fix: schema padding

This commit is contained in:
Liam
2026-01-21 19:10:48 -05:00
parent 249cd0b80d
commit f9da77d9d4
77 changed files with 30599 additions and 91151 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-12-21 11:22:37.665735500 UTC
// 2026-01-22 00:10:23.980960800 UTC
#pragma once
@@ -8,18 +8,16 @@
namespace cs2_dumper {
namespace schemas {
// Module: scenesystem.dll
// Class count: 9
// Enum count: 3
// Class count: 0
// Enum count: 4
namespace scenesystem_dll {
// Alignment: 1
// Member count: 6
enum class DecalMode_t : uint8_t {
kDecalInvalid = 0xFF,
kDecalBlood = 0x0,
kDecalCloak = 0x1,
kDecalCloakDamage = 0x2,
kDecalMax = 0x3,
kDecalDefault = 0x0
// Alignment: 4
// Member count: 4
enum class ESilhouetteType_t : uint32_t {
SILHOUETTE_NONE = 0x0,
SILHOUETTE_LIGHT = 0x1,
SILHOUETTE_ENVMAP = 0x2,
SILHOUETTE_LPV = 0x4
};
// Alignment: 1
// Member count: 4
@@ -29,6 +27,16 @@ namespace cs2_dumper {
kDisableShadows_Baked = 0x2,
kDisableShadows_Realtime = 0x3
};
// Alignment: 1
// Member count: 6
enum class DecalRtEncoding_t : uint8_t {
kDecalInvalid = 0xFF,
kDecalMin = 0x0,
kDecalBlood = 0x0,
kDecalCloak = 0x1,
kDecalMax = 0x2,
kDecalDefault = 0x0
};
// Alignment: 4
// Member count: 6
enum class ESceneObjectVisualization : uint32_t {
@@ -39,94 +47,6 @@ namespace cs2_dumper {
SCENEOBJECT_VIS_LOD = 0x4,
SCENEOBJECT_VIS_INSTANCING = 0x5
};
// Parent: None
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewTarget {
constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString
constexpr std::ptrdiff_t m_TextureId = 0x8; // uint64
constexpr std::ptrdiff_t m_nWidth = 0x10; // int32
constexpr std::ptrdiff_t m_nHeight = 0x14; // int32
constexpr std::ptrdiff_t m_nRequestedWidth = 0x18; // int32
constexpr std::ptrdiff_t m_nRequestedHeight = 0x1C; // int32
constexpr std::ptrdiff_t m_nNumMipLevels = 0x20; // int32
constexpr std::ptrdiff_t m_nDepth = 0x24; // int32
constexpr std::ptrdiff_t m_nMultisampleNumSamples = 0x28; // int32
constexpr std::ptrdiff_t m_nFormat = 0x2C; // int32
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace SceneViewId_t {
constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64
constexpr std::ptrdiff_t m_nFrameCount = 0x8; // uint64
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSEndFrameViewInfo {
constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64
constexpr std::ptrdiff_t m_ViewName = 0x8; // CUtlString
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_PostLayer {
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_LayerBase {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_nLayerId = 0x18; // uint64
constexpr std::ptrdiff_t m_LayerName = 0x20; // CUtlString
constexpr std::ptrdiff_t m_displayText = 0x28; // CUtlString
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_PreLayer {
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewTargetList {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_ViewRender {
constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_EndFrame {
constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector<CSSDSEndFrameViewInfo>
}
}
}
}