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iraqichild
2025-03-20 17:36:45 -06:00
committed by GitHub
parent aa3463cab6
commit fe14d05a47
66 changed files with 1491 additions and 1475 deletions

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@@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-03-12 01:35:26.000578900 UTC
// 2025-03-20 23:35:58.992097100 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1AAD6D0;
public const nint dwEntityList = 0x1A37A30;
public const nint dwGameEntitySystem = 0x1B5E798;
public const nint dwCSGOInput = 0x1AAE4B0;
public const nint dwEntityList = 0x1A38800;
public const nint dwGameEntitySystem = 0x1B5F568;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A9E850;
public const nint dwGlobalVars = 0x187FC90;
public const nint dwGlowManager = 0x1A9E870;
public const nint dwLocalPlayerController = 0x1A890C0;
public const nint dwLocalPlayerPawn = 0x188BF30;
public const nint dwPlantedC4 = 0x1AA8A10;
public const nint dwPrediction = 0x188BDB0;
public const nint dwSensitivity = 0x1A9FE48;
public const nint dwGameRules = 0x1A9F630;
public const nint dwGlobalVars = 0x1880CD0;
public const nint dwGlowManager = 0x1A9F650;
public const nint dwLocalPlayerController = 0x1A89E90;
public const nint dwLocalPlayerPawn = 0x188CF70;
public const nint dwPlantedC4 = 0x1AA97F0;
public const nint dwPrediction = 0x188CDF0;
public const nint dwSensitivity = 0x1AA0C28;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1AADAA0;
public const nint dwViewMatrix = 0x1AA3810;
public const nint dwViewRender = 0x1AA4020;
public const nint dwWeaponC4 = 0x1A3BCB0;
public const nint dwViewAngles = 0x1AAE880;
public const nint dwViewMatrix = 0x1AA45F0;
public const nint dwViewRender = 0x1AA4E00;
public const nint dwWeaponC4 = 0x1A3CD60;
}
// Module: engine2.dll
public static class Engine2Dll {
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x62351C;
public const nint dwWindowWidth = 0x623518;
public const nint dwWindowHeight = 0x6234FC;
public const nint dwWindowWidth = 0x6234F8;
}
// Module: inputsystem.dll
public static class InputsystemDll {