// Generated using https://github.com/a2x/cs2-dumper // 2026-02-05 03:37:03.980792600 UTC #![allow(non_upper_case_globals, unused)] pub mod cs2_dumper { pub mod interfaces { // Module: animationsystem.dll pub mod animationsystem_dll { pub const AnimationSystemUtils_001: usize = 0x7F25B8; pub const AnimationSystem_001: usize = 0x7EA4D0; } // Module: client.dll pub mod client_dll { pub const ClientToolsInfo_001: usize = 0x205F0A0; pub const EmptyWorldService001_Client: usize = 0x2018F10; pub const GameClientExports001: usize = 0x205BD80; pub const LegacyGameUI001: usize = 0x2079660; pub const Source2Client002: usize = 0x2305C20; pub const Source2ClientConfig001: usize = 0x2289B50; pub const Source2ClientPrediction001: usize = 0x20669F0; pub const Source2ClientUI001: usize = 0x2077E80; } // Module: engine2.dll pub mod engine2_dll { pub const BenchmarkService001: usize = 0x6107D0; pub const BugService001: usize = 0x8C5B50; pub const ClientServerEngineLoopService_001: usize = 0x9071F0; pub const EngineGameUI001: usize = 0x60E2B0; pub const EngineServiceMgr001: usize = 0x906AA0; pub const GameEventSystemClientV001: usize = 0x906D80; pub const GameEventSystemServerV001: usize = 0x906EB0; pub const GameResourceServiceClientV001: usize = 0x6108D0; pub const GameResourceServiceServerV001: usize = 0x610930; pub const GameUIService_001: usize = 0x8C5F80; pub const HostStateMgr001: usize = 0x611150; pub const INETSUPPORT_001: usize = 0x6098E0; pub const InputService_001: usize = 0x8C6270; pub const KeyValueCache001: usize = 0x611200; pub const MapListService_001: usize = 0x9050E0; pub const NetworkClientService_001: usize = 0x905270; pub const NetworkP2PService_001: usize = 0x9055B0; pub const NetworkServerService_001: usize = 0x905760; pub const NetworkService_001: usize = 0x610AA0; pub const RenderService_001: usize = 0x9059D0; pub const ScreenshotService001: usize = 0x905C90; pub const SimpleEngineLoopService_001: usize = 0x611260; pub const SoundService_001: usize = 0x610AE0; pub const Source2EngineToClient001: usize = 0x60DBD0; pub const Source2EngineToClientStringTable001: usize = 0x60DC30; pub const Source2EngineToServer001: usize = 0x60DCA8; pub const Source2EngineToServerStringTable001: usize = 0x60DCD0; pub const SplitScreenService_001: usize = 0x610DC0; pub const StatsService_001: usize = 0x906050; pub const ToolService_001: usize = 0x610F80; pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x60E340; pub const VProfService_001: usize = 0x610FC0; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { pub const VAsyncFileSystem2_001: usize = 0x214970; pub const VFileSystem017: usize = 0x214730; } // Module: host.dll pub mod host_dll { pub const DebugDrawQueueManager001: usize = 0x139020; pub const GameModelInfo001: usize = 0x139060; pub const GameSystem2HostHook: usize = 0x1390A0; pub const HostUtils001: usize = 0x1467E0; pub const PredictionDiffManager001: usize = 0x1391B0; pub const SaveRestoreDataVersion001: usize = 0x1392E0; pub const SinglePlayerSharedMemory001: usize = 0x139310; pub const Source2Host001: usize = 0x139380; } // Module: imemanager.dll pub mod imemanager_dll { pub const IMEManager001: usize = 0x36AA0; } // Module: inputsystem.dll pub mod inputsystem_dll { pub const InputStackSystemVersion001: usize = 0x43DD0; pub const InputSystemVersion001: usize = 0x45AD0; } // Module: localize.dll pub mod localize_dll { pub const Localize_001: usize = 0x55E20; } // Module: matchmaking.dll pub mod matchmaking_dll { pub const GameTypes001: usize = 0x1B8000; pub const MATCHFRAMEWORK_001: usize = 0x1C02B0; } // Module: materialsystem2.dll pub mod materialsystem2_dll { pub const FontManager_001: usize = 0x165580; pub const MaterialUtils_001: usize = 0x14D5C0; pub const PostProcessingSystem_001: usize = 0x14D4D0; pub const TextLayout_001: usize = 0x14D550; pub const VMaterialSystem2_001: usize = 0x164E90; } // Module: meshsystem.dll pub mod meshsystem_dll { pub const MeshSystem001: usize = 0x1506A0; } // Module: navsystem.dll pub mod navsystem_dll { pub const NavSystem001: usize = 0x1269E0; } // Module: networksystem.dll pub mod networksystem_dll { pub const FlattenedSerializersVersion001: usize = 0x2776D0; pub const NetworkMessagesVersion001: usize = 0x29F6F0; pub const NetworkSystemVersion001: usize = 0x290E90; pub const SerializedEntitiesVersion001: usize = 0x290F80; } // Module: panorama.dll pub mod panorama_dll { pub const PanoramaUIEngine001: usize = 0x507CB0; } // Module: panorama_text_pango.dll pub mod panorama_text_pango_dll { pub const PanoramaTextServices001: usize = 0x2B89C0; } // Module: panoramauiclient.dll pub mod panoramauiclient_dll { pub const PanoramaUIClient001: usize = 0x295380; } // Module: particles.dll pub mod particles_dll { pub const ParticleSystemMgr003: usize = 0x520E80; } // Module: pulse_system.dll pub mod pulse_system_dll { pub const IPulseSystem_001: usize = 0x1F2670; } // Module: rendersystemdx11.dll pub mod rendersystemdx11_dll { pub const RenderDeviceMgr001: usize = 0x432D30; pub const RenderUtils_001: usize = 0x433628; pub const VRenderDeviceMgrBackdoor001: usize = 0x432DD0; } // Module: resourcesystem.dll pub mod resourcesystem_dll { pub const ResourceSystem013: usize = 0x81FF0; } // Module: scenefilecache.dll pub mod scenefilecache_dll { pub const ResponseRulesCache001: usize = 0xDB190; pub const SceneFileCache002: usize = 0xDB2C0; } // Module: scenesystem.dll pub mod scenesystem_dll { pub const RenderingPipelines_001: usize = 0x65BAB0; pub const SceneSystem_002: usize = 0x8CFEA0; pub const SceneUtils_001: usize = 0x65C9C0; } // Module: schemasystem.dll pub mod schemasystem_dll { pub const SchemaSystem_001: usize = 0x76730; } // Module: server.dll pub mod server_dll { pub const EmptyWorldService001_Server: usize = 0x1B6CB00; pub const EntitySubclassUtilsV001: usize = 0x1B18120; pub const NavGameTest001: usize = 0x1C167A8; pub const ServerToolsInfo_001: usize = 0x1BC7A78; pub const Source2GameClients001: usize = 0x1BC4AF0; pub const Source2GameDirector001: usize = 0x1D56790; pub const Source2GameEntities001: usize = 0x1BC7180; pub const Source2Server001: usize = 0x1BC6FE0; pub const Source2ServerConfig001: usize = 0x1E4B768; pub const customnavsystem001: usize = 0x1AF6F08; } // Module: soundsystem.dll pub mod soundsystem_dll { pub const SoundOpSystem001: usize = 0x4F3AC0; pub const SoundOpSystemEdit001: usize = 0x4F39A0; pub const SoundSystem001: usize = 0x4F3490; pub const VMixEditTool001: usize = 0x59472FF; } // Module: steamaudio.dll pub mod steamaudio_dll { pub const SteamAudio001: usize = 0x25C440; } // Module: steamclient64.dll pub mod steamclient64_dll { pub const IVALIDATE001: usize = 0x166F0A8; pub const SteamClient006: usize = 0x166C5B0; pub const SteamClient007: usize = 0x166C5B8; pub const SteamClient008: usize = 0x166C5C0; pub const SteamClient009: usize = 0x166C5C8; pub const SteamClient010: usize = 0x166C5D0; pub const SteamClient011: usize = 0x166C5D8; pub const SteamClient012: usize = 0x166C5E0; pub const SteamClient013: usize = 0x166C5E8; pub const SteamClient014: usize = 0x166C5F0; pub const SteamClient015: usize = 0x166C5F8; pub const SteamClient016: usize = 0x166C600; pub const SteamClient017: usize = 0x166C608; pub const SteamClient018: usize = 0x166C610; pub const SteamClient019: usize = 0x166C618; pub const SteamClient020: usize = 0x166C620; pub const SteamClient021: usize = 0x166C628; pub const SteamClient022: usize = 0x166C630; pub const SteamClient023: usize = 0x166C638; pub const p2pvoice002: usize = 0x14E4E6F; pub const p2pvoicesingleton002: usize = 0x16480F0; } // Module: tier0.dll pub mod tier0_dll { pub const TestScriptMgr001: usize = 0x398620; pub const VEngineCvar007: usize = 0x3A33B0; pub const VProcessUtils002: usize = 0x3985C0; pub const VStringTokenSystem001: usize = 0x3CA090; } // Module: v8system.dll pub mod v8system_dll { pub const Source2V8System001: usize = 0x316B0; } // Module: vphysics2.dll pub mod vphysics2_dll { pub const VPhysics2_Handle_Interface_001: usize = 0x400120; pub const VPhysics2_Interface_001: usize = 0x400160; } // Module: vscript.dll pub mod vscript_dll { pub const VScriptManager010: usize = 0x13B390; } // Module: vstdlib_s64.dll pub mod vstdlib_s64_dll { pub const IVALIDATE001: usize = 0x6E990; pub const VEngineCvar002: usize = 0x6D070; } // Module: worldrenderer.dll pub mod worldrenderer_dll { pub const WorldRendererMgr001: usize = 0x214A20; } } }