cs2-dumper/output/offsets.rs
Christopher d281a2db0d
Game update (14059)
Game update (14059)
2024-12-18 19:47:40 -06:00

58 lines
2.5 KiB
Rust

// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A6D940;
pub const dwEntityList: usize = 0x1A01AA8;
pub const dwGameEntitySystem: usize = 0x1B1C458;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A5F528;
pub const dwGlobalVars: usize = 0x18589B0;
pub const dwGlowManager: usize = 0x1A5EC68;
pub const dwLocalPlayerController: usize = 0x1A51670;
pub const dwLocalPlayerPawn: usize = 0x1864CC8;
pub const dwPlantedC4: usize = 0x1A69590;
pub const dwPrediction: usize = 0x1864B60;
pub const dwSensitivity: usize = 0x1A60248;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A6DD10;
pub const dwViewMatrix: usize = 0x1A63C10;
pub const dwViewRender: usize = 0x1A64420;
pub const dwWeaponC4: usize = 0x1A04CB0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x532BE4;
pub const dwNetworkGameClient: usize = 0x531CE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x61514C;
pub const dwWindowWidth: usize = 0x615148;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const dwInputSystem: usize = 0x387E0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1A41B0;
pub const dwGameTypes_mapName: usize = 0x120;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const dwSoundSystem: usize = 0x39A5E0;
pub const dwSoundSystem_engineViewData: usize = 0x7C;
}
}
}