cs2-dumper/output/offsets.cs

51 lines
2.3 KiB
C#

// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-30 01:25:57.219187800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A0E270;
public const nint dwEntityList = 0x19A4380;
public const nint dwGameEntitySystem = 0x1AC3208;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A01EE8;
public const nint dwGlobalVars = 0x1802BF8;
public const nint dwGlowManager = 0x1A01600;
public const nint dwLocalPlayerController = 0x19F4468;
public const nint dwLocalPlayerPawn = 0x180EFB8;
public const nint dwPlantedC4 = 0x1A0B5E8;
public const nint dwPrediction = 0x180EE70;
public const nint dwSensitivity = 0x1A02BA8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A13688;
public const nint dwViewMatrix = 0x1A06530;
public const nint dwViewRender = 0x1A06E48;
public const nint dwWeaponC4 = 0x19A8390;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x5207C4;
public const nint dwEngineViewData = 0x5DCB7C;
public const nint dwNetworkGameClient = 0x51FB70;
public const nint dwNetworkGameClient_clientTickCount = 0x178;
public const nint dwNetworkGameClient_deltaTick = 0x278;
public const nint dwNetworkGameClient_isBackgroundMap = 0x28145F;
public const nint dwNetworkGameClient_localPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwSoundService = 0x5DCAE0;
public const nint dwWindowHeight = 0x5E045C;
public const nint dwWindowWidth = 0x5E0458;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint dwInputSystem = 0x387D0;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1D2290;
public const nint dwGameTypes_mapName = 0x1D23B0;
}
}