Add files via upload

This commit is contained in:
iraqichild
2025-03-20 17:36:45 -06:00
committed by GitHub
parent aa3463cab6
commit fe14d05a47
66 changed files with 1491 additions and 1475 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-03-12 01:35:26.000578900 UTC
// 2025-03-20 23:35:58.992097100 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1AAD6D0;
pub const dwEntityList: usize = 0x1A37A30;
pub const dwGameEntitySystem: usize = 0x1B5E798;
pub const dwCSGOInput: usize = 0x1AAE4B0;
pub const dwEntityList: usize = 0x1A38800;
pub const dwGameEntitySystem: usize = 0x1B5F568;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A9E850;
pub const dwGlobalVars: usize = 0x187FC90;
pub const dwGlowManager: usize = 0x1A9E870;
pub const dwLocalPlayerController: usize = 0x1A890C0;
pub const dwLocalPlayerPawn: usize = 0x188BF30;
pub const dwPlantedC4: usize = 0x1AA8A10;
pub const dwPrediction: usize = 0x188BDB0;
pub const dwSensitivity: usize = 0x1A9FE48;
pub const dwGameRules: usize = 0x1A9F630;
pub const dwGlobalVars: usize = 0x1880CD0;
pub const dwGlowManager: usize = 0x1A9F650;
pub const dwLocalPlayerController: usize = 0x1A89E90;
pub const dwLocalPlayerPawn: usize = 0x188CF70;
pub const dwPlantedC4: usize = 0x1AA97F0;
pub const dwPrediction: usize = 0x188CDF0;
pub const dwSensitivity: usize = 0x1AA0C28;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1AADAA0;
pub const dwViewMatrix: usize = 0x1AA3810;
pub const dwViewRender: usize = 0x1AA4020;
pub const dwWeaponC4: usize = 0x1A3BCB0;
pub const dwViewAngles: usize = 0x1AAE880;
pub const dwViewMatrix: usize = 0x1AA45F0;
pub const dwViewRender: usize = 0x1AA4E00;
pub const dwWeaponC4: usize = 0x1A3CD60;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x62351C;
pub const dwWindowWidth: usize = 0x623518;
pub const dwWindowHeight: usize = 0x6234FC;
pub const dwWindowWidth: usize = 0x6234F8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {