Game update (14011)

This commit is contained in:
a2x
2024-05-30 11:37:14 +10:00
parent 90e394ac13
commit faddfe01e7
65 changed files with 813 additions and 848 deletions

View File

@@ -1,32 +1,32 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-25 01:48:22.657979400 UTC
// 2024-05-30 01:25:57.219187800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A0D080;
public const nint dwEntityList = 0x19A3328;
public const nint dwGameEntitySystem = 0x1AC2028;
public const nint dwCSGOInput = 0x1A0E270;
public const nint dwEntityList = 0x19A4380;
public const nint dwGameEntitySystem = 0x1AC3208;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A00D08;
public const nint dwGlobalVars = 0x1801BF0;
public const nint dwGlowManager = 0x1A00420;
public const nint dwLocalPlayerController = 0x19F3298;
public const nint dwLocalPlayerPawn = 0x180DB18;
public const nint dwPlantedC4 = 0x1A0A3F8;
public const nint dwPrediction = 0x180D9D0;
public const nint dwSensitivity = 0x1A019B8;
public const nint dwGameRules = 0x1A01EE8;
public const nint dwGlobalVars = 0x1802BF8;
public const nint dwGlowManager = 0x1A01600;
public const nint dwLocalPlayerController = 0x19F4468;
public const nint dwLocalPlayerPawn = 0x180EFB8;
public const nint dwPlantedC4 = 0x1A0B5E8;
public const nint dwPrediction = 0x180EE70;
public const nint dwSensitivity = 0x1A02BA8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A12498;
public const nint dwViewMatrix = 0x1A052D0;
public const nint dwViewRender = 0x1A05AE0;
public const nint dwWeaponC4 = 0x19A71B0;
public const nint dwViewAngles = 0x1A13688;
public const nint dwViewMatrix = 0x1A06530;
public const nint dwViewRender = 0x1A06E48;
public const nint dwWeaponC4 = 0x19A8390;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x51D784;
public const nint dwEngineViewData = 0x5D99DC;
public const nint dwNetworkGameClient = 0x51CB58;
public const nint dwBuildNumber = 0x5207C4;
public const nint dwEngineViewData = 0x5DCB7C;
public const nint dwNetworkGameClient = 0x51FB70;
public const nint dwNetworkGameClient_clientTickCount = 0x178;
public const nint dwNetworkGameClient_deltaTick = 0x278;
public const nint dwNetworkGameClient_isBackgroundMap = 0x28145F;
@@ -34,9 +34,9 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwSoundService = 0x5D9940;
public const nint dwWindowHeight = 0x5DD2B4;
public const nint dwWindowWidth = 0x5DD2B0;
public const nint dwSoundService = 0x5DCAE0;
public const nint dwWindowHeight = 0x5E045C;
public const nint dwWindowWidth = 0x5E0458;
}
// Module: inputsystem.dll
public static class InputsystemDll {