Files
cs2-dumper/output/interfaces.rs
2026-02-05 12:38:26 +09:00

240 lines
10 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2026-02-05 03:37:03.980792600 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x7F25B8;
pub const AnimationSystem_001: usize = 0x7EA4D0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x205F0A0;
pub const EmptyWorldService001_Client: usize = 0x2018F10;
pub const GameClientExports001: usize = 0x205BD80;
pub const LegacyGameUI001: usize = 0x2079660;
pub const Source2Client002: usize = 0x2305C20;
pub const Source2ClientConfig001: usize = 0x2289B50;
pub const Source2ClientPrediction001: usize = 0x20669F0;
pub const Source2ClientUI001: usize = 0x2077E80;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x6107D0;
pub const BugService001: usize = 0x8C5B50;
pub const ClientServerEngineLoopService_001: usize = 0x9071F0;
pub const EngineGameUI001: usize = 0x60E2B0;
pub const EngineServiceMgr001: usize = 0x906AA0;
pub const GameEventSystemClientV001: usize = 0x906D80;
pub const GameEventSystemServerV001: usize = 0x906EB0;
pub const GameResourceServiceClientV001: usize = 0x6108D0;
pub const GameResourceServiceServerV001: usize = 0x610930;
pub const GameUIService_001: usize = 0x8C5F80;
pub const HostStateMgr001: usize = 0x611150;
pub const INETSUPPORT_001: usize = 0x6098E0;
pub const InputService_001: usize = 0x8C6270;
pub const KeyValueCache001: usize = 0x611200;
pub const MapListService_001: usize = 0x9050E0;
pub const NetworkClientService_001: usize = 0x905270;
pub const NetworkP2PService_001: usize = 0x9055B0;
pub const NetworkServerService_001: usize = 0x905760;
pub const NetworkService_001: usize = 0x610AA0;
pub const RenderService_001: usize = 0x9059D0;
pub const ScreenshotService001: usize = 0x905C90;
pub const SimpleEngineLoopService_001: usize = 0x611260;
pub const SoundService_001: usize = 0x610AE0;
pub const Source2EngineToClient001: usize = 0x60DBD0;
pub const Source2EngineToClientStringTable001: usize = 0x60DC30;
pub const Source2EngineToServer001: usize = 0x60DCA8;
pub const Source2EngineToServerStringTable001: usize = 0x60DCD0;
pub const SplitScreenService_001: usize = 0x610DC0;
pub const StatsService_001: usize = 0x906050;
pub const ToolService_001: usize = 0x610F80;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60E340;
pub const VProfService_001: usize = 0x610FC0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x214970;
pub const VFileSystem017: usize = 0x214730;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x139020;
pub const GameModelInfo001: usize = 0x139060;
pub const GameSystem2HostHook: usize = 0x1390A0;
pub const HostUtils001: usize = 0x1467E0;
pub const PredictionDiffManager001: usize = 0x1391B0;
pub const SaveRestoreDataVersion001: usize = 0x1392E0;
pub const SinglePlayerSharedMemory001: usize = 0x139310;
pub const Source2Host001: usize = 0x139380;
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0x36AA0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x43DD0;
pub const InputSystemVersion001: usize = 0x45AD0;
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x55E20;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1B8000;
pub const MATCHFRAMEWORK_001: usize = 0x1C02B0;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x165580;
pub const MaterialUtils_001: usize = 0x14D5C0;
pub const PostProcessingSystem_001: usize = 0x14D4D0;
pub const TextLayout_001: usize = 0x14D550;
pub const VMaterialSystem2_001: usize = 0x164E90;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x1506A0;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x1269E0;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x2776D0;
pub const NetworkMessagesVersion001: usize = 0x29F6F0;
pub const NetworkSystemVersion001: usize = 0x290E90;
pub const SerializedEntitiesVersion001: usize = 0x290F80;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x507CB0;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x2B89C0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x295380;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x520E80;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x1F2670;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x432D30;
pub const RenderUtils_001: usize = 0x433628;
pub const VRenderDeviceMgrBackdoor001: usize = 0x432DD0;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x81FF0;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0xDB190;
pub const SceneFileCache002: usize = 0xDB2C0;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x65BAB0;
pub const SceneSystem_002: usize = 0x8CFEA0;
pub const SceneUtils_001: usize = 0x65C9C0;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x76730;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1B6CB00;
pub const EntitySubclassUtilsV001: usize = 0x1B18120;
pub const NavGameTest001: usize = 0x1C167A8;
pub const ServerToolsInfo_001: usize = 0x1BC7A78;
pub const Source2GameClients001: usize = 0x1BC4AF0;
pub const Source2GameDirector001: usize = 0x1D56790;
pub const Source2GameEntities001: usize = 0x1BC7180;
pub const Source2Server001: usize = 0x1BC6FE0;
pub const Source2ServerConfig001: usize = 0x1E4B768;
pub const customnavsystem001: usize = 0x1AF6F08;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x4F3AC0;
pub const SoundOpSystemEdit001: usize = 0x4F39A0;
pub const SoundSystem001: usize = 0x4F3490;
pub const VMixEditTool001: usize = 0x59472FF;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x25C440;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const IVALIDATE001: usize = 0x166F0A8;
pub const SteamClient006: usize = 0x166C5B0;
pub const SteamClient007: usize = 0x166C5B8;
pub const SteamClient008: usize = 0x166C5C0;
pub const SteamClient009: usize = 0x166C5C8;
pub const SteamClient010: usize = 0x166C5D0;
pub const SteamClient011: usize = 0x166C5D8;
pub const SteamClient012: usize = 0x166C5E0;
pub const SteamClient013: usize = 0x166C5E8;
pub const SteamClient014: usize = 0x166C5F0;
pub const SteamClient015: usize = 0x166C5F8;
pub const SteamClient016: usize = 0x166C600;
pub const SteamClient017: usize = 0x166C608;
pub const SteamClient018: usize = 0x166C610;
pub const SteamClient019: usize = 0x166C618;
pub const SteamClient020: usize = 0x166C620;
pub const SteamClient021: usize = 0x166C628;
pub const SteamClient022: usize = 0x166C630;
pub const SteamClient023: usize = 0x166C638;
pub const p2pvoice002: usize = 0x14E4E6F;
pub const p2pvoicesingleton002: usize = 0x16480F0;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x398620;
pub const VEngineCvar007: usize = 0x3A33B0;
pub const VProcessUtils002: usize = 0x3985C0;
pub const VStringTokenSystem001: usize = 0x3CA090;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x316B0;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x400120;
pub const VPhysics2_Interface_001: usize = 0x400160;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x13B390;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x6E990;
pub const VEngineCvar002: usize = 0x6D070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x214A20;
}
}
}