mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-02 15:25:35 +08:00
60 lines
2.8 KiB
C++
60 lines
2.8 KiB
C++
// Generated using https://github.com/a2x/cs2-dumper
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// 2024-12-19 01:46:52.610571900 UTC
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#pragma once
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#include <cstddef>
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namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A6D940;
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constexpr std::ptrdiff_t dwEntityList = 0x1A01AA8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B1C458;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
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constexpr std::ptrdiff_t dwGameRules = 0x1A5F528;
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constexpr std::ptrdiff_t dwGlobalVars = 0x18589B0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A5EC68;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A51670;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1864CC8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A69590;
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constexpr std::ptrdiff_t dwPrediction = 0x1864B60;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A60248;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A6DD10;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A63C10;
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constexpr std::ptrdiff_t dwViewRender = 0x1A64420;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1A04CB0;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x532BE4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x531CE0;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
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constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
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constexpr std::ptrdiff_t dwWindowHeight = 0x61514C;
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constexpr std::ptrdiff_t dwWindowWidth = 0x615148;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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constexpr std::ptrdiff_t dwInputSystem = 0x387E0;
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}
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// Module: matchmaking.dll
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namespace matchmaking_dll {
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constexpr std::ptrdiff_t dwGameTypes = 0x1A41B0;
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constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
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}
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// Module: soundsystem.dll
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namespace soundsystem_dll {
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constexpr std::ptrdiff_t dwSoundSystem = 0x39A5E0;
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constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
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}
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}
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}
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