mirror of
https://github.com/a2x/cs2-dumper.git
synced 2026-02-15 07:17:22 +08:00
59 lines
2.7 KiB
C++
59 lines
2.7 KiB
C++
// Generated using https://github.com/a2x/cs2-dumper
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// 2026-01-21 23:45:27.960850 UTC
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#pragma once
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#include <cstddef>
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namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x23112D0;
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constexpr std::ptrdiff_t dwEntityList = 0x21C39F8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x24A6A38;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20A0;
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constexpr std::ptrdiff_t dwGameRules = 0x23024F0;
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constexpr std::ptrdiff_t dwGlobalVars = 0x2056228;
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constexpr std::ptrdiff_t dwGlowManager = 0x2302500;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x22EB918;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x20617D0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x230EA70;
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constexpr std::ptrdiff_t dwPrediction = 0x20616E0;
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constexpr std::ptrdiff_t dwSensitivity = 0x2303028;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x58;
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constexpr std::ptrdiff_t dwViewAngles = 0x2311958;
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constexpr std::ptrdiff_t dwViewMatrix = 0x2307750;
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constexpr std::ptrdiff_t dwViewRender = 0x2307988;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x22909C0;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x606504;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x900FEF;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x378;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x24C;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C141F;
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constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF8;
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x240;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x24C;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x230;
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constexpr std::ptrdiff_t dwWindowHeight = 0x9053B4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x9053B0;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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constexpr std::ptrdiff_t dwInputSystem = 0x45AD0;
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}
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// Module: matchmaking.dll
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namespace matchmaking_dll {
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constexpr std::ptrdiff_t dwGameTypes = 0x1B8000;
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}
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// Module: soundsystem.dll
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namespace soundsystem_dll {
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constexpr std::ptrdiff_t dwSoundSystem = 0x4F3470;
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constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
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}
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}
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}
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