diff --git a/cs2-dumper.log b/cs2-dumper.log index ae166fe6..46081e8e 100644 --- a/cs2-dumper.log +++ b/cs2-dumper.log @@ -1,5 +1,5 @@ -23:45:26 [INFO] found 16 buttons -23:45:27 [INFO] found 133 interfaces across 34 modules -23:45:27 [INFO] found 32 offsets across 5 modules -23:45:27 [INFO] found 0 classes and 0 enums across 0 modules -23:45:27 [INFO] analysis completed in 1.34s +00:10:22 [INFO] found 16 buttons +00:10:22 [INFO] found 133 interfaces across 34 modules +00:10:23 [INFO] found 32 offsets across 5 modules +00:10:23 [INFO] found 1466 classes and 421 enums across 16 modules +00:10:24 [INFO] analysis completed in 1.61s diff --git a/output/animationsystem_dll.cs b/output/animationsystem_dll.cs index 0762da8e..df9364ff 100644 --- a/output/animationsystem_dll.cs +++ b/output/animationsystem_dll.cs @@ -1,10 +1,10 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: animationsystem.dll - // Class count: 583 - // Enum count: 131 + // Class count: 68 + // Enum count: 136 public static class AnimationsystemDll { // Alignment: 4 // Member count: 17 @@ -259,6 +259,17 @@ namespace CS2Dumper.Schemas { ConditionallyAllowed = 0x2, Blocked = 0x3 } + // Alignment: 1 + // Member count: 7 + public enum ModelMeshBufferUsage_t : byte { + MESH_BUFFER_USAGE_NONE = 0x0, + MESH_BUFFER_USAGE_VB = 0x1, + MESH_BUFFER_USAGE_IB = 0x2, + MESH_BUFFER_USAGE_ADJACENCY = 0x4, + MESH_BUFFER_USAGE_MESHLET_TRIS = 0x8, + MESH_BUFFER_USAGE_RT_PROXY = 0x10, + MESH_BUFFER_USAGE_VERTEX_ALBEDO = 0x20 + } // Alignment: 4 // Member count: 2 public enum TargetWarpTimingMethod : uint { @@ -625,6 +636,13 @@ namespace CS2Dumper.Schemas { Failed = 0x2, OngoingNotify = 0x3 } + // Alignment: 1 + // Member count: 3 + public enum HandshakeTagState_t : byte { + eInactive = 0x0, + eActive = 0x1, + eMomentarilyInactive = 0x2 + } // Alignment: 4 // Member count: 3 public enum ChoiceChangeMethod : uint { @@ -701,14 +719,15 @@ namespace CS2Dumper.Schemas { IgnoreTarget = 0x3 } // Alignment: 1 - // Member count: 6 + // Member count: 7 public enum NmFootPhaseCondition_t : byte { LeftFootDown = 0x0, LeftFootPassing = 0x1, LeftPhase = 0x4, RightFootDown = 0x2, RightFootPassing = 0x3, - RightPhase = 0x5 + RightPhase = 0x5, + None = 0x6 } // Alignment: 4 // Member count: 22 @@ -883,12 +902,13 @@ namespace CS2Dumper.Schemas { PVEC_TYPE_COUNT = 0x12 } // Alignment: 1 - // Member count: 4 + // Member count: 5 public enum NmFootPhase_t : byte { LeftFootDown = 0x0, RightFootPassing = 0x1, RightFootDown = 0x2, - LeftFootPassing = 0x3 + LeftFootPassing = 0x3, + None = 0x4 } // Alignment: 4 // Member count: 8 @@ -924,6 +944,14 @@ namespace CS2Dumper.Schemas { EntityEyePos = 0x3, EntityAttachment = 0x4 } + // Alignment: 1 + // Member count: 4 + public enum FootstepJumpPhase_t : byte { + Unknown = 0x0, + NotJumping = 0x1, + Jumping = 0x2, + Landing = 0x4 + } // Alignment: 4 // Member count: 2 public enum NmFrameSnapEventMode_t : uint { @@ -1284,6 +1312,13 @@ namespace CS2Dumper.Schemas { FacingMode_LookTarget = 0x3, FacingMode_ManualPosition = 0x4 } + // Alignment: 1 + // Member count: 3 + public enum VertexAlbedoFormat_t : byte { + VERTEX_ALBEDO_NONE = 0x0, + VERTEX_ALBEDO_8888 = 0x1, + VERTEX_ALBEDO_565 = 0x2 + } // Alignment: 4 // Member count: 4 public enum AimMatrixBlendMode : uint { @@ -1304,12 +1339,13 @@ namespace CS2Dumper.Schemas { ANIMATION_SNAPSHOT_MAX = 0x6 } // Alignment: 1 - // Member count: 4 + // Member count: 5 public enum NmTargetWarpRule_t : byte { WarpXY = 0x0, WarpZ = 0x1, WarpXYZ = 0x2, - RotationOnly = 0x3 + RotationOnly = 0x3, + FixedSection = 0x4 } // Alignment: 4 // Member count: 8 @@ -1373,6 +1409,18 @@ namespace CS2Dumper.Schemas { BlendSpace_Model_TranslationOnly = 0x3 } // Alignment: 4 + // Member count: 8 + public enum MovementCapability_t : uint { + eStrafe = 0x0, + eIdleTurn = 0x1, + eStart = 0x2, + eStop = 0x3, + eInstantStop = 0x4, + eShuffle = 0x5, + ePlantedTurn = 0x6, + eCount = 0x7 + } + // Alignment: 4 // Member count: 5 public enum ModelConfigAttachmentType_t : uint { MODEL_CONFIG_ATTACHMENT_INVALID = unchecked((uint)-1), @@ -1417,1541 +1465,28 @@ namespace CS2Dumper.Schemas { eMoodType_Body = 0x1 } // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimFrameBlockAnim { - public const nint m_nStartFrame = 0x0; // int32 - public const nint m_nEndFrame = 0x4; // int32 - public const nint m_segmentIndexArray = 0x8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CZeroPoseUpdateNode { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSlowDownOnSlopesUpdateNode { - public const nint m_flSlowDownStrength = 0x70; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class COrientationWarpUpdateNode { - public const nint m_eMode = 0x74; // OrientationWarpMode_t - public const nint m_hTargetParam = 0x78; // CAnimParamHandle - public const nint m_hTargetPositionParam = 0x7A; // CAnimParamHandle - public const nint m_hFallbackTargetPositionParam = 0x7C; // CAnimParamHandle - public const nint m_eTargetOffsetMode = 0x80; // OrientationWarpTargetOffsetMode_t - public const nint m_flTargetOffset = 0x84; // float32 - public const nint m_hTargetOffsetParam = 0x88; // CAnimParamHandle - public const nint m_damping = 0x90; // CAnimInputDamping - public const nint m_eRootMotionSource = 0xA8; // OrientationWarpRootMotionSource_t - public const nint m_flMaxRootMotionScale = 0xAC; // float32 - public const nint m_bEnablePreferredRotationDirection = 0xB0; // bool - public const nint m_ePreferredRotationDirection = 0xB4; // AnimValueSource - public const nint m_flPreferredRotationThreshold = 0xB8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimParameterBase { - public const nint m_name = 0x18; // CGlobalSymbol - public const nint m_sComment = 0x20; // CUtlString - public const nint m_group = 0x28; // CUtlString - public const nint m_id = 0x30; // AnimParamID - public const nint m_componentName = 0x48; // CUtlString - public const nint m_bNetworkingRequested = 0x68; // bool - public const nint m_bIsReferenced = 0x69; // bool - } - // Parent: None - // Field count: 1 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - public static class CSequenceFinishedAnimTag { - public const nint m_sequenceName = 0x58; // CUtlString + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_WaitForCursorsWithTag { + public const nint m_bTagSelfWhenComplete = 0x98; // bool + public const nint m_nDesiredKillPriority = 0x9C; // PulseCursorCancelPriority_t } // Parent: None - // Field count: 6 + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CSceneObjectData { - public const nint m_vMinBounds = 0x0; // Vector - public const nint m_vMaxBounds = 0xC; // Vector - public const nint m_drawCalls = 0x18; // CUtlLeanVector - public const nint m_drawBounds = 0x28; // CUtlLeanVector - public const nint m_meshlets = 0x38; // CUtlLeanVector - public const nint m_vTintColor = 0x48; // Vector4D + public static class CPulseCell_Base { + public const nint m_nEditorNodeID = 0x8; // PulseDocNodeID_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootCycle { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - // MCustomFGDMetadata - public static class CParticleModelInput { - public const nint m_nType = 0x10; // ParticleModelType_t - public const nint m_NamedValue = 0x18; // CParticleNamedValueRef - public const nint m_nControlPoint = 0x58; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CInputStreamUpdateNode { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CIntAnimParameter { - public const nint m_defaultValue = 0x80; // int32 - public const nint m_minValue = 0x84; // int32 - public const nint m_maxValue = 0x88; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmParameterizedBlendNode__CDefinition { - public const nint m_sourceNodeIndices = 0x10; // CUtlVectorFixedGrowable - public const nint m_nInputParameterValueNodeIdx = 0x38; // int16 - public const nint m_bAllowLooping = 0x3A; // bool - } - // Parent: None - // Field count: 0 - public static class CNmScaleTask { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFrameSnapEvent { - public const nint m_frameSnapMode = 0x20; // NmFrameSnapEventMode_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimNodePath { - public const nint m_path = 0x0; // AnimNodeID[11] - public const nint m_nCount = 0x2C; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimNodeOutputID { - public const nint m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSyncTrack { - public const nint m_syncEvents = 0x0; // CUtlLeanVectorFixedGrowable - public const nint m_nStartEventOffset = 0xA8; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqBoneMaskList { - public const nint m_sName = 0x0; // CBufferString - public const nint m_nLocalBoneArray = 0x10; // CUtlVector - public const nint m_flBoneWeightArray = 0x28; // CUtlVector - public const nint m_flDefaultMorphCtrlWeight = 0x40; // float32 - public const nint m_morphCtrlWeightArray = 0x48; // CUtlVector> - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimEncodedFrames { - public const nint m_fileName = 0x0; // CBufferString - public const nint m_nFrames = 0x10; // int32 - public const nint m_nFramesPerBlock = 0x14; // int32 - public const nint m_frameblockArray = 0x18; // CUtlVector - public const nint m_usageDifferences = 0x30; // CAnimEncodeDifference - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SampleCode { - public const nint m_subCode = 0x0; // uint8[8] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CCachedPose { - public const nint m_transforms = 0x8; // CUtlVector - public const nint m_morphWeights = 0x20; // CUtlVector - public const nint m_hSequence = 0x38; // HSequence - public const nint m_flCycle = 0x3C; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTransitionEventConditionNode__CDefinition { - public const nint m_requireRuleID = 0x10; // CGlobalSymbol - public const nint m_eventConditionRules = 0x18; // CNmBitFlags - public const nint m_nSourceStateNodeIdx = 0x1C; // int16 - public const nint m_ruleCondition = 0x1E; // NmTransitionRuleCondition_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CTaskStatusAnimTag { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionGraphConfig { - public const nint m_paramValues = 0x0; // float32[4] - public const nint m_flDuration = 0x10; // float32 - public const nint m_nMotionIndex = 0x14; // MotionIndex - public const nint m_nSampleStart = 0x18; // int32 - public const nint m_nSampleCount = 0x1C; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionSearchNode { - public const nint m_children = 0x0; // CUtlVector - public const nint m_quantizer = 0x18; // CVectorQuantizer - public const nint m_sampleCodes = 0x38; // CUtlVector> - public const nint m_sampleIndices = 0x50; // CUtlVector> - public const nint m_selectableSamples = 0x68; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimActivity { - public const nint m_name = 0x0; // CBufferString - public const nint m_nActivity = 0x10; // int32 - public const nint m_nFlags = 0x14; // int32 - public const nint m_nWeight = 0x18; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimScriptManager { - public const nint m_scriptInfo = 0x10; // CUtlVector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimationDecodeDebugDumpElement_t { - public const nint m_nEntityIndex = 0x0; // int32 - public const nint m_modelName = 0x8; // CUtlString - public const nint m_poseParams = 0x10; // CUtlVector - public const nint m_decodeOps = 0x28; // CUtlVector - public const nint m_internalOps = 0x40; // CUtlVector - public const nint m_decodedAnims = 0x58; // CUtlVector - } - // Parent: - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MovementGaitId_t { - public const nint m_sId = 0x0; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeVarIndex_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ConfigIndex { - public const nint m_nGroup = 0x0; // uint16 - public const nint m_nConfig = 0x2; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VPhysXCollisionAttributes_t { - public const nint m_CollisionGroup = 0x0; // uint32 - public const nint m_InteractAs = 0x8; // CUtlVector - public const nint m_InteractWith = 0x20; // CUtlVector - public const nint m_InteractExclude = 0x38; // CUtlVector - public const nint m_CollisionGroupString = 0x50; // CUtlString - public const nint m_InteractAsStrings = 0x58; // CUtlVector - public const nint m_InteractWithStrings = 0x70; // CUtlVector - public const nint m_InteractExcludeStrings = 0x88; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSequenceUpdateNode { - public const nint m_hSequence = 0x78; // HSequence - public const nint m_duration = 0x7C; // float32 - public const nint m_paramSpans = 0x80; // CParamSpanUpdater - public const nint m_tags = 0x98; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmPassthroughNode__CDefinition { - public const nint m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmClipReferenceNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmGraphDefinition__ExternalGraphSlot_t { - public const nint m_nNodeIdx = 0x0; // int16 - public const nint m_slotID = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeEntrypointIndex_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAimCameraUpdateNode { - public const nint m_hParameterPosition = 0x70; // CAnimParamHandle - public const nint m_hParameterOrientation = 0x72; // CAnimParamHandle - public const nint m_hParameterSpineRotationWeight = 0x74; // CAnimParamHandle - public const nint m_hParameterPelvisOffset = 0x76; // CAnimParamHandle - public const nint m_hParameterUseIK = 0x78; // CAnimParamHandle - public const nint m_hParameterCameraOnly = 0x7A; // CAnimParamHandle - public const nint m_hParameterWeaponDepenetrationDistance = 0x7C; // CAnimParamHandle - public const nint m_hParameterWeaponDepenetrationDelta = 0x7E; // CAnimParamHandle - public const nint m_hParameterCameraClearanceDistance = 0x80; // CAnimParamHandle - public const nint m_opFixedSettings = 0x88; // AimCameraOpFixedSettings_t - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeDomainValueIndex_t { - public const nint m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqSeqDescFlag { - public const nint m_bLooping = 0x0; // bool - public const nint m_bSnap = 0x1; // bool - public const nint m_bAutoplay = 0x2; // bool - public const nint m_bPost = 0x3; // bool - public const nint m_bHidden = 0x4; // bool - public const nint m_bMulti = 0x5; // bool - public const nint m_bLegacyDelta = 0x6; // bool - public const nint m_bLegacyWorldspace = 0x7; // bool - public const nint m_bLegacyCyclepose = 0x8; // bool - public const nint m_bLegacyRealtime = 0x9; // bool - public const nint m_bModelDoc = 0xA; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PermModelInfo_t { - public const nint m_nFlags = 0x0; // uint32 - public const nint m_vHullMin = 0x4; // Vector - public const nint m_vHullMax = 0x10; // Vector - public const nint m_vViewMin = 0x1C; // Vector - public const nint m_vViewMax = 0x28; // Vector - public const nint m_flMass = 0x34; // float32 - public const nint m_vEyePosition = 0x38; // Vector - public const nint m_flMaxEyeDeflection = 0x44; // float32 - public const nint m_sSurfaceProperty = 0x48; // CUtlString - public const nint m_keyValueText = 0x50; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class StanceInfo_t { - public const nint m_vPosition = 0x0; // Vector - public const nint m_flDirection = 0xC; // float32 - } - // Parent: None - // Field count: 1 - public static class IKBoneNameAndIndex_t { - public const nint m_Name = 0x0; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulse_Chunk { - public const nint m_Instructions = 0x0; // CUtlLeanVector - public const nint m_Registers = 0x10; // CUtlLeanVector - public const nint m_InstructionEditorIDs = 0x20; // CUtlLeanVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStanceScaleUpdateNode { - public const nint m_hParam = 0x70; // CAnimParamHandle - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeInvokeIndex_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmBoneMaskBlendNode__CDefinition { - public const nint m_nSourceMaskNodeIdx = 0x10; // int16 - public const nint m_nTargetMaskNodeIdx = 0x12; // int16 - public const nint m_nBlendWeightValueNodeIdx = 0x14; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIDEventNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_eventConditionRules = 0x14; // CNmBitFlags - public const nint m_defaultValue = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - public static class HitReactFixedSettings_t { - public const nint m_nWeightListIndex = 0x0; // int32 - public const nint m_nEffectedBoneCount = 0x4; // int32 - public const nint m_flMaxImpactForce = 0x8; // float32 - public const nint m_flMinImpactForce = 0xC; // float32 - public const nint m_flWhipImpactScale = 0x10; // float32 - public const nint m_flCounterRotationScale = 0x14; // float32 - public const nint m_flDistanceFadeScale = 0x18; // float32 - public const nint m_flPropagationScale = 0x1C; // float32 - public const nint m_flWhipDelay = 0x20; // float32 - public const nint m_flSpringStrength = 0x24; // float32 - public const nint m_flWhipSpringStrength = 0x28; // float32 - public const nint m_flMaxAngleRadians = 0x2C; // float32 - public const nint m_nHipBoneIndex = 0x30; // int32 - public const nint m_flHipBoneTranslationScale = 0x34; // float32 - public const nint m_flHipDipSpringStrength = 0x38; // float32 - public const nint m_flHipDipImpactScale = 0x3C; // float32 - public const nint m_flHipDipDelay = 0x40; // float32 - } - // Parent: None - // Field count: 0 - public static class CNmPoseNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimTagBase { - public const nint m_name = 0x18; // CGlobalSymbol - public const nint m_sComment = 0x20; // CUtlString - public const nint m_group = 0x28; // CGlobalSymbol - public const nint m_tagID = 0x30; // AnimTagID - public const nint m_bIsReferenced = 0x48; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - public static class CPerParticleVecInput { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionGraph { - public const nint m_paramSpans = 0x10; // CParamSpanUpdater - public const nint m_tags = 0x28; // CUtlVector - public const nint m_pRootNode = 0x40; // CSmartPtr - public const nint m_nParameterCount = 0x48; // int32 - public const nint m_nConfigStartIndex = 0x4C; // int32 - public const nint m_nConfigCount = 0x50; // int32 - public const nint m_bLoop = 0x54; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmVectorInfoNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_desiredInfo = 0x12; // CNmVectorInfoNode::Info_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimationSnapshot_t { - public const nint m_nEntIndex = 0x110; // int32 - public const nint m_modelName = 0x118; // CUtlString - } - // Parent: None - // Field count: 0 - public static class CNmBlendTask { - } - // Parent: None - // Field count: 0 - public static class CNmVectorValueNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqTransition { - public const nint m_flFadeInTime = 0x0; // float32 - public const nint m_flFadeOutTime = 0x4; // float32 - } - // Parent: None - // Field count: 0 - public static class CNmPoseTask { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimGraphSettingsGroup { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmVirtualParameterTargetNode__CDefinition { - public const nint m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimGraphDebugReplay { - public const nint m_animGraphFileName = 0x40; // CUtlString - public const nint m_frameList = 0x48; // CUtlVector> - public const nint m_startIndex = 0x60; // int32 - public const nint m_writeIndex = 0x64; // int32 - public const nint m_frameCount = 0x68; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CVectorAnimParameter { - public const nint m_defaultValue = 0x80; // Vector - public const nint m_bInterpolate = 0x8C; // bool - public const nint m_vectorType = 0x90; // AnimParamVectorType_t - } - // Parent: None - // Field count: 0 - public static class CNmCachedPoseReadTask { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmStateMachineNode__StateDefinition_t { - public const nint m_nStateNodeIdx = 0x0; // int16 - public const nint m_nEntryConditionNodeIdx = 0x2; // int16 - public const nint m_transitionDefinitions = 0x8; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStanceOverrideUpdateNode { - public const nint m_footStanceInfo = 0x70; // CUtlVector - public const nint m_pStanceSourceNode = 0x88; // CAnimUpdateNodeRef - public const nint m_hParameter = 0x98; // CAnimParamHandle - public const nint m_eMode = 0x9C; // StanceOverrideMode - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PhysShapeMarkup_t { - public const nint m_nBodyInAggregate = 0x0; // int32 - public const nint m_nShapeInBody = 0x4; // int32 - public const nint m_sHitGroup = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class LookAtBone_t { - public const nint m_index = 0x0; // int32 - public const nint m_weight = 0x4; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTransitionNode__CDefinition { - public const nint m_nTargetStateNodeIdx = 0x10; // int16 - public const nint m_nDurationOverrideNodeIdx = 0x12; // int16 - public const nint m_timeOffsetOverrideNodeIdx = 0x14; // int16 - public const nint m_startBoneMaskNodeIdx = 0x16; // int16 - public const nint m_flDuration = 0x18; // float32 - public const nint m_boneMaskBlendInTimePercentage = 0x1C; // NmPercent_t - public const nint m_flTimeOffset = 0x20; // float32 - public const nint m_transitionOptions = 0x24; // CNmBitFlags - public const nint m_targetSyncIDNodeIdx = 0x28; // int16 - public const nint m_blendWeightEasing = 0x2A; // NmEasingOperation_t - public const nint m_rootMotionBlend = 0x2B; // NmRootMotionBlendMode_t - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeRegisterIndex_t { - public const nint m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatEaseNode__CDefinition { - public const nint m_flEaseTime = 0x10; // float32 - public const nint m_flStartValue = 0x14; // float32 - public const nint m_nInputValueNodeIdx = 0x18; // int16 - public const nint m_easingOp = 0x1A; // NmEasingOperation_t - public const nint m_bUseStartValue = 0x1B; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimEncodeDifference { - public const nint m_boneArray = 0x0; // CUtlVector - public const nint m_morphArray = 0x18; // CUtlVector - public const nint m_userArray = 0x30; // CUtlVector - public const nint m_bHasRotationBitArray = 0x48; // CUtlVector - public const nint m_bHasMovementBitArray = 0x60; // CUtlVector - public const nint m_bHasMorphBitArray = 0x78; // CUtlVector - public const nint m_bHasUserBitArray = 0x90; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRootUpdateNode { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTargetOffsetNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_bIsBoneSpaceOffset = 0x12; // bool - public const nint m_rotationOffset = 0x20; // Quaternion - public const nint m_translationOffset = 0x30; // Vector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionGraphUpdateNode { - public const nint m_pMotionGraph = 0x58; // CSmartPtr - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatAngleMathNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_operation = 0x12; // CNmFloatAngleMathNode::Operation_t - } - // Parent: None - // Field count: 1 - public static class PulseCursorID_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimParamHandle { - public const nint m_type = 0x0; // AnimParamType_t - public const nint m_index = 0x1; // uint8 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class WeightList { - public const nint m_name = 0x0; // CUtlString - public const nint m_weights = 0x8; // CUtlVector - } - // Parent: - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MotionIndex { - public const nint m_nGroup = 0x0; // uint16 - public const nint m_nMotion = 0x2; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FollowAttachmentSettings_t { - public const nint m_attachment = 0x0; // CAnimAttachment - public const nint m_boneIndex = 0x80; // int32 - public const nint m_attachmentHandle = 0x84; // AttachmentHandle_t - public const nint m_bMatchTranslation = 0x85; // bool - public const nint m_bMatchRotation = 0x86; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmReferencedGraphNode__CDefinition { - public const nint m_nReferencedGraphIdx = 0x10; // int16 - public const nint m_nFallbackNodeIdx = 0x12; // int16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimNodeID { - public const nint m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmClipSelectorNode__CDefinition { - public const nint m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - public const nint m_conditionNodeIndices = 0x28; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CLookComponentUpdater { - public const nint m_hLookHeading = 0x34; // CAnimParamHandle - public const nint m_hLookHeadingNormalized = 0x36; // CAnimParamHandle - public const nint m_hLookHeadingVelocity = 0x38; // CAnimParamHandle - public const nint m_hLookPitch = 0x3A; // CAnimParamHandle - public const nint m_hLookDistance = 0x3C; // CAnimParamHandle - public const nint m_hLookDirection = 0x3E; // CAnimParamHandle - public const nint m_hLookTarget = 0x40; // CAnimParamHandle - public const nint m_hLookTargetWorldSpace = 0x42; // CAnimParamHandle - public const nint m_bNetworkLookTarget = 0x44; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CAnimGraphNetworkSettings { - public const nint m_bNetworkingEnabled = 0x20; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSingleFrameUpdateNode { - public const nint m_actions = 0x58; // CUtlVector> - public const nint m_hPoseCacheHandle = 0x70; // CPoseHandle - public const nint m_hSequence = 0x74; // HSequence - public const nint m_flCycle = 0x78; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmChainLookatNode__CDefinition { - public const nint m_chainEndBoneID = 0x18; // CGlobalSymbol - public const nint m_nLookatTargetNodeIdx = 0x20; // int16 - public const nint m_nEnabledNodeIdx = 0x22; // int16 - public const nint m_flBlendTimeSeconds = 0x24; // float32 - public const nint m_nChainLength = 0x28; // uint8 - public const nint m_bIsTargetInWorldSpace = 0x29; // bool - public const nint m_chainForwardDir = 0x2C; // Vector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFollowBoneNode__CDefinition { - public const nint m_bone = 0x18; // CGlobalSymbol - public const nint m_followTargetBone = 0x20; // CGlobalSymbol - public const nint m_nEnabledNodeIdx = 0x28; // int16 - public const nint m_mode = 0x2A; // NmFollowBoneMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBlockSelectionMetricEvaluator { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRemapValueComponentUpdater { - public const nint m_items = 0x30; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigList { - public const nint m_bHideMaterialGroupInTools = 0x0; // bool - public const nint m_bHideRenderColorInTools = 0x1; // bool - public const nint m_Configs = 0x8; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqAutoLayerFlag { - public const nint m_bPost = 0x0; // bool - public const nint m_bSpline = 0x1; // bool - public const nint m_bXFade = 0x2; // bool - public const nint m_bNoBlend = 0x3; // bool - public const nint m_bLocal = 0x4; // bool - public const nint m_bPose = 0x5; // bool - public const nint m_bFetchFrame = 0x6; // bool - public const nint m_bSubtract = 0x7; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimStateID { - public const nint m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIDEventConditionNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_eventConditionRules = 0x14; // CNmBitFlags - public const nint m_eventIDs = 0x18; // CUtlVectorFixedGrowable - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ModelBoneFlexDriver_t { - public const nint m_boneName = 0x0; // CUtlString - public const nint m_boneNameToken = 0x8; // uint32 - public const nint m_controls = 0x10; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMorphData { - public const nint m_name = 0x0; // CUtlString - public const nint m_morphRectDatas = 0x8; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootPinningUpdateNode { - public const nint m_poseOpFixedData = 0x78; // FootPinningPoseOpFixedData_t - public const nint m_eTimingSource = 0xA8; // FootPinningTimingSource - public const nint m_params = 0xB0; // CUtlVector - public const nint m_bResetChild = 0xC8; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqPoseSetting { - public const nint m_sPoseParameter = 0x0; // CBufferString - public const nint m_sAttachment = 0x10; // CBufferString - public const nint m_sReferenceSequence = 0x20; // CBufferString - public const nint m_flValue = 0x30; // float32 - public const nint m_bX = 0x34; // bool - public const nint m_bY = 0x35; // bool - public const nint m_bZ = 0x36; // bool - public const nint m_eType = 0x38; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PulseGraphExecutionHistoryCursorDesc_t { - public const nint vecAncestorCursorIDs = 0x0; // CUtlVector - public const nint nSpawnNodeID = 0x18; // PulseDocNodeID_t - public const nint nRetiredAtNodeID = 0x1C; // PulseDocNodeID_t - public const nint flLastReferenced = 0x20; // float32 - public const nint nLastValidEntryIdx = 0x24; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmVirtualParameterFloatNode__CDefinition { - public const nint m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAttachment { - public const nint m_name = 0x0; // CUtlString - public const nint m_influenceNames = 0x8; // CUtlString[3] - public const nint m_vInfluenceRotations = 0x20; // Quaternion[3] - public const nint m_vInfluenceOffsets = 0x50; // Vector[3] - public const nint m_influenceWeights = 0x74; // float32[3] - public const nint m_bInfluenceRootTransform = 0x80; // bool[3] - public const nint m_nInfluences = 0x83; // uint8 - public const nint m_bIgnoreRotation = 0x84; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSequenceUpdateNodeBase { - public const nint m_playbackSpeed = 0x6C; // float32 - public const nint m_bLoop = 0x70; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDrawCullingData { - public const nint m_ConeAxis = 0x0; // int8[3] - public const nint m_ConeCutoff = 0x3; // int8 - } - // Parent: None - // Field count: 30 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VPhysXJoint_t { - public const nint m_nType = 0x0; // uint16 - public const nint m_nBody1 = 0x2; // uint16 - public const nint m_nBody2 = 0x4; // uint16 - public const nint m_nFlags = 0x6; // uint16 - public const nint m_Frame1 = 0x10; // CTransform - public const nint m_Frame2 = 0x30; // CTransform - public const nint m_bEnableCollision = 0x50; // bool - public const nint m_bIsLinearConstraintDisabled = 0x51; // bool - public const nint m_bIsAngularConstraintDisabled = 0x52; // bool - public const nint m_bEnableLinearLimit = 0x53; // bool - public const nint m_LinearLimit = 0x54; // VPhysXRange_t - public const nint m_bEnableLinearMotor = 0x5C; // bool - public const nint m_vLinearTargetVelocity = 0x60; // Vector - public const nint m_flMaxForce = 0x6C; // float32 - public const nint m_bEnableSwingLimit = 0x70; // bool - public const nint m_SwingLimit = 0x74; // VPhysXRange_t - public const nint m_bEnableTwistLimit = 0x7C; // bool - public const nint m_TwistLimit = 0x80; // VPhysXRange_t - public const nint m_bEnableAngularMotor = 0x88; // bool - public const nint m_vAngularTargetVelocity = 0x8C; // Vector - public const nint m_flMaxTorque = 0x98; // float32 - public const nint m_flLinearFrequency = 0x9C; // float32 - public const nint m_flLinearDampingRatio = 0xA0; // float32 - public const nint m_flAngularFrequency = 0xA4; // float32 - public const nint m_flAngularDampingRatio = 0xA8; // float32 - public const nint m_flFriction = 0xAC; // float32 - public const nint m_flElasticity = 0xB0; // float32 - public const nint m_flElasticDamping = 0xB4; // float32 - public const nint m_flPlasticity = 0xB8; // float32 - public const nint m_Tag = 0xC0; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStateNodeTransitionData { - public const nint m_curve = 0x0; // CBlendCurve - public const nint m_blendDuration = 0x8; // CAnimValue - public const nint m_resetCycleValue = 0x10; // CAnimValue - public const nint m_bReset = 0x0; // bitfield:1 - public const nint m_resetCycleOption = 0x0; // bitfield:3 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CTimeRemainingMetricEvaluator { - public const nint m_bMatchByTimeRemaining = 0x50; // bool - public const nint m_flMaxTimeRemaining = 0x54; // float32 - public const nint m_bFilterByTimeRemaining = 0x58; // bool - public const nint m_flMinTimeRemaining = 0x5C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement { - public const nint m_ElementName = 0x8; // CUtlString - public const nint m_NestedElements = 0x10; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmControlParameterVectorNode__CDefinition { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FootFixedSettings { - public const nint m_traceSettings = 0x0; // TraceSettings_t - public const nint m_vFootBaseBindPosePositionMS = 0x10; // VectorAligned - public const nint m_flFootBaseLength = 0x20; // float32 - public const nint m_flMaxRotationLeft = 0x24; // float32 - public const nint m_flMaxRotationRight = 0x28; // float32 - public const nint m_footstepLandedTagIndex = 0x2C; // int32 - public const nint m_bEnableTracing = 0x30; // bool - public const nint m_flTraceAngleBlend = 0x34; // float32 - public const nint m_nDisableTagIndex = 0x38; // int32 - public const nint m_nFootIndex = 0x3C; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfig { - public const nint m_ConfigName = 0x0; // CUtlString - public const nint m_Elements = 0x8; // CUtlVector - public const nint m_bTopLevel = 0x20; // bool - public const nint m_bActiveInEditorByDefault = 0x21; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimComponentID { - public const nint m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VPhysXAggregateData_t { - public const nint m_nFlags = 0x0; // uint16 - public const nint m_nRefCounter = 0x2; // uint16 - public const nint m_bonesHash = 0x8; // CUtlVector - public const nint m_boneNames = 0x20; // CUtlVector - public const nint m_indexNames = 0x38; // CUtlVector - public const nint m_indexHash = 0x50; // CUtlVector - public const nint m_bindPose = 0x68; // CUtlVector - public const nint m_parts = 0x80; // CUtlVector - public const nint m_shapeMarkups = 0x98; // CUtlVector - public const nint m_constraints2 = 0xB0; // CUtlVector - public const nint m_joints = 0xC8; // CUtlVector - public const nint m_pFeModel = 0xE0; // PhysFeModelDesc_t* - public const nint m_boneParents = 0xE8; // CUtlVector - public const nint m_surfacePropertyHashes = 0x100; // CUtlVector - public const nint m_collisionAttributes = 0x118; // CUtlVector - public const nint m_debugPartNames = 0x130; // CUtlVector - public const nint m_embeddedKeyvalues = 0x148; // CUtlString - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmGraphDefinition { - public const nint m_variationID = 0x0; // CGlobalSymbol - public const nint m_skeleton = 0x8; // CStrongHandle - public const nint m_persistentNodeIndices = 0x10; // CUtlVector - public const nint m_nRootNodeIdx = 0x28; // int16 - public const nint m_controlParameterIDs = 0x30; // CUtlVector - public const nint m_virtualParameterIDs = 0x48; // CUtlVector - public const nint m_virtualParameterNodeIndices = 0x60; // CUtlVector - public const nint m_referencedGraphSlots = 0x78; // CUtlVector - public const nint m_externalGraphSlots = 0x90; // CUtlVector - public const nint m_nodePaths = 0x118; // CUtlVector - public const nint m_resources = 0x130; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSelectorNode__CDefinition { - public const nint m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - public const nint m_conditionNodeIndices = 0x28; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimDemoCaptureSettings { - public const nint m_vecErrorRangeSplineRotation = 0x0; // Vector2D - public const nint m_vecErrorRangeSplineTranslation = 0x8; // Vector2D - public const nint m_vecErrorRangeSplineScale = 0x10; // Vector2D - public const nint m_flIkRotation_MaxSplineError = 0x18; // float32 - public const nint m_flIkTranslation_MaxSplineError = 0x1C; // float32 - public const nint m_vecErrorRangeQuantizationRotation = 0x20; // Vector2D - public const nint m_vecErrorRangeQuantizationTranslation = 0x28; // Vector2D - public const nint m_vecErrorRangeQuantizationScale = 0x30; // Vector2D - public const nint m_flIkRotation_MaxQuantizationError = 0x38; // float32 - public const nint m_flIkTranslation_MaxQuantizationError = 0x3C; // float32 - public const nint m_baseSequence = 0x40; // CUtlString - public const nint m_nBaseSequenceFrame = 0x48; // int32 - public const nint m_boneSelectionMode = 0x4C; // EDemoBoneSelectionMode - public const nint m_bones = 0x50; // CUtlVector - public const nint m_ikChains = 0x68; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class IKDemoCaptureSettings_t { - public const nint m_parentBoneName = 0x0; // CUtlString - public const nint m_eMode = 0x8; // IKChannelMode - public const nint m_ikChainName = 0x10; // CUtlString - public const nint m_oneBoneStart = 0x18; // CUtlString - public const nint m_oneBoneEnd = 0x20; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqMultiFetchFlag { - public const nint m_bRealtime = 0x0; // bool - public const nint m_bCylepose = 0x1; // bool - public const nint m_b0D = 0x2; // bool - public const nint m_b1D = 0x3; // bool - public const nint m_b2D = 0x4; // bool - public const nint m_b2D_TRI = 0x5; // bool - } - // Parent: None - // Field count: 3 - public static class PulseRegisterMap_t { - public const nint m_Inparams = 0x0; // KeyValues3 - public const nint m_InparamsWhichCanBeMoved = 0x10; // CKV3MemberNameSet - public const nint m_Outparams = 0x20; // KeyValues3 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VPhysXRange_t { - public const nint m_flMin = 0x0; // float32 - public const nint m_flMax = 0x4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStopAtGoalUpdateNode { - public const nint m_flOuterRadius = 0x74; // float32 - public const nint m_flInnerRadius = 0x78; // float32 - public const nint m_flMaxScale = 0x7C; // float32 - public const nint m_flMinScale = 0x80; // float32 - public const nint m_damping = 0x88; // CAnimInputDamping - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIDEventPercentageThroughNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_eventConditionRules = 0x14; // CNmBitFlags - public const nint m_eventID = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimBoneDifference { - public const nint m_name = 0x0; // CBufferString - public const nint m_parent = 0x10; // CBufferString - public const nint m_posError = 0x20; // Vector - public const nint m_bHasRotation = 0x2C; // bool - public const nint m_bHasMovement = 0x2D; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmCachedBoolNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimCycle { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CActionComponentUpdater { - public const nint m_actions = 0x30; // CUtlVector> - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDampedPathAnimMotorUpdater { - public const nint m_flAnticipationTime = 0x2C; // float32 - public const nint m_flMinSpeedScale = 0x30; // float32 - public const nint m_hAnticipationPosParam = 0x34; // CAnimParamHandle - public const nint m_hAnticipationHeadingParam = 0x36; // CAnimParamHandle - public const nint m_flSpringConstant = 0x38; // float32 - public const nint m_flMinSpringTension = 0x3C; // float32 - public const nint m_flMaxSpringTension = 0x40; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmCachedFloatNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatSwitchNode__CDefinition { - public const nint m_nSwitchValueNodeIdx = 0x10; // int16 - public const nint m_nTrueValueNodeIdx = 0x12; // int16 - public const nint m_nFalseValueNodeIdx = 0x14; // int16 - public const nint m_flFalseValue = 0x18; // float32 - public const nint m_flTrueValue = 0x1C; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_SetMaterialGroupOnAttachedModels { - public const nint m_MaterialGroupName = 0x48; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmEntityAttributeEventBase { - public const nint m_attributeName = 0x20; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmVirtualParameterBoneMaskNode__CDefinition { - public const nint m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPathHelperUpdateNode { - public const nint m_flStoppingRadius = 0x70; // float32 - public const nint m_flStoppingSpeedScale = 0x74; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialGroup_t { - public const nint m_name = 0x0; // CUtlString - public const nint m_materials = 0x8; // CUtlVector> - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMorphBundleData { - public const nint m_flULeftSrc = 0x0; // float32 - public const nint m_flVTopSrc = 0x4; // float32 - public const nint m_offsets = 0x8; // CUtlVector - public const nint m_ranges = 0x20; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_UserPick { - public const nint m_Choices = 0x48; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSolveIKTargetHandle_t { - public const nint m_positionHandle = 0x0; // CAnimParamHandle - public const nint m_orientationHandle = 0x2; // CAnimParamHandle - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootAdjustmentUpdateNode { - public const nint m_clips = 0x78; // CUtlVector - public const nint m_hBasePoseCacheHandle = 0x90; // CPoseHandle - public const nint m_facingTarget = 0x94; // CAnimParamHandle - public const nint m_flTurnTimeMin = 0x98; // float32 - public const nint m_flTurnTimeMax = 0x9C; // float32 - public const nint m_flStepHeightMax = 0xA0; // float32 - public const nint m_flStepHeightMaxAngle = 0xA4; // float32 - public const nint m_bResetChild = 0xA8; // bool - public const nint m_bAnimationDriven = 0xA9; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CChoreoUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAimConstraint { - public const nint m_qAimOffset = 0x60; // Quaternion - public const nint m_nUpType = 0x70; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMaterialDrawDescriptor__RigidMeshPart_t { - public const nint m_nRigidBLASIndex = 0x0; // uint16 - public const nint m_nBoneIndex = 0x2; // int16 - public const nint m_nStartIndexOffset = 0x4; // uint32 - public const nint m_nPrimitiveCount = 0x8; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CFootFallAnimTag { - public const nint m_foot = 0x58; // FootFallTagFoot_t - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMaterialDrawDescriptor { - public const nint m_flUvDensity = 0x0; // float32 - public const nint m_vTintColor = 0x4; // Vector - public const nint m_flAlpha = 0x10; // float32 - public const nint m_nNumMeshlets = 0x16; // uint16 - public const nint m_nFirstMeshlet = 0x1C; // uint32 - public const nint m_nAppliedIndexOffset = 0x20; // uint32 - public const nint m_nDepthVertexBufferIndex = 0x24; // uint8 - public const nint m_nMeshletPackedIVBIndex = 0x25; // uint8 - public const nint m_rigidMeshParts = 0x28; // CUtlLeanVector - public const nint m_nPrimitiveType = 0x38; // RenderPrimitiveType_t - public const nint m_nBaseVertex = 0x3C; // int32 - public const nint m_nVertexCount = 0x40; // int32 - public const nint m_nStartIndex = 0x44; // int32 - public const nint m_nIndexCount = 0x48; // int32 - public const nint m_indexBuffer = 0xB0; // CRenderBufferBinding - public const nint m_meshletPackedIVB = 0xD0; // CRenderBufferBinding - public const nint m_material = 0x100; // CStrongHandle - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSkeleton { - public const nint m_ID = 0x0; // CGlobalSymbol - public const nint m_boneIDs = 0x8; // CUtlLeanVector - public const nint m_parentIndices = 0x18; // CUtlVector - public const nint m_parentSpaceReferencePose = 0x30; // CUtlVector - public const nint m_modelSpaceReferencePose = 0x48; // CUtlVector - public const nint m_numBonesToSampleAtLowLOD = 0x60; // int32 - public const nint m_maskDefinitions = 0x88; // CUtlLeanVector - public const nint m_secondarySkeletons = 0xA8; // CUtlLeanVector - public const nint m_bIsPropSkeleton = 0xB8; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStepsRemainingMetricEvaluator { - public const nint m_footIndices = 0x50; // CUtlVector - public const nint m_flMinStepsRemaining = 0x68; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmVelocityBlendNode__CDefinition { - } - // Parent: None - // Field count: 0 - public static class CNmZeroPoseTask { + public static class CPulse_ResumePoint { } // Parent: None // Field count: 2 @@ -2959,718 +1494,121 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - // MPropertyElementNameFn - public static class CBodyGroupSetting { - public const nint m_BodyGroupName = 0x0; // CUtlString - public const nint m_nBodyGroupOption = 0x8; // int32 + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + public static class CPulseCell_PickBestOutflowSelector { + public const nint m_nCheckType = 0x48; // PulseBestOutflowRules_t + public const nint m_OutflowList = 0x50; // PulseSelectorOutflowList_t } // Parent: None - // Field count: 3 + // Field count: 0 + public static class CParticleBindingRealPulse { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class CVectorQuantizer { - public const nint m_centroidVectors = 0x0; // CUtlVector - public const nint m_nCentroids = 0x18; // int32 - public const nint m_nDimensions = 0x1C; // int32 + // MPulseEditorHeaderIcon + // MPropertyFriendlyName + public static class CPulseCell_WaitForObservable { + public const nint m_Condition = 0x48; // PulseObservableBoolExpression_t + public const nint m_OnTrue = 0xC0; // CPulse_ResumePoint } // Parent: None - // Field count: 6 + // Field count: 4 + public static class CPulse_OutflowConnection { + public const nint m_SourceOutflowName = 0x0; // PulseSymbol_t + public const nint m_nDestChunk = 0x10; // PulseRuntimeChunkIndex_t + public const nint m_nInstruction = 0x14; // int32 + public const nint m_OutflowRegisterMap = 0x18; // PulseRegisterMap_t + } + // Parent: None + // Field count: 14 // // Metadata: // MGetKV3ClassDefaults - public static class ParticleNamedValueConfiguration_t { - public const nint m_ConfigName = 0x0; // CUtlString - public const nint m_ConfigValue = 0x8; // KeyValues3 - public const nint m_BoundValuePath = 0x18; // CUtlString - public const nint m_iAttachType = 0x20; // ParticleAttachment_t - public const nint m_strEntityScope = 0x28; // CUtlString - public const nint m_strAttachmentName = 0x30; // CUtlString + public static class CPulseGraphDef { + public const nint m_DomainIdentifier = 0x8; // PulseSymbol_t + public const nint m_DomainSubType = 0x18; // CPulseValueFullType + public const nint m_ParentMapName = 0x30; // PulseSymbol_t + public const nint m_ParentXmlName = 0x40; // PulseSymbol_t + public const nint m_Chunks = 0x50; // CUtlVector + public const nint m_Cells = 0x68; // CUtlVector + public const nint m_Vars = 0x80; // CUtlVector + public const nint m_PublicOutputs = 0x98; // CUtlVector + public const nint m_InvokeBindings = 0xB0; // CUtlVector + public const nint m_CallInfos = 0xC8; // CUtlVector + public const nint m_Constants = 0xE0; // CUtlVector + public const nint m_DomainValues = 0xF8; // CUtlVector + public const nint m_BlackboardReferences = 0x110; // CUtlVector + public const nint m_OutputConnections = 0x128; // CUtlVector } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class CNmVectorCreateNode__CDefinition { - public const nint m_inputVectorValueNodeIdx = 0x10; // int16 - public const nint m_inputValueXNodeIdx = 0x12; // int16 - public const nint m_inputValueYNodeIdx = 0x14; // int16 - public const nint m_inputValueZNodeIdx = 0x16; // int16 + public static class CPulseCell_FireCursors { + public const nint m_Outflows = 0x48; // CUtlVector + public const nint m_bWaitForChildOutflows = 0x60; // bool + public const nint m_OnFinished = 0x68; // CPulse_ResumePoint + public const nint m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 23 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - // MCustomFGDMetadata - public static class CParticleVecInput { - public const nint m_nType = 0x10; // ParticleVecType_t - public const nint m_vLiteralValue = 0x14; // Vector - public const nint m_LiteralColor = 0x20; // Color - public const nint m_NamedValue = 0x28; // CParticleNamedValueRef - public const nint m_bFollowNamedValue = 0x68; // bool - public const nint m_nVectorAttribute = 0x6C; // ParticleAttributeIndex_t - public const nint m_vVectorAttributeScale = 0x70; // Vector - public const nint m_nControlPoint = 0x7C; // int32 - public const nint m_nDeltaControlPoint = 0x80; // int32 - public const nint m_vCPValueScale = 0x84; // Vector - public const nint m_vCPRelativePosition = 0x90; // Vector - public const nint m_vCPRelativeDir = 0x9C; // Vector - public const nint m_FloatComponentX = 0xA8; // CParticleFloatInput - public const nint m_FloatComponentY = 0x218; // CParticleFloatInput - public const nint m_FloatComponentZ = 0x388; // CParticleFloatInput - public const nint m_FloatInterp = 0x4F8; // CParticleFloatInput - public const nint m_flInterpInput0 = 0x668; // float32 - public const nint m_flInterpInput1 = 0x66C; // float32 - public const nint m_vInterpOutput0 = 0x670; // Vector - public const nint m_vInterpOutput1 = 0x67C; // Vector - public const nint m_Gradient = 0x688; // CColorGradient - public const nint m_vRandomMin = 0x6A0; // Vector - public const nint m_vRandomMax = 0x6AC; // Vector - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmStateNode__CDefinition { - public const nint m_nChildNodeIdx = 0x10; // int16 - public const nint m_entryEvents = 0x18; // CUtlLeanVectorFixedGrowable - public const nint m_executeEvents = 0x38; // CUtlLeanVectorFixedGrowable - public const nint m_exitEvents = 0x58; // CUtlLeanVectorFixedGrowable - public const nint m_timedRemainingEvents = 0x78; // CUtlLeanVectorFixedGrowable - public const nint m_timedElapsedEvents = 0x90; // CUtlLeanVectorFixedGrowable - public const nint m_nLayerWeightNodeIdx = 0xA8; // int16 - public const nint m_nLayerRootMotionWeightNodeIdx = 0xAA; // int16 - public const nint m_nLayerBoneMaskNodeIdx = 0xAC; // int16 - public const nint m_bIsOffState = 0xAE; // bool - public const nint m_bUseActualElapsedTimeInStateForTimedEvents = 0xAF; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmBoneMaskSelectorNode__CDefinition { - public const nint m_defaultMaskNodeIdx = 0x10; // int16 - public const nint m_parameterValueNodeIdx = 0x12; // int16 - public const nint m_switchDynamically = 0x14; // bool - public const nint m_maskNodeIndices = 0x18; // CUtlVectorFixedGrowable - public const nint m_parameterValues = 0x40; // CUtlVectorFixedGrowable - public const nint m_flBlendTimeSeconds = 0x90; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmVirtualParameterVectorNode__CDefinition { - public const nint m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootCycleMetricEvaluator { - public const nint m_footIndices = 0x50; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmConstIDNode__CDefinition { - public const nint m_value = 0x10; // CGlobalSymbol - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CHitBox { - public const nint m_name = 0x0; // CUtlString - public const nint m_sSurfaceProperty = 0x8; // CUtlString - public const nint m_sBoneName = 0x10; // CUtlString - public const nint m_vMinBounds = 0x18; // Vector - public const nint m_vMaxBounds = 0x24; // Vector - public const nint m_flShapeRadius = 0x30; // float32 - public const nint m_nBoneNameHash = 0x34; // uint32 - public const nint m_nGroupId = 0x38; // int32 - public const nint m_nShapeType = 0x3C; // uint8 - public const nint m_bTranslationOnly = 0x3D; // bool - public const nint m_CRC = 0x40; // uint32 - public const nint m_cRenderColor = 0x44; // Color - public const nint m_nHitBoxIndex = 0x48; // uint16 + public static class CPulseCell_Timeline__TimelineEvent_t { + public const nint m_flTimeFromPrevious = 0x0; // float32 + public const nint m_EventOutflow = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - public static class CNmParameterizedSelectorNode__CDefinition { - public const nint m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - public const nint m_optionWeights = 0x28; // CUtlLeanVectorFixedGrowable - public const nint m_parameterNodeIdx = 0x38; // int16 - public const nint m_bIgnoreInvalidOptions = 0x3A; // bool - public const nint m_bHasWeightsSet = 0x3B; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ModelSkeletonData_t { - public const nint m_boneName = 0x0; // CUtlVector - public const nint m_nParent = 0x18; // CUtlVector - public const nint m_boneSphere = 0x30; // CUtlVector - public const nint m_nFlag = 0x48; // CUtlVector - public const nint m_bonePosParent = 0x60; // CUtlVector - public const nint m_boneRotParent = 0x78; // CUtlVector - public const nint m_boneScaleParent = 0x90; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmEvent { - public const nint m_flStartTimeSeconds = 0x8; // float32 - public const nint m_flDurationSeconds = 0xC; // float32 - public const nint m_syncID = 0x10; // CGlobalSymbol - public const nint m_bClientOnly = 0x18; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class NmCompressionSettings_t__QuantizationRange_t { - public const nint m_flRangeStart = 0x0; // float32 - public const nint m_flRangeLength = 0x4; // float32 - } - // Parent: None - // Field count: 0 - public static class CNmBlendTaskBase { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class TagSpan_t { - public const nint m_tagIndex = 0x0; // int32 - public const nint m_startCycle = 0x4; // float32 - public const nint m_endCycle = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmConstTargetNode__CDefinition { - public const nint m_value = 0x10; // CNmTarget - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRemapValueUpdateItem { - public const nint m_hParamIn = 0x0; // CAnimParamHandle - public const nint m_hParamOut = 0x2; // CAnimParamHandle - public const nint m_flMinInputValue = 0x4; // float32 - public const nint m_flMaxInputValue = 0x8; // float32 - public const nint m_flMinOutputValue = 0xC; // float32 - public const nint m_flMaxOutputValue = 0x10; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PermModelDataAnimatedMaterialAttribute_t { - public const nint m_AttributeName = 0x0; // CUtlString - public const nint m_nNumChannels = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionDataSet { - public const nint m_groups = 0x0; // CUtlVector - public const nint m_nDimensionCount = 0x18; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CProductQuantizer { - public const nint m_subQuantizers = 0x0; // CUtlVector - public const nint m_nDimensions = 0x18; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CChoiceUpdateNode { - public const nint m_children = 0x60; // CUtlVector - public const nint m_weights = 0x78; // CUtlVector - public const nint m_blendTimes = 0x90; // CUtlVector - public const nint m_choiceMethod = 0xA8; // ChoiceMethod - public const nint m_choiceChangeMethod = 0xAC; // ChoiceChangeMethod - public const nint m_blendMethod = 0xB0; // ChoiceBlendMethod - public const nint m_blendTime = 0xB4; // float32 - public const nint m_bCrossFade = 0xB8; // bool - public const nint m_bResetChosen = 0xB9; // bool - public const nint m_bDontResetSameSelection = 0xBA; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SkeletonAnimCapture_t__Bone_t { - public const nint m_Name = 0x0; // CUtlString - public const nint m_BindPose = 0x10; // CTransform - public const nint m_nParent = 0x30; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CExpressionActionUpdater { - public const nint m_hParam = 0x18; // CAnimParamHandle - public const nint m_eParamType = 0x1A; // AnimParamType_t - public const nint m_hScript = 0x1C; // AnimScriptHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatMathNode__CDefinition { - public const nint m_nInputValueNodeIdxA = 0x10; // int16 - public const nint m_nInputValueNodeIdxB = 0x12; // int16 - public const nint m_bReturnAbsoluteResult = 0x14; // bool - public const nint m_bReturnNegatedResult = 0x15; // bool - public const nint m_operator = 0x16; // CNmFloatMathNode::Operator_t - public const nint m_flValueB = 0x18; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimationGraphVisualizerLine { - public const nint m_vWsPositionStart = 0x40; // VectorAligned - public const nint m_vWsPositionEnd = 0x50; // VectorAligned - public const nint m_Color = 0x60; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CCycleControlUpdateNode { - public const nint m_valueSource = 0x70; // AnimValueSource - public const nint m_paramIndex = 0x74; // CAnimParamHandle - public const nint m_bLockWhenWaning = 0x76; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTargetInfoNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_infoType = 0x14; // CNmTargetInfoNode::Info_t - public const nint m_bIsWorldSpaceTarget = 0x18; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDampedValueComponentUpdater { - public const nint m_items = 0x30; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBaseConstraint { - public const nint m_name = 0x20; // CUtlString - public const nint m_vUpVector = 0x28; // Vector - public const nint m_slaves = 0x38; // CUtlLeanVector - public const nint m_targets = 0x48; // CUtlVector + public static class CPulseCell_IntervalTimer__CursorState_t { + public const nint m_StartTime = 0x0; // GameTime_t + public const nint m_EndTime = 0x4; // GameTime_t + public const nint m_flWaitInterval = 0x8; // float32 + public const nint m_flWaitIntervalHigh = 0xC; // float32 + public const nint m_bCompleteOnNextWake = 0x10; // bool } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class CNmControlParameterFloatNode__CDefinition { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class BlendItem_t { - public const nint m_tags = 0x0; // CUtlVector - public const nint m_pChild = 0x18; // CAnimUpdateNodeRef - public const nint m_hSequence = 0x28; // HSequence - public const nint m_vPos = 0x2C; // Vector2D - public const nint m_flDuration = 0x34; // float32 - public const nint m_bUseCustomDuration = 0x38; // bool - } - // Parent: None - // Field count: 33 - public static class CNewParticleEffect { - public const nint m_pNext = 0x10; // CNewParticleEffect* - public const nint m_pPrev = 0x18; // CNewParticleEffect* - public const nint m_pParticles = 0x20; // IParticleCollection* - public const nint m_pDebugName = 0x28; // char* - public const nint m_bDontRemove = 0x0; // bitfield:1 - public const nint m_bRemove = 0x0; // bitfield:1 - public const nint m_bNeedsBBoxUpdate = 0x0; // bitfield:1 - public const nint m_bIsFirstFrame = 0x0; // bitfield:1 - public const nint m_bAutoUpdateBBox = 0x0; // bitfield:1 - public const nint m_bAllocated = 0x0; // bitfield:1 - public const nint m_bSimulate = 0x0; // bitfield:1 - public const nint m_bShouldPerformCullCheck = 0x0; // bitfield:1 - public const nint m_bForceNoDraw = 0x0; // bitfield:1 - public const nint m_bSuppressScreenSpaceEffect = 0x0; // bitfield:1 - public const nint m_bShouldSave = 0x0; // bitfield:1 - public const nint m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1 - public const nint m_bShouldCheckFoW = 0x0; // bitfield:1 - public const nint m_bIsAsyncCreate = 0x0; // bitfield:1 - public const nint m_bFreezeTransitionActive = 0x0; // bitfield:1 - public const nint m_bFreezeTargetState = 0x0; // bitfield:1 - public const nint m_bCanFreeze = 0x0; // bitfield:1 - public const nint m_vSortOrigin = 0x40; // Vector - public const nint m_flScale = 0x4C; // float32 - public const nint m_hOwner = 0x50; // PARTICLE_EHANDLE__* - public const nint m_pOwningParticleProperty = 0x58; // CParticleProperty* - public const nint m_flFreezeTransitionStart = 0x70; // float32 - public const nint m_flFreezeTransitionDuration = 0x74; // float32 - public const nint m_flFreezeTransitionOverride = 0x78; // float32 - public const nint m_LastMin = 0x7C; // Vector - public const nint m_LastMax = 0x88; // Vector - public const nint m_nSplitScreenUser = 0x94; // CSplitScreenSlot - public const nint m_vecAggregationCenter = 0x98; // Vector - public const nint m_RefCount = 0xD0; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmClipNode__CDefinition { - public const nint m_nPlayInReverseValueNodeIdx = 0x10; // int16 - public const nint m_nResetTimeValueNodeIdx = 0x12; // int16 - public const nint m_flSpeedMultiplier = 0x14; // float32 - public const nint m_nStartSyncEventOffset = 0x18; // int32 - public const nint m_bSampleRootMotion = 0x1C; // bool - public const nint m_bAllowLooping = 0x1D; // bool - public const nint m_nDataSlotIdx = 0x1E; // int16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmMaterialAttributeEvent { - public const nint m_attributeName = 0x20; // CUtlString - public const nint m_attributeNameToken = 0x28; // CUtlStringToken - public const nint m_x = 0x30; // CPiecewiseCurve - public const nint m_y = 0x70; // CPiecewiseCurve - public const nint m_z = 0xB0; // CPiecewiseCurve - public const nint m_w = 0xF0; // CPiecewiseCurve - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmBlend1DNode__CDefinition { - public const nint m_parameterization = 0x40; // CNmParameterizedBlendNode::Parameterization_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CConcreteAnimParameter { - public const nint m_previewButton = 0x70; // AnimParamButton_t - public const nint m_eNetworkSetting = 0x74; // AnimParamNetworkSetting - public const nint m_bUseMostRecentValue = 0x78; // bool - public const nint m_bAutoReset = 0x79; // bool - public const nint m_bGameWritable = 0x7A; // bool - public const nint m_bGraphWritable = 0x7B; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmBoneWeightList { - public const nint m_skeletonName = 0x0; // CResourceName - public const nint m_boneIDs = 0xE0; // CUtlVector - public const nint m_weights = 0xF8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPairedSequenceUpdateNode { - public const nint m_sPairedSequenceRole = 0x78; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_RandomPick { - public const nint m_Choices = 0x48; // CUtlVector - public const nint m_ChoiceWeights = 0x60; // CUtlVector - } - // Parent: None - // Field count: 0 - public static class CNmReferencePoseTask { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmScaleNode__CDefinition { - public const nint m_nMaskNodeIdx = 0x18; // int16 - public const nint m_nEnableNodeIdx = 0x1A; // int16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VPhysXConstraint2_t { - public const nint m_nFlags = 0x0; // uint32 - public const nint m_nParent = 0x4; // uint16 - public const nint m_nChild = 0x6; // uint16 - public const nint m_params = 0x8; // VPhysXConstraintParams_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CConstraintTarget { - public const nint m_qOffset = 0x20; // Quaternion - public const nint m_vOffset = 0x30; // Vector - public const nint m_nBoneHash = 0x3C; // uint32 - public const nint m_sName = 0x40; // CUtlString - public const nint m_flWeight = 0x48; // float32 - public const nint m_bIsAttachment = 0x59; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SkeletonAnimCapture_t { - public const nint m_nEntIndex = 0x0; // CEntityIndex - public const nint m_nEntParent = 0x4; // CEntityIndex - public const nint m_ImportedCollision = 0x8; // CUtlVector - public const nint m_ModelName = 0x20; // CUtlString - public const nint m_CaptureName = 0x28; // CUtlString - public const nint m_ModelBindPose = 0x30; // CUtlVector - public const nint m_FeModelInitPose = 0x48; // CUtlVector - public const nint m_nFlexControllers = 0x60; // int32 - public const nint m_bPredicted = 0x64; // bool - public const nint m_Frames = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimUser { - public const nint m_name = 0x0; // CBufferString - public const nint m_nType = 0x10; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRagdollComponentUpdater { - public const nint m_ragdollNodePaths = 0x30; // CUtlVector - public const nint m_followAttachmentNodePaths = 0x48; // CUtlVector - public const nint m_boneIndices = 0x60; // CUtlVector - public const nint m_boneNames = 0x78; // CUtlVector - public const nint m_weightLists = 0x90; // CUtlVector - public const nint m_boneToWeightIndices = 0xA8; // CUtlVector - public const nint m_flSpringFrequencyMin = 0xC0; // float32 - public const nint m_flSpringFrequencyMax = 0xC4; // float32 - public const nint m_flMaxStretch = 0xC8; // float32 - public const nint m_bSolidCollisionAtZeroWeight = 0xCC; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ParticleNamedValueSource_t { - public const nint m_Name = 0x0; // CUtlString - public const nint m_IsPublic = 0x8; // bool - public const nint m_ValueType = 0x10; // CPulseValueFullType - public const nint m_DefaultConfig = 0x28; // ParticleNamedValueConfiguration_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootDefinition { - public const nint m_name = 0x0; // CUtlString - public const nint m_ankleBoneName = 0x8; // CUtlString - public const nint m_toeBoneName = 0x10; // CUtlString - public const nint m_vBallOffset = 0x18; // Vector - public const nint m_vHeelOffset = 0x24; // Vector - public const nint m_flFootLength = 0x30; // float32 - public const nint m_flBindPoseDirectionMS = 0x34; // float32 - public const nint m_flTraceHeight = 0x38; // float32 - public const nint m_flTraceRadius = 0x3C; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqSynthAnimDesc { - public const nint m_sName = 0x0; // CBufferString - public const nint m_flags = 0x10; // CSeqSeqDescFlag - public const nint m_transition = 0x1C; // CSeqTransition - public const nint m_nLocalBaseReference = 0x24; // int16 - public const nint m_nLocalBoneMask = 0x26; // int16 - public const nint m_activityArray = 0x28; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmLayerBlendNode__LayerDefinition_t { - public const nint m_nInputNodeIdx = 0x0; // int16 - public const nint m_nWeightValueNodeIdx = 0x2; // int16 - public const nint m_nBoneMaskValueNodeIdx = 0x4; // int16 - public const nint m_nRootMotionWeightValueNodeIdx = 0x6; // int16 - public const nint m_bIsSynchronized = 0x8; // bool - public const nint m_bIgnoreEvents = 0x9; // bool - public const nint m_bIsStateMachineLayer = 0xA; // bool - public const nint m_blendMode = 0xB; // NmPoseBlendMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimComponentUpdater { - public const nint m_name = 0x18; // CUtlString - public const nint m_id = 0x20; // AnimComponentID - public const nint m_networkMode = 0x24; // AnimNodeNetworkMode - public const nint m_bStartEnabled = 0x28; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBlend2DUpdateNode { - public const nint m_items = 0x60; // CUtlVector - public const nint m_tags = 0x78; // CUtlVector - public const nint m_paramSpans = 0x90; // CParamSpanUpdater - public const nint m_nodeItemIndices = 0xA8; // CUtlVector - public const nint m_damping = 0xC0; // CAnimInputDamping - public const nint m_blendSourceX = 0xD8; // AnimValueSource - public const nint m_paramX = 0xDC; // CAnimParamHandle - public const nint m_blendSourceY = 0xE0; // AnimValueSource - public const nint m_paramY = 0xE4; // CAnimParamHandle - public const nint m_eBlendMode = 0xE8; // Blend2DMode - public const nint m_playbackSpeed = 0xEC; // float32 - public const nint m_bLoop = 0xF0; // bool - public const nint m_bLockBlendOnReset = 0xF1; // bool - public const nint m_bLockWhenWaning = 0xF2; // bool - public const nint m_bAnimEventsAndTagsOnMostWeightedOnly = 0xF3; // bool + public static class CPulseCell_BaseRequirement { } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class CNmVelocityBasedSpeedScaleNode__CDefinition { - } - // Parent: - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MFgdHelper - // MFgdHelper - public static class CNPCPhysicsHull { - public const nint m_sName = 0x0; // CGlobalSymbol - public const nint m_eType = 0x8; // NPCPhysicsHullType_t - public const nint m_flCapsuleHeight = 0xC; // float32 - public const nint m_flCapsuleRadius = 0x10; // float32 - public const nint m_vCapsuleCenter1 = 0x14; // Vector - public const nint m_vCapsuleCenter2 = 0x20; // Vector - public const nint m_flGroundBoxHeight = 0x2C; // float32 - public const nint m_flGroundBoxWidth = 0x30; // float32 + // MPulseEditorHeaderIcon + public static class CPulseCell_BaseState { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class PermModelExtPart_t { - public const nint m_Transform = 0x0; // CTransform - public const nint m_Name = 0x20; // CUtlString - public const nint m_nParent = 0x28; // int32 - public const nint m_refModel = 0x30; // CStrongHandle + public static class OutflowWithRequirements_t { + public const nint m_Connection = 0x0; // CPulse_OutflowConnection + public const nint m_DestinationFlowNodeID = 0x48; // PulseDocNodeID_t + public const nint m_RequirementNodeIDs = 0x50; // CUtlVector + public const nint m_nCursorStateBlockIndex = 0x68; // CUtlVector } // Parent: None - // Field count: 2 + // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class CNmCachedIDNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CLeanMatrixUpdateNode { - public const nint m_frameCorners = 0x5C; // int32[3][3] - public const nint m_poses = 0x80; // CPoseHandle[9] - public const nint m_damping = 0xA8; // CAnimInputDamping - public const nint m_blendSource = 0xC0; // AnimVectorSource - public const nint m_paramIndex = 0xC4; // CAnimParamHandle - public const nint m_verticalAxis = 0xC8; // Vector - public const nint m_horizontalAxis = 0xD4; // Vector - public const nint m_hSequence = 0xE0; // HSequence - public const nint m_flMaxValue = 0xE4; // float32 - public const nint m_nSequenceMaxFrame = 0xE8; // int32 + public static class CPulseCell_IsRequirementValid { } // Parent: None // Field count: 1 @@ -3678,885 +1616,71 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - public static class CSymbolAnimParameter { - public const nint m_defaultValue = 0x80; // CGlobalSymbol - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatCurveEventNode__CDefinition { - public const nint m_eventID = 0x10; // CGlobalSymbol - public const nint m_nDefaultNodeIdx = 0x18; // int16 - public const nint m_flDefaultValue = 0x1C; // float32 - public const nint m_eventConditionRules = 0x20; // CNmBitFlags - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmStateMachineNode__TransitionDefinition_t { - public const nint m_nTargetStateIdx = 0x0; // int16 - public const nint m_nConditionNodeIdx = 0x2; // int16 - public const nint m_nTransitionNodeIdx = 0x4; // int16 - public const nint m_bCanBeForced = 0x6; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatSelectorNode__CDefinition { - public const nint m_conditionNodeIndices = 0x10; // CUtlVectorFixedGrowable - public const nint m_values = 0x38; // CUtlVectorFixedGrowable - public const nint m_flDefaultValue = 0x68; // float32 - public const nint m_flEaseTime = 0x6C; // float32 - public const nint m_easingOp = 0x70; // NmEasingOperation_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CTargetSelectorUpdateNode { - public const nint m_eAngleMode = 0x60; // TargetSelectorAngleMode_t - public const nint m_children = 0x68; // CUtlVector - public const nint m_hTargetPosition = 0x84; // CAnimParamHandle - public const nint m_hTargetFacePositionParameter = 0x86; // CAnimParamHandle - public const nint m_hMoveHeadingParameter = 0x88; // CAnimParamHandle - public const nint m_hDesiredMoveHeadingParameter = 0x8A; // CAnimParamHandle - public const nint m_bTargetPositionIsWorldSpace = 0x8C; // bool - public const nint m_bTargetFacePositionIsWorldSpace = 0x8D; // bool - public const nint m_bEnablePhaseMatching = 0x8E; // bool - public const nint m_flPhaseMatchingMaxRootMotionSkip = 0x90; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CHitBoxSetList { - public const nint m_HitBoxSets = 0x0; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIsInactiveBranchConditionNode__CDefinition { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MotionDBIndex { - public const nint m_nIndex = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDirectPlaybackTagData { - public const nint m_sequenceName = 0x0; // CUtlString - public const nint m_tags = 0x8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - public static class CParticleCollectionVecInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmGraphEventConditionNode__Condition_t { - public const nint m_eventID = 0x0; // CGlobalSymbol - public const nint m_eventTypeCondition = 0x8; // NmGraphEventTypeCondition_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatRemapNode__RemapRange_t { - public const nint m_flBegin = 0x0; // float32 - public const nint m_flEnd = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmCurrentSyncEventIDNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmStateCompletedConditionNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_nTransitionDurationOverrideNodeIdx = 0x12; // int16 - public const nint m_flTransitionDurationSeconds = 0x14; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTargetWarpEvent { - public const nint m_rule = 0x20; // NmTargetWarpRule_t - public const nint m_algorithm = 0x21; // NmTargetWarpAlgorithm_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParamSpanUpdater { - public const nint m_spans = 0x0; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimActionUpdater { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CParticleAnimTag { - public const nint m_hParticleSystem = 0x58; // CStrongHandle - public const nint m_particleSystemName = 0x60; // CUtlString - public const nint m_configName = 0x68; // CUtlString - public const nint m_bDetachFromOwner = 0x70; // bool - public const nint m_bAggregate = 0x71; // bool - public const nint m_bStopWhenTagEnds = 0x72; // bool - public const nint m_bTagEndStopIsInstant = 0x73; // bool - public const nint m_attachmentName = 0x78; // CUtlString - public const nint m_attachmentType = 0x80; // ParticleAttachment_t - public const nint m_attachmentCP1Name = 0x88; // CUtlString - public const nint m_attachmentCP1Type = 0x90; // ParticleAttachment_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CCycleBase { - public const nint m_flCycle = 0x0; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FollowTargetOpFixedSettings_t { - public const nint m_boneIndex = 0x0; // int32 - public const nint m_bBoneTarget = 0x4; // bool - public const nint m_boneTargetIndex = 0x8; // int32 - public const nint m_bWorldCoodinateTarget = 0xC; // bool - public const nint m_bMatchTargetOrientation = 0xD; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIDSwitchNode__CDefinition { - public const nint m_nSwitchValueNodeIdx = 0x10; // int16 - public const nint m_nTrueValueNodeIdx = 0x12; // int16 - public const nint m_nFalseValueNodeIdx = 0x14; // int16 - public const nint m_falseValue = 0x18; // CGlobalSymbol - public const nint m_trueValue = 0x20; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmRootMotionEvent { - public const nint m_flBlendTimeSeconds = 0x20; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulse_PublicOutput { - public const nint m_Name = 0x0; // PulseSymbol_t - public const nint m_Description = 0x10; // CUtlString - public const nint m_Args = 0x18; // CUtlLeanVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimationSnapshotBase_t { - public const nint m_flRealTime = 0x0; // float32 - public const nint m_rootToWorld = 0x10; // matrix3x4a_t - public const nint m_bBonesInWorldSpace = 0x40; // bool - public const nint m_boneSetupMask = 0x48; // CUtlVector - public const nint m_boneTransforms = 0x60; // CUtlVector - public const nint m_flexControllers = 0x78; // CUtlVector - public const nint m_SnapshotType = 0x90; // AnimationSnapshotType_t - public const nint m_bHasDecodeDump = 0x94; // bool - public const nint m_DecodeDump = 0x98; // AnimationDecodeDebugDumpElement_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIKEffector { - public const nint m_nBodyIndex = 0x0; // int32 - public const nint m_bEnabled = 0x4; // bool - public const nint m_vTargetPosition = 0x8; // Vector - public const nint m_qTargetOrientation = 0x20; // Quaternion - public const nint m_flWeight = 0x30; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CEmitTagActionUpdater { - public const nint m_nTagIndex = 0x18; // int32 - public const nint m_bIsZeroDuration = 0x1C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class DynamicMeshDeformParams_t { - public const nint m_flTensionCompressScale = 0x0; // float32 - public const nint m_flTensionStretchScale = 0x4; // float32 - public const nint m_bRecomputeSmoothNormalsAfterAnimation = 0x8; // bool - public const nint m_bComputeDynamicMeshTensionAfterAnimation = 0x9; // bool - public const nint m_bSmoothNormalsAcrossUvSeams = 0xA; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTimeConditionNode__CDefinition { - public const nint m_sourceStateNodeIdx = 0x10; // int16 - public const nint m_nInputValueNodeIdx = 0x12; // int16 - public const nint m_flComparand = 0x14; // float32 - public const nint m_type = 0x18; // CNmTimeConditionNode::ComparisonType_t - public const nint m_operator = 0x19; // CNmTimeConditionNode::Operator_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSyncEventIndexConditionNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_triggerMode = 0x12; // CNmSyncEventIndexConditionNode::TriggerMode_t - public const nint m_syncEventIdx = 0x14; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimStateMachineUpdater { - public const nint m_states = 0x8; // CUtlVector - public const nint m_transitions = 0x20; // CUtlVector - public const nint m_startStateIndex = 0x50; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CUnaryUpdateNode { - public const nint m_pChildNode = 0x60; // CAnimUpdateNodeRef - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIDToFloatNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_defaultValue = 0x14; // float32 - public const nint m_IDs = 0x18; // CUtlLeanVectorFixedGrowable - public const nint m_values = 0x48; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 17 - public static class CCompressorGroup { - public const nint m_nTotalElementCount = 0x0; // int32 - public const nint m_szChannelClass = 0x8; // CUtlVector - public const nint m_szVariableName = 0x20; // CUtlVector - public const nint m_nType = 0x38; // CUtlVector - public const nint m_nFlags = 0x50; // CUtlVector - public const nint m_szGrouping = 0x68; // CUtlVector - public const nint m_nCompressorIndex = 0x80; // CUtlVector - public const nint m_szElementNames = 0x98; // CUtlVector> - public const nint m_nElementUniqueID = 0xB0; // CUtlVector> - public const nint m_nElementMask = 0xC8; // CUtlVector - public const nint m_vectorCompressor = 0xF8; // CUtlVector*> - public const nint m_quaternionCompressor = 0x110; // CUtlVector*> - public const nint m_intCompressor = 0x128; // CUtlVector*> - public const nint m_boolCompressor = 0x140; // CUtlVector*> - public const nint m_colorCompressor = 0x158; // CUtlVector*> - public const nint m_vector2DCompressor = 0x170; // CUtlVector*> - public const nint m_vector4DCompressor = 0x188; // CUtlVector*> - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSelectorUpdateNode { - public const nint m_children = 0x60; // CUtlVector - public const nint m_tags = 0x78; // CUtlVector - public const nint m_blendCurve = 0x94; // CBlendCurve - public const nint m_flBlendTime = 0x9C; // CAnimValue - public const nint m_hParameter = 0xA4; // CAnimParamHandle - public const nint m_nTagIndex = 0xA8; // int32 - public const nint m_eTagBehavior = 0xAC; // SelectorTagBehavior_t - public const nint m_bResetOnChange = 0xB0; // bool - public const nint m_bLockWhenWaning = 0xB1; // bool - public const nint m_bSyncCyclesOnChange = 0xB2; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class NmPercent_t { - public const nint m_flValue = 0x0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStateMachineComponentUpdater { - public const nint m_stateMachine = 0x30; // CAnimStateMachineUpdater - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimUpdateNodeRef { - public const nint m_nodeIndex = 0x8; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulse_OutputConnection { - public const nint m_SourceOutput = 0x0; // PulseSymbol_t - public const nint m_TargetEntity = 0x10; // PulseSymbol_t - public const nint m_TargetInput = 0x20; // PulseSymbol_t - public const nint m_Param = 0x30; // PulseSymbol_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPhysSurfaceProperties { - public const nint m_name = 0x0; // CUtlString - public const nint m_nameHash = 0x8; // uint32 - public const nint m_baseNameHash = 0xC; // uint32 - public const nint m_bHidden = 0x18; // bool - public const nint m_description = 0x20; // CUtlString - public const nint m_physics = 0x28; // CPhysSurfacePropertiesPhysics - public const nint m_vehicleParams = 0x40; // CPhysSurfacePropertiesVehicle - public const nint m_audioSounds = 0x48; // CPhysSurfacePropertiesSoundNames - public const nint m_audioParams = 0xA8; // CPhysSurfacePropertiesAudio - } - // Parent: None - // Field count: 0 - public static class CNmBoneMaskValueNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqPoseParamDesc { - public const nint m_sName = 0x0; // CBufferString - public const nint m_flStart = 0x10; // float32 - public const nint m_flEnd = 0x14; // float32 - public const nint m_flLoop = 0x18; // float32 - public const nint m_bLooping = 0x1C; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_SetBodygroup { - public const nint m_GroupName = 0x48; // CGlobalSymbol - public const nint m_nChoice = 0x50; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimMovement { - public const nint endframe = 0x0; // int32 - public const nint motionflags = 0x4; // int32 - public const nint v0 = 0x8; // float32 - public const nint v1 = 0xC; // float32 - public const nint angle = 0x10; // float32 - public const nint vector = 0x14; // Vector - public const nint position = 0x20; // Vector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - public static class CParticleRemapFloatInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FollowAttachmentData { - public const nint m_boneIndex = 0x0; // int32 - public const nint m_attachmentHandle = 0x4; // AttachmentHandle_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FootStepTrigger { - public const nint m_tags = 0x0; // CUtlVector - public const nint m_nFootIndex = 0x18; // int32 - public const nint m_triggerPhase = 0x1C; // StepPhase - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSyncTrack__EventMarker_t { - public const nint m_startTime = 0x0; // NmPercent_t - public const nint m_ID = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPathMetricEvaluator { - public const nint m_pathTimeSamples = 0x50; // CUtlVector - public const nint m_flDistance = 0x68; // float32 - public const nint m_bExtrapolateMovement = 0x6C; // bool - public const nint m_flMinExtrapolationSpeed = 0x70; // float32 - } - // Parent: None - // Field count: 20 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootLockUpdateNode { - public const nint m_opFixedSettings = 0x70; // FootLockPoseOpFixedSettings - public const nint m_footSettings = 0xE0; // CUtlVector - public const nint m_hipShiftDamping = 0xF8; // CAnimInputDamping - public const nint m_rootHeightDamping = 0x110; // CAnimInputDamping - public const nint m_flStrideCurveScale = 0x128; // float32 - public const nint m_flStrideCurveLimitScale = 0x12C; // float32 - public const nint m_flStepHeightIncreaseScale = 0x130; // float32 - public const nint m_flStepHeightDecreaseScale = 0x134; // float32 - public const nint m_flHipShiftScale = 0x138; // float32 - public const nint m_flBlendTime = 0x13C; // float32 - public const nint m_flMaxRootHeightOffset = 0x140; // float32 - public const nint m_flMinRootHeightOffset = 0x144; // float32 - public const nint m_flTiltPlanePitchSpringStrength = 0x148; // float32 - public const nint m_flTiltPlaneRollSpringStrength = 0x14C; // float32 - public const nint m_bApplyFootRotationLimits = 0x150; // bool - public const nint m_bApplyHipShift = 0x151; // bool - public const nint m_bModulateStepHeight = 0x152; // bool - public const nint m_bResetChild = 0x153; // bool - public const nint m_bEnableVerticalCurvedPaths = 0x154; // bool - public const nint m_bEnableRootHeightDamping = 0x155; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmOrientationWarpEvent { - } - // Parent: None - // Field count: 0 - public static class CNmIDValueNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PulseGraphExecutionHistoryNodeDesc_t { - public const nint strCellDesc = 0x0; // CBufferString - public const nint strBindingName = 0x10; // PulseSymbol_t - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class JiggleBoneSettings_t { - public const nint m_nBoneIndex = 0x0; // int32 - public const nint m_flSpringStrength = 0x4; // float32 - public const nint m_flMaxTimeStep = 0x8; // float32 - public const nint m_flDamping = 0xC; // float32 - public const nint m_vBoundsMaxLS = 0x10; // Vector - public const nint m_vBoundsMinLS = 0x1C; // Vector - public const nint m_eSimSpace = 0x28; // JiggleBoneSimSpace - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CJumpHelperUpdateNode { - public const nint m_hTargetParam = 0xB0; // CAnimParamHandle - public const nint m_flOriginalJumpMovement = 0xB4; // Vector - public const nint m_flOriginalJumpDuration = 0xC0; // float32 - public const nint m_flJumpStartCycle = 0xC4; // float32 - public const nint m_flJumpEndCycle = 0xC8; // float32 - public const nint m_eCorrectionMethod = 0xCC; // JumpCorrectionMethod - public const nint m_bTranslationAxis = 0xD0; // bool[3] - public const nint m_bScaleSpeed = 0xD3; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmControlParameterBoolNode__CDefinition { - } - // Parent: None - // Field count: 11 - public static class CNmChainLookatTask { - public const nint m_nChainEndBoneIdx = 0x58; // int32 - public const nint m_nNumBonesInChain = 0x5C; // int32 - public const nint m_chainForwardDir = 0x60; // Vector - public const nint m_flBlendWeight = 0x6C; // float32 - public const nint m_flHorizontalAngleLimitDegrees = 0x70; // float32 - public const nint m_flVerticalAngleLimitDegrees = 0x74; // float32 - public const nint m_lookatTarget = 0x78; // Vector - public const nint m_bIsTargetInWorldSpace = 0x84; // bool - public const nint m_bIsRunningFromDeserializedData = 0x85; // bool - public const nint m_flHorizontalAngleDegrees = 0x88; // float32 - public const nint m_flVerticalAngleDegrees = 0x8C; // float32 - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FootLockPoseOpFixedSettings { - public const nint m_footInfo = 0x0; // CUtlVector - public const nint m_hipDampingSettings = 0x18; // CAnimInputDamping - public const nint m_nHipBoneIndex = 0x30; // int32 - public const nint m_ikSolverType = 0x34; // IKSolverType - public const nint m_bApplyTilt = 0x38; // bool - public const nint m_bApplyHipDrop = 0x39; // bool - public const nint m_bAlwaysUseFallbackHinge = 0x3A; // bool - public const nint m_bApplyFootRotationLimits = 0x3B; // bool - public const nint m_bApplyLegTwistLimits = 0x3C; // bool - public const nint m_flMaxFootHeight = 0x40; // float32 - public const nint m_flExtensionScale = 0x44; // float32 - public const nint m_flMaxLegTwist = 0x48; // float32 - public const nint m_bEnableLockBreaking = 0x4C; // bool - public const nint m_flLockBreakTolerance = 0x50; // float32 - public const nint m_flLockBlendTime = 0x54; // float32 - public const nint m_bEnableStretching = 0x58; // bool - public const nint m_flMaxStretchAmount = 0x5C; // float32 - public const nint m_flStretchExtensionScale = 0x60; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBoneVelocityMetricEvaluator { - public const nint m_nBoneIndex = 0x50; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CWarpSectionAnimTag { - public const nint m_bWarpPosition = 0x50; // bool - public const nint m_bWarpOrientation = 0x51; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_RandomColor { + public static class CPulseCell_Value_Gradient { public const nint m_Gradient = 0x48; // CColorGradient } // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootMotion { - public const nint m_strides = 0x0; // CUtlVector - public const nint m_name = 0x18; // CUtlString - public const nint m_bAdditive = 0x20; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CJiggleBoneUpdateNode { - public const nint m_opFixedData = 0x70; // JiggleBoneSettingsList_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmConstVectorNode__CDefinition { - public const nint m_value = 0x10; // Vector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyArrayElementNameKey - public static class MoodAnimation_t { - public const nint m_sName = 0x0; // CModelAnimNameWithDeltas - public const nint m_flWeight = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CLODComponentUpdater { - public const nint m_nServerLOD = 0x30; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIsTargetSetNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPhysSurfacePropertiesVehicle { - public const nint m_wheelDrag = 0x0; // float32 - public const nint m_wheelFrictionScale = 0x4; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimDataChannelDesc { - public const nint m_szChannelClass = 0x0; // CBufferString - public const nint m_szVariableName = 0x10; // CBufferString - public const nint m_nFlags = 0x20; // int32 - public const nint m_nType = 0x24; // int32 - public const nint m_szGrouping = 0x28; // CBufferString - public const nint m_szDescription = 0x38; // CBufferString - public const nint m_szElementNameArray = 0x48; // CUtlVector - public const nint m_nElementIndexArray = 0x60; // CUtlVector - public const nint m_nElementMaskArray = 0x78; // CUtlVector - } - // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - public static class CPairedSequenceComponentUpdater { + // MPropertyDescription + public static class CPulseCursorFuncs { } // Parent: None - // Field count: 13 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class CNmParticleEvent { - public const nint m_relevance = 0x20; // CNmEventRelevance_t - public const nint m_type = 0x24; // CNmParticleEvent::Type_t - public const nint m_hParticleSystem = 0x28; // CStrongHandle - public const nint m_tags = 0x30; // CUtlString - public const nint m_bStopImmediately = 0x38; // bool - public const nint m_bDetachFromOwner = 0x39; // bool - public const nint m_bPlayEndCap = 0x3A; // bool - public const nint m_attachmentPoint0 = 0x40; // CUtlString - public const nint m_attachmentType0 = 0x48; // ParticleAttachment_t - public const nint m_attachmentPoint1 = 0x50; // CUtlString - public const nint m_attachmentType1 = 0x58; // ParticleAttachment_t - public const nint m_config = 0x60; // CUtlString - public const nint m_effectForConfig = 0x68; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMorphRectData { - public const nint m_nXLeftDst = 0x0; // int16 - public const nint m_nYTopDst = 0x2; // int16 - public const nint m_flUWidthSrc = 0x4; // float32 - public const nint m_flVHeightSrc = 0x8; // float32 - public const nint m_bundleDatas = 0x10; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimFoot { - public const nint m_name = 0x0; // CUtlString - public const nint m_vBallOffset = 0x8; // Vector - public const nint m_vHeelOffset = 0x14; // Vector - public const nint m_ankleBoneIndex = 0x20; // int32 - public const nint m_toeBoneIndex = 0x24; // int32 + public static class PulseNodeDynamicOutflows_t__DynamicOutflow_t { + public const nint m_OutflowID = 0x0; // CGlobalSymbol + public const nint m_Connection = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParentConstraint { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmCachedVectorNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmStateNode__TimedEvent_t { - public const nint m_ID = 0x0; // CGlobalSymbol - public const nint m_flTimeValueSeconds = 0x8; // float32 - public const nint m_comparisionOperator = 0xC; // CNmStateNode::TimedEvent_t::Comparison_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootPositionMetricEvaluator { - public const nint m_footIndices = 0x50; // CUtlVector - public const nint m_bIgnoreSlope = 0x68; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - public static class CParticleVariableRef { - public const nint m_variableName = 0x0; // CKV3MemberNameWithStorage - public const nint m_variableType = 0x38; // CPulseValueFullType + public static class CBasePulseGraphInstance { } // Parent: None // Field count: 1 - public static class HSequence { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - public static class CDampedValueUpdateItem { - public const nint m_damping = 0x0; // CAnimInputDamping - public const nint m_hParamIn = 0x20; // CAnimParamHandle - public const nint m_hParamOut = 0x22; // CAnimParamHandle + public static class CPulseCell_Inflow_GraphHook { + public const nint m_HookName = 0x80; // PulseSymbol_t } // Parent: None - // Field count: 6 + // Field count: 0 + public static class SignatureOutflow_Resume { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class CAnimLocalHierarchy { - public const nint m_sBone = 0x0; // CBufferString - public const nint m_sNewParent = 0x10; // CBufferString - public const nint m_nStartFrame = 0x20; // int32 - public const nint m_nPeakFrame = 0x24; // int32 - public const nint m_nTailFrame = 0x28; // int32 - public const nint m_nEndFrame = 0x2C; // int32 + public static class CPulseCell_Inflow_BaseEntrypoint { + public const nint m_EntryChunk = 0x48; // PulseRuntimeChunkIndex_t + public const nint m_RegisterMap = 0x50; // PulseRegisterMap_t } // Parent: None - // Field count: 13 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class CBlendUpdateNode { - public const nint m_children = 0x60; // CUtlVector - public const nint m_sortedOrder = 0x78; // CUtlVector - public const nint m_targetValues = 0x90; // CUtlVector - public const nint m_blendValueSource = 0xAC; // AnimValueSource - public const nint m_eLinearRootMotionBlendMode = 0xB0; // LinearRootMotionBlendMode_t - public const nint m_paramIndex = 0xB4; // CAnimParamHandle - public const nint m_damping = 0xB8; // CAnimInputDamping - public const nint m_blendKeyType = 0xD0; // BlendKeyType - public const nint m_bLockBlendOnReset = 0xD4; // bool - public const nint m_bSyncCycles = 0xD5; // bool - public const nint m_bLoop = 0xD6; // bool - public const nint m_bLockWhenWaning = 0xD7; // bool - public const nint m_bIsAngle = 0xD8; // bool + // MPulseEditorCanvasItemSpecKV3 + public static class CPulseCell_WaitForCursorsWithTagBase { + public const nint m_nCursorsAllowedToWait = 0x48; // int32 + public const nint m_WaitComplete = 0x50; // CPulse_ResumePoint } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - public static class PulseGraphExecutionHistoryEntry_t { - public const nint nCursorID = 0x0; // PulseCursorID_t - public const nint nEditorID = 0x4; // PulseDocNodeID_t - public const nint flExecTime = 0x8; // float32 - public const nint unFlags = 0xC; // uint32 - public const nint tagName = 0x10; // PulseSymbol_t + public static class CPulse_InvokeBinding { + public const nint m_RegisterMap = 0x0; // PulseRegisterMap_t + public const nint m_FuncName = 0x30; // PulseSymbol_t + public const nint m_nCellIndex = 0x40; // PulseRuntimeCellIndex_t + public const nint m_nSrcChunk = 0x44; // PulseRuntimeChunkIndex_t + public const nint m_nSrcInstruction = 0x48; // int32 } // Parent: None // Field count: 2 @@ -4564,2483 +1688,26 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - public static class CQuaternionAnimParameter { - public const nint m_defaultValue = 0x80; // Quaternion - public const nint m_bInterpolate = 0x90; // bool - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PermModelData_t { - public const nint m_name = 0x0; // CUtlString - public const nint m_modelInfo = 0x8; // PermModelInfo_t - public const nint m_ExtParts = 0x60; // CUtlVector - public const nint m_refMeshes = 0x78; // CUtlVector> - public const nint m_refMeshGroupMasks = 0x90; // CUtlVector - public const nint m_refPhysGroupMasks = 0xA8; // CUtlVector - public const nint m_refLODGroupMasks = 0xC0; // CUtlVector - public const nint m_lodGroupSwitchDistances = 0xD8; // CUtlVector - public const nint m_refPhysicsData = 0xF0; // CUtlVector> - public const nint m_refPhysicsHitboxData = 0x108; // CUtlVector> - public const nint m_refAnimGroups = 0x120; // CUtlVector> - public const nint m_refSequenceGroups = 0x138; // CUtlVector> - public const nint m_meshGroups = 0x150; // CUtlVector - public const nint m_materialGroups = 0x168; // CUtlVector - public const nint m_nDefaultMeshGroupMask = 0x180; // uint64 - public const nint m_modelSkeleton = 0x188; // ModelSkeletonData_t - public const nint m_remappingTable = 0x230; // CUtlVector - public const nint m_remappingTableStarts = 0x248; // CUtlVector - public const nint m_boneFlexDrivers = 0x260; // CUtlVector - public const nint m_pModelConfigList = 0x278; // CModelConfigList* - public const nint m_BodyGroupsHiddenInTools = 0x280; // CUtlVector - public const nint m_refAnimIncludeModels = 0x298; // CUtlVector> - public const nint m_AnimatedMaterialAttributes = 0x2B0; // CUtlVector - } - // Parent: None - // Field count: 1 - public static class PulseCursorYieldToken_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 0 - public static class CNmSampleTask { + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_IntervalTimer { + public const nint m_Completed = 0x48; // CPulse_ResumePoint + public const nint m_OnInterval = 0x90; // SignatureOutflow_Continue } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - public static class CStaticPoseCacheBuilder { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ModelMeshBufferData_t { - public const nint m_nBlockIndex = 0x0; // int32 - public const nint m_nElementCount = 0x4; // uint32 - public const nint m_nElementSizeInBytes = 0x8; // uint32 - public const nint m_bMeshoptCompressed = 0xC; // bool - public const nint m_bMeshoptIndexSequence = 0xD; // bool - public const nint m_bCompressedZSTD = 0xE; // bool - public const nint m_bCreateBufferSRV = 0xF; // bool - public const nint m_bCreateBufferUAV = 0x10; // bool - public const nint m_bCreateRawBuffer = 0x11; // bool - public const nint m_bCreatePooledBuffer = 0x12; // bool - public const nint m_inputLayoutFields = 0x18; // CUtlVector - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSequenceGroupData { - public const nint m_sName = 0x10; // CBufferString - public const nint m_nFlags = 0x20; // uint32 - public const nint m_localSequenceNameArray = 0x28; // CUtlVector - public const nint m_localS1SeqDescArray = 0x40; // CUtlVector - public const nint m_localMultiSeqDescArray = 0x58; // CUtlVector - public const nint m_localSynthAnimDescArray = 0x70; // CUtlVector - public const nint m_localCmdSeqDescArray = 0x88; // CUtlVector - public const nint m_localBoneMaskArray = 0xA0; // CUtlVector - public const nint m_localScaleSetArray = 0xB8; // CUtlVector - public const nint m_localBoneNameArray = 0xD0; // CUtlVector - public const nint m_localNodeName = 0xE8; // CBufferString - public const nint m_localPoseParamArray = 0xF8; // CUtlVector - public const nint m_keyValues = 0x110; // KeyValues3 - public const nint m_localIKAutoplayLockArray = 0x120; // CUtlVector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStateMachineUpdateNode { - public const nint m_stateMachine = 0x70; // CAnimStateMachineUpdater - public const nint m_stateData = 0xC8; // CUtlVector - public const nint m_transitionData = 0xE0; // CUtlVector - public const nint m_bBlockWaningTags = 0xFC; // bool - public const nint m_bLockStateWhenWaning = 0xFD; // bool - public const nint m_bResetWhenActivated = 0xFE; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAimMatrixUpdateNode { - public const nint m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t - public const nint m_target = 0x168; // AnimVectorSource - public const nint m_paramIndex = 0x16C; // CAnimParamHandle - public const nint m_hSequence = 0x170; // HSequence - public const nint m_bResetChild = 0x174; // bool - public const nint m_bLockWhenWaning = 0x175; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SkeletonAnimCapture_t__Frame_t { - public const nint m_flTime = 0x0; // float32 - public const nint m_Stamp = 0x4; // SkeletonAnimCapture_t::FrameStamp_t - public const nint m_Transform = 0x20; // CTransform - public const nint m_bTeleport = 0x40; // bool - public const nint m_CompositeBones = 0x48; // CUtlVector - public const nint m_SimStateBones = 0x60; // CUtlVector - public const nint m_FeModelAnims = 0x78; // CUtlVector - public const nint m_FeModelPos = 0x90; // CUtlVector - public const nint m_FlexControllerWeights = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_Command { - public const nint m_Command = 0x48; // CUtlString - public const nint m_Args = 0x50; // KeyValues3 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimEventDefinition { - public const nint m_nFrame = 0x8; // int32 - public const nint m_nEndFrame = 0xC; // int32 - public const nint m_flCycle = 0x10; // float32 - public const nint m_flDuration = 0x14; // float32 - public const nint m_EventData = 0x18; // KeyValues3 - public const nint m_sLegacyOptions = 0x28; // CBufferString - public const nint m_sEventName = 0x38; // CGlobalSymbol - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmRootMotionData { - public const nint m_transforms = 0x0; // CUtlVector - public const nint m_nNumFrames = 0x18; // int32 - public const nint m_flAverageLinearVelocity = 0x1C; // float32 - public const nint m_flAverageAngularVelocityRadians = 0x20; // float32 - public const nint m_totalDelta = 0x30; // CTransform - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulseGraphExecutionHistory { - public const nint m_nInstanceID = 0x0; // PulseGraphInstanceID_t - public const nint m_strFileName = 0x8; // CUtlString - public const nint m_vecHistory = 0x10; // CUtlVector - public const nint m_mapCellDesc = 0x28; // CUtlOrderedMap - public const nint m_mapCursorDesc = 0x50; // CUtlOrderedMap + // MPropertyDescription + public static class CPulseTestScriptLib { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class AnimScriptHandle { - public const nint m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFlexOp { - public const nint m_OpCode = 0x0; // FlexOpCode_t - public const nint m_Data = 0x4; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CHitReactUpdateNode { - public const nint m_opFixedSettings = 0x70; // HitReactFixedSettings_t - public const nint m_triggerParam = 0xBC; // CAnimParamHandle - public const nint m_hitBoneParam = 0xBE; // CAnimParamHandle - public const nint m_hitOffsetParam = 0xC0; // CAnimParamHandle - public const nint m_hitDirectionParam = 0xC2; // CAnimParamHandle - public const nint m_hitStrengthParam = 0xC4; // CAnimParamHandle - public const nint m_flMinDelayBetweenHits = 0xC8; // float32 - public const nint m_bResetChild = 0xCC; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CLookAtUpdateNode { - public const nint m_opFixedSettings = 0x70; // LookAtOpFixedSettings_t - public const nint m_target = 0x148; // AnimVectorSource - public const nint m_paramIndex = 0x14C; // CAnimParamHandle - public const nint m_weightParamIndex = 0x14E; // CAnimParamHandle - public const nint m_bResetChild = 0x150; // bool - public const nint m_bLockWhenWaning = 0x151; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimBone { - public const nint m_name = 0x0; // CBufferString - public const nint m_parent = 0x10; // int32 - public const nint m_pos = 0x14; // Vector - public const nint m_quat = 0x20; // QuaternionStorage - public const nint m_scale = 0x30; // float32 - public const nint m_qAlignment = 0x34; // QuaternionStorage - public const nint m_flags = 0x44; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimParameterManagerUpdater { - public const nint m_parameters = 0x18; // CUtlVector> - public const nint m_idToIndexMap = 0x30; // CUtlHashtable - public const nint m_nameToIndexMap = 0x50; // CUtlHashtable - public const nint m_indexToHandle = 0x70; // CUtlVector - public const nint m_autoResetParams = 0x88; // CUtlVector> - public const nint m_autoResetMap = 0xA0; // CUtlHashtable - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class BoneDemoCaptureSettings_t { - public const nint m_boneName = 0x0; // CUtlString - public const nint m_flErrorSplineRotationMax = 0x8; // float32 - public const nint m_flErrorSplineTranslationMax = 0xC; // float32 - public const nint m_flErrorSplineScaleMax = 0x10; // float32 - public const nint m_flErrorQuantizationRotationMax = 0x14; // float32 - public const nint m_flErrorQuantizationTranslationMax = 0x18; // float32 - public const nint m_flErrorQuantizationScaleMax = 0x1C; // float32 - } - // Parent: None - // Field count: 2 - public static class CBoneConstraintPoseSpaceMorph__Input_t { - public const nint m_inputValue = 0x0; // Vector - public const nint m_outputWeightList = 0x10; // CUtlVector - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyArrayElementNameKey - public static class MoodAnimationLayer_t { - public const nint m_sName = 0x0; // CUtlString - public const nint m_bActiveListening = 0x8; // bool - public const nint m_bActiveTalking = 0x9; // bool - public const nint m_layerAnimations = 0x10; // CUtlVector - public const nint m_flIntensity = 0x28; // CRangeFloat - public const nint m_flDurationScale = 0x30; // CRangeFloat - public const nint m_bScaleWithInts = 0x38; // bool - public const nint m_flNextStart = 0x3C; // CRangeFloat - public const nint m_flStartOffset = 0x44; // CRangeFloat - public const nint m_flEndOffset = 0x4C; // CRangeFloat - public const nint m_flFadeIn = 0x54; // float32 - public const nint m_flFadeOut = 0x58; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSpeedScaleUpdateNode { - public const nint m_paramIndex = 0x70; // CAnimParamHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSequenceTagSpans { - public const nint m_sSequenceName = 0x0; // CGlobalSymbol - public const nint m_tags = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_SetBodygroupOnAttachedModels { - public const nint m_GroupName = 0x48; // CUtlString - public const nint m_nChoice = 0x50; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CCurrentVelocityMetricEvaluator { - } - // Parent: None - // Field count: 0 - public static class CNmBoolValueNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimReplayFrame { - public const nint m_inputDataBlocks = 0x10; // CUtlVector - public const nint m_instanceData = 0x28; // CUtlBinaryBlock - public const nint m_startingLocalToWorldTransform = 0x40; // CTransform - public const nint m_localToWorldTransform = 0x60; // CTransform - public const nint m_timeStamp = 0x80; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTransitionEvent { - public const nint m_rule = 0x20; // NmTransitionRule_t - public const nint m_ID = 0x28; // CGlobalSymbol - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIKRig { - public const nint m_skeleton = 0x0; // CStrongHandle - public const nint m_vecBodies = 0x8; // CUtlVector - public const nint m_vecJoints = 0x20; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatCurveEvent { - public const nint m_ID = 0x20; // CGlobalSymbol - public const nint m_curve = 0x28; // CPiecewiseCurve - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - // MCustomFGDMetadata - public static class CParticleTransformInput { - public const nint m_nType = 0x10; // ParticleTransformType_t - public const nint m_NamedValue = 0x18; // CParticleNamedValueRef - public const nint m_bFollowNamedValue = 0x58; // bool - public const nint m_bSupportsDisabled = 0x59; // bool - public const nint m_bUseOrientation = 0x5A; // bool - public const nint m_nControlPoint = 0x5C; // int32 - public const nint m_nControlPointRangeMax = 0x60; // int32 - public const nint m_flEndCPGrowthTime = 0x64; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPathAnimMotorUpdaterBase { - public const nint m_bLockToPath = 0x20; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PGDInstruction_t { - public const nint m_nCode = 0x0; // PulseInstructionCode_t - public const nint m_nVar = 0x4; // PulseRuntimeVarIndex_t - public const nint m_nReg0 = 0x8; // PulseRuntimeRegisterIndex_t - public const nint m_nReg1 = 0xA; // PulseRuntimeRegisterIndex_t - public const nint m_nReg2 = 0xC; // PulseRuntimeRegisterIndex_t - public const nint m_nInvokeBindingIndex = 0x10; // PulseRuntimeInvokeIndex_t - public const nint m_nChunk = 0x14; // PulseRuntimeChunkIndex_t - public const nint m_nDestInstruction = 0x18; // int32 - public const nint m_nCallInfoIndex = 0x1C; // PulseRuntimeCallInfoIndex_t - public const nint m_nConstIdx = 0x20; // PulseRuntimeConstantIndex_t - public const nint m_nDomainValueIdx = 0x22; // PulseRuntimeDomainValueIndex_t - public const nint m_nBlackboardReferenceIdx = 0x24; // PulseRuntimeBlackboardReferenceIndex_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFootstepEventPercentageThroughNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_phaseCondition = 0x12; // NmFootPhaseCondition_t - public const nint m_eventConditionRules = 0x14; // CNmBitFlags - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AimCameraOpFixedSettings_t { - public const nint m_nChainIndex = 0x0; // int32 - public const nint m_nCameraJointIndex = 0x4; // int32 - public const nint m_nPelvisJointIndex = 0x8; // int32 - public const nint m_nClavicleLeftJointIndex = 0xC; // int32 - public const nint m_nClavicleRightJointIndex = 0x10; // int32 - public const nint m_nDepenetrationJointIndex = 0x14; // int32 - public const nint m_propJoints = 0x18; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SkeletonAnimCapture_t__Camera_t { - public const nint m_tmCamera = 0x0; // CTransform - public const nint m_flTime = 0x20; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmGraphEventConditionNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_eventConditionRules = 0x14; // CNmBitFlags - public const nint m_conditions = 0x18; // CUtlVectorFixedGrowable - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFollowAttachmentUpdateNode { - public const nint m_opFixedData = 0x70; // FollowAttachmentSettings_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMovementComponentUpdater { - public const nint m_motors = 0x30; // CUtlVector> - public const nint m_facingDamping = 0x48; // CAnimInputDamping - public const nint m_nDefaultMotorIndex = 0x68; // int32 - public const nint m_flDefaultRunSpeed = 0x6C; // float32 - public const nint m_bMoveVarsDisabled = 0x70; // bool - public const nint m_bNetworkPath = 0x71; // bool - public const nint m_bNetworkFacing = 0x72; // bool - public const nint m_paramHandles = 0x73; // CAnimParamHandle[34] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_SetMaterialGroup { - public const nint m_MaterialGroupName = 0x48; // CUtlString - } - // Parent: None - // Field count: 0 - public static class IParticleEffect { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIKJoint { - public const nint m_nParentIndex = 0x0; // int32 - public const nint m_nBodyIndex = 0x4; // int32 - public const nint m_xLocalFrame = 0x10; // CTransform - public const nint m_flSwingLimit = 0x30; // float32 - public const nint m_flMinTwistLimit = 0x34; // float32 - public const nint m_flMaxTwistLimit = 0x38; // float32 - public const nint m_flWeight = 0x3C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFutureFacingMetricEvaluator { - public const nint m_flDistance = 0x50; // float32 - public const nint m_flTime = 0x54; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class NmCompressionSettings_t { - public const nint m_translationRangeX = 0x0; // NmCompressionSettings_t::QuantizationRange_t - public const nint m_translationRangeY = 0x8; // NmCompressionSettings_t::QuantizationRange_t - public const nint m_translationRangeZ = 0x10; // NmCompressionSettings_t::QuantizationRange_t - public const nint m_scaleRange = 0x18; // NmCompressionSettings_t::QuantizationRange_t - public const nint m_constantRotation = 0x20; // Quaternion - public const nint m_bIsRotationStatic = 0x30; // bool - public const nint m_bIsTranslationStatic = 0x31; // bool - public const nint m_bIsScaleStatic = 0x32; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulse_Variable { - public const nint m_Name = 0x0; // PulseSymbol_t - public const nint m_Description = 0x10; // CUtlString - public const nint m_Type = 0x18; // CPulseValueFullType - public const nint m_DefaultValue = 0x30; // KeyValues3 - public const nint m_nKeysSource = 0x44; // PulseVariableKeysSource_t - public const nint m_bIsPublicBlackboardVariable = 0x48; // bool - public const nint m_bIsObservable = 0x49; // bool - public const nint m_nEditorNodeID = 0x4C; // PulseDocNodeID_t - } - // Parent: None - // Field count: 1 - public static class PARTICLE_EHANDLE__ { - public const nint unused = 0x0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAddUpdateNode { - public const nint m_footMotionTiming = 0x94; // BinaryNodeChildOption - public const nint m_bApplyToFootMotion = 0x98; // bool - public const nint m_bApplyChannelsSeparately = 0x99; // bool - public const nint m_bUseModelSpace = 0x9A; // bool - public const nint m_bApplyScale = 0x9B; // bool - } - // Parent: None - // Field count: 1 - public static class CAnimEnum { - public const nint m_value = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDemoSettingsComponentUpdater { - public const nint m_settings = 0x30; // CAnimDemoCaptureSettings - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimDecoder { - public const nint m_szName = 0x0; // CBufferString - public const nint m_nVersion = 0x10; // int32 - public const nint m_nType = 0x14; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmCachedTargetNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - public static class CPerParticleFloatInput { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmConstBoolNode__CDefinition { - public const nint m_bValue = 0x10; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmBitFlags { - public const nint m_flags = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootStride { - public const nint m_definition = 0x0; // CFootCycleDefinition - public const nint m_trajectories = 0x40; // CFootTrajectories - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmLegacyEvent { - public const nint m_animEventClassName = 0x20; // CUtlString - public const nint m_KV = 0x28; // KeyValues3 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStateNodeStateData { - public const nint m_pChild = 0x0; // CAnimUpdateNodeRef - public const nint m_bExclusiveRootMotion = 0x0; // bitfield:1 - public const nint m_bExclusiveRootMotionFirstFrame = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CFootstepLandedAnimTag { - public const nint m_FootstepType = 0x58; // FootstepLandedFootSoundType_t - public const nint m_OverrideSoundName = 0x60; // CUtlString - public const nint m_DebugAnimSourceString = 0x68; // CUtlString - public const nint m_BoneName = 0x70; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CEnumAnimParameter { - public const nint m_defaultValue = 0x88; // uint8 - public const nint m_enumOptions = 0x90; // CUtlVector - public const nint m_vecEnumReferenced = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CHandshakeAnimTagBase { - public const nint m_bIsDisableTag = 0x50; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimTagID { - public const nint m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimFrameSegment { - public const nint m_nUniqueFrameIndex = 0x0; // int32 - public const nint m_nLocalElementMasks = 0x4; // uint32 - public const nint m_nLocalChannel = 0x8; // int32 - public const nint m_container = 0x10; // CUtlBinaryBlock - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSlopeComponentUpdater { - public const nint m_flTraceDistance = 0x34; // float32 - public const nint m_hSlopeAngle = 0x38; // CAnimParamHandle - public const nint m_hSlopeAngleFront = 0x3A; // CAnimParamHandle - public const nint m_hSlopeAngleSide = 0x3C; // CAnimParamHandle - public const nint m_hSlopeHeading = 0x3E; // CAnimParamHandle - public const nint m_hSlopeNormal = 0x40; // CAnimParamHandle - public const nint m_hSlopeNormal_WorldSpace = 0x42; // CAnimParamHandle - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CAnimInputDamping { - public const nint m_speedFunction = 0x8; // DampingSpeedFunction - public const nint m_fSpeedScale = 0xC; // float32 - public const nint m_fFallingSpeedScale = 0x10; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIKBody { - public const nint m_flMass = 0x0; // float32 - public const nint m_vLocalMassCenter = 0x4; // Vector - public const nint m_vRadius = 0x10; // Vector - public const nint m_flResistance = 0x1C; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CHitBoxSet { - public const nint m_name = 0x0; // CUtlString - public const nint m_nNameHash = 0x8; // uint32 - public const nint m_HitBoxes = 0x10; // CUtlVector - public const nint m_SourceFilename = 0x28; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ChainToSolveData_t { - public const nint m_nChainIndex = 0x0; // int32 - public const nint m_SolverSettings = 0x4; // IKSolverSettings_t - public const nint m_TargetSettings = 0x10; // IKTargetSettings_t - public const nint m_DebugSetting = 0x38; // SolveIKChainAnimNodeDebugSetting - public const nint m_flDebugNormalizedValue = 0x3C; // float32 - public const nint m_vDebugOffset = 0x40; // VectorAligned - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CConstraintSlave { - public const nint m_qBaseOrientation = 0x0; // Quaternion - public const nint m_vBasePosition = 0x10; // Vector - public const nint m_nBoneHash = 0x1C; // uint32 - public const nint m_flWeight = 0x20; // float32 - public const nint m_sName = 0x28; // CUtlString - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeOutputIndex_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootCycleDefinition { - public const nint m_vStancePositionMS = 0x0; // Vector - public const nint m_vMidpointPositionMS = 0xC; // Vector - public const nint m_flStanceDirectionMS = 0x18; // float32 - public const nint m_vToStrideStartPos = 0x1C; // Vector - public const nint m_stanceCycle = 0x28; // CAnimCycle - public const nint m_footLiftCycle = 0x2C; // CFootCycle - public const nint m_footOffCycle = 0x30; // CFootCycle - public const nint m_footStrikeCycle = 0x34; // CFootCycle - public const nint m_footLandCycle = 0x38; // CFootCycle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CVirtualAnimParameter { - public const nint m_expressionString = 0x70; // CUtlString - public const nint m_eParamType = 0x78; // AnimParamType_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionMetricEvaluator { - public const nint m_means = 0x18; // CUtlVector - public const nint m_standardDeviations = 0x30; // CUtlVector - public const nint m_flWeight = 0x48; // float32 - public const nint m_nDimensionStartIndex = 0x4C; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFutureVelocityMetricEvaluator { - public const nint m_flDistance = 0x50; // float32 - public const nint m_flStoppingDistance = 0x54; // float32 - public const nint m_flTargetSpeed = 0x58; // float32 - public const nint m_eMode = 0x5C; // VelocityMetricMode - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSkeleton__SecondarySkeleton_t { - public const nint m_attachToBoneID = 0x0; // CGlobalSymbol - public const nint m_skeleton = 0x8; // CStrongHandle - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimUpdateNodeBase { - public const nint m_nodePath = 0x18; // CAnimNodePath - public const nint m_networkMode = 0x48; // AnimNodeNetworkMode - public const nint m_name = 0x50; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSetParameterActionUpdater { - public const nint m_hParam = 0x18; // CAnimParamHandle - public const nint m_value = 0x1A; // CAnimVariant - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFixedWeightBoneMaskNode__CDefinition { - public const nint m_flBoneWeight = 0x10; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SkeletonAnimCapture_t__FrameStamp_t { - public const nint m_flTime = 0x0; // float32 - public const nint m_flEntitySimTime = 0x4; // float32 - public const nint m_bTeleportTick = 0x8; // bool - public const nint m_bPredicted = 0x9; // bool - public const nint m_flCurTime = 0xC; // float32 - public const nint m_flRealTime = 0x10; // float32 - public const nint m_nFrameCount = 0x14; // int32 - public const nint m_nTickCount = 0x18; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulse_DomainValue { - public const nint m_nType = 0x0; // PulseDomainValueType_t - public const nint m_Value = 0x8; // CGlobalSymbolCaseSensitive - public const nint m_RequiredRuntimeType = 0x10; // CPulseValueFullType - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBonePositionMetricEvaluator { - public const nint m_nBoneIndex = 0x50; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRenderBufferBinding { - public const nint m_hBuffer = 0x0; // uint64 - public const nint m_nBindOffsetBytes = 0x10; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmExternalGraphNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - public static class CParticleCollectionRendererFloatInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmParameterizedBlendNode__Parameterization_t { - public const nint m_blendRanges = 0x0; // CUtlLeanVectorFixedGrowable - public const nint m_parameterRange = 0x48; // Range_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmEntityAttributeIntEvent { - public const nint m_nIntValue = 0x38; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmNotNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMeshletDescriptor { - public const nint m_PackedAABB = 0x0; // PackedAABB_t - public const nint m_CullingData = 0x8; // CDrawCullingData - public const nint m_nVertexOffset = 0xC; // uint32 - public const nint m_nTriangleOffset = 0x10; // uint32 - public const nint m_nVertexCount = 0x14; // uint8 - public const nint m_nTriangleCount = 0x15; // uint8 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMorphSetData { - public const nint m_nWidth = 0x10; // int32 - public const nint m_nHeight = 0x14; // int32 - public const nint m_bundleTypes = 0x18; // CUtlVector - public const nint m_morphDatas = 0x30; // CUtlVector - public const nint m_pTextureAtlas = 0x48; // CStrongHandle - public const nint m_FlexDesc = 0x50; // CUtlVector - public const nint m_FlexControllers = 0x68; // CUtlVector - public const nint m_FlexRules = 0x80; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmAndNode__CDefinition { - public const nint m_conditionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMorphConstraint { - public const nint m_sTargetMorph = 0x60; // CUtlString - public const nint m_nSlaveChannel = 0x68; // int32 - public const nint m_flMin = 0x6C; // float32 - public const nint m_flMax = 0x70; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CClothSettingsAnimTag { - public const nint m_flStiffness = 0x58; // float32 - public const nint m_flEaseIn = 0x5C; // float32 - public const nint m_flEaseOut = 0x60; // float32 - public const nint m_nVertexSet = 0x68; // CUtlString - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimDesc_Flag { - public const nint m_bLooping = 0x0; // bool - public const nint m_bAllZeros = 0x1; // bool - public const nint m_bHidden = 0x2; // bool - public const nint m_bDelta = 0x3; // bool - public const nint m_bLegacyWorldspace = 0x4; // bool - public const nint m_bModelDoc = 0x5; // bool - public const nint m_bImplicitSeqIgnoreDelta = 0x6; // bool - public const nint m_bAnimGraphAdditive = 0x7; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmBlend2DNode__CDefinition { - public const nint m_sourceNodeIndices = 0x10; // CUtlVectorFixedGrowable - public const nint m_nInputParameterNodeIdx0 = 0x38; // int16 - public const nint m_nInputParameterNodeIdx1 = 0x3A; // int16 - public const nint m_values = 0x40; // CUtlVectorFixedGrowable - public const nint m_indices = 0xA8; // CUtlVectorFixedGrowable - public const nint m_hullIndices = 0xE0; // CUtlVectorFixedGrowable - public const nint m_bAllowLooping = 0x108; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBlendCurve { - public const nint m_flControlPoint1 = 0x0; // float32 - public const nint m_flControlPoint2 = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmGraphNode__CDefinition { - public const nint m_nNodeIdx = 0x8; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimationGraphVisualizerSphere { - public const nint m_vWsPosition = 0x40; // VectorAligned - public const nint m_flRadius = 0x50; // float32 - public const nint m_Color = 0x54; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmClip__ModelSpaceSamplingChainLink_t { - public const nint m_nBoneIdx = 0x0; // int32 - public const nint m_nParentBoneIdx = 0x4; // int32 - public const nint m_nParentChainLinkIdx = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimUserDifference { - public const nint m_name = 0x0; // CBufferString - public const nint m_nType = 0x10; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmDurationScaleNode__CDefinition { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CTransitionUpdateData { - public const nint m_srcStateIndex = 0x0; // uint8 - public const nint m_destStateIndex = 0x1; // uint8 - public const nint m_nHandshakeMaskToDisableFirst = 0x0; // bitfield:7 - public const nint m_bDisabled = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeBlackboardReferenceIndex_t { - public const nint m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CMovementHandshakeAnimTag { - } - // Parent: None - // Field count: 2 - public static class CBoneConstraintPoseSpaceBone__Input_t { - public const nint m_inputValue = 0x0; // Vector - public const nint m_outputTransformList = 0x10; // CUtlVector - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqMultiFetch { - public const nint m_flags = 0x0; // CSeqMultiFetchFlag - public const nint m_localReferenceArray = 0x8; // CUtlVector - public const nint m_nGroupSize = 0x20; // int32[2] - public const nint m_nLocalPose = 0x28; // int32[2] - public const nint m_poseKeyArray0 = 0x30; // CUtlVector - public const nint m_poseKeyArray1 = 0x48; // CUtlVector - public const nint m_nLocalCyclePoseParameter = 0x60; // int32 - public const nint m_bCalculatePoseParameters = 0x64; // bool - public const nint m_bFixedBlendWeight = 0x65; // bool - public const nint m_flFixedBlendWeightVals = 0x68; // float32[2] - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPhysSurfacePropertiesSoundNames { - public const nint m_impactSoft = 0x0; // CUtlString - public const nint m_impactHard = 0x8; // CUtlString - public const nint m_scrapeSmooth = 0x10; // CUtlString - public const nint m_scrapeRough = 0x18; // CUtlString - public const nint m_bulletImpact = 0x20; // CUtlString - public const nint m_rolling = 0x28; // CUtlString - public const nint m_break = 0x30; // CUtlString - public const nint m_strain = 0x38; // CUtlString - public const nint m_meleeImpact = 0x40; // CUtlString - public const nint m_pushOff = 0x48; // CUtlString - public const nint m_skidStop = 0x50; // CUtlString - public const nint m_resonant = 0x58; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class NmBoneMaskSetDefinition_t { - public const nint m_ID = 0x0; // CGlobalSymbol - public const nint m_primaryWeightList = 0x8; // CNmBoneWeightList - public const nint m_secondaryWeightLists = 0x118; // CUtlLeanVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CAudioAnimTag { - public const nint m_clipName = 0x58; // CUtlString - public const nint m_attachmentName = 0x60; // CUtlString - public const nint m_flVolume = 0x68; // float32 - public const nint m_bStopWhenTagEnds = 0x6C; // bool - public const nint m_bStopWhenGraphEnds = 0x6D; // bool - public const nint m_bPlayOnServer = 0x6E; // bool - public const nint m_bPlayOnClient = 0x6F; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CTurnHelperUpdateNode { - public const nint m_facingTarget = 0x74; // AnimValueSource - public const nint m_turnStartTimeOffset = 0x78; // float32 - public const nint m_turnDuration = 0x7C; // float32 - public const nint m_bMatchChildDuration = 0x80; // bool - public const nint m_manualTurnOffset = 0x84; // float32 - public const nint m_bUseManualTurnOffset = 0x88; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimationGroup { - public const nint m_nFlags = 0x10; // uint32 - public const nint m_name = 0x18; // CBufferString - public const nint m_localHAnimArray_Handle = 0x60; // CUtlVector> - public const nint m_includedGroupArray_Handle = 0x78; // CUtlVector> - public const nint m_directHSeqGroup_Handle = 0x90; // CStrongHandle - public const nint m_decodeKey = 0x98; // CAnimKeyData - public const nint m_szScripts = 0x110; // CUtlVector - public const nint m_AdditionalExtRefs = 0x128; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class NmSyncTrackTime_t { - public const nint m_nEventIdx = 0x0; // int32 - public const nint m_percentageThrough = 0x4; // NmPercent_t - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmClip { - public const nint m_skeleton = 0x0; // CStrongHandle - public const nint m_nNumFrames = 0x8; // uint32 - public const nint m_flDuration = 0xC; // float32 - public const nint m_compressedPoseData = 0x10; // CUtlBinaryBlock - public const nint m_trackCompressionSettings = 0x20; // CUtlVector - public const nint m_compressedPoseOffsets = 0x38; // CUtlVector - public const nint m_floatCurveIDs = 0x50; // CUtlVector - public const nint m_floatCurveDefs = 0x68; // CUtlVector - public const nint m_compressedFloatCurveData = 0x80; // CUtlVector - public const nint m_compressedFloatCurveOffsets = 0x98; // CUtlVector - public const nint m_secondaryAnimations = 0xD8; // CUtlVectorFixedGrowable - public const nint m_syncTrack = 0xF8; // CNmSyncTrack - public const nint m_rootMotion = 0x1B0; // CNmRootMotionData - public const nint m_bIsAdditive = 0x200; // bool - public const nint m_modelSpaceSamplingChain = 0x208; // CUtlVector - public const nint m_modelSpaceBoneSamplingIndices = 0x220; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CToggleComponentActionUpdater { - public const nint m_componentID = 0x18; // AnimComponentID - public const nint m_bSetEnabled = 0x1C; // bool - } - // Parent: None - // Field count: 0 - public static class CNmOverlayBlendTask { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSpeedScaleBaseNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x18; // int16 - public const nint m_flDefaultInputValue = 0x1C; // float32 - } - // Parent: None - // Field count: 0 - public static class CNmValueNode__CDefinition { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimationGraphVisualizerPrimitiveBase { - public const nint m_Type = 0x8; // CAnimationGraphVisualizerPrimitiveType - public const nint m_OwningAnimNodePaths = 0xC; // AnimNodeID[11] - public const nint m_nOwningAnimNodePathCount = 0x38; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBindPoseUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class NmSyncTrackTimeRange_t { - public const nint m_startTime = 0x0; // NmSyncTrackTime_t - public const nint m_endTime = 0x8; // NmSyncTrackTime_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimationGraphVisualizerText { - public const nint m_vWsPosition = 0x40; // VectorAligned - public const nint m_Color = 0x50; // Color - public const nint m_Text = 0x58; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootTrajectory { - public const nint m_vOffset = 0x8; // Vector - public const nint m_flRotationOffset = 0x14; // float32 - public const nint m_flProgression = 0x18; // float32 - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionMatchingUpdateNode { - public const nint m_dataSet = 0x58; // CMotionDataSet - public const nint m_metrics = 0x78; // CUtlVector> - public const nint m_weights = 0x90; // CUtlVector - public const nint m_bSearchEveryTick = 0xE0; // bool - public const nint m_flSearchInterval = 0xE4; // float32 - public const nint m_bSearchWhenClipEnds = 0xE8; // bool - public const nint m_bSearchWhenGoalChanges = 0xE9; // bool - public const nint m_blendCurve = 0xEC; // CBlendCurve - public const nint m_flSampleRate = 0xF4; // float32 - public const nint m_flBlendTime = 0xF8; // float32 - public const nint m_bLockClipWhenWaning = 0xFC; // bool - public const nint m_flSelectionThreshold = 0x100; // float32 - public const nint m_flReselectionTimeWindow = 0x104; // float32 - public const nint m_bEnableRotationCorrection = 0x108; // bool - public const nint m_bGoalAssist = 0x109; // bool - public const nint m_flGoalAssistDistance = 0x10C; // float32 - public const nint m_flGoalAssistTolerance = 0x110; // float32 - public const nint m_distanceScale_Damping = 0x118; // CAnimInputDamping - public const nint m_flDistanceScale_OuterRadius = 0x130; // float32 - public const nint m_flDistanceScale_InnerRadius = 0x134; // float32 - public const nint m_flDistanceScale_MaxScale = 0x138; // float32 - public const nint m_flDistanceScale_MinScale = 0x13C; // float32 - public const nint m_bEnableDistanceScaling = 0x140; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmReferencePoseNode__CDefinition { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqS1SeqDesc { - public const nint m_sName = 0x0; // CBufferString - public const nint m_flags = 0x10; // CSeqSeqDescFlag - public const nint m_fetch = 0x20; // CSeqMultiFetch - public const nint m_nLocalWeightlist = 0x90; // int32 - public const nint m_autoLayerArray = 0x98; // CUtlVector - public const nint m_IKLockArray = 0xB0; // CUtlVector - public const nint m_transition = 0xC8; // CSeqTransition - public const nint m_SequenceKeys = 0xD0; // KeyValues3 - public const nint m_LegacyKeyValueText = 0xE0; // CBufferString - public const nint m_activityArray = 0xF0; // CUtlVector - public const nint m_footMotion = 0x108; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFlexController { - public const nint m_szName = 0x0; // CUtlString - public const nint m_szType = 0x8; // CUtlString - public const nint min = 0x10; // float32 - public const nint max = 0x14; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SkeletonDemoDb_t { - public const nint m_AnimCaptures = 0x0; // CUtlVector - public const nint m_CameraTrack = 0x18; // CUtlVector - public const nint m_flRecordingTime = 0x30; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatRangeComparisonNode__CDefinition { - public const nint m_range = 0x10; // Range_t - public const nint m_nInputValueNodeIdx = 0x18; // int16 - public const nint m_bIsInclusiveCheck = 0x1A; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionNodeSequence { - public const nint m_tags = 0x28; // CUtlVector - public const nint m_hSequence = 0x40; // HSequence - public const nint m_flPlaybackSpeed = 0x44; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTwoBoneIKNode__CDefinition { - public const nint m_effectorBoneID = 0x18; // CGlobalSymbol - public const nint m_nEffectorTargetNodeIdx = 0x20; // int16 - public const nint m_nEnabledNodeIdx = 0x22; // int16 - public const nint m_flBlendTimeSeconds = 0x24; // float32 - public const nint m_blendMode = 0x28; // NmIKBlendMode_t - public const nint m_bIsTargetInWorldSpace = 0x29; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFlexDesc { - public const nint m_szFacs = 0x0; // CUtlString - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRenderMesh { - public const nint m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable - public const nint m_constraints = 0xA8; // CUtlLeanVector - public const nint m_skeleton = 0xB8; // CRenderSkeleton - public const nint m_bUseUV2ForCharting = 0x1B4; // bool - public const nint m_bEmbeddedMapMesh = 0x1B5; // bool - public const nint m_meshDeformParams = 0x1D8; // DynamicMeshDeformParams_t - public const nint m_pGroomData = 0x1E8; // CRenderGroom* - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimSkeleton { - public const nint m_localSpaceTransforms = 0x10; // CUtlVector - public const nint m_modelSpaceTransforms = 0x28; // CUtlVector - public const nint m_boneNames = 0x40; // CUtlVector - public const nint m_children = 0x58; // CUtlVector> - public const nint m_parents = 0x70; // CUtlVector - public const nint m_feet = 0x88; // CUtlVector - public const nint m_morphNames = 0xA0; // CUtlVector - public const nint m_lodBoneCounts = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeConstantIndex_t { - public const nint m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VPhysics2ShapeDef_t { - public const nint m_spheres = 0x0; // CUtlVector - public const nint m_capsules = 0x18; // CUtlVector - public const nint m_hulls = 0x30; // CUtlVector - public const nint m_meshes = 0x48; // CUtlVector - public const nint m_CollisionAttributeIndices = 0x60; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatCurveNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_curve = 0x18; // CPiecewiseCurve - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimationGraphVisualizerAxis { - public const nint m_xWsTransform = 0x40; // CTransform - public const nint m_flAxisSize = 0x60; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CTwistConstraint { - public const nint m_bInverse = 0x60; // bool - public const nint m_qParentBindRotation = 0x70; // Quaternion - public const nint m_qChildBindRotation = 0x80; // Quaternion - } - // Parent: None - // Field count: 1 - public static class PulseDocNodeID_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ModelBoneFlexDriverControl_t { - public const nint m_nBoneComponent = 0x0; // ModelBoneFlexComponent_t - public const nint m_flexController = 0x8; // CUtlString - public const nint m_flexControllerToken = 0x10; // uint32 - public const nint m_flMin = 0x14; // float32 - public const nint m_flMax = 0x18; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - public static class CParticleCollectionFloatInput { - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqCmdLayer { - public const nint m_cmd = 0x0; // int16 - public const nint m_nLocalReference = 0x2; // int16 - public const nint m_nLocalBonemask = 0x4; // int16 - public const nint m_nDstResult = 0x6; // int16 - public const nint m_nSrcResult = 0x8; // int16 - public const nint m_bSpline = 0xA; // bool - public const nint m_flVar1 = 0xC; // float32 - public const nint m_flVar2 = 0x10; // float32 - public const nint m_nLineNumber = 0x14; // int16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FootPinningPoseOpFixedData_t { - public const nint m_footInfo = 0x0; // CUtlVector - public const nint m_flBlendTime = 0x18; // float32 - public const nint m_flLockBreakDistance = 0x1C; // float32 - public const nint m_flMaxLegTwist = 0x20; // float32 - public const nint m_nHipBoneIndex = 0x24; // int32 - public const nint m_bApplyLegTwistLimits = 0x28; // bool - public const nint m_bApplyFootRotationLimits = 0x29; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RenderSkeletonBone_t { - public const nint m_boneName = 0x0; // CUtlString - public const nint m_parentName = 0x8; // CUtlString - public const nint m_invBindPose = 0x10; // matrix3x4_t - public const nint m_bbox = 0x40; // SkeletonBoneBounds_t - public const nint m_flSphereRadius = 0x58; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDistanceRemainingMetricEvaluator { - public const nint m_flMaxDistance = 0x50; // float32 - public const nint m_flMinDistance = 0x54; // float32 - public const nint m_flStartGoalFilterDistance = 0x58; // float32 - public const nint m_flMaxGoalOvershootScale = 0x5C; // float32 - public const nint m_bFilterFixedMinDistance = 0x60; // bool - public const nint m_bFilterGoalDistance = 0x61; // bool - public const nint m_bFilterGoalOvershoot = 0x62; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDirectPlaybackUpdateNode { - public const nint m_bFinishEarly = 0x74; // bool - public const nint m_bResetOnFinish = 0x75; // bool - public const nint m_allTags = 0x78; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIDEvent { - public const nint m_ID = 0x20; // CGlobalSymbol - public const nint m_secondaryID = 0x28; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFlexRule { - public const nint m_nFlex = 0x0; // int32 - public const nint m_FlexOps = 0x8; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ScriptInfo_t { - public const nint m_code = 0x0; // CUtlString - public const nint m_paramsModified = 0x8; // CUtlVector - public const nint m_proxyReadParams = 0x20; // CUtlVector - public const nint m_proxyWriteParams = 0x38; // CUtlVector - public const nint m_eScriptType = 0x50; // AnimScriptType - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBoneConstraintRbf { - public const nint m_inputBones = 0x20; // CUtlVector> - public const nint m_outputBones = 0x38; // CUtlVector> - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSoundEvent { - public const nint m_relevance = 0x20; // CNmEventRelevance_t - public const nint m_name = 0x28; // CUtlString - public const nint m_position = 0x30; // CNmSoundEvent::Position_t - public const nint m_attachmentName = 0x38; // CUtlString - public const nint m_tags = 0x40; // CUtlString - public const nint m_bContinuePlayingSoundAtDurationEnd = 0x48; // bool - public const nint m_flDurationInterruptionThreshold = 0x4C; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRenderGroom { - public const nint m_hairs = 0x0; // CUtlVector - public const nint m_hairPositionOffsets = 0x18; // CUtlVector - public const nint m_hSimParamsMat = 0x40; // CStrongHandleCopyable - public const nint m_strandSegmentCountHist = 0x48; // CUtlVector - public const nint m_nMaxSegmentsPerHairStrand = 0x78; // int32 - public const nint m_nGuideHairCount = 0x7C; // int32 - public const nint m_nHairCount = 0x80; // int32 - public const nint m_nTotalVertexCount = 0x84; // int32 - public const nint m_nTotalSegmentCount = 0x88; // int32 - public const nint m_nGroomGroupID = 0x8C; // int32 - public const nint m_nAttachBoneIdx = 0x90; // int32 - public const nint m_nAttachMeshIdx = 0x94; // int32 - public const nint m_nAttachMeshDrawCallIdx = 0x98; // int32 - public const nint m_bEnableSimulation = 0x9C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmParameterizedClipSelectorNode__CDefinition { - public const nint m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - public const nint m_optionWeights = 0x28; // CUtlLeanVectorFixedGrowable - public const nint m_parameterNodeIdx = 0x38; // int16 - public const nint m_bIgnoreInvalidOptions = 0x3A; // bool - public const nint m_bHasWeightsSet = 0x3B; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CTiltTwistConstraint { - public const nint m_nTargetAxis = 0x60; // int32 - public const nint m_nSlaveAxis = 0x64; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSpeedScaleNode__CDefinition { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CVPhysXSurfacePropertiesList { - public const nint m_surfacePropertiesList = 0x0; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RenderHairStrandInfo_t { - public const nint m_nGuideHairIndices_nSurfaceTriIndex = 0x0; // uint32[2] - public const nint m_vGuideBary_vBaseBary = 0x8; // uint16[4] - public const nint m_vRootOffset_flLengthScale = 0x10; // uint16[4] - public const nint m_nPackedBaseUv = 0x18; // uint16[2] - public const nint m_nPackedSurfaceNormalOs = 0x1C; // uint32 - public const nint m_nPackedSurfaceTangentOs = 0x20; // uint32 - public const nint m_nDataOffset_Segments = 0x24; // uint32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CCycleControlClipUpdateNode { - public const nint m_tags = 0x60; // CUtlVector - public const nint m_hSequence = 0x7C; // HSequence - public const nint m_duration = 0x80; // float32 - public const nint m_valueSource = 0x84; // AnimValueSource - public const nint m_paramIndex = 0x88; // CAnimParamHandle - public const nint m_bLockWhenWaning = 0x8A; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTargetPointNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_bIsWorldSpaceTarget = 0x12; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulse_RegisterInfo { - public const nint m_nReg = 0x0; // PulseRuntimeRegisterIndex_t - public const nint m_Type = 0x8; // CPulseValueFullType - public const nint m_OriginName = 0x20; // CKV3MemberNameWithStorage - public const nint m_nWrittenByInstruction = 0x58; // int32 - public const nint m_nLastReadByInstruction = 0x5C; // int32 - } - // Parent: None - // Field count: 0 - public static class CNmFloatValueNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CWarpSectionAnimTagBase { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStaticPoseCache { - public const nint m_poses = 0x10; // CUtlVector - public const nint m_nBoneCount = 0x28; // int32 - public const nint m_nMorphCount = 0x2C; // int32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class LookAtOpFixedSettings_t { - public const nint m_attachment = 0x0; // CAnimAttachment - public const nint m_damping = 0x80; // CAnimInputDamping - public const nint m_bones = 0x98; // CUtlVector - public const nint m_flYawLimit = 0xB0; // float32 - public const nint m_flPitchLimit = 0xB4; // float32 - public const nint m_flHysteresisInnerAngle = 0xB8; // float32 - public const nint m_flHysteresisOuterAngle = 0xBC; // float32 - public const nint m_bRotateYawForward = 0xC0; // bool - public const nint m_bMaintainUpDirection = 0xC1; // bool - public const nint m_bTargetIsPosition = 0xC2; // bool - public const nint m_bUseHysteresis = 0xC3; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimGraphSettingsManager { - public const nint m_settingsGroups = 0x18; // CUtlVector> - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimGraphModelBinding { - public const nint m_modelName = 0x8; // CUtlString - public const nint m_pSharedData = 0x10; // CSmartPtr - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBoneConstraintPoseSpaceBone { - public const nint m_inputList = 0x60; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MotionBlendItem { - public const nint m_pChild = 0x0; // CSmartPtr - public const nint m_flKeyValue = 0x8; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBoneConstraintPoseSpaceMorph { - public const nint m_sBoneName = 0x20; // CUtlString - public const nint m_sAttachmentName = 0x28; // CUtlString - public const nint m_outputMorph = 0x30; // CUtlVector - public const nint m_inputList = 0x48; // CUtlVector - public const nint m_bClamp = 0x60; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CFloatAnimParameter { - public const nint m_fDefaultValue = 0x80; // float32 - public const nint m_fMinValue = 0x84; // float32 - public const nint m_fMaxValue = 0x88; // float32 - public const nint m_bInterpolate = 0x8C; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStateActionUpdater { - public const nint m_pAction = 0x0; // CSmartPtr - public const nint m_eBehavior = 0x8; // StateActionBehavior - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPlayerInputAnimMotorUpdater { - public const nint m_sampleTimes = 0x20; // CUtlVector - public const nint m_flSpringConstant = 0x3C; // float32 - public const nint m_flAnticipationDistance = 0x40; // float32 - public const nint m_hAnticipationPosParam = 0x44; // CAnimParamHandle - public const nint m_hAnticipationHeadingParam = 0x46; // CAnimParamHandle - public const nint m_bUseAcceleration = 0x48; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRenderSkeleton { - public const nint m_bones = 0x0; // CUtlVector - public const nint m_boneParents = 0x30; // CUtlVector - public const nint m_nBoneWeightCount = 0x48; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqIKLock { - public const nint m_flPosWeight = 0x0; // float32 - public const nint m_flAngleWeight = 0x4; // float32 - public const nint m_nLocalBone = 0x8; // int16 - public const nint m_bBonesOrientedAlongPositiveX = 0xA; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimParamHandleMap { - public const nint m_list = 0x0; // CUtlHashtable - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatClampNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_clampRange = 0x14; // Range_t - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeCellIndex_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimDesc { - public const nint m_name = 0x0; // CBufferString - public const nint m_flags = 0x10; // CAnimDesc_Flag - public const nint fps = 0x18; // float32 - public const nint m_Data = 0x20; // CAnimEncodedFrames - public const nint m_movementArray = 0xF8; // CUtlVector - public const nint m_xInitialOffset = 0x110; // CTransform - public const nint m_eventArray = 0x130; // CUtlVector - public const nint m_activityArray = 0x148; // CUtlVector - public const nint m_hierarchyArray = 0x160; // CUtlVector - public const nint framestalltime = 0x178; // float32 - public const nint m_vecRootMin = 0x17C; // Vector - public const nint m_vecRootMax = 0x188; // Vector - public const nint m_vecBoneWorldMin = 0x198; // CUtlVector - public const nint m_vecBoneWorldMax = 0x1B0; // CUtlVector - public const nint m_sequenceParams = 0x1C8; // CAnimSequenceParams - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmRootMotionOverrideNode__CDefinition { - public const nint m_desiredMovingVelocityNodeIdx = 0x18; // int16 - public const nint m_desiredFacingDirectionNodeIdx = 0x1A; // int16 - public const nint m_linearVelocityLimitNodeIdx = 0x1C; // int16 - public const nint m_angularVelocityLimitNodeIdx = 0x1E; // int16 - public const nint m_maxLinearVelocity = 0x20; // float32 - public const nint m_maxAngularVelocityRadians = 0x24; // float32 - public const nint m_overrideFlags = 0x28; // CNmBitFlags - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmTargetWarpNode__CDefinition { - public const nint m_nClipReferenceNodeIdx = 0x10; // int16 - public const nint m_nTargetValueNodeIdx = 0x12; // int16 - public const nint m_samplingMode = 0x14; // CNmRootMotionData::SamplingMode_t - public const nint m_bAllowTargetUpdate = 0x15; // bool - public const nint m_flSamplingPositionErrorThresholdSq = 0x18; // float32 - public const nint m_flMaxTangentLength = 0x1C; // float32 - public const nint m_flLerpFallbackDistanceThreshold = 0x20; // float32 - public const nint m_flTargetUpdateDistanceThreshold = 0x24; // float32 - public const nint m_flTargetUpdateAngleThresholdRadians = 0x28; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPhysSurfacePropertiesPhysics { - public const nint m_friction = 0x0; // float32 - public const nint m_elasticity = 0x4; // float32 - public const nint m_density = 0x8; // float32 - public const nint m_thickness = 0xC; // float32 - public const nint m_softContactFrequency = 0x10; // float32 - public const nint m_softContactDampingRatio = 0x14; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimationGraphVisualizerPie { - public const nint m_vWsCenter = 0x40; // VectorAligned - public const nint m_vWsStart = 0x50; // VectorAligned - public const nint m_vWsEnd = 0x60; // VectorAligned - public const nint m_Color = 0x70; // Color - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class NmFloatCurveCompressionSettings_t { - public const nint m_range = 0x0; // NmCompressionSettings_t::QuantizationRange_t - public const nint m_bIsStatic = 0x8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBoneConstraintDotToMorph { - public const nint m_sBoneName = 0x20; // CUtlString - public const nint m_sTargetBoneName = 0x28; // CUtlString - public const nint m_sMorphChannelName = 0x30; // CUtlString - public const nint m_flRemap = 0x38; // float32[4] - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPointConstraint { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CCurrentRotationVelocityMetricEvaluator { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class TraceSettings_t { - public const nint m_flTraceHeight = 0x0; // float32 - public const nint m_flTraceRadius = 0x4; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ParamSpanSample_t { - public const nint m_value = 0x0; // CAnimVariant - public const nint m_flCycle = 0x14; // float32 - } - // Parent: None - // Field count: 0 - public static class CNmFollowBoneTask { - } - // Parent: None - // Field count: 46 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VPhysXConstraintParams_t { - public const nint m_nType = 0x0; // int8 - public const nint m_nTranslateMotion = 0x1; // int8 - public const nint m_nRotateMotion = 0x2; // int8 - public const nint m_nFlags = 0x3; // int8 - public const nint m_anchor = 0x4; // Vector[2] - public const nint m_axes = 0x1C; // QuaternionStorage[2] - public const nint m_maxForce = 0x3C; // float32 - public const nint m_maxTorque = 0x40; // float32 - public const nint m_linearLimitValue = 0x44; // float32 - public const nint m_linearLimitRestitution = 0x48; // float32 - public const nint m_linearLimitSpring = 0x4C; // float32 - public const nint m_linearLimitDamping = 0x50; // float32 - public const nint m_twistLowLimitValue = 0x54; // float32 - public const nint m_twistLowLimitRestitution = 0x58; // float32 - public const nint m_twistLowLimitSpring = 0x5C; // float32 - public const nint m_twistLowLimitDamping = 0x60; // float32 - public const nint m_twistHighLimitValue = 0x64; // float32 - public const nint m_twistHighLimitRestitution = 0x68; // float32 - public const nint m_twistHighLimitSpring = 0x6C; // float32 - public const nint m_twistHighLimitDamping = 0x70; // float32 - public const nint m_swing1LimitValue = 0x74; // float32 - public const nint m_swing1LimitRestitution = 0x78; // float32 - public const nint m_swing1LimitSpring = 0x7C; // float32 - public const nint m_swing1LimitDamping = 0x80; // float32 - public const nint m_swing2LimitValue = 0x84; // float32 - public const nint m_swing2LimitRestitution = 0x88; // float32 - public const nint m_swing2LimitSpring = 0x8C; // float32 - public const nint m_swing2LimitDamping = 0x90; // float32 - public const nint m_goalPosition = 0x94; // Vector - public const nint m_goalOrientation = 0xA0; // QuaternionStorage - public const nint m_goalAngularVelocity = 0xB0; // Vector - public const nint m_driveSpringX = 0xBC; // float32 - public const nint m_driveSpringY = 0xC0; // float32 - public const nint m_driveSpringZ = 0xC4; // float32 - public const nint m_driveDampingX = 0xC8; // float32 - public const nint m_driveDampingY = 0xCC; // float32 - public const nint m_driveDampingZ = 0xD0; // float32 - public const nint m_driveSpringTwist = 0xD4; // float32 - public const nint m_driveSpringSwing = 0xD8; // float32 - public const nint m_driveSpringSlerp = 0xDC; // float32 - public const nint m_driveDampingTwist = 0xE0; // float32 - public const nint m_driveDampingSwing = 0xE4; // float32 - public const nint m_driveDampingSlerp = 0xE8; // float32 - public const nint m_solverIterationCount = 0xEC; // int32 - public const nint m_projectionLinearTolerance = 0xF0; // float32 - public const nint m_projectionAngularTolerance = 0xF4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatComparisonNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_nComparandValueNodeIdx = 0x12; // int16 - public const nint m_comparison = 0x14; // CNmFloatComparisonNode::Comparison_t - public const nint m_flEpsilon = 0x18; // float32 - public const nint m_flComparisonValue = 0x1C; // float32 - } - // Parent: None - // Field count: 13 - public static class CNmChainSolverTask { - public const nint m_nEffectorBoneIdx = 0x58; // int32 - public const nint m_nEffectorTargetBoneIdx = 0x5C; // int32 - public const nint m_targetTransform = 0x60; // CTransform - public const nint m_nNumBonesInChain = 0x80; // int32 - public const nint m_effectorTarget = 0x90; // CNmTarget - public const nint m_blendMode = 0xC0; // NmIKBlendMode_t - public const nint m_flBlendWeight = 0xC4; // float32 - public const nint m_bIsTargetInWorldSpace = 0xC8; // bool - public const nint m_bIsRunningFromDeserializedData = 0xC9; // bool - public const nint m_debugEffectorBoneID = 0xD0; // CGlobalSymbol - public const nint m_chainStartTransformMS = 0xE0; // CTransform - public const nint m_debugRequestedTargetTransformMS = 0x100; // CTransform - public const nint m_debugTotalChainLength = 0x120; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CStateUpdateData { - public const nint m_name = 0x0; // CUtlString - public const nint m_hScript = 0x8; // AnimScriptHandle - public const nint m_transitionIndices = 0x10; // CUtlVector - public const nint m_actions = 0x28; // CUtlVector - public const nint m_stateID = 0x40; // AnimStateID - public const nint m_bIsStartState = 0x0; // bitfield:1 - public const nint m_bIsEndState = 0x0; // bitfield:1 - public const nint m_bIsPassthrough = 0x0; // bitfield:1 - public const nint m_bIsPassthroughRootMotion = 0x0; // bitfield:1 - public const nint m_bPreEvaluatePassthroughTransitionPath = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 0 - public static class CNmTargetValueNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class COrientConstraint { - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMoverUpdateNode { - public const nint m_damping = 0x78; // CAnimInputDamping - public const nint m_facingTarget = 0x90; // AnimValueSource - public const nint m_hMoveVecParam = 0x94; // CAnimParamHandle - public const nint m_hMoveHeadingParam = 0x96; // CAnimParamHandle - public const nint m_hTurnToFaceParam = 0x98; // CAnimParamHandle - public const nint m_flTurnToFaceOffset = 0x9C; // float32 - public const nint m_flTurnToFaceLimit = 0xA0; // float32 - public const nint m_bAdditive = 0xA4; // bool - public const nint m_bApplyMovement = 0xA5; // bool - public const nint m_bOrientMovement = 0xA6; // bool - public const nint m_bApplyRotation = 0xA7; // bool - public const nint m_bLimitOnly = 0xA8; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmLayerBlendNode__CDefinition { - public const nint m_nBaseNodeIdx = 0x10; // int16 - public const nint m_bOnlySampleBaseRootMotion = 0x12; // bool - public const nint m_layerDefinition = 0x18; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimMotorUpdaterBase { - public const nint m_name = 0x10; // CUtlString - public const nint m_bDefault = 0x18; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class JiggleBoneSettingsList_t { - public const nint m_boneSettings = 0x0; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSubtractUpdateNode { - public const nint m_footMotionTiming = 0x94; // BinaryNodeChildOption - public const nint m_bApplyToFootMotion = 0x98; // bool - public const nint m_bApplyChannelsSeparately = 0x99; // bool - public const nint m_bUseModelSpace = 0x9A; // bool - } - // Parent: None - // Field count: 1 - public static class PulseGraphInstanceID_t { - public const nint m_Value = 0x0; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFloatRemapNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_inputRange = 0x14; // CNmFloatRemapNode::RemapRange_t - public const nint m_outputRange = 0x1C; // CNmFloatRemapNode::RemapRange_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPoseHandle { - public const nint m_nIndex = 0x0; // uint16 - public const nint m_eType = 0x2; // PoseType_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFootstepEventIDNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_eventConditionRules = 0x14; // CNmBitFlags - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSolveIKChainUpdateNode { - public const nint m_targetHandles = 0x70; // CUtlVector - public const nint m_opFixedData = 0x88; // SolveIKChainPoseOpFixedSettings_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmOrNode__CDefinition { - public const nint m_conditionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqCmdSeqDesc { - public const nint m_sName = 0x0; // CBufferString - public const nint m_flags = 0x10; // CSeqSeqDescFlag - public const nint m_transition = 0x1C; // CSeqTransition - public const nint m_nFrameRangeSequence = 0x24; // int16 - public const nint m_nFrameCount = 0x26; // int16 - public const nint m_flFPS = 0x28; // float32 - public const nint m_nSubCycles = 0x2C; // int16 - public const nint m_numLocalResults = 0x2E; // int16 - public const nint m_cmdLayerArray = 0x30; // CUtlVector - public const nint m_eventArray = 0x48; // CUtlVector - public const nint m_activityArray = 0x60; // CUtlVector - public const nint m_poseSettingArray = 0x78; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBoneMaskUpdateNode { - public const nint m_nWeightListIndex = 0x94; // int32 - public const nint m_flRootMotionBlend = 0x98; // float32 - public const nint m_blendSpace = 0x9C; // BoneMaskBlendSpace - public const nint m_footMotionTiming = 0xA0; // BinaryNodeChildOption - public const nint m_bUseBlendScale = 0xA4; // bool - public const nint m_blendValueSource = 0xA8; // AnimValueSource - public const nint m_hBlendParameter = 0xAC; // CAnimParamHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CLeafUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulse_Constant { - public const nint m_Type = 0x0; // CPulseValueFullType - public const nint m_Value = 0x18; // KeyValues3 - } - // Parent: None - // Field count: 49 - // - // Metadata: - // MGetKV3ClassDefaults - // MCustomFGDMetadata - public static class CParticleFloatInput { - public const nint m_nType = 0x10; // ParticleFloatType_t - public const nint m_nMapType = 0x14; // ParticleFloatMapType_t - public const nint m_flLiteralValue = 0x18; // float32 - public const nint m_NamedValue = 0x20; // CParticleNamedValueRef - public const nint m_nControlPoint = 0x60; // int32 - public const nint m_nScalarAttribute = 0x64; // ParticleAttributeIndex_t - public const nint m_nVectorAttribute = 0x68; // ParticleAttributeIndex_t - public const nint m_nVectorComponent = 0x6C; // int32 - public const nint m_bReverseOrder = 0x70; // bool - public const nint m_flRandomMin = 0x74; // float32 - public const nint m_flRandomMax = 0x78; // float32 - public const nint m_bHasRandomSignFlip = 0x7C; // bool - public const nint m_nRandomSeed = 0x80; // int32 - public const nint m_nRandomMode = 0x84; // ParticleFloatRandomMode_t - public const nint m_strSnapshotSubset = 0x90; // CUtlString - public const nint m_flLOD0 = 0x98; // float32 - public const nint m_flLOD1 = 0x9C; // float32 - public const nint m_flLOD2 = 0xA0; // float32 - public const nint m_flLOD3 = 0xA4; // float32 - public const nint m_nNoiseInputVectorAttribute = 0xA8; // ParticleAttributeIndex_t - public const nint m_flNoiseOutputMin = 0xAC; // float32 - public const nint m_flNoiseOutputMax = 0xB0; // float32 - public const nint m_flNoiseScale = 0xB4; // float32 - public const nint m_vecNoiseOffsetRate = 0xB8; // Vector - public const nint m_flNoiseOffset = 0xC4; // float32 - public const nint m_nNoiseOctaves = 0xC8; // int32 - public const nint m_nNoiseTurbulence = 0xCC; // PFNoiseTurbulence_t - public const nint m_nNoiseType = 0xD0; // PFNoiseType_t - public const nint m_nNoiseModifier = 0xD4; // PFNoiseModifier_t - public const nint m_flNoiseTurbulenceScale = 0xD8; // float32 - public const nint m_flNoiseTurbulenceMix = 0xDC; // float32 - public const nint m_flNoiseImgPreviewScale = 0xE0; // float32 - public const nint m_bNoiseImgPreviewLive = 0xE4; // bool - public const nint m_flNoCameraFallback = 0xF0; // float32 - public const nint m_bUseBoundsCenter = 0xF4; // bool - public const nint m_nInputMode = 0xF8; // ParticleFloatInputMode_t - public const nint m_flMultFactor = 0xFC; // float32 - public const nint m_flInput0 = 0x100; // float32 - public const nint m_flInput1 = 0x104; // float32 - public const nint m_flOutput0 = 0x108; // float32 - public const nint m_flOutput1 = 0x10C; // float32 - public const nint m_flNotchedRangeMin = 0x110; // float32 - public const nint m_flNotchedRangeMax = 0x114; // float32 - public const nint m_flNotchedOutputOutside = 0x118; // float32 - public const nint m_flNotchedOutputInside = 0x11C; // float32 - public const nint m_nRoundType = 0x120; // ParticleFloatRoundType_t - public const nint m_nBiasType = 0x124; // ParticleFloatBiasType_t - public const nint m_flBiasParameter = 0x128; // float32 - public const nint m_Curve = 0x130; // CPiecewiseCurve - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SolveIKChainPoseOpFixedSettings_t { - public const nint m_ChainsToSolveData = 0x0; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmEntityAttributeFloatEvent { - public const nint m_FloatValue = 0x38; // CPiecewiseCurve - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIDSelectorNode__CDefinition { - public const nint m_conditionNodeIndices = 0x10; // CUtlVectorFixedGrowable - public const nint m_values = 0x38; // CUtlVectorFixedGrowable - public const nint m_defaultValue = 0x78; // CGlobalSymbol - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class TwoBoneIKSettings_t { - public const nint m_endEffectorType = 0x0; // IkEndEffectorType - public const nint m_endEffectorAttachment = 0x10; // CAnimAttachment - public const nint m_targetType = 0x90; // IkTargetType - public const nint m_targetAttachment = 0xA0; // CAnimAttachment - public const nint m_targetBoneIndex = 0x120; // int32 - public const nint m_hPositionParam = 0x124; // CAnimParamHandle - public const nint m_hRotationParam = 0x126; // CAnimParamHandle - public const nint m_bAlwaysUseFallbackHinge = 0x128; // bool - public const nint m_vLsFallbackHingeAxis = 0x130; // VectorAligned - public const nint m_nFixedBoneIndex = 0x140; // int32 - public const nint m_nMiddleBoneIndex = 0x144; // int32 - public const nint m_nEndBoneIndex = 0x148; // int32 - public const nint m_bMatchTargetOrientation = 0x14C; // bool - public const nint m_bConstrainTwist = 0x14D; // bool - public const nint m_flMaxTwist = 0x150; // float32 - } - // Parent: None - // Field count: 0 - public static class CNmCachedPoseWriteTask { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimUpdateSharedData { - public const nint m_nodes = 0x10; // CUtlVector> - public const nint m_nodeIndexMap = 0x28; // CUtlHashtable - public const nint m_components = 0x48; // CUtlVector> - public const nint m_pParamListUpdater = 0x60; // CSmartPtr - public const nint m_pTagManagerUpdater = 0x68; // CSmartPtr - public const nint m_scriptManager = 0x70; // CSmartPtr - public const nint m_settings = 0x78; // CAnimGraphSettingsManager - public const nint m_pStaticPoseCache = 0xA8; // CSmartPtr - public const nint m_pSkeleton = 0xB0; // CSmartPtr - public const nint m_rootNodePath = 0xB8; // CAnimNodePath - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimAttachment { - public const nint m_influenceRotations = 0x0; // Quaternion[3] - public const nint m_influenceOffsets = 0x30; // VectorAligned[3] - public const nint m_influenceIndices = 0x60; // int32[3] - public const nint m_influenceWeights = 0x6C; // float32[3] - public const nint m_numInfluences = 0x78; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootTrajectories { - public const nint m_trajectories = 0x0; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmIDComparisonNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - public const nint m_comparison = 0x12; // CNmIDComparisonNode::Comparison_t - public const nint m_comparisionIDs = 0x18; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CEditableMotionGraph { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmConstFloatNode__CDefinition { - public const nint m_flValue = 0x10; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CStringAnimTag { + public static class CPulseCell_BaseLerp { + public const nint m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 @@ -7048,351 +1715,189 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - public static class CBoolAnimParameter { - public const nint m_bDefaultValue = 0x80; // bool + public static class CPulseCell_Value_Curve { + public const nint m_Curve = 0x48; // CPiecewiseCurve } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CRagdollAnimTag { - public const nint m_profileName = 0x58; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionNode { - public const nint m_name = 0x18; // CUtlString - public const nint m_id = 0x20; // AnimNodeID - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmStateMachineNode__CDefinition { - public const nint m_stateDefinitions = 0x10; // CUtlLeanVectorFixedGrowable - public const nint m_nDefaultStateIndex = 0x130; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CBodyGroupAnimTag { - public const nint m_nPriority = 0x58; // int32 - public const nint m_bodyGroupSettings = 0x60; // CUtlVector - } - // Parent: None - // Field count: 0 - public static class CNmModelSpaceBlendTask { + public static class CPulseCell_Inflow_EventHandler { + public const nint m_EventName = 0x80; // PulseSymbol_t } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class CNmZeroPoseNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmOrientationWarpNode__CDefinition { - public const nint m_nClipReferenceNodeIdx = 0x10; // int16 - public const nint m_nTargetValueNodeIdx = 0x12; // int16 - public const nint m_bIsOffsetNode = 0x14; // bool - public const nint m_bIsOffsetRelativeToCharacter = 0x15; // bool - public const nint m_samplingMode = 0x16; // CNmRootMotionData::SamplingMode_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AnimParamID { - public const nint m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmBoneMaskNode__CDefinition { - public const nint m_boneMaskID = 0x10; // CGlobalSymbol + public static class CPulseCell_BaseFlow { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class AnimationDecodeDebugDump_t { - public const nint m_processingType = 0x0; // AnimationProcessingType_t - public const nint m_elems = 0x8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmVirtualParameterIDNode__CDefinition { - public const nint m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqScaleSet { - public const nint m_sName = 0x0; // CBufferString - public const nint m_bRootOffset = 0x10; // bool - public const nint m_vRootOffset = 0x14; // Vector - public const nint m_nLocalBoneArray = 0x20; // CUtlVector - public const nint m_flBoneScaleArray = 0x38; // CUtlVector - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeCallInfoIndex_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDirectionalBlendUpdateNode { - public const nint m_hSequences = 0x5C; // HSequence[8] - public const nint m_damping = 0x80; // CAnimInputDamping - public const nint m_blendValueSource = 0x98; // AnimValueSource - public const nint m_paramIndex = 0x9C; // CAnimParamHandle - public const nint m_playbackSpeed = 0xA0; // float32 - public const nint m_duration = 0xA4; // float32 - public const nint m_bLoop = 0xA8; // bool - public const nint m_bLockBlendOnReset = 0xA9; // bool + public static class CPulseCell_Outflow_CycleShuffled__InstanceState_t { + public const nint m_Shuffle = 0x0; // CUtlVectorFixedGrowable + public const nint m_nNextShuffle = 0x20; // int32 } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class CNmGraphDefinition__ReferencedGraphSlot_t { - public const nint m_nNodeIdx = 0x0; // int16 - public const nint m_dataSlotIdx = 0x2; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ParamSpan_t { - public const nint m_samples = 0x0; // CUtlVector - public const nint m_hParam = 0x18; // CAnimParamHandle - public const nint m_eParamType = 0x1A; // AnimParamType_t - public const nint m_flStartCycle = 0x1C; // float32 - public const nint m_flEndCycle = 0x20; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFootStepTriggerUpdateNode { - public const nint m_triggers = 0x70; // CUtlVector - public const nint m_flTolerance = 0x8C; // float32 - } - // Parent: None - // Field count: 5 - public static class IKTargetSettings_t { - public const nint m_TargetSource = 0x0; // IKTargetSource - public const nint m_Bone = 0x8; // IKBoneNameAndIndex_t - public const nint m_AnimgraphParameterNamePosition = 0x18; // AnimParamID - public const nint m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID - public const nint m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem + public static class CPulseCell_BaseLerp__CursorState_t { + public const nint m_StartTime = 0x0; // GameTime_t + public const nint m_EndTime = 0x4; // GameTime_t } // Parent: None // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_SetRenderColor { - public const nint m_Color = 0x48; // Color + public static class CPulseCell_WaitForCursorsWithTagBase__CursorState_t { + public const nint m_TagName = 0x0; // PulseSymbol_t } // Parent: None // Field count: 0 - public static class CNmAdditiveBlendTask { + // + // Metadata: + // MPropertyDescription + public static class CPulseArraylib { } // Parent: None - // Field count: 5 + // Field count: 0 + public static class SignatureOutflow_Continue { + } + // Parent: None + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class CNmAnimationPoseNode__CDefinition { - public const nint m_nPoseTimeValueNodeIdx = 0x10; // int16 - public const nint m_nDataSlotIdx = 0x12; // int16 - public const nint m_inputTimeRemapRange = 0x14; // Range_t - public const nint m_flUserSpecifiedTime = 0x1C; // float32 - public const nint m_bUseFramesAsInput = 0x20; // bool + public static class CPulseCell_Timeline { + public const nint m_TimelineEvents = 0x48; // CUtlVector + public const nint m_bWaitForChildOutflows = 0x60; // bool + public const nint m_OnFinished = 0x68; // CPulse_ResumePoint + public const nint m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - public static class CMotionSearchDB { - public const nint m_rootNode = 0x0; // CMotionSearchNode - public const nint m_residualQuantizer = 0x80; // CProductQuantizer - public const nint m_codeIndices = 0xA0; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionNodeBlend1D { - public const nint m_blendItems = 0x28; // CUtlVector - public const nint m_nParamIndex = 0x40; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmCurrentSyncEventNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_infoType = 0x12; // CNmCurrentSyncEventNode::InfoType_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmControlParameterTargetNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SkeletonBoneBounds_t { - public const nint m_vecCenter = 0x0; // Vector - public const nint m_vecSize = 0xC; // Vector + public static class CPulseCell_Inflow_EntOutputHandler { + public const nint m_SourceEntity = 0x80; // PulseSymbol_t + public const nint m_SourceOutput = 0x90; // PulseSymbol_t + public const nint m_ExpectedParamType = 0xA0; // CPulseValueFullType } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CTwoBoneIKUpdateNode { - public const nint m_opFixedData = 0x70; // TwoBoneIKSettings_t - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VPhysXBodyPart_t { - public const nint m_nFlags = 0x0; // uint32 - public const nint m_flMass = 0x4; // float32 - public const nint m_rnShape = 0x8; // VPhysics2ShapeDef_t - public const nint m_nCollisionAttributeIndex = 0x80; // uint16 - public const nint m_nReserved = 0x82; // uint16 - public const nint m_flInertiaScale = 0x84; // float32 - public const nint m_flLinearDamping = 0x88; // float32 - public const nint m_flAngularDamping = 0x8C; // float32 - public const nint m_flLinearDrag = 0x90; // float32 - public const nint m_flAngularDrag = 0x94; // float32 - public const nint m_bOverrideMassCenter = 0x98; // bool - public const nint m_vMassCenterOverride = 0x9C; // Vector - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeChunkIndex_t { - public const nint m_Value = 0x0; // int32 + public static class CPulseCell_Outflow_CycleOrdered__InstanceState_t { + public const nint m_nNextIndex = 0x0; // int32 } // Parent: None // Field count: 0 + public static class CParticleCollectionBindingInstance { + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_LimitCount__InstanceState_t { + public const nint m_nCurrentCount = 0x0; // int32 + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_Step_DebugLog { + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_BaseYieldingInflow { + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + public static class PulseNodeDynamicOutflows_t { + public const nint m_Outflows = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 + public static class CPulseCell_IsRequirementValid__Criteria_t { + public const nint m_bIsValid = 0x0; // bool + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_Inflow_ObservableVariableListener { + public const nint m_nBlackboardReference = 0x80; // PulseRuntimeBlackboardReferenceIndex_t + public const nint m_bSelfReference = 0x82; // bool + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_Outflow_CycleOrdered { + public const nint m_Outputs = 0x48; // CUtlVector + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + public static class PulseSelectorOutflowList_t { + public const nint m_Outflows = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - public static class CTaskHandshakeAnimTag { - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFollowPathUpdateNode { - public const nint m_flBlendOutTime = 0x74; // float32 - public const nint m_bBlockNonPathMovement = 0x78; // bool - public const nint m_bStopFeetAtGoal = 0x79; // bool - public const nint m_bScaleSpeed = 0x7A; // bool - public const nint m_flScale = 0x7C; // float32 - public const nint m_flMinAngle = 0x80; // float32 - public const nint m_flMaxAngle = 0x84; // float32 - public const nint m_flSpeedScaleBlending = 0x88; // float32 - public const nint m_turnDamping = 0x90; // CAnimInputDamping - public const nint m_facingTarget = 0xA8; // AnimValueSource - public const nint m_hParam = 0xAC; // CAnimParamHandle - public const nint m_flTurnToFaceOffset = 0xB0; // float32 - public const nint m_bTurnToFace = 0xB4; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AimMatrixOpFixedSettings_t { - public const nint m_attachment = 0x0; // CAnimAttachment - public const nint m_damping = 0x80; // CAnimInputDamping - public const nint m_poseCacheHandles = 0x98; // CPoseHandle[10] - public const nint m_eBlendMode = 0xC0; // AimMatrixBlendMode - public const nint m_flMaxYawAngle = 0xC4; // float32 - public const nint m_flMaxPitchAngle = 0xC8; // float32 - public const nint m_nSequenceMaxFrame = 0xCC; // int32 - public const nint m_nBoneMaskIndex = 0xD0; // int32 - public const nint m_bTargetIsPosition = 0xD4; // bool - public const nint m_bUseBiasAndClamp = 0xD5; // bool - public const nint m_flBiasAndClampYawOffset = 0xD8; // float32 - public const nint m_flBiasAndClampPitchOffset = 0xDC; // float32 - public const nint m_biasAndClampBlendCurve = 0xE0; // CBlendCurve + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + public static class CPulseCell_Inflow_Wait { + public const nint m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CAnimScriptComponentUpdater { - public const nint m_hScript = 0x30; // AnimScriptHandle + public static class CPulseCell_Outflow_CycleShuffled { + public const nint m_Outputs = 0x48; // CUtlVector } // Parent: None - // Field count: 2 + // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - public static class CRagdollUpdateNode { - public const nint m_nWeightListIndex = 0x70; // int32 - public const nint m_poseControlMethod = 0x74; // RagdollPoseControl + public static class CPulseCell_Inflow_Method { + public const nint m_MethodName = 0x80; // PulseSymbol_t + public const nint m_Description = 0x90; // CUtlString + public const nint m_bIsPublic = 0x98; // bool + public const nint m_ReturnType = 0xA0; // CPulseValueFullType + public const nint m_Args = 0xB8; // CUtlLeanVector } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class CBoneConstraintBase { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPathAnimMotorUpdater { + public static class CPulseCell_BaseValue { } // Parent: None // Field count: 4 @@ -7400,366 +1905,156 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - public static class CMaterialAttributeAnimTag { - public const nint m_AttributeName = 0x58; // CUtlString - public const nint m_AttributeType = 0x60; // MatterialAttributeTagType_t - public const nint m_flValue = 0x64; // float32 - public const nint m_Color = 0x68; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmFootEventConditionNode__CDefinition { - public const nint m_nSourceStateNodeIdx = 0x10; // int16 - public const nint m_phaseCondition = 0x12; // NmFootPhaseCondition_t - public const nint m_eventConditionRules = 0x14; // CNmBitFlags + // MPropertyDescription + // MPulseEditorCanvasItemSpecKV3 + public static class CPulseCell_BooleanSwitchState { + public const nint m_Condition = 0x48; // PulseObservableBoolExpression_t + public const nint m_SubGraph = 0xC0; // CPulse_OutflowConnection + public const nint m_WhenTrue = 0x108; // CPulse_OutflowConnection + public const nint m_WhenFalse = 0x150; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CNmFootEvent { - public const nint m_phase = 0x20; // NmFootPhase_t + public static class CPulseCell_Inflow_Yield { + public const nint m_UnyieldResume = 0x48; // CPulse_ResumePoint } // Parent: None - // Field count: 8 + // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - public static class CPhysSurfacePropertiesAudio { - public const nint m_reflectivity = 0x0; // float32 - public const nint m_hardnessFactor = 0x4; // float32 - public const nint m_roughnessFactor = 0x8; // float32 - public const nint m_roughThreshold = 0xC; // float32 - public const nint m_hardThreshold = 0x10; // float32 - public const nint m_hardVelocityThreshold = 0x14; // float32 - public const nint m_flStaticImpactVolume = 0x18; // float32 - public const nint m_flOcclusionFactor = 0x1C; // float32 + // MPropertyDescription + public static class CPulseMathlib { } // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSeqAutoLayer { - public const nint m_nLocalReference = 0x0; // int16 - public const nint m_nLocalPose = 0x2; // int16 - public const nint m_flags = 0x4; // CSeqAutoLayerFlag - public const nint m_start = 0xC; // float32 - public const nint m_peak = 0x10; // float32 - public const nint m_tail = 0x14; // float32 - public const nint m_end = 0x18; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ModelEmbeddedMesh_t { - public const nint m_Name = 0x0; // CUtlString - public const nint m_nMeshIndex = 0x10; // int32 - public const nint m_nDataBlock = 0x14; // int32 - public const nint m_nMorphBlock = 0x18; // int32 - public const nint m_vertexBuffers = 0x20; // CUtlVector - public const nint m_indexBuffers = 0x38; // CUtlVector - public const nint m_toolsBuffers = 0x50; // CUtlVector - public const nint m_nVBIBBlock = 0x68; // int32 - public const nint m_nToolsVBBlock = 0x6C; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PhysSoftbodyDesc_t { - public const nint m_ParticleBoneHash = 0x0; // CUtlVector - public const nint m_Particles = 0x18; // CUtlVector - public const nint m_Springs = 0x30; // CUtlVector - public const nint m_Capsules = 0x48; // CUtlVector - public const nint m_InitPose = 0x60; // CUtlVector - public const nint m_ParticleBoneName = 0x78; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPulseRuntimeMethodArg { - public const nint m_Name = 0x0; // CKV3MemberNameWithStorage - public const nint m_Description = 0x38; // CUtlString - public const nint m_Type = 0x40; // CPulseValueFullType - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimSequenceParams { - public const nint m_flFadeInTime = 0x0; // float32 - public const nint m_flFadeOutTime = 0x4; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CTargetWarpUpdateNode { - public const nint m_eAngleMode = 0x74; // TargetWarpAngleMode_t - public const nint m_hTargetPositionParameter = 0x78; // CAnimParamHandle - public const nint m_hTargetUpVectorParameter = 0x7A; // CAnimParamHandle - public const nint m_hTargetFacePositionParameter = 0x7C; // CAnimParamHandle - public const nint m_hMoveHeadingParameter = 0x7E; // CAnimParamHandle - public const nint m_hDesiredMoveHeadingParameter = 0x80; // CAnimParamHandle - public const nint m_eCorrectionMethod = 0x84; // TargetWarpCorrectionMethod - public const nint m_eTargetWarpTimingMethod = 0x88; // TargetWarpTimingMethod - public const nint m_bTargetFacePositionIsWorldSpace = 0x8C; // bool - public const nint m_bTargetPositionIsWorldSpace = 0x8D; // bool - public const nint m_bOnlyWarpWhenTagIsFound = 0x8E; // bool - public const nint m_bWarpOrientationDuringTranslation = 0x8F; // bool - public const nint m_bWarpAroundCenter = 0x90; // bool - public const nint m_flMaxAngle = 0x94; // float32 + // Field count: 1 + public static class CPulseCell_Unknown { + public const nint m_UnknownKeys = 0x48; // KeyValues3 } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CNmVirtualParameterBoolNode__CDefinition { - public const nint m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFollowTargetUpdateNode { - public const nint m_opFixedData = 0x70; // FollowTargetOpFixedSettings_t - public const nint m_hParameterPosition = 0x88; // CAnimParamHandle - public const nint m_hParameterOrientation = 0x8A; // CAnimParamHandle - } - // Parent: None - // Field count: 1 - public static class PulseRuntimeStateOffset_t { - public const nint m_Value = 0x0; // uint16 + public static class CPulseCell_Outflow_CycleRandom { + public const nint m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CCPPScriptComponentUpdater { - public const nint m_scriptsToRun = 0x30; // CUtlVector + public static class CPulseCell_Step_PublicOutput { + public const nint m_OutputIndex = 0x48; // PulseRuntimeOutputIndex_t } // Parent: None - // Field count: 5 + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class CAnimData { - public const nint m_name = 0x10; // CBufferString - public const nint m_animArray = 0x20; // CUtlVector - public const nint m_decoderArray = 0x38; // CUtlVector - public const nint m_nMaxUniqueFrameIndex = 0x50; // int32 - public const nint m_segmentArray = 0x58; // CUtlVector - } - // Parent: None - // Field count: 3 - public static class IKSolverSettings_t { - public const nint m_SolverType = 0x0; // IKSolverType - public const nint m_nNumIterations = 0x4; // int32 - public const nint m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBinaryUpdateNode { - public const nint m_pChild1 = 0x60; // CAnimUpdateNodeRef - public const nint m_pChild2 = 0x70; // CAnimUpdateNodeRef - public const nint m_timingBehavior = 0x80; // BinaryNodeTiming - public const nint m_flTimingBlend = 0x84; // float32 - public const nint m_bResetChild1 = 0x88; // bool - public const nint m_bResetChild2 = 0x89; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmParameterizedBlendNode__BlendRange_t { - public const nint m_nInputIdx0 = 0x0; // int16 - public const nint m_nInputIdx1 = 0x2; // int16 - public const nint m_parameterValueRange = 0x4; // Range_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimKeyData { - public const nint m_name = 0x0; // CBufferString - public const nint m_boneArray = 0x10; // CUtlVector - public const nint m_userArray = 0x28; // CUtlVector - public const nint m_morphArray = 0x40; // CUtlVector - public const nint m_nChannelElements = 0x58; // int32 - public const nint m_dataChannelArray = 0x60; // CUtlVector - } - // Parent: None - // Field count: 1 - public static class AttachmentHandle_t { - public const nint m_Value = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAnimMorphDifference { - public const nint m_name = 0x0; // CBufferString - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FootFixedData_t { - public const nint m_vToeOffset = 0x0; // VectorAligned - public const nint m_vHeelOffset = 0x10; // VectorAligned - public const nint m_nTargetBoneIndex = 0x20; // int32 - public const nint m_nAnkleBoneIndex = 0x24; // int32 - public const nint m_nIKAnchorBoneIndex = 0x28; // int32 - public const nint m_ikChainIndex = 0x2C; // int32 - public const nint m_flMaxIKLength = 0x30; // float32 - public const nint m_nFootIndex = 0x34; // int32 - public const nint m_nTagIndex = 0x38; // int32 - public const nint m_flMaxRotationLeft = 0x3C; // float32 - public const nint m_flMaxRotationRight = 0x40; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CMotionGraphGroup { - public const nint m_searchDB = 0x0; // CMotionSearchDB - public const nint m_motionGraphs = 0xB8; // CUtlVector> - public const nint m_motionGraphConfigs = 0xD0; // CUtlVector - public const nint m_sampleToConfig = 0xE8; // CUtlVector - public const nint m_hIsActiveScript = 0x100; // AnimScriptHandle - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmVectorNegateNode__CDefinition { - public const nint m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CNmSyncTrack__Event_t { - public const nint m_ID = 0x0; // CGlobalSymbol - public const nint m_startTime = 0x8; // NmPercent_t - public const nint m_duration = 0xC; // NmPercent_t + public static class CPulse_BlackboardReference { + public const nint m_hBlackboardResource = 0x0; // CStrongHandle + public const nint m_BlackboardResource = 0x8; // PulseSymbol_t + public const nint m_nNodeID = 0x18; // PulseDocNodeID_t + public const nint m_NodeName = 0x20; // CGlobalSymbol } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - // MPropertyCustomEditor - public static class CParticleCollectionRendererVecInput { + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_Value_RandomInt { } // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults - public static class CNmTarget { - public const nint m_transform = 0x0; // CTransform - public const nint m_boneID = 0x20; // CGlobalSymbol - public const nint m_bIsBoneTarget = 0x28; // bool - public const nint m_bIsUsingBoneSpaceOffsets = 0x29; // bool - public const nint m_bHasOffsets = 0x2A; // bool - public const nint m_bIsSet = 0x2B; // bool + public static class CPulse_CallInfo { + public const nint m_PortName = 0x0; // PulseSymbol_t + public const nint m_nEditorNodeID = 0x10; // PulseDocNodeID_t + public const nint m_RegisterMap = 0x18; // PulseRegisterMap_t + public const nint m_CallMethodID = 0x48; // PulseDocNodeID_t + public const nint m_nSrcChunk = 0x4C; // PulseRuntimeChunkIndex_t + public const nint m_nSrcInstruction = 0x50; // int32 } // Parent: None - // Field count: 0 + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class CNmControlParameterIDNode__CDefinition { + public static class CPulseCell_InlineNodeSkipSelector { + public const nint m_nFlowNodeID = 0x48; // PulseDocNodeID_t + public const nint m_bAnd = 0x4C; // bool + public const nint m_PassOutflow = 0x50; // PulseSelectorOutflowList_t + public const nint m_FailOutflow = 0x68; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CNmBodyGroupEvent { - public const nint m_groupName = 0x20; // CUtlString + // MPropertyFriendlyName + // MPropertyDescription + public static class CPulseCell_LimitCount { + public const nint m_nLimitCount = 0x48; // int32 } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - public static class CWayPointHelperUpdateNode { - public const nint m_flStartCycle = 0x74; // float32 - public const nint m_flEndCycle = 0x78; // float32 - public const nint m_bOnlyGoals = 0x7C; // bool - public const nint m_bPreventOvershoot = 0x7D; // bool - public const nint m_bPreventUndershoot = 0x7E; // bool + public static class CPulseCell_Step_CallExternalMethod { + public const nint m_MethodName = 0x48; // PulseSymbol_t + public const nint m_GameBlackboard = 0x58; // PulseSymbol_t + public const nint m_ExpectedArgs = 0x68; // CUtlLeanVector + public const nint m_nAsyncCallMode = 0x78; // PulseMethodCallMode_t + public const nint m_OnFinished = 0x80; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - // MVDataOverlayType - public static class CMoodVData { - public const nint m_sModelName = 0x0; // CResourceNameTyped> - public const nint m_nMoodType = 0xE0; // MoodType_t - public const nint m_animationLayers = 0xE8; // CUtlVector + public static class PulseObservableBoolExpression_t { + public const nint m_EvaluateConnection = 0x0; // CPulse_OutflowConnection + public const nint m_DependentObservableVars = 0x48; // CUtlVector + public const nint m_DependentObservableBlackboardReferences = 0x60; // CUtlVector } // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CModelConfigElement_AttachedModel { - public const nint m_InstanceName = 0x48; // CUtlString - public const nint m_EntityClass = 0x50; // CUtlString - public const nint m_hModel = 0x58; // CStrongHandle - public const nint m_vOffset = 0x60; // Vector - public const nint m_aAngOffset = 0x6C; // QAngle - public const nint m_AttachmentName = 0x78; // CUtlString - public const nint m_LocalAttachmentOffsetName = 0x80; // CUtlString - public const nint m_AttachmentType = 0x88; // ModelConfigAttachmentType_t - public const nint m_bBoneMergeFlex = 0x8C; // bool - public const nint m_bUserSpecifiedColor = 0x8D; // bool - public const nint m_bUserSpecifiedMaterialGroup = 0x8E; // bool - public const nint m_bAcceptParentMaterialDrivenDecals = 0x8F; // bool - public const nint m_BodygroupOnOtherModels = 0x90; // CUtlString - public const nint m_MaterialGroupOnOtherModels = 0x98; // CUtlString + // Field count: 1 + public static class CPulseCell_LimitCount__Criteria_t { + public const nint m_bLimitCountPasses = 0x0; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CAnimTagManagerUpdater { - public const nint m_tags = 0x38; // CUtlVector> + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_CursorQueue { + public const nint m_nCursorsAllowedToRunParallel = 0x98; // int32 } // Parent: None // Field count: 0 - public static class CParticleProperty { + // + // Metadata: + // MGetKV3ClassDefaults + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_Value_RandomFloat { + } + // Parent: None + // Field count: 0 + public static class CPulseExecCursor { } } } diff --git a/output/animationsystem_dll.hpp b/output/animationsystem_dll.hpp index 7c61e58d..658faf4f 100644 --- a/output/animationsystem_dll.hpp +++ b/output/animationsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,8 +8,8 @@ namespace cs2_dumper { namespace schemas { // Module: animationsystem.dll - // Class count: 583 - // Enum count: 131 + // Class count: 68 + // Enum count: 136 namespace animationsystem_dll { // Alignment: 4 // Member count: 17 @@ -264,6 +264,17 @@ namespace cs2_dumper { ConditionallyAllowed = 0x2, Blocked = 0x3 }; + // Alignment: 1 + // Member count: 7 + enum class ModelMeshBufferUsage_t : uint8_t { + MESH_BUFFER_USAGE_NONE = 0x0, + MESH_BUFFER_USAGE_VB = 0x1, + MESH_BUFFER_USAGE_IB = 0x2, + MESH_BUFFER_USAGE_ADJACENCY = 0x4, + MESH_BUFFER_USAGE_MESHLET_TRIS = 0x8, + MESH_BUFFER_USAGE_RT_PROXY = 0x10, + MESH_BUFFER_USAGE_VERTEX_ALBEDO = 0x20 + }; // Alignment: 4 // Member count: 2 enum class TargetWarpTimingMethod : uint32_t { @@ -630,6 +641,13 @@ namespace cs2_dumper { Failed = 0x2, OngoingNotify = 0x3 }; + // Alignment: 1 + // Member count: 3 + enum class HandshakeTagState_t : uint8_t { + eInactive = 0x0, + eActive = 0x1, + eMomentarilyInactive = 0x2 + }; // Alignment: 4 // Member count: 3 enum class ChoiceChangeMethod : uint32_t { @@ -706,14 +724,15 @@ namespace cs2_dumper { IgnoreTarget = 0x3 }; // Alignment: 1 - // Member count: 6 + // Member count: 7 enum class NmFootPhaseCondition_t : uint8_t { LeftFootDown = 0x0, LeftFootPassing = 0x1, LeftPhase = 0x4, RightFootDown = 0x2, RightFootPassing = 0x3, - RightPhase = 0x5 + RightPhase = 0x5, + None = 0x6 }; // Alignment: 4 // Member count: 22 @@ -888,12 +907,13 @@ namespace cs2_dumper { PVEC_TYPE_COUNT = 0x12 }; // Alignment: 1 - // Member count: 4 + // Member count: 5 enum class NmFootPhase_t : uint8_t { LeftFootDown = 0x0, RightFootPassing = 0x1, RightFootDown = 0x2, - LeftFootPassing = 0x3 + LeftFootPassing = 0x3, + None = 0x4 }; // Alignment: 4 // Member count: 8 @@ -929,6 +949,14 @@ namespace cs2_dumper { EntityEyePos = 0x3, EntityAttachment = 0x4 }; + // Alignment: 1 + // Member count: 4 + enum class FootstepJumpPhase_t : uint8_t { + Unknown = 0x0, + NotJumping = 0x1, + Jumping = 0x2, + Landing = 0x4 + }; // Alignment: 4 // Member count: 2 enum class NmFrameSnapEventMode_t : uint32_t { @@ -1289,6 +1317,13 @@ namespace cs2_dumper { FacingMode_LookTarget = 0x3, FacingMode_ManualPosition = 0x4 }; + // Alignment: 1 + // Member count: 3 + enum class VertexAlbedoFormat_t : uint8_t { + VERTEX_ALBEDO_NONE = 0x0, + VERTEX_ALBEDO_8888 = 0x1, + VERTEX_ALBEDO_565 = 0x2 + }; // Alignment: 4 // Member count: 4 enum class AimMatrixBlendMode : uint32_t { @@ -1309,12 +1344,13 @@ namespace cs2_dumper { ANIMATION_SNAPSHOT_MAX = 0x6 }; // Alignment: 1 - // Member count: 4 + // Member count: 5 enum class NmTargetWarpRule_t : uint8_t { WarpXY = 0x0, WarpZ = 0x1, WarpXYZ = 0x2, - RotationOnly = 0x3 + RotationOnly = 0x3, + FixedSection = 0x4 }; // Alignment: 4 // Member count: 8 @@ -1378,6 +1414,18 @@ namespace cs2_dumper { BlendSpace_Model_TranslationOnly = 0x3 }; // Alignment: 4 + // Member count: 8 + enum class MovementCapability_t : uint32_t { + eStrafe = 0x0, + eIdleTurn = 0x1, + eStart = 0x2, + eStop = 0x3, + eInstantStop = 0x4, + eShuffle = 0x5, + ePlantedTurn = 0x6, + eCount = 0x7 + }; + // Alignment: 4 // Member count: 5 enum class ModelConfigAttachmentType_t : uint32_t { MODEL_CONFIG_ATTACHMENT_INVALID = 0xFFFFFFFFFFFFFFFF, @@ -1422,1541 +1470,28 @@ namespace cs2_dumper { eMoodType_Body = 0x1 }; // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimFrameBlockAnim { - constexpr std::ptrdiff_t m_nStartFrame = 0x0; // int32 - constexpr std::ptrdiff_t m_nEndFrame = 0x4; // int32 - constexpr std::ptrdiff_t m_segmentIndexArray = 0x8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CZeroPoseUpdateNode { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSlowDownOnSlopesUpdateNode { - constexpr std::ptrdiff_t m_flSlowDownStrength = 0x70; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace COrientationWarpUpdateNode { - constexpr std::ptrdiff_t m_eMode = 0x74; // OrientationWarpMode_t - constexpr std::ptrdiff_t m_hTargetParam = 0x78; // CAnimParamHandle - constexpr std::ptrdiff_t m_hTargetPositionParam = 0x7A; // CAnimParamHandle - constexpr std::ptrdiff_t m_hFallbackTargetPositionParam = 0x7C; // CAnimParamHandle - constexpr std::ptrdiff_t m_eTargetOffsetMode = 0x80; // OrientationWarpTargetOffsetMode_t - constexpr std::ptrdiff_t m_flTargetOffset = 0x84; // float32 - constexpr std::ptrdiff_t m_hTargetOffsetParam = 0x88; // CAnimParamHandle - constexpr std::ptrdiff_t m_damping = 0x90; // CAnimInputDamping - constexpr std::ptrdiff_t m_eRootMotionSource = 0xA8; // OrientationWarpRootMotionSource_t - constexpr std::ptrdiff_t m_flMaxRootMotionScale = 0xAC; // float32 - constexpr std::ptrdiff_t m_bEnablePreferredRotationDirection = 0xB0; // bool - constexpr std::ptrdiff_t m_ePreferredRotationDirection = 0xB4; // AnimValueSource - constexpr std::ptrdiff_t m_flPreferredRotationThreshold = 0xB8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimParameterBase { - constexpr std::ptrdiff_t m_name = 0x18; // CGlobalSymbol - constexpr std::ptrdiff_t m_sComment = 0x20; // CUtlString - constexpr std::ptrdiff_t m_group = 0x28; // CUtlString - constexpr std::ptrdiff_t m_id = 0x30; // AnimParamID - constexpr std::ptrdiff_t m_componentName = 0x48; // CUtlString - constexpr std::ptrdiff_t m_bNetworkingRequested = 0x68; // bool - constexpr std::ptrdiff_t m_bIsReferenced = 0x69; // bool - } - // Parent: None - // Field count: 1 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - namespace CSequenceFinishedAnimTag { - constexpr std::ptrdiff_t m_sequenceName = 0x58; // CUtlString + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_WaitForCursorsWithTag { + constexpr std::ptrdiff_t m_bTagSelfWhenComplete = 0x98; // bool + constexpr std::ptrdiff_t m_nDesiredKillPriority = 0x9C; // PulseCursorCancelPriority_t } // Parent: None - // Field count: 6 + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CSceneObjectData { - constexpr std::ptrdiff_t m_vMinBounds = 0x0; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0xC; // Vector - constexpr std::ptrdiff_t m_drawCalls = 0x18; // CUtlLeanVector - constexpr std::ptrdiff_t m_drawBounds = 0x28; // CUtlLeanVector - constexpr std::ptrdiff_t m_meshlets = 0x38; // CUtlLeanVector - constexpr std::ptrdiff_t m_vTintColor = 0x48; // Vector4D + namespace CPulseCell_Base { + constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootCycle { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - // MCustomFGDMetadata - namespace CParticleModelInput { - constexpr std::ptrdiff_t m_nType = 0x10; // ParticleModelType_t - constexpr std::ptrdiff_t m_NamedValue = 0x18; // CParticleNamedValueRef - constexpr std::ptrdiff_t m_nControlPoint = 0x58; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CInputStreamUpdateNode { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CIntAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x80; // int32 - constexpr std::ptrdiff_t m_minValue = 0x84; // int32 - constexpr std::ptrdiff_t m_maxValue = 0x88; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedBlendNode__CDefinition { - constexpr std::ptrdiff_t m_sourceNodeIndices = 0x10; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_nInputParameterValueNodeIdx = 0x38; // int16 - constexpr std::ptrdiff_t m_bAllowLooping = 0x3A; // bool - } - // Parent: None - // Field count: 0 - namespace CNmScaleTask { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFrameSnapEvent { - constexpr std::ptrdiff_t m_frameSnapMode = 0x20; // NmFrameSnapEventMode_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimNodePath { - constexpr std::ptrdiff_t m_path = 0x0; // AnimNodeID[11] - constexpr std::ptrdiff_t m_nCount = 0x2C; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimNodeOutputID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSyncTrack { - constexpr std::ptrdiff_t m_syncEvents = 0x0; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_nStartEventOffset = 0xA8; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqBoneMaskList { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nLocalBoneArray = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_flBoneWeightArray = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_flDefaultMorphCtrlWeight = 0x40; // float32 - constexpr std::ptrdiff_t m_morphCtrlWeightArray = 0x48; // CUtlVector> - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimEncodedFrames { - constexpr std::ptrdiff_t m_fileName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nFrames = 0x10; // int32 - constexpr std::ptrdiff_t m_nFramesPerBlock = 0x14; // int32 - constexpr std::ptrdiff_t m_frameblockArray = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_usageDifferences = 0x30; // CAnimEncodeDifference - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SampleCode { - constexpr std::ptrdiff_t m_subCode = 0x0; // uint8[8] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCachedPose { - constexpr std::ptrdiff_t m_transforms = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_morphWeights = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_hSequence = 0x38; // HSequence - constexpr std::ptrdiff_t m_flCycle = 0x3C; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTransitionEventConditionNode__CDefinition { - constexpr std::ptrdiff_t m_requireRuleID = 0x10; // CGlobalSymbol - constexpr std::ptrdiff_t m_eventConditionRules = 0x18; // CNmBitFlags - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x1C; // int16 - constexpr std::ptrdiff_t m_ruleCondition = 0x1E; // NmTransitionRuleCondition_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CTaskStatusAnimTag { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionGraphConfig { - constexpr std::ptrdiff_t m_paramValues = 0x0; // float32[4] - constexpr std::ptrdiff_t m_flDuration = 0x10; // float32 - constexpr std::ptrdiff_t m_nMotionIndex = 0x14; // MotionIndex - constexpr std::ptrdiff_t m_nSampleStart = 0x18; // int32 - constexpr std::ptrdiff_t m_nSampleCount = 0x1C; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionSearchNode { - constexpr std::ptrdiff_t m_children = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_quantizer = 0x18; // CVectorQuantizer - constexpr std::ptrdiff_t m_sampleCodes = 0x38; // CUtlVector> - constexpr std::ptrdiff_t m_sampleIndices = 0x50; // CUtlVector> - constexpr std::ptrdiff_t m_selectableSamples = 0x68; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimActivity { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nActivity = 0x10; // int32 - constexpr std::ptrdiff_t m_nFlags = 0x14; // int32 - constexpr std::ptrdiff_t m_nWeight = 0x18; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimScriptManager { - constexpr std::ptrdiff_t m_scriptInfo = 0x10; // CUtlVector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimationDecodeDebugDumpElement_t { - constexpr std::ptrdiff_t m_nEntityIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_poseParams = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_decodeOps = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_internalOps = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_decodedAnims = 0x58; // CUtlVector - } - // Parent: - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MovementGaitId_t { - constexpr std::ptrdiff_t m_sId = 0x0; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeVarIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ConfigIndex { - constexpr std::ptrdiff_t m_nGroup = 0x0; // uint16 - constexpr std::ptrdiff_t m_nConfig = 0x2; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXCollisionAttributes_t { - constexpr std::ptrdiff_t m_CollisionGroup = 0x0; // uint32 - constexpr std::ptrdiff_t m_InteractAs = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_InteractWith = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_InteractExclude = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_CollisionGroupString = 0x50; // CUtlString - constexpr std::ptrdiff_t m_InteractAsStrings = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_InteractWithStrings = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_InteractExcludeStrings = 0x88; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSequenceUpdateNode { - constexpr std::ptrdiff_t m_hSequence = 0x78; // HSequence - constexpr std::ptrdiff_t m_duration = 0x7C; // float32 - constexpr std::ptrdiff_t m_paramSpans = 0x80; // CParamSpanUpdater - constexpr std::ptrdiff_t m_tags = 0x98; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmPassthroughNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmClipReferenceNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphDefinition__ExternalGraphSlot_t { - constexpr std::ptrdiff_t m_nNodeIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_slotID = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeEntrypointIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAimCameraUpdateNode { - constexpr std::ptrdiff_t m_hParameterPosition = 0x70; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterOrientation = 0x72; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterSpineRotationWeight = 0x74; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterPelvisOffset = 0x76; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterUseIK = 0x78; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterCameraOnly = 0x7A; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterWeaponDepenetrationDistance = 0x7C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterWeaponDepenetrationDelta = 0x7E; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterCameraClearanceDistance = 0x80; // CAnimParamHandle - constexpr std::ptrdiff_t m_opFixedSettings = 0x88; // AimCameraOpFixedSettings_t - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeDomainValueIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqSeqDescFlag { - constexpr std::ptrdiff_t m_bLooping = 0x0; // bool - constexpr std::ptrdiff_t m_bSnap = 0x1; // bool - constexpr std::ptrdiff_t m_bAutoplay = 0x2; // bool - constexpr std::ptrdiff_t m_bPost = 0x3; // bool - constexpr std::ptrdiff_t m_bHidden = 0x4; // bool - constexpr std::ptrdiff_t m_bMulti = 0x5; // bool - constexpr std::ptrdiff_t m_bLegacyDelta = 0x6; // bool - constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x7; // bool - constexpr std::ptrdiff_t m_bLegacyCyclepose = 0x8; // bool - constexpr std::ptrdiff_t m_bLegacyRealtime = 0x9; // bool - constexpr std::ptrdiff_t m_bModelDoc = 0xA; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermModelInfo_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32 - constexpr std::ptrdiff_t m_vHullMin = 0x4; // Vector - constexpr std::ptrdiff_t m_vHullMax = 0x10; // Vector - constexpr std::ptrdiff_t m_vViewMin = 0x1C; // Vector - constexpr std::ptrdiff_t m_vViewMax = 0x28; // Vector - constexpr std::ptrdiff_t m_flMass = 0x34; // float32 - constexpr std::ptrdiff_t m_vEyePosition = 0x38; // Vector - constexpr std::ptrdiff_t m_flMaxEyeDeflection = 0x44; // float32 - constexpr std::ptrdiff_t m_sSurfaceProperty = 0x48; // CUtlString - constexpr std::ptrdiff_t m_keyValueText = 0x50; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace StanceInfo_t { - constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector - constexpr std::ptrdiff_t m_flDirection = 0xC; // float32 - } - // Parent: None - // Field count: 1 - namespace IKBoneNameAndIndex_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_Chunk { - constexpr std::ptrdiff_t m_Instructions = 0x0; // CUtlLeanVector - constexpr std::ptrdiff_t m_Registers = 0x10; // CUtlLeanVector - constexpr std::ptrdiff_t m_InstructionEditorIDs = 0x20; // CUtlLeanVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStanceScaleUpdateNode { - constexpr std::ptrdiff_t m_hParam = 0x70; // CAnimParamHandle - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeInvokeIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBoneMaskBlendNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceMaskNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTargetMaskNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_nBlendWeightValueNodeIdx = 0x14; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDEventNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - constexpr std::ptrdiff_t m_defaultValue = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace HitReactFixedSettings_t { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_nEffectedBoneCount = 0x4; // int32 - constexpr std::ptrdiff_t m_flMaxImpactForce = 0x8; // float32 - constexpr std::ptrdiff_t m_flMinImpactForce = 0xC; // float32 - constexpr std::ptrdiff_t m_flWhipImpactScale = 0x10; // float32 - constexpr std::ptrdiff_t m_flCounterRotationScale = 0x14; // float32 - constexpr std::ptrdiff_t m_flDistanceFadeScale = 0x18; // float32 - constexpr std::ptrdiff_t m_flPropagationScale = 0x1C; // float32 - constexpr std::ptrdiff_t m_flWhipDelay = 0x20; // float32 - constexpr std::ptrdiff_t m_flSpringStrength = 0x24; // float32 - constexpr std::ptrdiff_t m_flWhipSpringStrength = 0x28; // float32 - constexpr std::ptrdiff_t m_flMaxAngleRadians = 0x2C; // float32 - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x30; // int32 - constexpr std::ptrdiff_t m_flHipBoneTranslationScale = 0x34; // float32 - constexpr std::ptrdiff_t m_flHipDipSpringStrength = 0x38; // float32 - constexpr std::ptrdiff_t m_flHipDipImpactScale = 0x3C; // float32 - constexpr std::ptrdiff_t m_flHipDipDelay = 0x40; // float32 - } - // Parent: None - // Field count: 0 - namespace CNmPoseNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimTagBase { - constexpr std::ptrdiff_t m_name = 0x18; // CGlobalSymbol - constexpr std::ptrdiff_t m_sComment = 0x20; // CUtlString - constexpr std::ptrdiff_t m_group = 0x28; // CGlobalSymbol - constexpr std::ptrdiff_t m_tagID = 0x30; // AnimTagID - constexpr std::ptrdiff_t m_bIsReferenced = 0x48; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CPerParticleVecInput { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionGraph { - constexpr std::ptrdiff_t m_paramSpans = 0x10; // CParamSpanUpdater - constexpr std::ptrdiff_t m_tags = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_pRootNode = 0x40; // CSmartPtr - constexpr std::ptrdiff_t m_nParameterCount = 0x48; // int32 - constexpr std::ptrdiff_t m_nConfigStartIndex = 0x4C; // int32 - constexpr std::ptrdiff_t m_nConfigCount = 0x50; // int32 - constexpr std::ptrdiff_t m_bLoop = 0x54; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVectorInfoNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_desiredInfo = 0x12; // CNmVectorInfoNode::Info_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimationSnapshot_t { - constexpr std::ptrdiff_t m_nEntIndex = 0x110; // int32 - constexpr std::ptrdiff_t m_modelName = 0x118; // CUtlString - } - // Parent: None - // Field count: 0 - namespace CNmBlendTask { - } - // Parent: None - // Field count: 0 - namespace CNmVectorValueNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqTransition { - constexpr std::ptrdiff_t m_flFadeInTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; // float32 - } - // Parent: None - // Field count: 0 - namespace CNmPoseTask { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimGraphSettingsGroup { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterTargetNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimGraphDebugReplay { - constexpr std::ptrdiff_t m_animGraphFileName = 0x40; // CUtlString - constexpr std::ptrdiff_t m_frameList = 0x48; // CUtlVector> - constexpr std::ptrdiff_t m_startIndex = 0x60; // int32 - constexpr std::ptrdiff_t m_writeIndex = 0x64; // int32 - constexpr std::ptrdiff_t m_frameCount = 0x68; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CVectorAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x80; // Vector - constexpr std::ptrdiff_t m_bInterpolate = 0x8C; // bool - constexpr std::ptrdiff_t m_vectorType = 0x90; // AnimParamVectorType_t - } - // Parent: None - // Field count: 0 - namespace CNmCachedPoseReadTask { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateMachineNode__StateDefinition_t { - constexpr std::ptrdiff_t m_nStateNodeIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_nEntryConditionNodeIdx = 0x2; // int16 - constexpr std::ptrdiff_t m_transitionDefinitions = 0x8; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStanceOverrideUpdateNode { - constexpr std::ptrdiff_t m_footStanceInfo = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_pStanceSourceNode = 0x88; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_hParameter = 0x98; // CAnimParamHandle - constexpr std::ptrdiff_t m_eMode = 0x9C; // StanceOverrideMode - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PhysShapeMarkup_t { - constexpr std::ptrdiff_t m_nBodyInAggregate = 0x0; // int32 - constexpr std::ptrdiff_t m_nShapeInBody = 0x4; // int32 - constexpr std::ptrdiff_t m_sHitGroup = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace LookAtBone_t { - constexpr std::ptrdiff_t m_index = 0x0; // int32 - constexpr std::ptrdiff_t m_weight = 0x4; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTransitionNode__CDefinition { - constexpr std::ptrdiff_t m_nTargetStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nDurationOverrideNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_timeOffsetOverrideNodeIdx = 0x14; // int16 - constexpr std::ptrdiff_t m_startBoneMaskNodeIdx = 0x16; // int16 - constexpr std::ptrdiff_t m_flDuration = 0x18; // float32 - constexpr std::ptrdiff_t m_boneMaskBlendInTimePercentage = 0x1C; // NmPercent_t - constexpr std::ptrdiff_t m_flTimeOffset = 0x20; // float32 - constexpr std::ptrdiff_t m_transitionOptions = 0x24; // CNmBitFlags - constexpr std::ptrdiff_t m_targetSyncIDNodeIdx = 0x28; // int16 - constexpr std::ptrdiff_t m_blendWeightEasing = 0x2A; // NmEasingOperation_t - constexpr std::ptrdiff_t m_rootMotionBlend = 0x2B; // NmRootMotionBlendMode_t - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeRegisterIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatEaseNode__CDefinition { - constexpr std::ptrdiff_t m_flEaseTime = 0x10; // float32 - constexpr std::ptrdiff_t m_flStartValue = 0x14; // float32 - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_easingOp = 0x1A; // NmEasingOperation_t - constexpr std::ptrdiff_t m_bUseStartValue = 0x1B; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimEncodeDifference { - constexpr std::ptrdiff_t m_boneArray = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_morphArray = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_userArray = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_bHasRotationBitArray = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_bHasMovementBitArray = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_bHasMorphBitArray = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_bHasUserBitArray = 0x90; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRootUpdateNode { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetOffsetNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_bIsBoneSpaceOffset = 0x12; // bool - constexpr std::ptrdiff_t m_rotationOffset = 0x20; // Quaternion - constexpr std::ptrdiff_t m_translationOffset = 0x30; // Vector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionGraphUpdateNode { - constexpr std::ptrdiff_t m_pMotionGraph = 0x58; // CSmartPtr - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatAngleMathNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_operation = 0x12; // CNmFloatAngleMathNode::Operation_t - } - // Parent: None - // Field count: 1 - namespace PulseCursorID_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimParamHandle { - constexpr std::ptrdiff_t m_type = 0x0; // AnimParamType_t - constexpr std::ptrdiff_t m_index = 0x1; // uint8 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace WeightList { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_weights = 0x8; // CUtlVector - } - // Parent: - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MotionIndex { - constexpr std::ptrdiff_t m_nGroup = 0x0; // uint16 - constexpr std::ptrdiff_t m_nMotion = 0x2; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FollowAttachmentSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment - constexpr std::ptrdiff_t m_boneIndex = 0x80; // int32 - constexpr std::ptrdiff_t m_attachmentHandle = 0x84; // AttachmentHandle_t - constexpr std::ptrdiff_t m_bMatchTranslation = 0x85; // bool - constexpr std::ptrdiff_t m_bMatchRotation = 0x86; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmReferencedGraphNode__CDefinition { - constexpr std::ptrdiff_t m_nReferencedGraphIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nFallbackNodeIdx = 0x12; // int16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimNodeID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmClipSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x28; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLookComponentUpdater { - constexpr std::ptrdiff_t m_hLookHeading = 0x34; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookHeadingNormalized = 0x36; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookHeadingVelocity = 0x38; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookPitch = 0x3A; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookDistance = 0x3C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookDirection = 0x3E; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookTarget = 0x40; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookTargetWorldSpace = 0x42; // CAnimParamHandle - constexpr std::ptrdiff_t m_bNetworkLookTarget = 0x44; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CAnimGraphNetworkSettings { - constexpr std::ptrdiff_t m_bNetworkingEnabled = 0x20; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSingleFrameUpdateNode { - constexpr std::ptrdiff_t m_actions = 0x58; // CUtlVector> - constexpr std::ptrdiff_t m_hPoseCacheHandle = 0x70; // CPoseHandle - constexpr std::ptrdiff_t m_hSequence = 0x74; // HSequence - constexpr std::ptrdiff_t m_flCycle = 0x78; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmChainLookatNode__CDefinition { - constexpr std::ptrdiff_t m_chainEndBoneID = 0x18; // CGlobalSymbol - constexpr std::ptrdiff_t m_nLookatTargetNodeIdx = 0x20; // int16 - constexpr std::ptrdiff_t m_nEnabledNodeIdx = 0x22; // int16 - constexpr std::ptrdiff_t m_flBlendTimeSeconds = 0x24; // float32 - constexpr std::ptrdiff_t m_nChainLength = 0x28; // uint8 - constexpr std::ptrdiff_t m_bIsTargetInWorldSpace = 0x29; // bool - constexpr std::ptrdiff_t m_chainForwardDir = 0x2C; // Vector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFollowBoneNode__CDefinition { - constexpr std::ptrdiff_t m_bone = 0x18; // CGlobalSymbol - constexpr std::ptrdiff_t m_followTargetBone = 0x20; // CGlobalSymbol - constexpr std::ptrdiff_t m_nEnabledNodeIdx = 0x28; // int16 - constexpr std::ptrdiff_t m_mode = 0x2A; // NmFollowBoneMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBlockSelectionMetricEvaluator { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRemapValueComponentUpdater { - constexpr std::ptrdiff_t m_items = 0x30; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigList { - constexpr std::ptrdiff_t m_bHideMaterialGroupInTools = 0x0; // bool - constexpr std::ptrdiff_t m_bHideRenderColorInTools = 0x1; // bool - constexpr std::ptrdiff_t m_Configs = 0x8; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqAutoLayerFlag { - constexpr std::ptrdiff_t m_bPost = 0x0; // bool - constexpr std::ptrdiff_t m_bSpline = 0x1; // bool - constexpr std::ptrdiff_t m_bXFade = 0x2; // bool - constexpr std::ptrdiff_t m_bNoBlend = 0x3; // bool - constexpr std::ptrdiff_t m_bLocal = 0x4; // bool - constexpr std::ptrdiff_t m_bPose = 0x5; // bool - constexpr std::ptrdiff_t m_bFetchFrame = 0x6; // bool - constexpr std::ptrdiff_t m_bSubtract = 0x7; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimStateID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDEventConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - constexpr std::ptrdiff_t m_eventIDs = 0x18; // CUtlVectorFixedGrowable - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelBoneFlexDriver_t { - constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_boneNameToken = 0x8; // uint32 - constexpr std::ptrdiff_t m_controls = 0x10; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphData { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_morphRectDatas = 0x8; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootPinningUpdateNode { - constexpr std::ptrdiff_t m_poseOpFixedData = 0x78; // FootPinningPoseOpFixedData_t - constexpr std::ptrdiff_t m_eTimingSource = 0xA8; // FootPinningTimingSource - constexpr std::ptrdiff_t m_params = 0xB0; // CUtlVector - constexpr std::ptrdiff_t m_bResetChild = 0xC8; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqPoseSetting { - constexpr std::ptrdiff_t m_sPoseParameter = 0x0; // CBufferString - constexpr std::ptrdiff_t m_sAttachment = 0x10; // CBufferString - constexpr std::ptrdiff_t m_sReferenceSequence = 0x20; // CBufferString - constexpr std::ptrdiff_t m_flValue = 0x30; // float32 - constexpr std::ptrdiff_t m_bX = 0x34; // bool - constexpr std::ptrdiff_t m_bY = 0x35; // bool - constexpr std::ptrdiff_t m_bZ = 0x36; // bool - constexpr std::ptrdiff_t m_eType = 0x38; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PulseGraphExecutionHistoryCursorDesc_t { - constexpr std::ptrdiff_t vecAncestorCursorIDs = 0x0; // CUtlVector - constexpr std::ptrdiff_t nSpawnNodeID = 0x18; // PulseDocNodeID_t - constexpr std::ptrdiff_t nRetiredAtNodeID = 0x1C; // PulseDocNodeID_t - constexpr std::ptrdiff_t flLastReferenced = 0x20; // float32 - constexpr std::ptrdiff_t nLastValidEntryIdx = 0x24; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterFloatNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAttachment { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_influenceNames = 0x8; // CUtlString[3] - constexpr std::ptrdiff_t m_vInfluenceRotations = 0x20; // Quaternion[3] - constexpr std::ptrdiff_t m_vInfluenceOffsets = 0x50; // Vector[3] - constexpr std::ptrdiff_t m_influenceWeights = 0x74; // float32[3] - constexpr std::ptrdiff_t m_bInfluenceRootTransform = 0x80; // bool[3] - constexpr std::ptrdiff_t m_nInfluences = 0x83; // uint8 - constexpr std::ptrdiff_t m_bIgnoreRotation = 0x84; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSequenceUpdateNodeBase { - constexpr std::ptrdiff_t m_playbackSpeed = 0x6C; // float32 - constexpr std::ptrdiff_t m_bLoop = 0x70; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDrawCullingData { - constexpr std::ptrdiff_t m_ConeAxis = 0x0; // int8[3] - constexpr std::ptrdiff_t m_ConeCutoff = 0x3; // int8 - } - // Parent: None - // Field count: 30 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXJoint_t { - constexpr std::ptrdiff_t m_nType = 0x0; // uint16 - constexpr std::ptrdiff_t m_nBody1 = 0x2; // uint16 - constexpr std::ptrdiff_t m_nBody2 = 0x4; // uint16 - constexpr std::ptrdiff_t m_nFlags = 0x6; // uint16 - constexpr std::ptrdiff_t m_Frame1 = 0x10; // CTransform - constexpr std::ptrdiff_t m_Frame2 = 0x30; // CTransform - constexpr std::ptrdiff_t m_bEnableCollision = 0x50; // bool - constexpr std::ptrdiff_t m_bIsLinearConstraintDisabled = 0x51; // bool - constexpr std::ptrdiff_t m_bIsAngularConstraintDisabled = 0x52; // bool - constexpr std::ptrdiff_t m_bEnableLinearLimit = 0x53; // bool - constexpr std::ptrdiff_t m_LinearLimit = 0x54; // VPhysXRange_t - constexpr std::ptrdiff_t m_bEnableLinearMotor = 0x5C; // bool - constexpr std::ptrdiff_t m_vLinearTargetVelocity = 0x60; // Vector - constexpr std::ptrdiff_t m_flMaxForce = 0x6C; // float32 - constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x70; // bool - constexpr std::ptrdiff_t m_SwingLimit = 0x74; // VPhysXRange_t - constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x7C; // bool - constexpr std::ptrdiff_t m_TwistLimit = 0x80; // VPhysXRange_t - constexpr std::ptrdiff_t m_bEnableAngularMotor = 0x88; // bool - constexpr std::ptrdiff_t m_vAngularTargetVelocity = 0x8C; // Vector - constexpr std::ptrdiff_t m_flMaxTorque = 0x98; // float32 - constexpr std::ptrdiff_t m_flLinearFrequency = 0x9C; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatio = 0xA0; // float32 - constexpr std::ptrdiff_t m_flAngularFrequency = 0xA4; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatio = 0xA8; // float32 - constexpr std::ptrdiff_t m_flFriction = 0xAC; // float32 - constexpr std::ptrdiff_t m_flElasticity = 0xB0; // float32 - constexpr std::ptrdiff_t m_flElasticDamping = 0xB4; // float32 - constexpr std::ptrdiff_t m_flPlasticity = 0xB8; // float32 - constexpr std::ptrdiff_t m_Tag = 0xC0; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateNodeTransitionData { - constexpr std::ptrdiff_t m_curve = 0x0; // CBlendCurve - constexpr std::ptrdiff_t m_blendDuration = 0x8; // CAnimValue - constexpr std::ptrdiff_t m_resetCycleValue = 0x10; // CAnimValue - constexpr std::ptrdiff_t m_bReset = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_resetCycleOption = 0x0; // bitfield:3 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTimeRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_bMatchByTimeRemaining = 0x50; // bool - constexpr std::ptrdiff_t m_flMaxTimeRemaining = 0x54; // float32 - constexpr std::ptrdiff_t m_bFilterByTimeRemaining = 0x58; // bool - constexpr std::ptrdiff_t m_flMinTimeRemaining = 0x5C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement { - constexpr std::ptrdiff_t m_ElementName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_NestedElements = 0x10; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmControlParameterVectorNode__CDefinition { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootFixedSettings { - constexpr std::ptrdiff_t m_traceSettings = 0x0; // TraceSettings_t - constexpr std::ptrdiff_t m_vFootBaseBindPosePositionMS = 0x10; // VectorAligned - constexpr std::ptrdiff_t m_flFootBaseLength = 0x20; // float32 - constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x24; // float32 - constexpr std::ptrdiff_t m_flMaxRotationRight = 0x28; // float32 - constexpr std::ptrdiff_t m_footstepLandedTagIndex = 0x2C; // int32 - constexpr std::ptrdiff_t m_bEnableTracing = 0x30; // bool - constexpr std::ptrdiff_t m_flTraceAngleBlend = 0x34; // float32 - constexpr std::ptrdiff_t m_nDisableTagIndex = 0x38; // int32 - constexpr std::ptrdiff_t m_nFootIndex = 0x3C; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfig { - constexpr std::ptrdiff_t m_ConfigName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_Elements = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_bTopLevel = 0x20; // bool - constexpr std::ptrdiff_t m_bActiveInEditorByDefault = 0x21; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimComponentID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXAggregateData_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint16 - constexpr std::ptrdiff_t m_nRefCounter = 0x2; // uint16 - constexpr std::ptrdiff_t m_bonesHash = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_boneNames = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_indexNames = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_indexHash = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_bindPose = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_parts = 0x80; // CUtlVector - constexpr std::ptrdiff_t m_shapeMarkups = 0x98; // CUtlVector - constexpr std::ptrdiff_t m_constraints2 = 0xB0; // CUtlVector - constexpr std::ptrdiff_t m_joints = 0xC8; // CUtlVector - constexpr std::ptrdiff_t m_pFeModel = 0xE0; // PhysFeModelDesc_t* - constexpr std::ptrdiff_t m_boneParents = 0xE8; // CUtlVector - constexpr std::ptrdiff_t m_surfacePropertyHashes = 0x100; // CUtlVector - constexpr std::ptrdiff_t m_collisionAttributes = 0x118; // CUtlVector - constexpr std::ptrdiff_t m_debugPartNames = 0x130; // CUtlVector - constexpr std::ptrdiff_t m_embeddedKeyvalues = 0x148; // CUtlString - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphDefinition { - constexpr std::ptrdiff_t m_variationID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_skeleton = 0x8; // CStrongHandle - constexpr std::ptrdiff_t m_persistentNodeIndices = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_nRootNodeIdx = 0x28; // int16 - constexpr std::ptrdiff_t m_controlParameterIDs = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_virtualParameterIDs = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_virtualParameterNodeIndices = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_referencedGraphSlots = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_externalGraphSlots = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_nodePaths = 0x118; // CUtlVector - constexpr std::ptrdiff_t m_resources = 0x130; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x28; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDemoCaptureSettings { - constexpr std::ptrdiff_t m_vecErrorRangeSplineRotation = 0x0; // Vector2D - constexpr std::ptrdiff_t m_vecErrorRangeSplineTranslation = 0x8; // Vector2D - constexpr std::ptrdiff_t m_vecErrorRangeSplineScale = 0x10; // Vector2D - constexpr std::ptrdiff_t m_flIkRotation_MaxSplineError = 0x18; // float32 - constexpr std::ptrdiff_t m_flIkTranslation_MaxSplineError = 0x1C; // float32 - constexpr std::ptrdiff_t m_vecErrorRangeQuantizationRotation = 0x20; // Vector2D - constexpr std::ptrdiff_t m_vecErrorRangeQuantizationTranslation = 0x28; // Vector2D - constexpr std::ptrdiff_t m_vecErrorRangeQuantizationScale = 0x30; // Vector2D - constexpr std::ptrdiff_t m_flIkRotation_MaxQuantizationError = 0x38; // float32 - constexpr std::ptrdiff_t m_flIkTranslation_MaxQuantizationError = 0x3C; // float32 - constexpr std::ptrdiff_t m_baseSequence = 0x40; // CUtlString - constexpr std::ptrdiff_t m_nBaseSequenceFrame = 0x48; // int32 - constexpr std::ptrdiff_t m_boneSelectionMode = 0x4C; // EDemoBoneSelectionMode - constexpr std::ptrdiff_t m_bones = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_ikChains = 0x68; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace IKDemoCaptureSettings_t { - constexpr std::ptrdiff_t m_parentBoneName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_eMode = 0x8; // IKChannelMode - constexpr std::ptrdiff_t m_ikChainName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_oneBoneStart = 0x18; // CUtlString - constexpr std::ptrdiff_t m_oneBoneEnd = 0x20; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqMultiFetchFlag { - constexpr std::ptrdiff_t m_bRealtime = 0x0; // bool - constexpr std::ptrdiff_t m_bCylepose = 0x1; // bool - constexpr std::ptrdiff_t m_b0D = 0x2; // bool - constexpr std::ptrdiff_t m_b1D = 0x3; // bool - constexpr std::ptrdiff_t m_b2D = 0x4; // bool - constexpr std::ptrdiff_t m_b2D_TRI = 0x5; // bool - } - // Parent: None - // Field count: 3 - namespace PulseRegisterMap_t { - constexpr std::ptrdiff_t m_Inparams = 0x0; // KeyValues3 - constexpr std::ptrdiff_t m_InparamsWhichCanBeMoved = 0x10; // CKV3MemberNameSet - constexpr std::ptrdiff_t m_Outparams = 0x20; // KeyValues3 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXRange_t { - constexpr std::ptrdiff_t m_flMin = 0x0; // float32 - constexpr std::ptrdiff_t m_flMax = 0x4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStopAtGoalUpdateNode { - constexpr std::ptrdiff_t m_flOuterRadius = 0x74; // float32 - constexpr std::ptrdiff_t m_flInnerRadius = 0x78; // float32 - constexpr std::ptrdiff_t m_flMaxScale = 0x7C; // float32 - constexpr std::ptrdiff_t m_flMinScale = 0x80; // float32 - constexpr std::ptrdiff_t m_damping = 0x88; // CAnimInputDamping - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDEventPercentageThroughNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - constexpr std::ptrdiff_t m_eventID = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimBoneDifference { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_parent = 0x10; // CBufferString - constexpr std::ptrdiff_t m_posError = 0x20; // Vector - constexpr std::ptrdiff_t m_bHasRotation = 0x2C; // bool - constexpr std::ptrdiff_t m_bHasMovement = 0x2D; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedBoolNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimCycle { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CActionComponentUpdater { - constexpr std::ptrdiff_t m_actions = 0x30; // CUtlVector> - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDampedPathAnimMotorUpdater { - constexpr std::ptrdiff_t m_flAnticipationTime = 0x2C; // float32 - constexpr std::ptrdiff_t m_flMinSpeedScale = 0x30; // float32 - constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x34; // CAnimParamHandle - constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x36; // CAnimParamHandle - constexpr std::ptrdiff_t m_flSpringConstant = 0x38; // float32 - constexpr std::ptrdiff_t m_flMinSpringTension = 0x3C; // float32 - constexpr std::ptrdiff_t m_flMaxSpringTension = 0x40; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedFloatNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatSwitchNode__CDefinition { - constexpr std::ptrdiff_t m_nSwitchValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTrueValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_nFalseValueNodeIdx = 0x14; // int16 - constexpr std::ptrdiff_t m_flFalseValue = 0x18; // float32 - constexpr std::ptrdiff_t m_flTrueValue = 0x1C; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetMaterialGroupOnAttachedModels { - constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmEntityAttributeEventBase { - constexpr std::ptrdiff_t m_attributeName = 0x20; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterBoneMaskNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathHelperUpdateNode { - constexpr std::ptrdiff_t m_flStoppingRadius = 0x70; // float32 - constexpr std::ptrdiff_t m_flStoppingSpeedScale = 0x74; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialGroup_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_materials = 0x8; // CUtlVector> - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphBundleData { - constexpr std::ptrdiff_t m_flULeftSrc = 0x0; // float32 - constexpr std::ptrdiff_t m_flVTopSrc = 0x4; // float32 - constexpr std::ptrdiff_t m_offsets = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_ranges = 0x20; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_UserPick { - constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSolveIKTargetHandle_t { - constexpr std::ptrdiff_t m_positionHandle = 0x0; // CAnimParamHandle - constexpr std::ptrdiff_t m_orientationHandle = 0x2; // CAnimParamHandle - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootAdjustmentUpdateNode { - constexpr std::ptrdiff_t m_clips = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_hBasePoseCacheHandle = 0x90; // CPoseHandle - constexpr std::ptrdiff_t m_facingTarget = 0x94; // CAnimParamHandle - constexpr std::ptrdiff_t m_flTurnTimeMin = 0x98; // float32 - constexpr std::ptrdiff_t m_flTurnTimeMax = 0x9C; // float32 - constexpr std::ptrdiff_t m_flStepHeightMax = 0xA0; // float32 - constexpr std::ptrdiff_t m_flStepHeightMaxAngle = 0xA4; // float32 - constexpr std::ptrdiff_t m_bResetChild = 0xA8; // bool - constexpr std::ptrdiff_t m_bAnimationDriven = 0xA9; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CChoreoUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAimConstraint { - constexpr std::ptrdiff_t m_qAimOffset = 0x60; // Quaternion - constexpr std::ptrdiff_t m_nUpType = 0x70; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMaterialDrawDescriptor__RigidMeshPart_t { - constexpr std::ptrdiff_t m_nRigidBLASIndex = 0x0; // uint16 - constexpr std::ptrdiff_t m_nBoneIndex = 0x2; // int16 - constexpr std::ptrdiff_t m_nStartIndexOffset = 0x4; // uint32 - constexpr std::ptrdiff_t m_nPrimitiveCount = 0x8; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CFootFallAnimTag { - constexpr std::ptrdiff_t m_foot = 0x58; // FootFallTagFoot_t - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMaterialDrawDescriptor { - constexpr std::ptrdiff_t m_flUvDensity = 0x0; // float32 - constexpr std::ptrdiff_t m_vTintColor = 0x4; // Vector - constexpr std::ptrdiff_t m_flAlpha = 0x10; // float32 - constexpr std::ptrdiff_t m_nNumMeshlets = 0x16; // uint16 - constexpr std::ptrdiff_t m_nFirstMeshlet = 0x1C; // uint32 - constexpr std::ptrdiff_t m_nAppliedIndexOffset = 0x20; // uint32 - constexpr std::ptrdiff_t m_nDepthVertexBufferIndex = 0x24; // uint8 - constexpr std::ptrdiff_t m_nMeshletPackedIVBIndex = 0x25; // uint8 - constexpr std::ptrdiff_t m_rigidMeshParts = 0x28; // CUtlLeanVector - constexpr std::ptrdiff_t m_nPrimitiveType = 0x38; // RenderPrimitiveType_t - constexpr std::ptrdiff_t m_nBaseVertex = 0x3C; // int32 - constexpr std::ptrdiff_t m_nVertexCount = 0x40; // int32 - constexpr std::ptrdiff_t m_nStartIndex = 0x44; // int32 - constexpr std::ptrdiff_t m_nIndexCount = 0x48; // int32 - constexpr std::ptrdiff_t m_indexBuffer = 0xB0; // CRenderBufferBinding - constexpr std::ptrdiff_t m_meshletPackedIVB = 0xD0; // CRenderBufferBinding - constexpr std::ptrdiff_t m_material = 0x100; // CStrongHandle - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSkeleton { - constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_boneIDs = 0x8; // CUtlLeanVector - constexpr std::ptrdiff_t m_parentIndices = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_parentSpaceReferencePose = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_modelSpaceReferencePose = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_numBonesToSampleAtLowLOD = 0x60; // int32 - constexpr std::ptrdiff_t m_maskDefinitions = 0x88; // CUtlLeanVector - constexpr std::ptrdiff_t m_secondarySkeletons = 0xA8; // CUtlLeanVector - constexpr std::ptrdiff_t m_bIsPropSkeleton = 0xB8; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStepsRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_flMinStepsRemaining = 0x68; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVelocityBlendNode__CDefinition { - } - // Parent: None - // Field count: 0 - namespace CNmZeroPoseTask { + namespace CPulse_ResumePoint { } // Parent: None // Field count: 2 @@ -2964,718 +1499,121 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - // MPropertyElementNameFn - namespace CBodyGroupSetting { - constexpr std::ptrdiff_t m_BodyGroupName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nBodyGroupOption = 0x8; // int32 + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + namespace CPulseCell_PickBestOutflowSelector { + constexpr std::ptrdiff_t m_nCheckType = 0x48; // PulseBestOutflowRules_t + constexpr std::ptrdiff_t m_OutflowList = 0x50; // PulseSelectorOutflowList_t } // Parent: None - // Field count: 3 + // Field count: 0 + namespace CParticleBindingRealPulse { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace CVectorQuantizer { - constexpr std::ptrdiff_t m_centroidVectors = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nCentroids = 0x18; // int32 - constexpr std::ptrdiff_t m_nDimensions = 0x1C; // int32 + // MPulseEditorHeaderIcon + // MPropertyFriendlyName + namespace CPulseCell_WaitForObservable { + constexpr std::ptrdiff_t m_Condition = 0x48; // PulseObservableBoolExpression_t + constexpr std::ptrdiff_t m_OnTrue = 0xC0; // CPulse_ResumePoint } // Parent: None - // Field count: 6 + // Field count: 4 + namespace CPulse_OutflowConnection { + constexpr std::ptrdiff_t m_SourceOutflowName = 0x0; // PulseSymbol_t + constexpr std::ptrdiff_t m_nDestChunk = 0x10; // PulseRuntimeChunkIndex_t + constexpr std::ptrdiff_t m_nInstruction = 0x14; // int32 + constexpr std::ptrdiff_t m_OutflowRegisterMap = 0x18; // PulseRegisterMap_t + } + // Parent: None + // Field count: 14 // // Metadata: // MGetKV3ClassDefaults - namespace ParticleNamedValueConfiguration_t { - constexpr std::ptrdiff_t m_ConfigName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_ConfigValue = 0x8; // KeyValues3 - constexpr std::ptrdiff_t m_BoundValuePath = 0x18; // CUtlString - constexpr std::ptrdiff_t m_iAttachType = 0x20; // ParticleAttachment_t - constexpr std::ptrdiff_t m_strEntityScope = 0x28; // CUtlString - constexpr std::ptrdiff_t m_strAttachmentName = 0x30; // CUtlString + namespace CPulseGraphDef { + constexpr std::ptrdiff_t m_DomainIdentifier = 0x8; // PulseSymbol_t + constexpr std::ptrdiff_t m_DomainSubType = 0x18; // CPulseValueFullType + constexpr std::ptrdiff_t m_ParentMapName = 0x30; // PulseSymbol_t + constexpr std::ptrdiff_t m_ParentXmlName = 0x40; // PulseSymbol_t + constexpr std::ptrdiff_t m_Chunks = 0x50; // CUtlVector + constexpr std::ptrdiff_t m_Cells = 0x68; // CUtlVector + constexpr std::ptrdiff_t m_Vars = 0x80; // CUtlVector + constexpr std::ptrdiff_t m_PublicOutputs = 0x98; // CUtlVector + constexpr std::ptrdiff_t m_InvokeBindings = 0xB0; // CUtlVector + constexpr std::ptrdiff_t m_CallInfos = 0xC8; // CUtlVector + constexpr std::ptrdiff_t m_Constants = 0xE0; // CUtlVector + constexpr std::ptrdiff_t m_DomainValues = 0xF8; // CUtlVector + constexpr std::ptrdiff_t m_BlackboardReferences = 0x110; // CUtlVector + constexpr std::ptrdiff_t m_OutputConnections = 0x128; // CUtlVector } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace CNmVectorCreateNode__CDefinition { - constexpr std::ptrdiff_t m_inputVectorValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_inputValueXNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_inputValueYNodeIdx = 0x14; // int16 - constexpr std::ptrdiff_t m_inputValueZNodeIdx = 0x16; // int16 + namespace CPulseCell_FireCursors { + constexpr std::ptrdiff_t m_Outflows = 0x48; // CUtlVector + constexpr std::ptrdiff_t m_bWaitForChildOutflows = 0x60; // bool + constexpr std::ptrdiff_t m_OnFinished = 0x68; // CPulse_ResumePoint + constexpr std::ptrdiff_t m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 23 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - // MCustomFGDMetadata - namespace CParticleVecInput { - constexpr std::ptrdiff_t m_nType = 0x10; // ParticleVecType_t - constexpr std::ptrdiff_t m_vLiteralValue = 0x14; // Vector - constexpr std::ptrdiff_t m_LiteralColor = 0x20; // Color - constexpr std::ptrdiff_t m_NamedValue = 0x28; // CParticleNamedValueRef - constexpr std::ptrdiff_t m_bFollowNamedValue = 0x68; // bool - constexpr std::ptrdiff_t m_nVectorAttribute = 0x6C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vVectorAttributeScale = 0x70; // Vector - constexpr std::ptrdiff_t m_nControlPoint = 0x7C; // int32 - constexpr std::ptrdiff_t m_nDeltaControlPoint = 0x80; // int32 - constexpr std::ptrdiff_t m_vCPValueScale = 0x84; // Vector - constexpr std::ptrdiff_t m_vCPRelativePosition = 0x90; // Vector - constexpr std::ptrdiff_t m_vCPRelativeDir = 0x9C; // Vector - constexpr std::ptrdiff_t m_FloatComponentX = 0xA8; // CParticleFloatInput - constexpr std::ptrdiff_t m_FloatComponentY = 0x218; // CParticleFloatInput - constexpr std::ptrdiff_t m_FloatComponentZ = 0x388; // CParticleFloatInput - constexpr std::ptrdiff_t m_FloatInterp = 0x4F8; // CParticleFloatInput - constexpr std::ptrdiff_t m_flInterpInput0 = 0x668; // float32 - constexpr std::ptrdiff_t m_flInterpInput1 = 0x66C; // float32 - constexpr std::ptrdiff_t m_vInterpOutput0 = 0x670; // Vector - constexpr std::ptrdiff_t m_vInterpOutput1 = 0x67C; // Vector - constexpr std::ptrdiff_t m_Gradient = 0x688; // CColorGradient - constexpr std::ptrdiff_t m_vRandomMin = 0x6A0; // Vector - constexpr std::ptrdiff_t m_vRandomMax = 0x6AC; // Vector - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_entryEvents = 0x18; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_executeEvents = 0x38; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_exitEvents = 0x58; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_timedRemainingEvents = 0x78; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_timedElapsedEvents = 0x90; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_nLayerWeightNodeIdx = 0xA8; // int16 - constexpr std::ptrdiff_t m_nLayerRootMotionWeightNodeIdx = 0xAA; // int16 - constexpr std::ptrdiff_t m_nLayerBoneMaskNodeIdx = 0xAC; // int16 - constexpr std::ptrdiff_t m_bIsOffState = 0xAE; // bool - constexpr std::ptrdiff_t m_bUseActualElapsedTimeInStateForTimedEvents = 0xAF; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBoneMaskSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_defaultMaskNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_parameterValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_switchDynamically = 0x14; // bool - constexpr std::ptrdiff_t m_maskNodeIndices = 0x18; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_parameterValues = 0x40; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_flBlendTimeSeconds = 0x90; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterVectorNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootCycleMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstIDNode__CDefinition { - constexpr std::ptrdiff_t m_value = 0x10; // CGlobalSymbol - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHitBox { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_sSurfaceProperty = 0x8; // CUtlString - constexpr std::ptrdiff_t m_sBoneName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_vMinBounds = 0x18; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0x24; // Vector - constexpr std::ptrdiff_t m_flShapeRadius = 0x30; // float32 - constexpr std::ptrdiff_t m_nBoneNameHash = 0x34; // uint32 - constexpr std::ptrdiff_t m_nGroupId = 0x38; // int32 - constexpr std::ptrdiff_t m_nShapeType = 0x3C; // uint8 - constexpr std::ptrdiff_t m_bTranslationOnly = 0x3D; // bool - constexpr std::ptrdiff_t m_CRC = 0x40; // uint32 - constexpr std::ptrdiff_t m_cRenderColor = 0x44; // Color - constexpr std::ptrdiff_t m_nHitBoxIndex = 0x48; // uint16 + namespace CPulseCell_Timeline__TimelineEvent_t { + constexpr std::ptrdiff_t m_flTimeFromPrevious = 0x0; // float32 + constexpr std::ptrdiff_t m_EventOutflow = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - namespace CNmParameterizedSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_optionWeights = 0x28; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_parameterNodeIdx = 0x38; // int16 - constexpr std::ptrdiff_t m_bIgnoreInvalidOptions = 0x3A; // bool - constexpr std::ptrdiff_t m_bHasWeightsSet = 0x3B; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelSkeletonData_t { - constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nParent = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_boneSphere = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_nFlag = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_bonePosParent = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_boneRotParent = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_boneScaleParent = 0x90; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmEvent { - constexpr std::ptrdiff_t m_flStartTimeSeconds = 0x8; // float32 - constexpr std::ptrdiff_t m_flDurationSeconds = 0xC; // float32 - constexpr std::ptrdiff_t m_syncID = 0x10; // CGlobalSymbol - constexpr std::ptrdiff_t m_bClientOnly = 0x18; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmCompressionSettings_t__QuantizationRange_t { - constexpr std::ptrdiff_t m_flRangeStart = 0x0; // float32 - constexpr std::ptrdiff_t m_flRangeLength = 0x4; // float32 - } - // Parent: None - // Field count: 0 - namespace CNmBlendTaskBase { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TagSpan_t { - constexpr std::ptrdiff_t m_tagIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_startCycle = 0x4; // float32 - constexpr std::ptrdiff_t m_endCycle = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstTargetNode__CDefinition { - constexpr std::ptrdiff_t m_value = 0x10; // CNmTarget - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRemapValueUpdateItem { - constexpr std::ptrdiff_t m_hParamIn = 0x0; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParamOut = 0x2; // CAnimParamHandle - constexpr std::ptrdiff_t m_flMinInputValue = 0x4; // float32 - constexpr std::ptrdiff_t m_flMaxInputValue = 0x8; // float32 - constexpr std::ptrdiff_t m_flMinOutputValue = 0xC; // float32 - constexpr std::ptrdiff_t m_flMaxOutputValue = 0x10; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermModelDataAnimatedMaterialAttribute_t { - constexpr std::ptrdiff_t m_AttributeName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNumChannels = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionDataSet { - constexpr std::ptrdiff_t m_groups = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nDimensionCount = 0x18; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CProductQuantizer { - constexpr std::ptrdiff_t m_subQuantizers = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nDimensions = 0x18; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CChoiceUpdateNode { - constexpr std::ptrdiff_t m_children = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_weights = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_blendTimes = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_choiceMethod = 0xA8; // ChoiceMethod - constexpr std::ptrdiff_t m_choiceChangeMethod = 0xAC; // ChoiceChangeMethod - constexpr std::ptrdiff_t m_blendMethod = 0xB0; // ChoiceBlendMethod - constexpr std::ptrdiff_t m_blendTime = 0xB4; // float32 - constexpr std::ptrdiff_t m_bCrossFade = 0xB8; // bool - constexpr std::ptrdiff_t m_bResetChosen = 0xB9; // bool - constexpr std::ptrdiff_t m_bDontResetSameSelection = 0xBA; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t__Bone_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_BindPose = 0x10; // CTransform - constexpr std::ptrdiff_t m_nParent = 0x30; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExpressionActionUpdater { - constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle - constexpr std::ptrdiff_t m_eParamType = 0x1A; // AnimParamType_t - constexpr std::ptrdiff_t m_hScript = 0x1C; // AnimScriptHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatMathNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdxA = 0x10; // int16 - constexpr std::ptrdiff_t m_nInputValueNodeIdxB = 0x12; // int16 - constexpr std::ptrdiff_t m_bReturnAbsoluteResult = 0x14; // bool - constexpr std::ptrdiff_t m_bReturnNegatedResult = 0x15; // bool - constexpr std::ptrdiff_t m_operator = 0x16; // CNmFloatMathNode::Operator_t - constexpr std::ptrdiff_t m_flValueB = 0x18; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerLine { - constexpr std::ptrdiff_t m_vWsPositionStart = 0x40; // VectorAligned - constexpr std::ptrdiff_t m_vWsPositionEnd = 0x50; // VectorAligned - constexpr std::ptrdiff_t m_Color = 0x60; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCycleControlUpdateNode { - constexpr std::ptrdiff_t m_valueSource = 0x70; // AnimValueSource - constexpr std::ptrdiff_t m_paramIndex = 0x74; // CAnimParamHandle - constexpr std::ptrdiff_t m_bLockWhenWaning = 0x76; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetInfoNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_infoType = 0x14; // CNmTargetInfoNode::Info_t - constexpr std::ptrdiff_t m_bIsWorldSpaceTarget = 0x18; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDampedValueComponentUpdater { - constexpr std::ptrdiff_t m_items = 0x30; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBaseConstraint { - constexpr std::ptrdiff_t m_name = 0x20; // CUtlString - constexpr std::ptrdiff_t m_vUpVector = 0x28; // Vector - constexpr std::ptrdiff_t m_slaves = 0x38; // CUtlLeanVector - constexpr std::ptrdiff_t m_targets = 0x48; // CUtlVector + namespace CPulseCell_IntervalTimer__CursorState_t { + constexpr std::ptrdiff_t m_StartTime = 0x0; // GameTime_t + constexpr std::ptrdiff_t m_EndTime = 0x4; // GameTime_t + constexpr std::ptrdiff_t m_flWaitInterval = 0x8; // float32 + constexpr std::ptrdiff_t m_flWaitIntervalHigh = 0xC; // float32 + constexpr std::ptrdiff_t m_bCompleteOnNextWake = 0x10; // bool } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace CNmControlParameterFloatNode__CDefinition { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BlendItem_t { - constexpr std::ptrdiff_t m_tags = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_pChild = 0x18; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_hSequence = 0x28; // HSequence - constexpr std::ptrdiff_t m_vPos = 0x2C; // Vector2D - constexpr std::ptrdiff_t m_flDuration = 0x34; // float32 - constexpr std::ptrdiff_t m_bUseCustomDuration = 0x38; // bool - } - // Parent: None - // Field count: 33 - namespace CNewParticleEffect { - constexpr std::ptrdiff_t m_pNext = 0x10; // CNewParticleEffect* - constexpr std::ptrdiff_t m_pPrev = 0x18; // CNewParticleEffect* - constexpr std::ptrdiff_t m_pParticles = 0x20; // IParticleCollection* - constexpr std::ptrdiff_t m_pDebugName = 0x28; // char* - constexpr std::ptrdiff_t m_bDontRemove = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bRemove = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bAllocated = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bSimulate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bSuppressScreenSpaceEffect = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldSave = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsAsyncCreate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bFreezeTransitionActive = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bFreezeTargetState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bCanFreeze = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_vSortOrigin = 0x40; // Vector - constexpr std::ptrdiff_t m_flScale = 0x4C; // float32 - constexpr std::ptrdiff_t m_hOwner = 0x50; // PARTICLE_EHANDLE__* - constexpr std::ptrdiff_t m_pOwningParticleProperty = 0x58; // CParticleProperty* - constexpr std::ptrdiff_t m_flFreezeTransitionStart = 0x70; // float32 - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x74; // float32 - constexpr std::ptrdiff_t m_flFreezeTransitionOverride = 0x78; // float32 - constexpr std::ptrdiff_t m_LastMin = 0x7C; // Vector - constexpr std::ptrdiff_t m_LastMax = 0x88; // Vector - constexpr std::ptrdiff_t m_nSplitScreenUser = 0x94; // CSplitScreenSlot - constexpr std::ptrdiff_t m_vecAggregationCenter = 0x98; // Vector - constexpr std::ptrdiff_t m_RefCount = 0xD0; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmClipNode__CDefinition { - constexpr std::ptrdiff_t m_nPlayInReverseValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nResetTimeValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_flSpeedMultiplier = 0x14; // float32 - constexpr std::ptrdiff_t m_nStartSyncEventOffset = 0x18; // int32 - constexpr std::ptrdiff_t m_bSampleRootMotion = 0x1C; // bool - constexpr std::ptrdiff_t m_bAllowLooping = 0x1D; // bool - constexpr std::ptrdiff_t m_nDataSlotIdx = 0x1E; // int16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmMaterialAttributeEvent { - constexpr std::ptrdiff_t m_attributeName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_attributeNameToken = 0x28; // CUtlStringToken - constexpr std::ptrdiff_t m_x = 0x30; // CPiecewiseCurve - constexpr std::ptrdiff_t m_y = 0x70; // CPiecewiseCurve - constexpr std::ptrdiff_t m_z = 0xB0; // CPiecewiseCurve - constexpr std::ptrdiff_t m_w = 0xF0; // CPiecewiseCurve - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBlend1DNode__CDefinition { - constexpr std::ptrdiff_t m_parameterization = 0x40; // CNmParameterizedBlendNode::Parameterization_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CConcreteAnimParameter { - constexpr std::ptrdiff_t m_previewButton = 0x70; // AnimParamButton_t - constexpr std::ptrdiff_t m_eNetworkSetting = 0x74; // AnimParamNetworkSetting - constexpr std::ptrdiff_t m_bUseMostRecentValue = 0x78; // bool - constexpr std::ptrdiff_t m_bAutoReset = 0x79; // bool - constexpr std::ptrdiff_t m_bGameWritable = 0x7A; // bool - constexpr std::ptrdiff_t m_bGraphWritable = 0x7B; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBoneWeightList { - constexpr std::ptrdiff_t m_skeletonName = 0x0; // CResourceName - constexpr std::ptrdiff_t m_boneIDs = 0xE0; // CUtlVector - constexpr std::ptrdiff_t m_weights = 0xF8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPairedSequenceUpdateNode { - constexpr std::ptrdiff_t m_sPairedSequenceRole = 0x78; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_RandomPick { - constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_ChoiceWeights = 0x60; // CUtlVector - } - // Parent: None - // Field count: 0 - namespace CNmReferencePoseTask { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmScaleNode__CDefinition { - constexpr std::ptrdiff_t m_nMaskNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_nEnableNodeIdx = 0x1A; // int16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXConstraint2_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32 - constexpr std::ptrdiff_t m_nParent = 0x4; // uint16 - constexpr std::ptrdiff_t m_nChild = 0x6; // uint16 - constexpr std::ptrdiff_t m_params = 0x8; // VPhysXConstraintParams_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CConstraintTarget { - constexpr std::ptrdiff_t m_qOffset = 0x20; // Quaternion - constexpr std::ptrdiff_t m_vOffset = 0x30; // Vector - constexpr std::ptrdiff_t m_nBoneHash = 0x3C; // uint32 - constexpr std::ptrdiff_t m_sName = 0x40; // CUtlString - constexpr std::ptrdiff_t m_flWeight = 0x48; // float32 - constexpr std::ptrdiff_t m_bIsAttachment = 0x59; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t { - constexpr std::ptrdiff_t m_nEntIndex = 0x0; // CEntityIndex - constexpr std::ptrdiff_t m_nEntParent = 0x4; // CEntityIndex - constexpr std::ptrdiff_t m_ImportedCollision = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_ModelName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_CaptureName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_ModelBindPose = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_FeModelInitPose = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_nFlexControllers = 0x60; // int32 - constexpr std::ptrdiff_t m_bPredicted = 0x64; // bool - constexpr std::ptrdiff_t m_Frames = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUser { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nType = 0x10; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRagdollComponentUpdater { - constexpr std::ptrdiff_t m_ragdollNodePaths = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_followAttachmentNodePaths = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_boneIndices = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_boneNames = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_weightLists = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_boneToWeightIndices = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_flSpringFrequencyMin = 0xC0; // float32 - constexpr std::ptrdiff_t m_flSpringFrequencyMax = 0xC4; // float32 - constexpr std::ptrdiff_t m_flMaxStretch = 0xC8; // float32 - constexpr std::ptrdiff_t m_bSolidCollisionAtZeroWeight = 0xCC; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleNamedValueSource_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_IsPublic = 0x8; // bool - constexpr std::ptrdiff_t m_ValueType = 0x10; // CPulseValueFullType - constexpr std::ptrdiff_t m_DefaultConfig = 0x28; // ParticleNamedValueConfiguration_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootDefinition { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_ankleBoneName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_toeBoneName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_vBallOffset = 0x18; // Vector - constexpr std::ptrdiff_t m_vHeelOffset = 0x24; // Vector - constexpr std::ptrdiff_t m_flFootLength = 0x30; // float32 - constexpr std::ptrdiff_t m_flBindPoseDirectionMS = 0x34; // float32 - constexpr std::ptrdiff_t m_flTraceHeight = 0x38; // float32 - constexpr std::ptrdiff_t m_flTraceRadius = 0x3C; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqSynthAnimDesc { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag - constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition - constexpr std::ptrdiff_t m_nLocalBaseReference = 0x24; // int16 - constexpr std::ptrdiff_t m_nLocalBoneMask = 0x26; // int16 - constexpr std::ptrdiff_t m_activityArray = 0x28; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmLayerBlendNode__LayerDefinition_t { - constexpr std::ptrdiff_t m_nInputNodeIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_nWeightValueNodeIdx = 0x2; // int16 - constexpr std::ptrdiff_t m_nBoneMaskValueNodeIdx = 0x4; // int16 - constexpr std::ptrdiff_t m_nRootMotionWeightValueNodeIdx = 0x6; // int16 - constexpr std::ptrdiff_t m_bIsSynchronized = 0x8; // bool - constexpr std::ptrdiff_t m_bIgnoreEvents = 0x9; // bool - constexpr std::ptrdiff_t m_bIsStateMachineLayer = 0xA; // bool - constexpr std::ptrdiff_t m_blendMode = 0xB; // NmPoseBlendMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimComponentUpdater { - constexpr std::ptrdiff_t m_name = 0x18; // CUtlString - constexpr std::ptrdiff_t m_id = 0x20; // AnimComponentID - constexpr std::ptrdiff_t m_networkMode = 0x24; // AnimNodeNetworkMode - constexpr std::ptrdiff_t m_bStartEnabled = 0x28; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBlend2DUpdateNode { - constexpr std::ptrdiff_t m_items = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_tags = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_paramSpans = 0x90; // CParamSpanUpdater - constexpr std::ptrdiff_t m_nodeItemIndices = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_damping = 0xC0; // CAnimInputDamping - constexpr std::ptrdiff_t m_blendSourceX = 0xD8; // AnimValueSource - constexpr std::ptrdiff_t m_paramX = 0xDC; // CAnimParamHandle - constexpr std::ptrdiff_t m_blendSourceY = 0xE0; // AnimValueSource - constexpr std::ptrdiff_t m_paramY = 0xE4; // CAnimParamHandle - constexpr std::ptrdiff_t m_eBlendMode = 0xE8; // Blend2DMode - constexpr std::ptrdiff_t m_playbackSpeed = 0xEC; // float32 - constexpr std::ptrdiff_t m_bLoop = 0xF0; // bool - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xF1; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0xF2; // bool - constexpr std::ptrdiff_t m_bAnimEventsAndTagsOnMostWeightedOnly = 0xF3; // bool + namespace CPulseCell_BaseRequirement { } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace CNmVelocityBasedSpeedScaleNode__CDefinition { - } - // Parent: - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MFgdHelper - // MFgdHelper - namespace CNPCPhysicsHull { - constexpr std::ptrdiff_t m_sName = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_eType = 0x8; // NPCPhysicsHullType_t - constexpr std::ptrdiff_t m_flCapsuleHeight = 0xC; // float32 - constexpr std::ptrdiff_t m_flCapsuleRadius = 0x10; // float32 - constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x14; // Vector - constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0x20; // Vector - constexpr std::ptrdiff_t m_flGroundBoxHeight = 0x2C; // float32 - constexpr std::ptrdiff_t m_flGroundBoxWidth = 0x30; // float32 + // MPulseEditorHeaderIcon + namespace CPulseCell_BaseState { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace PermModelExtPart_t { - constexpr std::ptrdiff_t m_Transform = 0x0; // CTransform - constexpr std::ptrdiff_t m_Name = 0x20; // CUtlString - constexpr std::ptrdiff_t m_nParent = 0x28; // int32 - constexpr std::ptrdiff_t m_refModel = 0x30; // CStrongHandle + namespace OutflowWithRequirements_t { + constexpr std::ptrdiff_t m_Connection = 0x0; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_DestinationFlowNodeID = 0x48; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_RequirementNodeIDs = 0x50; // CUtlVector + constexpr std::ptrdiff_t m_nCursorStateBlockIndex = 0x68; // CUtlVector } // Parent: None - // Field count: 2 + // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace CNmCachedIDNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLeanMatrixUpdateNode { - constexpr std::ptrdiff_t m_frameCorners = 0x5C; // int32[3][3] - constexpr std::ptrdiff_t m_poses = 0x80; // CPoseHandle[9] - constexpr std::ptrdiff_t m_damping = 0xA8; // CAnimInputDamping - constexpr std::ptrdiff_t m_blendSource = 0xC0; // AnimVectorSource - constexpr std::ptrdiff_t m_paramIndex = 0xC4; // CAnimParamHandle - constexpr std::ptrdiff_t m_verticalAxis = 0xC8; // Vector - constexpr std::ptrdiff_t m_horizontalAxis = 0xD4; // Vector - constexpr std::ptrdiff_t m_hSequence = 0xE0; // HSequence - constexpr std::ptrdiff_t m_flMaxValue = 0xE4; // float32 - constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xE8; // int32 + namespace CPulseCell_IsRequirementValid { } // Parent: None // Field count: 1 @@ -3683,885 +1621,71 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - namespace CSymbolAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x80; // CGlobalSymbol - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatCurveEventNode__CDefinition { - constexpr std::ptrdiff_t m_eventID = 0x10; // CGlobalSymbol - constexpr std::ptrdiff_t m_nDefaultNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_flDefaultValue = 0x1C; // float32 - constexpr std::ptrdiff_t m_eventConditionRules = 0x20; // CNmBitFlags - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateMachineNode__TransitionDefinition_t { - constexpr std::ptrdiff_t m_nTargetStateIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_nConditionNodeIdx = 0x2; // int16 - constexpr std::ptrdiff_t m_nTransitionNodeIdx = 0x4; // int16 - constexpr std::ptrdiff_t m_bCanBeForced = 0x6; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x10; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_values = 0x38; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_flDefaultValue = 0x68; // float32 - constexpr std::ptrdiff_t m_flEaseTime = 0x6C; // float32 - constexpr std::ptrdiff_t m_easingOp = 0x70; // NmEasingOperation_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTargetSelectorUpdateNode { - constexpr std::ptrdiff_t m_eAngleMode = 0x60; // TargetSelectorAngleMode_t - constexpr std::ptrdiff_t m_children = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_hTargetPosition = 0x84; // CAnimParamHandle - constexpr std::ptrdiff_t m_hTargetFacePositionParameter = 0x86; // CAnimParamHandle - constexpr std::ptrdiff_t m_hMoveHeadingParameter = 0x88; // CAnimParamHandle - constexpr std::ptrdiff_t m_hDesiredMoveHeadingParameter = 0x8A; // CAnimParamHandle - constexpr std::ptrdiff_t m_bTargetPositionIsWorldSpace = 0x8C; // bool - constexpr std::ptrdiff_t m_bTargetFacePositionIsWorldSpace = 0x8D; // bool - constexpr std::ptrdiff_t m_bEnablePhaseMatching = 0x8E; // bool - constexpr std::ptrdiff_t m_flPhaseMatchingMaxRootMotionSkip = 0x90; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHitBoxSetList { - constexpr std::ptrdiff_t m_HitBoxSets = 0x0; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIsInactiveBranchConditionNode__CDefinition { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MotionDBIndex { - constexpr std::ptrdiff_t m_nIndex = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDirectPlaybackTagData { - constexpr std::ptrdiff_t m_sequenceName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_tags = 0x8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleCollectionVecInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphEventConditionNode__Condition_t { - constexpr std::ptrdiff_t m_eventID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_eventTypeCondition = 0x8; // NmGraphEventTypeCondition_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatRemapNode__RemapRange_t { - constexpr std::ptrdiff_t m_flBegin = 0x0; // float32 - constexpr std::ptrdiff_t m_flEnd = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCurrentSyncEventIDNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateCompletedConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTransitionDurationOverrideNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_flTransitionDurationSeconds = 0x14; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetWarpEvent { - constexpr std::ptrdiff_t m_rule = 0x20; // NmTargetWarpRule_t - constexpr std::ptrdiff_t m_algorithm = 0x21; // NmTargetWarpAlgorithm_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParamSpanUpdater { - constexpr std::ptrdiff_t m_spans = 0x0; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimActionUpdater { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CParticleAnimTag { - constexpr std::ptrdiff_t m_hParticleSystem = 0x58; // CStrongHandle - constexpr std::ptrdiff_t m_particleSystemName = 0x60; // CUtlString - constexpr std::ptrdiff_t m_configName = 0x68; // CUtlString - constexpr std::ptrdiff_t m_bDetachFromOwner = 0x70; // bool - constexpr std::ptrdiff_t m_bAggregate = 0x71; // bool - constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x72; // bool - constexpr std::ptrdiff_t m_bTagEndStopIsInstant = 0x73; // bool - constexpr std::ptrdiff_t m_attachmentName = 0x78; // CUtlString - constexpr std::ptrdiff_t m_attachmentType = 0x80; // ParticleAttachment_t - constexpr std::ptrdiff_t m_attachmentCP1Name = 0x88; // CUtlString - constexpr std::ptrdiff_t m_attachmentCP1Type = 0x90; // ParticleAttachment_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCycleBase { - constexpr std::ptrdiff_t m_flCycle = 0x0; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FollowTargetOpFixedSettings_t { - constexpr std::ptrdiff_t m_boneIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_bBoneTarget = 0x4; // bool - constexpr std::ptrdiff_t m_boneTargetIndex = 0x8; // int32 - constexpr std::ptrdiff_t m_bWorldCoodinateTarget = 0xC; // bool - constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0xD; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDSwitchNode__CDefinition { - constexpr std::ptrdiff_t m_nSwitchValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTrueValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_nFalseValueNodeIdx = 0x14; // int16 - constexpr std::ptrdiff_t m_falseValue = 0x18; // CGlobalSymbol - constexpr std::ptrdiff_t m_trueValue = 0x20; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmRootMotionEvent { - constexpr std::ptrdiff_t m_flBlendTimeSeconds = 0x20; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_PublicOutput { - constexpr std::ptrdiff_t m_Name = 0x0; // PulseSymbol_t - constexpr std::ptrdiff_t m_Description = 0x10; // CUtlString - constexpr std::ptrdiff_t m_Args = 0x18; // CUtlLeanVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimationSnapshotBase_t { - constexpr std::ptrdiff_t m_flRealTime = 0x0; // float32 - constexpr std::ptrdiff_t m_rootToWorld = 0x10; // matrix3x4a_t - constexpr std::ptrdiff_t m_bBonesInWorldSpace = 0x40; // bool - constexpr std::ptrdiff_t m_boneSetupMask = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_boneTransforms = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_flexControllers = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_SnapshotType = 0x90; // AnimationSnapshotType_t - constexpr std::ptrdiff_t m_bHasDecodeDump = 0x94; // bool - constexpr std::ptrdiff_t m_DecodeDump = 0x98; // AnimationDecodeDebugDumpElement_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIKEffector { - constexpr std::ptrdiff_t m_nBodyIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_bEnabled = 0x4; // bool - constexpr std::ptrdiff_t m_vTargetPosition = 0x8; // Vector - constexpr std::ptrdiff_t m_qTargetOrientation = 0x20; // Quaternion - constexpr std::ptrdiff_t m_flWeight = 0x30; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CEmitTagActionUpdater { - constexpr std::ptrdiff_t m_nTagIndex = 0x18; // int32 - constexpr std::ptrdiff_t m_bIsZeroDuration = 0x1C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace DynamicMeshDeformParams_t { - constexpr std::ptrdiff_t m_flTensionCompressScale = 0x0; // float32 - constexpr std::ptrdiff_t m_flTensionStretchScale = 0x4; // float32 - constexpr std::ptrdiff_t m_bRecomputeSmoothNormalsAfterAnimation = 0x8; // bool - constexpr std::ptrdiff_t m_bComputeDynamicMeshTensionAfterAnimation = 0x9; // bool - constexpr std::ptrdiff_t m_bSmoothNormalsAcrossUvSeams = 0xA; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTimeConditionNode__CDefinition { - constexpr std::ptrdiff_t m_sourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_flComparand = 0x14; // float32 - constexpr std::ptrdiff_t m_type = 0x18; // CNmTimeConditionNode::ComparisonType_t - constexpr std::ptrdiff_t m_operator = 0x19; // CNmTimeConditionNode::Operator_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSyncEventIndexConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_triggerMode = 0x12; // CNmSyncEventIndexConditionNode::TriggerMode_t - constexpr std::ptrdiff_t m_syncEventIdx = 0x14; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimStateMachineUpdater { - constexpr std::ptrdiff_t m_states = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_transitions = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_startStateIndex = 0x50; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CUnaryUpdateNode { - constexpr std::ptrdiff_t m_pChildNode = 0x60; // CAnimUpdateNodeRef - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDToFloatNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_defaultValue = 0x14; // float32 - constexpr std::ptrdiff_t m_IDs = 0x18; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_values = 0x48; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 17 - namespace CCompressorGroup { - constexpr std::ptrdiff_t m_nTotalElementCount = 0x0; // int32 - constexpr std::ptrdiff_t m_szChannelClass = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_szVariableName = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_nType = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_nFlags = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_szGrouping = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_nCompressorIndex = 0x80; // CUtlVector - constexpr std::ptrdiff_t m_szElementNames = 0x98; // CUtlVector> - constexpr std::ptrdiff_t m_nElementUniqueID = 0xB0; // CUtlVector> - constexpr std::ptrdiff_t m_nElementMask = 0xC8; // CUtlVector - constexpr std::ptrdiff_t m_vectorCompressor = 0xF8; // CUtlVector*> - constexpr std::ptrdiff_t m_quaternionCompressor = 0x110; // CUtlVector*> - constexpr std::ptrdiff_t m_intCompressor = 0x128; // CUtlVector*> - constexpr std::ptrdiff_t m_boolCompressor = 0x140; // CUtlVector*> - constexpr std::ptrdiff_t m_colorCompressor = 0x158; // CUtlVector*> - constexpr std::ptrdiff_t m_vector2DCompressor = 0x170; // CUtlVector*> - constexpr std::ptrdiff_t m_vector4DCompressor = 0x188; // CUtlVector*> - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSelectorUpdateNode { - constexpr std::ptrdiff_t m_children = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_tags = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_blendCurve = 0x94; // CBlendCurve - constexpr std::ptrdiff_t m_flBlendTime = 0x9C; // CAnimValue - constexpr std::ptrdiff_t m_hParameter = 0xA4; // CAnimParamHandle - constexpr std::ptrdiff_t m_nTagIndex = 0xA8; // int32 - constexpr std::ptrdiff_t m_eTagBehavior = 0xAC; // SelectorTagBehavior_t - constexpr std::ptrdiff_t m_bResetOnChange = 0xB0; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0xB1; // bool - constexpr std::ptrdiff_t m_bSyncCyclesOnChange = 0xB2; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmPercent_t { - constexpr std::ptrdiff_t m_flValue = 0x0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateMachineComponentUpdater { - constexpr std::ptrdiff_t m_stateMachine = 0x30; // CAnimStateMachineUpdater - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUpdateNodeRef { - constexpr std::ptrdiff_t m_nodeIndex = 0x8; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_OutputConnection { - constexpr std::ptrdiff_t m_SourceOutput = 0x0; // PulseSymbol_t - constexpr std::ptrdiff_t m_TargetEntity = 0x10; // PulseSymbol_t - constexpr std::ptrdiff_t m_TargetInput = 0x20; // PulseSymbol_t - constexpr std::ptrdiff_t m_Param = 0x30; // PulseSymbol_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfaceProperties { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_baseNameHash = 0xC; // uint32 - constexpr std::ptrdiff_t m_bHidden = 0x18; // bool - constexpr std::ptrdiff_t m_description = 0x20; // CUtlString - constexpr std::ptrdiff_t m_physics = 0x28; // CPhysSurfacePropertiesPhysics - constexpr std::ptrdiff_t m_vehicleParams = 0x40; // CPhysSurfacePropertiesVehicle - constexpr std::ptrdiff_t m_audioSounds = 0x48; // CPhysSurfacePropertiesSoundNames - constexpr std::ptrdiff_t m_audioParams = 0xA8; // CPhysSurfacePropertiesAudio - } - // Parent: None - // Field count: 0 - namespace CNmBoneMaskValueNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqPoseParamDesc { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flStart = 0x10; // float32 - constexpr std::ptrdiff_t m_flEnd = 0x14; // float32 - constexpr std::ptrdiff_t m_flLoop = 0x18; // float32 - constexpr std::ptrdiff_t m_bLooping = 0x1C; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetBodygroup { - constexpr std::ptrdiff_t m_GroupName = 0x48; // CGlobalSymbol - constexpr std::ptrdiff_t m_nChoice = 0x50; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimMovement { - constexpr std::ptrdiff_t endframe = 0x0; // int32 - constexpr std::ptrdiff_t motionflags = 0x4; // int32 - constexpr std::ptrdiff_t v0 = 0x8; // float32 - constexpr std::ptrdiff_t v1 = 0xC; // float32 - constexpr std::ptrdiff_t angle = 0x10; // float32 - constexpr std::ptrdiff_t vector = 0x14; // Vector - constexpr std::ptrdiff_t position = 0x20; // Vector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleRemapFloatInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FollowAttachmentData { - constexpr std::ptrdiff_t m_boneIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_attachmentHandle = 0x4; // AttachmentHandle_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootStepTrigger { - constexpr std::ptrdiff_t m_tags = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nFootIndex = 0x18; // int32 - constexpr std::ptrdiff_t m_triggerPhase = 0x1C; // StepPhase - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSyncTrack__EventMarker_t { - constexpr std::ptrdiff_t m_startTime = 0x0; // NmPercent_t - constexpr std::ptrdiff_t m_ID = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathMetricEvaluator { - constexpr std::ptrdiff_t m_pathTimeSamples = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_flDistance = 0x68; // float32 - constexpr std::ptrdiff_t m_bExtrapolateMovement = 0x6C; // bool - constexpr std::ptrdiff_t m_flMinExtrapolationSpeed = 0x70; // float32 - } - // Parent: None - // Field count: 20 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootLockUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // FootLockPoseOpFixedSettings - constexpr std::ptrdiff_t m_footSettings = 0xE0; // CUtlVector - constexpr std::ptrdiff_t m_hipShiftDamping = 0xF8; // CAnimInputDamping - constexpr std::ptrdiff_t m_rootHeightDamping = 0x110; // CAnimInputDamping - constexpr std::ptrdiff_t m_flStrideCurveScale = 0x128; // float32 - constexpr std::ptrdiff_t m_flStrideCurveLimitScale = 0x12C; // float32 - constexpr std::ptrdiff_t m_flStepHeightIncreaseScale = 0x130; // float32 - constexpr std::ptrdiff_t m_flStepHeightDecreaseScale = 0x134; // float32 - constexpr std::ptrdiff_t m_flHipShiftScale = 0x138; // float32 - constexpr std::ptrdiff_t m_flBlendTime = 0x13C; // float32 - constexpr std::ptrdiff_t m_flMaxRootHeightOffset = 0x140; // float32 - constexpr std::ptrdiff_t m_flMinRootHeightOffset = 0x144; // float32 - constexpr std::ptrdiff_t m_flTiltPlanePitchSpringStrength = 0x148; // float32 - constexpr std::ptrdiff_t m_flTiltPlaneRollSpringStrength = 0x14C; // float32 - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x150; // bool - constexpr std::ptrdiff_t m_bApplyHipShift = 0x151; // bool - constexpr std::ptrdiff_t m_bModulateStepHeight = 0x152; // bool - constexpr std::ptrdiff_t m_bResetChild = 0x153; // bool - constexpr std::ptrdiff_t m_bEnableVerticalCurvedPaths = 0x154; // bool - constexpr std::ptrdiff_t m_bEnableRootHeightDamping = 0x155; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmOrientationWarpEvent { - } - // Parent: None - // Field count: 0 - namespace CNmIDValueNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PulseGraphExecutionHistoryNodeDesc_t { - constexpr std::ptrdiff_t strCellDesc = 0x0; // CBufferString - constexpr std::ptrdiff_t strBindingName = 0x10; // PulseSymbol_t - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace JiggleBoneSettings_t { - constexpr std::ptrdiff_t m_nBoneIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_flSpringStrength = 0x4; // float32 - constexpr std::ptrdiff_t m_flMaxTimeStep = 0x8; // float32 - constexpr std::ptrdiff_t m_flDamping = 0xC; // float32 - constexpr std::ptrdiff_t m_vBoundsMaxLS = 0x10; // Vector - constexpr std::ptrdiff_t m_vBoundsMinLS = 0x1C; // Vector - constexpr std::ptrdiff_t m_eSimSpace = 0x28; // JiggleBoneSimSpace - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CJumpHelperUpdateNode { - constexpr std::ptrdiff_t m_hTargetParam = 0xB0; // CAnimParamHandle - constexpr std::ptrdiff_t m_flOriginalJumpMovement = 0xB4; // Vector - constexpr std::ptrdiff_t m_flOriginalJumpDuration = 0xC0; // float32 - constexpr std::ptrdiff_t m_flJumpStartCycle = 0xC4; // float32 - constexpr std::ptrdiff_t m_flJumpEndCycle = 0xC8; // float32 - constexpr std::ptrdiff_t m_eCorrectionMethod = 0xCC; // JumpCorrectionMethod - constexpr std::ptrdiff_t m_bTranslationAxis = 0xD0; // bool[3] - constexpr std::ptrdiff_t m_bScaleSpeed = 0xD3; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmControlParameterBoolNode__CDefinition { - } - // Parent: None - // Field count: 11 - namespace CNmChainLookatTask { - constexpr std::ptrdiff_t m_nChainEndBoneIdx = 0x58; // int32 - constexpr std::ptrdiff_t m_nNumBonesInChain = 0x5C; // int32 - constexpr std::ptrdiff_t m_chainForwardDir = 0x60; // Vector - constexpr std::ptrdiff_t m_flBlendWeight = 0x6C; // float32 - constexpr std::ptrdiff_t m_flHorizontalAngleLimitDegrees = 0x70; // float32 - constexpr std::ptrdiff_t m_flVerticalAngleLimitDegrees = 0x74; // float32 - constexpr std::ptrdiff_t m_lookatTarget = 0x78; // Vector - constexpr std::ptrdiff_t m_bIsTargetInWorldSpace = 0x84; // bool - constexpr std::ptrdiff_t m_bIsRunningFromDeserializedData = 0x85; // bool - constexpr std::ptrdiff_t m_flHorizontalAngleDegrees = 0x88; // float32 - constexpr std::ptrdiff_t m_flVerticalAngleDegrees = 0x8C; // float32 - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootLockPoseOpFixedSettings { - constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; // CAnimInputDamping - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x30; // int32 - constexpr std::ptrdiff_t m_ikSolverType = 0x34; // IKSolverType - constexpr std::ptrdiff_t m_bApplyTilt = 0x38; // bool - constexpr std::ptrdiff_t m_bApplyHipDrop = 0x39; // bool - constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x3A; // bool - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x3B; // bool - constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x3C; // bool - constexpr std::ptrdiff_t m_flMaxFootHeight = 0x40; // float32 - constexpr std::ptrdiff_t m_flExtensionScale = 0x44; // float32 - constexpr std::ptrdiff_t m_flMaxLegTwist = 0x48; // float32 - constexpr std::ptrdiff_t m_bEnableLockBreaking = 0x4C; // bool - constexpr std::ptrdiff_t m_flLockBreakTolerance = 0x50; // float32 - constexpr std::ptrdiff_t m_flLockBlendTime = 0x54; // float32 - constexpr std::ptrdiff_t m_bEnableStretching = 0x58; // bool - constexpr std::ptrdiff_t m_flMaxStretchAmount = 0x5C; // float32 - constexpr std::ptrdiff_t m_flStretchExtensionScale = 0x60; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneVelocityMetricEvaluator { - constexpr std::ptrdiff_t m_nBoneIndex = 0x50; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CWarpSectionAnimTag { - constexpr std::ptrdiff_t m_bWarpPosition = 0x50; // bool - constexpr std::ptrdiff_t m_bWarpOrientation = 0x51; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_RandomColor { + namespace CPulseCell_Value_Gradient { constexpr std::ptrdiff_t m_Gradient = 0x48; // CColorGradient } // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootMotion { - constexpr std::ptrdiff_t m_strides = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_name = 0x18; // CUtlString - constexpr std::ptrdiff_t m_bAdditive = 0x20; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CJiggleBoneUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; // JiggleBoneSettingsList_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstVectorNode__CDefinition { - constexpr std::ptrdiff_t m_value = 0x10; // Vector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyArrayElementNameKey - namespace MoodAnimation_t { - constexpr std::ptrdiff_t m_sName = 0x0; // CModelAnimNameWithDeltas - constexpr std::ptrdiff_t m_flWeight = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLODComponentUpdater { - constexpr std::ptrdiff_t m_nServerLOD = 0x30; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIsTargetSetNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfacePropertiesVehicle { - constexpr std::ptrdiff_t m_wheelDrag = 0x0; // float32 - constexpr std::ptrdiff_t m_wheelFrictionScale = 0x4; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDataChannelDesc { - constexpr std::ptrdiff_t m_szChannelClass = 0x0; // CBufferString - constexpr std::ptrdiff_t m_szVariableName = 0x10; // CBufferString - constexpr std::ptrdiff_t m_nFlags = 0x20; // int32 - constexpr std::ptrdiff_t m_nType = 0x24; // int32 - constexpr std::ptrdiff_t m_szGrouping = 0x28; // CBufferString - constexpr std::ptrdiff_t m_szDescription = 0x38; // CBufferString - constexpr std::ptrdiff_t m_szElementNameArray = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_nElementIndexArray = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_nElementMaskArray = 0x78; // CUtlVector - } - // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - namespace CPairedSequenceComponentUpdater { + // MPropertyDescription + namespace CPulseCursorFuncs { } // Parent: None - // Field count: 13 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace CNmParticleEvent { - constexpr std::ptrdiff_t m_relevance = 0x20; // CNmEventRelevance_t - constexpr std::ptrdiff_t m_type = 0x24; // CNmParticleEvent::Type_t - constexpr std::ptrdiff_t m_hParticleSystem = 0x28; // CStrongHandle - constexpr std::ptrdiff_t m_tags = 0x30; // CUtlString - constexpr std::ptrdiff_t m_bStopImmediately = 0x38; // bool - constexpr std::ptrdiff_t m_bDetachFromOwner = 0x39; // bool - constexpr std::ptrdiff_t m_bPlayEndCap = 0x3A; // bool - constexpr std::ptrdiff_t m_attachmentPoint0 = 0x40; // CUtlString - constexpr std::ptrdiff_t m_attachmentType0 = 0x48; // ParticleAttachment_t - constexpr std::ptrdiff_t m_attachmentPoint1 = 0x50; // CUtlString - constexpr std::ptrdiff_t m_attachmentType1 = 0x58; // ParticleAttachment_t - constexpr std::ptrdiff_t m_config = 0x60; // CUtlString - constexpr std::ptrdiff_t m_effectForConfig = 0x68; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphRectData { - constexpr std::ptrdiff_t m_nXLeftDst = 0x0; // int16 - constexpr std::ptrdiff_t m_nYTopDst = 0x2; // int16 - constexpr std::ptrdiff_t m_flUWidthSrc = 0x4; // float32 - constexpr std::ptrdiff_t m_flVHeightSrc = 0x8; // float32 - constexpr std::ptrdiff_t m_bundleDatas = 0x10; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimFoot { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_vBallOffset = 0x8; // Vector - constexpr std::ptrdiff_t m_vHeelOffset = 0x14; // Vector - constexpr std::ptrdiff_t m_ankleBoneIndex = 0x20; // int32 - constexpr std::ptrdiff_t m_toeBoneIndex = 0x24; // int32 + namespace PulseNodeDynamicOutflows_t__DynamicOutflow_t { + constexpr std::ptrdiff_t m_OutflowID = 0x0; // CGlobalSymbol + constexpr std::ptrdiff_t m_Connection = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParentConstraint { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedVectorNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateNode__TimedEvent_t { - constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_flTimeValueSeconds = 0x8; // float32 - constexpr std::ptrdiff_t m_comparisionOperator = 0xC; // CNmStateNode::TimedEvent_t::Comparison_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootPositionMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_bIgnoreSlope = 0x68; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleVariableRef { - constexpr std::ptrdiff_t m_variableName = 0x0; // CKV3MemberNameWithStorage - constexpr std::ptrdiff_t m_variableType = 0x38; // CPulseValueFullType + namespace CBasePulseGraphInstance { } // Parent: None // Field count: 1 - namespace HSequence { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - namespace CDampedValueUpdateItem { - constexpr std::ptrdiff_t m_damping = 0x0; // CAnimInputDamping - constexpr std::ptrdiff_t m_hParamIn = 0x20; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParamOut = 0x22; // CAnimParamHandle + namespace CPulseCell_Inflow_GraphHook { + constexpr std::ptrdiff_t m_HookName = 0x80; // PulseSymbol_t } // Parent: None - // Field count: 6 + // Field count: 0 + namespace SignatureOutflow_Resume { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace CAnimLocalHierarchy { - constexpr std::ptrdiff_t m_sBone = 0x0; // CBufferString - constexpr std::ptrdiff_t m_sNewParent = 0x10; // CBufferString - constexpr std::ptrdiff_t m_nStartFrame = 0x20; // int32 - constexpr std::ptrdiff_t m_nPeakFrame = 0x24; // int32 - constexpr std::ptrdiff_t m_nTailFrame = 0x28; // int32 - constexpr std::ptrdiff_t m_nEndFrame = 0x2C; // int32 + namespace CPulseCell_Inflow_BaseEntrypoint { + constexpr std::ptrdiff_t m_EntryChunk = 0x48; // PulseRuntimeChunkIndex_t + constexpr std::ptrdiff_t m_RegisterMap = 0x50; // PulseRegisterMap_t } // Parent: None - // Field count: 13 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace CBlendUpdateNode { - constexpr std::ptrdiff_t m_children = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_sortedOrder = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_targetValues = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_blendValueSource = 0xAC; // AnimValueSource - constexpr std::ptrdiff_t m_eLinearRootMotionBlendMode = 0xB0; // LinearRootMotionBlendMode_t - constexpr std::ptrdiff_t m_paramIndex = 0xB4; // CAnimParamHandle - constexpr std::ptrdiff_t m_damping = 0xB8; // CAnimInputDamping - constexpr std::ptrdiff_t m_blendKeyType = 0xD0; // BlendKeyType - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xD4; // bool - constexpr std::ptrdiff_t m_bSyncCycles = 0xD5; // bool - constexpr std::ptrdiff_t m_bLoop = 0xD6; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0xD7; // bool - constexpr std::ptrdiff_t m_bIsAngle = 0xD8; // bool + // MPulseEditorCanvasItemSpecKV3 + namespace CPulseCell_WaitForCursorsWithTagBase { + constexpr std::ptrdiff_t m_nCursorsAllowedToWait = 0x48; // int32 + constexpr std::ptrdiff_t m_WaitComplete = 0x50; // CPulse_ResumePoint } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - namespace PulseGraphExecutionHistoryEntry_t { - constexpr std::ptrdiff_t nCursorID = 0x0; // PulseCursorID_t - constexpr std::ptrdiff_t nEditorID = 0x4; // PulseDocNodeID_t - constexpr std::ptrdiff_t flExecTime = 0x8; // float32 - constexpr std::ptrdiff_t unFlags = 0xC; // uint32 - constexpr std::ptrdiff_t tagName = 0x10; // PulseSymbol_t + namespace CPulse_InvokeBinding { + constexpr std::ptrdiff_t m_RegisterMap = 0x0; // PulseRegisterMap_t + constexpr std::ptrdiff_t m_FuncName = 0x30; // PulseSymbol_t + constexpr std::ptrdiff_t m_nCellIndex = 0x40; // PulseRuntimeCellIndex_t + constexpr std::ptrdiff_t m_nSrcChunk = 0x44; // PulseRuntimeChunkIndex_t + constexpr std::ptrdiff_t m_nSrcInstruction = 0x48; // int32 } // Parent: None // Field count: 2 @@ -4569,2483 +1693,26 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - namespace CQuaternionAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x80; // Quaternion - constexpr std::ptrdiff_t m_bInterpolate = 0x90; // bool - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermModelData_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_modelInfo = 0x8; // PermModelInfo_t - constexpr std::ptrdiff_t m_ExtParts = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_refMeshes = 0x78; // CUtlVector> - constexpr std::ptrdiff_t m_refMeshGroupMasks = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_refPhysGroupMasks = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_refLODGroupMasks = 0xC0; // CUtlVector - constexpr std::ptrdiff_t m_lodGroupSwitchDistances = 0xD8; // CUtlVector - constexpr std::ptrdiff_t m_refPhysicsData = 0xF0; // CUtlVector> - constexpr std::ptrdiff_t m_refPhysicsHitboxData = 0x108; // CUtlVector> - constexpr std::ptrdiff_t m_refAnimGroups = 0x120; // CUtlVector> - constexpr std::ptrdiff_t m_refSequenceGroups = 0x138; // CUtlVector> - constexpr std::ptrdiff_t m_meshGroups = 0x150; // CUtlVector - constexpr std::ptrdiff_t m_materialGroups = 0x168; // CUtlVector - constexpr std::ptrdiff_t m_nDefaultMeshGroupMask = 0x180; // uint64 - constexpr std::ptrdiff_t m_modelSkeleton = 0x188; // ModelSkeletonData_t - constexpr std::ptrdiff_t m_remappingTable = 0x230; // CUtlVector - constexpr std::ptrdiff_t m_remappingTableStarts = 0x248; // CUtlVector - constexpr std::ptrdiff_t m_boneFlexDrivers = 0x260; // CUtlVector - constexpr std::ptrdiff_t m_pModelConfigList = 0x278; // CModelConfigList* - constexpr std::ptrdiff_t m_BodyGroupsHiddenInTools = 0x280; // CUtlVector - constexpr std::ptrdiff_t m_refAnimIncludeModels = 0x298; // CUtlVector> - constexpr std::ptrdiff_t m_AnimatedMaterialAttributes = 0x2B0; // CUtlVector - } - // Parent: None - // Field count: 1 - namespace PulseCursorYieldToken_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 0 - namespace CNmSampleTask { + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_IntervalTimer { + constexpr std::ptrdiff_t m_Completed = 0x48; // CPulse_ResumePoint + constexpr std::ptrdiff_t m_OnInterval = 0x90; // SignatureOutflow_Continue } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - namespace CStaticPoseCacheBuilder { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelMeshBufferData_t { - constexpr std::ptrdiff_t m_nBlockIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_nElementCount = 0x4; // uint32 - constexpr std::ptrdiff_t m_nElementSizeInBytes = 0x8; // uint32 - constexpr std::ptrdiff_t m_bMeshoptCompressed = 0xC; // bool - constexpr std::ptrdiff_t m_bMeshoptIndexSequence = 0xD; // bool - constexpr std::ptrdiff_t m_bCompressedZSTD = 0xE; // bool - constexpr std::ptrdiff_t m_bCreateBufferSRV = 0xF; // bool - constexpr std::ptrdiff_t m_bCreateBufferUAV = 0x10; // bool - constexpr std::ptrdiff_t m_bCreateRawBuffer = 0x11; // bool - constexpr std::ptrdiff_t m_bCreatePooledBuffer = 0x12; // bool - constexpr std::ptrdiff_t m_inputLayoutFields = 0x18; // CUtlVector - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSequenceGroupData { - constexpr std::ptrdiff_t m_sName = 0x10; // CBufferString - constexpr std::ptrdiff_t m_nFlags = 0x20; // uint32 - constexpr std::ptrdiff_t m_localSequenceNameArray = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_localS1SeqDescArray = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_localMultiSeqDescArray = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_localSynthAnimDescArray = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_localCmdSeqDescArray = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_localBoneMaskArray = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_localScaleSetArray = 0xB8; // CUtlVector - constexpr std::ptrdiff_t m_localBoneNameArray = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_localNodeName = 0xE8; // CBufferString - constexpr std::ptrdiff_t m_localPoseParamArray = 0xF8; // CUtlVector - constexpr std::ptrdiff_t m_keyValues = 0x110; // KeyValues3 - constexpr std::ptrdiff_t m_localIKAutoplayLockArray = 0x120; // CUtlVector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateMachineUpdateNode { - constexpr std::ptrdiff_t m_stateMachine = 0x70; // CAnimStateMachineUpdater - constexpr std::ptrdiff_t m_stateData = 0xC8; // CUtlVector - constexpr std::ptrdiff_t m_transitionData = 0xE0; // CUtlVector - constexpr std::ptrdiff_t m_bBlockWaningTags = 0xFC; // bool - constexpr std::ptrdiff_t m_bLockStateWhenWaning = 0xFD; // bool - constexpr std::ptrdiff_t m_bResetWhenActivated = 0xFE; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAimMatrixUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t - constexpr std::ptrdiff_t m_target = 0x168; // AnimVectorSource - constexpr std::ptrdiff_t m_paramIndex = 0x16C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSequence = 0x170; // HSequence - constexpr std::ptrdiff_t m_bResetChild = 0x174; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0x175; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t__Frame_t { - constexpr std::ptrdiff_t m_flTime = 0x0; // float32 - constexpr std::ptrdiff_t m_Stamp = 0x4; // SkeletonAnimCapture_t::FrameStamp_t - constexpr std::ptrdiff_t m_Transform = 0x20; // CTransform - constexpr std::ptrdiff_t m_bTeleport = 0x40; // bool - constexpr std::ptrdiff_t m_CompositeBones = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_SimStateBones = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_FeModelAnims = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_FeModelPos = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_FlexControllerWeights = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_Command { - constexpr std::ptrdiff_t m_Command = 0x48; // CUtlString - constexpr std::ptrdiff_t m_Args = 0x50; // KeyValues3 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimEventDefinition { - constexpr std::ptrdiff_t m_nFrame = 0x8; // int32 - constexpr std::ptrdiff_t m_nEndFrame = 0xC; // int32 - constexpr std::ptrdiff_t m_flCycle = 0x10; // float32 - constexpr std::ptrdiff_t m_flDuration = 0x14; // float32 - constexpr std::ptrdiff_t m_EventData = 0x18; // KeyValues3 - constexpr std::ptrdiff_t m_sLegacyOptions = 0x28; // CBufferString - constexpr std::ptrdiff_t m_sEventName = 0x38; // CGlobalSymbol - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmRootMotionData { - constexpr std::ptrdiff_t m_transforms = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nNumFrames = 0x18; // int32 - constexpr std::ptrdiff_t m_flAverageLinearVelocity = 0x1C; // float32 - constexpr std::ptrdiff_t m_flAverageAngularVelocityRadians = 0x20; // float32 - constexpr std::ptrdiff_t m_totalDelta = 0x30; // CTransform - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseGraphExecutionHistory { - constexpr std::ptrdiff_t m_nInstanceID = 0x0; // PulseGraphInstanceID_t - constexpr std::ptrdiff_t m_strFileName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_vecHistory = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_mapCellDesc = 0x28; // CUtlOrderedMap - constexpr std::ptrdiff_t m_mapCursorDesc = 0x50; // CUtlOrderedMap + // MPropertyDescription + namespace CPulseTestScriptLib { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace AnimScriptHandle { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFlexOp { - constexpr std::ptrdiff_t m_OpCode = 0x0; // FlexOpCode_t - constexpr std::ptrdiff_t m_Data = 0x4; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHitReactUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // HitReactFixedSettings_t - constexpr std::ptrdiff_t m_triggerParam = 0xBC; // CAnimParamHandle - constexpr std::ptrdiff_t m_hitBoneParam = 0xBE; // CAnimParamHandle - constexpr std::ptrdiff_t m_hitOffsetParam = 0xC0; // CAnimParamHandle - constexpr std::ptrdiff_t m_hitDirectionParam = 0xC2; // CAnimParamHandle - constexpr std::ptrdiff_t m_hitStrengthParam = 0xC4; // CAnimParamHandle - constexpr std::ptrdiff_t m_flMinDelayBetweenHits = 0xC8; // float32 - constexpr std::ptrdiff_t m_bResetChild = 0xCC; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLookAtUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // LookAtOpFixedSettings_t - constexpr std::ptrdiff_t m_target = 0x148; // AnimVectorSource - constexpr std::ptrdiff_t m_paramIndex = 0x14C; // CAnimParamHandle - constexpr std::ptrdiff_t m_weightParamIndex = 0x14E; // CAnimParamHandle - constexpr std::ptrdiff_t m_bResetChild = 0x150; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0x151; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimBone { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_parent = 0x10; // int32 - constexpr std::ptrdiff_t m_pos = 0x14; // Vector - constexpr std::ptrdiff_t m_quat = 0x20; // QuaternionStorage - constexpr std::ptrdiff_t m_scale = 0x30; // float32 - constexpr std::ptrdiff_t m_qAlignment = 0x34; // QuaternionStorage - constexpr std::ptrdiff_t m_flags = 0x44; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimParameterManagerUpdater { - constexpr std::ptrdiff_t m_parameters = 0x18; // CUtlVector> - constexpr std::ptrdiff_t m_idToIndexMap = 0x30; // CUtlHashtable - constexpr std::ptrdiff_t m_nameToIndexMap = 0x50; // CUtlHashtable - constexpr std::ptrdiff_t m_indexToHandle = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_autoResetParams = 0x88; // CUtlVector> - constexpr std::ptrdiff_t m_autoResetMap = 0xA0; // CUtlHashtable - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BoneDemoCaptureSettings_t { - constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flErrorSplineRotationMax = 0x8; // float32 - constexpr std::ptrdiff_t m_flErrorSplineTranslationMax = 0xC; // float32 - constexpr std::ptrdiff_t m_flErrorSplineScaleMax = 0x10; // float32 - constexpr std::ptrdiff_t m_flErrorQuantizationRotationMax = 0x14; // float32 - constexpr std::ptrdiff_t m_flErrorQuantizationTranslationMax = 0x18; // float32 - constexpr std::ptrdiff_t m_flErrorQuantizationScaleMax = 0x1C; // float32 - } - // Parent: None - // Field count: 2 - namespace CBoneConstraintPoseSpaceMorph__Input_t { - constexpr std::ptrdiff_t m_inputValue = 0x0; // Vector - constexpr std::ptrdiff_t m_outputWeightList = 0x10; // CUtlVector - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyArrayElementNameKey - namespace MoodAnimationLayer_t { - constexpr std::ptrdiff_t m_sName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_bActiveListening = 0x8; // bool - constexpr std::ptrdiff_t m_bActiveTalking = 0x9; // bool - constexpr std::ptrdiff_t m_layerAnimations = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_flIntensity = 0x28; // CRangeFloat - constexpr std::ptrdiff_t m_flDurationScale = 0x30; // CRangeFloat - constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; // bool - constexpr std::ptrdiff_t m_flNextStart = 0x3C; // CRangeFloat - constexpr std::ptrdiff_t m_flStartOffset = 0x44; // CRangeFloat - constexpr std::ptrdiff_t m_flEndOffset = 0x4C; // CRangeFloat - constexpr std::ptrdiff_t m_flFadeIn = 0x54; // float32 - constexpr std::ptrdiff_t m_flFadeOut = 0x58; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSpeedScaleUpdateNode { - constexpr std::ptrdiff_t m_paramIndex = 0x70; // CAnimParamHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSequenceTagSpans { - constexpr std::ptrdiff_t m_sSequenceName = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_tags = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetBodygroupOnAttachedModels { - constexpr std::ptrdiff_t m_GroupName = 0x48; // CUtlString - constexpr std::ptrdiff_t m_nChoice = 0x50; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCurrentVelocityMetricEvaluator { - } - // Parent: None - // Field count: 0 - namespace CNmBoolValueNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimReplayFrame { - constexpr std::ptrdiff_t m_inputDataBlocks = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_instanceData = 0x28; // CUtlBinaryBlock - constexpr std::ptrdiff_t m_startingLocalToWorldTransform = 0x40; // CTransform - constexpr std::ptrdiff_t m_localToWorldTransform = 0x60; // CTransform - constexpr std::ptrdiff_t m_timeStamp = 0x80; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTransitionEvent { - constexpr std::ptrdiff_t m_rule = 0x20; // NmTransitionRule_t - constexpr std::ptrdiff_t m_ID = 0x28; // CGlobalSymbol - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIKRig { - constexpr std::ptrdiff_t m_skeleton = 0x0; // CStrongHandle - constexpr std::ptrdiff_t m_vecBodies = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_vecJoints = 0x20; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatCurveEvent { - constexpr std::ptrdiff_t m_ID = 0x20; // CGlobalSymbol - constexpr std::ptrdiff_t m_curve = 0x28; // CPiecewiseCurve - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - // MCustomFGDMetadata - namespace CParticleTransformInput { - constexpr std::ptrdiff_t m_nType = 0x10; // ParticleTransformType_t - constexpr std::ptrdiff_t m_NamedValue = 0x18; // CParticleNamedValueRef - constexpr std::ptrdiff_t m_bFollowNamedValue = 0x58; // bool - constexpr std::ptrdiff_t m_bSupportsDisabled = 0x59; // bool - constexpr std::ptrdiff_t m_bUseOrientation = 0x5A; // bool - constexpr std::ptrdiff_t m_nControlPoint = 0x5C; // int32 - constexpr std::ptrdiff_t m_nControlPointRangeMax = 0x60; // int32 - constexpr std::ptrdiff_t m_flEndCPGrowthTime = 0x64; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathAnimMotorUpdaterBase { - constexpr std::ptrdiff_t m_bLockToPath = 0x20; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PGDInstruction_t { - constexpr std::ptrdiff_t m_nCode = 0x0; // PulseInstructionCode_t - constexpr std::ptrdiff_t m_nVar = 0x4; // PulseRuntimeVarIndex_t - constexpr std::ptrdiff_t m_nReg0 = 0x8; // PulseRuntimeRegisterIndex_t - constexpr std::ptrdiff_t m_nReg1 = 0xA; // PulseRuntimeRegisterIndex_t - constexpr std::ptrdiff_t m_nReg2 = 0xC; // PulseRuntimeRegisterIndex_t - constexpr std::ptrdiff_t m_nInvokeBindingIndex = 0x10; // PulseRuntimeInvokeIndex_t - constexpr std::ptrdiff_t m_nChunk = 0x14; // PulseRuntimeChunkIndex_t - constexpr std::ptrdiff_t m_nDestInstruction = 0x18; // int32 - constexpr std::ptrdiff_t m_nCallInfoIndex = 0x1C; // PulseRuntimeCallInfoIndex_t - constexpr std::ptrdiff_t m_nConstIdx = 0x20; // PulseRuntimeConstantIndex_t - constexpr std::ptrdiff_t m_nDomainValueIdx = 0x22; // PulseRuntimeDomainValueIndex_t - constexpr std::ptrdiff_t m_nBlackboardReferenceIdx = 0x24; // PulseRuntimeBlackboardReferenceIndex_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFootstepEventPercentageThroughNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_phaseCondition = 0x12; // NmFootPhaseCondition_t - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AimCameraOpFixedSettings_t { - constexpr std::ptrdiff_t m_nChainIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_nCameraJointIndex = 0x4; // int32 - constexpr std::ptrdiff_t m_nPelvisJointIndex = 0x8; // int32 - constexpr std::ptrdiff_t m_nClavicleLeftJointIndex = 0xC; // int32 - constexpr std::ptrdiff_t m_nClavicleRightJointIndex = 0x10; // int32 - constexpr std::ptrdiff_t m_nDepenetrationJointIndex = 0x14; // int32 - constexpr std::ptrdiff_t m_propJoints = 0x18; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t__Camera_t { - constexpr std::ptrdiff_t m_tmCamera = 0x0; // CTransform - constexpr std::ptrdiff_t m_flTime = 0x20; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphEventConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - constexpr std::ptrdiff_t m_conditions = 0x18; // CUtlVectorFixedGrowable - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFollowAttachmentUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; // FollowAttachmentSettings_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMovementComponentUpdater { - constexpr std::ptrdiff_t m_motors = 0x30; // CUtlVector> - constexpr std::ptrdiff_t m_facingDamping = 0x48; // CAnimInputDamping - constexpr std::ptrdiff_t m_nDefaultMotorIndex = 0x68; // int32 - constexpr std::ptrdiff_t m_flDefaultRunSpeed = 0x6C; // float32 - constexpr std::ptrdiff_t m_bMoveVarsDisabled = 0x70; // bool - constexpr std::ptrdiff_t m_bNetworkPath = 0x71; // bool - constexpr std::ptrdiff_t m_bNetworkFacing = 0x72; // bool - constexpr std::ptrdiff_t m_paramHandles = 0x73; // CAnimParamHandle[34] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetMaterialGroup { - constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; // CUtlString - } - // Parent: None - // Field count: 0 - namespace IParticleEffect { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIKJoint { - constexpr std::ptrdiff_t m_nParentIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_nBodyIndex = 0x4; // int32 - constexpr std::ptrdiff_t m_xLocalFrame = 0x10; // CTransform - constexpr std::ptrdiff_t m_flSwingLimit = 0x30; // float32 - constexpr std::ptrdiff_t m_flMinTwistLimit = 0x34; // float32 - constexpr std::ptrdiff_t m_flMaxTwistLimit = 0x38; // float32 - constexpr std::ptrdiff_t m_flWeight = 0x3C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFutureFacingMetricEvaluator { - constexpr std::ptrdiff_t m_flDistance = 0x50; // float32 - constexpr std::ptrdiff_t m_flTime = 0x54; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmCompressionSettings_t { - constexpr std::ptrdiff_t m_translationRangeX = 0x0; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_translationRangeY = 0x8; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_translationRangeZ = 0x10; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_scaleRange = 0x18; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_constantRotation = 0x20; // Quaternion - constexpr std::ptrdiff_t m_bIsRotationStatic = 0x30; // bool - constexpr std::ptrdiff_t m_bIsTranslationStatic = 0x31; // bool - constexpr std::ptrdiff_t m_bIsScaleStatic = 0x32; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_Variable { - constexpr std::ptrdiff_t m_Name = 0x0; // PulseSymbol_t - constexpr std::ptrdiff_t m_Description = 0x10; // CUtlString - constexpr std::ptrdiff_t m_Type = 0x18; // CPulseValueFullType - constexpr std::ptrdiff_t m_DefaultValue = 0x30; // KeyValues3 - constexpr std::ptrdiff_t m_nKeysSource = 0x44; // PulseVariableKeysSource_t - constexpr std::ptrdiff_t m_bIsPublicBlackboardVariable = 0x48; // bool - constexpr std::ptrdiff_t m_bIsObservable = 0x49; // bool - constexpr std::ptrdiff_t m_nEditorNodeID = 0x4C; // PulseDocNodeID_t - } - // Parent: None - // Field count: 1 - namespace PARTICLE_EHANDLE__ { - constexpr std::ptrdiff_t unused = 0x0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAddUpdateNode { - constexpr std::ptrdiff_t m_footMotionTiming = 0x94; // BinaryNodeChildOption - constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x98; // bool - constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x99; // bool - constexpr std::ptrdiff_t m_bUseModelSpace = 0x9A; // bool - constexpr std::ptrdiff_t m_bApplyScale = 0x9B; // bool - } - // Parent: None - // Field count: 1 - namespace CAnimEnum { - constexpr std::ptrdiff_t m_value = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDemoSettingsComponentUpdater { - constexpr std::ptrdiff_t m_settings = 0x30; // CAnimDemoCaptureSettings - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDecoder { - constexpr std::ptrdiff_t m_szName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nVersion = 0x10; // int32 - constexpr std::ptrdiff_t m_nType = 0x14; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedTargetNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CPerParticleFloatInput { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstBoolNode__CDefinition { - constexpr std::ptrdiff_t m_bValue = 0x10; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBitFlags { - constexpr std::ptrdiff_t m_flags = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootStride { - constexpr std::ptrdiff_t m_definition = 0x0; // CFootCycleDefinition - constexpr std::ptrdiff_t m_trajectories = 0x40; // CFootTrajectories - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmLegacyEvent { - constexpr std::ptrdiff_t m_animEventClassName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_KV = 0x28; // KeyValues3 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateNodeStateData { - constexpr std::ptrdiff_t m_pChild = 0x0; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bExclusiveRootMotionFirstFrame = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CFootstepLandedAnimTag { - constexpr std::ptrdiff_t m_FootstepType = 0x58; // FootstepLandedFootSoundType_t - constexpr std::ptrdiff_t m_OverrideSoundName = 0x60; // CUtlString - constexpr std::ptrdiff_t m_DebugAnimSourceString = 0x68; // CUtlString - constexpr std::ptrdiff_t m_BoneName = 0x70; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CEnumAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x88; // uint8 - constexpr std::ptrdiff_t m_enumOptions = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_vecEnumReferenced = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHandshakeAnimTagBase { - constexpr std::ptrdiff_t m_bIsDisableTag = 0x50; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimTagID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimFrameSegment { - constexpr std::ptrdiff_t m_nUniqueFrameIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_nLocalElementMasks = 0x4; // uint32 - constexpr std::ptrdiff_t m_nLocalChannel = 0x8; // int32 - constexpr std::ptrdiff_t m_container = 0x10; // CUtlBinaryBlock - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSlopeComponentUpdater { - constexpr std::ptrdiff_t m_flTraceDistance = 0x34; // float32 - constexpr std::ptrdiff_t m_hSlopeAngle = 0x38; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeAngleFront = 0x3A; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeAngleSide = 0x3C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeHeading = 0x3E; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeNormal = 0x40; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeNormal_WorldSpace = 0x42; // CAnimParamHandle - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CAnimInputDamping { - constexpr std::ptrdiff_t m_speedFunction = 0x8; // DampingSpeedFunction - constexpr std::ptrdiff_t m_fSpeedScale = 0xC; // float32 - constexpr std::ptrdiff_t m_fFallingSpeedScale = 0x10; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIKBody { - constexpr std::ptrdiff_t m_flMass = 0x0; // float32 - constexpr std::ptrdiff_t m_vLocalMassCenter = 0x4; // Vector - constexpr std::ptrdiff_t m_vRadius = 0x10; // Vector - constexpr std::ptrdiff_t m_flResistance = 0x1C; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHitBoxSet { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_HitBoxes = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_SourceFilename = 0x28; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ChainToSolveData_t { - constexpr std::ptrdiff_t m_nChainIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_SolverSettings = 0x4; // IKSolverSettings_t - constexpr std::ptrdiff_t m_TargetSettings = 0x10; // IKTargetSettings_t - constexpr std::ptrdiff_t m_DebugSetting = 0x38; // SolveIKChainAnimNodeDebugSetting - constexpr std::ptrdiff_t m_flDebugNormalizedValue = 0x3C; // float32 - constexpr std::ptrdiff_t m_vDebugOffset = 0x40; // VectorAligned - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CConstraintSlave { - constexpr std::ptrdiff_t m_qBaseOrientation = 0x0; // Quaternion - constexpr std::ptrdiff_t m_vBasePosition = 0x10; // Vector - constexpr std::ptrdiff_t m_nBoneHash = 0x1C; // uint32 - constexpr std::ptrdiff_t m_flWeight = 0x20; // float32 - constexpr std::ptrdiff_t m_sName = 0x28; // CUtlString - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeOutputIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootCycleDefinition { - constexpr std::ptrdiff_t m_vStancePositionMS = 0x0; // Vector - constexpr std::ptrdiff_t m_vMidpointPositionMS = 0xC; // Vector - constexpr std::ptrdiff_t m_flStanceDirectionMS = 0x18; // float32 - constexpr std::ptrdiff_t m_vToStrideStartPos = 0x1C; // Vector - constexpr std::ptrdiff_t m_stanceCycle = 0x28; // CAnimCycle - constexpr std::ptrdiff_t m_footLiftCycle = 0x2C; // CFootCycle - constexpr std::ptrdiff_t m_footOffCycle = 0x30; // CFootCycle - constexpr std::ptrdiff_t m_footStrikeCycle = 0x34; // CFootCycle - constexpr std::ptrdiff_t m_footLandCycle = 0x38; // CFootCycle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVirtualAnimParameter { - constexpr std::ptrdiff_t m_expressionString = 0x70; // CUtlString - constexpr std::ptrdiff_t m_eParamType = 0x78; // AnimParamType_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionMetricEvaluator { - constexpr std::ptrdiff_t m_means = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_standardDeviations = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_flWeight = 0x48; // float32 - constexpr std::ptrdiff_t m_nDimensionStartIndex = 0x4C; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFutureVelocityMetricEvaluator { - constexpr std::ptrdiff_t m_flDistance = 0x50; // float32 - constexpr std::ptrdiff_t m_flStoppingDistance = 0x54; // float32 - constexpr std::ptrdiff_t m_flTargetSpeed = 0x58; // float32 - constexpr std::ptrdiff_t m_eMode = 0x5C; // VelocityMetricMode - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSkeleton__SecondarySkeleton_t { - constexpr std::ptrdiff_t m_attachToBoneID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_skeleton = 0x8; // CStrongHandle - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUpdateNodeBase { - constexpr std::ptrdiff_t m_nodePath = 0x18; // CAnimNodePath - constexpr std::ptrdiff_t m_networkMode = 0x48; // AnimNodeNetworkMode - constexpr std::ptrdiff_t m_name = 0x50; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSetParameterActionUpdater { - constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle - constexpr std::ptrdiff_t m_value = 0x1A; // CAnimVariant - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFixedWeightBoneMaskNode__CDefinition { - constexpr std::ptrdiff_t m_flBoneWeight = 0x10; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t__FrameStamp_t { - constexpr std::ptrdiff_t m_flTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flEntitySimTime = 0x4; // float32 - constexpr std::ptrdiff_t m_bTeleportTick = 0x8; // bool - constexpr std::ptrdiff_t m_bPredicted = 0x9; // bool - constexpr std::ptrdiff_t m_flCurTime = 0xC; // float32 - constexpr std::ptrdiff_t m_flRealTime = 0x10; // float32 - constexpr std::ptrdiff_t m_nFrameCount = 0x14; // int32 - constexpr std::ptrdiff_t m_nTickCount = 0x18; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_DomainValue { - constexpr std::ptrdiff_t m_nType = 0x0; // PulseDomainValueType_t - constexpr std::ptrdiff_t m_Value = 0x8; // CGlobalSymbolCaseSensitive - constexpr std::ptrdiff_t m_RequiredRuntimeType = 0x10; // CPulseValueFullType - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBonePositionMetricEvaluator { - constexpr std::ptrdiff_t m_nBoneIndex = 0x50; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRenderBufferBinding { - constexpr std::ptrdiff_t m_hBuffer = 0x0; // uint64 - constexpr std::ptrdiff_t m_nBindOffsetBytes = 0x10; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmExternalGraphNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleCollectionRendererFloatInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedBlendNode__Parameterization_t { - constexpr std::ptrdiff_t m_blendRanges = 0x0; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_parameterRange = 0x48; // Range_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmEntityAttributeIntEvent { - constexpr std::ptrdiff_t m_nIntValue = 0x38; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmNotNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMeshletDescriptor { - constexpr std::ptrdiff_t m_PackedAABB = 0x0; // PackedAABB_t - constexpr std::ptrdiff_t m_CullingData = 0x8; // CDrawCullingData - constexpr std::ptrdiff_t m_nVertexOffset = 0xC; // uint32 - constexpr std::ptrdiff_t m_nTriangleOffset = 0x10; // uint32 - constexpr std::ptrdiff_t m_nVertexCount = 0x14; // uint8 - constexpr std::ptrdiff_t m_nTriangleCount = 0x15; // uint8 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphSetData { - constexpr std::ptrdiff_t m_nWidth = 0x10; // int32 - constexpr std::ptrdiff_t m_nHeight = 0x14; // int32 - constexpr std::ptrdiff_t m_bundleTypes = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_morphDatas = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_pTextureAtlas = 0x48; // CStrongHandle - constexpr std::ptrdiff_t m_FlexDesc = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_FlexControllers = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_FlexRules = 0x80; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmAndNode__CDefinition { - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphConstraint { - constexpr std::ptrdiff_t m_sTargetMorph = 0x60; // CUtlString - constexpr std::ptrdiff_t m_nSlaveChannel = 0x68; // int32 - constexpr std::ptrdiff_t m_flMin = 0x6C; // float32 - constexpr std::ptrdiff_t m_flMax = 0x70; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CClothSettingsAnimTag { - constexpr std::ptrdiff_t m_flStiffness = 0x58; // float32 - constexpr std::ptrdiff_t m_flEaseIn = 0x5C; // float32 - constexpr std::ptrdiff_t m_flEaseOut = 0x60; // float32 - constexpr std::ptrdiff_t m_nVertexSet = 0x68; // CUtlString - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDesc_Flag { - constexpr std::ptrdiff_t m_bLooping = 0x0; // bool - constexpr std::ptrdiff_t m_bAllZeros = 0x1; // bool - constexpr std::ptrdiff_t m_bHidden = 0x2; // bool - constexpr std::ptrdiff_t m_bDelta = 0x3; // bool - constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x4; // bool - constexpr std::ptrdiff_t m_bModelDoc = 0x5; // bool - constexpr std::ptrdiff_t m_bImplicitSeqIgnoreDelta = 0x6; // bool - constexpr std::ptrdiff_t m_bAnimGraphAdditive = 0x7; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBlend2DNode__CDefinition { - constexpr std::ptrdiff_t m_sourceNodeIndices = 0x10; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_nInputParameterNodeIdx0 = 0x38; // int16 - constexpr std::ptrdiff_t m_nInputParameterNodeIdx1 = 0x3A; // int16 - constexpr std::ptrdiff_t m_values = 0x40; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_indices = 0xA8; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_hullIndices = 0xE0; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_bAllowLooping = 0x108; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBlendCurve { - constexpr std::ptrdiff_t m_flControlPoint1 = 0x0; // float32 - constexpr std::ptrdiff_t m_flControlPoint2 = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphNode__CDefinition { - constexpr std::ptrdiff_t m_nNodeIdx = 0x8; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerSphere { - constexpr std::ptrdiff_t m_vWsPosition = 0x40; // VectorAligned - constexpr std::ptrdiff_t m_flRadius = 0x50; // float32 - constexpr std::ptrdiff_t m_Color = 0x54; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmClip__ModelSpaceSamplingChainLink_t { - constexpr std::ptrdiff_t m_nBoneIdx = 0x0; // int32 - constexpr std::ptrdiff_t m_nParentBoneIdx = 0x4; // int32 - constexpr std::ptrdiff_t m_nParentChainLinkIdx = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUserDifference { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nType = 0x10; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmDurationScaleNode__CDefinition { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTransitionUpdateData { - constexpr std::ptrdiff_t m_srcStateIndex = 0x0; // uint8 - constexpr std::ptrdiff_t m_destStateIndex = 0x1; // uint8 - constexpr std::ptrdiff_t m_nHandshakeMaskToDisableFirst = 0x0; // bitfield:7 - constexpr std::ptrdiff_t m_bDisabled = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeBlackboardReferenceIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CMovementHandshakeAnimTag { - } - // Parent: None - // Field count: 2 - namespace CBoneConstraintPoseSpaceBone__Input_t { - constexpr std::ptrdiff_t m_inputValue = 0x0; // Vector - constexpr std::ptrdiff_t m_outputTransformList = 0x10; // CUtlVector - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqMultiFetch { - constexpr std::ptrdiff_t m_flags = 0x0; // CSeqMultiFetchFlag - constexpr std::ptrdiff_t m_localReferenceArray = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_nGroupSize = 0x20; // int32[2] - constexpr std::ptrdiff_t m_nLocalPose = 0x28; // int32[2] - constexpr std::ptrdiff_t m_poseKeyArray0 = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_poseKeyArray1 = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_nLocalCyclePoseParameter = 0x60; // int32 - constexpr std::ptrdiff_t m_bCalculatePoseParameters = 0x64; // bool - constexpr std::ptrdiff_t m_bFixedBlendWeight = 0x65; // bool - constexpr std::ptrdiff_t m_flFixedBlendWeightVals = 0x68; // float32[2] - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfacePropertiesSoundNames { - constexpr std::ptrdiff_t m_impactSoft = 0x0; // CUtlString - constexpr std::ptrdiff_t m_impactHard = 0x8; // CUtlString - constexpr std::ptrdiff_t m_scrapeSmooth = 0x10; // CUtlString - constexpr std::ptrdiff_t m_scrapeRough = 0x18; // CUtlString - constexpr std::ptrdiff_t m_bulletImpact = 0x20; // CUtlString - constexpr std::ptrdiff_t m_rolling = 0x28; // CUtlString - constexpr std::ptrdiff_t m_break = 0x30; // CUtlString - constexpr std::ptrdiff_t m_strain = 0x38; // CUtlString - constexpr std::ptrdiff_t m_meleeImpact = 0x40; // CUtlString - constexpr std::ptrdiff_t m_pushOff = 0x48; // CUtlString - constexpr std::ptrdiff_t m_skidStop = 0x50; // CUtlString - constexpr std::ptrdiff_t m_resonant = 0x58; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmBoneMaskSetDefinition_t { - constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_primaryWeightList = 0x8; // CNmBoneWeightList - constexpr std::ptrdiff_t m_secondaryWeightLists = 0x118; // CUtlLeanVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CAudioAnimTag { - constexpr std::ptrdiff_t m_clipName = 0x58; // CUtlString - constexpr std::ptrdiff_t m_attachmentName = 0x60; // CUtlString - constexpr std::ptrdiff_t m_flVolume = 0x68; // float32 - constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x6C; // bool - constexpr std::ptrdiff_t m_bStopWhenGraphEnds = 0x6D; // bool - constexpr std::ptrdiff_t m_bPlayOnServer = 0x6E; // bool - constexpr std::ptrdiff_t m_bPlayOnClient = 0x6F; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTurnHelperUpdateNode { - constexpr std::ptrdiff_t m_facingTarget = 0x74; // AnimValueSource - constexpr std::ptrdiff_t m_turnStartTimeOffset = 0x78; // float32 - constexpr std::ptrdiff_t m_turnDuration = 0x7C; // float32 - constexpr std::ptrdiff_t m_bMatchChildDuration = 0x80; // bool - constexpr std::ptrdiff_t m_manualTurnOffset = 0x84; // float32 - constexpr std::ptrdiff_t m_bUseManualTurnOffset = 0x88; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGroup { - constexpr std::ptrdiff_t m_nFlags = 0x10; // uint32 - constexpr std::ptrdiff_t m_name = 0x18; // CBufferString - constexpr std::ptrdiff_t m_localHAnimArray_Handle = 0x60; // CUtlVector> - constexpr std::ptrdiff_t m_includedGroupArray_Handle = 0x78; // CUtlVector> - constexpr std::ptrdiff_t m_directHSeqGroup_Handle = 0x90; // CStrongHandle - constexpr std::ptrdiff_t m_decodeKey = 0x98; // CAnimKeyData - constexpr std::ptrdiff_t m_szScripts = 0x110; // CUtlVector - constexpr std::ptrdiff_t m_AdditionalExtRefs = 0x128; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmSyncTrackTime_t { - constexpr std::ptrdiff_t m_nEventIdx = 0x0; // int32 - constexpr std::ptrdiff_t m_percentageThrough = 0x4; // NmPercent_t - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmClip { - constexpr std::ptrdiff_t m_skeleton = 0x0; // CStrongHandle - constexpr std::ptrdiff_t m_nNumFrames = 0x8; // uint32 - constexpr std::ptrdiff_t m_flDuration = 0xC; // float32 - constexpr std::ptrdiff_t m_compressedPoseData = 0x10; // CUtlBinaryBlock - constexpr std::ptrdiff_t m_trackCompressionSettings = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_compressedPoseOffsets = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_floatCurveIDs = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_floatCurveDefs = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_compressedFloatCurveData = 0x80; // CUtlVector - constexpr std::ptrdiff_t m_compressedFloatCurveOffsets = 0x98; // CUtlVector - constexpr std::ptrdiff_t m_secondaryAnimations = 0xD8; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_syncTrack = 0xF8; // CNmSyncTrack - constexpr std::ptrdiff_t m_rootMotion = 0x1B0; // CNmRootMotionData - constexpr std::ptrdiff_t m_bIsAdditive = 0x200; // bool - constexpr std::ptrdiff_t m_modelSpaceSamplingChain = 0x208; // CUtlVector - constexpr std::ptrdiff_t m_modelSpaceBoneSamplingIndices = 0x220; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CToggleComponentActionUpdater { - constexpr std::ptrdiff_t m_componentID = 0x18; // AnimComponentID - constexpr std::ptrdiff_t m_bSetEnabled = 0x1C; // bool - } - // Parent: None - // Field count: 0 - namespace CNmOverlayBlendTask { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSpeedScaleBaseNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_flDefaultInputValue = 0x1C; // float32 - } - // Parent: None - // Field count: 0 - namespace CNmValueNode__CDefinition { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerPrimitiveBase { - constexpr std::ptrdiff_t m_Type = 0x8; // CAnimationGraphVisualizerPrimitiveType - constexpr std::ptrdiff_t m_OwningAnimNodePaths = 0xC; // AnimNodeID[11] - constexpr std::ptrdiff_t m_nOwningAnimNodePathCount = 0x38; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBindPoseUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmSyncTrackTimeRange_t { - constexpr std::ptrdiff_t m_startTime = 0x0; // NmSyncTrackTime_t - constexpr std::ptrdiff_t m_endTime = 0x8; // NmSyncTrackTime_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerText { - constexpr std::ptrdiff_t m_vWsPosition = 0x40; // VectorAligned - constexpr std::ptrdiff_t m_Color = 0x50; // Color - constexpr std::ptrdiff_t m_Text = 0x58; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootTrajectory { - constexpr std::ptrdiff_t m_vOffset = 0x8; // Vector - constexpr std::ptrdiff_t m_flRotationOffset = 0x14; // float32 - constexpr std::ptrdiff_t m_flProgression = 0x18; // float32 - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionMatchingUpdateNode { - constexpr std::ptrdiff_t m_dataSet = 0x58; // CMotionDataSet - constexpr std::ptrdiff_t m_metrics = 0x78; // CUtlVector> - constexpr std::ptrdiff_t m_weights = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_bSearchEveryTick = 0xE0; // bool - constexpr std::ptrdiff_t m_flSearchInterval = 0xE4; // float32 - constexpr std::ptrdiff_t m_bSearchWhenClipEnds = 0xE8; // bool - constexpr std::ptrdiff_t m_bSearchWhenGoalChanges = 0xE9; // bool - constexpr std::ptrdiff_t m_blendCurve = 0xEC; // CBlendCurve - constexpr std::ptrdiff_t m_flSampleRate = 0xF4; // float32 - constexpr std::ptrdiff_t m_flBlendTime = 0xF8; // float32 - constexpr std::ptrdiff_t m_bLockClipWhenWaning = 0xFC; // bool - constexpr std::ptrdiff_t m_flSelectionThreshold = 0x100; // float32 - constexpr std::ptrdiff_t m_flReselectionTimeWindow = 0x104; // float32 - constexpr std::ptrdiff_t m_bEnableRotationCorrection = 0x108; // bool - constexpr std::ptrdiff_t m_bGoalAssist = 0x109; // bool - constexpr std::ptrdiff_t m_flGoalAssistDistance = 0x10C; // float32 - constexpr std::ptrdiff_t m_flGoalAssistTolerance = 0x110; // float32 - constexpr std::ptrdiff_t m_distanceScale_Damping = 0x118; // CAnimInputDamping - constexpr std::ptrdiff_t m_flDistanceScale_OuterRadius = 0x130; // float32 - constexpr std::ptrdiff_t m_flDistanceScale_InnerRadius = 0x134; // float32 - constexpr std::ptrdiff_t m_flDistanceScale_MaxScale = 0x138; // float32 - constexpr std::ptrdiff_t m_flDistanceScale_MinScale = 0x13C; // float32 - constexpr std::ptrdiff_t m_bEnableDistanceScaling = 0x140; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmReferencePoseNode__CDefinition { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqS1SeqDesc { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag - constexpr std::ptrdiff_t m_fetch = 0x20; // CSeqMultiFetch - constexpr std::ptrdiff_t m_nLocalWeightlist = 0x90; // int32 - constexpr std::ptrdiff_t m_autoLayerArray = 0x98; // CUtlVector - constexpr std::ptrdiff_t m_IKLockArray = 0xB0; // CUtlVector - constexpr std::ptrdiff_t m_transition = 0xC8; // CSeqTransition - constexpr std::ptrdiff_t m_SequenceKeys = 0xD0; // KeyValues3 - constexpr std::ptrdiff_t m_LegacyKeyValueText = 0xE0; // CBufferString - constexpr std::ptrdiff_t m_activityArray = 0xF0; // CUtlVector - constexpr std::ptrdiff_t m_footMotion = 0x108; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFlexController { - constexpr std::ptrdiff_t m_szName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_szType = 0x8; // CUtlString - constexpr std::ptrdiff_t min = 0x10; // float32 - constexpr std::ptrdiff_t max = 0x14; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonDemoDb_t { - constexpr std::ptrdiff_t m_AnimCaptures = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_CameraTrack = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_flRecordingTime = 0x30; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatRangeComparisonNode__CDefinition { - constexpr std::ptrdiff_t m_range = 0x10; // Range_t - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_bIsInclusiveCheck = 0x1A; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionNodeSequence { - constexpr std::ptrdiff_t m_tags = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_hSequence = 0x40; // HSequence - constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x44; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTwoBoneIKNode__CDefinition { - constexpr std::ptrdiff_t m_effectorBoneID = 0x18; // CGlobalSymbol - constexpr std::ptrdiff_t m_nEffectorTargetNodeIdx = 0x20; // int16 - constexpr std::ptrdiff_t m_nEnabledNodeIdx = 0x22; // int16 - constexpr std::ptrdiff_t m_flBlendTimeSeconds = 0x24; // float32 - constexpr std::ptrdiff_t m_blendMode = 0x28; // NmIKBlendMode_t - constexpr std::ptrdiff_t m_bIsTargetInWorldSpace = 0x29; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFlexDesc { - constexpr std::ptrdiff_t m_szFacs = 0x0; // CUtlString - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRenderMesh { - constexpr std::ptrdiff_t m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_constraints = 0xA8; // CUtlLeanVector - constexpr std::ptrdiff_t m_skeleton = 0xB8; // CRenderSkeleton - constexpr std::ptrdiff_t m_bUseUV2ForCharting = 0x1B4; // bool - constexpr std::ptrdiff_t m_bEmbeddedMapMesh = 0x1B5; // bool - constexpr std::ptrdiff_t m_meshDeformParams = 0x1D8; // DynamicMeshDeformParams_t - constexpr std::ptrdiff_t m_pGroomData = 0x1E8; // CRenderGroom* - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimSkeleton { - constexpr std::ptrdiff_t m_localSpaceTransforms = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_modelSpaceTransforms = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_boneNames = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector> - constexpr std::ptrdiff_t m_parents = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_feet = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_morphNames = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_lodBoneCounts = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeConstantIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysics2ShapeDef_t { - constexpr std::ptrdiff_t m_spheres = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_capsules = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_hulls = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_meshes = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_CollisionAttributeIndices = 0x60; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatCurveNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_curve = 0x18; // CPiecewiseCurve - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerAxis { - constexpr std::ptrdiff_t m_xWsTransform = 0x40; // CTransform - constexpr std::ptrdiff_t m_flAxisSize = 0x60; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTwistConstraint { - constexpr std::ptrdiff_t m_bInverse = 0x60; // bool - constexpr std::ptrdiff_t m_qParentBindRotation = 0x70; // Quaternion - constexpr std::ptrdiff_t m_qChildBindRotation = 0x80; // Quaternion - } - // Parent: None - // Field count: 1 - namespace PulseDocNodeID_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelBoneFlexDriverControl_t { - constexpr std::ptrdiff_t m_nBoneComponent = 0x0; // ModelBoneFlexComponent_t - constexpr std::ptrdiff_t m_flexController = 0x8; // CUtlString - constexpr std::ptrdiff_t m_flexControllerToken = 0x10; // uint32 - constexpr std::ptrdiff_t m_flMin = 0x14; // float32 - constexpr std::ptrdiff_t m_flMax = 0x18; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleCollectionFloatInput { - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqCmdLayer { - constexpr std::ptrdiff_t m_cmd = 0x0; // int16 - constexpr std::ptrdiff_t m_nLocalReference = 0x2; // int16 - constexpr std::ptrdiff_t m_nLocalBonemask = 0x4; // int16 - constexpr std::ptrdiff_t m_nDstResult = 0x6; // int16 - constexpr std::ptrdiff_t m_nSrcResult = 0x8; // int16 - constexpr std::ptrdiff_t m_bSpline = 0xA; // bool - constexpr std::ptrdiff_t m_flVar1 = 0xC; // float32 - constexpr std::ptrdiff_t m_flVar2 = 0x10; // float32 - constexpr std::ptrdiff_t m_nLineNumber = 0x14; // int16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootPinningPoseOpFixedData_t { - constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_flBlendTime = 0x18; // float32 - constexpr std::ptrdiff_t m_flLockBreakDistance = 0x1C; // float32 - constexpr std::ptrdiff_t m_flMaxLegTwist = 0x20; // float32 - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x24; // int32 - constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x28; // bool - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x29; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RenderSkeletonBone_t { - constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_parentName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_invBindPose = 0x10; // matrix3x4_t - constexpr std::ptrdiff_t m_bbox = 0x40; // SkeletonBoneBounds_t - constexpr std::ptrdiff_t m_flSphereRadius = 0x58; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDistanceRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_flMaxDistance = 0x50; // float32 - constexpr std::ptrdiff_t m_flMinDistance = 0x54; // float32 - constexpr std::ptrdiff_t m_flStartGoalFilterDistance = 0x58; // float32 - constexpr std::ptrdiff_t m_flMaxGoalOvershootScale = 0x5C; // float32 - constexpr std::ptrdiff_t m_bFilterFixedMinDistance = 0x60; // bool - constexpr std::ptrdiff_t m_bFilterGoalDistance = 0x61; // bool - constexpr std::ptrdiff_t m_bFilterGoalOvershoot = 0x62; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDirectPlaybackUpdateNode { - constexpr std::ptrdiff_t m_bFinishEarly = 0x74; // bool - constexpr std::ptrdiff_t m_bResetOnFinish = 0x75; // bool - constexpr std::ptrdiff_t m_allTags = 0x78; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDEvent { - constexpr std::ptrdiff_t m_ID = 0x20; // CGlobalSymbol - constexpr std::ptrdiff_t m_secondaryID = 0x28; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFlexRule { - constexpr std::ptrdiff_t m_nFlex = 0x0; // int32 - constexpr std::ptrdiff_t m_FlexOps = 0x8; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ScriptInfo_t { - constexpr std::ptrdiff_t m_code = 0x0; // CUtlString - constexpr std::ptrdiff_t m_paramsModified = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_proxyReadParams = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_proxyWriteParams = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_eScriptType = 0x50; // AnimScriptType - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneConstraintRbf { - constexpr std::ptrdiff_t m_inputBones = 0x20; // CUtlVector> - constexpr std::ptrdiff_t m_outputBones = 0x38; // CUtlVector> - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSoundEvent { - constexpr std::ptrdiff_t m_relevance = 0x20; // CNmEventRelevance_t - constexpr std::ptrdiff_t m_name = 0x28; // CUtlString - constexpr std::ptrdiff_t m_position = 0x30; // CNmSoundEvent::Position_t - constexpr std::ptrdiff_t m_attachmentName = 0x38; // CUtlString - constexpr std::ptrdiff_t m_tags = 0x40; // CUtlString - constexpr std::ptrdiff_t m_bContinuePlayingSoundAtDurationEnd = 0x48; // bool - constexpr std::ptrdiff_t m_flDurationInterruptionThreshold = 0x4C; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRenderGroom { - constexpr std::ptrdiff_t m_hairs = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_hairPositionOffsets = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_hSimParamsMat = 0x40; // CStrongHandleCopyable - constexpr std::ptrdiff_t m_strandSegmentCountHist = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_nMaxSegmentsPerHairStrand = 0x78; // int32 - constexpr std::ptrdiff_t m_nGuideHairCount = 0x7C; // int32 - constexpr std::ptrdiff_t m_nHairCount = 0x80; // int32 - constexpr std::ptrdiff_t m_nTotalVertexCount = 0x84; // int32 - constexpr std::ptrdiff_t m_nTotalSegmentCount = 0x88; // int32 - constexpr std::ptrdiff_t m_nGroomGroupID = 0x8C; // int32 - constexpr std::ptrdiff_t m_nAttachBoneIdx = 0x90; // int32 - constexpr std::ptrdiff_t m_nAttachMeshIdx = 0x94; // int32 - constexpr std::ptrdiff_t m_nAttachMeshDrawCallIdx = 0x98; // int32 - constexpr std::ptrdiff_t m_bEnableSimulation = 0x9C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedClipSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_optionWeights = 0x28; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_parameterNodeIdx = 0x38; // int16 - constexpr std::ptrdiff_t m_bIgnoreInvalidOptions = 0x3A; // bool - constexpr std::ptrdiff_t m_bHasWeightsSet = 0x3B; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTiltTwistConstraint { - constexpr std::ptrdiff_t m_nTargetAxis = 0x60; // int32 - constexpr std::ptrdiff_t m_nSlaveAxis = 0x64; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSpeedScaleNode__CDefinition { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVPhysXSurfacePropertiesList { - constexpr std::ptrdiff_t m_surfacePropertiesList = 0x0; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RenderHairStrandInfo_t { - constexpr std::ptrdiff_t m_nGuideHairIndices_nSurfaceTriIndex = 0x0; // uint32[2] - constexpr std::ptrdiff_t m_vGuideBary_vBaseBary = 0x8; // uint16[4] - constexpr std::ptrdiff_t m_vRootOffset_flLengthScale = 0x10; // uint16[4] - constexpr std::ptrdiff_t m_nPackedBaseUv = 0x18; // uint16[2] - constexpr std::ptrdiff_t m_nPackedSurfaceNormalOs = 0x1C; // uint32 - constexpr std::ptrdiff_t m_nPackedSurfaceTangentOs = 0x20; // uint32 - constexpr std::ptrdiff_t m_nDataOffset_Segments = 0x24; // uint32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCycleControlClipUpdateNode { - constexpr std::ptrdiff_t m_tags = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_hSequence = 0x7C; // HSequence - constexpr std::ptrdiff_t m_duration = 0x80; // float32 - constexpr std::ptrdiff_t m_valueSource = 0x84; // AnimValueSource - constexpr std::ptrdiff_t m_paramIndex = 0x88; // CAnimParamHandle - constexpr std::ptrdiff_t m_bLockWhenWaning = 0x8A; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetPointNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_bIsWorldSpaceTarget = 0x12; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_RegisterInfo { - constexpr std::ptrdiff_t m_nReg = 0x0; // PulseRuntimeRegisterIndex_t - constexpr std::ptrdiff_t m_Type = 0x8; // CPulseValueFullType - constexpr std::ptrdiff_t m_OriginName = 0x20; // CKV3MemberNameWithStorage - constexpr std::ptrdiff_t m_nWrittenByInstruction = 0x58; // int32 - constexpr std::ptrdiff_t m_nLastReadByInstruction = 0x5C; // int32 - } - // Parent: None - // Field count: 0 - namespace CNmFloatValueNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CWarpSectionAnimTagBase { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStaticPoseCache { - constexpr std::ptrdiff_t m_poses = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_nBoneCount = 0x28; // int32 - constexpr std::ptrdiff_t m_nMorphCount = 0x2C; // int32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace LookAtOpFixedSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment - constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping - constexpr std::ptrdiff_t m_bones = 0x98; // CUtlVector - constexpr std::ptrdiff_t m_flYawLimit = 0xB0; // float32 - constexpr std::ptrdiff_t m_flPitchLimit = 0xB4; // float32 - constexpr std::ptrdiff_t m_flHysteresisInnerAngle = 0xB8; // float32 - constexpr std::ptrdiff_t m_flHysteresisOuterAngle = 0xBC; // float32 - constexpr std::ptrdiff_t m_bRotateYawForward = 0xC0; // bool - constexpr std::ptrdiff_t m_bMaintainUpDirection = 0xC1; // bool - constexpr std::ptrdiff_t m_bTargetIsPosition = 0xC2; // bool - constexpr std::ptrdiff_t m_bUseHysteresis = 0xC3; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimGraphSettingsManager { - constexpr std::ptrdiff_t m_settingsGroups = 0x18; // CUtlVector> - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimGraphModelBinding { - constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_pSharedData = 0x10; // CSmartPtr - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneConstraintPoseSpaceBone { - constexpr std::ptrdiff_t m_inputList = 0x60; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MotionBlendItem { - constexpr std::ptrdiff_t m_pChild = 0x0; // CSmartPtr - constexpr std::ptrdiff_t m_flKeyValue = 0x8; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneConstraintPoseSpaceMorph { - constexpr std::ptrdiff_t m_sBoneName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_sAttachmentName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_outputMorph = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_inputList = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_bClamp = 0x60; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CFloatAnimParameter { - constexpr std::ptrdiff_t m_fDefaultValue = 0x80; // float32 - constexpr std::ptrdiff_t m_fMinValue = 0x84; // float32 - constexpr std::ptrdiff_t m_fMaxValue = 0x88; // float32 - constexpr std::ptrdiff_t m_bInterpolate = 0x8C; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateActionUpdater { - constexpr std::ptrdiff_t m_pAction = 0x0; // CSmartPtr - constexpr std::ptrdiff_t m_eBehavior = 0x8; // StateActionBehavior - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPlayerInputAnimMotorUpdater { - constexpr std::ptrdiff_t m_sampleTimes = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_flSpringConstant = 0x3C; // float32 - constexpr std::ptrdiff_t m_flAnticipationDistance = 0x40; // float32 - constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x44; // CAnimParamHandle - constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x46; // CAnimParamHandle - constexpr std::ptrdiff_t m_bUseAcceleration = 0x48; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRenderSkeleton { - constexpr std::ptrdiff_t m_bones = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_boneParents = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_nBoneWeightCount = 0x48; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqIKLock { - constexpr std::ptrdiff_t m_flPosWeight = 0x0; // float32 - constexpr std::ptrdiff_t m_flAngleWeight = 0x4; // float32 - constexpr std::ptrdiff_t m_nLocalBone = 0x8; // int16 - constexpr std::ptrdiff_t m_bBonesOrientedAlongPositiveX = 0xA; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimParamHandleMap { - constexpr std::ptrdiff_t m_list = 0x0; // CUtlHashtable - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatClampNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_clampRange = 0x14; // Range_t - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeCellIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDesc { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flags = 0x10; // CAnimDesc_Flag - constexpr std::ptrdiff_t fps = 0x18; // float32 - constexpr std::ptrdiff_t m_Data = 0x20; // CAnimEncodedFrames - constexpr std::ptrdiff_t m_movementArray = 0xF8; // CUtlVector - constexpr std::ptrdiff_t m_xInitialOffset = 0x110; // CTransform - constexpr std::ptrdiff_t m_eventArray = 0x130; // CUtlVector - constexpr std::ptrdiff_t m_activityArray = 0x148; // CUtlVector - constexpr std::ptrdiff_t m_hierarchyArray = 0x160; // CUtlVector - constexpr std::ptrdiff_t framestalltime = 0x178; // float32 - constexpr std::ptrdiff_t m_vecRootMin = 0x17C; // Vector - constexpr std::ptrdiff_t m_vecRootMax = 0x188; // Vector - constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x198; // CUtlVector - constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x1B0; // CUtlVector - constexpr std::ptrdiff_t m_sequenceParams = 0x1C8; // CAnimSequenceParams - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmRootMotionOverrideNode__CDefinition { - constexpr std::ptrdiff_t m_desiredMovingVelocityNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_desiredFacingDirectionNodeIdx = 0x1A; // int16 - constexpr std::ptrdiff_t m_linearVelocityLimitNodeIdx = 0x1C; // int16 - constexpr std::ptrdiff_t m_angularVelocityLimitNodeIdx = 0x1E; // int16 - constexpr std::ptrdiff_t m_maxLinearVelocity = 0x20; // float32 - constexpr std::ptrdiff_t m_maxAngularVelocityRadians = 0x24; // float32 - constexpr std::ptrdiff_t m_overrideFlags = 0x28; // CNmBitFlags - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetWarpNode__CDefinition { - constexpr std::ptrdiff_t m_nClipReferenceNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTargetValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_samplingMode = 0x14; // CNmRootMotionData::SamplingMode_t - constexpr std::ptrdiff_t m_bAllowTargetUpdate = 0x15; // bool - constexpr std::ptrdiff_t m_flSamplingPositionErrorThresholdSq = 0x18; // float32 - constexpr std::ptrdiff_t m_flMaxTangentLength = 0x1C; // float32 - constexpr std::ptrdiff_t m_flLerpFallbackDistanceThreshold = 0x20; // float32 - constexpr std::ptrdiff_t m_flTargetUpdateDistanceThreshold = 0x24; // float32 - constexpr std::ptrdiff_t m_flTargetUpdateAngleThresholdRadians = 0x28; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfacePropertiesPhysics { - constexpr std::ptrdiff_t m_friction = 0x0; // float32 - constexpr std::ptrdiff_t m_elasticity = 0x4; // float32 - constexpr std::ptrdiff_t m_density = 0x8; // float32 - constexpr std::ptrdiff_t m_thickness = 0xC; // float32 - constexpr std::ptrdiff_t m_softContactFrequency = 0x10; // float32 - constexpr std::ptrdiff_t m_softContactDampingRatio = 0x14; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerPie { - constexpr std::ptrdiff_t m_vWsCenter = 0x40; // VectorAligned - constexpr std::ptrdiff_t m_vWsStart = 0x50; // VectorAligned - constexpr std::ptrdiff_t m_vWsEnd = 0x60; // VectorAligned - constexpr std::ptrdiff_t m_Color = 0x70; // Color - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmFloatCurveCompressionSettings_t { - constexpr std::ptrdiff_t m_range = 0x0; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_bIsStatic = 0x8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneConstraintDotToMorph { - constexpr std::ptrdiff_t m_sBoneName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_sTargetBoneName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_sMorphChannelName = 0x30; // CUtlString - constexpr std::ptrdiff_t m_flRemap = 0x38; // float32[4] - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPointConstraint { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCurrentRotationVelocityMetricEvaluator { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TraceSettings_t { - constexpr std::ptrdiff_t m_flTraceHeight = 0x0; // float32 - constexpr std::ptrdiff_t m_flTraceRadius = 0x4; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParamSpanSample_t { - constexpr std::ptrdiff_t m_value = 0x0; // CAnimVariant - constexpr std::ptrdiff_t m_flCycle = 0x14; // float32 - } - // Parent: None - // Field count: 0 - namespace CNmFollowBoneTask { - } - // Parent: None - // Field count: 46 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXConstraintParams_t { - constexpr std::ptrdiff_t m_nType = 0x0; // int8 - constexpr std::ptrdiff_t m_nTranslateMotion = 0x1; // int8 - constexpr std::ptrdiff_t m_nRotateMotion = 0x2; // int8 - constexpr std::ptrdiff_t m_nFlags = 0x3; // int8 - constexpr std::ptrdiff_t m_anchor = 0x4; // Vector[2] - constexpr std::ptrdiff_t m_axes = 0x1C; // QuaternionStorage[2] - constexpr std::ptrdiff_t m_maxForce = 0x3C; // float32 - constexpr std::ptrdiff_t m_maxTorque = 0x40; // float32 - constexpr std::ptrdiff_t m_linearLimitValue = 0x44; // float32 - constexpr std::ptrdiff_t m_linearLimitRestitution = 0x48; // float32 - constexpr std::ptrdiff_t m_linearLimitSpring = 0x4C; // float32 - constexpr std::ptrdiff_t m_linearLimitDamping = 0x50; // float32 - constexpr std::ptrdiff_t m_twistLowLimitValue = 0x54; // float32 - constexpr std::ptrdiff_t m_twistLowLimitRestitution = 0x58; // float32 - constexpr std::ptrdiff_t m_twistLowLimitSpring = 0x5C; // float32 - constexpr std::ptrdiff_t m_twistLowLimitDamping = 0x60; // float32 - constexpr std::ptrdiff_t m_twistHighLimitValue = 0x64; // float32 - constexpr std::ptrdiff_t m_twistHighLimitRestitution = 0x68; // float32 - constexpr std::ptrdiff_t m_twistHighLimitSpring = 0x6C; // float32 - constexpr std::ptrdiff_t m_twistHighLimitDamping = 0x70; // float32 - constexpr std::ptrdiff_t m_swing1LimitValue = 0x74; // float32 - constexpr std::ptrdiff_t m_swing1LimitRestitution = 0x78; // float32 - constexpr std::ptrdiff_t m_swing1LimitSpring = 0x7C; // float32 - constexpr std::ptrdiff_t m_swing1LimitDamping = 0x80; // float32 - constexpr std::ptrdiff_t m_swing2LimitValue = 0x84; // float32 - constexpr std::ptrdiff_t m_swing2LimitRestitution = 0x88; // float32 - constexpr std::ptrdiff_t m_swing2LimitSpring = 0x8C; // float32 - constexpr std::ptrdiff_t m_swing2LimitDamping = 0x90; // float32 - constexpr std::ptrdiff_t m_goalPosition = 0x94; // Vector - constexpr std::ptrdiff_t m_goalOrientation = 0xA0; // QuaternionStorage - constexpr std::ptrdiff_t m_goalAngularVelocity = 0xB0; // Vector - constexpr std::ptrdiff_t m_driveSpringX = 0xBC; // float32 - constexpr std::ptrdiff_t m_driveSpringY = 0xC0; // float32 - constexpr std::ptrdiff_t m_driveSpringZ = 0xC4; // float32 - constexpr std::ptrdiff_t m_driveDampingX = 0xC8; // float32 - constexpr std::ptrdiff_t m_driveDampingY = 0xCC; // float32 - constexpr std::ptrdiff_t m_driveDampingZ = 0xD0; // float32 - constexpr std::ptrdiff_t m_driveSpringTwist = 0xD4; // float32 - constexpr std::ptrdiff_t m_driveSpringSwing = 0xD8; // float32 - constexpr std::ptrdiff_t m_driveSpringSlerp = 0xDC; // float32 - constexpr std::ptrdiff_t m_driveDampingTwist = 0xE0; // float32 - constexpr std::ptrdiff_t m_driveDampingSwing = 0xE4; // float32 - constexpr std::ptrdiff_t m_driveDampingSlerp = 0xE8; // float32 - constexpr std::ptrdiff_t m_solverIterationCount = 0xEC; // int32 - constexpr std::ptrdiff_t m_projectionLinearTolerance = 0xF0; // float32 - constexpr std::ptrdiff_t m_projectionAngularTolerance = 0xF4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatComparisonNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nComparandValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_comparison = 0x14; // CNmFloatComparisonNode::Comparison_t - constexpr std::ptrdiff_t m_flEpsilon = 0x18; // float32 - constexpr std::ptrdiff_t m_flComparisonValue = 0x1C; // float32 - } - // Parent: None - // Field count: 13 - namespace CNmChainSolverTask { - constexpr std::ptrdiff_t m_nEffectorBoneIdx = 0x58; // int32 - constexpr std::ptrdiff_t m_nEffectorTargetBoneIdx = 0x5C; // int32 - constexpr std::ptrdiff_t m_targetTransform = 0x60; // CTransform - constexpr std::ptrdiff_t m_nNumBonesInChain = 0x80; // int32 - constexpr std::ptrdiff_t m_effectorTarget = 0x90; // CNmTarget - constexpr std::ptrdiff_t m_blendMode = 0xC0; // NmIKBlendMode_t - constexpr std::ptrdiff_t m_flBlendWeight = 0xC4; // float32 - constexpr std::ptrdiff_t m_bIsTargetInWorldSpace = 0xC8; // bool - constexpr std::ptrdiff_t m_bIsRunningFromDeserializedData = 0xC9; // bool - constexpr std::ptrdiff_t m_debugEffectorBoneID = 0xD0; // CGlobalSymbol - constexpr std::ptrdiff_t m_chainStartTransformMS = 0xE0; // CTransform - constexpr std::ptrdiff_t m_debugRequestedTargetTransformMS = 0x100; // CTransform - constexpr std::ptrdiff_t m_debugTotalChainLength = 0x120; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateUpdateData { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_hScript = 0x8; // AnimScriptHandle - constexpr std::ptrdiff_t m_transitionIndices = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_actions = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_stateID = 0x40; // AnimStateID - constexpr std::ptrdiff_t m_bIsStartState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsEndState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsPassthroughRootMotion = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bPreEvaluatePassthroughTransitionPath = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 0 - namespace CNmTargetValueNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace COrientConstraint { - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMoverUpdateNode { - constexpr std::ptrdiff_t m_damping = 0x78; // CAnimInputDamping - constexpr std::ptrdiff_t m_facingTarget = 0x90; // AnimValueSource - constexpr std::ptrdiff_t m_hMoveVecParam = 0x94; // CAnimParamHandle - constexpr std::ptrdiff_t m_hMoveHeadingParam = 0x96; // CAnimParamHandle - constexpr std::ptrdiff_t m_hTurnToFaceParam = 0x98; // CAnimParamHandle - constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0x9C; // float32 - constexpr std::ptrdiff_t m_flTurnToFaceLimit = 0xA0; // float32 - constexpr std::ptrdiff_t m_bAdditive = 0xA4; // bool - constexpr std::ptrdiff_t m_bApplyMovement = 0xA5; // bool - constexpr std::ptrdiff_t m_bOrientMovement = 0xA6; // bool - constexpr std::ptrdiff_t m_bApplyRotation = 0xA7; // bool - constexpr std::ptrdiff_t m_bLimitOnly = 0xA8; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmLayerBlendNode__CDefinition { - constexpr std::ptrdiff_t m_nBaseNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_bOnlySampleBaseRootMotion = 0x12; // bool - constexpr std::ptrdiff_t m_layerDefinition = 0x18; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimMotorUpdaterBase { - constexpr std::ptrdiff_t m_name = 0x10; // CUtlString - constexpr std::ptrdiff_t m_bDefault = 0x18; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace JiggleBoneSettingsList_t { - constexpr std::ptrdiff_t m_boneSettings = 0x0; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSubtractUpdateNode { - constexpr std::ptrdiff_t m_footMotionTiming = 0x94; // BinaryNodeChildOption - constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x98; // bool - constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x99; // bool - constexpr std::ptrdiff_t m_bUseModelSpace = 0x9A; // bool - } - // Parent: None - // Field count: 1 - namespace PulseGraphInstanceID_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatRemapNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_inputRange = 0x14; // CNmFloatRemapNode::RemapRange_t - constexpr std::ptrdiff_t m_outputRange = 0x1C; // CNmFloatRemapNode::RemapRange_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPoseHandle { - constexpr std::ptrdiff_t m_nIndex = 0x0; // uint16 - constexpr std::ptrdiff_t m_eType = 0x2; // PoseType_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFootstepEventIDNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSolveIKChainUpdateNode { - constexpr std::ptrdiff_t m_targetHandles = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_opFixedData = 0x88; // SolveIKChainPoseOpFixedSettings_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmOrNode__CDefinition { - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqCmdSeqDesc { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag - constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition - constexpr std::ptrdiff_t m_nFrameRangeSequence = 0x24; // int16 - constexpr std::ptrdiff_t m_nFrameCount = 0x26; // int16 - constexpr std::ptrdiff_t m_flFPS = 0x28; // float32 - constexpr std::ptrdiff_t m_nSubCycles = 0x2C; // int16 - constexpr std::ptrdiff_t m_numLocalResults = 0x2E; // int16 - constexpr std::ptrdiff_t m_cmdLayerArray = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_eventArray = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_activityArray = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_poseSettingArray = 0x78; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneMaskUpdateNode { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x94; // int32 - constexpr std::ptrdiff_t m_flRootMotionBlend = 0x98; // float32 - constexpr std::ptrdiff_t m_blendSpace = 0x9C; // BoneMaskBlendSpace - constexpr std::ptrdiff_t m_footMotionTiming = 0xA0; // BinaryNodeChildOption - constexpr std::ptrdiff_t m_bUseBlendScale = 0xA4; // bool - constexpr std::ptrdiff_t m_blendValueSource = 0xA8; // AnimValueSource - constexpr std::ptrdiff_t m_hBlendParameter = 0xAC; // CAnimParamHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLeafUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_Constant { - constexpr std::ptrdiff_t m_Type = 0x0; // CPulseValueFullType - constexpr std::ptrdiff_t m_Value = 0x18; // KeyValues3 - } - // Parent: None - // Field count: 49 - // - // Metadata: - // MGetKV3ClassDefaults - // MCustomFGDMetadata - namespace CParticleFloatInput { - constexpr std::ptrdiff_t m_nType = 0x10; // ParticleFloatType_t - constexpr std::ptrdiff_t m_nMapType = 0x14; // ParticleFloatMapType_t - constexpr std::ptrdiff_t m_flLiteralValue = 0x18; // float32 - constexpr std::ptrdiff_t m_NamedValue = 0x20; // CParticleNamedValueRef - constexpr std::ptrdiff_t m_nControlPoint = 0x60; // int32 - constexpr std::ptrdiff_t m_nScalarAttribute = 0x64; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVectorAttribute = 0x68; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVectorComponent = 0x6C; // int32 - constexpr std::ptrdiff_t m_bReverseOrder = 0x70; // bool - constexpr std::ptrdiff_t m_flRandomMin = 0x74; // float32 - constexpr std::ptrdiff_t m_flRandomMax = 0x78; // float32 - constexpr std::ptrdiff_t m_bHasRandomSignFlip = 0x7C; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x80; // int32 - constexpr std::ptrdiff_t m_nRandomMode = 0x84; // ParticleFloatRandomMode_t - constexpr std::ptrdiff_t m_strSnapshotSubset = 0x90; // CUtlString - constexpr std::ptrdiff_t m_flLOD0 = 0x98; // float32 - constexpr std::ptrdiff_t m_flLOD1 = 0x9C; // float32 - constexpr std::ptrdiff_t m_flLOD2 = 0xA0; // float32 - constexpr std::ptrdiff_t m_flLOD3 = 0xA4; // float32 - constexpr std::ptrdiff_t m_nNoiseInputVectorAttribute = 0xA8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flNoiseOutputMin = 0xAC; // float32 - constexpr std::ptrdiff_t m_flNoiseOutputMax = 0xB0; // float32 - constexpr std::ptrdiff_t m_flNoiseScale = 0xB4; // float32 - constexpr std::ptrdiff_t m_vecNoiseOffsetRate = 0xB8; // Vector - constexpr std::ptrdiff_t m_flNoiseOffset = 0xC4; // float32 - constexpr std::ptrdiff_t m_nNoiseOctaves = 0xC8; // int32 - constexpr std::ptrdiff_t m_nNoiseTurbulence = 0xCC; // PFNoiseTurbulence_t - constexpr std::ptrdiff_t m_nNoiseType = 0xD0; // PFNoiseType_t - constexpr std::ptrdiff_t m_nNoiseModifier = 0xD4; // PFNoiseModifier_t - constexpr std::ptrdiff_t m_flNoiseTurbulenceScale = 0xD8; // float32 - constexpr std::ptrdiff_t m_flNoiseTurbulenceMix = 0xDC; // float32 - constexpr std::ptrdiff_t m_flNoiseImgPreviewScale = 0xE0; // float32 - constexpr std::ptrdiff_t m_bNoiseImgPreviewLive = 0xE4; // bool - constexpr std::ptrdiff_t m_flNoCameraFallback = 0xF0; // float32 - constexpr std::ptrdiff_t m_bUseBoundsCenter = 0xF4; // bool - constexpr std::ptrdiff_t m_nInputMode = 0xF8; // ParticleFloatInputMode_t - constexpr std::ptrdiff_t m_flMultFactor = 0xFC; // float32 - constexpr std::ptrdiff_t m_flInput0 = 0x100; // float32 - constexpr std::ptrdiff_t m_flInput1 = 0x104; // float32 - constexpr std::ptrdiff_t m_flOutput0 = 0x108; // float32 - constexpr std::ptrdiff_t m_flOutput1 = 0x10C; // float32 - constexpr std::ptrdiff_t m_flNotchedRangeMin = 0x110; // float32 - constexpr std::ptrdiff_t m_flNotchedRangeMax = 0x114; // float32 - constexpr std::ptrdiff_t m_flNotchedOutputOutside = 0x118; // float32 - constexpr std::ptrdiff_t m_flNotchedOutputInside = 0x11C; // float32 - constexpr std::ptrdiff_t m_nRoundType = 0x120; // ParticleFloatRoundType_t - constexpr std::ptrdiff_t m_nBiasType = 0x124; // ParticleFloatBiasType_t - constexpr std::ptrdiff_t m_flBiasParameter = 0x128; // float32 - constexpr std::ptrdiff_t m_Curve = 0x130; // CPiecewiseCurve - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SolveIKChainPoseOpFixedSettings_t { - constexpr std::ptrdiff_t m_ChainsToSolveData = 0x0; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmEntityAttributeFloatEvent { - constexpr std::ptrdiff_t m_FloatValue = 0x38; // CPiecewiseCurve - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x10; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_values = 0x38; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_defaultValue = 0x78; // CGlobalSymbol - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TwoBoneIKSettings_t { - constexpr std::ptrdiff_t m_endEffectorType = 0x0; // IkEndEffectorType - constexpr std::ptrdiff_t m_endEffectorAttachment = 0x10; // CAnimAttachment - constexpr std::ptrdiff_t m_targetType = 0x90; // IkTargetType - constexpr std::ptrdiff_t m_targetAttachment = 0xA0; // CAnimAttachment - constexpr std::ptrdiff_t m_targetBoneIndex = 0x120; // int32 - constexpr std::ptrdiff_t m_hPositionParam = 0x124; // CAnimParamHandle - constexpr std::ptrdiff_t m_hRotationParam = 0x126; // CAnimParamHandle - constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x128; // bool - constexpr std::ptrdiff_t m_vLsFallbackHingeAxis = 0x130; // VectorAligned - constexpr std::ptrdiff_t m_nFixedBoneIndex = 0x140; // int32 - constexpr std::ptrdiff_t m_nMiddleBoneIndex = 0x144; // int32 - constexpr std::ptrdiff_t m_nEndBoneIndex = 0x148; // int32 - constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x14C; // bool - constexpr std::ptrdiff_t m_bConstrainTwist = 0x14D; // bool - constexpr std::ptrdiff_t m_flMaxTwist = 0x150; // float32 - } - // Parent: None - // Field count: 0 - namespace CNmCachedPoseWriteTask { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUpdateSharedData { - constexpr std::ptrdiff_t m_nodes = 0x10; // CUtlVector> - constexpr std::ptrdiff_t m_nodeIndexMap = 0x28; // CUtlHashtable - constexpr std::ptrdiff_t m_components = 0x48; // CUtlVector> - constexpr std::ptrdiff_t m_pParamListUpdater = 0x60; // CSmartPtr - constexpr std::ptrdiff_t m_pTagManagerUpdater = 0x68; // CSmartPtr - constexpr std::ptrdiff_t m_scriptManager = 0x70; // CSmartPtr - constexpr std::ptrdiff_t m_settings = 0x78; // CAnimGraphSettingsManager - constexpr std::ptrdiff_t m_pStaticPoseCache = 0xA8; // CSmartPtr - constexpr std::ptrdiff_t m_pSkeleton = 0xB0; // CSmartPtr - constexpr std::ptrdiff_t m_rootNodePath = 0xB8; // CAnimNodePath - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimAttachment { - constexpr std::ptrdiff_t m_influenceRotations = 0x0; // Quaternion[3] - constexpr std::ptrdiff_t m_influenceOffsets = 0x30; // VectorAligned[3] - constexpr std::ptrdiff_t m_influenceIndices = 0x60; // int32[3] - constexpr std::ptrdiff_t m_influenceWeights = 0x6C; // float32[3] - constexpr std::ptrdiff_t m_numInfluences = 0x78; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootTrajectories { - constexpr std::ptrdiff_t m_trajectories = 0x0; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDComparisonNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_comparison = 0x12; // CNmIDComparisonNode::Comparison_t - constexpr std::ptrdiff_t m_comparisionIDs = 0x18; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CEditableMotionGraph { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstFloatNode__CDefinition { - constexpr std::ptrdiff_t m_flValue = 0x10; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CStringAnimTag { + namespace CPulseCell_BaseLerp { + constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 @@ -7053,351 +1720,189 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - namespace CBoolAnimParameter { - constexpr std::ptrdiff_t m_bDefaultValue = 0x80; // bool + namespace CPulseCell_Value_Curve { + constexpr std::ptrdiff_t m_Curve = 0x48; // CPiecewiseCurve } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CRagdollAnimTag { - constexpr std::ptrdiff_t m_profileName = 0x58; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionNode { - constexpr std::ptrdiff_t m_name = 0x18; // CUtlString - constexpr std::ptrdiff_t m_id = 0x20; // AnimNodeID - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateMachineNode__CDefinition { - constexpr std::ptrdiff_t m_stateDefinitions = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_nDefaultStateIndex = 0x130; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CBodyGroupAnimTag { - constexpr std::ptrdiff_t m_nPriority = 0x58; // int32 - constexpr std::ptrdiff_t m_bodyGroupSettings = 0x60; // CUtlVector - } - // Parent: None - // Field count: 0 - namespace CNmModelSpaceBlendTask { + namespace CPulseCell_Inflow_EventHandler { + constexpr std::ptrdiff_t m_EventName = 0x80; // PulseSymbol_t } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace CNmZeroPoseNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmOrientationWarpNode__CDefinition { - constexpr std::ptrdiff_t m_nClipReferenceNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTargetValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_bIsOffsetNode = 0x14; // bool - constexpr std::ptrdiff_t m_bIsOffsetRelativeToCharacter = 0x15; // bool - constexpr std::ptrdiff_t m_samplingMode = 0x16; // CNmRootMotionData::SamplingMode_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimParamID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBoneMaskNode__CDefinition { - constexpr std::ptrdiff_t m_boneMaskID = 0x10; // CGlobalSymbol + namespace CPulseCell_BaseFlow { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace AnimationDecodeDebugDump_t { - constexpr std::ptrdiff_t m_processingType = 0x0; // AnimationProcessingType_t - constexpr std::ptrdiff_t m_elems = 0x8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterIDNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqScaleSet { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_bRootOffset = 0x10; // bool - constexpr std::ptrdiff_t m_vRootOffset = 0x14; // Vector - constexpr std::ptrdiff_t m_nLocalBoneArray = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_flBoneScaleArray = 0x38; // CUtlVector - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeCallInfoIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDirectionalBlendUpdateNode { - constexpr std::ptrdiff_t m_hSequences = 0x5C; // HSequence[8] - constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping - constexpr std::ptrdiff_t m_blendValueSource = 0x98; // AnimValueSource - constexpr std::ptrdiff_t m_paramIndex = 0x9C; // CAnimParamHandle - constexpr std::ptrdiff_t m_playbackSpeed = 0xA0; // float32 - constexpr std::ptrdiff_t m_duration = 0xA4; // float32 - constexpr std::ptrdiff_t m_bLoop = 0xA8; // bool - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xA9; // bool + namespace CPulseCell_Outflow_CycleShuffled__InstanceState_t { + constexpr std::ptrdiff_t m_Shuffle = 0x0; // CUtlVectorFixedGrowable + constexpr std::ptrdiff_t m_nNextShuffle = 0x20; // int32 } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace CNmGraphDefinition__ReferencedGraphSlot_t { - constexpr std::ptrdiff_t m_nNodeIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_dataSlotIdx = 0x2; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParamSpan_t { - constexpr std::ptrdiff_t m_samples = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle - constexpr std::ptrdiff_t m_eParamType = 0x1A; // AnimParamType_t - constexpr std::ptrdiff_t m_flStartCycle = 0x1C; // float32 - constexpr std::ptrdiff_t m_flEndCycle = 0x20; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootStepTriggerUpdateNode { - constexpr std::ptrdiff_t m_triggers = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_flTolerance = 0x8C; // float32 - } - // Parent: None - // Field count: 5 - namespace IKTargetSettings_t { - constexpr std::ptrdiff_t m_TargetSource = 0x0; // IKTargetSource - constexpr std::ptrdiff_t m_Bone = 0x8; // IKBoneNameAndIndex_t - constexpr std::ptrdiff_t m_AnimgraphParameterNamePosition = 0x18; // AnimParamID - constexpr std::ptrdiff_t m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID - constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem + namespace CPulseCell_BaseLerp__CursorState_t { + constexpr std::ptrdiff_t m_StartTime = 0x0; // GameTime_t + constexpr std::ptrdiff_t m_EndTime = 0x4; // GameTime_t } // Parent: None // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetRenderColor { - constexpr std::ptrdiff_t m_Color = 0x48; // Color + namespace CPulseCell_WaitForCursorsWithTagBase__CursorState_t { + constexpr std::ptrdiff_t m_TagName = 0x0; // PulseSymbol_t } // Parent: None // Field count: 0 - namespace CNmAdditiveBlendTask { + // + // Metadata: + // MPropertyDescription + namespace CPulseArraylib { } // Parent: None - // Field count: 5 + // Field count: 0 + namespace SignatureOutflow_Continue { + } + // Parent: None + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace CNmAnimationPoseNode__CDefinition { - constexpr std::ptrdiff_t m_nPoseTimeValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nDataSlotIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_inputTimeRemapRange = 0x14; // Range_t - constexpr std::ptrdiff_t m_flUserSpecifiedTime = 0x1C; // float32 - constexpr std::ptrdiff_t m_bUseFramesAsInput = 0x20; // bool + namespace CPulseCell_Timeline { + constexpr std::ptrdiff_t m_TimelineEvents = 0x48; // CUtlVector + constexpr std::ptrdiff_t m_bWaitForChildOutflows = 0x60; // bool + constexpr std::ptrdiff_t m_OnFinished = 0x68; // CPulse_ResumePoint + constexpr std::ptrdiff_t m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - namespace CMotionSearchDB { - constexpr std::ptrdiff_t m_rootNode = 0x0; // CMotionSearchNode - constexpr std::ptrdiff_t m_residualQuantizer = 0x80; // CProductQuantizer - constexpr std::ptrdiff_t m_codeIndices = 0xA0; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionNodeBlend1D { - constexpr std::ptrdiff_t m_blendItems = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_nParamIndex = 0x40; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCurrentSyncEventNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_infoType = 0x12; // CNmCurrentSyncEventNode::InfoType_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmControlParameterTargetNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonBoneBounds_t { - constexpr std::ptrdiff_t m_vecCenter = 0x0; // Vector - constexpr std::ptrdiff_t m_vecSize = 0xC; // Vector + namespace CPulseCell_Inflow_EntOutputHandler { + constexpr std::ptrdiff_t m_SourceEntity = 0x80; // PulseSymbol_t + constexpr std::ptrdiff_t m_SourceOutput = 0x90; // PulseSymbol_t + constexpr std::ptrdiff_t m_ExpectedParamType = 0xA0; // CPulseValueFullType } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CTwoBoneIKUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; // TwoBoneIKSettings_t - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXBodyPart_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32 - constexpr std::ptrdiff_t m_flMass = 0x4; // float32 - constexpr std::ptrdiff_t m_rnShape = 0x8; // VPhysics2ShapeDef_t - constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x80; // uint16 - constexpr std::ptrdiff_t m_nReserved = 0x82; // uint16 - constexpr std::ptrdiff_t m_flInertiaScale = 0x84; // float32 - constexpr std::ptrdiff_t m_flLinearDamping = 0x88; // float32 - constexpr std::ptrdiff_t m_flAngularDamping = 0x8C; // float32 - constexpr std::ptrdiff_t m_flLinearDrag = 0x90; // float32 - constexpr std::ptrdiff_t m_flAngularDrag = 0x94; // float32 - constexpr std::ptrdiff_t m_bOverrideMassCenter = 0x98; // bool - constexpr std::ptrdiff_t m_vMassCenterOverride = 0x9C; // Vector - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeChunkIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 + namespace CPulseCell_Outflow_CycleOrdered__InstanceState_t { + constexpr std::ptrdiff_t m_nNextIndex = 0x0; // int32 } // Parent: None // Field count: 0 + namespace CParticleCollectionBindingInstance { + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_LimitCount__InstanceState_t { + constexpr std::ptrdiff_t m_nCurrentCount = 0x0; // int32 + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_Step_DebugLog { + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_BaseYieldingInflow { + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + namespace PulseNodeDynamicOutflows_t { + constexpr std::ptrdiff_t m_Outflows = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 + namespace CPulseCell_IsRequirementValid__Criteria_t { + constexpr std::ptrdiff_t m_bIsValid = 0x0; // bool + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_Inflow_ObservableVariableListener { + constexpr std::ptrdiff_t m_nBlackboardReference = 0x80; // PulseRuntimeBlackboardReferenceIndex_t + constexpr std::ptrdiff_t m_bSelfReference = 0x82; // bool + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_Outflow_CycleOrdered { + constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + namespace PulseSelectorOutflowList_t { + constexpr std::ptrdiff_t m_Outflows = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - namespace CTaskHandshakeAnimTag { - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFollowPathUpdateNode { - constexpr std::ptrdiff_t m_flBlendOutTime = 0x74; // float32 - constexpr std::ptrdiff_t m_bBlockNonPathMovement = 0x78; // bool - constexpr std::ptrdiff_t m_bStopFeetAtGoal = 0x79; // bool - constexpr std::ptrdiff_t m_bScaleSpeed = 0x7A; // bool - constexpr std::ptrdiff_t m_flScale = 0x7C; // float32 - constexpr std::ptrdiff_t m_flMinAngle = 0x80; // float32 - constexpr std::ptrdiff_t m_flMaxAngle = 0x84; // float32 - constexpr std::ptrdiff_t m_flSpeedScaleBlending = 0x88; // float32 - constexpr std::ptrdiff_t m_turnDamping = 0x90; // CAnimInputDamping - constexpr std::ptrdiff_t m_facingTarget = 0xA8; // AnimValueSource - constexpr std::ptrdiff_t m_hParam = 0xAC; // CAnimParamHandle - constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0xB0; // float32 - constexpr std::ptrdiff_t m_bTurnToFace = 0xB4; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AimMatrixOpFixedSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment - constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping - constexpr std::ptrdiff_t m_poseCacheHandles = 0x98; // CPoseHandle[10] - constexpr std::ptrdiff_t m_eBlendMode = 0xC0; // AimMatrixBlendMode - constexpr std::ptrdiff_t m_flMaxYawAngle = 0xC4; // float32 - constexpr std::ptrdiff_t m_flMaxPitchAngle = 0xC8; // float32 - constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xCC; // int32 - constexpr std::ptrdiff_t m_nBoneMaskIndex = 0xD0; // int32 - constexpr std::ptrdiff_t m_bTargetIsPosition = 0xD4; // bool - constexpr std::ptrdiff_t m_bUseBiasAndClamp = 0xD5; // bool - constexpr std::ptrdiff_t m_flBiasAndClampYawOffset = 0xD8; // float32 - constexpr std::ptrdiff_t m_flBiasAndClampPitchOffset = 0xDC; // float32 - constexpr std::ptrdiff_t m_biasAndClampBlendCurve = 0xE0; // CBlendCurve + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + namespace CPulseCell_Inflow_Wait { + constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CAnimScriptComponentUpdater { - constexpr std::ptrdiff_t m_hScript = 0x30; // AnimScriptHandle + namespace CPulseCell_Outflow_CycleShuffled { + constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector } // Parent: None - // Field count: 2 + // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - namespace CRagdollUpdateNode { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x70; // int32 - constexpr std::ptrdiff_t m_poseControlMethod = 0x74; // RagdollPoseControl + namespace CPulseCell_Inflow_Method { + constexpr std::ptrdiff_t m_MethodName = 0x80; // PulseSymbol_t + constexpr std::ptrdiff_t m_Description = 0x90; // CUtlString + constexpr std::ptrdiff_t m_bIsPublic = 0x98; // bool + constexpr std::ptrdiff_t m_ReturnType = 0xA0; // CPulseValueFullType + constexpr std::ptrdiff_t m_Args = 0xB8; // CUtlLeanVector } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace CBoneConstraintBase { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathAnimMotorUpdater { + namespace CPulseCell_BaseValue { } // Parent: None // Field count: 4 @@ -7405,366 +1910,156 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - namespace CMaterialAttributeAnimTag { - constexpr std::ptrdiff_t m_AttributeName = 0x58; // CUtlString - constexpr std::ptrdiff_t m_AttributeType = 0x60; // MatterialAttributeTagType_t - constexpr std::ptrdiff_t m_flValue = 0x64; // float32 - constexpr std::ptrdiff_t m_Color = 0x68; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFootEventConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_phaseCondition = 0x12; // NmFootPhaseCondition_t - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags + // MPropertyDescription + // MPulseEditorCanvasItemSpecKV3 + namespace CPulseCell_BooleanSwitchState { + constexpr std::ptrdiff_t m_Condition = 0x48; // PulseObservableBoolExpression_t + constexpr std::ptrdiff_t m_SubGraph = 0xC0; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_WhenTrue = 0x108; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_WhenFalse = 0x150; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CNmFootEvent { - constexpr std::ptrdiff_t m_phase = 0x20; // NmFootPhase_t + namespace CPulseCell_Inflow_Yield { + constexpr std::ptrdiff_t m_UnyieldResume = 0x48; // CPulse_ResumePoint } // Parent: None - // Field count: 8 + // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfacePropertiesAudio { - constexpr std::ptrdiff_t m_reflectivity = 0x0; // float32 - constexpr std::ptrdiff_t m_hardnessFactor = 0x4; // float32 - constexpr std::ptrdiff_t m_roughnessFactor = 0x8; // float32 - constexpr std::ptrdiff_t m_roughThreshold = 0xC; // float32 - constexpr std::ptrdiff_t m_hardThreshold = 0x10; // float32 - constexpr std::ptrdiff_t m_hardVelocityThreshold = 0x14; // float32 - constexpr std::ptrdiff_t m_flStaticImpactVolume = 0x18; // float32 - constexpr std::ptrdiff_t m_flOcclusionFactor = 0x1C; // float32 + // MPropertyDescription + namespace CPulseMathlib { } // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqAutoLayer { - constexpr std::ptrdiff_t m_nLocalReference = 0x0; // int16 - constexpr std::ptrdiff_t m_nLocalPose = 0x2; // int16 - constexpr std::ptrdiff_t m_flags = 0x4; // CSeqAutoLayerFlag - constexpr std::ptrdiff_t m_start = 0xC; // float32 - constexpr std::ptrdiff_t m_peak = 0x10; // float32 - constexpr std::ptrdiff_t m_tail = 0x14; // float32 - constexpr std::ptrdiff_t m_end = 0x18; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelEmbeddedMesh_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nMeshIndex = 0x10; // int32 - constexpr std::ptrdiff_t m_nDataBlock = 0x14; // int32 - constexpr std::ptrdiff_t m_nMorphBlock = 0x18; // int32 - constexpr std::ptrdiff_t m_vertexBuffers = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_indexBuffers = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_toolsBuffers = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_nVBIBBlock = 0x68; // int32 - constexpr std::ptrdiff_t m_nToolsVBBlock = 0x6C; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PhysSoftbodyDesc_t { - constexpr std::ptrdiff_t m_ParticleBoneHash = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_Particles = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_Springs = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_Capsules = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_InitPose = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_ParticleBoneName = 0x78; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseRuntimeMethodArg { - constexpr std::ptrdiff_t m_Name = 0x0; // CKV3MemberNameWithStorage - constexpr std::ptrdiff_t m_Description = 0x38; // CUtlString - constexpr std::ptrdiff_t m_Type = 0x40; // CPulseValueFullType - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimSequenceParams { - constexpr std::ptrdiff_t m_flFadeInTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTargetWarpUpdateNode { - constexpr std::ptrdiff_t m_eAngleMode = 0x74; // TargetWarpAngleMode_t - constexpr std::ptrdiff_t m_hTargetPositionParameter = 0x78; // CAnimParamHandle - constexpr std::ptrdiff_t m_hTargetUpVectorParameter = 0x7A; // CAnimParamHandle - constexpr std::ptrdiff_t m_hTargetFacePositionParameter = 0x7C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hMoveHeadingParameter = 0x7E; // CAnimParamHandle - constexpr std::ptrdiff_t m_hDesiredMoveHeadingParameter = 0x80; // CAnimParamHandle - constexpr std::ptrdiff_t m_eCorrectionMethod = 0x84; // TargetWarpCorrectionMethod - constexpr std::ptrdiff_t m_eTargetWarpTimingMethod = 0x88; // TargetWarpTimingMethod - constexpr std::ptrdiff_t m_bTargetFacePositionIsWorldSpace = 0x8C; // bool - constexpr std::ptrdiff_t m_bTargetPositionIsWorldSpace = 0x8D; // bool - constexpr std::ptrdiff_t m_bOnlyWarpWhenTagIsFound = 0x8E; // bool - constexpr std::ptrdiff_t m_bWarpOrientationDuringTranslation = 0x8F; // bool - constexpr std::ptrdiff_t m_bWarpAroundCenter = 0x90; // bool - constexpr std::ptrdiff_t m_flMaxAngle = 0x94; // float32 + // Field count: 1 + namespace CPulseCell_Unknown { + constexpr std::ptrdiff_t m_UnknownKeys = 0x48; // KeyValues3 } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CNmVirtualParameterBoolNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFollowTargetUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; // FollowTargetOpFixedSettings_t - constexpr std::ptrdiff_t m_hParameterPosition = 0x88; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterOrientation = 0x8A; // CAnimParamHandle - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeStateOffset_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint16 + namespace CPulseCell_Outflow_CycleRandom { + constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CCPPScriptComponentUpdater { - constexpr std::ptrdiff_t m_scriptsToRun = 0x30; // CUtlVector + namespace CPulseCell_Step_PublicOutput { + constexpr std::ptrdiff_t m_OutputIndex = 0x48; // PulseRuntimeOutputIndex_t } // Parent: None - // Field count: 5 + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace CAnimData { - constexpr std::ptrdiff_t m_name = 0x10; // CBufferString - constexpr std::ptrdiff_t m_animArray = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_decoderArray = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_nMaxUniqueFrameIndex = 0x50; // int32 - constexpr std::ptrdiff_t m_segmentArray = 0x58; // CUtlVector - } - // Parent: None - // Field count: 3 - namespace IKSolverSettings_t { - constexpr std::ptrdiff_t m_SolverType = 0x0; // IKSolverType - constexpr std::ptrdiff_t m_nNumIterations = 0x4; // int32 - constexpr std::ptrdiff_t m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBinaryUpdateNode { - constexpr std::ptrdiff_t m_pChild1 = 0x60; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_pChild2 = 0x70; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_timingBehavior = 0x80; // BinaryNodeTiming - constexpr std::ptrdiff_t m_flTimingBlend = 0x84; // float32 - constexpr std::ptrdiff_t m_bResetChild1 = 0x88; // bool - constexpr std::ptrdiff_t m_bResetChild2 = 0x89; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedBlendNode__BlendRange_t { - constexpr std::ptrdiff_t m_nInputIdx0 = 0x0; // int16 - constexpr std::ptrdiff_t m_nInputIdx1 = 0x2; // int16 - constexpr std::ptrdiff_t m_parameterValueRange = 0x4; // Range_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimKeyData { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_boneArray = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_userArray = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_morphArray = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_nChannelElements = 0x58; // int32 - constexpr std::ptrdiff_t m_dataChannelArray = 0x60; // CUtlVector - } - // Parent: None - // Field count: 1 - namespace AttachmentHandle_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimMorphDifference { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootFixedData_t { - constexpr std::ptrdiff_t m_vToeOffset = 0x0; // VectorAligned - constexpr std::ptrdiff_t m_vHeelOffset = 0x10; // VectorAligned - constexpr std::ptrdiff_t m_nTargetBoneIndex = 0x20; // int32 - constexpr std::ptrdiff_t m_nAnkleBoneIndex = 0x24; // int32 - constexpr std::ptrdiff_t m_nIKAnchorBoneIndex = 0x28; // int32 - constexpr std::ptrdiff_t m_ikChainIndex = 0x2C; // int32 - constexpr std::ptrdiff_t m_flMaxIKLength = 0x30; // float32 - constexpr std::ptrdiff_t m_nFootIndex = 0x34; // int32 - constexpr std::ptrdiff_t m_nTagIndex = 0x38; // int32 - constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x3C; // float32 - constexpr std::ptrdiff_t m_flMaxRotationRight = 0x40; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionGraphGroup { - constexpr std::ptrdiff_t m_searchDB = 0x0; // CMotionSearchDB - constexpr std::ptrdiff_t m_motionGraphs = 0xB8; // CUtlVector> - constexpr std::ptrdiff_t m_motionGraphConfigs = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_sampleToConfig = 0xE8; // CUtlVector - constexpr std::ptrdiff_t m_hIsActiveScript = 0x100; // AnimScriptHandle - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVectorNegateNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSyncTrack__Event_t { - constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_startTime = 0x8; // NmPercent_t - constexpr std::ptrdiff_t m_duration = 0xC; // NmPercent_t + namespace CPulse_BlackboardReference { + constexpr std::ptrdiff_t m_hBlackboardResource = 0x0; // CStrongHandle + constexpr std::ptrdiff_t m_BlackboardResource = 0x8; // PulseSymbol_t + constexpr std::ptrdiff_t m_nNodeID = 0x18; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_NodeName = 0x20; // CGlobalSymbol } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleCollectionRendererVecInput { + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_Value_RandomInt { } // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults - namespace CNmTarget { - constexpr std::ptrdiff_t m_transform = 0x0; // CTransform - constexpr std::ptrdiff_t m_boneID = 0x20; // CGlobalSymbol - constexpr std::ptrdiff_t m_bIsBoneTarget = 0x28; // bool - constexpr std::ptrdiff_t m_bIsUsingBoneSpaceOffsets = 0x29; // bool - constexpr std::ptrdiff_t m_bHasOffsets = 0x2A; // bool - constexpr std::ptrdiff_t m_bIsSet = 0x2B; // bool + namespace CPulse_CallInfo { + constexpr std::ptrdiff_t m_PortName = 0x0; // PulseSymbol_t + constexpr std::ptrdiff_t m_nEditorNodeID = 0x10; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_RegisterMap = 0x18; // PulseRegisterMap_t + constexpr std::ptrdiff_t m_CallMethodID = 0x48; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_nSrcChunk = 0x4C; // PulseRuntimeChunkIndex_t + constexpr std::ptrdiff_t m_nSrcInstruction = 0x50; // int32 } // Parent: None - // Field count: 0 + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace CNmControlParameterIDNode__CDefinition { + namespace CPulseCell_InlineNodeSkipSelector { + constexpr std::ptrdiff_t m_nFlowNodeID = 0x48; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_bAnd = 0x4C; // bool + constexpr std::ptrdiff_t m_PassOutflow = 0x50; // PulseSelectorOutflowList_t + constexpr std::ptrdiff_t m_FailOutflow = 0x68; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CNmBodyGroupEvent { - constexpr std::ptrdiff_t m_groupName = 0x20; // CUtlString + // MPropertyFriendlyName + // MPropertyDescription + namespace CPulseCell_LimitCount { + constexpr std::ptrdiff_t m_nLimitCount = 0x48; // int32 } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - namespace CWayPointHelperUpdateNode { - constexpr std::ptrdiff_t m_flStartCycle = 0x74; // float32 - constexpr std::ptrdiff_t m_flEndCycle = 0x78; // float32 - constexpr std::ptrdiff_t m_bOnlyGoals = 0x7C; // bool - constexpr std::ptrdiff_t m_bPreventOvershoot = 0x7D; // bool - constexpr std::ptrdiff_t m_bPreventUndershoot = 0x7E; // bool + namespace CPulseCell_Step_CallExternalMethod { + constexpr std::ptrdiff_t m_MethodName = 0x48; // PulseSymbol_t + constexpr std::ptrdiff_t m_GameBlackboard = 0x58; // PulseSymbol_t + constexpr std::ptrdiff_t m_ExpectedArgs = 0x68; // CUtlLeanVector + constexpr std::ptrdiff_t m_nAsyncCallMode = 0x78; // PulseMethodCallMode_t + constexpr std::ptrdiff_t m_OnFinished = 0x80; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - // MVDataOverlayType - namespace CMoodVData { - constexpr std::ptrdiff_t m_sModelName = 0x0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_nMoodType = 0xE0; // MoodType_t - constexpr std::ptrdiff_t m_animationLayers = 0xE8; // CUtlVector + namespace PulseObservableBoolExpression_t { + constexpr std::ptrdiff_t m_EvaluateConnection = 0x0; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_DependentObservableVars = 0x48; // CUtlVector + constexpr std::ptrdiff_t m_DependentObservableBlackboardReferences = 0x60; // CUtlVector } // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_AttachedModel { - constexpr std::ptrdiff_t m_InstanceName = 0x48; // CUtlString - constexpr std::ptrdiff_t m_EntityClass = 0x50; // CUtlString - constexpr std::ptrdiff_t m_hModel = 0x58; // CStrongHandle - constexpr std::ptrdiff_t m_vOffset = 0x60; // Vector - constexpr std::ptrdiff_t m_aAngOffset = 0x6C; // QAngle - constexpr std::ptrdiff_t m_AttachmentName = 0x78; // CUtlString - constexpr std::ptrdiff_t m_LocalAttachmentOffsetName = 0x80; // CUtlString - constexpr std::ptrdiff_t m_AttachmentType = 0x88; // ModelConfigAttachmentType_t - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x8C; // bool - constexpr std::ptrdiff_t m_bUserSpecifiedColor = 0x8D; // bool - constexpr std::ptrdiff_t m_bUserSpecifiedMaterialGroup = 0x8E; // bool - constexpr std::ptrdiff_t m_bAcceptParentMaterialDrivenDecals = 0x8F; // bool - constexpr std::ptrdiff_t m_BodygroupOnOtherModels = 0x90; // CUtlString - constexpr std::ptrdiff_t m_MaterialGroupOnOtherModels = 0x98; // CUtlString + // Field count: 1 + namespace CPulseCell_LimitCount__Criteria_t { + constexpr std::ptrdiff_t m_bLimitCountPasses = 0x0; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CAnimTagManagerUpdater { - constexpr std::ptrdiff_t m_tags = 0x38; // CUtlVector> + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_CursorQueue { + constexpr std::ptrdiff_t m_nCursorsAllowedToRunParallel = 0x98; // int32 } // Parent: None // Field count: 0 - namespace CParticleProperty { + // + // Metadata: + // MGetKV3ClassDefaults + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_Value_RandomFloat { + } + // Parent: None + // Field count: 0 + namespace CPulseExecCursor { } } } diff --git a/output/animationsystem_dll.json b/output/animationsystem_dll.json index 260507fe..d8df2749 100644 --- a/output/animationsystem_dll.json +++ b/output/animationsystem_dll.json @@ -1,15 +1,34 @@ { "animationsystem.dll": { "classes": { - "AimCameraOpFixedSettings_t": { + "CBasePulseGraphInstance": { + "fields": {}, + "metadata": [], + "parent": null + }, + "CParticleBindingRealPulse": { + "fields": {}, + "metadata": [], + "parent": null + }, + "CParticleCollectionBindingInstance": { + "fields": {}, + "metadata": [], + "parent": null + }, + "CPulseArraylib": { + "fields": {}, + "metadata": [ + { + "name": "MPropertyDescription", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Base": { "fields": { - "m_nCameraJointIndex": 4, - "m_nChainIndex": 0, - "m_nClavicleLeftJointIndex": 12, - "m_nClavicleRightJointIndex": 16, - "m_nDepenetrationJointIndex": 20, - "m_nPelvisJointIndex": 8, - "m_propJoints": 24 + "m_nEditorNodeID": 8 }, "metadata": [ { @@ -19,21 +38,19 @@ ], "parent": null }, - "AimMatrixOpFixedSettings_t": { + "CPulseCell_BaseFlow": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BaseLerp": { "fields": { - "m_attachment": 0, - "m_bTargetIsPosition": 212, - "m_bUseBiasAndClamp": 213, - "m_biasAndClampBlendCurve": 224, - "m_damping": 128, - "m_eBlendMode": 192, - "m_flBiasAndClampPitchOffset": 220, - "m_flBiasAndClampYawOffset": 216, - "m_flMaxPitchAngle": 200, - "m_flMaxYawAngle": 196, - "m_nBoneMaskIndex": 208, - "m_nSequenceMaxFrame": 204, - "m_poseCacheHandles": 152 + "m_WakeResume": 72 }, "metadata": [ { @@ -43,9 +60,10 @@ ], "parent": null }, - "AnimComponentID": { + "CPulseCell_BaseLerp__CursorState_t": { "fields": { - "m_id": 0 + "m_EndTime": 4, + "m_StartTime": 0 }, "metadata": [ { @@ -55,9 +73,107 @@ ], "parent": null }, - "AnimNodeID": { + "CPulseCell_BaseRequirement": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BaseState": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BaseValue": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BaseYieldingInflow": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BooleanSwitchState": { "fields": { - "m_id": 0 + "m_Condition": 72, + "m_SubGraph": 192, + "m_WhenFalse": 336, + "m_WhenTrue": 264 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorCanvasItemSpecKV3", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_CursorQueue": { + "fields": { + "m_nCursorsAllowedToRunParallel": 152 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_FireCursors": { + "fields": { + "m_OnCanceled": 176, + "m_OnFinished": 104, + "m_Outflows": 72, + "m_bWaitForChildOutflows": 96 }, "metadata": [ { @@ -67,9 +183,10 @@ ], "parent": null }, - "AnimNodeOutputID": { + "CPulseCell_Inflow_BaseEntrypoint": { "fields": { - "m_id": 0 + "m_EntryChunk": 72, + "m_RegisterMap": 80 }, "metadata": [ { @@ -79,9 +196,11 @@ ], "parent": null }, - "AnimParamID": { + "CPulseCell_Inflow_EntOutputHandler": { "fields": { - "m_id": 0 + "m_ExpectedParamType": 160, + "m_SourceEntity": 128, + "m_SourceOutput": 144 }, "metadata": [ { @@ -91,9 +210,9 @@ ], "parent": null }, - "AnimScriptHandle": { + "CPulseCell_Inflow_EventHandler": { "fields": { - "m_id": 0 + "m_EventName": 128 }, "metadata": [ { @@ -103,9 +222,9 @@ ], "parent": null }, - "AnimStateID": { + "CPulseCell_Inflow_GraphHook": { "fields": { - "m_id": 0 + "m_HookName": 128 }, "metadata": [ { @@ -115,9 +234,13 @@ ], "parent": null }, - "AnimTagID": { + "CPulseCell_Inflow_Method": { "fields": { - "m_id": 0 + "m_Args": 184, + "m_Description": 144, + "m_MethodName": 128, + "m_ReturnType": 160, + "m_bIsPublic": 152 }, "metadata": [ { @@ -127,14 +250,10 @@ ], "parent": null }, - "AnimationDecodeDebugDumpElement_t": { + "CPulseCell_Inflow_ObservableVariableListener": { "fields": { - "m_decodeOps": 40, - "m_decodedAnims": 88, - "m_internalOps": 64, - "m_modelName": 8, - "m_nEntityIndex": 0, - "m_poseParams": 16 + "m_bSelfReference": 130, + "m_nBlackboardReference": 128 }, "metadata": [ { @@ -144,10 +263,37 @@ ], "parent": null }, - "AnimationDecodeDebugDump_t": { + "CPulseCell_Inflow_Wait": { "fields": { - "m_elems": 8, - "m_processingType": 0 + "m_WakeResume": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + }, + { + "name": "MPulseEditorCanvasItemSpecKV3", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_Yield": { + "fields": { + "m_UnyieldResume": 72 }, "metadata": [ { @@ -157,17 +303,12 @@ ], "parent": null }, - "AnimationSnapshotBase_t": { + "CPulseCell_InlineNodeSkipSelector": { "fields": { - "m_DecodeDump": 152, - "m_SnapshotType": 144, - "m_bBonesInWorldSpace": 64, - "m_bHasDecodeDump": 148, - "m_boneSetupMask": 72, - "m_boneTransforms": 96, - "m_flRealTime": 0, - "m_flexControllers": 120, - "m_rootToWorld": 16 + "m_FailOutflow": 104, + "m_PassOutflow": 80, + "m_bAnd": 76, + "m_nFlowNodeID": 72 }, "metadata": [ { @@ -177,10 +318,38 @@ ], "parent": null }, - "AnimationSnapshot_t": { + "CPulseCell_IntervalTimer": { "fields": { - "m_modelName": 280, - "m_nEntIndex": 272 + "m_Completed": 72, + "m_OnInterval": 144 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_IntervalTimer__CursorState_t": { + "fields": { + "m_EndTime": 4, + "m_StartTime": 0, + "m_bCompleteOnNextWake": 16, + "m_flWaitInterval": 8, + "m_flWaitIntervalHigh": 12 }, "metadata": [ { @@ -190,398 +359,53 @@ ], "parent": null }, - "AttachmentHandle_t": { + "CPulseCell_IsRequirementValid": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_IsRequirementValid__Criteria_t": { "fields": { - "m_Value": 0 + "m_bIsValid": 0 }, "metadata": [], "parent": null }, - "BlendItem_t": { + "CPulseCell_LimitCount": { "fields": { - "m_bUseCustomDuration": 56, - "m_flDuration": 52, - "m_hSequence": 40, - "m_pChild": 24, - "m_tags": 0, - "m_vPos": 44 + "m_nLimitCount": 72 }, "metadata": [ { "name": "MGetKV3ClassDefaults", "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" } ], "parent": null }, - "BoneDemoCaptureSettings_t": { + "CPulseCell_LimitCount__Criteria_t": { "fields": { - "m_boneName": 0, - "m_flErrorQuantizationRotationMax": 20, - "m_flErrorQuantizationScaleMax": 28, - "m_flErrorQuantizationTranslationMax": 24, - "m_flErrorSplineRotationMax": 8, - "m_flErrorSplineScaleMax": 16, - "m_flErrorSplineTranslationMax": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CActionComponentUpdater": { - "fields": { - "m_actions": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAddUpdateNode": { - "fields": { - "m_bApplyChannelsSeparately": 153, - "m_bApplyScale": 155, - "m_bApplyToFootMotion": 152, - "m_bUseModelSpace": 154, - "m_footMotionTiming": 148 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAimCameraUpdateNode": { - "fields": { - "m_hParameterCameraClearanceDistance": 128, - "m_hParameterCameraOnly": 122, - "m_hParameterOrientation": 114, - "m_hParameterPelvisOffset": 118, - "m_hParameterPosition": 112, - "m_hParameterSpineRotationWeight": 116, - "m_hParameterUseIK": 120, - "m_hParameterWeaponDepenetrationDelta": 126, - "m_hParameterWeaponDepenetrationDistance": 124, - "m_opFixedSettings": 136 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAimConstraint": { - "fields": { - "m_nUpType": 112, - "m_qAimOffset": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAimMatrixUpdateNode": { - "fields": { - "m_bLockWhenWaning": 373, - "m_bResetChild": 372, - "m_hSequence": 368, - "m_opFixedSettings": 112, - "m_paramIndex": 364, - "m_target": 360 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimActionUpdater": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimActivity": { - "fields": { - "m_nActivity": 16, - "m_nFlags": 20, - "m_nWeight": 24, - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimAttachment": { - "fields": { - "m_influenceIndices": 96, - "m_influenceOffsets": 48, - "m_influenceRotations": 0, - "m_influenceWeights": 108, - "m_numInfluences": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimBone": { - "fields": { - "m_flags": 68, - "m_name": 0, - "m_parent": 16, - "m_pos": 20, - "m_qAlignment": 52, - "m_quat": 32, - "m_scale": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimBoneDifference": { - "fields": { - "m_bHasMovement": 45, - "m_bHasRotation": 44, - "m_name": 0, - "m_parent": 16, - "m_posError": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimComponentUpdater": { - "fields": { - "m_bStartEnabled": 40, - "m_id": 32, - "m_name": 24, - "m_networkMode": 36 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimCycle": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimData": { - "fields": { - "m_animArray": 32, - "m_decoderArray": 56, - "m_nMaxUniqueFrameIndex": 80, - "m_name": 16, - "m_segmentArray": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimDataChannelDesc": { - "fields": { - "m_nElementIndexArray": 96, - "m_nElementMaskArray": 120, - "m_nFlags": 32, - "m_nType": 36, - "m_szChannelClass": 0, - "m_szDescription": 56, - "m_szElementNameArray": 72, - "m_szGrouping": 40, - "m_szVariableName": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimDecoder": { - "fields": { - "m_nType": 20, - "m_nVersion": 16, - "m_szName": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimDemoCaptureSettings": { - "fields": { - "m_baseSequence": 64, - "m_boneSelectionMode": 76, - "m_bones": 80, - "m_flIkRotation_MaxQuantizationError": 56, - "m_flIkRotation_MaxSplineError": 24, - "m_flIkTranslation_MaxQuantizationError": 60, - "m_flIkTranslation_MaxSplineError": 28, - "m_ikChains": 104, - "m_nBaseSequenceFrame": 72, - "m_vecErrorRangeQuantizationRotation": 32, - "m_vecErrorRangeQuantizationScale": 48, - "m_vecErrorRangeQuantizationTranslation": 40, - "m_vecErrorRangeSplineRotation": 0, - "m_vecErrorRangeSplineScale": 16, - "m_vecErrorRangeSplineTranslation": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimDesc": { - "fields": { - "fps": 24, - "framestalltime": 376, - "m_Data": 32, - "m_activityArray": 328, - "m_eventArray": 304, - "m_flags": 16, - "m_hierarchyArray": 352, - "m_movementArray": 248, - "m_name": 0, - "m_sequenceParams": 456, - "m_vecBoneWorldMax": 432, - "m_vecBoneWorldMin": 408, - "m_vecRootMax": 392, - "m_vecRootMin": 380, - "m_xInitialOffset": 272 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimDesc_Flag": { - "fields": { - "m_bAllZeros": 1, - "m_bAnimGraphAdditive": 7, - "m_bDelta": 3, - "m_bHidden": 2, - "m_bImplicitSeqIgnoreDelta": 6, - "m_bLegacyWorldspace": 4, - "m_bLooping": 0, - "m_bModelDoc": 5 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimEncodeDifference": { - "fields": { - "m_bHasMorphBitArray": 120, - "m_bHasMovementBitArray": 96, - "m_bHasRotationBitArray": 72, - "m_bHasUserBitArray": 144, - "m_boneArray": 0, - "m_morphArray": 24, - "m_userArray": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimEncodedFrames": { - "fields": { - "m_fileName": 0, - "m_frameblockArray": 24, - "m_nFrames": 16, - "m_nFramesPerBlock": 20, - "m_usageDifferences": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimEnum": { - "fields": { - "m_value": 0 + "m_bLimitCountPasses": 0 }, "metadata": [], "parent": null }, - "CAnimEventDefinition": { + "CPulseCell_LimitCount__InstanceState_t": { "fields": { - "m_EventData": 24, - "m_flCycle": 16, - "m_flDuration": 20, - "m_nEndFrame": 12, - "m_nFrame": 8, - "m_sEventName": 56, - "m_sLegacyOptions": 40 + "m_nCurrentCount": 0 }, "metadata": [ { @@ -591,13 +415,9 @@ ], "parent": null }, - "CAnimFoot": { + "CPulseCell_Outflow_CycleOrdered": { "fields": { - "m_ankleBoneIndex": 32, - "m_name": 0, - "m_toeBoneIndex": 36, - "m_vBallOffset": 8, - "m_vHeelOffset": 20 + "m_Outputs": 72 }, "metadata": [ { @@ -607,11 +427,9 @@ ], "parent": null }, - "CAnimFrameBlockAnim": { + "CPulseCell_Outflow_CycleOrdered__InstanceState_t": { "fields": { - "m_nEndFrame": 4, - "m_nStartFrame": 0, - "m_segmentIndexArray": 8 + "m_nNextIndex": 0 }, "metadata": [ { @@ -621,12 +439,9 @@ ], "parent": null }, - "CAnimFrameSegment": { + "CPulseCell_Outflow_CycleRandom": { "fields": { - "m_container": 16, - "m_nLocalChannel": 8, - "m_nLocalElementMasks": 4, - "m_nUniqueFrameIndex": 0 + "m_Outputs": 72 }, "metadata": [ { @@ -636,13 +451,9 @@ ], "parent": null }, - "CAnimGraphDebugReplay": { + "CPulseCell_Outflow_CycleShuffled": { "fields": { - "m_animGraphFileName": 64, - "m_frameCount": 104, - "m_frameList": 72, - "m_startIndex": 96, - "m_writeIndex": 100 + "m_Outputs": 72 }, "metadata": [ { @@ -652,10 +463,10 @@ ], "parent": null }, - "CAnimGraphModelBinding": { + "CPulseCell_Outflow_CycleShuffled__InstanceState_t": { "fields": { - "m_modelName": 8, - "m_pSharedData": 16 + "m_Shuffle": 0, + "m_nNextShuffle": 32 }, "metadata": [ { @@ -665,9 +476,10 @@ ], "parent": null }, - "CAnimGraphNetworkSettings": { + "CPulseCell_PickBestOutflowSelector": { "fields": { - "m_bNetworkingEnabled": 32 + "m_OutflowList": 80, + "m_nCheckType": 72 }, "metadata": [ { @@ -677,11 +489,39 @@ { "name": "MPropertyFriendlyName", "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + }, + { + "name": "MPulseEditorCanvasItemSpecKV3", + "type": "Unknown" } ], "parent": null }, - "CAnimGraphSettingsGroup": { + "CPulseCell_Step_CallExternalMethod": { + "fields": { + "m_ExpectedArgs": 104, + "m_GameBlackboard": 88, + "m_MethodName": 72, + "m_OnFinished": 128, + "m_nAsyncCallMode": 120 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Step_DebugLog": { "fields": {}, "metadata": [ { @@ -691,9 +531,9 @@ ], "parent": null }, - "CAnimGraphSettingsManager": { + "CPulseCell_Step_PublicOutput": { "fields": { - "m_settingsGroups": 24 + "m_OutputIndex": 72 }, "metadata": [ { @@ -703,32 +543,12 @@ ], "parent": null }, - "CAnimInputDamping": { + "CPulseCell_Timeline": { "fields": { - "m_fFallingSpeedScale": 16, - "m_fSpeedScale": 12, - "m_speedFunction": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimKeyData": { - "fields": { - "m_boneArray": 16, - "m_dataChannelArray": 96, - "m_morphArray": 64, - "m_nChannelElements": 88, - "m_name": 0, - "m_userArray": 40 + "m_OnCanceled": 176, + "m_OnFinished": 104, + "m_TimelineEvents": 72, + "m_bWaitForChildOutflows": 96 }, "metadata": [ { @@ -738,14 +558,10 @@ ], "parent": null }, - "CAnimLocalHierarchy": { + "CPulseCell_Timeline__TimelineEvent_t": { "fields": { - "m_nEndFrame": 44, - "m_nPeakFrame": 36, - "m_nStartFrame": 32, - "m_nTailFrame": 40, - "m_sBone": 0, - "m_sNewParent": 16 + "m_EventOutflow": 8, + "m_flTimeFromPrevious": 0 }, "metadata": [ { @@ -755,733 +571,16 @@ ], "parent": null }, - "CAnimMorphDifference": { + "CPulseCell_Unknown": { "fields": { - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimMotorUpdaterBase": { - "fields": { - "m_bDefault": 24, - "m_name": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimMovement": { - "fields": { - "angle": 16, - "endframe": 0, - "motionflags": 4, - "position": 32, - "v0": 8, - "v1": 12, - "vector": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimNodePath": { - "fields": { - "m_nCount": 44, - "m_path": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimParamHandle": { - "fields": { - "m_index": 1, - "m_type": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimParamHandleMap": { - "fields": { - "m_list": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimParameterBase": { - "fields": { - "m_bIsReferenced": 105, - "m_bNetworkingRequested": 104, - "m_componentName": 72, - "m_group": 40, - "m_id": 48, - "m_name": 24, - "m_sComment": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimParameterManagerUpdater": { - "fields": { - "m_autoResetMap": 160, - "m_autoResetParams": 136, - "m_idToIndexMap": 48, - "m_indexToHandle": 112, - "m_nameToIndexMap": 80, - "m_parameters": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimReplayFrame": { - "fields": { - "m_inputDataBlocks": 16, - "m_instanceData": 40, - "m_localToWorldTransform": 96, - "m_startingLocalToWorldTransform": 64, - "m_timeStamp": 128 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimScriptComponentUpdater": { - "fields": { - "m_hScript": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimScriptManager": { - "fields": { - "m_scriptInfo": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimSequenceParams": { - "fields": { - "m_flFadeInTime": 0, - "m_flFadeOutTime": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimSkeleton": { - "fields": { - "m_boneNames": 64, - "m_children": 88, - "m_feet": 136, - "m_localSpaceTransforms": 16, - "m_lodBoneCounts": 184, - "m_modelSpaceTransforms": 40, - "m_morphNames": 160, - "m_parents": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimStateMachineUpdater": { - "fields": { - "m_startStateIndex": 80, - "m_states": 8, - "m_transitions": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimTagBase": { - "fields": { - "m_bIsReferenced": 72, - "m_group": 40, - "m_name": 24, - "m_sComment": 32, - "m_tagID": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimTagManagerUpdater": { - "fields": { - "m_tags": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimUpdateNodeBase": { - "fields": { - "m_name": 80, - "m_networkMode": 72, - "m_nodePath": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimUpdateNodeRef": { - "fields": { - "m_nodeIndex": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimUpdateSharedData": { - "fields": { - "m_components": 72, - "m_nodeIndexMap": 40, - "m_nodes": 16, - "m_pParamListUpdater": 96, - "m_pSkeleton": 176, - "m_pStaticPoseCache": 168, - "m_pTagManagerUpdater": 104, - "m_rootNodePath": 184, - "m_scriptManager": 112, - "m_settings": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimUser": { - "fields": { - "m_nType": 16, - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimUserDifference": { - "fields": { - "m_nType": 16, - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimationGraphVisualizerAxis": { - "fields": { - "m_flAxisSize": 96, - "m_xWsTransform": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimationGraphVisualizerLine": { - "fields": { - "m_Color": 96, - "m_vWsPositionEnd": 80, - "m_vWsPositionStart": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimationGraphVisualizerPie": { - "fields": { - "m_Color": 112, - "m_vWsCenter": 64, - "m_vWsEnd": 96, - "m_vWsStart": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimationGraphVisualizerPrimitiveBase": { - "fields": { - "m_OwningAnimNodePaths": 12, - "m_Type": 8, - "m_nOwningAnimNodePathCount": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimationGraphVisualizerSphere": { - "fields": { - "m_Color": 84, - "m_flRadius": 80, - "m_vWsPosition": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimationGraphVisualizerText": { - "fields": { - "m_Color": 80, - "m_Text": 88, - "m_vWsPosition": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAnimationGroup": { - "fields": { - "m_AdditionalExtRefs": 296, - "m_decodeKey": 152, - "m_directHSeqGroup_Handle": 144, - "m_includedGroupArray_Handle": 120, - "m_localHAnimArray_Handle": 96, - "m_nFlags": 16, - "m_name": 24, - "m_szScripts": 272 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAttachment": { - "fields": { - "m_bIgnoreRotation": 132, - "m_bInfluenceRootTransform": 128, - "m_influenceNames": 8, - "m_influenceWeights": 116, - "m_nInfluences": 131, - "m_name": 0, - "m_vInfluenceOffsets": 80, - "m_vInfluenceRotations": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAudioAnimTag": { - "fields": { - "m_attachmentName": 96, - "m_bPlayOnClient": 111, - "m_bPlayOnServer": 110, - "m_bStopWhenGraphEnds": 109, - "m_bStopWhenTagEnds": 108, - "m_clipName": 88, - "m_flVolume": 104 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CBaseConstraint": { - "fields": { - "m_name": 32, - "m_slaves": 56, - "m_targets": 72, - "m_vUpVector": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBinaryUpdateNode": { - "fields": { - "m_bResetChild1": 136, - "m_bResetChild2": 137, - "m_flTimingBlend": 132, - "m_pChild1": 96, - "m_pChild2": 112, - "m_timingBehavior": 128 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBindPoseUpdateNode": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBlend2DUpdateNode": { - "fields": { - "m_bAnimEventsAndTagsOnMostWeightedOnly": 243, - "m_bLockBlendOnReset": 241, - "m_bLockWhenWaning": 242, - "m_bLoop": 240, - "m_blendSourceX": 216, - "m_blendSourceY": 224, - "m_damping": 192, - "m_eBlendMode": 232, - "m_items": 96, - "m_nodeItemIndices": 168, - "m_paramSpans": 144, - "m_paramX": 220, - "m_paramY": 228, - "m_playbackSpeed": 236, - "m_tags": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBlendCurve": { - "fields": { - "m_flControlPoint1": 0, - "m_flControlPoint2": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBlendUpdateNode": { - "fields": { - "m_bIsAngle": 216, - "m_bLockBlendOnReset": 212, - "m_bLockWhenWaning": 215, - "m_bLoop": 214, - "m_bSyncCycles": 213, - "m_blendKeyType": 208, - "m_blendValueSource": 172, - "m_children": 96, - "m_damping": 184, - "m_eLinearRootMotionBlendMode": 176, - "m_paramIndex": 180, - "m_sortedOrder": 120, - "m_targetValues": 144 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBlockSelectionMetricEvaluator": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBodyGroupAnimTag": { - "fields": { - "m_bodyGroupSettings": 96, - "m_nPriority": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CBodyGroupSetting": { - "fields": { - "m_BodyGroupName": 0, - "m_nBodyGroupOption": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyElementNameFn", - "type": "Unknown" - } - ], - "parent": null - }, - "CBoneConstraintBase": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBoneConstraintDotToMorph": { - "fields": { - "m_flRemap": 56, - "m_sBoneName": 32, - "m_sMorphChannelName": 48, - "m_sTargetBoneName": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBoneConstraintPoseSpaceBone": { - "fields": { - "m_inputList": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBoneConstraintPoseSpaceBone__Input_t": { - "fields": { - "m_inputValue": 0, - "m_outputTransformList": 16 + "m_UnknownKeys": 72 }, "metadata": [], "parent": null }, - "CBoneConstraintPoseSpaceMorph": { + "CPulseCell_Value_Curve": { "fields": { - "m_bClamp": 96, - "m_inputList": 72, - "m_outputMorph": 48, - "m_sAttachmentName": 40, - "m_sBoneName": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBoneConstraintPoseSpaceMorph__Input_t": { - "fields": { - "m_inputValue": 0, - "m_outputWeightList": 16 - }, - "metadata": [], - "parent": null - }, - "CBoneConstraintRbf": { - "fields": { - "m_inputBones": 32, - "m_outputBones": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBoneMaskUpdateNode": { - "fields": { - "m_bUseBlendScale": 164, - "m_blendSpace": 156, - "m_blendValueSource": 168, - "m_flRootMotionBlend": 152, - "m_footMotionTiming": 160, - "m_hBlendParameter": 172, - "m_nWeightListIndex": 148 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBonePositionMetricEvaluator": { - "fields": { - "m_nBoneIndex": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBoneVelocityMetricEvaluator": { - "fields": { - "m_nBoneIndex": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBoolAnimParameter": { - "fields": { - "m_bDefaultValue": 128 + "m_Curve": 72 }, "metadata": [ { @@ -1495,1588 +594,23 @@ ], "parent": null }, - "CCPPScriptComponentUpdater": { - "fields": { - "m_scriptsToRun": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CCachedPose": { - "fields": { - "m_flCycle": 60, - "m_hSequence": 56, - "m_morphWeights": 32, - "m_transforms": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CChoiceUpdateNode": { - "fields": { - "m_bCrossFade": 184, - "m_bDontResetSameSelection": 186, - "m_bResetChosen": 185, - "m_blendMethod": 176, - "m_blendTime": 180, - "m_blendTimes": 144, - "m_children": 96, - "m_choiceChangeMethod": 172, - "m_choiceMethod": 168, - "m_weights": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CChoreoUpdateNode": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CClothSettingsAnimTag": { - "fields": { - "m_flEaseIn": 92, - "m_flEaseOut": 96, - "m_flStiffness": 88, - "m_nVertexSet": 104 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CCompressorGroup": { - "fields": { - "m_boolCompressor": 320, - "m_colorCompressor": 344, - "m_intCompressor": 296, - "m_nCompressorIndex": 128, - "m_nElementMask": 200, - "m_nElementUniqueID": 176, - "m_nFlags": 80, - "m_nTotalElementCount": 0, - "m_nType": 56, - "m_quaternionCompressor": 272, - "m_szChannelClass": 8, - "m_szElementNames": 152, - "m_szGrouping": 104, - "m_szVariableName": 32, - "m_vector2DCompressor": 368, - "m_vector4DCompressor": 392, - "m_vectorCompressor": 248 - }, - "metadata": [], - "parent": null - }, - "CConcreteAnimParameter": { - "fields": { - "m_bAutoReset": 121, - "m_bGameWritable": 122, - "m_bGraphWritable": 123, - "m_bUseMostRecentValue": 120, - "m_eNetworkSetting": 116, - "m_previewButton": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CConstraintSlave": { - "fields": { - "m_flWeight": 32, - "m_nBoneHash": 28, - "m_qBaseOrientation": 0, - "m_sName": 40, - "m_vBasePosition": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CConstraintTarget": { - "fields": { - "m_bIsAttachment": 89, - "m_flWeight": 72, - "m_nBoneHash": 60, - "m_qOffset": 32, - "m_sName": 64, - "m_vOffset": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CCurrentRotationVelocityMetricEvaluator": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CCurrentVelocityMetricEvaluator": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CCycleBase": { - "fields": { - "m_flCycle": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CCycleControlClipUpdateNode": { - "fields": { - "m_bLockWhenWaning": 138, - "m_duration": 128, - "m_hSequence": 124, - "m_paramIndex": 136, - "m_tags": 96, - "m_valueSource": 132 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CCycleControlUpdateNode": { - "fields": { - "m_bLockWhenWaning": 118, - "m_paramIndex": 116, - "m_valueSource": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDampedPathAnimMotorUpdater": { - "fields": { - "m_flAnticipationTime": 44, - "m_flMaxSpringTension": 64, - "m_flMinSpeedScale": 48, - "m_flMinSpringTension": 60, - "m_flSpringConstant": 56, - "m_hAnticipationHeadingParam": 54, - "m_hAnticipationPosParam": 52 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDampedValueComponentUpdater": { - "fields": { - "m_items": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDampedValueUpdateItem": { - "fields": { - "m_damping": 0, - "m_hParamIn": 32, - "m_hParamOut": 34 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDemoSettingsComponentUpdater": { - "fields": { - "m_settings": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDirectPlaybackTagData": { - "fields": { - "m_sequenceName": 0, - "m_tags": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDirectPlaybackUpdateNode": { - "fields": { - "m_allTags": 120, - "m_bFinishEarly": 116, - "m_bResetOnFinish": 117 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDirectionalBlendUpdateNode": { - "fields": { - "m_bLockBlendOnReset": 169, - "m_bLoop": 168, - "m_blendValueSource": 152, - "m_damping": 128, - "m_duration": 164, - "m_hSequences": 92, - "m_paramIndex": 156, - "m_playbackSpeed": 160 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDistanceRemainingMetricEvaluator": { - "fields": { - "m_bFilterFixedMinDistance": 96, - "m_bFilterGoalDistance": 97, - "m_bFilterGoalOvershoot": 98, - "m_flMaxDistance": 80, - "m_flMaxGoalOvershootScale": 92, - "m_flMinDistance": 84, - "m_flStartGoalFilterDistance": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDrawCullingData": { - "fields": { - "m_ConeAxis": 0, - "m_ConeCutoff": 3 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CEditableMotionGraph": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CEmitTagActionUpdater": { - "fields": { - "m_bIsZeroDuration": 28, - "m_nTagIndex": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CEnumAnimParameter": { - "fields": { - "m_defaultValue": 136, - "m_enumOptions": 144, - "m_vecEnumReferenced": 168 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CExpressionActionUpdater": { - "fields": { - "m_eParamType": 26, - "m_hParam": 24, - "m_hScript": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFlexController": { - "fields": { - "m_szName": 0, - "m_szType": 8, - "max": 20, - "min": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFlexDesc": { - "fields": { - "m_szFacs": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFlexOp": { - "fields": { - "m_Data": 4, - "m_OpCode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFlexRule": { - "fields": { - "m_FlexOps": 8, - "m_nFlex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFloatAnimParameter": { - "fields": { - "m_bInterpolate": 140, - "m_fDefaultValue": 128, - "m_fMaxValue": 136, - "m_fMinValue": 132 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CFollowAttachmentUpdateNode": { - "fields": { - "m_opFixedData": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFollowPathUpdateNode": { - "fields": { - "m_bBlockNonPathMovement": 120, - "m_bScaleSpeed": 122, - "m_bStopFeetAtGoal": 121, - "m_bTurnToFace": 180, - "m_facingTarget": 168, - "m_flBlendOutTime": 116, - "m_flMaxAngle": 132, - "m_flMinAngle": 128, - "m_flScale": 124, - "m_flSpeedScaleBlending": 136, - "m_flTurnToFaceOffset": 176, - "m_hParam": 172, - "m_turnDamping": 144 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFollowTargetUpdateNode": { - "fields": { - "m_hParameterOrientation": 138, - "m_hParameterPosition": 136, - "m_opFixedData": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootAdjustmentUpdateNode": { - "fields": { - "m_bAnimationDriven": 169, - "m_bResetChild": 168, - "m_clips": 120, - "m_facingTarget": 148, - "m_flStepHeightMax": 160, - "m_flStepHeightMaxAngle": 164, - "m_flTurnTimeMax": 156, - "m_flTurnTimeMin": 152, - "m_hBasePoseCacheHandle": 144 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootCycle": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootCycleDefinition": { - "fields": { - "m_flStanceDirectionMS": 24, - "m_footLandCycle": 56, - "m_footLiftCycle": 44, - "m_footOffCycle": 48, - "m_footStrikeCycle": 52, - "m_stanceCycle": 40, - "m_vMidpointPositionMS": 12, - "m_vStancePositionMS": 0, - "m_vToStrideStartPos": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootCycleMetricEvaluator": { - "fields": { - "m_footIndices": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootDefinition": { - "fields": { - "m_ankleBoneName": 8, - "m_flBindPoseDirectionMS": 52, - "m_flFootLength": 48, - "m_flTraceHeight": 56, - "m_flTraceRadius": 60, - "m_name": 0, - "m_toeBoneName": 16, - "m_vBallOffset": 24, - "m_vHeelOffset": 36 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootFallAnimTag": { - "fields": { - "m_foot": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootLockUpdateNode": { - "fields": { - "m_bApplyFootRotationLimits": 336, - "m_bApplyHipShift": 337, - "m_bEnableRootHeightDamping": 341, - "m_bEnableVerticalCurvedPaths": 340, - "m_bModulateStepHeight": 338, - "m_bResetChild": 339, - "m_flBlendTime": 316, - "m_flHipShiftScale": 312, - "m_flMaxRootHeightOffset": 320, - "m_flMinRootHeightOffset": 324, - "m_flStepHeightDecreaseScale": 308, - "m_flStepHeightIncreaseScale": 304, - "m_flStrideCurveLimitScale": 300, - "m_flStrideCurveScale": 296, - "m_flTiltPlanePitchSpringStrength": 328, - "m_flTiltPlaneRollSpringStrength": 332, - "m_footSettings": 224, - "m_hipShiftDamping": 248, - "m_opFixedSettings": 112, - "m_rootHeightDamping": 272 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootMotion": { - "fields": { - "m_bAdditive": 32, - "m_name": 24, - "m_strides": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootPinningUpdateNode": { - "fields": { - "m_bResetChild": 200, - "m_eTimingSource": 168, - "m_params": 176, - "m_poseOpFixedData": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootPositionMetricEvaluator": { - "fields": { - "m_bIgnoreSlope": 104, - "m_footIndices": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootStepTriggerUpdateNode": { - "fields": { - "m_flTolerance": 140, - "m_triggers": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootStride": { - "fields": { - "m_definition": 0, - "m_trajectories": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootTrajectories": { - "fields": { - "m_trajectories": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootTrajectory": { - "fields": { - "m_flProgression": 24, - "m_flRotationOffset": 20, - "m_vOffset": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFootstepLandedAnimTag": { - "fields": { - "m_BoneName": 112, - "m_DebugAnimSourceString": 104, - "m_FootstepType": 88, - "m_OverrideSoundName": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CFutureFacingMetricEvaluator": { - "fields": { - "m_flDistance": 80, - "m_flTime": 84 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFutureVelocityMetricEvaluator": { - "fields": { - "m_eMode": 92, - "m_flDistance": 80, - "m_flStoppingDistance": 84, - "m_flTargetSpeed": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CHandshakeAnimTagBase": { - "fields": { - "m_bIsDisableTag": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CHitBox": { - "fields": { - "m_CRC": 64, - "m_bTranslationOnly": 61, - "m_cRenderColor": 68, - "m_flShapeRadius": 48, - "m_nBoneNameHash": 52, - "m_nGroupId": 56, - "m_nHitBoxIndex": 72, - "m_nShapeType": 60, - "m_name": 0, - "m_sBoneName": 16, - "m_sSurfaceProperty": 8, - "m_vMaxBounds": 36, - "m_vMinBounds": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CHitBoxSet": { - "fields": { - "m_HitBoxes": 16, - "m_SourceFilename": 40, - "m_nNameHash": 8, - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CHitBoxSetList": { - "fields": { - "m_HitBoxSets": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CHitReactUpdateNode": { - "fields": { - "m_bResetChild": 204, - "m_flMinDelayBetweenHits": 200, - "m_hitBoneParam": 190, - "m_hitDirectionParam": 194, - "m_hitOffsetParam": 192, - "m_hitStrengthParam": 196, - "m_opFixedSettings": 112, - "m_triggerParam": 188 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CInputStreamUpdateNode": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CIntAnimParameter": { - "fields": { - "m_defaultValue": 128, - "m_maxValue": 136, - "m_minValue": 132 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CJiggleBoneUpdateNode": { - "fields": { - "m_opFixedData": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CJumpHelperUpdateNode": { - "fields": { - "m_bScaleSpeed": 211, - "m_bTranslationAxis": 208, - "m_eCorrectionMethod": 204, - "m_flJumpEndCycle": 200, - "m_flJumpStartCycle": 196, - "m_flOriginalJumpDuration": 192, - "m_flOriginalJumpMovement": 180, - "m_hTargetParam": 176 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CLODComponentUpdater": { - "fields": { - "m_nServerLOD": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CLeafUpdateNode": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CLeanMatrixUpdateNode": { - "fields": { - "m_blendSource": 192, - "m_damping": 168, - "m_flMaxValue": 228, - "m_frameCorners": 92, - "m_hSequence": 224, - "m_horizontalAxis": 212, - "m_nSequenceMaxFrame": 232, - "m_paramIndex": 196, - "m_poses": 128, - "m_verticalAxis": 200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CLookAtUpdateNode": { - "fields": { - "m_bLockWhenWaning": 337, - "m_bResetChild": 336, - "m_opFixedSettings": 112, - "m_paramIndex": 332, - "m_target": 328, - "m_weightParamIndex": 334 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CLookComponentUpdater": { - "fields": { - "m_bNetworkLookTarget": 68, - "m_hLookDirection": 62, - "m_hLookDistance": 60, - "m_hLookHeading": 52, - "m_hLookHeadingNormalized": 54, - "m_hLookHeadingVelocity": 56, - "m_hLookPitch": 58, - "m_hLookTarget": 64, - "m_hLookTargetWorldSpace": 66 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMaterialAttributeAnimTag": { - "fields": { - "m_AttributeName": 88, - "m_AttributeType": 96, - "m_Color": 104, - "m_flValue": 100 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CMaterialDrawDescriptor": { - "fields": { - "m_flAlpha": 16, - "m_flUvDensity": 0, - "m_indexBuffer": 176, - "m_material": 256, - "m_meshletPackedIVB": 208, - "m_nAppliedIndexOffset": 32, - "m_nBaseVertex": 60, - "m_nDepthVertexBufferIndex": 36, - "m_nFirstMeshlet": 28, - "m_nIndexCount": 72, - "m_nMeshletPackedIVBIndex": 37, - "m_nNumMeshlets": 22, - "m_nPrimitiveType": 56, - "m_nStartIndex": 68, - "m_nVertexCount": 64, - "m_rigidMeshParts": 40, - "m_vTintColor": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMaterialDrawDescriptor__RigidMeshPart_t": { - "fields": { - "m_nBoneIndex": 2, - "m_nPrimitiveCount": 8, - "m_nRigidBLASIndex": 0, - "m_nStartIndexOffset": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMeshletDescriptor": { - "fields": { - "m_CullingData": 8, - "m_PackedAABB": 0, - "m_nTriangleCount": 21, - "m_nTriangleOffset": 16, - "m_nVertexCount": 20, - "m_nVertexOffset": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfig": { - "fields": { - "m_ConfigName": 0, - "m_Elements": 8, - "m_bActiveInEditorByDefault": 33, - "m_bTopLevel": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement": { - "fields": { - "m_ElementName": 8, - "m_NestedElements": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_AttachedModel": { - "fields": { - "m_AttachmentName": 120, - "m_AttachmentType": 136, - "m_BodygroupOnOtherModels": 144, - "m_EntityClass": 80, - "m_InstanceName": 72, - "m_LocalAttachmentOffsetName": 128, - "m_MaterialGroupOnOtherModels": 152, - "m_aAngOffset": 108, - "m_bAcceptParentMaterialDrivenDecals": 143, - "m_bBoneMergeFlex": 140, - "m_bUserSpecifiedColor": 141, - "m_bUserSpecifiedMaterialGroup": 142, - "m_hModel": 88, - "m_vOffset": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_Command": { - "fields": { - "m_Args": 80, - "m_Command": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_RandomColor": { + "CPulseCell_Value_Gradient": { "fields": { "m_Gradient": 72 }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_RandomPick": { - "fields": { - "m_ChoiceWeights": 96, - "m_Choices": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_SetBodygroup": { - "fields": { - "m_GroupName": 72, - "m_nChoice": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_SetBodygroupOnAttachedModels": { - "fields": { - "m_GroupName": 72, - "m_nChoice": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_SetMaterialGroup": { - "fields": { - "m_MaterialGroupName": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_SetMaterialGroupOnAttachedModels": { - "fields": { - "m_MaterialGroupName": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_SetRenderColor": { - "fields": { - "m_Color": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigElement_UserPick": { - "fields": { - "m_Choices": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CModelConfigList": { - "fields": { - "m_Configs": 8, - "m_bHideMaterialGroupInTools": 0, - "m_bHideRenderColorInTools": 1 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMoodVData": { - "fields": { - "m_animationLayers": 232, - "m_nMoodType": 224, - "m_sModelName": 0 - }, "metadata": [ { "name": "MGetKV3ClassDefaults", "type": "Unknown" }, { - "name": "MVDataOverlayType", + "name": "MPropertyFriendlyName", "type": "Unknown" } ], "parent": null }, - "CMorphBundleData": { - "fields": { - "m_flULeftSrc": 0, - "m_flVTopSrc": 4, - "m_offsets": 8, - "m_ranges": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMorphConstraint": { - "fields": { - "m_flMax": 112, - "m_flMin": 108, - "m_nSlaveChannel": 104, - "m_sTargetMorph": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMorphData": { - "fields": { - "m_morphRectDatas": 8, - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMorphRectData": { - "fields": { - "m_bundleDatas": 16, - "m_flUWidthSrc": 4, - "m_flVHeightSrc": 8, - "m_nXLeftDst": 0, - "m_nYTopDst": 2 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMorphSetData": { - "fields": { - "m_FlexControllers": 104, - "m_FlexDesc": 80, - "m_FlexRules": 128, - "m_bundleTypes": 24, - "m_morphDatas": 48, - "m_nHeight": 20, - "m_nWidth": 16, - "m_pTextureAtlas": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionDataSet": { - "fields": { - "m_groups": 0, - "m_nDimensionCount": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionGraph": { - "fields": { - "m_bLoop": 84, - "m_nConfigCount": 80, - "m_nConfigStartIndex": 76, - "m_nParameterCount": 72, - "m_pRootNode": 64, - "m_paramSpans": 16, - "m_tags": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionGraphConfig": { - "fields": { - "m_flDuration": 16, - "m_nMotionIndex": 20, - "m_nSampleCount": 28, - "m_nSampleStart": 24, - "m_paramValues": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionGraphGroup": { - "fields": { - "m_hIsActiveScript": 256, - "m_motionGraphConfigs": 208, - "m_motionGraphs": 184, - "m_sampleToConfig": 232, - "m_searchDB": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionGraphUpdateNode": { - "fields": { - "m_pMotionGraph": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionMatchingUpdateNode": { - "fields": { - "m_bEnableDistanceScaling": 320, - "m_bEnableRotationCorrection": 264, - "m_bGoalAssist": 265, - "m_bLockClipWhenWaning": 252, - "m_bSearchEveryTick": 224, - "m_bSearchWhenClipEnds": 232, - "m_bSearchWhenGoalChanges": 233, - "m_blendCurve": 236, - "m_dataSet": 88, - "m_distanceScale_Damping": 280, - "m_flBlendTime": 248, - "m_flDistanceScale_InnerRadius": 308, - "m_flDistanceScale_MaxScale": 312, - "m_flDistanceScale_MinScale": 316, - "m_flDistanceScale_OuterRadius": 304, - "m_flGoalAssistDistance": 268, - "m_flGoalAssistTolerance": 272, - "m_flReselectionTimeWindow": 260, - "m_flSampleRate": 244, - "m_flSearchInterval": 228, - "m_flSelectionThreshold": 256, - "m_metrics": 120, - "m_weights": 144 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionMetricEvaluator": { - "fields": { - "m_flWeight": 72, - "m_means": 24, - "m_nDimensionStartIndex": 76, - "m_standardDeviations": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionNode": { - "fields": { - "m_id": 32, - "m_name": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionNodeBlend1D": { - "fields": { - "m_blendItems": 40, - "m_nParamIndex": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionNodeSequence": { - "fields": { - "m_flPlaybackSpeed": 68, - "m_hSequence": 64, - "m_tags": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionSearchDB": { - "fields": { - "m_codeIndices": 160, - "m_residualQuantizer": 128, - "m_rootNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMotionSearchNode": { - "fields": { - "m_children": 0, - "m_quantizer": 24, - "m_sampleCodes": 56, - "m_sampleIndices": 80, - "m_selectableSamples": 104 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMovementComponentUpdater": { - "fields": { - "m_bMoveVarsDisabled": 112, - "m_bNetworkFacing": 114, - "m_bNetworkPath": 113, - "m_facingDamping": 72, - "m_flDefaultRunSpeed": 108, - "m_motors": 48, - "m_nDefaultMotorIndex": 104, - "m_paramHandles": 115 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CMovementHandshakeAnimTag": { + "CPulseCell_Value_RandomFloat": { "fields": {}, "metadata": [ { @@ -3086,3726 +620,19 @@ { "name": "MPropertyFriendlyName", "type": "Unknown" - } - ], - "parent": null - }, - "CMoverUpdateNode": { - "fields": { - "m_bAdditive": 164, - "m_bApplyMovement": 165, - "m_bApplyRotation": 167, - "m_bLimitOnly": 168, - "m_bOrientMovement": 166, - "m_damping": 120, - "m_facingTarget": 144, - "m_flTurnToFaceLimit": 160, - "m_flTurnToFaceOffset": 156, - "m_hMoveHeadingParam": 150, - "m_hMoveVecParam": 148, - "m_hTurnToFaceParam": 152 - }, - "metadata": [ + }, { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNPCPhysicsHull": { - "fields": { - "m_eType": 8, - "m_flCapsuleHeight": 12, - "m_flCapsuleRadius": 16, - "m_flGroundBoxHeight": 44, - "m_flGroundBoxWidth": 48, - "m_sName": 0, - "m_vCapsuleCenter1": 20, - "m_vCapsuleCenter2": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", + "name": "MPropertyDescription", "type": "Unknown" }, { - "name": "MFgdHelper", - "type": "Unknown" - }, - { - "name": "MFgdHelper", - "type": "Unknown" - } - ], - "parent": "" - }, - "CNewParticleEffect": { - "fields": { - "m_LastMax": 136, - "m_LastMin": 124, - "m_RefCount": 208, - "m_bAllocated": 0, - "m_bAutoUpdateBBox": 0, - "m_bCanFreeze": 0, - "m_bDontRemove": 0, - "m_bForceNoDraw": 0, - "m_bFreezeTargetState": 0, - "m_bFreezeTransitionActive": 0, - "m_bIsAsyncCreate": 0, - "m_bIsFirstFrame": 0, - "m_bNeedsBBoxUpdate": 0, - "m_bRemove": 0, - "m_bShouldCheckFoW": 0, - "m_bShouldPerformCullCheck": 0, - "m_bShouldSave": 0, - "m_bShouldSimulateDuringGamePaused": 0, - "m_bSimulate": 0, - "m_bSuppressScreenSpaceEffect": 0, - "m_flFreezeTransitionDuration": 116, - "m_flFreezeTransitionOverride": 120, - "m_flFreezeTransitionStart": 112, - "m_flScale": 76, - "m_hOwner": 80, - "m_nSplitScreenUser": 148, - "m_pDebugName": 40, - "m_pNext": 16, - "m_pOwningParticleProperty": 88, - "m_pParticles": 32, - "m_pPrev": 24, - "m_vSortOrigin": 64, - "m_vecAggregationCenter": 152 - }, - "metadata": [], - "parent": null - }, - "CNmAdditiveBlendTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmAndNode__CDefinition": { - "fields": { - "m_conditionNodeIndices": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmAnimationPoseNode__CDefinition": { - "fields": { - "m_bUseFramesAsInput": 32, - "m_flUserSpecifiedTime": 28, - "m_inputTimeRemapRange": 20, - "m_nDataSlotIdx": 18, - "m_nPoseTimeValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBitFlags": { - "fields": { - "m_flags": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBlend1DNode__CDefinition": { - "fields": { - "m_parameterization": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBlend2DNode__CDefinition": { - "fields": { - "m_bAllowLooping": 264, - "m_hullIndices": 224, - "m_indices": 168, - "m_nInputParameterNodeIdx0": 56, - "m_nInputParameterNodeIdx1": 58, - "m_sourceNodeIndices": 16, - "m_values": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBlendTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmBlendTaskBase": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmBodyGroupEvent": { - "fields": { - "m_groupName": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBoneMaskBlendNode__CDefinition": { - "fields": { - "m_nBlendWeightValueNodeIdx": 20, - "m_nSourceMaskNodeIdx": 16, - "m_nTargetMaskNodeIdx": 18 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBoneMaskNode__CDefinition": { - "fields": { - "m_boneMaskID": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBoneMaskSelectorNode__CDefinition": { - "fields": { - "m_defaultMaskNodeIdx": 16, - "m_flBlendTimeSeconds": 144, - "m_maskNodeIndices": 24, - "m_parameterValueNodeIdx": 18, - "m_parameterValues": 64, - "m_switchDynamically": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBoneMaskValueNode__CDefinition": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmBoneWeightList": { - "fields": { - "m_boneIDs": 224, - "m_skeletonName": 0, - "m_weights": 248 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmBoolValueNode__CDefinition": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmCachedBoolNode__CDefinition": { - "fields": { - "m_mode": 20, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmCachedFloatNode__CDefinition": { - "fields": { - "m_mode": 20, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmCachedIDNode__CDefinition": { - "fields": { - "m_mode": 20, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmCachedPoseReadTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmCachedPoseWriteTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmCachedTargetNode__CDefinition": { - "fields": { - "m_mode": 20, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmCachedVectorNode__CDefinition": { - "fields": { - "m_mode": 20, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmChainLookatNode__CDefinition": { - "fields": { - "m_bIsTargetInWorldSpace": 41, - "m_chainEndBoneID": 24, - "m_chainForwardDir": 44, - "m_flBlendTimeSeconds": 36, - "m_nChainLength": 40, - "m_nEnabledNodeIdx": 34, - "m_nLookatTargetNodeIdx": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmChainLookatTask": { - "fields": { - "m_bIsRunningFromDeserializedData": 133, - "m_bIsTargetInWorldSpace": 132, - "m_chainForwardDir": 96, - "m_flBlendWeight": 108, - "m_flHorizontalAngleDegrees": 136, - "m_flHorizontalAngleLimitDegrees": 112, - "m_flVerticalAngleDegrees": 140, - "m_flVerticalAngleLimitDegrees": 116, - "m_lookatTarget": 120, - "m_nChainEndBoneIdx": 88, - "m_nNumBonesInChain": 92 - }, - "metadata": [], - "parent": null - }, - "CNmChainSolverTask": { - "fields": { - "m_bIsRunningFromDeserializedData": 201, - "m_bIsTargetInWorldSpace": 200, - "m_blendMode": 192, - "m_chainStartTransformMS": 224, - "m_debugEffectorBoneID": 208, - "m_debugRequestedTargetTransformMS": 256, - "m_debugTotalChainLength": 288, - "m_effectorTarget": 144, - "m_flBlendWeight": 196, - "m_nEffectorBoneIdx": 88, - "m_nEffectorTargetBoneIdx": 92, - "m_nNumBonesInChain": 128, - "m_targetTransform": 96 - }, - "metadata": [], - "parent": null - }, - "CNmClip": { - "fields": { - "m_bIsAdditive": 512, - "m_compressedFloatCurveData": 128, - "m_compressedFloatCurveOffsets": 152, - "m_compressedPoseData": 16, - "m_compressedPoseOffsets": 56, - "m_flDuration": 12, - "m_floatCurveDefs": 104, - "m_floatCurveIDs": 80, - "m_modelSpaceBoneSamplingIndices": 544, - "m_modelSpaceSamplingChain": 520, - "m_nNumFrames": 8, - "m_rootMotion": 432, - "m_secondaryAnimations": 216, - "m_skeleton": 0, - "m_syncTrack": 248, - "m_trackCompressionSettings": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmClipNode__CDefinition": { - "fields": { - "m_bAllowLooping": 29, - "m_bSampleRootMotion": 28, - "m_flSpeedMultiplier": 20, - "m_nDataSlotIdx": 30, - "m_nPlayInReverseValueNodeIdx": 16, - "m_nResetTimeValueNodeIdx": 18, - "m_nStartSyncEventOffset": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmClipReferenceNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmClipSelectorNode__CDefinition": { - "fields": { - "m_conditionNodeIndices": 40, - "m_optionNodeIndices": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmClip__ModelSpaceSamplingChainLink_t": { - "fields": { - "m_nBoneIdx": 0, - "m_nParentBoneIdx": 4, - "m_nParentChainLinkIdx": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmConstBoolNode__CDefinition": { - "fields": { - "m_bValue": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmConstFloatNode__CDefinition": { - "fields": { - "m_flValue": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmConstIDNode__CDefinition": { - "fields": { - "m_value": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmConstTargetNode__CDefinition": { - "fields": { - "m_value": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmConstVectorNode__CDefinition": { - "fields": { - "m_value": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmControlParameterBoolNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmControlParameterFloatNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmControlParameterIDNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmControlParameterTargetNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmControlParameterVectorNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmCurrentSyncEventIDNode__CDefinition": { - "fields": { - "m_nSourceStateNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmCurrentSyncEventNode__CDefinition": { - "fields": { - "m_infoType": 18, - "m_nSourceStateNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmDurationScaleNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmEntityAttributeEventBase": { - "fields": { - "m_attributeName": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmEntityAttributeFloatEvent": { - "fields": { - "m_FloatValue": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmEntityAttributeIntEvent": { - "fields": { - "m_nIntValue": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmEvent": { - "fields": { - "m_bClientOnly": 24, - "m_flDurationSeconds": 12, - "m_flStartTimeSeconds": 8, - "m_syncID": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmExternalGraphNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFixedWeightBoneMaskNode__CDefinition": { - "fields": { - "m_flBoneWeight": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatAngleMathNode__CDefinition": { - "fields": { - "m_nInputValueNodeIdx": 16, - "m_operation": 18 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatClampNode__CDefinition": { - "fields": { - "m_clampRange": 20, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatComparisonNode__CDefinition": { - "fields": { - "m_comparison": 20, - "m_flComparisonValue": 28, - "m_flEpsilon": 24, - "m_nComparandValueNodeIdx": 18, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatCurveEvent": { - "fields": { - "m_ID": 32, - "m_curve": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatCurveEventNode__CDefinition": { - "fields": { - "m_eventConditionRules": 32, - "m_eventID": 16, - "m_flDefaultValue": 28, - "m_nDefaultNodeIdx": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatCurveNode__CDefinition": { - "fields": { - "m_curve": 24, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatEaseNode__CDefinition": { - "fields": { - "m_bUseStartValue": 27, - "m_easingOp": 26, - "m_flEaseTime": 16, - "m_flStartValue": 20, - "m_nInputValueNodeIdx": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatMathNode__CDefinition": { - "fields": { - "m_bReturnAbsoluteResult": 20, - "m_bReturnNegatedResult": 21, - "m_flValueB": 24, - "m_nInputValueNodeIdxA": 16, - "m_nInputValueNodeIdxB": 18, - "m_operator": 22 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatRangeComparisonNode__CDefinition": { - "fields": { - "m_bIsInclusiveCheck": 26, - "m_nInputValueNodeIdx": 24, - "m_range": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatRemapNode__CDefinition": { - "fields": { - "m_inputRange": 20, - "m_nInputValueNodeIdx": 16, - "m_outputRange": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatRemapNode__RemapRange_t": { - "fields": { - "m_flBegin": 0, - "m_flEnd": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatSelectorNode__CDefinition": { - "fields": { - "m_conditionNodeIndices": 16, - "m_easingOp": 112, - "m_flDefaultValue": 104, - "m_flEaseTime": 108, - "m_values": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatSwitchNode__CDefinition": { - "fields": { - "m_flFalseValue": 24, - "m_flTrueValue": 28, - "m_nFalseValueNodeIdx": 20, - "m_nSwitchValueNodeIdx": 16, - "m_nTrueValueNodeIdx": 18 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFloatValueNode__CDefinition": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmFollowBoneNode__CDefinition": { - "fields": { - "m_bone": 24, - "m_followTargetBone": 32, - "m_mode": 42, - "m_nEnabledNodeIdx": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFollowBoneTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmFootEvent": { - "fields": { - "m_phase": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFootEventConditionNode__CDefinition": { - "fields": { - "m_eventConditionRules": 20, - "m_nSourceStateNodeIdx": 16, - "m_phaseCondition": 18 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFootstepEventIDNode__CDefinition": { - "fields": { - "m_eventConditionRules": 20, - "m_nSourceStateNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFootstepEventPercentageThroughNode__CDefinition": { - "fields": { - "m_eventConditionRules": 20, - "m_nSourceStateNodeIdx": 16, - "m_phaseCondition": 18 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmFrameSnapEvent": { - "fields": { - "m_frameSnapMode": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmGraphDefinition": { - "fields": { - "m_controlParameterIDs": 48, - "m_externalGraphSlots": 144, - "m_nRootNodeIdx": 40, - "m_nodePaths": 280, - "m_persistentNodeIndices": 16, - "m_referencedGraphSlots": 120, - "m_resources": 304, - "m_skeleton": 8, - "m_variationID": 0, - "m_virtualParameterIDs": 72, - "m_virtualParameterNodeIndices": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmGraphDefinition__ExternalGraphSlot_t": { - "fields": { - "m_nNodeIdx": 0, - "m_slotID": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmGraphDefinition__ReferencedGraphSlot_t": { - "fields": { - "m_dataSlotIdx": 2, - "m_nNodeIdx": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmGraphEventConditionNode__CDefinition": { - "fields": { - "m_conditions": 24, - "m_eventConditionRules": 20, - "m_nSourceStateNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmGraphEventConditionNode__Condition_t": { - "fields": { - "m_eventID": 0, - "m_eventTypeCondition": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmGraphNode__CDefinition": { - "fields": { - "m_nNodeIdx": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDComparisonNode__CDefinition": { - "fields": { - "m_comparisionIDs": 24, - "m_comparison": 18, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDEvent": { - "fields": { - "m_ID": 32, - "m_secondaryID": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDEventConditionNode__CDefinition": { - "fields": { - "m_eventConditionRules": 20, - "m_eventIDs": 24, - "m_nSourceStateNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDEventNode__CDefinition": { - "fields": { - "m_defaultValue": 24, - "m_eventConditionRules": 20, - "m_nSourceStateNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDEventPercentageThroughNode__CDefinition": { - "fields": { - "m_eventConditionRules": 20, - "m_eventID": 24, - "m_nSourceStateNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDSelectorNode__CDefinition": { - "fields": { - "m_conditionNodeIndices": 16, - "m_defaultValue": 120, - "m_values": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDSwitchNode__CDefinition": { - "fields": { - "m_falseValue": 24, - "m_nFalseValueNodeIdx": 20, - "m_nSwitchValueNodeIdx": 16, - "m_nTrueValueNodeIdx": 18, - "m_trueValue": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDToFloatNode__CDefinition": { - "fields": { - "m_IDs": 24, - "m_defaultValue": 20, - "m_nInputValueNodeIdx": 16, - "m_values": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIDValueNode__CDefinition": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmIKBody": { - "fields": { - "m_flMass": 0, - "m_flResistance": 28, - "m_vLocalMassCenter": 4, - "m_vRadius": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIKEffector": { - "fields": { - "m_bEnabled": 4, - "m_flWeight": 48, - "m_nBodyIndex": 0, - "m_qTargetOrientation": 32, - "m_vTargetPosition": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIKJoint": { - "fields": { - "m_flMaxTwistLimit": 56, - "m_flMinTwistLimit": 52, - "m_flSwingLimit": 48, - "m_flWeight": 60, - "m_nBodyIndex": 4, - "m_nParentIndex": 0, - "m_xLocalFrame": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIKRig": { - "fields": { - "m_skeleton": 0, - "m_vecBodies": 8, - "m_vecJoints": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIsInactiveBranchConditionNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmIsTargetSetNode__CDefinition": { - "fields": { - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmLayerBlendNode__CDefinition": { - "fields": { - "m_bOnlySampleBaseRootMotion": 18, - "m_layerDefinition": 24, - "m_nBaseNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmLayerBlendNode__LayerDefinition_t": { - "fields": { - "m_bIgnoreEvents": 9, - "m_bIsStateMachineLayer": 10, - "m_bIsSynchronized": 8, - "m_blendMode": 11, - "m_nBoneMaskValueNodeIdx": 4, - "m_nInputNodeIdx": 0, - "m_nRootMotionWeightValueNodeIdx": 6, - "m_nWeightValueNodeIdx": 2 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmLegacyEvent": { - "fields": { - "m_KV": 40, - "m_animEventClassName": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmMaterialAttributeEvent": { - "fields": { - "m_attributeName": 32, - "m_attributeNameToken": 40, - "m_w": 240, - "m_x": 48, - "m_y": 112, - "m_z": 176 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmModelSpaceBlendTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmNotNode__CDefinition": { - "fields": { - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmOrNode__CDefinition": { - "fields": { - "m_conditionNodeIndices": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmOrientationWarpEvent": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmOrientationWarpNode__CDefinition": { - "fields": { - "m_bIsOffsetNode": 20, - "m_bIsOffsetRelativeToCharacter": 21, - "m_nClipReferenceNodeIdx": 16, - "m_nTargetValueNodeIdx": 18, - "m_samplingMode": 22 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmOverlayBlendTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmParameterizedBlendNode__BlendRange_t": { - "fields": { - "m_nInputIdx0": 0, - "m_nInputIdx1": 2, - "m_parameterValueRange": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmParameterizedBlendNode__CDefinition": { - "fields": { - "m_bAllowLooping": 58, - "m_nInputParameterValueNodeIdx": 56, - "m_sourceNodeIndices": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmParameterizedBlendNode__Parameterization_t": { - "fields": { - "m_blendRanges": 0, - "m_parameterRange": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmParameterizedClipSelectorNode__CDefinition": { - "fields": { - "m_bHasWeightsSet": 59, - "m_bIgnoreInvalidOptions": 58, - "m_optionNodeIndices": 16, - "m_optionWeights": 40, - "m_parameterNodeIdx": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmParameterizedSelectorNode__CDefinition": { - "fields": { - "m_bHasWeightsSet": 59, - "m_bIgnoreInvalidOptions": 58, - "m_optionNodeIndices": 16, - "m_optionWeights": 40, - "m_parameterNodeIdx": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmParticleEvent": { - "fields": { - "m_attachmentPoint0": 64, - "m_attachmentPoint1": 80, - "m_attachmentType0": 72, - "m_attachmentType1": 88, - "m_bDetachFromOwner": 57, - "m_bPlayEndCap": 58, - "m_bStopImmediately": 56, - "m_config": 96, - "m_effectForConfig": 104, - "m_hParticleSystem": 40, - "m_relevance": 32, - "m_tags": 48, - "m_type": 36 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmPassthroughNode__CDefinition": { - "fields": { - "m_nChildNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmPoseNode__CDefinition": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmPoseTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmReferencePoseNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmReferencePoseTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmReferencedGraphNode__CDefinition": { - "fields": { - "m_nFallbackNodeIdx": 18, - "m_nReferencedGraphIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmRootMotionData": { - "fields": { - "m_flAverageAngularVelocityRadians": 32, - "m_flAverageLinearVelocity": 28, - "m_nNumFrames": 24, - "m_totalDelta": 48, - "m_transforms": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmRootMotionEvent": { - "fields": { - "m_flBlendTimeSeconds": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmRootMotionOverrideNode__CDefinition": { - "fields": { - "m_angularVelocityLimitNodeIdx": 30, - "m_desiredFacingDirectionNodeIdx": 26, - "m_desiredMovingVelocityNodeIdx": 24, - "m_linearVelocityLimitNodeIdx": 28, - "m_maxAngularVelocityRadians": 36, - "m_maxLinearVelocity": 32, - "m_overrideFlags": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSampleTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmScaleNode__CDefinition": { - "fields": { - "m_nEnableNodeIdx": 26, - "m_nMaskNodeIdx": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmScaleTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmSelectorNode__CDefinition": { - "fields": { - "m_conditionNodeIndices": 40, - "m_optionNodeIndices": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSkeleton": { - "fields": { - "m_ID": 0, - "m_bIsPropSkeleton": 184, - "m_boneIDs": 8, - "m_maskDefinitions": 136, - "m_modelSpaceReferencePose": 72, - "m_numBonesToSampleAtLowLOD": 96, - "m_parentIndices": 24, - "m_parentSpaceReferencePose": 48, - "m_secondarySkeletons": 168 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSkeleton__SecondarySkeleton_t": { - "fields": { - "m_attachToBoneID": 0, - "m_skeleton": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSoundEvent": { - "fields": { - "m_attachmentName": 56, - "m_bContinuePlayingSoundAtDurationEnd": 72, - "m_flDurationInterruptionThreshold": 76, - "m_name": 40, - "m_position": 48, - "m_relevance": 32, - "m_tags": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSpeedScaleBaseNode__CDefinition": { - "fields": { - "m_flDefaultInputValue": 28, - "m_nInputValueNodeIdx": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSpeedScaleNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmStateCompletedConditionNode__CDefinition": { - "fields": { - "m_flTransitionDurationSeconds": 20, - "m_nSourceStateNodeIdx": 16, - "m_nTransitionDurationOverrideNodeIdx": 18 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmStateMachineNode__CDefinition": { - "fields": { - "m_nDefaultStateIndex": 304, - "m_stateDefinitions": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmStateMachineNode__StateDefinition_t": { - "fields": { - "m_nEntryConditionNodeIdx": 2, - "m_nStateNodeIdx": 0, - "m_transitionDefinitions": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmStateMachineNode__TransitionDefinition_t": { - "fields": { - "m_bCanBeForced": 6, - "m_nConditionNodeIdx": 2, - "m_nTargetStateIdx": 0, - "m_nTransitionNodeIdx": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmStateNode__CDefinition": { - "fields": { - "m_bIsOffState": 174, - "m_bUseActualElapsedTimeInStateForTimedEvents": 175, - "m_entryEvents": 24, - "m_executeEvents": 56, - "m_exitEvents": 88, - "m_nChildNodeIdx": 16, - "m_nLayerBoneMaskNodeIdx": 172, - "m_nLayerRootMotionWeightNodeIdx": 170, - "m_nLayerWeightNodeIdx": 168, - "m_timedElapsedEvents": 144, - "m_timedRemainingEvents": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmStateNode__TimedEvent_t": { - "fields": { - "m_ID": 0, - "m_comparisionOperator": 12, - "m_flTimeValueSeconds": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSyncEventIndexConditionNode__CDefinition": { - "fields": { - "m_nSourceStateNodeIdx": 16, - "m_syncEventIdx": 20, - "m_triggerMode": 18 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSyncTrack": { - "fields": { - "m_nStartEventOffset": 168, - "m_syncEvents": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSyncTrack__EventMarker_t": { - "fields": { - "m_ID": 8, - "m_startTime": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmSyncTrack__Event_t": { - "fields": { - "m_ID": 0, - "m_duration": 12, - "m_startTime": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTarget": { - "fields": { - "m_bHasOffsets": 42, - "m_bIsBoneTarget": 40, - "m_bIsSet": 43, - "m_bIsUsingBoneSpaceOffsets": 41, - "m_boneID": 32, - "m_transform": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTargetInfoNode__CDefinition": { - "fields": { - "m_bIsWorldSpaceTarget": 24, - "m_infoType": 20, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTargetOffsetNode__CDefinition": { - "fields": { - "m_bIsBoneSpaceOffset": 18, - "m_nInputValueNodeIdx": 16, - "m_rotationOffset": 32, - "m_translationOffset": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTargetPointNode__CDefinition": { - "fields": { - "m_bIsWorldSpaceTarget": 18, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTargetValueNode__CDefinition": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmTargetWarpEvent": { - "fields": { - "m_algorithm": 33, - "m_rule": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTargetWarpNode__CDefinition": { - "fields": { - "m_bAllowTargetUpdate": 21, - "m_flLerpFallbackDistanceThreshold": 32, - "m_flMaxTangentLength": 28, - "m_flSamplingPositionErrorThresholdSq": 24, - "m_flTargetUpdateAngleThresholdRadians": 40, - "m_flTargetUpdateDistanceThreshold": 36, - "m_nClipReferenceNodeIdx": 16, - "m_nTargetValueNodeIdx": 18, - "m_samplingMode": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTimeConditionNode__CDefinition": { - "fields": { - "m_flComparand": 20, - "m_nInputValueNodeIdx": 18, - "m_operator": 25, - "m_sourceStateNodeIdx": 16, - "m_type": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTransitionEvent": { - "fields": { - "m_ID": 40, - "m_rule": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTransitionEventConditionNode__CDefinition": { - "fields": { - "m_eventConditionRules": 24, - "m_nSourceStateNodeIdx": 28, - "m_requireRuleID": 16, - "m_ruleCondition": 30 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTransitionNode__CDefinition": { - "fields": { - "m_blendWeightEasing": 42, - "m_boneMaskBlendInTimePercentage": 28, - "m_flDuration": 24, - "m_flTimeOffset": 32, - "m_nDurationOverrideNodeIdx": 18, - "m_nTargetStateNodeIdx": 16, - "m_rootMotionBlend": 43, - "m_startBoneMaskNodeIdx": 22, - "m_targetSyncIDNodeIdx": 40, - "m_timeOffsetOverrideNodeIdx": 20, - "m_transitionOptions": 36 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmTwoBoneIKNode__CDefinition": { - "fields": { - "m_bIsTargetInWorldSpace": 41, - "m_blendMode": 40, - "m_effectorBoneID": 24, - "m_flBlendTimeSeconds": 36, - "m_nEffectorTargetNodeIdx": 32, - "m_nEnabledNodeIdx": 34 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmValueNode__CDefinition": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmVectorCreateNode__CDefinition": { - "fields": { - "m_inputValueXNodeIdx": 18, - "m_inputValueYNodeIdx": 20, - "m_inputValueZNodeIdx": 22, - "m_inputVectorValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVectorInfoNode__CDefinition": { - "fields": { - "m_desiredInfo": 18, - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVectorNegateNode__CDefinition": { - "fields": { - "m_nInputValueNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVectorValueNode__CDefinition": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CNmVelocityBasedSpeedScaleNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVelocityBlendNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVirtualParameterBoneMaskNode__CDefinition": { - "fields": { - "m_nChildNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVirtualParameterBoolNode__CDefinition": { - "fields": { - "m_nChildNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVirtualParameterFloatNode__CDefinition": { - "fields": { - "m_nChildNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVirtualParameterIDNode__CDefinition": { - "fields": { - "m_nChildNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVirtualParameterTargetNode__CDefinition": { - "fields": { - "m_nChildNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmVirtualParameterVectorNode__CDefinition": { - "fields": { - "m_nChildNodeIdx": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmZeroPoseNode__CDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CNmZeroPoseTask": { - "fields": {}, - "metadata": [], - "parent": null - }, - "COrientConstraint": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "COrientationWarpUpdateNode": { - "fields": { - "m_bEnablePreferredRotationDirection": 176, - "m_damping": 144, - "m_eMode": 116, - "m_ePreferredRotationDirection": 180, - "m_eRootMotionSource": 168, - "m_eTargetOffsetMode": 128, - "m_flMaxRootMotionScale": 172, - "m_flPreferredRotationThreshold": 184, - "m_flTargetOffset": 132, - "m_hFallbackTargetPositionParam": 124, - "m_hTargetOffsetParam": 136, - "m_hTargetParam": 120, - "m_hTargetPositionParam": 122 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPairedSequenceComponentUpdater": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPairedSequenceUpdateNode": { - "fields": { - "m_sPairedSequenceRole": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParamSpanUpdater": { - "fields": { - "m_spans": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParentConstraint": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleAnimTag": { - "fields": { - "m_attachmentCP1Name": 136, - "m_attachmentCP1Type": 144, - "m_attachmentName": 120, - "m_attachmentType": 128, - "m_bAggregate": 113, - "m_bDetachFromOwner": 112, - "m_bStopWhenTagEnds": 114, - "m_bTagEndStopIsInstant": 115, - "m_configName": 104, - "m_hParticleSystem": 88, - "m_particleSystemName": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleCollectionFloatInput": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleCollectionRendererFloatInput": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleCollectionRendererVecInput": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleCollectionVecInput": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFloatInput": { - "fields": { - "m_Curve": 304, - "m_NamedValue": 32, - "m_bHasRandomSignFlip": 124, - "m_bNoiseImgPreviewLive": 228, - "m_bReverseOrder": 112, - "m_bUseBoundsCenter": 244, - "m_flBiasParameter": 296, - "m_flInput0": 256, - "m_flInput1": 260, - "m_flLOD0": 152, - "m_flLOD1": 156, - "m_flLOD2": 160, - "m_flLOD3": 164, - "m_flLiteralValue": 24, - "m_flMultFactor": 252, - "m_flNoCameraFallback": 240, - "m_flNoiseImgPreviewScale": 224, - "m_flNoiseOffset": 196, - "m_flNoiseOutputMax": 176, - "m_flNoiseOutputMin": 172, - "m_flNoiseScale": 180, - "m_flNoiseTurbulenceMix": 220, - "m_flNoiseTurbulenceScale": 216, - "m_flNotchedOutputInside": 284, - "m_flNotchedOutputOutside": 280, - "m_flNotchedRangeMax": 276, - "m_flNotchedRangeMin": 272, - "m_flOutput0": 264, - "m_flOutput1": 268, - "m_flRandomMax": 120, - "m_flRandomMin": 116, - "m_nBiasType": 292, - "m_nControlPoint": 96, - "m_nInputMode": 248, - "m_nMapType": 20, - "m_nNoiseInputVectorAttribute": 168, - "m_nNoiseModifier": 212, - "m_nNoiseOctaves": 200, - "m_nNoiseTurbulence": 204, - "m_nNoiseType": 208, - "m_nRandomMode": 132, - "m_nRandomSeed": 128, - "m_nRoundType": 288, - "m_nScalarAttribute": 100, - "m_nType": 16, - "m_nVectorAttribute": 104, - "m_nVectorComponent": 108, - "m_strSnapshotSubset": 144, - "m_vecNoiseOffsetRate": 184 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MCustomFGDMetadata", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleInput": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleModelInput": { - "fields": { - "m_NamedValue": 24, - "m_nControlPoint": 88, - "m_nType": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - }, - { - "name": "MCustomFGDMetadata", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleProperty": { - "fields": {}, - "metadata": [], - "parent": null - }, - "CParticleRemapFloatInput": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleTransformInput": { - "fields": { - "m_NamedValue": 24, - "m_bFollowNamedValue": 88, - "m_bSupportsDisabled": 89, - "m_bUseOrientation": 90, - "m_flEndCPGrowthTime": 100, - "m_nControlPoint": 92, - "m_nControlPointRangeMax": 96, - "m_nType": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - }, - { - "name": "MCustomFGDMetadata", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleVariableRef": { - "fields": { - "m_variableName": 0, - "m_variableType": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleVecInput": { - "fields": { - "m_FloatComponentX": 168, - "m_FloatComponentY": 536, - "m_FloatComponentZ": 904, - "m_FloatInterp": 1272, - "m_Gradient": 1672, - "m_LiteralColor": 32, - "m_NamedValue": 40, - "m_bFollowNamedValue": 104, - "m_flInterpInput0": 1640, - "m_flInterpInput1": 1644, - "m_nControlPoint": 124, - "m_nDeltaControlPoint": 128, - "m_nType": 16, - "m_nVectorAttribute": 108, - "m_vCPRelativeDir": 156, - "m_vCPRelativePosition": 144, - "m_vCPValueScale": 132, - "m_vInterpOutput0": 1648, - "m_vInterpOutput1": 1660, - "m_vLiteralValue": 20, - "m_vRandomMax": 1708, - "m_vRandomMin": 1696, - "m_vVectorAttributeScale": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MCustomFGDMetadata", - "type": "Unknown" - } - ], - "parent": null - }, - "CPathAnimMotorUpdater": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPathAnimMotorUpdaterBase": { - "fields": { - "m_bLockToPath": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPathHelperUpdateNode": { - "fields": { - "m_flStoppingRadius": 112, - "m_flStoppingSpeedScale": 116 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPathMetricEvaluator": { - "fields": { - "m_bExtrapolateMovement": 108, - "m_flDistance": 104, - "m_flMinExtrapolationSpeed": 112, - "m_pathTimeSamples": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPerParticleFloatInput": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - } - ], - "parent": null - }, - "CPerParticleVecInput": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyCustomEditor", - "type": "Unknown" - } - ], - "parent": null - }, - "CPhysSurfaceProperties": { - "fields": { - "m_audioParams": 168, - "m_audioSounds": 72, - "m_bHidden": 24, - "m_baseNameHash": 12, - "m_description": 32, - "m_name": 0, - "m_nameHash": 8, - "m_physics": 40, - "m_vehicleParams": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPhysSurfacePropertiesAudio": { - "fields": { - "m_flOcclusionFactor": 28, - "m_flStaticImpactVolume": 24, - "m_hardThreshold": 16, - "m_hardVelocityThreshold": 20, - "m_hardnessFactor": 4, - "m_reflectivity": 0, - "m_roughThreshold": 12, - "m_roughnessFactor": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPhysSurfacePropertiesPhysics": { - "fields": { - "m_density": 8, - "m_elasticity": 4, - "m_friction": 0, - "m_softContactDampingRatio": 20, - "m_softContactFrequency": 16, - "m_thickness": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPhysSurfacePropertiesSoundNames": { - "fields": { - "m_break": 48, - "m_bulletImpact": 32, - "m_impactHard": 8, - "m_impactSoft": 0, - "m_meleeImpact": 64, - "m_pushOff": 72, - "m_resonant": 88, - "m_rolling": 40, - "m_scrapeRough": 24, - "m_scrapeSmooth": 16, - "m_skidStop": 80, - "m_strain": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPhysSurfacePropertiesVehicle": { - "fields": { - "m_wheelDrag": 0, - "m_wheelFrictionScale": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPlayerInputAnimMotorUpdater": { - "fields": { - "m_bUseAcceleration": 72, - "m_flAnticipationDistance": 64, - "m_flSpringConstant": 60, - "m_hAnticipationHeadingParam": 70, - "m_hAnticipationPosParam": 68, - "m_sampleTimes": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPointConstraint": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPoseHandle": { - "fields": { - "m_eType": 2, - "m_nIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CProductQuantizer": { - "fields": { - "m_nDimensions": 24, - "m_subQuantizers": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulseGraphExecutionHistory": { - "fields": { - "m_mapCellDesc": 40, - "m_mapCursorDesc": 80, - "m_nInstanceID": 0, - "m_strFileName": 8, - "m_vecHistory": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulseRuntimeMethodArg": { - "fields": { - "m_Description": 56, - "m_Name": 0, - "m_Type": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulse_Chunk": { - "fields": { - "m_InstructionEditorIDs": 32, - "m_Instructions": 0, - "m_Registers": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulse_Constant": { - "fields": { - "m_Type": 0, - "m_Value": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulse_DomainValue": { - "fields": { - "m_RequiredRuntimeType": 16, - "m_Value": 8, - "m_nType": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulse_OutputConnection": { - "fields": { - "m_Param": 48, - "m_SourceOutput": 0, - "m_TargetEntity": 16, - "m_TargetInput": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulse_PublicOutput": { - "fields": { - "m_Args": 24, - "m_Description": 16, - "m_Name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulse_RegisterInfo": { - "fields": { - "m_OriginName": 32, - "m_Type": 8, - "m_nLastReadByInstruction": 92, - "m_nReg": 0, - "m_nWrittenByInstruction": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPulse_Variable": { - "fields": { - "m_DefaultValue": 48, - "m_Description": 16, - "m_Name": 0, - "m_Type": 24, - "m_bIsObservable": 73, - "m_bIsPublicBlackboardVariable": 72, - "m_nEditorNodeID": 76, - "m_nKeysSource": 68 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CQuaternionAnimParameter": { - "fields": { - "m_bInterpolate": 144, - "m_defaultValue": 128 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CRagdollAnimTag": { - "fields": { - "m_profileName": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CRagdollComponentUpdater": { - "fields": { - "m_bSolidCollisionAtZeroWeight": 204, - "m_boneIndices": 96, - "m_boneNames": 120, - "m_boneToWeightIndices": 168, - "m_flMaxStretch": 200, - "m_flSpringFrequencyMax": 196, - "m_flSpringFrequencyMin": 192, - "m_followAttachmentNodePaths": 72, - "m_ragdollNodePaths": 48, - "m_weightLists": 144 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRagdollUpdateNode": { - "fields": { - "m_nWeightListIndex": 112, - "m_poseControlMethod": 116 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRemapValueComponentUpdater": { - "fields": { - "m_items": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRemapValueUpdateItem": { - "fields": { - "m_flMaxInputValue": 8, - "m_flMaxOutputValue": 16, - "m_flMinInputValue": 4, - "m_flMinOutputValue": 12, - "m_hParamIn": 0, - "m_hParamOut": 2 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRenderBufferBinding": { - "fields": { - "m_hBuffer": 0, - "m_nBindOffsetBytes": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRenderGroom": { - "fields": { - "m_bEnableSimulation": 156, - "m_hSimParamsMat": 64, - "m_hairPositionOffsets": 24, - "m_hairs": 0, - "m_nAttachBoneIdx": 144, - "m_nAttachMeshDrawCallIdx": 152, - "m_nAttachMeshIdx": 148, - "m_nGroomGroupID": 140, - "m_nGuideHairCount": 124, - "m_nHairCount": 128, - "m_nMaxSegmentsPerHairStrand": 120, - "m_nTotalSegmentCount": 136, - "m_nTotalVertexCount": 132, - "m_strandSegmentCountHist": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRenderMesh": { - "fields": { - "m_bEmbeddedMapMesh": 437, - "m_bUseUV2ForCharting": 436, - "m_constraints": 168, - "m_meshDeformParams": 472, - "m_pGroomData": 488, - "m_sceneObjects": 16, - "m_skeleton": 184 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRenderSkeleton": { - "fields": { - "m_boneParents": 48, - "m_bones": 0, - "m_nBoneWeightCount": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRootUpdateNode": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSceneObjectData": { - "fields": { - "m_drawBounds": 40, - "m_drawCalls": 24, - "m_meshlets": 56, - "m_vMaxBounds": 12, - "m_vMinBounds": 0, - "m_vTintColor": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSelectorUpdateNode": { - "fields": { - "m_bLockWhenWaning": 177, - "m_bResetOnChange": 176, - "m_bSyncCyclesOnChange": 178, - "m_blendCurve": 148, - "m_children": 96, - "m_eTagBehavior": 172, - "m_flBlendTime": 156, - "m_hParameter": 164, - "m_nTagIndex": 168, - "m_tags": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqAutoLayer": { - "fields": { - "m_end": 24, - "m_flags": 4, - "m_nLocalPose": 2, - "m_nLocalReference": 0, - "m_peak": 16, - "m_start": 12, - "m_tail": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqAutoLayerFlag": { - "fields": { - "m_bFetchFrame": 6, - "m_bLocal": 4, - "m_bNoBlend": 3, - "m_bPose": 5, - "m_bPost": 0, - "m_bSpline": 1, - "m_bSubtract": 7, - "m_bXFade": 2 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqBoneMaskList": { - "fields": { - "m_flBoneWeightArray": 40, - "m_flDefaultMorphCtrlWeight": 64, - "m_morphCtrlWeightArray": 72, - "m_nLocalBoneArray": 16, - "m_sName": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqCmdLayer": { - "fields": { - "m_bSpline": 10, - "m_cmd": 0, - "m_flVar1": 12, - "m_flVar2": 16, - "m_nDstResult": 6, - "m_nLineNumber": 20, - "m_nLocalBonemask": 4, - "m_nLocalReference": 2, - "m_nSrcResult": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqCmdSeqDesc": { - "fields": { - "m_activityArray": 96, - "m_cmdLayerArray": 48, - "m_eventArray": 72, - "m_flFPS": 40, - "m_flags": 16, - "m_nFrameCount": 38, - "m_nFrameRangeSequence": 36, - "m_nSubCycles": 44, - "m_numLocalResults": 46, - "m_poseSettingArray": 120, - "m_sName": 0, - "m_transition": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqIKLock": { - "fields": { - "m_bBonesOrientedAlongPositiveX": 10, - "m_flAngleWeight": 4, - "m_flPosWeight": 0, - "m_nLocalBone": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqMultiFetch": { - "fields": { - "m_bCalculatePoseParameters": 100, - "m_bFixedBlendWeight": 101, - "m_flFixedBlendWeightVals": 104, - "m_flags": 0, - "m_localReferenceArray": 8, - "m_nGroupSize": 32, - "m_nLocalCyclePoseParameter": 96, - "m_nLocalPose": 40, - "m_poseKeyArray0": 48, - "m_poseKeyArray1": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqMultiFetchFlag": { - "fields": { - "m_b0D": 2, - "m_b1D": 3, - "m_b2D": 4, - "m_b2D_TRI": 5, - "m_bCylepose": 1, - "m_bRealtime": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqPoseParamDesc": { - "fields": { - "m_bLooping": 28, - "m_flEnd": 20, - "m_flLoop": 24, - "m_flStart": 16, - "m_sName": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqPoseSetting": { - "fields": { - "m_bX": 52, - "m_bY": 53, - "m_bZ": 54, - "m_eType": 56, - "m_flValue": 48, - "m_sAttachment": 16, - "m_sPoseParameter": 0, - "m_sReferenceSequence": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqS1SeqDesc": { - "fields": { - "m_IKLockArray": 176, - "m_LegacyKeyValueText": 224, - "m_SequenceKeys": 208, - "m_activityArray": 240, - "m_autoLayerArray": 152, - "m_fetch": 32, - "m_flags": 16, - "m_footMotion": 264, - "m_nLocalWeightlist": 144, - "m_sName": 0, - "m_transition": 200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqScaleSet": { - "fields": { - "m_bRootOffset": 16, - "m_flBoneScaleArray": 56, - "m_nLocalBoneArray": 32, - "m_sName": 0, - "m_vRootOffset": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqSeqDescFlag": { - "fields": { - "m_bAutoplay": 2, - "m_bHidden": 4, - "m_bLegacyCyclepose": 8, - "m_bLegacyDelta": 6, - "m_bLegacyRealtime": 9, - "m_bLegacyWorldspace": 7, - "m_bLooping": 0, - "m_bModelDoc": 10, - "m_bMulti": 5, - "m_bPost": 3, - "m_bSnap": 1 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqSynthAnimDesc": { - "fields": { - "m_activityArray": 40, - "m_flags": 16, - "m_nLocalBaseReference": 36, - "m_nLocalBoneMask": 38, - "m_sName": 0, - "m_transition": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSeqTransition": { - "fields": { - "m_flFadeInTime": 0, - "m_flFadeOutTime": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSequenceFinishedAnimTag": { - "fields": { - "m_sequenceName": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSequenceGroupData": { - "fields": { - "m_keyValues": 272, - "m_localBoneMaskArray": 160, - "m_localBoneNameArray": 208, - "m_localCmdSeqDescArray": 136, - "m_localIKAutoplayLockArray": 288, - "m_localMultiSeqDescArray": 88, - "m_localNodeName": 232, - "m_localPoseParamArray": 248, - "m_localS1SeqDescArray": 64, - "m_localScaleSetArray": 184, - "m_localSequenceNameArray": 40, - "m_localSynthAnimDescArray": 112, - "m_nFlags": 32, - "m_sName": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSequenceTagSpans": { - "fields": { - "m_sSequenceName": 0, - "m_tags": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSequenceUpdateNode": { - "fields": { - "m_duration": 124, - "m_hSequence": 120, - "m_paramSpans": 128, - "m_tags": 152 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSequenceUpdateNodeBase": { - "fields": { - "m_bLoop": 112, - "m_playbackSpeed": 108 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSetParameterActionUpdater": { - "fields": { - "m_hParam": 24, - "m_value": 26 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSingleFrameUpdateNode": { - "fields": { - "m_actions": 88, - "m_flCycle": 120, - "m_hPoseCacheHandle": 112, - "m_hSequence": 116 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSlopeComponentUpdater": { - "fields": { - "m_flTraceDistance": 52, - "m_hSlopeAngle": 56, - "m_hSlopeAngleFront": 58, - "m_hSlopeAngleSide": 60, - "m_hSlopeHeading": 62, - "m_hSlopeNormal": 64, - "m_hSlopeNormal_WorldSpace": 66 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSlowDownOnSlopesUpdateNode": { - "fields": { - "m_flSlowDownStrength": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSolveIKChainUpdateNode": { - "fields": { - "m_opFixedData": 136, - "m_targetHandles": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSolveIKTargetHandle_t": { - "fields": { - "m_orientationHandle": 2, - "m_positionHandle": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSpeedScaleUpdateNode": { - "fields": { - "m_paramIndex": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStanceOverrideUpdateNode": { - "fields": { - "m_eMode": 156, - "m_footStanceInfo": 112, - "m_hParameter": 152, - "m_pStanceSourceNode": 136 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStanceScaleUpdateNode": { - "fields": { - "m_hParam": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStateActionUpdater": { - "fields": { - "m_eBehavior": 8, - "m_pAction": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStateMachineComponentUpdater": { - "fields": { - "m_stateMachine": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStateMachineUpdateNode": { - "fields": { - "m_bBlockWaningTags": 252, - "m_bLockStateWhenWaning": 253, - "m_bResetWhenActivated": 254, - "m_stateData": 200, - "m_stateMachine": 112, - "m_transitionData": 224 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStateNodeStateData": { - "fields": { - "m_bExclusiveRootMotion": 0, - "m_bExclusiveRootMotionFirstFrame": 0, - "m_pChild": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStateNodeTransitionData": { - "fields": { - "m_bReset": 0, - "m_blendDuration": 8, - "m_curve": 0, - "m_resetCycleOption": 0, - "m_resetCycleValue": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStateUpdateData": { - "fields": { - "m_actions": 40, - "m_bIsEndState": 0, - "m_bIsPassthrough": 0, - "m_bIsPassthroughRootMotion": 0, - "m_bIsStartState": 0, - "m_bPreEvaluatePassthroughTransitionPath": 0, - "m_hScript": 8, - "m_name": 0, - "m_stateID": 64, - "m_transitionIndices": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStaticPoseCache": { - "fields": { - "m_nBoneCount": 40, - "m_nMorphCount": 44, - "m_poses": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStaticPoseCacheBuilder": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStepsRemainingMetricEvaluator": { - "fields": { - "m_flMinStepsRemaining": 104, - "m_footIndices": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CStopAtGoalUpdateNode": { - "fields": { - "m_damping": 136, - "m_flInnerRadius": 120, - "m_flMaxScale": 124, - "m_flMinScale": 128, - "m_flOuterRadius": 116 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", + "name": "MPulseEditorHeaderIcon", "type": "Unknown" } ], "parent": null }, - "CStringAnimTag": { + "CPulseCell_Value_RandomInt": { "fields": {}, "metadata": [ { @@ -6815,28 +642,22 @@ { "name": "MPropertyFriendlyName", "type": "Unknown" - } - ], - "parent": null - }, - "CSubtractUpdateNode": { - "fields": { - "m_bApplyChannelsSeparately": 153, - "m_bApplyToFootMotion": 152, - "m_bUseModelSpace": 154, - "m_footMotionTiming": 148 - }, - "metadata": [ + }, { - "name": "MGetKV3ClassDefaults", + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", "type": "Unknown" } ], "parent": null }, - "CSymbolAnimParameter": { + "CPulseCell_WaitForCursorsWithTag": { "fields": { - "m_defaultValue": 128 + "m_bTagSelfWhenComplete": 152, + "m_nDesiredKillPriority": 156 }, "metadata": [ { @@ -6846,63 +667,56 @@ { "name": "MPropertyFriendlyName", "type": "Unknown" - } - ], - "parent": null - }, - "CTargetSelectorUpdateNode": { - "fields": { - "m_bEnablePhaseMatching": 142, - "m_bTargetFacePositionIsWorldSpace": 141, - "m_bTargetPositionIsWorldSpace": 140, - "m_children": 104, - "m_eAngleMode": 96, - "m_flPhaseMatchingMaxRootMotionSkip": 144, - "m_hDesiredMoveHeadingParameter": 138, - "m_hMoveHeadingParameter": 136, - "m_hTargetFacePositionParameter": 134, - "m_hTargetPosition": 132 - }, - "metadata": [ + }, { - "name": "MGetKV3ClassDefaults", + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", "type": "Unknown" } ], "parent": null }, - "CTargetWarpUpdateNode": { + "CPulseCell_WaitForCursorsWithTagBase": { "fields": { - "m_bOnlyWarpWhenTagIsFound": 142, - "m_bTargetFacePositionIsWorldSpace": 140, - "m_bTargetPositionIsWorldSpace": 141, - "m_bWarpAroundCenter": 144, - "m_bWarpOrientationDuringTranslation": 143, - "m_eAngleMode": 116, - "m_eCorrectionMethod": 132, - "m_eTargetWarpTimingMethod": 136, - "m_flMaxAngle": 148, - "m_hDesiredMoveHeadingParameter": 128, - "m_hMoveHeadingParameter": 126, - "m_hTargetFacePositionParameter": 124, - "m_hTargetPositionParameter": 120, - "m_hTargetUpVectorParameter": 122 + "m_WaitComplete": 80, + "m_nCursorsAllowedToWait": 72 }, "metadata": [ { "name": "MGetKV3ClassDefaults", "type": "Unknown" + }, + { + "name": "MPulseEditorCanvasItemSpecKV3", + "type": "Unknown" } ], "parent": null }, - "CTaskHandshakeAnimTag": { - "fields": {}, + "CPulseCell_WaitForCursorsWithTagBase__CursorState_t": { + "fields": { + "m_TagName": 0 + }, + "metadata": [], + "parent": null + }, + "CPulseCell_WaitForObservable": { + "fields": { + "m_Condition": 72, + "m_OnTrue": 192 + }, "metadata": [ { "name": "MGetKV3ClassDefaults", "type": "Unknown" }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + }, { "name": "MPropertyFriendlyName", "type": "Unknown" @@ -6910,522 +724,37 @@ ], "parent": null }, - "CTaskStatusAnimTag": { + "CPulseCursorFuncs": { "fields": {}, "metadata": [ { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", + "name": "MPropertyDescription", "type": "Unknown" } ], "parent": null }, - "CTiltTwistConstraint": { - "fields": { - "m_nSlaveAxis": 100, - "m_nTargetAxis": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CTimeRemainingMetricEvaluator": { - "fields": { - "m_bFilterByTimeRemaining": 88, - "m_bMatchByTimeRemaining": 80, - "m_flMaxTimeRemaining": 84, - "m_flMinTimeRemaining": 92 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CToggleComponentActionUpdater": { - "fields": { - "m_bSetEnabled": 28, - "m_componentID": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CTransitionUpdateData": { - "fields": { - "m_bDisabled": 0, - "m_destStateIndex": 1, - "m_nHandshakeMaskToDisableFirst": 0, - "m_srcStateIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CTurnHelperUpdateNode": { - "fields": { - "m_bMatchChildDuration": 128, - "m_bUseManualTurnOffset": 136, - "m_facingTarget": 116, - "m_manualTurnOffset": 132, - "m_turnDuration": 124, - "m_turnStartTimeOffset": 120 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CTwistConstraint": { - "fields": { - "m_bInverse": 96, - "m_qChildBindRotation": 128, - "m_qParentBindRotation": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CTwoBoneIKUpdateNode": { - "fields": { - "m_opFixedData": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CUnaryUpdateNode": { - "fields": { - "m_pChildNode": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVPhysXSurfacePropertiesList": { - "fields": { - "m_surfacePropertiesList": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVectorAnimParameter": { - "fields": { - "m_bInterpolate": 140, - "m_defaultValue": 128, - "m_vectorType": 144 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CVectorQuantizer": { - "fields": { - "m_centroidVectors": 0, - "m_nCentroids": 24, - "m_nDimensions": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVirtualAnimParameter": { - "fields": { - "m_eParamType": 120, - "m_expressionString": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CWarpSectionAnimTag": { - "fields": { - "m_bWarpOrientation": 81, - "m_bWarpPosition": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CWarpSectionAnimTagBase": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CWayPointHelperUpdateNode": { - "fields": { - "m_bOnlyGoals": 124, - "m_bPreventOvershoot": 125, - "m_bPreventUndershoot": 126, - "m_flEndCycle": 120, - "m_flStartCycle": 116 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CZeroPoseUpdateNode": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ChainToSolveData_t": { - "fields": { - "m_DebugSetting": 56, - "m_SolverSettings": 4, - "m_TargetSettings": 16, - "m_flDebugNormalizedValue": 60, - "m_nChainIndex": 0, - "m_vDebugOffset": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ConfigIndex": { - "fields": { - "m_nConfig": 2, - "m_nGroup": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": "" - }, - "DynamicMeshDeformParams_t": { - "fields": { - "m_bComputeDynamicMeshTensionAfterAnimation": 9, - "m_bRecomputeSmoothNormalsAfterAnimation": 8, - "m_bSmoothNormalsAcrossUvSeams": 10, - "m_flTensionCompressScale": 0, - "m_flTensionStretchScale": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FollowAttachmentData": { - "fields": { - "m_attachmentHandle": 4, - "m_boneIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FollowAttachmentSettings_t": { - "fields": { - "m_attachment": 0, - "m_attachmentHandle": 132, - "m_bMatchRotation": 134, - "m_bMatchTranslation": 133, - "m_boneIndex": 128 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FollowTargetOpFixedSettings_t": { - "fields": { - "m_bBoneTarget": 4, - "m_bMatchTargetOrientation": 13, - "m_bWorldCoodinateTarget": 12, - "m_boneIndex": 0, - "m_boneTargetIndex": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FootFixedData_t": { - "fields": { - "m_flMaxIKLength": 48, - "m_flMaxRotationLeft": 60, - "m_flMaxRotationRight": 64, - "m_ikChainIndex": 44, - "m_nAnkleBoneIndex": 36, - "m_nFootIndex": 52, - "m_nIKAnchorBoneIndex": 40, - "m_nTagIndex": 56, - "m_nTargetBoneIndex": 32, - "m_vHeelOffset": 16, - "m_vToeOffset": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FootFixedSettings": { - "fields": { - "m_bEnableTracing": 48, - "m_flFootBaseLength": 32, - "m_flMaxRotationLeft": 36, - "m_flMaxRotationRight": 40, - "m_flTraceAngleBlend": 52, - "m_footstepLandedTagIndex": 44, - "m_nDisableTagIndex": 56, - "m_nFootIndex": 60, - "m_traceSettings": 0, - "m_vFootBaseBindPosePositionMS": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FootLockPoseOpFixedSettings": { - "fields": { - "m_bAlwaysUseFallbackHinge": 58, - "m_bApplyFootRotationLimits": 59, - "m_bApplyHipDrop": 57, - "m_bApplyLegTwistLimits": 60, - "m_bApplyTilt": 56, - "m_bEnableLockBreaking": 76, - "m_bEnableStretching": 88, - "m_flExtensionScale": 68, - "m_flLockBlendTime": 84, - "m_flLockBreakTolerance": 80, - "m_flMaxFootHeight": 64, - "m_flMaxLegTwist": 72, - "m_flMaxStretchAmount": 92, - "m_flStretchExtensionScale": 96, - "m_footInfo": 0, - "m_hipDampingSettings": 24, - "m_ikSolverType": 52, - "m_nHipBoneIndex": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FootPinningPoseOpFixedData_t": { - "fields": { - "m_bApplyFootRotationLimits": 41, - "m_bApplyLegTwistLimits": 40, - "m_flBlendTime": 24, - "m_flLockBreakDistance": 28, - "m_flMaxLegTwist": 32, - "m_footInfo": 0, - "m_nHipBoneIndex": 36 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FootStepTrigger": { - "fields": { - "m_nFootIndex": 24, - "m_tags": 0, - "m_triggerPhase": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "HSequence": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "HitReactFixedSettings_t": { - "fields": { - "m_flCounterRotationScale": 20, - "m_flDistanceFadeScale": 24, - "m_flHipBoneTranslationScale": 52, - "m_flHipDipDelay": 64, - "m_flHipDipImpactScale": 60, - "m_flHipDipSpringStrength": 56, - "m_flMaxAngleRadians": 44, - "m_flMaxImpactForce": 8, - "m_flMinImpactForce": 12, - "m_flPropagationScale": 28, - "m_flSpringStrength": 36, - "m_flWhipDelay": 32, - "m_flWhipImpactScale": 16, - "m_flWhipSpringStrength": 40, - "m_nEffectedBoneCount": 4, - "m_nHipBoneIndex": 48, - "m_nWeightListIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "IKBoneNameAndIndex_t": { - "fields": { - "m_Name": 0 - }, - "metadata": [], - "parent": null - }, - "IKDemoCaptureSettings_t": { - "fields": { - "m_eMode": 8, - "m_ikChainName": 16, - "m_oneBoneEnd": 32, - "m_oneBoneStart": 24, - "m_parentBoneName": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "IKSolverSettings_t": { - "fields": { - "m_EndEffectorRotationFixUpMode": 8, - "m_SolverType": 0, - "m_nNumIterations": 4 - }, - "metadata": [], - "parent": null - }, - "IKTargetSettings_t": { - "fields": { - "m_AnimgraphParameterNameOrientation": 28, - "m_AnimgraphParameterNamePosition": 24, - "m_Bone": 8, - "m_TargetCoordSystem": 32, - "m_TargetSource": 0 - }, - "metadata": [], - "parent": null - }, - "IParticleEffect": { + "CPulseExecCursor": { "fields": {}, "metadata": [], "parent": null }, - "JiggleBoneSettingsList_t": { + "CPulseGraphDef": { "fields": { - "m_boneSettings": 0 + "m_BlackboardReferences": 272, + "m_CallInfos": 200, + "m_Cells": 104, + "m_Chunks": 80, + "m_Constants": 224, + "m_DomainIdentifier": 8, + "m_DomainSubType": 24, + "m_DomainValues": 248, + "m_InvokeBindings": 176, + "m_OutputConnections": 296, + "m_ParentMapName": 48, + "m_ParentXmlName": 64, + "m_PublicOutputs": 152, + "m_Vars": 128 }, "metadata": [ { @@ -7435,15 +764,32 @@ ], "parent": null }, - "JiggleBoneSettings_t": { + "CPulseMathlib": { + "fields": {}, + "metadata": [ + { + "name": "MPropertyDescription", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseTestScriptLib": { + "fields": {}, + "metadata": [ + { + "name": "MPropertyDescription", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulse_BlackboardReference": { "fields": { - "m_eSimSpace": 40, - "m_flDamping": 12, - "m_flMaxTimeStep": 8, - "m_flSpringStrength": 4, - "m_nBoneIndex": 0, - "m_vBoundsMaxLS": 16, - "m_vBoundsMinLS": 28 + "m_BlackboardResource": 8, + "m_NodeName": 32, + "m_hBlackboardResource": 0, + "m_nNodeID": 24 }, "metadata": [ { @@ -7453,10 +799,14 @@ ], "parent": null }, - "LookAtBone_t": { + "CPulse_CallInfo": { "fields": { - "m_index": 0, - "m_weight": 4 + "m_CallMethodID": 72, + "m_PortName": 0, + "m_RegisterMap": 24, + "m_nEditorNodeID": 16, + "m_nSrcChunk": 76, + "m_nSrcInstruction": 80 }, "metadata": [ { @@ -7466,19 +816,13 @@ ], "parent": null }, - "LookAtOpFixedSettings_t": { + "CPulse_InvokeBinding": { "fields": { - "m_attachment": 0, - "m_bMaintainUpDirection": 193, - "m_bRotateYawForward": 192, - "m_bTargetIsPosition": 194, - "m_bUseHysteresis": 195, - "m_bones": 152, - "m_damping": 128, - "m_flHysteresisInnerAngle": 184, - "m_flHysteresisOuterAngle": 188, - "m_flPitchLimit": 180, - "m_flYawLimit": 176 + "m_FuncName": 48, + "m_RegisterMap": 0, + "m_nCellIndex": 64, + "m_nSrcChunk": 68, + "m_nSrcInstruction": 72 }, "metadata": [ { @@ -7488,1149 +832,96 @@ ], "parent": null }, - "MaterialGroup_t": { + "CPulse_OutflowConnection": { "fields": { - "m_materials": 8, - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ModelBoneFlexDriverControl_t": { - "fields": { - "m_flMax": 24, - "m_flMin": 20, - "m_flexController": 8, - "m_flexControllerToken": 16, - "m_nBoneComponent": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ModelBoneFlexDriver_t": { - "fields": { - "m_boneName": 0, - "m_boneNameToken": 8, - "m_controls": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ModelEmbeddedMesh_t": { - "fields": { - "m_Name": 0, - "m_indexBuffers": 56, - "m_nDataBlock": 20, - "m_nMeshIndex": 16, - "m_nMorphBlock": 24, - "m_nToolsVBBlock": 108, - "m_nVBIBBlock": 104, - "m_toolsBuffers": 80, - "m_vertexBuffers": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ModelMeshBufferData_t": { - "fields": { - "m_bCompressedZSTD": 14, - "m_bCreateBufferSRV": 15, - "m_bCreateBufferUAV": 16, - "m_bCreatePooledBuffer": 18, - "m_bCreateRawBuffer": 17, - "m_bMeshoptCompressed": 12, - "m_bMeshoptIndexSequence": 13, - "m_inputLayoutFields": 24, - "m_nBlockIndex": 0, - "m_nElementCount": 4, - "m_nElementSizeInBytes": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ModelSkeletonData_t": { - "fields": { - "m_boneName": 0, - "m_bonePosParent": 96, - "m_boneRotParent": 120, - "m_boneScaleParent": 144, - "m_boneSphere": 48, - "m_nFlag": 72, - "m_nParent": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MoodAnimationLayer_t": { - "fields": { - "m_bActiveListening": 8, - "m_bActiveTalking": 9, - "m_bScaleWithInts": 56, - "m_flDurationScale": 48, - "m_flEndOffset": 76, - "m_flFadeIn": 84, - "m_flFadeOut": 88, - "m_flIntensity": 40, - "m_flNextStart": 60, - "m_flStartOffset": 68, - "m_layerAnimations": 16, - "m_sName": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyArrayElementNameKey", - "type": "Unknown" - } - ], - "parent": null - }, - "MoodAnimation_t": { - "fields": { - "m_flWeight": 8, - "m_sName": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyArrayElementNameKey", - "type": "Unknown" - } - ], - "parent": null - }, - "MotionBlendItem": { - "fields": { - "m_flKeyValue": 8, - "m_pChild": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MotionDBIndex": { - "fields": { - "m_nIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MotionIndex": { - "fields": { - "m_nGroup": 0, - "m_nMotion": 2 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": "" - }, - "MovementGaitId_t": { - "fields": { - "m_sId": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": "" - }, - "NmBoneMaskSetDefinition_t": { - "fields": { - "m_ID": 0, - "m_primaryWeightList": 8, - "m_secondaryWeightLists": 280 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "NmCompressionSettings_t": { - "fields": { - "m_bIsRotationStatic": 48, - "m_bIsScaleStatic": 50, - "m_bIsTranslationStatic": 49, - "m_constantRotation": 32, - "m_scaleRange": 24, - "m_translationRangeX": 0, - "m_translationRangeY": 8, - "m_translationRangeZ": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "NmCompressionSettings_t__QuantizationRange_t": { - "fields": { - "m_flRangeLength": 4, - "m_flRangeStart": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "NmFloatCurveCompressionSettings_t": { - "fields": { - "m_bIsStatic": 8, - "m_range": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "NmPercent_t": { - "fields": { - "m_flValue": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "NmSyncTrackTimeRange_t": { - "fields": { - "m_endTime": 8, - "m_startTime": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "NmSyncTrackTime_t": { - "fields": { - "m_nEventIdx": 0, - "m_percentageThrough": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PARTICLE_EHANDLE__": { - "fields": { - "unused": 0 + "m_OutflowRegisterMap": 24, + "m_SourceOutflowName": 0, + "m_nDestChunk": 16, + "m_nInstruction": 20 }, "metadata": [], "parent": null }, - "PGDInstruction_t": { - "fields": { - "m_nBlackboardReferenceIdx": 36, - "m_nCallInfoIndex": 28, - "m_nChunk": 20, - "m_nCode": 0, - "m_nConstIdx": 32, - "m_nDestInstruction": 24, - "m_nDomainValueIdx": 34, - "m_nInvokeBindingIndex": 16, - "m_nReg0": 8, - "m_nReg1": 10, - "m_nReg2": 12, - "m_nVar": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ParamSpanSample_t": { - "fields": { - "m_flCycle": 20, - "m_value": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ParamSpan_t": { - "fields": { - "m_eParamType": 26, - "m_flEndCycle": 32, - "m_flStartCycle": 28, - "m_hParam": 24, - "m_samples": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ParticleNamedValueConfiguration_t": { - "fields": { - "m_BoundValuePath": 24, - "m_ConfigName": 0, - "m_ConfigValue": 8, - "m_iAttachType": 32, - "m_strAttachmentName": 48, - "m_strEntityScope": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ParticleNamedValueSource_t": { - "fields": { - "m_DefaultConfig": 40, - "m_IsPublic": 8, - "m_Name": 0, - "m_ValueType": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PermModelDataAnimatedMaterialAttribute_t": { - "fields": { - "m_AttributeName": 0, - "m_nNumChannels": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PermModelData_t": { - "fields": { - "m_AnimatedMaterialAttributes": 688, - "m_BodyGroupsHiddenInTools": 640, - "m_ExtParts": 96, - "m_boneFlexDrivers": 608, - "m_lodGroupSwitchDistances": 216, - "m_materialGroups": 360, - "m_meshGroups": 336, - "m_modelInfo": 8, - "m_modelSkeleton": 392, - "m_nDefaultMeshGroupMask": 384, - "m_name": 0, - "m_pModelConfigList": 632, - "m_refAnimGroups": 288, - "m_refAnimIncludeModels": 664, - "m_refLODGroupMasks": 192, - "m_refMeshGroupMasks": 144, - "m_refMeshes": 120, - "m_refPhysGroupMasks": 168, - "m_refPhysicsData": 240, - "m_refPhysicsHitboxData": 264, - "m_refSequenceGroups": 312, - "m_remappingTable": 560, - "m_remappingTableStarts": 584 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PermModelExtPart_t": { - "fields": { - "m_Name": 32, - "m_Transform": 0, - "m_nParent": 40, - "m_refModel": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PermModelInfo_t": { - "fields": { - "m_flMass": 52, - "m_flMaxEyeDeflection": 68, - "m_keyValueText": 80, - "m_nFlags": 0, - "m_sSurfaceProperty": 72, - "m_vEyePosition": 56, - "m_vHullMax": 16, - "m_vHullMin": 4, - "m_vViewMax": 40, - "m_vViewMin": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PhysShapeMarkup_t": { - "fields": { - "m_nBodyInAggregate": 0, - "m_nShapeInBody": 4, - "m_sHitGroup": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PhysSoftbodyDesc_t": { - "fields": { - "m_Capsules": 72, - "m_InitPose": 96, - "m_ParticleBoneHash": 0, - "m_ParticleBoneName": 120, - "m_Particles": 24, - "m_Springs": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PulseCursorID_t": { - "fields": { - "m_Value": 0 - }, + "CPulse_ResumePoint": { + "fields": {}, "metadata": [], "parent": null }, - "PulseCursorYieldToken_t": { + "OutflowWithRequirements_t": { "fields": { - "m_Value": 0 + "m_Connection": 0, + "m_DestinationFlowNodeID": 72, + "m_RequirementNodeIDs": 80, + "m_nCursorStateBlockIndex": 104 }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "PulseNodeDynamicOutflows_t": { + "fields": { + "m_Outflows": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "PulseNodeDynamicOutflows_t__DynamicOutflow_t": { + "fields": { + "m_Connection": 8, + "m_OutflowID": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "PulseObservableBoolExpression_t": { + "fields": { + "m_DependentObservableBlackboardReferences": 96, + "m_DependentObservableVars": 72, + "m_EvaluateConnection": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "PulseSelectorOutflowList_t": { + "fields": { + "m_Outflows": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "SignatureOutflow_Continue": { + "fields": {}, "metadata": [], "parent": null }, - "PulseDocNodeID_t": { - "fields": { - "m_Value": 0 - }, + "SignatureOutflow_Resume": { + "fields": {}, "metadata": [], "parent": null - }, - "PulseGraphExecutionHistoryCursorDesc_t": { - "fields": { - "flLastReferenced": 32, - "nLastValidEntryIdx": 36, - "nRetiredAtNodeID": 28, - "nSpawnNodeID": 24, - "vecAncestorCursorIDs": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PulseGraphExecutionHistoryEntry_t": { - "fields": { - "flExecTime": 8, - "nCursorID": 0, - "nEditorID": 4, - "tagName": 16, - "unFlags": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PulseGraphExecutionHistoryNodeDesc_t": { - "fields": { - "strBindingName": 16, - "strCellDesc": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PulseGraphInstanceID_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRegisterMap_t": { - "fields": { - "m_Inparams": 0, - "m_InparamsWhichCanBeMoved": 16, - "m_Outparams": 32 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeBlackboardReferenceIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeCallInfoIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeCellIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeChunkIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeConstantIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeDomainValueIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeEntrypointIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeInvokeIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeOutputIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeRegisterIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeStateOffset_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "PulseRuntimeVarIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "RenderHairStrandInfo_t": { - "fields": { - "m_nDataOffset_Segments": 36, - "m_nGuideHairIndices_nSurfaceTriIndex": 0, - "m_nPackedBaseUv": 24, - "m_nPackedSurfaceNormalOs": 28, - "m_nPackedSurfaceTangentOs": 32, - "m_vGuideBary_vBaseBary": 8, - "m_vRootOffset_flLengthScale": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RenderSkeletonBone_t": { - "fields": { - "m_bbox": 64, - "m_boneName": 0, - "m_flSphereRadius": 88, - "m_invBindPose": 16, - "m_parentName": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SampleCode": { - "fields": { - "m_subCode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ScriptInfo_t": { - "fields": { - "m_code": 0, - "m_eScriptType": 80, - "m_paramsModified": 8, - "m_proxyReadParams": 32, - "m_proxyWriteParams": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SkeletonAnimCapture_t": { - "fields": { - "m_CaptureName": 40, - "m_FeModelInitPose": 72, - "m_Frames": 168, - "m_ImportedCollision": 8, - "m_ModelBindPose": 48, - "m_ModelName": 32, - "m_bPredicted": 100, - "m_nEntIndex": 0, - "m_nEntParent": 4, - "m_nFlexControllers": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SkeletonAnimCapture_t__Bone_t": { - "fields": { - "m_BindPose": 16, - "m_Name": 0, - "m_nParent": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SkeletonAnimCapture_t__Camera_t": { - "fields": { - "m_flTime": 32, - "m_tmCamera": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SkeletonAnimCapture_t__FrameStamp_t": { - "fields": { - "m_bPredicted": 9, - "m_bTeleportTick": 8, - "m_flCurTime": 12, - "m_flEntitySimTime": 4, - "m_flRealTime": 16, - "m_flTime": 0, - "m_nFrameCount": 20, - "m_nTickCount": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SkeletonAnimCapture_t__Frame_t": { - "fields": { - "m_CompositeBones": 72, - "m_FeModelAnims": 120, - "m_FeModelPos": 144, - "m_FlexControllerWeights": 168, - "m_SimStateBones": 96, - "m_Stamp": 4, - "m_Transform": 32, - "m_bTeleport": 64, - "m_flTime": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SkeletonBoneBounds_t": { - "fields": { - "m_vecCenter": 0, - "m_vecSize": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SkeletonDemoDb_t": { - "fields": { - "m_AnimCaptures": 0, - "m_CameraTrack": 24, - "m_flRecordingTime": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SolveIKChainPoseOpFixedSettings_t": { - "fields": { - "m_ChainsToSolveData": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "StanceInfo_t": { - "fields": { - "m_flDirection": 12, - "m_vPosition": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "TagSpan_t": { - "fields": { - "m_endCycle": 8, - "m_startCycle": 4, - "m_tagIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "TraceSettings_t": { - "fields": { - "m_flTraceHeight": 0, - "m_flTraceRadius": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "TwoBoneIKSettings_t": { - "fields": { - "m_bAlwaysUseFallbackHinge": 296, - "m_bConstrainTwist": 333, - "m_bMatchTargetOrientation": 332, - "m_endEffectorAttachment": 16, - "m_endEffectorType": 0, - "m_flMaxTwist": 336, - "m_hPositionParam": 292, - "m_hRotationParam": 294, - "m_nEndBoneIndex": 328, - "m_nFixedBoneIndex": 320, - "m_nMiddleBoneIndex": 324, - "m_targetAttachment": 160, - "m_targetBoneIndex": 288, - "m_targetType": 144, - "m_vLsFallbackHingeAxis": 304 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VPhysXAggregateData_t": { - "fields": { - "m_bindPose": 104, - "m_boneNames": 32, - "m_boneParents": 232, - "m_bonesHash": 8, - "m_collisionAttributes": 280, - "m_constraints2": 176, - "m_debugPartNames": 304, - "m_embeddedKeyvalues": 328, - "m_indexHash": 80, - "m_indexNames": 56, - "m_joints": 200, - "m_nFlags": 0, - "m_nRefCounter": 2, - "m_pFeModel": 224, - "m_parts": 128, - "m_shapeMarkups": 152, - "m_surfacePropertyHashes": 256 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VPhysXBodyPart_t": { - "fields": { - "m_bOverrideMassCenter": 152, - "m_flAngularDamping": 140, - "m_flAngularDrag": 148, - "m_flInertiaScale": 132, - "m_flLinearDamping": 136, - "m_flLinearDrag": 144, - "m_flMass": 4, - "m_nCollisionAttributeIndex": 128, - "m_nFlags": 0, - "m_nReserved": 130, - "m_rnShape": 8, - "m_vMassCenterOverride": 156 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VPhysXCollisionAttributes_t": { - "fields": { - "m_CollisionGroup": 0, - "m_CollisionGroupString": 80, - "m_InteractAs": 8, - "m_InteractAsStrings": 88, - "m_InteractExclude": 56, - "m_InteractExcludeStrings": 136, - "m_InteractWith": 32, - "m_InteractWithStrings": 112 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VPhysXConstraint2_t": { - "fields": { - "m_nChild": 6, - "m_nFlags": 0, - "m_nParent": 4, - "m_params": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VPhysXConstraintParams_t": { - "fields": { - "m_anchor": 4, - "m_axes": 28, - "m_driveDampingSlerp": 232, - "m_driveDampingSwing": 228, - "m_driveDampingTwist": 224, - "m_driveDampingX": 200, - "m_driveDampingY": 204, - "m_driveDampingZ": 208, - "m_driveSpringSlerp": 220, - "m_driveSpringSwing": 216, - "m_driveSpringTwist": 212, - "m_driveSpringX": 188, - "m_driveSpringY": 192, - "m_driveSpringZ": 196, - "m_goalAngularVelocity": 176, - "m_goalOrientation": 160, - "m_goalPosition": 148, - "m_linearLimitDamping": 80, - "m_linearLimitRestitution": 72, - "m_linearLimitSpring": 76, - "m_linearLimitValue": 68, - "m_maxForce": 60, - "m_maxTorque": 64, - "m_nFlags": 3, - "m_nRotateMotion": 2, - "m_nTranslateMotion": 1, - "m_nType": 0, - "m_projectionAngularTolerance": 244, - "m_projectionLinearTolerance": 240, - "m_solverIterationCount": 236, - "m_swing1LimitDamping": 128, - "m_swing1LimitRestitution": 120, - "m_swing1LimitSpring": 124, - "m_swing1LimitValue": 116, - "m_swing2LimitDamping": 144, - "m_swing2LimitRestitution": 136, - "m_swing2LimitSpring": 140, - "m_swing2LimitValue": 132, - "m_twistHighLimitDamping": 112, - "m_twistHighLimitRestitution": 104, - "m_twistHighLimitSpring": 108, - "m_twistHighLimitValue": 100, - "m_twistLowLimitDamping": 96, - "m_twistLowLimitRestitution": 88, - "m_twistLowLimitSpring": 92, - "m_twistLowLimitValue": 84 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VPhysXJoint_t": { - "fields": { - "m_Frame1": 16, - "m_Frame2": 48, - "m_LinearLimit": 84, - "m_SwingLimit": 116, - "m_Tag": 192, - "m_TwistLimit": 128, - "m_bEnableAngularMotor": 136, - "m_bEnableCollision": 80, - "m_bEnableLinearLimit": 83, - "m_bEnableLinearMotor": 92, - "m_bEnableSwingLimit": 112, - "m_bEnableTwistLimit": 124, - "m_bIsAngularConstraintDisabled": 82, - "m_bIsLinearConstraintDisabled": 81, - "m_flAngularDampingRatio": 168, - "m_flAngularFrequency": 164, - "m_flElasticDamping": 180, - "m_flElasticity": 176, - "m_flFriction": 172, - "m_flLinearDampingRatio": 160, - "m_flLinearFrequency": 156, - "m_flMaxForce": 108, - "m_flMaxTorque": 152, - "m_flPlasticity": 184, - "m_nBody1": 2, - "m_nBody2": 4, - "m_nFlags": 6, - "m_nType": 0, - "m_vAngularTargetVelocity": 140, - "m_vLinearTargetVelocity": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VPhysXRange_t": { - "fields": { - "m_flMax": 4, - "m_flMin": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VPhysics2ShapeDef_t": { - "fields": { - "m_CollisionAttributeIndices": 96, - "m_capsules": 24, - "m_hulls": 48, - "m_meshes": 72, - "m_spheres": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "WeightList": { - "fields": { - "m_name": 0, - "m_weights": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null } }, "enums": { @@ -9200,6 +1491,16 @@ }, "type": "uint32" }, + "FootstepJumpPhase_t": { + "alignment": 1, + "members": { + "Jumping": 2, + "Landing": 4, + "NotJumping": 1, + "Unknown": 0 + }, + "type": "uint8" + }, "FootstepLandedFootSoundType_t": { "alignment": 4, "members": { @@ -9209,6 +1510,15 @@ }, "type": "uint32" }, + "HandshakeTagState_t": { + "alignment": 1, + "members": { + "eActive": 1, + "eInactive": 0, + "eMomentarilyInactive": 2 + }, + "type": "uint8" + }, "HandshakeTagType_t": { "alignment": 4, "members": { @@ -9346,6 +1656,19 @@ }, "type": "uint32" }, + "ModelMeshBufferUsage_t": { + "alignment": 1, + "members": { + "MESH_BUFFER_USAGE_ADJACENCY": 4, + "MESH_BUFFER_USAGE_IB": 2, + "MESH_BUFFER_USAGE_MESHLET_TRIS": 8, + "MESH_BUFFER_USAGE_NONE": 0, + "MESH_BUFFER_USAGE_RT_PROXY": 16, + "MESH_BUFFER_USAGE_VB": 1, + "MESH_BUFFER_USAGE_VERTEX_ALBEDO": 32 + }, + "type": "uint8" + }, "ModelSkeletonData_t__BoneFlags_t": { "alignment": 4, "members": { @@ -9402,6 +1725,20 @@ }, "type": "uint32" }, + "MovementCapability_t": { + "alignment": 4, + "members": { + "eCount": 7, + "eIdleTurn": 1, + "eInstantStop": 4, + "ePlantedTurn": 6, + "eShuffle": 5, + "eStart": 2, + "eStop": 3, + "eStrafe": 0 + }, + "type": "uint32" + }, "NPCPhysicsHullType_t": { "alignment": 4, "members": { @@ -9495,6 +1832,7 @@ "LeftFootDown": 0, "LeftFootPassing": 1, "LeftPhase": 4, + "None": 6, "RightFootDown": 2, "RightFootPassing": 3, "RightPhase": 5 @@ -9506,6 +1844,7 @@ "members": { "LeftFootDown": 0, "LeftFootPassing": 3, + "None": 4, "RightFootDown": 2, "RightFootPassing": 1 }, @@ -9586,6 +1925,7 @@ "NmTargetWarpRule_t": { "alignment": 1, "members": { + "FixedSection": 4, "RotationOnly": 3, "WarpXY": 0, "WarpXYZ": 2, @@ -10305,6 +2645,15 @@ "MagnitudeOnly": 1 }, "type": "uint8" + }, + "VertexAlbedoFormat_t": { + "alignment": 1, + "members": { + "VERTEX_ALBEDO_565": 2, + "VERTEX_ALBEDO_8888": 1, + "VERTEX_ALBEDO_NONE": 0 + }, + "type": "uint8" } } } diff --git a/output/animationsystem_dll.rs b/output/animationsystem_dll.rs index b5326e9b..b1e0f1bb 100644 --- a/output/animationsystem_dll.rs +++ b/output/animationsystem_dll.rs @@ -1,13 +1,13 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: animationsystem.dll - // Class count: 583 - // Enum count: 131 + // Class count: 68 + // Enum count: 136 pub mod animationsystem_dll { // Alignment: 4 // Member count: 17 @@ -286,6 +286,18 @@ pub mod cs2_dumper { ConditionallyAllowed = 0x2, Blocked = 0x3 } + // Alignment: 1 + // Member count: 7 + #[repr(u8)] + pub enum ModelMeshBufferUsage_t { + MESH_BUFFER_USAGE_NONE = 0x0, + MESH_BUFFER_USAGE_VB = 0x1, + MESH_BUFFER_USAGE_IB = 0x2, + MESH_BUFFER_USAGE_ADJACENCY = 0x4, + MESH_BUFFER_USAGE_MESHLET_TRIS = 0x8, + MESH_BUFFER_USAGE_RT_PROXY = 0x10, + MESH_BUFFER_USAGE_VERTEX_ALBEDO = 0x20 + } // Alignment: 4 // Member count: 2 #[repr(u32)] @@ -689,6 +701,14 @@ pub mod cs2_dumper { Failed = 0x2, OngoingNotify = 0x3 } + // Alignment: 1 + // Member count: 3 + #[repr(u8)] + pub enum HandshakeTagState_t { + eInactive = 0x0, + eActive = 0x1, + eMomentarilyInactive = 0x2 + } // Alignment: 4 // Member count: 3 #[repr(u32)] @@ -774,7 +794,7 @@ pub mod cs2_dumper { IgnoreTarget = 0x3 } // Alignment: 1 - // Member count: 6 + // Member count: 7 #[repr(u8)] pub enum NmFootPhaseCondition_t { LeftFootDown = 0x0, @@ -782,7 +802,8 @@ pub mod cs2_dumper { LeftPhase = 0x4, RightFootDown = 0x2, RightFootPassing = 0x3, - RightPhase = 0x5 + RightPhase = 0x5, + None = 0x6 } // Alignment: 4 // Member count: 22 @@ -970,13 +991,14 @@ pub mod cs2_dumper { PVEC_TYPE_COUNT = 0x12 } // Alignment: 1 - // Member count: 4 + // Member count: 5 #[repr(u8)] pub enum NmFootPhase_t { LeftFootDown = 0x0, RightFootPassing = 0x1, RightFootDown = 0x2, - LeftFootPassing = 0x3 + LeftFootPassing = 0x3, + None = 0x4 } // Alignment: 4 // Member count: 8 @@ -1016,6 +1038,15 @@ pub mod cs2_dumper { EntityEyePos = 0x3, EntityAttachment = 0x4 } + // Alignment: 1 + // Member count: 4 + #[repr(u8)] + pub enum FootstepJumpPhase_t { + Unknown = 0x0, + NotJumping = 0x1, + Jumping = 0x2, + Landing = 0x4 + } // Alignment: 4 // Member count: 2 #[repr(u32)] @@ -1403,6 +1434,14 @@ pub mod cs2_dumper { FacingMode_LookTarget = 0x3, FacingMode_ManualPosition = 0x4 } + // Alignment: 1 + // Member count: 3 + #[repr(u8)] + pub enum VertexAlbedoFormat_t { + VERTEX_ALBEDO_NONE = 0x0, + VERTEX_ALBEDO_8888 = 0x1, + VERTEX_ALBEDO_565 = 0x2 + } // Alignment: 4 // Member count: 4 #[repr(u32)] @@ -1425,13 +1464,14 @@ pub mod cs2_dumper { ANIMATION_SNAPSHOT_MAX = 0x6 } // Alignment: 1 - // Member count: 4 + // Member count: 5 #[repr(u8)] pub enum NmTargetWarpRule_t { WarpXY = 0x0, WarpZ = 0x1, WarpXYZ = 0x2, - RotationOnly = 0x3 + RotationOnly = 0x3, + FixedSection = 0x4 } // Alignment: 4 // Member count: 8 @@ -1501,6 +1541,19 @@ pub mod cs2_dumper { BlendSpace_Model_TranslationOnly = 0x3 } // Alignment: 4 + // Member count: 8 + #[repr(u32)] + pub enum MovementCapability_t { + eStrafe = 0x0, + eIdleTurn = 0x1, + eStart = 0x2, + eStop = 0x3, + eInstantStop = 0x4, + eShuffle = 0x5, + ePlantedTurn = 0x6, + eCount = 0x7 + } + // Alignment: 4 // Member count: 5 #[repr(u32)] pub enum ModelConfigAttachmentType_t { @@ -1551,1541 +1604,28 @@ pub mod cs2_dumper { eMoodType_Body = 0x1 } // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimFrameBlockAnim { - pub const m_nStartFrame: usize = 0x0; // int32 - pub const m_nEndFrame: usize = 0x4; // int32 - pub const m_segmentIndexArray: usize = 0x8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CZeroPoseUpdateNode { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSlowDownOnSlopesUpdateNode { - pub const m_flSlowDownStrength: usize = 0x70; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod COrientationWarpUpdateNode { - pub const m_eMode: usize = 0x74; // OrientationWarpMode_t - pub const m_hTargetParam: usize = 0x78; // CAnimParamHandle - pub const m_hTargetPositionParam: usize = 0x7A; // CAnimParamHandle - pub const m_hFallbackTargetPositionParam: usize = 0x7C; // CAnimParamHandle - pub const m_eTargetOffsetMode: usize = 0x80; // OrientationWarpTargetOffsetMode_t - pub const m_flTargetOffset: usize = 0x84; // float32 - pub const m_hTargetOffsetParam: usize = 0x88; // CAnimParamHandle - pub const m_damping: usize = 0x90; // CAnimInputDamping - pub const m_eRootMotionSource: usize = 0xA8; // OrientationWarpRootMotionSource_t - pub const m_flMaxRootMotionScale: usize = 0xAC; // float32 - pub const m_bEnablePreferredRotationDirection: usize = 0xB0; // bool - pub const m_ePreferredRotationDirection: usize = 0xB4; // AnimValueSource - pub const m_flPreferredRotationThreshold: usize = 0xB8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimParameterBase { - pub const m_name: usize = 0x18; // CGlobalSymbol - pub const m_sComment: usize = 0x20; // CUtlString - pub const m_group: usize = 0x28; // CUtlString - pub const m_id: usize = 0x30; // AnimParamID - pub const m_componentName: usize = 0x48; // CUtlString - pub const m_bNetworkingRequested: usize = 0x68; // bool - pub const m_bIsReferenced: usize = 0x69; // bool - } - // Parent: None - // Field count: 1 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - pub mod CSequenceFinishedAnimTag { - pub const m_sequenceName: usize = 0x58; // CUtlString + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_WaitForCursorsWithTag { + pub const m_bTagSelfWhenComplete: usize = 0x98; // bool + pub const m_nDesiredKillPriority: usize = 0x9C; // PulseCursorCancelPriority_t } // Parent: None - // Field count: 6 + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CSceneObjectData { - pub const m_vMinBounds: usize = 0x0; // Vector - pub const m_vMaxBounds: usize = 0xC; // Vector - pub const m_drawCalls: usize = 0x18; // CUtlLeanVector - pub const m_drawBounds: usize = 0x28; // CUtlLeanVector - pub const m_meshlets: usize = 0x38; // CUtlLeanVector - pub const m_vTintColor: usize = 0x48; // Vector4D + pub mod CPulseCell_Base { + pub const m_nEditorNodeID: usize = 0x8; // PulseDocNodeID_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootCycle { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - // MCustomFGDMetadata - pub mod CParticleModelInput { - pub const m_nType: usize = 0x10; // ParticleModelType_t - pub const m_NamedValue: usize = 0x18; // CParticleNamedValueRef - pub const m_nControlPoint: usize = 0x58; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CInputStreamUpdateNode { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CIntAnimParameter { - pub const m_defaultValue: usize = 0x80; // int32 - pub const m_minValue: usize = 0x84; // int32 - pub const m_maxValue: usize = 0x88; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmParameterizedBlendNode__CDefinition { - pub const m_sourceNodeIndices: usize = 0x10; // CUtlVectorFixedGrowable - pub const m_nInputParameterValueNodeIdx: usize = 0x38; // int16 - pub const m_bAllowLooping: usize = 0x3A; // bool - } - // Parent: None - // Field count: 0 - pub mod CNmScaleTask { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFrameSnapEvent { - pub const m_frameSnapMode: usize = 0x20; // NmFrameSnapEventMode_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimNodePath { - pub const m_path: usize = 0x0; // AnimNodeID[11] - pub const m_nCount: usize = 0x2C; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimNodeOutputID { - pub const m_id: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSyncTrack { - pub const m_syncEvents: usize = 0x0; // CUtlLeanVectorFixedGrowable - pub const m_nStartEventOffset: usize = 0xA8; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqBoneMaskList { - pub const m_sName: usize = 0x0; // CBufferString - pub const m_nLocalBoneArray: usize = 0x10; // CUtlVector - pub const m_flBoneWeightArray: usize = 0x28; // CUtlVector - pub const m_flDefaultMorphCtrlWeight: usize = 0x40; // float32 - pub const m_morphCtrlWeightArray: usize = 0x48; // CUtlVector> - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimEncodedFrames { - pub const m_fileName: usize = 0x0; // CBufferString - pub const m_nFrames: usize = 0x10; // int32 - pub const m_nFramesPerBlock: usize = 0x14; // int32 - pub const m_frameblockArray: usize = 0x18; // CUtlVector - pub const m_usageDifferences: usize = 0x30; // CAnimEncodeDifference - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SampleCode { - pub const m_subCode: usize = 0x0; // uint8[8] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CCachedPose { - pub const m_transforms: usize = 0x8; // CUtlVector - pub const m_morphWeights: usize = 0x20; // CUtlVector - pub const m_hSequence: usize = 0x38; // HSequence - pub const m_flCycle: usize = 0x3C; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTransitionEventConditionNode__CDefinition { - pub const m_requireRuleID: usize = 0x10; // CGlobalSymbol - pub const m_eventConditionRules: usize = 0x18; // CNmBitFlags - pub const m_nSourceStateNodeIdx: usize = 0x1C; // int16 - pub const m_ruleCondition: usize = 0x1E; // NmTransitionRuleCondition_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CTaskStatusAnimTag { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionGraphConfig { - pub const m_paramValues: usize = 0x0; // float32[4] - pub const m_flDuration: usize = 0x10; // float32 - pub const m_nMotionIndex: usize = 0x14; // MotionIndex - pub const m_nSampleStart: usize = 0x18; // int32 - pub const m_nSampleCount: usize = 0x1C; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionSearchNode { - pub const m_children: usize = 0x0; // CUtlVector - pub const m_quantizer: usize = 0x18; // CVectorQuantizer - pub const m_sampleCodes: usize = 0x38; // CUtlVector> - pub const m_sampleIndices: usize = 0x50; // CUtlVector> - pub const m_selectableSamples: usize = 0x68; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimActivity { - pub const m_name: usize = 0x0; // CBufferString - pub const m_nActivity: usize = 0x10; // int32 - pub const m_nFlags: usize = 0x14; // int32 - pub const m_nWeight: usize = 0x18; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimScriptManager { - pub const m_scriptInfo: usize = 0x10; // CUtlVector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimationDecodeDebugDumpElement_t { - pub const m_nEntityIndex: usize = 0x0; // int32 - pub const m_modelName: usize = 0x8; // CUtlString - pub const m_poseParams: usize = 0x10; // CUtlVector - pub const m_decodeOps: usize = 0x28; // CUtlVector - pub const m_internalOps: usize = 0x40; // CUtlVector - pub const m_decodedAnims: usize = 0x58; // CUtlVector - } - // Parent: - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MovementGaitId_t { - pub const m_sId: usize = 0x0; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeVarIndex_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ConfigIndex { - pub const m_nGroup: usize = 0x0; // uint16 - pub const m_nConfig: usize = 0x2; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VPhysXCollisionAttributes_t { - pub const m_CollisionGroup: usize = 0x0; // uint32 - pub const m_InteractAs: usize = 0x8; // CUtlVector - pub const m_InteractWith: usize = 0x20; // CUtlVector - pub const m_InteractExclude: usize = 0x38; // CUtlVector - pub const m_CollisionGroupString: usize = 0x50; // CUtlString - pub const m_InteractAsStrings: usize = 0x58; // CUtlVector - pub const m_InteractWithStrings: usize = 0x70; // CUtlVector - pub const m_InteractExcludeStrings: usize = 0x88; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSequenceUpdateNode { - pub const m_hSequence: usize = 0x78; // HSequence - pub const m_duration: usize = 0x7C; // float32 - pub const m_paramSpans: usize = 0x80; // CParamSpanUpdater - pub const m_tags: usize = 0x98; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmPassthroughNode__CDefinition { - pub const m_nChildNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmClipReferenceNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmGraphDefinition__ExternalGraphSlot_t { - pub const m_nNodeIdx: usize = 0x0; // int16 - pub const m_slotID: usize = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeEntrypointIndex_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAimCameraUpdateNode { - pub const m_hParameterPosition: usize = 0x70; // CAnimParamHandle - pub const m_hParameterOrientation: usize = 0x72; // CAnimParamHandle - pub const m_hParameterSpineRotationWeight: usize = 0x74; // CAnimParamHandle - pub const m_hParameterPelvisOffset: usize = 0x76; // CAnimParamHandle - pub const m_hParameterUseIK: usize = 0x78; // CAnimParamHandle - pub const m_hParameterCameraOnly: usize = 0x7A; // CAnimParamHandle - pub const m_hParameterWeaponDepenetrationDistance: usize = 0x7C; // CAnimParamHandle - pub const m_hParameterWeaponDepenetrationDelta: usize = 0x7E; // CAnimParamHandle - pub const m_hParameterCameraClearanceDistance: usize = 0x80; // CAnimParamHandle - pub const m_opFixedSettings: usize = 0x88; // AimCameraOpFixedSettings_t - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeDomainValueIndex_t { - pub const m_Value: usize = 0x0; // int16 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqSeqDescFlag { - pub const m_bLooping: usize = 0x0; // bool - pub const m_bSnap: usize = 0x1; // bool - pub const m_bAutoplay: usize = 0x2; // bool - pub const m_bPost: usize = 0x3; // bool - pub const m_bHidden: usize = 0x4; // bool - pub const m_bMulti: usize = 0x5; // bool - pub const m_bLegacyDelta: usize = 0x6; // bool - pub const m_bLegacyWorldspace: usize = 0x7; // bool - pub const m_bLegacyCyclepose: usize = 0x8; // bool - pub const m_bLegacyRealtime: usize = 0x9; // bool - pub const m_bModelDoc: usize = 0xA; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PermModelInfo_t { - pub const m_nFlags: usize = 0x0; // uint32 - pub const m_vHullMin: usize = 0x4; // Vector - pub const m_vHullMax: usize = 0x10; // Vector - pub const m_vViewMin: usize = 0x1C; // Vector - pub const m_vViewMax: usize = 0x28; // Vector - pub const m_flMass: usize = 0x34; // float32 - pub const m_vEyePosition: usize = 0x38; // Vector - pub const m_flMaxEyeDeflection: usize = 0x44; // float32 - pub const m_sSurfaceProperty: usize = 0x48; // CUtlString - pub const m_keyValueText: usize = 0x50; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod StanceInfo_t { - pub const m_vPosition: usize = 0x0; // Vector - pub const m_flDirection: usize = 0xC; // float32 - } - // Parent: None - // Field count: 1 - pub mod IKBoneNameAndIndex_t { - pub const m_Name: usize = 0x0; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulse_Chunk { - pub const m_Instructions: usize = 0x0; // CUtlLeanVector - pub const m_Registers: usize = 0x10; // CUtlLeanVector - pub const m_InstructionEditorIDs: usize = 0x20; // CUtlLeanVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStanceScaleUpdateNode { - pub const m_hParam: usize = 0x70; // CAnimParamHandle - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeInvokeIndex_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmBoneMaskBlendNode__CDefinition { - pub const m_nSourceMaskNodeIdx: usize = 0x10; // int16 - pub const m_nTargetMaskNodeIdx: usize = 0x12; // int16 - pub const m_nBlendWeightValueNodeIdx: usize = 0x14; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIDEventNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags - pub const m_defaultValue: usize = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod HitReactFixedSettings_t { - pub const m_nWeightListIndex: usize = 0x0; // int32 - pub const m_nEffectedBoneCount: usize = 0x4; // int32 - pub const m_flMaxImpactForce: usize = 0x8; // float32 - pub const m_flMinImpactForce: usize = 0xC; // float32 - pub const m_flWhipImpactScale: usize = 0x10; // float32 - pub const m_flCounterRotationScale: usize = 0x14; // float32 - pub const m_flDistanceFadeScale: usize = 0x18; // float32 - pub const m_flPropagationScale: usize = 0x1C; // float32 - pub const m_flWhipDelay: usize = 0x20; // float32 - pub const m_flSpringStrength: usize = 0x24; // float32 - pub const m_flWhipSpringStrength: usize = 0x28; // float32 - pub const m_flMaxAngleRadians: usize = 0x2C; // float32 - pub const m_nHipBoneIndex: usize = 0x30; // int32 - pub const m_flHipBoneTranslationScale: usize = 0x34; // float32 - pub const m_flHipDipSpringStrength: usize = 0x38; // float32 - pub const m_flHipDipImpactScale: usize = 0x3C; // float32 - pub const m_flHipDipDelay: usize = 0x40; // float32 - } - // Parent: None - // Field count: 0 - pub mod CNmPoseNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimTagBase { - pub const m_name: usize = 0x18; // CGlobalSymbol - pub const m_sComment: usize = 0x20; // CUtlString - pub const m_group: usize = 0x28; // CGlobalSymbol - pub const m_tagID: usize = 0x30; // AnimTagID - pub const m_bIsReferenced: usize = 0x48; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - pub mod CPerParticleVecInput { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionGraph { - pub const m_paramSpans: usize = 0x10; // CParamSpanUpdater - pub const m_tags: usize = 0x28; // CUtlVector - pub const m_pRootNode: usize = 0x40; // CSmartPtr - pub const m_nParameterCount: usize = 0x48; // int32 - pub const m_nConfigStartIndex: usize = 0x4C; // int32 - pub const m_nConfigCount: usize = 0x50; // int32 - pub const m_bLoop: usize = 0x54; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmVectorInfoNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_desiredInfo: usize = 0x12; // CNmVectorInfoNode::Info_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimationSnapshot_t { - pub const m_nEntIndex: usize = 0x110; // int32 - pub const m_modelName: usize = 0x118; // CUtlString - } - // Parent: None - // Field count: 0 - pub mod CNmBlendTask { - } - // Parent: None - // Field count: 0 - pub mod CNmVectorValueNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqTransition { - pub const m_flFadeInTime: usize = 0x0; // float32 - pub const m_flFadeOutTime: usize = 0x4; // float32 - } - // Parent: None - // Field count: 0 - pub mod CNmPoseTask { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimGraphSettingsGroup { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmVirtualParameterTargetNode__CDefinition { - pub const m_nChildNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimGraphDebugReplay { - pub const m_animGraphFileName: usize = 0x40; // CUtlString - pub const m_frameList: usize = 0x48; // CUtlVector> - pub const m_startIndex: usize = 0x60; // int32 - pub const m_writeIndex: usize = 0x64; // int32 - pub const m_frameCount: usize = 0x68; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CVectorAnimParameter { - pub const m_defaultValue: usize = 0x80; // Vector - pub const m_bInterpolate: usize = 0x8C; // bool - pub const m_vectorType: usize = 0x90; // AnimParamVectorType_t - } - // Parent: None - // Field count: 0 - pub mod CNmCachedPoseReadTask { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmStateMachineNode__StateDefinition_t { - pub const m_nStateNodeIdx: usize = 0x0; // int16 - pub const m_nEntryConditionNodeIdx: usize = 0x2; // int16 - pub const m_transitionDefinitions: usize = 0x8; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStanceOverrideUpdateNode { - pub const m_footStanceInfo: usize = 0x70; // CUtlVector - pub const m_pStanceSourceNode: usize = 0x88; // CAnimUpdateNodeRef - pub const m_hParameter: usize = 0x98; // CAnimParamHandle - pub const m_eMode: usize = 0x9C; // StanceOverrideMode - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PhysShapeMarkup_t { - pub const m_nBodyInAggregate: usize = 0x0; // int32 - pub const m_nShapeInBody: usize = 0x4; // int32 - pub const m_sHitGroup: usize = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod LookAtBone_t { - pub const m_index: usize = 0x0; // int32 - pub const m_weight: usize = 0x4; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTransitionNode__CDefinition { - pub const m_nTargetStateNodeIdx: usize = 0x10; // int16 - pub const m_nDurationOverrideNodeIdx: usize = 0x12; // int16 - pub const m_timeOffsetOverrideNodeIdx: usize = 0x14; // int16 - pub const m_startBoneMaskNodeIdx: usize = 0x16; // int16 - pub const m_flDuration: usize = 0x18; // float32 - pub const m_boneMaskBlendInTimePercentage: usize = 0x1C; // NmPercent_t - pub const m_flTimeOffset: usize = 0x20; // float32 - pub const m_transitionOptions: usize = 0x24; // CNmBitFlags - pub const m_targetSyncIDNodeIdx: usize = 0x28; // int16 - pub const m_blendWeightEasing: usize = 0x2A; // NmEasingOperation_t - pub const m_rootMotionBlend: usize = 0x2B; // NmRootMotionBlendMode_t - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeRegisterIndex_t { - pub const m_Value: usize = 0x0; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatEaseNode__CDefinition { - pub const m_flEaseTime: usize = 0x10; // float32 - pub const m_flStartValue: usize = 0x14; // float32 - pub const m_nInputValueNodeIdx: usize = 0x18; // int16 - pub const m_easingOp: usize = 0x1A; // NmEasingOperation_t - pub const m_bUseStartValue: usize = 0x1B; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimEncodeDifference { - pub const m_boneArray: usize = 0x0; // CUtlVector - pub const m_morphArray: usize = 0x18; // CUtlVector - pub const m_userArray: usize = 0x30; // CUtlVector - pub const m_bHasRotationBitArray: usize = 0x48; // CUtlVector - pub const m_bHasMovementBitArray: usize = 0x60; // CUtlVector - pub const m_bHasMorphBitArray: usize = 0x78; // CUtlVector - pub const m_bHasUserBitArray: usize = 0x90; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRootUpdateNode { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTargetOffsetNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_bIsBoneSpaceOffset: usize = 0x12; // bool - pub const m_rotationOffset: usize = 0x20; // Quaternion - pub const m_translationOffset: usize = 0x30; // Vector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionGraphUpdateNode { - pub const m_pMotionGraph: usize = 0x58; // CSmartPtr - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatAngleMathNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_operation: usize = 0x12; // CNmFloatAngleMathNode::Operation_t - } - // Parent: None - // Field count: 1 - pub mod PulseCursorID_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimParamHandle { - pub const m_type: usize = 0x0; // AnimParamType_t - pub const m_index: usize = 0x1; // uint8 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod WeightList { - pub const m_name: usize = 0x0; // CUtlString - pub const m_weights: usize = 0x8; // CUtlVector - } - // Parent: - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MotionIndex { - pub const m_nGroup: usize = 0x0; // uint16 - pub const m_nMotion: usize = 0x2; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FollowAttachmentSettings_t { - pub const m_attachment: usize = 0x0; // CAnimAttachment - pub const m_boneIndex: usize = 0x80; // int32 - pub const m_attachmentHandle: usize = 0x84; // AttachmentHandle_t - pub const m_bMatchTranslation: usize = 0x85; // bool - pub const m_bMatchRotation: usize = 0x86; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmReferencedGraphNode__CDefinition { - pub const m_nReferencedGraphIdx: usize = 0x10; // int16 - pub const m_nFallbackNodeIdx: usize = 0x12; // int16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimNodeID { - pub const m_id: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmClipSelectorNode__CDefinition { - pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable - pub const m_conditionNodeIndices: usize = 0x28; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CLookComponentUpdater { - pub const m_hLookHeading: usize = 0x34; // CAnimParamHandle - pub const m_hLookHeadingNormalized: usize = 0x36; // CAnimParamHandle - pub const m_hLookHeadingVelocity: usize = 0x38; // CAnimParamHandle - pub const m_hLookPitch: usize = 0x3A; // CAnimParamHandle - pub const m_hLookDistance: usize = 0x3C; // CAnimParamHandle - pub const m_hLookDirection: usize = 0x3E; // CAnimParamHandle - pub const m_hLookTarget: usize = 0x40; // CAnimParamHandle - pub const m_hLookTargetWorldSpace: usize = 0x42; // CAnimParamHandle - pub const m_bNetworkLookTarget: usize = 0x44; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CAnimGraphNetworkSettings { - pub const m_bNetworkingEnabled: usize = 0x20; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSingleFrameUpdateNode { - pub const m_actions: usize = 0x58; // CUtlVector> - pub const m_hPoseCacheHandle: usize = 0x70; // CPoseHandle - pub const m_hSequence: usize = 0x74; // HSequence - pub const m_flCycle: usize = 0x78; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmChainLookatNode__CDefinition { - pub const m_chainEndBoneID: usize = 0x18; // CGlobalSymbol - pub const m_nLookatTargetNodeIdx: usize = 0x20; // int16 - pub const m_nEnabledNodeIdx: usize = 0x22; // int16 - pub const m_flBlendTimeSeconds: usize = 0x24; // float32 - pub const m_nChainLength: usize = 0x28; // uint8 - pub const m_bIsTargetInWorldSpace: usize = 0x29; // bool - pub const m_chainForwardDir: usize = 0x2C; // Vector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFollowBoneNode__CDefinition { - pub const m_bone: usize = 0x18; // CGlobalSymbol - pub const m_followTargetBone: usize = 0x20; // CGlobalSymbol - pub const m_nEnabledNodeIdx: usize = 0x28; // int16 - pub const m_mode: usize = 0x2A; // NmFollowBoneMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBlockSelectionMetricEvaluator { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRemapValueComponentUpdater { - pub const m_items: usize = 0x30; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigList { - pub const m_bHideMaterialGroupInTools: usize = 0x0; // bool - pub const m_bHideRenderColorInTools: usize = 0x1; // bool - pub const m_Configs: usize = 0x8; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqAutoLayerFlag { - pub const m_bPost: usize = 0x0; // bool - pub const m_bSpline: usize = 0x1; // bool - pub const m_bXFade: usize = 0x2; // bool - pub const m_bNoBlend: usize = 0x3; // bool - pub const m_bLocal: usize = 0x4; // bool - pub const m_bPose: usize = 0x5; // bool - pub const m_bFetchFrame: usize = 0x6; // bool - pub const m_bSubtract: usize = 0x7; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimStateID { - pub const m_id: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIDEventConditionNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags - pub const m_eventIDs: usize = 0x18; // CUtlVectorFixedGrowable - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ModelBoneFlexDriver_t { - pub const m_boneName: usize = 0x0; // CUtlString - pub const m_boneNameToken: usize = 0x8; // uint32 - pub const m_controls: usize = 0x10; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMorphData { - pub const m_name: usize = 0x0; // CUtlString - pub const m_morphRectDatas: usize = 0x8; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootPinningUpdateNode { - pub const m_poseOpFixedData: usize = 0x78; // FootPinningPoseOpFixedData_t - pub const m_eTimingSource: usize = 0xA8; // FootPinningTimingSource - pub const m_params: usize = 0xB0; // CUtlVector - pub const m_bResetChild: usize = 0xC8; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqPoseSetting { - pub const m_sPoseParameter: usize = 0x0; // CBufferString - pub const m_sAttachment: usize = 0x10; // CBufferString - pub const m_sReferenceSequence: usize = 0x20; // CBufferString - pub const m_flValue: usize = 0x30; // float32 - pub const m_bX: usize = 0x34; // bool - pub const m_bY: usize = 0x35; // bool - pub const m_bZ: usize = 0x36; // bool - pub const m_eType: usize = 0x38; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PulseGraphExecutionHistoryCursorDesc_t { - pub const vecAncestorCursorIDs: usize = 0x0; // CUtlVector - pub const nSpawnNodeID: usize = 0x18; // PulseDocNodeID_t - pub const nRetiredAtNodeID: usize = 0x1C; // PulseDocNodeID_t - pub const flLastReferenced: usize = 0x20; // float32 - pub const nLastValidEntryIdx: usize = 0x24; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmVirtualParameterFloatNode__CDefinition { - pub const m_nChildNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAttachment { - pub const m_name: usize = 0x0; // CUtlString - pub const m_influenceNames: usize = 0x8; // CUtlString[3] - pub const m_vInfluenceRotations: usize = 0x20; // Quaternion[3] - pub const m_vInfluenceOffsets: usize = 0x50; // Vector[3] - pub const m_influenceWeights: usize = 0x74; // float32[3] - pub const m_bInfluenceRootTransform: usize = 0x80; // bool[3] - pub const m_nInfluences: usize = 0x83; // uint8 - pub const m_bIgnoreRotation: usize = 0x84; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSequenceUpdateNodeBase { - pub const m_playbackSpeed: usize = 0x6C; // float32 - pub const m_bLoop: usize = 0x70; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDrawCullingData { - pub const m_ConeAxis: usize = 0x0; // int8[3] - pub const m_ConeCutoff: usize = 0x3; // int8 - } - // Parent: None - // Field count: 30 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VPhysXJoint_t { - pub const m_nType: usize = 0x0; // uint16 - pub const m_nBody1: usize = 0x2; // uint16 - pub const m_nBody2: usize = 0x4; // uint16 - pub const m_nFlags: usize = 0x6; // uint16 - pub const m_Frame1: usize = 0x10; // CTransform - pub const m_Frame2: usize = 0x30; // CTransform - pub const m_bEnableCollision: usize = 0x50; // bool - pub const m_bIsLinearConstraintDisabled: usize = 0x51; // bool - pub const m_bIsAngularConstraintDisabled: usize = 0x52; // bool - pub const m_bEnableLinearLimit: usize = 0x53; // bool - pub const m_LinearLimit: usize = 0x54; // VPhysXRange_t - pub const m_bEnableLinearMotor: usize = 0x5C; // bool - pub const m_vLinearTargetVelocity: usize = 0x60; // Vector - pub const m_flMaxForce: usize = 0x6C; // float32 - pub const m_bEnableSwingLimit: usize = 0x70; // bool - pub const m_SwingLimit: usize = 0x74; // VPhysXRange_t - pub const m_bEnableTwistLimit: usize = 0x7C; // bool - pub const m_TwistLimit: usize = 0x80; // VPhysXRange_t - pub const m_bEnableAngularMotor: usize = 0x88; // bool - pub const m_vAngularTargetVelocity: usize = 0x8C; // Vector - pub const m_flMaxTorque: usize = 0x98; // float32 - pub const m_flLinearFrequency: usize = 0x9C; // float32 - pub const m_flLinearDampingRatio: usize = 0xA0; // float32 - pub const m_flAngularFrequency: usize = 0xA4; // float32 - pub const m_flAngularDampingRatio: usize = 0xA8; // float32 - pub const m_flFriction: usize = 0xAC; // float32 - pub const m_flElasticity: usize = 0xB0; // float32 - pub const m_flElasticDamping: usize = 0xB4; // float32 - pub const m_flPlasticity: usize = 0xB8; // float32 - pub const m_Tag: usize = 0xC0; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStateNodeTransitionData { - pub const m_curve: usize = 0x0; // CBlendCurve - pub const m_blendDuration: usize = 0x8; // CAnimValue - pub const m_resetCycleValue: usize = 0x10; // CAnimValue - pub const m_bReset: usize = 0x0; // bitfield:1 - pub const m_resetCycleOption: usize = 0x0; // bitfield:3 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CTimeRemainingMetricEvaluator { - pub const m_bMatchByTimeRemaining: usize = 0x50; // bool - pub const m_flMaxTimeRemaining: usize = 0x54; // float32 - pub const m_bFilterByTimeRemaining: usize = 0x58; // bool - pub const m_flMinTimeRemaining: usize = 0x5C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement { - pub const m_ElementName: usize = 0x8; // CUtlString - pub const m_NestedElements: usize = 0x10; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmControlParameterVectorNode__CDefinition { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FootFixedSettings { - pub const m_traceSettings: usize = 0x0; // TraceSettings_t - pub const m_vFootBaseBindPosePositionMS: usize = 0x10; // VectorAligned - pub const m_flFootBaseLength: usize = 0x20; // float32 - pub const m_flMaxRotationLeft: usize = 0x24; // float32 - pub const m_flMaxRotationRight: usize = 0x28; // float32 - pub const m_footstepLandedTagIndex: usize = 0x2C; // int32 - pub const m_bEnableTracing: usize = 0x30; // bool - pub const m_flTraceAngleBlend: usize = 0x34; // float32 - pub const m_nDisableTagIndex: usize = 0x38; // int32 - pub const m_nFootIndex: usize = 0x3C; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfig { - pub const m_ConfigName: usize = 0x0; // CUtlString - pub const m_Elements: usize = 0x8; // CUtlVector - pub const m_bTopLevel: usize = 0x20; // bool - pub const m_bActiveInEditorByDefault: usize = 0x21; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimComponentID { - pub const m_id: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VPhysXAggregateData_t { - pub const m_nFlags: usize = 0x0; // uint16 - pub const m_nRefCounter: usize = 0x2; // uint16 - pub const m_bonesHash: usize = 0x8; // CUtlVector - pub const m_boneNames: usize = 0x20; // CUtlVector - pub const m_indexNames: usize = 0x38; // CUtlVector - pub const m_indexHash: usize = 0x50; // CUtlVector - pub const m_bindPose: usize = 0x68; // CUtlVector - pub const m_parts: usize = 0x80; // CUtlVector - pub const m_shapeMarkups: usize = 0x98; // CUtlVector - pub const m_constraints2: usize = 0xB0; // CUtlVector - pub const m_joints: usize = 0xC8; // CUtlVector - pub const m_pFeModel: usize = 0xE0; // PhysFeModelDesc_t* - pub const m_boneParents: usize = 0xE8; // CUtlVector - pub const m_surfacePropertyHashes: usize = 0x100; // CUtlVector - pub const m_collisionAttributes: usize = 0x118; // CUtlVector - pub const m_debugPartNames: usize = 0x130; // CUtlVector - pub const m_embeddedKeyvalues: usize = 0x148; // CUtlString - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmGraphDefinition { - pub const m_variationID: usize = 0x0; // CGlobalSymbol - pub const m_skeleton: usize = 0x8; // CStrongHandle - pub const m_persistentNodeIndices: usize = 0x10; // CUtlVector - pub const m_nRootNodeIdx: usize = 0x28; // int16 - pub const m_controlParameterIDs: usize = 0x30; // CUtlVector - pub const m_virtualParameterIDs: usize = 0x48; // CUtlVector - pub const m_virtualParameterNodeIndices: usize = 0x60; // CUtlVector - pub const m_referencedGraphSlots: usize = 0x78; // CUtlVector - pub const m_externalGraphSlots: usize = 0x90; // CUtlVector - pub const m_nodePaths: usize = 0x118; // CUtlVector - pub const m_resources: usize = 0x130; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSelectorNode__CDefinition { - pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable - pub const m_conditionNodeIndices: usize = 0x28; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimDemoCaptureSettings { - pub const m_vecErrorRangeSplineRotation: usize = 0x0; // Vector2D - pub const m_vecErrorRangeSplineTranslation: usize = 0x8; // Vector2D - pub const m_vecErrorRangeSplineScale: usize = 0x10; // Vector2D - pub const m_flIkRotation_MaxSplineError: usize = 0x18; // float32 - pub const m_flIkTranslation_MaxSplineError: usize = 0x1C; // float32 - pub const m_vecErrorRangeQuantizationRotation: usize = 0x20; // Vector2D - pub const m_vecErrorRangeQuantizationTranslation: usize = 0x28; // Vector2D - pub const m_vecErrorRangeQuantizationScale: usize = 0x30; // Vector2D - pub const m_flIkRotation_MaxQuantizationError: usize = 0x38; // float32 - pub const m_flIkTranslation_MaxQuantizationError: usize = 0x3C; // float32 - pub const m_baseSequence: usize = 0x40; // CUtlString - pub const m_nBaseSequenceFrame: usize = 0x48; // int32 - pub const m_boneSelectionMode: usize = 0x4C; // EDemoBoneSelectionMode - pub const m_bones: usize = 0x50; // CUtlVector - pub const m_ikChains: usize = 0x68; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod IKDemoCaptureSettings_t { - pub const m_parentBoneName: usize = 0x0; // CUtlString - pub const m_eMode: usize = 0x8; // IKChannelMode - pub const m_ikChainName: usize = 0x10; // CUtlString - pub const m_oneBoneStart: usize = 0x18; // CUtlString - pub const m_oneBoneEnd: usize = 0x20; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqMultiFetchFlag { - pub const m_bRealtime: usize = 0x0; // bool - pub const m_bCylepose: usize = 0x1; // bool - pub const m_b0D: usize = 0x2; // bool - pub const m_b1D: usize = 0x3; // bool - pub const m_b2D: usize = 0x4; // bool - pub const m_b2D_TRI: usize = 0x5; // bool - } - // Parent: None - // Field count: 3 - pub mod PulseRegisterMap_t { - pub const m_Inparams: usize = 0x0; // KeyValues3 - pub const m_InparamsWhichCanBeMoved: usize = 0x10; // CKV3MemberNameSet - pub const m_Outparams: usize = 0x20; // KeyValues3 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VPhysXRange_t { - pub const m_flMin: usize = 0x0; // float32 - pub const m_flMax: usize = 0x4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStopAtGoalUpdateNode { - pub const m_flOuterRadius: usize = 0x74; // float32 - pub const m_flInnerRadius: usize = 0x78; // float32 - pub const m_flMaxScale: usize = 0x7C; // float32 - pub const m_flMinScale: usize = 0x80; // float32 - pub const m_damping: usize = 0x88; // CAnimInputDamping - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIDEventPercentageThroughNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags - pub const m_eventID: usize = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimBoneDifference { - pub const m_name: usize = 0x0; // CBufferString - pub const m_parent: usize = 0x10; // CBufferString - pub const m_posError: usize = 0x20; // Vector - pub const m_bHasRotation: usize = 0x2C; // bool - pub const m_bHasMovement: usize = 0x2D; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmCachedBoolNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_mode: usize = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimCycle { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CActionComponentUpdater { - pub const m_actions: usize = 0x30; // CUtlVector> - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDampedPathAnimMotorUpdater { - pub const m_flAnticipationTime: usize = 0x2C; // float32 - pub const m_flMinSpeedScale: usize = 0x30; // float32 - pub const m_hAnticipationPosParam: usize = 0x34; // CAnimParamHandle - pub const m_hAnticipationHeadingParam: usize = 0x36; // CAnimParamHandle - pub const m_flSpringConstant: usize = 0x38; // float32 - pub const m_flMinSpringTension: usize = 0x3C; // float32 - pub const m_flMaxSpringTension: usize = 0x40; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmCachedFloatNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_mode: usize = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatSwitchNode__CDefinition { - pub const m_nSwitchValueNodeIdx: usize = 0x10; // int16 - pub const m_nTrueValueNodeIdx: usize = 0x12; // int16 - pub const m_nFalseValueNodeIdx: usize = 0x14; // int16 - pub const m_flFalseValue: usize = 0x18; // float32 - pub const m_flTrueValue: usize = 0x1C; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_SetMaterialGroupOnAttachedModels { - pub const m_MaterialGroupName: usize = 0x48; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmEntityAttributeEventBase { - pub const m_attributeName: usize = 0x20; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmVirtualParameterBoneMaskNode__CDefinition { - pub const m_nChildNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPathHelperUpdateNode { - pub const m_flStoppingRadius: usize = 0x70; // float32 - pub const m_flStoppingSpeedScale: usize = 0x74; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialGroup_t { - pub const m_name: usize = 0x0; // CUtlString - pub const m_materials: usize = 0x8; // CUtlVector> - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMorphBundleData { - pub const m_flULeftSrc: usize = 0x0; // float32 - pub const m_flVTopSrc: usize = 0x4; // float32 - pub const m_offsets: usize = 0x8; // CUtlVector - pub const m_ranges: usize = 0x20; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_UserPick { - pub const m_Choices: usize = 0x48; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSolveIKTargetHandle_t { - pub const m_positionHandle: usize = 0x0; // CAnimParamHandle - pub const m_orientationHandle: usize = 0x2; // CAnimParamHandle - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootAdjustmentUpdateNode { - pub const m_clips: usize = 0x78; // CUtlVector - pub const m_hBasePoseCacheHandle: usize = 0x90; // CPoseHandle - pub const m_facingTarget: usize = 0x94; // CAnimParamHandle - pub const m_flTurnTimeMin: usize = 0x98; // float32 - pub const m_flTurnTimeMax: usize = 0x9C; // float32 - pub const m_flStepHeightMax: usize = 0xA0; // float32 - pub const m_flStepHeightMaxAngle: usize = 0xA4; // float32 - pub const m_bResetChild: usize = 0xA8; // bool - pub const m_bAnimationDriven: usize = 0xA9; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CChoreoUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAimConstraint { - pub const m_qAimOffset: usize = 0x60; // Quaternion - pub const m_nUpType: usize = 0x70; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMaterialDrawDescriptor__RigidMeshPart_t { - pub const m_nRigidBLASIndex: usize = 0x0; // uint16 - pub const m_nBoneIndex: usize = 0x2; // int16 - pub const m_nStartIndexOffset: usize = 0x4; // uint32 - pub const m_nPrimitiveCount: usize = 0x8; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CFootFallAnimTag { - pub const m_foot: usize = 0x58; // FootFallTagFoot_t - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMaterialDrawDescriptor { - pub const m_flUvDensity: usize = 0x0; // float32 - pub const m_vTintColor: usize = 0x4; // Vector - pub const m_flAlpha: usize = 0x10; // float32 - pub const m_nNumMeshlets: usize = 0x16; // uint16 - pub const m_nFirstMeshlet: usize = 0x1C; // uint32 - pub const m_nAppliedIndexOffset: usize = 0x20; // uint32 - pub const m_nDepthVertexBufferIndex: usize = 0x24; // uint8 - pub const m_nMeshletPackedIVBIndex: usize = 0x25; // uint8 - pub const m_rigidMeshParts: usize = 0x28; // CUtlLeanVector - pub const m_nPrimitiveType: usize = 0x38; // RenderPrimitiveType_t - pub const m_nBaseVertex: usize = 0x3C; // int32 - pub const m_nVertexCount: usize = 0x40; // int32 - pub const m_nStartIndex: usize = 0x44; // int32 - pub const m_nIndexCount: usize = 0x48; // int32 - pub const m_indexBuffer: usize = 0xB0; // CRenderBufferBinding - pub const m_meshletPackedIVB: usize = 0xD0; // CRenderBufferBinding - pub const m_material: usize = 0x100; // CStrongHandle - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSkeleton { - pub const m_ID: usize = 0x0; // CGlobalSymbol - pub const m_boneIDs: usize = 0x8; // CUtlLeanVector - pub const m_parentIndices: usize = 0x18; // CUtlVector - pub const m_parentSpaceReferencePose: usize = 0x30; // CUtlVector - pub const m_modelSpaceReferencePose: usize = 0x48; // CUtlVector - pub const m_numBonesToSampleAtLowLOD: usize = 0x60; // int32 - pub const m_maskDefinitions: usize = 0x88; // CUtlLeanVector - pub const m_secondarySkeletons: usize = 0xA8; // CUtlLeanVector - pub const m_bIsPropSkeleton: usize = 0xB8; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStepsRemainingMetricEvaluator { - pub const m_footIndices: usize = 0x50; // CUtlVector - pub const m_flMinStepsRemaining: usize = 0x68; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmVelocityBlendNode__CDefinition { - } - // Parent: None - // Field count: 0 - pub mod CNmZeroPoseTask { + pub mod CPulse_ResumePoint { } // Parent: None // Field count: 2 @@ -3093,718 +1633,121 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - // MPropertyElementNameFn - pub mod CBodyGroupSetting { - pub const m_BodyGroupName: usize = 0x0; // CUtlString - pub const m_nBodyGroupOption: usize = 0x8; // int32 + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + pub mod CPulseCell_PickBestOutflowSelector { + pub const m_nCheckType: usize = 0x48; // PulseBestOutflowRules_t + pub const m_OutflowList: usize = 0x50; // PulseSelectorOutflowList_t } // Parent: None - // Field count: 3 + // Field count: 0 + pub mod CParticleBindingRealPulse { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod CVectorQuantizer { - pub const m_centroidVectors: usize = 0x0; // CUtlVector - pub const m_nCentroids: usize = 0x18; // int32 - pub const m_nDimensions: usize = 0x1C; // int32 + // MPulseEditorHeaderIcon + // MPropertyFriendlyName + pub mod CPulseCell_WaitForObservable { + pub const m_Condition: usize = 0x48; // PulseObservableBoolExpression_t + pub const m_OnTrue: usize = 0xC0; // CPulse_ResumePoint } // Parent: None - // Field count: 6 + // Field count: 4 + pub mod CPulse_OutflowConnection { + pub const m_SourceOutflowName: usize = 0x0; // PulseSymbol_t + pub const m_nDestChunk: usize = 0x10; // PulseRuntimeChunkIndex_t + pub const m_nInstruction: usize = 0x14; // int32 + pub const m_OutflowRegisterMap: usize = 0x18; // PulseRegisterMap_t + } + // Parent: None + // Field count: 14 // // Metadata: // MGetKV3ClassDefaults - pub mod ParticleNamedValueConfiguration_t { - pub const m_ConfigName: usize = 0x0; // CUtlString - pub const m_ConfigValue: usize = 0x8; // KeyValues3 - pub const m_BoundValuePath: usize = 0x18; // CUtlString - pub const m_iAttachType: usize = 0x20; // ParticleAttachment_t - pub const m_strEntityScope: usize = 0x28; // CUtlString - pub const m_strAttachmentName: usize = 0x30; // CUtlString + pub mod CPulseGraphDef { + pub const m_DomainIdentifier: usize = 0x8; // PulseSymbol_t + pub const m_DomainSubType: usize = 0x18; // CPulseValueFullType + pub const m_ParentMapName: usize = 0x30; // PulseSymbol_t + pub const m_ParentXmlName: usize = 0x40; // PulseSymbol_t + pub const m_Chunks: usize = 0x50; // CUtlVector + pub const m_Cells: usize = 0x68; // CUtlVector + pub const m_Vars: usize = 0x80; // CUtlVector + pub const m_PublicOutputs: usize = 0x98; // CUtlVector + pub const m_InvokeBindings: usize = 0xB0; // CUtlVector + pub const m_CallInfos: usize = 0xC8; // CUtlVector + pub const m_Constants: usize = 0xE0; // CUtlVector + pub const m_DomainValues: usize = 0xF8; // CUtlVector + pub const m_BlackboardReferences: usize = 0x110; // CUtlVector + pub const m_OutputConnections: usize = 0x128; // CUtlVector } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmVectorCreateNode__CDefinition { - pub const m_inputVectorValueNodeIdx: usize = 0x10; // int16 - pub const m_inputValueXNodeIdx: usize = 0x12; // int16 - pub const m_inputValueYNodeIdx: usize = 0x14; // int16 - pub const m_inputValueZNodeIdx: usize = 0x16; // int16 + pub mod CPulseCell_FireCursors { + pub const m_Outflows: usize = 0x48; // CUtlVector + pub const m_bWaitForChildOutflows: usize = 0x60; // bool + pub const m_OnFinished: usize = 0x68; // CPulse_ResumePoint + pub const m_OnCanceled: usize = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 23 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - // MCustomFGDMetadata - pub mod CParticleVecInput { - pub const m_nType: usize = 0x10; // ParticleVecType_t - pub const m_vLiteralValue: usize = 0x14; // Vector - pub const m_LiteralColor: usize = 0x20; // Color - pub const m_NamedValue: usize = 0x28; // CParticleNamedValueRef - pub const m_bFollowNamedValue: usize = 0x68; // bool - pub const m_nVectorAttribute: usize = 0x6C; // ParticleAttributeIndex_t - pub const m_vVectorAttributeScale: usize = 0x70; // Vector - pub const m_nControlPoint: usize = 0x7C; // int32 - pub const m_nDeltaControlPoint: usize = 0x80; // int32 - pub const m_vCPValueScale: usize = 0x84; // Vector - pub const m_vCPRelativePosition: usize = 0x90; // Vector - pub const m_vCPRelativeDir: usize = 0x9C; // Vector - pub const m_FloatComponentX: usize = 0xA8; // CParticleFloatInput - pub const m_FloatComponentY: usize = 0x218; // CParticleFloatInput - pub const m_FloatComponentZ: usize = 0x388; // CParticleFloatInput - pub const m_FloatInterp: usize = 0x4F8; // CParticleFloatInput - pub const m_flInterpInput0: usize = 0x668; // float32 - pub const m_flInterpInput1: usize = 0x66C; // float32 - pub const m_vInterpOutput0: usize = 0x670; // Vector - pub const m_vInterpOutput1: usize = 0x67C; // Vector - pub const m_Gradient: usize = 0x688; // CColorGradient - pub const m_vRandomMin: usize = 0x6A0; // Vector - pub const m_vRandomMax: usize = 0x6AC; // Vector - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmStateNode__CDefinition { - pub const m_nChildNodeIdx: usize = 0x10; // int16 - pub const m_entryEvents: usize = 0x18; // CUtlLeanVectorFixedGrowable - pub const m_executeEvents: usize = 0x38; // CUtlLeanVectorFixedGrowable - pub const m_exitEvents: usize = 0x58; // CUtlLeanVectorFixedGrowable - pub const m_timedRemainingEvents: usize = 0x78; // CUtlLeanVectorFixedGrowable - pub const m_timedElapsedEvents: usize = 0x90; // CUtlLeanVectorFixedGrowable - pub const m_nLayerWeightNodeIdx: usize = 0xA8; // int16 - pub const m_nLayerRootMotionWeightNodeIdx: usize = 0xAA; // int16 - pub const m_nLayerBoneMaskNodeIdx: usize = 0xAC; // int16 - pub const m_bIsOffState: usize = 0xAE; // bool - pub const m_bUseActualElapsedTimeInStateForTimedEvents: usize = 0xAF; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmBoneMaskSelectorNode__CDefinition { - pub const m_defaultMaskNodeIdx: usize = 0x10; // int16 - pub const m_parameterValueNodeIdx: usize = 0x12; // int16 - pub const m_switchDynamically: usize = 0x14; // bool - pub const m_maskNodeIndices: usize = 0x18; // CUtlVectorFixedGrowable - pub const m_parameterValues: usize = 0x40; // CUtlVectorFixedGrowable - pub const m_flBlendTimeSeconds: usize = 0x90; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmVirtualParameterVectorNode__CDefinition { - pub const m_nChildNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootCycleMetricEvaluator { - pub const m_footIndices: usize = 0x50; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmConstIDNode__CDefinition { - pub const m_value: usize = 0x10; // CGlobalSymbol - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CHitBox { - pub const m_name: usize = 0x0; // CUtlString - pub const m_sSurfaceProperty: usize = 0x8; // CUtlString - pub const m_sBoneName: usize = 0x10; // CUtlString - pub const m_vMinBounds: usize = 0x18; // Vector - pub const m_vMaxBounds: usize = 0x24; // Vector - pub const m_flShapeRadius: usize = 0x30; // float32 - pub const m_nBoneNameHash: usize = 0x34; // uint32 - pub const m_nGroupId: usize = 0x38; // int32 - pub const m_nShapeType: usize = 0x3C; // uint8 - pub const m_bTranslationOnly: usize = 0x3D; // bool - pub const m_CRC: usize = 0x40; // uint32 - pub const m_cRenderColor: usize = 0x44; // Color - pub const m_nHitBoxIndex: usize = 0x48; // uint16 + pub mod CPulseCell_Timeline__TimelineEvent_t { + pub const m_flTimeFromPrevious: usize = 0x0; // float32 + pub const m_EventOutflow: usize = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmParameterizedSelectorNode__CDefinition { - pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable - pub const m_optionWeights: usize = 0x28; // CUtlLeanVectorFixedGrowable - pub const m_parameterNodeIdx: usize = 0x38; // int16 - pub const m_bIgnoreInvalidOptions: usize = 0x3A; // bool - pub const m_bHasWeightsSet: usize = 0x3B; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ModelSkeletonData_t { - pub const m_boneName: usize = 0x0; // CUtlVector - pub const m_nParent: usize = 0x18; // CUtlVector - pub const m_boneSphere: usize = 0x30; // CUtlVector - pub const m_nFlag: usize = 0x48; // CUtlVector - pub const m_bonePosParent: usize = 0x60; // CUtlVector - pub const m_boneRotParent: usize = 0x78; // CUtlVector - pub const m_boneScaleParent: usize = 0x90; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmEvent { - pub const m_flStartTimeSeconds: usize = 0x8; // float32 - pub const m_flDurationSeconds: usize = 0xC; // float32 - pub const m_syncID: usize = 0x10; // CGlobalSymbol - pub const m_bClientOnly: usize = 0x18; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod NmCompressionSettings_t__QuantizationRange_t { - pub const m_flRangeStart: usize = 0x0; // float32 - pub const m_flRangeLength: usize = 0x4; // float32 - } - // Parent: None - // Field count: 0 - pub mod CNmBlendTaskBase { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod TagSpan_t { - pub const m_tagIndex: usize = 0x0; // int32 - pub const m_startCycle: usize = 0x4; // float32 - pub const m_endCycle: usize = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmConstTargetNode__CDefinition { - pub const m_value: usize = 0x10; // CNmTarget - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRemapValueUpdateItem { - pub const m_hParamIn: usize = 0x0; // CAnimParamHandle - pub const m_hParamOut: usize = 0x2; // CAnimParamHandle - pub const m_flMinInputValue: usize = 0x4; // float32 - pub const m_flMaxInputValue: usize = 0x8; // float32 - pub const m_flMinOutputValue: usize = 0xC; // float32 - pub const m_flMaxOutputValue: usize = 0x10; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PermModelDataAnimatedMaterialAttribute_t { - pub const m_AttributeName: usize = 0x0; // CUtlString - pub const m_nNumChannels: usize = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionDataSet { - pub const m_groups: usize = 0x0; // CUtlVector - pub const m_nDimensionCount: usize = 0x18; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CProductQuantizer { - pub const m_subQuantizers: usize = 0x0; // CUtlVector - pub const m_nDimensions: usize = 0x18; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CChoiceUpdateNode { - pub const m_children: usize = 0x60; // CUtlVector - pub const m_weights: usize = 0x78; // CUtlVector - pub const m_blendTimes: usize = 0x90; // CUtlVector - pub const m_choiceMethod: usize = 0xA8; // ChoiceMethod - pub const m_choiceChangeMethod: usize = 0xAC; // ChoiceChangeMethod - pub const m_blendMethod: usize = 0xB0; // ChoiceBlendMethod - pub const m_blendTime: usize = 0xB4; // float32 - pub const m_bCrossFade: usize = 0xB8; // bool - pub const m_bResetChosen: usize = 0xB9; // bool - pub const m_bDontResetSameSelection: usize = 0xBA; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SkeletonAnimCapture_t__Bone_t { - pub const m_Name: usize = 0x0; // CUtlString - pub const m_BindPose: usize = 0x10; // CTransform - pub const m_nParent: usize = 0x30; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CExpressionActionUpdater { - pub const m_hParam: usize = 0x18; // CAnimParamHandle - pub const m_eParamType: usize = 0x1A; // AnimParamType_t - pub const m_hScript: usize = 0x1C; // AnimScriptHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatMathNode__CDefinition { - pub const m_nInputValueNodeIdxA: usize = 0x10; // int16 - pub const m_nInputValueNodeIdxB: usize = 0x12; // int16 - pub const m_bReturnAbsoluteResult: usize = 0x14; // bool - pub const m_bReturnNegatedResult: usize = 0x15; // bool - pub const m_operator: usize = 0x16; // CNmFloatMathNode::Operator_t - pub const m_flValueB: usize = 0x18; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimationGraphVisualizerLine { - pub const m_vWsPositionStart: usize = 0x40; // VectorAligned - pub const m_vWsPositionEnd: usize = 0x50; // VectorAligned - pub const m_Color: usize = 0x60; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CCycleControlUpdateNode { - pub const m_valueSource: usize = 0x70; // AnimValueSource - pub const m_paramIndex: usize = 0x74; // CAnimParamHandle - pub const m_bLockWhenWaning: usize = 0x76; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTargetInfoNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_infoType: usize = 0x14; // CNmTargetInfoNode::Info_t - pub const m_bIsWorldSpaceTarget: usize = 0x18; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDampedValueComponentUpdater { - pub const m_items: usize = 0x30; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBaseConstraint { - pub const m_name: usize = 0x20; // CUtlString - pub const m_vUpVector: usize = 0x28; // Vector - pub const m_slaves: usize = 0x38; // CUtlLeanVector - pub const m_targets: usize = 0x48; // CUtlVector + pub mod CPulseCell_IntervalTimer__CursorState_t { + pub const m_StartTime: usize = 0x0; // GameTime_t + pub const m_EndTime: usize = 0x4; // GameTime_t + pub const m_flWaitInterval: usize = 0x8; // float32 + pub const m_flWaitIntervalHigh: usize = 0xC; // float32 + pub const m_bCompleteOnNextWake: usize = 0x10; // bool } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmControlParameterFloatNode__CDefinition { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod BlendItem_t { - pub const m_tags: usize = 0x0; // CUtlVector - pub const m_pChild: usize = 0x18; // CAnimUpdateNodeRef - pub const m_hSequence: usize = 0x28; // HSequence - pub const m_vPos: usize = 0x2C; // Vector2D - pub const m_flDuration: usize = 0x34; // float32 - pub const m_bUseCustomDuration: usize = 0x38; // bool - } - // Parent: None - // Field count: 33 - pub mod CNewParticleEffect { - pub const m_pNext: usize = 0x10; // CNewParticleEffect* - pub const m_pPrev: usize = 0x18; // CNewParticleEffect* - pub const m_pParticles: usize = 0x20; // IParticleCollection* - pub const m_pDebugName: usize = 0x28; // char* - pub const m_bDontRemove: usize = 0x0; // bitfield:1 - pub const m_bRemove: usize = 0x0; // bitfield:1 - pub const m_bNeedsBBoxUpdate: usize = 0x0; // bitfield:1 - pub const m_bIsFirstFrame: usize = 0x0; // bitfield:1 - pub const m_bAutoUpdateBBox: usize = 0x0; // bitfield:1 - pub const m_bAllocated: usize = 0x0; // bitfield:1 - pub const m_bSimulate: usize = 0x0; // bitfield:1 - pub const m_bShouldPerformCullCheck: usize = 0x0; // bitfield:1 - pub const m_bForceNoDraw: usize = 0x0; // bitfield:1 - pub const m_bSuppressScreenSpaceEffect: usize = 0x0; // bitfield:1 - pub const m_bShouldSave: usize = 0x0; // bitfield:1 - pub const m_bShouldSimulateDuringGamePaused: usize = 0x0; // bitfield:1 - pub const m_bShouldCheckFoW: usize = 0x0; // bitfield:1 - pub const m_bIsAsyncCreate: usize = 0x0; // bitfield:1 - pub const m_bFreezeTransitionActive: usize = 0x0; // bitfield:1 - pub const m_bFreezeTargetState: usize = 0x0; // bitfield:1 - pub const m_bCanFreeze: usize = 0x0; // bitfield:1 - pub const m_vSortOrigin: usize = 0x40; // Vector - pub const m_flScale: usize = 0x4C; // float32 - pub const m_hOwner: usize = 0x50; // PARTICLE_EHANDLE__* - pub const m_pOwningParticleProperty: usize = 0x58; // CParticleProperty* - pub const m_flFreezeTransitionStart: usize = 0x70; // float32 - pub const m_flFreezeTransitionDuration: usize = 0x74; // float32 - pub const m_flFreezeTransitionOverride: usize = 0x78; // float32 - pub const m_LastMin: usize = 0x7C; // Vector - pub const m_LastMax: usize = 0x88; // Vector - pub const m_nSplitScreenUser: usize = 0x94; // CSplitScreenSlot - pub const m_vecAggregationCenter: usize = 0x98; // Vector - pub const m_RefCount: usize = 0xD0; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmClipNode__CDefinition { - pub const m_nPlayInReverseValueNodeIdx: usize = 0x10; // int16 - pub const m_nResetTimeValueNodeIdx: usize = 0x12; // int16 - pub const m_flSpeedMultiplier: usize = 0x14; // float32 - pub const m_nStartSyncEventOffset: usize = 0x18; // int32 - pub const m_bSampleRootMotion: usize = 0x1C; // bool - pub const m_bAllowLooping: usize = 0x1D; // bool - pub const m_nDataSlotIdx: usize = 0x1E; // int16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmMaterialAttributeEvent { - pub const m_attributeName: usize = 0x20; // CUtlString - pub const m_attributeNameToken: usize = 0x28; // CUtlStringToken - pub const m_x: usize = 0x30; // CPiecewiseCurve - pub const m_y: usize = 0x70; // CPiecewiseCurve - pub const m_z: usize = 0xB0; // CPiecewiseCurve - pub const m_w: usize = 0xF0; // CPiecewiseCurve - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmBlend1DNode__CDefinition { - pub const m_parameterization: usize = 0x40; // CNmParameterizedBlendNode::Parameterization_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CConcreteAnimParameter { - pub const m_previewButton: usize = 0x70; // AnimParamButton_t - pub const m_eNetworkSetting: usize = 0x74; // AnimParamNetworkSetting - pub const m_bUseMostRecentValue: usize = 0x78; // bool - pub const m_bAutoReset: usize = 0x79; // bool - pub const m_bGameWritable: usize = 0x7A; // bool - pub const m_bGraphWritable: usize = 0x7B; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmBoneWeightList { - pub const m_skeletonName: usize = 0x0; // CResourceName - pub const m_boneIDs: usize = 0xE0; // CUtlVector - pub const m_weights: usize = 0xF8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPairedSequenceUpdateNode { - pub const m_sPairedSequenceRole: usize = 0x78; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_RandomPick { - pub const m_Choices: usize = 0x48; // CUtlVector - pub const m_ChoiceWeights: usize = 0x60; // CUtlVector - } - // Parent: None - // Field count: 0 - pub mod CNmReferencePoseTask { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmScaleNode__CDefinition { - pub const m_nMaskNodeIdx: usize = 0x18; // int16 - pub const m_nEnableNodeIdx: usize = 0x1A; // int16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VPhysXConstraint2_t { - pub const m_nFlags: usize = 0x0; // uint32 - pub const m_nParent: usize = 0x4; // uint16 - pub const m_nChild: usize = 0x6; // uint16 - pub const m_params: usize = 0x8; // VPhysXConstraintParams_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CConstraintTarget { - pub const m_qOffset: usize = 0x20; // Quaternion - pub const m_vOffset: usize = 0x30; // Vector - pub const m_nBoneHash: usize = 0x3C; // uint32 - pub const m_sName: usize = 0x40; // CUtlString - pub const m_flWeight: usize = 0x48; // float32 - pub const m_bIsAttachment: usize = 0x59; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SkeletonAnimCapture_t { - pub const m_nEntIndex: usize = 0x0; // CEntityIndex - pub const m_nEntParent: usize = 0x4; // CEntityIndex - pub const m_ImportedCollision: usize = 0x8; // CUtlVector - pub const m_ModelName: usize = 0x20; // CUtlString - pub const m_CaptureName: usize = 0x28; // CUtlString - pub const m_ModelBindPose: usize = 0x30; // CUtlVector - pub const m_FeModelInitPose: usize = 0x48; // CUtlVector - pub const m_nFlexControllers: usize = 0x60; // int32 - pub const m_bPredicted: usize = 0x64; // bool - pub const m_Frames: usize = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimUser { - pub const m_name: usize = 0x0; // CBufferString - pub const m_nType: usize = 0x10; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRagdollComponentUpdater { - pub const m_ragdollNodePaths: usize = 0x30; // CUtlVector - pub const m_followAttachmentNodePaths: usize = 0x48; // CUtlVector - pub const m_boneIndices: usize = 0x60; // CUtlVector - pub const m_boneNames: usize = 0x78; // CUtlVector - pub const m_weightLists: usize = 0x90; // CUtlVector - pub const m_boneToWeightIndices: usize = 0xA8; // CUtlVector - pub const m_flSpringFrequencyMin: usize = 0xC0; // float32 - pub const m_flSpringFrequencyMax: usize = 0xC4; // float32 - pub const m_flMaxStretch: usize = 0xC8; // float32 - pub const m_bSolidCollisionAtZeroWeight: usize = 0xCC; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ParticleNamedValueSource_t { - pub const m_Name: usize = 0x0; // CUtlString - pub const m_IsPublic: usize = 0x8; // bool - pub const m_ValueType: usize = 0x10; // CPulseValueFullType - pub const m_DefaultConfig: usize = 0x28; // ParticleNamedValueConfiguration_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootDefinition { - pub const m_name: usize = 0x0; // CUtlString - pub const m_ankleBoneName: usize = 0x8; // CUtlString - pub const m_toeBoneName: usize = 0x10; // CUtlString - pub const m_vBallOffset: usize = 0x18; // Vector - pub const m_vHeelOffset: usize = 0x24; // Vector - pub const m_flFootLength: usize = 0x30; // float32 - pub const m_flBindPoseDirectionMS: usize = 0x34; // float32 - pub const m_flTraceHeight: usize = 0x38; // float32 - pub const m_flTraceRadius: usize = 0x3C; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqSynthAnimDesc { - pub const m_sName: usize = 0x0; // CBufferString - pub const m_flags: usize = 0x10; // CSeqSeqDescFlag - pub const m_transition: usize = 0x1C; // CSeqTransition - pub const m_nLocalBaseReference: usize = 0x24; // int16 - pub const m_nLocalBoneMask: usize = 0x26; // int16 - pub const m_activityArray: usize = 0x28; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmLayerBlendNode__LayerDefinition_t { - pub const m_nInputNodeIdx: usize = 0x0; // int16 - pub const m_nWeightValueNodeIdx: usize = 0x2; // int16 - pub const m_nBoneMaskValueNodeIdx: usize = 0x4; // int16 - pub const m_nRootMotionWeightValueNodeIdx: usize = 0x6; // int16 - pub const m_bIsSynchronized: usize = 0x8; // bool - pub const m_bIgnoreEvents: usize = 0x9; // bool - pub const m_bIsStateMachineLayer: usize = 0xA; // bool - pub const m_blendMode: usize = 0xB; // NmPoseBlendMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimComponentUpdater { - pub const m_name: usize = 0x18; // CUtlString - pub const m_id: usize = 0x20; // AnimComponentID - pub const m_networkMode: usize = 0x24; // AnimNodeNetworkMode - pub const m_bStartEnabled: usize = 0x28; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBlend2DUpdateNode { - pub const m_items: usize = 0x60; // CUtlVector - pub const m_tags: usize = 0x78; // CUtlVector - pub const m_paramSpans: usize = 0x90; // CParamSpanUpdater - pub const m_nodeItemIndices: usize = 0xA8; // CUtlVector - pub const m_damping: usize = 0xC0; // CAnimInputDamping - pub const m_blendSourceX: usize = 0xD8; // AnimValueSource - pub const m_paramX: usize = 0xDC; // CAnimParamHandle - pub const m_blendSourceY: usize = 0xE0; // AnimValueSource - pub const m_paramY: usize = 0xE4; // CAnimParamHandle - pub const m_eBlendMode: usize = 0xE8; // Blend2DMode - pub const m_playbackSpeed: usize = 0xEC; // float32 - pub const m_bLoop: usize = 0xF0; // bool - pub const m_bLockBlendOnReset: usize = 0xF1; // bool - pub const m_bLockWhenWaning: usize = 0xF2; // bool - pub const m_bAnimEventsAndTagsOnMostWeightedOnly: usize = 0xF3; // bool + pub mod CPulseCell_BaseRequirement { } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmVelocityBasedSpeedScaleNode__CDefinition { - } - // Parent: - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MFgdHelper - // MFgdHelper - pub mod CNPCPhysicsHull { - pub const m_sName: usize = 0x0; // CGlobalSymbol - pub const m_eType: usize = 0x8; // NPCPhysicsHullType_t - pub const m_flCapsuleHeight: usize = 0xC; // float32 - pub const m_flCapsuleRadius: usize = 0x10; // float32 - pub const m_vCapsuleCenter1: usize = 0x14; // Vector - pub const m_vCapsuleCenter2: usize = 0x20; // Vector - pub const m_flGroundBoxHeight: usize = 0x2C; // float32 - pub const m_flGroundBoxWidth: usize = 0x30; // float32 + // MPulseEditorHeaderIcon + pub mod CPulseCell_BaseState { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod PermModelExtPart_t { - pub const m_Transform: usize = 0x0; // CTransform - pub const m_Name: usize = 0x20; // CUtlString - pub const m_nParent: usize = 0x28; // int32 - pub const m_refModel: usize = 0x30; // CStrongHandle + pub mod OutflowWithRequirements_t { + pub const m_Connection: usize = 0x0; // CPulse_OutflowConnection + pub const m_DestinationFlowNodeID: usize = 0x48; // PulseDocNodeID_t + pub const m_RequirementNodeIDs: usize = 0x50; // CUtlVector + pub const m_nCursorStateBlockIndex: usize = 0x68; // CUtlVector } // Parent: None - // Field count: 2 + // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmCachedIDNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_mode: usize = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CLeanMatrixUpdateNode { - pub const m_frameCorners: usize = 0x5C; // int32[3][3] - pub const m_poses: usize = 0x80; // CPoseHandle[9] - pub const m_damping: usize = 0xA8; // CAnimInputDamping - pub const m_blendSource: usize = 0xC0; // AnimVectorSource - pub const m_paramIndex: usize = 0xC4; // CAnimParamHandle - pub const m_verticalAxis: usize = 0xC8; // Vector - pub const m_horizontalAxis: usize = 0xD4; // Vector - pub const m_hSequence: usize = 0xE0; // HSequence - pub const m_flMaxValue: usize = 0xE4; // float32 - pub const m_nSequenceMaxFrame: usize = 0xE8; // int32 + pub mod CPulseCell_IsRequirementValid { } // Parent: None // Field count: 1 @@ -3812,885 +1755,71 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - pub mod CSymbolAnimParameter { - pub const m_defaultValue: usize = 0x80; // CGlobalSymbol - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatCurveEventNode__CDefinition { - pub const m_eventID: usize = 0x10; // CGlobalSymbol - pub const m_nDefaultNodeIdx: usize = 0x18; // int16 - pub const m_flDefaultValue: usize = 0x1C; // float32 - pub const m_eventConditionRules: usize = 0x20; // CNmBitFlags - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmStateMachineNode__TransitionDefinition_t { - pub const m_nTargetStateIdx: usize = 0x0; // int16 - pub const m_nConditionNodeIdx: usize = 0x2; // int16 - pub const m_nTransitionNodeIdx: usize = 0x4; // int16 - pub const m_bCanBeForced: usize = 0x6; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatSelectorNode__CDefinition { - pub const m_conditionNodeIndices: usize = 0x10; // CUtlVectorFixedGrowable - pub const m_values: usize = 0x38; // CUtlVectorFixedGrowable - pub const m_flDefaultValue: usize = 0x68; // float32 - pub const m_flEaseTime: usize = 0x6C; // float32 - pub const m_easingOp: usize = 0x70; // NmEasingOperation_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CTargetSelectorUpdateNode { - pub const m_eAngleMode: usize = 0x60; // TargetSelectorAngleMode_t - pub const m_children: usize = 0x68; // CUtlVector - pub const m_hTargetPosition: usize = 0x84; // CAnimParamHandle - pub const m_hTargetFacePositionParameter: usize = 0x86; // CAnimParamHandle - pub const m_hMoveHeadingParameter: usize = 0x88; // CAnimParamHandle - pub const m_hDesiredMoveHeadingParameter: usize = 0x8A; // CAnimParamHandle - pub const m_bTargetPositionIsWorldSpace: usize = 0x8C; // bool - pub const m_bTargetFacePositionIsWorldSpace: usize = 0x8D; // bool - pub const m_bEnablePhaseMatching: usize = 0x8E; // bool - pub const m_flPhaseMatchingMaxRootMotionSkip: usize = 0x90; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CHitBoxSetList { - pub const m_HitBoxSets: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIsInactiveBranchConditionNode__CDefinition { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MotionDBIndex { - pub const m_nIndex: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDirectPlaybackTagData { - pub const m_sequenceName: usize = 0x0; // CUtlString - pub const m_tags: usize = 0x8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - pub mod CParticleCollectionVecInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmGraphEventConditionNode__Condition_t { - pub const m_eventID: usize = 0x0; // CGlobalSymbol - pub const m_eventTypeCondition: usize = 0x8; // NmGraphEventTypeCondition_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatRemapNode__RemapRange_t { - pub const m_flBegin: usize = 0x0; // float32 - pub const m_flEnd: usize = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmCurrentSyncEventIDNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmStateCompletedConditionNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_nTransitionDurationOverrideNodeIdx: usize = 0x12; // int16 - pub const m_flTransitionDurationSeconds: usize = 0x14; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTargetWarpEvent { - pub const m_rule: usize = 0x20; // NmTargetWarpRule_t - pub const m_algorithm: usize = 0x21; // NmTargetWarpAlgorithm_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParamSpanUpdater { - pub const m_spans: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimActionUpdater { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CParticleAnimTag { - pub const m_hParticleSystem: usize = 0x58; // CStrongHandle - pub const m_particleSystemName: usize = 0x60; // CUtlString - pub const m_configName: usize = 0x68; // CUtlString - pub const m_bDetachFromOwner: usize = 0x70; // bool - pub const m_bAggregate: usize = 0x71; // bool - pub const m_bStopWhenTagEnds: usize = 0x72; // bool - pub const m_bTagEndStopIsInstant: usize = 0x73; // bool - pub const m_attachmentName: usize = 0x78; // CUtlString - pub const m_attachmentType: usize = 0x80; // ParticleAttachment_t - pub const m_attachmentCP1Name: usize = 0x88; // CUtlString - pub const m_attachmentCP1Type: usize = 0x90; // ParticleAttachment_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CCycleBase { - pub const m_flCycle: usize = 0x0; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FollowTargetOpFixedSettings_t { - pub const m_boneIndex: usize = 0x0; // int32 - pub const m_bBoneTarget: usize = 0x4; // bool - pub const m_boneTargetIndex: usize = 0x8; // int32 - pub const m_bWorldCoodinateTarget: usize = 0xC; // bool - pub const m_bMatchTargetOrientation: usize = 0xD; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIDSwitchNode__CDefinition { - pub const m_nSwitchValueNodeIdx: usize = 0x10; // int16 - pub const m_nTrueValueNodeIdx: usize = 0x12; // int16 - pub const m_nFalseValueNodeIdx: usize = 0x14; // int16 - pub const m_falseValue: usize = 0x18; // CGlobalSymbol - pub const m_trueValue: usize = 0x20; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmRootMotionEvent { - pub const m_flBlendTimeSeconds: usize = 0x20; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulse_PublicOutput { - pub const m_Name: usize = 0x0; // PulseSymbol_t - pub const m_Description: usize = 0x10; // CUtlString - pub const m_Args: usize = 0x18; // CUtlLeanVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimationSnapshotBase_t { - pub const m_flRealTime: usize = 0x0; // float32 - pub const m_rootToWorld: usize = 0x10; // matrix3x4a_t - pub const m_bBonesInWorldSpace: usize = 0x40; // bool - pub const m_boneSetupMask: usize = 0x48; // CUtlVector - pub const m_boneTransforms: usize = 0x60; // CUtlVector - pub const m_flexControllers: usize = 0x78; // CUtlVector - pub const m_SnapshotType: usize = 0x90; // AnimationSnapshotType_t - pub const m_bHasDecodeDump: usize = 0x94; // bool - pub const m_DecodeDump: usize = 0x98; // AnimationDecodeDebugDumpElement_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIKEffector { - pub const m_nBodyIndex: usize = 0x0; // int32 - pub const m_bEnabled: usize = 0x4; // bool - pub const m_vTargetPosition: usize = 0x8; // Vector - pub const m_qTargetOrientation: usize = 0x20; // Quaternion - pub const m_flWeight: usize = 0x30; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CEmitTagActionUpdater { - pub const m_nTagIndex: usize = 0x18; // int32 - pub const m_bIsZeroDuration: usize = 0x1C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod DynamicMeshDeformParams_t { - pub const m_flTensionCompressScale: usize = 0x0; // float32 - pub const m_flTensionStretchScale: usize = 0x4; // float32 - pub const m_bRecomputeSmoothNormalsAfterAnimation: usize = 0x8; // bool - pub const m_bComputeDynamicMeshTensionAfterAnimation: usize = 0x9; // bool - pub const m_bSmoothNormalsAcrossUvSeams: usize = 0xA; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTimeConditionNode__CDefinition { - pub const m_sourceStateNodeIdx: usize = 0x10; // int16 - pub const m_nInputValueNodeIdx: usize = 0x12; // int16 - pub const m_flComparand: usize = 0x14; // float32 - pub const m_type: usize = 0x18; // CNmTimeConditionNode::ComparisonType_t - pub const m_operator: usize = 0x19; // CNmTimeConditionNode::Operator_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSyncEventIndexConditionNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_triggerMode: usize = 0x12; // CNmSyncEventIndexConditionNode::TriggerMode_t - pub const m_syncEventIdx: usize = 0x14; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimStateMachineUpdater { - pub const m_states: usize = 0x8; // CUtlVector - pub const m_transitions: usize = 0x20; // CUtlVector - pub const m_startStateIndex: usize = 0x50; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CUnaryUpdateNode { - pub const m_pChildNode: usize = 0x60; // CAnimUpdateNodeRef - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIDToFloatNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_defaultValue: usize = 0x14; // float32 - pub const m_IDs: usize = 0x18; // CUtlLeanVectorFixedGrowable - pub const m_values: usize = 0x48; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 17 - pub mod CCompressorGroup { - pub const m_nTotalElementCount: usize = 0x0; // int32 - pub const m_szChannelClass: usize = 0x8; // CUtlVector - pub const m_szVariableName: usize = 0x20; // CUtlVector - pub const m_nType: usize = 0x38; // CUtlVector - pub const m_nFlags: usize = 0x50; // CUtlVector - pub const m_szGrouping: usize = 0x68; // CUtlVector - pub const m_nCompressorIndex: usize = 0x80; // CUtlVector - pub const m_szElementNames: usize = 0x98; // CUtlVector> - pub const m_nElementUniqueID: usize = 0xB0; // CUtlVector> - pub const m_nElementMask: usize = 0xC8; // CUtlVector - pub const m_vectorCompressor: usize = 0xF8; // CUtlVector*> - pub const m_quaternionCompressor: usize = 0x110; // CUtlVector*> - pub const m_intCompressor: usize = 0x128; // CUtlVector*> - pub const m_boolCompressor: usize = 0x140; // CUtlVector*> - pub const m_colorCompressor: usize = 0x158; // CUtlVector*> - pub const m_vector2DCompressor: usize = 0x170; // CUtlVector*> - pub const m_vector4DCompressor: usize = 0x188; // CUtlVector*> - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSelectorUpdateNode { - pub const m_children: usize = 0x60; // CUtlVector - pub const m_tags: usize = 0x78; // CUtlVector - pub const m_blendCurve: usize = 0x94; // CBlendCurve - pub const m_flBlendTime: usize = 0x9C; // CAnimValue - pub const m_hParameter: usize = 0xA4; // CAnimParamHandle - pub const m_nTagIndex: usize = 0xA8; // int32 - pub const m_eTagBehavior: usize = 0xAC; // SelectorTagBehavior_t - pub const m_bResetOnChange: usize = 0xB0; // bool - pub const m_bLockWhenWaning: usize = 0xB1; // bool - pub const m_bSyncCyclesOnChange: usize = 0xB2; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod NmPercent_t { - pub const m_flValue: usize = 0x0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStateMachineComponentUpdater { - pub const m_stateMachine: usize = 0x30; // CAnimStateMachineUpdater - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimUpdateNodeRef { - pub const m_nodeIndex: usize = 0x8; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulse_OutputConnection { - pub const m_SourceOutput: usize = 0x0; // PulseSymbol_t - pub const m_TargetEntity: usize = 0x10; // PulseSymbol_t - pub const m_TargetInput: usize = 0x20; // PulseSymbol_t - pub const m_Param: usize = 0x30; // PulseSymbol_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPhysSurfaceProperties { - pub const m_name: usize = 0x0; // CUtlString - pub const m_nameHash: usize = 0x8; // uint32 - pub const m_baseNameHash: usize = 0xC; // uint32 - pub const m_bHidden: usize = 0x18; // bool - pub const m_description: usize = 0x20; // CUtlString - pub const m_physics: usize = 0x28; // CPhysSurfacePropertiesPhysics - pub const m_vehicleParams: usize = 0x40; // CPhysSurfacePropertiesVehicle - pub const m_audioSounds: usize = 0x48; // CPhysSurfacePropertiesSoundNames - pub const m_audioParams: usize = 0xA8; // CPhysSurfacePropertiesAudio - } - // Parent: None - // Field count: 0 - pub mod CNmBoneMaskValueNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqPoseParamDesc { - pub const m_sName: usize = 0x0; // CBufferString - pub const m_flStart: usize = 0x10; // float32 - pub const m_flEnd: usize = 0x14; // float32 - pub const m_flLoop: usize = 0x18; // float32 - pub const m_bLooping: usize = 0x1C; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_SetBodygroup { - pub const m_GroupName: usize = 0x48; // CGlobalSymbol - pub const m_nChoice: usize = 0x50; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimMovement { - pub const endframe: usize = 0x0; // int32 - pub const motionflags: usize = 0x4; // int32 - pub const v0: usize = 0x8; // float32 - pub const v1: usize = 0xC; // float32 - pub const angle: usize = 0x10; // float32 - pub const vector: usize = 0x14; // Vector - pub const position: usize = 0x20; // Vector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - pub mod CParticleRemapFloatInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FollowAttachmentData { - pub const m_boneIndex: usize = 0x0; // int32 - pub const m_attachmentHandle: usize = 0x4; // AttachmentHandle_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FootStepTrigger { - pub const m_tags: usize = 0x0; // CUtlVector - pub const m_nFootIndex: usize = 0x18; // int32 - pub const m_triggerPhase: usize = 0x1C; // StepPhase - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSyncTrack__EventMarker_t { - pub const m_startTime: usize = 0x0; // NmPercent_t - pub const m_ID: usize = 0x8; // CGlobalSymbol - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPathMetricEvaluator { - pub const m_pathTimeSamples: usize = 0x50; // CUtlVector - pub const m_flDistance: usize = 0x68; // float32 - pub const m_bExtrapolateMovement: usize = 0x6C; // bool - pub const m_flMinExtrapolationSpeed: usize = 0x70; // float32 - } - // Parent: None - // Field count: 20 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootLockUpdateNode { - pub const m_opFixedSettings: usize = 0x70; // FootLockPoseOpFixedSettings - pub const m_footSettings: usize = 0xE0; // CUtlVector - pub const m_hipShiftDamping: usize = 0xF8; // CAnimInputDamping - pub const m_rootHeightDamping: usize = 0x110; // CAnimInputDamping - pub const m_flStrideCurveScale: usize = 0x128; // float32 - pub const m_flStrideCurveLimitScale: usize = 0x12C; // float32 - pub const m_flStepHeightIncreaseScale: usize = 0x130; // float32 - pub const m_flStepHeightDecreaseScale: usize = 0x134; // float32 - pub const m_flHipShiftScale: usize = 0x138; // float32 - pub const m_flBlendTime: usize = 0x13C; // float32 - pub const m_flMaxRootHeightOffset: usize = 0x140; // float32 - pub const m_flMinRootHeightOffset: usize = 0x144; // float32 - pub const m_flTiltPlanePitchSpringStrength: usize = 0x148; // float32 - pub const m_flTiltPlaneRollSpringStrength: usize = 0x14C; // float32 - pub const m_bApplyFootRotationLimits: usize = 0x150; // bool - pub const m_bApplyHipShift: usize = 0x151; // bool - pub const m_bModulateStepHeight: usize = 0x152; // bool - pub const m_bResetChild: usize = 0x153; // bool - pub const m_bEnableVerticalCurvedPaths: usize = 0x154; // bool - pub const m_bEnableRootHeightDamping: usize = 0x155; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmOrientationWarpEvent { - } - // Parent: None - // Field count: 0 - pub mod CNmIDValueNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PulseGraphExecutionHistoryNodeDesc_t { - pub const strCellDesc: usize = 0x0; // CBufferString - pub const strBindingName: usize = 0x10; // PulseSymbol_t - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod JiggleBoneSettings_t { - pub const m_nBoneIndex: usize = 0x0; // int32 - pub const m_flSpringStrength: usize = 0x4; // float32 - pub const m_flMaxTimeStep: usize = 0x8; // float32 - pub const m_flDamping: usize = 0xC; // float32 - pub const m_vBoundsMaxLS: usize = 0x10; // Vector - pub const m_vBoundsMinLS: usize = 0x1C; // Vector - pub const m_eSimSpace: usize = 0x28; // JiggleBoneSimSpace - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CJumpHelperUpdateNode { - pub const m_hTargetParam: usize = 0xB0; // CAnimParamHandle - pub const m_flOriginalJumpMovement: usize = 0xB4; // Vector - pub const m_flOriginalJumpDuration: usize = 0xC0; // float32 - pub const m_flJumpStartCycle: usize = 0xC4; // float32 - pub const m_flJumpEndCycle: usize = 0xC8; // float32 - pub const m_eCorrectionMethod: usize = 0xCC; // JumpCorrectionMethod - pub const m_bTranslationAxis: usize = 0xD0; // bool[3] - pub const m_bScaleSpeed: usize = 0xD3; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmControlParameterBoolNode__CDefinition { - } - // Parent: None - // Field count: 11 - pub mod CNmChainLookatTask { - pub const m_nChainEndBoneIdx: usize = 0x58; // int32 - pub const m_nNumBonesInChain: usize = 0x5C; // int32 - pub const m_chainForwardDir: usize = 0x60; // Vector - pub const m_flBlendWeight: usize = 0x6C; // float32 - pub const m_flHorizontalAngleLimitDegrees: usize = 0x70; // float32 - pub const m_flVerticalAngleLimitDegrees: usize = 0x74; // float32 - pub const m_lookatTarget: usize = 0x78; // Vector - pub const m_bIsTargetInWorldSpace: usize = 0x84; // bool - pub const m_bIsRunningFromDeserializedData: usize = 0x85; // bool - pub const m_flHorizontalAngleDegrees: usize = 0x88; // float32 - pub const m_flVerticalAngleDegrees: usize = 0x8C; // float32 - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FootLockPoseOpFixedSettings { - pub const m_footInfo: usize = 0x0; // CUtlVector - pub const m_hipDampingSettings: usize = 0x18; // CAnimInputDamping - pub const m_nHipBoneIndex: usize = 0x30; // int32 - pub const m_ikSolverType: usize = 0x34; // IKSolverType - pub const m_bApplyTilt: usize = 0x38; // bool - pub const m_bApplyHipDrop: usize = 0x39; // bool - pub const m_bAlwaysUseFallbackHinge: usize = 0x3A; // bool - pub const m_bApplyFootRotationLimits: usize = 0x3B; // bool - pub const m_bApplyLegTwistLimits: usize = 0x3C; // bool - pub const m_flMaxFootHeight: usize = 0x40; // float32 - pub const m_flExtensionScale: usize = 0x44; // float32 - pub const m_flMaxLegTwist: usize = 0x48; // float32 - pub const m_bEnableLockBreaking: usize = 0x4C; // bool - pub const m_flLockBreakTolerance: usize = 0x50; // float32 - pub const m_flLockBlendTime: usize = 0x54; // float32 - pub const m_bEnableStretching: usize = 0x58; // bool - pub const m_flMaxStretchAmount: usize = 0x5C; // float32 - pub const m_flStretchExtensionScale: usize = 0x60; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBoneVelocityMetricEvaluator { - pub const m_nBoneIndex: usize = 0x50; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CWarpSectionAnimTag { - pub const m_bWarpPosition: usize = 0x50; // bool - pub const m_bWarpOrientation: usize = 0x51; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_RandomColor { + pub mod CPulseCell_Value_Gradient { pub const m_Gradient: usize = 0x48; // CColorGradient } // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootMotion { - pub const m_strides: usize = 0x0; // CUtlVector - pub const m_name: usize = 0x18; // CUtlString - pub const m_bAdditive: usize = 0x20; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CJiggleBoneUpdateNode { - pub const m_opFixedData: usize = 0x70; // JiggleBoneSettingsList_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmConstVectorNode__CDefinition { - pub const m_value: usize = 0x10; // Vector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyArrayElementNameKey - pub mod MoodAnimation_t { - pub const m_sName: usize = 0x0; // CModelAnimNameWithDeltas - pub const m_flWeight: usize = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CLODComponentUpdater { - pub const m_nServerLOD: usize = 0x30; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIsTargetSetNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPhysSurfacePropertiesVehicle { - pub const m_wheelDrag: usize = 0x0; // float32 - pub const m_wheelFrictionScale: usize = 0x4; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimDataChannelDesc { - pub const m_szChannelClass: usize = 0x0; // CBufferString - pub const m_szVariableName: usize = 0x10; // CBufferString - pub const m_nFlags: usize = 0x20; // int32 - pub const m_nType: usize = 0x24; // int32 - pub const m_szGrouping: usize = 0x28; // CBufferString - pub const m_szDescription: usize = 0x38; // CBufferString - pub const m_szElementNameArray: usize = 0x48; // CUtlVector - pub const m_nElementIndexArray: usize = 0x60; // CUtlVector - pub const m_nElementMaskArray: usize = 0x78; // CUtlVector - } - // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - pub mod CPairedSequenceComponentUpdater { + // MPropertyDescription + pub mod CPulseCursorFuncs { } // Parent: None - // Field count: 13 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmParticleEvent { - pub const m_relevance: usize = 0x20; // CNmEventRelevance_t - pub const m_type: usize = 0x24; // CNmParticleEvent::Type_t - pub const m_hParticleSystem: usize = 0x28; // CStrongHandle - pub const m_tags: usize = 0x30; // CUtlString - pub const m_bStopImmediately: usize = 0x38; // bool - pub const m_bDetachFromOwner: usize = 0x39; // bool - pub const m_bPlayEndCap: usize = 0x3A; // bool - pub const m_attachmentPoint0: usize = 0x40; // CUtlString - pub const m_attachmentType0: usize = 0x48; // ParticleAttachment_t - pub const m_attachmentPoint1: usize = 0x50; // CUtlString - pub const m_attachmentType1: usize = 0x58; // ParticleAttachment_t - pub const m_config: usize = 0x60; // CUtlString - pub const m_effectForConfig: usize = 0x68; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMorphRectData { - pub const m_nXLeftDst: usize = 0x0; // int16 - pub const m_nYTopDst: usize = 0x2; // int16 - pub const m_flUWidthSrc: usize = 0x4; // float32 - pub const m_flVHeightSrc: usize = 0x8; // float32 - pub const m_bundleDatas: usize = 0x10; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimFoot { - pub const m_name: usize = 0x0; // CUtlString - pub const m_vBallOffset: usize = 0x8; // Vector - pub const m_vHeelOffset: usize = 0x14; // Vector - pub const m_ankleBoneIndex: usize = 0x20; // int32 - pub const m_toeBoneIndex: usize = 0x24; // int32 + pub mod PulseNodeDynamicOutflows_t__DynamicOutflow_t { + pub const m_OutflowID: usize = 0x0; // CGlobalSymbol + pub const m_Connection: usize = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParentConstraint { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmCachedVectorNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_mode: usize = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmStateNode__TimedEvent_t { - pub const m_ID: usize = 0x0; // CGlobalSymbol - pub const m_flTimeValueSeconds: usize = 0x8; // float32 - pub const m_comparisionOperator: usize = 0xC; // CNmStateNode::TimedEvent_t::Comparison_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootPositionMetricEvaluator { - pub const m_footIndices: usize = 0x50; // CUtlVector - pub const m_bIgnoreSlope: usize = 0x68; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - pub mod CParticleVariableRef { - pub const m_variableName: usize = 0x0; // CKV3MemberNameWithStorage - pub const m_variableType: usize = 0x38; // CPulseValueFullType + pub mod CBasePulseGraphInstance { } // Parent: None // Field count: 1 - pub mod HSequence { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - pub mod CDampedValueUpdateItem { - pub const m_damping: usize = 0x0; // CAnimInputDamping - pub const m_hParamIn: usize = 0x20; // CAnimParamHandle - pub const m_hParamOut: usize = 0x22; // CAnimParamHandle + pub mod CPulseCell_Inflow_GraphHook { + pub const m_HookName: usize = 0x80; // PulseSymbol_t } // Parent: None - // Field count: 6 + // Field count: 0 + pub mod SignatureOutflow_Resume { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod CAnimLocalHierarchy { - pub const m_sBone: usize = 0x0; // CBufferString - pub const m_sNewParent: usize = 0x10; // CBufferString - pub const m_nStartFrame: usize = 0x20; // int32 - pub const m_nPeakFrame: usize = 0x24; // int32 - pub const m_nTailFrame: usize = 0x28; // int32 - pub const m_nEndFrame: usize = 0x2C; // int32 + pub mod CPulseCell_Inflow_BaseEntrypoint { + pub const m_EntryChunk: usize = 0x48; // PulseRuntimeChunkIndex_t + pub const m_RegisterMap: usize = 0x50; // PulseRegisterMap_t } // Parent: None - // Field count: 13 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod CBlendUpdateNode { - pub const m_children: usize = 0x60; // CUtlVector - pub const m_sortedOrder: usize = 0x78; // CUtlVector - pub const m_targetValues: usize = 0x90; // CUtlVector - pub const m_blendValueSource: usize = 0xAC; // AnimValueSource - pub const m_eLinearRootMotionBlendMode: usize = 0xB0; // LinearRootMotionBlendMode_t - pub const m_paramIndex: usize = 0xB4; // CAnimParamHandle - pub const m_damping: usize = 0xB8; // CAnimInputDamping - pub const m_blendKeyType: usize = 0xD0; // BlendKeyType - pub const m_bLockBlendOnReset: usize = 0xD4; // bool - pub const m_bSyncCycles: usize = 0xD5; // bool - pub const m_bLoop: usize = 0xD6; // bool - pub const m_bLockWhenWaning: usize = 0xD7; // bool - pub const m_bIsAngle: usize = 0xD8; // bool + // MPulseEditorCanvasItemSpecKV3 + pub mod CPulseCell_WaitForCursorsWithTagBase { + pub const m_nCursorsAllowedToWait: usize = 0x48; // int32 + pub const m_WaitComplete: usize = 0x50; // CPulse_ResumePoint } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - pub mod PulseGraphExecutionHistoryEntry_t { - pub const nCursorID: usize = 0x0; // PulseCursorID_t - pub const nEditorID: usize = 0x4; // PulseDocNodeID_t - pub const flExecTime: usize = 0x8; // float32 - pub const unFlags: usize = 0xC; // uint32 - pub const tagName: usize = 0x10; // PulseSymbol_t + pub mod CPulse_InvokeBinding { + pub const m_RegisterMap: usize = 0x0; // PulseRegisterMap_t + pub const m_FuncName: usize = 0x30; // PulseSymbol_t + pub const m_nCellIndex: usize = 0x40; // PulseRuntimeCellIndex_t + pub const m_nSrcChunk: usize = 0x44; // PulseRuntimeChunkIndex_t + pub const m_nSrcInstruction: usize = 0x48; // int32 } // Parent: None // Field count: 2 @@ -4698,2483 +1827,26 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - pub mod CQuaternionAnimParameter { - pub const m_defaultValue: usize = 0x80; // Quaternion - pub const m_bInterpolate: usize = 0x90; // bool - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PermModelData_t { - pub const m_name: usize = 0x0; // CUtlString - pub const m_modelInfo: usize = 0x8; // PermModelInfo_t - pub const m_ExtParts: usize = 0x60; // CUtlVector - pub const m_refMeshes: usize = 0x78; // CUtlVector> - pub const m_refMeshGroupMasks: usize = 0x90; // CUtlVector - pub const m_refPhysGroupMasks: usize = 0xA8; // CUtlVector - pub const m_refLODGroupMasks: usize = 0xC0; // CUtlVector - pub const m_lodGroupSwitchDistances: usize = 0xD8; // CUtlVector - pub const m_refPhysicsData: usize = 0xF0; // CUtlVector> - pub const m_refPhysicsHitboxData: usize = 0x108; // CUtlVector> - pub const m_refAnimGroups: usize = 0x120; // CUtlVector> - pub const m_refSequenceGroups: usize = 0x138; // CUtlVector> - pub const m_meshGroups: usize = 0x150; // CUtlVector - pub const m_materialGroups: usize = 0x168; // CUtlVector - pub const m_nDefaultMeshGroupMask: usize = 0x180; // uint64 - pub const m_modelSkeleton: usize = 0x188; // ModelSkeletonData_t - pub const m_remappingTable: usize = 0x230; // CUtlVector - pub const m_remappingTableStarts: usize = 0x248; // CUtlVector - pub const m_boneFlexDrivers: usize = 0x260; // CUtlVector - pub const m_pModelConfigList: usize = 0x278; // CModelConfigList* - pub const m_BodyGroupsHiddenInTools: usize = 0x280; // CUtlVector - pub const m_refAnimIncludeModels: usize = 0x298; // CUtlVector> - pub const m_AnimatedMaterialAttributes: usize = 0x2B0; // CUtlVector - } - // Parent: None - // Field count: 1 - pub mod PulseCursorYieldToken_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 0 - pub mod CNmSampleTask { + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_IntervalTimer { + pub const m_Completed: usize = 0x48; // CPulse_ResumePoint + pub const m_OnInterval: usize = 0x90; // SignatureOutflow_Continue } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - pub mod CStaticPoseCacheBuilder { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ModelMeshBufferData_t { - pub const m_nBlockIndex: usize = 0x0; // int32 - pub const m_nElementCount: usize = 0x4; // uint32 - pub const m_nElementSizeInBytes: usize = 0x8; // uint32 - pub const m_bMeshoptCompressed: usize = 0xC; // bool - pub const m_bMeshoptIndexSequence: usize = 0xD; // bool - pub const m_bCompressedZSTD: usize = 0xE; // bool - pub const m_bCreateBufferSRV: usize = 0xF; // bool - pub const m_bCreateBufferUAV: usize = 0x10; // bool - pub const m_bCreateRawBuffer: usize = 0x11; // bool - pub const m_bCreatePooledBuffer: usize = 0x12; // bool - pub const m_inputLayoutFields: usize = 0x18; // CUtlVector - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSequenceGroupData { - pub const m_sName: usize = 0x10; // CBufferString - pub const m_nFlags: usize = 0x20; // uint32 - pub const m_localSequenceNameArray: usize = 0x28; // CUtlVector - pub const m_localS1SeqDescArray: usize = 0x40; // CUtlVector - pub const m_localMultiSeqDescArray: usize = 0x58; // CUtlVector - pub const m_localSynthAnimDescArray: usize = 0x70; // CUtlVector - pub const m_localCmdSeqDescArray: usize = 0x88; // CUtlVector - pub const m_localBoneMaskArray: usize = 0xA0; // CUtlVector - pub const m_localScaleSetArray: usize = 0xB8; // CUtlVector - pub const m_localBoneNameArray: usize = 0xD0; // CUtlVector - pub const m_localNodeName: usize = 0xE8; // CBufferString - pub const m_localPoseParamArray: usize = 0xF8; // CUtlVector - pub const m_keyValues: usize = 0x110; // KeyValues3 - pub const m_localIKAutoplayLockArray: usize = 0x120; // CUtlVector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStateMachineUpdateNode { - pub const m_stateMachine: usize = 0x70; // CAnimStateMachineUpdater - pub const m_stateData: usize = 0xC8; // CUtlVector - pub const m_transitionData: usize = 0xE0; // CUtlVector - pub const m_bBlockWaningTags: usize = 0xFC; // bool - pub const m_bLockStateWhenWaning: usize = 0xFD; // bool - pub const m_bResetWhenActivated: usize = 0xFE; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAimMatrixUpdateNode { - pub const m_opFixedSettings: usize = 0x70; // AimMatrixOpFixedSettings_t - pub const m_target: usize = 0x168; // AnimVectorSource - pub const m_paramIndex: usize = 0x16C; // CAnimParamHandle - pub const m_hSequence: usize = 0x170; // HSequence - pub const m_bResetChild: usize = 0x174; // bool - pub const m_bLockWhenWaning: usize = 0x175; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SkeletonAnimCapture_t__Frame_t { - pub const m_flTime: usize = 0x0; // float32 - pub const m_Stamp: usize = 0x4; // SkeletonAnimCapture_t::FrameStamp_t - pub const m_Transform: usize = 0x20; // CTransform - pub const m_bTeleport: usize = 0x40; // bool - pub const m_CompositeBones: usize = 0x48; // CUtlVector - pub const m_SimStateBones: usize = 0x60; // CUtlVector - pub const m_FeModelAnims: usize = 0x78; // CUtlVector - pub const m_FeModelPos: usize = 0x90; // CUtlVector - pub const m_FlexControllerWeights: usize = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_Command { - pub const m_Command: usize = 0x48; // CUtlString - pub const m_Args: usize = 0x50; // KeyValues3 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimEventDefinition { - pub const m_nFrame: usize = 0x8; // int32 - pub const m_nEndFrame: usize = 0xC; // int32 - pub const m_flCycle: usize = 0x10; // float32 - pub const m_flDuration: usize = 0x14; // float32 - pub const m_EventData: usize = 0x18; // KeyValues3 - pub const m_sLegacyOptions: usize = 0x28; // CBufferString - pub const m_sEventName: usize = 0x38; // CGlobalSymbol - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmRootMotionData { - pub const m_transforms: usize = 0x0; // CUtlVector - pub const m_nNumFrames: usize = 0x18; // int32 - pub const m_flAverageLinearVelocity: usize = 0x1C; // float32 - pub const m_flAverageAngularVelocityRadians: usize = 0x20; // float32 - pub const m_totalDelta: usize = 0x30; // CTransform - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulseGraphExecutionHistory { - pub const m_nInstanceID: usize = 0x0; // PulseGraphInstanceID_t - pub const m_strFileName: usize = 0x8; // CUtlString - pub const m_vecHistory: usize = 0x10; // CUtlVector - pub const m_mapCellDesc: usize = 0x28; // CUtlOrderedMap - pub const m_mapCursorDesc: usize = 0x50; // CUtlOrderedMap + // MPropertyDescription + pub mod CPulseTestScriptLib { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod AnimScriptHandle { - pub const m_id: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFlexOp { - pub const m_OpCode: usize = 0x0; // FlexOpCode_t - pub const m_Data: usize = 0x4; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CHitReactUpdateNode { - pub const m_opFixedSettings: usize = 0x70; // HitReactFixedSettings_t - pub const m_triggerParam: usize = 0xBC; // CAnimParamHandle - pub const m_hitBoneParam: usize = 0xBE; // CAnimParamHandle - pub const m_hitOffsetParam: usize = 0xC0; // CAnimParamHandle - pub const m_hitDirectionParam: usize = 0xC2; // CAnimParamHandle - pub const m_hitStrengthParam: usize = 0xC4; // CAnimParamHandle - pub const m_flMinDelayBetweenHits: usize = 0xC8; // float32 - pub const m_bResetChild: usize = 0xCC; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CLookAtUpdateNode { - pub const m_opFixedSettings: usize = 0x70; // LookAtOpFixedSettings_t - pub const m_target: usize = 0x148; // AnimVectorSource - pub const m_paramIndex: usize = 0x14C; // CAnimParamHandle - pub const m_weightParamIndex: usize = 0x14E; // CAnimParamHandle - pub const m_bResetChild: usize = 0x150; // bool - pub const m_bLockWhenWaning: usize = 0x151; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimBone { - pub const m_name: usize = 0x0; // CBufferString - pub const m_parent: usize = 0x10; // int32 - pub const m_pos: usize = 0x14; // Vector - pub const m_quat: usize = 0x20; // QuaternionStorage - pub const m_scale: usize = 0x30; // float32 - pub const m_qAlignment: usize = 0x34; // QuaternionStorage - pub const m_flags: usize = 0x44; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimParameterManagerUpdater { - pub const m_parameters: usize = 0x18; // CUtlVector> - pub const m_idToIndexMap: usize = 0x30; // CUtlHashtable - pub const m_nameToIndexMap: usize = 0x50; // CUtlHashtable - pub const m_indexToHandle: usize = 0x70; // CUtlVector - pub const m_autoResetParams: usize = 0x88; // CUtlVector> - pub const m_autoResetMap: usize = 0xA0; // CUtlHashtable - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod BoneDemoCaptureSettings_t { - pub const m_boneName: usize = 0x0; // CUtlString - pub const m_flErrorSplineRotationMax: usize = 0x8; // float32 - pub const m_flErrorSplineTranslationMax: usize = 0xC; // float32 - pub const m_flErrorSplineScaleMax: usize = 0x10; // float32 - pub const m_flErrorQuantizationRotationMax: usize = 0x14; // float32 - pub const m_flErrorQuantizationTranslationMax: usize = 0x18; // float32 - pub const m_flErrorQuantizationScaleMax: usize = 0x1C; // float32 - } - // Parent: None - // Field count: 2 - pub mod CBoneConstraintPoseSpaceMorph__Input_t { - pub const m_inputValue: usize = 0x0; // Vector - pub const m_outputWeightList: usize = 0x10; // CUtlVector - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyArrayElementNameKey - pub mod MoodAnimationLayer_t { - pub const m_sName: usize = 0x0; // CUtlString - pub const m_bActiveListening: usize = 0x8; // bool - pub const m_bActiveTalking: usize = 0x9; // bool - pub const m_layerAnimations: usize = 0x10; // CUtlVector - pub const m_flIntensity: usize = 0x28; // CRangeFloat - pub const m_flDurationScale: usize = 0x30; // CRangeFloat - pub const m_bScaleWithInts: usize = 0x38; // bool - pub const m_flNextStart: usize = 0x3C; // CRangeFloat - pub const m_flStartOffset: usize = 0x44; // CRangeFloat - pub const m_flEndOffset: usize = 0x4C; // CRangeFloat - pub const m_flFadeIn: usize = 0x54; // float32 - pub const m_flFadeOut: usize = 0x58; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSpeedScaleUpdateNode { - pub const m_paramIndex: usize = 0x70; // CAnimParamHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSequenceTagSpans { - pub const m_sSequenceName: usize = 0x0; // CGlobalSymbol - pub const m_tags: usize = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_SetBodygroupOnAttachedModels { - pub const m_GroupName: usize = 0x48; // CUtlString - pub const m_nChoice: usize = 0x50; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CCurrentVelocityMetricEvaluator { - } - // Parent: None - // Field count: 0 - pub mod CNmBoolValueNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimReplayFrame { - pub const m_inputDataBlocks: usize = 0x10; // CUtlVector - pub const m_instanceData: usize = 0x28; // CUtlBinaryBlock - pub const m_startingLocalToWorldTransform: usize = 0x40; // CTransform - pub const m_localToWorldTransform: usize = 0x60; // CTransform - pub const m_timeStamp: usize = 0x80; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTransitionEvent { - pub const m_rule: usize = 0x20; // NmTransitionRule_t - pub const m_ID: usize = 0x28; // CGlobalSymbol - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIKRig { - pub const m_skeleton: usize = 0x0; // CStrongHandle - pub const m_vecBodies: usize = 0x8; // CUtlVector - pub const m_vecJoints: usize = 0x20; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatCurveEvent { - pub const m_ID: usize = 0x20; // CGlobalSymbol - pub const m_curve: usize = 0x28; // CPiecewiseCurve - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - // MCustomFGDMetadata - pub mod CParticleTransformInput { - pub const m_nType: usize = 0x10; // ParticleTransformType_t - pub const m_NamedValue: usize = 0x18; // CParticleNamedValueRef - pub const m_bFollowNamedValue: usize = 0x58; // bool - pub const m_bSupportsDisabled: usize = 0x59; // bool - pub const m_bUseOrientation: usize = 0x5A; // bool - pub const m_nControlPoint: usize = 0x5C; // int32 - pub const m_nControlPointRangeMax: usize = 0x60; // int32 - pub const m_flEndCPGrowthTime: usize = 0x64; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPathAnimMotorUpdaterBase { - pub const m_bLockToPath: usize = 0x20; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PGDInstruction_t { - pub const m_nCode: usize = 0x0; // PulseInstructionCode_t - pub const m_nVar: usize = 0x4; // PulseRuntimeVarIndex_t - pub const m_nReg0: usize = 0x8; // PulseRuntimeRegisterIndex_t - pub const m_nReg1: usize = 0xA; // PulseRuntimeRegisterIndex_t - pub const m_nReg2: usize = 0xC; // PulseRuntimeRegisterIndex_t - pub const m_nInvokeBindingIndex: usize = 0x10; // PulseRuntimeInvokeIndex_t - pub const m_nChunk: usize = 0x14; // PulseRuntimeChunkIndex_t - pub const m_nDestInstruction: usize = 0x18; // int32 - pub const m_nCallInfoIndex: usize = 0x1C; // PulseRuntimeCallInfoIndex_t - pub const m_nConstIdx: usize = 0x20; // PulseRuntimeConstantIndex_t - pub const m_nDomainValueIdx: usize = 0x22; // PulseRuntimeDomainValueIndex_t - pub const m_nBlackboardReferenceIdx: usize = 0x24; // PulseRuntimeBlackboardReferenceIndex_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFootstepEventPercentageThroughNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_phaseCondition: usize = 0x12; // NmFootPhaseCondition_t - pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AimCameraOpFixedSettings_t { - pub const m_nChainIndex: usize = 0x0; // int32 - pub const m_nCameraJointIndex: usize = 0x4; // int32 - pub const m_nPelvisJointIndex: usize = 0x8; // int32 - pub const m_nClavicleLeftJointIndex: usize = 0xC; // int32 - pub const m_nClavicleRightJointIndex: usize = 0x10; // int32 - pub const m_nDepenetrationJointIndex: usize = 0x14; // int32 - pub const m_propJoints: usize = 0x18; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SkeletonAnimCapture_t__Camera_t { - pub const m_tmCamera: usize = 0x0; // CTransform - pub const m_flTime: usize = 0x20; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmGraphEventConditionNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags - pub const m_conditions: usize = 0x18; // CUtlVectorFixedGrowable - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFollowAttachmentUpdateNode { - pub const m_opFixedData: usize = 0x70; // FollowAttachmentSettings_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMovementComponentUpdater { - pub const m_motors: usize = 0x30; // CUtlVector> - pub const m_facingDamping: usize = 0x48; // CAnimInputDamping - pub const m_nDefaultMotorIndex: usize = 0x68; // int32 - pub const m_flDefaultRunSpeed: usize = 0x6C; // float32 - pub const m_bMoveVarsDisabled: usize = 0x70; // bool - pub const m_bNetworkPath: usize = 0x71; // bool - pub const m_bNetworkFacing: usize = 0x72; // bool - pub const m_paramHandles: usize = 0x73; // CAnimParamHandle[34] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_SetMaterialGroup { - pub const m_MaterialGroupName: usize = 0x48; // CUtlString - } - // Parent: None - // Field count: 0 - pub mod IParticleEffect { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIKJoint { - pub const m_nParentIndex: usize = 0x0; // int32 - pub const m_nBodyIndex: usize = 0x4; // int32 - pub const m_xLocalFrame: usize = 0x10; // CTransform - pub const m_flSwingLimit: usize = 0x30; // float32 - pub const m_flMinTwistLimit: usize = 0x34; // float32 - pub const m_flMaxTwistLimit: usize = 0x38; // float32 - pub const m_flWeight: usize = 0x3C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFutureFacingMetricEvaluator { - pub const m_flDistance: usize = 0x50; // float32 - pub const m_flTime: usize = 0x54; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod NmCompressionSettings_t { - pub const m_translationRangeX: usize = 0x0; // NmCompressionSettings_t::QuantizationRange_t - pub const m_translationRangeY: usize = 0x8; // NmCompressionSettings_t::QuantizationRange_t - pub const m_translationRangeZ: usize = 0x10; // NmCompressionSettings_t::QuantizationRange_t - pub const m_scaleRange: usize = 0x18; // NmCompressionSettings_t::QuantizationRange_t - pub const m_constantRotation: usize = 0x20; // Quaternion - pub const m_bIsRotationStatic: usize = 0x30; // bool - pub const m_bIsTranslationStatic: usize = 0x31; // bool - pub const m_bIsScaleStatic: usize = 0x32; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulse_Variable { - pub const m_Name: usize = 0x0; // PulseSymbol_t - pub const m_Description: usize = 0x10; // CUtlString - pub const m_Type: usize = 0x18; // CPulseValueFullType - pub const m_DefaultValue: usize = 0x30; // KeyValues3 - pub const m_nKeysSource: usize = 0x44; // PulseVariableKeysSource_t - pub const m_bIsPublicBlackboardVariable: usize = 0x48; // bool - pub const m_bIsObservable: usize = 0x49; // bool - pub const m_nEditorNodeID: usize = 0x4C; // PulseDocNodeID_t - } - // Parent: None - // Field count: 1 - pub mod PARTICLE_EHANDLE__ { - pub const unused: usize = 0x0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAddUpdateNode { - pub const m_footMotionTiming: usize = 0x94; // BinaryNodeChildOption - pub const m_bApplyToFootMotion: usize = 0x98; // bool - pub const m_bApplyChannelsSeparately: usize = 0x99; // bool - pub const m_bUseModelSpace: usize = 0x9A; // bool - pub const m_bApplyScale: usize = 0x9B; // bool - } - // Parent: None - // Field count: 1 - pub mod CAnimEnum { - pub const m_value: usize = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDemoSettingsComponentUpdater { - pub const m_settings: usize = 0x30; // CAnimDemoCaptureSettings - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimDecoder { - pub const m_szName: usize = 0x0; // CBufferString - pub const m_nVersion: usize = 0x10; // int32 - pub const m_nType: usize = 0x14; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmCachedTargetNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_mode: usize = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - pub mod CPerParticleFloatInput { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmConstBoolNode__CDefinition { - pub const m_bValue: usize = 0x10; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmBitFlags { - pub const m_flags: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootStride { - pub const m_definition: usize = 0x0; // CFootCycleDefinition - pub const m_trajectories: usize = 0x40; // CFootTrajectories - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmLegacyEvent { - pub const m_animEventClassName: usize = 0x20; // CUtlString - pub const m_KV: usize = 0x28; // KeyValues3 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStateNodeStateData { - pub const m_pChild: usize = 0x0; // CAnimUpdateNodeRef - pub const m_bExclusiveRootMotion: usize = 0x0; // bitfield:1 - pub const m_bExclusiveRootMotionFirstFrame: usize = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CFootstepLandedAnimTag { - pub const m_FootstepType: usize = 0x58; // FootstepLandedFootSoundType_t - pub const m_OverrideSoundName: usize = 0x60; // CUtlString - pub const m_DebugAnimSourceString: usize = 0x68; // CUtlString - pub const m_BoneName: usize = 0x70; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CEnumAnimParameter { - pub const m_defaultValue: usize = 0x88; // uint8 - pub const m_enumOptions: usize = 0x90; // CUtlVector - pub const m_vecEnumReferenced: usize = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CHandshakeAnimTagBase { - pub const m_bIsDisableTag: usize = 0x50; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimTagID { - pub const m_id: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimFrameSegment { - pub const m_nUniqueFrameIndex: usize = 0x0; // int32 - pub const m_nLocalElementMasks: usize = 0x4; // uint32 - pub const m_nLocalChannel: usize = 0x8; // int32 - pub const m_container: usize = 0x10; // CUtlBinaryBlock - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSlopeComponentUpdater { - pub const m_flTraceDistance: usize = 0x34; // float32 - pub const m_hSlopeAngle: usize = 0x38; // CAnimParamHandle - pub const m_hSlopeAngleFront: usize = 0x3A; // CAnimParamHandle - pub const m_hSlopeAngleSide: usize = 0x3C; // CAnimParamHandle - pub const m_hSlopeHeading: usize = 0x3E; // CAnimParamHandle - pub const m_hSlopeNormal: usize = 0x40; // CAnimParamHandle - pub const m_hSlopeNormal_WorldSpace: usize = 0x42; // CAnimParamHandle - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CAnimInputDamping { - pub const m_speedFunction: usize = 0x8; // DampingSpeedFunction - pub const m_fSpeedScale: usize = 0xC; // float32 - pub const m_fFallingSpeedScale: usize = 0x10; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIKBody { - pub const m_flMass: usize = 0x0; // float32 - pub const m_vLocalMassCenter: usize = 0x4; // Vector - pub const m_vRadius: usize = 0x10; // Vector - pub const m_flResistance: usize = 0x1C; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CHitBoxSet { - pub const m_name: usize = 0x0; // CUtlString - pub const m_nNameHash: usize = 0x8; // uint32 - pub const m_HitBoxes: usize = 0x10; // CUtlVector - pub const m_SourceFilename: usize = 0x28; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ChainToSolveData_t { - pub const m_nChainIndex: usize = 0x0; // int32 - pub const m_SolverSettings: usize = 0x4; // IKSolverSettings_t - pub const m_TargetSettings: usize = 0x10; // IKTargetSettings_t - pub const m_DebugSetting: usize = 0x38; // SolveIKChainAnimNodeDebugSetting - pub const m_flDebugNormalizedValue: usize = 0x3C; // float32 - pub const m_vDebugOffset: usize = 0x40; // VectorAligned - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CConstraintSlave { - pub const m_qBaseOrientation: usize = 0x0; // Quaternion - pub const m_vBasePosition: usize = 0x10; // Vector - pub const m_nBoneHash: usize = 0x1C; // uint32 - pub const m_flWeight: usize = 0x20; // float32 - pub const m_sName: usize = 0x28; // CUtlString - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeOutputIndex_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootCycleDefinition { - pub const m_vStancePositionMS: usize = 0x0; // Vector - pub const m_vMidpointPositionMS: usize = 0xC; // Vector - pub const m_flStanceDirectionMS: usize = 0x18; // float32 - pub const m_vToStrideStartPos: usize = 0x1C; // Vector - pub const m_stanceCycle: usize = 0x28; // CAnimCycle - pub const m_footLiftCycle: usize = 0x2C; // CFootCycle - pub const m_footOffCycle: usize = 0x30; // CFootCycle - pub const m_footStrikeCycle: usize = 0x34; // CFootCycle - pub const m_footLandCycle: usize = 0x38; // CFootCycle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CVirtualAnimParameter { - pub const m_expressionString: usize = 0x70; // CUtlString - pub const m_eParamType: usize = 0x78; // AnimParamType_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionMetricEvaluator { - pub const m_means: usize = 0x18; // CUtlVector - pub const m_standardDeviations: usize = 0x30; // CUtlVector - pub const m_flWeight: usize = 0x48; // float32 - pub const m_nDimensionStartIndex: usize = 0x4C; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFutureVelocityMetricEvaluator { - pub const m_flDistance: usize = 0x50; // float32 - pub const m_flStoppingDistance: usize = 0x54; // float32 - pub const m_flTargetSpeed: usize = 0x58; // float32 - pub const m_eMode: usize = 0x5C; // VelocityMetricMode - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSkeleton__SecondarySkeleton_t { - pub const m_attachToBoneID: usize = 0x0; // CGlobalSymbol - pub const m_skeleton: usize = 0x8; // CStrongHandle - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimUpdateNodeBase { - pub const m_nodePath: usize = 0x18; // CAnimNodePath - pub const m_networkMode: usize = 0x48; // AnimNodeNetworkMode - pub const m_name: usize = 0x50; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSetParameterActionUpdater { - pub const m_hParam: usize = 0x18; // CAnimParamHandle - pub const m_value: usize = 0x1A; // CAnimVariant - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFixedWeightBoneMaskNode__CDefinition { - pub const m_flBoneWeight: usize = 0x10; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SkeletonAnimCapture_t__FrameStamp_t { - pub const m_flTime: usize = 0x0; // float32 - pub const m_flEntitySimTime: usize = 0x4; // float32 - pub const m_bTeleportTick: usize = 0x8; // bool - pub const m_bPredicted: usize = 0x9; // bool - pub const m_flCurTime: usize = 0xC; // float32 - pub const m_flRealTime: usize = 0x10; // float32 - pub const m_nFrameCount: usize = 0x14; // int32 - pub const m_nTickCount: usize = 0x18; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulse_DomainValue { - pub const m_nType: usize = 0x0; // PulseDomainValueType_t - pub const m_Value: usize = 0x8; // CGlobalSymbolCaseSensitive - pub const m_RequiredRuntimeType: usize = 0x10; // CPulseValueFullType - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBonePositionMetricEvaluator { - pub const m_nBoneIndex: usize = 0x50; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRenderBufferBinding { - pub const m_hBuffer: usize = 0x0; // uint64 - pub const m_nBindOffsetBytes: usize = 0x10; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmExternalGraphNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - pub mod CParticleCollectionRendererFloatInput { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmParameterizedBlendNode__Parameterization_t { - pub const m_blendRanges: usize = 0x0; // CUtlLeanVectorFixedGrowable - pub const m_parameterRange: usize = 0x48; // Range_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmEntityAttributeIntEvent { - pub const m_nIntValue: usize = 0x38; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmNotNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMeshletDescriptor { - pub const m_PackedAABB: usize = 0x0; // PackedAABB_t - pub const m_CullingData: usize = 0x8; // CDrawCullingData - pub const m_nVertexOffset: usize = 0xC; // uint32 - pub const m_nTriangleOffset: usize = 0x10; // uint32 - pub const m_nVertexCount: usize = 0x14; // uint8 - pub const m_nTriangleCount: usize = 0x15; // uint8 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMorphSetData { - pub const m_nWidth: usize = 0x10; // int32 - pub const m_nHeight: usize = 0x14; // int32 - pub const m_bundleTypes: usize = 0x18; // CUtlVector - pub const m_morphDatas: usize = 0x30; // CUtlVector - pub const m_pTextureAtlas: usize = 0x48; // CStrongHandle - pub const m_FlexDesc: usize = 0x50; // CUtlVector - pub const m_FlexControllers: usize = 0x68; // CUtlVector - pub const m_FlexRules: usize = 0x80; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmAndNode__CDefinition { - pub const m_conditionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMorphConstraint { - pub const m_sTargetMorph: usize = 0x60; // CUtlString - pub const m_nSlaveChannel: usize = 0x68; // int32 - pub const m_flMin: usize = 0x6C; // float32 - pub const m_flMax: usize = 0x70; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CClothSettingsAnimTag { - pub const m_flStiffness: usize = 0x58; // float32 - pub const m_flEaseIn: usize = 0x5C; // float32 - pub const m_flEaseOut: usize = 0x60; // float32 - pub const m_nVertexSet: usize = 0x68; // CUtlString - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimDesc_Flag { - pub const m_bLooping: usize = 0x0; // bool - pub const m_bAllZeros: usize = 0x1; // bool - pub const m_bHidden: usize = 0x2; // bool - pub const m_bDelta: usize = 0x3; // bool - pub const m_bLegacyWorldspace: usize = 0x4; // bool - pub const m_bModelDoc: usize = 0x5; // bool - pub const m_bImplicitSeqIgnoreDelta: usize = 0x6; // bool - pub const m_bAnimGraphAdditive: usize = 0x7; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmBlend2DNode__CDefinition { - pub const m_sourceNodeIndices: usize = 0x10; // CUtlVectorFixedGrowable - pub const m_nInputParameterNodeIdx0: usize = 0x38; // int16 - pub const m_nInputParameterNodeIdx1: usize = 0x3A; // int16 - pub const m_values: usize = 0x40; // CUtlVectorFixedGrowable - pub const m_indices: usize = 0xA8; // CUtlVectorFixedGrowable - pub const m_hullIndices: usize = 0xE0; // CUtlVectorFixedGrowable - pub const m_bAllowLooping: usize = 0x108; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBlendCurve { - pub const m_flControlPoint1: usize = 0x0; // float32 - pub const m_flControlPoint2: usize = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmGraphNode__CDefinition { - pub const m_nNodeIdx: usize = 0x8; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimationGraphVisualizerSphere { - pub const m_vWsPosition: usize = 0x40; // VectorAligned - pub const m_flRadius: usize = 0x50; // float32 - pub const m_Color: usize = 0x54; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmClip__ModelSpaceSamplingChainLink_t { - pub const m_nBoneIdx: usize = 0x0; // int32 - pub const m_nParentBoneIdx: usize = 0x4; // int32 - pub const m_nParentChainLinkIdx: usize = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimUserDifference { - pub const m_name: usize = 0x0; // CBufferString - pub const m_nType: usize = 0x10; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmDurationScaleNode__CDefinition { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CTransitionUpdateData { - pub const m_srcStateIndex: usize = 0x0; // uint8 - pub const m_destStateIndex: usize = 0x1; // uint8 - pub const m_nHandshakeMaskToDisableFirst: usize = 0x0; // bitfield:7 - pub const m_bDisabled: usize = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeBlackboardReferenceIndex_t { - pub const m_Value: usize = 0x0; // int16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CMovementHandshakeAnimTag { - } - // Parent: None - // Field count: 2 - pub mod CBoneConstraintPoseSpaceBone__Input_t { - pub const m_inputValue: usize = 0x0; // Vector - pub const m_outputTransformList: usize = 0x10; // CUtlVector - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqMultiFetch { - pub const m_flags: usize = 0x0; // CSeqMultiFetchFlag - pub const m_localReferenceArray: usize = 0x8; // CUtlVector - pub const m_nGroupSize: usize = 0x20; // int32[2] - pub const m_nLocalPose: usize = 0x28; // int32[2] - pub const m_poseKeyArray0: usize = 0x30; // CUtlVector - pub const m_poseKeyArray1: usize = 0x48; // CUtlVector - pub const m_nLocalCyclePoseParameter: usize = 0x60; // int32 - pub const m_bCalculatePoseParameters: usize = 0x64; // bool - pub const m_bFixedBlendWeight: usize = 0x65; // bool - pub const m_flFixedBlendWeightVals: usize = 0x68; // float32[2] - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPhysSurfacePropertiesSoundNames { - pub const m_impactSoft: usize = 0x0; // CUtlString - pub const m_impactHard: usize = 0x8; // CUtlString - pub const m_scrapeSmooth: usize = 0x10; // CUtlString - pub const m_scrapeRough: usize = 0x18; // CUtlString - pub const m_bulletImpact: usize = 0x20; // CUtlString - pub const m_rolling: usize = 0x28; // CUtlString - pub const m_break: usize = 0x30; // CUtlString - pub const m_strain: usize = 0x38; // CUtlString - pub const m_meleeImpact: usize = 0x40; // CUtlString - pub const m_pushOff: usize = 0x48; // CUtlString - pub const m_skidStop: usize = 0x50; // CUtlString - pub const m_resonant: usize = 0x58; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod NmBoneMaskSetDefinition_t { - pub const m_ID: usize = 0x0; // CGlobalSymbol - pub const m_primaryWeightList: usize = 0x8; // CNmBoneWeightList - pub const m_secondaryWeightLists: usize = 0x118; // CUtlLeanVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CAudioAnimTag { - pub const m_clipName: usize = 0x58; // CUtlString - pub const m_attachmentName: usize = 0x60; // CUtlString - pub const m_flVolume: usize = 0x68; // float32 - pub const m_bStopWhenTagEnds: usize = 0x6C; // bool - pub const m_bStopWhenGraphEnds: usize = 0x6D; // bool - pub const m_bPlayOnServer: usize = 0x6E; // bool - pub const m_bPlayOnClient: usize = 0x6F; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CTurnHelperUpdateNode { - pub const m_facingTarget: usize = 0x74; // AnimValueSource - pub const m_turnStartTimeOffset: usize = 0x78; // float32 - pub const m_turnDuration: usize = 0x7C; // float32 - pub const m_bMatchChildDuration: usize = 0x80; // bool - pub const m_manualTurnOffset: usize = 0x84; // float32 - pub const m_bUseManualTurnOffset: usize = 0x88; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimationGroup { - pub const m_nFlags: usize = 0x10; // uint32 - pub const m_name: usize = 0x18; // CBufferString - pub const m_localHAnimArray_Handle: usize = 0x60; // CUtlVector> - pub const m_includedGroupArray_Handle: usize = 0x78; // CUtlVector> - pub const m_directHSeqGroup_Handle: usize = 0x90; // CStrongHandle - pub const m_decodeKey: usize = 0x98; // CAnimKeyData - pub const m_szScripts: usize = 0x110; // CUtlVector - pub const m_AdditionalExtRefs: usize = 0x128; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod NmSyncTrackTime_t { - pub const m_nEventIdx: usize = 0x0; // int32 - pub const m_percentageThrough: usize = 0x4; // NmPercent_t - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmClip { - pub const m_skeleton: usize = 0x0; // CStrongHandle - pub const m_nNumFrames: usize = 0x8; // uint32 - pub const m_flDuration: usize = 0xC; // float32 - pub const m_compressedPoseData: usize = 0x10; // CUtlBinaryBlock - pub const m_trackCompressionSettings: usize = 0x20; // CUtlVector - pub const m_compressedPoseOffsets: usize = 0x38; // CUtlVector - pub const m_floatCurveIDs: usize = 0x50; // CUtlVector - pub const m_floatCurveDefs: usize = 0x68; // CUtlVector - pub const m_compressedFloatCurveData: usize = 0x80; // CUtlVector - pub const m_compressedFloatCurveOffsets: usize = 0x98; // CUtlVector - pub const m_secondaryAnimations: usize = 0xD8; // CUtlVectorFixedGrowable - pub const m_syncTrack: usize = 0xF8; // CNmSyncTrack - pub const m_rootMotion: usize = 0x1B0; // CNmRootMotionData - pub const m_bIsAdditive: usize = 0x200; // bool - pub const m_modelSpaceSamplingChain: usize = 0x208; // CUtlVector - pub const m_modelSpaceBoneSamplingIndices: usize = 0x220; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CToggleComponentActionUpdater { - pub const m_componentID: usize = 0x18; // AnimComponentID - pub const m_bSetEnabled: usize = 0x1C; // bool - } - // Parent: None - // Field count: 0 - pub mod CNmOverlayBlendTask { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSpeedScaleBaseNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x18; // int16 - pub const m_flDefaultInputValue: usize = 0x1C; // float32 - } - // Parent: None - // Field count: 0 - pub mod CNmValueNode__CDefinition { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimationGraphVisualizerPrimitiveBase { - pub const m_Type: usize = 0x8; // CAnimationGraphVisualizerPrimitiveType - pub const m_OwningAnimNodePaths: usize = 0xC; // AnimNodeID[11] - pub const m_nOwningAnimNodePathCount: usize = 0x38; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBindPoseUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod NmSyncTrackTimeRange_t { - pub const m_startTime: usize = 0x0; // NmSyncTrackTime_t - pub const m_endTime: usize = 0x8; // NmSyncTrackTime_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimationGraphVisualizerText { - pub const m_vWsPosition: usize = 0x40; // VectorAligned - pub const m_Color: usize = 0x50; // Color - pub const m_Text: usize = 0x58; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootTrajectory { - pub const m_vOffset: usize = 0x8; // Vector - pub const m_flRotationOffset: usize = 0x14; // float32 - pub const m_flProgression: usize = 0x18; // float32 - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionMatchingUpdateNode { - pub const m_dataSet: usize = 0x58; // CMotionDataSet - pub const m_metrics: usize = 0x78; // CUtlVector> - pub const m_weights: usize = 0x90; // CUtlVector - pub const m_bSearchEveryTick: usize = 0xE0; // bool - pub const m_flSearchInterval: usize = 0xE4; // float32 - pub const m_bSearchWhenClipEnds: usize = 0xE8; // bool - pub const m_bSearchWhenGoalChanges: usize = 0xE9; // bool - pub const m_blendCurve: usize = 0xEC; // CBlendCurve - pub const m_flSampleRate: usize = 0xF4; // float32 - pub const m_flBlendTime: usize = 0xF8; // float32 - pub const m_bLockClipWhenWaning: usize = 0xFC; // bool - pub const m_flSelectionThreshold: usize = 0x100; // float32 - pub const m_flReselectionTimeWindow: usize = 0x104; // float32 - pub const m_bEnableRotationCorrection: usize = 0x108; // bool - pub const m_bGoalAssist: usize = 0x109; // bool - pub const m_flGoalAssistDistance: usize = 0x10C; // float32 - pub const m_flGoalAssistTolerance: usize = 0x110; // float32 - pub const m_distanceScale_Damping: usize = 0x118; // CAnimInputDamping - pub const m_flDistanceScale_OuterRadius: usize = 0x130; // float32 - pub const m_flDistanceScale_InnerRadius: usize = 0x134; // float32 - pub const m_flDistanceScale_MaxScale: usize = 0x138; // float32 - pub const m_flDistanceScale_MinScale: usize = 0x13C; // float32 - pub const m_bEnableDistanceScaling: usize = 0x140; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmReferencePoseNode__CDefinition { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqS1SeqDesc { - pub const m_sName: usize = 0x0; // CBufferString - pub const m_flags: usize = 0x10; // CSeqSeqDescFlag - pub const m_fetch: usize = 0x20; // CSeqMultiFetch - pub const m_nLocalWeightlist: usize = 0x90; // int32 - pub const m_autoLayerArray: usize = 0x98; // CUtlVector - pub const m_IKLockArray: usize = 0xB0; // CUtlVector - pub const m_transition: usize = 0xC8; // CSeqTransition - pub const m_SequenceKeys: usize = 0xD0; // KeyValues3 - pub const m_LegacyKeyValueText: usize = 0xE0; // CBufferString - pub const m_activityArray: usize = 0xF0; // CUtlVector - pub const m_footMotion: usize = 0x108; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFlexController { - pub const m_szName: usize = 0x0; // CUtlString - pub const m_szType: usize = 0x8; // CUtlString - pub const min: usize = 0x10; // float32 - pub const max: usize = 0x14; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SkeletonDemoDb_t { - pub const m_AnimCaptures: usize = 0x0; // CUtlVector - pub const m_CameraTrack: usize = 0x18; // CUtlVector - pub const m_flRecordingTime: usize = 0x30; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatRangeComparisonNode__CDefinition { - pub const m_range: usize = 0x10; // Range_t - pub const m_nInputValueNodeIdx: usize = 0x18; // int16 - pub const m_bIsInclusiveCheck: usize = 0x1A; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionNodeSequence { - pub const m_tags: usize = 0x28; // CUtlVector - pub const m_hSequence: usize = 0x40; // HSequence - pub const m_flPlaybackSpeed: usize = 0x44; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTwoBoneIKNode__CDefinition { - pub const m_effectorBoneID: usize = 0x18; // CGlobalSymbol - pub const m_nEffectorTargetNodeIdx: usize = 0x20; // int16 - pub const m_nEnabledNodeIdx: usize = 0x22; // int16 - pub const m_flBlendTimeSeconds: usize = 0x24; // float32 - pub const m_blendMode: usize = 0x28; // NmIKBlendMode_t - pub const m_bIsTargetInWorldSpace: usize = 0x29; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFlexDesc { - pub const m_szFacs: usize = 0x0; // CUtlString - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRenderMesh { - pub const m_sceneObjects: usize = 0x10; // CUtlLeanVectorFixedGrowable - pub const m_constraints: usize = 0xA8; // CUtlLeanVector - pub const m_skeleton: usize = 0xB8; // CRenderSkeleton - pub const m_bUseUV2ForCharting: usize = 0x1B4; // bool - pub const m_bEmbeddedMapMesh: usize = 0x1B5; // bool - pub const m_meshDeformParams: usize = 0x1D8; // DynamicMeshDeformParams_t - pub const m_pGroomData: usize = 0x1E8; // CRenderGroom* - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimSkeleton { - pub const m_localSpaceTransforms: usize = 0x10; // CUtlVector - pub const m_modelSpaceTransforms: usize = 0x28; // CUtlVector - pub const m_boneNames: usize = 0x40; // CUtlVector - pub const m_children: usize = 0x58; // CUtlVector> - pub const m_parents: usize = 0x70; // CUtlVector - pub const m_feet: usize = 0x88; // CUtlVector - pub const m_morphNames: usize = 0xA0; // CUtlVector - pub const m_lodBoneCounts: usize = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeConstantIndex_t { - pub const m_Value: usize = 0x0; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VPhysics2ShapeDef_t { - pub const m_spheres: usize = 0x0; // CUtlVector - pub const m_capsules: usize = 0x18; // CUtlVector - pub const m_hulls: usize = 0x30; // CUtlVector - pub const m_meshes: usize = 0x48; // CUtlVector - pub const m_CollisionAttributeIndices: usize = 0x60; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatCurveNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_curve: usize = 0x18; // CPiecewiseCurve - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimationGraphVisualizerAxis { - pub const m_xWsTransform: usize = 0x40; // CTransform - pub const m_flAxisSize: usize = 0x60; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CTwistConstraint { - pub const m_bInverse: usize = 0x60; // bool - pub const m_qParentBindRotation: usize = 0x70; // Quaternion - pub const m_qChildBindRotation: usize = 0x80; // Quaternion - } - // Parent: None - // Field count: 1 - pub mod PulseDocNodeID_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ModelBoneFlexDriverControl_t { - pub const m_nBoneComponent: usize = 0x0; // ModelBoneFlexComponent_t - pub const m_flexController: usize = 0x8; // CUtlString - pub const m_flexControllerToken: usize = 0x10; // uint32 - pub const m_flMin: usize = 0x14; // float32 - pub const m_flMax: usize = 0x18; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - pub mod CParticleCollectionFloatInput { - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqCmdLayer { - pub const m_cmd: usize = 0x0; // int16 - pub const m_nLocalReference: usize = 0x2; // int16 - pub const m_nLocalBonemask: usize = 0x4; // int16 - pub const m_nDstResult: usize = 0x6; // int16 - pub const m_nSrcResult: usize = 0x8; // int16 - pub const m_bSpline: usize = 0xA; // bool - pub const m_flVar1: usize = 0xC; // float32 - pub const m_flVar2: usize = 0x10; // float32 - pub const m_nLineNumber: usize = 0x14; // int16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FootPinningPoseOpFixedData_t { - pub const m_footInfo: usize = 0x0; // CUtlVector - pub const m_flBlendTime: usize = 0x18; // float32 - pub const m_flLockBreakDistance: usize = 0x1C; // float32 - pub const m_flMaxLegTwist: usize = 0x20; // float32 - pub const m_nHipBoneIndex: usize = 0x24; // int32 - pub const m_bApplyLegTwistLimits: usize = 0x28; // bool - pub const m_bApplyFootRotationLimits: usize = 0x29; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RenderSkeletonBone_t { - pub const m_boneName: usize = 0x0; // CUtlString - pub const m_parentName: usize = 0x8; // CUtlString - pub const m_invBindPose: usize = 0x10; // matrix3x4_t - pub const m_bbox: usize = 0x40; // SkeletonBoneBounds_t - pub const m_flSphereRadius: usize = 0x58; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDistanceRemainingMetricEvaluator { - pub const m_flMaxDistance: usize = 0x50; // float32 - pub const m_flMinDistance: usize = 0x54; // float32 - pub const m_flStartGoalFilterDistance: usize = 0x58; // float32 - pub const m_flMaxGoalOvershootScale: usize = 0x5C; // float32 - pub const m_bFilterFixedMinDistance: usize = 0x60; // bool - pub const m_bFilterGoalDistance: usize = 0x61; // bool - pub const m_bFilterGoalOvershoot: usize = 0x62; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDirectPlaybackUpdateNode { - pub const m_bFinishEarly: usize = 0x74; // bool - pub const m_bResetOnFinish: usize = 0x75; // bool - pub const m_allTags: usize = 0x78; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIDEvent { - pub const m_ID: usize = 0x20; // CGlobalSymbol - pub const m_secondaryID: usize = 0x28; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFlexRule { - pub const m_nFlex: usize = 0x0; // int32 - pub const m_FlexOps: usize = 0x8; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ScriptInfo_t { - pub const m_code: usize = 0x0; // CUtlString - pub const m_paramsModified: usize = 0x8; // CUtlVector - pub const m_proxyReadParams: usize = 0x20; // CUtlVector - pub const m_proxyWriteParams: usize = 0x38; // CUtlVector - pub const m_eScriptType: usize = 0x50; // AnimScriptType - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBoneConstraintRbf { - pub const m_inputBones: usize = 0x20; // CUtlVector> - pub const m_outputBones: usize = 0x38; // CUtlVector> - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSoundEvent { - pub const m_relevance: usize = 0x20; // CNmEventRelevance_t - pub const m_name: usize = 0x28; // CUtlString - pub const m_position: usize = 0x30; // CNmSoundEvent::Position_t - pub const m_attachmentName: usize = 0x38; // CUtlString - pub const m_tags: usize = 0x40; // CUtlString - pub const m_bContinuePlayingSoundAtDurationEnd: usize = 0x48; // bool - pub const m_flDurationInterruptionThreshold: usize = 0x4C; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRenderGroom { - pub const m_hairs: usize = 0x0; // CUtlVector - pub const m_hairPositionOffsets: usize = 0x18; // CUtlVector - pub const m_hSimParamsMat: usize = 0x40; // CStrongHandleCopyable - pub const m_strandSegmentCountHist: usize = 0x48; // CUtlVector - pub const m_nMaxSegmentsPerHairStrand: usize = 0x78; // int32 - pub const m_nGuideHairCount: usize = 0x7C; // int32 - pub const m_nHairCount: usize = 0x80; // int32 - pub const m_nTotalVertexCount: usize = 0x84; // int32 - pub const m_nTotalSegmentCount: usize = 0x88; // int32 - pub const m_nGroomGroupID: usize = 0x8C; // int32 - pub const m_nAttachBoneIdx: usize = 0x90; // int32 - pub const m_nAttachMeshIdx: usize = 0x94; // int32 - pub const m_nAttachMeshDrawCallIdx: usize = 0x98; // int32 - pub const m_bEnableSimulation: usize = 0x9C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmParameterizedClipSelectorNode__CDefinition { - pub const m_optionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable - pub const m_optionWeights: usize = 0x28; // CUtlLeanVectorFixedGrowable - pub const m_parameterNodeIdx: usize = 0x38; // int16 - pub const m_bIgnoreInvalidOptions: usize = 0x3A; // bool - pub const m_bHasWeightsSet: usize = 0x3B; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CTiltTwistConstraint { - pub const m_nTargetAxis: usize = 0x60; // int32 - pub const m_nSlaveAxis: usize = 0x64; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSpeedScaleNode__CDefinition { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CVPhysXSurfacePropertiesList { - pub const m_surfacePropertiesList: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RenderHairStrandInfo_t { - pub const m_nGuideHairIndices_nSurfaceTriIndex: usize = 0x0; // uint32[2] - pub const m_vGuideBary_vBaseBary: usize = 0x8; // uint16[4] - pub const m_vRootOffset_flLengthScale: usize = 0x10; // uint16[4] - pub const m_nPackedBaseUv: usize = 0x18; // uint16[2] - pub const m_nPackedSurfaceNormalOs: usize = 0x1C; // uint32 - pub const m_nPackedSurfaceTangentOs: usize = 0x20; // uint32 - pub const m_nDataOffset_Segments: usize = 0x24; // uint32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CCycleControlClipUpdateNode { - pub const m_tags: usize = 0x60; // CUtlVector - pub const m_hSequence: usize = 0x7C; // HSequence - pub const m_duration: usize = 0x80; // float32 - pub const m_valueSource: usize = 0x84; // AnimValueSource - pub const m_paramIndex: usize = 0x88; // CAnimParamHandle - pub const m_bLockWhenWaning: usize = 0x8A; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTargetPointNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_bIsWorldSpaceTarget: usize = 0x12; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulse_RegisterInfo { - pub const m_nReg: usize = 0x0; // PulseRuntimeRegisterIndex_t - pub const m_Type: usize = 0x8; // CPulseValueFullType - pub const m_OriginName: usize = 0x20; // CKV3MemberNameWithStorage - pub const m_nWrittenByInstruction: usize = 0x58; // int32 - pub const m_nLastReadByInstruction: usize = 0x5C; // int32 - } - // Parent: None - // Field count: 0 - pub mod CNmFloatValueNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CWarpSectionAnimTagBase { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStaticPoseCache { - pub const m_poses: usize = 0x10; // CUtlVector - pub const m_nBoneCount: usize = 0x28; // int32 - pub const m_nMorphCount: usize = 0x2C; // int32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod LookAtOpFixedSettings_t { - pub const m_attachment: usize = 0x0; // CAnimAttachment - pub const m_damping: usize = 0x80; // CAnimInputDamping - pub const m_bones: usize = 0x98; // CUtlVector - pub const m_flYawLimit: usize = 0xB0; // float32 - pub const m_flPitchLimit: usize = 0xB4; // float32 - pub const m_flHysteresisInnerAngle: usize = 0xB8; // float32 - pub const m_flHysteresisOuterAngle: usize = 0xBC; // float32 - pub const m_bRotateYawForward: usize = 0xC0; // bool - pub const m_bMaintainUpDirection: usize = 0xC1; // bool - pub const m_bTargetIsPosition: usize = 0xC2; // bool - pub const m_bUseHysteresis: usize = 0xC3; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimGraphSettingsManager { - pub const m_settingsGroups: usize = 0x18; // CUtlVector> - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimGraphModelBinding { - pub const m_modelName: usize = 0x8; // CUtlString - pub const m_pSharedData: usize = 0x10; // CSmartPtr - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBoneConstraintPoseSpaceBone { - pub const m_inputList: usize = 0x60; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MotionBlendItem { - pub const m_pChild: usize = 0x0; // CSmartPtr - pub const m_flKeyValue: usize = 0x8; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBoneConstraintPoseSpaceMorph { - pub const m_sBoneName: usize = 0x20; // CUtlString - pub const m_sAttachmentName: usize = 0x28; // CUtlString - pub const m_outputMorph: usize = 0x30; // CUtlVector - pub const m_inputList: usize = 0x48; // CUtlVector - pub const m_bClamp: usize = 0x60; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CFloatAnimParameter { - pub const m_fDefaultValue: usize = 0x80; // float32 - pub const m_fMinValue: usize = 0x84; // float32 - pub const m_fMaxValue: usize = 0x88; // float32 - pub const m_bInterpolate: usize = 0x8C; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStateActionUpdater { - pub const m_pAction: usize = 0x0; // CSmartPtr - pub const m_eBehavior: usize = 0x8; // StateActionBehavior - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPlayerInputAnimMotorUpdater { - pub const m_sampleTimes: usize = 0x20; // CUtlVector - pub const m_flSpringConstant: usize = 0x3C; // float32 - pub const m_flAnticipationDistance: usize = 0x40; // float32 - pub const m_hAnticipationPosParam: usize = 0x44; // CAnimParamHandle - pub const m_hAnticipationHeadingParam: usize = 0x46; // CAnimParamHandle - pub const m_bUseAcceleration: usize = 0x48; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRenderSkeleton { - pub const m_bones: usize = 0x0; // CUtlVector - pub const m_boneParents: usize = 0x30; // CUtlVector - pub const m_nBoneWeightCount: usize = 0x48; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqIKLock { - pub const m_flPosWeight: usize = 0x0; // float32 - pub const m_flAngleWeight: usize = 0x4; // float32 - pub const m_nLocalBone: usize = 0x8; // int16 - pub const m_bBonesOrientedAlongPositiveX: usize = 0xA; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimParamHandleMap { - pub const m_list: usize = 0x0; // CUtlHashtable - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatClampNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_clampRange: usize = 0x14; // Range_t - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeCellIndex_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimDesc { - pub const m_name: usize = 0x0; // CBufferString - pub const m_flags: usize = 0x10; // CAnimDesc_Flag - pub const fps: usize = 0x18; // float32 - pub const m_Data: usize = 0x20; // CAnimEncodedFrames - pub const m_movementArray: usize = 0xF8; // CUtlVector - pub const m_xInitialOffset: usize = 0x110; // CTransform - pub const m_eventArray: usize = 0x130; // CUtlVector - pub const m_activityArray: usize = 0x148; // CUtlVector - pub const m_hierarchyArray: usize = 0x160; // CUtlVector - pub const framestalltime: usize = 0x178; // float32 - pub const m_vecRootMin: usize = 0x17C; // Vector - pub const m_vecRootMax: usize = 0x188; // Vector - pub const m_vecBoneWorldMin: usize = 0x198; // CUtlVector - pub const m_vecBoneWorldMax: usize = 0x1B0; // CUtlVector - pub const m_sequenceParams: usize = 0x1C8; // CAnimSequenceParams - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmRootMotionOverrideNode__CDefinition { - pub const m_desiredMovingVelocityNodeIdx: usize = 0x18; // int16 - pub const m_desiredFacingDirectionNodeIdx: usize = 0x1A; // int16 - pub const m_linearVelocityLimitNodeIdx: usize = 0x1C; // int16 - pub const m_angularVelocityLimitNodeIdx: usize = 0x1E; // int16 - pub const m_maxLinearVelocity: usize = 0x20; // float32 - pub const m_maxAngularVelocityRadians: usize = 0x24; // float32 - pub const m_overrideFlags: usize = 0x28; // CNmBitFlags - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmTargetWarpNode__CDefinition { - pub const m_nClipReferenceNodeIdx: usize = 0x10; // int16 - pub const m_nTargetValueNodeIdx: usize = 0x12; // int16 - pub const m_samplingMode: usize = 0x14; // CNmRootMotionData::SamplingMode_t - pub const m_bAllowTargetUpdate: usize = 0x15; // bool - pub const m_flSamplingPositionErrorThresholdSq: usize = 0x18; // float32 - pub const m_flMaxTangentLength: usize = 0x1C; // float32 - pub const m_flLerpFallbackDistanceThreshold: usize = 0x20; // float32 - pub const m_flTargetUpdateDistanceThreshold: usize = 0x24; // float32 - pub const m_flTargetUpdateAngleThresholdRadians: usize = 0x28; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPhysSurfacePropertiesPhysics { - pub const m_friction: usize = 0x0; // float32 - pub const m_elasticity: usize = 0x4; // float32 - pub const m_density: usize = 0x8; // float32 - pub const m_thickness: usize = 0xC; // float32 - pub const m_softContactFrequency: usize = 0x10; // float32 - pub const m_softContactDampingRatio: usize = 0x14; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimationGraphVisualizerPie { - pub const m_vWsCenter: usize = 0x40; // VectorAligned - pub const m_vWsStart: usize = 0x50; // VectorAligned - pub const m_vWsEnd: usize = 0x60; // VectorAligned - pub const m_Color: usize = 0x70; // Color - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod NmFloatCurveCompressionSettings_t { - pub const m_range: usize = 0x0; // NmCompressionSettings_t::QuantizationRange_t - pub const m_bIsStatic: usize = 0x8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBoneConstraintDotToMorph { - pub const m_sBoneName: usize = 0x20; // CUtlString - pub const m_sTargetBoneName: usize = 0x28; // CUtlString - pub const m_sMorphChannelName: usize = 0x30; // CUtlString - pub const m_flRemap: usize = 0x38; // float32[4] - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPointConstraint { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CCurrentRotationVelocityMetricEvaluator { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod TraceSettings_t { - pub const m_flTraceHeight: usize = 0x0; // float32 - pub const m_flTraceRadius: usize = 0x4; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ParamSpanSample_t { - pub const m_value: usize = 0x0; // CAnimVariant - pub const m_flCycle: usize = 0x14; // float32 - } - // Parent: None - // Field count: 0 - pub mod CNmFollowBoneTask { - } - // Parent: None - // Field count: 46 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VPhysXConstraintParams_t { - pub const m_nType: usize = 0x0; // int8 - pub const m_nTranslateMotion: usize = 0x1; // int8 - pub const m_nRotateMotion: usize = 0x2; // int8 - pub const m_nFlags: usize = 0x3; // int8 - pub const m_anchor: usize = 0x4; // Vector[2] - pub const m_axes: usize = 0x1C; // QuaternionStorage[2] - pub const m_maxForce: usize = 0x3C; // float32 - pub const m_maxTorque: usize = 0x40; // float32 - pub const m_linearLimitValue: usize = 0x44; // float32 - pub const m_linearLimitRestitution: usize = 0x48; // float32 - pub const m_linearLimitSpring: usize = 0x4C; // float32 - pub const m_linearLimitDamping: usize = 0x50; // float32 - pub const m_twistLowLimitValue: usize = 0x54; // float32 - pub const m_twistLowLimitRestitution: usize = 0x58; // float32 - pub const m_twistLowLimitSpring: usize = 0x5C; // float32 - pub const m_twistLowLimitDamping: usize = 0x60; // float32 - pub const m_twistHighLimitValue: usize = 0x64; // float32 - pub const m_twistHighLimitRestitution: usize = 0x68; // float32 - pub const m_twistHighLimitSpring: usize = 0x6C; // float32 - pub const m_twistHighLimitDamping: usize = 0x70; // float32 - pub const m_swing1LimitValue: usize = 0x74; // float32 - pub const m_swing1LimitRestitution: usize = 0x78; // float32 - pub const m_swing1LimitSpring: usize = 0x7C; // float32 - pub const m_swing1LimitDamping: usize = 0x80; // float32 - pub const m_swing2LimitValue: usize = 0x84; // float32 - pub const m_swing2LimitRestitution: usize = 0x88; // float32 - pub const m_swing2LimitSpring: usize = 0x8C; // float32 - pub const m_swing2LimitDamping: usize = 0x90; // float32 - pub const m_goalPosition: usize = 0x94; // Vector - pub const m_goalOrientation: usize = 0xA0; // QuaternionStorage - pub const m_goalAngularVelocity: usize = 0xB0; // Vector - pub const m_driveSpringX: usize = 0xBC; // float32 - pub const m_driveSpringY: usize = 0xC0; // float32 - pub const m_driveSpringZ: usize = 0xC4; // float32 - pub const m_driveDampingX: usize = 0xC8; // float32 - pub const m_driveDampingY: usize = 0xCC; // float32 - pub const m_driveDampingZ: usize = 0xD0; // float32 - pub const m_driveSpringTwist: usize = 0xD4; // float32 - pub const m_driveSpringSwing: usize = 0xD8; // float32 - pub const m_driveSpringSlerp: usize = 0xDC; // float32 - pub const m_driveDampingTwist: usize = 0xE0; // float32 - pub const m_driveDampingSwing: usize = 0xE4; // float32 - pub const m_driveDampingSlerp: usize = 0xE8; // float32 - pub const m_solverIterationCount: usize = 0xEC; // int32 - pub const m_projectionLinearTolerance: usize = 0xF0; // float32 - pub const m_projectionAngularTolerance: usize = 0xF4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatComparisonNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_nComparandValueNodeIdx: usize = 0x12; // int16 - pub const m_comparison: usize = 0x14; // CNmFloatComparisonNode::Comparison_t - pub const m_flEpsilon: usize = 0x18; // float32 - pub const m_flComparisonValue: usize = 0x1C; // float32 - } - // Parent: None - // Field count: 13 - pub mod CNmChainSolverTask { - pub const m_nEffectorBoneIdx: usize = 0x58; // int32 - pub const m_nEffectorTargetBoneIdx: usize = 0x5C; // int32 - pub const m_targetTransform: usize = 0x60; // CTransform - pub const m_nNumBonesInChain: usize = 0x80; // int32 - pub const m_effectorTarget: usize = 0x90; // CNmTarget - pub const m_blendMode: usize = 0xC0; // NmIKBlendMode_t - pub const m_flBlendWeight: usize = 0xC4; // float32 - pub const m_bIsTargetInWorldSpace: usize = 0xC8; // bool - pub const m_bIsRunningFromDeserializedData: usize = 0xC9; // bool - pub const m_debugEffectorBoneID: usize = 0xD0; // CGlobalSymbol - pub const m_chainStartTransformMS: usize = 0xE0; // CTransform - pub const m_debugRequestedTargetTransformMS: usize = 0x100; // CTransform - pub const m_debugTotalChainLength: usize = 0x120; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CStateUpdateData { - pub const m_name: usize = 0x0; // CUtlString - pub const m_hScript: usize = 0x8; // AnimScriptHandle - pub const m_transitionIndices: usize = 0x10; // CUtlVector - pub const m_actions: usize = 0x28; // CUtlVector - pub const m_stateID: usize = 0x40; // AnimStateID - pub const m_bIsStartState: usize = 0x0; // bitfield:1 - pub const m_bIsEndState: usize = 0x0; // bitfield:1 - pub const m_bIsPassthrough: usize = 0x0; // bitfield:1 - pub const m_bIsPassthroughRootMotion: usize = 0x0; // bitfield:1 - pub const m_bPreEvaluatePassthroughTransitionPath: usize = 0x0; // bitfield:1 - } - // Parent: None - // Field count: 0 - pub mod CNmTargetValueNode__CDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod COrientConstraint { - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMoverUpdateNode { - pub const m_damping: usize = 0x78; // CAnimInputDamping - pub const m_facingTarget: usize = 0x90; // AnimValueSource - pub const m_hMoveVecParam: usize = 0x94; // CAnimParamHandle - pub const m_hMoveHeadingParam: usize = 0x96; // CAnimParamHandle - pub const m_hTurnToFaceParam: usize = 0x98; // CAnimParamHandle - pub const m_flTurnToFaceOffset: usize = 0x9C; // float32 - pub const m_flTurnToFaceLimit: usize = 0xA0; // float32 - pub const m_bAdditive: usize = 0xA4; // bool - pub const m_bApplyMovement: usize = 0xA5; // bool - pub const m_bOrientMovement: usize = 0xA6; // bool - pub const m_bApplyRotation: usize = 0xA7; // bool - pub const m_bLimitOnly: usize = 0xA8; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmLayerBlendNode__CDefinition { - pub const m_nBaseNodeIdx: usize = 0x10; // int16 - pub const m_bOnlySampleBaseRootMotion: usize = 0x12; // bool - pub const m_layerDefinition: usize = 0x18; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimMotorUpdaterBase { - pub const m_name: usize = 0x10; // CUtlString - pub const m_bDefault: usize = 0x18; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod JiggleBoneSettingsList_t { - pub const m_boneSettings: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSubtractUpdateNode { - pub const m_footMotionTiming: usize = 0x94; // BinaryNodeChildOption - pub const m_bApplyToFootMotion: usize = 0x98; // bool - pub const m_bApplyChannelsSeparately: usize = 0x99; // bool - pub const m_bUseModelSpace: usize = 0x9A; // bool - } - // Parent: None - // Field count: 1 - pub mod PulseGraphInstanceID_t { - pub const m_Value: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFloatRemapNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_inputRange: usize = 0x14; // CNmFloatRemapNode::RemapRange_t - pub const m_outputRange: usize = 0x1C; // CNmFloatRemapNode::RemapRange_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPoseHandle { - pub const m_nIndex: usize = 0x0; // uint16 - pub const m_eType: usize = 0x2; // PoseType_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFootstepEventIDNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSolveIKChainUpdateNode { - pub const m_targetHandles: usize = 0x70; // CUtlVector - pub const m_opFixedData: usize = 0x88; // SolveIKChainPoseOpFixedSettings_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmOrNode__CDefinition { - pub const m_conditionNodeIndices: usize = 0x10; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqCmdSeqDesc { - pub const m_sName: usize = 0x0; // CBufferString - pub const m_flags: usize = 0x10; // CSeqSeqDescFlag - pub const m_transition: usize = 0x1C; // CSeqTransition - pub const m_nFrameRangeSequence: usize = 0x24; // int16 - pub const m_nFrameCount: usize = 0x26; // int16 - pub const m_flFPS: usize = 0x28; // float32 - pub const m_nSubCycles: usize = 0x2C; // int16 - pub const m_numLocalResults: usize = 0x2E; // int16 - pub const m_cmdLayerArray: usize = 0x30; // CUtlVector - pub const m_eventArray: usize = 0x48; // CUtlVector - pub const m_activityArray: usize = 0x60; // CUtlVector - pub const m_poseSettingArray: usize = 0x78; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBoneMaskUpdateNode { - pub const m_nWeightListIndex: usize = 0x94; // int32 - pub const m_flRootMotionBlend: usize = 0x98; // float32 - pub const m_blendSpace: usize = 0x9C; // BoneMaskBlendSpace - pub const m_footMotionTiming: usize = 0xA0; // BinaryNodeChildOption - pub const m_bUseBlendScale: usize = 0xA4; // bool - pub const m_blendValueSource: usize = 0xA8; // AnimValueSource - pub const m_hBlendParameter: usize = 0xAC; // CAnimParamHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CLeafUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulse_Constant { - pub const m_Type: usize = 0x0; // CPulseValueFullType - pub const m_Value: usize = 0x18; // KeyValues3 - } - // Parent: None - // Field count: 49 - // - // Metadata: - // MGetKV3ClassDefaults - // MCustomFGDMetadata - pub mod CParticleFloatInput { - pub const m_nType: usize = 0x10; // ParticleFloatType_t - pub const m_nMapType: usize = 0x14; // ParticleFloatMapType_t - pub const m_flLiteralValue: usize = 0x18; // float32 - pub const m_NamedValue: usize = 0x20; // CParticleNamedValueRef - pub const m_nControlPoint: usize = 0x60; // int32 - pub const m_nScalarAttribute: usize = 0x64; // ParticleAttributeIndex_t - pub const m_nVectorAttribute: usize = 0x68; // ParticleAttributeIndex_t - pub const m_nVectorComponent: usize = 0x6C; // int32 - pub const m_bReverseOrder: usize = 0x70; // bool - pub const m_flRandomMin: usize = 0x74; // float32 - pub const m_flRandomMax: usize = 0x78; // float32 - pub const m_bHasRandomSignFlip: usize = 0x7C; // bool - pub const m_nRandomSeed: usize = 0x80; // int32 - pub const m_nRandomMode: usize = 0x84; // ParticleFloatRandomMode_t - pub const m_strSnapshotSubset: usize = 0x90; // CUtlString - pub const m_flLOD0: usize = 0x98; // float32 - pub const m_flLOD1: usize = 0x9C; // float32 - pub const m_flLOD2: usize = 0xA0; // float32 - pub const m_flLOD3: usize = 0xA4; // float32 - pub const m_nNoiseInputVectorAttribute: usize = 0xA8; // ParticleAttributeIndex_t - pub const m_flNoiseOutputMin: usize = 0xAC; // float32 - pub const m_flNoiseOutputMax: usize = 0xB0; // float32 - pub const m_flNoiseScale: usize = 0xB4; // float32 - pub const m_vecNoiseOffsetRate: usize = 0xB8; // Vector - pub const m_flNoiseOffset: usize = 0xC4; // float32 - pub const m_nNoiseOctaves: usize = 0xC8; // int32 - pub const m_nNoiseTurbulence: usize = 0xCC; // PFNoiseTurbulence_t - pub const m_nNoiseType: usize = 0xD0; // PFNoiseType_t - pub const m_nNoiseModifier: usize = 0xD4; // PFNoiseModifier_t - pub const m_flNoiseTurbulenceScale: usize = 0xD8; // float32 - pub const m_flNoiseTurbulenceMix: usize = 0xDC; // float32 - pub const m_flNoiseImgPreviewScale: usize = 0xE0; // float32 - pub const m_bNoiseImgPreviewLive: usize = 0xE4; // bool - pub const m_flNoCameraFallback: usize = 0xF0; // float32 - pub const m_bUseBoundsCenter: usize = 0xF4; // bool - pub const m_nInputMode: usize = 0xF8; // ParticleFloatInputMode_t - pub const m_flMultFactor: usize = 0xFC; // float32 - pub const m_flInput0: usize = 0x100; // float32 - pub const m_flInput1: usize = 0x104; // float32 - pub const m_flOutput0: usize = 0x108; // float32 - pub const m_flOutput1: usize = 0x10C; // float32 - pub const m_flNotchedRangeMin: usize = 0x110; // float32 - pub const m_flNotchedRangeMax: usize = 0x114; // float32 - pub const m_flNotchedOutputOutside: usize = 0x118; // float32 - pub const m_flNotchedOutputInside: usize = 0x11C; // float32 - pub const m_nRoundType: usize = 0x120; // ParticleFloatRoundType_t - pub const m_nBiasType: usize = 0x124; // ParticleFloatBiasType_t - pub const m_flBiasParameter: usize = 0x128; // float32 - pub const m_Curve: usize = 0x130; // CPiecewiseCurve - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SolveIKChainPoseOpFixedSettings_t { - pub const m_ChainsToSolveData: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmEntityAttributeFloatEvent { - pub const m_FloatValue: usize = 0x38; // CPiecewiseCurve - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIDSelectorNode__CDefinition { - pub const m_conditionNodeIndices: usize = 0x10; // CUtlVectorFixedGrowable - pub const m_values: usize = 0x38; // CUtlVectorFixedGrowable - pub const m_defaultValue: usize = 0x78; // CGlobalSymbol - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod TwoBoneIKSettings_t { - pub const m_endEffectorType: usize = 0x0; // IkEndEffectorType - pub const m_endEffectorAttachment: usize = 0x10; // CAnimAttachment - pub const m_targetType: usize = 0x90; // IkTargetType - pub const m_targetAttachment: usize = 0xA0; // CAnimAttachment - pub const m_targetBoneIndex: usize = 0x120; // int32 - pub const m_hPositionParam: usize = 0x124; // CAnimParamHandle - pub const m_hRotationParam: usize = 0x126; // CAnimParamHandle - pub const m_bAlwaysUseFallbackHinge: usize = 0x128; // bool - pub const m_vLsFallbackHingeAxis: usize = 0x130; // VectorAligned - pub const m_nFixedBoneIndex: usize = 0x140; // int32 - pub const m_nMiddleBoneIndex: usize = 0x144; // int32 - pub const m_nEndBoneIndex: usize = 0x148; // int32 - pub const m_bMatchTargetOrientation: usize = 0x14C; // bool - pub const m_bConstrainTwist: usize = 0x14D; // bool - pub const m_flMaxTwist: usize = 0x150; // float32 - } - // Parent: None - // Field count: 0 - pub mod CNmCachedPoseWriteTask { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimUpdateSharedData { - pub const m_nodes: usize = 0x10; // CUtlVector> - pub const m_nodeIndexMap: usize = 0x28; // CUtlHashtable - pub const m_components: usize = 0x48; // CUtlVector> - pub const m_pParamListUpdater: usize = 0x60; // CSmartPtr - pub const m_pTagManagerUpdater: usize = 0x68; // CSmartPtr - pub const m_scriptManager: usize = 0x70; // CSmartPtr - pub const m_settings: usize = 0x78; // CAnimGraphSettingsManager - pub const m_pStaticPoseCache: usize = 0xA8; // CSmartPtr - pub const m_pSkeleton: usize = 0xB0; // CSmartPtr - pub const m_rootNodePath: usize = 0xB8; // CAnimNodePath - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimAttachment { - pub const m_influenceRotations: usize = 0x0; // Quaternion[3] - pub const m_influenceOffsets: usize = 0x30; // VectorAligned[3] - pub const m_influenceIndices: usize = 0x60; // int32[3] - pub const m_influenceWeights: usize = 0x6C; // float32[3] - pub const m_numInfluences: usize = 0x78; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootTrajectories { - pub const m_trajectories: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmIDComparisonNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - pub const m_comparison: usize = 0x12; // CNmIDComparisonNode::Comparison_t - pub const m_comparisionIDs: usize = 0x18; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CEditableMotionGraph { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmConstFloatNode__CDefinition { - pub const m_flValue: usize = 0x10; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CStringAnimTag { + pub mod CPulseCell_BaseLerp { + pub const m_WakeResume: usize = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 @@ -7182,351 +1854,189 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - pub mod CBoolAnimParameter { - pub const m_bDefaultValue: usize = 0x80; // bool + pub mod CPulseCell_Value_Curve { + pub const m_Curve: usize = 0x48; // CPiecewiseCurve } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CRagdollAnimTag { - pub const m_profileName: usize = 0x58; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionNode { - pub const m_name: usize = 0x18; // CUtlString - pub const m_id: usize = 0x20; // AnimNodeID - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmStateMachineNode__CDefinition { - pub const m_stateDefinitions: usize = 0x10; // CUtlLeanVectorFixedGrowable - pub const m_nDefaultStateIndex: usize = 0x130; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CBodyGroupAnimTag { - pub const m_nPriority: usize = 0x58; // int32 - pub const m_bodyGroupSettings: usize = 0x60; // CUtlVector - } - // Parent: None - // Field count: 0 - pub mod CNmModelSpaceBlendTask { + pub mod CPulseCell_Inflow_EventHandler { + pub const m_EventName: usize = 0x80; // PulseSymbol_t } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmZeroPoseNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmOrientationWarpNode__CDefinition { - pub const m_nClipReferenceNodeIdx: usize = 0x10; // int16 - pub const m_nTargetValueNodeIdx: usize = 0x12; // int16 - pub const m_bIsOffsetNode: usize = 0x14; // bool - pub const m_bIsOffsetRelativeToCharacter: usize = 0x15; // bool - pub const m_samplingMode: usize = 0x16; // CNmRootMotionData::SamplingMode_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AnimParamID { - pub const m_id: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmBoneMaskNode__CDefinition { - pub const m_boneMaskID: usize = 0x10; // CGlobalSymbol + pub mod CPulseCell_BaseFlow { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod AnimationDecodeDebugDump_t { - pub const m_processingType: usize = 0x0; // AnimationProcessingType_t - pub const m_elems: usize = 0x8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmVirtualParameterIDNode__CDefinition { - pub const m_nChildNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqScaleSet { - pub const m_sName: usize = 0x0; // CBufferString - pub const m_bRootOffset: usize = 0x10; // bool - pub const m_vRootOffset: usize = 0x14; // Vector - pub const m_nLocalBoneArray: usize = 0x20; // CUtlVector - pub const m_flBoneScaleArray: usize = 0x38; // CUtlVector - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeCallInfoIndex_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDirectionalBlendUpdateNode { - pub const m_hSequences: usize = 0x5C; // HSequence[8] - pub const m_damping: usize = 0x80; // CAnimInputDamping - pub const m_blendValueSource: usize = 0x98; // AnimValueSource - pub const m_paramIndex: usize = 0x9C; // CAnimParamHandle - pub const m_playbackSpeed: usize = 0xA0; // float32 - pub const m_duration: usize = 0xA4; // float32 - pub const m_bLoop: usize = 0xA8; // bool - pub const m_bLockBlendOnReset: usize = 0xA9; // bool + pub mod CPulseCell_Outflow_CycleShuffled__InstanceState_t { + pub const m_Shuffle: usize = 0x0; // CUtlVectorFixedGrowable + pub const m_nNextShuffle: usize = 0x20; // int32 } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmGraphDefinition__ReferencedGraphSlot_t { - pub const m_nNodeIdx: usize = 0x0; // int16 - pub const m_dataSlotIdx: usize = 0x2; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ParamSpan_t { - pub const m_samples: usize = 0x0; // CUtlVector - pub const m_hParam: usize = 0x18; // CAnimParamHandle - pub const m_eParamType: usize = 0x1A; // AnimParamType_t - pub const m_flStartCycle: usize = 0x1C; // float32 - pub const m_flEndCycle: usize = 0x20; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFootStepTriggerUpdateNode { - pub const m_triggers: usize = 0x70; // CUtlVector - pub const m_flTolerance: usize = 0x8C; // float32 - } - // Parent: None - // Field count: 5 - pub mod IKTargetSettings_t { - pub const m_TargetSource: usize = 0x0; // IKTargetSource - pub const m_Bone: usize = 0x8; // IKBoneNameAndIndex_t - pub const m_AnimgraphParameterNamePosition: usize = 0x18; // AnimParamID - pub const m_AnimgraphParameterNameOrientation: usize = 0x1C; // AnimParamID - pub const m_TargetCoordSystem: usize = 0x20; // IKTargetCoordinateSystem + pub mod CPulseCell_BaseLerp__CursorState_t { + pub const m_StartTime: usize = 0x0; // GameTime_t + pub const m_EndTime: usize = 0x4; // GameTime_t } // Parent: None // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_SetRenderColor { - pub const m_Color: usize = 0x48; // Color + pub mod CPulseCell_WaitForCursorsWithTagBase__CursorState_t { + pub const m_TagName: usize = 0x0; // PulseSymbol_t } // Parent: None // Field count: 0 - pub mod CNmAdditiveBlendTask { + // + // Metadata: + // MPropertyDescription + pub mod CPulseArraylib { } // Parent: None - // Field count: 5 + // Field count: 0 + pub mod SignatureOutflow_Continue { + } + // Parent: None + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmAnimationPoseNode__CDefinition { - pub const m_nPoseTimeValueNodeIdx: usize = 0x10; // int16 - pub const m_nDataSlotIdx: usize = 0x12; // int16 - pub const m_inputTimeRemapRange: usize = 0x14; // Range_t - pub const m_flUserSpecifiedTime: usize = 0x1C; // float32 - pub const m_bUseFramesAsInput: usize = 0x20; // bool + pub mod CPulseCell_Timeline { + pub const m_TimelineEvents: usize = 0x48; // CUtlVector + pub const m_bWaitForChildOutflows: usize = 0x60; // bool + pub const m_OnFinished: usize = 0x68; // CPulse_ResumePoint + pub const m_OnCanceled: usize = 0xB0; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - pub mod CMotionSearchDB { - pub const m_rootNode: usize = 0x0; // CMotionSearchNode - pub const m_residualQuantizer: usize = 0x80; // CProductQuantizer - pub const m_codeIndices: usize = 0xA0; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionNodeBlend1D { - pub const m_blendItems: usize = 0x28; // CUtlVector - pub const m_nParamIndex: usize = 0x40; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmCurrentSyncEventNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_infoType: usize = 0x12; // CNmCurrentSyncEventNode::InfoType_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmControlParameterTargetNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SkeletonBoneBounds_t { - pub const m_vecCenter: usize = 0x0; // Vector - pub const m_vecSize: usize = 0xC; // Vector + pub mod CPulseCell_Inflow_EntOutputHandler { + pub const m_SourceEntity: usize = 0x80; // PulseSymbol_t + pub const m_SourceOutput: usize = 0x90; // PulseSymbol_t + pub const m_ExpectedParamType: usize = 0xA0; // CPulseValueFullType } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CTwoBoneIKUpdateNode { - pub const m_opFixedData: usize = 0x70; // TwoBoneIKSettings_t - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VPhysXBodyPart_t { - pub const m_nFlags: usize = 0x0; // uint32 - pub const m_flMass: usize = 0x4; // float32 - pub const m_rnShape: usize = 0x8; // VPhysics2ShapeDef_t - pub const m_nCollisionAttributeIndex: usize = 0x80; // uint16 - pub const m_nReserved: usize = 0x82; // uint16 - pub const m_flInertiaScale: usize = 0x84; // float32 - pub const m_flLinearDamping: usize = 0x88; // float32 - pub const m_flAngularDamping: usize = 0x8C; // float32 - pub const m_flLinearDrag: usize = 0x90; // float32 - pub const m_flAngularDrag: usize = 0x94; // float32 - pub const m_bOverrideMassCenter: usize = 0x98; // bool - pub const m_vMassCenterOverride: usize = 0x9C; // Vector - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeChunkIndex_t { - pub const m_Value: usize = 0x0; // int32 + pub mod CPulseCell_Outflow_CycleOrdered__InstanceState_t { + pub const m_nNextIndex: usize = 0x0; // int32 } // Parent: None // Field count: 0 + pub mod CParticleCollectionBindingInstance { + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_LimitCount__InstanceState_t { + pub const m_nCurrentCount: usize = 0x0; // int32 + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_Step_DebugLog { + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_BaseYieldingInflow { + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod PulseNodeDynamicOutflows_t { + pub const m_Outflows: usize = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 + pub mod CPulseCell_IsRequirementValid__Criteria_t { + pub const m_bIsValid: usize = 0x0; // bool + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_Inflow_ObservableVariableListener { + pub const m_nBlackboardReference: usize = 0x80; // PulseRuntimeBlackboardReferenceIndex_t + pub const m_bSelfReference: usize = 0x82; // bool + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_Outflow_CycleOrdered { + pub const m_Outputs: usize = 0x48; // CUtlVector + } + // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod PulseSelectorOutflowList_t { + pub const m_Outflows: usize = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - pub mod CTaskHandshakeAnimTag { - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFollowPathUpdateNode { - pub const m_flBlendOutTime: usize = 0x74; // float32 - pub const m_bBlockNonPathMovement: usize = 0x78; // bool - pub const m_bStopFeetAtGoal: usize = 0x79; // bool - pub const m_bScaleSpeed: usize = 0x7A; // bool - pub const m_flScale: usize = 0x7C; // float32 - pub const m_flMinAngle: usize = 0x80; // float32 - pub const m_flMaxAngle: usize = 0x84; // float32 - pub const m_flSpeedScaleBlending: usize = 0x88; // float32 - pub const m_turnDamping: usize = 0x90; // CAnimInputDamping - pub const m_facingTarget: usize = 0xA8; // AnimValueSource - pub const m_hParam: usize = 0xAC; // CAnimParamHandle - pub const m_flTurnToFaceOffset: usize = 0xB0; // float32 - pub const m_bTurnToFace: usize = 0xB4; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AimMatrixOpFixedSettings_t { - pub const m_attachment: usize = 0x0; // CAnimAttachment - pub const m_damping: usize = 0x80; // CAnimInputDamping - pub const m_poseCacheHandles: usize = 0x98; // CPoseHandle[10] - pub const m_eBlendMode: usize = 0xC0; // AimMatrixBlendMode - pub const m_flMaxYawAngle: usize = 0xC4; // float32 - pub const m_flMaxPitchAngle: usize = 0xC8; // float32 - pub const m_nSequenceMaxFrame: usize = 0xCC; // int32 - pub const m_nBoneMaskIndex: usize = 0xD0; // int32 - pub const m_bTargetIsPosition: usize = 0xD4; // bool - pub const m_bUseBiasAndClamp: usize = 0xD5; // bool - pub const m_flBiasAndClampYawOffset: usize = 0xD8; // float32 - pub const m_flBiasAndClampPitchOffset: usize = 0xDC; // float32 - pub const m_biasAndClampBlendCurve: usize = 0xE0; // CBlendCurve + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + pub mod CPulseCell_Inflow_Wait { + pub const m_WakeResume: usize = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CAnimScriptComponentUpdater { - pub const m_hScript: usize = 0x30; // AnimScriptHandle + pub mod CPulseCell_Outflow_CycleShuffled { + pub const m_Outputs: usize = 0x48; // CUtlVector } // Parent: None - // Field count: 2 + // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - pub mod CRagdollUpdateNode { - pub const m_nWeightListIndex: usize = 0x70; // int32 - pub const m_poseControlMethod: usize = 0x74; // RagdollPoseControl + pub mod CPulseCell_Inflow_Method { + pub const m_MethodName: usize = 0x80; // PulseSymbol_t + pub const m_Description: usize = 0x90; // CUtlString + pub const m_bIsPublic: usize = 0x98; // bool + pub const m_ReturnType: usize = 0xA0; // CPulseValueFullType + pub const m_Args: usize = 0xB8; // CUtlLeanVector } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod CBoneConstraintBase { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPathAnimMotorUpdater { + pub mod CPulseCell_BaseValue { } // Parent: None // Field count: 4 @@ -7534,366 +2044,156 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults // MPropertyFriendlyName - pub mod CMaterialAttributeAnimTag { - pub const m_AttributeName: usize = 0x58; // CUtlString - pub const m_AttributeType: usize = 0x60; // MatterialAttributeTagType_t - pub const m_flValue: usize = 0x64; // float32 - pub const m_Color: usize = 0x68; // Color - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmFootEventConditionNode__CDefinition { - pub const m_nSourceStateNodeIdx: usize = 0x10; // int16 - pub const m_phaseCondition: usize = 0x12; // NmFootPhaseCondition_t - pub const m_eventConditionRules: usize = 0x14; // CNmBitFlags + // MPropertyDescription + // MPulseEditorCanvasItemSpecKV3 + pub mod CPulseCell_BooleanSwitchState { + pub const m_Condition: usize = 0x48; // PulseObservableBoolExpression_t + pub const m_SubGraph: usize = 0xC0; // CPulse_OutflowConnection + pub const m_WhenTrue: usize = 0x108; // CPulse_OutflowConnection + pub const m_WhenFalse: usize = 0x150; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmFootEvent { - pub const m_phase: usize = 0x20; // NmFootPhase_t + pub mod CPulseCell_Inflow_Yield { + pub const m_UnyieldResume: usize = 0x48; // CPulse_ResumePoint } // Parent: None - // Field count: 8 + // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - pub mod CPhysSurfacePropertiesAudio { - pub const m_reflectivity: usize = 0x0; // float32 - pub const m_hardnessFactor: usize = 0x4; // float32 - pub const m_roughnessFactor: usize = 0x8; // float32 - pub const m_roughThreshold: usize = 0xC; // float32 - pub const m_hardThreshold: usize = 0x10; // float32 - pub const m_hardVelocityThreshold: usize = 0x14; // float32 - pub const m_flStaticImpactVolume: usize = 0x18; // float32 - pub const m_flOcclusionFactor: usize = 0x1C; // float32 + // MPropertyDescription + pub mod CPulseMathlib { } // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSeqAutoLayer { - pub const m_nLocalReference: usize = 0x0; // int16 - pub const m_nLocalPose: usize = 0x2; // int16 - pub const m_flags: usize = 0x4; // CSeqAutoLayerFlag - pub const m_start: usize = 0xC; // float32 - pub const m_peak: usize = 0x10; // float32 - pub const m_tail: usize = 0x14; // float32 - pub const m_end: usize = 0x18; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ModelEmbeddedMesh_t { - pub const m_Name: usize = 0x0; // CUtlString - pub const m_nMeshIndex: usize = 0x10; // int32 - pub const m_nDataBlock: usize = 0x14; // int32 - pub const m_nMorphBlock: usize = 0x18; // int32 - pub const m_vertexBuffers: usize = 0x20; // CUtlVector - pub const m_indexBuffers: usize = 0x38; // CUtlVector - pub const m_toolsBuffers: usize = 0x50; // CUtlVector - pub const m_nVBIBBlock: usize = 0x68; // int32 - pub const m_nToolsVBBlock: usize = 0x6C; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PhysSoftbodyDesc_t { - pub const m_ParticleBoneHash: usize = 0x0; // CUtlVector - pub const m_Particles: usize = 0x18; // CUtlVector - pub const m_Springs: usize = 0x30; // CUtlVector - pub const m_Capsules: usize = 0x48; // CUtlVector - pub const m_InitPose: usize = 0x60; // CUtlVector - pub const m_ParticleBoneName: usize = 0x78; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPulseRuntimeMethodArg { - pub const m_Name: usize = 0x0; // CKV3MemberNameWithStorage - pub const m_Description: usize = 0x38; // CUtlString - pub const m_Type: usize = 0x40; // CPulseValueFullType - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimSequenceParams { - pub const m_flFadeInTime: usize = 0x0; // float32 - pub const m_flFadeOutTime: usize = 0x4; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CTargetWarpUpdateNode { - pub const m_eAngleMode: usize = 0x74; // TargetWarpAngleMode_t - pub const m_hTargetPositionParameter: usize = 0x78; // CAnimParamHandle - pub const m_hTargetUpVectorParameter: usize = 0x7A; // CAnimParamHandle - pub const m_hTargetFacePositionParameter: usize = 0x7C; // CAnimParamHandle - pub const m_hMoveHeadingParameter: usize = 0x7E; // CAnimParamHandle - pub const m_hDesiredMoveHeadingParameter: usize = 0x80; // CAnimParamHandle - pub const m_eCorrectionMethod: usize = 0x84; // TargetWarpCorrectionMethod - pub const m_eTargetWarpTimingMethod: usize = 0x88; // TargetWarpTimingMethod - pub const m_bTargetFacePositionIsWorldSpace: usize = 0x8C; // bool - pub const m_bTargetPositionIsWorldSpace: usize = 0x8D; // bool - pub const m_bOnlyWarpWhenTagIsFound: usize = 0x8E; // bool - pub const m_bWarpOrientationDuringTranslation: usize = 0x8F; // bool - pub const m_bWarpAroundCenter: usize = 0x90; // bool - pub const m_flMaxAngle: usize = 0x94; // float32 + // Field count: 1 + pub mod CPulseCell_Unknown { + pub const m_UnknownKeys: usize = 0x48; // KeyValues3 } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmVirtualParameterBoolNode__CDefinition { - pub const m_nChildNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFollowTargetUpdateNode { - pub const m_opFixedData: usize = 0x70; // FollowTargetOpFixedSettings_t - pub const m_hParameterPosition: usize = 0x88; // CAnimParamHandle - pub const m_hParameterOrientation: usize = 0x8A; // CAnimParamHandle - } - // Parent: None - // Field count: 1 - pub mod PulseRuntimeStateOffset_t { - pub const m_Value: usize = 0x0; // uint16 + pub mod CPulseCell_Outflow_CycleRandom { + pub const m_Outputs: usize = 0x48; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CCPPScriptComponentUpdater { - pub const m_scriptsToRun: usize = 0x30; // CUtlVector + pub mod CPulseCell_Step_PublicOutput { + pub const m_OutputIndex: usize = 0x48; // PulseRuntimeOutputIndex_t } // Parent: None - // Field count: 5 + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod CAnimData { - pub const m_name: usize = 0x10; // CBufferString - pub const m_animArray: usize = 0x20; // CUtlVector - pub const m_decoderArray: usize = 0x38; // CUtlVector - pub const m_nMaxUniqueFrameIndex: usize = 0x50; // int32 - pub const m_segmentArray: usize = 0x58; // CUtlVector - } - // Parent: None - // Field count: 3 - pub mod IKSolverSettings_t { - pub const m_SolverType: usize = 0x0; // IKSolverType - pub const m_nNumIterations: usize = 0x4; // int32 - pub const m_EndEffectorRotationFixUpMode: usize = 0x8; // EIKEndEffectorRotationFixUpMode - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBinaryUpdateNode { - pub const m_pChild1: usize = 0x60; // CAnimUpdateNodeRef - pub const m_pChild2: usize = 0x70; // CAnimUpdateNodeRef - pub const m_timingBehavior: usize = 0x80; // BinaryNodeTiming - pub const m_flTimingBlend: usize = 0x84; // float32 - pub const m_bResetChild1: usize = 0x88; // bool - pub const m_bResetChild2: usize = 0x89; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmParameterizedBlendNode__BlendRange_t { - pub const m_nInputIdx0: usize = 0x0; // int16 - pub const m_nInputIdx1: usize = 0x2; // int16 - pub const m_parameterValueRange: usize = 0x4; // Range_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimKeyData { - pub const m_name: usize = 0x0; // CBufferString - pub const m_boneArray: usize = 0x10; // CUtlVector - pub const m_userArray: usize = 0x28; // CUtlVector - pub const m_morphArray: usize = 0x40; // CUtlVector - pub const m_nChannelElements: usize = 0x58; // int32 - pub const m_dataChannelArray: usize = 0x60; // CUtlVector - } - // Parent: None - // Field count: 1 - pub mod AttachmentHandle_t { - pub const m_Value: usize = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAnimMorphDifference { - pub const m_name: usize = 0x0; // CBufferString - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FootFixedData_t { - pub const m_vToeOffset: usize = 0x0; // VectorAligned - pub const m_vHeelOffset: usize = 0x10; // VectorAligned - pub const m_nTargetBoneIndex: usize = 0x20; // int32 - pub const m_nAnkleBoneIndex: usize = 0x24; // int32 - pub const m_nIKAnchorBoneIndex: usize = 0x28; // int32 - pub const m_ikChainIndex: usize = 0x2C; // int32 - pub const m_flMaxIKLength: usize = 0x30; // float32 - pub const m_nFootIndex: usize = 0x34; // int32 - pub const m_nTagIndex: usize = 0x38; // int32 - pub const m_flMaxRotationLeft: usize = 0x3C; // float32 - pub const m_flMaxRotationRight: usize = 0x40; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CMotionGraphGroup { - pub const m_searchDB: usize = 0x0; // CMotionSearchDB - pub const m_motionGraphs: usize = 0xB8; // CUtlVector> - pub const m_motionGraphConfigs: usize = 0xD0; // CUtlVector - pub const m_sampleToConfig: usize = 0xE8; // CUtlVector - pub const m_hIsActiveScript: usize = 0x100; // AnimScriptHandle - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmVectorNegateNode__CDefinition { - pub const m_nInputValueNodeIdx: usize = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CNmSyncTrack__Event_t { - pub const m_ID: usize = 0x0; // CGlobalSymbol - pub const m_startTime: usize = 0x8; // NmPercent_t - pub const m_duration: usize = 0xC; // NmPercent_t + pub mod CPulse_BlackboardReference { + pub const m_hBlackboardResource: usize = 0x0; // CStrongHandle + pub const m_BlackboardResource: usize = 0x8; // PulseSymbol_t + pub const m_nNodeID: usize = 0x18; // PulseDocNodeID_t + pub const m_NodeName: usize = 0x20; // CGlobalSymbol } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - // MPropertyCustomEditor - pub mod CParticleCollectionRendererVecInput { + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_Value_RandomInt { } // Parent: None // Field count: 6 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmTarget { - pub const m_transform: usize = 0x0; // CTransform - pub const m_boneID: usize = 0x20; // CGlobalSymbol - pub const m_bIsBoneTarget: usize = 0x28; // bool - pub const m_bIsUsingBoneSpaceOffsets: usize = 0x29; // bool - pub const m_bHasOffsets: usize = 0x2A; // bool - pub const m_bIsSet: usize = 0x2B; // bool + pub mod CPulse_CallInfo { + pub const m_PortName: usize = 0x0; // PulseSymbol_t + pub const m_nEditorNodeID: usize = 0x10; // PulseDocNodeID_t + pub const m_RegisterMap: usize = 0x18; // PulseRegisterMap_t + pub const m_CallMethodID: usize = 0x48; // PulseDocNodeID_t + pub const m_nSrcChunk: usize = 0x4C; // PulseRuntimeChunkIndex_t + pub const m_nSrcInstruction: usize = 0x50; // int32 } // Parent: None - // Field count: 0 + // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmControlParameterIDNode__CDefinition { + pub mod CPulseCell_InlineNodeSkipSelector { + pub const m_nFlowNodeID: usize = 0x48; // PulseDocNodeID_t + pub const m_bAnd: usize = 0x4C; // bool + pub const m_PassOutflow: usize = 0x50; // PulseSelectorOutflowList_t + pub const m_FailOutflow: usize = 0x68; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CNmBodyGroupEvent { - pub const m_groupName: usize = 0x20; // CUtlString + // MPropertyFriendlyName + // MPropertyDescription + pub mod CPulseCell_LimitCount { + pub const m_nLimitCount: usize = 0x48; // int32 } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - pub mod CWayPointHelperUpdateNode { - pub const m_flStartCycle: usize = 0x74; // float32 - pub const m_flEndCycle: usize = 0x78; // float32 - pub const m_bOnlyGoals: usize = 0x7C; // bool - pub const m_bPreventOvershoot: usize = 0x7D; // bool - pub const m_bPreventUndershoot: usize = 0x7E; // bool + pub mod CPulseCell_Step_CallExternalMethod { + pub const m_MethodName: usize = 0x48; // PulseSymbol_t + pub const m_GameBlackboard: usize = 0x58; // PulseSymbol_t + pub const m_ExpectedArgs: usize = 0x68; // CUtlLeanVector + pub const m_nAsyncCallMode: usize = 0x78; // PulseMethodCallMode_t + pub const m_OnFinished: usize = 0x80; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - // MVDataOverlayType - pub mod CMoodVData { - pub const m_sModelName: usize = 0x0; // CResourceNameTyped> - pub const m_nMoodType: usize = 0xE0; // MoodType_t - pub const m_animationLayers: usize = 0xE8; // CUtlVector + pub mod PulseObservableBoolExpression_t { + pub const m_EvaluateConnection: usize = 0x0; // CPulse_OutflowConnection + pub const m_DependentObservableVars: usize = 0x48; // CUtlVector + pub const m_DependentObservableBlackboardReferences: usize = 0x60; // CUtlVector } // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CModelConfigElement_AttachedModel { - pub const m_InstanceName: usize = 0x48; // CUtlString - pub const m_EntityClass: usize = 0x50; // CUtlString - pub const m_hModel: usize = 0x58; // CStrongHandle - pub const m_vOffset: usize = 0x60; // Vector - pub const m_aAngOffset: usize = 0x6C; // QAngle - pub const m_AttachmentName: usize = 0x78; // CUtlString - pub const m_LocalAttachmentOffsetName: usize = 0x80; // CUtlString - pub const m_AttachmentType: usize = 0x88; // ModelConfigAttachmentType_t - pub const m_bBoneMergeFlex: usize = 0x8C; // bool - pub const m_bUserSpecifiedColor: usize = 0x8D; // bool - pub const m_bUserSpecifiedMaterialGroup: usize = 0x8E; // bool - pub const m_bAcceptParentMaterialDrivenDecals: usize = 0x8F; // bool - pub const m_BodygroupOnOtherModels: usize = 0x90; // CUtlString - pub const m_MaterialGroupOnOtherModels: usize = 0x98; // CUtlString + // Field count: 1 + pub mod CPulseCell_LimitCount__Criteria_t { + pub const m_bLimitCountPasses: usize = 0x0; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CAnimTagManagerUpdater { - pub const m_tags: usize = 0x38; // CUtlVector> + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_CursorQueue { + pub const m_nCursorsAllowedToRunParallel: usize = 0x98; // int32 } // Parent: None // Field count: 0 - pub mod CParticleProperty { + // + // Metadata: + // MGetKV3ClassDefaults + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_Value_RandomFloat { + } + // Parent: None + // Field count: 0 + pub mod CPulseExecCursor { } } } diff --git a/output/buttons.cs b/output/buttons.cs index 599f6bc3..c2b05ad7 100644 --- a/output/buttons.cs +++ b/output/buttons.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper { // Module: client.dll diff --git a/output/buttons.hpp b/output/buttons.hpp index 552ab0b5..d1587205 100644 --- a/output/buttons.hpp +++ b/output/buttons.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once diff --git a/output/buttons.rs b/output/buttons.rs index e4a25970..256ecdb4 100644 --- a/output/buttons.rs +++ b/output/buttons.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/client_dll.cs b/output/client_dll.cs index 04b85418..587ef61c 100644 --- a/output/client_dll.cs +++ b/output/client_dll.cs @@ -1,9 +1,9 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: client.dll - // Class count: 490 + // Class count: 498 // Enum count: 8 public static class ClientDll { // Alignment: 4 @@ -132,7 +132,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_hPlayerPing (CHandle) public static class CCSPlayer_PingServices { - public const nint m_hPlayerPing = 0x40; // CHandle + public const nint m_hPlayerPing = 0x48; // CHandle } // Parent: None // Field count: 5 @@ -214,10 +214,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_skyboxData (sky3dparams_t) // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken) public static class C_SkyCamera { - public const nint m_skyboxData = 0x5F8; // sky3dparams_t - public const nint m_skyboxSlotToken = 0x688; // CUtlStringToken - public const nint m_bUseAngles = 0x68C; // bool - public const nint m_pNext = 0x690; // C_SkyCamera* + public const nint m_skyboxData = 0x608; // sky3dparams_t + public const nint m_skyboxSlotToken = 0x698; // CUtlStringToken + public const nint m_bUseAngles = 0x69C; // bool + public const nint m_pNext = 0x6A0; // C_SkyCamera* } // Parent: None // Field count: 1 @@ -236,7 +236,7 @@ namespace CS2Dumper.Schemas { public static class C_FuncRotating { } // Parent: C_BaseEntity - // Field count: 5 + // Field count: 6 // // Metadata: // NetworkVarNames: m_iszStackName (string_t) @@ -244,12 +244,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iszOpvarName (string_t) // NetworkVarNames: m_iOpvarIndex (int) // NetworkVarNames: m_bUseAutoCompare (bool) + // NetworkVarNames: m_bFastRefresh (bool) public static class C_SoundOpvarSetPointBase { - public const nint m_iszStackName = 0x5F8; // CUtlSymbolLarge - public const nint m_iszOperatorName = 0x600; // CUtlSymbolLarge - public const nint m_iszOpvarName = 0x608; // CUtlSymbolLarge - public const nint m_iOpvarIndex = 0x610; // int32 - public const nint m_bUseAutoCompare = 0x614; // bool + public const nint m_iszStackName = 0x608; // CUtlSymbolLarge + public const nint m_iszOperatorName = 0x610; // CUtlSymbolLarge + public const nint m_iszOpvarName = 0x618; // CUtlSymbolLarge + public const nint m_iOpvarIndex = 0x620; // int32 + public const nint m_bUseAutoCompare = 0x624; // bool + public const nint m_bFastRefresh = 0x625; // bool } // Parent: C_BaseEntity // Field count: 18 @@ -273,24 +275,24 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong) // NetworkVarNames: m_bHasHeightFogEnd (bool) public static class C_EnvCubemapFog { - public const nint m_flEndDistance = 0x5F8; // float32 - public const nint m_flStartDistance = 0x5FC; // float32 - public const nint m_flFogFalloffExponent = 0x600; // float32 - public const nint m_bHeightFogEnabled = 0x604; // bool - public const nint m_flFogHeightWidth = 0x608; // float32 - public const nint m_flFogHeightEnd = 0x60C; // float32 - public const nint m_flFogHeightStart = 0x610; // float32 - public const nint m_flFogHeightExponent = 0x614; // float32 - public const nint m_flLODBias = 0x618; // float32 - public const nint m_bActive = 0x61C; // bool - public const nint m_bStartDisabled = 0x61D; // bool - public const nint m_flFogMaxOpacity = 0x620; // float32 - public const nint m_nCubemapSourceType = 0x624; // int32 - public const nint m_hSkyMaterial = 0x628; // CStrongHandle - public const nint m_iszSkyEntity = 0x630; // CUtlSymbolLarge - public const nint m_hFogCubemapTexture = 0x638; // CStrongHandle - public const nint m_bHasHeightFogEnd = 0x640; // bool - public const nint m_bFirstTime = 0x641; // bool + public const nint m_flEndDistance = 0x608; // float32 + public const nint m_flStartDistance = 0x60C; // float32 + public const nint m_flFogFalloffExponent = 0x610; // float32 + public const nint m_bHeightFogEnabled = 0x614; // bool + public const nint m_flFogHeightWidth = 0x618; // float32 + public const nint m_flFogHeightEnd = 0x61C; // float32 + public const nint m_flFogHeightStart = 0x620; // float32 + public const nint m_flFogHeightExponent = 0x624; // float32 + public const nint m_flLODBias = 0x628; // float32 + public const nint m_bActive = 0x62C; // bool + public const nint m_bStartDisabled = 0x62D; // bool + public const nint m_flFogMaxOpacity = 0x630; // float32 + public const nint m_nCubemapSourceType = 0x634; // int32 + public const nint m_hSkyMaterial = 0x638; // CStrongHandle + public const nint m_iszSkyEntity = 0x640; // CUtlSymbolLarge + public const nint m_hFogCubemapTexture = 0x648; // CStrongHandle + public const nint m_bHasHeightFogEnd = 0x650; // bool + public const nint m_bFirstTime = 0x651; // bool } // Parent: C_CSGO_TeamSelectCharacterPosition // Field count: 0 @@ -315,11 +317,11 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_ColorTint (Color) // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong) public static class C_EnvParticleGlow { - public const nint m_flAlphaScale = 0x1460; // float32 - public const nint m_flRadiusScale = 0x1464; // float32 - public const nint m_flSelfIllumScale = 0x1468; // float32 - public const nint m_ColorTint = 0x146C; // Color - public const nint m_hTextureOverride = 0x1470; // CStrongHandle + public const nint m_flAlphaScale = 0x1438; // float32 + public const nint m_flRadiusScale = 0x143C; // float32 + public const nint m_flSelfIllumScale = 0x1440; // float32 + public const nint m_ColorTint = 0x1444; // Color + public const nint m_hTextureOverride = 0x1448; // CStrongHandle } // Parent: C_BaseEntity // Field count: 0 @@ -348,6 +350,28 @@ namespace CS2Dumper.Schemas { public const nint m_nPersonaDataXpTrailLevel = 0x84; // int32 public const nint m_vecServerAuthoritativeWeaponSlots = 0x88; // C_UtlVectorEmbeddedNetworkVar } + // Parent: + // Field count: 8 + // + // Metadata: + // NetworkVarNames: m_nLastActualJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastActualJumpPressFrac (float) + // NetworkVarNames: m_nLastUsableJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastUsableJumpPressFrac (float) + // NetworkVarNames: m_nLastLandedTick (GameTick_t) + // NetworkVarNames: m_flLastLandedFrac (float) + // NetworkVarNames: m_flLastLandedVelocityX (float) + // NetworkVarNames: m_flLastLandedVelocityY (float) + public static class CCSPlayerModernJump { + public const nint m_nLastActualJumpPressTick = 0x10; // GameTick_t + public const nint m_flLastActualJumpPressFrac = 0x14; // float32 + public const nint m_nLastUsableJumpPressTick = 0x18; // GameTick_t + public const nint m_flLastUsableJumpPressFrac = 0x1C; // float32 + public const nint m_nLastLandedTick = 0x20; // GameTick_t + public const nint m_flLastLandedFrac = 0x24; // float32 + public const nint m_flLastLandedVelocityX = 0x28; // float32 + public const nint m_flLastLandedVelocityY = 0x2C; // float32 + } // Parent: None // Field count: 1 public static class C_EconEntity__AttachedModelData_t { @@ -371,15 +395,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bFalloff (bool) // NetworkVarNames: m_RampTimer (CountdownTimer) public static class CTriggerFan { - public const nint m_vFanOriginOffset = 0xFF0; // Vector - public const nint m_vDirection = 0xFFC; // Vector - public const nint m_bPushTowardsInfoTarget = 0x1008; // bool - public const nint m_bPushAwayFromInfoTarget = 0x1009; // bool - public const nint m_qNoiseDelta = 0x1010; // Quaternion - public const nint m_hInfoFan = 0x1020; // CHandle - public const nint m_flForce = 0x1024; // float32 - public const nint m_bFalloff = 0x1028; // bool - public const nint m_RampTimer = 0x1030; // CountdownTimer + public const nint m_vFanOriginOffset = 0xF58; // Vector + public const nint m_vDirection = 0xF64; // Vector + public const nint m_bPushTowardsInfoTarget = 0xF70; // bool + public const nint m_bPushAwayFromInfoTarget = 0xF71; // bool + public const nint m_qNoiseDelta = 0xF80; // Quaternion + public const nint m_hInfoFan = 0xF90; // CHandle + public const nint m_flForce = 0xF94; // float32 + public const nint m_bFalloff = 0xF98; // bool + public const nint m_RampTimer = 0xFA0; // CountdownTimer } // Parent: CBaseAnimGraph // Field count: 0 @@ -388,12 +412,12 @@ namespace CS2Dumper.Schemas { // Parent: None // Field count: 6 public static class C_BulletHitModel { - public const nint m_matLocal = 0x1158; // matrix3x4_t - public const nint m_iBoneIndex = 0x1188; // int32 - public const nint m_hPlayerParent = 0x118C; // CHandle - public const nint m_bIsHit = 0x1190; // bool - public const nint m_flTimeCreated = 0x1194; // float32 - public const nint m_vecStartPos = 0x1198; // Vector + public const nint m_matLocal = 0x1168; // matrix3x4_t + public const nint m_iBoneIndex = 0x1198; // int32 + public const nint m_hPlayerParent = 0x119C; // CHandle + public const nint m_bIsHit = 0x11A0; // bool + public const nint m_flTimeCreated = 0x11A4; // float32 + public const nint m_vecStartPos = 0x11A8; // Vector } // Parent: C_FuncBrush // Field count: 3 @@ -402,9 +426,9 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_EffectName (string_t) // NetworkVarNames: m_bState (bool) public static class C_FuncElectrifiedVolume { - public const nint m_nAmbientEffect = 0xEB0; // ParticleIndex_t - public const nint m_EffectName = 0xEB8; // CUtlSymbolLarge - public const nint m_bState = 0xEC0; // bool + public const nint m_nAmbientEffect = 0xE88; // ParticleIndex_t + public const nint m_EffectName = 0xE90; // CUtlSymbolLarge + public const nint m_bState = 0xE98; // bool } // Parent: C_BaseEntity // Field count: 17 @@ -426,23 +450,23 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nPhaseStartTick (int) // NetworkVarNames: m_nPhaseDurationTicks (int) public static class C_MapVetoPickController { - public const nint m_nDraftType = 0x608; // int32 - public const nint m_nTeamWinningCoinToss = 0x60C; // int32 - public const nint m_nTeamWithFirstChoice = 0x610; // int32[64] - public const nint m_nVoteMapIdsList = 0x710; // int32[7] - public const nint m_nAccountIDs = 0x72C; // int32[64] - public const nint m_nMapId0 = 0x82C; // int32[64] - public const nint m_nMapId1 = 0x92C; // int32[64] - public const nint m_nMapId2 = 0xA2C; // int32[64] - public const nint m_nMapId3 = 0xB2C; // int32[64] - public const nint m_nMapId4 = 0xC2C; // int32[64] - public const nint m_nMapId5 = 0xD2C; // int32[64] - public const nint m_nStartingSide0 = 0xE2C; // int32[64] - public const nint m_nCurrentPhase = 0xF2C; // int32 - public const nint m_nPhaseStartTick = 0xF30; // int32 - public const nint m_nPhaseDurationTicks = 0xF34; // int32 - public const nint m_nPostDataUpdateTick = 0xF38; // int32 - public const nint m_bDisabledHud = 0xF3C; // bool + public const nint m_nDraftType = 0x618; // int32 + public const nint m_nTeamWinningCoinToss = 0x61C; // int32 + public const nint m_nTeamWithFirstChoice = 0x620; // int32[64] + public const nint m_nVoteMapIdsList = 0x720; // int32[7] + public const nint m_nAccountIDs = 0x73C; // int32[64] + public const nint m_nMapId0 = 0x83C; // int32[64] + public const nint m_nMapId1 = 0x93C; // int32[64] + public const nint m_nMapId2 = 0xA3C; // int32[64] + public const nint m_nMapId3 = 0xB3C; // int32[64] + public const nint m_nMapId4 = 0xC3C; // int32[64] + public const nint m_nMapId5 = 0xD3C; // int32[64] + public const nint m_nStartingSide0 = 0xE3C; // int32[64] + public const nint m_nCurrentPhase = 0xF3C; // int32 + public const nint m_nPhaseStartTick = 0xF40; // int32 + public const nint m_nPhaseDurationTicks = 0xF44; // int32 + public const nint m_nPostDataUpdateTick = 0xF48; // int32 + public const nint m_bDisabledHud = 0xF4C; // bool } // Parent: C_BaseEntity // Field count: 18 @@ -467,24 +491,24 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bOverrideSunLightStrength (bool) // NetworkVarNames: m_bOverrideNoiseStrength (bool) public static class C_EnvVolumetricFogVolume { - public const nint m_bActive = 0x5F8; // bool - public const nint m_vBoxMins = 0x5FC; // Vector - public const nint m_vBoxMaxs = 0x608; // Vector - public const nint m_bStartDisabled = 0x614; // bool - public const nint m_bIndirectUseLPVs = 0x615; // bool - public const nint m_flStrength = 0x618; // float32 - public const nint m_nFalloffShape = 0x61C; // int32 - public const nint m_flFalloffExponent = 0x620; // float32 - public const nint m_flHeightFogDepth = 0x624; // float32 - public const nint m_fHeightFogEdgeWidth = 0x628; // float32 - public const nint m_fIndirectLightStrength = 0x62C; // float32 - public const nint m_fSunLightStrength = 0x630; // float32 - public const nint m_fNoiseStrength = 0x634; // float32 - public const nint m_TintColor = 0x638; // Color - public const nint m_bOverrideTintColor = 0x63C; // bool - public const nint m_bOverrideIndirectLightStrength = 0x63D; // bool - public const nint m_bOverrideSunLightStrength = 0x63E; // bool - public const nint m_bOverrideNoiseStrength = 0x63F; // bool + public const nint m_bActive = 0x608; // bool + public const nint m_vBoxMins = 0x60C; // Vector + public const nint m_vBoxMaxs = 0x618; // Vector + public const nint m_bStartDisabled = 0x624; // bool + public const nint m_bIndirectUseLPVs = 0x625; // bool + public const nint m_flStrength = 0x628; // float32 + public const nint m_nFalloffShape = 0x62C; // int32 + public const nint m_flFalloffExponent = 0x630; // float32 + public const nint m_flHeightFogDepth = 0x634; // float32 + public const nint m_fHeightFogEdgeWidth = 0x638; // float32 + public const nint m_fIndirectLightStrength = 0x63C; // float32 + public const nint m_fSunLightStrength = 0x640; // float32 + public const nint m_fNoiseStrength = 0x644; // float32 + public const nint m_TintColor = 0x648; // Color + public const nint m_bOverrideTintColor = 0x64C; // bool + public const nint m_bOverrideIndirectLightStrength = 0x64D; // bool + public const nint m_bOverrideSunLightStrength = 0x64E; // bool + public const nint m_bOverrideNoiseStrength = 0x64F; // bool } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -508,7 +532,7 @@ namespace CS2Dumper.Schemas { public static class C_BaseEntityAPI { } // Parent: C_BaseModelEntity - // Field count: 76 + // Field count: 77 // // Metadata: // NetworkVarNames: m_bEnabled (bool) @@ -547,6 +571,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bForceShadowsEnabled (bool) // NetworkVarNames: m_nBounceLight (int) // NetworkVarNames: m_flBounceScale (float) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flMinRoughness (float) // NetworkVarNames: m_vAlternateColor (Vector) // NetworkVarNames: m_fAlternateColorBrightness (float) @@ -586,82 +611,83 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vPrecomputedOBBExtent5 (Vector) // NetworkVarNames: m_VisClusters (uint16) public static class C_BarnLight { - public const nint m_bEnabled = 0xEB0; // bool - public const nint m_nColorMode = 0xEB4; // int32 - public const nint m_Color = 0xEB8; // Color - public const nint m_flColorTemperature = 0xEBC; // float32 - public const nint m_flBrightness = 0xEC0; // float32 - public const nint m_flBrightnessScale = 0xEC4; // float32 - public const nint m_nDirectLight = 0xEC8; // int32 - public const nint m_nBakedShadowIndex = 0xECC; // int32 - public const nint m_nLightPathUniqueId = 0xED0; // int32 - public const nint m_nLightMapUniqueId = 0xED4; // int32 - public const nint m_nLuminaireShape = 0xED8; // int32 - public const nint m_flLuminaireSize = 0xEDC; // float32 - public const nint m_flLuminaireAnisotropy = 0xEE0; // float32 - public const nint m_LightStyleString = 0xEE8; // CUtlString - public const nint m_flLightStyleStartTime = 0xEF0; // GameTime_t - public const nint m_QueuedLightStyleStrings = 0xEF8; // C_NetworkUtlVectorBase - public const nint m_LightStyleEvents = 0xF10; // C_NetworkUtlVectorBase - public const nint m_LightStyleTargets = 0xF28; // C_NetworkUtlVectorBase> - public const nint m_StyleEvent = 0xF40; // CEntityIOOutput[4] - public const nint m_hLightCookie = 0xFE0; // CStrongHandle - public const nint m_flShape = 0xFE8; // float32 - public const nint m_flSoftX = 0xFEC; // float32 - public const nint m_flSoftY = 0xFF0; // float32 - public const nint m_flSkirt = 0xFF4; // float32 - public const nint m_flSkirtNear = 0xFF8; // float32 - public const nint m_vSizeParams = 0xFFC; // Vector - public const nint m_flRange = 0x1008; // float32 - public const nint m_vShear = 0x100C; // Vector - public const nint m_nBakeSpecularToCubemaps = 0x1018; // int32 - public const nint m_vBakeSpecularToCubemapsSize = 0x101C; // Vector - public const nint m_nCastShadows = 0x1028; // int32 - public const nint m_nShadowMapSize = 0x102C; // int32 - public const nint m_nShadowPriority = 0x1030; // int32 - public const nint m_bContactShadow = 0x1034; // bool - public const nint m_bForceShadowsEnabled = 0x1035; // bool - public const nint m_nBounceLight = 0x1038; // int32 - public const nint m_flBounceScale = 0x103C; // float32 - public const nint m_flMinRoughness = 0x1040; // float32 - public const nint m_vAlternateColor = 0x1044; // Vector - public const nint m_fAlternateColorBrightness = 0x1050; // float32 - public const nint m_nFog = 0x1054; // int32 - public const nint m_flFogStrength = 0x1058; // float32 - public const nint m_nFogShadows = 0x105C; // int32 - public const nint m_flFogScale = 0x1060; // float32 - public const nint m_bFogMixedShadows = 0x1064; // bool - public const nint m_flFadeSizeStart = 0x1068; // float32 - public const nint m_flFadeSizeEnd = 0x106C; // float32 - public const nint m_flShadowFadeSizeStart = 0x1070; // float32 - public const nint m_flShadowFadeSizeEnd = 0x1074; // float32 - public const nint m_bPrecomputedFieldsValid = 0x1078; // bool - public const nint m_vPrecomputedBoundsMins = 0x107C; // Vector - public const nint m_vPrecomputedBoundsMaxs = 0x1088; // Vector - public const nint m_vPrecomputedOBBOrigin = 0x1094; // Vector - public const nint m_vPrecomputedOBBAngles = 0x10A0; // QAngle - public const nint m_vPrecomputedOBBExtent = 0x10AC; // Vector - public const nint m_nPrecomputedSubFrusta = 0x10B8; // int32 - public const nint m_vPrecomputedOBBOrigin0 = 0x10BC; // Vector - public const nint m_vPrecomputedOBBAngles0 = 0x10C8; // QAngle - public const nint m_vPrecomputedOBBExtent0 = 0x10D4; // Vector - public const nint m_vPrecomputedOBBOrigin1 = 0x10E0; // Vector - public const nint m_vPrecomputedOBBAngles1 = 0x10EC; // QAngle - public const nint m_vPrecomputedOBBExtent1 = 0x10F8; // Vector - public const nint m_vPrecomputedOBBOrigin2 = 0x1104; // Vector - public const nint m_vPrecomputedOBBAngles2 = 0x1110; // QAngle - public const nint m_vPrecomputedOBBExtent2 = 0x111C; // Vector - public const nint m_vPrecomputedOBBOrigin3 = 0x1128; // Vector - public const nint m_vPrecomputedOBBAngles3 = 0x1134; // QAngle - public const nint m_vPrecomputedOBBExtent3 = 0x1140; // Vector - public const nint m_vPrecomputedOBBOrigin4 = 0x114C; // Vector - public const nint m_vPrecomputedOBBAngles4 = 0x1158; // QAngle - public const nint m_vPrecomputedOBBExtent4 = 0x1164; // Vector - public const nint m_vPrecomputedOBBOrigin5 = 0x1170; // Vector - public const nint m_vPrecomputedOBBAngles5 = 0x117C; // QAngle - public const nint m_vPrecomputedOBBExtent5 = 0x1188; // Vector - public const nint m_bInitialBoneSetup = 0x11D8; // bool - public const nint m_VisClusters = 0x11E0; // C_NetworkUtlVectorBase + public const nint m_bEnabled = 0xE88; // bool + public const nint m_nColorMode = 0xE8C; // int32 + public const nint m_Color = 0xE90; // Color + public const nint m_flColorTemperature = 0xE94; // float32 + public const nint m_flBrightness = 0xE98; // float32 + public const nint m_flBrightnessScale = 0xE9C; // float32 + public const nint m_nDirectLight = 0xEA0; // int32 + public const nint m_nBakedShadowIndex = 0xEA4; // int32 + public const nint m_nLightPathUniqueId = 0xEA8; // int32 + public const nint m_nLightMapUniqueId = 0xEAC; // int32 + public const nint m_nLuminaireShape = 0xEB0; // int32 + public const nint m_flLuminaireSize = 0xEB4; // float32 + public const nint m_flLuminaireAnisotropy = 0xEB8; // float32 + public const nint m_LightStyleString = 0xEC0; // CUtlString + public const nint m_flLightStyleStartTime = 0xEC8; // GameTime_t + public const nint m_QueuedLightStyleStrings = 0xED0; // C_NetworkUtlVectorBase + public const nint m_LightStyleEvents = 0xEE8; // C_NetworkUtlVectorBase + public const nint m_LightStyleTargets = 0xF00; // C_NetworkUtlVectorBase> + public const nint m_StyleEvent = 0xF18; // CEntityIOOutput[4] + public const nint m_hLightCookie = 0xF78; // CStrongHandle + public const nint m_flShape = 0xF80; // float32 + public const nint m_flSoftX = 0xF84; // float32 + public const nint m_flSoftY = 0xF88; // float32 + public const nint m_flSkirt = 0xF8C; // float32 + public const nint m_flSkirtNear = 0xF90; // float32 + public const nint m_vSizeParams = 0xF94; // Vector + public const nint m_flRange = 0xFA0; // float32 + public const nint m_vShear = 0xFA4; // Vector + public const nint m_nBakeSpecularToCubemaps = 0xFB0; // int32 + public const nint m_vBakeSpecularToCubemapsSize = 0xFB4; // Vector + public const nint m_nCastShadows = 0xFC0; // int32 + public const nint m_nShadowMapSize = 0xFC4; // int32 + public const nint m_nShadowPriority = 0xFC8; // int32 + public const nint m_bContactShadow = 0xFCC; // bool + public const nint m_bForceShadowsEnabled = 0xFCD; // bool + public const nint m_nBounceLight = 0xFD0; // int32 + public const nint m_flBounceScale = 0xFD4; // float32 + public const nint m_bDynamicBounce = 0xFD8; // bool + public const nint m_flMinRoughness = 0xFDC; // float32 + public const nint m_vAlternateColor = 0xFE0; // Vector + public const nint m_fAlternateColorBrightness = 0xFEC; // float32 + public const nint m_nFog = 0xFF0; // int32 + public const nint m_flFogStrength = 0xFF4; // float32 + public const nint m_nFogShadows = 0xFF8; // int32 + public const nint m_flFogScale = 0xFFC; // float32 + public const nint m_bFogMixedShadows = 0x1000; // bool + public const nint m_flFadeSizeStart = 0x1004; // float32 + public const nint m_flFadeSizeEnd = 0x1008; // float32 + public const nint m_flShadowFadeSizeStart = 0x100C; // float32 + public const nint m_flShadowFadeSizeEnd = 0x1010; // float32 + public const nint m_bPrecomputedFieldsValid = 0x1014; // bool + public const nint m_vPrecomputedBoundsMins = 0x1018; // Vector + public const nint m_vPrecomputedBoundsMaxs = 0x1024; // Vector + public const nint m_vPrecomputedOBBOrigin = 0x1030; // Vector + public const nint m_vPrecomputedOBBAngles = 0x103C; // QAngle + public const nint m_vPrecomputedOBBExtent = 0x1048; // Vector + public const nint m_nPrecomputedSubFrusta = 0x1054; // int32 + public const nint m_vPrecomputedOBBOrigin0 = 0x1058; // Vector + public const nint m_vPrecomputedOBBAngles0 = 0x1064; // QAngle + public const nint m_vPrecomputedOBBExtent0 = 0x1070; // Vector + public const nint m_vPrecomputedOBBOrigin1 = 0x107C; // Vector + public const nint m_vPrecomputedOBBAngles1 = 0x1088; // QAngle + public const nint m_vPrecomputedOBBExtent1 = 0x1094; // Vector + public const nint m_vPrecomputedOBBOrigin2 = 0x10A0; // Vector + public const nint m_vPrecomputedOBBAngles2 = 0x10AC; // QAngle + public const nint m_vPrecomputedOBBExtent2 = 0x10B8; // Vector + public const nint m_vPrecomputedOBBOrigin3 = 0x10C4; // Vector + public const nint m_vPrecomputedOBBAngles3 = 0x10D0; // QAngle + public const nint m_vPrecomputedOBBExtent3 = 0x10DC; // Vector + public const nint m_vPrecomputedOBBOrigin4 = 0x10E8; // Vector + public const nint m_vPrecomputedOBBAngles4 = 0x10F4; // QAngle + public const nint m_vPrecomputedOBBExtent4 = 0x1100; // Vector + public const nint m_vPrecomputedOBBOrigin5 = 0x110C; // Vector + public const nint m_vPrecomputedOBBAngles5 = 0x1118; // QAngle + public const nint m_vPrecomputedOBBExtent5 = 0x1124; // Vector + public const nint m_bInitialBoneSetup = 0x1170; // bool + public const nint m_VisClusters = 0x1178; // C_NetworkUtlVectorBase } // Parent: None // Field count: 3 @@ -676,10 +702,10 @@ namespace CS2Dumper.Schemas { // Parent: C_PointClientUIWorldPanel // Field count: 4 public static class CPointOffScreenIndicatorUi { - public const nint m_bBeenEnabled = 0x1100; // bool - public const nint m_bHide = 0x1101; // bool - public const nint m_flSeenTargetTime = 0x1104; // float32 - public const nint m_pTargetPanel = 0x1108; // C_PointClientUIWorldPanel* + public const nint m_bBeenEnabled = 0x10E0; // bool + public const nint m_bHide = 0x10E1; // bool + public const nint m_flSeenTargetTime = 0x10E4; // float32 + public const nint m_pTargetPanel = 0x10E8; // C_PointClientUIWorldPanel* } // Parent: CPlayer_UseServices // Field count: 0 @@ -702,18 +728,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bMaster (bool) // NetworkVarNames: m_bExposureControl (bool) public static class C_PostProcessingVolume { - public const nint m_hPostSettings = 0x1000; // CStrongHandle - public const nint m_flFadeDuration = 0x1008; // float32 - public const nint m_flMinLogExposure = 0x100C; // float32 - public const nint m_flMaxLogExposure = 0x1010; // float32 - public const nint m_flMinExposure = 0x1014; // float32 - public const nint m_flMaxExposure = 0x1018; // float32 - public const nint m_flExposureCompensation = 0x101C; // float32 - public const nint m_flExposureFadeSpeedUp = 0x1020; // float32 - public const nint m_flExposureFadeSpeedDown = 0x1024; // float32 - public const nint m_flTonemapEVSmoothingRange = 0x1028; // float32 - public const nint m_bMaster = 0x102C; // bool - public const nint m_bExposureControl = 0x102D; // bool + public const nint m_hPostSettings = 0xF68; // CStrongHandle + public const nint m_flFadeDuration = 0xF70; // float32 + public const nint m_flMinLogExposure = 0xF74; // float32 + public const nint m_flMaxLogExposure = 0xF78; // float32 + public const nint m_flMinExposure = 0xF7C; // float32 + public const nint m_flMaxExposure = 0xF80; // float32 + public const nint m_flExposureCompensation = 0xF84; // float32 + public const nint m_flExposureFadeSpeedUp = 0xF88; // float32 + public const nint m_flExposureFadeSpeedDown = 0xF8C; // float32 + public const nint m_flTonemapEVSmoothingRange = 0xF90; // float32 + public const nint m_bMaster = 0xF94; // bool + public const nint m_bExposureControl = 0xF95; // bool } // Parent: CPlayer_UseServices // Field count: 0 @@ -745,10 +771,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flCurveDistRange (float) // NetworkVarNames: m_FanForceCurveString (string_t) public static class CInfoFan { - public const nint m_fFanForceMaxRadius = 0x638; // float32 - public const nint m_fFanForceMinRadius = 0x63C; // float32 - public const nint m_flCurveDistRange = 0x640; // float32 - public const nint m_FanForceCurveString = 0x648; // CUtlSymbolLarge + public const nint m_fFanForceMaxRadius = 0x648; // float32 + public const nint m_fFanForceMinRadius = 0x64C; // float32 + public const nint m_flCurveDistRange = 0x650; // float32 + public const nint m_FanForceCurveString = 0x658; // CUtlSymbolLarge } // Parent: C_BaseEntity // Field count: 7 @@ -760,13 +786,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nPotentialVotes (int) // NetworkVarNames: m_bIsYesNoVote (bool) public static class C_VoteController { - public const nint m_iActiveIssueIndex = 0x608; // int32 - public const nint m_iOnlyTeamToVote = 0x60C; // int32 - public const nint m_nVoteOptionCount = 0x610; // int32[5] - public const nint m_nPotentialVotes = 0x624; // int32 - public const nint m_bVotesDirty = 0x628; // bool - public const nint m_bTypeDirty = 0x629; // bool - public const nint m_bIsYesNoVote = 0x62A; // bool + public const nint m_iActiveIssueIndex = 0x618; // int32 + public const nint m_iOnlyTeamToVote = 0x61C; // int32 + public const nint m_nVoteOptionCount = 0x620; // int32[5] + public const nint m_nPotentialVotes = 0x634; // int32 + public const nint m_bVotesDirty = 0x638; // bool + public const nint m_bTypeDirty = 0x639; // bool + public const nint m_bIsYesNoVote = 0x63A; // bool } // Parent: C_BasePlayerPawn // Field count: 26 @@ -785,32 +811,32 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFlashDuration (float) // NetworkVarNames: m_hOriginalController (CHandle) public static class C_CSPlayerPawnBase { - public const nint m_pPingServices = 0x15D8; // CCSPlayer_PingServices* - public const nint m_previousPlayerState = 0x15E0; // CSPlayerState - public const nint m_iPlayerState = 0x15E4; // CSPlayerState - public const nint m_bHasMovedSinceSpawn = 0x15E8; // bool - public const nint m_flLastSpawnTimeIndex = 0x15EC; // GameTime_t - public const nint m_iProgressBarDuration = 0x15F0; // int32 - public const nint m_flProgressBarStartTime = 0x15F4; // float32 - public const nint m_flClientDeathTime = 0x15F8; // GameTime_t - public const nint m_flFlashBangTime = 0x15FC; // float32 - public const nint m_flFlashScreenshotAlpha = 0x1600; // float32 - public const nint m_flFlashOverlayAlpha = 0x1604; // float32 - public const nint m_bFlashBuildUp = 0x1608; // bool - public const nint m_bFlashDspHasBeenCleared = 0x1609; // bool - public const nint m_bFlashScreenshotHasBeenGrabbed = 0x160A; // bool - public const nint m_flFlashMaxAlpha = 0x160C; // float32 - public const nint m_flFlashDuration = 0x1610; // float32 - public const nint m_flClientHealthFadeChangeTimestamp = 0x1614; // GameTime_t - public const nint m_nClientHealthFadeParityValue = 0x1618; // int32 - public const nint m_fNextThinkPushAway = 0x161C; // float32 - public const nint m_flCurrentMusicStartTime = 0x1624; // float32 - public const nint m_flMusicRoundStartTime = 0x1628; // float32 - public const nint m_bDeferStartMusicOnWarmup = 0x162C; // bool - public const nint m_flLastSmokeOverlayAlpha = 0x1630; // float32 - public const nint m_flLastSmokeAge = 0x1634; // float32 - public const nint m_vLastSmokeOverlayColor = 0x1638; // Vector - public const nint m_hOriginalController = 0x1660; // CHandle + public const nint m_pPingServices = 0x15C0; // CCSPlayer_PingServices* + public const nint m_previousPlayerState = 0x15C8; // CSPlayerState + public const nint m_iPlayerState = 0x15CC; // CSPlayerState + public const nint m_bHasMovedSinceSpawn = 0x15D0; // bool + public const nint m_flLastSpawnTimeIndex = 0x15D4; // GameTime_t + public const nint m_iProgressBarDuration = 0x15D8; // int32 + public const nint m_flProgressBarStartTime = 0x15DC; // float32 + public const nint m_flClientDeathTime = 0x15E0; // GameTime_t + public const nint m_flFlashBangTime = 0x15E4; // float32 + public const nint m_flFlashScreenshotAlpha = 0x15E8; // float32 + public const nint m_flFlashOverlayAlpha = 0x15EC; // float32 + public const nint m_bFlashBuildUp = 0x15F0; // bool + public const nint m_bFlashDspHasBeenCleared = 0x15F1; // bool + public const nint m_bFlashScreenshotHasBeenGrabbed = 0x15F2; // bool + public const nint m_flFlashMaxAlpha = 0x15F4; // float32 + public const nint m_flFlashDuration = 0x15F8; // float32 + public const nint m_flClientHealthFadeChangeTimestamp = 0x15FC; // GameTime_t + public const nint m_nClientHealthFadeParityValue = 0x1600; // int32 + public const nint m_fNextThinkPushAway = 0x1604; // float32 + public const nint m_flCurrentMusicStartTime = 0x160C; // float32 + public const nint m_flMusicRoundStartTime = 0x1610; // float32 + public const nint m_bDeferStartMusicOnWarmup = 0x1614; // bool + public const nint m_flLastSmokeOverlayAlpha = 0x1618; // float32 + public const nint m_flLastSmokeAge = 0x161C; // float32 + public const nint m_vLastSmokeOverlayColor = 0x1620; // Vector + public const nint m_hOriginalController = 0x1648; // CHandle } // Parent: C_CSWeaponBase // Field count: 10 @@ -822,51 +848,52 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) public static class C_C4 { - public const nint m_activeLightParticleIndex = 0x1F80; // ParticleIndex_t - public const nint m_eActiveLightEffect = 0x1F84; // C4LightEffect_t - public const nint m_bStartedArming = 0x1F88; // bool - public const nint m_fArmedTime = 0x1F8C; // GameTime_t - public const nint m_bBombPlacedAnimation = 0x1F90; // bool - public const nint m_bIsPlantingViaUse = 0x1F91; // bool - public const nint m_entitySpottedState = 0x1F98; // EntitySpottedState_t - public const nint m_nSpotRules = 0x1FB0; // int32 - public const nint m_bPlayedArmingBeeps = 0x1FB4; // bool[7] - public const nint m_bBombPlanted = 0x1FBB; // bool + public const nint m_activeLightParticleIndex = 0x1F40; // ParticleIndex_t + public const nint m_eActiveLightEffect = 0x1F44; // C4LightEffect_t + public const nint m_bStartedArming = 0x1F48; // bool + public const nint m_fArmedTime = 0x1F4C; // GameTime_t + public const nint m_bBombPlacedAnimation = 0x1F50; // bool + public const nint m_bIsPlantingViaUse = 0x1F51; // bool + public const nint m_entitySpottedState = 0x1F58; // EntitySpottedState_t + public const nint m_nSpotRules = 0x1F70; // int32 + public const nint m_bPlayedArmingBeeps = 0x1F74; // bool[7] + public const nint m_bBombPlanted = 0x1F7B; // bool } // Parent: CBaseProp - // Field count: 28 + // Field count: 29 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) public static class C_BreakableProp { - public const nint m_CPropDataComponent = 0x1190; // CPropDataComponent - public const nint m_OnStartDeath = 0x11D0; // CEntityIOOutput + public const nint m_CPropDataComponent = 0x11A0; // CPropDataComponent + public const nint m_OnStartDeath = 0x11E0; // CEntityIOOutput public const nint m_OnBreak = 0x11F8; // CEntityIOOutput - public const nint m_OnHealthChanged = 0x1220; // CEntityOutputTemplate - public const nint m_OnTakeDamage = 0x1248; // CEntityIOOutput - public const nint m_impactEnergyScale = 0x1270; // float32 - public const nint m_iMinHealthDmg = 0x1274; // int32 - public const nint m_flPressureDelay = 0x1278; // float32 - public const nint m_flDefBurstScale = 0x127C; // float32 - public const nint m_vDefBurstOffset = 0x1280; // Vector - public const nint m_hBreaker = 0x128C; // CHandle - public const nint m_PerformanceMode = 0x1290; // PerformanceMode_t - public const nint m_flPreventDamageBeforeTime = 0x1294; // GameTime_t - public const nint m_BreakableContentsType = 0x1298; // BreakableContentsType_t - public const nint m_strBreakableContentsPropGroupOverride = 0x12A0; // CUtlString - public const nint m_strBreakableContentsParticleOverride = 0x12A8; // CUtlString - public const nint m_bHasBreakPiecesOrCommands = 0x12B0; // bool - public const nint m_explodeDamage = 0x12B4; // float32 - public const nint m_explodeRadius = 0x12B8; // float32 - public const nint m_explosionDelay = 0x12C0; // float32 - public const nint m_explosionBuildupSound = 0x12C8; // CUtlSymbolLarge - public const nint m_explosionCustomEffect = 0x12D0; // CUtlSymbolLarge - public const nint m_explosionCustomSound = 0x12D8; // CUtlSymbolLarge - public const nint m_explosionModifier = 0x12E0; // CUtlSymbolLarge - public const nint m_hPhysicsAttacker = 0x12E8; // CHandle - public const nint m_flLastPhysicsInfluenceTime = 0x12EC; // GameTime_t - public const nint m_flDefaultFadeScale = 0x12F0; // float32 - public const nint m_hLastAttacker = 0x12F4; // CHandle + public const nint m_OnHealthChanged = 0x1210; // CEntityOutputTemplate + public const nint m_OnTakeDamage = 0x1230; // CEntityIOOutput + public const nint m_impactEnergyScale = 0x1248; // float32 + public const nint m_iMinHealthDmg = 0x124C; // int32 + public const nint m_flPressureDelay = 0x1250; // float32 + public const nint m_flDefBurstScale = 0x1254; // float32 + public const nint m_vDefBurstOffset = 0x1258; // Vector + public const nint m_hBreaker = 0x1264; // CHandle + public const nint m_PerformanceMode = 0x1268; // PerformanceMode_t + public const nint m_flPreventDamageBeforeTime = 0x126C; // GameTime_t + public const nint m_BreakableContentsType = 0x1270; // BreakableContentsType_t + public const nint m_strBreakableContentsPropGroupOverride = 0x1278; // CUtlString + public const nint m_strBreakableContentsParticleOverride = 0x1280; // CUtlString + public const nint m_bHasBreakPiecesOrCommands = 0x1288; // bool + public const nint m_explodeDamage = 0x128C; // float32 + public const nint m_explodeRadius = 0x1290; // float32 + public const nint m_nExplosionType = 0x1294; // BaseExplosionTypes_t + public const nint m_explosionDelay = 0x1298; // float32 + public const nint m_explosionBuildupSound = 0x12A0; // CUtlSymbolLarge + public const nint m_explosionCustomEffect = 0x12A8; // CUtlSymbolLarge + public const nint m_explosionCustomSound = 0x12B0; // CUtlSymbolLarge + public const nint m_explosionModifier = 0x12B8; // CUtlSymbolLarge + public const nint m_hPhysicsAttacker = 0x12C0; // CHandle + public const nint m_flLastPhysicsInfluenceTime = 0x12C4; // GameTime_t + public const nint m_flDefaultFadeScale = 0x12C8; // float32 + public const nint m_hLastAttacker = 0x12CC; // CHandle } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -921,7 +948,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_flRadius (float) public static class C_SoundAreaEntitySphere { - public const nint m_flRadius = 0x620; // float32 + public const nint m_flRadius = 0x630; // float32 } // Parent: None // Field count: 1 @@ -943,20 +970,32 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_usable (bool) // NetworkVarNames: m_szDisplayText (string_t) public static class C_BaseButton { - public const nint m_glowEntity = 0xEB0; // CHandle - public const nint m_usable = 0xEB4; // bool - public const nint m_szDisplayText = 0xEB8; // CUtlSymbolLarge + public const nint m_glowEntity = 0xE88; // CHandle + public const nint m_usable = 0xE8C; // bool + public const nint m_szDisplayText = 0xE90; // CUtlSymbolLarge } // Parent: CPlayer_ObserverServices // Field count: 1 public static class CCSObserver_ObserverServices { - public const nint m_obsInterpState = 0x5C; // ObserverInterpState_t + public const nint m_obsInterpState = 0x64; // ObserverInterpState_t } // Parent: CEntityComponent // Field count: 1 public static class CHitboxComponent { public const nint m_flBoundsExpandRadius = 0x14; // float32 } + // Parent: None + // Field count: 3 + // + // Metadata: + // NetworkVarNames: unClass (equipped_class_t) + // NetworkVarNames: unSlot (equipped_slot_t) + // NetworkVarNames: unItemDefIdx (item_definition_index_t) + public static class ServerAuthoritativeWeaponSlot_t { + public const nint unClass = 0x30; // uint16 + public const nint unSlot = 0x32; // uint16 + public const nint unItemDefIdx = 0x34; // uint16 + } // Parent: C_BaseEntity // Field count: 0 public static class C_CSMinimapBoundary { @@ -968,23 +1007,23 @@ namespace CS2Dumper.Schemas { // Parent: C_BaseTrigger // Field count: 8 public static class C_Precipitation { - public const nint m_flDensity = 0xFF0; // float32 - public const nint m_flParticleInnerDist = 0x1000; // float32 - public const nint m_pParticleDef = 0x1008; // char* - public const nint m_tParticlePrecipTraceTimer = 0x1030; // TimedEvent[1] - public const nint m_bActiveParticlePrecipEmitter = 0x1038; // bool[1] - public const nint m_bParticlePrecipInitialized = 0x1039; // bool - public const nint m_bHasSimulatedSinceLastSceneObjectUpdate = 0x103A; // bool - public const nint m_nAvailableSheetSequencesMaxIndex = 0x103C; // int32 + public const nint m_flDensity = 0xF58; // float32 + public const nint m_flParticleInnerDist = 0xF68; // float32 + public const nint m_pParticleDef = 0xF70; // char* + public const nint m_tParticlePrecipTraceTimer = 0xF98; // TimedEvent[1] + public const nint m_bActiveParticlePrecipEmitter = 0xFA0; // bool[1] + public const nint m_bParticlePrecipInitialized = 0xFA1; // bool + public const nint m_bHasSimulatedSinceLastSceneObjectUpdate = 0xFA2; // bool + public const nint m_nAvailableSheetSequencesMaxIndex = 0xFA4; // int32 } // Parent: CLogicalEntity // Field count: 5 public static class CLogicRelay { - public const nint m_bDisabled = 0x5F8; // bool - public const nint m_bWaitForRefire = 0x5F9; // bool - public const nint m_bTriggerOnce = 0x5FA; // bool - public const nint m_bFastRetrigger = 0x5FB; // bool - public const nint m_bPassthoughCaller = 0x5FC; // bool + public const nint m_bDisabled = 0x608; // bool + public const nint m_bWaitForRefire = 0x609; // bool + public const nint m_bTriggerOnce = 0x60A; // bool + public const nint m_bFastRetrigger = 0x60B; // bool + public const nint m_bPassthoughCaller = 0x60C; // bool } // Parent: // Field count: 6 @@ -1023,8 +1062,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flLightScale (float32) // NetworkVarNames: m_Radius (float32) public static class C_SpotlightEnd { - public const nint m_flLightScale = 0xEB0; // float32 - public const nint m_Radius = 0xEB4; // float32 + public const nint m_flLightScale = 0xE88; // float32 + public const nint m_Radius = 0xE8C; // float32 } // Parent: CBaseAnimGraph // Field count: 23 @@ -1039,29 +1078,29 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_z (float32) // NetworkVarNames: m_angle (float32) public static class C_Fish { - public const nint m_pos = 0x1158; // Vector - public const nint m_vel = 0x1164; // Vector - public const nint m_angles = 0x1170; // QAngle - public const nint m_localLifeState = 0x117C; // int32 - public const nint m_deathDepth = 0x1180; // float32 - public const nint m_deathAngle = 0x1184; // float32 - public const nint m_buoyancy = 0x1188; // float32 - public const nint m_wiggleTimer = 0x1190; // CountdownTimer - public const nint m_wigglePhase = 0x11A8; // float32 - public const nint m_wiggleRate = 0x11AC; // float32 - public const nint m_actualPos = 0x11B0; // Vector - public const nint m_actualAngles = 0x11BC; // QAngle - public const nint m_poolOrigin = 0x11C8; // Vector - public const nint m_waterLevel = 0x11D4; // float32 - public const nint m_gotUpdate = 0x11D8; // bool - public const nint m_x = 0x11DC; // float32 - public const nint m_y = 0x11E0; // float32 - public const nint m_z = 0x11E4; // float32 - public const nint m_angle = 0x11E8; // float32 - public const nint m_errorHistory = 0x11EC; // float32[20] - public const nint m_errorHistoryIndex = 0x123C; // int32 - public const nint m_errorHistoryCount = 0x1240; // int32 - public const nint m_averageError = 0x1244; // float32 + public const nint m_pos = 0x1168; // Vector + public const nint m_vel = 0x1174; // Vector + public const nint m_angles = 0x1180; // QAngle + public const nint m_localLifeState = 0x118C; // int32 + public const nint m_deathDepth = 0x1190; // float32 + public const nint m_deathAngle = 0x1194; // float32 + public const nint m_buoyancy = 0x1198; // float32 + public const nint m_wiggleTimer = 0x11A0; // CountdownTimer + public const nint m_wigglePhase = 0x11B8; // float32 + public const nint m_wiggleRate = 0x11BC; // float32 + public const nint m_actualPos = 0x11C0; // Vector + public const nint m_actualAngles = 0x11CC; // QAngle + public const nint m_poolOrigin = 0x11D8; // Vector + public const nint m_waterLevel = 0x11E4; // float32 + public const nint m_gotUpdate = 0x11E8; // bool + public const nint m_x = 0x11EC; // float32 + public const nint m_y = 0x11F0; // float32 + public const nint m_z = 0x11F4; // float32 + public const nint m_angle = 0x11F8; // float32 + public const nint m_errorHistory = 0x11FC; // float32[20] + public const nint m_errorHistoryIndex = 0x124C; // int32 + public const nint m_errorHistoryCount = 0x1250; // int32 + public const nint m_averageError = 0x1254; // float32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -1107,42 +1146,42 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_fWindSpeed (float) // NetworkVarNames: m_vWindDirection (Vector) public static class C_EnvVolumetricFogController { - public const nint m_flScattering = 0x5F8; // float32 - public const nint m_TintColor = 0x5FC; // Color - public const nint m_flAnisotropy = 0x600; // float32 - public const nint m_flFadeSpeed = 0x604; // float32 - public const nint m_flDrawDistance = 0x608; // float32 - public const nint m_flFadeInStart = 0x60C; // float32 - public const nint m_flFadeInEnd = 0x610; // float32 - public const nint m_flIndirectStrength = 0x614; // float32 - public const nint m_nVolumeDepth = 0x618; // int32 - public const nint m_fFirstVolumeSliceThickness = 0x61C; // float32 - public const nint m_nIndirectTextureDimX = 0x620; // int32 - public const nint m_nIndirectTextureDimY = 0x624; // int32 - public const nint m_nIndirectTextureDimZ = 0x628; // int32 - public const nint m_vBoxMins = 0x62C; // Vector - public const nint m_vBoxMaxs = 0x638; // Vector - public const nint m_bActive = 0x644; // bool - public const nint m_flStartAnisoTime = 0x648; // GameTime_t - public const nint m_flStartScatterTime = 0x64C; // GameTime_t - public const nint m_flStartDrawDistanceTime = 0x650; // GameTime_t - public const nint m_flStartAnisotropy = 0x654; // float32 - public const nint m_flStartScattering = 0x658; // float32 - public const nint m_flStartDrawDistance = 0x65C; // float32 - public const nint m_flDefaultAnisotropy = 0x660; // float32 - public const nint m_flDefaultScattering = 0x664; // float32 - public const nint m_flDefaultDrawDistance = 0x668; // float32 - public const nint m_bStartDisabled = 0x66C; // bool - public const nint m_bEnableIndirect = 0x66D; // bool - public const nint m_bIsMaster = 0x66E; // bool - public const nint m_hFogIndirectTexture = 0x670; // CStrongHandle - public const nint m_nForceRefreshCount = 0x678; // int32 - public const nint m_fNoiseSpeed = 0x67C; // float32 - public const nint m_fNoiseStrength = 0x680; // float32 - public const nint m_vNoiseScale = 0x684; // Vector - public const nint m_fWindSpeed = 0x690; // float32 - public const nint m_vWindDirection = 0x694; // Vector - public const nint m_bFirstTime = 0x6A0; // bool + public const nint m_flScattering = 0x608; // float32 + public const nint m_TintColor = 0x60C; // Color + public const nint m_flAnisotropy = 0x610; // float32 + public const nint m_flFadeSpeed = 0x614; // float32 + public const nint m_flDrawDistance = 0x618; // float32 + public const nint m_flFadeInStart = 0x61C; // float32 + public const nint m_flFadeInEnd = 0x620; // float32 + public const nint m_flIndirectStrength = 0x624; // float32 + public const nint m_nVolumeDepth = 0x628; // int32 + public const nint m_fFirstVolumeSliceThickness = 0x62C; // float32 + public const nint m_nIndirectTextureDimX = 0x630; // int32 + public const nint m_nIndirectTextureDimY = 0x634; // int32 + public const nint m_nIndirectTextureDimZ = 0x638; // int32 + public const nint m_vBoxMins = 0x63C; // Vector + public const nint m_vBoxMaxs = 0x648; // Vector + public const nint m_bActive = 0x654; // bool + public const nint m_flStartAnisoTime = 0x658; // GameTime_t + public const nint m_flStartScatterTime = 0x65C; // GameTime_t + public const nint m_flStartDrawDistanceTime = 0x660; // GameTime_t + public const nint m_flStartAnisotropy = 0x664; // float32 + public const nint m_flStartScattering = 0x668; // float32 + public const nint m_flStartDrawDistance = 0x66C; // float32 + public const nint m_flDefaultAnisotropy = 0x670; // float32 + public const nint m_flDefaultScattering = 0x674; // float32 + public const nint m_flDefaultDrawDistance = 0x678; // float32 + public const nint m_bStartDisabled = 0x67C; // bool + public const nint m_bEnableIndirect = 0x67D; // bool + public const nint m_bIsMaster = 0x67E; // bool + public const nint m_hFogIndirectTexture = 0x680; // CStrongHandle + public const nint m_nForceRefreshCount = 0x688; // int32 + public const nint m_fNoiseSpeed = 0x68C; // float32 + public const nint m_fNoiseStrength = 0x690; // float32 + public const nint m_vNoiseScale = 0x694; // Vector + public const nint m_fWindSpeed = 0x6A0; // float32 + public const nint m_vWindDirection = 0x6A4; // Vector + public const nint m_bFirstTime = 0x6B0; // bool } // Parent: None // Field count: 14 @@ -1172,8 +1211,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFadeStartDist (float32) // NetworkVarNames: m_flFadeEndDist (float32) public static class C_EnvDetailController { - public const nint m_flFadeStartDist = 0x5F8; // float32 - public const nint m_flFadeEndDist = 0x5FC; // float32 + public const nint m_flFadeStartDist = 0x608; // float32 + public const nint m_flFadeEndDist = 0x60C; // float32 } // Parent: C_BaseEntity // Field count: 9 @@ -1189,15 +1228,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_fWindSpeedVariationMultiplier (float) // NetworkVarNames: m_fWindDirectionVariationMultiplier (float) public static class C_EnvWindVolume { - public const nint m_bActive = 0x5F8; // bool - public const nint m_vBoxMins = 0x5FC; // Vector - public const nint m_vBoxMaxs = 0x608; // Vector - public const nint m_bStartDisabled = 0x614; // bool - public const nint m_nShape = 0x618; // int32 - public const nint m_fWindSpeedMultiplier = 0x61C; // float32 - public const nint m_fWindTurbulenceMultiplier = 0x620; // float32 - public const nint m_fWindSpeedVariationMultiplier = 0x624; // float32 - public const nint m_fWindDirectionVariationMultiplier = 0x628; // float32 + public const nint m_bActive = 0x608; // bool + public const nint m_vBoxMins = 0x60C; // Vector + public const nint m_vBoxMaxs = 0x618; // Vector + public const nint m_bStartDisabled = 0x624; // bool + public const nint m_nShape = 0x628; // int32 + public const nint m_fWindSpeedMultiplier = 0x62C; // float32 + public const nint m_fWindTurbulenceMultiplier = 0x630; // float32 + public const nint m_fWindSpeedVariationMultiplier = 0x634; // float32 + public const nint m_fWindDirectionVariationMultiplier = 0x638; // float32 } // Parent: None // Field count: 0 @@ -1218,8 +1257,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hCarriedHostage (CHandle) // NetworkVarNames: m_hCarriedHostageProp (CHandle) public static class CCSPlayer_HostageServices { - public const nint m_hCarriedHostage = 0x40; // CHandle - public const nint m_hCarriedHostageProp = 0x44; // CHandle + public const nint m_hCarriedHostage = 0x48; // CHandle + public const nint m_hCarriedHostageProp = 0x4C; // CHandle } // Parent: C_BaseEntity // Field count: 0 @@ -1244,10 +1283,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iScore (int32) // NetworkVarNames: m_szTeamname (char) public static class C_Team { - public const nint m_aPlayerControllers = 0x5F8; // C_NetworkUtlVectorBase> - public const nint m_aPlayers = 0x610; // C_NetworkUtlVectorBase> - public const nint m_iScore = 0x628; // int32 - public const nint m_szTeamname = 0x62C; // char[129] + public const nint m_aPlayerControllers = 0x608; // C_NetworkUtlVectorBase> + public const nint m_aPlayers = 0x620; // C_NetworkUtlVectorBase> + public const nint m_iScore = 0x638; // int32 + public const nint m_szTeamname = 0x63C; // char[129] } // Parent: C_PathParticleRope // Field count: 0 @@ -1256,7 +1295,16 @@ namespace CS2Dumper.Schemas { // Parent: C_PointEntity // Field count: 1 public static class CPointChildModifier { - public const nint m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x5F8; // bool + public const nint m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x608; // bool + } + // Parent: + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_bOldJumpPressed (bool) + public static class CCSPlayerLegacyJump { + public const nint m_bOldJumpPressed = 0x10; // bool + public const nint m_flJumpPressedTime = 0x14; // float32 } // Parent: C_CSWeaponBaseShotgun // Field count: 0 @@ -1277,7 +1325,7 @@ namespace CS2Dumper.Schemas { // Parent: C_CSGO_MapPreviewCameraPath // Field count: 1 public static class C_CSGO_TeamPreviewCamera { - public const nint m_nVariant = 0x680; // int32 + public const nint m_nVariant = 0x690; // int32 } // Parent: C_BaseTrigger // Field count: 9 @@ -1289,15 +1337,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Weight (float) // NetworkVarNames: m_lookupFilename (char) public static class C_ColorCorrectionVolume { - public const nint m_LastEnterWeight = 0xFF0; // float32 - public const nint m_LastEnterTime = 0xFF4; // GameTime_t - public const nint m_LastExitWeight = 0xFF8; // float32 - public const nint m_LastExitTime = 0xFFC; // GameTime_t - public const nint m_bEnabled = 0x1000; // bool - public const nint m_MaxWeight = 0x1004; // float32 - public const nint m_FadeDuration = 0x1008; // float32 - public const nint m_Weight = 0x100C; // float32 - public const nint m_lookupFilename = 0x1010; // char[512] + public const nint m_LastEnterWeight = 0xF58; // float32 + public const nint m_LastEnterTime = 0xF5C; // GameTime_t + public const nint m_LastExitWeight = 0xF60; // float32 + public const nint m_LastExitTime = 0xF64; // GameTime_t + public const nint m_bEnabled = 0xF68; // bool + public const nint m_MaxWeight = 0xF6C; // float32 + public const nint m_FadeDuration = 0xF70; // float32 + public const nint m_Weight = 0xF74; // float32 + public const nint m_lookupFilename = 0xF78; // char[512] } // Parent: CPlayerPawnComponent // Field count: 15 @@ -1307,68 +1355,83 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flMaxspeed (float32) // NetworkVarNames: m_arrForceSubtickMoveWhen (float32) public static class CPlayer_MovementServices { - public const nint m_nImpulse = 0x40; // int32 - public const nint m_nButtons = 0x48; // CInButtonState - public const nint m_nQueuedButtonDownMask = 0x68; // uint64 - public const nint m_nQueuedButtonChangeMask = 0x70; // uint64 - public const nint m_nButtonDoublePressed = 0x78; // uint64 - public const nint m_pButtonPressedCmdNumber = 0x80; // uint32[64] - public const nint m_nLastCommandNumberProcessed = 0x180; // uint32 - public const nint m_nToggleButtonDownMask = 0x188; // uint64 - public const nint m_flMaxspeed = 0x198; // float32 - public const nint m_arrForceSubtickMoveWhen = 0x19C; // float32[4] - public const nint m_flForwardMove = 0x1AC; // float32 - public const nint m_flLeftMove = 0x1B0; // float32 - public const nint m_flUpMove = 0x1B4; // float32 - public const nint m_vecLastMovementImpulses = 0x1B8; // Vector - public const nint m_vecOldViewAngles = 0x220; // QAngle + public const nint m_nImpulse = 0x48; // int32 + public const nint m_nButtons = 0x50; // CInButtonState + public const nint m_nQueuedButtonDownMask = 0x70; // uint64 + public const nint m_nQueuedButtonChangeMask = 0x78; // uint64 + public const nint m_nButtonDoublePressed = 0x80; // uint64 + public const nint m_pButtonPressedCmdNumber = 0x88; // uint32[64] + public const nint m_nLastCommandNumberProcessed = 0x188; // uint32 + public const nint m_nToggleButtonDownMask = 0x190; // uint64 + public const nint m_flMaxspeed = 0x1A0; // float32 + public const nint m_arrForceSubtickMoveWhen = 0x1A4; // float32[4] + public const nint m_flForwardMove = 0x1B4; // float32 + public const nint m_flLeftMove = 0x1B8; // float32 + public const nint m_flUpMove = 0x1BC; // float32 + public const nint m_vecLastMovementImpulses = 0x1C0; // Vector + public const nint m_vecOldViewAngles = 0x228; // QAngle } // Parent: CInfoDynamicShadowHint // Field count: 2 public static class CInfoDynamicShadowHintBox { - public const nint m_vBoxMins = 0x610; // Vector - public const nint m_vBoxMaxs = 0x61C; // Vector + public const nint m_vBoxMins = 0x620; // Vector + public const nint m_vBoxMaxs = 0x62C; // Vector } // Parent: CSkeletonAnimationController - // Field count: 22 + // Field count: 32 // // Metadata: + // NetworkVarNames: m_nAnimationAlgorithm (AnimationAlgorithm_t) // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables) + // NetworkVarNames: m_vecSecondarySkeletons (CHandle) + // NetworkVarNames: m_nSecondarySkeletonMasterCount (int) // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flSeqStartTime (GameTime_t) // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) + // NetworkVarNames: m_flPlaybackRate (CNetworkedQuantizedFloat) // NetworkVarNames: m_hGraphDefinitionAG2 (HNmGraphDefinitionStrong) - // NetworkVarNames: m_bIsUsingAG2 (bool) // NetworkVarNames: m_serializedPoseRecipeAG2 (uint8) // NetworkVarNames: m_nSerializePoseRecipeSizeAG2 (int) // NetworkVarNames: m_nSerializePoseRecipeVersionAG2 (int) - // NetworkVarNames: m_nGraphCreationFlagsAG2 (uint8) - // NetworkVarNames: m_nServerGraphDefReloadCountAG2 (int) + // NetworkVarNames: m_nServerGraphInstanceIteration (int) // NetworkVarNames: m_nServerSerializationContextIteration (int) + // NetworkVarNames: m_primaryGraphId (ResourceId_t) + // NetworkVarNames: m_vecExternalGraphIds (ResourceId_t) + // NetworkVarNames: m_vecExternalClipIds (ResourceId_t) public static class CBaseAnimGraphController { - public const nint m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables - public const nint m_bSequenceFinished = 0x14A8; // bool - public const nint m_flSoundSyncTime = 0x14AC; // float32 - public const nint m_nActiveIKChainMask = 0x14B0; // uint32 - public const nint m_hSequence = 0x14B4; // HSequence - public const nint m_flSeqStartTime = 0x14B8; // GameTime_t - public const nint m_flSeqFixedCycle = 0x14BC; // float32 - public const nint m_nAnimLoopMode = 0x14C0; // AnimLoopMode_t - public const nint m_flPlaybackRate = 0x14C4; // CNetworkedQuantizedFloat - public const nint m_nNotifyState = 0x14D0; // SequenceFinishNotifyState_t - public const nint m_bNetworkedAnimationInputsChanged = 0x14D2; // bool - public const nint m_bNetworkedSequenceChanged = 0x14D3; // bool - public const nint m_bLastUpdateSkipped = 0x14D4; // bool - public const nint m_flPrevAnimUpdateTime = 0x14D8; // GameTime_t - public const nint m_hGraphDefinitionAG2 = 0x1860; // CStrongHandle - public const nint m_bIsUsingAG2 = 0x1868; // bool + public const nint m_nAnimationAlgorithm = 0x18; // AnimationAlgorithm_t + public const nint m_animGraphNetworkedVars = 0x20; // CAnimGraphNetworkedVariables + public const nint m_pAnimGraphInstance = 0x14B0; // CSmartPtr + public const nint m_nNextExternalGraphHandle = 0x1510; // ExternalAnimGraphHandle_t + public const nint m_vecSecondarySkeletonNames = 0x1518; // CUtlVector + public const nint m_vecSecondarySkeletons = 0x1530; // C_NetworkUtlVectorBase> + public const nint m_nSecondarySkeletonMasterCount = 0x1548; // int32 + public const nint m_flSoundSyncTime = 0x1550; // float32 + public const nint m_nActiveIKChainMask = 0x1554; // uint32 + public const nint m_hSequence = 0x15A8; // HSequence + public const nint m_flSeqStartTime = 0x15AC; // GameTime_t + public const nint m_flSeqFixedCycle = 0x15B0; // float32 + public const nint m_nAnimLoopMode = 0x15B4; // AnimLoopMode_t + public const nint m_flPlaybackRate = 0x15B8; // CNetworkedQuantizedFloat + public const nint m_nNotifyState = 0x15C4; // SequenceFinishNotifyState_t + public const nint m_bNetworkedAnimationInputsChanged = 0x15C5; // bool + public const nint m_bNetworkedSequenceChanged = 0x15C6; // bool + public const nint m_bLastUpdateSkipped = 0x15C7; // bool + public const nint m_bSequenceFinished = 0x15C8; // bool + public const nint m_nPrevAnimUpdateTick = 0x15CC; // GameTick_t + public const nint m_hGraphDefinitionAG2 = 0x1868; // CStrongHandle public const nint m_serializedPoseRecipeAG2 = 0x1870; // C_NetworkUtlVectorBase public const nint m_nSerializePoseRecipeSizeAG2 = 0x1888; // int32 public const nint m_nSerializePoseRecipeVersionAG2 = 0x188C; // int32 - public const nint m_nGraphCreationFlagsAG2 = 0x1890; // uint8 - public const nint m_nServerGraphDefReloadCountAG2 = 0x1A7C; // int32 - public const nint m_nServerSerializationContextIteration = 0x1A84; // int32 + public const nint m_nServerGraphInstanceIteration = 0x1890; // int32 + public const nint m_nServerSerializationContextIteration = 0x1894; // int32 + public const nint m_primaryGraphId = 0x1898; // ResourceId_t + public const nint m_vecExternalGraphIds = 0x18A0; // C_NetworkUtlVectorBase + public const nint m_vecExternalClipIds = 0x18B8; // C_NetworkUtlVectorBase + public const nint m_sAnimGraph2Identifier = 0x18D0; // CGlobalSymbol + public const nint m_vecExternalGraphs = 0x1AF8; // CUtlVector + public const nint m_nPrevAnimationAlgorithm = 0x1B31; // AnimationAlgorithm_t } // Parent: C_BaseEntity // Field count: 18 @@ -1387,24 +1450,24 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bClientSide (bool) // NetworkVarNames: m_bExclusive (bool) public static class C_ColorCorrection { - public const nint m_vecOrigin = 0x5F8; // Vector - public const nint m_MinFalloff = 0x604; // float32 - public const nint m_MaxFalloff = 0x608; // float32 - public const nint m_flFadeInDuration = 0x60C; // float32 - public const nint m_flFadeOutDuration = 0x610; // float32 - public const nint m_flMaxWeight = 0x614; // float32 - public const nint m_flCurWeight = 0x618; // float32 - public const nint m_netlookupFilename = 0x61C; // char[512] - public const nint m_bEnabled = 0x81C; // bool - public const nint m_bMaster = 0x81D; // bool - public const nint m_bClientSide = 0x81E; // bool - public const nint m_bExclusive = 0x81F; // bool - public const nint m_bEnabledOnClient = 0x820; // bool[1] - public const nint m_flCurWeightOnClient = 0x824; // float32[1] - public const nint m_bFadingIn = 0x828; // bool[1] - public const nint m_flFadeStartWeight = 0x82C; // float32[1] - public const nint m_flFadeStartTime = 0x830; // float32[1] - public const nint m_flFadeDuration = 0x834; // float32[1] + public const nint m_vecOrigin = 0x608; // Vector + public const nint m_MinFalloff = 0x614; // float32 + public const nint m_MaxFalloff = 0x618; // float32 + public const nint m_flFadeInDuration = 0x61C; // float32 + public const nint m_flFadeOutDuration = 0x620; // float32 + public const nint m_flMaxWeight = 0x624; // float32 + public const nint m_flCurWeight = 0x628; // float32 + public const nint m_netlookupFilename = 0x62C; // char[512] + public const nint m_bEnabled = 0x82C; // bool + public const nint m_bMaster = 0x82D; // bool + public const nint m_bClientSide = 0x82E; // bool + public const nint m_bExclusive = 0x82F; // bool + public const nint m_bEnabledOnClient = 0x830; // bool[1] + public const nint m_flCurWeightOnClient = 0x834; // float32[1] + public const nint m_bFadingIn = 0x838; // bool[1] + public const nint m_flFadeStartWeight = 0x83C; // float32[1] + public const nint m_flFadeStartTime = 0x840; // float32[1] + public const nint m_flFadeDuration = 0x844; // float32[1] } // Parent: // Field count: 10 @@ -1427,15 +1490,15 @@ namespace CS2Dumper.Schemas { // Parent: CCSPlayerBase_CameraServices // Field count: 2 public static class CCSPlayer_CameraServices { - public const nint m_flDeathCamTilt = 0x2A0; // float32 - public const nint m_vClientScopeInaccuracy = 0x2A8; // Vector + public const nint m_flDeathCamTilt = 0x2A8; // float32 + public const nint m_vClientScopeInaccuracy = 0x2B0; // Vector } // Parent: CBaseFilter // Field count: 3 public static class CFilterMultiple { - public const nint m_nFilterType = 0x650; // filter_t - public const nint m_iFilterName = 0x658; // CUtlSymbolLarge[10] - public const nint m_hFilter = 0x6A8; // CHandle[10] + public const nint m_nFilterType = 0x640; // filter_t + public const nint m_iFilterName = 0x648; // CUtlSymbolLarge[10] + public const nint m_hFilter = 0x698; // CHandle[10] } // Parent: None // Field count: 4 @@ -1451,7 +1514,7 @@ namespace CS2Dumper.Schemas { // Parent: C_BaseEntity // Field count: 11 public static class CEnvSoundscape { - public const nint m_OnPlay = 0x5F8; // CEntityIOOutput + public const nint m_OnPlay = 0x608; // CEntityIOOutput public const nint m_flRadius = 0x620; // float32 public const nint m_soundEventName = 0x628; // CUtlSymbolLarge public const nint m_bOverrideWithEvent = 0x630; // bool @@ -1473,9 +1536,9 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_fog (fogparams_t) public static class C_FogController { - public const nint m_fog = 0x5F8; // fogparams_t - public const nint m_bUseAngles = 0x660; // bool - public const nint m_iChangedVariables = 0x664; // int32 + public const nint m_fog = 0x608; // fogparams_t + public const nint m_bUseAngles = 0x670; // bool + public const nint m_iChangedVariables = 0x674; // int32 } // Parent: C_SoundOpvarSetPointBase // Field count: 0 @@ -1541,11 +1604,11 @@ namespace CS2Dumper.Schemas { public const nint m_iOriginOverride = 0x1F8; // int32 public const nint m_ubStyleOverride = 0x1FC; // uint8 public const nint m_unClientFlags = 0x1FD; // uint8 - public const nint m_AttributeList = 0x210; // CAttributeList - public const nint m_NetworkedDynamicAttributes = 0x288; // CAttributeList - public const nint m_szCustomName = 0x300; // char[161] - public const nint m_szCustomNameOverride = 0x3A1; // char[161] - public const nint m_bInitializedTags = 0x470; // bool + public const nint m_AttributeList = 0x208; // CAttributeList + public const nint m_NetworkedDynamicAttributes = 0x280; // CAttributeList + public const nint m_szCustomName = 0x2F8; // char[161] + public const nint m_szCustomNameOverride = 0x399; // char[161] + public const nint m_bInitializedTags = 0x468; // bool } // Parent: None // Field count: 2 @@ -1607,7 +1670,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_vecCornerPairsNetworked (SoundeventPathCornerPairNetworked_t) public static class C_SoundEventPathCornerEntity { - public const nint m_vecCornerPairsNetworked = 0x6C0; // C_NetworkUtlVectorBase + public const nint m_vecCornerPairsNetworked = 0x6B8; // C_NetworkUtlVectorBase } // Parent: C_BaseEntity // Field count: 3 @@ -1617,9 +1680,9 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vBoxSize (Vector) // NetworkVarNames: m_bEnabled (bool) public static class C_InfoVisibilityBox { - public const nint m_nMode = 0x5FC; // int32 - public const nint m_vBoxSize = 0x600; // Vector - public const nint m_bEnabled = 0x60C; // bool + public const nint m_nMode = 0x60C; // int32 + public const nint m_vBoxSize = 0x610; // Vector + public const nint m_bEnabled = 0x61C; // bool } // Parent: CPlayer_ItemServices // Field count: 2 @@ -1628,8 +1691,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bHasDefuser (bool) // NetworkVarNames: m_bHasHelmet (bool) public static class CCSPlayer_ItemServices { - public const nint m_bHasDefuser = 0x40; // bool - public const nint m_bHasHelmet = 0x41; // bool + public const nint m_bHasDefuser = 0x48; // bool + public const nint m_bHasHelmet = 0x49; // bool } // Parent: None // Field count: 1 @@ -1683,22 +1746,22 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_PathNodes_PinEnabled (bool) // NetworkVarNames: m_PathNodes_RadiusScale (float) public static class C_PathParticleRope { - public const nint m_bStartActive = 0x600; // bool - public const nint m_flMaxSimulationTime = 0x604; // float32 - public const nint m_iszEffectName = 0x608; // CUtlSymbolLarge - public const nint m_PathNodes_Name = 0x610; // CUtlVector - public const nint m_flParticleSpacing = 0x628; // float32 - public const nint m_flSlack = 0x62C; // float32 - public const nint m_flRadius = 0x630; // float32 - public const nint m_ColorTint = 0x634; // Color - public const nint m_nEffectState = 0x638; // int32 - public const nint m_iEffectIndex = 0x640; // CStrongHandle - public const nint m_PathNodes_Position = 0x648; // C_NetworkUtlVectorBase - public const nint m_PathNodes_TangentIn = 0x660; // C_NetworkUtlVectorBase - public const nint m_PathNodes_TangentOut = 0x678; // C_NetworkUtlVectorBase - public const nint m_PathNodes_Color = 0x690; // C_NetworkUtlVectorBase - public const nint m_PathNodes_PinEnabled = 0x6A8; // C_NetworkUtlVectorBase - public const nint m_PathNodes_RadiusScale = 0x6C0; // C_NetworkUtlVectorBase + public const nint m_bStartActive = 0x610; // bool + public const nint m_flMaxSimulationTime = 0x614; // float32 + public const nint m_iszEffectName = 0x618; // CUtlSymbolLarge + public const nint m_PathNodes_Name = 0x620; // CUtlVector + public const nint m_flParticleSpacing = 0x638; // float32 + public const nint m_flSlack = 0x63C; // float32 + public const nint m_flRadius = 0x640; // float32 + public const nint m_ColorTint = 0x644; // Color + public const nint m_nEffectState = 0x648; // int32 + public const nint m_iEffectIndex = 0x650; // CStrongHandle + public const nint m_PathNodes_Position = 0x658; // C_NetworkUtlVectorBase + public const nint m_PathNodes_TangentIn = 0x670; // C_NetworkUtlVectorBase + public const nint m_PathNodes_TangentOut = 0x688; // C_NetworkUtlVectorBase + public const nint m_PathNodes_Color = 0x6A0; // C_NetworkUtlVectorBase + public const nint m_PathNodes_PinEnabled = 0x6B8; // C_NetworkUtlVectorBase + public const nint m_PathNodes_RadiusScale = 0x6D0; // C_NetworkUtlVectorBase } // Parent: C_BaseCSGrenadeProjectile // Field count: 3 @@ -1706,9 +1769,9 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_nDecoyShotTick (int) public static class C_DecoyProjectile { - public const nint m_nDecoyShotTick = 0x1450; // int32 - public const nint m_nClientLastKnownDecoyShotTick = 0x1454; // int32 - public const nint m_flTimeParticleEffectSpawn = 0x1478; // GameTime_t + public const nint m_nDecoyShotTick = 0x1438; // int32 + public const nint m_nClientLastKnownDecoyShotTick = 0x143C; // int32 + public const nint m_flTimeParticleEffectSpawn = 0x1460; // GameTime_t } // Parent: CAttributeManager // Field count: 3 @@ -1721,11 +1784,11 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Item (CEconItemView) public static class C_AttributeContainer { public const nint m_Item = 0x50; // C_EconItemView - public const nint m_iExternalItemProviderRegisteredToken = 0x4C8; // int32 - public const nint m_ullRegisteredAsItemID = 0x4D0; // uint64 + public const nint m_iExternalItemProviderRegisteredToken = 0x4C0; // int32 + public const nint m_ullRegisteredAsItemID = 0x4C8; // uint64 } // Parent: C_BasePlayerWeapon - // Field count: 51 + // Field count: 52 // // Metadata: // MNetworkOutOfPVSUpdates @@ -1746,6 +1809,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bIsHauledBack (bool) // NetworkVarNames: m_bSilencerOn (bool) // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t) + // NetworkVarNames: m_flWeaponActionPlaybackRate (float) // NetworkVarNames: m_iOriginalTeamNumber (int) // NetworkVarNames: m_iMostRecentTeamNumber (int) // NetworkVarNames: m_bDroppedNearBuyZone (bool) @@ -1758,57 +1822,58 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flWatTickOffset (float) // NetworkVarNames: m_flLastShakeTime (GameTime_t) public static class C_CSWeaponBase { - public const nint m_iWeaponGameplayAnimState = 0x1970; // WeaponGameplayAnimState - public const nint m_flWeaponGameplayAnimStateTimestamp = 0x1974; // GameTime_t - public const nint m_flInspectCancelCompleteTime = 0x1978; // GameTime_t - public const nint m_bInspectPending = 0x197C; // bool - public const nint m_bInspectShouldLoop = 0x197D; // bool - public const nint m_flCrosshairDistance = 0x19A8; // float32 - public const nint m_iAmmoLastCheck = 0x19AC; // int32 - public const nint m_nLastEmptySoundCmdNum = 0x19B0; // int32 - public const nint m_bFireOnEmpty = 0x19B4; // bool - public const nint m_OnPlayerPickup = 0x19B8; // CEntityIOOutput - public const nint m_weaponMode = 0x19E0; // CSWeaponMode - public const nint m_flTurningInaccuracyDelta = 0x19E4; // float32 - public const nint m_vecTurningInaccuracyEyeDirLast = 0x19E8; // Vector - public const nint m_flTurningInaccuracy = 0x19F4; // float32 - public const nint m_fAccuracyPenalty = 0x19F8; // float32 - public const nint m_flLastAccuracyUpdateTime = 0x19FC; // GameTime_t - public const nint m_fAccuracySmoothedForZoom = 0x1A00; // float32 - public const nint m_iRecoilIndex = 0x1A04; // int32 - public const nint m_flRecoilIndex = 0x1A08; // float32 - public const nint m_bBurstMode = 0x1A0C; // bool - public const nint m_flLastBurstModeChangeTime = 0x1A10; // GameTime_t - public const nint m_nPostponeFireReadyTicks = 0x1A14; // GameTick_t - public const nint m_flPostponeFireReadyFrac = 0x1A18; // float32 - public const nint m_bInReload = 0x1A1C; // bool - public const nint m_flDroppedAtTime = 0x1A20; // GameTime_t - public const nint m_bIsHauledBack = 0x1A24; // bool - public const nint m_bSilencerOn = 0x1A25; // bool - public const nint m_flTimeSilencerSwitchComplete = 0x1A28; // GameTime_t - public const nint m_iOriginalTeamNumber = 0x1A2C; // int32 - public const nint m_iMostRecentTeamNumber = 0x1A30; // int32 - public const nint m_bDroppedNearBuyZone = 0x1A34; // bool - public const nint m_flNextAttackRenderTimeOffset = 0x1A38; // float32 - public const nint m_bClearWeaponIdentifyingUGC = 0x1AD8; // bool - public const nint m_bVisualsDataSet = 0x1AD9; // bool - public const nint m_bUIWeapon = 0x1ADA; // bool - public const nint m_nCustomEconReloadEventId = 0x1ADC; // int32 - public const nint m_nextPrevOwnerUseTime = 0x1AE8; // GameTime_t - public const nint m_hPrevOwner = 0x1AEC; // CHandle - public const nint m_nDropTick = 0x1AF0; // GameTick_t - public const nint m_bWasActiveWeaponWhenDropped = 0x1AF4; // bool - public const nint m_donated = 0x1B14; // bool - public const nint m_fLastShotTime = 0x1B18; // GameTime_t - public const nint m_bWasOwnedByCT = 0x1B1C; // bool - public const nint m_bWasOwnedByTerrorist = 0x1B1D; // bool - public const nint m_flNextClientFireBulletTime = 0x1B20; // float32 - public const nint m_flNextClientFireBulletTime_Repredict = 0x1B24; // float32 - public const nint m_IronSightController = 0x1C90; // C_IronSightController - public const nint m_iIronSightMode = 0x1D40; // int32 - public const nint m_flLastLOSTraceFailureTime = 0x1D58; // GameTime_t - public const nint m_flWatTickOffset = 0x1DB8; // float32 - public const nint m_flLastShakeTime = 0x1DCC; // GameTime_t + public const nint m_iWeaponGameplayAnimState = 0x1948; // WeaponGameplayAnimState + public const nint m_flWeaponGameplayAnimStateTimestamp = 0x194C; // GameTime_t + public const nint m_flInspectCancelCompleteTime = 0x1950; // GameTime_t + public const nint m_bInspectPending = 0x1954; // bool + public const nint m_bInspectShouldLoop = 0x1955; // bool + public const nint m_flCrosshairDistance = 0x1980; // float32 + public const nint m_iAmmoLastCheck = 0x1984; // int32 + public const nint m_nLastEmptySoundCmdNum = 0x1988; // int32 + public const nint m_bFireOnEmpty = 0x198C; // bool + public const nint m_OnPlayerPickup = 0x1990; // CEntityIOOutput + public const nint m_weaponMode = 0x19A8; // CSWeaponMode + public const nint m_flTurningInaccuracyDelta = 0x19AC; // float32 + public const nint m_vecTurningInaccuracyEyeDirLast = 0x19B0; // Vector + public const nint m_flTurningInaccuracy = 0x19BC; // float32 + public const nint m_fAccuracyPenalty = 0x19C0; // float32 + public const nint m_flLastAccuracyUpdateTime = 0x19C4; // GameTime_t + public const nint m_fAccuracySmoothedForZoom = 0x19C8; // float32 + public const nint m_iRecoilIndex = 0x19CC; // int32 + public const nint m_flRecoilIndex = 0x19D0; // float32 + public const nint m_bBurstMode = 0x19D4; // bool + public const nint m_flLastBurstModeChangeTime = 0x19D8; // GameTime_t + public const nint m_nPostponeFireReadyTicks = 0x19DC; // GameTick_t + public const nint m_flPostponeFireReadyFrac = 0x19E0; // float32 + public const nint m_bInReload = 0x19E4; // bool + public const nint m_flDroppedAtTime = 0x19E8; // GameTime_t + public const nint m_bIsHauledBack = 0x19EC; // bool + public const nint m_bSilencerOn = 0x19ED; // bool + public const nint m_flTimeSilencerSwitchComplete = 0x19F0; // GameTime_t + public const nint m_flWeaponActionPlaybackRate = 0x19F4; // float32 + public const nint m_iOriginalTeamNumber = 0x19F8; // int32 + public const nint m_iMostRecentTeamNumber = 0x19FC; // int32 + public const nint m_bDroppedNearBuyZone = 0x1A00; // bool + public const nint m_flNextAttackRenderTimeOffset = 0x1A04; // float32 + public const nint m_bClearWeaponIdentifyingUGC = 0x1AA0; // bool + public const nint m_bVisualsDataSet = 0x1AA1; // bool + public const nint m_bUIWeapon = 0x1AA2; // bool + public const nint m_nCustomEconReloadEventId = 0x1AA4; // int32 + public const nint m_nextPrevOwnerUseTime = 0x1AB0; // GameTime_t + public const nint m_hPrevOwner = 0x1AB4; // CHandle + public const nint m_nDropTick = 0x1AB8; // GameTick_t + public const nint m_bWasActiveWeaponWhenDropped = 0x1ABC; // bool + public const nint m_donated = 0x1ADC; // bool + public const nint m_fLastShotTime = 0x1AE0; // GameTime_t + public const nint m_bWasOwnedByCT = 0x1AE4; // bool + public const nint m_bWasOwnedByTerrorist = 0x1AE5; // bool + public const nint m_flNextClientFireBulletTime = 0x1AE8; // float32 + public const nint m_flNextClientFireBulletTime_Repredict = 0x1AEC; // float32 + public const nint m_IronSightController = 0x1C50; // C_IronSightController + public const nint m_iIronSightMode = 0x1D00; // int32 + public const nint m_flLastLOSTraceFailureTime = 0x1D18; // GameTime_t + public const nint m_flWatTickOffset = 0x1D78; // float32 + public const nint m_flLastShakeTime = 0x1D8C; // GameTime_t } // Parent: // Field count: 7 @@ -1847,11 +1912,11 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flExposureAdaptationSpeedDown (float) // NetworkVarNames: m_flTonemapEVSmoothingRange (float) public static class C_TonemapController2 { - public const nint m_flAutoExposureMin = 0x5F8; // float32 - public const nint m_flAutoExposureMax = 0x5FC; // float32 - public const nint m_flExposureAdaptationSpeedUp = 0x600; // float32 - public const nint m_flExposureAdaptationSpeedDown = 0x604; // float32 - public const nint m_flTonemapEVSmoothingRange = 0x608; // float32 + public const nint m_flAutoExposureMin = 0x608; // float32 + public const nint m_flAutoExposureMax = 0x60C; // float32 + public const nint m_flExposureAdaptationSpeedUp = 0x610; // float32 + public const nint m_flExposureAdaptationSpeedDown = 0x614; // float32 + public const nint m_flTonemapEVSmoothingRange = 0x618; // float32 } // Parent: // Field count: 4 @@ -1897,9 +1962,9 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 3 public static class FilterHealth { - public const nint m_bAdrenalineActive = 0x650; // bool - public const nint m_iHealthMin = 0x654; // int32 - public const nint m_iHealthMax = 0x658; // int32 + public const nint m_bAdrenalineActive = 0x640; // bool + public const nint m_iHealthMin = 0x644; // int32 + public const nint m_iHealthMax = 0x648; // int32 } // Parent: C_BaseClientUIEntity // Field count: 13 @@ -1918,19 +1983,19 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool) // NetworkVarNames: m_vecCSSClasses (string_t) public static class C_PointClientUIHUD { - public const nint m_bCheckCSSClasses = 0xEE8; // bool - public const nint m_bIgnoreInput = 0x1060; // bool - public const nint m_flWidth = 0x1064; // float32 - public const nint m_flHeight = 0x1068; // float32 - public const nint m_flDPI = 0x106C; // float32 - public const nint m_flInteractDistance = 0x1070; // float32 - public const nint m_flDepthOffset = 0x1074; // float32 - public const nint m_unOwnerContext = 0x1078; // uint32 - public const nint m_unHorizontalAlign = 0x107C; // uint32 - public const nint m_unVerticalAlign = 0x1080; // uint32 - public const nint m_unOrientation = 0x1084; // uint32 - public const nint m_bAllowInteractionFromAllSceneWorlds = 0x1088; // bool - public const nint m_vecCSSClasses = 0x1090; // C_NetworkUtlVectorBase + public const nint m_bCheckCSSClasses = 0xEC0; // bool + public const nint m_bIgnoreInput = 0x1038; // bool + public const nint m_flWidth = 0x103C; // float32 + public const nint m_flHeight = 0x1040; // float32 + public const nint m_flDPI = 0x1044; // float32 + public const nint m_flInteractDistance = 0x1048; // float32 + public const nint m_flDepthOffset = 0x104C; // float32 + public const nint m_unOwnerContext = 0x1050; // uint32 + public const nint m_unHorizontalAlign = 0x1054; // uint32 + public const nint m_unVerticalAlign = 0x1058; // uint32 + public const nint m_unOrientation = 0x105C; // uint32 + public const nint m_bAllowInteractionFromAllSceneWorlds = 0x1060; // bool + public const nint m_vecCSSClasses = 0x1068; // C_NetworkUtlVectorBase } // Parent: None // Field count: 1 @@ -1953,7 +2018,7 @@ namespace CS2Dumper.Schemas { public static class C_InfoLadderDismount { } // Parent: CBaseAnimGraph - // Field count: 13 + // Field count: 14 // // Metadata: // NetworkVarNames: m_bActive (bool) @@ -1967,19 +2032,20 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bListenedTo (bool) // NetworkVarNames: m_hViewPosition (CHandle) public static class C_PointCommentaryNode { - public const nint m_bActive = 0x1170; // bool - public const nint m_bWasActive = 0x1171; // bool - public const nint m_flEndTime = 0x1174; // GameTime_t - public const nint m_flStartTime = 0x1178; // GameTime_t - public const nint m_flStartTimeInCommentary = 0x117C; // float32 - public const nint m_iszCommentaryFile = 0x1180; // CUtlSymbolLarge - public const nint m_iszTitle = 0x1188; // CUtlSymbolLarge - public const nint m_iszSpeakers = 0x1190; // CUtlSymbolLarge - public const nint m_iNodeNumber = 0x1198; // int32 - public const nint m_iNodeNumberMax = 0x119C; // int32 - public const nint m_bListenedTo = 0x11A0; // bool - public const nint m_hViewPosition = 0x11B0; // CHandle - public const nint m_bRestartAfterRestore = 0x11B4; // bool + public const nint m_bActive = 0x1180; // bool + public const nint m_bWasActive = 0x1181; // bool + public const nint m_flEndTime = 0x1184; // GameTime_t + public const nint m_flStartTime = 0x1188; // GameTime_t + public const nint m_flStartTimeInCommentary = 0x118C; // float32 + public const nint m_iszCommentaryFile = 0x1190; // CUtlSymbolLarge + public const nint m_iszTitle = 0x1198; // CUtlSymbolLarge + public const nint m_iszSpeakers = 0x11A0; // CUtlSymbolLarge + public const nint m_iNodeNumber = 0x11A8; // int32 + public const nint m_iNodeNumberMax = 0x11AC; // int32 + public const nint m_bListenedTo = 0x11B0; // bool + public const nint m_sndCommentary = 0x11B8; // CSoundPatch* + public const nint m_hViewPosition = 0x11C0; // CHandle + public const nint m_bRestartAfterRestore = 0x11C4; // bool } // Parent: C_Sprite // Field count: 0 @@ -2020,13 +2086,13 @@ namespace CS2Dumper.Schemas { // Parent: C_CS2WeaponModuleBase // Field count: 2 public static class C_KeychainModule { - public const nint m_nKeychainDefID = 0x1160; // uint32 - public const nint m_nKeychainSeed = 0x1164; // uint32 + public const nint m_nKeychainDefID = 0x1170; // uint32 + public const nint m_nKeychainSeed = 0x1174; // uint32 } // Parent: C_BaseModelEntity // Field count: 1 public static class CFuncWater { - public const nint m_BuoyancyHelper = 0xEB0; // CBuoyancyHelper + public const nint m_BuoyancyHelper = 0xE88; // CBuoyancyHelper } // Parent: CPlayerPawnComponent // Field count: 0 @@ -2047,14 +2113,14 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_messageText (char) public static class C_PointClientUIWorldTextPanel { - public const nint m_messageText = 0x1100; // char[512] + public const nint m_messageText = 0x10E0; // char[512] } // Parent: CPlayer_WaterServices // Field count: 3 public static class CCSPlayer_WaterServices { - public const nint m_flWaterJumpTime = 0x40; // float32 - public const nint m_vecWaterJumpVel = 0x44; // Vector - public const nint m_flSwimSoundTime = 0x50; // float32 + public const nint m_flWaterJumpTime = 0x48; // float32 + public const nint m_vecWaterJumpVel = 0x4C; // Vector + public const nint m_flSwimSoundTime = 0x58; // float32 } // Parent: C_CSPlayerPawnBase // Field count: 1 @@ -2069,7 +2135,7 @@ namespace CS2Dumper.Schemas { // MNetworkVarTypeOverride // MNetworkIncludeByName public static class C_CSObserverPawn { - public const nint m_hDetectParentChange = 0x1668; // CEntityHandle + public const nint m_hDetectParentChange = 0x1650; // CEntityHandle } // Parent: None // Field count: 3 @@ -2093,15 +2159,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flAutoRideSpeed (float) // NetworkVarNames: m_bFakeLadder (bool) public static class C_FuncLadder { - public const nint m_vecLadderDir = 0xEB0; // Vector - public const nint m_Dismounts = 0xEC0; // CUtlVector> - public const nint m_vecLocalTop = 0xED8; // Vector - public const nint m_vecPlayerMountPositionTop = 0xEE4; // VectorWS - public const nint m_vecPlayerMountPositionBottom = 0xEF0; // VectorWS - public const nint m_flAutoRideSpeed = 0xEFC; // float32 - public const nint m_bDisabled = 0xF00; // bool - public const nint m_bFakeLadder = 0xF01; // bool - public const nint m_bHasSlack = 0xF02; // bool + public const nint m_vecLadderDir = 0xE88; // Vector + public const nint m_Dismounts = 0xE98; // CUtlVector> + public const nint m_vecLocalTop = 0xEB0; // Vector + public const nint m_vecPlayerMountPositionTop = 0xEBC; // VectorWS + public const nint m_vecPlayerMountPositionBottom = 0xEC8; // VectorWS + public const nint m_flAutoRideSpeed = 0xED4; // float32 + public const nint m_bDisabled = 0xED8; // bool + public const nint m_bFakeLadder = 0xED9; // bool + public const nint m_bHasSlack = 0xEDA; // bool } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -2129,12 +2195,12 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFOVRate (float32) // NetworkVarNames: m_hZoomOwner (CHandle) public static class CCSPlayerBase_CameraServices { - public const nint m_iFOV = 0x288; // uint32 - public const nint m_iFOVStart = 0x28C; // uint32 - public const nint m_flFOVTime = 0x290; // GameTime_t - public const nint m_flFOVRate = 0x294; // float32 - public const nint m_hZoomOwner = 0x298; // CHandle - public const nint m_flLastShotFOV = 0x29C; // float32 + public const nint m_iFOV = 0x290; // uint32 + public const nint m_iFOVStart = 0x294; // uint32 + public const nint m_flFOVTime = 0x298; // GameTime_t + public const nint m_flFOVRate = 0x29C; // float32 + public const nint m_hZoomOwner = 0x2A0; // CHandle + public const nint m_flLastShotFOV = 0x2A4; // float32 } // Parent: None // Field count: 0 @@ -2154,7 +2220,7 @@ namespace CS2Dumper.Schemas { public static class C_WeaponSG556 { } // Parent: C_CSPlayerPawnBase - // Field count: 127 + // Field count: 126 // // Metadata: // NetworkVarNames: m_pBulletServices (CCSPlayer_BulletServices*) @@ -2239,133 +2305,132 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bGunGameImmunity (bool) // NetworkVarNames: m_fMolotovDamageTime (float) public static class C_CSPlayerPawn { - public const nint m_pBulletServices = 0x1678; // CCSPlayer_BulletServices* - public const nint m_pHostageServices = 0x1680; // CCSPlayer_HostageServices* - public const nint m_pBuyServices = 0x1688; // CCSPlayer_BuyServices* - public const nint m_pGlowServices = 0x1690; // CCSPlayer_GlowServices* - public const nint m_pActionTrackingServices = 0x1698; // CCSPlayer_ActionTrackingServices* - public const nint m_pDamageReactServices = 0x16A0; // CCSPlayer_DamageReactServices* - public const nint m_flHealthShotBoostExpirationTime = 0x16A8; // GameTime_t - public const nint m_flLastFiredWeaponTime = 0x16AC; // GameTime_t - public const nint m_bHasFemaleVoice = 0x16B0; // bool - public const nint m_flLandingTimeSeconds = 0x16B4; // float32 - public const nint m_flOldFallVelocity = 0x16B8; // float32 - public const nint m_szLastPlaceName = 0x16BC; // char[18] - public const nint m_bPrevDefuser = 0x16CE; // bool - public const nint m_bPrevHelmet = 0x16CF; // bool - public const nint m_nPrevArmorVal = 0x16D0; // int32 - public const nint m_nPrevGrenadeAmmoCount = 0x16D4; // int32 - public const nint m_unPreviousWeaponHash = 0x16D8; // uint32 - public const nint m_unWeaponHash = 0x16DC; // uint32 - public const nint m_bInBuyZone = 0x16E0; // bool - public const nint m_bPreviouslyInBuyZone = 0x16E1; // bool - public const nint m_aimPunchAngle = 0x16E4; // QAngle - public const nint m_aimPunchAngleVel = 0x16F0; // QAngle - public const nint m_aimPunchTickBase = 0x16FC; // GameTick_t - public const nint m_aimPunchTickFraction = 0x1700; // float32 - public const nint m_aimPunchCache = 0x1708; // CUtlVector - public const nint m_bInLanding = 0x1728; // bool - public const nint m_flLandingStartTime = 0x172C; // float32 - public const nint m_bInHostageRescueZone = 0x1730; // bool - public const nint m_bInBombZone = 0x1731; // bool - public const nint m_bIsBuyMenuOpen = 0x1732; // bool - public const nint m_flTimeOfLastInjury = 0x1734; // GameTime_t - public const nint m_flNextSprayDecalTime = 0x1738; // GameTime_t - public const nint m_iRetakesOffering = 0x1890; // int32 - public const nint m_iRetakesOfferingCard = 0x1894; // int32 - public const nint m_bRetakesHasDefuseKit = 0x1898; // bool - public const nint m_bRetakesMVPLastRound = 0x1899; // bool - public const nint m_iRetakesMVPBoostItem = 0x189C; // int32 - public const nint m_RetakesMVPBoostExtraUtility = 0x18A0; // loadout_slot_t - public const nint m_bNeedToReApplyGloves = 0x18A5; // bool - public const nint m_EconGloves = 0x18A8; // C_EconItemView - public const nint m_nEconGlovesChanged = 0x1D20; // uint8 - public const nint m_bMustSyncRagdollState = 0x1D21; // bool - public const nint m_nRagdollDamageBone = 0x1D24; // int32 - public const nint m_vRagdollDamageForce = 0x1D28; // Vector - public const nint m_vRagdollDamagePosition = 0x1D34; // Vector - public const nint m_szRagdollDamageWeaponName = 0x1D40; // char[64] - public const nint m_bRagdollDamageHeadshot = 0x1D80; // bool - public const nint m_vRagdollServerOrigin = 0x1D84; // Vector - public const nint m_lastLandTime = 0x2400; // GameTime_t - public const nint m_bOnGroundLastTick = 0x2404; // bool - public const nint m_hHudModelArms = 0x2420; // CHandle - public const nint m_qDeathEyeAngles = 0x2424; // QAngle - public const nint m_bSkipOneHeadConstraintUpdate = 0x2430; // bool - public const nint m_bLeftHanded = 0x2431; // bool - public const nint m_fSwitchedHandednessTime = 0x2434; // GameTime_t - public const nint m_flViewmodelOffsetX = 0x2438; // float32 - public const nint m_flViewmodelOffsetY = 0x243C; // float32 - public const nint m_flViewmodelOffsetZ = 0x2440; // float32 - public const nint m_flViewmodelFOV = 0x2444; // float32 - public const nint m_vecPlayerPatchEconIndices = 0x2448; // uint32[5] - public const nint m_GunGameImmunityColor = 0x2480; // Color - public const nint m_vecBulletHitModels = 0x24D0; // CUtlVector - public const nint m_bIsWalking = 0x24E8; // bool - public const nint m_thirdPersonHeading = 0x24F0; // QAngle - public const nint m_flSlopeDropOffset = 0x2580; // float32 - public const nint m_flSlopeDropHeight = 0x25F8; // float32 - public const nint m_vHeadConstraintOffset = 0x2670; // Vector - public const nint m_entitySpottedState = 0x2700; // EntitySpottedState_t - public const nint m_bIsScoped = 0x2718; // bool - public const nint m_bResumeZoom = 0x2719; // bool - public const nint m_bIsDefusing = 0x271A; // bool - public const nint m_bIsGrabbingHostage = 0x271B; // bool - public const nint m_iBlockingUseActionInProgress = 0x271C; // CSPlayerBlockingUseAction_t - public const nint m_flEmitSoundTime = 0x2720; // GameTime_t - public const nint m_bInNoDefuseArea = 0x2724; // bool - public const nint m_nWhichBombZone = 0x2728; // int32 - public const nint m_iShotsFired = 0x272C; // int32 - public const nint m_flFlinchStack = 0x2730; // float32 - public const nint m_flVelocityModifier = 0x2734; // float32 - public const nint m_flHitHeading = 0x2738; // float32 - public const nint m_nHitBodyPart = 0x273C; // int32 - public const nint m_bWaitForNoAttack = 0x2740; // bool - public const nint m_ignoreLadderJumpTime = 0x2744; // float32 - public const nint m_bKilledByHeadshot = 0x2749; // bool - public const nint m_ArmorValue = 0x274C; // int32 - public const nint m_unCurrentEquipmentValue = 0x2750; // uint16 - public const nint m_unRoundStartEquipmentValue = 0x2752; // uint16 - public const nint m_unFreezetimeEndEquipmentValue = 0x2754; // uint16 - public const nint m_nLastKillerIndex = 0x2758; // CEntityIndex - public const nint m_bOldIsScoped = 0x275C; // bool - public const nint m_bHasDeathInfo = 0x275D; // bool - public const nint m_flDeathInfoTime = 0x2760; // float32 - public const nint m_vecDeathInfoOrigin = 0x2764; // Vector - public const nint m_grenadeParameterStashTime = 0x2774; // GameTime_t - public const nint m_bGrenadeParametersStashed = 0x2778; // bool - public const nint m_angStashedShootAngles = 0x277C; // QAngle - public const nint m_vecStashedGrenadeThrowPosition = 0x2788; // Vector - public const nint m_vecStashedVelocity = 0x2794; // Vector - public const nint m_angShootAngleHistory = 0x27A0; // QAngle[2] - public const nint m_vecThrowPositionHistory = 0x27B8; // Vector[2] - public const nint m_vecVelocityHistory = 0x27D0; // Vector[2] - public const nint m_PredictedDamageTags = 0x27E8; // C_UtlVectorEmbeddedNetworkVar - public const nint m_nPrevHighestReceivedDamageTagTick = 0x2850; // GameTick_t - public const nint m_nHighestAppliedDamageTagTick = 0x2854; // int32 - public const nint m_bShouldAutobuyDMWeapons = 0x3D8C; // bool - public const nint m_fImmuneToGunGameDamageTime = 0x3D90; // GameTime_t - public const nint m_bGunGameImmunity = 0x3D94; // bool - public const nint m_fImmuneToGunGameDamageTimeLast = 0x3D98; // GameTime_t - public const nint m_fMolotovDamageTime = 0x3D9C; // float32 - public const nint m_vecLastAliveLocalVelocity = 0x3DA4; // Vector - public const nint m_fRenderingClipPlane = 0x3DB0; // float32[4] - public const nint m_nLastClipPlaneSetupFrame = 0x3DC0; // int32 - public const nint m_vecLastClipCameraPos = 0x3DC4; // Vector - public const nint m_vecLastClipCameraForward = 0x3DD0; // Vector - public const nint m_bClipHitStaticWorld = 0x3DDC; // bool - public const nint m_bCachedPlaneIsValid = 0x3DDD; // bool - public const nint m_pClippingWeapon = 0x3DE0; // C_CSWeaponBase* - public const nint m_nPlayerInfernoBodyFx = 0x3DE8; // ParticleIndex_t - public const nint m_angEyeAngles = 0x3DF0; // QAngle - public const nint m_arrOldEyeAnglesTimes = 0x3E80; // GameTime_t[4] - public const nint m_arrOldEyeAngles = 0x3E90; // QAngle[4] - public const nint m_angEyeAnglesVelocity = 0x3EC0; // QAngle - public const nint m_iIDEntIndex = 0x3ECC; // CEntityIndex - public const nint m_delayTargetIDTimer = 0x3ED0; // CountdownTimer - public const nint m_iTargetItemEntIdx = 0x3EE8; // CEntityIndex - public const nint m_iOldIDEntIndex = 0x3EEC; // CEntityIndex - public const nint m_holdTargetIDTimer = 0x3EF0; // CountdownTimer + public const nint m_pBulletServices = 0x1660; // CCSPlayer_BulletServices* + public const nint m_pHostageServices = 0x1668; // CCSPlayer_HostageServices* + public const nint m_pBuyServices = 0x1670; // CCSPlayer_BuyServices* + public const nint m_pGlowServices = 0x1678; // CCSPlayer_GlowServices* + public const nint m_pActionTrackingServices = 0x1680; // CCSPlayer_ActionTrackingServices* + public const nint m_pDamageReactServices = 0x1688; // CCSPlayer_DamageReactServices* + public const nint m_flHealthShotBoostExpirationTime = 0x1690; // GameTime_t + public const nint m_flLastFiredWeaponTime = 0x1694; // GameTime_t + public const nint m_bHasFemaleVoice = 0x1698; // bool + public const nint m_flLandingTimeSeconds = 0x169C; // float32 + public const nint m_flOldFallVelocity = 0x16A0; // float32 + public const nint m_szLastPlaceName = 0x16A4; // char[18] + public const nint m_bPrevDefuser = 0x16B6; // bool + public const nint m_bPrevHelmet = 0x16B7; // bool + public const nint m_nPrevArmorVal = 0x16B8; // int32 + public const nint m_nPrevGrenadeAmmoCount = 0x16BC; // int32 + public const nint m_unPreviousWeaponHash = 0x16C0; // uint32 + public const nint m_unWeaponHash = 0x16C4; // uint32 + public const nint m_bInBuyZone = 0x16C8; // bool + public const nint m_bPreviouslyInBuyZone = 0x16C9; // bool + public const nint m_aimPunchAngle = 0x16CC; // QAngle + public const nint m_aimPunchAngleVel = 0x16D8; // QAngle + public const nint m_aimPunchTickBase = 0x16E4; // GameTick_t + public const nint m_aimPunchTickFraction = 0x16E8; // float32 + public const nint m_bInLanding = 0x1710; // bool + public const nint m_flLandingStartTime = 0x1714; // float32 + public const nint m_bInHostageRescueZone = 0x1718; // bool + public const nint m_bInBombZone = 0x1719; // bool + public const nint m_bIsBuyMenuOpen = 0x171A; // bool + public const nint m_flTimeOfLastInjury = 0x171C; // GameTime_t + public const nint m_flNextSprayDecalTime = 0x1720; // GameTime_t + public const nint m_iRetakesOffering = 0x1878; // int32 + public const nint m_iRetakesOfferingCard = 0x187C; // int32 + public const nint m_bRetakesHasDefuseKit = 0x1880; // bool + public const nint m_bRetakesMVPLastRound = 0x1881; // bool + public const nint m_iRetakesMVPBoostItem = 0x1884; // int32 + public const nint m_RetakesMVPBoostExtraUtility = 0x1888; // loadout_slot_t + public const nint m_bNeedToReApplyGloves = 0x188D; // bool + public const nint m_EconGloves = 0x1890; // C_EconItemView + public const nint m_nEconGlovesChanged = 0x1D00; // uint8 + public const nint m_bMustSyncRagdollState = 0x1D01; // bool + public const nint m_nRagdollDamageBone = 0x1D04; // int32 + public const nint m_vRagdollDamageForce = 0x1D08; // Vector + public const nint m_vRagdollDamagePosition = 0x1D14; // Vector + public const nint m_szRagdollDamageWeaponName = 0x1D20; // char[64] + public const nint m_bRagdollDamageHeadshot = 0x1D60; // bool + public const nint m_vRagdollServerOrigin = 0x1D64; // Vector + public const nint m_lastLandTime = 0x23E0; // GameTime_t + public const nint m_bOnGroundLastTick = 0x23E4; // bool + public const nint m_hHudModelArms = 0x2400; // CHandle + public const nint m_qDeathEyeAngles = 0x2404; // QAngle + public const nint m_bSkipOneHeadConstraintUpdate = 0x2410; // bool + public const nint m_bLeftHanded = 0x2411; // bool + public const nint m_fSwitchedHandednessTime = 0x2414; // GameTime_t + public const nint m_flViewmodelOffsetX = 0x2418; // float32 + public const nint m_flViewmodelOffsetY = 0x241C; // float32 + public const nint m_flViewmodelOffsetZ = 0x2420; // float32 + public const nint m_flViewmodelFOV = 0x2424; // float32 + public const nint m_vecPlayerPatchEconIndices = 0x2428; // uint32[5] + public const nint m_GunGameImmunityColor = 0x2460; // Color + public const nint m_vecBulletHitModels = 0x24B0; // CUtlVector + public const nint m_bIsWalking = 0x24C8; // bool + public const nint m_thirdPersonHeading = 0x24D0; // QAngle + public const nint m_flSlopeDropOffset = 0x2560; // float32 + public const nint m_flSlopeDropHeight = 0x25D8; // float32 + public const nint m_vHeadConstraintOffset = 0x2650; // Vector + public const nint m_entitySpottedState = 0x26E0; // EntitySpottedState_t + public const nint m_bIsScoped = 0x26F8; // bool + public const nint m_bResumeZoom = 0x26F9; // bool + public const nint m_bIsDefusing = 0x26FA; // bool + public const nint m_bIsGrabbingHostage = 0x26FB; // bool + public const nint m_iBlockingUseActionInProgress = 0x26FC; // CSPlayerBlockingUseAction_t + public const nint m_flEmitSoundTime = 0x2700; // GameTime_t + public const nint m_bInNoDefuseArea = 0x2704; // bool + public const nint m_nWhichBombZone = 0x2708; // int32 + public const nint m_iShotsFired = 0x270C; // int32 + public const nint m_flFlinchStack = 0x2710; // float32 + public const nint m_flVelocityModifier = 0x2714; // float32 + public const nint m_flHitHeading = 0x2718; // float32 + public const nint m_nHitBodyPart = 0x271C; // int32 + public const nint m_bWaitForNoAttack = 0x2720; // bool + public const nint m_ignoreLadderJumpTime = 0x2724; // float32 + public const nint m_bKilledByHeadshot = 0x2729; // bool + public const nint m_ArmorValue = 0x272C; // int32 + public const nint m_unCurrentEquipmentValue = 0x2730; // uint16 + public const nint m_unRoundStartEquipmentValue = 0x2732; // uint16 + public const nint m_unFreezetimeEndEquipmentValue = 0x2734; // uint16 + public const nint m_nLastKillerIndex = 0x2738; // CEntityIndex + public const nint m_bOldIsScoped = 0x273C; // bool + public const nint m_bHasDeathInfo = 0x273D; // bool + public const nint m_flDeathInfoTime = 0x2740; // float32 + public const nint m_vecDeathInfoOrigin = 0x2744; // Vector + public const nint m_grenadeParameterStashTime = 0x2754; // GameTime_t + public const nint m_bGrenadeParametersStashed = 0x2758; // bool + public const nint m_angStashedShootAngles = 0x275C; // QAngle + public const nint m_vecStashedGrenadeThrowPosition = 0x2768; // Vector + public const nint m_vecStashedVelocity = 0x2774; // Vector + public const nint m_angShootAngleHistory = 0x2780; // QAngle[2] + public const nint m_vecThrowPositionHistory = 0x2798; // Vector[2] + public const nint m_vecVelocityHistory = 0x27B0; // Vector[2] + public const nint m_PredictedDamageTags = 0x27C8; // C_UtlVectorEmbeddedNetworkVar + public const nint m_nPrevHighestReceivedDamageTagTick = 0x2830; // GameTick_t + public const nint m_nHighestAppliedDamageTagTick = 0x2834; // int32 + public const nint m_bShouldAutobuyDMWeapons = 0x3D6C; // bool + public const nint m_fImmuneToGunGameDamageTime = 0x3D70; // GameTime_t + public const nint m_bGunGameImmunity = 0x3D74; // bool + public const nint m_fImmuneToGunGameDamageTimeLast = 0x3D78; // GameTime_t + public const nint m_fMolotovDamageTime = 0x3D7C; // float32 + public const nint m_vecLastAliveLocalVelocity = 0x3D84; // Vector + public const nint m_fRenderingClipPlane = 0x3D90; // float32[4] + public const nint m_nLastClipPlaneSetupFrame = 0x3DA0; // int32 + public const nint m_vecLastClipCameraPos = 0x3DA4; // Vector + public const nint m_vecLastClipCameraForward = 0x3DB0; // Vector + public const nint m_bClipHitStaticWorld = 0x3DBC; // bool + public const nint m_bCachedPlaneIsValid = 0x3DBD; // bool + public const nint m_pClippingWeapon = 0x3DC0; // C_CSWeaponBase* + public const nint m_nPlayerInfernoBodyFx = 0x3DC8; // ParticleIndex_t + public const nint m_angEyeAngles = 0x3DD0; // QAngle + public const nint m_arrOldEyeAnglesTimes = 0x3E60; // GameTime_t[4] + public const nint m_arrOldEyeAngles = 0x3E70; // QAngle[4] + public const nint m_angEyeAnglesVelocity = 0x3EA0; // QAngle + public const nint m_iIDEntIndex = 0x3EAC; // CEntityIndex + public const nint m_delayTargetIDTimer = 0x3EB0; // CountdownTimer + public const nint m_iTargetItemEntIdx = 0x3EC8; // CEntityIndex + public const nint m_iOldIDEntIndex = 0x3ECC; // CEntityIndex + public const nint m_holdTargetIDTimer = 0x3ED0; // CountdownTimer } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -2404,29 +2469,29 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flGrabSuccessTime (GameTime_t) // NetworkVarNames: m_flDropStartTime (GameTime_t) public static class C_Hostage { - public const nint m_entitySpottedState = 0x13F0; // EntitySpottedState_t - public const nint m_leader = 0x1408; // CHandle - public const nint m_reuseTimer = 0x1410; // CountdownTimer - public const nint m_vel = 0x1428; // Vector - public const nint m_isRescued = 0x1434; // bool - public const nint m_jumpedThisFrame = 0x1435; // bool - public const nint m_nHostageState = 0x1438; // int32 - public const nint m_bHandsHaveBeenCut = 0x143C; // bool - public const nint m_hHostageGrabber = 0x1440; // CHandle - public const nint m_fLastGrabTime = 0x1444; // GameTime_t - public const nint m_vecGrabbedPos = 0x1448; // Vector - public const nint m_flRescueStartTime = 0x1454; // GameTime_t - public const nint m_flGrabSuccessTime = 0x1458; // GameTime_t - public const nint m_flDropStartTime = 0x145C; // GameTime_t - public const nint m_flDeadOrRescuedTime = 0x1460; // GameTime_t - public const nint m_blinkTimer = 0x1468; // CountdownTimer - public const nint m_lookAt = 0x1480; // Vector - public const nint m_lookAroundTimer = 0x1490; // CountdownTimer - public const nint m_isInit = 0x14A8; // bool - public const nint m_eyeAttachment = 0x14A9; // AttachmentHandle_t - public const nint m_chestAttachment = 0x14AA; // AttachmentHandle_t - public const nint m_pPredictionOwner = 0x14B0; // CBasePlayerController* - public const nint m_fNewestAlphaThinkTime = 0x14B8; // GameTime_t + public const nint m_entitySpottedState = 0x13D8; // EntitySpottedState_t + public const nint m_leader = 0x13F0; // CHandle + public const nint m_reuseTimer = 0x13F8; // CountdownTimer + public const nint m_vel = 0x1410; // Vector + public const nint m_isRescued = 0x141C; // bool + public const nint m_jumpedThisFrame = 0x141D; // bool + public const nint m_nHostageState = 0x1420; // int32 + public const nint m_bHandsHaveBeenCut = 0x1424; // bool + public const nint m_hHostageGrabber = 0x1428; // CHandle + public const nint m_fLastGrabTime = 0x142C; // GameTime_t + public const nint m_vecGrabbedPos = 0x1430; // Vector + public const nint m_flRescueStartTime = 0x143C; // GameTime_t + public const nint m_flGrabSuccessTime = 0x1440; // GameTime_t + public const nint m_flDropStartTime = 0x1444; // GameTime_t + public const nint m_flDeadOrRescuedTime = 0x1448; // GameTime_t + public const nint m_blinkTimer = 0x1450; // CountdownTimer + public const nint m_lookAt = 0x1468; // Vector + public const nint m_lookAroundTimer = 0x1478; // CountdownTimer + public const nint m_isInit = 0x1490; // bool + public const nint m_eyeAttachment = 0x1491; // AttachmentHandle_t + public const nint m_chestAttachment = 0x1492; // AttachmentHandle_t + public const nint m_pPredictionOwner = 0x1498; // CBasePlayerController* + public const nint m_fNewestAlphaThinkTime = 0x14A0; // GameTime_t } // Parent: // Field count: 14 @@ -2492,10 +2557,10 @@ namespace CS2Dumper.Schemas { public const nint m_nHierarchyType = 0x110; // uint8 public const nint m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0x111; // uint8 public const nint m_name = 0x114; // CUtlStringToken - public const nint m_hierarchyAttachName = 0x158; // CUtlStringToken - public const nint m_flZOffset = 0x15C; // float32 - public const nint m_flClientLocalScale = 0x160; // float32 - public const nint m_vRenderOrigin = 0x164; // Vector + public const nint m_hierarchyAttachName = 0x128; // CUtlStringToken + public const nint m_flZOffset = 0x12C; // float32 + public const nint m_flClientLocalScale = 0x130; // float32 + public const nint m_vRenderOrigin = 0x134; // Vector } // Parent: CPlayerPawnComponent // Field count: 6 @@ -2504,12 +2569,12 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iObserverMode (uint8) // NetworkVarNames: m_hObserverTarget (CHandle) public static class CPlayer_ObserverServices { - public const nint m_iObserverMode = 0x40; // uint8 - public const nint m_hObserverTarget = 0x44; // CHandle - public const nint m_iObserverLastMode = 0x48; // ObserverMode_t - public const nint m_bForcedObserverMode = 0x4C; // bool - public const nint m_flObserverChaseDistance = 0x50; // float32 - public const nint m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t + public const nint m_iObserverMode = 0x48; // uint8 + public const nint m_hObserverTarget = 0x4C; // CHandle + public const nint m_iObserverLastMode = 0x50; // ObserverMode_t + public const nint m_bForcedObserverMode = 0x54; // bool + public const nint m_flObserverChaseDistance = 0x58; // float32 + public const nint m_flObserverChaseDistanceCalcTime = 0x5C; // GameTime_t } // Parent: C_BaseEntity // Field count: 4 @@ -2519,10 +2584,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iszSoundAreaType (string_t) // NetworkVarNames: m_vPos (Vector) public static class C_SoundAreaEntityBase { - public const nint m_bDisabled = 0x5F8; // bool - public const nint m_bWasEnabled = 0x600; // bool - public const nint m_iszSoundAreaType = 0x608; // CUtlSymbolLarge - public const nint m_vPos = 0x610; // Vector + public const nint m_bDisabled = 0x608; // bool + public const nint m_bWasEnabled = 0x610; // bool + public const nint m_iszSoundAreaType = 0x618; // CUtlSymbolLarge + public const nint m_vPos = 0x620; // Vector } // Parent: C_BaseEntity // Field count: 6 @@ -2535,12 +2600,12 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) public static class C_PlayerVisibility { - public const nint m_flVisibilityStrength = 0x5F8; // float32 - public const nint m_flFogDistanceMultiplier = 0x5FC; // float32 - public const nint m_flFogMaxDensityMultiplier = 0x600; // float32 - public const nint m_flFadeTime = 0x604; // float32 - public const nint m_bStartDisabled = 0x608; // bool - public const nint m_bIsEnabled = 0x609; // bool + public const nint m_flVisibilityStrength = 0x608; // float32 + public const nint m_flFogDistanceMultiplier = 0x60C; // float32 + public const nint m_flFogMaxDensityMultiplier = 0x610; // float32 + public const nint m_flFadeTime = 0x614; // float32 + public const nint m_bStartDisabled = 0x618; // bool + public const nint m_bIsEnabled = 0x619; // bool } // Parent: None // Field count: 3 @@ -2554,11 +2619,10 @@ namespace CS2Dumper.Schemas { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup // MNetworkUserGroupProxy // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t) // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32) @@ -2568,13 +2632,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iClip2 (int32) // NetworkVarNames: m_pReserveAmmo (int) public static class C_BasePlayerWeapon { - public const nint m_nNextPrimaryAttackTick = 0x18E0; // GameTick_t - public const nint m_flNextPrimaryAttackTickRatio = 0x18E4; // float32 - public const nint m_nNextSecondaryAttackTick = 0x18E8; // GameTick_t - public const nint m_flNextSecondaryAttackTickRatio = 0x18EC; // float32 - public const nint m_iClip1 = 0x18F0; // int32 - public const nint m_iClip2 = 0x18F4; // int32 - public const nint m_pReserveAmmo = 0x18F8; // int32[2] + public const nint m_nNextPrimaryAttackTick = 0x18C0; // GameTick_t + public const nint m_flNextPrimaryAttackTickRatio = 0x18C4; // float32 + public const nint m_nNextSecondaryAttackTick = 0x18C8; // GameTick_t + public const nint m_flNextSecondaryAttackTickRatio = 0x18CC; // float32 + public const nint m_iClip1 = 0x18D0; // int32 + public const nint m_iClip2 = 0x18D4; // int32 + public const nint m_pReserveAmmo = 0x18D8; // int32[2] } // Parent: C_BaseEntity // Field count: 1 @@ -2582,7 +2646,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_iCurrentMaxRagdollCount (int8) public static class CRagdollManager { - public const nint m_iCurrentMaxRagdollCount = 0x5F8; // int8 + public const nint m_iCurrentMaxRagdollCount = 0x608; // int8 } // Parent: C_BaseCSGrenade // Field count: 0 @@ -2605,18 +2669,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFogMaxEnd (float) // NetworkVarNames: m_bEnabled (bool) public static class C_EnvSky { - public const nint m_hSkyMaterial = 0xEB0; // CStrongHandle - public const nint m_hSkyMaterialLightingOnly = 0xEB8; // CStrongHandle - public const nint m_bStartDisabled = 0xEC0; // bool - public const nint m_vTintColor = 0xEC1; // Color - public const nint m_vTintColorLightingOnly = 0xEC5; // Color - public const nint m_flBrightnessScale = 0xECC; // float32 - public const nint m_nFogType = 0xED0; // int32 - public const nint m_flFogMinStart = 0xED4; // float32 - public const nint m_flFogMinEnd = 0xED8; // float32 - public const nint m_flFogMaxStart = 0xEDC; // float32 - public const nint m_flFogMaxEnd = 0xEE0; // float32 - public const nint m_bEnabled = 0xEE4; // bool + public const nint m_hSkyMaterial = 0xE88; // CStrongHandle + public const nint m_hSkyMaterialLightingOnly = 0xE90; // CStrongHandle + public const nint m_bStartDisabled = 0xE98; // bool + public const nint m_vTintColor = 0xE99; // Color + public const nint m_vTintColorLightingOnly = 0xE9D; // Color + public const nint m_flBrightnessScale = 0xEA4; // float32 + public const nint m_nFogType = 0xEA8; // int32 + public const nint m_flFogMinStart = 0xEAC; // float32 + public const nint m_flFogMinEnd = 0xEB0; // float32 + public const nint m_flFogMaxStart = 0xEB4; // float32 + public const nint m_flFogMaxEnd = 0xEB8; // float32 + public const nint m_bEnabled = 0xEBC; // bool } // Parent: None // Field count: 5 @@ -2645,17 +2709,17 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nClipmapLevels (int) // NetworkVarNames: m_bIsMaster (bool) public static class C_EnvWindController { - public const nint m_EnvWindShared = 0x5F8; // C_EnvWindShared - public const nint m_fDirectionVariation = 0x6F0; // float32 - public const nint m_fSpeedVariation = 0x6F4; // float32 - public const nint m_fTurbulence = 0x6F8; // float32 - public const nint m_fVolumeHalfExtentXY = 0x6FC; // float32 - public const nint m_fVolumeHalfExtentZ = 0x700; // float32 - public const nint m_nVolumeResolutionXY = 0x704; // int32 - public const nint m_nVolumeResolutionZ = 0x708; // int32 - public const nint m_nClipmapLevels = 0x70C; // int32 - public const nint m_bIsMaster = 0x710; // bool - public const nint m_bFirstTime = 0x711; // bool + public const nint m_EnvWindShared = 0x608; // C_EnvWindShared + public const nint m_fDirectionVariation = 0x700; // float32 + public const nint m_fSpeedVariation = 0x704; // float32 + public const nint m_fTurbulence = 0x708; // float32 + public const nint m_fVolumeHalfExtentXY = 0x70C; // float32 + public const nint m_fVolumeHalfExtentZ = 0x710; // float32 + public const nint m_nVolumeResolutionXY = 0x714; // int32 + public const nint m_nVolumeResolutionZ = 0x718; // int32 + public const nint m_nClipmapLevels = 0x71C; // int32 + public const nint m_bIsMaster = 0x720; // bool + public const nint m_bFirstTime = 0x721; // bool } // Parent: None // Field count: 4 @@ -2677,23 +2741,23 @@ namespace CS2Dumper.Schemas { // Parent: C_BaseEntity // Field count: 14 public static class C_CSGO_MapPreviewCameraPath { - public const nint m_flZFar = 0x5F8; // float32 - public const nint m_flZNear = 0x5FC; // float32 - public const nint m_bLoop = 0x600; // bool - public const nint m_bVerticalFOV = 0x601; // bool - public const nint m_bConstantSpeed = 0x602; // bool - public const nint m_flDuration = 0x604; // float32 - public const nint m_flPathLength = 0x648; // float32 - public const nint m_flPathDuration = 0x64C; // float32 - public const nint m_bDofEnabled = 0x664; // bool - public const nint m_flDofNearBlurry = 0x668; // float32 - public const nint m_flDofNearCrisp = 0x66C; // float32 - public const nint m_flDofFarCrisp = 0x670; // float32 - public const nint m_flDofFarBlurry = 0x674; // float32 - public const nint m_flDofTiltToGround = 0x678; // float32 + public const nint m_flZFar = 0x608; // float32 + public const nint m_flZNear = 0x60C; // float32 + public const nint m_bLoop = 0x610; // bool + public const nint m_bVerticalFOV = 0x611; // bool + public const nint m_bConstantSpeed = 0x612; // bool + public const nint m_flDuration = 0x614; // float32 + public const nint m_flPathLength = 0x658; // float32 + public const nint m_flPathDuration = 0x65C; // float32 + public const nint m_bDofEnabled = 0x674; // bool + public const nint m_flDofNearBlurry = 0x678; // float32 + public const nint m_flDofNearCrisp = 0x67C; // float32 + public const nint m_flDofFarCrisp = 0x680; // float32 + public const nint m_flDofFarBlurry = 0x684; // float32 + public const nint m_flDofTiltToGround = 0x688; // float32 } // Parent: C_ModelPointEntity - // Field count: 17 + // Field count: 19 // // Metadata: // NetworkVarNames: m_messageText (char) @@ -2713,23 +2777,25 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) public static class C_PointWorldText { - public const nint m_bForceRecreateNextUpdate = 0xEB8; // bool - public const nint m_messageText = 0xED0; // char[512] - public const nint m_FontName = 0x10D0; // char[64] - public const nint m_BackgroundMaterialName = 0x1110; // char[64] - public const nint m_bEnabled = 0x1150; // bool - public const nint m_bFullbright = 0x1151; // bool - public const nint m_flWorldUnitsPerPx = 0x1154; // float32 - public const nint m_flFontSize = 0x1158; // float32 - public const nint m_flDepthOffset = 0x115C; // float32 - public const nint m_bDrawBackground = 0x1160; // bool - public const nint m_flBackgroundBorderWidth = 0x1164; // float32 - public const nint m_flBackgroundBorderHeight = 0x1168; // float32 - public const nint m_flBackgroundWorldToUV = 0x116C; // float32 - public const nint m_Color = 0x1170; // Color - public const nint m_nJustifyHorizontal = 0x1174; // PointWorldTextJustifyHorizontal_t - public const nint m_nJustifyVertical = 0x1178; // PointWorldTextJustifyVertical_t - public const nint m_nReorientMode = 0x117C; // PointWorldTextReorientMode_t + public const nint m_bForceRecreateNextUpdate = 0xE90; // bool + public const nint m_nTextWidthPx = 0xEA8; // int32 + public const nint m_nTextHeightPx = 0xEAC; // int32 + public const nint m_messageText = 0xEB0; // char[512] + public const nint m_FontName = 0x10B0; // char[64] + public const nint m_BackgroundMaterialName = 0x10F0; // char[64] + public const nint m_bEnabled = 0x1130; // bool + public const nint m_bFullbright = 0x1131; // bool + public const nint m_flWorldUnitsPerPx = 0x1134; // float32 + public const nint m_flFontSize = 0x1138; // float32 + public const nint m_flDepthOffset = 0x113C; // float32 + public const nint m_bDrawBackground = 0x1140; // bool + public const nint m_flBackgroundBorderWidth = 0x1144; // float32 + public const nint m_flBackgroundBorderHeight = 0x1148; // float32 + public const nint m_flBackgroundWorldToUV = 0x114C; // float32 + public const nint m_Color = 0x1150; // Color + public const nint m_nJustifyHorizontal = 0x1154; // PointWorldTextJustifyHorizontal_t + public const nint m_nJustifyVertical = 0x1158; // PointWorldTextJustifyVertical_t + public const nint m_nReorientMode = 0x115C; // PointWorldTextReorientMode_t } // Parent: C_BaseModelEntity // Field count: 40 @@ -2759,42 +2825,42 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Width (float32) // NetworkVarNames: m_bConstrainBetweenEndpoints (bool) public static class C_RopeKeyframe { - public const nint m_LinksTouchingSomething = 0xEB8; // CBitVec<10> - public const nint m_nLinksTouchingSomething = 0xEBC; // int32 - public const nint m_bApplyWind = 0xEC0; // bool - public const nint m_fPrevLockedPoints = 0xEC4; // int32 - public const nint m_iForcePointMoveCounter = 0xEC8; // int32 - public const nint m_bPrevEndPointPos = 0xECC; // bool[2] - public const nint m_vPrevEndPointPos = 0xED0; // Vector[2] - public const nint m_flCurScroll = 0xEE8; // float32 - public const nint m_flScrollSpeed = 0xEEC; // float32 - public const nint m_RopeFlags = 0xEF0; // uint16 - public const nint m_iRopeMaterialModelIndex = 0xEF8; // CStrongHandle - public const nint m_nSegments = 0x1170; // uint8 - public const nint m_hStartPoint = 0x1174; // CHandle - public const nint m_hEndPoint = 0x1178; // CHandle - public const nint m_iStartAttachment = 0x117C; // AttachmentHandle_t - public const nint m_iEndAttachment = 0x117D; // AttachmentHandle_t - public const nint m_Subdiv = 0x117E; // uint8 - public const nint m_RopeLength = 0x1180; // int16 - public const nint m_Slack = 0x1182; // int16 - public const nint m_TextureScale = 0x1184; // float32 - public const nint m_fLockedPoints = 0x1188; // uint8 - public const nint m_nChangeCount = 0x1189; // uint8 - public const nint m_Width = 0x118C; // float32 - public const nint m_PhysicsDelegate = 0x1190; // C_RopeKeyframe::CPhysicsDelegate - public const nint m_hMaterial = 0x11A0; // CStrongHandle - public const nint m_TextureHeight = 0x11A8; // int32 - public const nint m_vecImpulse = 0x11AC; // Vector - public const nint m_vecPreviousImpulse = 0x11B8; // Vector - public const nint m_flCurrentGustTimer = 0x11C4; // float32 - public const nint m_flCurrentGustLifetime = 0x11C8; // float32 - public const nint m_flTimeToNextGust = 0x11CC; // float32 - public const nint m_vWindDir = 0x11D0; // Vector - public const nint m_vColorMod = 0x11DC; // Vector - public const nint m_vCachedEndPointAttachmentPos = 0x11E8; // Vector[2] - public const nint m_vCachedEndPointAttachmentAngle = 0x1200; // QAngle[2] - public const nint m_bConstrainBetweenEndpoints = 0x1218; // bool + public const nint m_LinksTouchingSomething = 0xE90; // CBitVec<10> + public const nint m_nLinksTouchingSomething = 0xE94; // int32 + public const nint m_bApplyWind = 0xE98; // bool + public const nint m_fPrevLockedPoints = 0xE9C; // int32 + public const nint m_iForcePointMoveCounter = 0xEA0; // int32 + public const nint m_bPrevEndPointPos = 0xEA4; // bool[2] + public const nint m_vPrevEndPointPos = 0xEA8; // Vector[2] + public const nint m_flCurScroll = 0xEC0; // float32 + public const nint m_flScrollSpeed = 0xEC4; // float32 + public const nint m_RopeFlags = 0xEC8; // uint16 + public const nint m_iRopeMaterialModelIndex = 0xED0; // CStrongHandle + public const nint m_nSegments = 0x1148; // uint8 + public const nint m_hStartPoint = 0x114C; // CHandle + public const nint m_hEndPoint = 0x1150; // CHandle + public const nint m_iStartAttachment = 0x1154; // AttachmentHandle_t + public const nint m_iEndAttachment = 0x1155; // AttachmentHandle_t + public const nint m_Subdiv = 0x1156; // uint8 + public const nint m_RopeLength = 0x1158; // int16 + public const nint m_Slack = 0x115A; // int16 + public const nint m_TextureScale = 0x115C; // float32 + public const nint m_fLockedPoints = 0x1160; // uint8 + public const nint m_nChangeCount = 0x1161; // uint8 + public const nint m_Width = 0x1164; // float32 + public const nint m_PhysicsDelegate = 0x1168; // C_RopeKeyframe::CPhysicsDelegate + public const nint m_hMaterial = 0x1178; // CStrongHandle + public const nint m_TextureHeight = 0x1180; // int32 + public const nint m_vecImpulse = 0x1184; // Vector + public const nint m_vecPreviousImpulse = 0x1190; // Vector + public const nint m_flCurrentGustTimer = 0x119C; // float32 + public const nint m_flCurrentGustLifetime = 0x11A0; // float32 + public const nint m_flTimeToNextGust = 0x11A4; // float32 + public const nint m_vWindDir = 0x11A8; // Vector + public const nint m_vColorMod = 0x11B4; // Vector + public const nint m_vCachedEndPointAttachmentPos = 0x11C0; // Vector[2] + public const nint m_vCachedEndPointAttachmentAngle = 0x11D8; // QAngle[2] + public const nint m_bConstrainBetweenEndpoints = 0x11F0; // bool public const nint m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1 public const nint m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1 public const nint m_bNewDataThisFrame = 0x0; // bitfield:1 @@ -2808,10 +2874,6 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_EnvCubemapBox { } - // Parent: C_EnvCombinedLightProbeVolume - // Field count: 0 - public static class C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume { - } // Parent: None // Field count: 1 public static class C_RopeKeyframe__CPhysicsDelegate { @@ -2820,11 +2882,27 @@ namespace CS2Dumper.Schemas { // Parent: C_PointEntity // Field count: 5 public static class CInfoDynamicShadowHint { - public const nint m_bDisabled = 0x5F8; // bool - public const nint m_flRange = 0x5FC; // float32 - public const nint m_nImportance = 0x600; // int32 - public const nint m_nLightChoice = 0x604; // int32 - public const nint m_hLight = 0x608; // CHandle + public const nint m_bDisabled = 0x608; // bool + public const nint m_flRange = 0x60C; // float32 + public const nint m_nImportance = 0x610; // int32 + public const nint m_nLightChoice = 0x614; // int32 + public const nint m_hLight = 0x618; // CHandle + } + // Parent: C_PointEntity + // Field count: 6 + // + // Metadata: + // NetworkVarNames: m_vInTangentLocal (Vector) + // NetworkVarNames: m_vOutTangentLocal (Vector) + // NetworkVarNames: m_strParentPathUniqueID (CUtlString) + // NetworkVarNames: m_strPathNodeParameter (CUtlString) + public static class CPathNode { + public const nint m_vInTangentLocal = 0x608; // Vector + public const nint m_vOutTangentLocal = 0x614; // Vector + public const nint m_strParentPathUniqueID = 0x620; // CUtlString + public const nint m_strPathNodeParameter = 0x628; // CUtlString + public const nint m_xWSPrevParent = 0x630; // CTransform + public const nint m_hPath = 0x650; // CHandle } // Parent: C_BaseToggle // Field count: 0 @@ -2874,8 +2952,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) public static class C_SoundEventOBBEntity { - public const nint m_vMins = 0x6C0; // Vector - public const nint m_vMaxs = 0x6CC; // Vector + public const nint m_vMins = 0x6B8; // Vector + public const nint m_vMaxs = 0x6C4; // Vector } // Parent: None // Field count: 0 @@ -2901,7 +2979,6 @@ namespace CS2Dumper.Schemas { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -2913,14 +2990,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_closedAngles (QAngle) // NetworkVarNames: m_hMaster (CHandle) public static class C_BasePropDoor { - public const nint m_eDoorState = 0x1430; // DoorState_t - public const nint m_modelChanged = 0x1434; // bool - public const nint m_bLocked = 0x1435; // bool - public const nint m_bNoNPCs = 0x1436; // bool - public const nint m_closedPosition = 0x1438; // Vector - public const nint m_closedAngles = 0x1444; // QAngle - public const nint m_hMaster = 0x1450; // CHandle - public const nint m_vWhereToSetLightingOrigin = 0x1454; // Vector + public const nint m_eDoorState = 0x13B0; // DoorState_t + public const nint m_modelChanged = 0x13B4; // bool + public const nint m_bLocked = 0x13B5; // bool + public const nint m_bNoNPCs = 0x13B6; // bool + public const nint m_closedPosition = 0x13B8; // Vector + public const nint m_closedAngles = 0x13C4; // QAngle + public const nint m_hMaster = 0x13D0; // CHandle + public const nint m_vWhereToSetLightingOrigin = 0x13D4; // Vector + } + // Parent: C_PointEntity + // Field count: 0 + public static class CChoreoInfoTarget { } // Parent: // Field count: 8 @@ -2929,6 +3010,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flPrevCycle (float32) // NetworkVarNames: m_flCycle (float32) + // NetworkVarNames: m_flWeight (CNetworkedQuantizedFloat) public static class CNetworkedSequenceOperation { public const nint m_hSequence = 0x8; // HSequence public const nint m_flPrevCycle = 0xC; // float32 @@ -2955,7 +3037,7 @@ namespace CS2Dumper.Schemas { public const nint m_CScriptComponent = 0x30; // CScriptComponent* } // Parent: C_BaseEntity - // Field count: 37 + // Field count: 38 // // Metadata: // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t) @@ -2975,51 +3057,46 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFadeScale (float32) // NetworkVarNames: m_flShadowStrength (float32) // NetworkVarNames: m_nObjectCulling (uint8) - // NetworkVarNames: m_nAddDecal (int) - // NetworkVarNames: m_vDecalPosition (Vector) - // NetworkVarNames: m_vDecalForwardAxis (Vector) - // NetworkVarNames: m_nDecalMode (DecalMode_t) - // NetworkVarNames: m_nRequiredDecalMode (DecalMode_t) - // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle) // NetworkVarNames: m_bvDisabledHitGroups (uint32) public static class C_BaseModelEntity { - public const nint m_CRenderComponent = 0xAE0; // CRenderComponent* - public const nint m_CHitboxComponent = 0xAE8; // CHitboxComponent - public const nint m_pDestructiblePartsSystemComponent = 0xB00; // CDestructiblePartsComponent* - public const nint m_LastHitGroup = 0xB08; // HitGroup_t - public const nint m_sLastDamageSourceName = 0xB10; // CGlobalSymbol - public const nint m_vLastDamagePosition = 0xB18; // VectorWS - public const nint m_bInitModelEffects = 0xB40; // bool - public const nint m_bIsStaticProp = 0xB41; // bool - public const nint m_nLastAddDecal = 0xB44; // int32 - public const nint m_nDecalsAdded = 0xB48; // int32 - public const nint m_iOldHealth = 0xB4C; // int32 - public const nint m_nRenderMode = 0xB50; // RenderMode_t - public const nint m_nRenderFX = 0xB51; // RenderFx_t - public const nint m_bAllowFadeInView = 0xB52; // bool - public const nint m_clrRender = 0xB70; // Color - public const nint m_vecRenderAttributes = 0xB78; // C_UtlVectorEmbeddedNetworkVar - public const nint m_bRenderToCubemaps = 0xBF8; // bool - public const nint m_bNoInterpolate = 0xBF9; // bool - public const nint m_Collision = 0xC00; // CCollisionProperty - public const nint m_Glow = 0xCB0; // CGlowProperty - public const nint m_flGlowBackfaceMult = 0xD08; // float32 - public const nint m_fadeMinDist = 0xD0C; // float32 - public const nint m_fadeMaxDist = 0xD10; // float32 - public const nint m_flFadeScale = 0xD14; // float32 - public const nint m_flShadowStrength = 0xD18; // float32 - public const nint m_nObjectCulling = 0xD1C; // uint8 - public const nint m_nAddDecal = 0xD20; // int32 - public const nint m_vDecalPosition = 0xD24; // Vector - public const nint m_vDecalForwardAxis = 0xD30; // Vector - public const nint m_nDecalMode = 0xD3C; // DecalMode_t - public const nint m_nRequiredDecalMode = 0xD3D; // DecalMode_t - public const nint m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xD40; // C_NetworkUtlVectorBase> - public const nint m_vecViewOffset = 0xD80; // CNetworkViewOffsetVector - public const nint m_pClientAlphaProperty = 0xE60; // CClientAlphaProperty* - public const nint m_ClientOverrideTint = 0xE68; // Color - public const nint m_bUseClientOverrideTint = 0xE6C; // bool - public const nint m_bvDisabledHitGroups = 0xEA8; // uint32[1] + public const nint m_CRenderComponent = 0xAF0; // CRenderComponent* + public const nint m_CHitboxComponent = 0xAF8; // CHitboxComponent + public const nint m_nDestructiblePartInitialStateDestructed0 = 0xB10; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed1 = 0xB14; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed2 = 0xB18; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed3 = 0xB1C; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed4 = 0xB20; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed0_PartIndex = 0xB24; // int32 + public const nint m_nDestructiblePartInitialStateDestructed1_PartIndex = 0xB28; // int32 + public const nint m_nDestructiblePartInitialStateDestructed2_PartIndex = 0xB2C; // int32 + public const nint m_nDestructiblePartInitialStateDestructed3_PartIndex = 0xB30; // int32 + public const nint m_nDestructiblePartInitialStateDestructed4_PartIndex = 0xB34; // int32 + public const nint m_pDestructiblePartsSystemComponent = 0xB38; // CDestructiblePartsComponent* + public const nint m_bInitModelEffects = 0xB58; // bool + public const nint m_bDoingModelEffects = 0xB59; // bool + public const nint m_bIsStaticProp = 0xB5A; // bool + public const nint m_iOldHealth = 0xB5C; // int32 + public const nint m_nRenderMode = 0xB60; // RenderMode_t + public const nint m_nRenderFX = 0xB61; // RenderFx_t + public const nint m_bAllowFadeInView = 0xB62; // bool + public const nint m_clrRender = 0xB80; // Color + public const nint m_vecRenderAttributes = 0xB88; // C_UtlVectorEmbeddedNetworkVar + public const nint m_bRenderToCubemaps = 0xC08; // bool + public const nint m_bNoInterpolate = 0xC09; // bool + public const nint m_Collision = 0xC10; // CCollisionProperty + public const nint m_Glow = 0xCC0; // CGlowProperty + public const nint m_flGlowBackfaceMult = 0xD18; // float32 + public const nint m_fadeMinDist = 0xD1C; // float32 + public const nint m_fadeMaxDist = 0xD20; // float32 + public const nint m_flFadeScale = 0xD24; // float32 + public const nint m_flShadowStrength = 0xD28; // float32 + public const nint m_nObjectCulling = 0xD2C; // uint8 + public const nint m_nRequiredDecalRtEncoding = 0xD2D; // DecalRtEncoding_t + public const nint m_vecViewOffset = 0xD58; // CNetworkViewOffsetVector + public const nint m_pClientAlphaProperty = 0xE38; // CClientAlphaProperty* + public const nint m_ClientOverrideTint = 0xE40; // Color + public const nint m_bUseClientOverrideTint = 0xE44; // bool + public const nint m_bvDisabledHitGroups = 0xE80; // uint32[1] } // Parent: CPlayerPawnComponent // Field count: 1 @@ -3027,7 +3104,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_totalHitsOnServer (int32) public static class CCSPlayer_BulletServices { - public const nint m_totalHitsOnServer = 0x40; // int32 + public const nint m_totalHitsOnServer = 0x48; // int32 } // Parent: C_SoundOpvarSetPointEntity // Field count: 0 @@ -3067,35 +3144,35 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) public static class C_EnvCombinedLightProbeVolume { - public const nint m_Entity_Color = 0x1670; // Color - public const nint m_Entity_flBrightness = 0x1674; // float32 - public const nint m_Entity_hCubemapTexture = 0x1678; // CStrongHandle - public const nint m_Entity_bCustomCubemapTexture = 0x1680; // bool - public const nint m_Entity_hLightProbeTexture_AmbientCube = 0x1688; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SDF = 0x1690; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_DC = 0x1698; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_R = 0x16A0; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_G = 0x16A8; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_B = 0x16B0; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightIndicesTexture = 0x16B8; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightScalarsTexture = 0x16C0; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightShadowsTexture = 0x16C8; // CStrongHandle - public const nint m_Entity_vBoxMins = 0x16D0; // Vector - public const nint m_Entity_vBoxMaxs = 0x16DC; // Vector - public const nint m_Entity_bMoveable = 0x16E8; // bool - public const nint m_Entity_nHandshake = 0x16EC; // int32 - public const nint m_Entity_nEnvCubeMapArrayIndex = 0x16F0; // int32 - public const nint m_Entity_nPriority = 0x16F4; // int32 - public const nint m_Entity_bStartDisabled = 0x16F8; // bool - public const nint m_Entity_flEdgeFadeDist = 0x16FC; // float32 - public const nint m_Entity_vEdgeFadeDists = 0x1700; // Vector - public const nint m_Entity_nLightProbeSizeX = 0x170C; // int32 - public const nint m_Entity_nLightProbeSizeY = 0x1710; // int32 - public const nint m_Entity_nLightProbeSizeZ = 0x1714; // int32 - public const nint m_Entity_nLightProbeAtlasX = 0x1718; // int32 - public const nint m_Entity_nLightProbeAtlasY = 0x171C; // int32 - public const nint m_Entity_nLightProbeAtlasZ = 0x1720; // int32 - public const nint m_Entity_bEnabled = 0x1739; // bool + public const nint m_Entity_Color = 0x1680; // Color + public const nint m_Entity_flBrightness = 0x1684; // float32 + public const nint m_Entity_hCubemapTexture = 0x1688; // CStrongHandle + public const nint m_Entity_bCustomCubemapTexture = 0x1690; // bool + public const nint m_Entity_hLightProbeTexture_AmbientCube = 0x1698; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SDF = 0x16A0; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_DC = 0x16A8; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_R = 0x16B0; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_G = 0x16B8; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_B = 0x16C0; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightIndicesTexture = 0x16C8; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightScalarsTexture = 0x16D0; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightShadowsTexture = 0x16D8; // CStrongHandle + public const nint m_Entity_vBoxMins = 0x16E0; // Vector + public const nint m_Entity_vBoxMaxs = 0x16EC; // Vector + public const nint m_Entity_bMoveable = 0x16F8; // bool + public const nint m_Entity_nHandshake = 0x16FC; // int32 + public const nint m_Entity_nEnvCubeMapArrayIndex = 0x1700; // int32 + public const nint m_Entity_nPriority = 0x1704; // int32 + public const nint m_Entity_bStartDisabled = 0x1708; // bool + public const nint m_Entity_flEdgeFadeDist = 0x170C; // float32 + public const nint m_Entity_vEdgeFadeDists = 0x1710; // Vector + public const nint m_Entity_nLightProbeSizeX = 0x171C; // int32 + public const nint m_Entity_nLightProbeSizeY = 0x1720; // int32 + public const nint m_Entity_nLightProbeSizeZ = 0x1724; // int32 + public const nint m_Entity_nLightProbeAtlasX = 0x1728; // int32 + public const nint m_Entity_nLightProbeAtlasY = 0x172C; // int32 + public const nint m_Entity_nLightProbeAtlasZ = 0x1730; // int32 + public const nint m_Entity_bEnabled = 0x1749; // bool } // Parent: None // Field count: 0 @@ -3123,6 +3200,9 @@ namespace CS2Dumper.Schemas { // MNetworkExcludeByName // MNetworkExcludeByName // MNetworkExcludeByName + // MNetworkExcludeByName + // MNetworkExcludeByName + // MNetworkExcludeByName // NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t) // NetworkVarNames: m_iMaxHealth (int32) // NetworkVarNames: m_iHealth (int32) @@ -3161,87 +3241,87 @@ namespace CS2Dumper.Schemas { public static class C_BaseEntity { public const nint m_CBodyComponent = 0x38; // CBodyComponent* public const nint m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent - public const nint m_nLastThinkTick = 0x328; // GameTick_t - public const nint m_pGameSceneNode = 0x330; // CGameSceneNode* - public const nint m_pRenderComponent = 0x338; // CRenderComponent* - public const nint m_pCollision = 0x340; // CCollisionProperty* - public const nint m_iMaxHealth = 0x348; // int32 - public const nint m_iHealth = 0x34C; // int32 - public const nint m_flDamageAccumulator = 0x350; // float32 - public const nint m_lifeState = 0x354; // uint8 - public const nint m_bTakesDamage = 0x355; // bool - public const nint m_nTakeDamageFlags = 0x358; // TakeDamageFlags_t - public const nint m_nPlatformType = 0x360; // EntityPlatformTypes_t - public const nint m_ubInterpolationFrame = 0x361; // uint8 - public const nint m_hSceneObjectController = 0x364; // CHandle - public const nint m_nNoInterpolationTick = 0x368; // int32 - public const nint m_nVisibilityNoInterpolationTick = 0x36C; // int32 - public const nint m_flProxyRandomValue = 0x370; // float32 - public const nint m_iEFlags = 0x374; // int32 - public const nint m_nWaterType = 0x378; // uint8 - public const nint m_bInterpolateEvenWithNoModel = 0x379; // bool - public const nint m_bPredictionEligible = 0x37A; // bool - public const nint m_bApplyLayerMatchIDToModel = 0x37B; // bool - public const nint m_tokLayerMatchID = 0x37C; // CUtlStringToken - public const nint m_nSubclassID = 0x380; // CUtlStringToken - public const nint m_nSimulationTick = 0x390; // int32 - public const nint m_iCurrentThinkContext = 0x394; // int32 - public const nint m_aThinkFunctions = 0x398; // CUtlVector - public const nint m_bDisabledContextThinks = 0x3B0; // bool - public const nint m_flAnimTime = 0x3B4; // float32 - public const nint m_flSimulationTime = 0x3B8; // float32 - public const nint m_nSceneObjectOverrideFlags = 0x3BC; // uint8 - public const nint m_bHasSuccessfullyInterpolated = 0x3BD; // bool - public const nint m_bHasAddedVarsToInterpolation = 0x3BE; // bool - public const nint m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x3BF; // bool - public const nint m_nInterpolationLatchDirtyFlags = 0x3C0; // int32[2] - public const nint m_ListEntry = 0x3C8; // uint16[11] - public const nint m_flCreateTime = 0x3E0; // GameTime_t - public const nint m_flSpeed = 0x3E4; // float32 - public const nint m_EntClientFlags = 0x3E8; // uint16 - public const nint m_bClientSideRagdoll = 0x3EA; // bool - public const nint m_iTeamNum = 0x3EB; // uint8 - public const nint m_spawnflags = 0x3EC; // uint32 - public const nint m_nNextThinkTick = 0x3F0; // GameTick_t - public const nint m_fFlags = 0x3F8; // uint32 - public const nint m_vecAbsVelocity = 0x3FC; // Vector - public const nint m_vecServerVelocity = 0x408; // CNetworkVelocityVector - public const nint m_vecVelocity = 0x430; // CNetworkVelocityVector - public const nint m_vecBaseVelocity = 0x510; // Vector - public const nint m_hEffectEntity = 0x51C; // CHandle - public const nint m_hOwnerEntity = 0x520; // CHandle - public const nint m_MoveCollide = 0x524; // MoveCollide_t - public const nint m_MoveType = 0x525; // MoveType_t - public const nint m_nActualMoveType = 0x526; // MoveType_t - public const nint m_flWaterLevel = 0x528; // float32 - public const nint m_fEffects = 0x52C; // uint32 - public const nint m_hGroundEntity = 0x530; // CHandle - public const nint m_nGroundBodyIndex = 0x534; // int32 - public const nint m_flFriction = 0x538; // float32 - public const nint m_flElasticity = 0x53C; // float32 - public const nint m_flGravityScale = 0x540; // float32 - public const nint m_flTimeScale = 0x544; // float32 - public const nint m_bAnimatedEveryTick = 0x548; // bool - public const nint m_bGravityDisabled = 0x549; // bool - public const nint m_flNavIgnoreUntilTime = 0x54C; // GameTime_t - public const nint m_hThink = 0x550; // uint16 - public const nint m_fBBoxVisFlags = 0x560; // uint8 - public const nint m_flActualGravityScale = 0x564; // float32 - public const nint m_bGravityActuallyDisabled = 0x568; // bool - public const nint m_bPredictable = 0x569; // bool - public const nint m_bRenderWithViewModels = 0x56A; // bool - public const nint m_nFirstPredictableCommand = 0x56C; // int32 - public const nint m_nLastPredictableCommand = 0x570; // int32 - public const nint m_hOldMoveParent = 0x574; // CHandle - public const nint m_Particles = 0x578; // CParticleProperty - public const nint m_vecAngVelocity = 0x5A8; // QAngle - public const nint m_DataChangeEventRef = 0x5B4; // int32 - public const nint m_dependencies = 0x5B8; // CUtlVector - public const nint m_nCreationTick = 0x5D0; // int32 - public const nint m_bAnimTimeChanged = 0x5DD; // bool - public const nint m_bSimulationTimeChanged = 0x5DE; // bool - public const nint m_sUniqueHammerID = 0x5E8; // CUtlString - public const nint m_nBloodType = 0x5F0; // BloodType + public const nint m_nLastThinkTick = 0x330; // GameTick_t + public const nint m_pGameSceneNode = 0x338; // CGameSceneNode* + public const nint m_pRenderComponent = 0x340; // CRenderComponent* + public const nint m_pCollision = 0x348; // CCollisionProperty* + public const nint m_iMaxHealth = 0x350; // int32 + public const nint m_iHealth = 0x354; // int32 + public const nint m_flDamageAccumulator = 0x358; // float32 + public const nint m_lifeState = 0x35C; // uint8 + public const nint m_bTakesDamage = 0x35D; // bool + public const nint m_nTakeDamageFlags = 0x360; // TakeDamageFlags_t + public const nint m_nPlatformType = 0x368; // EntityPlatformTypes_t + public const nint m_ubInterpolationFrame = 0x369; // uint8 + public const nint m_hSceneObjectController = 0x36C; // CHandle + public const nint m_nNoInterpolationTick = 0x370; // int32 + public const nint m_nVisibilityNoInterpolationTick = 0x374; // int32 + public const nint m_flProxyRandomValue = 0x378; // float32 + public const nint m_iEFlags = 0x37C; // int32 + public const nint m_nWaterType = 0x380; // uint8 + public const nint m_bInterpolateEvenWithNoModel = 0x381; // bool + public const nint m_bPredictionEligible = 0x382; // bool + public const nint m_bApplyLayerMatchIDToModel = 0x383; // bool + public const nint m_tokLayerMatchID = 0x384; // CUtlStringToken + public const nint m_nSubclassID = 0x388; // CUtlStringToken + public const nint m_nSimulationTick = 0x398; // int32 + public const nint m_iCurrentThinkContext = 0x39C; // int32 + public const nint m_aThinkFunctions = 0x3A0; // CUtlVector + public const nint m_bDisabledContextThinks = 0x3B8; // bool + public const nint m_flAnimTime = 0x3BC; // float32 + public const nint m_flSimulationTime = 0x3C0; // float32 + public const nint m_nSceneObjectOverrideFlags = 0x3C4; // uint8 + public const nint m_bHasSuccessfullyInterpolated = 0x3C5; // bool + public const nint m_bHasAddedVarsToInterpolation = 0x3C6; // bool + public const nint m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x3C7; // bool + public const nint m_nInterpolationLatchDirtyFlags = 0x3C8; // int32[2] + public const nint m_ListEntry = 0x3D0; // uint16[11] + public const nint m_flCreateTime = 0x3E8; // GameTime_t + public const nint m_flSpeed = 0x3EC; // float32 + public const nint m_EntClientFlags = 0x3F0; // uint16 + public const nint m_bClientSideRagdoll = 0x3F2; // bool + public const nint m_iTeamNum = 0x3F3; // uint8 + public const nint m_spawnflags = 0x3F4; // uint32 + public const nint m_nNextThinkTick = 0x3F8; // GameTick_t + public const nint m_fFlags = 0x400; // uint32 + public const nint m_vecAbsVelocity = 0x404; // Vector + public const nint m_vecServerVelocity = 0x410; // CNetworkVelocityVector + public const nint m_vecVelocity = 0x438; // CNetworkVelocityVector + public const nint m_vecBaseVelocity = 0x518; // Vector + public const nint m_hEffectEntity = 0x524; // CHandle + public const nint m_hOwnerEntity = 0x528; // CHandle + public const nint m_MoveCollide = 0x52C; // MoveCollide_t + public const nint m_MoveType = 0x52D; // MoveType_t + public const nint m_nActualMoveType = 0x52E; // MoveType_t + public const nint m_flWaterLevel = 0x530; // float32 + public const nint m_fEffects = 0x534; // uint32 + public const nint m_hGroundEntity = 0x538; // CHandle + public const nint m_nGroundBodyIndex = 0x53C; // int32 + public const nint m_flFriction = 0x540; // float32 + public const nint m_flElasticity = 0x544; // float32 + public const nint m_flGravityScale = 0x548; // float32 + public const nint m_flTimeScale = 0x54C; // float32 + public const nint m_bAnimatedEveryTick = 0x550; // bool + public const nint m_bGravityDisabled = 0x551; // bool + public const nint m_flNavIgnoreUntilTime = 0x554; // GameTime_t + public const nint m_hThink = 0x558; // uint16 + public const nint m_fBBoxVisFlags = 0x568; // uint8 + public const nint m_flActualGravityScale = 0x56C; // float32 + public const nint m_bGravityActuallyDisabled = 0x570; // bool + public const nint m_bPredictable = 0x571; // bool + public const nint m_bRenderWithViewModels = 0x572; // bool + public const nint m_nFirstPredictableCommand = 0x574; // int32 + public const nint m_nLastPredictableCommand = 0x578; // int32 + public const nint m_hOldMoveParent = 0x57C; // CHandle + public const nint m_Particles = 0x580; // CParticleProperty + public const nint m_vecAngVelocity = 0x5B0; // QAngle + public const nint m_DataChangeEventRef = 0x5BC; // int32 + public const nint m_dependencies = 0x5C0; // CUtlVector + public const nint m_nCreationTick = 0x5D8; // int32 + public const nint m_bAnimTimeChanged = 0x5E9; // bool + public const nint m_bSimulationTimeChanged = 0x5EA; // bool + public const nint m_sUniqueHammerID = 0x5F8; // CUtlString + public const nint m_nBloodType = 0x600; // BloodType } // Parent: // Field count: 4 @@ -3307,34 +3387,34 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hController (CHandle) // NetworkVarNames: m_hDefaultController (CHandle) public static class C_BasePlayerPawn { - public const nint m_pWeaponServices = 0x13F0; // CPlayer_WeaponServices* - public const nint m_pItemServices = 0x13F8; // CPlayer_ItemServices* - public const nint m_pAutoaimServices = 0x1400; // CPlayer_AutoaimServices* - public const nint m_pObserverServices = 0x1408; // CPlayer_ObserverServices* - public const nint m_pWaterServices = 0x1410; // CPlayer_WaterServices* - public const nint m_pUseServices = 0x1418; // CPlayer_UseServices* - public const nint m_pFlashlightServices = 0x1420; // CPlayer_FlashlightServices* - public const nint m_pCameraServices = 0x1428; // CPlayer_CameraServices* - public const nint m_pMovementServices = 0x1430; // CPlayer_MovementServices* - public const nint m_ServerViewAngleChanges = 0x1440; // C_UtlVectorEmbeddedNetworkVar - public const nint v_angle = 0x14A8; // QAngle - public const nint v_anglePrevious = 0x14B4; // QAngle - public const nint m_iHideHUD = 0x14C0; // uint32 - public const nint m_skybox3d = 0x14C8; // sky3dparams_t - public const nint m_flDeathTime = 0x1558; // GameTime_t - public const nint m_vecPredictionError = 0x155C; // Vector - public const nint m_flPredictionErrorTime = 0x1568; // GameTime_t - public const nint m_vecLastCameraSetupLocalOrigin = 0x1588; // Vector - public const nint m_flLastCameraSetupTime = 0x1594; // GameTime_t - public const nint m_flFOVSensitivityAdjust = 0x1598; // float32 - public const nint m_flMouseSensitivity = 0x159C; // float32 - public const nint m_vOldOrigin = 0x15A0; // Vector - public const nint m_flOldSimulationTime = 0x15AC; // float32 - public const nint m_nLastExecutedCommandNumber = 0x15B0; // int32 - public const nint m_nLastExecutedCommandTick = 0x15B4; // int32 - public const nint m_hController = 0x15B8; // CHandle - public const nint m_hDefaultController = 0x15BC; // CHandle - public const nint m_bIsSwappingToPredictableController = 0x15C0; // bool + public const nint m_pWeaponServices = 0x13D8; // CPlayer_WeaponServices* + public const nint m_pItemServices = 0x13E0; // CPlayer_ItemServices* + public const nint m_pAutoaimServices = 0x13E8; // CPlayer_AutoaimServices* + public const nint m_pObserverServices = 0x13F0; // CPlayer_ObserverServices* + public const nint m_pWaterServices = 0x13F8; // CPlayer_WaterServices* + public const nint m_pUseServices = 0x1400; // CPlayer_UseServices* + public const nint m_pFlashlightServices = 0x1408; // CPlayer_FlashlightServices* + public const nint m_pCameraServices = 0x1410; // CPlayer_CameraServices* + public const nint m_pMovementServices = 0x1418; // CPlayer_MovementServices* + public const nint m_ServerViewAngleChanges = 0x1428; // C_UtlVectorEmbeddedNetworkVar + public const nint v_angle = 0x1490; // QAngle + public const nint v_anglePrevious = 0x149C; // QAngle + public const nint m_iHideHUD = 0x14A8; // uint32 + public const nint m_skybox3d = 0x14B0; // sky3dparams_t + public const nint m_flDeathTime = 0x1540; // GameTime_t + public const nint m_vecPredictionError = 0x1544; // Vector + public const nint m_flPredictionErrorTime = 0x1550; // GameTime_t + public const nint m_vecLastCameraSetupLocalOrigin = 0x1570; // Vector + public const nint m_flLastCameraSetupTime = 0x157C; // GameTime_t + public const nint m_flFOVSensitivityAdjust = 0x1580; // float32 + public const nint m_flMouseSensitivity = 0x1584; // float32 + public const nint m_vOldOrigin = 0x1588; // Vector + public const nint m_flOldSimulationTime = 0x1594; // float32 + public const nint m_nLastExecutedCommandNumber = 0x1598; // int32 + public const nint m_nLastExecutedCommandTick = 0x159C; // int32 + public const nint m_hController = 0x15A0; // CHandle + public const nint m_hDefaultController = 0x15A4; // CHandle + public const nint m_bIsSwappingToPredictableController = 0x15A8; // bool } // Parent: C_DynamicProp // Field count: 7 @@ -3344,13 +3424,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_leader (CHandle) // NetworkVarNames: m_AttributeManager (CAttributeContainer) public static class C_Chicken { - public const nint m_hHolidayHatAddon = 0x1428; // CHandle - public const nint m_jumpedThisFrame = 0x142C; // bool - public const nint m_leader = 0x1430; // CHandle - public const nint m_AttributeManager = 0x1438; // C_AttributeContainer - public const nint m_bAttributesInitialized = 0x1910; // bool - public const nint m_hWaterWakeParticles = 0x1914; // ParticleIndex_t - public const nint m_bIsPreviewModel = 0x1918; // bool + public const nint m_hHolidayHatAddon = 0x13A8; // CHandle + public const nint m_jumpedThisFrame = 0x13AC; // bool + public const nint m_leader = 0x13B0; // CHandle + public const nint m_AttributeManager = 0x13B8; // C_AttributeContainer + public const nint m_bAttributesInitialized = 0x1888; // bool + public const nint m_hWaterWakeParticles = 0x188C; // ParticleIndex_t + public const nint m_bIsPreviewModel = 0x1890; // bool } // Parent: C_SoundOpvarSetPointEntity // Field count: 0 @@ -3363,7 +3443,7 @@ namespace CS2Dumper.Schemas { // Parent: C_CS2WeaponModuleBase // Field count: 1 public static class C_StattrakModule { - public const nint m_bKnife = 0x1160; // bool + public const nint m_bKnife = 0x1170; // bool } // Parent: CCSPlayerBase_CameraServices // Field count: 0 @@ -3381,20 +3461,20 @@ namespace CS2Dumper.Schemas { // Parent: C_BaseEntity // Field count: 15 public static class C_SoundEventEntity { - public const nint m_bStartOnSpawn = 0x5F8; // bool - public const nint m_bToLocalPlayer = 0x5F9; // bool - public const nint m_bStopOnNew = 0x5FA; // bool - public const nint m_bSaveRestore = 0x5FB; // bool - public const nint m_bSavedIsPlaying = 0x5FC; // bool - public const nint m_flSavedElapsedTime = 0x600; // float32 - public const nint m_iszSourceEntityName = 0x608; // CUtlSymbolLarge - public const nint m_iszAttachmentName = 0x610; // CUtlSymbolLarge - public const nint m_onGUIDChanged = 0x618; // CEntityOutputTemplate - public const nint m_onSoundFinished = 0x640; // CEntityIOOutput - public const nint m_flClientCullRadius = 0x668; // float32 - public const nint m_iszSoundName = 0x698; // CUtlSymbolLarge - public const nint m_hSource = 0x6B4; // CEntityHandle - public const nint m_nEntityIndexSelection = 0x6B8; // int32 + public const nint m_bStartOnSpawn = 0x608; // bool + public const nint m_bToLocalPlayer = 0x609; // bool + public const nint m_bStopOnNew = 0x60A; // bool + public const nint m_bSaveRestore = 0x60B; // bool + public const nint m_bSavedIsPlaying = 0x60C; // bool + public const nint m_flSavedElapsedTime = 0x610; // float32 + public const nint m_iszSourceEntityName = 0x618; // CUtlSymbolLarge + public const nint m_iszAttachmentName = 0x620; // CUtlSymbolLarge + public const nint m_onGUIDChanged = 0x628; // CEntityOutputTemplate + public const nint m_onSoundFinished = 0x648; // CEntityIOOutput + public const nint m_flClientCullRadius = 0x660; // float32 + public const nint m_iszSoundName = 0x690; // CUtlSymbolLarge + public const nint m_hSource = 0x6AC; // CEntityHandle + public const nint m_nEntityIndexSelection = 0x6B0; // int32 public const nint m_bClientSideOnly = 0x0; // bitfield:1 } // Parent: None @@ -3422,7 +3502,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bBombPlantedHere (bool) public static class CBombTarget { - public const nint m_bBombPlantedHere = 0xFF0; // bool + public const nint m_bBombPlantedHere = 0xF58; // bool } // Parent: C_CSWeaponBase // Field count: 1 @@ -3430,7 +3510,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) public static class C_Knife { - public const nint m_bFirstAttack = 0x1F80; // bool + public const nint m_bFirstAttack = 0x1F40; // bool } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -3446,14 +3526,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_materialGroup (CUtlStringToken) // NetworkVarNames: m_nHitboxSet (uint8) public static class CSkeletonInstance { - public const nint m_modelState = 0x190; // CModelState - public const nint m_bIsAnimationEnabled = 0x490; // bool - public const nint m_bUseParentRenderBounds = 0x491; // bool - public const nint m_bDisableSolidCollisionsForHierarchy = 0x492; // bool + public const nint m_modelState = 0x160; // CModelState + public const nint m_bIsAnimationEnabled = 0x430; // bool + public const nint m_bUseParentRenderBounds = 0x431; // bool + public const nint m_bDisableSolidCollisionsForHierarchy = 0x432; // bool public const nint m_bDirtyMotionType = 0x0; // bitfield:1 public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 - public const nint m_materialGroup = 0x494; // CUtlStringToken - public const nint m_nHitboxSet = 0x498; // uint8 + public const nint m_materialGroup = 0x434; // CUtlStringToken + public const nint m_nHitboxSet = 0x438; // uint8 } // Parent: // Field count: 0 @@ -3466,8 +3546,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) public static class C_ItemDogtags { - public const nint m_OwningPlayer = 0x19E0; // CHandle - public const nint m_KillingPlayer = 0x19E4; // CHandle + public const nint m_OwningPlayer = 0x19C0; // CHandle + public const nint m_KillingPlayer = 0x19C4; // CHandle } // Parent: CBaseAnimGraph // Field count: 0 @@ -3504,10 +3584,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_PanelClassName (string_t) // NetworkVarNames: m_PanelID (string_t) public static class C_BaseClientUIEntity { - public const nint m_bEnabled = 0xEB8; // bool - public const nint m_DialogXMLName = 0xEC0; // CUtlSymbolLarge - public const nint m_PanelClassName = 0xEC8; // CUtlSymbolLarge - public const nint m_PanelID = 0xED0; // CUtlSymbolLarge + public const nint m_bEnabled = 0xE90; // bool + public const nint m_DialogXMLName = 0xE98; // CUtlSymbolLarge + public const nint m_PanelClassName = 0xEA0; // CUtlSymbolLarge + public const nint m_PanelID = 0xEA8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -3531,7 +3611,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bIsIncGrenade (bool) public static class C_MolotovProjectile { - public const nint m_bIsIncGrenade = 0x1450; // bool + public const nint m_bIsIncGrenade = 0x1438; // bool } // Parent: C_BaseTrigger // Field count: 0 @@ -3556,36 +3636,40 @@ namespace CS2Dumper.Schemas { // Parent: CBaseAnimGraph // Field count: 4 public static class CBaseProp { - public const nint m_bModelOverrodeBlockLOS = 0x1158; // bool - public const nint m_iShapeType = 0x115C; // int32 - public const nint m_bConformToCollisionBounds = 0x1160; // bool - public const nint m_mPreferredCatchTransform = 0x1170; // CTransform + public const nint m_bModelOverrodeBlockLOS = 0x1168; // bool + public const nint m_iShapeType = 0x116C; // int32 + public const nint m_bConformToCollisionBounds = 0x1170; // bool + public const nint m_mPreferredCatchTransform = 0x1180; // CTransform } // Parent: C_PointEntity - // Field count: 9 + // Field count: 12 // // Metadata: // NetworkVarNames: m_bDisabled (bool) // NetworkVarNames: m_nResolutionX (int) // NetworkVarNames: m_nResolutionY (int) + // NetworkVarNames: m_szPanelType (string_t) // NetworkVarNames: m_szLayoutFileName (string_t) // NetworkVarNames: m_RenderAttrName (string_t) // NetworkVarNames: m_TargetEntities (CHandle) // NetworkVarNames: m_nTargetChangeCount (int) // NetworkVarNames: m_vecCSSClasses (string_t) public static class CInfoOffscreenPanoramaTexture { - public const nint m_bDisabled = 0x5F8; // bool - public const nint m_nResolutionX = 0x5FC; // int32 - public const nint m_nResolutionY = 0x600; // int32 - public const nint m_szLayoutFileName = 0x608; // CUtlSymbolLarge - public const nint m_RenderAttrName = 0x610; // CUtlSymbolLarge - public const nint m_TargetEntities = 0x618; // C_NetworkUtlVectorBase> - public const nint m_nTargetChangeCount = 0x630; // int32 - public const nint m_vecCSSClasses = 0x638; // C_NetworkUtlVectorBase - public const nint m_bCheckCSSClasses = 0x7B0; // bool + public const nint m_bDisabled = 0x608; // bool + public const nint m_nResolutionX = 0x60C; // int32 + public const nint m_nResolutionY = 0x610; // int32 + public const nint m_szPanelType = 0x618; // CUtlSymbolLarge + public const nint m_szLayoutFileName = 0x620; // CUtlSymbolLarge + public const nint m_RenderAttrName = 0x628; // CUtlSymbolLarge + public const nint m_TargetEntities = 0x630; // C_NetworkUtlVectorBase> + public const nint m_nTargetChangeCount = 0x648; // int32 + public const nint m_vecCSSClasses = 0x650; // C_NetworkUtlVectorBase + public const nint m_szTargetsName = 0x668; // CUtlSymbolLarge + public const nint m_AdditionalTargetEntities = 0x670; // CUtlVector> + public const nint m_bCheckCSSClasses = 0x7E8; // bool } // Parent: None - // Field count: 83 + // Field count: 82 // // Metadata: // MGetKV3ClassDefaults @@ -3594,87 +3678,86 @@ namespace CS2Dumper.Schemas { public static class CCSWeaponBaseVData { public const nint m_WeaponType = 0x440; // CSWeaponType public const nint m_WeaponCategory = 0x444; // CSWeaponCategory - public const nint m_szModel_AG2 = 0x448; // CResourceNameTyped> - public const nint m_szAnimSkeleton = 0x528; // CResourceNameTyped> - public const nint m_vecMuzzlePos0 = 0x608; // Vector - public const nint m_vecMuzzlePos1 = 0x614; // Vector - public const nint m_szTracerParticle = 0x620; // CResourceNameTyped> - public const nint m_GearSlot = 0x700; // gear_slot_t - public const nint m_GearSlotPosition = 0x704; // int32 - public const nint m_DefaultLoadoutSlot = 0x708; // loadout_slot_t - public const nint m_nPrice = 0x70C; // int32 - public const nint m_nKillAward = 0x710; // int32 - public const nint m_nPrimaryReserveAmmoMax = 0x714; // int32 - public const nint m_nSecondaryReserveAmmoMax = 0x718; // int32 - public const nint m_bMeleeWeapon = 0x71C; // bool - public const nint m_bHasBurstMode = 0x71D; // bool - public const nint m_bIsRevolver = 0x71E; // bool - public const nint m_bCannotShootUnderwater = 0x71F; // bool - public const nint m_szName = 0x720; // CGlobalSymbol - public const nint m_eSilencerType = 0x728; // CSWeaponSilencerType - public const nint m_nCrosshairMinDistance = 0x72C; // int32 - public const nint m_nCrosshairDeltaDistance = 0x730; // int32 - public const nint m_bIsFullAuto = 0x734; // bool - public const nint m_nNumBullets = 0x738; // int32 - public const nint m_bReloadsSingleShells = 0x73C; // bool - public const nint m_flCycleTime = 0x740; // CFiringModeFloat - public const nint m_flMaxSpeed = 0x748; // CFiringModeFloat - public const nint m_flSpread = 0x750; // CFiringModeFloat - public const nint m_flInaccuracyCrouch = 0x758; // CFiringModeFloat - public const nint m_flInaccuracyStand = 0x760; // CFiringModeFloat - public const nint m_flInaccuracyJump = 0x768; // CFiringModeFloat - public const nint m_flInaccuracyLand = 0x770; // CFiringModeFloat - public const nint m_flInaccuracyLadder = 0x778; // CFiringModeFloat - public const nint m_flInaccuracyFire = 0x780; // CFiringModeFloat - public const nint m_flInaccuracyMove = 0x788; // CFiringModeFloat - public const nint m_flRecoilAngle = 0x790; // CFiringModeFloat - public const nint m_flRecoilAngleVariance = 0x798; // CFiringModeFloat - public const nint m_flRecoilMagnitude = 0x7A0; // CFiringModeFloat - public const nint m_flRecoilMagnitudeVariance = 0x7A8; // CFiringModeFloat - public const nint m_nTracerFrequency = 0x7B0; // CFiringModeInt - public const nint m_flInaccuracyJumpInitial = 0x7B8; // float32 - public const nint m_flInaccuracyJumpApex = 0x7BC; // float32 - public const nint m_flInaccuracyReload = 0x7C0; // float32 - public const nint m_flDeployDuration = 0x7C4; // float32 - public const nint m_flDisallowAttackAfterReloadStartDuration = 0x7C8; // float32 - public const nint m_nBurstShotCount = 0x7CC; // int32 - public const nint m_bAllowBurstHolster = 0x7D0; // bool - public const nint m_nRecoilSeed = 0x7D4; // int32 - public const nint m_nSpreadSeed = 0x7D8; // int32 - public const nint m_flAttackMovespeedFactor = 0x7DC; // float32 - public const nint m_flInaccuracyPitchShift = 0x7E0; // float32 - public const nint m_flInaccuracyAltSoundThreshold = 0x7E4; // float32 - public const nint m_szUseRadioSubtitle = 0x7E8; // CUtlString - public const nint m_bUnzoomsAfterShot = 0x7F0; // bool - public const nint m_bHideViewModelWhenZoomed = 0x7F1; // bool - public const nint m_nZoomLevels = 0x7F4; // int32 - public const nint m_nZoomFOV1 = 0x7F8; // int32 - public const nint m_nZoomFOV2 = 0x7FC; // int32 - public const nint m_flZoomTime0 = 0x800; // float32 - public const nint m_flZoomTime1 = 0x804; // float32 - public const nint m_flZoomTime2 = 0x808; // float32 - public const nint m_flIronSightPullUpSpeed = 0x80C; // float32 - public const nint m_flIronSightPutDownSpeed = 0x810; // float32 - public const nint m_flIronSightFOV = 0x814; // float32 - public const nint m_flIronSightPivotForward = 0x818; // float32 - public const nint m_flIronSightLooseness = 0x81C; // float32 - public const nint m_nDamage = 0x820; // int32 - public const nint m_flHeadshotMultiplier = 0x824; // float32 - public const nint m_flArmorRatio = 0x828; // float32 - public const nint m_flPenetration = 0x82C; // float32 - public const nint m_flRange = 0x830; // float32 - public const nint m_flRangeModifier = 0x834; // float32 - public const nint m_flFlinchVelocityModifierLarge = 0x838; // float32 - public const nint m_flFlinchVelocityModifierSmall = 0x83C; // float32 - public const nint m_flRecoveryTimeCrouch = 0x840; // float32 - public const nint m_flRecoveryTimeStand = 0x844; // float32 - public const nint m_flRecoveryTimeCrouchFinal = 0x848; // float32 - public const nint m_flRecoveryTimeStandFinal = 0x84C; // float32 - public const nint m_nRecoveryTransitionStartBullet = 0x850; // int32 - public const nint m_nRecoveryTransitionEndBullet = 0x854; // int32 - public const nint m_flThrowVelocity = 0x858; // float32 - public const nint m_vSmokeColor = 0x85C; // Vector - public const nint m_szAnimClass = 0x868; // CGlobalSymbol + public const nint m_szAnimSkeleton = 0x448; // CResourceNameTyped> + public const nint m_vecMuzzlePos0 = 0x528; // Vector + public const nint m_vecMuzzlePos1 = 0x534; // Vector + public const nint m_szTracerParticle = 0x540; // CResourceNameTyped> + public const nint m_GearSlot = 0x620; // gear_slot_t + public const nint m_GearSlotPosition = 0x624; // int32 + public const nint m_DefaultLoadoutSlot = 0x628; // loadout_slot_t + public const nint m_nPrice = 0x62C; // int32 + public const nint m_nKillAward = 0x630; // int32 + public const nint m_nPrimaryReserveAmmoMax = 0x634; // int32 + public const nint m_nSecondaryReserveAmmoMax = 0x638; // int32 + public const nint m_bMeleeWeapon = 0x63C; // bool + public const nint m_bHasBurstMode = 0x63D; // bool + public const nint m_bIsRevolver = 0x63E; // bool + public const nint m_bCannotShootUnderwater = 0x63F; // bool + public const nint m_szName = 0x640; // CGlobalSymbol + public const nint m_eSilencerType = 0x648; // CSWeaponSilencerType + public const nint m_nCrosshairMinDistance = 0x64C; // int32 + public const nint m_nCrosshairDeltaDistance = 0x650; // int32 + public const nint m_bIsFullAuto = 0x654; // bool + public const nint m_nNumBullets = 0x658; // int32 + public const nint m_bReloadsSingleShells = 0x65C; // bool + public const nint m_flCycleTime = 0x660; // CFiringModeFloat + public const nint m_flMaxSpeed = 0x668; // CFiringModeFloat + public const nint m_flSpread = 0x670; // CFiringModeFloat + public const nint m_flInaccuracyCrouch = 0x678; // CFiringModeFloat + public const nint m_flInaccuracyStand = 0x680; // CFiringModeFloat + public const nint m_flInaccuracyJump = 0x688; // CFiringModeFloat + public const nint m_flInaccuracyLand = 0x690; // CFiringModeFloat + public const nint m_flInaccuracyLadder = 0x698; // CFiringModeFloat + public const nint m_flInaccuracyFire = 0x6A0; // CFiringModeFloat + public const nint m_flInaccuracyMove = 0x6A8; // CFiringModeFloat + public const nint m_flRecoilAngle = 0x6B0; // CFiringModeFloat + public const nint m_flRecoilAngleVariance = 0x6B8; // CFiringModeFloat + public const nint m_flRecoilMagnitude = 0x6C0; // CFiringModeFloat + public const nint m_flRecoilMagnitudeVariance = 0x6C8; // CFiringModeFloat + public const nint m_nTracerFrequency = 0x6D0; // CFiringModeInt + public const nint m_flInaccuracyJumpInitial = 0x6D8; // float32 + public const nint m_flInaccuracyJumpApex = 0x6DC; // float32 + public const nint m_flInaccuracyReload = 0x6E0; // float32 + public const nint m_flDeployDuration = 0x6E4; // float32 + public const nint m_flDisallowAttackAfterReloadStartDuration = 0x6E8; // float32 + public const nint m_nBurstShotCount = 0x6EC; // int32 + public const nint m_bAllowBurstHolster = 0x6F0; // bool + public const nint m_nRecoilSeed = 0x6F4; // int32 + public const nint m_nSpreadSeed = 0x6F8; // int32 + public const nint m_flAttackMovespeedFactor = 0x6FC; // float32 + public const nint m_flInaccuracyPitchShift = 0x700; // float32 + public const nint m_flInaccuracyAltSoundThreshold = 0x704; // float32 + public const nint m_szUseRadioSubtitle = 0x708; // CUtlString + public const nint m_bUnzoomsAfterShot = 0x710; // bool + public const nint m_bHideViewModelWhenZoomed = 0x711; // bool + public const nint m_nZoomLevels = 0x714; // int32 + public const nint m_nZoomFOV1 = 0x718; // int32 + public const nint m_nZoomFOV2 = 0x71C; // int32 + public const nint m_flZoomTime0 = 0x720; // float32 + public const nint m_flZoomTime1 = 0x724; // float32 + public const nint m_flZoomTime2 = 0x728; // float32 + public const nint m_flIronSightPullUpSpeed = 0x72C; // float32 + public const nint m_flIronSightPutDownSpeed = 0x730; // float32 + public const nint m_flIronSightFOV = 0x734; // float32 + public const nint m_flIronSightPivotForward = 0x738; // float32 + public const nint m_flIronSightLooseness = 0x73C; // float32 + public const nint m_nDamage = 0x740; // int32 + public const nint m_flHeadshotMultiplier = 0x744; // float32 + public const nint m_flArmorRatio = 0x748; // float32 + public const nint m_flPenetration = 0x74C; // float32 + public const nint m_flRange = 0x750; // float32 + public const nint m_flRangeModifier = 0x754; // float32 + public const nint m_flFlinchVelocityModifierLarge = 0x758; // float32 + public const nint m_flFlinchVelocityModifierSmall = 0x75C; // float32 + public const nint m_flRecoveryTimeCrouch = 0x760; // float32 + public const nint m_flRecoveryTimeStand = 0x764; // float32 + public const nint m_flRecoveryTimeCrouchFinal = 0x768; // float32 + public const nint m_flRecoveryTimeStandFinal = 0x76C; // float32 + public const nint m_nRecoveryTransitionStartBullet = 0x770; // int32 + public const nint m_nRecoveryTransitionEndBullet = 0x774; // int32 + public const nint m_flThrowVelocity = 0x778; // float32 + public const nint m_vSmokeColor = 0x77C; // Vector + public const nint m_szAnimClass = 0x788; // CGlobalSymbol } // Parent: // Field count: 6 @@ -3713,26 +3796,26 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_audio (audioparams_t) // NetworkVarNames: m_PostProcessingVolumes (CHandle) public static class CPlayer_CameraServices { - public const nint m_vecCsViewPunchAngle = 0x40; // QAngle - public const nint m_nCsViewPunchAngleTick = 0x4C; // GameTick_t - public const nint m_flCsViewPunchAngleTickRatio = 0x50; // float32 - public const nint m_PlayerFog = 0x58; // C_fogplayerparams_t - public const nint m_hColorCorrectionCtrl = 0x98; // CHandle - public const nint m_hViewEntity = 0x9C; // CHandle - public const nint m_hTonemapController = 0xA0; // CHandle - public const nint m_audio = 0xA8; // audioparams_t - public const nint m_PostProcessingVolumes = 0x120; // C_NetworkUtlVectorBase> - public const nint m_flOldPlayerZ = 0x138; // float32 - public const nint m_flOldPlayerViewOffsetZ = 0x13C; // float32 - public const nint m_CurrentFog = 0x140; // fogparams_t - public const nint m_hOldFogController = 0x1A8; // CHandle - public const nint m_bOverrideFogColor = 0x1AC; // bool[5] - public const nint m_OverrideFogColor = 0x1B1; // Color[5] - public const nint m_bOverrideFogStartEnd = 0x1C5; // bool[5] - public const nint m_fOverrideFogStart = 0x1CC; // float32[5] - public const nint m_fOverrideFogEnd = 0x1E0; // float32[5] - public const nint m_hActivePostProcessingVolume = 0x1F4; // CHandle - public const nint m_angDemoViewAngles = 0x1F8; // QAngle + public const nint m_vecCsViewPunchAngle = 0x48; // QAngle + public const nint m_nCsViewPunchAngleTick = 0x54; // GameTick_t + public const nint m_flCsViewPunchAngleTickRatio = 0x58; // float32 + public const nint m_PlayerFog = 0x60; // C_fogplayerparams_t + public const nint m_hColorCorrectionCtrl = 0xA0; // CHandle + public const nint m_hViewEntity = 0xA4; // CHandle + public const nint m_hTonemapController = 0xA8; // CHandle + public const nint m_audio = 0xB0; // audioparams_t + public const nint m_PostProcessingVolumes = 0x128; // C_NetworkUtlVectorBase> + public const nint m_flOldPlayerZ = 0x140; // float32 + public const nint m_flOldPlayerViewOffsetZ = 0x144; // float32 + public const nint m_CurrentFog = 0x148; // fogparams_t + public const nint m_hOldFogController = 0x1B0; // CHandle + public const nint m_bOverrideFogColor = 0x1B4; // bool[5] + public const nint m_OverrideFogColor = 0x1B9; // Color[5] + public const nint m_bOverrideFogStartEnd = 0x1CD; // bool[5] + public const nint m_fOverrideFogStart = 0x1D4; // float32[5] + public const nint m_fOverrideFogEnd = 0x1E8; // float32[5] + public const nint m_hActivePostProcessingVolume = 0x1FC; // CHandle + public const nint m_angDemoViewAngles = 0x200; // QAngle } // Parent: None // Field count: 4 @@ -3772,40 +3855,40 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) public static class C_BaseCSGrenade { - public const nint m_bClientPredictDelete = 0x1F80; // bool - public const nint m_bRedraw = 0x1F81; // bool - public const nint m_bIsHeldByPlayer = 0x1F82; // bool - public const nint m_bPinPulled = 0x1F83; // bool - public const nint m_bJumpThrow = 0x1F84; // bool - public const nint m_bThrowAnimating = 0x1F85; // bool - public const nint m_fThrowTime = 0x1F88; // GameTime_t - public const nint m_flThrowStrength = 0x1F90; // float32 - public const nint m_fDropTime = 0x2008; // GameTime_t - public const nint m_fPinPullTime = 0x200C; // GameTime_t - public const nint m_bJustPulledPin = 0x2010; // bool - public const nint m_nNextHoldTick = 0x2014; // GameTick_t - public const nint m_flNextHoldFrac = 0x2018; // float32 - public const nint m_hSwitchToWeaponAfterThrow = 0x201C; // CHandle + public const nint m_bClientPredictDelete = 0x1F40; // bool + public const nint m_bRedraw = 0x1F41; // bool + public const nint m_bIsHeldByPlayer = 0x1F42; // bool + public const nint m_bPinPulled = 0x1F43; // bool + public const nint m_bJumpThrow = 0x1F44; // bool + public const nint m_bThrowAnimating = 0x1F45; // bool + public const nint m_fThrowTime = 0x1F48; // GameTime_t + public const nint m_flThrowStrength = 0x1F50; // float32 + public const nint m_fDropTime = 0x1FC8; // GameTime_t + public const nint m_fPinPullTime = 0x1FCC; // GameTime_t + public const nint m_bJustPulledPin = 0x1FD0; // bool + public const nint m_nNextHoldTick = 0x1FD4; // GameTick_t + public const nint m_flNextHoldFrac = 0x1FD8; // float32 + public const nint m_hSwitchToWeaponAfterThrow = 0x1FDC; // CHandle } // Parent: CBaseFilter // Field count: 1 public static class CFilterAttributeInt { - public const nint m_sAttributeName = 0x650; // CUtlSymbolLarge + public const nint m_sAttributeName = 0x640; // CUtlSymbolLarge } // Parent: CLogicalEntity // Field count: 11 public static class CPointTemplate { - public const nint m_iszWorldName = 0x5F8; // CUtlSymbolLarge - public const nint m_iszSource2EntityLumpName = 0x600; // CUtlSymbolLarge - public const nint m_iszEntityFilterName = 0x608; // CUtlSymbolLarge - public const nint m_flTimeoutInterval = 0x610; // float32 - public const nint m_bAsynchronouslySpawnEntities = 0x614; // bool - public const nint m_clientOnlyEntityBehavior = 0x618; // PointTemplateClientOnlyEntityBehavior_t - public const nint m_ownerSpawnGroupType = 0x61C; // PointTemplateOwnerSpawnGroupType_t - public const nint m_createdSpawnGroupHandles = 0x620; // CUtlVector - public const nint m_SpawnedEntityHandles = 0x638; // CUtlVector - public const nint m_ScriptSpawnCallback = 0x650; // HSCRIPT - public const nint m_ScriptCallbackScope = 0x658; // HSCRIPT + public const nint m_iszWorldName = 0x608; // CUtlSymbolLarge + public const nint m_iszSource2EntityLumpName = 0x610; // CUtlSymbolLarge + public const nint m_iszEntityFilterName = 0x618; // CUtlSymbolLarge + public const nint m_flTimeoutInterval = 0x620; // float32 + public const nint m_bAsynchronouslySpawnEntities = 0x624; // bool + public const nint m_clientOnlyEntityBehavior = 0x628; // PointTemplateClientOnlyEntityBehavior_t + public const nint m_ownerSpawnGroupType = 0x62C; // PointTemplateOwnerSpawnGroupType_t + public const nint m_createdSpawnGroupHandles = 0x630; // CUtlVector + public const nint m_SpawnedEntityHandles = 0x648; // CUtlVector + public const nint m_ScriptSpawnCallback = 0x660; // HSCRIPT + public const nint m_ScriptCallbackScope = 0x668; // HSCRIPT } // Parent: CPlayerPawnComponent // Field count: 0 @@ -3873,74 +3956,74 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iMVPs (int) // NetworkVarNames: m_bFireBulletsSeedSynchronized (bool) public static class CCSPlayerController { - public const nint m_pInGameMoneyServices = 0x7F8; // CCSPlayerController_InGameMoneyServices* - public const nint m_pInventoryServices = 0x800; // CCSPlayerController_InventoryServices* - public const nint m_pActionTrackingServices = 0x808; // CCSPlayerController_ActionTrackingServices* - public const nint m_pDamageServices = 0x810; // CCSPlayerController_DamageServices* - public const nint m_iPing = 0x818; // uint32 - public const nint m_bHasCommunicationAbuseMute = 0x81C; // bool - public const nint m_uiCommunicationMuteFlags = 0x820; // uint32 - public const nint m_szCrosshairCodes = 0x828; // CUtlSymbolLarge - public const nint m_iPendingTeamNum = 0x830; // uint8 - public const nint m_flForceTeamTime = 0x834; // GameTime_t - public const nint m_iCompTeammateColor = 0x838; // int32 - public const nint m_bEverPlayedOnTeam = 0x83C; // bool - public const nint m_flPreviousForceJoinTeamTime = 0x840; // GameTime_t - public const nint m_szClan = 0x848; // CUtlSymbolLarge - public const nint m_sSanitizedPlayerName = 0x850; // CUtlString - public const nint m_iCoachingTeam = 0x858; // int32 - public const nint m_nPlayerDominated = 0x860; // uint64 - public const nint m_nPlayerDominatingMe = 0x868; // uint64 - public const nint m_iCompetitiveRanking = 0x870; // int32 - public const nint m_iCompetitiveWins = 0x874; // int32 - public const nint m_iCompetitiveRankType = 0x878; // int8 - public const nint m_iCompetitiveRankingPredicted_Win = 0x87C; // int32 - public const nint m_iCompetitiveRankingPredicted_Loss = 0x880; // int32 - public const nint m_iCompetitiveRankingPredicted_Tie = 0x884; // int32 - public const nint m_nEndMatchNextMapVote = 0x888; // int32 - public const nint m_unActiveQuestId = 0x88C; // uint16 - public const nint m_rtActiveMissionPeriod = 0x890; // uint32 - public const nint m_nQuestProgressReason = 0x894; // QuestProgress::Reason - public const nint m_unPlayerTvControlFlags = 0x898; // uint32 - public const nint m_iDraftIndex = 0x8C8; // int32 - public const nint m_msQueuedModeDisconnectionTimestamp = 0x8CC; // uint32 - public const nint m_uiAbandonRecordedReason = 0x8D0; // uint32 - public const nint m_eNetworkDisconnectionReason = 0x8D4; // uint32 - public const nint m_bCannotBeKicked = 0x8D8; // bool - public const nint m_bEverFullyConnected = 0x8D9; // bool - public const nint m_bAbandonAllowsSurrender = 0x8DA; // bool - public const nint m_bAbandonOffersInstantSurrender = 0x8DB; // bool - public const nint m_bDisconnection1MinWarningPrinted = 0x8DC; // bool - public const nint m_bScoreReported = 0x8DD; // bool - public const nint m_nDisconnectionTick = 0x8E0; // int32 - public const nint m_bControllingBot = 0x8F0; // bool - public const nint m_bHasControlledBotThisRound = 0x8F1; // bool - public const nint m_bHasBeenControlledByPlayerThisRound = 0x8F2; // bool - public const nint m_nBotsControlledThisRound = 0x8F4; // int32 - public const nint m_bCanControlObservedBot = 0x8F8; // bool - public const nint m_hPlayerPawn = 0x8FC; // CHandle - public const nint m_hObserverPawn = 0x900; // CHandle - public const nint m_bPawnIsAlive = 0x904; // bool - public const nint m_iPawnHealth = 0x908; // uint32 - public const nint m_iPawnArmor = 0x90C; // int32 - public const nint m_bPawnHasDefuser = 0x910; // bool - public const nint m_bPawnHasHelmet = 0x911; // bool - public const nint m_nPawnCharacterDefIndex = 0x912; // uint16 - public const nint m_iPawnLifetimeStart = 0x914; // int32 - public const nint m_iPawnLifetimeEnd = 0x918; // int32 - public const nint m_iPawnBotDifficulty = 0x91C; // int32 - public const nint m_hOriginalControllerOfCurrentPawn = 0x920; // CHandle - public const nint m_iScore = 0x924; // int32 - public const nint m_recentKillQueue = 0x928; // uint8[8] - public const nint m_nFirstKill = 0x930; // uint8 - public const nint m_nKillCount = 0x931; // uint8 - public const nint m_bMvpNoMusic = 0x932; // bool - public const nint m_eMvpReason = 0x934; // int32 - public const nint m_iMusicKitID = 0x938; // int32 - public const nint m_iMusicKitMVPs = 0x93C; // int32 - public const nint m_iMVPs = 0x940; // int32 - public const nint m_bIsPlayerNameDirty = 0x944; // bool - public const nint m_bFireBulletsSeedSynchronized = 0x945; // bool + public const nint m_pInGameMoneyServices = 0x808; // CCSPlayerController_InGameMoneyServices* + public const nint m_pInventoryServices = 0x810; // CCSPlayerController_InventoryServices* + public const nint m_pActionTrackingServices = 0x818; // CCSPlayerController_ActionTrackingServices* + public const nint m_pDamageServices = 0x820; // CCSPlayerController_DamageServices* + public const nint m_iPing = 0x828; // uint32 + public const nint m_bHasCommunicationAbuseMute = 0x82C; // bool + public const nint m_uiCommunicationMuteFlags = 0x830; // uint32 + public const nint m_szCrosshairCodes = 0x838; // CUtlSymbolLarge + public const nint m_iPendingTeamNum = 0x840; // uint8 + public const nint m_flForceTeamTime = 0x844; // GameTime_t + public const nint m_iCompTeammateColor = 0x848; // int32 + public const nint m_bEverPlayedOnTeam = 0x84C; // bool + public const nint m_flPreviousForceJoinTeamTime = 0x850; // GameTime_t + public const nint m_szClan = 0x858; // CUtlSymbolLarge + public const nint m_sSanitizedPlayerName = 0x860; // CUtlString + public const nint m_iCoachingTeam = 0x868; // int32 + public const nint m_nPlayerDominated = 0x870; // uint64 + public const nint m_nPlayerDominatingMe = 0x878; // uint64 + public const nint m_iCompetitiveRanking = 0x880; // int32 + public const nint m_iCompetitiveWins = 0x884; // int32 + public const nint m_iCompetitiveRankType = 0x888; // int8 + public const nint m_iCompetitiveRankingPredicted_Win = 0x88C; // int32 + public const nint m_iCompetitiveRankingPredicted_Loss = 0x890; // int32 + public const nint m_iCompetitiveRankingPredicted_Tie = 0x894; // int32 + public const nint m_nEndMatchNextMapVote = 0x898; // int32 + public const nint m_unActiveQuestId = 0x89C; // uint16 + public const nint m_rtActiveMissionPeriod = 0x8A0; // uint32 + public const nint m_nQuestProgressReason = 0x8A4; // QuestProgress::Reason + public const nint m_unPlayerTvControlFlags = 0x8A8; // uint32 + public const nint m_iDraftIndex = 0x8D8; // int32 + public const nint m_msQueuedModeDisconnectionTimestamp = 0x8DC; // uint32 + public const nint m_uiAbandonRecordedReason = 0x8E0; // uint32 + public const nint m_eNetworkDisconnectionReason = 0x8E4; // uint32 + public const nint m_bCannotBeKicked = 0x8E8; // bool + public const nint m_bEverFullyConnected = 0x8E9; // bool + public const nint m_bAbandonAllowsSurrender = 0x8EA; // bool + public const nint m_bAbandonOffersInstantSurrender = 0x8EB; // bool + public const nint m_bDisconnection1MinWarningPrinted = 0x8EC; // bool + public const nint m_bScoreReported = 0x8ED; // bool + public const nint m_nDisconnectionTick = 0x8F0; // int32 + public const nint m_bControllingBot = 0x900; // bool + public const nint m_bHasControlledBotThisRound = 0x901; // bool + public const nint m_bHasBeenControlledByPlayerThisRound = 0x902; // bool + public const nint m_nBotsControlledThisRound = 0x904; // int32 + public const nint m_bCanControlObservedBot = 0x908; // bool + public const nint m_hPlayerPawn = 0x90C; // CHandle + public const nint m_hObserverPawn = 0x910; // CHandle + public const nint m_bPawnIsAlive = 0x914; // bool + public const nint m_iPawnHealth = 0x918; // uint32 + public const nint m_iPawnArmor = 0x91C; // int32 + public const nint m_bPawnHasDefuser = 0x920; // bool + public const nint m_bPawnHasHelmet = 0x921; // bool + public const nint m_nPawnCharacterDefIndex = 0x922; // uint16 + public const nint m_iPawnLifetimeStart = 0x924; // int32 + public const nint m_iPawnLifetimeEnd = 0x928; // int32 + public const nint m_iPawnBotDifficulty = 0x92C; // int32 + public const nint m_hOriginalControllerOfCurrentPawn = 0x930; // CHandle + public const nint m_iScore = 0x934; // int32 + public const nint m_recentKillQueue = 0x938; // uint8[8] + public const nint m_nFirstKill = 0x940; // uint8 + public const nint m_nKillCount = 0x941; // uint8 + public const nint m_bMvpNoMusic = 0x942; // bool + public const nint m_eMvpReason = 0x944; // int32 + public const nint m_iMusicKitID = 0x948; // int32 + public const nint m_iMusicKitMVPs = 0x94C; // int32 + public const nint m_iMVPs = 0x950; // int32 + public const nint m_bIsPlayerNameDirty = 0x954; // bool + public const nint m_bFireBulletsSeedSynchronized = 0x955; // bool } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -3949,10 +4032,10 @@ namespace CS2Dumper.Schemas { // Parent: C_BaseFlex // Field count: 4 public static class C_CSGO_PreviewModel { - public const nint m_defaultAnim = 0x1368; // CUtlString - public const nint m_nDefaultAnimLoopMode = 0x1370; // AnimLoopMode_t - public const nint m_flInitialModelScale = 0x1374; // float32 - public const nint m_sInitialWeaponState = 0x1378; // CUtlString + public const nint m_defaultAnim = 0x1350; // CUtlString + public const nint m_nDefaultAnimLoopMode = 0x1358; // AnimLoopMode_t + public const nint m_flInitialModelScale = 0x135C; // float32 + public const nint m_sInitialWeaponState = 0x1360; // CUtlString } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -3973,45 +4056,52 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) public static class C_SoundEventAABBEntity { - public const nint m_vMins = 0x6C0; // Vector - public const nint m_vMaxs = 0x6CC; // Vector + public const nint m_vMins = 0x6B8; // Vector + public const nint m_vMaxs = 0x6C4; // Vector } // Parent: CPlayer_MovementServices_Humanoid - // Field count: 40 + // Field count: 46 // // Metadata: - // NetworkVarNames: m_vecLadderNormal (Vector) // NetworkVarNames: m_nLadderSurfacePropIndex (int) + // NetworkVarNames: m_bDucked (bool) // NetworkVarNames: m_flDuckAmount (float) // NetworkVarNames: m_flDuckSpeed (float) // NetworkVarNames: m_bDuckOverride (bool) // NetworkVarNames: m_bDesiresDuck (bool) + // NetworkVarNames: m_bDucking (bool) // NetworkVarNames: m_flDuckOffset (float) // NetworkVarNames: m_nDuckTimeMsecs (uint32) // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32) // NetworkVarNames: m_nJumpTimeMsecs (uint32) // NetworkVarNames: m_flLastDuckTime (float) // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int) - // NetworkVarNames: m_bOldJumpPressed (bool) // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t) // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t) // NetworkVarNames: m_flOffsetTickCompleteTime (float) // NetworkVarNames: m_flOffsetTickStashedSpeed (float) // NetworkVarNames: m_flStamina (float) - // NetworkVarNames: m_bWasSurfing (bool) + // NetworkVarNames: m_LegacyJump (CCSPlayerLegacyJump) + // NetworkVarNames: m_ModernJump (CCSPlayerModernJump) + // NetworkVarNames: m_nLastJumpTick (GameTick_t) + // NetworkVarNames: m_flLastJumpFrac (float) + // NetworkVarNames: m_flLastJumpVelocityZ (float) // NetworkVarNames: m_bJumpApexPending (bool) + // NetworkVarNames: m_bWasSurfing (bool) public static class CCSPlayer_MovementServices { - public const nint m_vecLadderNormal = 0x278; // Vector - public const nint m_nLadderSurfacePropIndex = 0x284; // int32 - public const nint m_flDuckAmount = 0x288; // float32 - public const nint m_flDuckSpeed = 0x28C; // float32 - public const nint m_bDuckOverride = 0x290; // bool - public const nint m_bDesiresDuck = 0x291; // bool - public const nint m_flDuckOffset = 0x294; // float32 - public const nint m_nDuckTimeMsecs = 0x298; // uint32 - public const nint m_nDuckJumpTimeMsecs = 0x29C; // uint32 - public const nint m_nJumpTimeMsecs = 0x2A0; // uint32 - public const nint m_flLastDuckTime = 0x2A4; // float32 + public const nint m_vecLadderNormal = 0x270; // Vector + public const nint m_nLadderSurfacePropIndex = 0x27C; // int32 + public const nint m_bDucked = 0x280; // bool + public const nint m_flDuckAmount = 0x284; // float32 + public const nint m_flDuckSpeed = 0x288; // float32 + public const nint m_bDuckOverride = 0x28C; // bool + public const nint m_bDesiresDuck = 0x28D; // bool + public const nint m_bDucking = 0x28E; // bool + public const nint m_flDuckOffset = 0x290; // float32 + public const nint m_nDuckTimeMsecs = 0x294; // uint32 + public const nint m_nDuckJumpTimeMsecs = 0x298; // uint32 + public const nint m_nJumpTimeMsecs = 0x29C; // uint32 + public const nint m_flLastDuckTime = 0x2A0; // float32 public const nint m_vecLastPositionAtFullCrouchSpeed = 0x2B0; // Vector2D public const nint m_duckUntilOnGround = 0x2B8; // bool public const nint m_bHasWalkMovedSinceLastJump = 0x2B9; // bool @@ -4025,22 +4115,26 @@ namespace CS2Dumper.Schemas { public const nint m_vecLeft = 0x4E8; // Vector public const nint m_vecUp = 0x4F4; // Vector public const nint m_nGameCodeHasMovedPlayerAfterCommand = 0x500; // int32 - public const nint m_bOldJumpPressed = 0x504; // bool - public const nint m_flJumpPressedTime = 0x508; // float32 - public const nint m_fStashGrenadeParameterWhen = 0x50C; // GameTime_t - public const nint m_nButtonDownMaskPrev = 0x510; // uint64 - public const nint m_flOffsetTickCompleteTime = 0x518; // float32 - public const nint m_flOffsetTickStashedSpeed = 0x51C; // float32 - public const nint m_flStamina = 0x520; // float32 - public const nint m_flHeightAtJumpStart = 0x524; // float32 - public const nint m_flMaxJumpHeightThisJump = 0x528; // float32 - public const nint m_flMaxJumpHeightLastJump = 0x52C; // float32 - public const nint m_flStaminaAtJumpStart = 0x530; // float32 - public const nint m_flAccumulatedJumpError = 0x534; // float32 - public const nint m_flTicksSinceLastSurfingDetected = 0x538; // float32 - public const nint m_bWasSurfing = 0x53C; // bool - public const nint m_vecInputRotated = 0x5CC; // Vector - public const nint m_bJumpApexPending = 0xDF8; // bool + public const nint m_fStashGrenadeParameterWhen = 0x504; // GameTime_t + public const nint m_nButtonDownMaskPrev = 0x508; // uint64 + public const nint m_flOffsetTickCompleteTime = 0x510; // float32 + public const nint m_flOffsetTickStashedSpeed = 0x514; // float32 + public const nint m_flStamina = 0x518; // float32 + public const nint m_flHeightAtJumpStart = 0x51C; // float32 + public const nint m_flMaxJumpHeightThisJump = 0x520; // float32 + public const nint m_flMaxJumpHeightLastJump = 0x524; // float32 + public const nint m_flStaminaAtJumpStart = 0x528; // float32 + public const nint m_flVelMulAtJumpStart = 0x52C; // float32 + public const nint m_flAccumulatedJumpError = 0x530; // float32 + public const nint m_LegacyJump = 0x538; // CCSPlayerLegacyJump + public const nint m_ModernJump = 0x550; // CCSPlayerModernJump + public const nint m_nLastJumpTick = 0x580; // GameTick_t + public const nint m_flLastJumpFrac = 0x584; // float32 + public const nint m_flLastJumpVelocityZ = 0x588; // float32 + public const nint m_bJumpApexPending = 0x58C; // bool + public const nint m_flTicksSinceLastSurfingDetected = 0x590; // float32 + public const nint m_bWasSurfing = 0x594; // bool + public const nint m_vecInputRotated = 0x624; // Vector } // Parent: // Field count: 5 @@ -4069,8 +4163,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bSequenceInProgress (bool) // NetworkVarNames: m_bRedraw (bool) public static class C_WeaponBaseItem { - public const nint m_bSequenceInProgress = 0x1F80; // bool - public const nint m_bRedraw = 0x1F81; // bool + public const nint m_bSequenceInProgress = 0x1F40; // bool + public const nint m_bRedraw = 0x1F41; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -4119,7 +4213,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) public static class C_WeaponCZ75a { - public const nint m_bMagazineRemoved = 0x1FB0; // bool + public const nint m_bMagazineRemoved = 0x1F70; // bool } // Parent: C_BaseModelEntity // Field count: 7 @@ -4133,13 +4227,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_OuterAngle (float32) // NetworkVarNames: m_SpotRadius (float32) public static class C_DynamicLight { - public const nint m_Flags = 0xEB0; // uint8 - public const nint m_LightStyle = 0xEB1; // uint8 - public const nint m_Radius = 0xEB4; // float32 - public const nint m_Exponent = 0xEB8; // int32 - public const nint m_InnerAngle = 0xEBC; // float32 - public const nint m_OuterAngle = 0xEC0; // float32 - public const nint m_SpotRadius = 0xEC4; // float32 + public const nint m_Flags = 0xE88; // uint8 + public const nint m_LightStyle = 0xE89; // uint8 + public const nint m_Radius = 0xE8C; // float32 + public const nint m_Exponent = 0xE90; // int32 + public const nint m_InnerAngle = 0xE94; // float32 + public const nint m_OuterAngle = 0xE98; // float32 + public const nint m_SpotRadius = 0xE9C; // float32 } // Parent: // Field count: 3 @@ -4159,7 +4253,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_flRadius (float) public static class C_SoundEventSphereEntity { - public const nint m_flRadius = 0x6C0; // float32 + public const nint m_flRadius = 0x6B8; // float32 } // Parent: CPlayerControllerComponent // Field count: 2 @@ -4194,30 +4288,30 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bInPostEffectTime (bool) // NetworkVarNames: m_nFireEffectTickBegin (int) public static class C_Inferno { - public const nint m_nfxFireDamageEffect = 0xEF0; // ParticleIndex_t - public const nint m_hInfernoPointsSnapshot = 0xEF8; // CStrongHandle - public const nint m_hInfernoFillerPointsSnapshot = 0xF00; // CStrongHandle - public const nint m_hInfernoOutlinePointsSnapshot = 0xF08; // CStrongHandle - public const nint m_hInfernoClimbingOutlinePointsSnapshot = 0xF10; // CStrongHandle - public const nint m_hInfernoDecalsSnapshot = 0xF18; // CStrongHandle - public const nint m_firePositions = 0xF20; // Vector[64] - public const nint m_fireParentPositions = 0x1220; // Vector[64] - public const nint m_bFireIsBurning = 0x1520; // bool[64] - public const nint m_BurnNormal = 0x1560; // Vector[64] - public const nint m_fireCount = 0x1860; // int32 - public const nint m_nInfernoType = 0x1864; // int32 - public const nint m_nFireLifetime = 0x1868; // float32 - public const nint m_bInPostEffectTime = 0x186C; // bool - public const nint m_lastFireCount = 0x1870; // int32 - public const nint m_nFireEffectTickBegin = 0x1874; // int32 - public const nint m_drawableCount = 0x8480; // int32 - public const nint m_blosCheck = 0x8484; // bool - public const nint m_nlosperiod = 0x8488; // int32 - public const nint m_maxFireHalfWidth = 0x848C; // float32 - public const nint m_maxFireHeight = 0x8490; // float32 - public const nint m_minBounds = 0x8494; // Vector - public const nint m_maxBounds = 0x84A0; // Vector - public const nint m_flLastGrassBurnThink = 0x84AC; // float32 + public const nint m_nfxFireDamageEffect = 0xEC8; // ParticleIndex_t + public const nint m_hInfernoPointsSnapshot = 0xED0; // CStrongHandle + public const nint m_hInfernoFillerPointsSnapshot = 0xED8; // CStrongHandle + public const nint m_hInfernoOutlinePointsSnapshot = 0xEE0; // CStrongHandle + public const nint m_hInfernoClimbingOutlinePointsSnapshot = 0xEE8; // CStrongHandle + public const nint m_hInfernoDecalsSnapshot = 0xEF0; // CStrongHandle + public const nint m_firePositions = 0xEF8; // Vector[64] + public const nint m_fireParentPositions = 0x11F8; // Vector[64] + public const nint m_bFireIsBurning = 0x14F8; // bool[64] + public const nint m_BurnNormal = 0x1538; // Vector[64] + public const nint m_fireCount = 0x1838; // int32 + public const nint m_nInfernoType = 0x183C; // int32 + public const nint m_nFireLifetime = 0x1840; // float32 + public const nint m_bInPostEffectTime = 0x1844; // bool + public const nint m_lastFireCount = 0x1848; // int32 + public const nint m_nFireEffectTickBegin = 0x184C; // int32 + public const nint m_drawableCount = 0x8450; // int32 + public const nint m_blosCheck = 0x8454; // bool + public const nint m_nlosperiod = 0x8458; // int32 + public const nint m_maxFireHalfWidth = 0x845C; // float32 + public const nint m_maxFireHeight = 0x8460; // float32 + public const nint m_minBounds = 0x8464; // Vector + public const nint m_maxBounds = 0x8470; // Vector + public const nint m_flLastGrassBurnThink = 0x847C; // float32 } // Parent: CBaseFilter // Field count: 0 @@ -4226,18 +4320,18 @@ namespace CS2Dumper.Schemas { // Parent: C_BaseEntity // Field count: 7 public static class CPointOrient { - public const nint m_iszSpawnTargetName = 0x5F8; // CUtlSymbolLarge - public const nint m_hTarget = 0x600; // CHandle - public const nint m_bActive = 0x604; // bool - public const nint m_nGoalDirection = 0x608; // PointOrientGoalDirectionType_t - public const nint m_nConstraint = 0x60C; // PointOrientConstraint_t - public const nint m_flMaxTurnRate = 0x610; // float32 - public const nint m_flLastGameTime = 0x614; // GameTime_t + public const nint m_iszSpawnTargetName = 0x608; // CUtlSymbolLarge + public const nint m_hTarget = 0x610; // CHandle + public const nint m_bActive = 0x614; // bool + public const nint m_nGoalDirection = 0x618; // PointOrientGoalDirectionType_t + public const nint m_nConstraint = 0x61C; // PointOrientConstraint_t + public const nint m_flMaxTurnRate = 0x620; // float32 + public const nint m_flLastGameTime = 0x624; // GameTime_t } // Parent: C_BaseEntity // Field count: 1 public static class C_GlobalLight { - public const nint m_WindClothForceHandle = 0xAC0; // uint16 + public const nint m_WindClothForceHandle = 0xAD0; // uint16 } // Parent: C_BaseEntity // Field count: 1 @@ -4245,7 +4339,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) public static class C_EnvWindClientside { - public const nint m_EnvWindShared = 0x5F8; // C_EnvWindShared + public const nint m_EnvWindShared = 0x608; // C_EnvWindShared } // Parent: // Field count: 6 @@ -4269,17 +4363,24 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class C_FlashbangProjectile { } + // Parent: C_SoundEventEntity + // Field count: 5 + public static class C_SoundEventConeEntity { + public const nint m_flEmitterAngle = 0x6B8; // float32 + public const nint m_flSweetSpotAngle = 0x6BC; // float32 + public const nint m_flAttenMin = 0x6C0; // float32 + public const nint m_flAttenMax = 0x6C4; // float32 + public const nint m_iszParameterName = 0x6C8; // CUtlSymbolLarge + } // Parent: - // Field count: 4 + // Field count: 3 // // Metadata: // NetworkVarNames: m_hOwner (CHandle) - // NetworkVarNames: m_nLastHitDamageLevel (int) public static class CDestructiblePartsComponent { public const nint __m_pChainEntity = 0x0; // CNetworkVarChainer public const nint m_vecDamageTakenByHitGroup = 0x48; // CUtlVector public const nint m_hOwner = 0x60; // CHandle - public const nint m_nLastHitDamageLevel = 0x64; // int32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -4291,7 +4392,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) public static class C_EnvWind { - public const nint m_EnvWindShared = 0x5F8; // C_EnvWindShared + public const nint m_EnvWindShared = 0x608; // C_EnvWindShared } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -4326,7 +4427,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_animationController (CBaseAnimGraphController) public static class CBodyComponentBaseAnimGraph { - public const nint m_animationController = 0x5B0; // CBaseAnimGraphController + public const nint m_animationController = 0x550; // CBaseAnimGraphController } // Parent: C_CSGO_PreviewModel // Field count: 0 @@ -4357,33 +4458,21 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_flFluidDensity (float) public static class C_TriggerBuoyancy { - public const nint m_BuoyancyHelper = 0xFF0; // CBuoyancyHelper - public const nint m_flFluidDensity = 0x1108; // float32 + public const nint m_BuoyancyHelper = 0xF58; // CBuoyancyHelper + public const nint m_flFluidDensity = 0x1070; // float32 } // Parent: CPlayer_MovementServices - // Field count: 12 + // Field count: 6 // // Metadata: // NetworkVarNames: m_flFallVelocity (float32) - // NetworkVarNames: m_bInCrouch (bool) - // NetworkVarNames: m_nCrouchState (uint32) - // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t) - // NetworkVarNames: m_bDucked (bool) - // NetworkVarNames: m_bDucking (bool) - // NetworkVarNames: m_bInDuckJump (bool) public static class CPlayer_MovementServices_Humanoid { - public const nint m_flStepSoundTime = 0x238; // float32 - public const nint m_flFallVelocity = 0x23C; // float32 - public const nint m_bInCrouch = 0x240; // bool - public const nint m_nCrouchState = 0x244; // uint32 - public const nint m_flCrouchTransitionStartTime = 0x248; // GameTime_t - public const nint m_bDucked = 0x24C; // bool - public const nint m_bDucking = 0x24D; // bool - public const nint m_bInDuckJump = 0x24E; // bool - public const nint m_groundNormal = 0x250; // Vector - public const nint m_flSurfaceFriction = 0x25C; // float32 - public const nint m_surfaceProps = 0x260; // CUtlStringToken - public const nint m_nStepside = 0x270; // int32 + public const nint m_flStepSoundTime = 0x240; // float32 + public const nint m_flFallVelocity = 0x244; // float32 + public const nint m_groundNormal = 0x248; // Vector + public const nint m_flSurfaceFriction = 0x254; // float32 + public const nint m_surfaceProps = 0x258; // CUtlStringToken + public const nint m_nStepside = 0x268; // int32 } // Parent: None // Field count: 1 @@ -4397,11 +4486,11 @@ namespace CS2Dumper.Schemas { // Parent: C_BreakableProp // Field count: 5 public static class C_PhysPropClientside { - public const nint m_flTouchDelta = 0x1300; // GameTime_t - public const nint m_fDeathTime = 0x1304; // GameTime_t - public const nint m_vecDamagePosition = 0x1308; // Vector - public const nint m_vecDamageDirection = 0x1314; // Vector - public const nint m_nDamageType = 0x1320; // DamageTypes_t + public const nint m_flTouchDelta = 0x12D0; // GameTime_t + public const nint m_fDeathTime = 0x12D4; // GameTime_t + public const nint m_vecDamagePosition = 0x12D8; // Vector + public const nint m_vecDamageDirection = 0x12E4; // Vector + public const nint m_nDamageType = 0x12F0; // DamageTypes_t } // Parent: C_BaseToggle // Field count: 1 @@ -4409,7 +4498,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bIsUsable (bool) public static class C_BaseDoor { - public const nint m_bIsUsable = 0xEB0; // bool + public const nint m_bIsUsable = 0xE88; // bool } // Parent: None // Field count: 5 @@ -4464,14 +4553,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nBodyGroupChoices (int32) // NetworkVarNames: m_nIdealMotionType (int8) public static class CModelState { - public const nint m_hModel = 0xD0; // CStrongHandle - public const nint m_ModelName = 0xD8; // CUtlSymbolLarge - public const nint m_bClientClothCreationSuppressed = 0x1A9; // bool - public const nint m_MeshGroupMask = 0x250; // uint64 - public const nint m_nBodyGroupChoices = 0x2A0; // C_NetworkUtlVectorBase - public const nint m_nIdealMotionType = 0x2EA; // int8 - public const nint m_nForceLOD = 0x2EB; // int8 - public const nint m_nClothUpdateFlags = 0x2EC; // int8 + public const nint m_hModel = 0xA0; // CStrongHandle + public const nint m_ModelName = 0xA8; // CUtlSymbolLarge + public const nint m_bClientClothCreationSuppressed = 0x179; // bool + public const nint m_MeshGroupMask = 0x220; // uint64 + public const nint m_nBodyGroupChoices = 0x270; // C_NetworkUtlVectorBase + public const nint m_nIdealMotionType = 0x2BA; // int8 + public const nint m_nForceLOD = 0x2BB; // int8 + public const nint m_nClothUpdateFlags = 0x2BC; // int8 } // Parent: None // Field count: 3 @@ -4500,13 +4589,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) public static class C_CSWeaponBaseGun { - public const nint m_zoomLevel = 0x1F80; // int32 - public const nint m_iBurstShotsRemaining = 0x1F84; // int32 - public const nint m_iSilencerBodygroup = 0x1F88; // int32 - public const nint m_silencedModelIndex = 0x1F98; // int32 - public const nint m_inPrecache = 0x1F9C; // bool - public const nint m_bNeedsBoltAction = 0x1F9D; // bool - public const nint m_nRevolverCylinderIdx = 0x1FA0; // int32 + public const nint m_zoomLevel = 0x1F40; // int32 + public const nint m_iBurstShotsRemaining = 0x1F44; // int32 + public const nint m_iSilencerBodygroup = 0x1F48; // int32 + public const nint m_silencedModelIndex = 0x1F58; // int32 + public const nint m_inPrecache = 0x1F5C; // bool + public const nint m_bNeedsBoltAction = 0x1F5D; // bool + public const nint m_nRevolverCylinderIdx = 0x1F60; // int32 } // Parent: C_GameRulesProxy // Field count: 1 @@ -4514,7 +4603,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_pGameRules (C_CSGameRules*) public static class C_CSGameRulesProxy { - public const nint m_pGameRules = 0x5F8; // C_CSGameRules* + public const nint m_pGameRules = 0x608; // C_CSGameRules* } // Parent: // Field count: 17 @@ -4564,12 +4653,12 @@ namespace CS2Dumper.Schemas { // MNetworkExcludeByName // NetworkVarNames: m_ShardDesc (shard_model_desc_t) public static class C_ShatterGlassShardPhysics { - public const nint m_ShardDesc = 0x1318; // shard_model_desc_t + public const nint m_ShardDesc = 0x12E8; // shard_model_desc_t } // Parent: CBaseFilter // Field count: 1 public static class CFilterMassGreater { - public const nint m_fFilterMass = 0x650; // float32 + public const nint m_fFilterMass = 0x640; // float32 } // Parent: C_BaseModelEntity // Field count: 13 @@ -4586,19 +4675,19 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vDissolverOrigin (Vector) // NetworkVarNames: m_nMagnitude (uint32) public static class C_EntityDissolve { - public const nint m_flStartTime = 0xEB8; // GameTime_t - public const nint m_flFadeInStart = 0xEBC; // float32 - public const nint m_flFadeInLength = 0xEC0; // float32 - public const nint m_flFadeOutModelStart = 0xEC4; // float32 - public const nint m_flFadeOutModelLength = 0xEC8; // float32 - public const nint m_flFadeOutStart = 0xECC; // float32 - public const nint m_flFadeOutLength = 0xED0; // float32 - public const nint m_flNextSparkTime = 0xED4; // GameTime_t - public const nint m_nDissolveType = 0xED8; // EntityDisolveType_t - public const nint m_vDissolverOrigin = 0xEDC; // Vector - public const nint m_nMagnitude = 0xEE8; // uint32 - public const nint m_bCoreExplode = 0xEEC; // bool - public const nint m_bLinkedToServerEnt = 0xEED; // bool + public const nint m_flStartTime = 0xE90; // GameTime_t + public const nint m_flFadeInStart = 0xE94; // float32 + public const nint m_flFadeInLength = 0xE98; // float32 + public const nint m_flFadeOutModelStart = 0xE9C; // float32 + public const nint m_flFadeOutModelLength = 0xEA0; // float32 + public const nint m_flFadeOutStart = 0xEA4; // float32 + public const nint m_flFadeOutLength = 0xEA8; // float32 + public const nint m_flNextSparkTime = 0xEAC; // GameTime_t + public const nint m_nDissolveType = 0xEB0; // EntityDisolveType_t + public const nint m_vDissolverOrigin = 0xEB4; // Vector + public const nint m_nMagnitude = 0xEC0; // uint32 + public const nint m_bCoreExplode = 0xEC4; // bool + public const nint m_bLinkedToServerEnt = 0xEC5; // bool } // Parent: C_SoundOpvarSetAABBEntity // Field count: 0 @@ -4625,32 +4714,32 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bEnabled (bool) // NetworkVarNames: m_bDraw3DSkybox (bool) public static class C_FuncMonitor { - public const nint m_targetCamera = 0xEB0; // CUtlString - public const nint m_nResolutionEnum = 0xEB8; // int32 - public const nint m_bRenderShadows = 0xEBC; // bool - public const nint m_bUseUniqueColorTarget = 0xEBD; // bool - public const nint m_brushModelName = 0xEC0; // CUtlString - public const nint m_hTargetCamera = 0xEC8; // CHandle - public const nint m_bEnabled = 0xECC; // bool - public const nint m_bDraw3DSkybox = 0xECD; // bool + public const nint m_targetCamera = 0xE88; // CUtlString + public const nint m_nResolutionEnum = 0xE90; // int32 + public const nint m_bRenderShadows = 0xE94; // bool + public const nint m_bUseUniqueColorTarget = 0xE95; // bool + public const nint m_brushModelName = 0xE98; // CUtlString + public const nint m_hTargetCamera = 0xEA0; // CHandle + public const nint m_bEnabled = 0xEA4; // bool + public const nint m_bDraw3DSkybox = 0xEA5; // bool } // Parent: CBaseAnimGraph // Field count: 14 public static class C_ClientRagdoll { - public const nint m_bFadeOut = 0x1158; // bool - public const nint m_bImportant = 0x1159; // bool - public const nint m_flEffectTime = 0x115C; // GameTime_t - public const nint m_gibDespawnTime = 0x1160; // GameTime_t - public const nint m_iCurrentFriction = 0x1164; // int32 - public const nint m_iMinFriction = 0x1168; // int32 - public const nint m_iMaxFriction = 0x116C; // int32 - public const nint m_iFrictionAnimState = 0x1170; // int32 - public const nint m_bReleaseRagdoll = 0x1174; // bool - public const nint m_iEyeAttachment = 0x1175; // AttachmentHandle_t - public const nint m_bFadingOut = 0x1176; // bool - public const nint m_flScaleEnd = 0x1178; // float32[10] - public const nint m_flScaleTimeStart = 0x11A0; // GameTime_t[10] - public const nint m_flScaleTimeEnd = 0x11C8; // GameTime_t[10] + public const nint m_bFadeOut = 0x1168; // bool + public const nint m_bImportant = 0x1169; // bool + public const nint m_flEffectTime = 0x116C; // GameTime_t + public const nint m_gibDespawnTime = 0x1170; // GameTime_t + public const nint m_iCurrentFriction = 0x1174; // int32 + public const nint m_iMinFriction = 0x1178; // int32 + public const nint m_iMaxFriction = 0x117C; // int32 + public const nint m_iFrictionAnimState = 0x1180; // int32 + public const nint m_bReleaseRagdoll = 0x1184; // bool + public const nint m_iEyeAttachment = 0x1185; // AttachmentHandle_t + public const nint m_bFadingOut = 0x1186; // bool + public const nint m_flScaleEnd = 0x1188; // float32[10] + public const nint m_flScaleTimeStart = 0x11B0; // GameTime_t[10] + public const nint m_flScaleTimeEnd = 0x11D8; // GameTime_t[10] } // Parent: None // Field count: 1 @@ -4693,13 +4782,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_glovesItem (CEconItemView) // NetworkVarNames: m_weaponItem (CEconItemView) public static class C_CSGO_TeamPreviewCharacterPosition { - public const nint m_nVariant = 0x5F8; // int32 - public const nint m_nRandom = 0x5FC; // int32 - public const nint m_nOrdinal = 0x600; // int32 - public const nint m_sWeaponName = 0x608; // CUtlString - public const nint m_xuid = 0x610; // uint64 - public const nint m_agentItem = 0x618; // C_EconItemView - public const nint m_glovesItem = 0xA90; // C_EconItemView + public const nint m_nVariant = 0x608; // int32 + public const nint m_nRandom = 0x60C; // int32 + public const nint m_nOrdinal = 0x610; // int32 + public const nint m_sWeaponName = 0x618; // CUtlString + public const nint m_xuid = 0x620; // uint64 + public const nint m_agentItem = 0x628; // C_EconItemView + public const nint m_glovesItem = 0xA98; // C_EconItemView public const nint m_weaponItem = 0xF08; // C_EconItemView } // Parent: C_BaseCSGrenadeProjectile @@ -4715,16 +4804,16 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nVoxelFrameDataSize (int) // NetworkVarNames: m_nVoxelUpdate (int) public static class C_SmokeGrenadeProjectile { - public const nint m_nSmokeEffectTickBegin = 0x1468; // int32 - public const nint m_bDidSmokeEffect = 0x146C; // bool - public const nint m_nRandomSeed = 0x1470; // int32 - public const nint m_vSmokeColor = 0x1474; // Vector - public const nint m_vSmokeDetonationPos = 0x1480; // Vector - public const nint m_VoxelFrameData = 0x1490; // C_NetworkUtlVectorBase - public const nint m_nVoxelFrameDataSize = 0x14A8; // int32 - public const nint m_nVoxelUpdate = 0x14AC; // int32 - public const nint m_bSmokeVolumeDataReceived = 0x14B0; // bool - public const nint m_bSmokeEffectSpawned = 0x14B1; // bool + public const nint m_nSmokeEffectTickBegin = 0x1450; // int32 + public const nint m_bDidSmokeEffect = 0x1454; // bool + public const nint m_nRandomSeed = 0x1458; // int32 + public const nint m_vSmokeColor = 0x145C; // Vector + public const nint m_vSmokeDetonationPos = 0x1468; // Vector + public const nint m_VoxelFrameData = 0x1478; // C_NetworkUtlVectorBase + public const nint m_nVoxelFrameDataSize = 0x1490; // int32 + public const nint m_nVoxelUpdate = 0x1494; // int32 + public const nint m_bSmokeVolumeDataReceived = 0x1498; // bool + public const nint m_bSmokeEffectSpawned = 0x1499; // bool } // Parent: CEntityComponent // Field count: 1 @@ -4737,7 +4826,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t) public static class CCSPlayer_BuyServices { - public const nint m_vecSellbackPurchaseEntries = 0x40; // C_UtlVectorEmbeddedNetworkVar + public const nint m_vecSellbackPurchaseEntries = 0x48; // C_UtlVectorEmbeddedNetworkVar } // Parent: C_BaseEntity // Field count: 0 @@ -4750,29 +4839,29 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bUseHitboxesForRenderBox (bool) // NetworkVarNames: m_bUseAnimGraph (bool) public static class C_DynamicProp { - public const nint m_bUseHitboxesForRenderBox = 0x1300; // bool - public const nint m_bUseAnimGraph = 0x1301; // bool - public const nint m_pOutputAnimBegun = 0x1308; // CEntityIOOutput - public const nint m_pOutputAnimOver = 0x1330; // CEntityIOOutput - public const nint m_pOutputAnimLoopCycleOver = 0x1358; // CEntityIOOutput - public const nint m_OnAnimReachedStart = 0x1380; // CEntityIOOutput - public const nint m_OnAnimReachedEnd = 0x13A8; // CEntityIOOutput - public const nint m_iszIdleAnim = 0x13D0; // CUtlSymbolLarge - public const nint m_nIdleAnimLoopMode = 0x13D8; // AnimLoopMode_t - public const nint m_bRandomizeCycle = 0x13DC; // bool - public const nint m_bStartDisabled = 0x13DD; // bool - public const nint m_bFiredStartEndOutput = 0x13DE; // bool - public const nint m_bForceNpcExclude = 0x13DF; // bool - public const nint m_bCreateNonSolid = 0x13E0; // bool - public const nint m_bIsOverrideProp = 0x13E1; // bool - public const nint m_iInitialGlowState = 0x13E4; // int32 - public const nint m_nGlowRange = 0x13E8; // int32 - public const nint m_nGlowRangeMin = 0x13EC; // int32 - public const nint m_glowColor = 0x13F0; // Color - public const nint m_nGlowTeam = 0x13F4; // int32 - public const nint m_iCachedFrameCount = 0x13F8; // int32 - public const nint m_vecCachedRenderMins = 0x13FC; // Vector - public const nint m_vecCachedRenderMaxs = 0x1408; // Vector + public const nint m_bUseHitboxesForRenderBox = 0x12D0; // bool + public const nint m_bUseAnimGraph = 0x12D1; // bool + public const nint m_pOutputAnimBegun = 0x12D8; // CEntityIOOutput + public const nint m_pOutputAnimOver = 0x12F0; // CEntityIOOutput + public const nint m_pOutputAnimLoopCycleOver = 0x1308; // CEntityIOOutput + public const nint m_OnAnimReachedStart = 0x1320; // CEntityIOOutput + public const nint m_OnAnimReachedEnd = 0x1338; // CEntityIOOutput + public const nint m_iszIdleAnim = 0x1350; // CUtlSymbolLarge + public const nint m_nIdleAnimLoopMode = 0x1358; // AnimLoopMode_t + public const nint m_bRandomizeCycle = 0x135C; // bool + public const nint m_bStartDisabled = 0x135D; // bool + public const nint m_bFiredStartEndOutput = 0x135E; // bool + public const nint m_bForceNpcExclude = 0x135F; // bool + public const nint m_bCreateNonSolid = 0x1360; // bool + public const nint m_bIsOverrideProp = 0x1361; // bool + public const nint m_iInitialGlowState = 0x1364; // int32 + public const nint m_nGlowRange = 0x1368; // int32 + public const nint m_nGlowRangeMin = 0x136C; // int32 + public const nint m_glowColor = 0x1370; // Color + public const nint m_nGlowTeam = 0x1374; // int32 + public const nint m_iCachedFrameCount = 0x1378; // int32 + public const nint m_vecCachedRenderMins = 0x137C; // Vector + public const nint m_vecCachedRenderMaxs = 0x1388; // Vector } // Parent: C_Team // Field count: 10 @@ -4789,16 +4878,16 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) public static class C_CSTeam { - public const nint m_szTeamMatchStat = 0x6B0; // char[512] - public const nint m_numMapVictories = 0x8B0; // int32 - public const nint m_bSurrendered = 0x8B4; // bool - public const nint m_scoreFirstHalf = 0x8B8; // int32 - public const nint m_scoreSecondHalf = 0x8BC; // int32 - public const nint m_scoreOvertime = 0x8C0; // int32 - public const nint m_szClanTeamname = 0x8C4; // char[129] - public const nint m_iClanID = 0x948; // uint32 - public const nint m_szTeamFlagImage = 0x94C; // char[8] - public const nint m_szTeamLogoImage = 0x954; // char[8] + public const nint m_szTeamMatchStat = 0x6C0; // char[512] + public const nint m_numMapVictories = 0x8C0; // int32 + public const nint m_bSurrendered = 0x8C4; // bool + public const nint m_scoreFirstHalf = 0x8C8; // int32 + public const nint m_scoreSecondHalf = 0x8CC; // int32 + public const nint m_scoreOvertime = 0x8D0; // int32 + public const nint m_szClanTeamname = 0x8D4; // char[129] + public const nint m_iClanID = 0x958; // uint32 + public const nint m_szTeamFlagImage = 0x95C; // char[8] + public const nint m_szTeamLogoImage = 0x964; // char[8] } // Parent: C_CS2HudModelBase // Field count: 0 @@ -4817,14 +4906,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flStartTime (float) // NetworkVarNames: m_flStartFrame (float) public static class C_TextureBasedAnimatable { - public const nint m_bLoop = 0xEB0; // bool - public const nint m_flFPS = 0xEB4; // float32 - public const nint m_hPositionKeys = 0xEB8; // CStrongHandle - public const nint m_hRotationKeys = 0xEC0; // CStrongHandle - public const nint m_vAnimationBoundsMin = 0xEC8; // Vector - public const nint m_vAnimationBoundsMax = 0xED4; // Vector - public const nint m_flStartTime = 0xEE0; // float32 - public const nint m_flStartFrame = 0xEE4; // float32 + public const nint m_bLoop = 0xE88; // bool + public const nint m_flFPS = 0xE8C; // float32 + public const nint m_hPositionKeys = 0xE90; // CStrongHandle + public const nint m_hRotationKeys = 0xE98; // CStrongHandle + public const nint m_vAnimationBoundsMin = 0xEA0; // Vector + public const nint m_vAnimationBoundsMax = 0xEAC; // Vector + public const nint m_flStartTime = 0xEB8; // float32 + public const nint m_flStartFrame = 0xEBC; // float32 } // Parent: C_LightDirectionalEntity // Field count: 0 @@ -4852,19 +4941,19 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vecLinearForceDirection (Vector) // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool) public static class C_TriggerPhysics { - public const nint m_gravityScale = 0xFF0; // float32 - public const nint m_linearLimit = 0xFF4; // float32 - public const nint m_linearDamping = 0xFF8; // float32 - public const nint m_angularLimit = 0xFFC; // float32 - public const nint m_angularDamping = 0x1000; // float32 - public const nint m_linearForce = 0x1004; // float32 - public const nint m_flFrequency = 0x1008; // float32 - public const nint m_flDampingRatio = 0x100C; // float32 - public const nint m_vecLinearForcePointAt = 0x1010; // Vector - public const nint m_bCollapseToForcePoint = 0x101C; // bool - public const nint m_vecLinearForcePointAtWorld = 0x1020; // Vector - public const nint m_vecLinearForceDirection = 0x102C; // Vector - public const nint m_bConvertToDebrisWhenPossible = 0x1038; // bool + public const nint m_gravityScale = 0xF58; // float32 + public const nint m_linearLimit = 0xF5C; // float32 + public const nint m_linearDamping = 0xF60; // float32 + public const nint m_angularLimit = 0xF64; // float32 + public const nint m_angularDamping = 0xF68; // float32 + public const nint m_linearForce = 0xF6C; // float32 + public const nint m_flFrequency = 0xF70; // float32 + public const nint m_flDampingRatio = 0xF74; // float32 + public const nint m_vecLinearForcePointAt = 0xF78; // Vector + public const nint m_bCollapseToForcePoint = 0xF84; // bool + public const nint m_vecLinearForcePointAtWorld = 0xF88; // Vector + public const nint m_vecLinearForceDirection = 0xF94; // Vector + public const nint m_bConvertToDebrisWhenPossible = 0xFA0; // bool } // Parent: C_BasePropDoor // Field count: 0 @@ -4877,8 +4966,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Handle (CHandle) // NetworkVarNames: m_bSendHandle (bool) public static class C_HandleTest { - public const nint m_Handle = 0x5F8; // CHandle - public const nint m_bSendHandle = 0x5FC; // bool + public const nint m_Handle = 0x608; // CHandle + public const nint m_bSendHandle = 0x60C; // bool } // Parent: C_BaseEntity // Field count: 8 @@ -4889,7 +4978,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bWorldLayerVisible (bool) // NetworkVarNames: m_bEntitiesSpawned (bool) public static class CInfoWorldLayer { - public const nint m_pOutputOnEntitiesSpawned = 0x5F8; // CEntityIOOutput + public const nint m_pOutputOnEntitiesSpawned = 0x608; // CEntityIOOutput public const nint m_worldName = 0x620; // CUtlSymbolLarge public const nint m_layerName = 0x628; // CUtlSymbolLarge public const nint m_bWorldLayerVisible = 0x630; // bool @@ -4905,7 +4994,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseAnimGraph // Field count: 1 public static class C_Multimeter { - public const nint m_hTargetC4 = 0x1160; // CHandle + public const nint m_hTargetC4 = 0x1170; // CHandle } // Parent: C_BaseToggle // Field count: 11 @@ -4914,22 +5003,22 @@ namespace CS2Dumper.Schemas { // MNetworkIncludeByName // NetworkVarNames: m_bDisabled (bool) public static class C_BaseTrigger { - public const nint m_OnStartTouch = 0xEB0; // CEntityIOOutput - public const nint m_OnStartTouchAll = 0xED8; // CEntityIOOutput - public const nint m_OnEndTouch = 0xF00; // CEntityIOOutput - public const nint m_OnEndTouchAll = 0xF28; // CEntityIOOutput - public const nint m_OnTouching = 0xF50; // CEntityIOOutput - public const nint m_OnTouchingEachEntity = 0xF78; // CEntityIOOutput - public const nint m_OnNotTouching = 0xFA0; // CEntityIOOutput - public const nint m_hTouchingEntities = 0xFC8; // CUtlVector> - public const nint m_iFilterName = 0xFE0; // CUtlSymbolLarge - public const nint m_hFilter = 0xFE8; // CHandle - public const nint m_bDisabled = 0xFEC; // bool + public const nint m_OnStartTouch = 0xE88; // CEntityIOOutput + public const nint m_OnStartTouchAll = 0xEA0; // CEntityIOOutput + public const nint m_OnEndTouch = 0xEB8; // CEntityIOOutput + public const nint m_OnEndTouchAll = 0xED0; // CEntityIOOutput + public const nint m_OnTouching = 0xEE8; // CEntityIOOutput + public const nint m_OnTouchingEachEntity = 0xF00; // CEntityIOOutput + public const nint m_OnNotTouching = 0xF18; // CEntityIOOutput + public const nint m_hTouchingEntities = 0xF30; // CUtlVector> + public const nint m_iFilterName = 0xF48; // CUtlSymbolLarge + public const nint m_hFilter = 0xF50; // CHandle + public const nint m_bDisabled = 0xF54; // bool } // Parent: CBaseFilter // Field count: 1 public static class FilterDamageType { - public const nint m_iDamageType = 0x650; // int32 + public const nint m_iDamageType = 0x640; // int32 } // Parent: // Field count: 2 @@ -4955,7 +5044,34 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterProximity { - public const nint m_flRadius = 0x650; // float32 + public const nint m_flRadius = 0x640; // float32 + } + // Parent: None + // Field count: 20 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CCS2WeaponGraphController { + public const nint m_action = 0x90; // CAnimGraph2ParamOptionalRef + public const nint m_bActionReset = 0xA8; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponActionSpeedScale = 0xC0; // CAnimGraph2ParamOptionalRef + public const nint m_weaponCategory = 0xD8; // CAnimGraph2ParamOptionalRef + public const nint m_weaponType = 0xF0; // CAnimGraph2ParamOptionalRef + public const nint m_weaponExtraInfo = 0x108; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponAmmo = 0x120; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponAmmoMax = 0x138; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponAmmoReserve = 0x150; // CAnimGraph2ParamOptionalRef + public const nint m_bWeaponIsSilenced = 0x168; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponIronsightAmount = 0x180; // CAnimGraph2ParamOptionalRef + public const nint m_bIsUsingLegacyModel = 0x198; // CAnimGraph2ParamOptionalRef + public const nint m_idleVariation = 0x1B0; // CAnimGraph2ParamOptionalRef + public const nint m_deployVariation = 0x1C8; // CAnimGraph2ParamOptionalRef + public const nint m_attackType = 0x1E0; // CAnimGraph2ParamOptionalRef + public const nint m_attackThrowStrength = 0x1F8; // CAnimGraph2ParamOptionalRef + public const nint m_flAttackVariation = 0x210; // CAnimGraph2ParamOptionalRef + public const nint m_inspectVariation = 0x228; // CAnimGraph2ParamOptionalRef + public const nint m_inspectExtraInfo = 0x240; // CAnimGraph2ParamOptionalRef + public const nint m_reloadStage = 0x258; // CAnimGraph2ParamOptionalRef } // Parent: None // Field count: 21 @@ -5031,30 +5147,30 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) public static class C_ParticleSystem { - public const nint m_szSnapshotFileName = 0xEB0; // char[512] - public const nint m_bActive = 0x10B0; // bool - public const nint m_bFrozen = 0x10B1; // bool - public const nint m_flFreezeTransitionDuration = 0x10B4; // float32 - public const nint m_nStopType = 0x10B8; // int32 - public const nint m_bAnimateDuringGameplayPause = 0x10BC; // bool - public const nint m_iEffectIndex = 0x10C0; // CStrongHandle - public const nint m_flStartTime = 0x10C8; // GameTime_t - public const nint m_flPreSimTime = 0x10CC; // float32 - public const nint m_vServerControlPoints = 0x10D0; // Vector[4] - public const nint m_iServerControlPointAssignments = 0x1100; // uint8[4] - public const nint m_hControlPointEnts = 0x1104; // CHandle[64] - public const nint m_bNoSave = 0x1204; // bool - public const nint m_bNoFreeze = 0x1205; // bool - public const nint m_bNoRamp = 0x1206; // bool - public const nint m_bStartActive = 0x1207; // bool - public const nint m_iszEffectName = 0x1208; // CUtlSymbolLarge - public const nint m_iszControlPointNames = 0x1210; // CUtlSymbolLarge[64] - public const nint m_nDataCP = 0x1410; // int32 - public const nint m_vecDataCPValue = 0x1414; // Vector - public const nint m_nTintCP = 0x1420; // int32 - public const nint m_clrTint = 0x1424; // Color - public const nint m_bOldActive = 0x1448; // bool - public const nint m_bOldFrozen = 0x1449; // bool + public const nint m_szSnapshotFileName = 0xE88; // char[512] + public const nint m_bActive = 0x1088; // bool + public const nint m_bFrozen = 0x1089; // bool + public const nint m_flFreezeTransitionDuration = 0x108C; // float32 + public const nint m_nStopType = 0x1090; // int32 + public const nint m_bAnimateDuringGameplayPause = 0x1094; // bool + public const nint m_iEffectIndex = 0x1098; // CStrongHandle + public const nint m_flStartTime = 0x10A0; // GameTime_t + public const nint m_flPreSimTime = 0x10A4; // float32 + public const nint m_vServerControlPoints = 0x10A8; // Vector[4] + public const nint m_iServerControlPointAssignments = 0x10D8; // uint8[4] + public const nint m_hControlPointEnts = 0x10DC; // CHandle[64] + public const nint m_bNoSave = 0x11DC; // bool + public const nint m_bNoFreeze = 0x11DD; // bool + public const nint m_bNoRamp = 0x11DE; // bool + public const nint m_bStartActive = 0x11DF; // bool + public const nint m_iszEffectName = 0x11E0; // CUtlSymbolLarge + public const nint m_iszControlPointNames = 0x11E8; // CUtlSymbolLarge[64] + public const nint m_nDataCP = 0x13E8; // int32 + public const nint m_vecDataCPValue = 0x13EC; // Vector + public const nint m_nTintCP = 0x13F8; // int32 + public const nint m_clrTint = 0x13FC; // Color + public const nint m_bOldActive = 0x1420; // bool + public const nint m_bOldFrozen = 0x1421; // bool } // Parent: None // Field count: 1 @@ -5069,31 +5185,23 @@ namespace CS2Dumper.Schemas { public static class C_WeaponSCAR20 { } // Parent: CBaseAnimGraph - // Field count: 19 + // Field count: 12 // // Metadata: // NetworkVarNames: m_flexWeight (float32) - // NetworkVarNames: m_blinktoggle (bool) public static class C_BaseFlex { - public const nint m_flexWeight = 0x1168; // C_NetworkUtlVectorBase - public const nint m_vLookTargetPosition = 0x1180; // VectorWS - public const nint m_blinktoggle = 0x1210; // bool + public const nint m_flexWeight = 0x1170; // C_NetworkUtlVectorBase + public const nint m_vLookTargetPosition = 0x1188; // VectorWS public const nint m_nLastFlexUpdateFrameCount = 0x1270; // int32 public const nint m_CachedViewTarget = 0x1274; // Vector public const nint m_nNextSceneEventId = 0x1280; // SceneEventId_t - public const nint m_iBlink = 0x1284; // int32 - public const nint m_blinktime = 0x1288; // float32 - public const nint m_prevblinktoggle = 0x128C; // bool - public const nint m_iJawOpen = 0x1290; // int32 - public const nint m_flJawOpenAmount = 0x1294; // float32 - public const nint m_flBlinkAmount = 0x1298; // float32 - public const nint m_iMouthAttachment = 0x129C; // AttachmentHandle_t - public const nint m_iEyeAttachment = 0x129D; // AttachmentHandle_t - public const nint m_bResetFlexWeightsOnModelChange = 0x129E; // bool - public const nint m_nEyeOcclusionRendererBone = 0x12B8; // int32 - public const nint m_mEyeOcclusionRendererCameraToBoneTransform = 0x12BC; // matrix3x4_t - public const nint m_vEyeOcclusionRendererHalfExtent = 0x12EC; // Vector - public const nint m_PhonemeClasses = 0x1308; // C_BaseFlex::Emphasized_Phoneme[3] + public const nint m_iMouthAttachment = 0x1284; // AttachmentHandle_t + public const nint m_iEyeAttachment = 0x1285; // AttachmentHandle_t + public const nint m_bResetFlexWeightsOnModelChange = 0x1286; // bool + public const nint m_nEyeOcclusionRendererBone = 0x12A0; // int32 + public const nint m_mEyeOcclusionRendererCameraToBoneTransform = 0x12A4; // matrix3x4_t + public const nint m_vEyeOcclusionRendererHalfExtent = 0x12D4; // Vector + public const nint m_PhonemeClasses = 0x12F0; // C_BaseFlex::Emphasized_Phoneme[3] } // Parent: C_BaseToggle // Field count: 0 @@ -5107,7 +5215,7 @@ namespace CS2Dumper.Schemas { public const nint slot = 0xA; // uint16 } // Parent: CEntityComponent - // Field count: 69 + // Field count: 70 // // Metadata: // NetworkVarNames: m_Color (Color) @@ -5154,6 +5262,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bAllowSSTGeneration (bool) // NetworkVarNames: m_nDirectLight (int) // NetworkVarNames: m_nIndirectLight (int) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flFadeMinDist (float) // NetworkVarNames: m_flFadeMaxDist (float) // NetworkVarNames: m_flShadowFadeMinDist (float) @@ -5179,75 +5288,76 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flCapsuleLength (float) // NetworkVarNames: m_flMinRoughness (float) public static class CLightComponent { - public const nint __m_pChainEntity = 0x30; // CNetworkVarChainer - public const nint m_Color = 0x6D; // Color - public const nint m_SecondaryColor = 0x71; // Color - public const nint m_flBrightness = 0x78; // float32 - public const nint m_flBrightnessScale = 0x7C; // float32 - public const nint m_flBrightnessMult = 0x80; // float32 - public const nint m_flRange = 0x84; // float32 - public const nint m_flFalloff = 0x88; // float32 - public const nint m_flAttenuation0 = 0x8C; // float32 - public const nint m_flAttenuation1 = 0x90; // float32 - public const nint m_flAttenuation2 = 0x94; // float32 - public const nint m_flTheta = 0x98; // float32 - public const nint m_flPhi = 0x9C; // float32 - public const nint m_hLightCookie = 0xA0; // CStrongHandle - public const nint m_nCascades = 0xA8; // int32 - public const nint m_nCastShadows = 0xAC; // int32 - public const nint m_nShadowWidth = 0xB0; // int32 - public const nint m_nShadowHeight = 0xB4; // int32 - public const nint m_bRenderDiffuse = 0xB8; // bool - public const nint m_nRenderSpecular = 0xBC; // int32 - public const nint m_bRenderTransmissive = 0xC0; // bool - public const nint m_flOrthoLightWidth = 0xC4; // float32 - public const nint m_flOrthoLightHeight = 0xC8; // float32 - public const nint m_nStyle = 0xCC; // int32 - public const nint m_Pattern = 0xD0; // CUtlString - public const nint m_nCascadeRenderStaticObjects = 0xD8; // int32 - public const nint m_flShadowCascadeCrossFade = 0xDC; // float32 - public const nint m_flShadowCascadeDistanceFade = 0xE0; // float32 - public const nint m_flShadowCascadeDistance0 = 0xE4; // float32 - public const nint m_flShadowCascadeDistance1 = 0xE8; // float32 - public const nint m_flShadowCascadeDistance2 = 0xEC; // float32 - public const nint m_flShadowCascadeDistance3 = 0xF0; // float32 - public const nint m_nShadowCascadeResolution0 = 0xF4; // int32 - public const nint m_nShadowCascadeResolution1 = 0xF8; // int32 - public const nint m_nShadowCascadeResolution2 = 0xFC; // int32 - public const nint m_nShadowCascadeResolution3 = 0x100; // int32 - public const nint m_bUsesBakedShadowing = 0x104; // bool - public const nint m_nShadowPriority = 0x108; // int32 - public const nint m_nBakedShadowIndex = 0x10C; // int32 - public const nint m_nLightPathUniqueId = 0x110; // int32 - public const nint m_nLightMapUniqueId = 0x114; // int32 - public const nint m_bRenderToCubemaps = 0x118; // bool - public const nint m_bAllowSSTGeneration = 0x119; // bool - public const nint m_nDirectLight = 0x11C; // int32 - public const nint m_nIndirectLight = 0x120; // int32 - public const nint m_flFadeMinDist = 0x124; // float32 - public const nint m_flFadeMaxDist = 0x128; // float32 - public const nint m_flShadowFadeMinDist = 0x12C; // float32 - public const nint m_flShadowFadeMaxDist = 0x130; // float32 - public const nint m_bEnabled = 0x134; // bool - public const nint m_bFlicker = 0x135; // bool - public const nint m_bPrecomputedFieldsValid = 0x136; // bool - public const nint m_vPrecomputedBoundsMins = 0x138; // Vector - public const nint m_vPrecomputedBoundsMaxs = 0x144; // Vector - public const nint m_vPrecomputedOBBOrigin = 0x150; // Vector - public const nint m_vPrecomputedOBBAngles = 0x15C; // QAngle - public const nint m_vPrecomputedOBBExtent = 0x168; // Vector - public const nint m_flPrecomputedMaxRange = 0x174; // float32 - public const nint m_nFogLightingMode = 0x178; // int32 - public const nint m_flFogContributionStength = 0x17C; // float32 - public const nint m_flNearClipPlane = 0x180; // float32 - public const nint m_SkyColor = 0x184; // Color - public const nint m_flSkyIntensity = 0x188; // float32 - public const nint m_SkyAmbientBounce = 0x18C; // Color - public const nint m_bUseSecondaryColor = 0x190; // bool - public const nint m_bMixedShadows = 0x191; // bool - public const nint m_flLightStyleStartTime = 0x194; // GameTime_t - public const nint m_flCapsuleLength = 0x198; // float32 - public const nint m_flMinRoughness = 0x19C; // float32 + public const nint __m_pChainEntity = 0x38; // CNetworkVarChainer + public const nint m_Color = 0x75; // Color + public const nint m_SecondaryColor = 0x79; // Color + public const nint m_flBrightness = 0x80; // float32 + public const nint m_flBrightnessScale = 0x84; // float32 + public const nint m_flBrightnessMult = 0x88; // float32 + public const nint m_flRange = 0x8C; // float32 + public const nint m_flFalloff = 0x90; // float32 + public const nint m_flAttenuation0 = 0x94; // float32 + public const nint m_flAttenuation1 = 0x98; // float32 + public const nint m_flAttenuation2 = 0x9C; // float32 + public const nint m_flTheta = 0xA0; // float32 + public const nint m_flPhi = 0xA4; // float32 + public const nint m_hLightCookie = 0xA8; // CStrongHandle + public const nint m_nCascades = 0xB0; // int32 + public const nint m_nCastShadows = 0xB4; // int32 + public const nint m_nShadowWidth = 0xB8; // int32 + public const nint m_nShadowHeight = 0xBC; // int32 + public const nint m_bRenderDiffuse = 0xC0; // bool + public const nint m_nRenderSpecular = 0xC4; // int32 + public const nint m_bRenderTransmissive = 0xC8; // bool + public const nint m_flOrthoLightWidth = 0xCC; // float32 + public const nint m_flOrthoLightHeight = 0xD0; // float32 + public const nint m_nStyle = 0xD4; // int32 + public const nint m_Pattern = 0xD8; // CUtlString + public const nint m_nCascadeRenderStaticObjects = 0xE0; // int32 + public const nint m_flShadowCascadeCrossFade = 0xE4; // float32 + public const nint m_flShadowCascadeDistanceFade = 0xE8; // float32 + public const nint m_flShadowCascadeDistance0 = 0xEC; // float32 + public const nint m_flShadowCascadeDistance1 = 0xF0; // float32 + public const nint m_flShadowCascadeDistance2 = 0xF4; // float32 + public const nint m_flShadowCascadeDistance3 = 0xF8; // float32 + public const nint m_nShadowCascadeResolution0 = 0xFC; // int32 + public const nint m_nShadowCascadeResolution1 = 0x100; // int32 + public const nint m_nShadowCascadeResolution2 = 0x104; // int32 + public const nint m_nShadowCascadeResolution3 = 0x108; // int32 + public const nint m_bUsesBakedShadowing = 0x10C; // bool + public const nint m_nShadowPriority = 0x110; // int32 + public const nint m_nBakedShadowIndex = 0x114; // int32 + public const nint m_nLightPathUniqueId = 0x118; // int32 + public const nint m_nLightMapUniqueId = 0x11C; // int32 + public const nint m_bRenderToCubemaps = 0x120; // bool + public const nint m_bAllowSSTGeneration = 0x121; // bool + public const nint m_nDirectLight = 0x124; // int32 + public const nint m_nIndirectLight = 0x128; // int32 + public const nint m_bDynamicBounce = 0x12C; // bool + public const nint m_flFadeMinDist = 0x130; // float32 + public const nint m_flFadeMaxDist = 0x134; // float32 + public const nint m_flShadowFadeMinDist = 0x138; // float32 + public const nint m_flShadowFadeMaxDist = 0x13C; // float32 + public const nint m_bEnabled = 0x140; // bool + public const nint m_bFlicker = 0x141; // bool + public const nint m_bPrecomputedFieldsValid = 0x142; // bool + public const nint m_vPrecomputedBoundsMins = 0x144; // Vector + public const nint m_vPrecomputedBoundsMaxs = 0x150; // Vector + public const nint m_vPrecomputedOBBOrigin = 0x15C; // Vector + public const nint m_vPrecomputedOBBAngles = 0x168; // QAngle + public const nint m_vPrecomputedOBBExtent = 0x174; // Vector + public const nint m_flPrecomputedMaxRange = 0x180; // float32 + public const nint m_nFogLightingMode = 0x184; // int32 + public const nint m_flFogContributionStength = 0x188; // float32 + public const nint m_flNearClipPlane = 0x18C; // float32 + public const nint m_SkyColor = 0x190; // Color + public const nint m_flSkyIntensity = 0x194; // float32 + public const nint m_SkyAmbientBounce = 0x198; // Color + public const nint m_bUseSecondaryColor = 0x19C; // bool + public const nint m_bMixedShadows = 0x19D; // bool + public const nint m_flLightStyleStartTime = 0x1A0; // GameTime_t + public const nint m_flCapsuleLength = 0x1A4; // float32 + public const nint m_flMinRoughness = 0x1A8; // float32 } // Parent: C_BaseCSGrenade // Field count: 0 @@ -5265,10 +5375,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) public static class CCSPlayer_ActionTrackingServices { - public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle - public const nint m_bIsRescuing = 0x44; // bool - public const nint m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t - public const nint m_weaponPurchasesThisRound = 0xB8; // WeaponPurchaseTracker_t + public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x48; // CHandle + public const nint m_bIsRescuing = 0x4C; // bool + public const nint m_weaponPurchasesThisMatch = 0x50; // WeaponPurchaseTracker_t + public const nint m_weaponPurchasesThisRound = 0xC0; // WeaponPurchaseTracker_t } // Parent: C_BaseEntity // Field count: 18 @@ -5293,24 +5403,24 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Entity_bCopyDiffuseFromDefaultCubemap (bool) // NetworkVarNames: m_Entity_bEnabled (bool) public static class C_EnvCubemap { - public const nint m_Entity_hCubemapTexture = 0x678; // CStrongHandle - public const nint m_Entity_bCustomCubemapTexture = 0x680; // bool - public const nint m_Entity_flInfluenceRadius = 0x684; // float32 - public const nint m_Entity_vBoxProjectMins = 0x688; // Vector - public const nint m_Entity_vBoxProjectMaxs = 0x694; // Vector - public const nint m_Entity_bMoveable = 0x6A0; // bool - public const nint m_Entity_nHandshake = 0x6A4; // int32 - public const nint m_Entity_nEnvCubeMapArrayIndex = 0x6A8; // int32 - public const nint m_Entity_nPriority = 0x6AC; // int32 - public const nint m_Entity_flEdgeFadeDist = 0x6B0; // float32 - public const nint m_Entity_vEdgeFadeDists = 0x6B4; // Vector - public const nint m_Entity_flDiffuseScale = 0x6C0; // float32 - public const nint m_Entity_bStartDisabled = 0x6C4; // bool - public const nint m_Entity_bDefaultEnvMap = 0x6C5; // bool - public const nint m_Entity_bDefaultSpecEnvMap = 0x6C6; // bool - public const nint m_Entity_bIndoorCubeMap = 0x6C7; // bool - public const nint m_Entity_bCopyDiffuseFromDefaultCubemap = 0x6C8; // bool - public const nint m_Entity_bEnabled = 0x6D8; // bool + public const nint m_Entity_hCubemapTexture = 0x688; // CStrongHandle + public const nint m_Entity_bCustomCubemapTexture = 0x690; // bool + public const nint m_Entity_flInfluenceRadius = 0x694; // float32 + public const nint m_Entity_vBoxProjectMins = 0x698; // Vector + public const nint m_Entity_vBoxProjectMaxs = 0x6A4; // Vector + public const nint m_Entity_bMoveable = 0x6B0; // bool + public const nint m_Entity_nHandshake = 0x6B4; // int32 + public const nint m_Entity_nEnvCubeMapArrayIndex = 0x6B8; // int32 + public const nint m_Entity_nPriority = 0x6BC; // int32 + public const nint m_Entity_flEdgeFadeDist = 0x6C0; // float32 + public const nint m_Entity_vEdgeFadeDists = 0x6C4; // Vector + public const nint m_Entity_flDiffuseScale = 0x6D0; // float32 + public const nint m_Entity_bStartDisabled = 0x6D4; // bool + public const nint m_Entity_bDefaultEnvMap = 0x6D5; // bool + public const nint m_Entity_bDefaultSpecEnvMap = 0x6D6; // bool + public const nint m_Entity_bIndoorCubeMap = 0x6D7; // bool + public const nint m_Entity_bCopyDiffuseFromDefaultCubemap = 0x6D8; // bool + public const nint m_Entity_bEnabled = 0x6E8; // bool } // Parent: CPlayer_MovementServices // Field count: 0 @@ -5341,12 +5451,12 @@ namespace CS2Dumper.Schemas { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) public static class C_BaseCombatCharacter { - public const nint m_hMyWearables = 0x1368; // C_NetworkUtlVectorBase> - public const nint m_leftFootAttachment = 0x1380; // AttachmentHandle_t - public const nint m_rightFootAttachment = 0x1381; // AttachmentHandle_t - public const nint m_nWaterWakeMode = 0x1384; // C_BaseCombatCharacter::WaterWakeMode_t - public const nint m_flWaterWorldZ = 0x1388; // float32 - public const nint m_flWaterNextTraceTime = 0x138C; // float32 + public const nint m_hMyWearables = 0x1350; // C_NetworkUtlVectorBase> + public const nint m_leftFootAttachment = 0x1368; // AttachmentHandle_t + public const nint m_rightFootAttachment = 0x1369; // AttachmentHandle_t + public const nint m_nWaterWakeMode = 0x136C; // C_BaseCombatCharacter::WaterWakeMode_t + public const nint m_flWaterWorldZ = 0x1370; // float32 + public const nint m_flWaterNextTraceTime = 0x1374; // float32 } // Parent: // Field count: 11 @@ -5380,8 +5490,8 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_hActivator (EHANDLE) public static class C_PointClientUIDialog { - public const nint m_hActivator = 0xEE0; // CHandle - public const nint m_bStartEnabled = 0xEE4; // bool + public const nint m_hActivator = 0xEB8; // CHandle + public const nint m_bStartEnabled = 0xEBC; // bool } // Parent: None // Field count: 0 @@ -5401,8 +5511,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_source (string_t) // NetworkVarNames: m_destination (string_t) public static class C_FootstepControl { - public const nint m_source = 0xFF0; // CUtlSymbolLarge - public const nint m_destination = 0xFF8; // CUtlSymbolLarge + public const nint m_source = 0xF58; // CUtlSymbolLarge + public const nint m_destination = 0xF60; // CUtlSymbolLarge } // Parent: C_BaseEntity // Field count: 8 @@ -5417,14 +5527,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vDistanceOuterMaxs (Vector) // NetworkVarNames: m_nAABBDirection (int) public static class CCitadelSoundOpvarSetOBB { - public const nint m_iszStackName = 0x610; // CUtlSymbolLarge - public const nint m_iszOperatorName = 0x618; // CUtlSymbolLarge - public const nint m_iszOpvarName = 0x620; // CUtlSymbolLarge - public const nint m_vDistanceInnerMins = 0x628; // Vector - public const nint m_vDistanceInnerMaxs = 0x634; // Vector - public const nint m_vDistanceOuterMins = 0x640; // Vector - public const nint m_vDistanceOuterMaxs = 0x64C; // Vector - public const nint m_nAABBDirection = 0x658; // int32 + public const nint m_iszStackName = 0x620; // CUtlSymbolLarge + public const nint m_iszOperatorName = 0x628; // CUtlSymbolLarge + public const nint m_iszOpvarName = 0x630; // CUtlSymbolLarge + public const nint m_vDistanceInnerMins = 0x638; // Vector + public const nint m_vDistanceInnerMaxs = 0x644; // Vector + public const nint m_vDistanceOuterMins = 0x650; // Vector + public const nint m_vDistanceOuterMaxs = 0x65C; // Vector + public const nint m_nAABBDirection = 0x668; // int32 } // Parent: C_CSGO_EndOfMatchLineupEndpoint // Field count: 0 @@ -5486,7 +5596,7 @@ namespace CS2Dumper.Schemas { public const nint m_killType = 0x75; // EKillTypes_t } // Parent: - // Field count: 8 + // Field count: 11 // // Metadata: // NetworkVarNames: m_nInteractsAs (uint64) @@ -5495,6 +5605,9 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nEntityId (uint32) // NetworkVarNames: m_nOwnerId (uint32) // NetworkVarNames: m_nHierarchyId (uint16) + // NetworkVarNames: m_nDetailLayerMask (uint16) + // NetworkVarNames: m_nDetailLayerMaskType (uint8) + // NetworkVarNames: m_nTargetDetailLayer (uint8) // NetworkVarNames: m_nCollisionGroup (uint8) // NetworkVarNames: m_nCollisionFunctionMask (uint8) public static class VPhysicsCollisionAttribute_t { @@ -5504,8 +5617,11 @@ namespace CS2Dumper.Schemas { public const nint m_nEntityId = 0x20; // uint32 public const nint m_nOwnerId = 0x24; // uint32 public const nint m_nHierarchyId = 0x28; // uint16 - public const nint m_nCollisionGroup = 0x2A; // uint8 - public const nint m_nCollisionFunctionMask = 0x2B; // uint8 + public const nint m_nDetailLayerMask = 0x2A; // uint16 + public const nint m_nDetailLayerMaskType = 0x2C; // uint8 + public const nint m_nTargetDetailLayer = 0x2D; // uint8 + public const nint m_nCollisionGroup = 0x2E; // uint8 + public const nint m_nCollisionFunctionMask = 0x2F; // uint8 } // Parent: C_DynamicProp // Field count: 0 @@ -5523,9 +5639,9 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flOuterAngle (float) // NetworkVarNames: m_bShowLight (bool) public static class C_OmniLight { - public const nint m_flInnerAngle = 0x1200; // float32 - public const nint m_flOuterAngle = 0x1204; // float32 - public const nint m_bShowLight = 0x1208; // bool + public const nint m_flInnerAngle = 0x1198; // float32 + public const nint m_flOuterAngle = 0x119C; // float32 + public const nint m_bShowLight = 0x11A0; // bool } // Parent: C_PointEntity // Field count: 12 @@ -5539,18 +5655,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nSceneStringIndex (uint16) // NetworkVarNames: m_hActorList (CHandle) public static class C_SceneEntity { - public const nint m_bIsPlayingBack = 0x600; // bool - public const nint m_bPaused = 0x601; // bool - public const nint m_bMultiplayer = 0x602; // bool - public const nint m_bAutogenerated = 0x603; // bool - public const nint m_flForceClientTime = 0x604; // float32 - public const nint m_nSceneStringIndex = 0x608; // uint16 - public const nint m_bClientOnly = 0x60A; // bool - public const nint m_hOwner = 0x60C; // CHandle - public const nint m_hActorList = 0x610; // C_NetworkUtlVectorBase> - public const nint m_bWasPlaying = 0x628; // bool - public const nint m_QueuedEvents = 0x638; // CUtlVector - public const nint m_flCurrentTime = 0x650; // float32 + public const nint m_bIsPlayingBack = 0x610; // bool + public const nint m_bPaused = 0x611; // bool + public const nint m_bMultiplayer = 0x612; // bool + public const nint m_bAutogenerated = 0x613; // bool + public const nint m_flForceClientTime = 0x614; // float32 + public const nint m_nSceneStringIndex = 0x618; // uint16 + public const nint m_bClientOnly = 0x61A; // bool + public const nint m_hOwner = 0x61C; // CHandle + public const nint m_hActorList = 0x620; // C_NetworkUtlVectorBase> + public const nint m_bWasPlaying = 0x638; // bool + public const nint m_QueuedEvents = 0x648; // CUtlVector + public const nint m_flCurrentTime = 0x660; // float32 } // Parent: None // Field count: 1 @@ -5570,7 +5686,7 @@ namespace CS2Dumper.Schemas { // Parent: C_CS2WeaponModuleBase // Field count: 1 public static class C_NametagModule { - public const nint m_strNametagString = 0x1160; // CUtlString + public const nint m_strNametagString = 0x1170; // CUtlString } // Parent: C_BaseFlex // Field count: 20 @@ -5584,26 +5700,26 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFallbackWear (float) // NetworkVarNames: m_nFallbackStatTrak (int) public static class C_EconEntity { - public const nint m_flFlexDelayTime = 0x1378; // float32 - public const nint m_flFlexDelayedWeight = 0x1380; // float32* - public const nint m_bAttributesInitialized = 0x1388; // bool - public const nint m_AttributeManager = 0x1390; // C_AttributeContainer - public const nint m_OriginalOwnerXuidLow = 0x1868; // uint32 - public const nint m_OriginalOwnerXuidHigh = 0x186C; // uint32 - public const nint m_nFallbackPaintKit = 0x1870; // int32 - public const nint m_nFallbackSeed = 0x1874; // int32 - public const nint m_flFallbackWear = 0x1878; // float32 - public const nint m_nFallbackStatTrak = 0x187C; // int32 - public const nint m_bClientside = 0x1880; // bool - public const nint m_bParticleSystemsCreated = 0x1881; // bool - public const nint m_vecAttachedParticles = 0x1888; // CUtlVector - public const nint m_hViewmodelAttachment = 0x18A0; // CHandle - public const nint m_iOldTeam = 0x18A4; // int32 - public const nint m_bAttachmentDirty = 0x18A8; // bool - public const nint m_nUnloadedModelIndex = 0x18AC; // int32 - public const nint m_iNumOwnerValidationRetries = 0x18B0; // int32 - public const nint m_hOldProvidee = 0x18C0; // CHandle - public const nint m_vecAttachedModels = 0x18C8; // CUtlVector + public const nint m_flFlexDelayTime = 0x1360; // float32 + public const nint m_flFlexDelayedWeight = 0x1368; // float32* + public const nint m_bAttributesInitialized = 0x1370; // bool + public const nint m_AttributeManager = 0x1378; // C_AttributeContainer + public const nint m_OriginalOwnerXuidLow = 0x1848; // uint32 + public const nint m_OriginalOwnerXuidHigh = 0x184C; // uint32 + public const nint m_nFallbackPaintKit = 0x1850; // int32 + public const nint m_nFallbackSeed = 0x1854; // int32 + public const nint m_flFallbackWear = 0x1858; // float32 + public const nint m_nFallbackStatTrak = 0x185C; // int32 + public const nint m_bClientside = 0x1860; // bool + public const nint m_bParticleSystemsCreated = 0x1861; // bool + public const nint m_vecAttachedParticles = 0x1868; // CUtlVector + public const nint m_hViewmodelAttachment = 0x1880; // CHandle + public const nint m_iOldTeam = 0x1884; // int32 + public const nint m_bAttachmentDirty = 0x1888; // bool + public const nint m_nUnloadedModelIndex = 0x188C; // int32 + public const nint m_iNumOwnerValidationRetries = 0x1890; // int32 + public const nint m_hOldProvidee = 0x18A0; // CHandle + public const nint m_vecAttachedModels = 0x18A8; // CUtlVector } // Parent: CPlayerPawnComponent // Field count: 0 @@ -5631,31 +5747,31 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t) // NetworkVarNames: m_flInputOffset (float) public static class C_PointValueRemapper { - public const nint m_bDisabled = 0x5F8; // bool - public const nint m_bDisabledOld = 0x5F9; // bool - public const nint m_bUpdateOnClient = 0x5FA; // bool - public const nint m_nInputType = 0x5FC; // ValueRemapperInputType_t - public const nint m_hRemapLineStart = 0x600; // CHandle - public const nint m_hRemapLineEnd = 0x604; // CHandle - public const nint m_flMaximumChangePerSecond = 0x608; // float32 - public const nint m_flDisengageDistance = 0x60C; // float32 - public const nint m_flEngageDistance = 0x610; // float32 - public const nint m_bRequiresUseKey = 0x614; // bool - public const nint m_nOutputType = 0x618; // ValueRemapperOutputType_t - public const nint m_hOutputEntities = 0x620; // C_NetworkUtlVectorBase> - public const nint m_nHapticsType = 0x638; // ValueRemapperHapticsType_t - public const nint m_nMomentumType = 0x63C; // ValueRemapperMomentumType_t - public const nint m_flMomentumModifier = 0x640; // float32 - public const nint m_flSnapValue = 0x644; // float32 - public const nint m_flCurrentMomentum = 0x648; // float32 - public const nint m_nRatchetType = 0x64C; // ValueRemapperRatchetType_t - public const nint m_flRatchetOffset = 0x650; // float32 - public const nint m_flInputOffset = 0x654; // float32 - public const nint m_bEngaged = 0x658; // bool - public const nint m_bFirstUpdate = 0x659; // bool - public const nint m_flPreviousValue = 0x65C; // float32 - public const nint m_flPreviousUpdateTickTime = 0x660; // GameTime_t - public const nint m_vecPreviousTestPoint = 0x664; // Vector + public const nint m_bDisabled = 0x608; // bool + public const nint m_bDisabledOld = 0x609; // bool + public const nint m_bUpdateOnClient = 0x60A; // bool + public const nint m_nInputType = 0x60C; // ValueRemapperInputType_t + public const nint m_hRemapLineStart = 0x610; // CHandle + public const nint m_hRemapLineEnd = 0x614; // CHandle + public const nint m_flMaximumChangePerSecond = 0x618; // float32 + public const nint m_flDisengageDistance = 0x61C; // float32 + public const nint m_flEngageDistance = 0x620; // float32 + public const nint m_bRequiresUseKey = 0x624; // bool + public const nint m_nOutputType = 0x628; // ValueRemapperOutputType_t + public const nint m_hOutputEntities = 0x630; // C_NetworkUtlVectorBase> + public const nint m_nHapticsType = 0x648; // ValueRemapperHapticsType_t + public const nint m_nMomentumType = 0x64C; // ValueRemapperMomentumType_t + public const nint m_flMomentumModifier = 0x650; // float32 + public const nint m_flSnapValue = 0x654; // float32 + public const nint m_flCurrentMomentum = 0x658; // float32 + public const nint m_nRatchetType = 0x65C; // ValueRemapperRatchetType_t + public const nint m_flRatchetOffset = 0x660; // float32 + public const nint m_flInputOffset = 0x664; // float32 + public const nint m_bEngaged = 0x668; // bool + public const nint m_bFirstUpdate = 0x669; // bool + public const nint m_flPreviousValue = 0x66C; // float32 + public const nint m_flPreviousUpdateTickTime = 0x670; // GameTime_t + public const nint m_vecPreviousTestPoint = 0x674; // Vector } // Parent: // Field count: 2 @@ -5780,12 +5896,12 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bIsDroppingItems (bool) // NetworkVarNames: m_bIsQuestEligible (bool) // NetworkVarNames: m_bIsHltvActive (bool) + // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_arrProhibitedItemIndices (uint16) // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32) // NetworkVarNames: m_numBestOfMaps (int) // NetworkVarNames: m_nHalloweenMaskListSeed (int) // NetworkVarNames: m_bBombDropped (bool) - // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_iRoundWinStatus (int) // NetworkVarNames: m_eRoundWinReason (int) // NetworkVarNames: m_bTCantBuy (bool) @@ -5875,12 +5991,12 @@ namespace CS2Dumper.Schemas { public const nint m_bIsDroppingItems = 0x8C4; // bool public const nint m_bIsQuestEligible = 0x8C5; // bool public const nint m_bIsHltvActive = 0x8C6; // bool + public const nint m_bBombPlanted = 0x8C7; // bool public const nint m_arrProhibitedItemIndices = 0x8C8; // uint16[100] public const nint m_arrTournamentActiveCasterAccounts = 0x990; // uint32[4] public const nint m_numBestOfMaps = 0x9A0; // int32 public const nint m_nHalloweenMaskListSeed = 0x9A4; // int32 public const nint m_bBombDropped = 0x9A8; // bool - public const nint m_bBombPlanted = 0x9A9; // bool public const nint m_iRoundWinStatus = 0x9AC; // int32 public const nint m_eRoundWinReason = 0x9B0; // int32 public const nint m_bTCantBuy = 0x9B4; // bool @@ -5929,8 +6045,8 @@ namespace CS2Dumper.Schemas { // Parent: C_BaseModelEntity // Field count: 2 public static class CGrenadeTracer { - public const nint m_flTracerDuration = 0xEC8; // float32 - public const nint m_nType = 0xECC; // GrenadeType_t + public const nint m_flTracerDuration = 0xEA0; // float32 + public const nint m_nType = 0xEA4; // GrenadeType_t } // Parent: None // Field count: 0 @@ -5958,22 +6074,22 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nExplodeEffectTickBegin (int) // NetworkVarNames: m_vecExplodeEffectOrigin (Vector) public static class C_BaseCSGrenadeProjectile { - public const nint m_vInitialPosition = 0x13B8; // Vector - public const nint m_vInitialVelocity = 0x13C4; // Vector - public const nint m_nBounces = 0x13D0; // int32 - public const nint m_nExplodeEffectIndex = 0x13D8; // CStrongHandle - public const nint m_nExplodeEffectTickBegin = 0x13E0; // int32 - public const nint m_vecExplodeEffectOrigin = 0x13E4; // Vector - public const nint m_flSpawnTime = 0x13F0; // GameTime_t - public const nint vecLastTrailLinePos = 0x13F4; // Vector - public const nint flNextTrailLineTime = 0x1400; // GameTime_t - public const nint m_bExplodeEffectBegan = 0x1404; // bool - public const nint m_bCanCreateGrenadeTrail = 0x1405; // bool - public const nint m_nSnapshotTrajectoryEffectIndex = 0x1408; // ParticleIndex_t - public const nint m_hSnapshotTrajectoryParticleSnapshot = 0x1410; // CStrongHandle - public const nint m_arrTrajectoryTrailPoints = 0x1418; // CUtlVector - public const nint m_arrTrajectoryTrailPointCreationTimes = 0x1430; // CUtlVector - public const nint m_flTrajectoryTrailEffectCreationTime = 0x1448; // float32 + public const nint m_vInitialPosition = 0x13A0; // Vector + public const nint m_vInitialVelocity = 0x13AC; // Vector + public const nint m_nBounces = 0x13B8; // int32 + public const nint m_nExplodeEffectIndex = 0x13C0; // CStrongHandle + public const nint m_nExplodeEffectTickBegin = 0x13C8; // int32 + public const nint m_vecExplodeEffectOrigin = 0x13CC; // Vector + public const nint m_flSpawnTime = 0x13D8; // GameTime_t + public const nint vecLastTrailLinePos = 0x13DC; // Vector + public const nint flNextTrailLineTime = 0x13E8; // GameTime_t + public const nint m_bExplodeEffectBegan = 0x13EC; // bool + public const nint m_bCanCreateGrenadeTrail = 0x13ED; // bool + public const nint m_nSnapshotTrajectoryEffectIndex = 0x13F0; // ParticleIndex_t + public const nint m_hSnapshotTrajectoryParticleSnapshot = 0x13F8; // CStrongHandle + public const nint m_arrTrajectoryTrailPoints = 0x1400; // CUtlVector + public const nint m_arrTrajectoryTrailPointCreationTimes = 0x1418; // CUtlVector + public const nint m_flTrajectoryTrailEffectCreationTime = 0x1430; // float32 } // Parent: C_BaseEntity // Field count: 16 @@ -5995,22 +6111,22 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) public static class C_GradientFog { - public const nint m_hGradientFogTexture = 0x5F8; // CStrongHandle - public const nint m_flFogStartDistance = 0x600; // float32 - public const nint m_flFogEndDistance = 0x604; // float32 - public const nint m_bHeightFogEnabled = 0x608; // bool - public const nint m_flFogStartHeight = 0x60C; // float32 - public const nint m_flFogEndHeight = 0x610; // float32 - public const nint m_flFarZ = 0x614; // float32 - public const nint m_flFogMaxOpacity = 0x618; // float32 - public const nint m_flFogFalloffExponent = 0x61C; // float32 - public const nint m_flFogVerticalExponent = 0x620; // float32 - public const nint m_fogColor = 0x624; // Color - public const nint m_flFogStrength = 0x628; // float32 - public const nint m_flFadeTime = 0x62C; // float32 - public const nint m_bStartDisabled = 0x630; // bool - public const nint m_bIsEnabled = 0x631; // bool - public const nint m_bGradientFogNeedsTextures = 0x632; // bool + public const nint m_hGradientFogTexture = 0x608; // CStrongHandle + public const nint m_flFogStartDistance = 0x610; // float32 + public const nint m_flFogEndDistance = 0x614; // float32 + public const nint m_bHeightFogEnabled = 0x618; // bool + public const nint m_flFogStartHeight = 0x61C; // float32 + public const nint m_flFogEndHeight = 0x620; // float32 + public const nint m_flFarZ = 0x624; // float32 + public const nint m_flFogMaxOpacity = 0x628; // float32 + public const nint m_flFogFalloffExponent = 0x62C; // float32 + public const nint m_flFogVerticalExponent = 0x630; // float32 + public const nint m_fogColor = 0x634; // Color + public const nint m_flFogStrength = 0x638; // float32 + public const nint m_flFadeTime = 0x63C; // float32 + public const nint m_bStartDisabled = 0x640; // bool + public const nint m_bIsEnabled = 0x641; // bool + public const nint m_bGradientFogNeedsTextures = 0x642; // bool } // Parent: CPlayerControllerComponent // Field count: 4 @@ -6087,7 +6203,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterModel { - public const nint m_iFilterModel = 0x650; // CUtlSymbolLarge + public const nint m_iFilterModel = 0x640; // CUtlSymbolLarge } // Parent: C_SoundAreaEntityBase // Field count: 2 @@ -6096,8 +6212,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vMin (Vector) // NetworkVarNames: m_vMax (Vector) public static class C_SoundAreaEntityOrientedBox { - public const nint m_vMin = 0x620; // Vector - public const nint m_vMax = 0x62C; // Vector + public const nint m_vMin = 0x630; // Vector + public const nint m_vMax = 0x63C; // Vector } // Parent: C_SoundOpvarSetPointBase // Field count: 0 @@ -6110,8 +6226,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_strGraphName (CUtlString) // NetworkVarNames: m_strStateBlob (CUtlString) public static class CPulseGameBlackboard { - public const nint m_strGraphName = 0x600; // CUtlString - public const nint m_strStateBlob = 0x608; // CUtlString + public const nint m_strGraphName = 0x610; // CUtlString + public const nint m_strStateBlob = 0x618; // CUtlString } // Parent: None // Field count: 0 @@ -6136,13 +6252,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_attachmentPointBoneSpace (Vector) // NetworkVarNames: m_attachmentPointRagdollSpace (Vector) public static class C_RagdollPropAttached { - public const nint m_boneIndexAttached = 0x11E8; // uint32 - public const nint m_ragdollAttachedObjectIndex = 0x11EC; // uint32 - public const nint m_attachmentPointBoneSpace = 0x11F0; // Vector - public const nint m_attachmentPointRagdollSpace = 0x11FC; // Vector - public const nint m_vecOffset = 0x1208; // Vector - public const nint m_parentTime = 0x1214; // float32 - public const nint m_bHasParent = 0x1218; // bool + public const nint m_boneIndexAttached = 0x11F8; // uint32 + public const nint m_ragdollAttachedObjectIndex = 0x11FC; // uint32 + public const nint m_attachmentPointBoneSpace = 0x1200; // Vector + public const nint m_attachmentPointRagdollSpace = 0x120C; // Vector + public const nint m_vecOffset = 0x1218; // Vector + public const nint m_parentTime = 0x1224; // float32 + public const nint m_bHasParent = 0x1228; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -6151,8 +6267,8 @@ namespace CS2Dumper.Schemas { // Parent: C_CSPlayerPawn // Field count: 2 public static class C_CSGO_PreviewPlayer { - public const nint m_animgraphCharacterModeString = 0x3F10; // CGlobalSymbol - public const nint m_flInitialModelScale = 0x3F18; // float32 + public const nint m_animgraphCharacterModeString = 0x3EF0; // CGlobalSymbol + public const nint m_flInitialModelScale = 0x3EF8; // float32 } // Parent: C_BarnLight // Field count: 1 @@ -6160,7 +6276,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bShowLight (bool) public static class C_RectLight { - public const nint m_bShowLight = 0x1200; // bool + public const nint m_bShowLight = 0x1198; // bool } // Parent: C_BaseEntity // Field count: 3 @@ -6169,22 +6285,22 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_CPathQueryComponent (CPathQueryComponent::Storage_t) // NetworkVarNames: m_pathString (CUtlString) public static class CPathSimple { - public const nint m_CPathQueryComponent = 0x600; // CPathQueryComponent - public const nint m_pathString = 0x6F0; // CUtlString - public const nint m_bClosedLoop = 0x6F8; // bool + public const nint m_CPathQueryComponent = 0x610; // CPathQueryComponent + public const nint m_pathString = 0x700; // CUtlString + public const nint m_bClosedLoop = 0x708; // bool } // Parent: C_BaseModelEntity // Field count: 3 public static class C_FuncTrackTrain { - public const nint m_nLongAxis = 0xEB0; // int32 - public const nint m_flRadius = 0xEB4; // float32 - public const nint m_flLineLength = 0xEB8; // float32 + public const nint m_nLongAxis = 0xE88; // int32 + public const nint m_flRadius = 0xE8C; // float32 + public const nint m_flLineLength = 0xE90; // float32 } // Parent: C_EconEntity // Field count: 2 public static class C_EconWearable { - public const nint m_nForceSkin = 0x18E0; // int32 - public const nint m_bAlwaysAllow = 0x18E4; // bool + public const nint m_nForceSkin = 0x18C0; // int32 + public const nint m_bAlwaysAllow = 0x18C4; // bool } // Parent: C_BaseModelEntity // Field count: 9 @@ -6200,15 +6316,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bProjectOnWater (bool) // NetworkVarNames: m_flDepthSortBias (float) public static class C_EnvDecal { - public const nint m_hDecalMaterial = 0xEB0; // CStrongHandle - public const nint m_flWidth = 0xEB8; // float32 - public const nint m_flHeight = 0xEBC; // float32 - public const nint m_flDepth = 0xEC0; // float32 - public const nint m_nRenderOrder = 0xEC4; // uint32 - public const nint m_bProjectOnWorld = 0xEC8; // bool - public const nint m_bProjectOnCharacters = 0xEC9; // bool - public const nint m_bProjectOnWater = 0xECA; // bool - public const nint m_flDepthSortBias = 0xECC; // float32 + public const nint m_hDecalMaterial = 0xE88; // CStrongHandle + public const nint m_flWidth = 0xE90; // float32 + public const nint m_flHeight = 0xE94; // float32 + public const nint m_flDepth = 0xE98; // float32 + public const nint m_nRenderOrder = 0xE9C; // uint32 + public const nint m_bProjectOnWorld = 0xEA0; // bool + public const nint m_bProjectOnCharacters = 0xEA1; // bool + public const nint m_bProjectOnWater = 0xEA2; // bool + public const nint m_flDepthSortBias = 0xEA4; // float32 } // Parent: None // Field count: 2 @@ -6281,7 +6397,7 @@ namespace CS2Dumper.Schemas { // Parent: C_EconEntity // Field count: 1 public static class C_Item { - public const nint m_pReticleHintTextName = 0x18E0; // char[256] + public const nint m_pReticleHintTextName = 0x18C0; // char[256] } // Parent: C_BaseEntity // Field count: 0 @@ -6319,30 +6435,30 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bTurnedOff (bool) // NetworkVarNames: m_vecEndPos (VectorWS) public static class C_Beam { - public const nint m_flFrameRate = 0xEB0; // float32 - public const nint m_flHDRColorScale = 0xEB4; // float32 - public const nint m_flFireTime = 0xEB8; // GameTime_t - public const nint m_flDamage = 0xEBC; // float32 - public const nint m_nNumBeamEnts = 0xEC0; // uint8 - public const nint m_queryHandleHalo = 0xEC4; // int32 - public const nint m_hBaseMaterial = 0xEE8; // CStrongHandle - public const nint m_nHaloIndex = 0xEF0; // CStrongHandle - public const nint m_nBeamType = 0xEF8; // BeamType_t - public const nint m_nBeamFlags = 0xEFC; // uint32 - public const nint m_hAttachEntity = 0xF00; // CHandle[10] - public const nint m_nAttachIndex = 0xF28; // AttachmentHandle_t[10] - public const nint m_fWidth = 0xF34; // float32 - public const nint m_fEndWidth = 0xF38; // float32 - public const nint m_fFadeLength = 0xF3C; // float32 - public const nint m_fHaloScale = 0xF40; // float32 - public const nint m_fAmplitude = 0xF44; // float32 - public const nint m_fStartFrame = 0xF48; // float32 - public const nint m_fSpeed = 0xF4C; // float32 - public const nint m_flFrame = 0xF50; // float32 - public const nint m_nClipStyle = 0xF54; // BeamClipStyle_t - public const nint m_bTurnedOff = 0xF58; // bool - public const nint m_vecEndPos = 0xF5C; // VectorWS - public const nint m_hEndEntity = 0xF68; // CHandle + public const nint m_flFrameRate = 0xE88; // float32 + public const nint m_flHDRColorScale = 0xE8C; // float32 + public const nint m_flFireTime = 0xE90; // GameTime_t + public const nint m_flDamage = 0xE94; // float32 + public const nint m_nNumBeamEnts = 0xE98; // uint8 + public const nint m_queryHandleHalo = 0xE9C; // int32 + public const nint m_hBaseMaterial = 0xEC0; // CStrongHandle + public const nint m_nHaloIndex = 0xEC8; // CStrongHandle + public const nint m_nBeamType = 0xED0; // BeamType_t + public const nint m_nBeamFlags = 0xED4; // uint32 + public const nint m_hAttachEntity = 0xED8; // CHandle[10] + public const nint m_nAttachIndex = 0xF00; // AttachmentHandle_t[10] + public const nint m_fWidth = 0xF0C; // float32 + public const nint m_fEndWidth = 0xF10; // float32 + public const nint m_fFadeLength = 0xF14; // float32 + public const nint m_fHaloScale = 0xF18; // float32 + public const nint m_fAmplitude = 0xF1C; // float32 + public const nint m_fStartFrame = 0xF20; // float32 + public const nint m_fSpeed = 0xF24; // float32 + public const nint m_flFrame = 0xF28; // float32 + public const nint m_nClipStyle = 0xF2C; // BeamClipStyle_t + public const nint m_bTurnedOff = 0xF30; // bool + public const nint m_vecEndPos = 0xF34; // VectorWS + public const nint m_hEndEntity = 0xF40; // CHandle } // Parent: C_BaseEntity // Field count: 22 @@ -6371,28 +6487,28 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) public static class C_EnvLightProbeVolume { - public const nint m_Entity_hLightProbeTexture_AmbientCube = 0x15F0; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SDF = 0x15F8; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_DC = 0x1600; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_R = 0x1608; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_G = 0x1610; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_B = 0x1618; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightIndicesTexture = 0x1620; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightScalarsTexture = 0x1628; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightShadowsTexture = 0x1630; // CStrongHandle - public const nint m_Entity_vBoxMins = 0x1638; // Vector - public const nint m_Entity_vBoxMaxs = 0x1644; // Vector - public const nint m_Entity_bMoveable = 0x1650; // bool - public const nint m_Entity_nHandshake = 0x1654; // int32 - public const nint m_Entity_nPriority = 0x1658; // int32 - public const nint m_Entity_bStartDisabled = 0x165C; // bool - public const nint m_Entity_nLightProbeSizeX = 0x1660; // int32 - public const nint m_Entity_nLightProbeSizeY = 0x1664; // int32 - public const nint m_Entity_nLightProbeSizeZ = 0x1668; // int32 - public const nint m_Entity_nLightProbeAtlasX = 0x166C; // int32 - public const nint m_Entity_nLightProbeAtlasY = 0x1670; // int32 - public const nint m_Entity_nLightProbeAtlasZ = 0x1674; // int32 - public const nint m_Entity_bEnabled = 0x1681; // bool + public const nint m_Entity_hLightProbeTexture_AmbientCube = 0x1600; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SDF = 0x1608; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_DC = 0x1610; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_R = 0x1618; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_G = 0x1620; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_B = 0x1628; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightIndicesTexture = 0x1630; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightScalarsTexture = 0x1638; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightShadowsTexture = 0x1640; // CStrongHandle + public const nint m_Entity_vBoxMins = 0x1648; // Vector + public const nint m_Entity_vBoxMaxs = 0x1654; // Vector + public const nint m_Entity_bMoveable = 0x1660; // bool + public const nint m_Entity_nHandshake = 0x1664; // int32 + public const nint m_Entity_nPriority = 0x1668; // int32 + public const nint m_Entity_bStartDisabled = 0x166C; // bool + public const nint m_Entity_nLightProbeSizeX = 0x1670; // int32 + public const nint m_Entity_nLightProbeSizeY = 0x1674; // int32 + public const nint m_Entity_nLightProbeSizeZ = 0x1678; // int32 + public const nint m_Entity_nLightProbeAtlasX = 0x167C; // int32 + public const nint m_Entity_nLightProbeAtlasY = 0x1680; // int32 + public const nint m_Entity_nLightProbeAtlasZ = 0x1684; // int32 + public const nint m_Entity_bEnabled = 0x1691; // bool } // Parent: C_BaseModelEntity // Field count: 8 @@ -6411,14 +6527,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flTransitionStartSpeed (float32) // NetworkVarNames: m_hConveyorModels (EHANDLE) public static class C_FuncConveyor { - public const nint m_vecMoveDirEntitySpace = 0xEB8; // Vector - public const nint m_flTargetSpeed = 0xEC4; // float32 - public const nint m_nTransitionStartTick = 0xEC8; // GameTick_t - public const nint m_nTransitionDurationTicks = 0xECC; // int32 - public const nint m_flTransitionStartSpeed = 0xED0; // float32 - public const nint m_hConveyorModels = 0xED8; // C_NetworkUtlVectorBase> - public const nint m_flCurrentConveyorOffset = 0xEF0; // float32 - public const nint m_flCurrentConveyorSpeed = 0xEF4; // float32 + public const nint m_vecMoveDirEntitySpace = 0xE90; // Vector + public const nint m_flTargetSpeed = 0xE9C; // float32 + public const nint m_nTransitionStartTick = 0xEA0; // GameTick_t + public const nint m_nTransitionDurationTicks = 0xEA4; // int32 + public const nint m_flTransitionStartSpeed = 0xEA8; // float32 + public const nint m_hConveyorModels = 0xEB0; // C_NetworkUtlVectorBase> + public const nint m_flCurrentConveyorOffset = 0xEC8; // float32 + public const nint m_flCurrentConveyorSpeed = 0xECC; // float32 } // Parent: CPlayer_WeaponServices // Field count: 7 @@ -6430,19 +6546,19 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_networkAnimTiming (uint8) // NetworkVarNames: m_bBlockInspectUntilNextGraphUpdate (bool) public static class CCSPlayer_WeaponServices { - public const nint m_flNextAttack = 0xC8; // GameTime_t - public const nint m_bIsLookingAtWeapon = 0xCC; // bool - public const nint m_bIsHoldingLookAtWeapon = 0xCD; // bool - public const nint m_nOldTotalShootPositionHistoryCount = 0xD0; // uint32 - public const nint m_nOldTotalInputHistoryCount = 0x368; // uint32 - public const nint m_networkAnimTiming = 0x18E0; // C_NetworkUtlVectorBase - public const nint m_bBlockInspectUntilNextGraphUpdate = 0x18F8; // bool + public const nint m_flNextAttack = 0xD0; // GameTime_t + public const nint m_bIsLookingAtWeapon = 0xD4; // bool + public const nint m_bIsHoldingLookAtWeapon = 0xD5; // bool + public const nint m_nOldTotalShootPositionHistoryCount = 0xD8; // uint32 + public const nint m_nOldTotalInputHistoryCount = 0x370; // uint32 + public const nint m_networkAnimTiming = 0x1588; // C_NetworkUtlVectorBase + public const nint m_bBlockInspectUntilNextGraphUpdate = 0x15A0; // bool } // Parent: CBaseAnimGraph // Field count: 2 public static class C_PhysMagnet { - public const nint m_aAttachedObjectsFromServer = 0x1158; // CUtlVector - public const nint m_aAttachedObjects = 0x1170; // CUtlVector> + public const nint m_aAttachedObjectsFromServer = 0x1168; // CUtlVector + public const nint m_aAttachedObjects = 0x1180; // CUtlVector> } // Parent: CEnvSoundscapeTriggerable // Field count: 0 @@ -6471,35 +6587,35 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hBombDefuser (CHandle) // NetworkVarNames: m_AttributeManager (CAttributeContainer) public static class C_PlantedC4 { - public const nint m_bBombTicking = 0x1160; // bool - public const nint m_nBombSite = 0x1164; // int32 - public const nint m_nSourceSoundscapeHash = 0x1168; // int32 - public const nint m_entitySpottedState = 0x1170; // EntitySpottedState_t - public const nint m_flNextGlow = 0x1188; // GameTime_t - public const nint m_flNextBeep = 0x118C; // GameTime_t - public const nint m_flC4Blow = 0x1190; // GameTime_t - public const nint m_bCannotBeDefused = 0x1194; // bool - public const nint m_bHasExploded = 0x1195; // bool - public const nint m_flTimerLength = 0x1198; // float32 - public const nint m_bBeingDefused = 0x119C; // bool - public const nint m_bTriggerWarning = 0x11A0; // float32 - public const nint m_bExplodeWarning = 0x11A4; // float32 - public const nint m_bC4Activated = 0x11A8; // bool - public const nint m_bTenSecWarning = 0x11A9; // bool - public const nint m_flDefuseLength = 0x11AC; // float32 - public const nint m_flDefuseCountDown = 0x11B0; // GameTime_t - public const nint m_bBombDefused = 0x11B4; // bool - public const nint m_hBombDefuser = 0x11B8; // CHandle - public const nint m_AttributeManager = 0x11C0; // C_AttributeContainer - public const nint m_hDefuserMultimeter = 0x1698; // CHandle - public const nint m_flNextRadarFlashTime = 0x169C; // GameTime_t - public const nint m_bRadarFlash = 0x16A0; // bool - public const nint m_pBombDefuser = 0x16A4; // CHandle - public const nint m_fLastDefuseTime = 0x16A8; // GameTime_t - public const nint m_pPredictionOwner = 0x16B0; // CBasePlayerController* - public const nint m_vecC4ExplodeSpectatePos = 0x16B8; // Vector - public const nint m_vecC4ExplodeSpectateAng = 0x16C4; // QAngle - public const nint m_flC4ExplodeSpectateDuration = 0x16D0; // float32 + public const nint m_bBombTicking = 0x1170; // bool + public const nint m_nBombSite = 0x1174; // int32 + public const nint m_nSourceSoundscapeHash = 0x1178; // int32 + public const nint m_entitySpottedState = 0x1180; // EntitySpottedState_t + public const nint m_flNextGlow = 0x1198; // GameTime_t + public const nint m_flNextBeep = 0x119C; // GameTime_t + public const nint m_flC4Blow = 0x11A0; // GameTime_t + public const nint m_bCannotBeDefused = 0x11A4; // bool + public const nint m_bHasExploded = 0x11A5; // bool + public const nint m_flTimerLength = 0x11A8; // float32 + public const nint m_bBeingDefused = 0x11AC; // bool + public const nint m_bTriggerWarning = 0x11B0; // float32 + public const nint m_bExplodeWarning = 0x11B4; // float32 + public const nint m_bC4Activated = 0x11B8; // bool + public const nint m_bTenSecWarning = 0x11B9; // bool + public const nint m_flDefuseLength = 0x11BC; // float32 + public const nint m_flDefuseCountDown = 0x11C0; // GameTime_t + public const nint m_bBombDefused = 0x11C4; // bool + public const nint m_hBombDefuser = 0x11C8; // CHandle + public const nint m_AttributeManager = 0x11D0; // C_AttributeContainer + public const nint m_hDefuserMultimeter = 0x16A0; // CHandle + public const nint m_flNextRadarFlashTime = 0x16A4; // GameTime_t + public const nint m_bRadarFlash = 0x16A8; // bool + public const nint m_pBombDefuser = 0x16AC; // CHandle + public const nint m_fLastDefuseTime = 0x16B0; // GameTime_t + public const nint m_pPredictionOwner = 0x16B8; // CBasePlayerController* + public const nint m_vecC4ExplodeSpectatePos = 0x16C0; // Vector + public const nint m_vecC4ExplodeSpectateAng = 0x16CC; // QAngle + public const nint m_flC4ExplodeSpectateDuration = 0x16D8; // float32 } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -6508,7 +6624,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterName { - public const nint m_iFilterName = 0x650; // CUtlSymbolLarge + public const nint m_iFilterName = 0x640; // CUtlSymbolLarge } // Parent: CBaseAnimGraph // Field count: 9 @@ -6520,15 +6636,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flBlendWeight (float32) // NetworkVarNames: m_hRagdollSource (EHANDLE) public static class C_RagdollProp { - public const nint m_ragEnabled = 0x1160; // C_NetworkUtlVectorBase - public const nint m_ragPos = 0x1178; // C_NetworkUtlVectorBase - public const nint m_ragAngles = 0x1190; // C_NetworkUtlVectorBase - public const nint m_flBlendWeight = 0x11A8; // float32 - public const nint m_hRagdollSource = 0x11AC; // CHandle - public const nint m_iEyeAttachment = 0x11B0; // AttachmentHandle_t - public const nint m_flBlendWeightCurrent = 0x11B4; // float32 - public const nint m_parentPhysicsBoneIndices = 0x11B8; // CUtlVector - public const nint m_worldSpaceBoneComputationOrder = 0x11D0; // CUtlVector + public const nint m_ragEnabled = 0x1170; // C_NetworkUtlVectorBase + public const nint m_ragPos = 0x1188; // C_NetworkUtlVectorBase + public const nint m_ragAngles = 0x11A0; // C_NetworkUtlVectorBase + public const nint m_flBlendWeight = 0x11B8; // float32 + public const nint m_hRagdollSource = 0x11BC; // CHandle + public const nint m_iEyeAttachment = 0x11C0; // AttachmentHandle_t + public const nint m_flBlendWeightCurrent = 0x11C4; // float32 + public const nint m_parentPhysicsBoneIndices = 0x11C8; // CUtlVector + public const nint m_worldSpaceBoneComputationOrder = 0x11E0; // CUtlVector } // Parent: None // Field count: 6 @@ -6548,7 +6664,7 @@ namespace CS2Dumper.Schemas { public static class C_MapPreviewParticleSystem { } // Parent: C_BaseModelEntity - // Field count: 14 + // Field count: 17 // // Metadata: // MNetworkIncludeByName @@ -6560,20 +6676,23 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bRagdollEnabled (bool) // NetworkVarNames: m_bRagdollClientSide (bool) public static class CBaseAnimGraph { - public const nint m_bInitiallyPopulateInterpHistory = 0xF30; // bool - public const nint m_bSuppressAnimEventSounds = 0xF32; // bool - public const nint m_bAnimGraphUpdateEnabled = 0xF40; // bool - public const nint m_flMaxSlopeDistance = 0xF44; // float32 - public const nint m_vLastSlopeCheckPos = 0xF48; // VectorWS - public const nint m_bAnimationUpdateScheduled = 0xF54; // bool - public const nint m_vecForce = 0xF58; // Vector - public const nint m_nForceBone = 0xF64; // int32 - public const nint m_pClientsideRagdoll = 0xF68; // CBaseAnimGraph* - public const nint m_bBuiltRagdoll = 0xF70; // bool - public const nint m_RagdollPose = 0xF88; // PhysicsRagdollPose_t - public const nint m_bRagdollEnabled = 0xFD0; // bool - public const nint m_bRagdollClientSide = 0xFD1; // bool - public const nint m_bHasAnimatedMaterialAttributes = 0xFE0; // bool + public const nint m_graphControllerManager = 0xE88; // CAnimGraphControllerManager + public const nint m_pMainGraphController = 0xF38; // CAnimGraphControllerBase* + public const nint m_bInitiallyPopulateInterpHistory = 0xF40; // bool + public const nint m_bSuppressAnimEventSounds = 0xF42; // bool + public const nint m_bAnimGraphUpdateEnabled = 0xF50; // bool + public const nint m_flMaxSlopeDistance = 0xF54; // float32 + public const nint m_vLastSlopeCheckPos = 0xF58; // VectorWS + public const nint m_nAnimGraphUpdateId = 0xF64; // uint32 + public const nint m_bAnimationUpdateScheduled = 0xF68; // bool + public const nint m_vecForce = 0xF6C; // Vector + public const nint m_nForceBone = 0xF78; // int32 + public const nint m_pClientsideRagdoll = 0xF80; // CBaseAnimGraph* + public const nint m_bBuiltRagdoll = 0xF88; // bool + public const nint m_RagdollPose = 0xFA0; // PhysicsRagdollPose_t + public const nint m_bRagdollEnabled = 0xFE8; // bool + public const nint m_bRagdollClientSide = 0xFE9; // bool + public const nint m_bHasAnimatedMaterialAttributes = 0xFF8; // bool } // Parent: None // Field count: 4 @@ -6592,7 +6711,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t) public static class C_LightEntity { - public const nint m_CLightComponent = 0xEB0; // CLightComponent* + public const nint m_CLightComponent = 0xE88; // CLightComponent* } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6601,31 +6720,31 @@ namespace CS2Dumper.Schemas { // Parent: CBaseAnimGraph // Field count: 25 public static class C_LocalTempEntity { - public const nint flags = 0x1158; // int32 - public const nint die = 0x115C; // GameTime_t - public const nint m_flFrameMax = 0x1160; // float32 - public const nint x = 0x1164; // float32 - public const nint y = 0x1168; // float32 - public const nint fadeSpeed = 0x116C; // float32 - public const nint bounceFactor = 0x1170; // float32 - public const nint hitSound = 0x1174; // int32 - public const nint priority = 0x1178; // int32 - public const nint tentOffset = 0x117C; // Vector - public const nint m_vecTempEntAngVelocity = 0x1188; // QAngle - public const nint tempent_renderamt = 0x1194; // int32 - public const nint m_vecNormal = 0x1198; // Vector - public const nint m_flSpriteScale = 0x11A4; // float32 - public const nint m_nFlickerFrame = 0x11A8; // int32 - public const nint m_flFrameRate = 0x11AC; // float32 - public const nint m_flFrame = 0x11B0; // float32 - public const nint m_pszImpactEffect = 0x11B8; // char* - public const nint m_pszParticleEffect = 0x11C0; // char* - public const nint m_bParticleCollision = 0x11C8; // bool - public const nint m_iLastCollisionFrame = 0x11CC; // int32 - public const nint m_vLastCollisionOrigin = 0x11D0; // Vector - public const nint m_vecTempEntVelocity = 0x11DC; // Vector - public const nint m_vecPrevAbsOrigin = 0x11E8; // Vector - public const nint m_vecTempEntAcceleration = 0x11F4; // Vector + public const nint flags = 0x1168; // int32 + public const nint die = 0x116C; // GameTime_t + public const nint m_flFrameMax = 0x1170; // float32 + public const nint x = 0x1174; // float32 + public const nint y = 0x1178; // float32 + public const nint fadeSpeed = 0x117C; // float32 + public const nint bounceFactor = 0x1180; // float32 + public const nint hitSound = 0x1184; // int32 + public const nint priority = 0x1188; // int32 + public const nint tentOffset = 0x118C; // Vector + public const nint m_vecTempEntAngVelocity = 0x1198; // QAngle + public const nint tempent_renderamt = 0x11A4; // int32 + public const nint m_vecNormal = 0x11A8; // Vector + public const nint m_flSpriteScale = 0x11B4; // float32 + public const nint m_nFlickerFrame = 0x11B8; // int32 + public const nint m_flFrameRate = 0x11BC; // float32 + public const nint m_flFrame = 0x11C0; // float32 + public const nint m_pszImpactEffect = 0x11C8; // char* + public const nint m_pszParticleEffect = 0x11D0; // char* + public const nint m_bParticleCollision = 0x11D8; // bool + public const nint m_iLastCollisionFrame = 0x11DC; // int32 + public const nint m_vLastCollisionOrigin = 0x11E0; // Vector + public const nint m_vecTempEntVelocity = 0x11EC; // Vector + public const nint m_vecPrevAbsOrigin = 0x11F8; // Vector + public const nint m_vecTempEntAcceleration = 0x1204; // Vector } // Parent: C_CSWeaponBaseGun // Field count: 2 @@ -6633,8 +6752,8 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) public static class C_WeaponTaser { - public const nint m_fFireTime = 0x1FB0; // GameTime_t - public const nint m_nLastAttackTick = 0x1FB4; // int32 + public const nint m_fFireTime = 0x1F70; // GameTime_t + public const nint m_nLastAttackTick = 0x1F74; // int32 } // Parent: C_BaseEntity // Field count: 0 @@ -6669,10 +6788,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hLastWeapon (CHandle) // NetworkVarNames: m_iAmmo (uint16) public static class CPlayer_WeaponServices { - public const nint m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase> - public const nint m_hActiveWeapon = 0x58; // CHandle - public const nint m_hLastWeapon = 0x5C; // CHandle - public const nint m_iAmmo = 0x60; // uint16[32] + public const nint m_hMyWeapons = 0x48; // C_NetworkUtlVectorBase> + public const nint m_hActiveWeapon = 0x60; // CHandle + public const nint m_hLastWeapon = 0x64; // CHandle + public const nint m_iAmmo = 0x68; // uint16[32] } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6734,11 +6853,11 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) public static class C_PlayerPing { - public const nint m_hPlayer = 0x628; // CHandle - public const nint m_hPingedEntity = 0x62C; // CHandle - public const nint m_iType = 0x630; // int32 - public const nint m_bUrgent = 0x634; // bool - public const nint m_szPlaceName = 0x635; // char[18] + public const nint m_hPlayer = 0x638; // CHandle + public const nint m_hPingedEntity = 0x63C; // CHandle + public const nint m_iType = 0x640; // int32 + public const nint m_bUrgent = 0x644; // bool + public const nint m_szPlaceName = 0x645; // char[18] } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6747,16 +6866,16 @@ namespace CS2Dumper.Schemas { // Parent: C_BaseEntity // Field count: 10 public static class C_CSGO_MapPreviewCameraPathNode { - public const nint m_szParentPathUniqueID = 0x5F8; // CUtlSymbolLarge - public const nint m_nPathIndex = 0x600; // int32 - public const nint m_vInTangentLocal = 0x604; // Vector - public const nint m_vOutTangentLocal = 0x610; // Vector - public const nint m_flFOV = 0x61C; // float32 - public const nint m_flCameraSpeed = 0x620; // float32 - public const nint m_flEaseIn = 0x624; // float32 - public const nint m_flEaseOut = 0x628; // float32 - public const nint m_vInTangentWorld = 0x62C; // Vector - public const nint m_vOutTangentWorld = 0x638; // Vector + public const nint m_szParentPathUniqueID = 0x608; // CUtlSymbolLarge + public const nint m_nPathIndex = 0x610; // int32 + public const nint m_vInTangentLocal = 0x614; // Vector + public const nint m_vOutTangentLocal = 0x620; // Vector + public const nint m_flFOV = 0x62C; // float32 + public const nint m_flCameraSpeed = 0x630; // float32 + public const nint m_flEaseIn = 0x634; // float32 + public const nint m_flEaseOut = 0x638; // float32 + public const nint m_vInTangentWorld = 0x63C; // Vector + public const nint m_vOutTangentWorld = 0x648; // Vector } // Parent: C_BaseEntity // Field count: 10 @@ -6772,22 +6891,22 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hostageRescueZ (int) // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool) public static class C_CSPlayerResource { - public const nint m_bHostageAlive = 0x5F8; // bool[12] - public const nint m_isHostageFollowingSomeone = 0x604; // bool[12] - public const nint m_iHostageEntityIDs = 0x610; // CEntityIndex[12] - public const nint m_bombsiteCenterA = 0x640; // Vector - public const nint m_bombsiteCenterB = 0x64C; // Vector - public const nint m_hostageRescueX = 0x658; // int32[4] - public const nint m_hostageRescueY = 0x668; // int32[4] - public const nint m_hostageRescueZ = 0x678; // int32[4] - public const nint m_bEndMatchNextMapAllVoted = 0x688; // bool - public const nint m_foundGoalPositions = 0x689; // bool + public const nint m_bHostageAlive = 0x608; // bool[12] + public const nint m_isHostageFollowingSomeone = 0x614; // bool[12] + public const nint m_iHostageEntityIDs = 0x620; // CEntityIndex[12] + public const nint m_bombsiteCenterA = 0x650; // Vector + public const nint m_bombsiteCenterB = 0x65C; // Vector + public const nint m_hostageRescueX = 0x668; // int32[4] + public const nint m_hostageRescueY = 0x678; // int32[4] + public const nint m_hostageRescueZ = 0x688; // int32[4] + public const nint m_bEndMatchNextMapAllVoted = 0x698; // bool + public const nint m_foundGoalPositions = 0x699; // bool } // Parent: C_BaseEntity // Field count: 2 public static class CSkyboxReference { - public const nint m_worldGroupId = 0x5F8; // WorldGroupId_t - public const nint m_hSkyCamera = 0x5FC; // CHandle + public const nint m_worldGroupId = 0x608; // WorldGroupId_t + public const nint m_hSkyCamera = 0x60C; // CHandle } // Parent: C_MolotovGrenade // Field count: 0 @@ -6796,12 +6915,12 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterClass { - public const nint m_iFilterClass = 0x650; // CUtlSymbolLarge + public const nint m_iFilterClass = 0x640; // CUtlSymbolLarge } // Parent: C_PointCamera // Field count: 1 public static class C_PointCameraVFOV { - public const nint m_flVerticalFOV = 0x658; // float32 + public const nint m_flVerticalFOV = 0x668; // float32 } // Parent: C_BaseEntity // Field count: 26 @@ -6830,38 +6949,48 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flDofFarBlurry (float) // NetworkVarNames: m_flDofTiltToGround (float) public static class C_PointCamera { - public const nint m_FOV = 0x5F8; // float32 - public const nint m_Resolution = 0x5FC; // float32 - public const nint m_bFogEnable = 0x600; // bool - public const nint m_FogColor = 0x601; // Color - public const nint m_flFogStart = 0x608; // float32 - public const nint m_flFogEnd = 0x60C; // float32 - public const nint m_flFogMaxDensity = 0x610; // float32 - public const nint m_bActive = 0x614; // bool - public const nint m_bUseScreenAspectRatio = 0x615; // bool - public const nint m_flAspectRatio = 0x618; // float32 - public const nint m_bNoSky = 0x61C; // bool - public const nint m_fBrightness = 0x620; // float32 - public const nint m_flZFar = 0x624; // float32 - public const nint m_flZNear = 0x628; // float32 - public const nint m_bCanHLTVUse = 0x62C; // bool - public const nint m_bAlignWithParent = 0x62D; // bool - public const nint m_bDofEnabled = 0x62E; // bool - public const nint m_flDofNearBlurry = 0x630; // float32 - public const nint m_flDofNearCrisp = 0x634; // float32 - public const nint m_flDofFarCrisp = 0x638; // float32 - public const nint m_flDofFarBlurry = 0x63C; // float32 - public const nint m_flDofTiltToGround = 0x640; // float32 - public const nint m_TargetFOV = 0x644; // float32 - public const nint m_DegreesPerSecond = 0x648; // float32 - public const nint m_bIsOn = 0x64C; // bool - public const nint m_pNext = 0x650; // C_PointCamera* + public const nint m_FOV = 0x608; // float32 + public const nint m_Resolution = 0x60C; // float32 + public const nint m_bFogEnable = 0x610; // bool + public const nint m_FogColor = 0x611; // Color + public const nint m_flFogStart = 0x618; // float32 + public const nint m_flFogEnd = 0x61C; // float32 + public const nint m_flFogMaxDensity = 0x620; // float32 + public const nint m_bActive = 0x624; // bool + public const nint m_bUseScreenAspectRatio = 0x625; // bool + public const nint m_flAspectRatio = 0x628; // float32 + public const nint m_bNoSky = 0x62C; // bool + public const nint m_fBrightness = 0x630; // float32 + public const nint m_flZFar = 0x634; // float32 + public const nint m_flZNear = 0x638; // float32 + public const nint m_bCanHLTVUse = 0x63C; // bool + public const nint m_bAlignWithParent = 0x63D; // bool + public const nint m_bDofEnabled = 0x63E; // bool + public const nint m_flDofNearBlurry = 0x640; // float32 + public const nint m_flDofNearCrisp = 0x644; // float32 + public const nint m_flDofFarCrisp = 0x648; // float32 + public const nint m_flDofFarBlurry = 0x64C; // float32 + public const nint m_flDofTiltToGround = 0x650; // float32 + public const nint m_TargetFOV = 0x654; // float32 + public const nint m_DegreesPerSecond = 0x658; // float32 + public const nint m_bIsOn = 0x65C; // bool + public const nint m_pNext = 0x660; // C_PointCamera* + } + // Parent: CPathSimple + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_vecPathNodes (CHandle) + // NetworkVarNames: m_xInitialPathWorldToLocal (CTransform) + public static class CPathWithDynamicNodes { + public const nint m_vecPathNodes = 0x710; // C_NetworkUtlVectorBase> + public const nint m_xInitialPathWorldToLocal = 0x730; // CTransform } // Parent: CLogicalEntity // Field count: 3 public static class CBaseFilter { - public const nint m_bNegated = 0x5F8; // bool - public const nint m_OnPass = 0x600; // CEntityIOOutput + public const nint m_bNegated = 0x608; // bool + public const nint m_OnPass = 0x610; // CEntityIOOutput public const nint m_OnFail = 0x628; // CEntityIOOutput } // Parent: @@ -6885,20 +7014,20 @@ namespace CS2Dumper.Schemas { // Parent: C_PointEntity // Field count: 14 public static class CMapInfo { - public const nint m_iBuyingStatus = 0x5F8; // int32 - public const nint m_flBombRadius = 0x5FC; // float32 - public const nint m_iPetPopulation = 0x600; // int32 - public const nint m_bUseNormalSpawnsForDM = 0x604; // bool - public const nint m_bDisableAutoGeneratedDMSpawns = 0x605; // bool - public const nint m_flBotMaxVisionDistance = 0x608; // float32 - public const nint m_iHostageCount = 0x60C; // int32 - public const nint m_bFadePlayerVisibilityFarZ = 0x610; // bool - public const nint m_bRainTraceToSkyEnabled = 0x611; // bool - public const nint m_flEnvRainStrength = 0x614; // float32 - public const nint m_flEnvPuddleRippleStrength = 0x618; // float32 - public const nint m_flEnvPuddleRippleDirection = 0x61C; // float32 - public const nint m_flEnvWetnessCoverage = 0x620; // float32 - public const nint m_flEnvWetnessDryingAmount = 0x624; // float32 + public const nint m_iBuyingStatus = 0x608; // int32 + public const nint m_flBombRadius = 0x60C; // float32 + public const nint m_iPetPopulation = 0x610; // int32 + public const nint m_bUseNormalSpawnsForDM = 0x614; // bool + public const nint m_bDisableAutoGeneratedDMSpawns = 0x615; // bool + public const nint m_flBotMaxVisionDistance = 0x618; // float32 + public const nint m_iHostageCount = 0x61C; // int32 + public const nint m_bFadePlayerVisibilityFarZ = 0x620; // bool + public const nint m_bRainTraceToSkyEnabled = 0x621; // bool + public const nint m_flEnvRainStrength = 0x624; // float32 + public const nint m_flEnvPuddleRippleStrength = 0x628; // float32 + public const nint m_flEnvPuddleRippleDirection = 0x62C; // float32 + public const nint m_flEnvWetnessCoverage = 0x630; // float32 + public const nint m_flEnvWetnessDryingAmount = 0x634; // float32 } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -6911,7 +7040,6 @@ namespace CS2Dumper.Schemas { // MNetworkIncludeByName // MNetworkIncludeByName // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -6925,18 +7053,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flDamage (float32) // NetworkVarNames: m_hThrower (CHandle) public static class C_BaseGrenade { - public const nint m_bHasWarnedAI = 0x1368; // bool - public const nint m_bIsSmokeGrenade = 0x1369; // bool - public const nint m_bIsLive = 0x136A; // bool - public const nint m_DmgRadius = 0x136C; // float32 - public const nint m_flDetonateTime = 0x1370; // GameTime_t - public const nint m_flWarnAITime = 0x1374; // float32 - public const nint m_flDamage = 0x1378; // float32 - public const nint m_iszBounceSound = 0x1380; // CUtlSymbolLarge - public const nint m_ExplosionSound = 0x1388; // CUtlString - public const nint m_hThrower = 0x1394; // CHandle - public const nint m_flNextAttack = 0x13AC; // GameTime_t - public const nint m_hOriginalThrower = 0x13B0; // CHandle + public const nint m_bHasWarnedAI = 0x1350; // bool + public const nint m_bIsSmokeGrenade = 0x1351; // bool + public const nint m_bIsLive = 0x1352; // bool + public const nint m_DmgRadius = 0x1354; // float32 + public const nint m_flDetonateTime = 0x1358; // GameTime_t + public const nint m_flWarnAITime = 0x135C; // float32 + public const nint m_flDamage = 0x1360; // float32 + public const nint m_iszBounceSound = 0x1368; // CUtlSymbolLarge + public const nint m_ExplosionSound = 0x1370; // CUtlString + public const nint m_hThrower = 0x137C; // CHandle + public const nint m_flNextAttack = 0x1394; // GameTime_t + public const nint m_hOriginalThrower = 0x1398; // CHandle } // Parent: C_ModelPointEntity // Field count: 16 @@ -6958,25 +7086,25 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nVersion (uint8) // NetworkVarNames: m_ubSignature (uint8) public static class C_PlayerSprayDecal { - public const nint m_nUniqueID = 0xEB0; // int32 - public const nint m_unAccountID = 0xEB4; // uint32 - public const nint m_unTraceID = 0xEB8; // uint32 - public const nint m_rtGcTime = 0xEBC; // uint32 - public const nint m_vecEndPos = 0xEC0; // Vector - public const nint m_vecStart = 0xECC; // Vector - public const nint m_vecLeft = 0xED8; // Vector - public const nint m_vecNormal = 0xEE4; // Vector - public const nint m_nPlayer = 0xEF0; // int32 - public const nint m_nEntity = 0xEF4; // int32 - public const nint m_nHitbox = 0xEF8; // int32 - public const nint m_flCreationTime = 0xEFC; // float32 - public const nint m_nTintID = 0xF00; // int32 - public const nint m_nVersion = 0xF04; // uint8 - public const nint m_ubSignature = 0xF05; // uint8[128] - public const nint m_SprayRenderHelper = 0xF90; // CPlayerSprayDecalRenderHelper + public const nint m_nUniqueID = 0xE88; // int32 + public const nint m_unAccountID = 0xE8C; // uint32 + public const nint m_unTraceID = 0xE90; // uint32 + public const nint m_rtGcTime = 0xE94; // uint32 + public const nint m_vecEndPos = 0xE98; // Vector + public const nint m_vecStart = 0xEA4; // Vector + public const nint m_vecLeft = 0xEB0; // Vector + public const nint m_vecNormal = 0xEBC; // Vector + public const nint m_nPlayer = 0xEC8; // int32 + public const nint m_nEntity = 0xECC; // int32 + public const nint m_nHitbox = 0xED0; // int32 + public const nint m_flCreationTime = 0xED4; // float32 + public const nint m_nTintID = 0xED8; // int32 + public const nint m_nVersion = 0xEDC; // uint8 + public const nint m_ubSignature = 0xEDD; // uint8[128] + public const nint m_SprayRenderHelper = 0xF68; // CPlayerSprayDecalRenderHelper } // Parent: - // Field count: 11 + // Field count: 12 // // Metadata: // NetworkVarNames: m_nameStringableIndex (int32) @@ -6988,6 +7116,7 @@ namespace CS2Dumper.Schemas { public const nint m_worldGroupId = 0x38; // WorldGroupId_t public const nint m_fDataObjectTypes = 0x3C; // uint32 public const nint m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t + public const nint m_pAttributes = 0x48; // CEntityAttributeTable* public const nint m_pPrev = 0x50; // CEntityIdentity* public const nint m_pNext = 0x58; // CEntityIdentity* public const nint m_pPrevByClass = 0x60; // CEntityIdentity* @@ -7081,35 +7210,35 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flGlowProxySize (float32) // NetworkVarNames: m_flHDRColorScale (float32) public static class C_Sprite { - public const nint m_hSpriteMaterial = 0xEB0; // CStrongHandle - public const nint m_hAttachedToEntity = 0xEB8; // CHandle - public const nint m_nAttachment = 0xEBC; // AttachmentHandle_t - public const nint m_flSpriteFramerate = 0xEC0; // float32 - public const nint m_flFrame = 0xEC4; // float32 - public const nint m_flDieTime = 0xEC8; // GameTime_t - public const nint m_nBrightness = 0xED8; // uint32 - public const nint m_flBrightnessDuration = 0xEDC; // float32 - public const nint m_flSpriteScale = 0xEE0; // float32 - public const nint m_flScaleDuration = 0xEE4; // float32 - public const nint m_bWorldSpaceScale = 0xEE8; // bool - public const nint m_flGlowProxySize = 0xEEC; // float32 - public const nint m_flHDRColorScale = 0xEF0; // float32 - public const nint m_flLastTime = 0xEF4; // GameTime_t - public const nint m_flMaxFrame = 0xEF8; // float32 - public const nint m_flStartScale = 0xEFC; // float32 - public const nint m_flDestScale = 0xF00; // float32 - public const nint m_flScaleTimeStart = 0xF04; // GameTime_t - public const nint m_nStartBrightness = 0xF08; // int32 - public const nint m_nDestBrightness = 0xF0C; // int32 - public const nint m_flBrightnessTimeStart = 0xF10; // GameTime_t - public const nint m_nSpriteWidth = 0xF20; // int32 - public const nint m_nSpriteHeight = 0xF24; // int32 + public const nint m_hSpriteMaterial = 0xE88; // CStrongHandle + public const nint m_hAttachedToEntity = 0xE90; // CHandle + public const nint m_nAttachment = 0xE94; // AttachmentHandle_t + public const nint m_flSpriteFramerate = 0xE98; // float32 + public const nint m_flFrame = 0xE9C; // float32 + public const nint m_flDieTime = 0xEA0; // GameTime_t + public const nint m_nBrightness = 0xEB0; // uint32 + public const nint m_flBrightnessDuration = 0xEB4; // float32 + public const nint m_flSpriteScale = 0xEB8; // float32 + public const nint m_flScaleDuration = 0xEBC; // float32 + public const nint m_bWorldSpaceScale = 0xEC0; // bool + public const nint m_flGlowProxySize = 0xEC4; // float32 + public const nint m_flHDRColorScale = 0xEC8; // float32 + public const nint m_flLastTime = 0xECC; // GameTime_t + public const nint m_flMaxFrame = 0xED0; // float32 + public const nint m_flStartScale = 0xED4; // float32 + public const nint m_flDestScale = 0xED8; // float32 + public const nint m_flScaleTimeStart = 0xEDC; // GameTime_t + public const nint m_nStartBrightness = 0xEE0; // int32 + public const nint m_nDestBrightness = 0xEE4; // int32 + public const nint m_flBrightnessTimeStart = 0xEE8; // GameTime_t + public const nint m_nSpriteWidth = 0xEF8; // int32 + public const nint m_nSpriteHeight = 0xEFC; // int32 } // Parent: C_BaseEntity // Field count: 2 public static class C_CsmFovOverride { - public const nint m_cameraName = 0x5F8; // CUtlString - public const nint m_flCsmFovOverrideValue = 0x600; // float32 + public const nint m_cameraName = 0x608; // CUtlString + public const nint m_flCsmFovOverrideValue = 0x610; // float32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -7120,22 +7249,28 @@ namespace CS2Dumper.Schemas { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkIncludeByName // NetworkVarNames: m_bAwake (bool) public static class C_PhysicsProp { - public const nint m_bAwake = 0x1300; // bool + public const nint m_bAwake = 0x12D0; // bool } // Parent: CBaseFilter // Field count: 1 public static class CFilterTeam { - public const nint m_iFilterTeam = 0x650; // int32 + public const nint m_iFilterTeam = 0x640; // int32 + } + // Parent: C_PointEntity + // Field count: 3 + public static class CInfoInteraction { + public const nint m_strSlotEntityName = 0x608; // CUtlSymbolLarge[8] + public const nint m_strInteractVData = 0x648; // CUtlSymbolLarge + public const nint m_flInteractRadius = 0x650; // float32 } // Parent: None - // Field count: 30 + // Field count: 31 // // Metadata: // MGetKV3ClassDefaults @@ -7151,20 +7286,21 @@ namespace CS2Dumper.Schemas { public const nint m_nMuzzleSmokeShotThreshold = 0x3D8; // uint8 public const nint m_flMuzzleSmokeTimeout = 0x3DC; // float32 public const nint m_flMuzzleSmokeDecrementRate = 0x3E0; // float32 - public const nint m_bLinkedCooldowns = 0x3E4; // bool - public const nint m_iFlags = 0x3E5; // ItemFlagTypes_t - public const nint m_nPrimaryAmmoType = 0x3E6; // AmmoIndex_t - public const nint m_nSecondaryAmmoType = 0x3E7; // AmmoIndex_t - public const nint m_iMaxClip1 = 0x3E8; // int32 - public const nint m_iMaxClip2 = 0x3EC; // int32 - public const nint m_iDefaultClip1 = 0x3F0; // int32 - public const nint m_iDefaultClip2 = 0x3F4; // int32 - public const nint m_bReserveAmmoAsClips = 0x3F8; // bool - public const nint m_bTreatAsSingleClip = 0x3F9; // bool - public const nint m_bKeepLoadedAmmo = 0x3FA; // bool - public const nint m_iWeight = 0x3FC; // int32 - public const nint m_bAutoSwitchTo = 0x400; // bool - public const nint m_bAutoSwitchFrom = 0x401; // bool + public const nint m_bGenerateMuzzleLight = 0x3E4; // bool + public const nint m_bLinkedCooldowns = 0x3E5; // bool + public const nint m_iFlags = 0x3E6; // ItemFlagTypes_t + public const nint m_iWeight = 0x3E8; // int32 + public const nint m_bAutoSwitchTo = 0x3EC; // bool + public const nint m_bAutoSwitchFrom = 0x3ED; // bool + public const nint m_nPrimaryAmmoType = 0x3EE; // AmmoIndex_t + public const nint m_nSecondaryAmmoType = 0x3EF; // AmmoIndex_t + public const nint m_iMaxClip1 = 0x3F0; // int32 + public const nint m_iMaxClip2 = 0x3F4; // int32 + public const nint m_iDefaultClip1 = 0x3F8; // int32 + public const nint m_iDefaultClip2 = 0x3FC; // int32 + public const nint m_bReserveAmmoAsClips = 0x400; // bool + public const nint m_bTreatAsSingleClip = 0x401; // bool + public const nint m_bKeepLoadedAmmo = 0x402; // bool public const nint m_iRumbleEffect = 0x404; // RumbleEffect_t public const nint m_flDropSpeed = 0x408; // float32 public const nint m_iSlot = 0x40C; // int32 @@ -7220,35 +7356,35 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bDisableMipGen (bool) // NetworkVarNames: m_nExplicitImageLayout (int32) public static class C_PointClientUIWorldPanel { - public const nint m_bForceRecreateNextUpdate = 0xEE8; // bool - public const nint m_bMoveViewToPlayerNextThink = 0xEE9; // bool - public const nint m_bCheckCSSClasses = 0xEEA; // bool - public const nint m_anchorDeltaTransform = 0xEF0; // CTransform - public const nint m_pOffScreenIndicator = 0x1080; // CPointOffScreenIndicatorUi* - public const nint m_bIgnoreInput = 0x10A8; // bool - public const nint m_bLit = 0x10A9; // bool - public const nint m_bFollowPlayerAcrossTeleport = 0x10AA; // bool - public const nint m_flWidth = 0x10AC; // float32 - public const nint m_flHeight = 0x10B0; // float32 - public const nint m_flDPI = 0x10B4; // float32 - public const nint m_flInteractDistance = 0x10B8; // float32 - public const nint m_flDepthOffset = 0x10BC; // float32 - public const nint m_unOwnerContext = 0x10C0; // uint32 - public const nint m_unHorizontalAlign = 0x10C4; // uint32 - public const nint m_unVerticalAlign = 0x10C8; // uint32 - public const nint m_unOrientation = 0x10CC; // uint32 - public const nint m_bAllowInteractionFromAllSceneWorlds = 0x10D0; // bool - public const nint m_vecCSSClasses = 0x10D8; // C_NetworkUtlVectorBase - public const nint m_bOpaque = 0x10F0; // bool - public const nint m_bNoDepth = 0x10F1; // bool - public const nint m_bVisibleWhenParentNoDraw = 0x10F2; // bool - public const nint m_bRenderBackface = 0x10F3; // bool - public const nint m_bUseOffScreenIndicator = 0x10F4; // bool - public const nint m_bExcludeFromSaveGames = 0x10F5; // bool - public const nint m_bGrabbable = 0x10F6; // bool - public const nint m_bOnlyRenderToTexture = 0x10F7; // bool - public const nint m_bDisableMipGen = 0x10F8; // bool - public const nint m_nExplicitImageLayout = 0x10FC; // int32 + public const nint m_bForceRecreateNextUpdate = 0xEC0; // bool + public const nint m_bMoveViewToPlayerNextThink = 0xEC1; // bool + public const nint m_bCheckCSSClasses = 0xEC2; // bool + public const nint m_anchorDeltaTransform = 0xED0; // CTransform + public const nint m_pOffScreenIndicator = 0x1060; // CPointOffScreenIndicatorUi* + public const nint m_bIgnoreInput = 0x1088; // bool + public const nint m_bLit = 0x1089; // bool + public const nint m_bFollowPlayerAcrossTeleport = 0x108A; // bool + public const nint m_flWidth = 0x108C; // float32 + public const nint m_flHeight = 0x1090; // float32 + public const nint m_flDPI = 0x1094; // float32 + public const nint m_flInteractDistance = 0x1098; // float32 + public const nint m_flDepthOffset = 0x109C; // float32 + public const nint m_unOwnerContext = 0x10A0; // uint32 + public const nint m_unHorizontalAlign = 0x10A4; // uint32 + public const nint m_unVerticalAlign = 0x10A8; // uint32 + public const nint m_unOrientation = 0x10AC; // uint32 + public const nint m_bAllowInteractionFromAllSceneWorlds = 0x10B0; // bool + public const nint m_vecCSSClasses = 0x10B8; // C_NetworkUtlVectorBase + public const nint m_bOpaque = 0x10D0; // bool + public const nint m_bNoDepth = 0x10D1; // bool + public const nint m_bVisibleWhenParentNoDraw = 0x10D2; // bool + public const nint m_bRenderBackface = 0x10D3; // bool + public const nint m_bUseOffScreenIndicator = 0x10D4; // bool + public const nint m_bExcludeFromSaveGames = 0x10D5; // bool + public const nint m_bGrabbable = 0x10D6; // bool + public const nint m_bOnlyRenderToTexture = 0x10D7; // bool + public const nint m_bDisableMipGen = 0x10D8; // bool + public const nint m_nExplicitImageLayout = 0x10DC; // int32 } // Parent: C_BaseEntity // Field count: 3 @@ -7257,9 +7393,9 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hEntAttached (CHandle) // NetworkVarNames: m_bCheapEffect (bool) public static class C_EntityFlame { - public const nint m_hEntAttached = 0x5F8; // CHandle - public const nint m_hOldAttached = 0x620; // CHandle - public const nint m_bCheapEffect = 0x624; // bool + public const nint m_hEntAttached = 0x608; // CHandle + public const nint m_hOldAttached = 0x630; // CHandle + public const nint m_bCheapEffect = 0x634; // bool } // Parent: C_BaseEntity // Field count: 16 @@ -7284,22 +7420,22 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iDesiredFOV (uint32) // MNetworkReplayCompatField public static class CBasePlayerController { - public const nint m_CommandContext = 0x600; // C_CommandContext - public const nint m_nInButtonsWhichAreToggles = 0x6A8; // uint64 - public const nint m_nTickBase = 0x6B0; // uint32 - public const nint m_hPawn = 0x6B4; // CHandle - public const nint m_bKnownTeamMismatch = 0x6B8; // bool - public const nint m_hPredictedPawn = 0x6BC; // CHandle - public const nint m_nSplitScreenSlot = 0x6C0; // CSplitScreenSlot - public const nint m_hSplitOwner = 0x6C4; // CHandle - public const nint m_hSplitScreenPlayers = 0x6C8; // CUtlVector> - public const nint m_bIsHLTV = 0x6E0; // bool - public const nint m_iConnected = 0x6E4; // PlayerConnectedState - public const nint m_iszPlayerName = 0x6E8; // char[128] - public const nint m_steamID = 0x770; // uint64 - public const nint m_bIsLocalPlayerController = 0x778; // bool - public const nint m_bNoClipEnabled = 0x779; // bool - public const nint m_iDesiredFOV = 0x77C; // uint32 + public const nint m_CommandContext = 0x610; // C_CommandContext + public const nint m_nInButtonsWhichAreToggles = 0x6B8; // uint64 + public const nint m_nTickBase = 0x6C0; // uint32 + public const nint m_hPawn = 0x6C4; // CHandle + public const nint m_bKnownTeamMismatch = 0x6C8; // bool + public const nint m_hPredictedPawn = 0x6CC; // CHandle + public const nint m_nSplitScreenSlot = 0x6D0; // CSplitScreenSlot + public const nint m_hSplitOwner = 0x6D4; // CHandle + public const nint m_hSplitScreenPlayers = 0x6D8; // CUtlVector> + public const nint m_bIsHLTV = 0x6F0; // bool + public const nint m_iConnected = 0x6F4; // PlayerConnectedState + public const nint m_iszPlayerName = 0x6F8; // char[128] + public const nint m_steamID = 0x780; // uint64 + public const nint m_bIsLocalPlayerController = 0x788; // bool + public const nint m_bNoClipEnabled = 0x789; // bool + public const nint m_iDesiredFOV = 0x78C; // uint32 } // Parent: C_BaseEntity // Field count: 0 diff --git a/output/client_dll.hpp b/output/client_dll.hpp index 9a239ac9..b6581888 100644 --- a/output/client_dll.hpp +++ b/output/client_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,7 +8,7 @@ namespace cs2_dumper { namespace schemas { // Module: client.dll - // Class count: 490 + // Class count: 498 // Enum count: 8 namespace client_dll { // Alignment: 4 @@ -137,7 +137,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_hPlayerPing (CHandle) namespace CCSPlayer_PingServices { - constexpr std::ptrdiff_t m_hPlayerPing = 0x40; // CHandle + constexpr std::ptrdiff_t m_hPlayerPing = 0x48; // CHandle } // Parent: None // Field count: 5 @@ -219,10 +219,10 @@ namespace cs2_dumper { // NetworkVarNames: m_skyboxData (sky3dparams_t) // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken) namespace C_SkyCamera { - constexpr std::ptrdiff_t m_skyboxData = 0x5F8; // sky3dparams_t - constexpr std::ptrdiff_t m_skyboxSlotToken = 0x688; // CUtlStringToken - constexpr std::ptrdiff_t m_bUseAngles = 0x68C; // bool - constexpr std::ptrdiff_t m_pNext = 0x690; // C_SkyCamera* + constexpr std::ptrdiff_t m_skyboxData = 0x608; // sky3dparams_t + constexpr std::ptrdiff_t m_skyboxSlotToken = 0x698; // CUtlStringToken + constexpr std::ptrdiff_t m_bUseAngles = 0x69C; // bool + constexpr std::ptrdiff_t m_pNext = 0x6A0; // C_SkyCamera* } // Parent: None // Field count: 1 @@ -241,7 +241,7 @@ namespace cs2_dumper { namespace C_FuncRotating { } // Parent: C_BaseEntity - // Field count: 5 + // Field count: 6 // // Metadata: // NetworkVarNames: m_iszStackName (string_t) @@ -249,12 +249,14 @@ namespace cs2_dumper { // NetworkVarNames: m_iszOpvarName (string_t) // NetworkVarNames: m_iOpvarIndex (int) // NetworkVarNames: m_bUseAutoCompare (bool) + // NetworkVarNames: m_bFastRefresh (bool) namespace C_SoundOpvarSetPointBase { - constexpr std::ptrdiff_t m_iszStackName = 0x5F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x600; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x608; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iOpvarIndex = 0x610; // int32 - constexpr std::ptrdiff_t m_bUseAutoCompare = 0x614; // bool + constexpr std::ptrdiff_t m_iszStackName = 0x608; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOperatorName = 0x610; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOpvarName = 0x618; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iOpvarIndex = 0x620; // int32 + constexpr std::ptrdiff_t m_bUseAutoCompare = 0x624; // bool + constexpr std::ptrdiff_t m_bFastRefresh = 0x625; // bool } // Parent: C_BaseEntity // Field count: 18 @@ -278,24 +280,24 @@ namespace cs2_dumper { // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong) // NetworkVarNames: m_bHasHeightFogEnd (bool) namespace C_EnvCubemapFog { - constexpr std::ptrdiff_t m_flEndDistance = 0x5F8; // float32 - constexpr std::ptrdiff_t m_flStartDistance = 0x5FC; // float32 - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x600; // float32 - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x604; // bool - constexpr std::ptrdiff_t m_flFogHeightWidth = 0x608; // float32 - constexpr std::ptrdiff_t m_flFogHeightEnd = 0x60C; // float32 - constexpr std::ptrdiff_t m_flFogHeightStart = 0x610; // float32 - constexpr std::ptrdiff_t m_flFogHeightExponent = 0x614; // float32 - constexpr std::ptrdiff_t m_flLODBias = 0x618; // float32 - constexpr std::ptrdiff_t m_bActive = 0x61C; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x61D; // bool - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x620; // float32 - constexpr std::ptrdiff_t m_nCubemapSourceType = 0x624; // int32 - constexpr std::ptrdiff_t m_hSkyMaterial = 0x628; // CStrongHandle - constexpr std::ptrdiff_t m_iszSkyEntity = 0x630; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x638; // CStrongHandle - constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x640; // bool - constexpr std::ptrdiff_t m_bFirstTime = 0x641; // bool + constexpr std::ptrdiff_t m_flEndDistance = 0x608; // float32 + constexpr std::ptrdiff_t m_flStartDistance = 0x60C; // float32 + constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x610; // float32 + constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x614; // bool + constexpr std::ptrdiff_t m_flFogHeightWidth = 0x618; // float32 + constexpr std::ptrdiff_t m_flFogHeightEnd = 0x61C; // float32 + constexpr std::ptrdiff_t m_flFogHeightStart = 0x620; // float32 + constexpr std::ptrdiff_t m_flFogHeightExponent = 0x624; // float32 + constexpr std::ptrdiff_t m_flLODBias = 0x628; // float32 + constexpr std::ptrdiff_t m_bActive = 0x62C; // bool + constexpr std::ptrdiff_t m_bStartDisabled = 0x62D; // bool + constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x630; // float32 + constexpr std::ptrdiff_t m_nCubemapSourceType = 0x634; // int32 + constexpr std::ptrdiff_t m_hSkyMaterial = 0x638; // CStrongHandle + constexpr std::ptrdiff_t m_iszSkyEntity = 0x640; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x648; // CStrongHandle + constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x650; // bool + constexpr std::ptrdiff_t m_bFirstTime = 0x651; // bool } // Parent: C_CSGO_TeamSelectCharacterPosition // Field count: 0 @@ -320,11 +322,11 @@ namespace cs2_dumper { // NetworkVarNames: m_ColorTint (Color) // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong) namespace C_EnvParticleGlow { - constexpr std::ptrdiff_t m_flAlphaScale = 0x1460; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x1464; // float32 - constexpr std::ptrdiff_t m_flSelfIllumScale = 0x1468; // float32 - constexpr std::ptrdiff_t m_ColorTint = 0x146C; // Color - constexpr std::ptrdiff_t m_hTextureOverride = 0x1470; // CStrongHandle + constexpr std::ptrdiff_t m_flAlphaScale = 0x1438; // float32 + constexpr std::ptrdiff_t m_flRadiusScale = 0x143C; // float32 + constexpr std::ptrdiff_t m_flSelfIllumScale = 0x1440; // float32 + constexpr std::ptrdiff_t m_ColorTint = 0x1444; // Color + constexpr std::ptrdiff_t m_hTextureOverride = 0x1448; // CStrongHandle } // Parent: C_BaseEntity // Field count: 0 @@ -353,6 +355,28 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nPersonaDataXpTrailLevel = 0x84; // int32 constexpr std::ptrdiff_t m_vecServerAuthoritativeWeaponSlots = 0x88; // C_UtlVectorEmbeddedNetworkVar } + // Parent: + // Field count: 8 + // + // Metadata: + // NetworkVarNames: m_nLastActualJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastActualJumpPressFrac (float) + // NetworkVarNames: m_nLastUsableJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastUsableJumpPressFrac (float) + // NetworkVarNames: m_nLastLandedTick (GameTick_t) + // NetworkVarNames: m_flLastLandedFrac (float) + // NetworkVarNames: m_flLastLandedVelocityX (float) + // NetworkVarNames: m_flLastLandedVelocityY (float) + namespace CCSPlayerModernJump { + constexpr std::ptrdiff_t m_nLastActualJumpPressTick = 0x10; // GameTick_t + constexpr std::ptrdiff_t m_flLastActualJumpPressFrac = 0x14; // float32 + constexpr std::ptrdiff_t m_nLastUsableJumpPressTick = 0x18; // GameTick_t + constexpr std::ptrdiff_t m_flLastUsableJumpPressFrac = 0x1C; // float32 + constexpr std::ptrdiff_t m_nLastLandedTick = 0x20; // GameTick_t + constexpr std::ptrdiff_t m_flLastLandedFrac = 0x24; // float32 + constexpr std::ptrdiff_t m_flLastLandedVelocityX = 0x28; // float32 + constexpr std::ptrdiff_t m_flLastLandedVelocityY = 0x2C; // float32 + } // Parent: None // Field count: 1 namespace C_EconEntity__AttachedModelData_t { @@ -376,15 +400,15 @@ namespace cs2_dumper { // NetworkVarNames: m_bFalloff (bool) // NetworkVarNames: m_RampTimer (CountdownTimer) namespace CTriggerFan { - constexpr std::ptrdiff_t m_vFanOriginOffset = 0xFF0; // Vector - constexpr std::ptrdiff_t m_vDirection = 0xFFC; // Vector - constexpr std::ptrdiff_t m_bPushTowardsInfoTarget = 0x1008; // bool - constexpr std::ptrdiff_t m_bPushAwayFromInfoTarget = 0x1009; // bool - constexpr std::ptrdiff_t m_qNoiseDelta = 0x1010; // Quaternion - constexpr std::ptrdiff_t m_hInfoFan = 0x1020; // CHandle - constexpr std::ptrdiff_t m_flForce = 0x1024; // float32 - constexpr std::ptrdiff_t m_bFalloff = 0x1028; // bool - constexpr std::ptrdiff_t m_RampTimer = 0x1030; // CountdownTimer + constexpr std::ptrdiff_t m_vFanOriginOffset = 0xF58; // Vector + constexpr std::ptrdiff_t m_vDirection = 0xF64; // Vector + constexpr std::ptrdiff_t m_bPushTowardsInfoTarget = 0xF70; // bool + constexpr std::ptrdiff_t m_bPushAwayFromInfoTarget = 0xF71; // bool + constexpr std::ptrdiff_t m_qNoiseDelta = 0xF80; // Quaternion + constexpr std::ptrdiff_t m_hInfoFan = 0xF90; // CHandle + constexpr std::ptrdiff_t m_flForce = 0xF94; // float32 + constexpr std::ptrdiff_t m_bFalloff = 0xF98; // bool + constexpr std::ptrdiff_t m_RampTimer = 0xFA0; // CountdownTimer } // Parent: CBaseAnimGraph // Field count: 0 @@ -393,12 +417,12 @@ namespace cs2_dumper { // Parent: None // Field count: 6 namespace C_BulletHitModel { - constexpr std::ptrdiff_t m_matLocal = 0x1158; // matrix3x4_t - constexpr std::ptrdiff_t m_iBoneIndex = 0x1188; // int32 - constexpr std::ptrdiff_t m_hPlayerParent = 0x118C; // CHandle - constexpr std::ptrdiff_t m_bIsHit = 0x1190; // bool - constexpr std::ptrdiff_t m_flTimeCreated = 0x1194; // float32 - constexpr std::ptrdiff_t m_vecStartPos = 0x1198; // Vector + constexpr std::ptrdiff_t m_matLocal = 0x1168; // matrix3x4_t + constexpr std::ptrdiff_t m_iBoneIndex = 0x1198; // int32 + constexpr std::ptrdiff_t m_hPlayerParent = 0x119C; // CHandle + constexpr std::ptrdiff_t m_bIsHit = 0x11A0; // bool + constexpr std::ptrdiff_t m_flTimeCreated = 0x11A4; // float32 + constexpr std::ptrdiff_t m_vecStartPos = 0x11A8; // Vector } // Parent: C_FuncBrush // Field count: 3 @@ -407,9 +431,9 @@ namespace cs2_dumper { // NetworkVarNames: m_EffectName (string_t) // NetworkVarNames: m_bState (bool) namespace C_FuncElectrifiedVolume { - constexpr std::ptrdiff_t m_nAmbientEffect = 0xEB0; // ParticleIndex_t - constexpr std::ptrdiff_t m_EffectName = 0xEB8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bState = 0xEC0; // bool + constexpr std::ptrdiff_t m_nAmbientEffect = 0xE88; // ParticleIndex_t + constexpr std::ptrdiff_t m_EffectName = 0xE90; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bState = 0xE98; // bool } // Parent: C_BaseEntity // Field count: 17 @@ -431,23 +455,23 @@ namespace cs2_dumper { // NetworkVarNames: m_nPhaseStartTick (int) // NetworkVarNames: m_nPhaseDurationTicks (int) namespace C_MapVetoPickController { - constexpr std::ptrdiff_t m_nDraftType = 0x608; // int32 - constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x60C; // int32 - constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x610; // int32[64] - constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x710; // int32[7] - constexpr std::ptrdiff_t m_nAccountIDs = 0x72C; // int32[64] - constexpr std::ptrdiff_t m_nMapId0 = 0x82C; // int32[64] - constexpr std::ptrdiff_t m_nMapId1 = 0x92C; // int32[64] - constexpr std::ptrdiff_t m_nMapId2 = 0xA2C; // int32[64] - constexpr std::ptrdiff_t m_nMapId3 = 0xB2C; // int32[64] - constexpr std::ptrdiff_t m_nMapId4 = 0xC2C; // int32[64] - constexpr std::ptrdiff_t m_nMapId5 = 0xD2C; // int32[64] - constexpr std::ptrdiff_t m_nStartingSide0 = 0xE2C; // int32[64] - constexpr std::ptrdiff_t m_nCurrentPhase = 0xF2C; // int32 - constexpr std::ptrdiff_t m_nPhaseStartTick = 0xF30; // int32 - constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xF34; // int32 - constexpr std::ptrdiff_t m_nPostDataUpdateTick = 0xF38; // int32 - constexpr std::ptrdiff_t m_bDisabledHud = 0xF3C; // bool + constexpr std::ptrdiff_t m_nDraftType = 0x618; // int32 + constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x61C; // int32 + constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x620; // int32[64] + constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x720; // int32[7] + constexpr std::ptrdiff_t m_nAccountIDs = 0x73C; // int32[64] + constexpr std::ptrdiff_t m_nMapId0 = 0x83C; // int32[64] + constexpr std::ptrdiff_t m_nMapId1 = 0x93C; // int32[64] + constexpr std::ptrdiff_t m_nMapId2 = 0xA3C; // int32[64] + constexpr std::ptrdiff_t m_nMapId3 = 0xB3C; // int32[64] + constexpr std::ptrdiff_t m_nMapId4 = 0xC3C; // int32[64] + constexpr std::ptrdiff_t m_nMapId5 = 0xD3C; // int32[64] + constexpr std::ptrdiff_t m_nStartingSide0 = 0xE3C; // int32[64] + constexpr std::ptrdiff_t m_nCurrentPhase = 0xF3C; // int32 + constexpr std::ptrdiff_t m_nPhaseStartTick = 0xF40; // int32 + constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xF44; // int32 + constexpr std::ptrdiff_t m_nPostDataUpdateTick = 0xF48; // int32 + constexpr std::ptrdiff_t m_bDisabledHud = 0xF4C; // bool } // Parent: C_BaseEntity // Field count: 18 @@ -472,24 +496,24 @@ namespace cs2_dumper { // NetworkVarNames: m_bOverrideSunLightStrength (bool) // NetworkVarNames: m_bOverrideNoiseStrength (bool) namespace C_EnvVolumetricFogVolume { - constexpr std::ptrdiff_t m_bActive = 0x5F8; // bool - constexpr std::ptrdiff_t m_vBoxMins = 0x5FC; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x608; // Vector - constexpr std::ptrdiff_t m_bStartDisabled = 0x614; // bool - constexpr std::ptrdiff_t m_bIndirectUseLPVs = 0x615; // bool - constexpr std::ptrdiff_t m_flStrength = 0x618; // float32 - constexpr std::ptrdiff_t m_nFalloffShape = 0x61C; // int32 - constexpr std::ptrdiff_t m_flFalloffExponent = 0x620; // float32 - constexpr std::ptrdiff_t m_flHeightFogDepth = 0x624; // float32 - constexpr std::ptrdiff_t m_fHeightFogEdgeWidth = 0x628; // float32 - constexpr std::ptrdiff_t m_fIndirectLightStrength = 0x62C; // float32 - constexpr std::ptrdiff_t m_fSunLightStrength = 0x630; // float32 - constexpr std::ptrdiff_t m_fNoiseStrength = 0x634; // float32 - constexpr std::ptrdiff_t m_TintColor = 0x638; // Color - constexpr std::ptrdiff_t m_bOverrideTintColor = 0x63C; // bool - constexpr std::ptrdiff_t m_bOverrideIndirectLightStrength = 0x63D; // bool - constexpr std::ptrdiff_t m_bOverrideSunLightStrength = 0x63E; // bool - constexpr std::ptrdiff_t m_bOverrideNoiseStrength = 0x63F; // bool + constexpr std::ptrdiff_t m_bActive = 0x608; // bool + constexpr std::ptrdiff_t m_vBoxMins = 0x60C; // Vector + constexpr std::ptrdiff_t m_vBoxMaxs = 0x618; // Vector + constexpr std::ptrdiff_t m_bStartDisabled = 0x624; // bool + constexpr std::ptrdiff_t m_bIndirectUseLPVs = 0x625; // bool + constexpr std::ptrdiff_t m_flStrength = 0x628; // float32 + constexpr std::ptrdiff_t m_nFalloffShape = 0x62C; // int32 + constexpr std::ptrdiff_t m_flFalloffExponent = 0x630; // float32 + constexpr std::ptrdiff_t m_flHeightFogDepth = 0x634; // float32 + constexpr std::ptrdiff_t m_fHeightFogEdgeWidth = 0x638; // float32 + constexpr std::ptrdiff_t m_fIndirectLightStrength = 0x63C; // float32 + constexpr std::ptrdiff_t m_fSunLightStrength = 0x640; // float32 + constexpr std::ptrdiff_t m_fNoiseStrength = 0x644; // float32 + constexpr std::ptrdiff_t m_TintColor = 0x648; // Color + constexpr std::ptrdiff_t m_bOverrideTintColor = 0x64C; // bool + constexpr std::ptrdiff_t m_bOverrideIndirectLightStrength = 0x64D; // bool + constexpr std::ptrdiff_t m_bOverrideSunLightStrength = 0x64E; // bool + constexpr std::ptrdiff_t m_bOverrideNoiseStrength = 0x64F; // bool } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -513,7 +537,7 @@ namespace cs2_dumper { namespace C_BaseEntityAPI { } // Parent: C_BaseModelEntity - // Field count: 76 + // Field count: 77 // // Metadata: // NetworkVarNames: m_bEnabled (bool) @@ -552,6 +576,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bForceShadowsEnabled (bool) // NetworkVarNames: m_nBounceLight (int) // NetworkVarNames: m_flBounceScale (float) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flMinRoughness (float) // NetworkVarNames: m_vAlternateColor (Vector) // NetworkVarNames: m_fAlternateColorBrightness (float) @@ -591,82 +616,83 @@ namespace cs2_dumper { // NetworkVarNames: m_vPrecomputedOBBExtent5 (Vector) // NetworkVarNames: m_VisClusters (uint16) namespace C_BarnLight { - constexpr std::ptrdiff_t m_bEnabled = 0xEB0; // bool - constexpr std::ptrdiff_t m_nColorMode = 0xEB4; // int32 - constexpr std::ptrdiff_t m_Color = 0xEB8; // Color - constexpr std::ptrdiff_t m_flColorTemperature = 0xEBC; // float32 - constexpr std::ptrdiff_t m_flBrightness = 0xEC0; // float32 - constexpr std::ptrdiff_t m_flBrightnessScale = 0xEC4; // float32 - constexpr std::ptrdiff_t m_nDirectLight = 0xEC8; // int32 - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0xECC; // int32 - constexpr std::ptrdiff_t m_nLightPathUniqueId = 0xED0; // int32 - constexpr std::ptrdiff_t m_nLightMapUniqueId = 0xED4; // int32 - constexpr std::ptrdiff_t m_nLuminaireShape = 0xED8; // int32 - constexpr std::ptrdiff_t m_flLuminaireSize = 0xEDC; // float32 - constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0xEE0; // float32 - constexpr std::ptrdiff_t m_LightStyleString = 0xEE8; // CUtlString - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0xEF0; // GameTime_t - constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0xEF8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleEvents = 0xF10; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleTargets = 0xF28; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_StyleEvent = 0xF40; // CEntityIOOutput[4] - constexpr std::ptrdiff_t m_hLightCookie = 0xFE0; // CStrongHandle - constexpr std::ptrdiff_t m_flShape = 0xFE8; // float32 - constexpr std::ptrdiff_t m_flSoftX = 0xFEC; // float32 - constexpr std::ptrdiff_t m_flSoftY = 0xFF0; // float32 - constexpr std::ptrdiff_t m_flSkirt = 0xFF4; // float32 - constexpr std::ptrdiff_t m_flSkirtNear = 0xFF8; // float32 - constexpr std::ptrdiff_t m_vSizeParams = 0xFFC; // Vector - constexpr std::ptrdiff_t m_flRange = 0x1008; // float32 - constexpr std::ptrdiff_t m_vShear = 0x100C; // Vector - constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0x1018; // int32 - constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0x101C; // Vector - constexpr std::ptrdiff_t m_nCastShadows = 0x1028; // int32 - constexpr std::ptrdiff_t m_nShadowMapSize = 0x102C; // int32 - constexpr std::ptrdiff_t m_nShadowPriority = 0x1030; // int32 - constexpr std::ptrdiff_t m_bContactShadow = 0x1034; // bool - constexpr std::ptrdiff_t m_bForceShadowsEnabled = 0x1035; // bool - constexpr std::ptrdiff_t m_nBounceLight = 0x1038; // int32 - constexpr std::ptrdiff_t m_flBounceScale = 0x103C; // float32 - constexpr std::ptrdiff_t m_flMinRoughness = 0x1040; // float32 - constexpr std::ptrdiff_t m_vAlternateColor = 0x1044; // Vector - constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0x1050; // float32 - constexpr std::ptrdiff_t m_nFog = 0x1054; // int32 - constexpr std::ptrdiff_t m_flFogStrength = 0x1058; // float32 - constexpr std::ptrdiff_t m_nFogShadows = 0x105C; // int32 - constexpr std::ptrdiff_t m_flFogScale = 0x1060; // float32 - constexpr std::ptrdiff_t m_bFogMixedShadows = 0x1064; // bool - constexpr std::ptrdiff_t m_flFadeSizeStart = 0x1068; // float32 - constexpr std::ptrdiff_t m_flFadeSizeEnd = 0x106C; // float32 - constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0x1070; // float32 - constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0x1074; // float32 - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x1078; // bool - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x107C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x1088; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x1094; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x10A0; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x10AC; // Vector - constexpr std::ptrdiff_t m_nPrecomputedSubFrusta = 0x10B8; // int32 - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin0 = 0x10BC; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles0 = 0x10C8; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent0 = 0x10D4; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin1 = 0x10E0; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles1 = 0x10EC; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent1 = 0x10F8; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin2 = 0x1104; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles2 = 0x1110; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent2 = 0x111C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin3 = 0x1128; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles3 = 0x1134; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent3 = 0x1140; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin4 = 0x114C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles4 = 0x1158; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent4 = 0x1164; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin5 = 0x1170; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles5 = 0x117C; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent5 = 0x1188; // Vector - constexpr std::ptrdiff_t m_bInitialBoneSetup = 0x11D8; // bool - constexpr std::ptrdiff_t m_VisClusters = 0x11E0; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_bEnabled = 0xE88; // bool + constexpr std::ptrdiff_t m_nColorMode = 0xE8C; // int32 + constexpr std::ptrdiff_t m_Color = 0xE90; // Color + constexpr std::ptrdiff_t m_flColorTemperature = 0xE94; // float32 + constexpr std::ptrdiff_t m_flBrightness = 0xE98; // float32 + constexpr std::ptrdiff_t m_flBrightnessScale = 0xE9C; // float32 + constexpr std::ptrdiff_t m_nDirectLight = 0xEA0; // int32 + constexpr std::ptrdiff_t m_nBakedShadowIndex = 0xEA4; // int32 + constexpr std::ptrdiff_t m_nLightPathUniqueId = 0xEA8; // int32 + constexpr std::ptrdiff_t m_nLightMapUniqueId = 0xEAC; // int32 + constexpr std::ptrdiff_t m_nLuminaireShape = 0xEB0; // int32 + constexpr std::ptrdiff_t m_flLuminaireSize = 0xEB4; // float32 + constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0xEB8; // float32 + constexpr std::ptrdiff_t m_LightStyleString = 0xEC0; // CUtlString + constexpr std::ptrdiff_t m_flLightStyleStartTime = 0xEC8; // GameTime_t + constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0xED0; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_LightStyleEvents = 0xEE8; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_LightStyleTargets = 0xF00; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_StyleEvent = 0xF18; // CEntityIOOutput[4] + constexpr std::ptrdiff_t m_hLightCookie = 0xF78; // CStrongHandle + constexpr std::ptrdiff_t m_flShape = 0xF80; // float32 + constexpr std::ptrdiff_t m_flSoftX = 0xF84; // float32 + constexpr std::ptrdiff_t m_flSoftY = 0xF88; // float32 + constexpr std::ptrdiff_t m_flSkirt = 0xF8C; // float32 + constexpr std::ptrdiff_t m_flSkirtNear = 0xF90; // float32 + constexpr std::ptrdiff_t m_vSizeParams = 0xF94; // Vector + constexpr std::ptrdiff_t m_flRange = 0xFA0; // float32 + constexpr std::ptrdiff_t m_vShear = 0xFA4; // Vector + constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0xFB0; // int32 + constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0xFB4; // Vector + constexpr std::ptrdiff_t m_nCastShadows = 0xFC0; // int32 + constexpr std::ptrdiff_t m_nShadowMapSize = 0xFC4; // int32 + constexpr std::ptrdiff_t m_nShadowPriority = 0xFC8; // int32 + constexpr std::ptrdiff_t m_bContactShadow = 0xFCC; // bool + constexpr std::ptrdiff_t m_bForceShadowsEnabled = 0xFCD; // bool + constexpr std::ptrdiff_t m_nBounceLight = 0xFD0; // int32 + constexpr std::ptrdiff_t m_flBounceScale = 0xFD4; // float32 + constexpr std::ptrdiff_t m_bDynamicBounce = 0xFD8; // bool + constexpr std::ptrdiff_t m_flMinRoughness = 0xFDC; // float32 + constexpr std::ptrdiff_t m_vAlternateColor = 0xFE0; // Vector + constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0xFEC; // float32 + constexpr std::ptrdiff_t m_nFog = 0xFF0; // int32 + constexpr std::ptrdiff_t m_flFogStrength = 0xFF4; // float32 + constexpr std::ptrdiff_t m_nFogShadows = 0xFF8; // int32 + constexpr std::ptrdiff_t m_flFogScale = 0xFFC; // float32 + constexpr std::ptrdiff_t m_bFogMixedShadows = 0x1000; // bool + constexpr std::ptrdiff_t m_flFadeSizeStart = 0x1004; // float32 + constexpr std::ptrdiff_t m_flFadeSizeEnd = 0x1008; // float32 + constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0x100C; // float32 + constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0x1010; // float32 + constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x1014; // bool + constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x1018; // Vector + constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x1024; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x1030; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x103C; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x1048; // Vector + constexpr std::ptrdiff_t m_nPrecomputedSubFrusta = 0x1054; // int32 + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin0 = 0x1058; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles0 = 0x1064; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent0 = 0x1070; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin1 = 0x107C; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles1 = 0x1088; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent1 = 0x1094; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin2 = 0x10A0; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles2 = 0x10AC; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent2 = 0x10B8; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin3 = 0x10C4; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles3 = 0x10D0; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent3 = 0x10DC; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin4 = 0x10E8; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles4 = 0x10F4; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent4 = 0x1100; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin5 = 0x110C; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles5 = 0x1118; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent5 = 0x1124; // Vector + constexpr std::ptrdiff_t m_bInitialBoneSetup = 0x1170; // bool + constexpr std::ptrdiff_t m_VisClusters = 0x1178; // C_NetworkUtlVectorBase } // Parent: None // Field count: 3 @@ -681,10 +707,10 @@ namespace cs2_dumper { // Parent: C_PointClientUIWorldPanel // Field count: 4 namespace CPointOffScreenIndicatorUi { - constexpr std::ptrdiff_t m_bBeenEnabled = 0x1100; // bool - constexpr std::ptrdiff_t m_bHide = 0x1101; // bool - constexpr std::ptrdiff_t m_flSeenTargetTime = 0x1104; // float32 - constexpr std::ptrdiff_t m_pTargetPanel = 0x1108; // C_PointClientUIWorldPanel* + constexpr std::ptrdiff_t m_bBeenEnabled = 0x10E0; // bool + constexpr std::ptrdiff_t m_bHide = 0x10E1; // bool + constexpr std::ptrdiff_t m_flSeenTargetTime = 0x10E4; // float32 + constexpr std::ptrdiff_t m_pTargetPanel = 0x10E8; // C_PointClientUIWorldPanel* } // Parent: CPlayer_UseServices // Field count: 0 @@ -707,18 +733,18 @@ namespace cs2_dumper { // NetworkVarNames: m_bMaster (bool) // NetworkVarNames: m_bExposureControl (bool) namespace C_PostProcessingVolume { - constexpr std::ptrdiff_t m_hPostSettings = 0x1000; // CStrongHandle - constexpr std::ptrdiff_t m_flFadeDuration = 0x1008; // float32 - constexpr std::ptrdiff_t m_flMinLogExposure = 0x100C; // float32 - constexpr std::ptrdiff_t m_flMaxLogExposure = 0x1010; // float32 - constexpr std::ptrdiff_t m_flMinExposure = 0x1014; // float32 - constexpr std::ptrdiff_t m_flMaxExposure = 0x1018; // float32 - constexpr std::ptrdiff_t m_flExposureCompensation = 0x101C; // float32 - constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0x1020; // float32 - constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0x1024; // float32 - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x1028; // float32 - constexpr std::ptrdiff_t m_bMaster = 0x102C; // bool - constexpr std::ptrdiff_t m_bExposureControl = 0x102D; // bool + constexpr std::ptrdiff_t m_hPostSettings = 0xF68; // CStrongHandle + constexpr std::ptrdiff_t m_flFadeDuration = 0xF70; // float32 + constexpr std::ptrdiff_t m_flMinLogExposure = 0xF74; // float32 + constexpr std::ptrdiff_t m_flMaxLogExposure = 0xF78; // float32 + constexpr std::ptrdiff_t m_flMinExposure = 0xF7C; // float32 + constexpr std::ptrdiff_t m_flMaxExposure = 0xF80; // float32 + constexpr std::ptrdiff_t m_flExposureCompensation = 0xF84; // float32 + constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0xF88; // float32 + constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0xF8C; // float32 + constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0xF90; // float32 + constexpr std::ptrdiff_t m_bMaster = 0xF94; // bool + constexpr std::ptrdiff_t m_bExposureControl = 0xF95; // bool } // Parent: CPlayer_UseServices // Field count: 0 @@ -750,10 +776,10 @@ namespace cs2_dumper { // NetworkVarNames: m_flCurveDistRange (float) // NetworkVarNames: m_FanForceCurveString (string_t) namespace CInfoFan { - constexpr std::ptrdiff_t m_fFanForceMaxRadius = 0x638; // float32 - constexpr std::ptrdiff_t m_fFanForceMinRadius = 0x63C; // float32 - constexpr std::ptrdiff_t m_flCurveDistRange = 0x640; // float32 - constexpr std::ptrdiff_t m_FanForceCurveString = 0x648; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_fFanForceMaxRadius = 0x648; // float32 + constexpr std::ptrdiff_t m_fFanForceMinRadius = 0x64C; // float32 + constexpr std::ptrdiff_t m_flCurveDistRange = 0x650; // float32 + constexpr std::ptrdiff_t m_FanForceCurveString = 0x658; // CUtlSymbolLarge } // Parent: C_BaseEntity // Field count: 7 @@ -765,13 +791,13 @@ namespace cs2_dumper { // NetworkVarNames: m_nPotentialVotes (int) // NetworkVarNames: m_bIsYesNoVote (bool) namespace C_VoteController { - constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x608; // int32 - constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x60C; // int32 - constexpr std::ptrdiff_t m_nVoteOptionCount = 0x610; // int32[5] - constexpr std::ptrdiff_t m_nPotentialVotes = 0x624; // int32 - constexpr std::ptrdiff_t m_bVotesDirty = 0x628; // bool - constexpr std::ptrdiff_t m_bTypeDirty = 0x629; // bool - constexpr std::ptrdiff_t m_bIsYesNoVote = 0x62A; // bool + constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x618; // int32 + constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x61C; // int32 + constexpr std::ptrdiff_t m_nVoteOptionCount = 0x620; // int32[5] + constexpr std::ptrdiff_t m_nPotentialVotes = 0x634; // int32 + constexpr std::ptrdiff_t m_bVotesDirty = 0x638; // bool + constexpr std::ptrdiff_t m_bTypeDirty = 0x639; // bool + constexpr std::ptrdiff_t m_bIsYesNoVote = 0x63A; // bool } // Parent: C_BasePlayerPawn // Field count: 26 @@ -790,32 +816,32 @@ namespace cs2_dumper { // NetworkVarNames: m_flFlashDuration (float) // NetworkVarNames: m_hOriginalController (CHandle) namespace C_CSPlayerPawnBase { - constexpr std::ptrdiff_t m_pPingServices = 0x15D8; // CCSPlayer_PingServices* - constexpr std::ptrdiff_t m_previousPlayerState = 0x15E0; // CSPlayerState - constexpr std::ptrdiff_t m_iPlayerState = 0x15E4; // CSPlayerState - constexpr std::ptrdiff_t m_bHasMovedSinceSpawn = 0x15E8; // bool - constexpr std::ptrdiff_t m_flLastSpawnTimeIndex = 0x15EC; // GameTime_t - constexpr std::ptrdiff_t m_iProgressBarDuration = 0x15F0; // int32 - constexpr std::ptrdiff_t m_flProgressBarStartTime = 0x15F4; // float32 - constexpr std::ptrdiff_t m_flClientDeathTime = 0x15F8; // GameTime_t - constexpr std::ptrdiff_t m_flFlashBangTime = 0x15FC; // float32 - constexpr std::ptrdiff_t m_flFlashScreenshotAlpha = 0x1600; // float32 - constexpr std::ptrdiff_t m_flFlashOverlayAlpha = 0x1604; // float32 - constexpr std::ptrdiff_t m_bFlashBuildUp = 0x1608; // bool - constexpr std::ptrdiff_t m_bFlashDspHasBeenCleared = 0x1609; // bool - constexpr std::ptrdiff_t m_bFlashScreenshotHasBeenGrabbed = 0x160A; // bool - constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0x160C; // float32 - constexpr std::ptrdiff_t m_flFlashDuration = 0x1610; // float32 - constexpr std::ptrdiff_t m_flClientHealthFadeChangeTimestamp = 0x1614; // GameTime_t - constexpr std::ptrdiff_t m_nClientHealthFadeParityValue = 0x1618; // int32 - constexpr std::ptrdiff_t m_fNextThinkPushAway = 0x161C; // float32 - constexpr std::ptrdiff_t m_flCurrentMusicStartTime = 0x1624; // float32 - constexpr std::ptrdiff_t m_flMusicRoundStartTime = 0x1628; // float32 - constexpr std::ptrdiff_t m_bDeferStartMusicOnWarmup = 0x162C; // bool - constexpr std::ptrdiff_t m_flLastSmokeOverlayAlpha = 0x1630; // float32 - constexpr std::ptrdiff_t m_flLastSmokeAge = 0x1634; // float32 - constexpr std::ptrdiff_t m_vLastSmokeOverlayColor = 0x1638; // Vector - constexpr std::ptrdiff_t m_hOriginalController = 0x1660; // CHandle + constexpr std::ptrdiff_t m_pPingServices = 0x15C0; // CCSPlayer_PingServices* + constexpr std::ptrdiff_t m_previousPlayerState = 0x15C8; // CSPlayerState + constexpr std::ptrdiff_t m_iPlayerState = 0x15CC; // CSPlayerState + constexpr std::ptrdiff_t m_bHasMovedSinceSpawn = 0x15D0; // bool + constexpr std::ptrdiff_t m_flLastSpawnTimeIndex = 0x15D4; // GameTime_t + constexpr std::ptrdiff_t m_iProgressBarDuration = 0x15D8; // int32 + constexpr std::ptrdiff_t m_flProgressBarStartTime = 0x15DC; // float32 + constexpr std::ptrdiff_t m_flClientDeathTime = 0x15E0; // GameTime_t + constexpr std::ptrdiff_t m_flFlashBangTime = 0x15E4; // float32 + constexpr std::ptrdiff_t m_flFlashScreenshotAlpha = 0x15E8; // float32 + constexpr std::ptrdiff_t m_flFlashOverlayAlpha = 0x15EC; // float32 + constexpr std::ptrdiff_t m_bFlashBuildUp = 0x15F0; // bool + constexpr std::ptrdiff_t m_bFlashDspHasBeenCleared = 0x15F1; // bool + constexpr std::ptrdiff_t m_bFlashScreenshotHasBeenGrabbed = 0x15F2; // bool + constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0x15F4; // float32 + constexpr std::ptrdiff_t m_flFlashDuration = 0x15F8; // float32 + constexpr std::ptrdiff_t m_flClientHealthFadeChangeTimestamp = 0x15FC; // GameTime_t + constexpr std::ptrdiff_t m_nClientHealthFadeParityValue = 0x1600; // int32 + constexpr std::ptrdiff_t m_fNextThinkPushAway = 0x1604; // float32 + constexpr std::ptrdiff_t m_flCurrentMusicStartTime = 0x160C; // float32 + constexpr std::ptrdiff_t m_flMusicRoundStartTime = 0x1610; // float32 + constexpr std::ptrdiff_t m_bDeferStartMusicOnWarmup = 0x1614; // bool + constexpr std::ptrdiff_t m_flLastSmokeOverlayAlpha = 0x1618; // float32 + constexpr std::ptrdiff_t m_flLastSmokeAge = 0x161C; // float32 + constexpr std::ptrdiff_t m_vLastSmokeOverlayColor = 0x1620; // Vector + constexpr std::ptrdiff_t m_hOriginalController = 0x1648; // CHandle } // Parent: C_CSWeaponBase // Field count: 10 @@ -827,51 +853,52 @@ namespace cs2_dumper { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) namespace C_C4 { - constexpr std::ptrdiff_t m_activeLightParticleIndex = 0x1F80; // ParticleIndex_t - constexpr std::ptrdiff_t m_eActiveLightEffect = 0x1F84; // C4LightEffect_t - constexpr std::ptrdiff_t m_bStartedArming = 0x1F88; // bool - constexpr std::ptrdiff_t m_fArmedTime = 0x1F8C; // GameTime_t - constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x1F90; // bool - constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x1F91; // bool - constexpr std::ptrdiff_t m_entitySpottedState = 0x1F98; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0x1FB0; // int32 - constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x1FB4; // bool[7] - constexpr std::ptrdiff_t m_bBombPlanted = 0x1FBB; // bool + constexpr std::ptrdiff_t m_activeLightParticleIndex = 0x1F40; // ParticleIndex_t + constexpr std::ptrdiff_t m_eActiveLightEffect = 0x1F44; // C4LightEffect_t + constexpr std::ptrdiff_t m_bStartedArming = 0x1F48; // bool + constexpr std::ptrdiff_t m_fArmedTime = 0x1F4C; // GameTime_t + constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x1F50; // bool + constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x1F51; // bool + constexpr std::ptrdiff_t m_entitySpottedState = 0x1F58; // EntitySpottedState_t + constexpr std::ptrdiff_t m_nSpotRules = 0x1F70; // int32 + constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x1F74; // bool[7] + constexpr std::ptrdiff_t m_bBombPlanted = 0x1F7B; // bool } // Parent: CBaseProp - // Field count: 28 + // Field count: 29 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) namespace C_BreakableProp { - constexpr std::ptrdiff_t m_CPropDataComponent = 0x1190; // CPropDataComponent - constexpr std::ptrdiff_t m_OnStartDeath = 0x11D0; // CEntityIOOutput + constexpr std::ptrdiff_t m_CPropDataComponent = 0x11A0; // CPropDataComponent + constexpr std::ptrdiff_t m_OnStartDeath = 0x11E0; // CEntityIOOutput constexpr std::ptrdiff_t m_OnBreak = 0x11F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHealthChanged = 0x1220; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnTakeDamage = 0x1248; // CEntityIOOutput - constexpr std::ptrdiff_t m_impactEnergyScale = 0x1270; // float32 - constexpr std::ptrdiff_t m_iMinHealthDmg = 0x1274; // int32 - constexpr std::ptrdiff_t m_flPressureDelay = 0x1278; // float32 - constexpr std::ptrdiff_t m_flDefBurstScale = 0x127C; // float32 - constexpr std::ptrdiff_t m_vDefBurstOffset = 0x1280; // Vector - constexpr std::ptrdiff_t m_hBreaker = 0x128C; // CHandle - constexpr std::ptrdiff_t m_PerformanceMode = 0x1290; // PerformanceMode_t - constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0x1294; // GameTime_t - constexpr std::ptrdiff_t m_BreakableContentsType = 0x1298; // BreakableContentsType_t - constexpr std::ptrdiff_t m_strBreakableContentsPropGroupOverride = 0x12A0; // CUtlString - constexpr std::ptrdiff_t m_strBreakableContentsParticleOverride = 0x12A8; // CUtlString - constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0x12B0; // bool - constexpr std::ptrdiff_t m_explodeDamage = 0x12B4; // float32 - constexpr std::ptrdiff_t m_explodeRadius = 0x12B8; // float32 - constexpr std::ptrdiff_t m_explosionDelay = 0x12C0; // float32 - constexpr std::ptrdiff_t m_explosionBuildupSound = 0x12C8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionCustomEffect = 0x12D0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionCustomSound = 0x12D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionModifier = 0x12E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x12E8; // CHandle - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x12EC; // GameTime_t - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0x12F0; // float32 - constexpr std::ptrdiff_t m_hLastAttacker = 0x12F4; // CHandle + constexpr std::ptrdiff_t m_OnHealthChanged = 0x1210; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnTakeDamage = 0x1230; // CEntityIOOutput + constexpr std::ptrdiff_t m_impactEnergyScale = 0x1248; // float32 + constexpr std::ptrdiff_t m_iMinHealthDmg = 0x124C; // int32 + constexpr std::ptrdiff_t m_flPressureDelay = 0x1250; // float32 + constexpr std::ptrdiff_t m_flDefBurstScale = 0x1254; // float32 + constexpr std::ptrdiff_t m_vDefBurstOffset = 0x1258; // Vector + constexpr std::ptrdiff_t m_hBreaker = 0x1264; // CHandle + constexpr std::ptrdiff_t m_PerformanceMode = 0x1268; // PerformanceMode_t + constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0x126C; // GameTime_t + constexpr std::ptrdiff_t m_BreakableContentsType = 0x1270; // BreakableContentsType_t + constexpr std::ptrdiff_t m_strBreakableContentsPropGroupOverride = 0x1278; // CUtlString + constexpr std::ptrdiff_t m_strBreakableContentsParticleOverride = 0x1280; // CUtlString + constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0x1288; // bool + constexpr std::ptrdiff_t m_explodeDamage = 0x128C; // float32 + constexpr std::ptrdiff_t m_explodeRadius = 0x1290; // float32 + constexpr std::ptrdiff_t m_nExplosionType = 0x1294; // BaseExplosionTypes_t + constexpr std::ptrdiff_t m_explosionDelay = 0x1298; // float32 + constexpr std::ptrdiff_t m_explosionBuildupSound = 0x12A0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_explosionCustomEffect = 0x12A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_explosionCustomSound = 0x12B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_explosionModifier = 0x12B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x12C0; // CHandle + constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x12C4; // GameTime_t + constexpr std::ptrdiff_t m_flDefaultFadeScale = 0x12C8; // float32 + constexpr std::ptrdiff_t m_hLastAttacker = 0x12CC; // CHandle } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -926,7 +953,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_flRadius (float) namespace C_SoundAreaEntitySphere { - constexpr std::ptrdiff_t m_flRadius = 0x620; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x630; // float32 } // Parent: None // Field count: 1 @@ -948,20 +975,32 @@ namespace cs2_dumper { // NetworkVarNames: m_usable (bool) // NetworkVarNames: m_szDisplayText (string_t) namespace C_BaseButton { - constexpr std::ptrdiff_t m_glowEntity = 0xEB0; // CHandle - constexpr std::ptrdiff_t m_usable = 0xEB4; // bool - constexpr std::ptrdiff_t m_szDisplayText = 0xEB8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_glowEntity = 0xE88; // CHandle + constexpr std::ptrdiff_t m_usable = 0xE8C; // bool + constexpr std::ptrdiff_t m_szDisplayText = 0xE90; // CUtlSymbolLarge } // Parent: CPlayer_ObserverServices // Field count: 1 namespace CCSObserver_ObserverServices { - constexpr std::ptrdiff_t m_obsInterpState = 0x5C; // ObserverInterpState_t + constexpr std::ptrdiff_t m_obsInterpState = 0x64; // ObserverInterpState_t } // Parent: CEntityComponent // Field count: 1 namespace CHitboxComponent { constexpr std::ptrdiff_t m_flBoundsExpandRadius = 0x14; // float32 } + // Parent: None + // Field count: 3 + // + // Metadata: + // NetworkVarNames: unClass (equipped_class_t) + // NetworkVarNames: unSlot (equipped_slot_t) + // NetworkVarNames: unItemDefIdx (item_definition_index_t) + namespace ServerAuthoritativeWeaponSlot_t { + constexpr std::ptrdiff_t unClass = 0x30; // uint16 + constexpr std::ptrdiff_t unSlot = 0x32; // uint16 + constexpr std::ptrdiff_t unItemDefIdx = 0x34; // uint16 + } // Parent: C_BaseEntity // Field count: 0 namespace C_CSMinimapBoundary { @@ -973,23 +1012,23 @@ namespace cs2_dumper { // Parent: C_BaseTrigger // Field count: 8 namespace C_Precipitation { - constexpr std::ptrdiff_t m_flDensity = 0xFF0; // float32 - constexpr std::ptrdiff_t m_flParticleInnerDist = 0x1000; // float32 - constexpr std::ptrdiff_t m_pParticleDef = 0x1008; // char* - constexpr std::ptrdiff_t m_tParticlePrecipTraceTimer = 0x1030; // TimedEvent[1] - constexpr std::ptrdiff_t m_bActiveParticlePrecipEmitter = 0x1038; // bool[1] - constexpr std::ptrdiff_t m_bParticlePrecipInitialized = 0x1039; // bool - constexpr std::ptrdiff_t m_bHasSimulatedSinceLastSceneObjectUpdate = 0x103A; // bool - constexpr std::ptrdiff_t m_nAvailableSheetSequencesMaxIndex = 0x103C; // int32 + constexpr std::ptrdiff_t m_flDensity = 0xF58; // float32 + constexpr std::ptrdiff_t m_flParticleInnerDist = 0xF68; // float32 + constexpr std::ptrdiff_t m_pParticleDef = 0xF70; // char* + constexpr std::ptrdiff_t m_tParticlePrecipTraceTimer = 0xF98; // TimedEvent[1] + constexpr std::ptrdiff_t m_bActiveParticlePrecipEmitter = 0xFA0; // bool[1] + constexpr std::ptrdiff_t m_bParticlePrecipInitialized = 0xFA1; // bool + constexpr std::ptrdiff_t m_bHasSimulatedSinceLastSceneObjectUpdate = 0xFA2; // bool + constexpr std::ptrdiff_t m_nAvailableSheetSequencesMaxIndex = 0xFA4; // int32 } // Parent: CLogicalEntity // Field count: 5 namespace CLogicRelay { - constexpr std::ptrdiff_t m_bDisabled = 0x5F8; // bool - constexpr std::ptrdiff_t m_bWaitForRefire = 0x5F9; // bool - constexpr std::ptrdiff_t m_bTriggerOnce = 0x5FA; // bool - constexpr std::ptrdiff_t m_bFastRetrigger = 0x5FB; // bool - constexpr std::ptrdiff_t m_bPassthoughCaller = 0x5FC; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x608; // bool + constexpr std::ptrdiff_t m_bWaitForRefire = 0x609; // bool + constexpr std::ptrdiff_t m_bTriggerOnce = 0x60A; // bool + constexpr std::ptrdiff_t m_bFastRetrigger = 0x60B; // bool + constexpr std::ptrdiff_t m_bPassthoughCaller = 0x60C; // bool } // Parent: // Field count: 6 @@ -1028,8 +1067,8 @@ namespace cs2_dumper { // NetworkVarNames: m_flLightScale (float32) // NetworkVarNames: m_Radius (float32) namespace C_SpotlightEnd { - constexpr std::ptrdiff_t m_flLightScale = 0xEB0; // float32 - constexpr std::ptrdiff_t m_Radius = 0xEB4; // float32 + constexpr std::ptrdiff_t m_flLightScale = 0xE88; // float32 + constexpr std::ptrdiff_t m_Radius = 0xE8C; // float32 } // Parent: CBaseAnimGraph // Field count: 23 @@ -1044,29 +1083,29 @@ namespace cs2_dumper { // NetworkVarNames: m_z (float32) // NetworkVarNames: m_angle (float32) namespace C_Fish { - constexpr std::ptrdiff_t m_pos = 0x1158; // Vector - constexpr std::ptrdiff_t m_vel = 0x1164; // Vector - constexpr std::ptrdiff_t m_angles = 0x1170; // QAngle - constexpr std::ptrdiff_t m_localLifeState = 0x117C; // int32 - constexpr std::ptrdiff_t m_deathDepth = 0x1180; // float32 - constexpr std::ptrdiff_t m_deathAngle = 0x1184; // float32 - constexpr std::ptrdiff_t m_buoyancy = 0x1188; // float32 - constexpr std::ptrdiff_t m_wiggleTimer = 0x1190; // CountdownTimer - constexpr std::ptrdiff_t m_wigglePhase = 0x11A8; // float32 - constexpr std::ptrdiff_t m_wiggleRate = 0x11AC; // float32 - constexpr std::ptrdiff_t m_actualPos = 0x11B0; // Vector - constexpr std::ptrdiff_t m_actualAngles = 0x11BC; // QAngle - constexpr std::ptrdiff_t m_poolOrigin = 0x11C8; // Vector - constexpr std::ptrdiff_t m_waterLevel = 0x11D4; // float32 - constexpr std::ptrdiff_t m_gotUpdate = 0x11D8; // bool - constexpr std::ptrdiff_t m_x = 0x11DC; // float32 - constexpr std::ptrdiff_t m_y = 0x11E0; // float32 - constexpr std::ptrdiff_t m_z = 0x11E4; // float32 - constexpr std::ptrdiff_t m_angle = 0x11E8; // float32 - constexpr std::ptrdiff_t m_errorHistory = 0x11EC; // float32[20] - constexpr std::ptrdiff_t m_errorHistoryIndex = 0x123C; // int32 - constexpr std::ptrdiff_t m_errorHistoryCount = 0x1240; // int32 - constexpr std::ptrdiff_t m_averageError = 0x1244; // float32 + constexpr std::ptrdiff_t m_pos = 0x1168; // Vector + constexpr std::ptrdiff_t m_vel = 0x1174; // Vector + constexpr std::ptrdiff_t m_angles = 0x1180; // QAngle + constexpr std::ptrdiff_t m_localLifeState = 0x118C; // int32 + constexpr std::ptrdiff_t m_deathDepth = 0x1190; // float32 + constexpr std::ptrdiff_t m_deathAngle = 0x1194; // float32 + constexpr std::ptrdiff_t m_buoyancy = 0x1198; // float32 + constexpr std::ptrdiff_t m_wiggleTimer = 0x11A0; // CountdownTimer + constexpr std::ptrdiff_t m_wigglePhase = 0x11B8; // float32 + constexpr std::ptrdiff_t m_wiggleRate = 0x11BC; // float32 + constexpr std::ptrdiff_t m_actualPos = 0x11C0; // Vector + constexpr std::ptrdiff_t m_actualAngles = 0x11CC; // QAngle + constexpr std::ptrdiff_t m_poolOrigin = 0x11D8; // Vector + constexpr std::ptrdiff_t m_waterLevel = 0x11E4; // float32 + constexpr std::ptrdiff_t m_gotUpdate = 0x11E8; // bool + constexpr std::ptrdiff_t m_x = 0x11EC; // float32 + constexpr std::ptrdiff_t m_y = 0x11F0; // float32 + constexpr std::ptrdiff_t m_z = 0x11F4; // float32 + constexpr std::ptrdiff_t m_angle = 0x11F8; // float32 + constexpr std::ptrdiff_t m_errorHistory = 0x11FC; // float32[20] + constexpr std::ptrdiff_t m_errorHistoryIndex = 0x124C; // int32 + constexpr std::ptrdiff_t m_errorHistoryCount = 0x1250; // int32 + constexpr std::ptrdiff_t m_averageError = 0x1254; // float32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -1112,42 +1151,42 @@ namespace cs2_dumper { // NetworkVarNames: m_fWindSpeed (float) // NetworkVarNames: m_vWindDirection (Vector) namespace C_EnvVolumetricFogController { - constexpr std::ptrdiff_t m_flScattering = 0x5F8; // float32 - constexpr std::ptrdiff_t m_TintColor = 0x5FC; // Color - constexpr std::ptrdiff_t m_flAnisotropy = 0x600; // float32 - constexpr std::ptrdiff_t m_flFadeSpeed = 0x604; // float32 - constexpr std::ptrdiff_t m_flDrawDistance = 0x608; // float32 - constexpr std::ptrdiff_t m_flFadeInStart = 0x60C; // float32 - constexpr std::ptrdiff_t m_flFadeInEnd = 0x610; // float32 - constexpr std::ptrdiff_t m_flIndirectStrength = 0x614; // float32 - constexpr std::ptrdiff_t m_nVolumeDepth = 0x618; // int32 - constexpr std::ptrdiff_t m_fFirstVolumeSliceThickness = 0x61C; // float32 - constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x620; // int32 - constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x624; // int32 - constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x628; // int32 - constexpr std::ptrdiff_t m_vBoxMins = 0x62C; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x638; // Vector - constexpr std::ptrdiff_t m_bActive = 0x644; // bool - constexpr std::ptrdiff_t m_flStartAnisoTime = 0x648; // GameTime_t - constexpr std::ptrdiff_t m_flStartScatterTime = 0x64C; // GameTime_t - constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x650; // GameTime_t - constexpr std::ptrdiff_t m_flStartAnisotropy = 0x654; // float32 - constexpr std::ptrdiff_t m_flStartScattering = 0x658; // float32 - constexpr std::ptrdiff_t m_flStartDrawDistance = 0x65C; // float32 - constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x660; // float32 - constexpr std::ptrdiff_t m_flDefaultScattering = 0x664; // float32 - constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x668; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x66C; // bool - constexpr std::ptrdiff_t m_bEnableIndirect = 0x66D; // bool - constexpr std::ptrdiff_t m_bIsMaster = 0x66E; // bool - constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x670; // CStrongHandle - constexpr std::ptrdiff_t m_nForceRefreshCount = 0x678; // int32 - constexpr std::ptrdiff_t m_fNoiseSpeed = 0x67C; // float32 - constexpr std::ptrdiff_t m_fNoiseStrength = 0x680; // float32 - constexpr std::ptrdiff_t m_vNoiseScale = 0x684; // Vector - constexpr std::ptrdiff_t m_fWindSpeed = 0x690; // float32 - constexpr std::ptrdiff_t m_vWindDirection = 0x694; // Vector - constexpr std::ptrdiff_t m_bFirstTime = 0x6A0; // bool + constexpr std::ptrdiff_t m_flScattering = 0x608; // float32 + constexpr std::ptrdiff_t m_TintColor = 0x60C; // Color + constexpr std::ptrdiff_t m_flAnisotropy = 0x610; // float32 + constexpr std::ptrdiff_t m_flFadeSpeed = 0x614; // float32 + constexpr std::ptrdiff_t m_flDrawDistance = 0x618; // float32 + constexpr std::ptrdiff_t m_flFadeInStart = 0x61C; // float32 + constexpr std::ptrdiff_t m_flFadeInEnd = 0x620; // float32 + constexpr std::ptrdiff_t m_flIndirectStrength = 0x624; // float32 + constexpr std::ptrdiff_t m_nVolumeDepth = 0x628; // int32 + constexpr std::ptrdiff_t m_fFirstVolumeSliceThickness = 0x62C; // float32 + constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x630; // int32 + constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x634; // int32 + constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x638; // int32 + constexpr std::ptrdiff_t m_vBoxMins = 0x63C; // Vector + constexpr std::ptrdiff_t m_vBoxMaxs = 0x648; // Vector + constexpr std::ptrdiff_t m_bActive = 0x654; // bool + constexpr std::ptrdiff_t m_flStartAnisoTime = 0x658; // GameTime_t + constexpr std::ptrdiff_t m_flStartScatterTime = 0x65C; // GameTime_t + constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x660; // GameTime_t + constexpr std::ptrdiff_t m_flStartAnisotropy = 0x664; // float32 + constexpr std::ptrdiff_t m_flStartScattering = 0x668; // float32 + constexpr std::ptrdiff_t m_flStartDrawDistance = 0x66C; // float32 + constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x670; // float32 + constexpr std::ptrdiff_t m_flDefaultScattering = 0x674; // float32 + constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x678; // float32 + constexpr std::ptrdiff_t m_bStartDisabled = 0x67C; // bool + constexpr std::ptrdiff_t m_bEnableIndirect = 0x67D; // bool + constexpr std::ptrdiff_t m_bIsMaster = 0x67E; // bool + constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x680; // CStrongHandle + constexpr std::ptrdiff_t m_nForceRefreshCount = 0x688; // int32 + constexpr std::ptrdiff_t m_fNoiseSpeed = 0x68C; // float32 + constexpr std::ptrdiff_t m_fNoiseStrength = 0x690; // float32 + constexpr std::ptrdiff_t m_vNoiseScale = 0x694; // Vector + constexpr std::ptrdiff_t m_fWindSpeed = 0x6A0; // float32 + constexpr std::ptrdiff_t m_vWindDirection = 0x6A4; // Vector + constexpr std::ptrdiff_t m_bFirstTime = 0x6B0; // bool } // Parent: None // Field count: 14 @@ -1177,8 +1216,8 @@ namespace cs2_dumper { // NetworkVarNames: m_flFadeStartDist (float32) // NetworkVarNames: m_flFadeEndDist (float32) namespace C_EnvDetailController { - constexpr std::ptrdiff_t m_flFadeStartDist = 0x5F8; // float32 - constexpr std::ptrdiff_t m_flFadeEndDist = 0x5FC; // float32 + constexpr std::ptrdiff_t m_flFadeStartDist = 0x608; // float32 + constexpr std::ptrdiff_t m_flFadeEndDist = 0x60C; // float32 } // Parent: C_BaseEntity // Field count: 9 @@ -1194,15 +1233,15 @@ namespace cs2_dumper { // NetworkVarNames: m_fWindSpeedVariationMultiplier (float) // NetworkVarNames: m_fWindDirectionVariationMultiplier (float) namespace C_EnvWindVolume { - constexpr std::ptrdiff_t m_bActive = 0x5F8; // bool - constexpr std::ptrdiff_t m_vBoxMins = 0x5FC; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x608; // Vector - constexpr std::ptrdiff_t m_bStartDisabled = 0x614; // bool - constexpr std::ptrdiff_t m_nShape = 0x618; // int32 - constexpr std::ptrdiff_t m_fWindSpeedMultiplier = 0x61C; // float32 - constexpr std::ptrdiff_t m_fWindTurbulenceMultiplier = 0x620; // float32 - constexpr std::ptrdiff_t m_fWindSpeedVariationMultiplier = 0x624; // float32 - constexpr std::ptrdiff_t m_fWindDirectionVariationMultiplier = 0x628; // float32 + constexpr std::ptrdiff_t m_bActive = 0x608; // bool + constexpr std::ptrdiff_t m_vBoxMins = 0x60C; // Vector + constexpr std::ptrdiff_t m_vBoxMaxs = 0x618; // Vector + constexpr std::ptrdiff_t m_bStartDisabled = 0x624; // bool + constexpr std::ptrdiff_t m_nShape = 0x628; // int32 + constexpr std::ptrdiff_t m_fWindSpeedMultiplier = 0x62C; // float32 + constexpr std::ptrdiff_t m_fWindTurbulenceMultiplier = 0x630; // float32 + constexpr std::ptrdiff_t m_fWindSpeedVariationMultiplier = 0x634; // float32 + constexpr std::ptrdiff_t m_fWindDirectionVariationMultiplier = 0x638; // float32 } // Parent: None // Field count: 0 @@ -1223,8 +1262,8 @@ namespace cs2_dumper { // NetworkVarNames: m_hCarriedHostage (CHandle) // NetworkVarNames: m_hCarriedHostageProp (CHandle) namespace CCSPlayer_HostageServices { - constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle - constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle + constexpr std::ptrdiff_t m_hCarriedHostage = 0x48; // CHandle + constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x4C; // CHandle } // Parent: C_BaseEntity // Field count: 0 @@ -1249,10 +1288,10 @@ namespace cs2_dumper { // NetworkVarNames: m_iScore (int32) // NetworkVarNames: m_szTeamname (char) namespace C_Team { - constexpr std::ptrdiff_t m_aPlayerControllers = 0x5F8; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_aPlayers = 0x610; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_iScore = 0x628; // int32 - constexpr std::ptrdiff_t m_szTeamname = 0x62C; // char[129] + constexpr std::ptrdiff_t m_aPlayerControllers = 0x608; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_aPlayers = 0x620; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_iScore = 0x638; // int32 + constexpr std::ptrdiff_t m_szTeamname = 0x63C; // char[129] } // Parent: C_PathParticleRope // Field count: 0 @@ -1261,7 +1300,16 @@ namespace cs2_dumper { // Parent: C_PointEntity // Field count: 1 namespace CPointChildModifier { - constexpr std::ptrdiff_t m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x5F8; // bool + constexpr std::ptrdiff_t m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x608; // bool + } + // Parent: + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_bOldJumpPressed (bool) + namespace CCSPlayerLegacyJump { + constexpr std::ptrdiff_t m_bOldJumpPressed = 0x10; // bool + constexpr std::ptrdiff_t m_flJumpPressedTime = 0x14; // float32 } // Parent: C_CSWeaponBaseShotgun // Field count: 0 @@ -1282,7 +1330,7 @@ namespace cs2_dumper { // Parent: C_CSGO_MapPreviewCameraPath // Field count: 1 namespace C_CSGO_TeamPreviewCamera { - constexpr std::ptrdiff_t m_nVariant = 0x680; // int32 + constexpr std::ptrdiff_t m_nVariant = 0x690; // int32 } // Parent: C_BaseTrigger // Field count: 9 @@ -1294,15 +1342,15 @@ namespace cs2_dumper { // NetworkVarNames: m_Weight (float) // NetworkVarNames: m_lookupFilename (char) namespace C_ColorCorrectionVolume { - constexpr std::ptrdiff_t m_LastEnterWeight = 0xFF0; // float32 - constexpr std::ptrdiff_t m_LastEnterTime = 0xFF4; // GameTime_t - constexpr std::ptrdiff_t m_LastExitWeight = 0xFF8; // float32 - constexpr std::ptrdiff_t m_LastExitTime = 0xFFC; // GameTime_t - constexpr std::ptrdiff_t m_bEnabled = 0x1000; // bool - constexpr std::ptrdiff_t m_MaxWeight = 0x1004; // float32 - constexpr std::ptrdiff_t m_FadeDuration = 0x1008; // float32 - constexpr std::ptrdiff_t m_Weight = 0x100C; // float32 - constexpr std::ptrdiff_t m_lookupFilename = 0x1010; // char[512] + constexpr std::ptrdiff_t m_LastEnterWeight = 0xF58; // float32 + constexpr std::ptrdiff_t m_LastEnterTime = 0xF5C; // GameTime_t + constexpr std::ptrdiff_t m_LastExitWeight = 0xF60; // float32 + constexpr std::ptrdiff_t m_LastExitTime = 0xF64; // GameTime_t + constexpr std::ptrdiff_t m_bEnabled = 0xF68; // bool + constexpr std::ptrdiff_t m_MaxWeight = 0xF6C; // float32 + constexpr std::ptrdiff_t m_FadeDuration = 0xF70; // float32 + constexpr std::ptrdiff_t m_Weight = 0xF74; // float32 + constexpr std::ptrdiff_t m_lookupFilename = 0xF78; // char[512] } // Parent: CPlayerPawnComponent // Field count: 15 @@ -1312,68 +1360,83 @@ namespace cs2_dumper { // NetworkVarNames: m_flMaxspeed (float32) // NetworkVarNames: m_arrForceSubtickMoveWhen (float32) namespace CPlayer_MovementServices { - constexpr std::ptrdiff_t m_nImpulse = 0x40; // int32 - constexpr std::ptrdiff_t m_nButtons = 0x48; // CInButtonState - constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; // uint64 - constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; // uint64 - constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; // uint64 - constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; // uint32[64] - constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; // uint32 - constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; // uint64 - constexpr std::ptrdiff_t m_flMaxspeed = 0x198; // float32 - constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x19C; // float32[4] - constexpr std::ptrdiff_t m_flForwardMove = 0x1AC; // float32 - constexpr std::ptrdiff_t m_flLeftMove = 0x1B0; // float32 - constexpr std::ptrdiff_t m_flUpMove = 0x1B4; // float32 - constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1B8; // Vector - constexpr std::ptrdiff_t m_vecOldViewAngles = 0x220; // QAngle + constexpr std::ptrdiff_t m_nImpulse = 0x48; // int32 + constexpr std::ptrdiff_t m_nButtons = 0x50; // CInButtonState + constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x70; // uint64 + constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x78; // uint64 + constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x80; // uint64 + constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x88; // uint32[64] + constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x188; // uint32 + constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x190; // uint64 + constexpr std::ptrdiff_t m_flMaxspeed = 0x1A0; // float32 + constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x1A4; // float32[4] + constexpr std::ptrdiff_t m_flForwardMove = 0x1B4; // float32 + constexpr std::ptrdiff_t m_flLeftMove = 0x1B8; // float32 + constexpr std::ptrdiff_t m_flUpMove = 0x1BC; // float32 + constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1C0; // Vector + constexpr std::ptrdiff_t m_vecOldViewAngles = 0x228; // QAngle } // Parent: CInfoDynamicShadowHint // Field count: 2 namespace CInfoDynamicShadowHintBox { - constexpr std::ptrdiff_t m_vBoxMins = 0x610; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x61C; // Vector + constexpr std::ptrdiff_t m_vBoxMins = 0x620; // Vector + constexpr std::ptrdiff_t m_vBoxMaxs = 0x62C; // Vector } // Parent: CSkeletonAnimationController - // Field count: 22 + // Field count: 32 // // Metadata: + // NetworkVarNames: m_nAnimationAlgorithm (AnimationAlgorithm_t) // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables) + // NetworkVarNames: m_vecSecondarySkeletons (CHandle) + // NetworkVarNames: m_nSecondarySkeletonMasterCount (int) // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flSeqStartTime (GameTime_t) // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) + // NetworkVarNames: m_flPlaybackRate (CNetworkedQuantizedFloat) // NetworkVarNames: m_hGraphDefinitionAG2 (HNmGraphDefinitionStrong) - // NetworkVarNames: m_bIsUsingAG2 (bool) // NetworkVarNames: m_serializedPoseRecipeAG2 (uint8) // NetworkVarNames: m_nSerializePoseRecipeSizeAG2 (int) // NetworkVarNames: m_nSerializePoseRecipeVersionAG2 (int) - // NetworkVarNames: m_nGraphCreationFlagsAG2 (uint8) - // NetworkVarNames: m_nServerGraphDefReloadCountAG2 (int) + // NetworkVarNames: m_nServerGraphInstanceIteration (int) // NetworkVarNames: m_nServerSerializationContextIteration (int) + // NetworkVarNames: m_primaryGraphId (ResourceId_t) + // NetworkVarNames: m_vecExternalGraphIds (ResourceId_t) + // NetworkVarNames: m_vecExternalClipIds (ResourceId_t) namespace CBaseAnimGraphController { - constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables - constexpr std::ptrdiff_t m_bSequenceFinished = 0x14A8; // bool - constexpr std::ptrdiff_t m_flSoundSyncTime = 0x14AC; // float32 - constexpr std::ptrdiff_t m_nActiveIKChainMask = 0x14B0; // uint32 - constexpr std::ptrdiff_t m_hSequence = 0x14B4; // HSequence - constexpr std::ptrdiff_t m_flSeqStartTime = 0x14B8; // GameTime_t - constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x14BC; // float32 - constexpr std::ptrdiff_t m_nAnimLoopMode = 0x14C0; // AnimLoopMode_t - constexpr std::ptrdiff_t m_flPlaybackRate = 0x14C4; // CNetworkedQuantizedFloat - constexpr std::ptrdiff_t m_nNotifyState = 0x14D0; // SequenceFinishNotifyState_t - constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x14D2; // bool - constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x14D3; // bool - constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x14D4; // bool - constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x14D8; // GameTime_t - constexpr std::ptrdiff_t m_hGraphDefinitionAG2 = 0x1860; // CStrongHandle - constexpr std::ptrdiff_t m_bIsUsingAG2 = 0x1868; // bool + constexpr std::ptrdiff_t m_nAnimationAlgorithm = 0x18; // AnimationAlgorithm_t + constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x20; // CAnimGraphNetworkedVariables + constexpr std::ptrdiff_t m_pAnimGraphInstance = 0x14B0; // CSmartPtr + constexpr std::ptrdiff_t m_nNextExternalGraphHandle = 0x1510; // ExternalAnimGraphHandle_t + constexpr std::ptrdiff_t m_vecSecondarySkeletonNames = 0x1518; // CUtlVector + constexpr std::ptrdiff_t m_vecSecondarySkeletons = 0x1530; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_nSecondarySkeletonMasterCount = 0x1548; // int32 + constexpr std::ptrdiff_t m_flSoundSyncTime = 0x1550; // float32 + constexpr std::ptrdiff_t m_nActiveIKChainMask = 0x1554; // uint32 + constexpr std::ptrdiff_t m_hSequence = 0x15A8; // HSequence + constexpr std::ptrdiff_t m_flSeqStartTime = 0x15AC; // GameTime_t + constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x15B0; // float32 + constexpr std::ptrdiff_t m_nAnimLoopMode = 0x15B4; // AnimLoopMode_t + constexpr std::ptrdiff_t m_flPlaybackRate = 0x15B8; // CNetworkedQuantizedFloat + constexpr std::ptrdiff_t m_nNotifyState = 0x15C4; // SequenceFinishNotifyState_t + constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x15C5; // bool + constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x15C6; // bool + constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x15C7; // bool + constexpr std::ptrdiff_t m_bSequenceFinished = 0x15C8; // bool + constexpr std::ptrdiff_t m_nPrevAnimUpdateTick = 0x15CC; // GameTick_t + constexpr std::ptrdiff_t m_hGraphDefinitionAG2 = 0x1868; // CStrongHandle constexpr std::ptrdiff_t m_serializedPoseRecipeAG2 = 0x1870; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_nSerializePoseRecipeSizeAG2 = 0x1888; // int32 constexpr std::ptrdiff_t m_nSerializePoseRecipeVersionAG2 = 0x188C; // int32 - constexpr std::ptrdiff_t m_nGraphCreationFlagsAG2 = 0x1890; // uint8 - constexpr std::ptrdiff_t m_nServerGraphDefReloadCountAG2 = 0x1A7C; // int32 - constexpr std::ptrdiff_t m_nServerSerializationContextIteration = 0x1A84; // int32 + constexpr std::ptrdiff_t m_nServerGraphInstanceIteration = 0x1890; // int32 + constexpr std::ptrdiff_t m_nServerSerializationContextIteration = 0x1894; // int32 + constexpr std::ptrdiff_t m_primaryGraphId = 0x1898; // ResourceId_t + constexpr std::ptrdiff_t m_vecExternalGraphIds = 0x18A0; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_vecExternalClipIds = 0x18B8; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_sAnimGraph2Identifier = 0x18D0; // CGlobalSymbol + constexpr std::ptrdiff_t m_vecExternalGraphs = 0x1AF8; // CUtlVector + constexpr std::ptrdiff_t m_nPrevAnimationAlgorithm = 0x1B31; // AnimationAlgorithm_t } // Parent: C_BaseEntity // Field count: 18 @@ -1392,24 +1455,24 @@ namespace cs2_dumper { // NetworkVarNames: m_bClientSide (bool) // NetworkVarNames: m_bExclusive (bool) namespace C_ColorCorrection { - constexpr std::ptrdiff_t m_vecOrigin = 0x5F8; // Vector - constexpr std::ptrdiff_t m_MinFalloff = 0x604; // float32 - constexpr std::ptrdiff_t m_MaxFalloff = 0x608; // float32 - constexpr std::ptrdiff_t m_flFadeInDuration = 0x60C; // float32 - constexpr std::ptrdiff_t m_flFadeOutDuration = 0x610; // float32 - constexpr std::ptrdiff_t m_flMaxWeight = 0x614; // float32 - constexpr std::ptrdiff_t m_flCurWeight = 0x618; // float32 - constexpr std::ptrdiff_t m_netlookupFilename = 0x61C; // char[512] - constexpr std::ptrdiff_t m_bEnabled = 0x81C; // bool - constexpr std::ptrdiff_t m_bMaster = 0x81D; // bool - constexpr std::ptrdiff_t m_bClientSide = 0x81E; // bool - constexpr std::ptrdiff_t m_bExclusive = 0x81F; // bool - constexpr std::ptrdiff_t m_bEnabledOnClient = 0x820; // bool[1] - constexpr std::ptrdiff_t m_flCurWeightOnClient = 0x824; // float32[1] - constexpr std::ptrdiff_t m_bFadingIn = 0x828; // bool[1] - constexpr std::ptrdiff_t m_flFadeStartWeight = 0x82C; // float32[1] - constexpr std::ptrdiff_t m_flFadeStartTime = 0x830; // float32[1] - constexpr std::ptrdiff_t m_flFadeDuration = 0x834; // float32[1] + constexpr std::ptrdiff_t m_vecOrigin = 0x608; // Vector + constexpr std::ptrdiff_t m_MinFalloff = 0x614; // float32 + constexpr std::ptrdiff_t m_MaxFalloff = 0x618; // float32 + constexpr std::ptrdiff_t m_flFadeInDuration = 0x61C; // float32 + constexpr std::ptrdiff_t m_flFadeOutDuration = 0x620; // float32 + constexpr std::ptrdiff_t m_flMaxWeight = 0x624; // float32 + constexpr std::ptrdiff_t m_flCurWeight = 0x628; // float32 + constexpr std::ptrdiff_t m_netlookupFilename = 0x62C; // char[512] + constexpr std::ptrdiff_t m_bEnabled = 0x82C; // bool + constexpr std::ptrdiff_t m_bMaster = 0x82D; // bool + constexpr std::ptrdiff_t m_bClientSide = 0x82E; // bool + constexpr std::ptrdiff_t m_bExclusive = 0x82F; // bool + constexpr std::ptrdiff_t m_bEnabledOnClient = 0x830; // bool[1] + constexpr std::ptrdiff_t m_flCurWeightOnClient = 0x834; // float32[1] + constexpr std::ptrdiff_t m_bFadingIn = 0x838; // bool[1] + constexpr std::ptrdiff_t m_flFadeStartWeight = 0x83C; // float32[1] + constexpr std::ptrdiff_t m_flFadeStartTime = 0x840; // float32[1] + constexpr std::ptrdiff_t m_flFadeDuration = 0x844; // float32[1] } // Parent: // Field count: 10 @@ -1432,15 +1495,15 @@ namespace cs2_dumper { // Parent: CCSPlayerBase_CameraServices // Field count: 2 namespace CCSPlayer_CameraServices { - constexpr std::ptrdiff_t m_flDeathCamTilt = 0x2A0; // float32 - constexpr std::ptrdiff_t m_vClientScopeInaccuracy = 0x2A8; // Vector + constexpr std::ptrdiff_t m_flDeathCamTilt = 0x2A8; // float32 + constexpr std::ptrdiff_t m_vClientScopeInaccuracy = 0x2B0; // Vector } // Parent: CBaseFilter // Field count: 3 namespace CFilterMultiple { - constexpr std::ptrdiff_t m_nFilterType = 0x650; // filter_t - constexpr std::ptrdiff_t m_iFilterName = 0x658; // CUtlSymbolLarge[10] - constexpr std::ptrdiff_t m_hFilter = 0x6A8; // CHandle[10] + constexpr std::ptrdiff_t m_nFilterType = 0x640; // filter_t + constexpr std::ptrdiff_t m_iFilterName = 0x648; // CUtlSymbolLarge[10] + constexpr std::ptrdiff_t m_hFilter = 0x698; // CHandle[10] } // Parent: None // Field count: 4 @@ -1456,7 +1519,7 @@ namespace cs2_dumper { // Parent: C_BaseEntity // Field count: 11 namespace CEnvSoundscape { - constexpr std::ptrdiff_t m_OnPlay = 0x5F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPlay = 0x608; // CEntityIOOutput constexpr std::ptrdiff_t m_flRadius = 0x620; // float32 constexpr std::ptrdiff_t m_soundEventName = 0x628; // CUtlSymbolLarge constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x630; // bool @@ -1478,9 +1541,9 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_fog (fogparams_t) namespace C_FogController { - constexpr std::ptrdiff_t m_fog = 0x5F8; // fogparams_t - constexpr std::ptrdiff_t m_bUseAngles = 0x660; // bool - constexpr std::ptrdiff_t m_iChangedVariables = 0x664; // int32 + constexpr std::ptrdiff_t m_fog = 0x608; // fogparams_t + constexpr std::ptrdiff_t m_bUseAngles = 0x670; // bool + constexpr std::ptrdiff_t m_iChangedVariables = 0x674; // int32 } // Parent: C_SoundOpvarSetPointBase // Field count: 0 @@ -1546,11 +1609,11 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iOriginOverride = 0x1F8; // int32 constexpr std::ptrdiff_t m_ubStyleOverride = 0x1FC; // uint8 constexpr std::ptrdiff_t m_unClientFlags = 0x1FD; // uint8 - constexpr std::ptrdiff_t m_AttributeList = 0x210; // CAttributeList - constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0x288; // CAttributeList - constexpr std::ptrdiff_t m_szCustomName = 0x300; // char[161] - constexpr std::ptrdiff_t m_szCustomNameOverride = 0x3A1; // char[161] - constexpr std::ptrdiff_t m_bInitializedTags = 0x470; // bool + constexpr std::ptrdiff_t m_AttributeList = 0x208; // CAttributeList + constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0x280; // CAttributeList + constexpr std::ptrdiff_t m_szCustomName = 0x2F8; // char[161] + constexpr std::ptrdiff_t m_szCustomNameOverride = 0x399; // char[161] + constexpr std::ptrdiff_t m_bInitializedTags = 0x468; // bool } // Parent: None // Field count: 2 @@ -1612,7 +1675,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_vecCornerPairsNetworked (SoundeventPathCornerPairNetworked_t) namespace C_SoundEventPathCornerEntity { - constexpr std::ptrdiff_t m_vecCornerPairsNetworked = 0x6C0; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_vecCornerPairsNetworked = 0x6B8; // C_NetworkUtlVectorBase } // Parent: C_BaseEntity // Field count: 3 @@ -1622,9 +1685,9 @@ namespace cs2_dumper { // NetworkVarNames: m_vBoxSize (Vector) // NetworkVarNames: m_bEnabled (bool) namespace C_InfoVisibilityBox { - constexpr std::ptrdiff_t m_nMode = 0x5FC; // int32 - constexpr std::ptrdiff_t m_vBoxSize = 0x600; // Vector - constexpr std::ptrdiff_t m_bEnabled = 0x60C; // bool + constexpr std::ptrdiff_t m_nMode = 0x60C; // int32 + constexpr std::ptrdiff_t m_vBoxSize = 0x610; // Vector + constexpr std::ptrdiff_t m_bEnabled = 0x61C; // bool } // Parent: CPlayer_ItemServices // Field count: 2 @@ -1633,8 +1696,8 @@ namespace cs2_dumper { // NetworkVarNames: m_bHasDefuser (bool) // NetworkVarNames: m_bHasHelmet (bool) namespace CCSPlayer_ItemServices { - constexpr std::ptrdiff_t m_bHasDefuser = 0x40; // bool - constexpr std::ptrdiff_t m_bHasHelmet = 0x41; // bool + constexpr std::ptrdiff_t m_bHasDefuser = 0x48; // bool + constexpr std::ptrdiff_t m_bHasHelmet = 0x49; // bool } // Parent: None // Field count: 1 @@ -1688,22 +1751,22 @@ namespace cs2_dumper { // NetworkVarNames: m_PathNodes_PinEnabled (bool) // NetworkVarNames: m_PathNodes_RadiusScale (float) namespace C_PathParticleRope { - constexpr std::ptrdiff_t m_bStartActive = 0x600; // bool - constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x604; // float32 - constexpr std::ptrdiff_t m_iszEffectName = 0x608; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PathNodes_Name = 0x610; // CUtlVector - constexpr std::ptrdiff_t m_flParticleSpacing = 0x628; // float32 - constexpr std::ptrdiff_t m_flSlack = 0x62C; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x630; // float32 - constexpr std::ptrdiff_t m_ColorTint = 0x634; // Color - constexpr std::ptrdiff_t m_nEffectState = 0x638; // int32 - constexpr std::ptrdiff_t m_iEffectIndex = 0x640; // CStrongHandle - constexpr std::ptrdiff_t m_PathNodes_Position = 0x648; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x660; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x678; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_Color = 0x690; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x6A8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x6C0; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_bStartActive = 0x610; // bool + constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x614; // float32 + constexpr std::ptrdiff_t m_iszEffectName = 0x618; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_PathNodes_Name = 0x620; // CUtlVector + constexpr std::ptrdiff_t m_flParticleSpacing = 0x638; // float32 + constexpr std::ptrdiff_t m_flSlack = 0x63C; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x640; // float32 + constexpr std::ptrdiff_t m_ColorTint = 0x644; // Color + constexpr std::ptrdiff_t m_nEffectState = 0x648; // int32 + constexpr std::ptrdiff_t m_iEffectIndex = 0x650; // CStrongHandle + constexpr std::ptrdiff_t m_PathNodes_Position = 0x658; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x670; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x688; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_Color = 0x6A0; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x6B8; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x6D0; // C_NetworkUtlVectorBase } // Parent: C_BaseCSGrenadeProjectile // Field count: 3 @@ -1711,9 +1774,9 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_nDecoyShotTick (int) namespace C_DecoyProjectile { - constexpr std::ptrdiff_t m_nDecoyShotTick = 0x1450; // int32 - constexpr std::ptrdiff_t m_nClientLastKnownDecoyShotTick = 0x1454; // int32 - constexpr std::ptrdiff_t m_flTimeParticleEffectSpawn = 0x1478; // GameTime_t + constexpr std::ptrdiff_t m_nDecoyShotTick = 0x1438; // int32 + constexpr std::ptrdiff_t m_nClientLastKnownDecoyShotTick = 0x143C; // int32 + constexpr std::ptrdiff_t m_flTimeParticleEffectSpawn = 0x1460; // GameTime_t } // Parent: CAttributeManager // Field count: 3 @@ -1726,11 +1789,11 @@ namespace cs2_dumper { // NetworkVarNames: m_Item (CEconItemView) namespace C_AttributeContainer { constexpr std::ptrdiff_t m_Item = 0x50; // C_EconItemView - constexpr std::ptrdiff_t m_iExternalItemProviderRegisteredToken = 0x4C8; // int32 - constexpr std::ptrdiff_t m_ullRegisteredAsItemID = 0x4D0; // uint64 + constexpr std::ptrdiff_t m_iExternalItemProviderRegisteredToken = 0x4C0; // int32 + constexpr std::ptrdiff_t m_ullRegisteredAsItemID = 0x4C8; // uint64 } // Parent: C_BasePlayerWeapon - // Field count: 51 + // Field count: 52 // // Metadata: // MNetworkOutOfPVSUpdates @@ -1751,6 +1814,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bIsHauledBack (bool) // NetworkVarNames: m_bSilencerOn (bool) // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t) + // NetworkVarNames: m_flWeaponActionPlaybackRate (float) // NetworkVarNames: m_iOriginalTeamNumber (int) // NetworkVarNames: m_iMostRecentTeamNumber (int) // NetworkVarNames: m_bDroppedNearBuyZone (bool) @@ -1763,57 +1827,58 @@ namespace cs2_dumper { // NetworkVarNames: m_flWatTickOffset (float) // NetworkVarNames: m_flLastShakeTime (GameTime_t) namespace C_CSWeaponBase { - constexpr std::ptrdiff_t m_iWeaponGameplayAnimState = 0x1970; // WeaponGameplayAnimState - constexpr std::ptrdiff_t m_flWeaponGameplayAnimStateTimestamp = 0x1974; // GameTime_t - constexpr std::ptrdiff_t m_flInspectCancelCompleteTime = 0x1978; // GameTime_t - constexpr std::ptrdiff_t m_bInspectPending = 0x197C; // bool - constexpr std::ptrdiff_t m_bInspectShouldLoop = 0x197D; // bool - constexpr std::ptrdiff_t m_flCrosshairDistance = 0x19A8; // float32 - constexpr std::ptrdiff_t m_iAmmoLastCheck = 0x19AC; // int32 - constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0x19B0; // int32 - constexpr std::ptrdiff_t m_bFireOnEmpty = 0x19B4; // bool - constexpr std::ptrdiff_t m_OnPlayerPickup = 0x19B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_weaponMode = 0x19E0; // CSWeaponMode - constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x19E4; // float32 - constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x19E8; // Vector - constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x19F4; // float32 - constexpr std::ptrdiff_t m_fAccuracyPenalty = 0x19F8; // float32 - constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0x19FC; // GameTime_t - constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0x1A00; // float32 - constexpr std::ptrdiff_t m_iRecoilIndex = 0x1A04; // int32 - constexpr std::ptrdiff_t m_flRecoilIndex = 0x1A08; // float32 - constexpr std::ptrdiff_t m_bBurstMode = 0x1A0C; // bool - constexpr std::ptrdiff_t m_flLastBurstModeChangeTime = 0x1A10; // GameTime_t - constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0x1A14; // GameTick_t - constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0x1A18; // float32 - constexpr std::ptrdiff_t m_bInReload = 0x1A1C; // bool - constexpr std::ptrdiff_t m_flDroppedAtTime = 0x1A20; // GameTime_t - constexpr std::ptrdiff_t m_bIsHauledBack = 0x1A24; // bool - constexpr std::ptrdiff_t m_bSilencerOn = 0x1A25; // bool - constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0x1A28; // GameTime_t - constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0x1A2C; // int32 - constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0x1A30; // int32 - constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0x1A34; // bool - constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x1A38; // float32 - constexpr std::ptrdiff_t m_bClearWeaponIdentifyingUGC = 0x1AD8; // bool - constexpr std::ptrdiff_t m_bVisualsDataSet = 0x1AD9; // bool - constexpr std::ptrdiff_t m_bUIWeapon = 0x1ADA; // bool - constexpr std::ptrdiff_t m_nCustomEconReloadEventId = 0x1ADC; // int32 - constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0x1AE8; // GameTime_t - constexpr std::ptrdiff_t m_hPrevOwner = 0x1AEC; // CHandle - constexpr std::ptrdiff_t m_nDropTick = 0x1AF0; // GameTick_t - constexpr std::ptrdiff_t m_bWasActiveWeaponWhenDropped = 0x1AF4; // bool - constexpr std::ptrdiff_t m_donated = 0x1B14; // bool - constexpr std::ptrdiff_t m_fLastShotTime = 0x1B18; // GameTime_t - constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x1B1C; // bool - constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x1B1D; // bool - constexpr std::ptrdiff_t m_flNextClientFireBulletTime = 0x1B20; // float32 - constexpr std::ptrdiff_t m_flNextClientFireBulletTime_Repredict = 0x1B24; // float32 - constexpr std::ptrdiff_t m_IronSightController = 0x1C90; // C_IronSightController - constexpr std::ptrdiff_t m_iIronSightMode = 0x1D40; // int32 - constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x1D58; // GameTime_t - constexpr std::ptrdiff_t m_flWatTickOffset = 0x1DB8; // float32 - constexpr std::ptrdiff_t m_flLastShakeTime = 0x1DCC; // GameTime_t + constexpr std::ptrdiff_t m_iWeaponGameplayAnimState = 0x1948; // WeaponGameplayAnimState + constexpr std::ptrdiff_t m_flWeaponGameplayAnimStateTimestamp = 0x194C; // GameTime_t + constexpr std::ptrdiff_t m_flInspectCancelCompleteTime = 0x1950; // GameTime_t + constexpr std::ptrdiff_t m_bInspectPending = 0x1954; // bool + constexpr std::ptrdiff_t m_bInspectShouldLoop = 0x1955; // bool + constexpr std::ptrdiff_t m_flCrosshairDistance = 0x1980; // float32 + constexpr std::ptrdiff_t m_iAmmoLastCheck = 0x1984; // int32 + constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0x1988; // int32 + constexpr std::ptrdiff_t m_bFireOnEmpty = 0x198C; // bool + constexpr std::ptrdiff_t m_OnPlayerPickup = 0x1990; // CEntityIOOutput + constexpr std::ptrdiff_t m_weaponMode = 0x19A8; // CSWeaponMode + constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x19AC; // float32 + constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x19B0; // Vector + constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x19BC; // float32 + constexpr std::ptrdiff_t m_fAccuracyPenalty = 0x19C0; // float32 + constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0x19C4; // GameTime_t + constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0x19C8; // float32 + constexpr std::ptrdiff_t m_iRecoilIndex = 0x19CC; // int32 + constexpr std::ptrdiff_t m_flRecoilIndex = 0x19D0; // float32 + constexpr std::ptrdiff_t m_bBurstMode = 0x19D4; // bool + constexpr std::ptrdiff_t m_flLastBurstModeChangeTime = 0x19D8; // GameTime_t + constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0x19DC; // GameTick_t + constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0x19E0; // float32 + constexpr std::ptrdiff_t m_bInReload = 0x19E4; // bool + constexpr std::ptrdiff_t m_flDroppedAtTime = 0x19E8; // GameTime_t + constexpr std::ptrdiff_t m_bIsHauledBack = 0x19EC; // bool + constexpr std::ptrdiff_t m_bSilencerOn = 0x19ED; // bool + constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0x19F0; // GameTime_t + constexpr std::ptrdiff_t m_flWeaponActionPlaybackRate = 0x19F4; // float32 + constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0x19F8; // int32 + constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0x19FC; // int32 + constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0x1A00; // bool + constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x1A04; // float32 + constexpr std::ptrdiff_t m_bClearWeaponIdentifyingUGC = 0x1AA0; // bool + constexpr std::ptrdiff_t m_bVisualsDataSet = 0x1AA1; // bool + constexpr std::ptrdiff_t m_bUIWeapon = 0x1AA2; // bool + constexpr std::ptrdiff_t m_nCustomEconReloadEventId = 0x1AA4; // int32 + constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0x1AB0; // GameTime_t + constexpr std::ptrdiff_t m_hPrevOwner = 0x1AB4; // CHandle + constexpr std::ptrdiff_t m_nDropTick = 0x1AB8; // GameTick_t + constexpr std::ptrdiff_t m_bWasActiveWeaponWhenDropped = 0x1ABC; // bool + constexpr std::ptrdiff_t m_donated = 0x1ADC; // bool + constexpr std::ptrdiff_t m_fLastShotTime = 0x1AE0; // GameTime_t + constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x1AE4; // bool + constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x1AE5; // bool + constexpr std::ptrdiff_t m_flNextClientFireBulletTime = 0x1AE8; // float32 + constexpr std::ptrdiff_t m_flNextClientFireBulletTime_Repredict = 0x1AEC; // float32 + constexpr std::ptrdiff_t m_IronSightController = 0x1C50; // C_IronSightController + constexpr std::ptrdiff_t m_iIronSightMode = 0x1D00; // int32 + constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x1D18; // GameTime_t + constexpr std::ptrdiff_t m_flWatTickOffset = 0x1D78; // float32 + constexpr std::ptrdiff_t m_flLastShakeTime = 0x1D8C; // GameTime_t } // Parent: // Field count: 7 @@ -1852,11 +1917,11 @@ namespace cs2_dumper { // NetworkVarNames: m_flExposureAdaptationSpeedDown (float) // NetworkVarNames: m_flTonemapEVSmoothingRange (float) namespace C_TonemapController2 { - constexpr std::ptrdiff_t m_flAutoExposureMin = 0x5F8; // float32 - constexpr std::ptrdiff_t m_flAutoExposureMax = 0x5FC; // float32 - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x600; // float32 - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x604; // float32 - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x608; // float32 + constexpr std::ptrdiff_t m_flAutoExposureMin = 0x608; // float32 + constexpr std::ptrdiff_t m_flAutoExposureMax = 0x60C; // float32 + constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x610; // float32 + constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x614; // float32 + constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x618; // float32 } // Parent: // Field count: 4 @@ -1902,9 +1967,9 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 3 namespace FilterHealth { - constexpr std::ptrdiff_t m_bAdrenalineActive = 0x650; // bool - constexpr std::ptrdiff_t m_iHealthMin = 0x654; // int32 - constexpr std::ptrdiff_t m_iHealthMax = 0x658; // int32 + constexpr std::ptrdiff_t m_bAdrenalineActive = 0x640; // bool + constexpr std::ptrdiff_t m_iHealthMin = 0x644; // int32 + constexpr std::ptrdiff_t m_iHealthMax = 0x648; // int32 } // Parent: C_BaseClientUIEntity // Field count: 13 @@ -1923,19 +1988,19 @@ namespace cs2_dumper { // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool) // NetworkVarNames: m_vecCSSClasses (string_t) namespace C_PointClientUIHUD { - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xEE8; // bool - constexpr std::ptrdiff_t m_bIgnoreInput = 0x1060; // bool - constexpr std::ptrdiff_t m_flWidth = 0x1064; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x1068; // float32 - constexpr std::ptrdiff_t m_flDPI = 0x106C; // float32 - constexpr std::ptrdiff_t m_flInteractDistance = 0x1070; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0x1074; // float32 - constexpr std::ptrdiff_t m_unOwnerContext = 0x1078; // uint32 - constexpr std::ptrdiff_t m_unHorizontalAlign = 0x107C; // uint32 - constexpr std::ptrdiff_t m_unVerticalAlign = 0x1080; // uint32 - constexpr std::ptrdiff_t m_unOrientation = 0x1084; // uint32 - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x1088; // bool - constexpr std::ptrdiff_t m_vecCSSClasses = 0x1090; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xEC0; // bool + constexpr std::ptrdiff_t m_bIgnoreInput = 0x1038; // bool + constexpr std::ptrdiff_t m_flWidth = 0x103C; // float32 + constexpr std::ptrdiff_t m_flHeight = 0x1040; // float32 + constexpr std::ptrdiff_t m_flDPI = 0x1044; // float32 + constexpr std::ptrdiff_t m_flInteractDistance = 0x1048; // float32 + constexpr std::ptrdiff_t m_flDepthOffset = 0x104C; // float32 + constexpr std::ptrdiff_t m_unOwnerContext = 0x1050; // uint32 + constexpr std::ptrdiff_t m_unHorizontalAlign = 0x1054; // uint32 + constexpr std::ptrdiff_t m_unVerticalAlign = 0x1058; // uint32 + constexpr std::ptrdiff_t m_unOrientation = 0x105C; // uint32 + constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x1060; // bool + constexpr std::ptrdiff_t m_vecCSSClasses = 0x1068; // C_NetworkUtlVectorBase } // Parent: None // Field count: 1 @@ -1958,7 +2023,7 @@ namespace cs2_dumper { namespace C_InfoLadderDismount { } // Parent: CBaseAnimGraph - // Field count: 13 + // Field count: 14 // // Metadata: // NetworkVarNames: m_bActive (bool) @@ -1972,19 +2037,20 @@ namespace cs2_dumper { // NetworkVarNames: m_bListenedTo (bool) // NetworkVarNames: m_hViewPosition (CHandle) namespace C_PointCommentaryNode { - constexpr std::ptrdiff_t m_bActive = 0x1170; // bool - constexpr std::ptrdiff_t m_bWasActive = 0x1171; // bool - constexpr std::ptrdiff_t m_flEndTime = 0x1174; // GameTime_t - constexpr std::ptrdiff_t m_flStartTime = 0x1178; // GameTime_t - constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0x117C; // float32 - constexpr std::ptrdiff_t m_iszCommentaryFile = 0x1180; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTitle = 0x1188; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSpeakers = 0x1190; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iNodeNumber = 0x1198; // int32 - constexpr std::ptrdiff_t m_iNodeNumberMax = 0x119C; // int32 - constexpr std::ptrdiff_t m_bListenedTo = 0x11A0; // bool - constexpr std::ptrdiff_t m_hViewPosition = 0x11B0; // CHandle - constexpr std::ptrdiff_t m_bRestartAfterRestore = 0x11B4; // bool + constexpr std::ptrdiff_t m_bActive = 0x1180; // bool + constexpr std::ptrdiff_t m_bWasActive = 0x1181; // bool + constexpr std::ptrdiff_t m_flEndTime = 0x1184; // GameTime_t + constexpr std::ptrdiff_t m_flStartTime = 0x1188; // GameTime_t + constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0x118C; // float32 + constexpr std::ptrdiff_t m_iszCommentaryFile = 0x1190; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTitle = 0x1198; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSpeakers = 0x11A0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iNodeNumber = 0x11A8; // int32 + constexpr std::ptrdiff_t m_iNodeNumberMax = 0x11AC; // int32 + constexpr std::ptrdiff_t m_bListenedTo = 0x11B0; // bool + constexpr std::ptrdiff_t m_sndCommentary = 0x11B8; // CSoundPatch* + constexpr std::ptrdiff_t m_hViewPosition = 0x11C0; // CHandle + constexpr std::ptrdiff_t m_bRestartAfterRestore = 0x11C4; // bool } // Parent: C_Sprite // Field count: 0 @@ -2025,13 +2091,13 @@ namespace cs2_dumper { // Parent: C_CS2WeaponModuleBase // Field count: 2 namespace C_KeychainModule { - constexpr std::ptrdiff_t m_nKeychainDefID = 0x1160; // uint32 - constexpr std::ptrdiff_t m_nKeychainSeed = 0x1164; // uint32 + constexpr std::ptrdiff_t m_nKeychainDefID = 0x1170; // uint32 + constexpr std::ptrdiff_t m_nKeychainSeed = 0x1174; // uint32 } // Parent: C_BaseModelEntity // Field count: 1 namespace CFuncWater { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0xEB0; // CBuoyancyHelper + constexpr std::ptrdiff_t m_BuoyancyHelper = 0xE88; // CBuoyancyHelper } // Parent: CPlayerPawnComponent // Field count: 0 @@ -2052,14 +2118,14 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_messageText (char) namespace C_PointClientUIWorldTextPanel { - constexpr std::ptrdiff_t m_messageText = 0x1100; // char[512] + constexpr std::ptrdiff_t m_messageText = 0x10E0; // char[512] } // Parent: CPlayer_WaterServices // Field count: 3 namespace CCSPlayer_WaterServices { - constexpr std::ptrdiff_t m_flWaterJumpTime = 0x40; // float32 - constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x44; // Vector - constexpr std::ptrdiff_t m_flSwimSoundTime = 0x50; // float32 + constexpr std::ptrdiff_t m_flWaterJumpTime = 0x48; // float32 + constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x4C; // Vector + constexpr std::ptrdiff_t m_flSwimSoundTime = 0x58; // float32 } // Parent: C_CSPlayerPawnBase // Field count: 1 @@ -2074,7 +2140,7 @@ namespace cs2_dumper { // MNetworkVarTypeOverride // MNetworkIncludeByName namespace C_CSObserverPawn { - constexpr std::ptrdiff_t m_hDetectParentChange = 0x1668; // CEntityHandle + constexpr std::ptrdiff_t m_hDetectParentChange = 0x1650; // CEntityHandle } // Parent: None // Field count: 3 @@ -2098,15 +2164,15 @@ namespace cs2_dumper { // NetworkVarNames: m_flAutoRideSpeed (float) // NetworkVarNames: m_bFakeLadder (bool) namespace C_FuncLadder { - constexpr std::ptrdiff_t m_vecLadderDir = 0xEB0; // Vector - constexpr std::ptrdiff_t m_Dismounts = 0xEC0; // CUtlVector> - constexpr std::ptrdiff_t m_vecLocalTop = 0xED8; // Vector - constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0xEE4; // VectorWS - constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0xEF0; // VectorWS - constexpr std::ptrdiff_t m_flAutoRideSpeed = 0xEFC; // float32 - constexpr std::ptrdiff_t m_bDisabled = 0xF00; // bool - constexpr std::ptrdiff_t m_bFakeLadder = 0xF01; // bool - constexpr std::ptrdiff_t m_bHasSlack = 0xF02; // bool + constexpr std::ptrdiff_t m_vecLadderDir = 0xE88; // Vector + constexpr std::ptrdiff_t m_Dismounts = 0xE98; // CUtlVector> + constexpr std::ptrdiff_t m_vecLocalTop = 0xEB0; // Vector + constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0xEBC; // VectorWS + constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0xEC8; // VectorWS + constexpr std::ptrdiff_t m_flAutoRideSpeed = 0xED4; // float32 + constexpr std::ptrdiff_t m_bDisabled = 0xED8; // bool + constexpr std::ptrdiff_t m_bFakeLadder = 0xED9; // bool + constexpr std::ptrdiff_t m_bHasSlack = 0xEDA; // bool } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -2134,12 +2200,12 @@ namespace cs2_dumper { // NetworkVarNames: m_flFOVRate (float32) // NetworkVarNames: m_hZoomOwner (CHandle) namespace CCSPlayerBase_CameraServices { - constexpr std::ptrdiff_t m_iFOV = 0x288; // uint32 - constexpr std::ptrdiff_t m_iFOVStart = 0x28C; // uint32 - constexpr std::ptrdiff_t m_flFOVTime = 0x290; // GameTime_t - constexpr std::ptrdiff_t m_flFOVRate = 0x294; // float32 - constexpr std::ptrdiff_t m_hZoomOwner = 0x298; // CHandle - constexpr std::ptrdiff_t m_flLastShotFOV = 0x29C; // float32 + constexpr std::ptrdiff_t m_iFOV = 0x290; // uint32 + constexpr std::ptrdiff_t m_iFOVStart = 0x294; // uint32 + constexpr std::ptrdiff_t m_flFOVTime = 0x298; // GameTime_t + constexpr std::ptrdiff_t m_flFOVRate = 0x29C; // float32 + constexpr std::ptrdiff_t m_hZoomOwner = 0x2A0; // CHandle + constexpr std::ptrdiff_t m_flLastShotFOV = 0x2A4; // float32 } // Parent: None // Field count: 0 @@ -2159,7 +2225,7 @@ namespace cs2_dumper { namespace C_WeaponSG556 { } // Parent: C_CSPlayerPawnBase - // Field count: 127 + // Field count: 126 // // Metadata: // NetworkVarNames: m_pBulletServices (CCSPlayer_BulletServices*) @@ -2244,133 +2310,132 @@ namespace cs2_dumper { // NetworkVarNames: m_bGunGameImmunity (bool) // NetworkVarNames: m_fMolotovDamageTime (float) namespace C_CSPlayerPawn { - constexpr std::ptrdiff_t m_pBulletServices = 0x1678; // CCSPlayer_BulletServices* - constexpr std::ptrdiff_t m_pHostageServices = 0x1680; // CCSPlayer_HostageServices* - constexpr std::ptrdiff_t m_pBuyServices = 0x1688; // CCSPlayer_BuyServices* - constexpr std::ptrdiff_t m_pGlowServices = 0x1690; // CCSPlayer_GlowServices* - constexpr std::ptrdiff_t m_pActionTrackingServices = 0x1698; // CCSPlayer_ActionTrackingServices* - constexpr std::ptrdiff_t m_pDamageReactServices = 0x16A0; // CCSPlayer_DamageReactServices* - constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0x16A8; // GameTime_t - constexpr std::ptrdiff_t m_flLastFiredWeaponTime = 0x16AC; // GameTime_t - constexpr std::ptrdiff_t m_bHasFemaleVoice = 0x16B0; // bool - constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0x16B4; // float32 - constexpr std::ptrdiff_t m_flOldFallVelocity = 0x16B8; // float32 - constexpr std::ptrdiff_t m_szLastPlaceName = 0x16BC; // char[18] - constexpr std::ptrdiff_t m_bPrevDefuser = 0x16CE; // bool - constexpr std::ptrdiff_t m_bPrevHelmet = 0x16CF; // bool - constexpr std::ptrdiff_t m_nPrevArmorVal = 0x16D0; // int32 - constexpr std::ptrdiff_t m_nPrevGrenadeAmmoCount = 0x16D4; // int32 - constexpr std::ptrdiff_t m_unPreviousWeaponHash = 0x16D8; // uint32 - constexpr std::ptrdiff_t m_unWeaponHash = 0x16DC; // uint32 - constexpr std::ptrdiff_t m_bInBuyZone = 0x16E0; // bool - constexpr std::ptrdiff_t m_bPreviouslyInBuyZone = 0x16E1; // bool - constexpr std::ptrdiff_t m_aimPunchAngle = 0x16E4; // QAngle - constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x16F0; // QAngle - constexpr std::ptrdiff_t m_aimPunchTickBase = 0x16FC; // GameTick_t - constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x1700; // float32 - constexpr std::ptrdiff_t m_aimPunchCache = 0x1708; // CUtlVector - constexpr std::ptrdiff_t m_bInLanding = 0x1728; // bool - constexpr std::ptrdiff_t m_flLandingStartTime = 0x172C; // float32 - constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x1730; // bool - constexpr std::ptrdiff_t m_bInBombZone = 0x1731; // bool - constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x1732; // bool - constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x1734; // GameTime_t - constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x1738; // GameTime_t - constexpr std::ptrdiff_t m_iRetakesOffering = 0x1890; // int32 - constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x1894; // int32 - constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1898; // bool - constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1899; // bool - constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x189C; // int32 - constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x18A0; // loadout_slot_t - constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x18A5; // bool - constexpr std::ptrdiff_t m_EconGloves = 0x18A8; // C_EconItemView - constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x1D20; // uint8 - constexpr std::ptrdiff_t m_bMustSyncRagdollState = 0x1D21; // bool - constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1D24; // int32 - constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1D28; // Vector - constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1D34; // Vector - constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x1D40; // char[64] - constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1D80; // bool - constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x1D84; // Vector - constexpr std::ptrdiff_t m_lastLandTime = 0x2400; // GameTime_t - constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x2404; // bool - constexpr std::ptrdiff_t m_hHudModelArms = 0x2420; // CHandle - constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x2424; // QAngle - constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x2430; // bool - constexpr std::ptrdiff_t m_bLeftHanded = 0x2431; // bool - constexpr std::ptrdiff_t m_fSwitchedHandednessTime = 0x2434; // GameTime_t - constexpr std::ptrdiff_t m_flViewmodelOffsetX = 0x2438; // float32 - constexpr std::ptrdiff_t m_flViewmodelOffsetY = 0x243C; // float32 - constexpr std::ptrdiff_t m_flViewmodelOffsetZ = 0x2440; // float32 - constexpr std::ptrdiff_t m_flViewmodelFOV = 0x2444; // float32 - constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x2448; // uint32[5] - constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x2480; // Color - constexpr std::ptrdiff_t m_vecBulletHitModels = 0x24D0; // CUtlVector - constexpr std::ptrdiff_t m_bIsWalking = 0x24E8; // bool - constexpr std::ptrdiff_t m_thirdPersonHeading = 0x24F0; // QAngle - constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x2580; // float32 - constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x25F8; // float32 - constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x2670; // Vector - constexpr std::ptrdiff_t m_entitySpottedState = 0x2700; // EntitySpottedState_t - constexpr std::ptrdiff_t m_bIsScoped = 0x2718; // bool - constexpr std::ptrdiff_t m_bResumeZoom = 0x2719; // bool - constexpr std::ptrdiff_t m_bIsDefusing = 0x271A; // bool - constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x271B; // bool - constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x271C; // CSPlayerBlockingUseAction_t - constexpr std::ptrdiff_t m_flEmitSoundTime = 0x2720; // GameTime_t - constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x2724; // bool - constexpr std::ptrdiff_t m_nWhichBombZone = 0x2728; // int32 - constexpr std::ptrdiff_t m_iShotsFired = 0x272C; // int32 - constexpr std::ptrdiff_t m_flFlinchStack = 0x2730; // float32 - constexpr std::ptrdiff_t m_flVelocityModifier = 0x2734; // float32 - constexpr std::ptrdiff_t m_flHitHeading = 0x2738; // float32 - constexpr std::ptrdiff_t m_nHitBodyPart = 0x273C; // int32 - constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x2740; // bool - constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x2744; // float32 - constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x2749; // bool - constexpr std::ptrdiff_t m_ArmorValue = 0x274C; // int32 - constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x2750; // uint16 - constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x2752; // uint16 - constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x2754; // uint16 - constexpr std::ptrdiff_t m_nLastKillerIndex = 0x2758; // CEntityIndex - constexpr std::ptrdiff_t m_bOldIsScoped = 0x275C; // bool - constexpr std::ptrdiff_t m_bHasDeathInfo = 0x275D; // bool - constexpr std::ptrdiff_t m_flDeathInfoTime = 0x2760; // float32 - constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x2764; // Vector - constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x2774; // GameTime_t - constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x2778; // bool - constexpr std::ptrdiff_t m_angStashedShootAngles = 0x277C; // QAngle - constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x2788; // Vector - constexpr std::ptrdiff_t m_vecStashedVelocity = 0x2794; // Vector - constexpr std::ptrdiff_t m_angShootAngleHistory = 0x27A0; // QAngle[2] - constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x27B8; // Vector[2] - constexpr std::ptrdiff_t m_vecVelocityHistory = 0x27D0; // Vector[2] - constexpr std::ptrdiff_t m_PredictedDamageTags = 0x27E8; // C_UtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_nPrevHighestReceivedDamageTagTick = 0x2850; // GameTick_t - constexpr std::ptrdiff_t m_nHighestAppliedDamageTagTick = 0x2854; // int32 - constexpr std::ptrdiff_t m_bShouldAutobuyDMWeapons = 0x3D8C; // bool - constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTime = 0x3D90; // GameTime_t - constexpr std::ptrdiff_t m_bGunGameImmunity = 0x3D94; // bool - constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTimeLast = 0x3D98; // GameTime_t - constexpr std::ptrdiff_t m_fMolotovDamageTime = 0x3D9C; // float32 - constexpr std::ptrdiff_t m_vecLastAliveLocalVelocity = 0x3DA4; // Vector - constexpr std::ptrdiff_t m_fRenderingClipPlane = 0x3DB0; // float32[4] - constexpr std::ptrdiff_t m_nLastClipPlaneSetupFrame = 0x3DC0; // int32 - constexpr std::ptrdiff_t m_vecLastClipCameraPos = 0x3DC4; // Vector - constexpr std::ptrdiff_t m_vecLastClipCameraForward = 0x3DD0; // Vector - constexpr std::ptrdiff_t m_bClipHitStaticWorld = 0x3DDC; // bool - constexpr std::ptrdiff_t m_bCachedPlaneIsValid = 0x3DDD; // bool - constexpr std::ptrdiff_t m_pClippingWeapon = 0x3DE0; // C_CSWeaponBase* - constexpr std::ptrdiff_t m_nPlayerInfernoBodyFx = 0x3DE8; // ParticleIndex_t - constexpr std::ptrdiff_t m_angEyeAngles = 0x3DF0; // QAngle - constexpr std::ptrdiff_t m_arrOldEyeAnglesTimes = 0x3E80; // GameTime_t[4] - constexpr std::ptrdiff_t m_arrOldEyeAngles = 0x3E90; // QAngle[4] - constexpr std::ptrdiff_t m_angEyeAnglesVelocity = 0x3EC0; // QAngle - constexpr std::ptrdiff_t m_iIDEntIndex = 0x3ECC; // CEntityIndex - constexpr std::ptrdiff_t m_delayTargetIDTimer = 0x3ED0; // CountdownTimer - constexpr std::ptrdiff_t m_iTargetItemEntIdx = 0x3EE8; // CEntityIndex - constexpr std::ptrdiff_t m_iOldIDEntIndex = 0x3EEC; // CEntityIndex - constexpr std::ptrdiff_t m_holdTargetIDTimer = 0x3EF0; // CountdownTimer + constexpr std::ptrdiff_t m_pBulletServices = 0x1660; // CCSPlayer_BulletServices* + constexpr std::ptrdiff_t m_pHostageServices = 0x1668; // CCSPlayer_HostageServices* + constexpr std::ptrdiff_t m_pBuyServices = 0x1670; // CCSPlayer_BuyServices* + constexpr std::ptrdiff_t m_pGlowServices = 0x1678; // CCSPlayer_GlowServices* + constexpr std::ptrdiff_t m_pActionTrackingServices = 0x1680; // CCSPlayer_ActionTrackingServices* + constexpr std::ptrdiff_t m_pDamageReactServices = 0x1688; // CCSPlayer_DamageReactServices* + constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0x1690; // GameTime_t + constexpr std::ptrdiff_t m_flLastFiredWeaponTime = 0x1694; // GameTime_t + constexpr std::ptrdiff_t m_bHasFemaleVoice = 0x1698; // bool + constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0x169C; // float32 + constexpr std::ptrdiff_t m_flOldFallVelocity = 0x16A0; // float32 + constexpr std::ptrdiff_t m_szLastPlaceName = 0x16A4; // char[18] + constexpr std::ptrdiff_t m_bPrevDefuser = 0x16B6; // bool + constexpr std::ptrdiff_t m_bPrevHelmet = 0x16B7; // bool + constexpr std::ptrdiff_t m_nPrevArmorVal = 0x16B8; // int32 + constexpr std::ptrdiff_t m_nPrevGrenadeAmmoCount = 0x16BC; // int32 + constexpr std::ptrdiff_t m_unPreviousWeaponHash = 0x16C0; // uint32 + constexpr std::ptrdiff_t m_unWeaponHash = 0x16C4; // uint32 + constexpr std::ptrdiff_t m_bInBuyZone = 0x16C8; // bool + constexpr std::ptrdiff_t m_bPreviouslyInBuyZone = 0x16C9; // bool + constexpr std::ptrdiff_t m_aimPunchAngle = 0x16CC; // QAngle + constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x16D8; // QAngle + constexpr std::ptrdiff_t m_aimPunchTickBase = 0x16E4; // GameTick_t + constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x16E8; // float32 + constexpr std::ptrdiff_t m_bInLanding = 0x1710; // bool + constexpr std::ptrdiff_t m_flLandingStartTime = 0x1714; // float32 + constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x1718; // bool + constexpr std::ptrdiff_t m_bInBombZone = 0x1719; // bool + constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x171A; // bool + constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x171C; // GameTime_t + constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x1720; // GameTime_t + constexpr std::ptrdiff_t m_iRetakesOffering = 0x1878; // int32 + constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x187C; // int32 + constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1880; // bool + constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1881; // bool + constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x1884; // int32 + constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1888; // loadout_slot_t + constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x188D; // bool + constexpr std::ptrdiff_t m_EconGloves = 0x1890; // C_EconItemView + constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x1D00; // uint8 + constexpr std::ptrdiff_t m_bMustSyncRagdollState = 0x1D01; // bool + constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1D04; // int32 + constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1D08; // Vector + constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1D14; // Vector + constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x1D20; // char[64] + constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1D60; // bool + constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x1D64; // Vector + constexpr std::ptrdiff_t m_lastLandTime = 0x23E0; // GameTime_t + constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x23E4; // bool + constexpr std::ptrdiff_t m_hHudModelArms = 0x2400; // CHandle + constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x2404; // QAngle + constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x2410; // bool + constexpr std::ptrdiff_t m_bLeftHanded = 0x2411; // bool + constexpr std::ptrdiff_t m_fSwitchedHandednessTime = 0x2414; // GameTime_t + constexpr std::ptrdiff_t m_flViewmodelOffsetX = 0x2418; // float32 + constexpr std::ptrdiff_t m_flViewmodelOffsetY = 0x241C; // float32 + constexpr std::ptrdiff_t m_flViewmodelOffsetZ = 0x2420; // float32 + constexpr std::ptrdiff_t m_flViewmodelFOV = 0x2424; // float32 + constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x2428; // uint32[5] + constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x2460; // Color + constexpr std::ptrdiff_t m_vecBulletHitModels = 0x24B0; // CUtlVector + constexpr std::ptrdiff_t m_bIsWalking = 0x24C8; // bool + constexpr std::ptrdiff_t m_thirdPersonHeading = 0x24D0; // QAngle + constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x2560; // float32 + constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x25D8; // float32 + constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x2650; // Vector + constexpr std::ptrdiff_t m_entitySpottedState = 0x26E0; // EntitySpottedState_t + constexpr std::ptrdiff_t m_bIsScoped = 0x26F8; // bool + constexpr std::ptrdiff_t m_bResumeZoom = 0x26F9; // bool + constexpr std::ptrdiff_t m_bIsDefusing = 0x26FA; // bool + constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x26FB; // bool + constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x26FC; // CSPlayerBlockingUseAction_t + constexpr std::ptrdiff_t m_flEmitSoundTime = 0x2700; // GameTime_t + constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x2704; // bool + constexpr std::ptrdiff_t m_nWhichBombZone = 0x2708; // int32 + constexpr std::ptrdiff_t m_iShotsFired = 0x270C; // int32 + constexpr std::ptrdiff_t m_flFlinchStack = 0x2710; // float32 + constexpr std::ptrdiff_t m_flVelocityModifier = 0x2714; // float32 + constexpr std::ptrdiff_t m_flHitHeading = 0x2718; // float32 + constexpr std::ptrdiff_t m_nHitBodyPart = 0x271C; // int32 + constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x2720; // bool + constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x2724; // float32 + constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x2729; // bool + constexpr std::ptrdiff_t m_ArmorValue = 0x272C; // int32 + constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x2730; // uint16 + constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x2732; // uint16 + constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x2734; // uint16 + constexpr std::ptrdiff_t m_nLastKillerIndex = 0x2738; // CEntityIndex + constexpr std::ptrdiff_t m_bOldIsScoped = 0x273C; // bool + constexpr std::ptrdiff_t m_bHasDeathInfo = 0x273D; // bool + constexpr std::ptrdiff_t m_flDeathInfoTime = 0x2740; // float32 + constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x2744; // Vector + constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x2754; // GameTime_t + constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x2758; // bool + constexpr std::ptrdiff_t m_angStashedShootAngles = 0x275C; // QAngle + constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x2768; // Vector + constexpr std::ptrdiff_t m_vecStashedVelocity = 0x2774; // Vector + constexpr std::ptrdiff_t m_angShootAngleHistory = 0x2780; // QAngle[2] + constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x2798; // Vector[2] + constexpr std::ptrdiff_t m_vecVelocityHistory = 0x27B0; // Vector[2] + constexpr std::ptrdiff_t m_PredictedDamageTags = 0x27C8; // C_UtlVectorEmbeddedNetworkVar + constexpr std::ptrdiff_t m_nPrevHighestReceivedDamageTagTick = 0x2830; // GameTick_t + constexpr std::ptrdiff_t m_nHighestAppliedDamageTagTick = 0x2834; // int32 + constexpr std::ptrdiff_t m_bShouldAutobuyDMWeapons = 0x3D6C; // bool + constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTime = 0x3D70; // GameTime_t + constexpr std::ptrdiff_t m_bGunGameImmunity = 0x3D74; // bool + constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTimeLast = 0x3D78; // GameTime_t + constexpr std::ptrdiff_t m_fMolotovDamageTime = 0x3D7C; // float32 + constexpr std::ptrdiff_t m_vecLastAliveLocalVelocity = 0x3D84; // Vector + constexpr std::ptrdiff_t m_fRenderingClipPlane = 0x3D90; // float32[4] + constexpr std::ptrdiff_t m_nLastClipPlaneSetupFrame = 0x3DA0; // int32 + constexpr std::ptrdiff_t m_vecLastClipCameraPos = 0x3DA4; // Vector + constexpr std::ptrdiff_t m_vecLastClipCameraForward = 0x3DB0; // Vector + constexpr std::ptrdiff_t m_bClipHitStaticWorld = 0x3DBC; // bool + constexpr std::ptrdiff_t m_bCachedPlaneIsValid = 0x3DBD; // bool + constexpr std::ptrdiff_t m_pClippingWeapon = 0x3DC0; // C_CSWeaponBase* + constexpr std::ptrdiff_t m_nPlayerInfernoBodyFx = 0x3DC8; // ParticleIndex_t + constexpr std::ptrdiff_t m_angEyeAngles = 0x3DD0; // QAngle + constexpr std::ptrdiff_t m_arrOldEyeAnglesTimes = 0x3E60; // GameTime_t[4] + constexpr std::ptrdiff_t m_arrOldEyeAngles = 0x3E70; // QAngle[4] + constexpr std::ptrdiff_t m_angEyeAnglesVelocity = 0x3EA0; // QAngle + constexpr std::ptrdiff_t m_iIDEntIndex = 0x3EAC; // CEntityIndex + constexpr std::ptrdiff_t m_delayTargetIDTimer = 0x3EB0; // CountdownTimer + constexpr std::ptrdiff_t m_iTargetItemEntIdx = 0x3EC8; // CEntityIndex + constexpr std::ptrdiff_t m_iOldIDEntIndex = 0x3ECC; // CEntityIndex + constexpr std::ptrdiff_t m_holdTargetIDTimer = 0x3ED0; // CountdownTimer } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -2409,29 +2474,29 @@ namespace cs2_dumper { // NetworkVarNames: m_flGrabSuccessTime (GameTime_t) // NetworkVarNames: m_flDropStartTime (GameTime_t) namespace C_Hostage { - constexpr std::ptrdiff_t m_entitySpottedState = 0x13F0; // EntitySpottedState_t - constexpr std::ptrdiff_t m_leader = 0x1408; // CHandle - constexpr std::ptrdiff_t m_reuseTimer = 0x1410; // CountdownTimer - constexpr std::ptrdiff_t m_vel = 0x1428; // Vector - constexpr std::ptrdiff_t m_isRescued = 0x1434; // bool - constexpr std::ptrdiff_t m_jumpedThisFrame = 0x1435; // bool - constexpr std::ptrdiff_t m_nHostageState = 0x1438; // int32 - constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x143C; // bool - constexpr std::ptrdiff_t m_hHostageGrabber = 0x1440; // CHandle - constexpr std::ptrdiff_t m_fLastGrabTime = 0x1444; // GameTime_t - constexpr std::ptrdiff_t m_vecGrabbedPos = 0x1448; // Vector - constexpr std::ptrdiff_t m_flRescueStartTime = 0x1454; // GameTime_t - constexpr std::ptrdiff_t m_flGrabSuccessTime = 0x1458; // GameTime_t - constexpr std::ptrdiff_t m_flDropStartTime = 0x145C; // GameTime_t - constexpr std::ptrdiff_t m_flDeadOrRescuedTime = 0x1460; // GameTime_t - constexpr std::ptrdiff_t m_blinkTimer = 0x1468; // CountdownTimer - constexpr std::ptrdiff_t m_lookAt = 0x1480; // Vector - constexpr std::ptrdiff_t m_lookAroundTimer = 0x1490; // CountdownTimer - constexpr std::ptrdiff_t m_isInit = 0x14A8; // bool - constexpr std::ptrdiff_t m_eyeAttachment = 0x14A9; // AttachmentHandle_t - constexpr std::ptrdiff_t m_chestAttachment = 0x14AA; // AttachmentHandle_t - constexpr std::ptrdiff_t m_pPredictionOwner = 0x14B0; // CBasePlayerController* - constexpr std::ptrdiff_t m_fNewestAlphaThinkTime = 0x14B8; // GameTime_t + constexpr std::ptrdiff_t m_entitySpottedState = 0x13D8; // EntitySpottedState_t + constexpr std::ptrdiff_t m_leader = 0x13F0; // CHandle + constexpr std::ptrdiff_t m_reuseTimer = 0x13F8; // CountdownTimer + constexpr std::ptrdiff_t m_vel = 0x1410; // Vector + constexpr std::ptrdiff_t m_isRescued = 0x141C; // bool + constexpr std::ptrdiff_t m_jumpedThisFrame = 0x141D; // bool + constexpr std::ptrdiff_t m_nHostageState = 0x1420; // int32 + constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x1424; // bool + constexpr std::ptrdiff_t m_hHostageGrabber = 0x1428; // CHandle + constexpr std::ptrdiff_t m_fLastGrabTime = 0x142C; // GameTime_t + constexpr std::ptrdiff_t m_vecGrabbedPos = 0x1430; // Vector + constexpr std::ptrdiff_t m_flRescueStartTime = 0x143C; // GameTime_t + constexpr std::ptrdiff_t m_flGrabSuccessTime = 0x1440; // GameTime_t + constexpr std::ptrdiff_t m_flDropStartTime = 0x1444; // GameTime_t + constexpr std::ptrdiff_t m_flDeadOrRescuedTime = 0x1448; // GameTime_t + constexpr std::ptrdiff_t m_blinkTimer = 0x1450; // CountdownTimer + constexpr std::ptrdiff_t m_lookAt = 0x1468; // Vector + constexpr std::ptrdiff_t m_lookAroundTimer = 0x1478; // CountdownTimer + constexpr std::ptrdiff_t m_isInit = 0x1490; // bool + constexpr std::ptrdiff_t m_eyeAttachment = 0x1491; // AttachmentHandle_t + constexpr std::ptrdiff_t m_chestAttachment = 0x1492; // AttachmentHandle_t + constexpr std::ptrdiff_t m_pPredictionOwner = 0x1498; // CBasePlayerController* + constexpr std::ptrdiff_t m_fNewestAlphaThinkTime = 0x14A0; // GameTime_t } // Parent: // Field count: 14 @@ -2497,10 +2562,10 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nHierarchyType = 0x110; // uint8 constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0x111; // uint8 constexpr std::ptrdiff_t m_name = 0x114; // CUtlStringToken - constexpr std::ptrdiff_t m_hierarchyAttachName = 0x158; // CUtlStringToken - constexpr std::ptrdiff_t m_flZOffset = 0x15C; // float32 - constexpr std::ptrdiff_t m_flClientLocalScale = 0x160; // float32 - constexpr std::ptrdiff_t m_vRenderOrigin = 0x164; // Vector + constexpr std::ptrdiff_t m_hierarchyAttachName = 0x128; // CUtlStringToken + constexpr std::ptrdiff_t m_flZOffset = 0x12C; // float32 + constexpr std::ptrdiff_t m_flClientLocalScale = 0x130; // float32 + constexpr std::ptrdiff_t m_vRenderOrigin = 0x134; // Vector } // Parent: CPlayerPawnComponent // Field count: 6 @@ -2509,12 +2574,12 @@ namespace cs2_dumper { // NetworkVarNames: m_iObserverMode (uint8) // NetworkVarNames: m_hObserverTarget (CHandle) namespace CPlayer_ObserverServices { - constexpr std::ptrdiff_t m_iObserverMode = 0x40; // uint8 - constexpr std::ptrdiff_t m_hObserverTarget = 0x44; // CHandle - constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t - constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool - constexpr std::ptrdiff_t m_flObserverChaseDistance = 0x50; // float32 - constexpr std::ptrdiff_t m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t + constexpr std::ptrdiff_t m_iObserverMode = 0x48; // uint8 + constexpr std::ptrdiff_t m_hObserverTarget = 0x4C; // CHandle + constexpr std::ptrdiff_t m_iObserverLastMode = 0x50; // ObserverMode_t + constexpr std::ptrdiff_t m_bForcedObserverMode = 0x54; // bool + constexpr std::ptrdiff_t m_flObserverChaseDistance = 0x58; // float32 + constexpr std::ptrdiff_t m_flObserverChaseDistanceCalcTime = 0x5C; // GameTime_t } // Parent: C_BaseEntity // Field count: 4 @@ -2524,10 +2589,10 @@ namespace cs2_dumper { // NetworkVarNames: m_iszSoundAreaType (string_t) // NetworkVarNames: m_vPos (Vector) namespace C_SoundAreaEntityBase { - constexpr std::ptrdiff_t m_bDisabled = 0x5F8; // bool - constexpr std::ptrdiff_t m_bWasEnabled = 0x600; // bool - constexpr std::ptrdiff_t m_iszSoundAreaType = 0x608; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vPos = 0x610; // Vector + constexpr std::ptrdiff_t m_bDisabled = 0x608; // bool + constexpr std::ptrdiff_t m_bWasEnabled = 0x610; // bool + constexpr std::ptrdiff_t m_iszSoundAreaType = 0x618; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_vPos = 0x620; // Vector } // Parent: C_BaseEntity // Field count: 6 @@ -2540,12 +2605,12 @@ namespace cs2_dumper { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) namespace C_PlayerVisibility { - constexpr std::ptrdiff_t m_flVisibilityStrength = 0x5F8; // float32 - constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x5FC; // float32 - constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x600; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0x604; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x608; // bool - constexpr std::ptrdiff_t m_bIsEnabled = 0x609; // bool + constexpr std::ptrdiff_t m_flVisibilityStrength = 0x608; // float32 + constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x60C; // float32 + constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x610; // float32 + constexpr std::ptrdiff_t m_flFadeTime = 0x614; // float32 + constexpr std::ptrdiff_t m_bStartDisabled = 0x618; // bool + constexpr std::ptrdiff_t m_bIsEnabled = 0x619; // bool } // Parent: None // Field count: 3 @@ -2559,11 +2624,10 @@ namespace cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup // MNetworkUserGroupProxy // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t) // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32) @@ -2573,13 +2637,13 @@ namespace cs2_dumper { // NetworkVarNames: m_iClip2 (int32) // NetworkVarNames: m_pReserveAmmo (int) namespace C_BasePlayerWeapon { - constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0x18E0; // GameTick_t - constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0x18E4; // float32 - constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0x18E8; // GameTick_t - constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0x18EC; // float32 - constexpr std::ptrdiff_t m_iClip1 = 0x18F0; // int32 - constexpr std::ptrdiff_t m_iClip2 = 0x18F4; // int32 - constexpr std::ptrdiff_t m_pReserveAmmo = 0x18F8; // int32[2] + constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0x18C0; // GameTick_t + constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0x18C4; // float32 + constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0x18C8; // GameTick_t + constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0x18CC; // float32 + constexpr std::ptrdiff_t m_iClip1 = 0x18D0; // int32 + constexpr std::ptrdiff_t m_iClip2 = 0x18D4; // int32 + constexpr std::ptrdiff_t m_pReserveAmmo = 0x18D8; // int32[2] } // Parent: C_BaseEntity // Field count: 1 @@ -2587,7 +2651,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_iCurrentMaxRagdollCount (int8) namespace CRagdollManager { - constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x5F8; // int8 + constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x608; // int8 } // Parent: C_BaseCSGrenade // Field count: 0 @@ -2610,18 +2674,18 @@ namespace cs2_dumper { // NetworkVarNames: m_flFogMaxEnd (float) // NetworkVarNames: m_bEnabled (bool) namespace C_EnvSky { - constexpr std::ptrdiff_t m_hSkyMaterial = 0xEB0; // CStrongHandle - constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0xEB8; // CStrongHandle - constexpr std::ptrdiff_t m_bStartDisabled = 0xEC0; // bool - constexpr std::ptrdiff_t m_vTintColor = 0xEC1; // Color - constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0xEC5; // Color - constexpr std::ptrdiff_t m_flBrightnessScale = 0xECC; // float32 - constexpr std::ptrdiff_t m_nFogType = 0xED0; // int32 - constexpr std::ptrdiff_t m_flFogMinStart = 0xED4; // float32 - constexpr std::ptrdiff_t m_flFogMinEnd = 0xED8; // float32 - constexpr std::ptrdiff_t m_flFogMaxStart = 0xEDC; // float32 - constexpr std::ptrdiff_t m_flFogMaxEnd = 0xEE0; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0xEE4; // bool + constexpr std::ptrdiff_t m_hSkyMaterial = 0xE88; // CStrongHandle + constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0xE90; // CStrongHandle + constexpr std::ptrdiff_t m_bStartDisabled = 0xE98; // bool + constexpr std::ptrdiff_t m_vTintColor = 0xE99; // Color + constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0xE9D; // Color + constexpr std::ptrdiff_t m_flBrightnessScale = 0xEA4; // float32 + constexpr std::ptrdiff_t m_nFogType = 0xEA8; // int32 + constexpr std::ptrdiff_t m_flFogMinStart = 0xEAC; // float32 + constexpr std::ptrdiff_t m_flFogMinEnd = 0xEB0; // float32 + constexpr std::ptrdiff_t m_flFogMaxStart = 0xEB4; // float32 + constexpr std::ptrdiff_t m_flFogMaxEnd = 0xEB8; // float32 + constexpr std::ptrdiff_t m_bEnabled = 0xEBC; // bool } // Parent: None // Field count: 5 @@ -2650,17 +2714,17 @@ namespace cs2_dumper { // NetworkVarNames: m_nClipmapLevels (int) // NetworkVarNames: m_bIsMaster (bool) namespace C_EnvWindController { - constexpr std::ptrdiff_t m_EnvWindShared = 0x5F8; // C_EnvWindShared - constexpr std::ptrdiff_t m_fDirectionVariation = 0x6F0; // float32 - constexpr std::ptrdiff_t m_fSpeedVariation = 0x6F4; // float32 - constexpr std::ptrdiff_t m_fTurbulence = 0x6F8; // float32 - constexpr std::ptrdiff_t m_fVolumeHalfExtentXY = 0x6FC; // float32 - constexpr std::ptrdiff_t m_fVolumeHalfExtentZ = 0x700; // float32 - constexpr std::ptrdiff_t m_nVolumeResolutionXY = 0x704; // int32 - constexpr std::ptrdiff_t m_nVolumeResolutionZ = 0x708; // int32 - constexpr std::ptrdiff_t m_nClipmapLevels = 0x70C; // int32 - constexpr std::ptrdiff_t m_bIsMaster = 0x710; // bool - constexpr std::ptrdiff_t m_bFirstTime = 0x711; // bool + constexpr std::ptrdiff_t m_EnvWindShared = 0x608; // C_EnvWindShared + constexpr std::ptrdiff_t m_fDirectionVariation = 0x700; // float32 + constexpr std::ptrdiff_t m_fSpeedVariation = 0x704; // float32 + constexpr std::ptrdiff_t m_fTurbulence = 0x708; // float32 + constexpr std::ptrdiff_t m_fVolumeHalfExtentXY = 0x70C; // float32 + constexpr std::ptrdiff_t m_fVolumeHalfExtentZ = 0x710; // float32 + constexpr std::ptrdiff_t m_nVolumeResolutionXY = 0x714; // int32 + constexpr std::ptrdiff_t m_nVolumeResolutionZ = 0x718; // int32 + constexpr std::ptrdiff_t m_nClipmapLevels = 0x71C; // int32 + constexpr std::ptrdiff_t m_bIsMaster = 0x720; // bool + constexpr std::ptrdiff_t m_bFirstTime = 0x721; // bool } // Parent: None // Field count: 4 @@ -2682,23 +2746,23 @@ namespace cs2_dumper { // Parent: C_BaseEntity // Field count: 14 namespace C_CSGO_MapPreviewCameraPath { - constexpr std::ptrdiff_t m_flZFar = 0x5F8; // float32 - constexpr std::ptrdiff_t m_flZNear = 0x5FC; // float32 - constexpr std::ptrdiff_t m_bLoop = 0x600; // bool - constexpr std::ptrdiff_t m_bVerticalFOV = 0x601; // bool - constexpr std::ptrdiff_t m_bConstantSpeed = 0x602; // bool - constexpr std::ptrdiff_t m_flDuration = 0x604; // float32 - constexpr std::ptrdiff_t m_flPathLength = 0x648; // float32 - constexpr std::ptrdiff_t m_flPathDuration = 0x64C; // float32 - constexpr std::ptrdiff_t m_bDofEnabled = 0x664; // bool - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x668; // float32 - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x66C; // float32 - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x670; // float32 - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x674; // float32 - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x678; // float32 + constexpr std::ptrdiff_t m_flZFar = 0x608; // float32 + constexpr std::ptrdiff_t m_flZNear = 0x60C; // float32 + constexpr std::ptrdiff_t m_bLoop = 0x610; // bool + constexpr std::ptrdiff_t m_bVerticalFOV = 0x611; // bool + constexpr std::ptrdiff_t m_bConstantSpeed = 0x612; // bool + constexpr std::ptrdiff_t m_flDuration = 0x614; // float32 + constexpr std::ptrdiff_t m_flPathLength = 0x658; // float32 + constexpr std::ptrdiff_t m_flPathDuration = 0x65C; // float32 + constexpr std::ptrdiff_t m_bDofEnabled = 0x674; // bool + constexpr std::ptrdiff_t m_flDofNearBlurry = 0x678; // float32 + constexpr std::ptrdiff_t m_flDofNearCrisp = 0x67C; // float32 + constexpr std::ptrdiff_t m_flDofFarCrisp = 0x680; // float32 + constexpr std::ptrdiff_t m_flDofFarBlurry = 0x684; // float32 + constexpr std::ptrdiff_t m_flDofTiltToGround = 0x688; // float32 } // Parent: C_ModelPointEntity - // Field count: 17 + // Field count: 19 // // Metadata: // NetworkVarNames: m_messageText (char) @@ -2718,23 +2782,25 @@ namespace cs2_dumper { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) namespace C_PointWorldText { - constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xEB8; // bool - constexpr std::ptrdiff_t m_messageText = 0xED0; // char[512] - constexpr std::ptrdiff_t m_FontName = 0x10D0; // char[64] - constexpr std::ptrdiff_t m_BackgroundMaterialName = 0x1110; // char[64] - constexpr std::ptrdiff_t m_bEnabled = 0x1150; // bool - constexpr std::ptrdiff_t m_bFullbright = 0x1151; // bool - constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0x1154; // float32 - constexpr std::ptrdiff_t m_flFontSize = 0x1158; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0x115C; // float32 - constexpr std::ptrdiff_t m_bDrawBackground = 0x1160; // bool - constexpr std::ptrdiff_t m_flBackgroundBorderWidth = 0x1164; // float32 - constexpr std::ptrdiff_t m_flBackgroundBorderHeight = 0x1168; // float32 - constexpr std::ptrdiff_t m_flBackgroundWorldToUV = 0x116C; // float32 - constexpr std::ptrdiff_t m_Color = 0x1170; // Color - constexpr std::ptrdiff_t m_nJustifyHorizontal = 0x1174; // PointWorldTextJustifyHorizontal_t - constexpr std::ptrdiff_t m_nJustifyVertical = 0x1178; // PointWorldTextJustifyVertical_t - constexpr std::ptrdiff_t m_nReorientMode = 0x117C; // PointWorldTextReorientMode_t + constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xE90; // bool + constexpr std::ptrdiff_t m_nTextWidthPx = 0xEA8; // int32 + constexpr std::ptrdiff_t m_nTextHeightPx = 0xEAC; // int32 + constexpr std::ptrdiff_t m_messageText = 0xEB0; // char[512] + constexpr std::ptrdiff_t m_FontName = 0x10B0; // char[64] + constexpr std::ptrdiff_t m_BackgroundMaterialName = 0x10F0; // char[64] + constexpr std::ptrdiff_t m_bEnabled = 0x1130; // bool + constexpr std::ptrdiff_t m_bFullbright = 0x1131; // bool + constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0x1134; // float32 + constexpr std::ptrdiff_t m_flFontSize = 0x1138; // float32 + constexpr std::ptrdiff_t m_flDepthOffset = 0x113C; // float32 + constexpr std::ptrdiff_t m_bDrawBackground = 0x1140; // bool + constexpr std::ptrdiff_t m_flBackgroundBorderWidth = 0x1144; // float32 + constexpr std::ptrdiff_t m_flBackgroundBorderHeight = 0x1148; // float32 + constexpr std::ptrdiff_t m_flBackgroundWorldToUV = 0x114C; // float32 + constexpr std::ptrdiff_t m_Color = 0x1150; // Color + constexpr std::ptrdiff_t m_nJustifyHorizontal = 0x1154; // PointWorldTextJustifyHorizontal_t + constexpr std::ptrdiff_t m_nJustifyVertical = 0x1158; // PointWorldTextJustifyVertical_t + constexpr std::ptrdiff_t m_nReorientMode = 0x115C; // PointWorldTextReorientMode_t } // Parent: C_BaseModelEntity // Field count: 40 @@ -2764,42 +2830,42 @@ namespace cs2_dumper { // NetworkVarNames: m_Width (float32) // NetworkVarNames: m_bConstrainBetweenEndpoints (bool) namespace C_RopeKeyframe { - constexpr std::ptrdiff_t m_LinksTouchingSomething = 0xEB8; // CBitVec<10> - constexpr std::ptrdiff_t m_nLinksTouchingSomething = 0xEBC; // int32 - constexpr std::ptrdiff_t m_bApplyWind = 0xEC0; // bool - constexpr std::ptrdiff_t m_fPrevLockedPoints = 0xEC4; // int32 - constexpr std::ptrdiff_t m_iForcePointMoveCounter = 0xEC8; // int32 - constexpr std::ptrdiff_t m_bPrevEndPointPos = 0xECC; // bool[2] - constexpr std::ptrdiff_t m_vPrevEndPointPos = 0xED0; // Vector[2] - constexpr std::ptrdiff_t m_flCurScroll = 0xEE8; // float32 - constexpr std::ptrdiff_t m_flScrollSpeed = 0xEEC; // float32 - constexpr std::ptrdiff_t m_RopeFlags = 0xEF0; // uint16 - constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0xEF8; // CStrongHandle - constexpr std::ptrdiff_t m_nSegments = 0x1170; // uint8 - constexpr std::ptrdiff_t m_hStartPoint = 0x1174; // CHandle - constexpr std::ptrdiff_t m_hEndPoint = 0x1178; // CHandle - constexpr std::ptrdiff_t m_iStartAttachment = 0x117C; // AttachmentHandle_t - constexpr std::ptrdiff_t m_iEndAttachment = 0x117D; // AttachmentHandle_t - constexpr std::ptrdiff_t m_Subdiv = 0x117E; // uint8 - constexpr std::ptrdiff_t m_RopeLength = 0x1180; // int16 - constexpr std::ptrdiff_t m_Slack = 0x1182; // int16 - constexpr std::ptrdiff_t m_TextureScale = 0x1184; // float32 - constexpr std::ptrdiff_t m_fLockedPoints = 0x1188; // uint8 - constexpr std::ptrdiff_t m_nChangeCount = 0x1189; // uint8 - constexpr std::ptrdiff_t m_Width = 0x118C; // float32 - constexpr std::ptrdiff_t m_PhysicsDelegate = 0x1190; // C_RopeKeyframe::CPhysicsDelegate - constexpr std::ptrdiff_t m_hMaterial = 0x11A0; // CStrongHandle - constexpr std::ptrdiff_t m_TextureHeight = 0x11A8; // int32 - constexpr std::ptrdiff_t m_vecImpulse = 0x11AC; // Vector - constexpr std::ptrdiff_t m_vecPreviousImpulse = 0x11B8; // Vector - constexpr std::ptrdiff_t m_flCurrentGustTimer = 0x11C4; // float32 - constexpr std::ptrdiff_t m_flCurrentGustLifetime = 0x11C8; // float32 - constexpr std::ptrdiff_t m_flTimeToNextGust = 0x11CC; // float32 - constexpr std::ptrdiff_t m_vWindDir = 0x11D0; // Vector - constexpr std::ptrdiff_t m_vColorMod = 0x11DC; // Vector - constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x11E8; // Vector[2] - constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x1200; // QAngle[2] - constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x1218; // bool + constexpr std::ptrdiff_t m_LinksTouchingSomething = 0xE90; // CBitVec<10> + constexpr std::ptrdiff_t m_nLinksTouchingSomething = 0xE94; // int32 + constexpr std::ptrdiff_t m_bApplyWind = 0xE98; // bool + constexpr std::ptrdiff_t m_fPrevLockedPoints = 0xE9C; // int32 + constexpr std::ptrdiff_t m_iForcePointMoveCounter = 0xEA0; // int32 + constexpr std::ptrdiff_t m_bPrevEndPointPos = 0xEA4; // bool[2] + constexpr std::ptrdiff_t m_vPrevEndPointPos = 0xEA8; // Vector[2] + constexpr std::ptrdiff_t m_flCurScroll = 0xEC0; // float32 + constexpr std::ptrdiff_t m_flScrollSpeed = 0xEC4; // float32 + constexpr std::ptrdiff_t m_RopeFlags = 0xEC8; // uint16 + constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0xED0; // CStrongHandle + constexpr std::ptrdiff_t m_nSegments = 0x1148; // uint8 + constexpr std::ptrdiff_t m_hStartPoint = 0x114C; // CHandle + constexpr std::ptrdiff_t m_hEndPoint = 0x1150; // CHandle + constexpr std::ptrdiff_t m_iStartAttachment = 0x1154; // AttachmentHandle_t + constexpr std::ptrdiff_t m_iEndAttachment = 0x1155; // AttachmentHandle_t + constexpr std::ptrdiff_t m_Subdiv = 0x1156; // uint8 + constexpr std::ptrdiff_t m_RopeLength = 0x1158; // int16 + constexpr std::ptrdiff_t m_Slack = 0x115A; // int16 + constexpr std::ptrdiff_t m_TextureScale = 0x115C; // float32 + constexpr std::ptrdiff_t m_fLockedPoints = 0x1160; // uint8 + constexpr std::ptrdiff_t m_nChangeCount = 0x1161; // uint8 + constexpr std::ptrdiff_t m_Width = 0x1164; // float32 + constexpr std::ptrdiff_t m_PhysicsDelegate = 0x1168; // C_RopeKeyframe::CPhysicsDelegate + constexpr std::ptrdiff_t m_hMaterial = 0x1178; // CStrongHandle + constexpr std::ptrdiff_t m_TextureHeight = 0x1180; // int32 + constexpr std::ptrdiff_t m_vecImpulse = 0x1184; // Vector + constexpr std::ptrdiff_t m_vecPreviousImpulse = 0x1190; // Vector + constexpr std::ptrdiff_t m_flCurrentGustTimer = 0x119C; // float32 + constexpr std::ptrdiff_t m_flCurrentGustLifetime = 0x11A0; // float32 + constexpr std::ptrdiff_t m_flTimeToNextGust = 0x11A4; // float32 + constexpr std::ptrdiff_t m_vWindDir = 0x11A8; // Vector + constexpr std::ptrdiff_t m_vColorMod = 0x11B4; // Vector + constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x11C0; // Vector[2] + constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x11D8; // QAngle[2] + constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x11F0; // bool constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1 constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1 constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; // bitfield:1 @@ -2813,10 +2879,6 @@ namespace cs2_dumper { // Field count: 0 namespace C_EnvCubemapBox { } - // Parent: C_EnvCombinedLightProbeVolume - // Field count: 0 - namespace C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume { - } // Parent: None // Field count: 1 namespace C_RopeKeyframe__CPhysicsDelegate { @@ -2825,11 +2887,27 @@ namespace cs2_dumper { // Parent: C_PointEntity // Field count: 5 namespace CInfoDynamicShadowHint { - constexpr std::ptrdiff_t m_bDisabled = 0x5F8; // bool - constexpr std::ptrdiff_t m_flRange = 0x5FC; // float32 - constexpr std::ptrdiff_t m_nImportance = 0x600; // int32 - constexpr std::ptrdiff_t m_nLightChoice = 0x604; // int32 - constexpr std::ptrdiff_t m_hLight = 0x608; // CHandle + constexpr std::ptrdiff_t m_bDisabled = 0x608; // bool + constexpr std::ptrdiff_t m_flRange = 0x60C; // float32 + constexpr std::ptrdiff_t m_nImportance = 0x610; // int32 + constexpr std::ptrdiff_t m_nLightChoice = 0x614; // int32 + constexpr std::ptrdiff_t m_hLight = 0x618; // CHandle + } + // Parent: C_PointEntity + // Field count: 6 + // + // Metadata: + // NetworkVarNames: m_vInTangentLocal (Vector) + // NetworkVarNames: m_vOutTangentLocal (Vector) + // NetworkVarNames: m_strParentPathUniqueID (CUtlString) + // NetworkVarNames: m_strPathNodeParameter (CUtlString) + namespace CPathNode { + constexpr std::ptrdiff_t m_vInTangentLocal = 0x608; // Vector + constexpr std::ptrdiff_t m_vOutTangentLocal = 0x614; // Vector + constexpr std::ptrdiff_t m_strParentPathUniqueID = 0x620; // CUtlString + constexpr std::ptrdiff_t m_strPathNodeParameter = 0x628; // CUtlString + constexpr std::ptrdiff_t m_xWSPrevParent = 0x630; // CTransform + constexpr std::ptrdiff_t m_hPath = 0x650; // CHandle } // Parent: C_BaseToggle // Field count: 0 @@ -2879,8 +2957,8 @@ namespace cs2_dumper { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) namespace C_SoundEventOBBEntity { - constexpr std::ptrdiff_t m_vMins = 0x6C0; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x6CC; // Vector + constexpr std::ptrdiff_t m_vMins = 0x6B8; // Vector + constexpr std::ptrdiff_t m_vMaxs = 0x6C4; // Vector } // Parent: None // Field count: 0 @@ -2906,7 +2984,6 @@ namespace cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -2918,14 +2995,18 @@ namespace cs2_dumper { // NetworkVarNames: m_closedAngles (QAngle) // NetworkVarNames: m_hMaster (CHandle) namespace C_BasePropDoor { - constexpr std::ptrdiff_t m_eDoorState = 0x1430; // DoorState_t - constexpr std::ptrdiff_t m_modelChanged = 0x1434; // bool - constexpr std::ptrdiff_t m_bLocked = 0x1435; // bool - constexpr std::ptrdiff_t m_bNoNPCs = 0x1436; // bool - constexpr std::ptrdiff_t m_closedPosition = 0x1438; // Vector - constexpr std::ptrdiff_t m_closedAngles = 0x1444; // QAngle - constexpr std::ptrdiff_t m_hMaster = 0x1450; // CHandle - constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x1454; // Vector + constexpr std::ptrdiff_t m_eDoorState = 0x13B0; // DoorState_t + constexpr std::ptrdiff_t m_modelChanged = 0x13B4; // bool + constexpr std::ptrdiff_t m_bLocked = 0x13B5; // bool + constexpr std::ptrdiff_t m_bNoNPCs = 0x13B6; // bool + constexpr std::ptrdiff_t m_closedPosition = 0x13B8; // Vector + constexpr std::ptrdiff_t m_closedAngles = 0x13C4; // QAngle + constexpr std::ptrdiff_t m_hMaster = 0x13D0; // CHandle + constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x13D4; // Vector + } + // Parent: C_PointEntity + // Field count: 0 + namespace CChoreoInfoTarget { } // Parent: // Field count: 8 @@ -2934,6 +3015,7 @@ namespace cs2_dumper { // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flPrevCycle (float32) // NetworkVarNames: m_flCycle (float32) + // NetworkVarNames: m_flWeight (CNetworkedQuantizedFloat) namespace CNetworkedSequenceOperation { constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence constexpr std::ptrdiff_t m_flPrevCycle = 0xC; // float32 @@ -2960,7 +3042,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_CScriptComponent = 0x30; // CScriptComponent* } // Parent: C_BaseEntity - // Field count: 37 + // Field count: 38 // // Metadata: // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t) @@ -2980,51 +3062,46 @@ namespace cs2_dumper { // NetworkVarNames: m_flFadeScale (float32) // NetworkVarNames: m_flShadowStrength (float32) // NetworkVarNames: m_nObjectCulling (uint8) - // NetworkVarNames: m_nAddDecal (int) - // NetworkVarNames: m_vDecalPosition (Vector) - // NetworkVarNames: m_vDecalForwardAxis (Vector) - // NetworkVarNames: m_nDecalMode (DecalMode_t) - // NetworkVarNames: m_nRequiredDecalMode (DecalMode_t) - // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle) // NetworkVarNames: m_bvDisabledHitGroups (uint32) namespace C_BaseModelEntity { - constexpr std::ptrdiff_t m_CRenderComponent = 0xAE0; // CRenderComponent* - constexpr std::ptrdiff_t m_CHitboxComponent = 0xAE8; // CHitboxComponent - constexpr std::ptrdiff_t m_pDestructiblePartsSystemComponent = 0xB00; // CDestructiblePartsComponent* - constexpr std::ptrdiff_t m_LastHitGroup = 0xB08; // HitGroup_t - constexpr std::ptrdiff_t m_sLastDamageSourceName = 0xB10; // CGlobalSymbol - constexpr std::ptrdiff_t m_vLastDamagePosition = 0xB18; // VectorWS - constexpr std::ptrdiff_t m_bInitModelEffects = 0xB40; // bool - constexpr std::ptrdiff_t m_bIsStaticProp = 0xB41; // bool - constexpr std::ptrdiff_t m_nLastAddDecal = 0xB44; // int32 - constexpr std::ptrdiff_t m_nDecalsAdded = 0xB48; // int32 - constexpr std::ptrdiff_t m_iOldHealth = 0xB4C; // int32 - constexpr std::ptrdiff_t m_nRenderMode = 0xB50; // RenderMode_t - constexpr std::ptrdiff_t m_nRenderFX = 0xB51; // RenderFx_t - constexpr std::ptrdiff_t m_bAllowFadeInView = 0xB52; // bool - constexpr std::ptrdiff_t m_clrRender = 0xB70; // Color - constexpr std::ptrdiff_t m_vecRenderAttributes = 0xB78; // C_UtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xBF8; // bool - constexpr std::ptrdiff_t m_bNoInterpolate = 0xBF9; // bool - constexpr std::ptrdiff_t m_Collision = 0xC00; // CCollisionProperty - constexpr std::ptrdiff_t m_Glow = 0xCB0; // CGlowProperty - constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xD08; // float32 - constexpr std::ptrdiff_t m_fadeMinDist = 0xD0C; // float32 - constexpr std::ptrdiff_t m_fadeMaxDist = 0xD10; // float32 - constexpr std::ptrdiff_t m_flFadeScale = 0xD14; // float32 - constexpr std::ptrdiff_t m_flShadowStrength = 0xD18; // float32 - constexpr std::ptrdiff_t m_nObjectCulling = 0xD1C; // uint8 - constexpr std::ptrdiff_t m_nAddDecal = 0xD20; // int32 - constexpr std::ptrdiff_t m_vDecalPosition = 0xD24; // Vector - constexpr std::ptrdiff_t m_vDecalForwardAxis = 0xD30; // Vector - constexpr std::ptrdiff_t m_nDecalMode = 0xD3C; // DecalMode_t - constexpr std::ptrdiff_t m_nRequiredDecalMode = 0xD3D; // DecalMode_t - constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xD40; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_vecViewOffset = 0xD80; // CNetworkViewOffsetVector - constexpr std::ptrdiff_t m_pClientAlphaProperty = 0xE60; // CClientAlphaProperty* - constexpr std::ptrdiff_t m_ClientOverrideTint = 0xE68; // Color - constexpr std::ptrdiff_t m_bUseClientOverrideTint = 0xE6C; // bool - constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0xEA8; // uint32[1] + constexpr std::ptrdiff_t m_CRenderComponent = 0xAF0; // CRenderComponent* + constexpr std::ptrdiff_t m_CHitboxComponent = 0xAF8; // CHitboxComponent + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed0 = 0xB10; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed1 = 0xB14; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed2 = 0xB18; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed3 = 0xB1C; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed4 = 0xB20; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed0_PartIndex = 0xB24; // int32 + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed1_PartIndex = 0xB28; // int32 + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed2_PartIndex = 0xB2C; // int32 + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed3_PartIndex = 0xB30; // int32 + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed4_PartIndex = 0xB34; // int32 + constexpr std::ptrdiff_t m_pDestructiblePartsSystemComponent = 0xB38; // CDestructiblePartsComponent* + constexpr std::ptrdiff_t m_bInitModelEffects = 0xB58; // bool + constexpr std::ptrdiff_t m_bDoingModelEffects = 0xB59; // bool + constexpr std::ptrdiff_t m_bIsStaticProp = 0xB5A; // bool + constexpr std::ptrdiff_t m_iOldHealth = 0xB5C; // int32 + constexpr std::ptrdiff_t m_nRenderMode = 0xB60; // RenderMode_t + constexpr std::ptrdiff_t m_nRenderFX = 0xB61; // RenderFx_t + constexpr std::ptrdiff_t m_bAllowFadeInView = 0xB62; // bool + constexpr std::ptrdiff_t m_clrRender = 0xB80; // Color + constexpr std::ptrdiff_t m_vecRenderAttributes = 0xB88; // C_UtlVectorEmbeddedNetworkVar + constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xC08; // bool + constexpr std::ptrdiff_t m_bNoInterpolate = 0xC09; // bool + constexpr std::ptrdiff_t m_Collision = 0xC10; // CCollisionProperty + constexpr std::ptrdiff_t m_Glow = 0xCC0; // CGlowProperty + constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xD18; // float32 + constexpr std::ptrdiff_t m_fadeMinDist = 0xD1C; // float32 + constexpr std::ptrdiff_t m_fadeMaxDist = 0xD20; // float32 + constexpr std::ptrdiff_t m_flFadeScale = 0xD24; // float32 + constexpr std::ptrdiff_t m_flShadowStrength = 0xD28; // float32 + constexpr std::ptrdiff_t m_nObjectCulling = 0xD2C; // uint8 + constexpr std::ptrdiff_t m_nRequiredDecalRtEncoding = 0xD2D; // DecalRtEncoding_t + constexpr std::ptrdiff_t m_vecViewOffset = 0xD58; // CNetworkViewOffsetVector + constexpr std::ptrdiff_t m_pClientAlphaProperty = 0xE38; // CClientAlphaProperty* + constexpr std::ptrdiff_t m_ClientOverrideTint = 0xE40; // Color + constexpr std::ptrdiff_t m_bUseClientOverrideTint = 0xE44; // bool + constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0xE80; // uint32[1] } // Parent: CPlayerPawnComponent // Field count: 1 @@ -3032,7 +3109,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_totalHitsOnServer (int32) namespace CCSPlayer_BulletServices { - constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; // int32 + constexpr std::ptrdiff_t m_totalHitsOnServer = 0x48; // int32 } // Parent: C_SoundOpvarSetPointEntity // Field count: 0 @@ -3072,35 +3149,35 @@ namespace cs2_dumper { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) namespace C_EnvCombinedLightProbeVolume { - constexpr std::ptrdiff_t m_Entity_Color = 0x1670; // Color - constexpr std::ptrdiff_t m_Entity_flBrightness = 0x1674; // float32 - constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x1678; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x1680; // bool - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_AmbientCube = 0x1688; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SDF = 0x1690; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_DC = 0x1698; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_R = 0x16A0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_G = 0x16A8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_B = 0x16B0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x16B8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x16C0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x16C8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x16D0; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x16DC; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x16E8; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x16EC; // int32 - constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x16F0; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x16F4; // int32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x16F8; // bool - constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x16FC; // float32 - constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x1700; // Vector - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x170C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x1710; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1714; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x1718; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x171C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x1720; // int32 - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1739; // bool + constexpr std::ptrdiff_t m_Entity_Color = 0x1680; // Color + constexpr std::ptrdiff_t m_Entity_flBrightness = 0x1684; // float32 + constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x1688; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x1690; // bool + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_AmbientCube = 0x1698; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SDF = 0x16A0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_DC = 0x16A8; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_R = 0x16B0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_G = 0x16B8; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_B = 0x16C0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x16C8; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x16D0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x16D8; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x16E0; // Vector + constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x16EC; // Vector + constexpr std::ptrdiff_t m_Entity_bMoveable = 0x16F8; // bool + constexpr std::ptrdiff_t m_Entity_nHandshake = 0x16FC; // int32 + constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x1700; // int32 + constexpr std::ptrdiff_t m_Entity_nPriority = 0x1704; // int32 + constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x1708; // bool + constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x170C; // float32 + constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x1710; // Vector + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x171C; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x1720; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1724; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x1728; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x172C; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x1730; // int32 + constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1749; // bool } // Parent: None // Field count: 0 @@ -3128,6 +3205,9 @@ namespace cs2_dumper { // MNetworkExcludeByName // MNetworkExcludeByName // MNetworkExcludeByName + // MNetworkExcludeByName + // MNetworkExcludeByName + // MNetworkExcludeByName // NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t) // NetworkVarNames: m_iMaxHealth (int32) // NetworkVarNames: m_iHealth (int32) @@ -3166,87 +3246,87 @@ namespace cs2_dumper { namespace C_BaseEntity { constexpr std::ptrdiff_t m_CBodyComponent = 0x38; // CBodyComponent* constexpr std::ptrdiff_t m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent - constexpr std::ptrdiff_t m_nLastThinkTick = 0x328; // GameTick_t - constexpr std::ptrdiff_t m_pGameSceneNode = 0x330; // CGameSceneNode* - constexpr std::ptrdiff_t m_pRenderComponent = 0x338; // CRenderComponent* - constexpr std::ptrdiff_t m_pCollision = 0x340; // CCollisionProperty* - constexpr std::ptrdiff_t m_iMaxHealth = 0x348; // int32 - constexpr std::ptrdiff_t m_iHealth = 0x34C; // int32 - constexpr std::ptrdiff_t m_flDamageAccumulator = 0x350; // float32 - constexpr std::ptrdiff_t m_lifeState = 0x354; // uint8 - constexpr std::ptrdiff_t m_bTakesDamage = 0x355; // bool - constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x358; // TakeDamageFlags_t - constexpr std::ptrdiff_t m_nPlatformType = 0x360; // EntityPlatformTypes_t - constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x361; // uint8 - constexpr std::ptrdiff_t m_hSceneObjectController = 0x364; // CHandle - constexpr std::ptrdiff_t m_nNoInterpolationTick = 0x368; // int32 - constexpr std::ptrdiff_t m_nVisibilityNoInterpolationTick = 0x36C; // int32 - constexpr std::ptrdiff_t m_flProxyRandomValue = 0x370; // float32 - constexpr std::ptrdiff_t m_iEFlags = 0x374; // int32 - constexpr std::ptrdiff_t m_nWaterType = 0x378; // uint8 - constexpr std::ptrdiff_t m_bInterpolateEvenWithNoModel = 0x379; // bool - constexpr std::ptrdiff_t m_bPredictionEligible = 0x37A; // bool - constexpr std::ptrdiff_t m_bApplyLayerMatchIDToModel = 0x37B; // bool - constexpr std::ptrdiff_t m_tokLayerMatchID = 0x37C; // CUtlStringToken - constexpr std::ptrdiff_t m_nSubclassID = 0x380; // CUtlStringToken - constexpr std::ptrdiff_t m_nSimulationTick = 0x390; // int32 - constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x394; // int32 - constexpr std::ptrdiff_t m_aThinkFunctions = 0x398; // CUtlVector - constexpr std::ptrdiff_t m_bDisabledContextThinks = 0x3B0; // bool - constexpr std::ptrdiff_t m_flAnimTime = 0x3B4; // float32 - constexpr std::ptrdiff_t m_flSimulationTime = 0x3B8; // float32 - constexpr std::ptrdiff_t m_nSceneObjectOverrideFlags = 0x3BC; // uint8 - constexpr std::ptrdiff_t m_bHasSuccessfullyInterpolated = 0x3BD; // bool - constexpr std::ptrdiff_t m_bHasAddedVarsToInterpolation = 0x3BE; // bool - constexpr std::ptrdiff_t m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x3BF; // bool - constexpr std::ptrdiff_t m_nInterpolationLatchDirtyFlags = 0x3C0; // int32[2] - constexpr std::ptrdiff_t m_ListEntry = 0x3C8; // uint16[11] - constexpr std::ptrdiff_t m_flCreateTime = 0x3E0; // GameTime_t - constexpr std::ptrdiff_t m_flSpeed = 0x3E4; // float32 - constexpr std::ptrdiff_t m_EntClientFlags = 0x3E8; // uint16 - constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x3EA; // bool - constexpr std::ptrdiff_t m_iTeamNum = 0x3EB; // uint8 - constexpr std::ptrdiff_t m_spawnflags = 0x3EC; // uint32 - constexpr std::ptrdiff_t m_nNextThinkTick = 0x3F0; // GameTick_t - constexpr std::ptrdiff_t m_fFlags = 0x3F8; // uint32 - constexpr std::ptrdiff_t m_vecAbsVelocity = 0x3FC; // Vector - constexpr std::ptrdiff_t m_vecServerVelocity = 0x408; // CNetworkVelocityVector - constexpr std::ptrdiff_t m_vecVelocity = 0x430; // CNetworkVelocityVector - constexpr std::ptrdiff_t m_vecBaseVelocity = 0x510; // Vector - constexpr std::ptrdiff_t m_hEffectEntity = 0x51C; // CHandle - constexpr std::ptrdiff_t m_hOwnerEntity = 0x520; // CHandle - constexpr std::ptrdiff_t m_MoveCollide = 0x524; // MoveCollide_t - constexpr std::ptrdiff_t m_MoveType = 0x525; // MoveType_t - constexpr std::ptrdiff_t m_nActualMoveType = 0x526; // MoveType_t - constexpr std::ptrdiff_t m_flWaterLevel = 0x528; // float32 - constexpr std::ptrdiff_t m_fEffects = 0x52C; // uint32 - constexpr std::ptrdiff_t m_hGroundEntity = 0x530; // CHandle - constexpr std::ptrdiff_t m_nGroundBodyIndex = 0x534; // int32 - constexpr std::ptrdiff_t m_flFriction = 0x538; // float32 - constexpr std::ptrdiff_t m_flElasticity = 0x53C; // float32 - constexpr std::ptrdiff_t m_flGravityScale = 0x540; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0x544; // float32 - constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x548; // bool - constexpr std::ptrdiff_t m_bGravityDisabled = 0x549; // bool - constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x54C; // GameTime_t - constexpr std::ptrdiff_t m_hThink = 0x550; // uint16 - constexpr std::ptrdiff_t m_fBBoxVisFlags = 0x560; // uint8 - constexpr std::ptrdiff_t m_flActualGravityScale = 0x564; // float32 - constexpr std::ptrdiff_t m_bGravityActuallyDisabled = 0x568; // bool - constexpr std::ptrdiff_t m_bPredictable = 0x569; // bool - constexpr std::ptrdiff_t m_bRenderWithViewModels = 0x56A; // bool - constexpr std::ptrdiff_t m_nFirstPredictableCommand = 0x56C; // int32 - constexpr std::ptrdiff_t m_nLastPredictableCommand = 0x570; // int32 - constexpr std::ptrdiff_t m_hOldMoveParent = 0x574; // CHandle - constexpr std::ptrdiff_t m_Particles = 0x578; // CParticleProperty - constexpr std::ptrdiff_t m_vecAngVelocity = 0x5A8; // QAngle - constexpr std::ptrdiff_t m_DataChangeEventRef = 0x5B4; // int32 - constexpr std::ptrdiff_t m_dependencies = 0x5B8; // CUtlVector - constexpr std::ptrdiff_t m_nCreationTick = 0x5D0; // int32 - constexpr std::ptrdiff_t m_bAnimTimeChanged = 0x5DD; // bool - constexpr std::ptrdiff_t m_bSimulationTimeChanged = 0x5DE; // bool - constexpr std::ptrdiff_t m_sUniqueHammerID = 0x5E8; // CUtlString - constexpr std::ptrdiff_t m_nBloodType = 0x5F0; // BloodType + constexpr std::ptrdiff_t m_nLastThinkTick = 0x330; // GameTick_t + constexpr std::ptrdiff_t m_pGameSceneNode = 0x338; // CGameSceneNode* + constexpr std::ptrdiff_t m_pRenderComponent = 0x340; // CRenderComponent* + constexpr std::ptrdiff_t m_pCollision = 0x348; // CCollisionProperty* + constexpr std::ptrdiff_t m_iMaxHealth = 0x350; // int32 + constexpr std::ptrdiff_t m_iHealth = 0x354; // int32 + constexpr std::ptrdiff_t m_flDamageAccumulator = 0x358; // float32 + constexpr std::ptrdiff_t m_lifeState = 0x35C; // uint8 + constexpr std::ptrdiff_t m_bTakesDamage = 0x35D; // bool + constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x360; // TakeDamageFlags_t + constexpr std::ptrdiff_t m_nPlatformType = 0x368; // EntityPlatformTypes_t + constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x369; // uint8 + constexpr std::ptrdiff_t m_hSceneObjectController = 0x36C; // CHandle + constexpr std::ptrdiff_t m_nNoInterpolationTick = 0x370; // int32 + constexpr std::ptrdiff_t m_nVisibilityNoInterpolationTick = 0x374; // int32 + constexpr std::ptrdiff_t m_flProxyRandomValue = 0x378; // float32 + constexpr std::ptrdiff_t m_iEFlags = 0x37C; // int32 + constexpr std::ptrdiff_t m_nWaterType = 0x380; // uint8 + constexpr std::ptrdiff_t m_bInterpolateEvenWithNoModel = 0x381; // bool + constexpr std::ptrdiff_t m_bPredictionEligible = 0x382; // bool + constexpr std::ptrdiff_t m_bApplyLayerMatchIDToModel = 0x383; // bool + constexpr std::ptrdiff_t m_tokLayerMatchID = 0x384; // CUtlStringToken + constexpr std::ptrdiff_t m_nSubclassID = 0x388; // CUtlStringToken + constexpr std::ptrdiff_t m_nSimulationTick = 0x398; // int32 + constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x39C; // int32 + constexpr std::ptrdiff_t m_aThinkFunctions = 0x3A0; // CUtlVector + constexpr std::ptrdiff_t m_bDisabledContextThinks = 0x3B8; // bool + constexpr std::ptrdiff_t m_flAnimTime = 0x3BC; // float32 + constexpr std::ptrdiff_t m_flSimulationTime = 0x3C0; // float32 + constexpr std::ptrdiff_t m_nSceneObjectOverrideFlags = 0x3C4; // uint8 + constexpr std::ptrdiff_t m_bHasSuccessfullyInterpolated = 0x3C5; // bool + constexpr std::ptrdiff_t m_bHasAddedVarsToInterpolation = 0x3C6; // bool + constexpr std::ptrdiff_t m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x3C7; // bool + constexpr std::ptrdiff_t m_nInterpolationLatchDirtyFlags = 0x3C8; // int32[2] + constexpr std::ptrdiff_t m_ListEntry = 0x3D0; // uint16[11] + constexpr std::ptrdiff_t m_flCreateTime = 0x3E8; // GameTime_t + constexpr std::ptrdiff_t m_flSpeed = 0x3EC; // float32 + constexpr std::ptrdiff_t m_EntClientFlags = 0x3F0; // uint16 + constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x3F2; // bool + constexpr std::ptrdiff_t m_iTeamNum = 0x3F3; // uint8 + constexpr std::ptrdiff_t m_spawnflags = 0x3F4; // uint32 + constexpr std::ptrdiff_t m_nNextThinkTick = 0x3F8; // GameTick_t + constexpr std::ptrdiff_t m_fFlags = 0x400; // uint32 + constexpr std::ptrdiff_t m_vecAbsVelocity = 0x404; // Vector + constexpr std::ptrdiff_t m_vecServerVelocity = 0x410; // CNetworkVelocityVector + constexpr std::ptrdiff_t m_vecVelocity = 0x438; // CNetworkVelocityVector + constexpr std::ptrdiff_t m_vecBaseVelocity = 0x518; // Vector + constexpr std::ptrdiff_t m_hEffectEntity = 0x524; // CHandle + constexpr std::ptrdiff_t m_hOwnerEntity = 0x528; // CHandle + constexpr std::ptrdiff_t m_MoveCollide = 0x52C; // MoveCollide_t + constexpr std::ptrdiff_t m_MoveType = 0x52D; // MoveType_t + constexpr std::ptrdiff_t m_nActualMoveType = 0x52E; // MoveType_t + constexpr std::ptrdiff_t m_flWaterLevel = 0x530; // float32 + constexpr std::ptrdiff_t m_fEffects = 0x534; // uint32 + constexpr std::ptrdiff_t m_hGroundEntity = 0x538; // CHandle + constexpr std::ptrdiff_t m_nGroundBodyIndex = 0x53C; // int32 + constexpr std::ptrdiff_t m_flFriction = 0x540; // float32 + constexpr std::ptrdiff_t m_flElasticity = 0x544; // float32 + constexpr std::ptrdiff_t m_flGravityScale = 0x548; // float32 + constexpr std::ptrdiff_t m_flTimeScale = 0x54C; // float32 + constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x550; // bool + constexpr std::ptrdiff_t m_bGravityDisabled = 0x551; // bool + constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x554; // GameTime_t + constexpr std::ptrdiff_t m_hThink = 0x558; // uint16 + constexpr std::ptrdiff_t m_fBBoxVisFlags = 0x568; // uint8 + constexpr std::ptrdiff_t m_flActualGravityScale = 0x56C; // float32 + constexpr std::ptrdiff_t m_bGravityActuallyDisabled = 0x570; // bool + constexpr std::ptrdiff_t m_bPredictable = 0x571; // bool + constexpr std::ptrdiff_t m_bRenderWithViewModels = 0x572; // bool + constexpr std::ptrdiff_t m_nFirstPredictableCommand = 0x574; // int32 + constexpr std::ptrdiff_t m_nLastPredictableCommand = 0x578; // int32 + constexpr std::ptrdiff_t m_hOldMoveParent = 0x57C; // CHandle + constexpr std::ptrdiff_t m_Particles = 0x580; // CParticleProperty + constexpr std::ptrdiff_t m_vecAngVelocity = 0x5B0; // QAngle + constexpr std::ptrdiff_t m_DataChangeEventRef = 0x5BC; // int32 + constexpr std::ptrdiff_t m_dependencies = 0x5C0; // CUtlVector + constexpr std::ptrdiff_t m_nCreationTick = 0x5D8; // int32 + constexpr std::ptrdiff_t m_bAnimTimeChanged = 0x5E9; // bool + constexpr std::ptrdiff_t m_bSimulationTimeChanged = 0x5EA; // bool + constexpr std::ptrdiff_t m_sUniqueHammerID = 0x5F8; // CUtlString + constexpr std::ptrdiff_t m_nBloodType = 0x600; // BloodType } // Parent: // Field count: 4 @@ -3312,34 +3392,34 @@ namespace cs2_dumper { // NetworkVarNames: m_hController (CHandle) // NetworkVarNames: m_hDefaultController (CHandle) namespace C_BasePlayerPawn { - constexpr std::ptrdiff_t m_pWeaponServices = 0x13F0; // CPlayer_WeaponServices* - constexpr std::ptrdiff_t m_pItemServices = 0x13F8; // CPlayer_ItemServices* - constexpr std::ptrdiff_t m_pAutoaimServices = 0x1400; // CPlayer_AutoaimServices* - constexpr std::ptrdiff_t m_pObserverServices = 0x1408; // CPlayer_ObserverServices* - constexpr std::ptrdiff_t m_pWaterServices = 0x1410; // CPlayer_WaterServices* - constexpr std::ptrdiff_t m_pUseServices = 0x1418; // CPlayer_UseServices* - constexpr std::ptrdiff_t m_pFlashlightServices = 0x1420; // CPlayer_FlashlightServices* - constexpr std::ptrdiff_t m_pCameraServices = 0x1428; // CPlayer_CameraServices* - constexpr std::ptrdiff_t m_pMovementServices = 0x1430; // CPlayer_MovementServices* - constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x1440; // C_UtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t v_angle = 0x14A8; // QAngle - constexpr std::ptrdiff_t v_anglePrevious = 0x14B4; // QAngle - constexpr std::ptrdiff_t m_iHideHUD = 0x14C0; // uint32 - constexpr std::ptrdiff_t m_skybox3d = 0x14C8; // sky3dparams_t - constexpr std::ptrdiff_t m_flDeathTime = 0x1558; // GameTime_t - constexpr std::ptrdiff_t m_vecPredictionError = 0x155C; // Vector - constexpr std::ptrdiff_t m_flPredictionErrorTime = 0x1568; // GameTime_t - constexpr std::ptrdiff_t m_vecLastCameraSetupLocalOrigin = 0x1588; // Vector - constexpr std::ptrdiff_t m_flLastCameraSetupTime = 0x1594; // GameTime_t - constexpr std::ptrdiff_t m_flFOVSensitivityAdjust = 0x1598; // float32 - constexpr std::ptrdiff_t m_flMouseSensitivity = 0x159C; // float32 - constexpr std::ptrdiff_t m_vOldOrigin = 0x15A0; // Vector - constexpr std::ptrdiff_t m_flOldSimulationTime = 0x15AC; // float32 - constexpr std::ptrdiff_t m_nLastExecutedCommandNumber = 0x15B0; // int32 - constexpr std::ptrdiff_t m_nLastExecutedCommandTick = 0x15B4; // int32 - constexpr std::ptrdiff_t m_hController = 0x15B8; // CHandle - constexpr std::ptrdiff_t m_hDefaultController = 0x15BC; // CHandle - constexpr std::ptrdiff_t m_bIsSwappingToPredictableController = 0x15C0; // bool + constexpr std::ptrdiff_t m_pWeaponServices = 0x13D8; // CPlayer_WeaponServices* + constexpr std::ptrdiff_t m_pItemServices = 0x13E0; // CPlayer_ItemServices* + constexpr std::ptrdiff_t m_pAutoaimServices = 0x13E8; // CPlayer_AutoaimServices* + constexpr std::ptrdiff_t m_pObserverServices = 0x13F0; // CPlayer_ObserverServices* + constexpr std::ptrdiff_t m_pWaterServices = 0x13F8; // CPlayer_WaterServices* + constexpr std::ptrdiff_t m_pUseServices = 0x1400; // CPlayer_UseServices* + constexpr std::ptrdiff_t m_pFlashlightServices = 0x1408; // CPlayer_FlashlightServices* + constexpr std::ptrdiff_t m_pCameraServices = 0x1410; // CPlayer_CameraServices* + constexpr std::ptrdiff_t m_pMovementServices = 0x1418; // CPlayer_MovementServices* + constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x1428; // C_UtlVectorEmbeddedNetworkVar + constexpr std::ptrdiff_t v_angle = 0x1490; // QAngle + constexpr std::ptrdiff_t v_anglePrevious = 0x149C; // QAngle + constexpr std::ptrdiff_t m_iHideHUD = 0x14A8; // uint32 + constexpr std::ptrdiff_t m_skybox3d = 0x14B0; // sky3dparams_t + constexpr std::ptrdiff_t m_flDeathTime = 0x1540; // GameTime_t + constexpr std::ptrdiff_t m_vecPredictionError = 0x1544; // Vector + constexpr std::ptrdiff_t m_flPredictionErrorTime = 0x1550; // GameTime_t + constexpr std::ptrdiff_t m_vecLastCameraSetupLocalOrigin = 0x1570; // Vector + constexpr std::ptrdiff_t m_flLastCameraSetupTime = 0x157C; // GameTime_t + constexpr std::ptrdiff_t m_flFOVSensitivityAdjust = 0x1580; // float32 + constexpr std::ptrdiff_t m_flMouseSensitivity = 0x1584; // float32 + constexpr std::ptrdiff_t m_vOldOrigin = 0x1588; // Vector + constexpr std::ptrdiff_t m_flOldSimulationTime = 0x1594; // float32 + constexpr std::ptrdiff_t m_nLastExecutedCommandNumber = 0x1598; // int32 + constexpr std::ptrdiff_t m_nLastExecutedCommandTick = 0x159C; // int32 + constexpr std::ptrdiff_t m_hController = 0x15A0; // CHandle + constexpr std::ptrdiff_t m_hDefaultController = 0x15A4; // CHandle + constexpr std::ptrdiff_t m_bIsSwappingToPredictableController = 0x15A8; // bool } // Parent: C_DynamicProp // Field count: 7 @@ -3349,13 +3429,13 @@ namespace cs2_dumper { // NetworkVarNames: m_leader (CHandle) // NetworkVarNames: m_AttributeManager (CAttributeContainer) namespace C_Chicken { - constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1428; // CHandle - constexpr std::ptrdiff_t m_jumpedThisFrame = 0x142C; // bool - constexpr std::ptrdiff_t m_leader = 0x1430; // CHandle - constexpr std::ptrdiff_t m_AttributeManager = 0x1438; // C_AttributeContainer - constexpr std::ptrdiff_t m_bAttributesInitialized = 0x1910; // bool - constexpr std::ptrdiff_t m_hWaterWakeParticles = 0x1914; // ParticleIndex_t - constexpr std::ptrdiff_t m_bIsPreviewModel = 0x1918; // bool + constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x13A8; // CHandle + constexpr std::ptrdiff_t m_jumpedThisFrame = 0x13AC; // bool + constexpr std::ptrdiff_t m_leader = 0x13B0; // CHandle + constexpr std::ptrdiff_t m_AttributeManager = 0x13B8; // C_AttributeContainer + constexpr std::ptrdiff_t m_bAttributesInitialized = 0x1888; // bool + constexpr std::ptrdiff_t m_hWaterWakeParticles = 0x188C; // ParticleIndex_t + constexpr std::ptrdiff_t m_bIsPreviewModel = 0x1890; // bool } // Parent: C_SoundOpvarSetPointEntity // Field count: 0 @@ -3368,7 +3448,7 @@ namespace cs2_dumper { // Parent: C_CS2WeaponModuleBase // Field count: 1 namespace C_StattrakModule { - constexpr std::ptrdiff_t m_bKnife = 0x1160; // bool + constexpr std::ptrdiff_t m_bKnife = 0x1170; // bool } // Parent: CCSPlayerBase_CameraServices // Field count: 0 @@ -3386,20 +3466,20 @@ namespace cs2_dumper { // Parent: C_BaseEntity // Field count: 15 namespace C_SoundEventEntity { - constexpr std::ptrdiff_t m_bStartOnSpawn = 0x5F8; // bool - constexpr std::ptrdiff_t m_bToLocalPlayer = 0x5F9; // bool - constexpr std::ptrdiff_t m_bStopOnNew = 0x5FA; // bool - constexpr std::ptrdiff_t m_bSaveRestore = 0x5FB; // bool - constexpr std::ptrdiff_t m_bSavedIsPlaying = 0x5FC; // bool - constexpr std::ptrdiff_t m_flSavedElapsedTime = 0x600; // float32 - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x608; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszAttachmentName = 0x610; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_onGUIDChanged = 0x618; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_onSoundFinished = 0x640; // CEntityIOOutput - constexpr std::ptrdiff_t m_flClientCullRadius = 0x668; // float32 - constexpr std::ptrdiff_t m_iszSoundName = 0x698; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hSource = 0x6B4; // CEntityHandle - constexpr std::ptrdiff_t m_nEntityIndexSelection = 0x6B8; // int32 + constexpr std::ptrdiff_t m_bStartOnSpawn = 0x608; // bool + constexpr std::ptrdiff_t m_bToLocalPlayer = 0x609; // bool + constexpr std::ptrdiff_t m_bStopOnNew = 0x60A; // bool + constexpr std::ptrdiff_t m_bSaveRestore = 0x60B; // bool + constexpr std::ptrdiff_t m_bSavedIsPlaying = 0x60C; // bool + constexpr std::ptrdiff_t m_flSavedElapsedTime = 0x610; // float32 + constexpr std::ptrdiff_t m_iszSourceEntityName = 0x618; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszAttachmentName = 0x620; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_onGUIDChanged = 0x628; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_onSoundFinished = 0x648; // CEntityIOOutput + constexpr std::ptrdiff_t m_flClientCullRadius = 0x660; // float32 + constexpr std::ptrdiff_t m_iszSoundName = 0x690; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hSource = 0x6AC; // CEntityHandle + constexpr std::ptrdiff_t m_nEntityIndexSelection = 0x6B0; // int32 constexpr std::ptrdiff_t m_bClientSideOnly = 0x0; // bitfield:1 } // Parent: None @@ -3427,7 +3507,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bBombPlantedHere (bool) namespace CBombTarget { - constexpr std::ptrdiff_t m_bBombPlantedHere = 0xFF0; // bool + constexpr std::ptrdiff_t m_bBombPlantedHere = 0xF58; // bool } // Parent: C_CSWeaponBase // Field count: 1 @@ -3435,7 +3515,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) namespace C_Knife { - constexpr std::ptrdiff_t m_bFirstAttack = 0x1F80; // bool + constexpr std::ptrdiff_t m_bFirstAttack = 0x1F40; // bool } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -3451,14 +3531,14 @@ namespace cs2_dumper { // NetworkVarNames: m_materialGroup (CUtlStringToken) // NetworkVarNames: m_nHitboxSet (uint8) namespace CSkeletonInstance { - constexpr std::ptrdiff_t m_modelState = 0x190; // CModelState - constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x490; // bool - constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x491; // bool - constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x492; // bool + constexpr std::ptrdiff_t m_modelState = 0x160; // CModelState + constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x430; // bool + constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x431; // bool + constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x432; // bool constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1 constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_materialGroup = 0x494; // CUtlStringToken - constexpr std::ptrdiff_t m_nHitboxSet = 0x498; // uint8 + constexpr std::ptrdiff_t m_materialGroup = 0x434; // CUtlStringToken + constexpr std::ptrdiff_t m_nHitboxSet = 0x438; // uint8 } // Parent: // Field count: 0 @@ -3471,8 +3551,8 @@ namespace cs2_dumper { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) namespace C_ItemDogtags { - constexpr std::ptrdiff_t m_OwningPlayer = 0x19E0; // CHandle - constexpr std::ptrdiff_t m_KillingPlayer = 0x19E4; // CHandle + constexpr std::ptrdiff_t m_OwningPlayer = 0x19C0; // CHandle + constexpr std::ptrdiff_t m_KillingPlayer = 0x19C4; // CHandle } // Parent: CBaseAnimGraph // Field count: 0 @@ -3509,10 +3589,10 @@ namespace cs2_dumper { // NetworkVarNames: m_PanelClassName (string_t) // NetworkVarNames: m_PanelID (string_t) namespace C_BaseClientUIEntity { - constexpr std::ptrdiff_t m_bEnabled = 0xEB8; // bool - constexpr std::ptrdiff_t m_DialogXMLName = 0xEC0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PanelClassName = 0xEC8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PanelID = 0xED0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bEnabled = 0xE90; // bool + constexpr std::ptrdiff_t m_DialogXMLName = 0xE98; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_PanelClassName = 0xEA0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_PanelID = 0xEA8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -3536,7 +3616,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bIsIncGrenade (bool) namespace C_MolotovProjectile { - constexpr std::ptrdiff_t m_bIsIncGrenade = 0x1450; // bool + constexpr std::ptrdiff_t m_bIsIncGrenade = 0x1438; // bool } // Parent: C_BaseTrigger // Field count: 0 @@ -3561,36 +3641,40 @@ namespace cs2_dumper { // Parent: CBaseAnimGraph // Field count: 4 namespace CBaseProp { - constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0x1158; // bool - constexpr std::ptrdiff_t m_iShapeType = 0x115C; // int32 - constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0x1160; // bool - constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0x1170; // CTransform + constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0x1168; // bool + constexpr std::ptrdiff_t m_iShapeType = 0x116C; // int32 + constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0x1170; // bool + constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0x1180; // CTransform } // Parent: C_PointEntity - // Field count: 9 + // Field count: 12 // // Metadata: // NetworkVarNames: m_bDisabled (bool) // NetworkVarNames: m_nResolutionX (int) // NetworkVarNames: m_nResolutionY (int) + // NetworkVarNames: m_szPanelType (string_t) // NetworkVarNames: m_szLayoutFileName (string_t) // NetworkVarNames: m_RenderAttrName (string_t) // NetworkVarNames: m_TargetEntities (CHandle) // NetworkVarNames: m_nTargetChangeCount (int) // NetworkVarNames: m_vecCSSClasses (string_t) namespace CInfoOffscreenPanoramaTexture { - constexpr std::ptrdiff_t m_bDisabled = 0x5F8; // bool - constexpr std::ptrdiff_t m_nResolutionX = 0x5FC; // int32 - constexpr std::ptrdiff_t m_nResolutionY = 0x600; // int32 - constexpr std::ptrdiff_t m_szLayoutFileName = 0x608; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_RenderAttrName = 0x610; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_TargetEntities = 0x618; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_nTargetChangeCount = 0x630; // int32 - constexpr std::ptrdiff_t m_vecCSSClasses = 0x638; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0x7B0; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x608; // bool + constexpr std::ptrdiff_t m_nResolutionX = 0x60C; // int32 + constexpr std::ptrdiff_t m_nResolutionY = 0x610; // int32 + constexpr std::ptrdiff_t m_szPanelType = 0x618; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_szLayoutFileName = 0x620; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_RenderAttrName = 0x628; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_TargetEntities = 0x630; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_nTargetChangeCount = 0x648; // int32 + constexpr std::ptrdiff_t m_vecCSSClasses = 0x650; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_szTargetsName = 0x668; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_AdditionalTargetEntities = 0x670; // CUtlVector> + constexpr std::ptrdiff_t m_bCheckCSSClasses = 0x7E8; // bool } // Parent: None - // Field count: 83 + // Field count: 82 // // Metadata: // MGetKV3ClassDefaults @@ -3599,87 +3683,86 @@ namespace cs2_dumper { namespace CCSWeaponBaseVData { constexpr std::ptrdiff_t m_WeaponType = 0x440; // CSWeaponType constexpr std::ptrdiff_t m_WeaponCategory = 0x444; // CSWeaponCategory - constexpr std::ptrdiff_t m_szModel_AG2 = 0x448; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szAnimSkeleton = 0x528; // CResourceNameTyped> - constexpr std::ptrdiff_t m_vecMuzzlePos0 = 0x608; // Vector - constexpr std::ptrdiff_t m_vecMuzzlePos1 = 0x614; // Vector - constexpr std::ptrdiff_t m_szTracerParticle = 0x620; // CResourceNameTyped> - constexpr std::ptrdiff_t m_GearSlot = 0x700; // gear_slot_t - constexpr std::ptrdiff_t m_GearSlotPosition = 0x704; // int32 - constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0x708; // loadout_slot_t - constexpr std::ptrdiff_t m_nPrice = 0x70C; // int32 - constexpr std::ptrdiff_t m_nKillAward = 0x710; // int32 - constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0x714; // int32 - constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0x718; // int32 - constexpr std::ptrdiff_t m_bMeleeWeapon = 0x71C; // bool - constexpr std::ptrdiff_t m_bHasBurstMode = 0x71D; // bool - constexpr std::ptrdiff_t m_bIsRevolver = 0x71E; // bool - constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0x71F; // bool - constexpr std::ptrdiff_t m_szName = 0x720; // CGlobalSymbol - constexpr std::ptrdiff_t m_eSilencerType = 0x728; // CSWeaponSilencerType - constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0x72C; // int32 - constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0x730; // int32 - constexpr std::ptrdiff_t m_bIsFullAuto = 0x734; // bool - constexpr std::ptrdiff_t m_nNumBullets = 0x738; // int32 - constexpr std::ptrdiff_t m_bReloadsSingleShells = 0x73C; // bool - constexpr std::ptrdiff_t m_flCycleTime = 0x740; // CFiringModeFloat - constexpr std::ptrdiff_t m_flMaxSpeed = 0x748; // CFiringModeFloat - constexpr std::ptrdiff_t m_flSpread = 0x750; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0x758; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyStand = 0x760; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyJump = 0x768; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyLand = 0x770; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyLadder = 0x778; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyFire = 0x780; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyMove = 0x788; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilAngle = 0x790; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0x798; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilMagnitude = 0x7A0; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0x7A8; // CFiringModeFloat - constexpr std::ptrdiff_t m_nTracerFrequency = 0x7B0; // CFiringModeInt - constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0x7B8; // float32 - constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0x7BC; // float32 - constexpr std::ptrdiff_t m_flInaccuracyReload = 0x7C0; // float32 - constexpr std::ptrdiff_t m_flDeployDuration = 0x7C4; // float32 - constexpr std::ptrdiff_t m_flDisallowAttackAfterReloadStartDuration = 0x7C8; // float32 - constexpr std::ptrdiff_t m_nBurstShotCount = 0x7CC; // int32 - constexpr std::ptrdiff_t m_bAllowBurstHolster = 0x7D0; // bool - constexpr std::ptrdiff_t m_nRecoilSeed = 0x7D4; // int32 - constexpr std::ptrdiff_t m_nSpreadSeed = 0x7D8; // int32 - constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0x7DC; // float32 - constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0x7E4; // float32 - constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0x7E8; // CUtlString - constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0x7F0; // bool - constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0x7F1; // bool - constexpr std::ptrdiff_t m_nZoomLevels = 0x7F4; // int32 - constexpr std::ptrdiff_t m_nZoomFOV1 = 0x7F8; // int32 - constexpr std::ptrdiff_t m_nZoomFOV2 = 0x7FC; // int32 - constexpr std::ptrdiff_t m_flZoomTime0 = 0x800; // float32 - constexpr std::ptrdiff_t m_flZoomTime1 = 0x804; // float32 - constexpr std::ptrdiff_t m_flZoomTime2 = 0x808; // float32 - constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0x80C; // float32 - constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0x810; // float32 - constexpr std::ptrdiff_t m_flIronSightFOV = 0x814; // float32 - constexpr std::ptrdiff_t m_flIronSightPivotForward = 0x818; // float32 - constexpr std::ptrdiff_t m_flIronSightLooseness = 0x81C; // float32 - constexpr std::ptrdiff_t m_nDamage = 0x820; // int32 - constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0x824; // float32 - constexpr std::ptrdiff_t m_flArmorRatio = 0x828; // float32 - constexpr std::ptrdiff_t m_flPenetration = 0x82C; // float32 - constexpr std::ptrdiff_t m_flRange = 0x830; // float32 - constexpr std::ptrdiff_t m_flRangeModifier = 0x834; // float32 - constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0x838; // float32 - constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0x83C; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0x840; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0x844; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0x848; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0x84C; // float32 - constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0x850; // int32 - constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0x854; // int32 - constexpr std::ptrdiff_t m_flThrowVelocity = 0x858; // float32 - constexpr std::ptrdiff_t m_vSmokeColor = 0x85C; // Vector - constexpr std::ptrdiff_t m_szAnimClass = 0x868; // CGlobalSymbol + constexpr std::ptrdiff_t m_szAnimSkeleton = 0x448; // CResourceNameTyped> + constexpr std::ptrdiff_t m_vecMuzzlePos0 = 0x528; // Vector + constexpr std::ptrdiff_t m_vecMuzzlePos1 = 0x534; // Vector + constexpr std::ptrdiff_t m_szTracerParticle = 0x540; // CResourceNameTyped> + constexpr std::ptrdiff_t m_GearSlot = 0x620; // gear_slot_t + constexpr std::ptrdiff_t m_GearSlotPosition = 0x624; // int32 + constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0x628; // loadout_slot_t + constexpr std::ptrdiff_t m_nPrice = 0x62C; // int32 + constexpr std::ptrdiff_t m_nKillAward = 0x630; // int32 + constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0x634; // int32 + constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0x638; // int32 + constexpr std::ptrdiff_t m_bMeleeWeapon = 0x63C; // bool + constexpr std::ptrdiff_t m_bHasBurstMode = 0x63D; // bool + constexpr std::ptrdiff_t m_bIsRevolver = 0x63E; // bool + constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0x63F; // bool + constexpr std::ptrdiff_t m_szName = 0x640; // CGlobalSymbol + constexpr std::ptrdiff_t m_eSilencerType = 0x648; // CSWeaponSilencerType + constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0x64C; // int32 + constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0x650; // int32 + constexpr std::ptrdiff_t m_bIsFullAuto = 0x654; // bool + constexpr std::ptrdiff_t m_nNumBullets = 0x658; // int32 + constexpr std::ptrdiff_t m_bReloadsSingleShells = 0x65C; // bool + constexpr std::ptrdiff_t m_flCycleTime = 0x660; // CFiringModeFloat + constexpr std::ptrdiff_t m_flMaxSpeed = 0x668; // CFiringModeFloat + constexpr std::ptrdiff_t m_flSpread = 0x670; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0x678; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyStand = 0x680; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyJump = 0x688; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyLand = 0x690; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyLadder = 0x698; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyFire = 0x6A0; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyMove = 0x6A8; // CFiringModeFloat + constexpr std::ptrdiff_t m_flRecoilAngle = 0x6B0; // CFiringModeFloat + constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0x6B8; // CFiringModeFloat + constexpr std::ptrdiff_t m_flRecoilMagnitude = 0x6C0; // CFiringModeFloat + constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0x6C8; // CFiringModeFloat + constexpr std::ptrdiff_t m_nTracerFrequency = 0x6D0; // CFiringModeInt + constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0x6D8; // float32 + constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0x6DC; // float32 + constexpr std::ptrdiff_t m_flInaccuracyReload = 0x6E0; // float32 + constexpr std::ptrdiff_t m_flDeployDuration = 0x6E4; // float32 + constexpr std::ptrdiff_t m_flDisallowAttackAfterReloadStartDuration = 0x6E8; // float32 + constexpr std::ptrdiff_t m_nBurstShotCount = 0x6EC; // int32 + constexpr std::ptrdiff_t m_bAllowBurstHolster = 0x6F0; // bool + constexpr std::ptrdiff_t m_nRecoilSeed = 0x6F4; // int32 + constexpr std::ptrdiff_t m_nSpreadSeed = 0x6F8; // int32 + constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0x6FC; // float32 + constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0x700; // float32 + constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0x704; // float32 + constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0x708; // CUtlString + constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0x710; // bool + constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0x711; // bool + constexpr std::ptrdiff_t m_nZoomLevels = 0x714; // int32 + constexpr std::ptrdiff_t m_nZoomFOV1 = 0x718; // int32 + constexpr std::ptrdiff_t m_nZoomFOV2 = 0x71C; // int32 + constexpr std::ptrdiff_t m_flZoomTime0 = 0x720; // float32 + constexpr std::ptrdiff_t m_flZoomTime1 = 0x724; // float32 + constexpr std::ptrdiff_t m_flZoomTime2 = 0x728; // float32 + constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0x72C; // float32 + constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0x730; // float32 + constexpr std::ptrdiff_t m_flIronSightFOV = 0x734; // float32 + constexpr std::ptrdiff_t m_flIronSightPivotForward = 0x738; // float32 + constexpr std::ptrdiff_t m_flIronSightLooseness = 0x73C; // float32 + constexpr std::ptrdiff_t m_nDamage = 0x740; // int32 + constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0x744; // float32 + constexpr std::ptrdiff_t m_flArmorRatio = 0x748; // float32 + constexpr std::ptrdiff_t m_flPenetration = 0x74C; // float32 + constexpr std::ptrdiff_t m_flRange = 0x750; // float32 + constexpr std::ptrdiff_t m_flRangeModifier = 0x754; // float32 + constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0x758; // float32 + constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0x75C; // float32 + constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0x760; // float32 + constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0x764; // float32 + constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0x768; // float32 + constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0x76C; // float32 + constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0x770; // int32 + constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0x774; // int32 + constexpr std::ptrdiff_t m_flThrowVelocity = 0x778; // float32 + constexpr std::ptrdiff_t m_vSmokeColor = 0x77C; // Vector + constexpr std::ptrdiff_t m_szAnimClass = 0x788; // CGlobalSymbol } // Parent: // Field count: 6 @@ -3718,26 +3801,26 @@ namespace cs2_dumper { // NetworkVarNames: m_audio (audioparams_t) // NetworkVarNames: m_PostProcessingVolumes (CHandle) namespace CPlayer_CameraServices { - constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle - constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t - constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32 - constexpr std::ptrdiff_t m_PlayerFog = 0x58; // C_fogplayerparams_t - constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle - constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle - constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle - constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t - constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32 - constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32 - constexpr std::ptrdiff_t m_CurrentFog = 0x140; // fogparams_t - constexpr std::ptrdiff_t m_hOldFogController = 0x1A8; // CHandle - constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1AC; // bool[5] - constexpr std::ptrdiff_t m_OverrideFogColor = 0x1B1; // Color[5] - constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1C5; // bool[5] - constexpr std::ptrdiff_t m_fOverrideFogStart = 0x1CC; // float32[5] - constexpr std::ptrdiff_t m_fOverrideFogEnd = 0x1E0; // float32[5] - constexpr std::ptrdiff_t m_hActivePostProcessingVolume = 0x1F4; // CHandle - constexpr std::ptrdiff_t m_angDemoViewAngles = 0x1F8; // QAngle + constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x48; // QAngle + constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x54; // GameTick_t + constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x58; // float32 + constexpr std::ptrdiff_t m_PlayerFog = 0x60; // C_fogplayerparams_t + constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0xA0; // CHandle + constexpr std::ptrdiff_t m_hViewEntity = 0xA4; // CHandle + constexpr std::ptrdiff_t m_hTonemapController = 0xA8; // CHandle + constexpr std::ptrdiff_t m_audio = 0xB0; // audioparams_t + constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x128; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_flOldPlayerZ = 0x140; // float32 + constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x144; // float32 + constexpr std::ptrdiff_t m_CurrentFog = 0x148; // fogparams_t + constexpr std::ptrdiff_t m_hOldFogController = 0x1B0; // CHandle + constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1B4; // bool[5] + constexpr std::ptrdiff_t m_OverrideFogColor = 0x1B9; // Color[5] + constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1CD; // bool[5] + constexpr std::ptrdiff_t m_fOverrideFogStart = 0x1D4; // float32[5] + constexpr std::ptrdiff_t m_fOverrideFogEnd = 0x1E8; // float32[5] + constexpr std::ptrdiff_t m_hActivePostProcessingVolume = 0x1FC; // CHandle + constexpr std::ptrdiff_t m_angDemoViewAngles = 0x200; // QAngle } // Parent: None // Field count: 4 @@ -3777,40 +3860,40 @@ namespace cs2_dumper { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) namespace C_BaseCSGrenade { - constexpr std::ptrdiff_t m_bClientPredictDelete = 0x1F80; // bool - constexpr std::ptrdiff_t m_bRedraw = 0x1F81; // bool - constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1F82; // bool - constexpr std::ptrdiff_t m_bPinPulled = 0x1F83; // bool - constexpr std::ptrdiff_t m_bJumpThrow = 0x1F84; // bool - constexpr std::ptrdiff_t m_bThrowAnimating = 0x1F85; // bool - constexpr std::ptrdiff_t m_fThrowTime = 0x1F88; // GameTime_t - constexpr std::ptrdiff_t m_flThrowStrength = 0x1F90; // float32 - constexpr std::ptrdiff_t m_fDropTime = 0x2008; // GameTime_t - constexpr std::ptrdiff_t m_fPinPullTime = 0x200C; // GameTime_t - constexpr std::ptrdiff_t m_bJustPulledPin = 0x2010; // bool - constexpr std::ptrdiff_t m_nNextHoldTick = 0x2014; // GameTick_t - constexpr std::ptrdiff_t m_flNextHoldFrac = 0x2018; // float32 - constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x201C; // CHandle + constexpr std::ptrdiff_t m_bClientPredictDelete = 0x1F40; // bool + constexpr std::ptrdiff_t m_bRedraw = 0x1F41; // bool + constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1F42; // bool + constexpr std::ptrdiff_t m_bPinPulled = 0x1F43; // bool + constexpr std::ptrdiff_t m_bJumpThrow = 0x1F44; // bool + constexpr std::ptrdiff_t m_bThrowAnimating = 0x1F45; // bool + constexpr std::ptrdiff_t m_fThrowTime = 0x1F48; // GameTime_t + constexpr std::ptrdiff_t m_flThrowStrength = 0x1F50; // float32 + constexpr std::ptrdiff_t m_fDropTime = 0x1FC8; // GameTime_t + constexpr std::ptrdiff_t m_fPinPullTime = 0x1FCC; // GameTime_t + constexpr std::ptrdiff_t m_bJustPulledPin = 0x1FD0; // bool + constexpr std::ptrdiff_t m_nNextHoldTick = 0x1FD4; // GameTick_t + constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1FD8; // float32 + constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1FDC; // CHandle } // Parent: CBaseFilter // Field count: 1 namespace CFilterAttributeInt { - constexpr std::ptrdiff_t m_sAttributeName = 0x650; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sAttributeName = 0x640; // CUtlSymbolLarge } // Parent: CLogicalEntity // Field count: 11 namespace CPointTemplate { - constexpr std::ptrdiff_t m_iszWorldName = 0x5F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x600; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEntityFilterName = 0x608; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x610; // float32 - constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x614; // bool - constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x618; // PointTemplateClientOnlyEntityBehavior_t - constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x61C; // PointTemplateOwnerSpawnGroupType_t - constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x620; // CUtlVector - constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x638; // CUtlVector - constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x650; // HSCRIPT - constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x658; // HSCRIPT + constexpr std::ptrdiff_t m_iszWorldName = 0x608; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x610; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszEntityFilterName = 0x618; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flTimeoutInterval = 0x620; // float32 + constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x624; // bool + constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x628; // PointTemplateClientOnlyEntityBehavior_t + constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x62C; // PointTemplateOwnerSpawnGroupType_t + constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x630; // CUtlVector + constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x648; // CUtlVector + constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x660; // HSCRIPT + constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x668; // HSCRIPT } // Parent: CPlayerPawnComponent // Field count: 0 @@ -3878,74 +3961,74 @@ namespace cs2_dumper { // NetworkVarNames: m_iMVPs (int) // NetworkVarNames: m_bFireBulletsSeedSynchronized (bool) namespace CCSPlayerController { - constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x7F8; // CCSPlayerController_InGameMoneyServices* - constexpr std::ptrdiff_t m_pInventoryServices = 0x800; // CCSPlayerController_InventoryServices* - constexpr std::ptrdiff_t m_pActionTrackingServices = 0x808; // CCSPlayerController_ActionTrackingServices* - constexpr std::ptrdiff_t m_pDamageServices = 0x810; // CCSPlayerController_DamageServices* - constexpr std::ptrdiff_t m_iPing = 0x818; // uint32 - constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x81C; // bool - constexpr std::ptrdiff_t m_uiCommunicationMuteFlags = 0x820; // uint32 - constexpr std::ptrdiff_t m_szCrosshairCodes = 0x828; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iPendingTeamNum = 0x830; // uint8 - constexpr std::ptrdiff_t m_flForceTeamTime = 0x834; // GameTime_t - constexpr std::ptrdiff_t m_iCompTeammateColor = 0x838; // int32 - constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x83C; // bool - constexpr std::ptrdiff_t m_flPreviousForceJoinTeamTime = 0x840; // GameTime_t - constexpr std::ptrdiff_t m_szClan = 0x848; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sSanitizedPlayerName = 0x850; // CUtlString - constexpr std::ptrdiff_t m_iCoachingTeam = 0x858; // int32 - constexpr std::ptrdiff_t m_nPlayerDominated = 0x860; // uint64 - constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x868; // uint64 - constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x870; // int32 - constexpr std::ptrdiff_t m_iCompetitiveWins = 0x874; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x878; // int8 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x87C; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x880; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x884; // int32 - constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x888; // int32 - constexpr std::ptrdiff_t m_unActiveQuestId = 0x88C; // uint16 - constexpr std::ptrdiff_t m_rtActiveMissionPeriod = 0x890; // uint32 - constexpr std::ptrdiff_t m_nQuestProgressReason = 0x894; // QuestProgress::Reason - constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x898; // uint32 - constexpr std::ptrdiff_t m_iDraftIndex = 0x8C8; // int32 - constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x8CC; // uint32 - constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x8D0; // uint32 - constexpr std::ptrdiff_t m_eNetworkDisconnectionReason = 0x8D4; // uint32 - constexpr std::ptrdiff_t m_bCannotBeKicked = 0x8D8; // bool - constexpr std::ptrdiff_t m_bEverFullyConnected = 0x8D9; // bool - constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x8DA; // bool - constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x8DB; // bool - constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x8DC; // bool - constexpr std::ptrdiff_t m_bScoreReported = 0x8DD; // bool - constexpr std::ptrdiff_t m_nDisconnectionTick = 0x8E0; // int32 - constexpr std::ptrdiff_t m_bControllingBot = 0x8F0; // bool - constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x8F1; // bool - constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x8F2; // bool - constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x8F4; // int32 - constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x8F8; // bool - constexpr std::ptrdiff_t m_hPlayerPawn = 0x8FC; // CHandle - constexpr std::ptrdiff_t m_hObserverPawn = 0x900; // CHandle - constexpr std::ptrdiff_t m_bPawnIsAlive = 0x904; // bool - constexpr std::ptrdiff_t m_iPawnHealth = 0x908; // uint32 - constexpr std::ptrdiff_t m_iPawnArmor = 0x90C; // int32 - constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x910; // bool - constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x911; // bool - constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x912; // uint16 - constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x914; // int32 - constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x918; // int32 - constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x91C; // int32 - constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x920; // CHandle - constexpr std::ptrdiff_t m_iScore = 0x924; // int32 - constexpr std::ptrdiff_t m_recentKillQueue = 0x928; // uint8[8] - constexpr std::ptrdiff_t m_nFirstKill = 0x930; // uint8 - constexpr std::ptrdiff_t m_nKillCount = 0x931; // uint8 - constexpr std::ptrdiff_t m_bMvpNoMusic = 0x932; // bool - constexpr std::ptrdiff_t m_eMvpReason = 0x934; // int32 - constexpr std::ptrdiff_t m_iMusicKitID = 0x938; // int32 - constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x93C; // int32 - constexpr std::ptrdiff_t m_iMVPs = 0x940; // int32 - constexpr std::ptrdiff_t m_bIsPlayerNameDirty = 0x944; // bool - constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0x945; // bool + constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x808; // CCSPlayerController_InGameMoneyServices* + constexpr std::ptrdiff_t m_pInventoryServices = 0x810; // CCSPlayerController_InventoryServices* + constexpr std::ptrdiff_t m_pActionTrackingServices = 0x818; // CCSPlayerController_ActionTrackingServices* + constexpr std::ptrdiff_t m_pDamageServices = 0x820; // CCSPlayerController_DamageServices* + constexpr std::ptrdiff_t m_iPing = 0x828; // uint32 + constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x82C; // bool + constexpr std::ptrdiff_t m_uiCommunicationMuteFlags = 0x830; // uint32 + constexpr std::ptrdiff_t m_szCrosshairCodes = 0x838; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iPendingTeamNum = 0x840; // uint8 + constexpr std::ptrdiff_t m_flForceTeamTime = 0x844; // GameTime_t + constexpr std::ptrdiff_t m_iCompTeammateColor = 0x848; // int32 + constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x84C; // bool + constexpr std::ptrdiff_t m_flPreviousForceJoinTeamTime = 0x850; // GameTime_t + constexpr std::ptrdiff_t m_szClan = 0x858; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sSanitizedPlayerName = 0x860; // CUtlString + constexpr std::ptrdiff_t m_iCoachingTeam = 0x868; // int32 + constexpr std::ptrdiff_t m_nPlayerDominated = 0x870; // uint64 + constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x878; // uint64 + constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x880; // int32 + constexpr std::ptrdiff_t m_iCompetitiveWins = 0x884; // int32 + constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x888; // int8 + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x88C; // int32 + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x890; // int32 + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x894; // int32 + constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x898; // int32 + constexpr std::ptrdiff_t m_unActiveQuestId = 0x89C; // uint16 + constexpr std::ptrdiff_t m_rtActiveMissionPeriod = 0x8A0; // uint32 + constexpr std::ptrdiff_t m_nQuestProgressReason = 0x8A4; // QuestProgress::Reason + constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x8A8; // uint32 + constexpr std::ptrdiff_t m_iDraftIndex = 0x8D8; // int32 + constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x8DC; // uint32 + constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x8E0; // uint32 + constexpr std::ptrdiff_t m_eNetworkDisconnectionReason = 0x8E4; // uint32 + constexpr std::ptrdiff_t m_bCannotBeKicked = 0x8E8; // bool + constexpr std::ptrdiff_t m_bEverFullyConnected = 0x8E9; // bool + constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x8EA; // bool + constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x8EB; // bool + constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x8EC; // bool + constexpr std::ptrdiff_t m_bScoreReported = 0x8ED; // bool + constexpr std::ptrdiff_t m_nDisconnectionTick = 0x8F0; // int32 + constexpr std::ptrdiff_t m_bControllingBot = 0x900; // bool + constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x901; // bool + constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x902; // bool + constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x904; // int32 + constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x908; // bool + constexpr std::ptrdiff_t m_hPlayerPawn = 0x90C; // CHandle + constexpr std::ptrdiff_t m_hObserverPawn = 0x910; // CHandle + constexpr std::ptrdiff_t m_bPawnIsAlive = 0x914; // bool + constexpr std::ptrdiff_t m_iPawnHealth = 0x918; // uint32 + constexpr std::ptrdiff_t m_iPawnArmor = 0x91C; // int32 + constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x920; // bool + constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x921; // bool + constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x922; // uint16 + constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x924; // int32 + constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x928; // int32 + constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x92C; // int32 + constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x930; // CHandle + constexpr std::ptrdiff_t m_iScore = 0x934; // int32 + constexpr std::ptrdiff_t m_recentKillQueue = 0x938; // uint8[8] + constexpr std::ptrdiff_t m_nFirstKill = 0x940; // uint8 + constexpr std::ptrdiff_t m_nKillCount = 0x941; // uint8 + constexpr std::ptrdiff_t m_bMvpNoMusic = 0x942; // bool + constexpr std::ptrdiff_t m_eMvpReason = 0x944; // int32 + constexpr std::ptrdiff_t m_iMusicKitID = 0x948; // int32 + constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x94C; // int32 + constexpr std::ptrdiff_t m_iMVPs = 0x950; // int32 + constexpr std::ptrdiff_t m_bIsPlayerNameDirty = 0x954; // bool + constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0x955; // bool } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -3954,10 +4037,10 @@ namespace cs2_dumper { // Parent: C_BaseFlex // Field count: 4 namespace C_CSGO_PreviewModel { - constexpr std::ptrdiff_t m_defaultAnim = 0x1368; // CUtlString - constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0x1370; // AnimLoopMode_t - constexpr std::ptrdiff_t m_flInitialModelScale = 0x1374; // float32 - constexpr std::ptrdiff_t m_sInitialWeaponState = 0x1378; // CUtlString + constexpr std::ptrdiff_t m_defaultAnim = 0x1350; // CUtlString + constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0x1358; // AnimLoopMode_t + constexpr std::ptrdiff_t m_flInitialModelScale = 0x135C; // float32 + constexpr std::ptrdiff_t m_sInitialWeaponState = 0x1360; // CUtlString } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -3978,45 +4061,52 @@ namespace cs2_dumper { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) namespace C_SoundEventAABBEntity { - constexpr std::ptrdiff_t m_vMins = 0x6C0; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x6CC; // Vector + constexpr std::ptrdiff_t m_vMins = 0x6B8; // Vector + constexpr std::ptrdiff_t m_vMaxs = 0x6C4; // Vector } // Parent: CPlayer_MovementServices_Humanoid - // Field count: 40 + // Field count: 46 // // Metadata: - // NetworkVarNames: m_vecLadderNormal (Vector) // NetworkVarNames: m_nLadderSurfacePropIndex (int) + // NetworkVarNames: m_bDucked (bool) // NetworkVarNames: m_flDuckAmount (float) // NetworkVarNames: m_flDuckSpeed (float) // NetworkVarNames: m_bDuckOverride (bool) // NetworkVarNames: m_bDesiresDuck (bool) + // NetworkVarNames: m_bDucking (bool) // NetworkVarNames: m_flDuckOffset (float) // NetworkVarNames: m_nDuckTimeMsecs (uint32) // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32) // NetworkVarNames: m_nJumpTimeMsecs (uint32) // NetworkVarNames: m_flLastDuckTime (float) // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int) - // NetworkVarNames: m_bOldJumpPressed (bool) // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t) // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t) // NetworkVarNames: m_flOffsetTickCompleteTime (float) // NetworkVarNames: m_flOffsetTickStashedSpeed (float) // NetworkVarNames: m_flStamina (float) - // NetworkVarNames: m_bWasSurfing (bool) + // NetworkVarNames: m_LegacyJump (CCSPlayerLegacyJump) + // NetworkVarNames: m_ModernJump (CCSPlayerModernJump) + // NetworkVarNames: m_nLastJumpTick (GameTick_t) + // NetworkVarNames: m_flLastJumpFrac (float) + // NetworkVarNames: m_flLastJumpVelocityZ (float) // NetworkVarNames: m_bJumpApexPending (bool) + // NetworkVarNames: m_bWasSurfing (bool) namespace CCSPlayer_MovementServices { - constexpr std::ptrdiff_t m_vecLadderNormal = 0x278; // Vector - constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x284; // int32 - constexpr std::ptrdiff_t m_flDuckAmount = 0x288; // float32 - constexpr std::ptrdiff_t m_flDuckSpeed = 0x28C; // float32 - constexpr std::ptrdiff_t m_bDuckOverride = 0x290; // bool - constexpr std::ptrdiff_t m_bDesiresDuck = 0x291; // bool - constexpr std::ptrdiff_t m_flDuckOffset = 0x294; // float32 - constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x298; // uint32 - constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x29C; // uint32 - constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x2A0; // uint32 - constexpr std::ptrdiff_t m_flLastDuckTime = 0x2A4; // float32 + constexpr std::ptrdiff_t m_vecLadderNormal = 0x270; // Vector + constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x27C; // int32 + constexpr std::ptrdiff_t m_bDucked = 0x280; // bool + constexpr std::ptrdiff_t m_flDuckAmount = 0x284; // float32 + constexpr std::ptrdiff_t m_flDuckSpeed = 0x288; // float32 + constexpr std::ptrdiff_t m_bDuckOverride = 0x28C; // bool + constexpr std::ptrdiff_t m_bDesiresDuck = 0x28D; // bool + constexpr std::ptrdiff_t m_bDucking = 0x28E; // bool + constexpr std::ptrdiff_t m_flDuckOffset = 0x290; // float32 + constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x294; // uint32 + constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x298; // uint32 + constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x29C; // uint32 + constexpr std::ptrdiff_t m_flLastDuckTime = 0x2A0; // float32 constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x2B0; // Vector2D constexpr std::ptrdiff_t m_duckUntilOnGround = 0x2B8; // bool constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x2B9; // bool @@ -4030,22 +4120,26 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vecLeft = 0x4E8; // Vector constexpr std::ptrdiff_t m_vecUp = 0x4F4; // Vector constexpr std::ptrdiff_t m_nGameCodeHasMovedPlayerAfterCommand = 0x500; // int32 - constexpr std::ptrdiff_t m_bOldJumpPressed = 0x504; // bool - constexpr std::ptrdiff_t m_flJumpPressedTime = 0x508; // float32 - constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x50C; // GameTime_t - constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x510; // uint64 - constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x518; // float32 - constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x51C; // float32 - constexpr std::ptrdiff_t m_flStamina = 0x520; // float32 - constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x524; // float32 - constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x528; // float32 - constexpr std::ptrdiff_t m_flMaxJumpHeightLastJump = 0x52C; // float32 - constexpr std::ptrdiff_t m_flStaminaAtJumpStart = 0x530; // float32 - constexpr std::ptrdiff_t m_flAccumulatedJumpError = 0x534; // float32 - constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x538; // float32 - constexpr std::ptrdiff_t m_bWasSurfing = 0x53C; // bool - constexpr std::ptrdiff_t m_vecInputRotated = 0x5CC; // Vector - constexpr std::ptrdiff_t m_bJumpApexPending = 0xDF8; // bool + constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x504; // GameTime_t + constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x508; // uint64 + constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x510; // float32 + constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x514; // float32 + constexpr std::ptrdiff_t m_flStamina = 0x518; // float32 + constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x51C; // float32 + constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x520; // float32 + constexpr std::ptrdiff_t m_flMaxJumpHeightLastJump = 0x524; // float32 + constexpr std::ptrdiff_t m_flStaminaAtJumpStart = 0x528; // float32 + constexpr std::ptrdiff_t m_flVelMulAtJumpStart = 0x52C; // float32 + constexpr std::ptrdiff_t m_flAccumulatedJumpError = 0x530; // float32 + constexpr std::ptrdiff_t m_LegacyJump = 0x538; // CCSPlayerLegacyJump + constexpr std::ptrdiff_t m_ModernJump = 0x550; // CCSPlayerModernJump + constexpr std::ptrdiff_t m_nLastJumpTick = 0x580; // GameTick_t + constexpr std::ptrdiff_t m_flLastJumpFrac = 0x584; // float32 + constexpr std::ptrdiff_t m_flLastJumpVelocityZ = 0x588; // float32 + constexpr std::ptrdiff_t m_bJumpApexPending = 0x58C; // bool + constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x590; // float32 + constexpr std::ptrdiff_t m_bWasSurfing = 0x594; // bool + constexpr std::ptrdiff_t m_vecInputRotated = 0x624; // Vector } // Parent: // Field count: 5 @@ -4074,8 +4168,8 @@ namespace cs2_dumper { // NetworkVarNames: m_bSequenceInProgress (bool) // NetworkVarNames: m_bRedraw (bool) namespace C_WeaponBaseItem { - constexpr std::ptrdiff_t m_bSequenceInProgress = 0x1F80; // bool - constexpr std::ptrdiff_t m_bRedraw = 0x1F81; // bool + constexpr std::ptrdiff_t m_bSequenceInProgress = 0x1F40; // bool + constexpr std::ptrdiff_t m_bRedraw = 0x1F41; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -4124,7 +4218,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) namespace C_WeaponCZ75a { - constexpr std::ptrdiff_t m_bMagazineRemoved = 0x1FB0; // bool + constexpr std::ptrdiff_t m_bMagazineRemoved = 0x1F70; // bool } // Parent: C_BaseModelEntity // Field count: 7 @@ -4138,13 +4232,13 @@ namespace cs2_dumper { // NetworkVarNames: m_OuterAngle (float32) // NetworkVarNames: m_SpotRadius (float32) namespace C_DynamicLight { - constexpr std::ptrdiff_t m_Flags = 0xEB0; // uint8 - constexpr std::ptrdiff_t m_LightStyle = 0xEB1; // uint8 - constexpr std::ptrdiff_t m_Radius = 0xEB4; // float32 - constexpr std::ptrdiff_t m_Exponent = 0xEB8; // int32 - constexpr std::ptrdiff_t m_InnerAngle = 0xEBC; // float32 - constexpr std::ptrdiff_t m_OuterAngle = 0xEC0; // float32 - constexpr std::ptrdiff_t m_SpotRadius = 0xEC4; // float32 + constexpr std::ptrdiff_t m_Flags = 0xE88; // uint8 + constexpr std::ptrdiff_t m_LightStyle = 0xE89; // uint8 + constexpr std::ptrdiff_t m_Radius = 0xE8C; // float32 + constexpr std::ptrdiff_t m_Exponent = 0xE90; // int32 + constexpr std::ptrdiff_t m_InnerAngle = 0xE94; // float32 + constexpr std::ptrdiff_t m_OuterAngle = 0xE98; // float32 + constexpr std::ptrdiff_t m_SpotRadius = 0xE9C; // float32 } // Parent: // Field count: 3 @@ -4164,7 +4258,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_flRadius (float) namespace C_SoundEventSphereEntity { - constexpr std::ptrdiff_t m_flRadius = 0x6C0; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x6B8; // float32 } // Parent: CPlayerControllerComponent // Field count: 2 @@ -4199,30 +4293,30 @@ namespace cs2_dumper { // NetworkVarNames: m_bInPostEffectTime (bool) // NetworkVarNames: m_nFireEffectTickBegin (int) namespace C_Inferno { - constexpr std::ptrdiff_t m_nfxFireDamageEffect = 0xEF0; // ParticleIndex_t - constexpr std::ptrdiff_t m_hInfernoPointsSnapshot = 0xEF8; // CStrongHandle - constexpr std::ptrdiff_t m_hInfernoFillerPointsSnapshot = 0xF00; // CStrongHandle - constexpr std::ptrdiff_t m_hInfernoOutlinePointsSnapshot = 0xF08; // CStrongHandle - constexpr std::ptrdiff_t m_hInfernoClimbingOutlinePointsSnapshot = 0xF10; // CStrongHandle - constexpr std::ptrdiff_t m_hInfernoDecalsSnapshot = 0xF18; // CStrongHandle - constexpr std::ptrdiff_t m_firePositions = 0xF20; // Vector[64] - constexpr std::ptrdiff_t m_fireParentPositions = 0x1220; // Vector[64] - constexpr std::ptrdiff_t m_bFireIsBurning = 0x1520; // bool[64] - constexpr std::ptrdiff_t m_BurnNormal = 0x1560; // Vector[64] - constexpr std::ptrdiff_t m_fireCount = 0x1860; // int32 - constexpr std::ptrdiff_t m_nInfernoType = 0x1864; // int32 - constexpr std::ptrdiff_t m_nFireLifetime = 0x1868; // float32 - constexpr std::ptrdiff_t m_bInPostEffectTime = 0x186C; // bool - constexpr std::ptrdiff_t m_lastFireCount = 0x1870; // int32 - constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x1874; // int32 - constexpr std::ptrdiff_t m_drawableCount = 0x8480; // int32 - constexpr std::ptrdiff_t m_blosCheck = 0x8484; // bool - constexpr std::ptrdiff_t m_nlosperiod = 0x8488; // int32 - constexpr std::ptrdiff_t m_maxFireHalfWidth = 0x848C; // float32 - constexpr std::ptrdiff_t m_maxFireHeight = 0x8490; // float32 - constexpr std::ptrdiff_t m_minBounds = 0x8494; // Vector - constexpr std::ptrdiff_t m_maxBounds = 0x84A0; // Vector - constexpr std::ptrdiff_t m_flLastGrassBurnThink = 0x84AC; // float32 + constexpr std::ptrdiff_t m_nfxFireDamageEffect = 0xEC8; // ParticleIndex_t + constexpr std::ptrdiff_t m_hInfernoPointsSnapshot = 0xED0; // CStrongHandle + constexpr std::ptrdiff_t m_hInfernoFillerPointsSnapshot = 0xED8; // CStrongHandle + constexpr std::ptrdiff_t m_hInfernoOutlinePointsSnapshot = 0xEE0; // CStrongHandle + constexpr std::ptrdiff_t m_hInfernoClimbingOutlinePointsSnapshot = 0xEE8; // CStrongHandle + constexpr std::ptrdiff_t m_hInfernoDecalsSnapshot = 0xEF0; // CStrongHandle + constexpr std::ptrdiff_t m_firePositions = 0xEF8; // Vector[64] + constexpr std::ptrdiff_t m_fireParentPositions = 0x11F8; // Vector[64] + constexpr std::ptrdiff_t m_bFireIsBurning = 0x14F8; // bool[64] + constexpr std::ptrdiff_t m_BurnNormal = 0x1538; // Vector[64] + constexpr std::ptrdiff_t m_fireCount = 0x1838; // int32 + constexpr std::ptrdiff_t m_nInfernoType = 0x183C; // int32 + constexpr std::ptrdiff_t m_nFireLifetime = 0x1840; // float32 + constexpr std::ptrdiff_t m_bInPostEffectTime = 0x1844; // bool + constexpr std::ptrdiff_t m_lastFireCount = 0x1848; // int32 + constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x184C; // int32 + constexpr std::ptrdiff_t m_drawableCount = 0x8450; // int32 + constexpr std::ptrdiff_t m_blosCheck = 0x8454; // bool + constexpr std::ptrdiff_t m_nlosperiod = 0x8458; // int32 + constexpr std::ptrdiff_t m_maxFireHalfWidth = 0x845C; // float32 + constexpr std::ptrdiff_t m_maxFireHeight = 0x8460; // float32 + constexpr std::ptrdiff_t m_minBounds = 0x8464; // Vector + constexpr std::ptrdiff_t m_maxBounds = 0x8470; // Vector + constexpr std::ptrdiff_t m_flLastGrassBurnThink = 0x847C; // float32 } // Parent: CBaseFilter // Field count: 0 @@ -4231,18 +4325,18 @@ namespace cs2_dumper { // Parent: C_BaseEntity // Field count: 7 namespace CPointOrient { - constexpr std::ptrdiff_t m_iszSpawnTargetName = 0x5F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTarget = 0x600; // CHandle - constexpr std::ptrdiff_t m_bActive = 0x604; // bool - constexpr std::ptrdiff_t m_nGoalDirection = 0x608; // PointOrientGoalDirectionType_t - constexpr std::ptrdiff_t m_nConstraint = 0x60C; // PointOrientConstraint_t - constexpr std::ptrdiff_t m_flMaxTurnRate = 0x610; // float32 - constexpr std::ptrdiff_t m_flLastGameTime = 0x614; // GameTime_t + constexpr std::ptrdiff_t m_iszSpawnTargetName = 0x608; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hTarget = 0x610; // CHandle + constexpr std::ptrdiff_t m_bActive = 0x614; // bool + constexpr std::ptrdiff_t m_nGoalDirection = 0x618; // PointOrientGoalDirectionType_t + constexpr std::ptrdiff_t m_nConstraint = 0x61C; // PointOrientConstraint_t + constexpr std::ptrdiff_t m_flMaxTurnRate = 0x620; // float32 + constexpr std::ptrdiff_t m_flLastGameTime = 0x624; // GameTime_t } // Parent: C_BaseEntity // Field count: 1 namespace C_GlobalLight { - constexpr std::ptrdiff_t m_WindClothForceHandle = 0xAC0; // uint16 + constexpr std::ptrdiff_t m_WindClothForceHandle = 0xAD0; // uint16 } // Parent: C_BaseEntity // Field count: 1 @@ -4250,7 +4344,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) namespace C_EnvWindClientside { - constexpr std::ptrdiff_t m_EnvWindShared = 0x5F8; // C_EnvWindShared + constexpr std::ptrdiff_t m_EnvWindShared = 0x608; // C_EnvWindShared } // Parent: // Field count: 6 @@ -4274,17 +4368,24 @@ namespace cs2_dumper { // Field count: 0 namespace C_FlashbangProjectile { } + // Parent: C_SoundEventEntity + // Field count: 5 + namespace C_SoundEventConeEntity { + constexpr std::ptrdiff_t m_flEmitterAngle = 0x6B8; // float32 + constexpr std::ptrdiff_t m_flSweetSpotAngle = 0x6BC; // float32 + constexpr std::ptrdiff_t m_flAttenMin = 0x6C0; // float32 + constexpr std::ptrdiff_t m_flAttenMax = 0x6C4; // float32 + constexpr std::ptrdiff_t m_iszParameterName = 0x6C8; // CUtlSymbolLarge + } // Parent: - // Field count: 4 + // Field count: 3 // // Metadata: // NetworkVarNames: m_hOwner (CHandle) - // NetworkVarNames: m_nLastHitDamageLevel (int) namespace CDestructiblePartsComponent { constexpr std::ptrdiff_t __m_pChainEntity = 0x0; // CNetworkVarChainer constexpr std::ptrdiff_t m_vecDamageTakenByHitGroup = 0x48; // CUtlVector constexpr std::ptrdiff_t m_hOwner = 0x60; // CHandle - constexpr std::ptrdiff_t m_nLastHitDamageLevel = 0x64; // int32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -4296,7 +4397,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) namespace C_EnvWind { - constexpr std::ptrdiff_t m_EnvWindShared = 0x5F8; // C_EnvWindShared + constexpr std::ptrdiff_t m_EnvWindShared = 0x608; // C_EnvWindShared } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -4331,7 +4432,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_animationController (CBaseAnimGraphController) namespace CBodyComponentBaseAnimGraph { - constexpr std::ptrdiff_t m_animationController = 0x5B0; // CBaseAnimGraphController + constexpr std::ptrdiff_t m_animationController = 0x550; // CBaseAnimGraphController } // Parent: C_CSGO_PreviewModel // Field count: 0 @@ -4362,33 +4463,21 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_flFluidDensity (float) namespace C_TriggerBuoyancy { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0xFF0; // CBuoyancyHelper - constexpr std::ptrdiff_t m_flFluidDensity = 0x1108; // float32 + constexpr std::ptrdiff_t m_BuoyancyHelper = 0xF58; // CBuoyancyHelper + constexpr std::ptrdiff_t m_flFluidDensity = 0x1070; // float32 } // Parent: CPlayer_MovementServices - // Field count: 12 + // Field count: 6 // // Metadata: // NetworkVarNames: m_flFallVelocity (float32) - // NetworkVarNames: m_bInCrouch (bool) - // NetworkVarNames: m_nCrouchState (uint32) - // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t) - // NetworkVarNames: m_bDucked (bool) - // NetworkVarNames: m_bDucking (bool) - // NetworkVarNames: m_bInDuckJump (bool) namespace CPlayer_MovementServices_Humanoid { - constexpr std::ptrdiff_t m_flStepSoundTime = 0x238; // float32 - constexpr std::ptrdiff_t m_flFallVelocity = 0x23C; // float32 - constexpr std::ptrdiff_t m_bInCrouch = 0x240; // bool - constexpr std::ptrdiff_t m_nCrouchState = 0x244; // uint32 - constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x248; // GameTime_t - constexpr std::ptrdiff_t m_bDucked = 0x24C; // bool - constexpr std::ptrdiff_t m_bDucking = 0x24D; // bool - constexpr std::ptrdiff_t m_bInDuckJump = 0x24E; // bool - constexpr std::ptrdiff_t m_groundNormal = 0x250; // Vector - constexpr std::ptrdiff_t m_flSurfaceFriction = 0x25C; // float32 - constexpr std::ptrdiff_t m_surfaceProps = 0x260; // CUtlStringToken - constexpr std::ptrdiff_t m_nStepside = 0x270; // int32 + constexpr std::ptrdiff_t m_flStepSoundTime = 0x240; // float32 + constexpr std::ptrdiff_t m_flFallVelocity = 0x244; // float32 + constexpr std::ptrdiff_t m_groundNormal = 0x248; // Vector + constexpr std::ptrdiff_t m_flSurfaceFriction = 0x254; // float32 + constexpr std::ptrdiff_t m_surfaceProps = 0x258; // CUtlStringToken + constexpr std::ptrdiff_t m_nStepside = 0x268; // int32 } // Parent: None // Field count: 1 @@ -4402,11 +4491,11 @@ namespace cs2_dumper { // Parent: C_BreakableProp // Field count: 5 namespace C_PhysPropClientside { - constexpr std::ptrdiff_t m_flTouchDelta = 0x1300; // GameTime_t - constexpr std::ptrdiff_t m_fDeathTime = 0x1304; // GameTime_t - constexpr std::ptrdiff_t m_vecDamagePosition = 0x1308; // Vector - constexpr std::ptrdiff_t m_vecDamageDirection = 0x1314; // Vector - constexpr std::ptrdiff_t m_nDamageType = 0x1320; // DamageTypes_t + constexpr std::ptrdiff_t m_flTouchDelta = 0x12D0; // GameTime_t + constexpr std::ptrdiff_t m_fDeathTime = 0x12D4; // GameTime_t + constexpr std::ptrdiff_t m_vecDamagePosition = 0x12D8; // Vector + constexpr std::ptrdiff_t m_vecDamageDirection = 0x12E4; // Vector + constexpr std::ptrdiff_t m_nDamageType = 0x12F0; // DamageTypes_t } // Parent: C_BaseToggle // Field count: 1 @@ -4414,7 +4503,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bIsUsable (bool) namespace C_BaseDoor { - constexpr std::ptrdiff_t m_bIsUsable = 0xEB0; // bool + constexpr std::ptrdiff_t m_bIsUsable = 0xE88; // bool } // Parent: None // Field count: 5 @@ -4469,14 +4558,14 @@ namespace cs2_dumper { // NetworkVarNames: m_nBodyGroupChoices (int32) // NetworkVarNames: m_nIdealMotionType (int8) namespace CModelState { - constexpr std::ptrdiff_t m_hModel = 0xD0; // CStrongHandle - constexpr std::ptrdiff_t m_ModelName = 0xD8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0x1A9; // bool - constexpr std::ptrdiff_t m_MeshGroupMask = 0x250; // uint64 - constexpr std::ptrdiff_t m_nBodyGroupChoices = 0x2A0; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_nIdealMotionType = 0x2EA; // int8 - constexpr std::ptrdiff_t m_nForceLOD = 0x2EB; // int8 - constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x2EC; // int8 + constexpr std::ptrdiff_t m_hModel = 0xA0; // CStrongHandle + constexpr std::ptrdiff_t m_ModelName = 0xA8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0x179; // bool + constexpr std::ptrdiff_t m_MeshGroupMask = 0x220; // uint64 + constexpr std::ptrdiff_t m_nBodyGroupChoices = 0x270; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_nIdealMotionType = 0x2BA; // int8 + constexpr std::ptrdiff_t m_nForceLOD = 0x2BB; // int8 + constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x2BC; // int8 } // Parent: None // Field count: 3 @@ -4505,13 +4594,13 @@ namespace cs2_dumper { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) namespace C_CSWeaponBaseGun { - constexpr std::ptrdiff_t m_zoomLevel = 0x1F80; // int32 - constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x1F84; // int32 - constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x1F88; // int32 - constexpr std::ptrdiff_t m_silencedModelIndex = 0x1F98; // int32 - constexpr std::ptrdiff_t m_inPrecache = 0x1F9C; // bool - constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x1F9D; // bool - constexpr std::ptrdiff_t m_nRevolverCylinderIdx = 0x1FA0; // int32 + constexpr std::ptrdiff_t m_zoomLevel = 0x1F40; // int32 + constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x1F44; // int32 + constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x1F48; // int32 + constexpr std::ptrdiff_t m_silencedModelIndex = 0x1F58; // int32 + constexpr std::ptrdiff_t m_inPrecache = 0x1F5C; // bool + constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x1F5D; // bool + constexpr std::ptrdiff_t m_nRevolverCylinderIdx = 0x1F60; // int32 } // Parent: C_GameRulesProxy // Field count: 1 @@ -4519,7 +4608,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_pGameRules (C_CSGameRules*) namespace C_CSGameRulesProxy { - constexpr std::ptrdiff_t m_pGameRules = 0x5F8; // C_CSGameRules* + constexpr std::ptrdiff_t m_pGameRules = 0x608; // C_CSGameRules* } // Parent: // Field count: 17 @@ -4569,12 +4658,12 @@ namespace cs2_dumper { // MNetworkExcludeByName // NetworkVarNames: m_ShardDesc (shard_model_desc_t) namespace C_ShatterGlassShardPhysics { - constexpr std::ptrdiff_t m_ShardDesc = 0x1318; // shard_model_desc_t + constexpr std::ptrdiff_t m_ShardDesc = 0x12E8; // shard_model_desc_t } // Parent: CBaseFilter // Field count: 1 namespace CFilterMassGreater { - constexpr std::ptrdiff_t m_fFilterMass = 0x650; // float32 + constexpr std::ptrdiff_t m_fFilterMass = 0x640; // float32 } // Parent: C_BaseModelEntity // Field count: 13 @@ -4591,19 +4680,19 @@ namespace cs2_dumper { // NetworkVarNames: m_vDissolverOrigin (Vector) // NetworkVarNames: m_nMagnitude (uint32) namespace C_EntityDissolve { - constexpr std::ptrdiff_t m_flStartTime = 0xEB8; // GameTime_t - constexpr std::ptrdiff_t m_flFadeInStart = 0xEBC; // float32 - constexpr std::ptrdiff_t m_flFadeInLength = 0xEC0; // float32 - constexpr std::ptrdiff_t m_flFadeOutModelStart = 0xEC4; // float32 - constexpr std::ptrdiff_t m_flFadeOutModelLength = 0xEC8; // float32 - constexpr std::ptrdiff_t m_flFadeOutStart = 0xECC; // float32 - constexpr std::ptrdiff_t m_flFadeOutLength = 0xED0; // float32 - constexpr std::ptrdiff_t m_flNextSparkTime = 0xED4; // GameTime_t - constexpr std::ptrdiff_t m_nDissolveType = 0xED8; // EntityDisolveType_t - constexpr std::ptrdiff_t m_vDissolverOrigin = 0xEDC; // Vector - constexpr std::ptrdiff_t m_nMagnitude = 0xEE8; // uint32 - constexpr std::ptrdiff_t m_bCoreExplode = 0xEEC; // bool - constexpr std::ptrdiff_t m_bLinkedToServerEnt = 0xEED; // bool + constexpr std::ptrdiff_t m_flStartTime = 0xE90; // GameTime_t + constexpr std::ptrdiff_t m_flFadeInStart = 0xE94; // float32 + constexpr std::ptrdiff_t m_flFadeInLength = 0xE98; // float32 + constexpr std::ptrdiff_t m_flFadeOutModelStart = 0xE9C; // float32 + constexpr std::ptrdiff_t m_flFadeOutModelLength = 0xEA0; // float32 + constexpr std::ptrdiff_t m_flFadeOutStart = 0xEA4; // float32 + constexpr std::ptrdiff_t m_flFadeOutLength = 0xEA8; // float32 + constexpr std::ptrdiff_t m_flNextSparkTime = 0xEAC; // GameTime_t + constexpr std::ptrdiff_t m_nDissolveType = 0xEB0; // EntityDisolveType_t + constexpr std::ptrdiff_t m_vDissolverOrigin = 0xEB4; // Vector + constexpr std::ptrdiff_t m_nMagnitude = 0xEC0; // uint32 + constexpr std::ptrdiff_t m_bCoreExplode = 0xEC4; // bool + constexpr std::ptrdiff_t m_bLinkedToServerEnt = 0xEC5; // bool } // Parent: C_SoundOpvarSetAABBEntity // Field count: 0 @@ -4630,32 +4719,32 @@ namespace cs2_dumper { // NetworkVarNames: m_bEnabled (bool) // NetworkVarNames: m_bDraw3DSkybox (bool) namespace C_FuncMonitor { - constexpr std::ptrdiff_t m_targetCamera = 0xEB0; // CUtlString - constexpr std::ptrdiff_t m_nResolutionEnum = 0xEB8; // int32 - constexpr std::ptrdiff_t m_bRenderShadows = 0xEBC; // bool - constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0xEBD; // bool - constexpr std::ptrdiff_t m_brushModelName = 0xEC0; // CUtlString - constexpr std::ptrdiff_t m_hTargetCamera = 0xEC8; // CHandle - constexpr std::ptrdiff_t m_bEnabled = 0xECC; // bool - constexpr std::ptrdiff_t m_bDraw3DSkybox = 0xECD; // bool + constexpr std::ptrdiff_t m_targetCamera = 0xE88; // CUtlString + constexpr std::ptrdiff_t m_nResolutionEnum = 0xE90; // int32 + constexpr std::ptrdiff_t m_bRenderShadows = 0xE94; // bool + constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0xE95; // bool + constexpr std::ptrdiff_t m_brushModelName = 0xE98; // CUtlString + constexpr std::ptrdiff_t m_hTargetCamera = 0xEA0; // CHandle + constexpr std::ptrdiff_t m_bEnabled = 0xEA4; // bool + constexpr std::ptrdiff_t m_bDraw3DSkybox = 0xEA5; // bool } // Parent: CBaseAnimGraph // Field count: 14 namespace C_ClientRagdoll { - constexpr std::ptrdiff_t m_bFadeOut = 0x1158; // bool - constexpr std::ptrdiff_t m_bImportant = 0x1159; // bool - constexpr std::ptrdiff_t m_flEffectTime = 0x115C; // GameTime_t - constexpr std::ptrdiff_t m_gibDespawnTime = 0x1160; // GameTime_t - constexpr std::ptrdiff_t m_iCurrentFriction = 0x1164; // int32 - constexpr std::ptrdiff_t m_iMinFriction = 0x1168; // int32 - constexpr std::ptrdiff_t m_iMaxFriction = 0x116C; // int32 - constexpr std::ptrdiff_t m_iFrictionAnimState = 0x1170; // int32 - constexpr std::ptrdiff_t m_bReleaseRagdoll = 0x1174; // bool - constexpr std::ptrdiff_t m_iEyeAttachment = 0x1175; // AttachmentHandle_t - constexpr std::ptrdiff_t m_bFadingOut = 0x1176; // bool - constexpr std::ptrdiff_t m_flScaleEnd = 0x1178; // float32[10] - constexpr std::ptrdiff_t m_flScaleTimeStart = 0x11A0; // GameTime_t[10] - constexpr std::ptrdiff_t m_flScaleTimeEnd = 0x11C8; // GameTime_t[10] + constexpr std::ptrdiff_t m_bFadeOut = 0x1168; // bool + constexpr std::ptrdiff_t m_bImportant = 0x1169; // bool + constexpr std::ptrdiff_t m_flEffectTime = 0x116C; // GameTime_t + constexpr std::ptrdiff_t m_gibDespawnTime = 0x1170; // GameTime_t + constexpr std::ptrdiff_t m_iCurrentFriction = 0x1174; // int32 + constexpr std::ptrdiff_t m_iMinFriction = 0x1178; // int32 + constexpr std::ptrdiff_t m_iMaxFriction = 0x117C; // int32 + constexpr std::ptrdiff_t m_iFrictionAnimState = 0x1180; // int32 + constexpr std::ptrdiff_t m_bReleaseRagdoll = 0x1184; // bool + constexpr std::ptrdiff_t m_iEyeAttachment = 0x1185; // AttachmentHandle_t + constexpr std::ptrdiff_t m_bFadingOut = 0x1186; // bool + constexpr std::ptrdiff_t m_flScaleEnd = 0x1188; // float32[10] + constexpr std::ptrdiff_t m_flScaleTimeStart = 0x11B0; // GameTime_t[10] + constexpr std::ptrdiff_t m_flScaleTimeEnd = 0x11D8; // GameTime_t[10] } // Parent: None // Field count: 1 @@ -4698,13 +4787,13 @@ namespace cs2_dumper { // NetworkVarNames: m_glovesItem (CEconItemView) // NetworkVarNames: m_weaponItem (CEconItemView) namespace C_CSGO_TeamPreviewCharacterPosition { - constexpr std::ptrdiff_t m_nVariant = 0x5F8; // int32 - constexpr std::ptrdiff_t m_nRandom = 0x5FC; // int32 - constexpr std::ptrdiff_t m_nOrdinal = 0x600; // int32 - constexpr std::ptrdiff_t m_sWeaponName = 0x608; // CUtlString - constexpr std::ptrdiff_t m_xuid = 0x610; // uint64 - constexpr std::ptrdiff_t m_agentItem = 0x618; // C_EconItemView - constexpr std::ptrdiff_t m_glovesItem = 0xA90; // C_EconItemView + constexpr std::ptrdiff_t m_nVariant = 0x608; // int32 + constexpr std::ptrdiff_t m_nRandom = 0x60C; // int32 + constexpr std::ptrdiff_t m_nOrdinal = 0x610; // int32 + constexpr std::ptrdiff_t m_sWeaponName = 0x618; // CUtlString + constexpr std::ptrdiff_t m_xuid = 0x620; // uint64 + constexpr std::ptrdiff_t m_agentItem = 0x628; // C_EconItemView + constexpr std::ptrdiff_t m_glovesItem = 0xA98; // C_EconItemView constexpr std::ptrdiff_t m_weaponItem = 0xF08; // C_EconItemView } // Parent: C_BaseCSGrenadeProjectile @@ -4720,16 +4809,16 @@ namespace cs2_dumper { // NetworkVarNames: m_nVoxelFrameDataSize (int) // NetworkVarNames: m_nVoxelUpdate (int) namespace C_SmokeGrenadeProjectile { - constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0x1468; // int32 - constexpr std::ptrdiff_t m_bDidSmokeEffect = 0x146C; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1470; // int32 - constexpr std::ptrdiff_t m_vSmokeColor = 0x1474; // Vector - constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0x1480; // Vector - constexpr std::ptrdiff_t m_VoxelFrameData = 0x1490; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_nVoxelFrameDataSize = 0x14A8; // int32 - constexpr std::ptrdiff_t m_nVoxelUpdate = 0x14AC; // int32 - constexpr std::ptrdiff_t m_bSmokeVolumeDataReceived = 0x14B0; // bool - constexpr std::ptrdiff_t m_bSmokeEffectSpawned = 0x14B1; // bool + constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0x1450; // int32 + constexpr std::ptrdiff_t m_bDidSmokeEffect = 0x1454; // bool + constexpr std::ptrdiff_t m_nRandomSeed = 0x1458; // int32 + constexpr std::ptrdiff_t m_vSmokeColor = 0x145C; // Vector + constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0x1468; // Vector + constexpr std::ptrdiff_t m_VoxelFrameData = 0x1478; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_nVoxelFrameDataSize = 0x1490; // int32 + constexpr std::ptrdiff_t m_nVoxelUpdate = 0x1494; // int32 + constexpr std::ptrdiff_t m_bSmokeVolumeDataReceived = 0x1498; // bool + constexpr std::ptrdiff_t m_bSmokeEffectSpawned = 0x1499; // bool } // Parent: CEntityComponent // Field count: 1 @@ -4742,7 +4831,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t) namespace CCSPlayer_BuyServices { - constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0x40; // C_UtlVectorEmbeddedNetworkVar + constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0x48; // C_UtlVectorEmbeddedNetworkVar } // Parent: C_BaseEntity // Field count: 0 @@ -4755,29 +4844,29 @@ namespace cs2_dumper { // NetworkVarNames: m_bUseHitboxesForRenderBox (bool) // NetworkVarNames: m_bUseAnimGraph (bool) namespace C_DynamicProp { - constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0x1300; // bool - constexpr std::ptrdiff_t m_bUseAnimGraph = 0x1301; // bool - constexpr std::ptrdiff_t m_pOutputAnimBegun = 0x1308; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputAnimOver = 0x1330; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0x1358; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAnimReachedStart = 0x1380; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0x13A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszIdleAnim = 0x13D0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nIdleAnimLoopMode = 0x13D8; // AnimLoopMode_t - constexpr std::ptrdiff_t m_bRandomizeCycle = 0x13DC; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x13DD; // bool - constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0x13DE; // bool - constexpr std::ptrdiff_t m_bForceNpcExclude = 0x13DF; // bool - constexpr std::ptrdiff_t m_bCreateNonSolid = 0x13E0; // bool - constexpr std::ptrdiff_t m_bIsOverrideProp = 0x13E1; // bool - constexpr std::ptrdiff_t m_iInitialGlowState = 0x13E4; // int32 - constexpr std::ptrdiff_t m_nGlowRange = 0x13E8; // int32 - constexpr std::ptrdiff_t m_nGlowRangeMin = 0x13EC; // int32 - constexpr std::ptrdiff_t m_glowColor = 0x13F0; // Color - constexpr std::ptrdiff_t m_nGlowTeam = 0x13F4; // int32 - constexpr std::ptrdiff_t m_iCachedFrameCount = 0x13F8; // int32 - constexpr std::ptrdiff_t m_vecCachedRenderMins = 0x13FC; // Vector - constexpr std::ptrdiff_t m_vecCachedRenderMaxs = 0x1408; // Vector + constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0x12D0; // bool + constexpr std::ptrdiff_t m_bUseAnimGraph = 0x12D1; // bool + constexpr std::ptrdiff_t m_pOutputAnimBegun = 0x12D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_pOutputAnimOver = 0x12F0; // CEntityIOOutput + constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0x1308; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAnimReachedStart = 0x1320; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0x1338; // CEntityIOOutput + constexpr std::ptrdiff_t m_iszIdleAnim = 0x1350; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nIdleAnimLoopMode = 0x1358; // AnimLoopMode_t + constexpr std::ptrdiff_t m_bRandomizeCycle = 0x135C; // bool + constexpr std::ptrdiff_t m_bStartDisabled = 0x135D; // bool + constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0x135E; // bool + constexpr std::ptrdiff_t m_bForceNpcExclude = 0x135F; // bool + constexpr std::ptrdiff_t m_bCreateNonSolid = 0x1360; // bool + constexpr std::ptrdiff_t m_bIsOverrideProp = 0x1361; // bool + constexpr std::ptrdiff_t m_iInitialGlowState = 0x1364; // int32 + constexpr std::ptrdiff_t m_nGlowRange = 0x1368; // int32 + constexpr std::ptrdiff_t m_nGlowRangeMin = 0x136C; // int32 + constexpr std::ptrdiff_t m_glowColor = 0x1370; // Color + constexpr std::ptrdiff_t m_nGlowTeam = 0x1374; // int32 + constexpr std::ptrdiff_t m_iCachedFrameCount = 0x1378; // int32 + constexpr std::ptrdiff_t m_vecCachedRenderMins = 0x137C; // Vector + constexpr std::ptrdiff_t m_vecCachedRenderMaxs = 0x1388; // Vector } // Parent: C_Team // Field count: 10 @@ -4794,16 +4883,16 @@ namespace cs2_dumper { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) namespace C_CSTeam { - constexpr std::ptrdiff_t m_szTeamMatchStat = 0x6B0; // char[512] - constexpr std::ptrdiff_t m_numMapVictories = 0x8B0; // int32 - constexpr std::ptrdiff_t m_bSurrendered = 0x8B4; // bool - constexpr std::ptrdiff_t m_scoreFirstHalf = 0x8B8; // int32 - constexpr std::ptrdiff_t m_scoreSecondHalf = 0x8BC; // int32 - constexpr std::ptrdiff_t m_scoreOvertime = 0x8C0; // int32 - constexpr std::ptrdiff_t m_szClanTeamname = 0x8C4; // char[129] - constexpr std::ptrdiff_t m_iClanID = 0x948; // uint32 - constexpr std::ptrdiff_t m_szTeamFlagImage = 0x94C; // char[8] - constexpr std::ptrdiff_t m_szTeamLogoImage = 0x954; // char[8] + constexpr std::ptrdiff_t m_szTeamMatchStat = 0x6C0; // char[512] + constexpr std::ptrdiff_t m_numMapVictories = 0x8C0; // int32 + constexpr std::ptrdiff_t m_bSurrendered = 0x8C4; // bool + constexpr std::ptrdiff_t m_scoreFirstHalf = 0x8C8; // int32 + constexpr std::ptrdiff_t m_scoreSecondHalf = 0x8CC; // int32 + constexpr std::ptrdiff_t m_scoreOvertime = 0x8D0; // int32 + constexpr std::ptrdiff_t m_szClanTeamname = 0x8D4; // char[129] + constexpr std::ptrdiff_t m_iClanID = 0x958; // uint32 + constexpr std::ptrdiff_t m_szTeamFlagImage = 0x95C; // char[8] + constexpr std::ptrdiff_t m_szTeamLogoImage = 0x964; // char[8] } // Parent: C_CS2HudModelBase // Field count: 0 @@ -4822,14 +4911,14 @@ namespace cs2_dumper { // NetworkVarNames: m_flStartTime (float) // NetworkVarNames: m_flStartFrame (float) namespace C_TextureBasedAnimatable { - constexpr std::ptrdiff_t m_bLoop = 0xEB0; // bool - constexpr std::ptrdiff_t m_flFPS = 0xEB4; // float32 - constexpr std::ptrdiff_t m_hPositionKeys = 0xEB8; // CStrongHandle - constexpr std::ptrdiff_t m_hRotationKeys = 0xEC0; // CStrongHandle - constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0xEC8; // Vector - constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0xED4; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0xEE0; // float32 - constexpr std::ptrdiff_t m_flStartFrame = 0xEE4; // float32 + constexpr std::ptrdiff_t m_bLoop = 0xE88; // bool + constexpr std::ptrdiff_t m_flFPS = 0xE8C; // float32 + constexpr std::ptrdiff_t m_hPositionKeys = 0xE90; // CStrongHandle + constexpr std::ptrdiff_t m_hRotationKeys = 0xE98; // CStrongHandle + constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0xEA0; // Vector + constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0xEAC; // Vector + constexpr std::ptrdiff_t m_flStartTime = 0xEB8; // float32 + constexpr std::ptrdiff_t m_flStartFrame = 0xEBC; // float32 } // Parent: C_LightDirectionalEntity // Field count: 0 @@ -4857,19 +4946,19 @@ namespace cs2_dumper { // NetworkVarNames: m_vecLinearForceDirection (Vector) // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool) namespace C_TriggerPhysics { - constexpr std::ptrdiff_t m_gravityScale = 0xFF0; // float32 - constexpr std::ptrdiff_t m_linearLimit = 0xFF4; // float32 - constexpr std::ptrdiff_t m_linearDamping = 0xFF8; // float32 - constexpr std::ptrdiff_t m_angularLimit = 0xFFC; // float32 - constexpr std::ptrdiff_t m_angularDamping = 0x1000; // float32 - constexpr std::ptrdiff_t m_linearForce = 0x1004; // float32 - constexpr std::ptrdiff_t m_flFrequency = 0x1008; // float32 - constexpr std::ptrdiff_t m_flDampingRatio = 0x100C; // float32 - constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0x1010; // Vector - constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0x101C; // bool - constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0x1020; // Vector - constexpr std::ptrdiff_t m_vecLinearForceDirection = 0x102C; // Vector - constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x1038; // bool + constexpr std::ptrdiff_t m_gravityScale = 0xF58; // float32 + constexpr std::ptrdiff_t m_linearLimit = 0xF5C; // float32 + constexpr std::ptrdiff_t m_linearDamping = 0xF60; // float32 + constexpr std::ptrdiff_t m_angularLimit = 0xF64; // float32 + constexpr std::ptrdiff_t m_angularDamping = 0xF68; // float32 + constexpr std::ptrdiff_t m_linearForce = 0xF6C; // float32 + constexpr std::ptrdiff_t m_flFrequency = 0xF70; // float32 + constexpr std::ptrdiff_t m_flDampingRatio = 0xF74; // float32 + constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0xF78; // Vector + constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0xF84; // bool + constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0xF88; // Vector + constexpr std::ptrdiff_t m_vecLinearForceDirection = 0xF94; // Vector + constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0xFA0; // bool } // Parent: C_BasePropDoor // Field count: 0 @@ -4882,8 +4971,8 @@ namespace cs2_dumper { // NetworkVarNames: m_Handle (CHandle) // NetworkVarNames: m_bSendHandle (bool) namespace C_HandleTest { - constexpr std::ptrdiff_t m_Handle = 0x5F8; // CHandle - constexpr std::ptrdiff_t m_bSendHandle = 0x5FC; // bool + constexpr std::ptrdiff_t m_Handle = 0x608; // CHandle + constexpr std::ptrdiff_t m_bSendHandle = 0x60C; // bool } // Parent: C_BaseEntity // Field count: 8 @@ -4894,7 +4983,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bWorldLayerVisible (bool) // NetworkVarNames: m_bEntitiesSpawned (bool) namespace CInfoWorldLayer { - constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x5F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x608; // CEntityIOOutput constexpr std::ptrdiff_t m_worldName = 0x620; // CUtlSymbolLarge constexpr std::ptrdiff_t m_layerName = 0x628; // CUtlSymbolLarge constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x630; // bool @@ -4910,7 +4999,7 @@ namespace cs2_dumper { // Parent: CBaseAnimGraph // Field count: 1 namespace C_Multimeter { - constexpr std::ptrdiff_t m_hTargetC4 = 0x1160; // CHandle + constexpr std::ptrdiff_t m_hTargetC4 = 0x1170; // CHandle } // Parent: C_BaseToggle // Field count: 11 @@ -4919,22 +5008,22 @@ namespace cs2_dumper { // MNetworkIncludeByName // NetworkVarNames: m_bDisabled (bool) namespace C_BaseTrigger { - constexpr std::ptrdiff_t m_OnStartTouch = 0xEB0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartTouchAll = 0xED8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndTouch = 0xF00; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndTouchAll = 0xF28; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTouching = 0xF50; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTouchingEachEntity = 0xF78; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNotTouching = 0xFA0; // CEntityIOOutput - constexpr std::ptrdiff_t m_hTouchingEntities = 0xFC8; // CUtlVector> - constexpr std::ptrdiff_t m_iFilterName = 0xFE0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0xFE8; // CHandle - constexpr std::ptrdiff_t m_bDisabled = 0xFEC; // bool + constexpr std::ptrdiff_t m_OnStartTouch = 0xE88; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStartTouchAll = 0xEA0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEndTouch = 0xEB8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEndTouchAll = 0xED0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTouching = 0xEE8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTouchingEachEntity = 0xF00; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnNotTouching = 0xF18; // CEntityIOOutput + constexpr std::ptrdiff_t m_hTouchingEntities = 0xF30; // CUtlVector> + constexpr std::ptrdiff_t m_iFilterName = 0xF48; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hFilter = 0xF50; // CHandle + constexpr std::ptrdiff_t m_bDisabled = 0xF54; // bool } // Parent: CBaseFilter // Field count: 1 namespace FilterDamageType { - constexpr std::ptrdiff_t m_iDamageType = 0x650; // int32 + constexpr std::ptrdiff_t m_iDamageType = 0x640; // int32 } // Parent: // Field count: 2 @@ -4960,7 +5049,34 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterProximity { - constexpr std::ptrdiff_t m_flRadius = 0x650; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x640; // float32 + } + // Parent: None + // Field count: 20 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CCS2WeaponGraphController { + constexpr std::ptrdiff_t m_action = 0x90; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_bActionReset = 0xA8; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponActionSpeedScale = 0xC0; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_weaponCategory = 0xD8; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_weaponType = 0xF0; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_weaponExtraInfo = 0x108; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponAmmo = 0x120; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponAmmoMax = 0x138; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponAmmoReserve = 0x150; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_bWeaponIsSilenced = 0x168; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponIronsightAmount = 0x180; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_bIsUsingLegacyModel = 0x198; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_idleVariation = 0x1B0; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_deployVariation = 0x1C8; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_attackType = 0x1E0; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_attackThrowStrength = 0x1F8; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flAttackVariation = 0x210; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_inspectVariation = 0x228; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_inspectExtraInfo = 0x240; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_reloadStage = 0x258; // CAnimGraph2ParamOptionalRef } // Parent: None // Field count: 21 @@ -5036,30 +5152,30 @@ namespace cs2_dumper { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) namespace C_ParticleSystem { - constexpr std::ptrdiff_t m_szSnapshotFileName = 0xEB0; // char[512] - constexpr std::ptrdiff_t m_bActive = 0x10B0; // bool - constexpr std::ptrdiff_t m_bFrozen = 0x10B1; // bool - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x10B4; // float32 - constexpr std::ptrdiff_t m_nStopType = 0x10B8; // int32 - constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0x10BC; // bool - constexpr std::ptrdiff_t m_iEffectIndex = 0x10C0; // CStrongHandle - constexpr std::ptrdiff_t m_flStartTime = 0x10C8; // GameTime_t - constexpr std::ptrdiff_t m_flPreSimTime = 0x10CC; // float32 - constexpr std::ptrdiff_t m_vServerControlPoints = 0x10D0; // Vector[4] - constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0x1100; // uint8[4] - constexpr std::ptrdiff_t m_hControlPointEnts = 0x1104; // CHandle[64] - constexpr std::ptrdiff_t m_bNoSave = 0x1204; // bool - constexpr std::ptrdiff_t m_bNoFreeze = 0x1205; // bool - constexpr std::ptrdiff_t m_bNoRamp = 0x1206; // bool - constexpr std::ptrdiff_t m_bStartActive = 0x1207; // bool - constexpr std::ptrdiff_t m_iszEffectName = 0x1208; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszControlPointNames = 0x1210; // CUtlSymbolLarge[64] - constexpr std::ptrdiff_t m_nDataCP = 0x1410; // int32 - constexpr std::ptrdiff_t m_vecDataCPValue = 0x1414; // Vector - constexpr std::ptrdiff_t m_nTintCP = 0x1420; // int32 - constexpr std::ptrdiff_t m_clrTint = 0x1424; // Color - constexpr std::ptrdiff_t m_bOldActive = 0x1448; // bool - constexpr std::ptrdiff_t m_bOldFrozen = 0x1449; // bool + constexpr std::ptrdiff_t m_szSnapshotFileName = 0xE88; // char[512] + constexpr std::ptrdiff_t m_bActive = 0x1088; // bool + constexpr std::ptrdiff_t m_bFrozen = 0x1089; // bool + constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x108C; // float32 + constexpr std::ptrdiff_t m_nStopType = 0x1090; // int32 + constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0x1094; // bool + constexpr std::ptrdiff_t m_iEffectIndex = 0x1098; // CStrongHandle + constexpr std::ptrdiff_t m_flStartTime = 0x10A0; // GameTime_t + constexpr std::ptrdiff_t m_flPreSimTime = 0x10A4; // float32 + constexpr std::ptrdiff_t m_vServerControlPoints = 0x10A8; // Vector[4] + constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0x10D8; // uint8[4] + constexpr std::ptrdiff_t m_hControlPointEnts = 0x10DC; // CHandle[64] + constexpr std::ptrdiff_t m_bNoSave = 0x11DC; // bool + constexpr std::ptrdiff_t m_bNoFreeze = 0x11DD; // bool + constexpr std::ptrdiff_t m_bNoRamp = 0x11DE; // bool + constexpr std::ptrdiff_t m_bStartActive = 0x11DF; // bool + constexpr std::ptrdiff_t m_iszEffectName = 0x11E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszControlPointNames = 0x11E8; // CUtlSymbolLarge[64] + constexpr std::ptrdiff_t m_nDataCP = 0x13E8; // int32 + constexpr std::ptrdiff_t m_vecDataCPValue = 0x13EC; // Vector + constexpr std::ptrdiff_t m_nTintCP = 0x13F8; // int32 + constexpr std::ptrdiff_t m_clrTint = 0x13FC; // Color + constexpr std::ptrdiff_t m_bOldActive = 0x1420; // bool + constexpr std::ptrdiff_t m_bOldFrozen = 0x1421; // bool } // Parent: None // Field count: 1 @@ -5074,31 +5190,23 @@ namespace cs2_dumper { namespace C_WeaponSCAR20 { } // Parent: CBaseAnimGraph - // Field count: 19 + // Field count: 12 // // Metadata: // NetworkVarNames: m_flexWeight (float32) - // NetworkVarNames: m_blinktoggle (bool) namespace C_BaseFlex { - constexpr std::ptrdiff_t m_flexWeight = 0x1168; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_vLookTargetPosition = 0x1180; // VectorWS - constexpr std::ptrdiff_t m_blinktoggle = 0x1210; // bool + constexpr std::ptrdiff_t m_flexWeight = 0x1170; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_vLookTargetPosition = 0x1188; // VectorWS constexpr std::ptrdiff_t m_nLastFlexUpdateFrameCount = 0x1270; // int32 constexpr std::ptrdiff_t m_CachedViewTarget = 0x1274; // Vector constexpr std::ptrdiff_t m_nNextSceneEventId = 0x1280; // SceneEventId_t - constexpr std::ptrdiff_t m_iBlink = 0x1284; // int32 - constexpr std::ptrdiff_t m_blinktime = 0x1288; // float32 - constexpr std::ptrdiff_t m_prevblinktoggle = 0x128C; // bool - constexpr std::ptrdiff_t m_iJawOpen = 0x1290; // int32 - constexpr std::ptrdiff_t m_flJawOpenAmount = 0x1294; // float32 - constexpr std::ptrdiff_t m_flBlinkAmount = 0x1298; // float32 - constexpr std::ptrdiff_t m_iMouthAttachment = 0x129C; // AttachmentHandle_t - constexpr std::ptrdiff_t m_iEyeAttachment = 0x129D; // AttachmentHandle_t - constexpr std::ptrdiff_t m_bResetFlexWeightsOnModelChange = 0x129E; // bool - constexpr std::ptrdiff_t m_nEyeOcclusionRendererBone = 0x12B8; // int32 - constexpr std::ptrdiff_t m_mEyeOcclusionRendererCameraToBoneTransform = 0x12BC; // matrix3x4_t - constexpr std::ptrdiff_t m_vEyeOcclusionRendererHalfExtent = 0x12EC; // Vector - constexpr std::ptrdiff_t m_PhonemeClasses = 0x1308; // C_BaseFlex::Emphasized_Phoneme[3] + constexpr std::ptrdiff_t m_iMouthAttachment = 0x1284; // AttachmentHandle_t + constexpr std::ptrdiff_t m_iEyeAttachment = 0x1285; // AttachmentHandle_t + constexpr std::ptrdiff_t m_bResetFlexWeightsOnModelChange = 0x1286; // bool + constexpr std::ptrdiff_t m_nEyeOcclusionRendererBone = 0x12A0; // int32 + constexpr std::ptrdiff_t m_mEyeOcclusionRendererCameraToBoneTransform = 0x12A4; // matrix3x4_t + constexpr std::ptrdiff_t m_vEyeOcclusionRendererHalfExtent = 0x12D4; // Vector + constexpr std::ptrdiff_t m_PhonemeClasses = 0x12F0; // C_BaseFlex::Emphasized_Phoneme[3] } // Parent: C_BaseToggle // Field count: 0 @@ -5112,7 +5220,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t slot = 0xA; // uint16 } // Parent: CEntityComponent - // Field count: 69 + // Field count: 70 // // Metadata: // NetworkVarNames: m_Color (Color) @@ -5159,6 +5267,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bAllowSSTGeneration (bool) // NetworkVarNames: m_nDirectLight (int) // NetworkVarNames: m_nIndirectLight (int) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flFadeMinDist (float) // NetworkVarNames: m_flFadeMaxDist (float) // NetworkVarNames: m_flShadowFadeMinDist (float) @@ -5184,75 +5293,76 @@ namespace cs2_dumper { // NetworkVarNames: m_flCapsuleLength (float) // NetworkVarNames: m_flMinRoughness (float) namespace CLightComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x30; // CNetworkVarChainer - constexpr std::ptrdiff_t m_Color = 0x6D; // Color - constexpr std::ptrdiff_t m_SecondaryColor = 0x71; // Color - constexpr std::ptrdiff_t m_flBrightness = 0x78; // float32 - constexpr std::ptrdiff_t m_flBrightnessScale = 0x7C; // float32 - constexpr std::ptrdiff_t m_flBrightnessMult = 0x80; // float32 - constexpr std::ptrdiff_t m_flRange = 0x84; // float32 - constexpr std::ptrdiff_t m_flFalloff = 0x88; // float32 - constexpr std::ptrdiff_t m_flAttenuation0 = 0x8C; // float32 - constexpr std::ptrdiff_t m_flAttenuation1 = 0x90; // float32 - constexpr std::ptrdiff_t m_flAttenuation2 = 0x94; // float32 - constexpr std::ptrdiff_t m_flTheta = 0x98; // float32 - constexpr std::ptrdiff_t m_flPhi = 0x9C; // float32 - constexpr std::ptrdiff_t m_hLightCookie = 0xA0; // CStrongHandle - constexpr std::ptrdiff_t m_nCascades = 0xA8; // int32 - constexpr std::ptrdiff_t m_nCastShadows = 0xAC; // int32 - constexpr std::ptrdiff_t m_nShadowWidth = 0xB0; // int32 - constexpr std::ptrdiff_t m_nShadowHeight = 0xB4; // int32 - constexpr std::ptrdiff_t m_bRenderDiffuse = 0xB8; // bool - constexpr std::ptrdiff_t m_nRenderSpecular = 0xBC; // int32 - constexpr std::ptrdiff_t m_bRenderTransmissive = 0xC0; // bool - constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xC4; // float32 - constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xC8; // float32 - constexpr std::ptrdiff_t m_nStyle = 0xCC; // int32 - constexpr std::ptrdiff_t m_Pattern = 0xD0; // CUtlString - constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xD8; // int32 - constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xDC; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xE0; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xE4; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0xE8; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0xEC; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0xF0; // float32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0xF4; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0xF8; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0xFC; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x100; // int32 - constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x104; // bool - constexpr std::ptrdiff_t m_nShadowPriority = 0x108; // int32 - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x10C; // int32 - constexpr std::ptrdiff_t m_nLightPathUniqueId = 0x110; // int32 - constexpr std::ptrdiff_t m_nLightMapUniqueId = 0x114; // int32 - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x118; // bool - constexpr std::ptrdiff_t m_bAllowSSTGeneration = 0x119; // bool - constexpr std::ptrdiff_t m_nDirectLight = 0x11C; // int32 - constexpr std::ptrdiff_t m_nIndirectLight = 0x120; // int32 - constexpr std::ptrdiff_t m_flFadeMinDist = 0x124; // float32 - constexpr std::ptrdiff_t m_flFadeMaxDist = 0x128; // float32 - constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x12C; // float32 - constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x130; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x134; // bool - constexpr std::ptrdiff_t m_bFlicker = 0x135; // bool - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x136; // bool - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x138; // Vector - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x144; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x150; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x15C; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x168; // Vector - constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x174; // float32 - constexpr std::ptrdiff_t m_nFogLightingMode = 0x178; // int32 - constexpr std::ptrdiff_t m_flFogContributionStength = 0x17C; // float32 - constexpr std::ptrdiff_t m_flNearClipPlane = 0x180; // float32 - constexpr std::ptrdiff_t m_SkyColor = 0x184; // Color - constexpr std::ptrdiff_t m_flSkyIntensity = 0x188; // float32 - constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x18C; // Color - constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x190; // bool - constexpr std::ptrdiff_t m_bMixedShadows = 0x191; // bool - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x194; // GameTime_t - constexpr std::ptrdiff_t m_flCapsuleLength = 0x198; // float32 - constexpr std::ptrdiff_t m_flMinRoughness = 0x19C; // float32 + constexpr std::ptrdiff_t __m_pChainEntity = 0x38; // CNetworkVarChainer + constexpr std::ptrdiff_t m_Color = 0x75; // Color + constexpr std::ptrdiff_t m_SecondaryColor = 0x79; // Color + constexpr std::ptrdiff_t m_flBrightness = 0x80; // float32 + constexpr std::ptrdiff_t m_flBrightnessScale = 0x84; // float32 + constexpr std::ptrdiff_t m_flBrightnessMult = 0x88; // float32 + constexpr std::ptrdiff_t m_flRange = 0x8C; // float32 + constexpr std::ptrdiff_t m_flFalloff = 0x90; // float32 + constexpr std::ptrdiff_t m_flAttenuation0 = 0x94; // float32 + constexpr std::ptrdiff_t m_flAttenuation1 = 0x98; // float32 + constexpr std::ptrdiff_t m_flAttenuation2 = 0x9C; // float32 + constexpr std::ptrdiff_t m_flTheta = 0xA0; // float32 + constexpr std::ptrdiff_t m_flPhi = 0xA4; // float32 + constexpr std::ptrdiff_t m_hLightCookie = 0xA8; // CStrongHandle + constexpr std::ptrdiff_t m_nCascades = 0xB0; // int32 + constexpr std::ptrdiff_t m_nCastShadows = 0xB4; // int32 + constexpr std::ptrdiff_t m_nShadowWidth = 0xB8; // int32 + constexpr std::ptrdiff_t m_nShadowHeight = 0xBC; // int32 + constexpr std::ptrdiff_t m_bRenderDiffuse = 0xC0; // bool + constexpr std::ptrdiff_t m_nRenderSpecular = 0xC4; // int32 + constexpr std::ptrdiff_t m_bRenderTransmissive = 0xC8; // bool + constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xCC; // float32 + constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xD0; // float32 + constexpr std::ptrdiff_t m_nStyle = 0xD4; // int32 + constexpr std::ptrdiff_t m_Pattern = 0xD8; // CUtlString + constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xE0; // int32 + constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xE4; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xE8; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xEC; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0xF0; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0xF4; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0xF8; // float32 + constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0xFC; // int32 + constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x100; // int32 + constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x104; // int32 + constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x108; // int32 + constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x10C; // bool + constexpr std::ptrdiff_t m_nShadowPriority = 0x110; // int32 + constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x114; // int32 + constexpr std::ptrdiff_t m_nLightPathUniqueId = 0x118; // int32 + constexpr std::ptrdiff_t m_nLightMapUniqueId = 0x11C; // int32 + constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x120; // bool + constexpr std::ptrdiff_t m_bAllowSSTGeneration = 0x121; // bool + constexpr std::ptrdiff_t m_nDirectLight = 0x124; // int32 + constexpr std::ptrdiff_t m_nIndirectLight = 0x128; // int32 + constexpr std::ptrdiff_t m_bDynamicBounce = 0x12C; // bool + constexpr std::ptrdiff_t m_flFadeMinDist = 0x130; // float32 + constexpr std::ptrdiff_t m_flFadeMaxDist = 0x134; // float32 + constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x138; // float32 + constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x13C; // float32 + constexpr std::ptrdiff_t m_bEnabled = 0x140; // bool + constexpr std::ptrdiff_t m_bFlicker = 0x141; // bool + constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x142; // bool + constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x144; // Vector + constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x150; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x15C; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x168; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x174; // Vector + constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x180; // float32 + constexpr std::ptrdiff_t m_nFogLightingMode = 0x184; // int32 + constexpr std::ptrdiff_t m_flFogContributionStength = 0x188; // float32 + constexpr std::ptrdiff_t m_flNearClipPlane = 0x18C; // float32 + constexpr std::ptrdiff_t m_SkyColor = 0x190; // Color + constexpr std::ptrdiff_t m_flSkyIntensity = 0x194; // float32 + constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x198; // Color + constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x19C; // bool + constexpr std::ptrdiff_t m_bMixedShadows = 0x19D; // bool + constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x1A0; // GameTime_t + constexpr std::ptrdiff_t m_flCapsuleLength = 0x1A4; // float32 + constexpr std::ptrdiff_t m_flMinRoughness = 0x1A8; // float32 } // Parent: C_BaseCSGrenade // Field count: 0 @@ -5270,10 +5380,10 @@ namespace cs2_dumper { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) namespace CCSPlayer_ActionTrackingServices { - constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle - constexpr std::ptrdiff_t m_bIsRescuing = 0x44; // bool - constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t - constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xB8; // WeaponPurchaseTracker_t + constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x48; // CHandle + constexpr std::ptrdiff_t m_bIsRescuing = 0x4C; // bool + constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x50; // WeaponPurchaseTracker_t + constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xC0; // WeaponPurchaseTracker_t } // Parent: C_BaseEntity // Field count: 18 @@ -5298,24 +5408,24 @@ namespace cs2_dumper { // NetworkVarNames: m_Entity_bCopyDiffuseFromDefaultCubemap (bool) // NetworkVarNames: m_Entity_bEnabled (bool) namespace C_EnvCubemap { - constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x678; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x680; // bool - constexpr std::ptrdiff_t m_Entity_flInfluenceRadius = 0x684; // float32 - constexpr std::ptrdiff_t m_Entity_vBoxProjectMins = 0x688; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxProjectMaxs = 0x694; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x6A0; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x6A4; // int32 - constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x6A8; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x6AC; // int32 - constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x6B0; // float32 - constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x6B4; // Vector - constexpr std::ptrdiff_t m_Entity_flDiffuseScale = 0x6C0; // float32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x6C4; // bool - constexpr std::ptrdiff_t m_Entity_bDefaultEnvMap = 0x6C5; // bool - constexpr std::ptrdiff_t m_Entity_bDefaultSpecEnvMap = 0x6C6; // bool - constexpr std::ptrdiff_t m_Entity_bIndoorCubeMap = 0x6C7; // bool - constexpr std::ptrdiff_t m_Entity_bCopyDiffuseFromDefaultCubemap = 0x6C8; // bool - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x6D8; // bool + constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x688; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x690; // bool + constexpr std::ptrdiff_t m_Entity_flInfluenceRadius = 0x694; // float32 + constexpr std::ptrdiff_t m_Entity_vBoxProjectMins = 0x698; // Vector + constexpr std::ptrdiff_t m_Entity_vBoxProjectMaxs = 0x6A4; // Vector + constexpr std::ptrdiff_t m_Entity_bMoveable = 0x6B0; // bool + constexpr std::ptrdiff_t m_Entity_nHandshake = 0x6B4; // int32 + constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x6B8; // int32 + constexpr std::ptrdiff_t m_Entity_nPriority = 0x6BC; // int32 + constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x6C0; // float32 + constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x6C4; // Vector + constexpr std::ptrdiff_t m_Entity_flDiffuseScale = 0x6D0; // float32 + constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x6D4; // bool + constexpr std::ptrdiff_t m_Entity_bDefaultEnvMap = 0x6D5; // bool + constexpr std::ptrdiff_t m_Entity_bDefaultSpecEnvMap = 0x6D6; // bool + constexpr std::ptrdiff_t m_Entity_bIndoorCubeMap = 0x6D7; // bool + constexpr std::ptrdiff_t m_Entity_bCopyDiffuseFromDefaultCubemap = 0x6D8; // bool + constexpr std::ptrdiff_t m_Entity_bEnabled = 0x6E8; // bool } // Parent: CPlayer_MovementServices // Field count: 0 @@ -5346,12 +5456,12 @@ namespace cs2_dumper { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) namespace C_BaseCombatCharacter { - constexpr std::ptrdiff_t m_hMyWearables = 0x1368; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_leftFootAttachment = 0x1380; // AttachmentHandle_t - constexpr std::ptrdiff_t m_rightFootAttachment = 0x1381; // AttachmentHandle_t - constexpr std::ptrdiff_t m_nWaterWakeMode = 0x1384; // C_BaseCombatCharacter::WaterWakeMode_t - constexpr std::ptrdiff_t m_flWaterWorldZ = 0x1388; // float32 - constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x138C; // float32 + constexpr std::ptrdiff_t m_hMyWearables = 0x1350; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_leftFootAttachment = 0x1368; // AttachmentHandle_t + constexpr std::ptrdiff_t m_rightFootAttachment = 0x1369; // AttachmentHandle_t + constexpr std::ptrdiff_t m_nWaterWakeMode = 0x136C; // C_BaseCombatCharacter::WaterWakeMode_t + constexpr std::ptrdiff_t m_flWaterWorldZ = 0x1370; // float32 + constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x1374; // float32 } // Parent: // Field count: 11 @@ -5385,8 +5495,8 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_hActivator (EHANDLE) namespace C_PointClientUIDialog { - constexpr std::ptrdiff_t m_hActivator = 0xEE0; // CHandle - constexpr std::ptrdiff_t m_bStartEnabled = 0xEE4; // bool + constexpr std::ptrdiff_t m_hActivator = 0xEB8; // CHandle + constexpr std::ptrdiff_t m_bStartEnabled = 0xEBC; // bool } // Parent: None // Field count: 0 @@ -5406,8 +5516,8 @@ namespace cs2_dumper { // NetworkVarNames: m_source (string_t) // NetworkVarNames: m_destination (string_t) namespace C_FootstepControl { - constexpr std::ptrdiff_t m_source = 0xFF0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_destination = 0xFF8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_source = 0xF58; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_destination = 0xF60; // CUtlSymbolLarge } // Parent: C_BaseEntity // Field count: 8 @@ -5422,14 +5532,14 @@ namespace cs2_dumper { // NetworkVarNames: m_vDistanceOuterMaxs (Vector) // NetworkVarNames: m_nAABBDirection (int) namespace CCitadelSoundOpvarSetOBB { - constexpr std::ptrdiff_t m_iszStackName = 0x610; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x618; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x620; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x628; // Vector - constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x634; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x640; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x64C; // Vector - constexpr std::ptrdiff_t m_nAABBDirection = 0x658; // int32 + constexpr std::ptrdiff_t m_iszStackName = 0x620; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOperatorName = 0x628; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOpvarName = 0x630; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x638; // Vector + constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x644; // Vector + constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x650; // Vector + constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x65C; // Vector + constexpr std::ptrdiff_t m_nAABBDirection = 0x668; // int32 } // Parent: C_CSGO_EndOfMatchLineupEndpoint // Field count: 0 @@ -5491,7 +5601,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_killType = 0x75; // EKillTypes_t } // Parent: - // Field count: 8 + // Field count: 11 // // Metadata: // NetworkVarNames: m_nInteractsAs (uint64) @@ -5500,6 +5610,9 @@ namespace cs2_dumper { // NetworkVarNames: m_nEntityId (uint32) // NetworkVarNames: m_nOwnerId (uint32) // NetworkVarNames: m_nHierarchyId (uint16) + // NetworkVarNames: m_nDetailLayerMask (uint16) + // NetworkVarNames: m_nDetailLayerMaskType (uint8) + // NetworkVarNames: m_nTargetDetailLayer (uint8) // NetworkVarNames: m_nCollisionGroup (uint8) // NetworkVarNames: m_nCollisionFunctionMask (uint8) namespace VPhysicsCollisionAttribute_t { @@ -5509,8 +5622,11 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nEntityId = 0x20; // uint32 constexpr std::ptrdiff_t m_nOwnerId = 0x24; // uint32 constexpr std::ptrdiff_t m_nHierarchyId = 0x28; // uint16 - constexpr std::ptrdiff_t m_nCollisionGroup = 0x2A; // uint8 - constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2B; // uint8 + constexpr std::ptrdiff_t m_nDetailLayerMask = 0x2A; // uint16 + constexpr std::ptrdiff_t m_nDetailLayerMaskType = 0x2C; // uint8 + constexpr std::ptrdiff_t m_nTargetDetailLayer = 0x2D; // uint8 + constexpr std::ptrdiff_t m_nCollisionGroup = 0x2E; // uint8 + constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2F; // uint8 } // Parent: C_DynamicProp // Field count: 0 @@ -5528,9 +5644,9 @@ namespace cs2_dumper { // NetworkVarNames: m_flOuterAngle (float) // NetworkVarNames: m_bShowLight (bool) namespace C_OmniLight { - constexpr std::ptrdiff_t m_flInnerAngle = 0x1200; // float32 - constexpr std::ptrdiff_t m_flOuterAngle = 0x1204; // float32 - constexpr std::ptrdiff_t m_bShowLight = 0x1208; // bool + constexpr std::ptrdiff_t m_flInnerAngle = 0x1198; // float32 + constexpr std::ptrdiff_t m_flOuterAngle = 0x119C; // float32 + constexpr std::ptrdiff_t m_bShowLight = 0x11A0; // bool } // Parent: C_PointEntity // Field count: 12 @@ -5544,18 +5660,18 @@ namespace cs2_dumper { // NetworkVarNames: m_nSceneStringIndex (uint16) // NetworkVarNames: m_hActorList (CHandle) namespace C_SceneEntity { - constexpr std::ptrdiff_t m_bIsPlayingBack = 0x600; // bool - constexpr std::ptrdiff_t m_bPaused = 0x601; // bool - constexpr std::ptrdiff_t m_bMultiplayer = 0x602; // bool - constexpr std::ptrdiff_t m_bAutogenerated = 0x603; // bool - constexpr std::ptrdiff_t m_flForceClientTime = 0x604; // float32 - constexpr std::ptrdiff_t m_nSceneStringIndex = 0x608; // uint16 - constexpr std::ptrdiff_t m_bClientOnly = 0x60A; // bool - constexpr std::ptrdiff_t m_hOwner = 0x60C; // CHandle - constexpr std::ptrdiff_t m_hActorList = 0x610; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_bWasPlaying = 0x628; // bool - constexpr std::ptrdiff_t m_QueuedEvents = 0x638; // CUtlVector - constexpr std::ptrdiff_t m_flCurrentTime = 0x650; // float32 + constexpr std::ptrdiff_t m_bIsPlayingBack = 0x610; // bool + constexpr std::ptrdiff_t m_bPaused = 0x611; // bool + constexpr std::ptrdiff_t m_bMultiplayer = 0x612; // bool + constexpr std::ptrdiff_t m_bAutogenerated = 0x613; // bool + constexpr std::ptrdiff_t m_flForceClientTime = 0x614; // float32 + constexpr std::ptrdiff_t m_nSceneStringIndex = 0x618; // uint16 + constexpr std::ptrdiff_t m_bClientOnly = 0x61A; // bool + constexpr std::ptrdiff_t m_hOwner = 0x61C; // CHandle + constexpr std::ptrdiff_t m_hActorList = 0x620; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_bWasPlaying = 0x638; // bool + constexpr std::ptrdiff_t m_QueuedEvents = 0x648; // CUtlVector + constexpr std::ptrdiff_t m_flCurrentTime = 0x660; // float32 } // Parent: None // Field count: 1 @@ -5575,7 +5691,7 @@ namespace cs2_dumper { // Parent: C_CS2WeaponModuleBase // Field count: 1 namespace C_NametagModule { - constexpr std::ptrdiff_t m_strNametagString = 0x1160; // CUtlString + constexpr std::ptrdiff_t m_strNametagString = 0x1170; // CUtlString } // Parent: C_BaseFlex // Field count: 20 @@ -5589,26 +5705,26 @@ namespace cs2_dumper { // NetworkVarNames: m_flFallbackWear (float) // NetworkVarNames: m_nFallbackStatTrak (int) namespace C_EconEntity { - constexpr std::ptrdiff_t m_flFlexDelayTime = 0x1378; // float32 - constexpr std::ptrdiff_t m_flFlexDelayedWeight = 0x1380; // float32* - constexpr std::ptrdiff_t m_bAttributesInitialized = 0x1388; // bool - constexpr std::ptrdiff_t m_AttributeManager = 0x1390; // C_AttributeContainer - constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x1868; // uint32 - constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x186C; // uint32 - constexpr std::ptrdiff_t m_nFallbackPaintKit = 0x1870; // int32 - constexpr std::ptrdiff_t m_nFallbackSeed = 0x1874; // int32 - constexpr std::ptrdiff_t m_flFallbackWear = 0x1878; // float32 - constexpr std::ptrdiff_t m_nFallbackStatTrak = 0x187C; // int32 - constexpr std::ptrdiff_t m_bClientside = 0x1880; // bool - constexpr std::ptrdiff_t m_bParticleSystemsCreated = 0x1881; // bool - constexpr std::ptrdiff_t m_vecAttachedParticles = 0x1888; // CUtlVector - constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x18A0; // CHandle - constexpr std::ptrdiff_t m_iOldTeam = 0x18A4; // int32 - constexpr std::ptrdiff_t m_bAttachmentDirty = 0x18A8; // bool - constexpr std::ptrdiff_t m_nUnloadedModelIndex = 0x18AC; // int32 - constexpr std::ptrdiff_t m_iNumOwnerValidationRetries = 0x18B0; // int32 - constexpr std::ptrdiff_t m_hOldProvidee = 0x18C0; // CHandle - constexpr std::ptrdiff_t m_vecAttachedModels = 0x18C8; // CUtlVector + constexpr std::ptrdiff_t m_flFlexDelayTime = 0x1360; // float32 + constexpr std::ptrdiff_t m_flFlexDelayedWeight = 0x1368; // float32* + constexpr std::ptrdiff_t m_bAttributesInitialized = 0x1370; // bool + constexpr std::ptrdiff_t m_AttributeManager = 0x1378; // C_AttributeContainer + constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x1848; // uint32 + constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x184C; // uint32 + constexpr std::ptrdiff_t m_nFallbackPaintKit = 0x1850; // int32 + constexpr std::ptrdiff_t m_nFallbackSeed = 0x1854; // int32 + constexpr std::ptrdiff_t m_flFallbackWear = 0x1858; // float32 + constexpr std::ptrdiff_t m_nFallbackStatTrak = 0x185C; // int32 + constexpr std::ptrdiff_t m_bClientside = 0x1860; // bool + constexpr std::ptrdiff_t m_bParticleSystemsCreated = 0x1861; // bool + constexpr std::ptrdiff_t m_vecAttachedParticles = 0x1868; // CUtlVector + constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x1880; // CHandle + constexpr std::ptrdiff_t m_iOldTeam = 0x1884; // int32 + constexpr std::ptrdiff_t m_bAttachmentDirty = 0x1888; // bool + constexpr std::ptrdiff_t m_nUnloadedModelIndex = 0x188C; // int32 + constexpr std::ptrdiff_t m_iNumOwnerValidationRetries = 0x1890; // int32 + constexpr std::ptrdiff_t m_hOldProvidee = 0x18A0; // CHandle + constexpr std::ptrdiff_t m_vecAttachedModels = 0x18A8; // CUtlVector } // Parent: CPlayerPawnComponent // Field count: 0 @@ -5636,31 +5752,31 @@ namespace cs2_dumper { // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t) // NetworkVarNames: m_flInputOffset (float) namespace C_PointValueRemapper { - constexpr std::ptrdiff_t m_bDisabled = 0x5F8; // bool - constexpr std::ptrdiff_t m_bDisabledOld = 0x5F9; // bool - constexpr std::ptrdiff_t m_bUpdateOnClient = 0x5FA; // bool - constexpr std::ptrdiff_t m_nInputType = 0x5FC; // ValueRemapperInputType_t - constexpr std::ptrdiff_t m_hRemapLineStart = 0x600; // CHandle - constexpr std::ptrdiff_t m_hRemapLineEnd = 0x604; // CHandle - constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x608; // float32 - constexpr std::ptrdiff_t m_flDisengageDistance = 0x60C; // float32 - constexpr std::ptrdiff_t m_flEngageDistance = 0x610; // float32 - constexpr std::ptrdiff_t m_bRequiresUseKey = 0x614; // bool - constexpr std::ptrdiff_t m_nOutputType = 0x618; // ValueRemapperOutputType_t - constexpr std::ptrdiff_t m_hOutputEntities = 0x620; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_nHapticsType = 0x638; // ValueRemapperHapticsType_t - constexpr std::ptrdiff_t m_nMomentumType = 0x63C; // ValueRemapperMomentumType_t - constexpr std::ptrdiff_t m_flMomentumModifier = 0x640; // float32 - constexpr std::ptrdiff_t m_flSnapValue = 0x644; // float32 - constexpr std::ptrdiff_t m_flCurrentMomentum = 0x648; // float32 - constexpr std::ptrdiff_t m_nRatchetType = 0x64C; // ValueRemapperRatchetType_t - constexpr std::ptrdiff_t m_flRatchetOffset = 0x650; // float32 - constexpr std::ptrdiff_t m_flInputOffset = 0x654; // float32 - constexpr std::ptrdiff_t m_bEngaged = 0x658; // bool - constexpr std::ptrdiff_t m_bFirstUpdate = 0x659; // bool - constexpr std::ptrdiff_t m_flPreviousValue = 0x65C; // float32 - constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x660; // GameTime_t - constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x664; // Vector + constexpr std::ptrdiff_t m_bDisabled = 0x608; // bool + constexpr std::ptrdiff_t m_bDisabledOld = 0x609; // bool + constexpr std::ptrdiff_t m_bUpdateOnClient = 0x60A; // bool + constexpr std::ptrdiff_t m_nInputType = 0x60C; // ValueRemapperInputType_t + constexpr std::ptrdiff_t m_hRemapLineStart = 0x610; // CHandle + constexpr std::ptrdiff_t m_hRemapLineEnd = 0x614; // CHandle + constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x618; // float32 + constexpr std::ptrdiff_t m_flDisengageDistance = 0x61C; // float32 + constexpr std::ptrdiff_t m_flEngageDistance = 0x620; // float32 + constexpr std::ptrdiff_t m_bRequiresUseKey = 0x624; // bool + constexpr std::ptrdiff_t m_nOutputType = 0x628; // ValueRemapperOutputType_t + constexpr std::ptrdiff_t m_hOutputEntities = 0x630; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_nHapticsType = 0x648; // ValueRemapperHapticsType_t + constexpr std::ptrdiff_t m_nMomentumType = 0x64C; // ValueRemapperMomentumType_t + constexpr std::ptrdiff_t m_flMomentumModifier = 0x650; // float32 + constexpr std::ptrdiff_t m_flSnapValue = 0x654; // float32 + constexpr std::ptrdiff_t m_flCurrentMomentum = 0x658; // float32 + constexpr std::ptrdiff_t m_nRatchetType = 0x65C; // ValueRemapperRatchetType_t + constexpr std::ptrdiff_t m_flRatchetOffset = 0x660; // float32 + constexpr std::ptrdiff_t m_flInputOffset = 0x664; // float32 + constexpr std::ptrdiff_t m_bEngaged = 0x668; // bool + constexpr std::ptrdiff_t m_bFirstUpdate = 0x669; // bool + constexpr std::ptrdiff_t m_flPreviousValue = 0x66C; // float32 + constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x670; // GameTime_t + constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x674; // Vector } // Parent: // Field count: 2 @@ -5785,12 +5901,12 @@ namespace cs2_dumper { // NetworkVarNames: m_bIsDroppingItems (bool) // NetworkVarNames: m_bIsQuestEligible (bool) // NetworkVarNames: m_bIsHltvActive (bool) + // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_arrProhibitedItemIndices (uint16) // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32) // NetworkVarNames: m_numBestOfMaps (int) // NetworkVarNames: m_nHalloweenMaskListSeed (int) // NetworkVarNames: m_bBombDropped (bool) - // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_iRoundWinStatus (int) // NetworkVarNames: m_eRoundWinReason (int) // NetworkVarNames: m_bTCantBuy (bool) @@ -5880,12 +5996,12 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsDroppingItems = 0x8C4; // bool constexpr std::ptrdiff_t m_bIsQuestEligible = 0x8C5; // bool constexpr std::ptrdiff_t m_bIsHltvActive = 0x8C6; // bool + constexpr std::ptrdiff_t m_bBombPlanted = 0x8C7; // bool constexpr std::ptrdiff_t m_arrProhibitedItemIndices = 0x8C8; // uint16[100] constexpr std::ptrdiff_t m_arrTournamentActiveCasterAccounts = 0x990; // uint32[4] constexpr std::ptrdiff_t m_numBestOfMaps = 0x9A0; // int32 constexpr std::ptrdiff_t m_nHalloweenMaskListSeed = 0x9A4; // int32 constexpr std::ptrdiff_t m_bBombDropped = 0x9A8; // bool - constexpr std::ptrdiff_t m_bBombPlanted = 0x9A9; // bool constexpr std::ptrdiff_t m_iRoundWinStatus = 0x9AC; // int32 constexpr std::ptrdiff_t m_eRoundWinReason = 0x9B0; // int32 constexpr std::ptrdiff_t m_bTCantBuy = 0x9B4; // bool @@ -5934,8 +6050,8 @@ namespace cs2_dumper { // Parent: C_BaseModelEntity // Field count: 2 namespace CGrenadeTracer { - constexpr std::ptrdiff_t m_flTracerDuration = 0xEC8; // float32 - constexpr std::ptrdiff_t m_nType = 0xECC; // GrenadeType_t + constexpr std::ptrdiff_t m_flTracerDuration = 0xEA0; // float32 + constexpr std::ptrdiff_t m_nType = 0xEA4; // GrenadeType_t } // Parent: None // Field count: 0 @@ -5963,22 +6079,22 @@ namespace cs2_dumper { // NetworkVarNames: m_nExplodeEffectTickBegin (int) // NetworkVarNames: m_vecExplodeEffectOrigin (Vector) namespace C_BaseCSGrenadeProjectile { - constexpr std::ptrdiff_t m_vInitialPosition = 0x13B8; // Vector - constexpr std::ptrdiff_t m_vInitialVelocity = 0x13C4; // Vector - constexpr std::ptrdiff_t m_nBounces = 0x13D0; // int32 - constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0x13D8; // CStrongHandle - constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0x13E0; // int32 - constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0x13E4; // Vector - constexpr std::ptrdiff_t m_flSpawnTime = 0x13F0; // GameTime_t - constexpr std::ptrdiff_t vecLastTrailLinePos = 0x13F4; // Vector - constexpr std::ptrdiff_t flNextTrailLineTime = 0x1400; // GameTime_t - constexpr std::ptrdiff_t m_bExplodeEffectBegan = 0x1404; // bool - constexpr std::ptrdiff_t m_bCanCreateGrenadeTrail = 0x1405; // bool - constexpr std::ptrdiff_t m_nSnapshotTrajectoryEffectIndex = 0x1408; // ParticleIndex_t - constexpr std::ptrdiff_t m_hSnapshotTrajectoryParticleSnapshot = 0x1410; // CStrongHandle - constexpr std::ptrdiff_t m_arrTrajectoryTrailPoints = 0x1418; // CUtlVector - constexpr std::ptrdiff_t m_arrTrajectoryTrailPointCreationTimes = 0x1430; // CUtlVector - constexpr std::ptrdiff_t m_flTrajectoryTrailEffectCreationTime = 0x1448; // float32 + constexpr std::ptrdiff_t m_vInitialPosition = 0x13A0; // Vector + constexpr std::ptrdiff_t m_vInitialVelocity = 0x13AC; // Vector + constexpr std::ptrdiff_t m_nBounces = 0x13B8; // int32 + constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0x13C0; // CStrongHandle + constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0x13C8; // int32 + constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0x13CC; // Vector + constexpr std::ptrdiff_t m_flSpawnTime = 0x13D8; // GameTime_t + constexpr std::ptrdiff_t vecLastTrailLinePos = 0x13DC; // Vector + constexpr std::ptrdiff_t flNextTrailLineTime = 0x13E8; // GameTime_t + constexpr std::ptrdiff_t m_bExplodeEffectBegan = 0x13EC; // bool + constexpr std::ptrdiff_t m_bCanCreateGrenadeTrail = 0x13ED; // bool + constexpr std::ptrdiff_t m_nSnapshotTrajectoryEffectIndex = 0x13F0; // ParticleIndex_t + constexpr std::ptrdiff_t m_hSnapshotTrajectoryParticleSnapshot = 0x13F8; // CStrongHandle + constexpr std::ptrdiff_t m_arrTrajectoryTrailPoints = 0x1400; // CUtlVector + constexpr std::ptrdiff_t m_arrTrajectoryTrailPointCreationTimes = 0x1418; // CUtlVector + constexpr std::ptrdiff_t m_flTrajectoryTrailEffectCreationTime = 0x1430; // float32 } // Parent: C_BaseEntity // Field count: 16 @@ -6000,22 +6116,22 @@ namespace cs2_dumper { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) namespace C_GradientFog { - constexpr std::ptrdiff_t m_hGradientFogTexture = 0x5F8; // CStrongHandle - constexpr std::ptrdiff_t m_flFogStartDistance = 0x600; // float32 - constexpr std::ptrdiff_t m_flFogEndDistance = 0x604; // float32 - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x608; // bool - constexpr std::ptrdiff_t m_flFogStartHeight = 0x60C; // float32 - constexpr std::ptrdiff_t m_flFogEndHeight = 0x610; // float32 - constexpr std::ptrdiff_t m_flFarZ = 0x614; // float32 - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x618; // float32 - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x61C; // float32 - constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x620; // float32 - constexpr std::ptrdiff_t m_fogColor = 0x624; // Color - constexpr std::ptrdiff_t m_flFogStrength = 0x628; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0x62C; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x630; // bool - constexpr std::ptrdiff_t m_bIsEnabled = 0x631; // bool - constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x632; // bool + constexpr std::ptrdiff_t m_hGradientFogTexture = 0x608; // CStrongHandle + constexpr std::ptrdiff_t m_flFogStartDistance = 0x610; // float32 + constexpr std::ptrdiff_t m_flFogEndDistance = 0x614; // float32 + constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x618; // bool + constexpr std::ptrdiff_t m_flFogStartHeight = 0x61C; // float32 + constexpr std::ptrdiff_t m_flFogEndHeight = 0x620; // float32 + constexpr std::ptrdiff_t m_flFarZ = 0x624; // float32 + constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x628; // float32 + constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x62C; // float32 + constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x630; // float32 + constexpr std::ptrdiff_t m_fogColor = 0x634; // Color + constexpr std::ptrdiff_t m_flFogStrength = 0x638; // float32 + constexpr std::ptrdiff_t m_flFadeTime = 0x63C; // float32 + constexpr std::ptrdiff_t m_bStartDisabled = 0x640; // bool + constexpr std::ptrdiff_t m_bIsEnabled = 0x641; // bool + constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x642; // bool } // Parent: CPlayerControllerComponent // Field count: 4 @@ -6092,7 +6208,7 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterModel { - constexpr std::ptrdiff_t m_iFilterModel = 0x650; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iFilterModel = 0x640; // CUtlSymbolLarge } // Parent: C_SoundAreaEntityBase // Field count: 2 @@ -6101,8 +6217,8 @@ namespace cs2_dumper { // NetworkVarNames: m_vMin (Vector) // NetworkVarNames: m_vMax (Vector) namespace C_SoundAreaEntityOrientedBox { - constexpr std::ptrdiff_t m_vMin = 0x620; // Vector - constexpr std::ptrdiff_t m_vMax = 0x62C; // Vector + constexpr std::ptrdiff_t m_vMin = 0x630; // Vector + constexpr std::ptrdiff_t m_vMax = 0x63C; // Vector } // Parent: C_SoundOpvarSetPointBase // Field count: 0 @@ -6115,8 +6231,8 @@ namespace cs2_dumper { // NetworkVarNames: m_strGraphName (CUtlString) // NetworkVarNames: m_strStateBlob (CUtlString) namespace CPulseGameBlackboard { - constexpr std::ptrdiff_t m_strGraphName = 0x600; // CUtlString - constexpr std::ptrdiff_t m_strStateBlob = 0x608; // CUtlString + constexpr std::ptrdiff_t m_strGraphName = 0x610; // CUtlString + constexpr std::ptrdiff_t m_strStateBlob = 0x618; // CUtlString } // Parent: None // Field count: 0 @@ -6141,13 +6257,13 @@ namespace cs2_dumper { // NetworkVarNames: m_attachmentPointBoneSpace (Vector) // NetworkVarNames: m_attachmentPointRagdollSpace (Vector) namespace C_RagdollPropAttached { - constexpr std::ptrdiff_t m_boneIndexAttached = 0x11E8; // uint32 - constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0x11EC; // uint32 - constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0x11F0; // Vector - constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0x11FC; // Vector - constexpr std::ptrdiff_t m_vecOffset = 0x1208; // Vector - constexpr std::ptrdiff_t m_parentTime = 0x1214; // float32 - constexpr std::ptrdiff_t m_bHasParent = 0x1218; // bool + constexpr std::ptrdiff_t m_boneIndexAttached = 0x11F8; // uint32 + constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0x11FC; // uint32 + constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0x1200; // Vector + constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0x120C; // Vector + constexpr std::ptrdiff_t m_vecOffset = 0x1218; // Vector + constexpr std::ptrdiff_t m_parentTime = 0x1224; // float32 + constexpr std::ptrdiff_t m_bHasParent = 0x1228; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -6156,8 +6272,8 @@ namespace cs2_dumper { // Parent: C_CSPlayerPawn // Field count: 2 namespace C_CSGO_PreviewPlayer { - constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x3F10; // CGlobalSymbol - constexpr std::ptrdiff_t m_flInitialModelScale = 0x3F18; // float32 + constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x3EF0; // CGlobalSymbol + constexpr std::ptrdiff_t m_flInitialModelScale = 0x3EF8; // float32 } // Parent: C_BarnLight // Field count: 1 @@ -6165,7 +6281,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bShowLight (bool) namespace C_RectLight { - constexpr std::ptrdiff_t m_bShowLight = 0x1200; // bool + constexpr std::ptrdiff_t m_bShowLight = 0x1198; // bool } // Parent: C_BaseEntity // Field count: 3 @@ -6174,22 +6290,22 @@ namespace cs2_dumper { // NetworkVarNames: m_CPathQueryComponent (CPathQueryComponent::Storage_t) // NetworkVarNames: m_pathString (CUtlString) namespace CPathSimple { - constexpr std::ptrdiff_t m_CPathQueryComponent = 0x600; // CPathQueryComponent - constexpr std::ptrdiff_t m_pathString = 0x6F0; // CUtlString - constexpr std::ptrdiff_t m_bClosedLoop = 0x6F8; // bool + constexpr std::ptrdiff_t m_CPathQueryComponent = 0x610; // CPathQueryComponent + constexpr std::ptrdiff_t m_pathString = 0x700; // CUtlString + constexpr std::ptrdiff_t m_bClosedLoop = 0x708; // bool } // Parent: C_BaseModelEntity // Field count: 3 namespace C_FuncTrackTrain { - constexpr std::ptrdiff_t m_nLongAxis = 0xEB0; // int32 - constexpr std::ptrdiff_t m_flRadius = 0xEB4; // float32 - constexpr std::ptrdiff_t m_flLineLength = 0xEB8; // float32 + constexpr std::ptrdiff_t m_nLongAxis = 0xE88; // int32 + constexpr std::ptrdiff_t m_flRadius = 0xE8C; // float32 + constexpr std::ptrdiff_t m_flLineLength = 0xE90; // float32 } // Parent: C_EconEntity // Field count: 2 namespace C_EconWearable { - constexpr std::ptrdiff_t m_nForceSkin = 0x18E0; // int32 - constexpr std::ptrdiff_t m_bAlwaysAllow = 0x18E4; // bool + constexpr std::ptrdiff_t m_nForceSkin = 0x18C0; // int32 + constexpr std::ptrdiff_t m_bAlwaysAllow = 0x18C4; // bool } // Parent: C_BaseModelEntity // Field count: 9 @@ -6205,15 +6321,15 @@ namespace cs2_dumper { // NetworkVarNames: m_bProjectOnWater (bool) // NetworkVarNames: m_flDepthSortBias (float) namespace C_EnvDecal { - constexpr std::ptrdiff_t m_hDecalMaterial = 0xEB0; // CStrongHandle - constexpr std::ptrdiff_t m_flWidth = 0xEB8; // float32 - constexpr std::ptrdiff_t m_flHeight = 0xEBC; // float32 - constexpr std::ptrdiff_t m_flDepth = 0xEC0; // float32 - constexpr std::ptrdiff_t m_nRenderOrder = 0xEC4; // uint32 - constexpr std::ptrdiff_t m_bProjectOnWorld = 0xEC8; // bool - constexpr std::ptrdiff_t m_bProjectOnCharacters = 0xEC9; // bool - constexpr std::ptrdiff_t m_bProjectOnWater = 0xECA; // bool - constexpr std::ptrdiff_t m_flDepthSortBias = 0xECC; // float32 + constexpr std::ptrdiff_t m_hDecalMaterial = 0xE88; // CStrongHandle + constexpr std::ptrdiff_t m_flWidth = 0xE90; // float32 + constexpr std::ptrdiff_t m_flHeight = 0xE94; // float32 + constexpr std::ptrdiff_t m_flDepth = 0xE98; // float32 + constexpr std::ptrdiff_t m_nRenderOrder = 0xE9C; // uint32 + constexpr std::ptrdiff_t m_bProjectOnWorld = 0xEA0; // bool + constexpr std::ptrdiff_t m_bProjectOnCharacters = 0xEA1; // bool + constexpr std::ptrdiff_t m_bProjectOnWater = 0xEA2; // bool + constexpr std::ptrdiff_t m_flDepthSortBias = 0xEA4; // float32 } // Parent: None // Field count: 2 @@ -6286,7 +6402,7 @@ namespace cs2_dumper { // Parent: C_EconEntity // Field count: 1 namespace C_Item { - constexpr std::ptrdiff_t m_pReticleHintTextName = 0x18E0; // char[256] + constexpr std::ptrdiff_t m_pReticleHintTextName = 0x18C0; // char[256] } // Parent: C_BaseEntity // Field count: 0 @@ -6324,30 +6440,30 @@ namespace cs2_dumper { // NetworkVarNames: m_bTurnedOff (bool) // NetworkVarNames: m_vecEndPos (VectorWS) namespace C_Beam { - constexpr std::ptrdiff_t m_flFrameRate = 0xEB0; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0xEB4; // float32 - constexpr std::ptrdiff_t m_flFireTime = 0xEB8; // GameTime_t - constexpr std::ptrdiff_t m_flDamage = 0xEBC; // float32 - constexpr std::ptrdiff_t m_nNumBeamEnts = 0xEC0; // uint8 - constexpr std::ptrdiff_t m_queryHandleHalo = 0xEC4; // int32 - constexpr std::ptrdiff_t m_hBaseMaterial = 0xEE8; // CStrongHandle - constexpr std::ptrdiff_t m_nHaloIndex = 0xEF0; // CStrongHandle - constexpr std::ptrdiff_t m_nBeamType = 0xEF8; // BeamType_t - constexpr std::ptrdiff_t m_nBeamFlags = 0xEFC; // uint32 - constexpr std::ptrdiff_t m_hAttachEntity = 0xF00; // CHandle[10] - constexpr std::ptrdiff_t m_nAttachIndex = 0xF28; // AttachmentHandle_t[10] - constexpr std::ptrdiff_t m_fWidth = 0xF34; // float32 - constexpr std::ptrdiff_t m_fEndWidth = 0xF38; // float32 - constexpr std::ptrdiff_t m_fFadeLength = 0xF3C; // float32 - constexpr std::ptrdiff_t m_fHaloScale = 0xF40; // float32 - constexpr std::ptrdiff_t m_fAmplitude = 0xF44; // float32 - constexpr std::ptrdiff_t m_fStartFrame = 0xF48; // float32 - constexpr std::ptrdiff_t m_fSpeed = 0xF4C; // float32 - constexpr std::ptrdiff_t m_flFrame = 0xF50; // float32 - constexpr std::ptrdiff_t m_nClipStyle = 0xF54; // BeamClipStyle_t - constexpr std::ptrdiff_t m_bTurnedOff = 0xF58; // bool - constexpr std::ptrdiff_t m_vecEndPos = 0xF5C; // VectorWS - constexpr std::ptrdiff_t m_hEndEntity = 0xF68; // CHandle + constexpr std::ptrdiff_t m_flFrameRate = 0xE88; // float32 + constexpr std::ptrdiff_t m_flHDRColorScale = 0xE8C; // float32 + constexpr std::ptrdiff_t m_flFireTime = 0xE90; // GameTime_t + constexpr std::ptrdiff_t m_flDamage = 0xE94; // float32 + constexpr std::ptrdiff_t m_nNumBeamEnts = 0xE98; // uint8 + constexpr std::ptrdiff_t m_queryHandleHalo = 0xE9C; // int32 + constexpr std::ptrdiff_t m_hBaseMaterial = 0xEC0; // CStrongHandle + constexpr std::ptrdiff_t m_nHaloIndex = 0xEC8; // CStrongHandle + constexpr std::ptrdiff_t m_nBeamType = 0xED0; // BeamType_t + constexpr std::ptrdiff_t m_nBeamFlags = 0xED4; // uint32 + constexpr std::ptrdiff_t m_hAttachEntity = 0xED8; // CHandle[10] + constexpr std::ptrdiff_t m_nAttachIndex = 0xF00; // AttachmentHandle_t[10] + constexpr std::ptrdiff_t m_fWidth = 0xF0C; // float32 + constexpr std::ptrdiff_t m_fEndWidth = 0xF10; // float32 + constexpr std::ptrdiff_t m_fFadeLength = 0xF14; // float32 + constexpr std::ptrdiff_t m_fHaloScale = 0xF18; // float32 + constexpr std::ptrdiff_t m_fAmplitude = 0xF1C; // float32 + constexpr std::ptrdiff_t m_fStartFrame = 0xF20; // float32 + constexpr std::ptrdiff_t m_fSpeed = 0xF24; // float32 + constexpr std::ptrdiff_t m_flFrame = 0xF28; // float32 + constexpr std::ptrdiff_t m_nClipStyle = 0xF2C; // BeamClipStyle_t + constexpr std::ptrdiff_t m_bTurnedOff = 0xF30; // bool + constexpr std::ptrdiff_t m_vecEndPos = 0xF34; // VectorWS + constexpr std::ptrdiff_t m_hEndEntity = 0xF40; // CHandle } // Parent: C_BaseEntity // Field count: 22 @@ -6376,28 +6492,28 @@ namespace cs2_dumper { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) namespace C_EnvLightProbeVolume { - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_AmbientCube = 0x15F0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SDF = 0x15F8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_DC = 0x1600; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_R = 0x1608; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_G = 0x1610; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_B = 0x1618; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x1620; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x1628; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x1630; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x1638; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x1644; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x1650; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x1654; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x1658; // int32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x165C; // bool - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x1660; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x1664; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1668; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x166C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x1670; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x1674; // int32 - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1681; // bool + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_AmbientCube = 0x1600; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SDF = 0x1608; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_DC = 0x1610; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_R = 0x1618; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_G = 0x1620; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_B = 0x1628; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x1630; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x1638; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x1640; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x1648; // Vector + constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x1654; // Vector + constexpr std::ptrdiff_t m_Entity_bMoveable = 0x1660; // bool + constexpr std::ptrdiff_t m_Entity_nHandshake = 0x1664; // int32 + constexpr std::ptrdiff_t m_Entity_nPriority = 0x1668; // int32 + constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x166C; // bool + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x1670; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x1674; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1678; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x167C; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x1680; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x1684; // int32 + constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1691; // bool } // Parent: C_BaseModelEntity // Field count: 8 @@ -6416,14 +6532,14 @@ namespace cs2_dumper { // NetworkVarNames: m_flTransitionStartSpeed (float32) // NetworkVarNames: m_hConveyorModels (EHANDLE) namespace C_FuncConveyor { - constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0xEB8; // Vector - constexpr std::ptrdiff_t m_flTargetSpeed = 0xEC4; // float32 - constexpr std::ptrdiff_t m_nTransitionStartTick = 0xEC8; // GameTick_t - constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0xECC; // int32 - constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0xED0; // float32 - constexpr std::ptrdiff_t m_hConveyorModels = 0xED8; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_flCurrentConveyorOffset = 0xEF0; // float32 - constexpr std::ptrdiff_t m_flCurrentConveyorSpeed = 0xEF4; // float32 + constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0xE90; // Vector + constexpr std::ptrdiff_t m_flTargetSpeed = 0xE9C; // float32 + constexpr std::ptrdiff_t m_nTransitionStartTick = 0xEA0; // GameTick_t + constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0xEA4; // int32 + constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0xEA8; // float32 + constexpr std::ptrdiff_t m_hConveyorModels = 0xEB0; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_flCurrentConveyorOffset = 0xEC8; // float32 + constexpr std::ptrdiff_t m_flCurrentConveyorSpeed = 0xECC; // float32 } // Parent: CPlayer_WeaponServices // Field count: 7 @@ -6435,19 +6551,19 @@ namespace cs2_dumper { // NetworkVarNames: m_networkAnimTiming (uint8) // NetworkVarNames: m_bBlockInspectUntilNextGraphUpdate (bool) namespace CCSPlayer_WeaponServices { - constexpr std::ptrdiff_t m_flNextAttack = 0xC8; // GameTime_t - constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xCC; // bool - constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xCD; // bool - constexpr std::ptrdiff_t m_nOldTotalShootPositionHistoryCount = 0xD0; // uint32 - constexpr std::ptrdiff_t m_nOldTotalInputHistoryCount = 0x368; // uint32 - constexpr std::ptrdiff_t m_networkAnimTiming = 0x18E0; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_bBlockInspectUntilNextGraphUpdate = 0x18F8; // bool + constexpr std::ptrdiff_t m_flNextAttack = 0xD0; // GameTime_t + constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xD4; // bool + constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xD5; // bool + constexpr std::ptrdiff_t m_nOldTotalShootPositionHistoryCount = 0xD8; // uint32 + constexpr std::ptrdiff_t m_nOldTotalInputHistoryCount = 0x370; // uint32 + constexpr std::ptrdiff_t m_networkAnimTiming = 0x1588; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_bBlockInspectUntilNextGraphUpdate = 0x15A0; // bool } // Parent: CBaseAnimGraph // Field count: 2 namespace C_PhysMagnet { - constexpr std::ptrdiff_t m_aAttachedObjectsFromServer = 0x1158; // CUtlVector - constexpr std::ptrdiff_t m_aAttachedObjects = 0x1170; // CUtlVector> + constexpr std::ptrdiff_t m_aAttachedObjectsFromServer = 0x1168; // CUtlVector + constexpr std::ptrdiff_t m_aAttachedObjects = 0x1180; // CUtlVector> } // Parent: CEnvSoundscapeTriggerable // Field count: 0 @@ -6476,35 +6592,35 @@ namespace cs2_dumper { // NetworkVarNames: m_hBombDefuser (CHandle) // NetworkVarNames: m_AttributeManager (CAttributeContainer) namespace C_PlantedC4 { - constexpr std::ptrdiff_t m_bBombTicking = 0x1160; // bool - constexpr std::ptrdiff_t m_nBombSite = 0x1164; // int32 - constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0x1168; // int32 - constexpr std::ptrdiff_t m_entitySpottedState = 0x1170; // EntitySpottedState_t - constexpr std::ptrdiff_t m_flNextGlow = 0x1188; // GameTime_t - constexpr std::ptrdiff_t m_flNextBeep = 0x118C; // GameTime_t - constexpr std::ptrdiff_t m_flC4Blow = 0x1190; // GameTime_t - constexpr std::ptrdiff_t m_bCannotBeDefused = 0x1194; // bool - constexpr std::ptrdiff_t m_bHasExploded = 0x1195; // bool - constexpr std::ptrdiff_t m_flTimerLength = 0x1198; // float32 - constexpr std::ptrdiff_t m_bBeingDefused = 0x119C; // bool - constexpr std::ptrdiff_t m_bTriggerWarning = 0x11A0; // float32 - constexpr std::ptrdiff_t m_bExplodeWarning = 0x11A4; // float32 - constexpr std::ptrdiff_t m_bC4Activated = 0x11A8; // bool - constexpr std::ptrdiff_t m_bTenSecWarning = 0x11A9; // bool - constexpr std::ptrdiff_t m_flDefuseLength = 0x11AC; // float32 - constexpr std::ptrdiff_t m_flDefuseCountDown = 0x11B0; // GameTime_t - constexpr std::ptrdiff_t m_bBombDefused = 0x11B4; // bool - constexpr std::ptrdiff_t m_hBombDefuser = 0x11B8; // CHandle - constexpr std::ptrdiff_t m_AttributeManager = 0x11C0; // C_AttributeContainer - constexpr std::ptrdiff_t m_hDefuserMultimeter = 0x1698; // CHandle - constexpr std::ptrdiff_t m_flNextRadarFlashTime = 0x169C; // GameTime_t - constexpr std::ptrdiff_t m_bRadarFlash = 0x16A0; // bool - constexpr std::ptrdiff_t m_pBombDefuser = 0x16A4; // CHandle - constexpr std::ptrdiff_t m_fLastDefuseTime = 0x16A8; // GameTime_t - constexpr std::ptrdiff_t m_pPredictionOwner = 0x16B0; // CBasePlayerController* - constexpr std::ptrdiff_t m_vecC4ExplodeSpectatePos = 0x16B8; // Vector - constexpr std::ptrdiff_t m_vecC4ExplodeSpectateAng = 0x16C4; // QAngle - constexpr std::ptrdiff_t m_flC4ExplodeSpectateDuration = 0x16D0; // float32 + constexpr std::ptrdiff_t m_bBombTicking = 0x1170; // bool + constexpr std::ptrdiff_t m_nBombSite = 0x1174; // int32 + constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0x1178; // int32 + constexpr std::ptrdiff_t m_entitySpottedState = 0x1180; // EntitySpottedState_t + constexpr std::ptrdiff_t m_flNextGlow = 0x1198; // GameTime_t + constexpr std::ptrdiff_t m_flNextBeep = 0x119C; // GameTime_t + constexpr std::ptrdiff_t m_flC4Blow = 0x11A0; // GameTime_t + constexpr std::ptrdiff_t m_bCannotBeDefused = 0x11A4; // bool + constexpr std::ptrdiff_t m_bHasExploded = 0x11A5; // bool + constexpr std::ptrdiff_t m_flTimerLength = 0x11A8; // float32 + constexpr std::ptrdiff_t m_bBeingDefused = 0x11AC; // bool + constexpr std::ptrdiff_t m_bTriggerWarning = 0x11B0; // float32 + constexpr std::ptrdiff_t m_bExplodeWarning = 0x11B4; // float32 + constexpr std::ptrdiff_t m_bC4Activated = 0x11B8; // bool + constexpr std::ptrdiff_t m_bTenSecWarning = 0x11B9; // bool + constexpr std::ptrdiff_t m_flDefuseLength = 0x11BC; // float32 + constexpr std::ptrdiff_t m_flDefuseCountDown = 0x11C0; // GameTime_t + constexpr std::ptrdiff_t m_bBombDefused = 0x11C4; // bool + constexpr std::ptrdiff_t m_hBombDefuser = 0x11C8; // CHandle + constexpr std::ptrdiff_t m_AttributeManager = 0x11D0; // C_AttributeContainer + constexpr std::ptrdiff_t m_hDefuserMultimeter = 0x16A0; // CHandle + constexpr std::ptrdiff_t m_flNextRadarFlashTime = 0x16A4; // GameTime_t + constexpr std::ptrdiff_t m_bRadarFlash = 0x16A8; // bool + constexpr std::ptrdiff_t m_pBombDefuser = 0x16AC; // CHandle + constexpr std::ptrdiff_t m_fLastDefuseTime = 0x16B0; // GameTime_t + constexpr std::ptrdiff_t m_pPredictionOwner = 0x16B8; // CBasePlayerController* + constexpr std::ptrdiff_t m_vecC4ExplodeSpectatePos = 0x16C0; // Vector + constexpr std::ptrdiff_t m_vecC4ExplodeSpectateAng = 0x16CC; // QAngle + constexpr std::ptrdiff_t m_flC4ExplodeSpectateDuration = 0x16D8; // float32 } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -6513,7 +6629,7 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterName { - constexpr std::ptrdiff_t m_iFilterName = 0x650; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iFilterName = 0x640; // CUtlSymbolLarge } // Parent: CBaseAnimGraph // Field count: 9 @@ -6525,15 +6641,15 @@ namespace cs2_dumper { // NetworkVarNames: m_flBlendWeight (float32) // NetworkVarNames: m_hRagdollSource (EHANDLE) namespace C_RagdollProp { - constexpr std::ptrdiff_t m_ragEnabled = 0x1160; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_ragPos = 0x1178; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_ragAngles = 0x1190; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_flBlendWeight = 0x11A8; // float32 - constexpr std::ptrdiff_t m_hRagdollSource = 0x11AC; // CHandle - constexpr std::ptrdiff_t m_iEyeAttachment = 0x11B0; // AttachmentHandle_t - constexpr std::ptrdiff_t m_flBlendWeightCurrent = 0x11B4; // float32 - constexpr std::ptrdiff_t m_parentPhysicsBoneIndices = 0x11B8; // CUtlVector - constexpr std::ptrdiff_t m_worldSpaceBoneComputationOrder = 0x11D0; // CUtlVector + constexpr std::ptrdiff_t m_ragEnabled = 0x1170; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_ragPos = 0x1188; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_ragAngles = 0x11A0; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_flBlendWeight = 0x11B8; // float32 + constexpr std::ptrdiff_t m_hRagdollSource = 0x11BC; // CHandle + constexpr std::ptrdiff_t m_iEyeAttachment = 0x11C0; // AttachmentHandle_t + constexpr std::ptrdiff_t m_flBlendWeightCurrent = 0x11C4; // float32 + constexpr std::ptrdiff_t m_parentPhysicsBoneIndices = 0x11C8; // CUtlVector + constexpr std::ptrdiff_t m_worldSpaceBoneComputationOrder = 0x11E0; // CUtlVector } // Parent: None // Field count: 6 @@ -6553,7 +6669,7 @@ namespace cs2_dumper { namespace C_MapPreviewParticleSystem { } // Parent: C_BaseModelEntity - // Field count: 14 + // Field count: 17 // // Metadata: // MNetworkIncludeByName @@ -6565,20 +6681,23 @@ namespace cs2_dumper { // NetworkVarNames: m_bRagdollEnabled (bool) // NetworkVarNames: m_bRagdollClientSide (bool) namespace CBaseAnimGraph { - constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0xF30; // bool - constexpr std::ptrdiff_t m_bSuppressAnimEventSounds = 0xF32; // bool - constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0xF40; // bool - constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0xF44; // float32 - constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0xF48; // VectorWS - constexpr std::ptrdiff_t m_bAnimationUpdateScheduled = 0xF54; // bool - constexpr std::ptrdiff_t m_vecForce = 0xF58; // Vector - constexpr std::ptrdiff_t m_nForceBone = 0xF64; // int32 - constexpr std::ptrdiff_t m_pClientsideRagdoll = 0xF68; // CBaseAnimGraph* - constexpr std::ptrdiff_t m_bBuiltRagdoll = 0xF70; // bool - constexpr std::ptrdiff_t m_RagdollPose = 0xF88; // PhysicsRagdollPose_t - constexpr std::ptrdiff_t m_bRagdollEnabled = 0xFD0; // bool - constexpr std::ptrdiff_t m_bRagdollClientSide = 0xFD1; // bool - constexpr std::ptrdiff_t m_bHasAnimatedMaterialAttributes = 0xFE0; // bool + constexpr std::ptrdiff_t m_graphControllerManager = 0xE88; // CAnimGraphControllerManager + constexpr std::ptrdiff_t m_pMainGraphController = 0xF38; // CAnimGraphControllerBase* + constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0xF40; // bool + constexpr std::ptrdiff_t m_bSuppressAnimEventSounds = 0xF42; // bool + constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0xF50; // bool + constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0xF54; // float32 + constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0xF58; // VectorWS + constexpr std::ptrdiff_t m_nAnimGraphUpdateId = 0xF64; // uint32 + constexpr std::ptrdiff_t m_bAnimationUpdateScheduled = 0xF68; // bool + constexpr std::ptrdiff_t m_vecForce = 0xF6C; // Vector + constexpr std::ptrdiff_t m_nForceBone = 0xF78; // int32 + constexpr std::ptrdiff_t m_pClientsideRagdoll = 0xF80; // CBaseAnimGraph* + constexpr std::ptrdiff_t m_bBuiltRagdoll = 0xF88; // bool + constexpr std::ptrdiff_t m_RagdollPose = 0xFA0; // PhysicsRagdollPose_t + constexpr std::ptrdiff_t m_bRagdollEnabled = 0xFE8; // bool + constexpr std::ptrdiff_t m_bRagdollClientSide = 0xFE9; // bool + constexpr std::ptrdiff_t m_bHasAnimatedMaterialAttributes = 0xFF8; // bool } // Parent: None // Field count: 4 @@ -6597,7 +6716,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t) namespace C_LightEntity { - constexpr std::ptrdiff_t m_CLightComponent = 0xEB0; // CLightComponent* + constexpr std::ptrdiff_t m_CLightComponent = 0xE88; // CLightComponent* } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6606,31 +6725,31 @@ namespace cs2_dumper { // Parent: CBaseAnimGraph // Field count: 25 namespace C_LocalTempEntity { - constexpr std::ptrdiff_t flags = 0x1158; // int32 - constexpr std::ptrdiff_t die = 0x115C; // GameTime_t - constexpr std::ptrdiff_t m_flFrameMax = 0x1160; // float32 - constexpr std::ptrdiff_t x = 0x1164; // float32 - constexpr std::ptrdiff_t y = 0x1168; // float32 - constexpr std::ptrdiff_t fadeSpeed = 0x116C; // float32 - constexpr std::ptrdiff_t bounceFactor = 0x1170; // float32 - constexpr std::ptrdiff_t hitSound = 0x1174; // int32 - constexpr std::ptrdiff_t priority = 0x1178; // int32 - constexpr std::ptrdiff_t tentOffset = 0x117C; // Vector - constexpr std::ptrdiff_t m_vecTempEntAngVelocity = 0x1188; // QAngle - constexpr std::ptrdiff_t tempent_renderamt = 0x1194; // int32 - constexpr std::ptrdiff_t m_vecNormal = 0x1198; // Vector - constexpr std::ptrdiff_t m_flSpriteScale = 0x11A4; // float32 - constexpr std::ptrdiff_t m_nFlickerFrame = 0x11A8; // int32 - constexpr std::ptrdiff_t m_flFrameRate = 0x11AC; // float32 - constexpr std::ptrdiff_t m_flFrame = 0x11B0; // float32 - constexpr std::ptrdiff_t m_pszImpactEffect = 0x11B8; // char* - constexpr std::ptrdiff_t m_pszParticleEffect = 0x11C0; // char* - constexpr std::ptrdiff_t m_bParticleCollision = 0x11C8; // bool - constexpr std::ptrdiff_t m_iLastCollisionFrame = 0x11CC; // int32 - constexpr std::ptrdiff_t m_vLastCollisionOrigin = 0x11D0; // Vector - constexpr std::ptrdiff_t m_vecTempEntVelocity = 0x11DC; // Vector - constexpr std::ptrdiff_t m_vecPrevAbsOrigin = 0x11E8; // Vector - constexpr std::ptrdiff_t m_vecTempEntAcceleration = 0x11F4; // Vector + constexpr std::ptrdiff_t flags = 0x1168; // int32 + constexpr std::ptrdiff_t die = 0x116C; // GameTime_t + constexpr std::ptrdiff_t m_flFrameMax = 0x1170; // float32 + constexpr std::ptrdiff_t x = 0x1174; // float32 + constexpr std::ptrdiff_t y = 0x1178; // float32 + constexpr std::ptrdiff_t fadeSpeed = 0x117C; // float32 + constexpr std::ptrdiff_t bounceFactor = 0x1180; // float32 + constexpr std::ptrdiff_t hitSound = 0x1184; // int32 + constexpr std::ptrdiff_t priority = 0x1188; // int32 + constexpr std::ptrdiff_t tentOffset = 0x118C; // Vector + constexpr std::ptrdiff_t m_vecTempEntAngVelocity = 0x1198; // QAngle + constexpr std::ptrdiff_t tempent_renderamt = 0x11A4; // int32 + constexpr std::ptrdiff_t m_vecNormal = 0x11A8; // Vector + constexpr std::ptrdiff_t m_flSpriteScale = 0x11B4; // float32 + constexpr std::ptrdiff_t m_nFlickerFrame = 0x11B8; // int32 + constexpr std::ptrdiff_t m_flFrameRate = 0x11BC; // float32 + constexpr std::ptrdiff_t m_flFrame = 0x11C0; // float32 + constexpr std::ptrdiff_t m_pszImpactEffect = 0x11C8; // char* + constexpr std::ptrdiff_t m_pszParticleEffect = 0x11D0; // char* + constexpr std::ptrdiff_t m_bParticleCollision = 0x11D8; // bool + constexpr std::ptrdiff_t m_iLastCollisionFrame = 0x11DC; // int32 + constexpr std::ptrdiff_t m_vLastCollisionOrigin = 0x11E0; // Vector + constexpr std::ptrdiff_t m_vecTempEntVelocity = 0x11EC; // Vector + constexpr std::ptrdiff_t m_vecPrevAbsOrigin = 0x11F8; // Vector + constexpr std::ptrdiff_t m_vecTempEntAcceleration = 0x1204; // Vector } // Parent: C_CSWeaponBaseGun // Field count: 2 @@ -6638,8 +6757,8 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) namespace C_WeaponTaser { - constexpr std::ptrdiff_t m_fFireTime = 0x1FB0; // GameTime_t - constexpr std::ptrdiff_t m_nLastAttackTick = 0x1FB4; // int32 + constexpr std::ptrdiff_t m_fFireTime = 0x1F70; // GameTime_t + constexpr std::ptrdiff_t m_nLastAttackTick = 0x1F74; // int32 } // Parent: C_BaseEntity // Field count: 0 @@ -6674,10 +6793,10 @@ namespace cs2_dumper { // NetworkVarNames: m_hLastWeapon (CHandle) // NetworkVarNames: m_iAmmo (uint16) namespace CPlayer_WeaponServices { - constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle - constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle - constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32] + constexpr std::ptrdiff_t m_hMyWeapons = 0x48; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_hActiveWeapon = 0x60; // CHandle + constexpr std::ptrdiff_t m_hLastWeapon = 0x64; // CHandle + constexpr std::ptrdiff_t m_iAmmo = 0x68; // uint16[32] } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6739,11 +6858,11 @@ namespace cs2_dumper { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) namespace C_PlayerPing { - constexpr std::ptrdiff_t m_hPlayer = 0x628; // CHandle - constexpr std::ptrdiff_t m_hPingedEntity = 0x62C; // CHandle - constexpr std::ptrdiff_t m_iType = 0x630; // int32 - constexpr std::ptrdiff_t m_bUrgent = 0x634; // bool - constexpr std::ptrdiff_t m_szPlaceName = 0x635; // char[18] + constexpr std::ptrdiff_t m_hPlayer = 0x638; // CHandle + constexpr std::ptrdiff_t m_hPingedEntity = 0x63C; // CHandle + constexpr std::ptrdiff_t m_iType = 0x640; // int32 + constexpr std::ptrdiff_t m_bUrgent = 0x644; // bool + constexpr std::ptrdiff_t m_szPlaceName = 0x645; // char[18] } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6752,16 +6871,16 @@ namespace cs2_dumper { // Parent: C_BaseEntity // Field count: 10 namespace C_CSGO_MapPreviewCameraPathNode { - constexpr std::ptrdiff_t m_szParentPathUniqueID = 0x5F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nPathIndex = 0x600; // int32 - constexpr std::ptrdiff_t m_vInTangentLocal = 0x604; // Vector - constexpr std::ptrdiff_t m_vOutTangentLocal = 0x610; // Vector - constexpr std::ptrdiff_t m_flFOV = 0x61C; // float32 - constexpr std::ptrdiff_t m_flCameraSpeed = 0x620; // float32 - constexpr std::ptrdiff_t m_flEaseIn = 0x624; // float32 - constexpr std::ptrdiff_t m_flEaseOut = 0x628; // float32 - constexpr std::ptrdiff_t m_vInTangentWorld = 0x62C; // Vector - constexpr std::ptrdiff_t m_vOutTangentWorld = 0x638; // Vector + constexpr std::ptrdiff_t m_szParentPathUniqueID = 0x608; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nPathIndex = 0x610; // int32 + constexpr std::ptrdiff_t m_vInTangentLocal = 0x614; // Vector + constexpr std::ptrdiff_t m_vOutTangentLocal = 0x620; // Vector + constexpr std::ptrdiff_t m_flFOV = 0x62C; // float32 + constexpr std::ptrdiff_t m_flCameraSpeed = 0x630; // float32 + constexpr std::ptrdiff_t m_flEaseIn = 0x634; // float32 + constexpr std::ptrdiff_t m_flEaseOut = 0x638; // float32 + constexpr std::ptrdiff_t m_vInTangentWorld = 0x63C; // Vector + constexpr std::ptrdiff_t m_vOutTangentWorld = 0x648; // Vector } // Parent: C_BaseEntity // Field count: 10 @@ -6777,22 +6896,22 @@ namespace cs2_dumper { // NetworkVarNames: m_hostageRescueZ (int) // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool) namespace C_CSPlayerResource { - constexpr std::ptrdiff_t m_bHostageAlive = 0x5F8; // bool[12] - constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x604; // bool[12] - constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x610; // CEntityIndex[12] - constexpr std::ptrdiff_t m_bombsiteCenterA = 0x640; // Vector - constexpr std::ptrdiff_t m_bombsiteCenterB = 0x64C; // Vector - constexpr std::ptrdiff_t m_hostageRescueX = 0x658; // int32[4] - constexpr std::ptrdiff_t m_hostageRescueY = 0x668; // int32[4] - constexpr std::ptrdiff_t m_hostageRescueZ = 0x678; // int32[4] - constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x688; // bool - constexpr std::ptrdiff_t m_foundGoalPositions = 0x689; // bool + constexpr std::ptrdiff_t m_bHostageAlive = 0x608; // bool[12] + constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x614; // bool[12] + constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x620; // CEntityIndex[12] + constexpr std::ptrdiff_t m_bombsiteCenterA = 0x650; // Vector + constexpr std::ptrdiff_t m_bombsiteCenterB = 0x65C; // Vector + constexpr std::ptrdiff_t m_hostageRescueX = 0x668; // int32[4] + constexpr std::ptrdiff_t m_hostageRescueY = 0x678; // int32[4] + constexpr std::ptrdiff_t m_hostageRescueZ = 0x688; // int32[4] + constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x698; // bool + constexpr std::ptrdiff_t m_foundGoalPositions = 0x699; // bool } // Parent: C_BaseEntity // Field count: 2 namespace CSkyboxReference { - constexpr std::ptrdiff_t m_worldGroupId = 0x5F8; // WorldGroupId_t - constexpr std::ptrdiff_t m_hSkyCamera = 0x5FC; // CHandle + constexpr std::ptrdiff_t m_worldGroupId = 0x608; // WorldGroupId_t + constexpr std::ptrdiff_t m_hSkyCamera = 0x60C; // CHandle } // Parent: C_MolotovGrenade // Field count: 0 @@ -6801,12 +6920,12 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterClass { - constexpr std::ptrdiff_t m_iFilterClass = 0x650; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iFilterClass = 0x640; // CUtlSymbolLarge } // Parent: C_PointCamera // Field count: 1 namespace C_PointCameraVFOV { - constexpr std::ptrdiff_t m_flVerticalFOV = 0x658; // float32 + constexpr std::ptrdiff_t m_flVerticalFOV = 0x668; // float32 } // Parent: C_BaseEntity // Field count: 26 @@ -6835,38 +6954,48 @@ namespace cs2_dumper { // NetworkVarNames: m_flDofFarBlurry (float) // NetworkVarNames: m_flDofTiltToGround (float) namespace C_PointCamera { - constexpr std::ptrdiff_t m_FOV = 0x5F8; // float32 - constexpr std::ptrdiff_t m_Resolution = 0x5FC; // float32 - constexpr std::ptrdiff_t m_bFogEnable = 0x600; // bool - constexpr std::ptrdiff_t m_FogColor = 0x601; // Color - constexpr std::ptrdiff_t m_flFogStart = 0x608; // float32 - constexpr std::ptrdiff_t m_flFogEnd = 0x60C; // float32 - constexpr std::ptrdiff_t m_flFogMaxDensity = 0x610; // float32 - constexpr std::ptrdiff_t m_bActive = 0x614; // bool - constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x615; // bool - constexpr std::ptrdiff_t m_flAspectRatio = 0x618; // float32 - constexpr std::ptrdiff_t m_bNoSky = 0x61C; // bool - constexpr std::ptrdiff_t m_fBrightness = 0x620; // float32 - constexpr std::ptrdiff_t m_flZFar = 0x624; // float32 - constexpr std::ptrdiff_t m_flZNear = 0x628; // float32 - constexpr std::ptrdiff_t m_bCanHLTVUse = 0x62C; // bool - constexpr std::ptrdiff_t m_bAlignWithParent = 0x62D; // bool - constexpr std::ptrdiff_t m_bDofEnabled = 0x62E; // bool - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x630; // float32 - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x634; // float32 - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x638; // float32 - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x63C; // float32 - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x640; // float32 - constexpr std::ptrdiff_t m_TargetFOV = 0x644; // float32 - constexpr std::ptrdiff_t m_DegreesPerSecond = 0x648; // float32 - constexpr std::ptrdiff_t m_bIsOn = 0x64C; // bool - constexpr std::ptrdiff_t m_pNext = 0x650; // C_PointCamera* + constexpr std::ptrdiff_t m_FOV = 0x608; // float32 + constexpr std::ptrdiff_t m_Resolution = 0x60C; // float32 + constexpr std::ptrdiff_t m_bFogEnable = 0x610; // bool + constexpr std::ptrdiff_t m_FogColor = 0x611; // Color + constexpr std::ptrdiff_t m_flFogStart = 0x618; // float32 + constexpr std::ptrdiff_t m_flFogEnd = 0x61C; // float32 + constexpr std::ptrdiff_t m_flFogMaxDensity = 0x620; // float32 + constexpr std::ptrdiff_t m_bActive = 0x624; // bool + constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x625; // bool + constexpr std::ptrdiff_t m_flAspectRatio = 0x628; // float32 + constexpr std::ptrdiff_t m_bNoSky = 0x62C; // bool + constexpr std::ptrdiff_t m_fBrightness = 0x630; // float32 + constexpr std::ptrdiff_t m_flZFar = 0x634; // float32 + constexpr std::ptrdiff_t m_flZNear = 0x638; // float32 + constexpr std::ptrdiff_t m_bCanHLTVUse = 0x63C; // bool + constexpr std::ptrdiff_t m_bAlignWithParent = 0x63D; // bool + constexpr std::ptrdiff_t m_bDofEnabled = 0x63E; // bool + constexpr std::ptrdiff_t m_flDofNearBlurry = 0x640; // float32 + constexpr std::ptrdiff_t m_flDofNearCrisp = 0x644; // float32 + constexpr std::ptrdiff_t m_flDofFarCrisp = 0x648; // float32 + constexpr std::ptrdiff_t m_flDofFarBlurry = 0x64C; // float32 + constexpr std::ptrdiff_t m_flDofTiltToGround = 0x650; // float32 + constexpr std::ptrdiff_t m_TargetFOV = 0x654; // float32 + constexpr std::ptrdiff_t m_DegreesPerSecond = 0x658; // float32 + constexpr std::ptrdiff_t m_bIsOn = 0x65C; // bool + constexpr std::ptrdiff_t m_pNext = 0x660; // C_PointCamera* + } + // Parent: CPathSimple + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_vecPathNodes (CHandle) + // NetworkVarNames: m_xInitialPathWorldToLocal (CTransform) + namespace CPathWithDynamicNodes { + constexpr std::ptrdiff_t m_vecPathNodes = 0x710; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_xInitialPathWorldToLocal = 0x730; // CTransform } // Parent: CLogicalEntity // Field count: 3 namespace CBaseFilter { - constexpr std::ptrdiff_t m_bNegated = 0x5F8; // bool - constexpr std::ptrdiff_t m_OnPass = 0x600; // CEntityIOOutput + constexpr std::ptrdiff_t m_bNegated = 0x608; // bool + constexpr std::ptrdiff_t m_OnPass = 0x610; // CEntityIOOutput constexpr std::ptrdiff_t m_OnFail = 0x628; // CEntityIOOutput } // Parent: @@ -6890,20 +7019,20 @@ namespace cs2_dumper { // Parent: C_PointEntity // Field count: 14 namespace CMapInfo { - constexpr std::ptrdiff_t m_iBuyingStatus = 0x5F8; // int32 - constexpr std::ptrdiff_t m_flBombRadius = 0x5FC; // float32 - constexpr std::ptrdiff_t m_iPetPopulation = 0x600; // int32 - constexpr std::ptrdiff_t m_bUseNormalSpawnsForDM = 0x604; // bool - constexpr std::ptrdiff_t m_bDisableAutoGeneratedDMSpawns = 0x605; // bool - constexpr std::ptrdiff_t m_flBotMaxVisionDistance = 0x608; // float32 - constexpr std::ptrdiff_t m_iHostageCount = 0x60C; // int32 - constexpr std::ptrdiff_t m_bFadePlayerVisibilityFarZ = 0x610; // bool - constexpr std::ptrdiff_t m_bRainTraceToSkyEnabled = 0x611; // bool - constexpr std::ptrdiff_t m_flEnvRainStrength = 0x614; // float32 - constexpr std::ptrdiff_t m_flEnvPuddleRippleStrength = 0x618; // float32 - constexpr std::ptrdiff_t m_flEnvPuddleRippleDirection = 0x61C; // float32 - constexpr std::ptrdiff_t m_flEnvWetnessCoverage = 0x620; // float32 - constexpr std::ptrdiff_t m_flEnvWetnessDryingAmount = 0x624; // float32 + constexpr std::ptrdiff_t m_iBuyingStatus = 0x608; // int32 + constexpr std::ptrdiff_t m_flBombRadius = 0x60C; // float32 + constexpr std::ptrdiff_t m_iPetPopulation = 0x610; // int32 + constexpr std::ptrdiff_t m_bUseNormalSpawnsForDM = 0x614; // bool + constexpr std::ptrdiff_t m_bDisableAutoGeneratedDMSpawns = 0x615; // bool + constexpr std::ptrdiff_t m_flBotMaxVisionDistance = 0x618; // float32 + constexpr std::ptrdiff_t m_iHostageCount = 0x61C; // int32 + constexpr std::ptrdiff_t m_bFadePlayerVisibilityFarZ = 0x620; // bool + constexpr std::ptrdiff_t m_bRainTraceToSkyEnabled = 0x621; // bool + constexpr std::ptrdiff_t m_flEnvRainStrength = 0x624; // float32 + constexpr std::ptrdiff_t m_flEnvPuddleRippleStrength = 0x628; // float32 + constexpr std::ptrdiff_t m_flEnvPuddleRippleDirection = 0x62C; // float32 + constexpr std::ptrdiff_t m_flEnvWetnessCoverage = 0x630; // float32 + constexpr std::ptrdiff_t m_flEnvWetnessDryingAmount = 0x634; // float32 } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -6916,7 +7045,6 @@ namespace cs2_dumper { // MNetworkIncludeByName // MNetworkIncludeByName // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -6930,18 +7058,18 @@ namespace cs2_dumper { // NetworkVarNames: m_flDamage (float32) // NetworkVarNames: m_hThrower (CHandle) namespace C_BaseGrenade { - constexpr std::ptrdiff_t m_bHasWarnedAI = 0x1368; // bool - constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0x1369; // bool - constexpr std::ptrdiff_t m_bIsLive = 0x136A; // bool - constexpr std::ptrdiff_t m_DmgRadius = 0x136C; // float32 - constexpr std::ptrdiff_t m_flDetonateTime = 0x1370; // GameTime_t - constexpr std::ptrdiff_t m_flWarnAITime = 0x1374; // float32 - constexpr std::ptrdiff_t m_flDamage = 0x1378; // float32 - constexpr std::ptrdiff_t m_iszBounceSound = 0x1380; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ExplosionSound = 0x1388; // CUtlString - constexpr std::ptrdiff_t m_hThrower = 0x1394; // CHandle - constexpr std::ptrdiff_t m_flNextAttack = 0x13AC; // GameTime_t - constexpr std::ptrdiff_t m_hOriginalThrower = 0x13B0; // CHandle + constexpr std::ptrdiff_t m_bHasWarnedAI = 0x1350; // bool + constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0x1351; // bool + constexpr std::ptrdiff_t m_bIsLive = 0x1352; // bool + constexpr std::ptrdiff_t m_DmgRadius = 0x1354; // float32 + constexpr std::ptrdiff_t m_flDetonateTime = 0x1358; // GameTime_t + constexpr std::ptrdiff_t m_flWarnAITime = 0x135C; // float32 + constexpr std::ptrdiff_t m_flDamage = 0x1360; // float32 + constexpr std::ptrdiff_t m_iszBounceSound = 0x1368; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_ExplosionSound = 0x1370; // CUtlString + constexpr std::ptrdiff_t m_hThrower = 0x137C; // CHandle + constexpr std::ptrdiff_t m_flNextAttack = 0x1394; // GameTime_t + constexpr std::ptrdiff_t m_hOriginalThrower = 0x1398; // CHandle } // Parent: C_ModelPointEntity // Field count: 16 @@ -6963,25 +7091,25 @@ namespace cs2_dumper { // NetworkVarNames: m_nVersion (uint8) // NetworkVarNames: m_ubSignature (uint8) namespace C_PlayerSprayDecal { - constexpr std::ptrdiff_t m_nUniqueID = 0xEB0; // int32 - constexpr std::ptrdiff_t m_unAccountID = 0xEB4; // uint32 - constexpr std::ptrdiff_t m_unTraceID = 0xEB8; // uint32 - constexpr std::ptrdiff_t m_rtGcTime = 0xEBC; // uint32 - constexpr std::ptrdiff_t m_vecEndPos = 0xEC0; // Vector - constexpr std::ptrdiff_t m_vecStart = 0xECC; // Vector - constexpr std::ptrdiff_t m_vecLeft = 0xED8; // Vector - constexpr std::ptrdiff_t m_vecNormal = 0xEE4; // Vector - constexpr std::ptrdiff_t m_nPlayer = 0xEF0; // int32 - constexpr std::ptrdiff_t m_nEntity = 0xEF4; // int32 - constexpr std::ptrdiff_t m_nHitbox = 0xEF8; // int32 - constexpr std::ptrdiff_t m_flCreationTime = 0xEFC; // float32 - constexpr std::ptrdiff_t m_nTintID = 0xF00; // int32 - constexpr std::ptrdiff_t m_nVersion = 0xF04; // uint8 - constexpr std::ptrdiff_t m_ubSignature = 0xF05; // uint8[128] - constexpr std::ptrdiff_t m_SprayRenderHelper = 0xF90; // CPlayerSprayDecalRenderHelper + constexpr std::ptrdiff_t m_nUniqueID = 0xE88; // int32 + constexpr std::ptrdiff_t m_unAccountID = 0xE8C; // uint32 + constexpr std::ptrdiff_t m_unTraceID = 0xE90; // uint32 + constexpr std::ptrdiff_t m_rtGcTime = 0xE94; // uint32 + constexpr std::ptrdiff_t m_vecEndPos = 0xE98; // Vector + constexpr std::ptrdiff_t m_vecStart = 0xEA4; // Vector + constexpr std::ptrdiff_t m_vecLeft = 0xEB0; // Vector + constexpr std::ptrdiff_t m_vecNormal = 0xEBC; // Vector + constexpr std::ptrdiff_t m_nPlayer = 0xEC8; // int32 + constexpr std::ptrdiff_t m_nEntity = 0xECC; // int32 + constexpr std::ptrdiff_t m_nHitbox = 0xED0; // int32 + constexpr std::ptrdiff_t m_flCreationTime = 0xED4; // float32 + constexpr std::ptrdiff_t m_nTintID = 0xED8; // int32 + constexpr std::ptrdiff_t m_nVersion = 0xEDC; // uint8 + constexpr std::ptrdiff_t m_ubSignature = 0xEDD; // uint8[128] + constexpr std::ptrdiff_t m_SprayRenderHelper = 0xF68; // CPlayerSprayDecalRenderHelper } // Parent: - // Field count: 11 + // Field count: 12 // // Metadata: // NetworkVarNames: m_nameStringableIndex (int32) @@ -6993,6 +7121,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32 constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t + constexpr std::ptrdiff_t m_pAttributes = 0x48; // CEntityAttributeTable* constexpr std::ptrdiff_t m_pPrev = 0x50; // CEntityIdentity* constexpr std::ptrdiff_t m_pNext = 0x58; // CEntityIdentity* constexpr std::ptrdiff_t m_pPrevByClass = 0x60; // CEntityIdentity* @@ -7086,35 +7215,35 @@ namespace cs2_dumper { // NetworkVarNames: m_flGlowProxySize (float32) // NetworkVarNames: m_flHDRColorScale (float32) namespace C_Sprite { - constexpr std::ptrdiff_t m_hSpriteMaterial = 0xEB0; // CStrongHandle - constexpr std::ptrdiff_t m_hAttachedToEntity = 0xEB8; // CHandle - constexpr std::ptrdiff_t m_nAttachment = 0xEBC; // AttachmentHandle_t - constexpr std::ptrdiff_t m_flSpriteFramerate = 0xEC0; // float32 - constexpr std::ptrdiff_t m_flFrame = 0xEC4; // float32 - constexpr std::ptrdiff_t m_flDieTime = 0xEC8; // GameTime_t - constexpr std::ptrdiff_t m_nBrightness = 0xED8; // uint32 - constexpr std::ptrdiff_t m_flBrightnessDuration = 0xEDC; // float32 - constexpr std::ptrdiff_t m_flSpriteScale = 0xEE0; // float32 - constexpr std::ptrdiff_t m_flScaleDuration = 0xEE4; // float32 - constexpr std::ptrdiff_t m_bWorldSpaceScale = 0xEE8; // bool - constexpr std::ptrdiff_t m_flGlowProxySize = 0xEEC; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0xEF0; // float32 - constexpr std::ptrdiff_t m_flLastTime = 0xEF4; // GameTime_t - constexpr std::ptrdiff_t m_flMaxFrame = 0xEF8; // float32 - constexpr std::ptrdiff_t m_flStartScale = 0xEFC; // float32 - constexpr std::ptrdiff_t m_flDestScale = 0xF00; // float32 - constexpr std::ptrdiff_t m_flScaleTimeStart = 0xF04; // GameTime_t - constexpr std::ptrdiff_t m_nStartBrightness = 0xF08; // int32 - constexpr std::ptrdiff_t m_nDestBrightness = 0xF0C; // int32 - constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0xF10; // GameTime_t - constexpr std::ptrdiff_t m_nSpriteWidth = 0xF20; // int32 - constexpr std::ptrdiff_t m_nSpriteHeight = 0xF24; // int32 + constexpr std::ptrdiff_t m_hSpriteMaterial = 0xE88; // CStrongHandle + constexpr std::ptrdiff_t m_hAttachedToEntity = 0xE90; // CHandle + constexpr std::ptrdiff_t m_nAttachment = 0xE94; // AttachmentHandle_t + constexpr std::ptrdiff_t m_flSpriteFramerate = 0xE98; // float32 + constexpr std::ptrdiff_t m_flFrame = 0xE9C; // float32 + constexpr std::ptrdiff_t m_flDieTime = 0xEA0; // GameTime_t + constexpr std::ptrdiff_t m_nBrightness = 0xEB0; // uint32 + constexpr std::ptrdiff_t m_flBrightnessDuration = 0xEB4; // float32 + constexpr std::ptrdiff_t m_flSpriteScale = 0xEB8; // float32 + constexpr std::ptrdiff_t m_flScaleDuration = 0xEBC; // float32 + constexpr std::ptrdiff_t m_bWorldSpaceScale = 0xEC0; // bool + constexpr std::ptrdiff_t m_flGlowProxySize = 0xEC4; // float32 + constexpr std::ptrdiff_t m_flHDRColorScale = 0xEC8; // float32 + constexpr std::ptrdiff_t m_flLastTime = 0xECC; // GameTime_t + constexpr std::ptrdiff_t m_flMaxFrame = 0xED0; // float32 + constexpr std::ptrdiff_t m_flStartScale = 0xED4; // float32 + constexpr std::ptrdiff_t m_flDestScale = 0xED8; // float32 + constexpr std::ptrdiff_t m_flScaleTimeStart = 0xEDC; // GameTime_t + constexpr std::ptrdiff_t m_nStartBrightness = 0xEE0; // int32 + constexpr std::ptrdiff_t m_nDestBrightness = 0xEE4; // int32 + constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0xEE8; // GameTime_t + constexpr std::ptrdiff_t m_nSpriteWidth = 0xEF8; // int32 + constexpr std::ptrdiff_t m_nSpriteHeight = 0xEFC; // int32 } // Parent: C_BaseEntity // Field count: 2 namespace C_CsmFovOverride { - constexpr std::ptrdiff_t m_cameraName = 0x5F8; // CUtlString - constexpr std::ptrdiff_t m_flCsmFovOverrideValue = 0x600; // float32 + constexpr std::ptrdiff_t m_cameraName = 0x608; // CUtlString + constexpr std::ptrdiff_t m_flCsmFovOverrideValue = 0x610; // float32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -7125,22 +7254,28 @@ namespace cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkIncludeByName // NetworkVarNames: m_bAwake (bool) namespace C_PhysicsProp { - constexpr std::ptrdiff_t m_bAwake = 0x1300; // bool + constexpr std::ptrdiff_t m_bAwake = 0x12D0; // bool } // Parent: CBaseFilter // Field count: 1 namespace CFilterTeam { - constexpr std::ptrdiff_t m_iFilterTeam = 0x650; // int32 + constexpr std::ptrdiff_t m_iFilterTeam = 0x640; // int32 + } + // Parent: C_PointEntity + // Field count: 3 + namespace CInfoInteraction { + constexpr std::ptrdiff_t m_strSlotEntityName = 0x608; // CUtlSymbolLarge[8] + constexpr std::ptrdiff_t m_strInteractVData = 0x648; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flInteractRadius = 0x650; // float32 } // Parent: None - // Field count: 30 + // Field count: 31 // // Metadata: // MGetKV3ClassDefaults @@ -7156,20 +7291,21 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nMuzzleSmokeShotThreshold = 0x3D8; // uint8 constexpr std::ptrdiff_t m_flMuzzleSmokeTimeout = 0x3DC; // float32 constexpr std::ptrdiff_t m_flMuzzleSmokeDecrementRate = 0x3E0; // float32 - constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x3E4; // bool - constexpr std::ptrdiff_t m_iFlags = 0x3E5; // ItemFlagTypes_t - constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x3E6; // AmmoIndex_t - constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x3E7; // AmmoIndex_t - constexpr std::ptrdiff_t m_iMaxClip1 = 0x3E8; // int32 - constexpr std::ptrdiff_t m_iMaxClip2 = 0x3EC; // int32 - constexpr std::ptrdiff_t m_iDefaultClip1 = 0x3F0; // int32 - constexpr std::ptrdiff_t m_iDefaultClip2 = 0x3F4; // int32 - constexpr std::ptrdiff_t m_bReserveAmmoAsClips = 0x3F8; // bool - constexpr std::ptrdiff_t m_bTreatAsSingleClip = 0x3F9; // bool - constexpr std::ptrdiff_t m_bKeepLoadedAmmo = 0x3FA; // bool - constexpr std::ptrdiff_t m_iWeight = 0x3FC; // int32 - constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x400; // bool - constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x401; // bool + constexpr std::ptrdiff_t m_bGenerateMuzzleLight = 0x3E4; // bool + constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x3E5; // bool + constexpr std::ptrdiff_t m_iFlags = 0x3E6; // ItemFlagTypes_t + constexpr std::ptrdiff_t m_iWeight = 0x3E8; // int32 + constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x3EC; // bool + constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x3ED; // bool + constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x3EE; // AmmoIndex_t + constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x3EF; // AmmoIndex_t + constexpr std::ptrdiff_t m_iMaxClip1 = 0x3F0; // int32 + constexpr std::ptrdiff_t m_iMaxClip2 = 0x3F4; // int32 + constexpr std::ptrdiff_t m_iDefaultClip1 = 0x3F8; // int32 + constexpr std::ptrdiff_t m_iDefaultClip2 = 0x3FC; // int32 + constexpr std::ptrdiff_t m_bReserveAmmoAsClips = 0x400; // bool + constexpr std::ptrdiff_t m_bTreatAsSingleClip = 0x401; // bool + constexpr std::ptrdiff_t m_bKeepLoadedAmmo = 0x402; // bool constexpr std::ptrdiff_t m_iRumbleEffect = 0x404; // RumbleEffect_t constexpr std::ptrdiff_t m_flDropSpeed = 0x408; // float32 constexpr std::ptrdiff_t m_iSlot = 0x40C; // int32 @@ -7225,35 +7361,35 @@ namespace cs2_dumper { // NetworkVarNames: m_bDisableMipGen (bool) // NetworkVarNames: m_nExplicitImageLayout (int32) namespace C_PointClientUIWorldPanel { - constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xEE8; // bool - constexpr std::ptrdiff_t m_bMoveViewToPlayerNextThink = 0xEE9; // bool - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xEEA; // bool - constexpr std::ptrdiff_t m_anchorDeltaTransform = 0xEF0; // CTransform - constexpr std::ptrdiff_t m_pOffScreenIndicator = 0x1080; // CPointOffScreenIndicatorUi* - constexpr std::ptrdiff_t m_bIgnoreInput = 0x10A8; // bool - constexpr std::ptrdiff_t m_bLit = 0x10A9; // bool - constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0x10AA; // bool - constexpr std::ptrdiff_t m_flWidth = 0x10AC; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x10B0; // float32 - constexpr std::ptrdiff_t m_flDPI = 0x10B4; // float32 - constexpr std::ptrdiff_t m_flInteractDistance = 0x10B8; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0x10BC; // float32 - constexpr std::ptrdiff_t m_unOwnerContext = 0x10C0; // uint32 - constexpr std::ptrdiff_t m_unHorizontalAlign = 0x10C4; // uint32 - constexpr std::ptrdiff_t m_unVerticalAlign = 0x10C8; // uint32 - constexpr std::ptrdiff_t m_unOrientation = 0x10CC; // uint32 - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x10D0; // bool - constexpr std::ptrdiff_t m_vecCSSClasses = 0x10D8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_bOpaque = 0x10F0; // bool - constexpr std::ptrdiff_t m_bNoDepth = 0x10F1; // bool - constexpr std::ptrdiff_t m_bVisibleWhenParentNoDraw = 0x10F2; // bool - constexpr std::ptrdiff_t m_bRenderBackface = 0x10F3; // bool - constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0x10F4; // bool - constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0x10F5; // bool - constexpr std::ptrdiff_t m_bGrabbable = 0x10F6; // bool - constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0x10F7; // bool - constexpr std::ptrdiff_t m_bDisableMipGen = 0x10F8; // bool - constexpr std::ptrdiff_t m_nExplicitImageLayout = 0x10FC; // int32 + constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xEC0; // bool + constexpr std::ptrdiff_t m_bMoveViewToPlayerNextThink = 0xEC1; // bool + constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xEC2; // bool + constexpr std::ptrdiff_t m_anchorDeltaTransform = 0xED0; // CTransform + constexpr std::ptrdiff_t m_pOffScreenIndicator = 0x1060; // CPointOffScreenIndicatorUi* + constexpr std::ptrdiff_t m_bIgnoreInput = 0x1088; // bool + constexpr std::ptrdiff_t m_bLit = 0x1089; // bool + constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0x108A; // bool + constexpr std::ptrdiff_t m_flWidth = 0x108C; // float32 + constexpr std::ptrdiff_t m_flHeight = 0x1090; // float32 + constexpr std::ptrdiff_t m_flDPI = 0x1094; // float32 + constexpr std::ptrdiff_t m_flInteractDistance = 0x1098; // float32 + constexpr std::ptrdiff_t m_flDepthOffset = 0x109C; // float32 + constexpr std::ptrdiff_t m_unOwnerContext = 0x10A0; // uint32 + constexpr std::ptrdiff_t m_unHorizontalAlign = 0x10A4; // uint32 + constexpr std::ptrdiff_t m_unVerticalAlign = 0x10A8; // uint32 + constexpr std::ptrdiff_t m_unOrientation = 0x10AC; // uint32 + constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x10B0; // bool + constexpr std::ptrdiff_t m_vecCSSClasses = 0x10B8; // C_NetworkUtlVectorBase + constexpr std::ptrdiff_t m_bOpaque = 0x10D0; // bool + constexpr std::ptrdiff_t m_bNoDepth = 0x10D1; // bool + constexpr std::ptrdiff_t m_bVisibleWhenParentNoDraw = 0x10D2; // bool + constexpr std::ptrdiff_t m_bRenderBackface = 0x10D3; // bool + constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0x10D4; // bool + constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0x10D5; // bool + constexpr std::ptrdiff_t m_bGrabbable = 0x10D6; // bool + constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0x10D7; // bool + constexpr std::ptrdiff_t m_bDisableMipGen = 0x10D8; // bool + constexpr std::ptrdiff_t m_nExplicitImageLayout = 0x10DC; // int32 } // Parent: C_BaseEntity // Field count: 3 @@ -7262,9 +7398,9 @@ namespace cs2_dumper { // NetworkVarNames: m_hEntAttached (CHandle) // NetworkVarNames: m_bCheapEffect (bool) namespace C_EntityFlame { - constexpr std::ptrdiff_t m_hEntAttached = 0x5F8; // CHandle - constexpr std::ptrdiff_t m_hOldAttached = 0x620; // CHandle - constexpr std::ptrdiff_t m_bCheapEffect = 0x624; // bool + constexpr std::ptrdiff_t m_hEntAttached = 0x608; // CHandle + constexpr std::ptrdiff_t m_hOldAttached = 0x630; // CHandle + constexpr std::ptrdiff_t m_bCheapEffect = 0x634; // bool } // Parent: C_BaseEntity // Field count: 16 @@ -7289,22 +7425,22 @@ namespace cs2_dumper { // NetworkVarNames: m_iDesiredFOV (uint32) // MNetworkReplayCompatField namespace CBasePlayerController { - constexpr std::ptrdiff_t m_CommandContext = 0x600; // C_CommandContext - constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x6A8; // uint64 - constexpr std::ptrdiff_t m_nTickBase = 0x6B0; // uint32 - constexpr std::ptrdiff_t m_hPawn = 0x6B4; // CHandle - constexpr std::ptrdiff_t m_bKnownTeamMismatch = 0x6B8; // bool - constexpr std::ptrdiff_t m_hPredictedPawn = 0x6BC; // CHandle - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x6C0; // CSplitScreenSlot - constexpr std::ptrdiff_t m_hSplitOwner = 0x6C4; // CHandle - constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x6C8; // CUtlVector> - constexpr std::ptrdiff_t m_bIsHLTV = 0x6E0; // bool - constexpr std::ptrdiff_t m_iConnected = 0x6E4; // PlayerConnectedState - constexpr std::ptrdiff_t m_iszPlayerName = 0x6E8; // char[128] - constexpr std::ptrdiff_t m_steamID = 0x770; // uint64 - constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x778; // bool - constexpr std::ptrdiff_t m_bNoClipEnabled = 0x779; // bool - constexpr std::ptrdiff_t m_iDesiredFOV = 0x77C; // uint32 + constexpr std::ptrdiff_t m_CommandContext = 0x610; // C_CommandContext + constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x6B8; // uint64 + constexpr std::ptrdiff_t m_nTickBase = 0x6C0; // uint32 + constexpr std::ptrdiff_t m_hPawn = 0x6C4; // CHandle + constexpr std::ptrdiff_t m_bKnownTeamMismatch = 0x6C8; // bool + constexpr std::ptrdiff_t m_hPredictedPawn = 0x6CC; // CHandle + constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x6D0; // CSplitScreenSlot + constexpr std::ptrdiff_t m_hSplitOwner = 0x6D4; // CHandle + constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x6D8; // CUtlVector> + constexpr std::ptrdiff_t m_bIsHLTV = 0x6F0; // bool + constexpr std::ptrdiff_t m_iConnected = 0x6F4; // PlayerConnectedState + constexpr std::ptrdiff_t m_iszPlayerName = 0x6F8; // char[128] + constexpr std::ptrdiff_t m_steamID = 0x780; // uint64 + constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x788; // bool + constexpr std::ptrdiff_t m_bNoClipEnabled = 0x789; // bool + constexpr std::ptrdiff_t m_iDesiredFOV = 0x78C; // uint32 } // Parent: C_BaseEntity // Field count: 0 diff --git a/output/client_dll.json b/output/client_dll.json index 2259d9dc..006af50f 100644 --- a/output/client_dll.json +++ b/output/client_dll.json @@ -236,20 +236,23 @@ }, "CBaseAnimGraph": { "fields": { - "m_RagdollPose": 3976, - "m_bAnimGraphUpdateEnabled": 3904, - "m_bAnimationUpdateScheduled": 3924, - "m_bBuiltRagdoll": 3952, - "m_bHasAnimatedMaterialAttributes": 4064, - "m_bInitiallyPopulateInterpHistory": 3888, - "m_bRagdollClientSide": 4049, - "m_bRagdollEnabled": 4048, - "m_bSuppressAnimEventSounds": 3890, - "m_flMaxSlopeDistance": 3908, - "m_nForceBone": 3940, - "m_pClientsideRagdoll": 3944, - "m_vLastSlopeCheckPos": 3912, - "m_vecForce": 3928 + "m_RagdollPose": 4000, + "m_bAnimGraphUpdateEnabled": 3920, + "m_bAnimationUpdateScheduled": 3944, + "m_bBuiltRagdoll": 3976, + "m_bHasAnimatedMaterialAttributes": 4088, + "m_bInitiallyPopulateInterpHistory": 3904, + "m_bRagdollClientSide": 4073, + "m_bRagdollEnabled": 4072, + "m_bSuppressAnimEventSounds": 3906, + "m_flMaxSlopeDistance": 3924, + "m_graphControllerManager": 3720, + "m_nAnimGraphUpdateId": 3940, + "m_nForceBone": 3960, + "m_pClientsideRagdoll": 3968, + "m_pMainGraphController": 3896, + "m_vLastSlopeCheckPos": 3928, + "m_vecForce": 3948 }, "metadata": [ { @@ -296,35 +299,60 @@ }, "CBaseAnimGraphController": { "fields": { - "m_animGraphNetworkedVars": 24, - "m_bIsUsingAG2": 6248, - "m_bLastUpdateSkipped": 5332, - "m_bNetworkedAnimationInputsChanged": 5330, - "m_bNetworkedSequenceChanged": 5331, - "m_bSequenceFinished": 5288, - "m_flPlaybackRate": 5316, - "m_flPrevAnimUpdateTime": 5336, - "m_flSeqFixedCycle": 5308, - "m_flSeqStartTime": 5304, - "m_flSoundSyncTime": 5292, - "m_hGraphDefinitionAG2": 6240, - "m_hSequence": 5300, - "m_nActiveIKChainMask": 5296, - "m_nAnimLoopMode": 5312, - "m_nGraphCreationFlagsAG2": 6288, - "m_nNotifyState": 5328, + "m_animGraphNetworkedVars": 32, + "m_bLastUpdateSkipped": 5575, + "m_bNetworkedAnimationInputsChanged": 5573, + "m_bNetworkedSequenceChanged": 5574, + "m_bSequenceFinished": 5576, + "m_flPlaybackRate": 5560, + "m_flSeqFixedCycle": 5552, + "m_flSeqStartTime": 5548, + "m_flSoundSyncTime": 5456, + "m_hGraphDefinitionAG2": 6248, + "m_hSequence": 5544, + "m_nActiveIKChainMask": 5460, + "m_nAnimLoopMode": 5556, + "m_nAnimationAlgorithm": 24, + "m_nNextExternalGraphHandle": 5392, + "m_nNotifyState": 5572, + "m_nPrevAnimUpdateTick": 5580, + "m_nPrevAnimationAlgorithm": 6961, + "m_nSecondarySkeletonMasterCount": 5448, "m_nSerializePoseRecipeSizeAG2": 6280, "m_nSerializePoseRecipeVersionAG2": 6284, - "m_nServerGraphDefReloadCountAG2": 6780, - "m_nServerSerializationContextIteration": 6788, - "m_serializedPoseRecipeAG2": 6256 + "m_nServerGraphInstanceIteration": 6288, + "m_nServerSerializationContextIteration": 6292, + "m_pAnimGraphInstance": 5296, + "m_primaryGraphId": 6296, + "m_sAnimGraph2Identifier": 6352, + "m_serializedPoseRecipeAG2": 6256, + "m_vecExternalClipIds": 6328, + "m_vecExternalGraphIds": 6304, + "m_vecExternalGraphs": 6904, + "m_vecSecondarySkeletonNames": 5400, + "m_vecSecondarySkeletons": 5424 }, "metadata": [ + { + "name": "m_nAnimationAlgorithm", + "type": "NetworkVarNames", + "type_name": "AnimationAlgorithm_t" + }, { "name": "m_animGraphNetworkedVars", "type": "NetworkVarNames", "type_name": "CAnimGraphNetworkedVariables" }, + { + "name": "m_vecSecondarySkeletons", + "type": "NetworkVarNames", + "type_name": "CHandle" + }, + { + "name": "m_nSecondarySkeletonMasterCount", + "type": "NetworkVarNames", + "type_name": "int" + }, { "name": "m_hSequence", "type": "NetworkVarNames", @@ -345,16 +373,16 @@ "type": "NetworkVarNames", "type_name": "AnimLoopMode_t" }, + { + "name": "m_flPlaybackRate", + "type": "NetworkVarNames", + "type_name": "CNetworkedQuantizedFloat" + }, { "name": "m_hGraphDefinitionAG2", "type": "NetworkVarNames", "type_name": "HNmGraphDefinitionStrong" }, - { - "name": "m_bIsUsingAG2", - "type": "NetworkVarNames", - "type_name": "bool" - }, { "name": "m_serializedPoseRecipeAG2", "type": "NetworkVarNames", @@ -371,12 +399,7 @@ "type_name": "int" }, { - "name": "m_nGraphCreationFlagsAG2", - "type": "NetworkVarNames", - "type_name": "uint8" - }, - { - "name": "m_nServerGraphDefReloadCountAG2", + "name": "m_nServerGraphInstanceIteration", "type": "NetworkVarNames", "type_name": "int" }, @@ -384,6 +407,21 @@ "name": "m_nServerSerializationContextIteration", "type": "NetworkVarNames", "type_name": "int" + }, + { + "name": "m_primaryGraphId", + "type": "NetworkVarNames", + "type_name": "ResourceId_t" + }, + { + "name": "m_vecExternalGraphIds", + "type": "NetworkVarNames", + "type_name": "ResourceId_t" + }, + { + "name": "m_vecExternalClipIds", + "type": "NetworkVarNames", + "type_name": "ResourceId_t" } ], "parent": "CSkeletonAnimationController" @@ -391,30 +429,30 @@ "CBaseFilter": { "fields": { "m_OnFail": 1576, - "m_OnPass": 1536, - "m_bNegated": 1528 + "m_OnPass": 1552, + "m_bNegated": 1544 }, "metadata": [], "parent": "CLogicalEntity" }, "CBasePlayerController": { "fields": { - "m_CommandContext": 1536, - "m_bIsHLTV": 1760, - "m_bIsLocalPlayerController": 1912, - "m_bKnownTeamMismatch": 1720, - "m_bNoClipEnabled": 1913, - "m_hPawn": 1716, - "m_hPredictedPawn": 1724, - "m_hSplitOwner": 1732, - "m_hSplitScreenPlayers": 1736, - "m_iConnected": 1764, - "m_iDesiredFOV": 1916, - "m_iszPlayerName": 1768, - "m_nInButtonsWhichAreToggles": 1704, - "m_nSplitScreenSlot": 1728, - "m_nTickBase": 1712, - "m_steamID": 1904 + "m_CommandContext": 1552, + "m_bIsHLTV": 1776, + "m_bIsLocalPlayerController": 1928, + "m_bKnownTeamMismatch": 1736, + "m_bNoClipEnabled": 1929, + "m_hPawn": 1732, + "m_hPredictedPawn": 1740, + "m_hSplitOwner": 1748, + "m_hSplitScreenPlayers": 1752, + "m_iConnected": 1780, + "m_iDesiredFOV": 1932, + "m_iszPlayerName": 1784, + "m_nInButtonsWhichAreToggles": 1720, + "m_nSplitScreenSlot": 1744, + "m_nTickBase": 1728, + "m_steamID": 1920 }, "metadata": [ { @@ -534,28 +572,29 @@ "fields": { "m_aShootSounds": 1048, "m_bAllowFlipping": 489, - "m_bAutoSwitchFrom": 1025, - "m_bAutoSwitchTo": 1024, + "m_bAutoSwitchFrom": 1005, + "m_bAutoSwitchTo": 1004, "m_bBuiltRightHanded": 488, - "m_bKeepLoadedAmmo": 1018, - "m_bLinkedCooldowns": 996, - "m_bReserveAmmoAsClips": 1016, - "m_bTreatAsSingleClip": 1017, + "m_bGenerateMuzzleLight": 996, + "m_bKeepLoadedAmmo": 1026, + "m_bLinkedCooldowns": 997, + "m_bReserveAmmoAsClips": 1024, + "m_bTreatAsSingleClip": 1025, "m_flDropSpeed": 1032, "m_flMuzzleSmokeDecrementRate": 992, "m_flMuzzleSmokeTimeout": 988, - "m_iDefaultClip1": 1008, - "m_iDefaultClip2": 1012, - "m_iFlags": 997, - "m_iMaxClip1": 1000, - "m_iMaxClip2": 1004, + "m_iDefaultClip1": 1016, + "m_iDefaultClip2": 1020, + "m_iFlags": 998, + "m_iMaxClip1": 1008, + "m_iMaxClip2": 1012, "m_iPosition": 1040, "m_iRumbleEffect": 1028, "m_iSlot": 1036, - "m_iWeight": 1020, + "m_iWeight": 1000, "m_nMuzzleSmokeShotThreshold": 984, - "m_nPrimaryAmmoType": 998, - "m_nSecondaryAmmoType": 999, + "m_nPrimaryAmmoType": 1006, + "m_nSecondaryAmmoType": 1007, "m_sMuzzleAttachment": 496, "m_sToolsOnlyOwnerModelName": 264, "m_szBarrelSmokeParticle": 760, @@ -573,10 +612,10 @@ }, "CBaseProp": { "fields": { - "m_bConformToCollisionBounds": 4448, - "m_bModelOverrodeBlockLOS": 4440, - "m_iShapeType": 4444, - "m_mPreferredCatchTransform": 4464 + "m_bConformToCollisionBounds": 4464, + "m_bModelOverrodeBlockLOS": 4456, + "m_iShapeType": 4460, + "m_mPreferredCatchTransform": 4480 }, "metadata": [], "parent": "CBaseAnimGraph" @@ -601,7 +640,7 @@ }, "CBodyComponentBaseAnimGraph": { "fields": { - "m_animationController": 1456 + "m_animationController": 1360 }, "metadata": [ { @@ -645,7 +684,7 @@ }, "CBombTarget": { "fields": { - "m_bBombPlantedHere": 4080 + "m_bBombPlantedHere": 3928 }, "metadata": [ { @@ -672,6 +711,37 @@ "metadata": [], "parent": "" }, + "CCS2WeaponGraphController": { + "fields": { + "m_action": 144, + "m_attackThrowStrength": 504, + "m_attackType": 480, + "m_bActionReset": 168, + "m_bIsUsingLegacyModel": 408, + "m_bWeaponIsSilenced": 360, + "m_deployVariation": 456, + "m_flAttackVariation": 528, + "m_flWeaponActionSpeedScale": 192, + "m_flWeaponAmmo": 288, + "m_flWeaponAmmoMax": 312, + "m_flWeaponAmmoReserve": 336, + "m_flWeaponIronsightAmount": 384, + "m_idleVariation": 432, + "m_inspectExtraInfo": 576, + "m_inspectVariation": 552, + "m_reloadStage": 600, + "m_weaponCategory": 216, + "m_weaponExtraInfo": 264, + "m_weaponType": 240 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, "CCSGO_WingmanIntroCharacterPosition": { "fields": {}, "metadata": [], @@ -749,7 +819,7 @@ }, "CCSObserver_ObserverServices": { "fields": { - "m_obsInterpState": 92 + "m_obsInterpState": 100 }, "metadata": [], "parent": "CPlayer_ObserverServices" @@ -761,12 +831,12 @@ }, "CCSPlayerBase_CameraServices": { "fields": { - "m_flFOVRate": 660, - "m_flFOVTime": 656, - "m_flLastShotFOV": 668, - "m_hZoomOwner": 664, - "m_iFOV": 648, - "m_iFOVStart": 652 + "m_flFOVRate": 668, + "m_flFOVTime": 664, + "m_flLastShotFOV": 676, + "m_hZoomOwner": 672, + "m_iFOV": 656, + "m_iFOVStart": 660 }, "metadata": [ { @@ -799,74 +869,74 @@ }, "CCSPlayerController": { "fields": { - "m_bAbandonAllowsSurrender": 2266, - "m_bAbandonOffersInstantSurrender": 2267, - "m_bCanControlObservedBot": 2296, - "m_bCannotBeKicked": 2264, - "m_bControllingBot": 2288, - "m_bDisconnection1MinWarningPrinted": 2268, - "m_bEverFullyConnected": 2265, - "m_bEverPlayedOnTeam": 2108, - "m_bFireBulletsSeedSynchronized": 2373, - "m_bHasBeenControlledByPlayerThisRound": 2290, - "m_bHasCommunicationAbuseMute": 2076, - "m_bHasControlledBotThisRound": 2289, - "m_bIsPlayerNameDirty": 2372, - "m_bMvpNoMusic": 2354, - "m_bPawnHasDefuser": 2320, - "m_bPawnHasHelmet": 2321, - "m_bPawnIsAlive": 2308, - "m_bScoreReported": 2269, - "m_eMvpReason": 2356, - "m_eNetworkDisconnectionReason": 2260, - "m_flForceTeamTime": 2100, - "m_flPreviousForceJoinTeamTime": 2112, - "m_hObserverPawn": 2304, - "m_hOriginalControllerOfCurrentPawn": 2336, - "m_hPlayerPawn": 2300, - "m_iCoachingTeam": 2136, - "m_iCompTeammateColor": 2104, - "m_iCompetitiveRankType": 2168, - "m_iCompetitiveRanking": 2160, - "m_iCompetitiveRankingPredicted_Loss": 2176, - "m_iCompetitiveRankingPredicted_Tie": 2180, - "m_iCompetitiveRankingPredicted_Win": 2172, - "m_iCompetitiveWins": 2164, - "m_iDraftIndex": 2248, - "m_iMVPs": 2368, - "m_iMusicKitID": 2360, - "m_iMusicKitMVPs": 2364, - "m_iPawnArmor": 2316, - "m_iPawnBotDifficulty": 2332, - "m_iPawnHealth": 2312, - "m_iPawnLifetimeEnd": 2328, - "m_iPawnLifetimeStart": 2324, - "m_iPendingTeamNum": 2096, - "m_iPing": 2072, - "m_iScore": 2340, - "m_msQueuedModeDisconnectionTimestamp": 2252, - "m_nBotsControlledThisRound": 2292, - "m_nDisconnectionTick": 2272, - "m_nEndMatchNextMapVote": 2184, - "m_nFirstKill": 2352, - "m_nKillCount": 2353, - "m_nPawnCharacterDefIndex": 2322, - "m_nPlayerDominated": 2144, - "m_nPlayerDominatingMe": 2152, - "m_nQuestProgressReason": 2196, - "m_pActionTrackingServices": 2056, - "m_pDamageServices": 2064, - "m_pInGameMoneyServices": 2040, - "m_pInventoryServices": 2048, - "m_recentKillQueue": 2344, - "m_rtActiveMissionPeriod": 2192, - "m_sSanitizedPlayerName": 2128, - "m_szClan": 2120, - "m_szCrosshairCodes": 2088, - "m_uiAbandonRecordedReason": 2256, - "m_uiCommunicationMuteFlags": 2080, - "m_unActiveQuestId": 2188, - "m_unPlayerTvControlFlags": 2200 + "m_bAbandonAllowsSurrender": 2282, + "m_bAbandonOffersInstantSurrender": 2283, + "m_bCanControlObservedBot": 2312, + "m_bCannotBeKicked": 2280, + "m_bControllingBot": 2304, + "m_bDisconnection1MinWarningPrinted": 2284, + "m_bEverFullyConnected": 2281, + "m_bEverPlayedOnTeam": 2124, + "m_bFireBulletsSeedSynchronized": 2389, + "m_bHasBeenControlledByPlayerThisRound": 2306, + "m_bHasCommunicationAbuseMute": 2092, + "m_bHasControlledBotThisRound": 2305, + "m_bIsPlayerNameDirty": 2388, + "m_bMvpNoMusic": 2370, + "m_bPawnHasDefuser": 2336, + "m_bPawnHasHelmet": 2337, + "m_bPawnIsAlive": 2324, + "m_bScoreReported": 2285, + "m_eMvpReason": 2372, + "m_eNetworkDisconnectionReason": 2276, + "m_flForceTeamTime": 2116, + "m_flPreviousForceJoinTeamTime": 2128, + "m_hObserverPawn": 2320, + "m_hOriginalControllerOfCurrentPawn": 2352, + "m_hPlayerPawn": 2316, + "m_iCoachingTeam": 2152, + "m_iCompTeammateColor": 2120, + "m_iCompetitiveRankType": 2184, + "m_iCompetitiveRanking": 2176, + "m_iCompetitiveRankingPredicted_Loss": 2192, + "m_iCompetitiveRankingPredicted_Tie": 2196, + "m_iCompetitiveRankingPredicted_Win": 2188, + "m_iCompetitiveWins": 2180, + "m_iDraftIndex": 2264, + "m_iMVPs": 2384, + "m_iMusicKitID": 2376, + "m_iMusicKitMVPs": 2380, + "m_iPawnArmor": 2332, + "m_iPawnBotDifficulty": 2348, + "m_iPawnHealth": 2328, + "m_iPawnLifetimeEnd": 2344, + "m_iPawnLifetimeStart": 2340, + "m_iPendingTeamNum": 2112, + "m_iPing": 2088, + "m_iScore": 2356, + "m_msQueuedModeDisconnectionTimestamp": 2268, + "m_nBotsControlledThisRound": 2308, + "m_nDisconnectionTick": 2288, + "m_nEndMatchNextMapVote": 2200, + "m_nFirstKill": 2368, + "m_nKillCount": 2369, + "m_nPawnCharacterDefIndex": 2338, + "m_nPlayerDominated": 2160, + "m_nPlayerDominatingMe": 2168, + "m_nQuestProgressReason": 2212, + "m_pActionTrackingServices": 2072, + "m_pDamageServices": 2080, + "m_pInGameMoneyServices": 2056, + "m_pInventoryServices": 2064, + "m_recentKillQueue": 2360, + "m_rtActiveMissionPeriod": 2208, + "m_sSanitizedPlayerName": 2144, + "m_szClan": 2136, + "m_szCrosshairCodes": 2104, + "m_uiAbandonRecordedReason": 2272, + "m_uiCommunicationMuteFlags": 2096, + "m_unActiveQuestId": 2204, + "m_unPlayerTvControlFlags": 2216 }, "metadata": [ { @@ -1309,12 +1379,81 @@ "metadata": [], "parent": null }, + "CCSPlayerLegacyJump": { + "fields": { + "m_bOldJumpPressed": 16, + "m_flJumpPressedTime": 20 + }, + "metadata": [ + { + "name": "m_bOldJumpPressed", + "type": "NetworkVarNames", + "type_name": "bool" + } + ], + "parent": "" + }, + "CCSPlayerModernJump": { + "fields": { + "m_flLastActualJumpPressFrac": 20, + "m_flLastLandedFrac": 36, + "m_flLastLandedVelocityX": 40, + "m_flLastLandedVelocityY": 44, + "m_flLastUsableJumpPressFrac": 28, + "m_nLastActualJumpPressTick": 16, + "m_nLastLandedTick": 32, + "m_nLastUsableJumpPressTick": 24 + }, + "metadata": [ + { + "name": "m_nLastActualJumpPressTick", + "type": "NetworkVarNames", + "type_name": "GameTick_t" + }, + { + "name": "m_flLastActualJumpPressFrac", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_nLastUsableJumpPressTick", + "type": "NetworkVarNames", + "type_name": "GameTick_t" + }, + { + "name": "m_flLastUsableJumpPressFrac", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_nLastLandedTick", + "type": "NetworkVarNames", + "type_name": "GameTick_t" + }, + { + "name": "m_flLastLandedFrac", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_flLastLandedVelocityX", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_flLastLandedVelocityY", + "type": "NetworkVarNames", + "type_name": "float" + } + ], + "parent": "" + }, "CCSPlayer_ActionTrackingServices": { "fields": { - "m_bIsRescuing": 68, - "m_hLastWeaponBeforeC4AutoSwitch": 64, - "m_weaponPurchasesThisMatch": 72, - "m_weaponPurchasesThisRound": 184 + "m_bIsRescuing": 76, + "m_hLastWeaponBeforeC4AutoSwitch": 72, + "m_weaponPurchasesThisMatch": 80, + "m_weaponPurchasesThisRound": 192 }, "metadata": [ { @@ -1337,7 +1476,7 @@ }, "CCSPlayer_BulletServices": { "fields": { - "m_totalHitsOnServer": 64 + "m_totalHitsOnServer": 72 }, "metadata": [ { @@ -1350,7 +1489,7 @@ }, "CCSPlayer_BuyServices": { "fields": { - "m_vecSellbackPurchaseEntries": 64 + "m_vecSellbackPurchaseEntries": 72 }, "metadata": [ { @@ -1363,8 +1502,8 @@ }, "CCSPlayer_CameraServices": { "fields": { - "m_flDeathCamTilt": 672, - "m_vClientScopeInaccuracy": 680 + "m_flDeathCamTilt": 680, + "m_vClientScopeInaccuracy": 688 }, "metadata": [], "parent": "CCSPlayerBase_CameraServices" @@ -1381,8 +1520,8 @@ }, "CCSPlayer_HostageServices": { "fields": { - "m_hCarriedHostage": 64, - "m_hCarriedHostageProp": 68 + "m_hCarriedHostage": 72, + "m_hCarriedHostageProp": 76 }, "metadata": [ { @@ -1400,8 +1539,8 @@ }, "CCSPlayer_ItemServices": { "fields": { - "m_bHasDefuser": 64, - "m_bHasHelmet": 65 + "m_bHasDefuser": 72, + "m_bHasHelmet": 73 }, "metadata": [ { @@ -1419,58 +1558,64 @@ }, "CCSPlayer_MovementServices": { "fields": { + "m_LegacyJump": 1336, + "m_ModernJump": 1360, "m_StuckLast": 1228, - "m_bDesiresDuck": 657, - "m_bDuckOverride": 656, + "m_bDesiresDuck": 653, + "m_bDuckOverride": 652, + "m_bDucked": 640, + "m_bDucking": 654, "m_bHasWalkMovedSinceLastJump": 697, "m_bInStuckTest": 698, - "m_bJumpApexPending": 3576, - "m_bOldJumpPressed": 1284, + "m_bJumpApexPending": 1420, "m_bSpeedCropped": 1232, - "m_bWasSurfing": 1340, + "m_bWasSurfing": 1428, "m_duckUntilOnGround": 696, - "m_fStashGrenadeParameterWhen": 1292, - "m_flAccumulatedJumpError": 1332, - "m_flDuckAmount": 648, - "m_flDuckOffset": 660, - "m_flDuckSpeed": 652, - "m_flHeightAtJumpStart": 1316, - "m_flJumpPressedTime": 1288, - "m_flLastDuckTime": 676, - "m_flMaxJumpHeightLastJump": 1324, - "m_flMaxJumpHeightThisJump": 1320, - "m_flOffsetTickCompleteTime": 1304, - "m_flOffsetTickStashedSpeed": 1308, - "m_flStamina": 1312, - "m_flStaminaAtJumpStart": 1328, - "m_flTicksSinceLastSurfingDetected": 1336, + "m_fStashGrenadeParameterWhen": 1284, + "m_flAccumulatedJumpError": 1328, + "m_flDuckAmount": 644, + "m_flDuckOffset": 656, + "m_flDuckSpeed": 648, + "m_flHeightAtJumpStart": 1308, + "m_flLastDuckTime": 672, + "m_flLastJumpFrac": 1412, + "m_flLastJumpVelocityZ": 1416, + "m_flMaxJumpHeightLastJump": 1316, + "m_flMaxJumpHeightThisJump": 1312, + "m_flOffsetTickCompleteTime": 1296, + "m_flOffsetTickStashedSpeed": 1300, + "m_flStamina": 1304, + "m_flStaminaAtJumpStart": 1320, + "m_flTicksSinceLastSurfingDetected": 1424, + "m_flVelMulAtJumpStart": 1324, "m_flWaterEntryTime": 1240, - "m_nButtonDownMaskPrev": 1296, - "m_nDuckJumpTimeMsecs": 668, - "m_nDuckTimeMsecs": 664, + "m_nButtonDownMaskPrev": 1288, + "m_nDuckJumpTimeMsecs": 664, + "m_nDuckTimeMsecs": 660, "m_nGameCodeHasMovedPlayerAfterCommand": 1280, - "m_nJumpTimeMsecs": 672, - "m_nLadderSurfacePropIndex": 644, + "m_nJumpTimeMsecs": 668, + "m_nLadderSurfacePropIndex": 636, + "m_nLastJumpTick": 1408, "m_nOldWaterLevel": 1236, "m_nTraceCount": 1224, "m_vecForward": 1244, - "m_vecInputRotated": 1484, - "m_vecLadderNormal": 632, + "m_vecInputRotated": 1572, + "m_vecLadderNormal": 624, "m_vecLastPositionAtFullCrouchSpeed": 688, "m_vecLeft": 1256, "m_vecUp": 1268 }, "metadata": [ - { - "name": "m_vecLadderNormal", - "type": "NetworkVarNames", - "type_name": "Vector" - }, { "name": "m_nLadderSurfacePropIndex", "type": "NetworkVarNames", "type_name": "int" }, + { + "name": "m_bDucked", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flDuckAmount", "type": "NetworkVarNames", @@ -1491,6 +1636,11 @@ "type": "NetworkVarNames", "type_name": "bool" }, + { + "name": "m_bDucking", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flDuckOffset", "type": "NetworkVarNames", @@ -1521,11 +1671,6 @@ "type": "NetworkVarNames", "type_name": "int" }, - { - "name": "m_bOldJumpPressed", - "type": "NetworkVarNames", - "type_name": "bool" - }, { "name": "m_fStashGrenadeParameterWhen", "type": "NetworkVarNames", @@ -1552,12 +1697,37 @@ "type_name": "float" }, { - "name": "m_bWasSurfing", + "name": "m_LegacyJump", + "type": "NetworkVarNames", + "type_name": "CCSPlayerLegacyJump" + }, + { + "name": "m_ModernJump", + "type": "NetworkVarNames", + "type_name": "CCSPlayerModernJump" + }, + { + "name": "m_nLastJumpTick", + "type": "NetworkVarNames", + "type_name": "GameTick_t" + }, + { + "name": "m_flLastJumpFrac", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_flLastJumpVelocityZ", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_bJumpApexPending", "type": "NetworkVarNames", "type_name": "bool" }, { - "name": "m_bJumpApexPending", + "name": "m_bWasSurfing", "type": "NetworkVarNames", "type_name": "bool" } @@ -1566,7 +1736,7 @@ }, "CCSPlayer_PingServices": { "fields": { - "m_hPlayerPing": 64 + "m_hPlayerPing": 72 }, "metadata": [ { @@ -1584,22 +1754,22 @@ }, "CCSPlayer_WaterServices": { "fields": { - "m_flSwimSoundTime": 80, - "m_flWaterJumpTime": 64, - "m_vecWaterJumpVel": 68 + "m_flSwimSoundTime": 88, + "m_flWaterJumpTime": 72, + "m_vecWaterJumpVel": 76 }, "metadata": [], "parent": "CPlayer_WaterServices" }, "CCSPlayer_WeaponServices": { "fields": { - "m_bBlockInspectUntilNextGraphUpdate": 6392, - "m_bIsHoldingLookAtWeapon": 205, - "m_bIsLookingAtWeapon": 204, - "m_flNextAttack": 200, - "m_nOldTotalInputHistoryCount": 872, - "m_nOldTotalShootPositionHistoryCount": 208, - "m_networkAnimTiming": 6368 + "m_bBlockInspectUntilNextGraphUpdate": 5536, + "m_bIsHoldingLookAtWeapon": 213, + "m_bIsLookingAtWeapon": 212, + "m_flNextAttack": 208, + "m_nOldTotalInputHistoryCount": 880, + "m_nOldTotalShootPositionHistoryCount": 216, + "m_networkAnimTiming": 5512 }, "metadata": [ { @@ -1632,89 +1802,88 @@ }, "CCSWeaponBaseVData": { "fields": { - "m_DefaultLoadoutSlot": 1800, - "m_GearSlot": 1792, - "m_GearSlotPosition": 1796, + "m_DefaultLoadoutSlot": 1576, + "m_GearSlot": 1568, + "m_GearSlotPosition": 1572, "m_WeaponCategory": 1092, "m_WeaponType": 1088, - "m_bAllowBurstHolster": 2000, - "m_bCannotShootUnderwater": 1823, - "m_bHasBurstMode": 1821, - "m_bHideViewModelWhenZoomed": 2033, - "m_bIsFullAuto": 1844, - "m_bIsRevolver": 1822, - "m_bMeleeWeapon": 1820, - "m_bReloadsSingleShells": 1852, - "m_bUnzoomsAfterShot": 2032, - "m_eSilencerType": 1832, - "m_flArmorRatio": 2088, - "m_flAttackMovespeedFactor": 2012, - "m_flCycleTime": 1856, - "m_flDeployDuration": 1988, - "m_flDisallowAttackAfterReloadStartDuration": 1992, - "m_flFlinchVelocityModifierLarge": 2104, - "m_flFlinchVelocityModifierSmall": 2108, - "m_flHeadshotMultiplier": 2084, - "m_flInaccuracyAltSoundThreshold": 2020, - "m_flInaccuracyCrouch": 1880, - "m_flInaccuracyFire": 1920, - "m_flInaccuracyJump": 1896, - "m_flInaccuracyJumpApex": 1980, - "m_flInaccuracyJumpInitial": 1976, - "m_flInaccuracyLadder": 1912, - "m_flInaccuracyLand": 1904, - "m_flInaccuracyMove": 1928, - "m_flInaccuracyPitchShift": 2016, - "m_flInaccuracyReload": 1984, - "m_flInaccuracyStand": 1888, - "m_flIronSightFOV": 2068, - "m_flIronSightLooseness": 2076, - "m_flIronSightPivotForward": 2072, - "m_flIronSightPullUpSpeed": 2060, - "m_flIronSightPutDownSpeed": 2064, - "m_flMaxSpeed": 1864, - "m_flPenetration": 2092, - "m_flRange": 2096, - "m_flRangeModifier": 2100, - "m_flRecoilAngle": 1936, - "m_flRecoilAngleVariance": 1944, - "m_flRecoilMagnitude": 1952, - "m_flRecoilMagnitudeVariance": 1960, - "m_flRecoveryTimeCrouch": 2112, - "m_flRecoveryTimeCrouchFinal": 2120, - "m_flRecoveryTimeStand": 2116, - "m_flRecoveryTimeStandFinal": 2124, - "m_flSpread": 1872, - "m_flThrowVelocity": 2136, - "m_flZoomTime0": 2048, - "m_flZoomTime1": 2052, - "m_flZoomTime2": 2056, - "m_nBurstShotCount": 1996, - "m_nCrosshairDeltaDistance": 1840, - "m_nCrosshairMinDistance": 1836, - "m_nDamage": 2080, - "m_nKillAward": 1808, - "m_nNumBullets": 1848, - "m_nPrice": 1804, - "m_nPrimaryReserveAmmoMax": 1812, - "m_nRecoilSeed": 2004, - "m_nRecoveryTransitionEndBullet": 2132, - "m_nRecoveryTransitionStartBullet": 2128, - "m_nSecondaryReserveAmmoMax": 1816, - "m_nSpreadSeed": 2008, - "m_nTracerFrequency": 1968, - "m_nZoomFOV1": 2040, - "m_nZoomFOV2": 2044, - "m_nZoomLevels": 2036, - "m_szAnimClass": 2152, - "m_szAnimSkeleton": 1320, - "m_szModel_AG2": 1096, - "m_szName": 1824, - "m_szTracerParticle": 1568, - "m_szUseRadioSubtitle": 2024, - "m_vSmokeColor": 2140, - "m_vecMuzzlePos0": 1544, - "m_vecMuzzlePos1": 1556 + "m_bAllowBurstHolster": 1776, + "m_bCannotShootUnderwater": 1599, + "m_bHasBurstMode": 1597, + "m_bHideViewModelWhenZoomed": 1809, + "m_bIsFullAuto": 1620, + "m_bIsRevolver": 1598, + "m_bMeleeWeapon": 1596, + "m_bReloadsSingleShells": 1628, + "m_bUnzoomsAfterShot": 1808, + "m_eSilencerType": 1608, + "m_flArmorRatio": 1864, + "m_flAttackMovespeedFactor": 1788, + "m_flCycleTime": 1632, + "m_flDeployDuration": 1764, + "m_flDisallowAttackAfterReloadStartDuration": 1768, + "m_flFlinchVelocityModifierLarge": 1880, + "m_flFlinchVelocityModifierSmall": 1884, + "m_flHeadshotMultiplier": 1860, + "m_flInaccuracyAltSoundThreshold": 1796, + "m_flInaccuracyCrouch": 1656, + "m_flInaccuracyFire": 1696, + "m_flInaccuracyJump": 1672, + "m_flInaccuracyJumpApex": 1756, + "m_flInaccuracyJumpInitial": 1752, + "m_flInaccuracyLadder": 1688, + "m_flInaccuracyLand": 1680, + "m_flInaccuracyMove": 1704, + "m_flInaccuracyPitchShift": 1792, + "m_flInaccuracyReload": 1760, + "m_flInaccuracyStand": 1664, + "m_flIronSightFOV": 1844, + "m_flIronSightLooseness": 1852, + "m_flIronSightPivotForward": 1848, + "m_flIronSightPullUpSpeed": 1836, + "m_flIronSightPutDownSpeed": 1840, + "m_flMaxSpeed": 1640, + "m_flPenetration": 1868, + "m_flRange": 1872, + "m_flRangeModifier": 1876, + "m_flRecoilAngle": 1712, + "m_flRecoilAngleVariance": 1720, + "m_flRecoilMagnitude": 1728, + "m_flRecoilMagnitudeVariance": 1736, + "m_flRecoveryTimeCrouch": 1888, + "m_flRecoveryTimeCrouchFinal": 1896, + "m_flRecoveryTimeStand": 1892, + "m_flRecoveryTimeStandFinal": 1900, + "m_flSpread": 1648, + "m_flThrowVelocity": 1912, + "m_flZoomTime0": 1824, + "m_flZoomTime1": 1828, + "m_flZoomTime2": 1832, + "m_nBurstShotCount": 1772, + "m_nCrosshairDeltaDistance": 1616, + "m_nCrosshairMinDistance": 1612, + "m_nDamage": 1856, + "m_nKillAward": 1584, + "m_nNumBullets": 1624, + "m_nPrice": 1580, + "m_nPrimaryReserveAmmoMax": 1588, + "m_nRecoilSeed": 1780, + "m_nRecoveryTransitionEndBullet": 1908, + "m_nRecoveryTransitionStartBullet": 1904, + "m_nSecondaryReserveAmmoMax": 1592, + "m_nSpreadSeed": 1784, + "m_nTracerFrequency": 1744, + "m_nZoomFOV1": 1816, + "m_nZoomFOV2": 1820, + "m_nZoomLevels": 1812, + "m_szAnimClass": 1928, + "m_szAnimSkeleton": 1096, + "m_szName": 1600, + "m_szTracerParticle": 1344, + "m_szUseRadioSubtitle": 1800, + "m_vSmokeColor": 1916, + "m_vecMuzzlePos0": 1320, + "m_vecMuzzlePos1": 1332 }, "metadata": [ { @@ -1737,16 +1906,21 @@ "metadata": [], "parent": "C_BaseEntity" }, + "CChoreoInfoTarget": { + "fields": {}, + "metadata": [], + "parent": "C_PointEntity" + }, "CCitadelSoundOpvarSetOBB": { "fields": { - "m_iszOperatorName": 1560, - "m_iszOpvarName": 1568, - "m_iszStackName": 1552, - "m_nAABBDirection": 1624, - "m_vDistanceInnerMaxs": 1588, - "m_vDistanceInnerMins": 1576, - "m_vDistanceOuterMaxs": 1612, - "m_vDistanceOuterMins": 1600 + "m_iszOperatorName": 1576, + "m_iszOpvarName": 1584, + "m_iszStackName": 1568, + "m_nAABBDirection": 1640, + "m_vDistanceInnerMaxs": 1604, + "m_vDistanceInnerMins": 1592, + "m_vDistanceOuterMaxs": 1628, + "m_vDistanceOuterMins": 1616 }, "metadata": [ { @@ -1990,7 +2164,6 @@ "fields": { "__m_pChainEntity": 0, "m_hOwner": 96, - "m_nLastHitDamageLevel": 100, "m_vecDamageTakenByHitGroup": 72 }, "metadata": [ @@ -1998,11 +2171,6 @@ "name": "m_hOwner", "type": "NetworkVarNames", "type_name": "CHandle" - }, - { - "name": "m_nLastHitDamageLevel", - "type": "NetworkVarNames", - "type_name": "int" } ], "parent": "" @@ -2190,6 +2358,7 @@ "m_flags": 48, "m_name": 24, "m_nameStringableIndex": 20, + "m_pAttributes": 72, "m_pNext": 88, "m_pNextByClass": 104, "m_pPrev": 80, @@ -2227,7 +2396,7 @@ }, "CEnvSoundscape": { "fields": { - "m_OnPlay": 1528, + "m_OnPlay": 1544, "m_bDisabled": 1668, "m_bOverrideWithEvent": 1584, "m_flRadius": 1568, @@ -2271,14 +2440,14 @@ }, "CFilterAttributeInt": { "fields": { - "m_sAttributeName": 1616 + "m_sAttributeName": 1600 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterClass": { "fields": { - "m_iFilterClass": 1616 + "m_iFilterClass": 1600 }, "metadata": [], "parent": "CBaseFilter" @@ -2290,23 +2459,23 @@ }, "CFilterMassGreater": { "fields": { - "m_fFilterMass": 1616 + "m_fFilterMass": 1600 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterModel": { "fields": { - "m_iFilterModel": 1616 + "m_iFilterModel": 1600 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterMultiple": { "fields": { - "m_hFilter": 1704, - "m_iFilterName": 1624, - "m_nFilterType": 1616 + "m_hFilter": 1688, + "m_iFilterName": 1608, + "m_nFilterType": 1600 }, "metadata": [], "parent": "CBaseFilter" @@ -2318,21 +2487,21 @@ }, "CFilterName": { "fields": { - "m_iFilterName": 1616 + "m_iFilterName": 1600 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterProximity": { "fields": { - "m_flRadius": 1616 + "m_flRadius": 1600 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterTeam": { "fields": { - "m_iFilterTeam": 1616 + "m_iFilterTeam": 1600 }, "metadata": [], "parent": "CBaseFilter" @@ -2344,7 +2513,7 @@ }, "CFuncWater": { "fields": { - "m_BuoyancyHelper": 3760 + "m_BuoyancyHelper": 3720 }, "metadata": [], "parent": "C_BaseModelEntity" @@ -2366,12 +2535,12 @@ "m_bNetworkedScaleChanged": 0, "m_bWillBeCallingPostDataUpdate": 0, "m_flAbsScale": 232, - "m_flClientLocalScale": 352, + "m_flClientLocalScale": 304, "m_flScale": 204, "m_flWrappedScale": 260, - "m_flZOffset": 348, + "m_flZOffset": 300, "m_hParent": 120, - "m_hierarchyAttachName": 344, + "m_hierarchyAttachName": 296, "m_nDoNotSetAnimTimeInInvalidatePhysicsCount": 273, "m_nHierarchicalDepth": 271, "m_nHierarchyType": 272, @@ -2383,7 +2552,7 @@ "m_pNextSibling": 72, "m_pOwner": 48, "m_pParent": 56, - "m_vRenderOrigin": 356, + "m_vRenderOrigin": 308, "m_vecAbsOrigin": 208, "m_vecOrigin": 136, "m_vecWrappedLocalOrigin": 236 @@ -2506,8 +2675,8 @@ }, "CGrenadeTracer": { "fields": { - "m_flTracerDuration": 3784, - "m_nType": 3788 + "m_flTracerDuration": 3744, + "m_nType": 3748 }, "metadata": [], "parent": "C_BaseModelEntity" @@ -2531,29 +2700,29 @@ }, "CInfoDynamicShadowHint": { "fields": { - "m_bDisabled": 1528, - "m_flRange": 1532, - "m_hLight": 1544, - "m_nImportance": 1536, - "m_nLightChoice": 1540 + "m_bDisabled": 1544, + "m_flRange": 1548, + "m_hLight": 1560, + "m_nImportance": 1552, + "m_nLightChoice": 1556 }, "metadata": [], "parent": "C_PointEntity" }, "CInfoDynamicShadowHintBox": { "fields": { - "m_vBoxMaxs": 1564, - "m_vBoxMins": 1552 + "m_vBoxMaxs": 1580, + "m_vBoxMins": 1568 }, "metadata": [], "parent": "CInfoDynamicShadowHint" }, "CInfoFan": { "fields": { - "m_FanForceCurveString": 1608, - "m_fFanForceMaxRadius": 1592, - "m_fFanForceMinRadius": 1596, - "m_flCurveDistRange": 1600 + "m_FanForceCurveString": 1624, + "m_fFanForceMaxRadius": 1608, + "m_fFanForceMinRadius": 1612, + "m_flCurveDistRange": 1616 }, "metadata": [ { @@ -2579,17 +2748,29 @@ ], "parent": "C_PointEntity" }, + "CInfoInteraction": { + "fields": { + "m_flInteractRadius": 1616, + "m_strInteractVData": 1608, + "m_strSlotEntityName": 1544 + }, + "metadata": [], + "parent": "C_PointEntity" + }, "CInfoOffscreenPanoramaTexture": { "fields": { - "m_RenderAttrName": 1552, - "m_TargetEntities": 1560, - "m_bCheckCSSClasses": 1968, - "m_bDisabled": 1528, - "m_nResolutionX": 1532, - "m_nResolutionY": 1536, - "m_nTargetChangeCount": 1584, - "m_szLayoutFileName": 1544, - "m_vecCSSClasses": 1592 + "m_AdditionalTargetEntities": 1648, + "m_RenderAttrName": 1576, + "m_TargetEntities": 1584, + "m_bCheckCSSClasses": 2024, + "m_bDisabled": 1544, + "m_nResolutionX": 1548, + "m_nResolutionY": 1552, + "m_nTargetChangeCount": 1608, + "m_szLayoutFileName": 1568, + "m_szPanelType": 1560, + "m_szTargetsName": 1640, + "m_vecCSSClasses": 1616 }, "metadata": [ { @@ -2607,6 +2788,11 @@ "type": "NetworkVarNames", "type_name": "int" }, + { + "name": "m_szPanelType", + "type": "NetworkVarNames", + "type_name": "string_t" + }, { "name": "m_szLayoutFileName", "type": "NetworkVarNames", @@ -2653,7 +2839,7 @@ "m_bWorldLayerVisible": 1584, "m_hLayerSpawnGroup": 1588, "m_layerName": 1576, - "m_pOutputOnEntitiesSpawned": 1528, + "m_pOutputOnEntitiesSpawned": 1544, "m_worldName": 1568 }, "metadata": [ @@ -2682,75 +2868,76 @@ }, "CLightComponent": { "fields": { - "__m_pChainEntity": 48, - "m_Color": 109, - "m_Pattern": 208, - "m_SecondaryColor": 113, - "m_SkyAmbientBounce": 396, - "m_SkyColor": 388, - "m_bAllowSSTGeneration": 281, - "m_bEnabled": 308, - "m_bFlicker": 309, - "m_bMixedShadows": 401, - "m_bPrecomputedFieldsValid": 310, - "m_bRenderDiffuse": 184, - "m_bRenderToCubemaps": 280, - "m_bRenderTransmissive": 192, - "m_bUseSecondaryColor": 400, - "m_bUsesBakedShadowing": 260, - "m_flAttenuation0": 140, - "m_flAttenuation1": 144, - "m_flAttenuation2": 148, - "m_flBrightness": 120, - "m_flBrightnessMult": 128, - "m_flBrightnessScale": 124, - "m_flCapsuleLength": 408, - "m_flFadeMaxDist": 296, - "m_flFadeMinDist": 292, - "m_flFalloff": 136, - "m_flFogContributionStength": 380, - "m_flLightStyleStartTime": 404, - "m_flMinRoughness": 412, - "m_flNearClipPlane": 384, - "m_flOrthoLightHeight": 200, - "m_flOrthoLightWidth": 196, - "m_flPhi": 156, - "m_flPrecomputedMaxRange": 372, - "m_flRange": 132, - "m_flShadowCascadeCrossFade": 220, - "m_flShadowCascadeDistance0": 228, - "m_flShadowCascadeDistance1": 232, - "m_flShadowCascadeDistance2": 236, - "m_flShadowCascadeDistance3": 240, - "m_flShadowCascadeDistanceFade": 224, - "m_flShadowFadeMaxDist": 304, - "m_flShadowFadeMinDist": 300, - "m_flSkyIntensity": 392, - "m_flTheta": 152, - "m_hLightCookie": 160, - "m_nBakedShadowIndex": 268, - "m_nCascadeRenderStaticObjects": 216, - "m_nCascades": 168, - "m_nCastShadows": 172, - "m_nDirectLight": 284, - "m_nFogLightingMode": 376, - "m_nIndirectLight": 288, - "m_nLightMapUniqueId": 276, - "m_nLightPathUniqueId": 272, - "m_nRenderSpecular": 188, - "m_nShadowCascadeResolution0": 244, - "m_nShadowCascadeResolution1": 248, - "m_nShadowCascadeResolution2": 252, - "m_nShadowCascadeResolution3": 256, - "m_nShadowHeight": 180, - "m_nShadowPriority": 264, - "m_nShadowWidth": 176, - "m_nStyle": 204, - "m_vPrecomputedBoundsMaxs": 324, - "m_vPrecomputedBoundsMins": 312, - "m_vPrecomputedOBBAngles": 348, - "m_vPrecomputedOBBExtent": 360, - "m_vPrecomputedOBBOrigin": 336 + "__m_pChainEntity": 56, + "m_Color": 117, + "m_Pattern": 216, + "m_SecondaryColor": 121, + "m_SkyAmbientBounce": 408, + "m_SkyColor": 400, + "m_bAllowSSTGeneration": 289, + "m_bDynamicBounce": 300, + "m_bEnabled": 320, + "m_bFlicker": 321, + "m_bMixedShadows": 413, + "m_bPrecomputedFieldsValid": 322, + "m_bRenderDiffuse": 192, + "m_bRenderToCubemaps": 288, + "m_bRenderTransmissive": 200, + "m_bUseSecondaryColor": 412, + "m_bUsesBakedShadowing": 268, + "m_flAttenuation0": 148, + "m_flAttenuation1": 152, + "m_flAttenuation2": 156, + "m_flBrightness": 128, + "m_flBrightnessMult": 136, + "m_flBrightnessScale": 132, + "m_flCapsuleLength": 420, + "m_flFadeMaxDist": 308, + "m_flFadeMinDist": 304, + "m_flFalloff": 144, + "m_flFogContributionStength": 392, + "m_flLightStyleStartTime": 416, + "m_flMinRoughness": 424, + "m_flNearClipPlane": 396, + "m_flOrthoLightHeight": 208, + "m_flOrthoLightWidth": 204, + "m_flPhi": 164, + "m_flPrecomputedMaxRange": 384, + "m_flRange": 140, + "m_flShadowCascadeCrossFade": 228, + "m_flShadowCascadeDistance0": 236, + "m_flShadowCascadeDistance1": 240, + "m_flShadowCascadeDistance2": 244, + "m_flShadowCascadeDistance3": 248, + "m_flShadowCascadeDistanceFade": 232, + "m_flShadowFadeMaxDist": 316, + "m_flShadowFadeMinDist": 312, + "m_flSkyIntensity": 404, + "m_flTheta": 160, + "m_hLightCookie": 168, + "m_nBakedShadowIndex": 276, + "m_nCascadeRenderStaticObjects": 224, + "m_nCascades": 176, + "m_nCastShadows": 180, + "m_nDirectLight": 292, + "m_nFogLightingMode": 388, + "m_nIndirectLight": 296, + "m_nLightMapUniqueId": 284, + "m_nLightPathUniqueId": 280, + "m_nRenderSpecular": 196, + "m_nShadowCascadeResolution0": 252, + "m_nShadowCascadeResolution1": 256, + "m_nShadowCascadeResolution2": 260, + "m_nShadowCascadeResolution3": 264, + "m_nShadowHeight": 188, + "m_nShadowPriority": 272, + "m_nShadowWidth": 184, + "m_nStyle": 212, + "m_vPrecomputedBoundsMaxs": 336, + "m_vPrecomputedBoundsMins": 324, + "m_vPrecomputedOBBAngles": 360, + "m_vPrecomputedOBBExtent": 372, + "m_vPrecomputedOBBOrigin": 348 }, "metadata": [ { @@ -2973,6 +3160,11 @@ "type": "NetworkVarNames", "type_name": "int" }, + { + "name": "m_bDynamicBounce", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flFadeMinDist", "type": "NetworkVarNames", @@ -3098,11 +3290,11 @@ }, "CLogicRelay": { "fields": { - "m_bDisabled": 1528, - "m_bFastRetrigger": 1531, - "m_bPassthoughCaller": 1532, - "m_bTriggerOnce": 1530, - "m_bWaitForRefire": 1529 + "m_bDisabled": 1544, + "m_bFastRetrigger": 1547, + "m_bPassthoughCaller": 1548, + "m_bTriggerOnce": 1546, + "m_bWaitForRefire": 1545 }, "metadata": [], "parent": "CLogicalEntity" @@ -3119,34 +3311,34 @@ }, "CMapInfo": { "fields": { - "m_bDisableAutoGeneratedDMSpawns": 1541, - "m_bFadePlayerVisibilityFarZ": 1552, - "m_bRainTraceToSkyEnabled": 1553, - "m_bUseNormalSpawnsForDM": 1540, - "m_flBombRadius": 1532, - "m_flBotMaxVisionDistance": 1544, - "m_flEnvPuddleRippleDirection": 1564, - "m_flEnvPuddleRippleStrength": 1560, - "m_flEnvRainStrength": 1556, - "m_flEnvWetnessCoverage": 1568, - "m_flEnvWetnessDryingAmount": 1572, - "m_iBuyingStatus": 1528, - "m_iHostageCount": 1548, - "m_iPetPopulation": 1536 + "m_bDisableAutoGeneratedDMSpawns": 1557, + "m_bFadePlayerVisibilityFarZ": 1568, + "m_bRainTraceToSkyEnabled": 1569, + "m_bUseNormalSpawnsForDM": 1556, + "m_flBombRadius": 1548, + "m_flBotMaxVisionDistance": 1560, + "m_flEnvPuddleRippleDirection": 1580, + "m_flEnvPuddleRippleStrength": 1576, + "m_flEnvRainStrength": 1572, + "m_flEnvWetnessCoverage": 1584, + "m_flEnvWetnessDryingAmount": 1588, + "m_iBuyingStatus": 1544, + "m_iHostageCount": 1564, + "m_iPetPopulation": 1552 }, "metadata": [], "parent": "C_PointEntity" }, "CModelState": { "fields": { - "m_MeshGroupMask": 592, - "m_ModelName": 216, - "m_bClientClothCreationSuppressed": 425, - "m_hModel": 208, - "m_nBodyGroupChoices": 672, - "m_nClothUpdateFlags": 748, - "m_nForceLOD": 747, - "m_nIdealMotionType": 746 + "m_MeshGroupMask": 544, + "m_ModelName": 168, + "m_bClientClothCreationSuppressed": 377, + "m_hModel": 160, + "m_nBodyGroupChoices": 624, + "m_nClothUpdateFlags": 700, + "m_nForceLOD": 699, + "m_nIdealMotionType": 698 }, "metadata": [ { @@ -3203,10 +3395,48 @@ "name": "m_flCycle", "type": "NetworkVarNames", "type_name": "float32" + }, + { + "name": "m_flWeight", + "type": "NetworkVarNames", + "type_name": "CNetworkedQuantizedFloat" } ], "parent": "" }, + "CPathNode": { + "fields": { + "m_hPath": 1616, + "m_strParentPathUniqueID": 1568, + "m_strPathNodeParameter": 1576, + "m_vInTangentLocal": 1544, + "m_vOutTangentLocal": 1556, + "m_xWSPrevParent": 1584 + }, + "metadata": [ + { + "name": "m_vInTangentLocal", + "type": "NetworkVarNames", + "type_name": "Vector" + }, + { + "name": "m_vOutTangentLocal", + "type": "NetworkVarNames", + "type_name": "Vector" + }, + { + "name": "m_strParentPathUniqueID", + "type": "NetworkVarNames", + "type_name": "CUtlString" + }, + { + "name": "m_strPathNodeParameter", + "type": "NetworkVarNames", + "type_name": "CUtlString" + } + ], + "parent": "C_PointEntity" + }, "CPathQueryComponent": { "fields": {}, "metadata": [], @@ -3214,9 +3444,9 @@ }, "CPathSimple": { "fields": { - "m_CPathQueryComponent": 1536, - "m_bClosedLoop": 1784, - "m_pathString": 1776 + "m_CPathQueryComponent": 1552, + "m_bClosedLoop": 1800, + "m_pathString": 1792 }, "metadata": [ { @@ -3237,6 +3467,25 @@ "metadata": [], "parent": null }, + "CPathWithDynamicNodes": { + "fields": { + "m_vecPathNodes": 1808, + "m_xInitialPathWorldToLocal": 1840 + }, + "metadata": [ + { + "name": "m_vecPathNodes", + "type": "NetworkVarNames", + "type_name": "CHandle" + }, + { + "name": "m_xInitialPathWorldToLocal", + "type": "NetworkVarNames", + "type_name": "CTransform" + } + ], + "parent": "CPathSimple" + }, "CPlayer_AutoaimServices": { "fields": {}, "metadata": [], @@ -3244,26 +3493,26 @@ }, "CPlayer_CameraServices": { "fields": { - "m_CurrentFog": 320, - "m_OverrideFogColor": 433, - "m_PlayerFog": 88, - "m_PostProcessingVolumes": 288, - "m_angDemoViewAngles": 504, - "m_audio": 168, - "m_bOverrideFogColor": 428, - "m_bOverrideFogStartEnd": 453, - "m_fOverrideFogEnd": 480, - "m_fOverrideFogStart": 460, - "m_flCsViewPunchAngleTickRatio": 80, - "m_flOldPlayerViewOffsetZ": 316, - "m_flOldPlayerZ": 312, - "m_hActivePostProcessingVolume": 500, - "m_hColorCorrectionCtrl": 152, - "m_hOldFogController": 424, - "m_hTonemapController": 160, - "m_hViewEntity": 156, - "m_nCsViewPunchAngleTick": 76, - "m_vecCsViewPunchAngle": 64 + "m_CurrentFog": 328, + "m_OverrideFogColor": 441, + "m_PlayerFog": 96, + "m_PostProcessingVolumes": 296, + "m_angDemoViewAngles": 512, + "m_audio": 176, + "m_bOverrideFogColor": 436, + "m_bOverrideFogStartEnd": 461, + "m_fOverrideFogEnd": 488, + "m_fOverrideFogStart": 468, + "m_flCsViewPunchAngleTickRatio": 88, + "m_flOldPlayerViewOffsetZ": 324, + "m_flOldPlayerZ": 320, + "m_hActivePostProcessingVolume": 508, + "m_hColorCorrectionCtrl": 160, + "m_hOldFogController": 432, + "m_hTonemapController": 168, + "m_hViewEntity": 164, + "m_nCsViewPunchAngleTick": 84, + "m_vecCsViewPunchAngle": 72 }, "metadata": [ { @@ -3326,21 +3575,21 @@ }, "CPlayer_MovementServices": { "fields": { - "m_arrForceSubtickMoveWhen": 412, - "m_flForwardMove": 428, - "m_flLeftMove": 432, - "m_flMaxspeed": 408, - "m_flUpMove": 436, - "m_nButtonDoublePressed": 120, - "m_nButtons": 72, - "m_nImpulse": 64, - "m_nLastCommandNumberProcessed": 384, - "m_nQueuedButtonChangeMask": 112, - "m_nQueuedButtonDownMask": 104, - "m_nToggleButtonDownMask": 392, - "m_pButtonPressedCmdNumber": 128, - "m_vecLastMovementImpulses": 440, - "m_vecOldViewAngles": 544 + "m_arrForceSubtickMoveWhen": 420, + "m_flForwardMove": 436, + "m_flLeftMove": 440, + "m_flMaxspeed": 416, + "m_flUpMove": 444, + "m_nButtonDoublePressed": 128, + "m_nButtons": 80, + "m_nImpulse": 72, + "m_nLastCommandNumberProcessed": 392, + "m_nQueuedButtonChangeMask": 120, + "m_nQueuedButtonDownMask": 112, + "m_nToggleButtonDownMask": 400, + "m_pButtonPressedCmdNumber": 136, + "m_vecLastMovementImpulses": 448, + "m_vecOldViewAngles": 552 }, "metadata": [ { @@ -3363,66 +3612,30 @@ }, "CPlayer_MovementServices_Humanoid": { "fields": { - "m_bDucked": 588, - "m_bDucking": 589, - "m_bInCrouch": 576, - "m_bInDuckJump": 590, - "m_flCrouchTransitionStartTime": 584, - "m_flFallVelocity": 572, - "m_flStepSoundTime": 568, - "m_flSurfaceFriction": 604, - "m_groundNormal": 592, - "m_nCrouchState": 580, - "m_nStepside": 624, - "m_surfaceProps": 608 + "m_flFallVelocity": 580, + "m_flStepSoundTime": 576, + "m_flSurfaceFriction": 596, + "m_groundNormal": 584, + "m_nStepside": 616, + "m_surfaceProps": 600 }, "metadata": [ { "name": "m_flFallVelocity", "type": "NetworkVarNames", "type_name": "float32" - }, - { - "name": "m_bInCrouch", - "type": "NetworkVarNames", - "type_name": "bool" - }, - { - "name": "m_nCrouchState", - "type": "NetworkVarNames", - "type_name": "uint32" - }, - { - "name": "m_flCrouchTransitionStartTime", - "type": "NetworkVarNames", - "type_name": "GameTime_t" - }, - { - "name": "m_bDucked", - "type": "NetworkVarNames", - "type_name": "bool" - }, - { - "name": "m_bDucking", - "type": "NetworkVarNames", - "type_name": "bool" - }, - { - "name": "m_bInDuckJump", - "type": "NetworkVarNames", - "type_name": "bool" } ], "parent": "CPlayer_MovementServices" }, "CPlayer_ObserverServices": { "fields": { - "m_bForcedObserverMode": 76, - "m_flObserverChaseDistance": 80, - "m_flObserverChaseDistanceCalcTime": 84, - "m_hObserverTarget": 68, - "m_iObserverLastMode": 72, - "m_iObserverMode": 64 + "m_bForcedObserverMode": 84, + "m_flObserverChaseDistance": 88, + "m_flObserverChaseDistanceCalcTime": 92, + "m_hObserverTarget": 76, + "m_iObserverLastMode": 80, + "m_iObserverMode": 72 }, "metadata": [ { @@ -3450,10 +3663,10 @@ }, "CPlayer_WeaponServices": { "fields": { - "m_hActiveWeapon": 88, - "m_hLastWeapon": 92, - "m_hMyWeapons": 64, - "m_iAmmo": 96 + "m_hActiveWeapon": 96, + "m_hLastWeapon": 100, + "m_hMyWeapons": 72, + "m_iAmmo": 104 }, "metadata": [ { @@ -3481,47 +3694,47 @@ }, "CPointChildModifier": { "fields": { - "m_bOrphanInsteadOfDeletingChildrenOnRemove": 1528 + "m_bOrphanInsteadOfDeletingChildrenOnRemove": 1544 }, "metadata": [], "parent": "C_PointEntity" }, "CPointOffScreenIndicatorUi": { "fields": { - "m_bBeenEnabled": 4352, - "m_bHide": 4353, - "m_flSeenTargetTime": 4356, - "m_pTargetPanel": 4360 + "m_bBeenEnabled": 4320, + "m_bHide": 4321, + "m_flSeenTargetTime": 4324, + "m_pTargetPanel": 4328 }, "metadata": [], "parent": "C_PointClientUIWorldPanel" }, "CPointOrient": { "fields": { - "m_bActive": 1540, - "m_flLastGameTime": 1556, - "m_flMaxTurnRate": 1552, - "m_hTarget": 1536, - "m_iszSpawnTargetName": 1528, - "m_nConstraint": 1548, - "m_nGoalDirection": 1544 + "m_bActive": 1556, + "m_flLastGameTime": 1572, + "m_flMaxTurnRate": 1568, + "m_hTarget": 1552, + "m_iszSpawnTargetName": 1544, + "m_nConstraint": 1564, + "m_nGoalDirection": 1560 }, "metadata": [], "parent": "C_BaseEntity" }, "CPointTemplate": { "fields": { - "m_ScriptCallbackScope": 1624, - "m_ScriptSpawnCallback": 1616, - "m_SpawnedEntityHandles": 1592, - "m_bAsynchronouslySpawnEntities": 1556, - "m_clientOnlyEntityBehavior": 1560, - "m_createdSpawnGroupHandles": 1568, - "m_flTimeoutInterval": 1552, - "m_iszEntityFilterName": 1544, - "m_iszSource2EntityLumpName": 1536, - "m_iszWorldName": 1528, - "m_ownerSpawnGroupType": 1564 + "m_ScriptCallbackScope": 1640, + "m_ScriptSpawnCallback": 1632, + "m_SpawnedEntityHandles": 1608, + "m_bAsynchronouslySpawnEntities": 1572, + "m_clientOnlyEntityBehavior": 1576, + "m_createdSpawnGroupHandles": 1584, + "m_flTimeoutInterval": 1568, + "m_iszEntityFilterName": 1560, + "m_iszSource2EntityLumpName": 1552, + "m_iszWorldName": 1544, + "m_ownerSpawnGroupType": 1580 }, "metadata": [], "parent": "CLogicalEntity" @@ -4370,8 +4583,8 @@ }, "CPulseGameBlackboard": { "fields": { - "m_strGraphName": 1536, - "m_strStateBlob": 1544 + "m_strGraphName": 1552, + "m_strStateBlob": 1560 }, "metadata": [ { @@ -4497,7 +4710,7 @@ }, "CRagdollManager": { "fields": { - "m_iCurrentMaxRagdollCount": 1528 + "m_iCurrentMaxRagdollCount": 1544 }, "metadata": [ { @@ -4656,13 +4869,13 @@ "CSkeletonInstance": { "fields": { "m_bDirtyMotionType": 0, - "m_bDisableSolidCollisionsForHierarchy": 1170, - "m_bIsAnimationEnabled": 1168, + "m_bDisableSolidCollisionsForHierarchy": 1074, + "m_bIsAnimationEnabled": 1072, "m_bIsGeneratingLatchedParentSpaceState": 0, - "m_bUseParentRenderBounds": 1169, - "m_materialGroup": 1172, - "m_modelState": 400, - "m_nHitboxSet": 1176 + "m_bUseParentRenderBounds": 1073, + "m_materialGroup": 1076, + "m_modelState": 352, + "m_nHitboxSet": 1080 }, "metadata": [ { @@ -4695,8 +4908,8 @@ }, "CSkyboxReference": { "fields": { - "m_hSkyCamera": 1532, - "m_worldGroupId": 1528 + "m_hSkyCamera": 1548, + "m_worldGroupId": 1544 }, "metadata": [], "parent": "C_BaseEntity" @@ -4762,15 +4975,15 @@ }, "CTriggerFan": { "fields": { - "m_RampTimer": 4144, - "m_bFalloff": 4136, - "m_bPushAwayFromInfoTarget": 4105, - "m_bPushTowardsInfoTarget": 4104, - "m_flForce": 4132, - "m_hInfoFan": 4128, - "m_qNoiseDelta": 4112, - "m_vDirection": 4092, - "m_vFanOriginOffset": 4080 + "m_RampTimer": 4000, + "m_bFalloff": 3992, + "m_bPushAwayFromInfoTarget": 3953, + "m_bPushTowardsInfoTarget": 3952, + "m_flForce": 3988, + "m_hInfoFan": 3984, + "m_qNoiseDelta": 3968, + "m_vDirection": 3940, + "m_vFanOriginOffset": 3928 }, "metadata": [ { @@ -4834,8 +5047,8 @@ "C_AttributeContainer": { "fields": { "m_Item": 80, - "m_iExternalItemProviderRegisteredToken": 1224, - "m_ullRegisteredAsItemID": 1232 + "m_iExternalItemProviderRegisteredToken": 1216, + "m_ullRegisteredAsItemID": 1224 }, "metadata": [ { @@ -4864,82 +5077,83 @@ }, "C_BarnLight": { "fields": { - "m_Color": 3768, - "m_LightStyleEvents": 3856, - "m_LightStyleString": 3816, - "m_LightStyleTargets": 3880, - "m_QueuedLightStyleStrings": 3832, - "m_StyleEvent": 3904, - "m_VisClusters": 4576, - "m_bContactShadow": 4148, - "m_bEnabled": 3760, - "m_bFogMixedShadows": 4196, - "m_bForceShadowsEnabled": 4149, - "m_bInitialBoneSetup": 4568, - "m_bPrecomputedFieldsValid": 4216, - "m_fAlternateColorBrightness": 4176, - "m_flBounceScale": 4156, - "m_flBrightness": 3776, - "m_flBrightnessScale": 3780, - "m_flColorTemperature": 3772, - "m_flFadeSizeEnd": 4204, - "m_flFadeSizeStart": 4200, - "m_flFogScale": 4192, - "m_flFogStrength": 4184, - "m_flLightStyleStartTime": 3824, - "m_flLuminaireAnisotropy": 3808, - "m_flLuminaireSize": 3804, - "m_flMinRoughness": 4160, - "m_flRange": 4104, - "m_flShadowFadeSizeEnd": 4212, - "m_flShadowFadeSizeStart": 4208, - "m_flShape": 4072, - "m_flSkirt": 4084, - "m_flSkirtNear": 4088, - "m_flSoftX": 4076, - "m_flSoftY": 4080, - "m_hLightCookie": 4064, - "m_nBakeSpecularToCubemaps": 4120, - "m_nBakedShadowIndex": 3788, - "m_nBounceLight": 4152, - "m_nCastShadows": 4136, - "m_nColorMode": 3764, - "m_nDirectLight": 3784, - "m_nFog": 4180, - "m_nFogShadows": 4188, - "m_nLightMapUniqueId": 3796, - "m_nLightPathUniqueId": 3792, - "m_nLuminaireShape": 3800, - "m_nPrecomputedSubFrusta": 4280, - "m_nShadowMapSize": 4140, - "m_nShadowPriority": 4144, - "m_vAlternateColor": 4164, - "m_vBakeSpecularToCubemapsSize": 4124, - "m_vPrecomputedBoundsMaxs": 4232, - "m_vPrecomputedBoundsMins": 4220, - "m_vPrecomputedOBBAngles": 4256, - "m_vPrecomputedOBBAngles0": 4296, - "m_vPrecomputedOBBAngles1": 4332, - "m_vPrecomputedOBBAngles2": 4368, - "m_vPrecomputedOBBAngles3": 4404, - "m_vPrecomputedOBBAngles4": 4440, - "m_vPrecomputedOBBAngles5": 4476, - "m_vPrecomputedOBBExtent": 4268, - "m_vPrecomputedOBBExtent0": 4308, - "m_vPrecomputedOBBExtent1": 4344, - "m_vPrecomputedOBBExtent2": 4380, - "m_vPrecomputedOBBExtent3": 4416, - "m_vPrecomputedOBBExtent4": 4452, - "m_vPrecomputedOBBExtent5": 4488, - "m_vPrecomputedOBBOrigin": 4244, - "m_vPrecomputedOBBOrigin0": 4284, - "m_vPrecomputedOBBOrigin1": 4320, - "m_vPrecomputedOBBOrigin2": 4356, - "m_vPrecomputedOBBOrigin3": 4392, - "m_vPrecomputedOBBOrigin4": 4428, - "m_vPrecomputedOBBOrigin5": 4464, - "m_vShear": 4108, - "m_vSizeParams": 4092 + "m_Color": 3728, + "m_LightStyleEvents": 3816, + "m_LightStyleString": 3776, + "m_LightStyleTargets": 3840, + "m_QueuedLightStyleStrings": 3792, + "m_StyleEvent": 3864, + "m_VisClusters": 4472, + "m_bContactShadow": 4044, + "m_bDynamicBounce": 4056, + "m_bEnabled": 3720, + "m_bFogMixedShadows": 4096, + "m_bForceShadowsEnabled": 4045, + "m_bInitialBoneSetup": 4464, + "m_bPrecomputedFieldsValid": 4116, + "m_fAlternateColorBrightness": 4076, + "m_flBounceScale": 4052, + "m_flBrightness": 3736, + "m_flBrightnessScale": 3740, + "m_flColorTemperature": 3732, + "m_flFadeSizeEnd": 4104, + "m_flFadeSizeStart": 4100, + "m_flFogScale": 4092, + "m_flFogStrength": 4084, + "m_flLightStyleStartTime": 3784, + "m_flLuminaireAnisotropy": 3768, + "m_flLuminaireSize": 3764, + "m_flMinRoughness": 4060, + "m_flRange": 4000, + "m_flShadowFadeSizeEnd": 4112, + "m_flShadowFadeSizeStart": 4108, + "m_flShape": 3968, + "m_flSkirt": 3980, + "m_flSkirtNear": 3984, + "m_flSoftX": 3972, + "m_flSoftY": 3976, + "m_hLightCookie": 3960, + "m_nBakeSpecularToCubemaps": 4016, + "m_nBakedShadowIndex": 3748, + "m_nBounceLight": 4048, + "m_nCastShadows": 4032, + "m_nColorMode": 3724, + "m_nDirectLight": 3744, + "m_nFog": 4080, + "m_nFogShadows": 4088, + "m_nLightMapUniqueId": 3756, + "m_nLightPathUniqueId": 3752, + "m_nLuminaireShape": 3760, + "m_nPrecomputedSubFrusta": 4180, + "m_nShadowMapSize": 4036, + "m_nShadowPriority": 4040, + "m_vAlternateColor": 4064, + "m_vBakeSpecularToCubemapsSize": 4020, + "m_vPrecomputedBoundsMaxs": 4132, + "m_vPrecomputedBoundsMins": 4120, + "m_vPrecomputedOBBAngles": 4156, + "m_vPrecomputedOBBAngles0": 4196, + "m_vPrecomputedOBBAngles1": 4232, + "m_vPrecomputedOBBAngles2": 4268, + "m_vPrecomputedOBBAngles3": 4304, + "m_vPrecomputedOBBAngles4": 4340, + "m_vPrecomputedOBBAngles5": 4376, + "m_vPrecomputedOBBExtent": 4168, + "m_vPrecomputedOBBExtent0": 4208, + "m_vPrecomputedOBBExtent1": 4244, + "m_vPrecomputedOBBExtent2": 4280, + "m_vPrecomputedOBBExtent3": 4316, + "m_vPrecomputedOBBExtent4": 4352, + "m_vPrecomputedOBBExtent5": 4388, + "m_vPrecomputedOBBOrigin": 4144, + "m_vPrecomputedOBBOrigin0": 4184, + "m_vPrecomputedOBBOrigin1": 4220, + "m_vPrecomputedOBBOrigin2": 4256, + "m_vPrecomputedOBBOrigin3": 4292, + "m_vPrecomputedOBBOrigin4": 4328, + "m_vPrecomputedOBBOrigin5": 4364, + "m_vShear": 4004, + "m_vSizeParams": 3988 }, "metadata": [ { @@ -5122,6 +5336,11 @@ "type": "NetworkVarNames", "type_name": "float" }, + { + "name": "m_bDynamicBounce", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flMinRoughness", "type": "NetworkVarNames", @@ -5317,9 +5536,9 @@ }, "C_BaseButton": { "fields": { - "m_glowEntity": 3760, - "m_szDisplayText": 3768, - "m_usable": 3764 + "m_glowEntity": 3720, + "m_szDisplayText": 3728, + "m_usable": 3724 }, "metadata": [ { @@ -5342,20 +5561,20 @@ }, "C_BaseCSGrenade": { "fields": { - "m_bClientPredictDelete": 8064, - "m_bIsHeldByPlayer": 8066, - "m_bJumpThrow": 8068, - "m_bJustPulledPin": 8208, - "m_bPinPulled": 8067, - "m_bRedraw": 8065, - "m_bThrowAnimating": 8069, - "m_fDropTime": 8200, - "m_fPinPullTime": 8204, - "m_fThrowTime": 8072, - "m_flNextHoldFrac": 8216, - "m_flThrowStrength": 8080, - "m_hSwitchToWeaponAfterThrow": 8220, - "m_nNextHoldTick": 8212 + "m_bClientPredictDelete": 8000, + "m_bIsHeldByPlayer": 8002, + "m_bJumpThrow": 8004, + "m_bJustPulledPin": 8144, + "m_bPinPulled": 8003, + "m_bRedraw": 8001, + "m_bThrowAnimating": 8005, + "m_fDropTime": 8136, + "m_fPinPullTime": 8140, + "m_fThrowTime": 8008, + "m_flNextHoldFrac": 8152, + "m_flThrowStrength": 8016, + "m_hSwitchToWeaponAfterThrow": 8156, + "m_nNextHoldTick": 8148 }, "metadata": [ { @@ -5423,22 +5642,22 @@ }, "C_BaseCSGrenadeProjectile": { "fields": { - "flNextTrailLineTime": 5120, - "m_arrTrajectoryTrailPointCreationTimes": 5168, - "m_arrTrajectoryTrailPoints": 5144, - "m_bCanCreateGrenadeTrail": 5125, - "m_bExplodeEffectBegan": 5124, - "m_flSpawnTime": 5104, - "m_flTrajectoryTrailEffectCreationTime": 5192, - "m_hSnapshotTrajectoryParticleSnapshot": 5136, - "m_nBounces": 5072, - "m_nExplodeEffectIndex": 5080, - "m_nExplodeEffectTickBegin": 5088, - "m_nSnapshotTrajectoryEffectIndex": 5128, - "m_vInitialPosition": 5048, - "m_vInitialVelocity": 5060, - "m_vecExplodeEffectOrigin": 5092, - "vecLastTrailLinePos": 5108 + "flNextTrailLineTime": 5096, + "m_arrTrajectoryTrailPointCreationTimes": 5144, + "m_arrTrajectoryTrailPoints": 5120, + "m_bCanCreateGrenadeTrail": 5101, + "m_bExplodeEffectBegan": 5100, + "m_flSpawnTime": 5080, + "m_flTrajectoryTrailEffectCreationTime": 5168, + "m_hSnapshotTrajectoryParticleSnapshot": 5112, + "m_nBounces": 5048, + "m_nExplodeEffectIndex": 5056, + "m_nExplodeEffectTickBegin": 5064, + "m_nSnapshotTrajectoryEffectIndex": 5104, + "m_vInitialPosition": 5024, + "m_vInitialVelocity": 5036, + "m_vecExplodeEffectOrigin": 5068, + "vecLastTrailLinePos": 5084 }, "metadata": [ { @@ -5476,10 +5695,10 @@ }, "C_BaseClientUIEntity": { "fields": { - "m_DialogXMLName": 3776, - "m_PanelClassName": 3784, - "m_PanelID": 3792, - "m_bEnabled": 3768 + "m_DialogXMLName": 3736, + "m_PanelClassName": 3744, + "m_PanelID": 3752, + "m_bEnabled": 3728 }, "metadata": [ { @@ -5507,12 +5726,12 @@ }, "C_BaseCombatCharacter": { "fields": { - "m_flWaterNextTraceTime": 5004, - "m_flWaterWorldZ": 5000, - "m_hMyWearables": 4968, - "m_leftFootAttachment": 4992, - "m_nWaterWakeMode": 4996, - "m_rightFootAttachment": 4993 + "m_flWaterNextTraceTime": 4980, + "m_flWaterWorldZ": 4976, + "m_hMyWearables": 4944, + "m_leftFootAttachment": 4968, + "m_nWaterWakeMode": 4972, + "m_rightFootAttachment": 4969 }, "metadata": [ { @@ -5529,7 +5748,7 @@ }, "C_BaseDoor": { "fields": { - "m_bIsUsable": 3760 + "m_bIsUsable": 3720 }, "metadata": [ { @@ -5543,88 +5762,88 @@ "C_BaseEntity": { "fields": { "m_CBodyComponent": 56, - "m_DataChangeEventRef": 1460, - "m_EntClientFlags": 1000, - "m_ListEntry": 968, - "m_MoveCollide": 1316, - "m_MoveType": 1317, + "m_DataChangeEventRef": 1468, + "m_EntClientFlags": 1008, + "m_ListEntry": 976, + "m_MoveCollide": 1324, + "m_MoveType": 1325, "m_NetworkTransmitComponent": 64, - "m_Particles": 1400, - "m_aThinkFunctions": 920, - "m_bAnimTimeChanged": 1501, - "m_bAnimatedEveryTick": 1352, - "m_bApplyLayerMatchIDToModel": 891, - "m_bClientSideRagdoll": 1002, - "m_bDisabledContextThinks": 944, - "m_bGravityActuallyDisabled": 1384, - "m_bGravityDisabled": 1353, - "m_bHasAddedVarsToInterpolation": 958, - "m_bHasSuccessfullyInterpolated": 957, - "m_bInterpolateEvenWithNoModel": 889, - "m_bPredictable": 1385, - "m_bPredictionEligible": 890, - "m_bRenderEvenWhenNotSuccessfullyInterpolated": 959, - "m_bRenderWithViewModels": 1386, - "m_bSimulationTimeChanged": 1502, - "m_bTakesDamage": 853, - "m_dependencies": 1464, - "m_fBBoxVisFlags": 1376, - "m_fEffects": 1324, - "m_fFlags": 1016, - "m_flActualGravityScale": 1380, - "m_flAnimTime": 948, - "m_flCreateTime": 992, - "m_flDamageAccumulator": 848, - "m_flElasticity": 1340, - "m_flFriction": 1336, - "m_flGravityScale": 1344, - "m_flNavIgnoreUntilTime": 1356, - "m_flProxyRandomValue": 880, - "m_flSimulationTime": 952, - "m_flSpeed": 996, - "m_flTimeScale": 1348, - "m_flWaterLevel": 1320, - "m_hEffectEntity": 1308, - "m_hGroundEntity": 1328, - "m_hOldMoveParent": 1396, - "m_hOwnerEntity": 1312, - "m_hSceneObjectController": 868, - "m_hThink": 1360, - "m_iCurrentThinkContext": 916, - "m_iEFlags": 884, - "m_iHealth": 844, - "m_iMaxHealth": 840, - "m_iTeamNum": 1003, - "m_lifeState": 852, - "m_nActualMoveType": 1318, - "m_nBloodType": 1520, - "m_nCreationTick": 1488, - "m_nFirstPredictableCommand": 1388, - "m_nGroundBodyIndex": 1332, - "m_nInterpolationLatchDirtyFlags": 960, - "m_nLastPredictableCommand": 1392, - "m_nLastThinkTick": 808, - "m_nNextThinkTick": 1008, - "m_nNoInterpolationTick": 872, - "m_nPlatformType": 864, - "m_nSceneObjectOverrideFlags": 956, - "m_nSimulationTick": 912, - "m_nSubclassID": 896, - "m_nTakeDamageFlags": 856, - "m_nVisibilityNoInterpolationTick": 876, - "m_nWaterType": 888, - "m_pCollision": 832, - "m_pGameSceneNode": 816, - "m_pRenderComponent": 824, - "m_sUniqueHammerID": 1512, - "m_spawnflags": 1004, - "m_tokLayerMatchID": 892, - "m_ubInterpolationFrame": 865, - "m_vecAbsVelocity": 1020, - "m_vecAngVelocity": 1448, - "m_vecBaseVelocity": 1296, - "m_vecServerVelocity": 1032, - "m_vecVelocity": 1072 + "m_Particles": 1408, + "m_aThinkFunctions": 928, + "m_bAnimTimeChanged": 1513, + "m_bAnimatedEveryTick": 1360, + "m_bApplyLayerMatchIDToModel": 899, + "m_bClientSideRagdoll": 1010, + "m_bDisabledContextThinks": 952, + "m_bGravityActuallyDisabled": 1392, + "m_bGravityDisabled": 1361, + "m_bHasAddedVarsToInterpolation": 966, + "m_bHasSuccessfullyInterpolated": 965, + "m_bInterpolateEvenWithNoModel": 897, + "m_bPredictable": 1393, + "m_bPredictionEligible": 898, + "m_bRenderEvenWhenNotSuccessfullyInterpolated": 967, + "m_bRenderWithViewModels": 1394, + "m_bSimulationTimeChanged": 1514, + "m_bTakesDamage": 861, + "m_dependencies": 1472, + "m_fBBoxVisFlags": 1384, + "m_fEffects": 1332, + "m_fFlags": 1024, + "m_flActualGravityScale": 1388, + "m_flAnimTime": 956, + "m_flCreateTime": 1000, + "m_flDamageAccumulator": 856, + "m_flElasticity": 1348, + "m_flFriction": 1344, + "m_flGravityScale": 1352, + "m_flNavIgnoreUntilTime": 1364, + "m_flProxyRandomValue": 888, + "m_flSimulationTime": 960, + "m_flSpeed": 1004, + "m_flTimeScale": 1356, + "m_flWaterLevel": 1328, + "m_hEffectEntity": 1316, + "m_hGroundEntity": 1336, + "m_hOldMoveParent": 1404, + "m_hOwnerEntity": 1320, + "m_hSceneObjectController": 876, + "m_hThink": 1368, + "m_iCurrentThinkContext": 924, + "m_iEFlags": 892, + "m_iHealth": 852, + "m_iMaxHealth": 848, + "m_iTeamNum": 1011, + "m_lifeState": 860, + "m_nActualMoveType": 1326, + "m_nBloodType": 1536, + "m_nCreationTick": 1496, + "m_nFirstPredictableCommand": 1396, + "m_nGroundBodyIndex": 1340, + "m_nInterpolationLatchDirtyFlags": 968, + "m_nLastPredictableCommand": 1400, + "m_nLastThinkTick": 816, + "m_nNextThinkTick": 1016, + "m_nNoInterpolationTick": 880, + "m_nPlatformType": 872, + "m_nSceneObjectOverrideFlags": 964, + "m_nSimulationTick": 920, + "m_nSubclassID": 904, + "m_nTakeDamageFlags": 864, + "m_nVisibilityNoInterpolationTick": 884, + "m_nWaterType": 896, + "m_pCollision": 840, + "m_pGameSceneNode": 824, + "m_pRenderComponent": 832, + "m_sUniqueHammerID": 1528, + "m_spawnflags": 1012, + "m_tokLayerMatchID": 900, + "m_ubInterpolationFrame": 873, + "m_vecAbsVelocity": 1028, + "m_vecAngVelocity": 1456, + "m_vecBaseVelocity": 1304, + "m_vecServerVelocity": 1040, + "m_vecVelocity": 1080 }, "metadata": [ { @@ -5667,6 +5886,18 @@ "name": "MNetworkExcludeByName", "type": "Unknown" }, + { + "name": "MNetworkExcludeByName", + "type": "Unknown" + }, + { + "name": "MNetworkExcludeByName", + "type": "Unknown" + }, + { + "name": "MNetworkExcludeByName", + "type": "Unknown" + }, { "name": "m_CBodyComponent", "type": "NetworkVarNames", @@ -5853,35 +6084,23 @@ "C_BaseFlex": { "fields": { "m_CachedViewTarget": 4724, - "m_PhonemeClasses": 4872, - "m_bResetFlexWeightsOnModelChange": 4766, - "m_blinktime": 4744, - "m_blinktoggle": 4624, - "m_flBlinkAmount": 4760, - "m_flJawOpenAmount": 4756, - "m_flexWeight": 4456, - "m_iBlink": 4740, - "m_iEyeAttachment": 4765, - "m_iJawOpen": 4752, - "m_iMouthAttachment": 4764, - "m_mEyeOcclusionRendererCameraToBoneTransform": 4796, - "m_nEyeOcclusionRendererBone": 4792, + "m_PhonemeClasses": 4848, + "m_bResetFlexWeightsOnModelChange": 4742, + "m_flexWeight": 4464, + "m_iEyeAttachment": 4741, + "m_iMouthAttachment": 4740, + "m_mEyeOcclusionRendererCameraToBoneTransform": 4772, + "m_nEyeOcclusionRendererBone": 4768, "m_nLastFlexUpdateFrameCount": 4720, "m_nNextSceneEventId": 4736, - "m_prevblinktoggle": 4748, - "m_vEyeOcclusionRendererHalfExtent": 4844, - "m_vLookTargetPosition": 4480 + "m_vEyeOcclusionRendererHalfExtent": 4820, + "m_vLookTargetPosition": 4488 }, "metadata": [ { "name": "m_flexWeight", "type": "NetworkVarNames", "type_name": "float32" - }, - { - "name": "m_blinktoggle", - "type": "NetworkVarNames", - "type_name": "bool" } ], "parent": "CBaseAnimGraph" @@ -5899,18 +6118,18 @@ }, "C_BaseGrenade": { "fields": { - "m_DmgRadius": 4972, - "m_ExplosionSound": 5000, - "m_bHasWarnedAI": 4968, - "m_bIsLive": 4970, - "m_bIsSmokeGrenade": 4969, - "m_flDamage": 4984, - "m_flDetonateTime": 4976, - "m_flNextAttack": 5036, - "m_flWarnAITime": 4980, - "m_hOriginalThrower": 5040, - "m_hThrower": 5012, - "m_iszBounceSound": 4992 + "m_DmgRadius": 4948, + "m_ExplosionSound": 4976, + "m_bHasWarnedAI": 4944, + "m_bIsLive": 4946, + "m_bIsSmokeGrenade": 4945, + "m_flDamage": 4960, + "m_flDetonateTime": 4952, + "m_flNextAttack": 5012, + "m_flWarnAITime": 4956, + "m_hOriginalThrower": 5016, + "m_hThrower": 4988, + "m_iszBounceSound": 4968 }, "metadata": [ { @@ -5925,10 +6144,6 @@ "name": "MNetworkExcludeByName", "type": "Unknown" }, - { - "name": "MNetworkExcludeByName", - "type": "Unknown" - }, { "name": "MNetworkExcludeByUserGroup", "type": "Unknown" @@ -5987,43 +6202,44 @@ }, "C_BaseModelEntity": { "fields": { - "m_CHitboxComponent": 2792, - "m_CRenderComponent": 2784, - "m_ClientOverrideTint": 3688, - "m_Collision": 3072, - "m_ConfigEntitiesToPropagateMaterialDecalsTo": 3392, - "m_Glow": 3248, - "m_LastHitGroup": 2824, - "m_bAllowFadeInView": 2898, - "m_bInitModelEffects": 2880, - "m_bIsStaticProp": 2881, - "m_bNoInterpolate": 3065, - "m_bRenderToCubemaps": 3064, - "m_bUseClientOverrideTint": 3692, - "m_bvDisabledHitGroups": 3752, - "m_clrRender": 2928, - "m_fadeMaxDist": 3344, - "m_fadeMinDist": 3340, - "m_flFadeScale": 3348, - "m_flGlowBackfaceMult": 3336, - "m_flShadowStrength": 3352, - "m_iOldHealth": 2892, - "m_nAddDecal": 3360, - "m_nDecalMode": 3388, - "m_nDecalsAdded": 2888, - "m_nLastAddDecal": 2884, - "m_nObjectCulling": 3356, - "m_nRenderFX": 2897, - "m_nRenderMode": 2896, - "m_nRequiredDecalMode": 3389, - "m_pClientAlphaProperty": 3680, - "m_pDestructiblePartsSystemComponent": 2816, - "m_sLastDamageSourceName": 2832, - "m_vDecalForwardAxis": 3376, - "m_vDecalPosition": 3364, - "m_vLastDamagePosition": 2840, - "m_vecRenderAttributes": 2936, - "m_vecViewOffset": 3456 + "m_CHitboxComponent": 2808, + "m_CRenderComponent": 2800, + "m_ClientOverrideTint": 3648, + "m_Collision": 3088, + "m_Glow": 3264, + "m_bAllowFadeInView": 2914, + "m_bDoingModelEffects": 2905, + "m_bInitModelEffects": 2904, + "m_bIsStaticProp": 2906, + "m_bNoInterpolate": 3081, + "m_bRenderToCubemaps": 3080, + "m_bUseClientOverrideTint": 3652, + "m_bvDisabledHitGroups": 3712, + "m_clrRender": 2944, + "m_fadeMaxDist": 3360, + "m_fadeMinDist": 3356, + "m_flFadeScale": 3364, + "m_flGlowBackfaceMult": 3352, + "m_flShadowStrength": 3368, + "m_iOldHealth": 2908, + "m_nDestructiblePartInitialStateDestructed0": 2832, + "m_nDestructiblePartInitialStateDestructed0_PartIndex": 2852, + "m_nDestructiblePartInitialStateDestructed1": 2836, + "m_nDestructiblePartInitialStateDestructed1_PartIndex": 2856, + "m_nDestructiblePartInitialStateDestructed2": 2840, + "m_nDestructiblePartInitialStateDestructed2_PartIndex": 2860, + "m_nDestructiblePartInitialStateDestructed3": 2844, + "m_nDestructiblePartInitialStateDestructed3_PartIndex": 2864, + "m_nDestructiblePartInitialStateDestructed4": 2848, + "m_nDestructiblePartInitialStateDestructed4_PartIndex": 2868, + "m_nObjectCulling": 3372, + "m_nRenderFX": 2913, + "m_nRenderMode": 2912, + "m_nRequiredDecalRtEncoding": 3373, + "m_pClientAlphaProperty": 3640, + "m_pDestructiblePartsSystemComponent": 2872, + "m_vecRenderAttributes": 2952, + "m_vecViewOffset": 3416 }, "metadata": [ { @@ -6111,36 +6327,6 @@ "type": "NetworkVarNames", "type_name": "uint8" }, - { - "name": "m_nAddDecal", - "type": "NetworkVarNames", - "type_name": "int" - }, - { - "name": "m_vDecalPosition", - "type": "NetworkVarNames", - "type_name": "Vector" - }, - { - "name": "m_vDecalForwardAxis", - "type": "NetworkVarNames", - "type_name": "Vector" - }, - { - "name": "m_nDecalMode", - "type": "NetworkVarNames", - "type_name": "DecalMode_t" - }, - { - "name": "m_nRequiredDecalMode", - "type": "NetworkVarNames", - "type_name": "DecalMode_t" - }, - { - "name": "m_ConfigEntitiesToPropagateMaterialDecalsTo", - "type": "NetworkVarNames", - "type_name": "CHandle" - }, { "name": "m_bvDisabledHitGroups", "type": "NetworkVarNames", @@ -6151,34 +6337,34 @@ }, "C_BasePlayerPawn": { "fields": { - "m_ServerViewAngleChanges": 5184, - "m_bIsSwappingToPredictableController": 5568, - "m_flDeathTime": 5464, - "m_flFOVSensitivityAdjust": 5528, - "m_flLastCameraSetupTime": 5524, - "m_flMouseSensitivity": 5532, - "m_flOldSimulationTime": 5548, - "m_flPredictionErrorTime": 5480, - "m_hController": 5560, - "m_hDefaultController": 5564, - "m_iHideHUD": 5312, - "m_nLastExecutedCommandNumber": 5552, - "m_nLastExecutedCommandTick": 5556, - "m_pAutoaimServices": 5120, - "m_pCameraServices": 5160, - "m_pFlashlightServices": 5152, - "m_pItemServices": 5112, - "m_pMovementServices": 5168, - "m_pObserverServices": 5128, - "m_pUseServices": 5144, - "m_pWaterServices": 5136, - "m_pWeaponServices": 5104, - "m_skybox3d": 5320, - "m_vOldOrigin": 5536, - "m_vecLastCameraSetupLocalOrigin": 5512, - "m_vecPredictionError": 5468, - "v_angle": 5288, - "v_anglePrevious": 5300 + "m_ServerViewAngleChanges": 5160, + "m_bIsSwappingToPredictableController": 5544, + "m_flDeathTime": 5440, + "m_flFOVSensitivityAdjust": 5504, + "m_flLastCameraSetupTime": 5500, + "m_flMouseSensitivity": 5508, + "m_flOldSimulationTime": 5524, + "m_flPredictionErrorTime": 5456, + "m_hController": 5536, + "m_hDefaultController": 5540, + "m_iHideHUD": 5288, + "m_nLastExecutedCommandNumber": 5528, + "m_nLastExecutedCommandTick": 5532, + "m_pAutoaimServices": 5096, + "m_pCameraServices": 5136, + "m_pFlashlightServices": 5128, + "m_pItemServices": 5088, + "m_pMovementServices": 5144, + "m_pObserverServices": 5104, + "m_pUseServices": 5120, + "m_pWaterServices": 5112, + "m_pWeaponServices": 5080, + "m_skybox3d": 5296, + "m_vOldOrigin": 5512, + "m_vecLastCameraSetupLocalOrigin": 5488, + "m_vecPredictionError": 5444, + "v_angle": 5264, + "v_anglePrevious": 5276 }, "metadata": [ { @@ -6329,13 +6515,13 @@ }, "C_BasePlayerWeapon": { "fields": { - "m_flNextPrimaryAttackTickRatio": 6372, - "m_flNextSecondaryAttackTickRatio": 6380, - "m_iClip1": 6384, - "m_iClip2": 6388, - "m_nNextPrimaryAttackTick": 6368, - "m_nNextSecondaryAttackTick": 6376, - "m_pReserveAmmo": 6392 + "m_flNextPrimaryAttackTickRatio": 6340, + "m_flNextSecondaryAttackTickRatio": 6348, + "m_iClip1": 6352, + "m_iClip2": 6356, + "m_nNextPrimaryAttackTick": 6336, + "m_nNextSecondaryAttackTick": 6344, + "m_pReserveAmmo": 6360 }, "metadata": [ { @@ -6343,25 +6529,21 @@ "type": "Unknown" }, { - "name": "MNetworkExcludeByName", + "name": "MNetworkExcludeByUserGroup", + "type": "Unknown" + }, + { + "name": "MNetworkExcludeByUserGroup", + "type": "Unknown" + }, + { + "name": "MNetworkExcludeByUserGroup", "type": "Unknown" }, { "name": "MNetworkIncludeByName", "type": "Unknown" }, - { - "name": "MNetworkExcludeByUserGroup", - "type": "Unknown" - }, - { - "name": "MNetworkExcludeByUserGroup", - "type": "Unknown" - }, - { - "name": "MNetworkExcludeByUserGroup", - "type": "Unknown" - }, { "name": "MNetworkUserGroupProxy", "type": "Unknown" @@ -6406,20 +6588,16 @@ }, "C_BasePropDoor": { "fields": { - "m_bLocked": 5173, - "m_bNoNPCs": 5174, - "m_closedAngles": 5188, - "m_closedPosition": 5176, - "m_eDoorState": 5168, - "m_hMaster": 5200, - "m_modelChanged": 5172, - "m_vWhereToSetLightingOrigin": 5204 + "m_bLocked": 5045, + "m_bNoNPCs": 5046, + "m_closedAngles": 5060, + "m_closedPosition": 5048, + "m_eDoorState": 5040, + "m_hMaster": 5072, + "m_modelChanged": 5044, + "m_vWhereToSetLightingOrigin": 5076 }, "metadata": [ - { - "name": "MNetworkExcludeByName", - "type": "Unknown" - }, { "name": "MNetworkExcludeByName", "type": "Unknown" @@ -6480,17 +6658,17 @@ }, "C_BaseTrigger": { "fields": { - "m_OnEndTouch": 3840, - "m_OnEndTouchAll": 3880, - "m_OnNotTouching": 4000, - "m_OnStartTouch": 3760, - "m_OnStartTouchAll": 3800, - "m_OnTouching": 3920, - "m_OnTouchingEachEntity": 3960, - "m_bDisabled": 4076, - "m_hFilter": 4072, - "m_hTouchingEntities": 4040, - "m_iFilterName": 4064 + "m_OnEndTouch": 3768, + "m_OnEndTouchAll": 3792, + "m_OnNotTouching": 3864, + "m_OnStartTouch": 3720, + "m_OnStartTouchAll": 3744, + "m_OnTouching": 3816, + "m_OnTouchingEachEntity": 3840, + "m_bDisabled": 3924, + "m_hFilter": 3920, + "m_hTouchingEntities": 3888, + "m_iFilterName": 3912 }, "metadata": [ { @@ -6507,30 +6685,30 @@ }, "C_Beam": { "fields": { - "m_bTurnedOff": 3928, - "m_fAmplitude": 3908, - "m_fEndWidth": 3896, - "m_fFadeLength": 3900, - "m_fHaloScale": 3904, - "m_fSpeed": 3916, - "m_fStartFrame": 3912, - "m_fWidth": 3892, - "m_flDamage": 3772, - "m_flFireTime": 3768, - "m_flFrame": 3920, - "m_flFrameRate": 3760, - "m_flHDRColorScale": 3764, - "m_hAttachEntity": 3840, - "m_hBaseMaterial": 3816, - "m_hEndEntity": 3944, - "m_nAttachIndex": 3880, - "m_nBeamFlags": 3836, - "m_nBeamType": 3832, - "m_nClipStyle": 3924, - "m_nHaloIndex": 3824, - "m_nNumBeamEnts": 3776, - "m_queryHandleHalo": 3780, - "m_vecEndPos": 3932 + "m_bTurnedOff": 3888, + "m_fAmplitude": 3868, + "m_fEndWidth": 3856, + "m_fFadeLength": 3860, + "m_fHaloScale": 3864, + "m_fSpeed": 3876, + "m_fStartFrame": 3872, + "m_fWidth": 3852, + "m_flDamage": 3732, + "m_flFireTime": 3728, + "m_flFrame": 3880, + "m_flFrameRate": 3720, + "m_flHDRColorScale": 3724, + "m_hAttachEntity": 3800, + "m_hBaseMaterial": 3776, + "m_hEndEntity": 3904, + "m_nAttachIndex": 3840, + "m_nBeamFlags": 3796, + "m_nBeamType": 3792, + "m_nClipStyle": 3884, + "m_nHaloIndex": 3784, + "m_nNumBeamEnts": 3736, + "m_queryHandleHalo": 3740, + "m_vecEndPos": 3892 }, "metadata": [ { @@ -6671,34 +6849,35 @@ }, "C_BreakableProp": { "fields": { - "m_BreakableContentsType": 4760, - "m_CPropDataComponent": 4496, + "m_BreakableContentsType": 4720, + "m_CPropDataComponent": 4512, "m_OnBreak": 4600, - "m_OnHealthChanged": 4640, - "m_OnStartDeath": 4560, - "m_OnTakeDamage": 4680, - "m_PerformanceMode": 4752, - "m_bHasBreakPiecesOrCommands": 4784, - "m_explodeDamage": 4788, - "m_explodeRadius": 4792, - "m_explosionBuildupSound": 4808, - "m_explosionCustomEffect": 4816, - "m_explosionCustomSound": 4824, - "m_explosionDelay": 4800, - "m_explosionModifier": 4832, - "m_flDefBurstScale": 4732, - "m_flDefaultFadeScale": 4848, - "m_flLastPhysicsInfluenceTime": 4844, - "m_flPressureDelay": 4728, - "m_flPreventDamageBeforeTime": 4756, - "m_hBreaker": 4748, - "m_hLastAttacker": 4852, - "m_hPhysicsAttacker": 4840, - "m_iMinHealthDmg": 4724, - "m_impactEnergyScale": 4720, - "m_strBreakableContentsParticleOverride": 4776, - "m_strBreakableContentsPropGroupOverride": 4768, - "m_vDefBurstOffset": 4736 + "m_OnHealthChanged": 4624, + "m_OnStartDeath": 4576, + "m_OnTakeDamage": 4656, + "m_PerformanceMode": 4712, + "m_bHasBreakPiecesOrCommands": 4744, + "m_explodeDamage": 4748, + "m_explodeRadius": 4752, + "m_explosionBuildupSound": 4768, + "m_explosionCustomEffect": 4776, + "m_explosionCustomSound": 4784, + "m_explosionDelay": 4760, + "m_explosionModifier": 4792, + "m_flDefBurstScale": 4692, + "m_flDefaultFadeScale": 4808, + "m_flLastPhysicsInfluenceTime": 4804, + "m_flPressureDelay": 4688, + "m_flPreventDamageBeforeTime": 4716, + "m_hBreaker": 4708, + "m_hLastAttacker": 4812, + "m_hPhysicsAttacker": 4800, + "m_iMinHealthDmg": 4684, + "m_impactEnergyScale": 4680, + "m_nExplosionType": 4756, + "m_strBreakableContentsParticleOverride": 4736, + "m_strBreakableContentsPropGroupOverride": 4728, + "m_vDefBurstOffset": 4696 }, "metadata": [ { @@ -6711,28 +6890,28 @@ }, "C_BulletHitModel": { "fields": { - "m_bIsHit": 4496, - "m_flTimeCreated": 4500, - "m_hPlayerParent": 4492, - "m_iBoneIndex": 4488, - "m_matLocal": 4440, - "m_vecStartPos": 4504 + "m_bIsHit": 4512, + "m_flTimeCreated": 4516, + "m_hPlayerParent": 4508, + "m_iBoneIndex": 4504, + "m_matLocal": 4456, + "m_vecStartPos": 4520 }, "metadata": [], "parent": null }, "C_C4": { "fields": { - "m_activeLightParticleIndex": 8064, - "m_bBombPlacedAnimation": 8080, - "m_bBombPlanted": 8123, - "m_bIsPlantingViaUse": 8081, - "m_bPlayedArmingBeeps": 8116, - "m_bStartedArming": 8072, - "m_eActiveLightEffect": 8068, - "m_entitySpottedState": 8088, - "m_fArmedTime": 8076, - "m_nSpotRules": 8112 + "m_activeLightParticleIndex": 8000, + "m_bBombPlacedAnimation": 8016, + "m_bBombPlanted": 8059, + "m_bIsPlantingViaUse": 8017, + "m_bPlayedArmingBeeps": 8052, + "m_bStartedArming": 8008, + "m_eActiveLightEffect": 8004, + "m_entitySpottedState": 8024, + "m_fArmedTime": 8012, + "m_nSpotRules": 8048 }, "metadata": [ { @@ -6825,46 +7004,46 @@ }, "C_CSGO_MapPreviewCameraPath": { "fields": { - "m_bConstantSpeed": 1538, - "m_bDofEnabled": 1636, - "m_bLoop": 1536, - "m_bVerticalFOV": 1537, - "m_flDofFarBlurry": 1652, - "m_flDofFarCrisp": 1648, - "m_flDofNearBlurry": 1640, - "m_flDofNearCrisp": 1644, - "m_flDofTiltToGround": 1656, - "m_flDuration": 1540, - "m_flPathDuration": 1612, - "m_flPathLength": 1608, - "m_flZFar": 1528, - "m_flZNear": 1532 + "m_bConstantSpeed": 1554, + "m_bDofEnabled": 1652, + "m_bLoop": 1552, + "m_bVerticalFOV": 1553, + "m_flDofFarBlurry": 1668, + "m_flDofFarCrisp": 1664, + "m_flDofNearBlurry": 1656, + "m_flDofNearCrisp": 1660, + "m_flDofTiltToGround": 1672, + "m_flDuration": 1556, + "m_flPathDuration": 1628, + "m_flPathLength": 1624, + "m_flZFar": 1544, + "m_flZNear": 1548 }, "metadata": [], "parent": "C_BaseEntity" }, "C_CSGO_MapPreviewCameraPathNode": { "fields": { - "m_flCameraSpeed": 1568, - "m_flEaseIn": 1572, - "m_flEaseOut": 1576, - "m_flFOV": 1564, - "m_nPathIndex": 1536, - "m_szParentPathUniqueID": 1528, - "m_vInTangentLocal": 1540, - "m_vInTangentWorld": 1580, - "m_vOutTangentLocal": 1552, - "m_vOutTangentWorld": 1592 + "m_flCameraSpeed": 1584, + "m_flEaseIn": 1588, + "m_flEaseOut": 1592, + "m_flFOV": 1580, + "m_nPathIndex": 1552, + "m_szParentPathUniqueID": 1544, + "m_vInTangentLocal": 1556, + "m_vInTangentWorld": 1596, + "m_vOutTangentLocal": 1568, + "m_vOutTangentWorld": 1608 }, "metadata": [], "parent": "C_BaseEntity" }, "C_CSGO_PreviewModel": { "fields": { - "m_defaultAnim": 4968, - "m_flInitialModelScale": 4980, - "m_nDefaultAnimLoopMode": 4976, - "m_sInitialWeaponState": 4984 + "m_defaultAnim": 4944, + "m_flInitialModelScale": 4956, + "m_nDefaultAnimLoopMode": 4952, + "m_sInitialWeaponState": 4960 }, "metadata": [], "parent": "C_BaseFlex" @@ -6876,8 +7055,8 @@ }, "C_CSGO_PreviewPlayer": { "fields": { - "m_animgraphCharacterModeString": 16144, - "m_flInitialModelScale": 16152 + "m_animgraphCharacterModeString": 16112, + "m_flInitialModelScale": 16120 }, "metadata": [], "parent": "C_CSPlayerPawn" @@ -6904,21 +7083,21 @@ }, "C_CSGO_TeamPreviewCamera": { "fields": { - "m_nVariant": 1664 + "m_nVariant": 1680 }, "metadata": [], "parent": "C_CSGO_MapPreviewCameraPath" }, "C_CSGO_TeamPreviewCharacterPosition": { "fields": { - "m_agentItem": 1560, - "m_glovesItem": 2704, - "m_nOrdinal": 1536, - "m_nRandom": 1532, - "m_nVariant": 1528, - "m_sWeaponName": 1544, + "m_agentItem": 1576, + "m_glovesItem": 2712, + "m_nOrdinal": 1552, + "m_nRandom": 1548, + "m_nVariant": 1544, + "m_sWeaponName": 1560, "m_weaponItem": 3848, - "m_xuid": 1552 + "m_xuid": 1568 }, "metadata": [ { @@ -7009,7 +7188,7 @@ "m_arrTournamentActiveCasterAccounts": 2448, "m_bAnyHostageReached": 152, "m_bBombDropped": 2472, - "m_bBombPlanted": 2473, + "m_bBombPlanted": 2247, "m_bCTCantBuy": 2485, "m_bCTTimeOutActive": 77, "m_bFreezePeriod": 64, @@ -7341,6 +7520,11 @@ "type": "NetworkVarNames", "type_name": "bool" }, + { + "name": "m_bBombPlanted", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_arrProhibitedItemIndices", "type": "NetworkVarNames", @@ -7366,11 +7550,6 @@ "type": "NetworkVarNames", "type_name": "bool" }, - { - "name": "m_bBombPlanted", - "type": "NetworkVarNames", - "type_name": "bool" - }, { "name": "m_iRoundWinStatus", "type": "NetworkVarNames", @@ -7576,7 +7755,7 @@ }, "C_CSGameRulesProxy": { "fields": { - "m_pGameRules": 1528 + "m_pGameRules": 1544 }, "metadata": [ { @@ -7594,7 +7773,7 @@ }, "C_CSObserverPawn": { "fields": { - "m_hDetectParentChange": 5736 + "m_hDetectParentChange": 5712 }, "metadata": [ { @@ -7639,133 +7818,132 @@ }, "C_CSPlayerPawn": { "fields": { - "m_ArmorValue": 10060, - "m_EconGloves": 6312, - "m_GunGameImmunityColor": 9344, - "m_PredictedDamageTags": 10216, - "m_RetakesMVPBoostExtraUtility": 6304, - "m_aimPunchAngle": 5860, - "m_aimPunchAngleVel": 5872, - "m_aimPunchCache": 5896, - "m_aimPunchTickBase": 5884, - "m_aimPunchTickFraction": 5888, - "m_angEyeAngles": 15856, - "m_angEyeAnglesVelocity": 16064, - "m_angShootAngleHistory": 10144, - "m_angStashedShootAngles": 10108, - "m_arrOldEyeAngles": 16016, - "m_arrOldEyeAnglesTimes": 16000, - "m_bCachedPlaneIsValid": 15837, - "m_bClipHitStaticWorld": 15836, - "m_bGrenadeParametersStashed": 10104, - "m_bGunGameImmunity": 15764, - "m_bHasDeathInfo": 10077, - "m_bHasFemaleVoice": 5808, - "m_bInBombZone": 5937, - "m_bInBuyZone": 5856, - "m_bInHostageRescueZone": 5936, - "m_bInLanding": 5928, - "m_bInNoDefuseArea": 10020, - "m_bIsBuyMenuOpen": 5938, - "m_bIsDefusing": 10010, - "m_bIsGrabbingHostage": 10011, - "m_bIsScoped": 10008, - "m_bIsWalking": 9448, - "m_bKilledByHeadshot": 10057, - "m_bLeftHanded": 9265, - "m_bMustSyncRagdollState": 7457, - "m_bNeedToReApplyGloves": 6309, - "m_bOldIsScoped": 10076, - "m_bOnGroundLastTick": 9220, - "m_bPrevDefuser": 5838, - "m_bPrevHelmet": 5839, - "m_bPreviouslyInBuyZone": 5857, - "m_bRagdollDamageHeadshot": 7552, - "m_bResumeZoom": 10009, - "m_bRetakesHasDefuseKit": 6296, - "m_bRetakesMVPLastRound": 6297, - "m_bShouldAutobuyDMWeapons": 15756, - "m_bSkipOneHeadConstraintUpdate": 9264, - "m_bWaitForNoAttack": 10048, - "m_delayTargetIDTimer": 16080, - "m_entitySpottedState": 9984, - "m_fImmuneToGunGameDamageTime": 15760, - "m_fImmuneToGunGameDamageTimeLast": 15768, - "m_fMolotovDamageTime": 15772, - "m_fRenderingClipPlane": 15792, - "m_fSwitchedHandednessTime": 9268, - "m_flDeathInfoTime": 10080, - "m_flEmitSoundTime": 10016, - "m_flFlinchStack": 10032, - "m_flHealthShotBoostExpirationTime": 5800, - "m_flHitHeading": 10040, - "m_flLandingStartTime": 5932, - "m_flLandingTimeSeconds": 5812, - "m_flLastFiredWeaponTime": 5804, - "m_flNextSprayDecalTime": 5944, - "m_flOldFallVelocity": 5816, - "m_flSlopeDropHeight": 9720, - "m_flSlopeDropOffset": 9600, - "m_flTimeOfLastInjury": 5940, - "m_flVelocityModifier": 10036, - "m_flViewmodelFOV": 9284, - "m_flViewmodelOffsetX": 9272, - "m_flViewmodelOffsetY": 9276, - "m_flViewmodelOffsetZ": 9280, - "m_grenadeParameterStashTime": 10100, - "m_hHudModelArms": 9248, - "m_holdTargetIDTimer": 16112, - "m_iBlockingUseActionInProgress": 10012, - "m_iIDEntIndex": 16076, - "m_iOldIDEntIndex": 16108, - "m_iRetakesMVPBoostItem": 6300, - "m_iRetakesOffering": 6288, - "m_iRetakesOfferingCard": 6292, - "m_iShotsFired": 10028, - "m_iTargetItemEntIdx": 16104, - "m_ignoreLadderJumpTime": 10052, - "m_lastLandTime": 9216, - "m_nEconGlovesChanged": 7456, - "m_nHighestAppliedDamageTagTick": 10324, - "m_nHitBodyPart": 10044, - "m_nLastClipPlaneSetupFrame": 15808, - "m_nLastKillerIndex": 10072, - "m_nPlayerInfernoBodyFx": 15848, - "m_nPrevArmorVal": 5840, - "m_nPrevGrenadeAmmoCount": 5844, - "m_nPrevHighestReceivedDamageTagTick": 10320, - "m_nRagdollDamageBone": 7460, - "m_nWhichBombZone": 10024, - "m_pActionTrackingServices": 5784, - "m_pBulletServices": 5752, - "m_pBuyServices": 5768, - "m_pClippingWeapon": 15840, - "m_pDamageReactServices": 5792, - "m_pGlowServices": 5776, - "m_pHostageServices": 5760, - "m_qDeathEyeAngles": 9252, - "m_szLastPlaceName": 5820, - "m_szRagdollDamageWeaponName": 7488, - "m_thirdPersonHeading": 9456, - "m_unCurrentEquipmentValue": 10064, - "m_unFreezetimeEndEquipmentValue": 10068, - "m_unPreviousWeaponHash": 5848, - "m_unRoundStartEquipmentValue": 10066, - "m_unWeaponHash": 5852, - "m_vHeadConstraintOffset": 9840, - "m_vRagdollDamageForce": 7464, - "m_vRagdollDamagePosition": 7476, - "m_vRagdollServerOrigin": 7556, - "m_vecBulletHitModels": 9424, - "m_vecDeathInfoOrigin": 10084, - "m_vecLastAliveLocalVelocity": 15780, - "m_vecLastClipCameraForward": 15824, - "m_vecLastClipCameraPos": 15812, - "m_vecPlayerPatchEconIndices": 9288, - "m_vecStashedGrenadeThrowPosition": 10120, - "m_vecStashedVelocity": 10132, - "m_vecThrowPositionHistory": 10168, - "m_vecVelocityHistory": 10192 + "m_ArmorValue": 10028, + "m_EconGloves": 6288, + "m_GunGameImmunityColor": 9312, + "m_PredictedDamageTags": 10184, + "m_RetakesMVPBoostExtraUtility": 6280, + "m_aimPunchAngle": 5836, + "m_aimPunchAngleVel": 5848, + "m_aimPunchTickBase": 5860, + "m_aimPunchTickFraction": 5864, + "m_angEyeAngles": 15824, + "m_angEyeAnglesVelocity": 16032, + "m_angShootAngleHistory": 10112, + "m_angStashedShootAngles": 10076, + "m_arrOldEyeAngles": 15984, + "m_arrOldEyeAnglesTimes": 15968, + "m_bCachedPlaneIsValid": 15805, + "m_bClipHitStaticWorld": 15804, + "m_bGrenadeParametersStashed": 10072, + "m_bGunGameImmunity": 15732, + "m_bHasDeathInfo": 10045, + "m_bHasFemaleVoice": 5784, + "m_bInBombZone": 5913, + "m_bInBuyZone": 5832, + "m_bInHostageRescueZone": 5912, + "m_bInLanding": 5904, + "m_bInNoDefuseArea": 9988, + "m_bIsBuyMenuOpen": 5914, + "m_bIsDefusing": 9978, + "m_bIsGrabbingHostage": 9979, + "m_bIsScoped": 9976, + "m_bIsWalking": 9416, + "m_bKilledByHeadshot": 10025, + "m_bLeftHanded": 9233, + "m_bMustSyncRagdollState": 7425, + "m_bNeedToReApplyGloves": 6285, + "m_bOldIsScoped": 10044, + "m_bOnGroundLastTick": 9188, + "m_bPrevDefuser": 5814, + "m_bPrevHelmet": 5815, + "m_bPreviouslyInBuyZone": 5833, + "m_bRagdollDamageHeadshot": 7520, + "m_bResumeZoom": 9977, + "m_bRetakesHasDefuseKit": 6272, + "m_bRetakesMVPLastRound": 6273, + "m_bShouldAutobuyDMWeapons": 15724, + "m_bSkipOneHeadConstraintUpdate": 9232, + "m_bWaitForNoAttack": 10016, + "m_delayTargetIDTimer": 16048, + "m_entitySpottedState": 9952, + "m_fImmuneToGunGameDamageTime": 15728, + "m_fImmuneToGunGameDamageTimeLast": 15736, + "m_fMolotovDamageTime": 15740, + "m_fRenderingClipPlane": 15760, + "m_fSwitchedHandednessTime": 9236, + "m_flDeathInfoTime": 10048, + "m_flEmitSoundTime": 9984, + "m_flFlinchStack": 10000, + "m_flHealthShotBoostExpirationTime": 5776, + "m_flHitHeading": 10008, + "m_flLandingStartTime": 5908, + "m_flLandingTimeSeconds": 5788, + "m_flLastFiredWeaponTime": 5780, + "m_flNextSprayDecalTime": 5920, + "m_flOldFallVelocity": 5792, + "m_flSlopeDropHeight": 9688, + "m_flSlopeDropOffset": 9568, + "m_flTimeOfLastInjury": 5916, + "m_flVelocityModifier": 10004, + "m_flViewmodelFOV": 9252, + "m_flViewmodelOffsetX": 9240, + "m_flViewmodelOffsetY": 9244, + "m_flViewmodelOffsetZ": 9248, + "m_grenadeParameterStashTime": 10068, + "m_hHudModelArms": 9216, + "m_holdTargetIDTimer": 16080, + "m_iBlockingUseActionInProgress": 9980, + "m_iIDEntIndex": 16044, + "m_iOldIDEntIndex": 16076, + "m_iRetakesMVPBoostItem": 6276, + "m_iRetakesOffering": 6264, + "m_iRetakesOfferingCard": 6268, + "m_iShotsFired": 9996, + "m_iTargetItemEntIdx": 16072, + "m_ignoreLadderJumpTime": 10020, + "m_lastLandTime": 9184, + "m_nEconGlovesChanged": 7424, + "m_nHighestAppliedDamageTagTick": 10292, + "m_nHitBodyPart": 10012, + "m_nLastClipPlaneSetupFrame": 15776, + "m_nLastKillerIndex": 10040, + "m_nPlayerInfernoBodyFx": 15816, + "m_nPrevArmorVal": 5816, + "m_nPrevGrenadeAmmoCount": 5820, + "m_nPrevHighestReceivedDamageTagTick": 10288, + "m_nRagdollDamageBone": 7428, + "m_nWhichBombZone": 9992, + "m_pActionTrackingServices": 5760, + "m_pBulletServices": 5728, + "m_pBuyServices": 5744, + "m_pClippingWeapon": 15808, + "m_pDamageReactServices": 5768, + "m_pGlowServices": 5752, + "m_pHostageServices": 5736, + "m_qDeathEyeAngles": 9220, + "m_szLastPlaceName": 5796, + "m_szRagdollDamageWeaponName": 7456, + "m_thirdPersonHeading": 9424, + "m_unCurrentEquipmentValue": 10032, + "m_unFreezetimeEndEquipmentValue": 10036, + "m_unPreviousWeaponHash": 5824, + "m_unRoundStartEquipmentValue": 10034, + "m_unWeaponHash": 5828, + "m_vHeadConstraintOffset": 9808, + "m_vRagdollDamageForce": 7432, + "m_vRagdollDamagePosition": 7444, + "m_vRagdollServerOrigin": 7524, + "m_vecBulletHitModels": 9392, + "m_vecDeathInfoOrigin": 10052, + "m_vecLastAliveLocalVelocity": 15748, + "m_vecLastClipCameraForward": 15792, + "m_vecLastClipCameraPos": 15780, + "m_vecPlayerPatchEconIndices": 9256, + "m_vecStashedGrenadeThrowPosition": 10088, + "m_vecStashedVelocity": 10100, + "m_vecThrowPositionHistory": 10136, + "m_vecVelocityHistory": 10160 }, "metadata": [ { @@ -8164,32 +8342,32 @@ }, "C_CSPlayerPawnBase": { "fields": { - "m_bDeferStartMusicOnWarmup": 5676, - "m_bFlashBuildUp": 5640, - "m_bFlashDspHasBeenCleared": 5641, - "m_bFlashScreenshotHasBeenGrabbed": 5642, - "m_bHasMovedSinceSpawn": 5608, - "m_fNextThinkPushAway": 5660, - "m_flClientDeathTime": 5624, - "m_flClientHealthFadeChangeTimestamp": 5652, - "m_flCurrentMusicStartTime": 5668, - "m_flFlashBangTime": 5628, - "m_flFlashDuration": 5648, - "m_flFlashMaxAlpha": 5644, - "m_flFlashOverlayAlpha": 5636, - "m_flFlashScreenshotAlpha": 5632, - "m_flLastSmokeAge": 5684, - "m_flLastSmokeOverlayAlpha": 5680, - "m_flLastSpawnTimeIndex": 5612, - "m_flMusicRoundStartTime": 5672, - "m_flProgressBarStartTime": 5620, - "m_hOriginalController": 5728, - "m_iPlayerState": 5604, - "m_iProgressBarDuration": 5616, - "m_nClientHealthFadeParityValue": 5656, - "m_pPingServices": 5592, - "m_previousPlayerState": 5600, - "m_vLastSmokeOverlayColor": 5688 + "m_bDeferStartMusicOnWarmup": 5652, + "m_bFlashBuildUp": 5616, + "m_bFlashDspHasBeenCleared": 5617, + "m_bFlashScreenshotHasBeenGrabbed": 5618, + "m_bHasMovedSinceSpawn": 5584, + "m_fNextThinkPushAway": 5636, + "m_flClientDeathTime": 5600, + "m_flClientHealthFadeChangeTimestamp": 5628, + "m_flCurrentMusicStartTime": 5644, + "m_flFlashBangTime": 5604, + "m_flFlashDuration": 5624, + "m_flFlashMaxAlpha": 5620, + "m_flFlashOverlayAlpha": 5612, + "m_flFlashScreenshotAlpha": 5608, + "m_flLastSmokeAge": 5660, + "m_flLastSmokeOverlayAlpha": 5656, + "m_flLastSpawnTimeIndex": 5588, + "m_flMusicRoundStartTime": 5648, + "m_flProgressBarStartTime": 5596, + "m_hOriginalController": 5704, + "m_iPlayerState": 5580, + "m_iProgressBarDuration": 5592, + "m_nClientHealthFadeParityValue": 5632, + "m_pPingServices": 5568, + "m_previousPlayerState": 5576, + "m_vLastSmokeOverlayColor": 5664 }, "metadata": [ { @@ -8253,16 +8431,16 @@ }, "C_CSPlayerResource": { "fields": { - "m_bEndMatchNextMapAllVoted": 1672, - "m_bHostageAlive": 1528, - "m_bombsiteCenterA": 1600, - "m_bombsiteCenterB": 1612, - "m_foundGoalPositions": 1673, - "m_hostageRescueX": 1624, - "m_hostageRescueY": 1640, - "m_hostageRescueZ": 1656, - "m_iHostageEntityIDs": 1552, - "m_isHostageFollowingSomeone": 1540 + "m_bEndMatchNextMapAllVoted": 1688, + "m_bHostageAlive": 1544, + "m_bombsiteCenterA": 1616, + "m_bombsiteCenterB": 1628, + "m_foundGoalPositions": 1689, + "m_hostageRescueX": 1640, + "m_hostageRescueY": 1656, + "m_hostageRescueZ": 1672, + "m_iHostageEntityIDs": 1568, + "m_isHostageFollowingSomeone": 1556 }, "metadata": [ { @@ -8315,16 +8493,16 @@ }, "C_CSTeam": { "fields": { - "m_bSurrendered": 2228, - "m_iClanID": 2376, - "m_numMapVictories": 2224, - "m_scoreFirstHalf": 2232, - "m_scoreOvertime": 2240, - "m_scoreSecondHalf": 2236, - "m_szClanTeamname": 2244, - "m_szTeamFlagImage": 2380, - "m_szTeamLogoImage": 2388, - "m_szTeamMatchStat": 1712 + "m_bSurrendered": 2244, + "m_iClanID": 2392, + "m_numMapVictories": 2240, + "m_scoreFirstHalf": 2248, + "m_scoreOvertime": 2256, + "m_scoreSecondHalf": 2252, + "m_szClanTeamname": 2260, + "m_szTeamFlagImage": 2396, + "m_szTeamLogoImage": 2404, + "m_szTeamMatchStat": 1728 }, "metadata": [ { @@ -8382,57 +8560,58 @@ }, "C_CSWeaponBase": { "fields": { - "m_IronSightController": 7312, - "m_OnPlayerPickup": 6584, - "m_bBurstMode": 6668, - "m_bClearWeaponIdentifyingUGC": 6872, - "m_bDroppedNearBuyZone": 6708, - "m_bFireOnEmpty": 6580, - "m_bInReload": 6684, - "m_bInspectPending": 6524, - "m_bInspectShouldLoop": 6525, - "m_bIsHauledBack": 6692, - "m_bSilencerOn": 6693, - "m_bUIWeapon": 6874, - "m_bVisualsDataSet": 6873, - "m_bWasActiveWeaponWhenDropped": 6900, - "m_bWasOwnedByCT": 6940, - "m_bWasOwnedByTerrorist": 6941, - "m_donated": 6932, - "m_fAccuracyPenalty": 6648, - "m_fAccuracySmoothedForZoom": 6656, - "m_fLastShotTime": 6936, - "m_flCrosshairDistance": 6568, - "m_flDroppedAtTime": 6688, - "m_flInspectCancelCompleteTime": 6520, - "m_flLastAccuracyUpdateTime": 6652, - "m_flLastBurstModeChangeTime": 6672, - "m_flLastLOSTraceFailureTime": 7512, - "m_flLastShakeTime": 7628, - "m_flNextAttackRenderTimeOffset": 6712, - "m_flNextClientFireBulletTime": 6944, - "m_flNextClientFireBulletTime_Repredict": 6948, - "m_flPostponeFireReadyFrac": 6680, - "m_flRecoilIndex": 6664, - "m_flTimeSilencerSwitchComplete": 6696, - "m_flTurningInaccuracy": 6644, - "m_flTurningInaccuracyDelta": 6628, - "m_flWatTickOffset": 7608, - "m_flWeaponGameplayAnimStateTimestamp": 6516, - "m_hPrevOwner": 6892, - "m_iAmmoLastCheck": 6572, - "m_iIronSightMode": 7488, - "m_iMostRecentTeamNumber": 6704, - "m_iOriginalTeamNumber": 6700, - "m_iRecoilIndex": 6660, - "m_iWeaponGameplayAnimState": 6512, - "m_nCustomEconReloadEventId": 6876, - "m_nDropTick": 6896, - "m_nLastEmptySoundCmdNum": 6576, - "m_nPostponeFireReadyTicks": 6676, - "m_nextPrevOwnerUseTime": 6888, - "m_vecTurningInaccuracyEyeDirLast": 6632, - "m_weaponMode": 6624 + "m_IronSightController": 7248, + "m_OnPlayerPickup": 6544, + "m_bBurstMode": 6612, + "m_bClearWeaponIdentifyingUGC": 6816, + "m_bDroppedNearBuyZone": 6656, + "m_bFireOnEmpty": 6540, + "m_bInReload": 6628, + "m_bInspectPending": 6484, + "m_bInspectShouldLoop": 6485, + "m_bIsHauledBack": 6636, + "m_bSilencerOn": 6637, + "m_bUIWeapon": 6818, + "m_bVisualsDataSet": 6817, + "m_bWasActiveWeaponWhenDropped": 6844, + "m_bWasOwnedByCT": 6884, + "m_bWasOwnedByTerrorist": 6885, + "m_donated": 6876, + "m_fAccuracyPenalty": 6592, + "m_fAccuracySmoothedForZoom": 6600, + "m_fLastShotTime": 6880, + "m_flCrosshairDistance": 6528, + "m_flDroppedAtTime": 6632, + "m_flInspectCancelCompleteTime": 6480, + "m_flLastAccuracyUpdateTime": 6596, + "m_flLastBurstModeChangeTime": 6616, + "m_flLastLOSTraceFailureTime": 7448, + "m_flLastShakeTime": 7564, + "m_flNextAttackRenderTimeOffset": 6660, + "m_flNextClientFireBulletTime": 6888, + "m_flNextClientFireBulletTime_Repredict": 6892, + "m_flPostponeFireReadyFrac": 6624, + "m_flRecoilIndex": 6608, + "m_flTimeSilencerSwitchComplete": 6640, + "m_flTurningInaccuracy": 6588, + "m_flTurningInaccuracyDelta": 6572, + "m_flWatTickOffset": 7544, + "m_flWeaponActionPlaybackRate": 6644, + "m_flWeaponGameplayAnimStateTimestamp": 6476, + "m_hPrevOwner": 6836, + "m_iAmmoLastCheck": 6532, + "m_iIronSightMode": 7424, + "m_iMostRecentTeamNumber": 6652, + "m_iOriginalTeamNumber": 6648, + "m_iRecoilIndex": 6604, + "m_iWeaponGameplayAnimState": 6472, + "m_nCustomEconReloadEventId": 6820, + "m_nDropTick": 6840, + "m_nLastEmptySoundCmdNum": 6536, + "m_nPostponeFireReadyTicks": 6620, + "m_nextPrevOwnerUseTime": 6832, + "m_vecTurningInaccuracyEyeDirLast": 6576, + "m_weaponMode": 6568 }, "metadata": [ { @@ -8524,6 +8703,11 @@ "type": "NetworkVarNames", "type_name": "GameTime_t" }, + { + "name": "m_flWeaponActionPlaybackRate", + "type": "NetworkVarNames", + "type_name": "float" + }, { "name": "m_iOriginalTeamNumber", "type": "NetworkVarNames", @@ -8584,13 +8768,13 @@ }, "C_CSWeaponBaseGun": { "fields": { - "m_bNeedsBoltAction": 8093, - "m_iBurstShotsRemaining": 8068, - "m_iSilencerBodygroup": 8072, - "m_inPrecache": 8092, - "m_nRevolverCylinderIdx": 8096, - "m_silencedModelIndex": 8088, - "m_zoomLevel": 8064 + "m_bNeedsBoltAction": 8029, + "m_iBurstShotsRemaining": 8004, + "m_iSilencerBodygroup": 8008, + "m_inPrecache": 8028, + "m_nRevolverCylinderIdx": 8032, + "m_silencedModelIndex": 8024, + "m_zoomLevel": 8000 }, "metadata": [ { @@ -8623,13 +8807,13 @@ }, "C_Chicken": { "fields": { - "m_AttributeManager": 5176, - "m_bAttributesInitialized": 6416, - "m_bIsPreviewModel": 6424, - "m_hHolidayHatAddon": 5160, - "m_hWaterWakeParticles": 6420, - "m_jumpedThisFrame": 5164, - "m_leader": 5168 + "m_AttributeManager": 5048, + "m_bAttributesInitialized": 6280, + "m_bIsPreviewModel": 6288, + "m_hHolidayHatAddon": 5032, + "m_hWaterWakeParticles": 6284, + "m_jumpedThisFrame": 5036, + "m_leader": 5040 }, "metadata": [ { @@ -8652,44 +8836,44 @@ }, "C_ClientRagdoll": { "fields": { - "m_bFadeOut": 4440, - "m_bFadingOut": 4470, - "m_bImportant": 4441, - "m_bReleaseRagdoll": 4468, - "m_flEffectTime": 4444, - "m_flScaleEnd": 4472, - "m_flScaleTimeEnd": 4552, - "m_flScaleTimeStart": 4512, - "m_gibDespawnTime": 4448, - "m_iCurrentFriction": 4452, - "m_iEyeAttachment": 4469, - "m_iFrictionAnimState": 4464, - "m_iMaxFriction": 4460, - "m_iMinFriction": 4456 + "m_bFadeOut": 4456, + "m_bFadingOut": 4486, + "m_bImportant": 4457, + "m_bReleaseRagdoll": 4484, + "m_flEffectTime": 4460, + "m_flScaleEnd": 4488, + "m_flScaleTimeEnd": 4568, + "m_flScaleTimeStart": 4528, + "m_gibDespawnTime": 4464, + "m_iCurrentFriction": 4468, + "m_iEyeAttachment": 4485, + "m_iFrictionAnimState": 4480, + "m_iMaxFriction": 4476, + "m_iMinFriction": 4472 }, "metadata": [], "parent": "CBaseAnimGraph" }, "C_ColorCorrection": { "fields": { - "m_MaxFalloff": 1544, - "m_MinFalloff": 1540, - "m_bClientSide": 2078, - "m_bEnabled": 2076, - "m_bEnabledOnClient": 2080, - "m_bExclusive": 2079, - "m_bFadingIn": 2088, - "m_bMaster": 2077, - "m_flCurWeight": 1560, - "m_flCurWeightOnClient": 2084, - "m_flFadeDuration": 2100, - "m_flFadeInDuration": 1548, - "m_flFadeOutDuration": 1552, - "m_flFadeStartTime": 2096, - "m_flFadeStartWeight": 2092, - "m_flMaxWeight": 1556, - "m_netlookupFilename": 1564, - "m_vecOrigin": 1528 + "m_MaxFalloff": 1560, + "m_MinFalloff": 1556, + "m_bClientSide": 2094, + "m_bEnabled": 2092, + "m_bEnabledOnClient": 2096, + "m_bExclusive": 2095, + "m_bFadingIn": 2104, + "m_bMaster": 2093, + "m_flCurWeight": 1576, + "m_flCurWeightOnClient": 2100, + "m_flFadeDuration": 2116, + "m_flFadeInDuration": 1564, + "m_flFadeOutDuration": 1568, + "m_flFadeStartTime": 2112, + "m_flFadeStartWeight": 2108, + "m_flMaxWeight": 1572, + "m_netlookupFilename": 1580, + "m_vecOrigin": 1544 }, "metadata": [ { @@ -8756,15 +8940,15 @@ }, "C_ColorCorrectionVolume": { "fields": { - "m_FadeDuration": 4104, - "m_LastEnterTime": 4084, - "m_LastEnterWeight": 4080, - "m_LastExitTime": 4092, - "m_LastExitWeight": 4088, - "m_MaxWeight": 4100, - "m_Weight": 4108, - "m_bEnabled": 4096, - "m_lookupFilename": 4112 + "m_FadeDuration": 3952, + "m_LastEnterTime": 3932, + "m_LastEnterWeight": 3928, + "m_LastExitTime": 3940, + "m_LastExitWeight": 3936, + "m_MaxWeight": 3948, + "m_Weight": 3956, + "m_bEnabled": 3944, + "m_lookupFilename": 3960 }, "metadata": [ { @@ -8797,8 +8981,8 @@ }, "C_CsmFovOverride": { "fields": { - "m_cameraName": 1528, - "m_flCsmFovOverrideValue": 1536 + "m_cameraName": 1544, + "m_flCsmFovOverrideValue": 1552 }, "metadata": [], "parent": "C_BaseEntity" @@ -8815,9 +8999,9 @@ }, "C_DecoyProjectile": { "fields": { - "m_flTimeParticleEffectSpawn": 5240, - "m_nClientLastKnownDecoyShotTick": 5204, - "m_nDecoyShotTick": 5200 + "m_flTimeParticleEffectSpawn": 5216, + "m_nClientLastKnownDecoyShotTick": 5180, + "m_nDecoyShotTick": 5176 }, "metadata": [ { @@ -8830,13 +9014,13 @@ }, "C_DynamicLight": { "fields": { - "m_Exponent": 3768, - "m_Flags": 3760, - "m_InnerAngle": 3772, - "m_LightStyle": 3761, - "m_OuterAngle": 3776, - "m_Radius": 3764, - "m_SpotRadius": 3780 + "m_Exponent": 3728, + "m_Flags": 3720, + "m_InnerAngle": 3732, + "m_LightStyle": 3721, + "m_OuterAngle": 3736, + "m_Radius": 3724, + "m_SpotRadius": 3740 }, "metadata": [ { @@ -8879,29 +9063,29 @@ }, "C_DynamicProp": { "fields": { - "m_OnAnimReachedEnd": 5032, - "m_OnAnimReachedStart": 4992, - "m_bCreateNonSolid": 5088, - "m_bFiredStartEndOutput": 5086, - "m_bForceNpcExclude": 5087, - "m_bIsOverrideProp": 5089, - "m_bRandomizeCycle": 5084, - "m_bStartDisabled": 5085, - "m_bUseAnimGraph": 4865, - "m_bUseHitboxesForRenderBox": 4864, - "m_glowColor": 5104, - "m_iCachedFrameCount": 5112, - "m_iInitialGlowState": 5092, - "m_iszIdleAnim": 5072, - "m_nGlowRange": 5096, - "m_nGlowRangeMin": 5100, - "m_nGlowTeam": 5108, - "m_nIdleAnimLoopMode": 5080, - "m_pOutputAnimBegun": 4872, - "m_pOutputAnimLoopCycleOver": 4952, - "m_pOutputAnimOver": 4912, - "m_vecCachedRenderMaxs": 5128, - "m_vecCachedRenderMins": 5116 + "m_OnAnimReachedEnd": 4920, + "m_OnAnimReachedStart": 4896, + "m_bCreateNonSolid": 4960, + "m_bFiredStartEndOutput": 4958, + "m_bForceNpcExclude": 4959, + "m_bIsOverrideProp": 4961, + "m_bRandomizeCycle": 4956, + "m_bStartDisabled": 4957, + "m_bUseAnimGraph": 4817, + "m_bUseHitboxesForRenderBox": 4816, + "m_glowColor": 4976, + "m_iCachedFrameCount": 4984, + "m_iInitialGlowState": 4964, + "m_iszIdleAnim": 4944, + "m_nGlowRange": 4968, + "m_nGlowRangeMin": 4972, + "m_nGlowTeam": 4980, + "m_nIdleAnimLoopMode": 4952, + "m_pOutputAnimBegun": 4824, + "m_pOutputAnimLoopCycleOver": 4872, + "m_pOutputAnimOver": 4848, + "m_vecCachedRenderMaxs": 5000, + "m_vecCachedRenderMins": 4988 }, "metadata": [ { @@ -8934,26 +9118,26 @@ }, "C_EconEntity": { "fields": { - "m_AttributeManager": 5008, - "m_OriginalOwnerXuidHigh": 6252, - "m_OriginalOwnerXuidLow": 6248, - "m_bAttachmentDirty": 6312, - "m_bAttributesInitialized": 5000, - "m_bClientside": 6272, - "m_bParticleSystemsCreated": 6273, - "m_flFallbackWear": 6264, - "m_flFlexDelayTime": 4984, - "m_flFlexDelayedWeight": 4992, - "m_hOldProvidee": 6336, - "m_hViewmodelAttachment": 6304, - "m_iNumOwnerValidationRetries": 6320, - "m_iOldTeam": 6308, - "m_nFallbackPaintKit": 6256, - "m_nFallbackSeed": 6260, - "m_nFallbackStatTrak": 6268, - "m_nUnloadedModelIndex": 6316, - "m_vecAttachedModels": 6344, - "m_vecAttachedParticles": 6280 + "m_AttributeManager": 4984, + "m_OriginalOwnerXuidHigh": 6220, + "m_OriginalOwnerXuidLow": 6216, + "m_bAttachmentDirty": 6280, + "m_bAttributesInitialized": 4976, + "m_bClientside": 6240, + "m_bParticleSystemsCreated": 6241, + "m_flFallbackWear": 6232, + "m_flFlexDelayTime": 4960, + "m_flFlexDelayedWeight": 4968, + "m_hOldProvidee": 6304, + "m_hViewmodelAttachment": 6272, + "m_iNumOwnerValidationRetries": 6288, + "m_iOldTeam": 6276, + "m_nFallbackPaintKit": 6224, + "m_nFallbackSeed": 6228, + "m_nFallbackStatTrak": 6236, + "m_nUnloadedModelIndex": 6284, + "m_vecAttachedModels": 6312, + "m_vecAttachedParticles": 6248 }, "metadata": [ { @@ -9003,11 +9187,11 @@ }, "C_EconItemView": { "fields": { - "m_AttributeList": 528, - "m_NetworkedDynamicAttributes": 648, + "m_AttributeList": 520, + "m_NetworkedDynamicAttributes": 640, "m_bDisallowSOC": 489, "m_bInitialized": 488, - "m_bInitializedTags": 1136, + "m_bInitializedTags": 1128, "m_bInventoryImageRgbaRequested": 96, "m_bInventoryImageTriedCache": 97, "m_bIsStoreItem": 490, @@ -9028,8 +9212,8 @@ "m_nInventoryImageRgbaHeight": 132, "m_nInventoryImageRgbaWidth": 128, "m_szCurrentLoadCachedFileName": 136, - "m_szCustomName": 768, - "m_szCustomNameOverride": 929, + "m_szCustomName": 760, + "m_szCustomNameOverride": 921, "m_ubStyleOverride": 508, "m_unClientFlags": 509 }, @@ -9094,27 +9278,27 @@ }, "C_EconWearable": { "fields": { - "m_bAlwaysAllow": 6372, - "m_nForceSkin": 6368 + "m_bAlwaysAllow": 6340, + "m_nForceSkin": 6336 }, "metadata": [], "parent": "C_EconEntity" }, "C_EntityDissolve": { "fields": { - "m_bCoreExplode": 3820, - "m_bLinkedToServerEnt": 3821, - "m_flFadeInLength": 3776, - "m_flFadeInStart": 3772, - "m_flFadeOutLength": 3792, - "m_flFadeOutModelLength": 3784, - "m_flFadeOutModelStart": 3780, - "m_flFadeOutStart": 3788, - "m_flNextSparkTime": 3796, - "m_flStartTime": 3768, - "m_nDissolveType": 3800, - "m_nMagnitude": 3816, - "m_vDissolverOrigin": 3804 + "m_bCoreExplode": 3780, + "m_bLinkedToServerEnt": 3781, + "m_flFadeInLength": 3736, + "m_flFadeInStart": 3732, + "m_flFadeOutLength": 3752, + "m_flFadeOutModelLength": 3744, + "m_flFadeOutModelStart": 3740, + "m_flFadeOutStart": 3748, + "m_flNextSparkTime": 3756, + "m_flStartTime": 3728, + "m_nDissolveType": 3760, + "m_nMagnitude": 3776, + "m_vDissolverOrigin": 3764 }, "metadata": [ { @@ -9172,9 +9356,9 @@ }, "C_EntityFlame": { "fields": { - "m_bCheapEffect": 1572, - "m_hEntAttached": 1528, - "m_hOldAttached": 1568 + "m_bCheapEffect": 1588, + "m_hEntAttached": 1544, + "m_hOldAttached": 1584 }, "metadata": [ { @@ -9192,35 +9376,35 @@ }, "C_EnvCombinedLightProbeVolume": { "fields": { - "m_Entity_Color": 5744, - "m_Entity_bCustomCubemapTexture": 5760, - "m_Entity_bEnabled": 5945, - "m_Entity_bMoveable": 5864, - "m_Entity_bStartDisabled": 5880, - "m_Entity_flBrightness": 5748, - "m_Entity_flEdgeFadeDist": 5884, - "m_Entity_hCubemapTexture": 5752, - "m_Entity_hLightProbeDirectLightIndicesTexture": 5816, - "m_Entity_hLightProbeDirectLightScalarsTexture": 5824, - "m_Entity_hLightProbeDirectLightShadowsTexture": 5832, - "m_Entity_hLightProbeTexture_AmbientCube": 5768, - "m_Entity_hLightProbeTexture_SDF": 5776, - "m_Entity_hLightProbeTexture_SH2_B": 5808, - "m_Entity_hLightProbeTexture_SH2_DC": 5784, - "m_Entity_hLightProbeTexture_SH2_G": 5800, - "m_Entity_hLightProbeTexture_SH2_R": 5792, - "m_Entity_nEnvCubeMapArrayIndex": 5872, - "m_Entity_nHandshake": 5868, - "m_Entity_nLightProbeAtlasX": 5912, - "m_Entity_nLightProbeAtlasY": 5916, - "m_Entity_nLightProbeAtlasZ": 5920, - "m_Entity_nLightProbeSizeX": 5900, - "m_Entity_nLightProbeSizeY": 5904, - "m_Entity_nLightProbeSizeZ": 5908, - "m_Entity_nPriority": 5876, - "m_Entity_vBoxMaxs": 5852, - "m_Entity_vBoxMins": 5840, - "m_Entity_vEdgeFadeDists": 5888 + "m_Entity_Color": 5760, + "m_Entity_bCustomCubemapTexture": 5776, + "m_Entity_bEnabled": 5961, + "m_Entity_bMoveable": 5880, + "m_Entity_bStartDisabled": 5896, + "m_Entity_flBrightness": 5764, + "m_Entity_flEdgeFadeDist": 5900, + "m_Entity_hCubemapTexture": 5768, + "m_Entity_hLightProbeDirectLightIndicesTexture": 5832, + "m_Entity_hLightProbeDirectLightScalarsTexture": 5840, + "m_Entity_hLightProbeDirectLightShadowsTexture": 5848, + "m_Entity_hLightProbeTexture_AmbientCube": 5784, + "m_Entity_hLightProbeTexture_SDF": 5792, + "m_Entity_hLightProbeTexture_SH2_B": 5824, + "m_Entity_hLightProbeTexture_SH2_DC": 5800, + "m_Entity_hLightProbeTexture_SH2_G": 5816, + "m_Entity_hLightProbeTexture_SH2_R": 5808, + "m_Entity_nEnvCubeMapArrayIndex": 5888, + "m_Entity_nHandshake": 5884, + "m_Entity_nLightProbeAtlasX": 5928, + "m_Entity_nLightProbeAtlasY": 5932, + "m_Entity_nLightProbeAtlasZ": 5936, + "m_Entity_nLightProbeSizeX": 5916, + "m_Entity_nLightProbeSizeY": 5920, + "m_Entity_nLightProbeSizeZ": 5924, + "m_Entity_nPriority": 5892, + "m_Entity_vBoxMaxs": 5868, + "m_Entity_vBoxMins": 5856, + "m_Entity_vEdgeFadeDists": 5904 }, "metadata": [ { @@ -9371,31 +9555,26 @@ ], "parent": "C_BaseEntity" }, - "C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume": { - "fields": {}, - "metadata": [], - "parent": "C_EnvCombinedLightProbeVolume" - }, "C_EnvCubemap": { "fields": { - "m_Entity_bCopyDiffuseFromDefaultCubemap": 1736, - "m_Entity_bCustomCubemapTexture": 1664, - "m_Entity_bDefaultEnvMap": 1733, - "m_Entity_bDefaultSpecEnvMap": 1734, - "m_Entity_bEnabled": 1752, - "m_Entity_bIndoorCubeMap": 1735, - "m_Entity_bMoveable": 1696, - "m_Entity_bStartDisabled": 1732, - "m_Entity_flDiffuseScale": 1728, - "m_Entity_flEdgeFadeDist": 1712, - "m_Entity_flInfluenceRadius": 1668, - "m_Entity_hCubemapTexture": 1656, - "m_Entity_nEnvCubeMapArrayIndex": 1704, - "m_Entity_nHandshake": 1700, - "m_Entity_nPriority": 1708, - "m_Entity_vBoxProjectMaxs": 1684, - "m_Entity_vBoxProjectMins": 1672, - "m_Entity_vEdgeFadeDists": 1716 + "m_Entity_bCopyDiffuseFromDefaultCubemap": 1752, + "m_Entity_bCustomCubemapTexture": 1680, + "m_Entity_bDefaultEnvMap": 1749, + "m_Entity_bDefaultSpecEnvMap": 1750, + "m_Entity_bEnabled": 1768, + "m_Entity_bIndoorCubeMap": 1751, + "m_Entity_bMoveable": 1712, + "m_Entity_bStartDisabled": 1748, + "m_Entity_flDiffuseScale": 1744, + "m_Entity_flEdgeFadeDist": 1728, + "m_Entity_flInfluenceRadius": 1684, + "m_Entity_hCubemapTexture": 1672, + "m_Entity_nEnvCubeMapArrayIndex": 1720, + "m_Entity_nHandshake": 1716, + "m_Entity_nPriority": 1724, + "m_Entity_vBoxProjectMaxs": 1700, + "m_Entity_vBoxProjectMins": 1688, + "m_Entity_vEdgeFadeDists": 1732 }, "metadata": [ { @@ -9498,24 +9677,24 @@ }, "C_EnvCubemapFog": { "fields": { - "m_bActive": 1564, - "m_bFirstTime": 1601, - "m_bHasHeightFogEnd": 1600, - "m_bHeightFogEnabled": 1540, - "m_bStartDisabled": 1565, - "m_flEndDistance": 1528, - "m_flFogFalloffExponent": 1536, - "m_flFogHeightEnd": 1548, - "m_flFogHeightExponent": 1556, - "m_flFogHeightStart": 1552, - "m_flFogHeightWidth": 1544, - "m_flFogMaxOpacity": 1568, - "m_flLODBias": 1560, - "m_flStartDistance": 1532, - "m_hFogCubemapTexture": 1592, - "m_hSkyMaterial": 1576, - "m_iszSkyEntity": 1584, - "m_nCubemapSourceType": 1572 + "m_bActive": 1580, + "m_bFirstTime": 1617, + "m_bHasHeightFogEnd": 1616, + "m_bHeightFogEnabled": 1556, + "m_bStartDisabled": 1581, + "m_flEndDistance": 1544, + "m_flFogFalloffExponent": 1552, + "m_flFogHeightEnd": 1564, + "m_flFogHeightExponent": 1572, + "m_flFogHeightStart": 1568, + "m_flFogHeightWidth": 1560, + "m_flFogMaxOpacity": 1584, + "m_flLODBias": 1576, + "m_flStartDistance": 1548, + "m_hFogCubemapTexture": 1608, + "m_hSkyMaterial": 1592, + "m_iszSkyEntity": 1600, + "m_nCubemapSourceType": 1588 }, "metadata": [ { @@ -9608,15 +9787,15 @@ }, "C_EnvDecal": { "fields": { - "m_bProjectOnCharacters": 3785, - "m_bProjectOnWater": 3786, - "m_bProjectOnWorld": 3784, - "m_flDepth": 3776, - "m_flDepthSortBias": 3788, - "m_flHeight": 3772, - "m_flWidth": 3768, - "m_hDecalMaterial": 3760, - "m_nRenderOrder": 3780 + "m_bProjectOnCharacters": 3745, + "m_bProjectOnWater": 3746, + "m_bProjectOnWorld": 3744, + "m_flDepth": 3736, + "m_flDepthSortBias": 3748, + "m_flHeight": 3732, + "m_flWidth": 3728, + "m_hDecalMaterial": 3720, + "m_nRenderOrder": 3740 }, "metadata": [ { @@ -9669,8 +9848,8 @@ }, "C_EnvDetailController": { "fields": { - "m_flFadeEndDist": 1532, - "m_flFadeStartDist": 1528 + "m_flFadeEndDist": 1548, + "m_flFadeStartDist": 1544 }, "metadata": [ { @@ -9688,28 +9867,28 @@ }, "C_EnvLightProbeVolume": { "fields": { - "m_Entity_bEnabled": 5761, - "m_Entity_bMoveable": 5712, - "m_Entity_bStartDisabled": 5724, - "m_Entity_hLightProbeDirectLightIndicesTexture": 5664, - "m_Entity_hLightProbeDirectLightScalarsTexture": 5672, - "m_Entity_hLightProbeDirectLightShadowsTexture": 5680, - "m_Entity_hLightProbeTexture_AmbientCube": 5616, - "m_Entity_hLightProbeTexture_SDF": 5624, - "m_Entity_hLightProbeTexture_SH2_B": 5656, - "m_Entity_hLightProbeTexture_SH2_DC": 5632, - "m_Entity_hLightProbeTexture_SH2_G": 5648, - "m_Entity_hLightProbeTexture_SH2_R": 5640, - "m_Entity_nHandshake": 5716, - "m_Entity_nLightProbeAtlasX": 5740, - "m_Entity_nLightProbeAtlasY": 5744, - "m_Entity_nLightProbeAtlasZ": 5748, - "m_Entity_nLightProbeSizeX": 5728, - "m_Entity_nLightProbeSizeY": 5732, - "m_Entity_nLightProbeSizeZ": 5736, - "m_Entity_nPriority": 5720, - "m_Entity_vBoxMaxs": 5700, - "m_Entity_vBoxMins": 5688 + "m_Entity_bEnabled": 5777, + "m_Entity_bMoveable": 5728, + "m_Entity_bStartDisabled": 5740, + "m_Entity_hLightProbeDirectLightIndicesTexture": 5680, + "m_Entity_hLightProbeDirectLightScalarsTexture": 5688, + "m_Entity_hLightProbeDirectLightShadowsTexture": 5696, + "m_Entity_hLightProbeTexture_AmbientCube": 5632, + "m_Entity_hLightProbeTexture_SDF": 5640, + "m_Entity_hLightProbeTexture_SH2_B": 5672, + "m_Entity_hLightProbeTexture_SH2_DC": 5648, + "m_Entity_hLightProbeTexture_SH2_G": 5664, + "m_Entity_hLightProbeTexture_SH2_R": 5656, + "m_Entity_nHandshake": 5732, + "m_Entity_nLightProbeAtlasX": 5756, + "m_Entity_nLightProbeAtlasY": 5760, + "m_Entity_nLightProbeAtlasZ": 5764, + "m_Entity_nLightProbeSizeX": 5744, + "m_Entity_nLightProbeSizeY": 5748, + "m_Entity_nLightProbeSizeZ": 5752, + "m_Entity_nPriority": 5736, + "m_Entity_vBoxMaxs": 5716, + "m_Entity_vBoxMins": 5704 }, "metadata": [ { @@ -9827,11 +10006,11 @@ }, "C_EnvParticleGlow": { "fields": { - "m_ColorTint": 5228, - "m_flAlphaScale": 5216, - "m_flRadiusScale": 5220, - "m_flSelfIllumScale": 5224, - "m_hTextureOverride": 5232 + "m_ColorTint": 5188, + "m_flAlphaScale": 5176, + "m_flRadiusScale": 5180, + "m_flSelfIllumScale": 5184, + "m_hTextureOverride": 5192 }, "metadata": [ { @@ -9864,18 +10043,18 @@ }, "C_EnvSky": { "fields": { - "m_bEnabled": 3812, - "m_bStartDisabled": 3776, - "m_flBrightnessScale": 3788, - "m_flFogMaxEnd": 3808, - "m_flFogMaxStart": 3804, - "m_flFogMinEnd": 3800, - "m_flFogMinStart": 3796, - "m_hSkyMaterial": 3760, - "m_hSkyMaterialLightingOnly": 3768, - "m_nFogType": 3792, - "m_vTintColor": 3777, - "m_vTintColorLightingOnly": 3781 + "m_bEnabled": 3772, + "m_bStartDisabled": 3736, + "m_flBrightnessScale": 3748, + "m_flFogMaxEnd": 3768, + "m_flFogMaxStart": 3764, + "m_flFogMinEnd": 3760, + "m_flFogMinStart": 3756, + "m_hSkyMaterial": 3720, + "m_hSkyMaterialLightingOnly": 3728, + "m_nFogType": 3752, + "m_vTintColor": 3737, + "m_vTintColorLightingOnly": 3741 }, "metadata": [ { @@ -9943,42 +10122,42 @@ }, "C_EnvVolumetricFogController": { "fields": { - "m_TintColor": 1532, - "m_bActive": 1604, - "m_bEnableIndirect": 1645, - "m_bFirstTime": 1696, - "m_bIsMaster": 1646, - "m_bStartDisabled": 1644, - "m_fFirstVolumeSliceThickness": 1564, - "m_fNoiseSpeed": 1660, - "m_fNoiseStrength": 1664, - "m_fWindSpeed": 1680, - "m_flAnisotropy": 1536, - "m_flDefaultAnisotropy": 1632, - "m_flDefaultDrawDistance": 1640, - "m_flDefaultScattering": 1636, - "m_flDrawDistance": 1544, - "m_flFadeInEnd": 1552, - "m_flFadeInStart": 1548, - "m_flFadeSpeed": 1540, - "m_flIndirectStrength": 1556, - "m_flScattering": 1528, - "m_flStartAnisoTime": 1608, - "m_flStartAnisotropy": 1620, - "m_flStartDrawDistance": 1628, - "m_flStartDrawDistanceTime": 1616, - "m_flStartScatterTime": 1612, - "m_flStartScattering": 1624, - "m_hFogIndirectTexture": 1648, - "m_nForceRefreshCount": 1656, - "m_nIndirectTextureDimX": 1568, - "m_nIndirectTextureDimY": 1572, - "m_nIndirectTextureDimZ": 1576, - "m_nVolumeDepth": 1560, - "m_vBoxMaxs": 1592, - "m_vBoxMins": 1580, - "m_vNoiseScale": 1668, - "m_vWindDirection": 1684 + "m_TintColor": 1548, + "m_bActive": 1620, + "m_bEnableIndirect": 1661, + "m_bFirstTime": 1712, + "m_bIsMaster": 1662, + "m_bStartDisabled": 1660, + "m_fFirstVolumeSliceThickness": 1580, + "m_fNoiseSpeed": 1676, + "m_fNoiseStrength": 1680, + "m_fWindSpeed": 1696, + "m_flAnisotropy": 1552, + "m_flDefaultAnisotropy": 1648, + "m_flDefaultDrawDistance": 1656, + "m_flDefaultScattering": 1652, + "m_flDrawDistance": 1560, + "m_flFadeInEnd": 1568, + "m_flFadeInStart": 1564, + "m_flFadeSpeed": 1556, + "m_flIndirectStrength": 1572, + "m_flScattering": 1544, + "m_flStartAnisoTime": 1624, + "m_flStartAnisotropy": 1636, + "m_flStartDrawDistance": 1644, + "m_flStartDrawDistanceTime": 1632, + "m_flStartScatterTime": 1628, + "m_flStartScattering": 1640, + "m_hFogIndirectTexture": 1664, + "m_nForceRefreshCount": 1672, + "m_nIndirectTextureDimX": 1584, + "m_nIndirectTextureDimY": 1588, + "m_nIndirectTextureDimZ": 1592, + "m_nVolumeDepth": 1576, + "m_vBoxMaxs": 1608, + "m_vBoxMins": 1596, + "m_vNoiseScale": 1684, + "m_vWindDirection": 1700 }, "metadata": [ { @@ -10161,24 +10340,24 @@ }, "C_EnvVolumetricFogVolume": { "fields": { - "m_TintColor": 1592, - "m_bActive": 1528, - "m_bIndirectUseLPVs": 1557, - "m_bOverrideIndirectLightStrength": 1597, - "m_bOverrideNoiseStrength": 1599, - "m_bOverrideSunLightStrength": 1598, - "m_bOverrideTintColor": 1596, - "m_bStartDisabled": 1556, - "m_fHeightFogEdgeWidth": 1576, - "m_fIndirectLightStrength": 1580, - "m_fNoiseStrength": 1588, - "m_fSunLightStrength": 1584, - "m_flFalloffExponent": 1568, - "m_flHeightFogDepth": 1572, - "m_flStrength": 1560, - "m_nFalloffShape": 1564, - "m_vBoxMaxs": 1544, - "m_vBoxMins": 1532 + "m_TintColor": 1608, + "m_bActive": 1544, + "m_bIndirectUseLPVs": 1573, + "m_bOverrideIndirectLightStrength": 1613, + "m_bOverrideNoiseStrength": 1615, + "m_bOverrideSunLightStrength": 1614, + "m_bOverrideTintColor": 1612, + "m_bStartDisabled": 1572, + "m_fHeightFogEdgeWidth": 1592, + "m_fIndirectLightStrength": 1596, + "m_fNoiseStrength": 1604, + "m_fSunLightStrength": 1600, + "m_flFalloffExponent": 1584, + "m_flHeightFogDepth": 1588, + "m_flStrength": 1576, + "m_nFalloffShape": 1580, + "m_vBoxMaxs": 1560, + "m_vBoxMins": 1548 }, "metadata": [ { @@ -10276,7 +10455,7 @@ }, "C_EnvWind": { "fields": { - "m_EnvWindShared": 1528 + "m_EnvWindShared": 1544 }, "metadata": [ { @@ -10289,7 +10468,7 @@ }, "C_EnvWindClientside": { "fields": { - "m_EnvWindShared": 1528 + "m_EnvWindShared": 1544 }, "metadata": [ { @@ -10302,17 +10481,17 @@ }, "C_EnvWindController": { "fields": { - "m_EnvWindShared": 1528, - "m_bFirstTime": 1809, - "m_bIsMaster": 1808, - "m_fDirectionVariation": 1776, - "m_fSpeedVariation": 1780, - "m_fTurbulence": 1784, - "m_fVolumeHalfExtentXY": 1788, - "m_fVolumeHalfExtentZ": 1792, - "m_nClipmapLevels": 1804, - "m_nVolumeResolutionXY": 1796, - "m_nVolumeResolutionZ": 1800 + "m_EnvWindShared": 1544, + "m_bFirstTime": 1825, + "m_bIsMaster": 1824, + "m_fDirectionVariation": 1792, + "m_fSpeedVariation": 1796, + "m_fTurbulence": 1800, + "m_fVolumeHalfExtentXY": 1804, + "m_fVolumeHalfExtentZ": 1808, + "m_nClipmapLevels": 1820, + "m_nVolumeResolutionXY": 1812, + "m_nVolumeResolutionZ": 1816 }, "metadata": [ { @@ -10462,15 +10641,15 @@ }, "C_EnvWindVolume": { "fields": { - "m_bActive": 1528, - "m_bStartDisabled": 1556, - "m_fWindDirectionVariationMultiplier": 1576, - "m_fWindSpeedMultiplier": 1564, - "m_fWindSpeedVariationMultiplier": 1572, - "m_fWindTurbulenceMultiplier": 1568, - "m_nShape": 1560, - "m_vBoxMaxs": 1544, - "m_vBoxMins": 1532 + "m_bActive": 1544, + "m_bStartDisabled": 1572, + "m_fWindDirectionVariationMultiplier": 1592, + "m_fWindSpeedMultiplier": 1580, + "m_fWindSpeedVariationMultiplier": 1588, + "m_fWindTurbulenceMultiplier": 1584, + "m_nShape": 1576, + "m_vBoxMaxs": 1560, + "m_vBoxMins": 1548 }, "metadata": [ { @@ -10528,29 +10707,29 @@ }, "C_Fish": { "fields": { - "m_actualAngles": 4540, - "m_actualPos": 4528, - "m_angle": 4584, - "m_angles": 4464, - "m_averageError": 4676, - "m_buoyancy": 4488, - "m_deathAngle": 4484, - "m_deathDepth": 4480, - "m_errorHistory": 4588, - "m_errorHistoryCount": 4672, - "m_errorHistoryIndex": 4668, - "m_gotUpdate": 4568, - "m_localLifeState": 4476, - "m_poolOrigin": 4552, - "m_pos": 4440, - "m_vel": 4452, - "m_waterLevel": 4564, - "m_wigglePhase": 4520, - "m_wiggleRate": 4524, - "m_wiggleTimer": 4496, - "m_x": 4572, - "m_y": 4576, - "m_z": 4580 + "m_actualAngles": 4556, + "m_actualPos": 4544, + "m_angle": 4600, + "m_angles": 4480, + "m_averageError": 4692, + "m_buoyancy": 4504, + "m_deathAngle": 4500, + "m_deathDepth": 4496, + "m_errorHistory": 4604, + "m_errorHistoryCount": 4688, + "m_errorHistoryIndex": 4684, + "m_gotUpdate": 4584, + "m_localLifeState": 4492, + "m_poolOrigin": 4568, + "m_pos": 4456, + "m_vel": 4468, + "m_waterLevel": 4580, + "m_wigglePhase": 4536, + "m_wiggleRate": 4540, + "m_wiggleTimer": 4512, + "m_x": 4588, + "m_y": 4592, + "m_z": 4596 }, "metadata": [ { @@ -10606,9 +10785,9 @@ }, "C_FogController": { "fields": { - "m_bUseAngles": 1632, - "m_fog": 1528, - "m_iChangedVariables": 1636 + "m_bUseAngles": 1648, + "m_fog": 1544, + "m_iChangedVariables": 1652 }, "metadata": [ { @@ -10621,8 +10800,8 @@ }, "C_FootstepControl": { "fields": { - "m_destination": 4088, - "m_source": 4080 + "m_destination": 3936, + "m_source": 3928 }, "metadata": [ { @@ -10645,14 +10824,14 @@ }, "C_FuncConveyor": { "fields": { - "m_flCurrentConveyorOffset": 3824, - "m_flCurrentConveyorSpeed": 3828, - "m_flTargetSpeed": 3780, - "m_flTransitionStartSpeed": 3792, - "m_hConveyorModels": 3800, - "m_nTransitionDurationTicks": 3788, - "m_nTransitionStartTick": 3784, - "m_vecMoveDirEntitySpace": 3768 + "m_flCurrentConveyorOffset": 3784, + "m_flCurrentConveyorSpeed": 3788, + "m_flTargetSpeed": 3740, + "m_flTransitionStartSpeed": 3752, + "m_hConveyorModels": 3760, + "m_nTransitionDurationTicks": 3748, + "m_nTransitionStartTick": 3744, + "m_vecMoveDirEntitySpace": 3728 }, "metadata": [ { @@ -10714,9 +10893,9 @@ }, "C_FuncElectrifiedVolume": { "fields": { - "m_EffectName": 3768, - "m_bState": 3776, - "m_nAmbientEffect": 3760 + "m_EffectName": 3728, + "m_bState": 3736, + "m_nAmbientEffect": 3720 }, "metadata": [ { @@ -10734,15 +10913,15 @@ }, "C_FuncLadder": { "fields": { - "m_Dismounts": 3776, - "m_bDisabled": 3840, - "m_bFakeLadder": 3841, - "m_bHasSlack": 3842, - "m_flAutoRideSpeed": 3836, - "m_vecLadderDir": 3760, - "m_vecLocalTop": 3800, - "m_vecPlayerMountPositionBottom": 3824, - "m_vecPlayerMountPositionTop": 3812 + "m_Dismounts": 3736, + "m_bDisabled": 3800, + "m_bFakeLadder": 3801, + "m_bHasSlack": 3802, + "m_flAutoRideSpeed": 3796, + "m_vecLadderDir": 3720, + "m_vecLocalTop": 3760, + "m_vecPlayerMountPositionBottom": 3784, + "m_vecPlayerMountPositionTop": 3772 }, "metadata": [ { @@ -10775,14 +10954,14 @@ }, "C_FuncMonitor": { "fields": { - "m_bDraw3DSkybox": 3789, - "m_bEnabled": 3788, - "m_bRenderShadows": 3772, - "m_bUseUniqueColorTarget": 3773, - "m_brushModelName": 3776, - "m_hTargetCamera": 3784, - "m_nResolutionEnum": 3768, - "m_targetCamera": 3760 + "m_bDraw3DSkybox": 3749, + "m_bEnabled": 3748, + "m_bRenderShadows": 3732, + "m_bUseUniqueColorTarget": 3733, + "m_brushModelName": 3736, + "m_hTargetCamera": 3744, + "m_nResolutionEnum": 3728, + "m_targetCamera": 3720 }, "metadata": [ { @@ -10867,9 +11046,9 @@ }, "C_FuncTrackTrain": { "fields": { - "m_flLineLength": 3768, - "m_flRadius": 3764, - "m_nLongAxis": 3760 + "m_flLineLength": 3728, + "m_flRadius": 3724, + "m_nLongAxis": 3720 }, "metadata": [], "parent": "C_BaseModelEntity" @@ -10907,29 +11086,29 @@ }, "C_GlobalLight": { "fields": { - "m_WindClothForceHandle": 2752 + "m_WindClothForceHandle": 2768 }, "metadata": [], "parent": "C_BaseEntity" }, "C_GradientFog": { "fields": { - "m_bGradientFogNeedsTextures": 1586, - "m_bHeightFogEnabled": 1544, - "m_bIsEnabled": 1585, - "m_bStartDisabled": 1584, - "m_flFadeTime": 1580, - "m_flFarZ": 1556, - "m_flFogEndDistance": 1540, - "m_flFogEndHeight": 1552, - "m_flFogFalloffExponent": 1564, - "m_flFogMaxOpacity": 1560, - "m_flFogStartDistance": 1536, - "m_flFogStartHeight": 1548, - "m_flFogStrength": 1576, - "m_flFogVerticalExponent": 1568, - "m_fogColor": 1572, - "m_hGradientFogTexture": 1528 + "m_bGradientFogNeedsTextures": 1602, + "m_bHeightFogEnabled": 1560, + "m_bIsEnabled": 1601, + "m_bStartDisabled": 1600, + "m_flFadeTime": 1596, + "m_flFarZ": 1572, + "m_flFogEndDistance": 1556, + "m_flFogEndHeight": 1568, + "m_flFogFalloffExponent": 1580, + "m_flFogMaxOpacity": 1576, + "m_flFogStartDistance": 1552, + "m_flFogStartHeight": 1564, + "m_flFogStrength": 1592, + "m_flFogVerticalExponent": 1584, + "m_fogColor": 1588, + "m_hGradientFogTexture": 1544 }, "metadata": [ { @@ -11022,8 +11201,8 @@ }, "C_HandleTest": { "fields": { - "m_Handle": 1528, - "m_bSendHandle": 1532 + "m_Handle": 1544, + "m_bSendHandle": 1548 }, "metadata": [ { @@ -11041,29 +11220,29 @@ }, "C_Hostage": { "fields": { - "m_bHandsHaveBeenCut": 5180, - "m_blinkTimer": 5224, - "m_chestAttachment": 5290, - "m_entitySpottedState": 5104, - "m_eyeAttachment": 5289, - "m_fLastGrabTime": 5188, - "m_fNewestAlphaThinkTime": 5304, - "m_flDeadOrRescuedTime": 5216, - "m_flDropStartTime": 5212, - "m_flGrabSuccessTime": 5208, - "m_flRescueStartTime": 5204, - "m_hHostageGrabber": 5184, - "m_isInit": 5288, - "m_isRescued": 5172, - "m_jumpedThisFrame": 5173, - "m_leader": 5128, - "m_lookAroundTimer": 5264, - "m_lookAt": 5248, - "m_nHostageState": 5176, - "m_pPredictionOwner": 5296, - "m_reuseTimer": 5136, - "m_vecGrabbedPos": 5192, - "m_vel": 5160 + "m_bHandsHaveBeenCut": 5156, + "m_blinkTimer": 5200, + "m_chestAttachment": 5266, + "m_entitySpottedState": 5080, + "m_eyeAttachment": 5265, + "m_fLastGrabTime": 5164, + "m_fNewestAlphaThinkTime": 5280, + "m_flDeadOrRescuedTime": 5192, + "m_flDropStartTime": 5188, + "m_flGrabSuccessTime": 5184, + "m_flRescueStartTime": 5180, + "m_hHostageGrabber": 5160, + "m_isInit": 5264, + "m_isRescued": 5148, + "m_jumpedThisFrame": 5149, + "m_leader": 5104, + "m_lookAroundTimer": 5240, + "m_lookAt": 5224, + "m_nHostageState": 5152, + "m_pPredictionOwner": 5272, + "m_reuseTimer": 5112, + "m_vecGrabbedPos": 5168, + "m_vel": 5136 }, "metadata": [ { @@ -11165,30 +11344,30 @@ }, "C_Inferno": { "fields": { - "m_BurnNormal": 5472, - "m_bFireIsBurning": 5408, - "m_bInPostEffectTime": 6252, - "m_blosCheck": 33924, - "m_drawableCount": 33920, - "m_fireCount": 6240, - "m_fireParentPositions": 4640, - "m_firePositions": 3872, - "m_flLastGrassBurnThink": 33964, - "m_hInfernoClimbingOutlinePointsSnapshot": 3856, - "m_hInfernoDecalsSnapshot": 3864, - "m_hInfernoFillerPointsSnapshot": 3840, - "m_hInfernoOutlinePointsSnapshot": 3848, - "m_hInfernoPointsSnapshot": 3832, - "m_lastFireCount": 6256, - "m_maxBounds": 33952, - "m_maxFireHalfWidth": 33932, - "m_maxFireHeight": 33936, - "m_minBounds": 33940, - "m_nFireEffectTickBegin": 6260, - "m_nFireLifetime": 6248, - "m_nInfernoType": 6244, - "m_nfxFireDamageEffect": 3824, - "m_nlosperiod": 33928 + "m_BurnNormal": 5432, + "m_bFireIsBurning": 5368, + "m_bInPostEffectTime": 6212, + "m_blosCheck": 33876, + "m_drawableCount": 33872, + "m_fireCount": 6200, + "m_fireParentPositions": 4600, + "m_firePositions": 3832, + "m_flLastGrassBurnThink": 33916, + "m_hInfernoClimbingOutlinePointsSnapshot": 3816, + "m_hInfernoDecalsSnapshot": 3824, + "m_hInfernoFillerPointsSnapshot": 3800, + "m_hInfernoOutlinePointsSnapshot": 3808, + "m_hInfernoPointsSnapshot": 3792, + "m_lastFireCount": 6216, + "m_maxBounds": 33904, + "m_maxFireHalfWidth": 33884, + "m_maxFireHeight": 33888, + "m_minBounds": 33892, + "m_nFireEffectTickBegin": 6220, + "m_nFireLifetime": 6208, + "m_nInfernoType": 6204, + "m_nfxFireDamageEffect": 3784, + "m_nlosperiod": 33880 }, "metadata": [ { @@ -11251,9 +11430,9 @@ }, "C_InfoVisibilityBox": { "fields": { - "m_bEnabled": 1548, - "m_nMode": 1532, - "m_vBoxSize": 1536 + "m_bEnabled": 1564, + "m_nMode": 1548, + "m_vBoxSize": 1552 }, "metadata": [ { @@ -11276,15 +11455,15 @@ }, "C_Item": { "fields": { - "m_pReticleHintTextName": 6368 + "m_pReticleHintTextName": 6336 }, "metadata": [], "parent": "C_EconEntity" }, "C_ItemDogtags": { "fields": { - "m_KillingPlayer": 6628, - "m_OwningPlayer": 6624 + "m_KillingPlayer": 6596, + "m_OwningPlayer": 6592 }, "metadata": [ { @@ -11307,15 +11486,15 @@ }, "C_KeychainModule": { "fields": { - "m_nKeychainDefID": 4448, - "m_nKeychainSeed": 4452 + "m_nKeychainDefID": 4464, + "m_nKeychainSeed": 4468 }, "metadata": [], "parent": "C_CS2WeaponModuleBase" }, "C_Knife": { "fields": { - "m_bFirstAttack": 8064 + "m_bFirstAttack": 8000 }, "metadata": [ { @@ -11338,7 +11517,7 @@ }, "C_LightEntity": { "fields": { - "m_CLightComponent": 3760 + "m_CLightComponent": 3720 }, "metadata": [ { @@ -11366,31 +11545,31 @@ }, "C_LocalTempEntity": { "fields": { - "bounceFactor": 4464, - "die": 4444, - "fadeSpeed": 4460, - "flags": 4440, - "hitSound": 4468, - "m_bParticleCollision": 4552, - "m_flFrame": 4528, - "m_flFrameMax": 4448, - "m_flFrameRate": 4524, - "m_flSpriteScale": 4516, - "m_iLastCollisionFrame": 4556, - "m_nFlickerFrame": 4520, - "m_pszImpactEffect": 4536, - "m_pszParticleEffect": 4544, - "m_vLastCollisionOrigin": 4560, - "m_vecNormal": 4504, - "m_vecPrevAbsOrigin": 4584, - "m_vecTempEntAcceleration": 4596, - "m_vecTempEntAngVelocity": 4488, - "m_vecTempEntVelocity": 4572, - "priority": 4472, - "tempent_renderamt": 4500, - "tentOffset": 4476, - "x": 4452, - "y": 4456 + "bounceFactor": 4480, + "die": 4460, + "fadeSpeed": 4476, + "flags": 4456, + "hitSound": 4484, + "m_bParticleCollision": 4568, + "m_flFrame": 4544, + "m_flFrameMax": 4464, + "m_flFrameRate": 4540, + "m_flSpriteScale": 4532, + "m_iLastCollisionFrame": 4572, + "m_nFlickerFrame": 4536, + "m_pszImpactEffect": 4552, + "m_pszParticleEffect": 4560, + "m_vLastCollisionOrigin": 4576, + "m_vecNormal": 4520, + "m_vecPrevAbsOrigin": 4600, + "m_vecTempEntAcceleration": 4612, + "m_vecTempEntAngVelocity": 4504, + "m_vecTempEntVelocity": 4588, + "priority": 4488, + "tempent_renderamt": 4516, + "tentOffset": 4492, + "x": 4468, + "y": 4472 }, "metadata": [], "parent": "CBaseAnimGraph" @@ -11402,23 +11581,23 @@ }, "C_MapVetoPickController": { "fields": { - "m_bDisabledHud": 3900, - "m_nAccountIDs": 1836, - "m_nCurrentPhase": 3884, - "m_nDraftType": 1544, - "m_nMapId0": 2092, - "m_nMapId1": 2348, - "m_nMapId2": 2604, - "m_nMapId3": 2860, - "m_nMapId4": 3116, - "m_nMapId5": 3372, - "m_nPhaseDurationTicks": 3892, - "m_nPhaseStartTick": 3888, - "m_nPostDataUpdateTick": 3896, - "m_nStartingSide0": 3628, - "m_nTeamWinningCoinToss": 1548, - "m_nTeamWithFirstChoice": 1552, - "m_nVoteMapIdsList": 1808 + "m_bDisabledHud": 3916, + "m_nAccountIDs": 1852, + "m_nCurrentPhase": 3900, + "m_nDraftType": 1560, + "m_nMapId0": 2108, + "m_nMapId1": 2364, + "m_nMapId2": 2620, + "m_nMapId3": 2876, + "m_nMapId4": 3132, + "m_nMapId5": 3388, + "m_nPhaseDurationTicks": 3908, + "m_nPhaseStartTick": 3904, + "m_nPostDataUpdateTick": 3912, + "m_nStartingSide0": 3644, + "m_nTeamWinningCoinToss": 1564, + "m_nTeamWithFirstChoice": 1568, + "m_nVoteMapIdsList": 1824 }, "metadata": [ { @@ -11511,7 +11690,7 @@ }, "C_MolotovProjectile": { "fields": { - "m_bIsIncGrenade": 5200 + "m_bIsIncGrenade": 5176 }, "metadata": [ { @@ -11524,7 +11703,7 @@ }, "C_Multimeter": { "fields": { - "m_hTargetC4": 4448 + "m_hTargetC4": 4464 }, "metadata": [], "parent": "CBaseAnimGraph" @@ -11536,7 +11715,7 @@ }, "C_NametagModule": { "fields": { - "m_strNametagString": 4448 + "m_strNametagString": 4464 }, "metadata": [], "parent": "C_CS2WeaponModuleBase" @@ -11548,9 +11727,9 @@ }, "C_OmniLight": { "fields": { - "m_bShowLight": 4616, - "m_flInnerAngle": 4608, - "m_flOuterAngle": 4612 + "m_bShowLight": 4512, + "m_flInnerAngle": 4504, + "m_flOuterAngle": 4508 }, "metadata": [ { @@ -11573,30 +11752,30 @@ }, "C_ParticleSystem": { "fields": { - "m_bActive": 4272, - "m_bAnimateDuringGameplayPause": 4284, - "m_bFrozen": 4273, - "m_bNoFreeze": 4613, - "m_bNoRamp": 4614, - "m_bNoSave": 4612, - "m_bOldActive": 5192, - "m_bOldFrozen": 5193, - "m_bStartActive": 4615, - "m_clrTint": 5156, - "m_flFreezeTransitionDuration": 4276, - "m_flPreSimTime": 4300, - "m_flStartTime": 4296, - "m_hControlPointEnts": 4356, - "m_iEffectIndex": 4288, - "m_iServerControlPointAssignments": 4352, - "m_iszControlPointNames": 4624, - "m_iszEffectName": 4616, - "m_nDataCP": 5136, - "m_nStopType": 4280, - "m_nTintCP": 5152, - "m_szSnapshotFileName": 3760, - "m_vServerControlPoints": 4304, - "m_vecDataCPValue": 5140 + "m_bActive": 4232, + "m_bAnimateDuringGameplayPause": 4244, + "m_bFrozen": 4233, + "m_bNoFreeze": 4573, + "m_bNoRamp": 4574, + "m_bNoSave": 4572, + "m_bOldActive": 5152, + "m_bOldFrozen": 5153, + "m_bStartActive": 4575, + "m_clrTint": 5116, + "m_flFreezeTransitionDuration": 4236, + "m_flPreSimTime": 4260, + "m_flStartTime": 4256, + "m_hControlPointEnts": 4316, + "m_iEffectIndex": 4248, + "m_iServerControlPointAssignments": 4312, + "m_iszControlPointNames": 4584, + "m_iszEffectName": 4576, + "m_nDataCP": 5096, + "m_nStopType": 4240, + "m_nTintCP": 5112, + "m_szSnapshotFileName": 3720, + "m_vServerControlPoints": 4264, + "m_vecDataCPValue": 5100 }, "metadata": [ { @@ -11703,22 +11882,22 @@ }, "C_PathParticleRope": { "fields": { - "m_ColorTint": 1588, - "m_PathNodes_Color": 1680, - "m_PathNodes_Name": 1552, - "m_PathNodes_PinEnabled": 1704, - "m_PathNodes_Position": 1608, - "m_PathNodes_RadiusScale": 1728, - "m_PathNodes_TangentIn": 1632, - "m_PathNodes_TangentOut": 1656, - "m_bStartActive": 1536, - "m_flMaxSimulationTime": 1540, - "m_flParticleSpacing": 1576, - "m_flRadius": 1584, - "m_flSlack": 1580, - "m_iEffectIndex": 1600, - "m_iszEffectName": 1544, - "m_nEffectState": 1592 + "m_ColorTint": 1604, + "m_PathNodes_Color": 1696, + "m_PathNodes_Name": 1568, + "m_PathNodes_PinEnabled": 1720, + "m_PathNodes_Position": 1624, + "m_PathNodes_RadiusScale": 1744, + "m_PathNodes_TangentIn": 1648, + "m_PathNodes_TangentOut": 1672, + "m_bStartActive": 1552, + "m_flMaxSimulationTime": 1556, + "m_flParticleSpacing": 1592, + "m_flRadius": 1600, + "m_flSlack": 1596, + "m_iEffectIndex": 1616, + "m_iszEffectName": 1560, + "m_nEffectState": 1608 }, "metadata": [ { @@ -11796,32 +11975,28 @@ }, "C_PhysMagnet": { "fields": { - "m_aAttachedObjects": 4464, - "m_aAttachedObjectsFromServer": 4440 + "m_aAttachedObjects": 4480, + "m_aAttachedObjectsFromServer": 4456 }, "metadata": [], "parent": "CBaseAnimGraph" }, "C_PhysPropClientside": { "fields": { - "m_fDeathTime": 4868, - "m_flTouchDelta": 4864, - "m_nDamageType": 4896, - "m_vecDamageDirection": 4884, - "m_vecDamagePosition": 4872 + "m_fDeathTime": 4820, + "m_flTouchDelta": 4816, + "m_nDamageType": 4848, + "m_vecDamageDirection": 4836, + "m_vecDamagePosition": 4824 }, "metadata": [], "parent": "C_BreakableProp" }, "C_PhysicsProp": { "fields": { - "m_bAwake": 4864 + "m_bAwake": 4816 }, "metadata": [ - { - "name": "MNetworkExcludeByName", - "type": "Unknown" - }, { "name": "MNetworkExcludeByName", "type": "Unknown" @@ -11857,35 +12032,35 @@ }, "C_PlantedC4": { "fields": { - "m_AttributeManager": 4544, - "m_bBeingDefused": 4508, - "m_bBombDefused": 4532, - "m_bBombTicking": 4448, - "m_bC4Activated": 4520, - "m_bCannotBeDefused": 4500, - "m_bExplodeWarning": 4516, - "m_bHasExploded": 4501, - "m_bRadarFlash": 5792, - "m_bTenSecWarning": 4521, - "m_bTriggerWarning": 4512, - "m_entitySpottedState": 4464, - "m_fLastDefuseTime": 5800, - "m_flC4Blow": 4496, - "m_flC4ExplodeSpectateDuration": 5840, - "m_flDefuseCountDown": 4528, - "m_flDefuseLength": 4524, - "m_flNextBeep": 4492, - "m_flNextGlow": 4488, - "m_flNextRadarFlashTime": 5788, - "m_flTimerLength": 4504, - "m_hBombDefuser": 4536, - "m_hDefuserMultimeter": 5784, - "m_nBombSite": 4452, - "m_nSourceSoundscapeHash": 4456, - "m_pBombDefuser": 5796, - "m_pPredictionOwner": 5808, - "m_vecC4ExplodeSpectateAng": 5828, - "m_vecC4ExplodeSpectatePos": 5816 + "m_AttributeManager": 4560, + "m_bBeingDefused": 4524, + "m_bBombDefused": 4548, + "m_bBombTicking": 4464, + "m_bC4Activated": 4536, + "m_bCannotBeDefused": 4516, + "m_bExplodeWarning": 4532, + "m_bHasExploded": 4517, + "m_bRadarFlash": 5800, + "m_bTenSecWarning": 4537, + "m_bTriggerWarning": 4528, + "m_entitySpottedState": 4480, + "m_fLastDefuseTime": 5808, + "m_flC4Blow": 4512, + "m_flC4ExplodeSpectateDuration": 5848, + "m_flDefuseCountDown": 4544, + "m_flDefuseLength": 4540, + "m_flNextBeep": 4508, + "m_flNextGlow": 4504, + "m_flNextRadarFlashTime": 5796, + "m_flTimerLength": 4520, + "m_hBombDefuser": 4552, + "m_hDefuserMultimeter": 5792, + "m_nBombSite": 4468, + "m_nSourceSoundscapeHash": 4472, + "m_pBombDefuser": 5804, + "m_pPredictionOwner": 5816, + "m_vecC4ExplodeSpectateAng": 5836, + "m_vecC4ExplodeSpectatePos": 5824 }, "metadata": [ { @@ -11963,11 +12138,11 @@ }, "C_PlayerPing": { "fields": { - "m_bUrgent": 1588, - "m_hPingedEntity": 1580, - "m_hPlayer": 1576, - "m_iType": 1584, - "m_szPlaceName": 1589 + "m_bUrgent": 1604, + "m_hPingedEntity": 1596, + "m_hPlayer": 1592, + "m_iType": 1600, + "m_szPlaceName": 1605 }, "metadata": [ { @@ -12000,22 +12175,22 @@ }, "C_PlayerSprayDecal": { "fields": { - "m_SprayRenderHelper": 3984, - "m_flCreationTime": 3836, - "m_nEntity": 3828, - "m_nHitbox": 3832, - "m_nPlayer": 3824, - "m_nTintID": 3840, - "m_nUniqueID": 3760, - "m_nVersion": 3844, - "m_rtGcTime": 3772, - "m_ubSignature": 3845, - "m_unAccountID": 3764, - "m_unTraceID": 3768, - "m_vecEndPos": 3776, - "m_vecLeft": 3800, - "m_vecNormal": 3812, - "m_vecStart": 3788 + "m_SprayRenderHelper": 3944, + "m_flCreationTime": 3796, + "m_nEntity": 3788, + "m_nHitbox": 3792, + "m_nPlayer": 3784, + "m_nTintID": 3800, + "m_nUniqueID": 3720, + "m_nVersion": 3804, + "m_rtGcTime": 3732, + "m_ubSignature": 3805, + "m_unAccountID": 3724, + "m_unTraceID": 3728, + "m_vecEndPos": 3736, + "m_vecLeft": 3760, + "m_vecNormal": 3772, + "m_vecStart": 3748 }, "metadata": [ { @@ -12098,12 +12273,12 @@ }, "C_PlayerVisibility": { "fields": { - "m_bIsEnabled": 1545, - "m_bStartDisabled": 1544, - "m_flFadeTime": 1540, - "m_flFogDistanceMultiplier": 1532, - "m_flFogMaxDensityMultiplier": 1536, - "m_flVisibilityStrength": 1528 + "m_bIsEnabled": 1561, + "m_bStartDisabled": 1560, + "m_flFadeTime": 1556, + "m_flFogDistanceMultiplier": 1548, + "m_flFogMaxDensityMultiplier": 1552, + "m_flVisibilityStrength": 1544 }, "metadata": [ { @@ -12141,32 +12316,32 @@ }, "C_PointCamera": { "fields": { - "m_DegreesPerSecond": 1608, - "m_FOV": 1528, - "m_FogColor": 1537, - "m_Resolution": 1532, - "m_TargetFOV": 1604, - "m_bActive": 1556, - "m_bAlignWithParent": 1581, - "m_bCanHLTVUse": 1580, - "m_bDofEnabled": 1582, - "m_bFogEnable": 1536, - "m_bIsOn": 1612, - "m_bNoSky": 1564, - "m_bUseScreenAspectRatio": 1557, - "m_fBrightness": 1568, - "m_flAspectRatio": 1560, - "m_flDofFarBlurry": 1596, - "m_flDofFarCrisp": 1592, - "m_flDofNearBlurry": 1584, - "m_flDofNearCrisp": 1588, - "m_flDofTiltToGround": 1600, - "m_flFogEnd": 1548, - "m_flFogMaxDensity": 1552, - "m_flFogStart": 1544, - "m_flZFar": 1572, - "m_flZNear": 1576, - "m_pNext": 1616 + "m_DegreesPerSecond": 1624, + "m_FOV": 1544, + "m_FogColor": 1553, + "m_Resolution": 1548, + "m_TargetFOV": 1620, + "m_bActive": 1572, + "m_bAlignWithParent": 1597, + "m_bCanHLTVUse": 1596, + "m_bDofEnabled": 1598, + "m_bFogEnable": 1552, + "m_bIsOn": 1628, + "m_bNoSky": 1580, + "m_bUseScreenAspectRatio": 1573, + "m_fBrightness": 1584, + "m_flAspectRatio": 1576, + "m_flDofFarBlurry": 1612, + "m_flDofFarCrisp": 1608, + "m_flDofNearBlurry": 1600, + "m_flDofNearCrisp": 1604, + "m_flDofTiltToGround": 1616, + "m_flFogEnd": 1564, + "m_flFogMaxDensity": 1568, + "m_flFogStart": 1560, + "m_flZFar": 1588, + "m_flZNear": 1592, + "m_pNext": 1632 }, "metadata": [ { @@ -12284,15 +12459,15 @@ }, "C_PointCameraVFOV": { "fields": { - "m_flVerticalFOV": 1624 + "m_flVerticalFOV": 1640 }, "metadata": [], "parent": "C_PointCamera" }, "C_PointClientUIDialog": { "fields": { - "m_bStartEnabled": 3812, - "m_hActivator": 3808 + "m_bStartEnabled": 3772, + "m_hActivator": 3768 }, "metadata": [ { @@ -12305,19 +12480,19 @@ }, "C_PointClientUIHUD": { "fields": { - "m_bAllowInteractionFromAllSceneWorlds": 4232, - "m_bCheckCSSClasses": 3816, - "m_bIgnoreInput": 4192, - "m_flDPI": 4204, - "m_flDepthOffset": 4212, - "m_flHeight": 4200, - "m_flInteractDistance": 4208, - "m_flWidth": 4196, - "m_unHorizontalAlign": 4220, - "m_unOrientation": 4228, - "m_unOwnerContext": 4216, - "m_unVerticalAlign": 4224, - "m_vecCSSClasses": 4240 + "m_bAllowInteractionFromAllSceneWorlds": 4192, + "m_bCheckCSSClasses": 3776, + "m_bIgnoreInput": 4152, + "m_flDPI": 4164, + "m_flDepthOffset": 4172, + "m_flHeight": 4160, + "m_flInteractDistance": 4168, + "m_flWidth": 4156, + "m_unHorizontalAlign": 4180, + "m_unOrientation": 4188, + "m_unOwnerContext": 4176, + "m_unVerticalAlign": 4184, + "m_vecCSSClasses": 4200 }, "metadata": [ { @@ -12385,35 +12560,35 @@ }, "C_PointClientUIWorldPanel": { "fields": { - "m_anchorDeltaTransform": 3824, - "m_bAllowInteractionFromAllSceneWorlds": 4304, - "m_bCheckCSSClasses": 3818, - "m_bDisableMipGen": 4344, - "m_bExcludeFromSaveGames": 4341, - "m_bFollowPlayerAcrossTeleport": 4266, - "m_bForceRecreateNextUpdate": 3816, - "m_bGrabbable": 4342, - "m_bIgnoreInput": 4264, - "m_bLit": 4265, - "m_bMoveViewToPlayerNextThink": 3817, - "m_bNoDepth": 4337, - "m_bOnlyRenderToTexture": 4343, - "m_bOpaque": 4336, - "m_bRenderBackface": 4339, - "m_bUseOffScreenIndicator": 4340, - "m_bVisibleWhenParentNoDraw": 4338, - "m_flDPI": 4276, - "m_flDepthOffset": 4284, - "m_flHeight": 4272, - "m_flInteractDistance": 4280, - "m_flWidth": 4268, - "m_nExplicitImageLayout": 4348, - "m_pOffScreenIndicator": 4224, - "m_unHorizontalAlign": 4292, - "m_unOrientation": 4300, - "m_unOwnerContext": 4288, - "m_unVerticalAlign": 4296, - "m_vecCSSClasses": 4312 + "m_anchorDeltaTransform": 3792, + "m_bAllowInteractionFromAllSceneWorlds": 4272, + "m_bCheckCSSClasses": 3778, + "m_bDisableMipGen": 4312, + "m_bExcludeFromSaveGames": 4309, + "m_bFollowPlayerAcrossTeleport": 4234, + "m_bForceRecreateNextUpdate": 3776, + "m_bGrabbable": 4310, + "m_bIgnoreInput": 4232, + "m_bLit": 4233, + "m_bMoveViewToPlayerNextThink": 3777, + "m_bNoDepth": 4305, + "m_bOnlyRenderToTexture": 4311, + "m_bOpaque": 4304, + "m_bRenderBackface": 4307, + "m_bUseOffScreenIndicator": 4308, + "m_bVisibleWhenParentNoDraw": 4306, + "m_flDPI": 4244, + "m_flDepthOffset": 4252, + "m_flHeight": 4240, + "m_flInteractDistance": 4248, + "m_flWidth": 4236, + "m_nExplicitImageLayout": 4316, + "m_pOffScreenIndicator": 4192, + "m_unHorizontalAlign": 4260, + "m_unOrientation": 4268, + "m_unOwnerContext": 4256, + "m_unVerticalAlign": 4264, + "m_vecCSSClasses": 4280 }, "metadata": [ { @@ -12541,7 +12716,7 @@ }, "C_PointClientUIWorldTextPanel": { "fields": { - "m_messageText": 4352 + "m_messageText": 4320 }, "metadata": [ { @@ -12554,19 +12729,20 @@ }, "C_PointCommentaryNode": { "fields": { - "m_bActive": 4464, - "m_bListenedTo": 4512, - "m_bRestartAfterRestore": 4532, - "m_bWasActive": 4465, - "m_flEndTime": 4468, - "m_flStartTime": 4472, - "m_flStartTimeInCommentary": 4476, - "m_hViewPosition": 4528, - "m_iNodeNumber": 4504, - "m_iNodeNumberMax": 4508, - "m_iszCommentaryFile": 4480, - "m_iszSpeakers": 4496, - "m_iszTitle": 4488 + "m_bActive": 4480, + "m_bListenedTo": 4528, + "m_bRestartAfterRestore": 4548, + "m_bWasActive": 4481, + "m_flEndTime": 4484, + "m_flStartTime": 4488, + "m_flStartTimeInCommentary": 4492, + "m_hViewPosition": 4544, + "m_iNodeNumber": 4520, + "m_iNodeNumberMax": 4524, + "m_iszCommentaryFile": 4496, + "m_iszSpeakers": 4512, + "m_iszTitle": 4504, + "m_sndCommentary": 4536 }, "metadata": [ { @@ -12629,31 +12805,31 @@ }, "C_PointValueRemapper": { "fields": { - "m_bDisabled": 1528, - "m_bDisabledOld": 1529, - "m_bEngaged": 1624, - "m_bFirstUpdate": 1625, - "m_bRequiresUseKey": 1556, - "m_bUpdateOnClient": 1530, - "m_flCurrentMomentum": 1608, - "m_flDisengageDistance": 1548, - "m_flEngageDistance": 1552, - "m_flInputOffset": 1620, - "m_flMaximumChangePerSecond": 1544, - "m_flMomentumModifier": 1600, - "m_flPreviousUpdateTickTime": 1632, - "m_flPreviousValue": 1628, - "m_flRatchetOffset": 1616, - "m_flSnapValue": 1604, - "m_hOutputEntities": 1568, - "m_hRemapLineEnd": 1540, - "m_hRemapLineStart": 1536, - "m_nHapticsType": 1592, - "m_nInputType": 1532, - "m_nMomentumType": 1596, - "m_nOutputType": 1560, - "m_nRatchetType": 1612, - "m_vecPreviousTestPoint": 1636 + "m_bDisabled": 1544, + "m_bDisabledOld": 1545, + "m_bEngaged": 1640, + "m_bFirstUpdate": 1641, + "m_bRequiresUseKey": 1572, + "m_bUpdateOnClient": 1546, + "m_flCurrentMomentum": 1624, + "m_flDisengageDistance": 1564, + "m_flEngageDistance": 1568, + "m_flInputOffset": 1636, + "m_flMaximumChangePerSecond": 1560, + "m_flMomentumModifier": 1616, + "m_flPreviousUpdateTickTime": 1648, + "m_flPreviousValue": 1644, + "m_flRatchetOffset": 1632, + "m_flSnapValue": 1620, + "m_hOutputEntities": 1584, + "m_hRemapLineEnd": 1556, + "m_hRemapLineStart": 1552, + "m_nHapticsType": 1608, + "m_nInputType": 1548, + "m_nMomentumType": 1612, + "m_nOutputType": 1576, + "m_nRatchetType": 1628, + "m_vecPreviousTestPoint": 1652 }, "metadata": [ { @@ -12746,23 +12922,25 @@ }, "C_PointWorldText": { "fields": { - "m_BackgroundMaterialName": 4368, - "m_Color": 4464, - "m_FontName": 4304, - "m_bDrawBackground": 4448, - "m_bEnabled": 4432, - "m_bForceRecreateNextUpdate": 3768, - "m_bFullbright": 4433, - "m_flBackgroundBorderHeight": 4456, - "m_flBackgroundBorderWidth": 4452, - "m_flBackgroundWorldToUV": 4460, - "m_flDepthOffset": 4444, - "m_flFontSize": 4440, - "m_flWorldUnitsPerPx": 4436, - "m_messageText": 3792, - "m_nJustifyHorizontal": 4468, - "m_nJustifyVertical": 4472, - "m_nReorientMode": 4476 + "m_BackgroundMaterialName": 4336, + "m_Color": 4432, + "m_FontName": 4272, + "m_bDrawBackground": 4416, + "m_bEnabled": 4400, + "m_bForceRecreateNextUpdate": 3728, + "m_bFullbright": 4401, + "m_flBackgroundBorderHeight": 4424, + "m_flBackgroundBorderWidth": 4420, + "m_flBackgroundWorldToUV": 4428, + "m_flDepthOffset": 4412, + "m_flFontSize": 4408, + "m_flWorldUnitsPerPx": 4404, + "m_messageText": 3760, + "m_nJustifyHorizontal": 4436, + "m_nJustifyVertical": 4440, + "m_nReorientMode": 4444, + "m_nTextHeightPx": 3756, + "m_nTextWidthPx": 3752 }, "metadata": [ { @@ -12855,18 +13033,18 @@ }, "C_PostProcessingVolume": { "fields": { - "m_bExposureControl": 4141, - "m_bMaster": 4140, - "m_flExposureCompensation": 4124, - "m_flExposureFadeSpeedDown": 4132, - "m_flExposureFadeSpeedUp": 4128, - "m_flFadeDuration": 4104, - "m_flMaxExposure": 4120, - "m_flMaxLogExposure": 4112, - "m_flMinExposure": 4116, - "m_flMinLogExposure": 4108, - "m_flTonemapEVSmoothingRange": 4136, - "m_hPostSettings": 4096 + "m_bExposureControl": 3989, + "m_bMaster": 3988, + "m_flExposureCompensation": 3972, + "m_flExposureFadeSpeedDown": 3980, + "m_flExposureFadeSpeedUp": 3976, + "m_flFadeDuration": 3952, + "m_flMaxExposure": 3968, + "m_flMaxLogExposure": 3960, + "m_flMinExposure": 3964, + "m_flMinLogExposure": 3956, + "m_flTonemapEVSmoothingRange": 3984, + "m_hPostSettings": 3944 }, "metadata": [ { @@ -12934,14 +13112,14 @@ }, "C_Precipitation": { "fields": { - "m_bActiveParticlePrecipEmitter": 4152, - "m_bHasSimulatedSinceLastSceneObjectUpdate": 4154, - "m_bParticlePrecipInitialized": 4153, - "m_flDensity": 4080, - "m_flParticleInnerDist": 4096, - "m_nAvailableSheetSequencesMaxIndex": 4156, - "m_pParticleDef": 4104, - "m_tParticlePrecipTraceTimer": 4144 + "m_bActiveParticlePrecipEmitter": 4000, + "m_bHasSimulatedSinceLastSceneObjectUpdate": 4002, + "m_bParticlePrecipInitialized": 4001, + "m_flDensity": 3928, + "m_flParticleInnerDist": 3944, + "m_nAvailableSheetSequencesMaxIndex": 4004, + "m_pParticleDef": 3952, + "m_tParticlePrecipTraceTimer": 3992 }, "metadata": [], "parent": "C_BaseTrigger" @@ -12958,15 +13136,15 @@ }, "C_RagdollProp": { "fields": { - "m_flBlendWeight": 4520, - "m_flBlendWeightCurrent": 4532, - "m_hRagdollSource": 4524, - "m_iEyeAttachment": 4528, - "m_parentPhysicsBoneIndices": 4536, - "m_ragAngles": 4496, - "m_ragEnabled": 4448, - "m_ragPos": 4472, - "m_worldSpaceBoneComputationOrder": 4560 + "m_flBlendWeight": 4536, + "m_flBlendWeightCurrent": 4548, + "m_hRagdollSource": 4540, + "m_iEyeAttachment": 4544, + "m_parentPhysicsBoneIndices": 4552, + "m_ragAngles": 4512, + "m_ragEnabled": 4464, + "m_ragPos": 4488, + "m_worldSpaceBoneComputationOrder": 4576 }, "metadata": [ { @@ -12999,13 +13177,13 @@ }, "C_RagdollPropAttached": { "fields": { - "m_attachmentPointBoneSpace": 4592, - "m_attachmentPointRagdollSpace": 4604, - "m_bHasParent": 4632, - "m_boneIndexAttached": 4584, - "m_parentTime": 4628, - "m_ragdollAttachedObjectIndex": 4588, - "m_vecOffset": 4616 + "m_attachmentPointBoneSpace": 4608, + "m_attachmentPointRagdollSpace": 4620, + "m_bHasParent": 4648, + "m_boneIndexAttached": 4600, + "m_parentTime": 4644, + "m_ragdollAttachedObjectIndex": 4604, + "m_vecOffset": 4632 }, "metadata": [ { @@ -13033,7 +13211,7 @@ }, "C_RectLight": { "fields": { - "m_bShowLight": 4608 + "m_bShowLight": 4504 }, "metadata": [ { @@ -13089,46 +13267,46 @@ }, "C_RopeKeyframe": { "fields": { - "m_LinksTouchingSomething": 3768, - "m_PhysicsDelegate": 4496, - "m_RopeFlags": 3824, - "m_RopeLength": 4480, - "m_Slack": 4482, - "m_Subdiv": 4478, - "m_TextureHeight": 4520, - "m_TextureScale": 4484, - "m_Width": 4492, - "m_bApplyWind": 3776, - "m_bConstrainBetweenEndpoints": 4632, + "m_LinksTouchingSomething": 3728, + "m_PhysicsDelegate": 4456, + "m_RopeFlags": 3784, + "m_RopeLength": 4440, + "m_Slack": 4442, + "m_Subdiv": 4438, + "m_TextureHeight": 4480, + "m_TextureScale": 4444, + "m_Width": 4452, + "m_bApplyWind": 3736, + "m_bConstrainBetweenEndpoints": 4592, "m_bEndPointAttachmentAnglesDirty": 0, "m_bEndPointAttachmentPositionsDirty": 0, "m_bNewDataThisFrame": 0, "m_bPhysicsInitted": 0, - "m_bPrevEndPointPos": 3788, - "m_fLockedPoints": 4488, - "m_fPrevLockedPoints": 3780, - "m_flCurScroll": 3816, - "m_flCurrentGustLifetime": 4552, - "m_flCurrentGustTimer": 4548, - "m_flScrollSpeed": 3820, - "m_flTimeToNextGust": 4556, - "m_hEndPoint": 4472, - "m_hMaterial": 4512, - "m_hStartPoint": 4468, - "m_iEndAttachment": 4477, - "m_iForcePointMoveCounter": 3784, - "m_iRopeMaterialModelIndex": 3832, - "m_iStartAttachment": 4476, - "m_nChangeCount": 4489, - "m_nLinksTouchingSomething": 3772, - "m_nSegments": 4464, - "m_vCachedEndPointAttachmentAngle": 4608, - "m_vCachedEndPointAttachmentPos": 4584, - "m_vColorMod": 4572, - "m_vPrevEndPointPos": 3792, - "m_vWindDir": 4560, - "m_vecImpulse": 4524, - "m_vecPreviousImpulse": 4536 + "m_bPrevEndPointPos": 3748, + "m_fLockedPoints": 4448, + "m_fPrevLockedPoints": 3740, + "m_flCurScroll": 3776, + "m_flCurrentGustLifetime": 4512, + "m_flCurrentGustTimer": 4508, + "m_flScrollSpeed": 3780, + "m_flTimeToNextGust": 4516, + "m_hEndPoint": 4432, + "m_hMaterial": 4472, + "m_hStartPoint": 4428, + "m_iEndAttachment": 4437, + "m_iForcePointMoveCounter": 3744, + "m_iRopeMaterialModelIndex": 3792, + "m_iStartAttachment": 4436, + "m_nChangeCount": 4449, + "m_nLinksTouchingSomething": 3732, + "m_nSegments": 4424, + "m_vCachedEndPointAttachmentAngle": 4568, + "m_vCachedEndPointAttachmentPos": 4544, + "m_vColorMod": 4532, + "m_vPrevEndPointPos": 3752, + "m_vWindDir": 4520, + "m_vecImpulse": 4484, + "m_vecPreviousImpulse": 4496 }, "metadata": [ { @@ -13251,18 +13429,18 @@ }, "C_SceneEntity": { "fields": { - "m_QueuedEvents": 1592, - "m_bAutogenerated": 1539, - "m_bClientOnly": 1546, - "m_bIsPlayingBack": 1536, - "m_bMultiplayer": 1538, - "m_bPaused": 1537, - "m_bWasPlaying": 1576, - "m_flCurrentTime": 1616, - "m_flForceClientTime": 1540, - "m_hActorList": 1552, - "m_hOwner": 1548, - "m_nSceneStringIndex": 1544 + "m_QueuedEvents": 1608, + "m_bAutogenerated": 1555, + "m_bClientOnly": 1562, + "m_bIsPlayingBack": 1552, + "m_bMultiplayer": 1554, + "m_bPaused": 1553, + "m_bWasPlaying": 1592, + "m_flCurrentTime": 1632, + "m_flForceClientTime": 1556, + "m_hActorList": 1568, + "m_hOwner": 1564, + "m_nSceneStringIndex": 1560 }, "metadata": [ { @@ -13312,7 +13490,7 @@ }, "C_ShatterGlassShardPhysics": { "fields": { - "m_ShardDesc": 4888 + "m_ShardDesc": 4840 }, "metadata": [ { @@ -13334,10 +13512,10 @@ }, "C_SkyCamera": { "fields": { - "m_bUseAngles": 1676, - "m_pNext": 1680, - "m_skyboxData": 1528, - "m_skyboxSlotToken": 1672 + "m_bUseAngles": 1692, + "m_pNext": 1696, + "m_skyboxData": 1544, + "m_skyboxSlotToken": 1688 }, "metadata": [ { @@ -13360,16 +13538,16 @@ }, "C_SmokeGrenadeProjectile": { "fields": { - "m_VoxelFrameData": 5264, - "m_bDidSmokeEffect": 5228, - "m_bSmokeEffectSpawned": 5297, - "m_bSmokeVolumeDataReceived": 5296, - "m_nRandomSeed": 5232, - "m_nSmokeEffectTickBegin": 5224, - "m_nVoxelFrameDataSize": 5288, - "m_nVoxelUpdate": 5292, - "m_vSmokeColor": 5236, - "m_vSmokeDetonationPos": 5248 + "m_VoxelFrameData": 5240, + "m_bDidSmokeEffect": 5204, + "m_bSmokeEffectSpawned": 5273, + "m_bSmokeVolumeDataReceived": 5272, + "m_nRandomSeed": 5208, + "m_nSmokeEffectTickBegin": 5200, + "m_nVoxelFrameDataSize": 5264, + "m_nVoxelUpdate": 5268, + "m_vSmokeColor": 5212, + "m_vSmokeDetonationPos": 5224 }, "metadata": [ { @@ -13417,10 +13595,10 @@ }, "C_SoundAreaEntityBase": { "fields": { - "m_bDisabled": 1528, - "m_bWasEnabled": 1536, - "m_iszSoundAreaType": 1544, - "m_vPos": 1552 + "m_bDisabled": 1544, + "m_bWasEnabled": 1552, + "m_iszSoundAreaType": 1560, + "m_vPos": 1568 }, "metadata": [ { @@ -13443,8 +13621,8 @@ }, "C_SoundAreaEntityOrientedBox": { "fields": { - "m_vMax": 1580, - "m_vMin": 1568 + "m_vMax": 1596, + "m_vMin": 1584 }, "metadata": [ { @@ -13462,7 +13640,7 @@ }, "C_SoundAreaEntitySphere": { "fields": { - "m_flRadius": 1568 + "m_flRadius": 1584 }, "metadata": [ { @@ -13475,8 +13653,8 @@ }, "C_SoundEventAABBEntity": { "fields": { - "m_vMaxs": 1740, - "m_vMins": 1728 + "m_vMaxs": 1732, + "m_vMins": 1720 }, "metadata": [ { @@ -13492,23 +13670,34 @@ ], "parent": "C_SoundEventEntity" }, + "C_SoundEventConeEntity": { + "fields": { + "m_flAttenMax": 1732, + "m_flAttenMin": 1728, + "m_flEmitterAngle": 1720, + "m_flSweetSpotAngle": 1724, + "m_iszParameterName": 1736 + }, + "metadata": [], + "parent": "C_SoundEventEntity" + }, "C_SoundEventEntity": { "fields": { "m_bClientSideOnly": 0, - "m_bSaveRestore": 1531, - "m_bSavedIsPlaying": 1532, - "m_bStartOnSpawn": 1528, - "m_bStopOnNew": 1530, - "m_bToLocalPlayer": 1529, - "m_flClientCullRadius": 1640, - "m_flSavedElapsedTime": 1536, - "m_hSource": 1716, - "m_iszAttachmentName": 1552, - "m_iszSoundName": 1688, - "m_iszSourceEntityName": 1544, - "m_nEntityIndexSelection": 1720, - "m_onGUIDChanged": 1560, - "m_onSoundFinished": 1600 + "m_bSaveRestore": 1547, + "m_bSavedIsPlaying": 1548, + "m_bStartOnSpawn": 1544, + "m_bStopOnNew": 1546, + "m_bToLocalPlayer": 1545, + "m_flClientCullRadius": 1632, + "m_flSavedElapsedTime": 1552, + "m_hSource": 1708, + "m_iszAttachmentName": 1568, + "m_iszSoundName": 1680, + "m_iszSourceEntityName": 1560, + "m_nEntityIndexSelection": 1712, + "m_onGUIDChanged": 1576, + "m_onSoundFinished": 1608 }, "metadata": [], "parent": "C_BaseEntity" @@ -13520,8 +13709,8 @@ }, "C_SoundEventOBBEntity": { "fields": { - "m_vMaxs": 1740, - "m_vMins": 1728 + "m_vMaxs": 1732, + "m_vMins": 1720 }, "metadata": [ { @@ -13539,7 +13728,7 @@ }, "C_SoundEventPathCornerEntity": { "fields": { - "m_vecCornerPairsNetworked": 1728 + "m_vecCornerPairsNetworked": 1720 }, "metadata": [ { @@ -13552,7 +13741,7 @@ }, "C_SoundEventSphereEntity": { "fields": { - "m_flRadius": 1728 + "m_flRadius": 1720 }, "metadata": [ { @@ -13590,11 +13779,12 @@ }, "C_SoundOpvarSetPointBase": { "fields": { - "m_bUseAutoCompare": 1556, - "m_iOpvarIndex": 1552, - "m_iszOperatorName": 1536, - "m_iszOpvarName": 1544, - "m_iszStackName": 1528 + "m_bFastRefresh": 1573, + "m_bUseAutoCompare": 1572, + "m_iOpvarIndex": 1568, + "m_iszOperatorName": 1552, + "m_iszOpvarName": 1560, + "m_iszStackName": 1544 }, "metadata": [ { @@ -13621,6 +13811,11 @@ "name": "m_bUseAutoCompare", "type": "NetworkVarNames", "type_name": "bool" + }, + { + "name": "m_bFastRefresh", + "type": "NetworkVarNames", + "type_name": "bool" } ], "parent": "C_BaseEntity" @@ -13632,8 +13827,8 @@ }, "C_SpotlightEnd": { "fields": { - "m_Radius": 3764, - "m_flLightScale": 3760 + "m_Radius": 3724, + "m_flLightScale": 3720 }, "metadata": [ { @@ -13651,29 +13846,29 @@ }, "C_Sprite": { "fields": { - "m_bWorldSpaceScale": 3816, - "m_flBrightnessDuration": 3804, - "m_flBrightnessTimeStart": 3856, - "m_flDestScale": 3840, - "m_flDieTime": 3784, - "m_flFrame": 3780, - "m_flGlowProxySize": 3820, - "m_flHDRColorScale": 3824, - "m_flLastTime": 3828, - "m_flMaxFrame": 3832, - "m_flScaleDuration": 3812, - "m_flScaleTimeStart": 3844, - "m_flSpriteFramerate": 3776, - "m_flSpriteScale": 3808, - "m_flStartScale": 3836, - "m_hAttachedToEntity": 3768, - "m_hSpriteMaterial": 3760, - "m_nAttachment": 3772, - "m_nBrightness": 3800, - "m_nDestBrightness": 3852, - "m_nSpriteHeight": 3876, - "m_nSpriteWidth": 3872, - "m_nStartBrightness": 3848 + "m_bWorldSpaceScale": 3776, + "m_flBrightnessDuration": 3764, + "m_flBrightnessTimeStart": 3816, + "m_flDestScale": 3800, + "m_flDieTime": 3744, + "m_flFrame": 3740, + "m_flGlowProxySize": 3780, + "m_flHDRColorScale": 3784, + "m_flLastTime": 3788, + "m_flMaxFrame": 3792, + "m_flScaleDuration": 3772, + "m_flScaleTimeStart": 3804, + "m_flSpriteFramerate": 3736, + "m_flSpriteScale": 3768, + "m_flStartScale": 3796, + "m_hAttachedToEntity": 3728, + "m_hSpriteMaterial": 3720, + "m_nAttachment": 3732, + "m_nBrightness": 3760, + "m_nDestBrightness": 3812, + "m_nSpriteHeight": 3836, + "m_nSpriteWidth": 3832, + "m_nStartBrightness": 3808 }, "metadata": [ { @@ -13741,17 +13936,17 @@ }, "C_StattrakModule": { "fields": { - "m_bKnife": 4448 + "m_bKnife": 4464 }, "metadata": [], "parent": "C_CS2WeaponModuleBase" }, "C_Team": { "fields": { - "m_aPlayerControllers": 1528, - "m_aPlayers": 1552, - "m_iScore": 1576, - "m_szTeamname": 1580 + "m_aPlayerControllers": 1544, + "m_aPlayers": 1568, + "m_iScore": 1592, + "m_szTeamname": 1596 }, "metadata": [ { @@ -13788,14 +13983,14 @@ }, "C_TextureBasedAnimatable": { "fields": { - "m_bLoop": 3760, - "m_flFPS": 3764, - "m_flStartFrame": 3812, - "m_flStartTime": 3808, - "m_hPositionKeys": 3768, - "m_hRotationKeys": 3776, - "m_vAnimationBoundsMax": 3796, - "m_vAnimationBoundsMin": 3784 + "m_bLoop": 3720, + "m_flFPS": 3724, + "m_flStartFrame": 3772, + "m_flStartTime": 3768, + "m_hPositionKeys": 3728, + "m_hRotationKeys": 3736, + "m_vAnimationBoundsMax": 3756, + "m_vAnimationBoundsMin": 3744 }, "metadata": [ { @@ -13848,11 +14043,11 @@ }, "C_TonemapController2": { "fields": { - "m_flAutoExposureMax": 1532, - "m_flAutoExposureMin": 1528, - "m_flExposureAdaptationSpeedDown": 1540, - "m_flExposureAdaptationSpeedUp": 1536, - "m_flTonemapEVSmoothingRange": 1544 + "m_flAutoExposureMax": 1548, + "m_flAutoExposureMin": 1544, + "m_flExposureAdaptationSpeedDown": 1556, + "m_flExposureAdaptationSpeedUp": 1552, + "m_flTonemapEVSmoothingRange": 1560 }, "metadata": [ { @@ -13890,8 +14085,8 @@ }, "C_TriggerBuoyancy": { "fields": { - "m_BuoyancyHelper": 4080, - "m_flFluidDensity": 4360 + "m_BuoyancyHelper": 3928, + "m_flFluidDensity": 4208 }, "metadata": [ { @@ -13914,19 +14109,19 @@ }, "C_TriggerPhysics": { "fields": { - "m_angularDamping": 4096, - "m_angularLimit": 4092, - "m_bCollapseToForcePoint": 4124, - "m_bConvertToDebrisWhenPossible": 4152, - "m_flDampingRatio": 4108, - "m_flFrequency": 4104, - "m_gravityScale": 4080, - "m_linearDamping": 4088, - "m_linearForce": 4100, - "m_linearLimit": 4084, - "m_vecLinearForceDirection": 4140, - "m_vecLinearForcePointAt": 4112, - "m_vecLinearForcePointAtWorld": 4128 + "m_angularDamping": 3944, + "m_angularLimit": 3940, + "m_bCollapseToForcePoint": 3972, + "m_bConvertToDebrisWhenPossible": 4000, + "m_flDampingRatio": 3956, + "m_flFrequency": 3952, + "m_gravityScale": 3928, + "m_linearDamping": 3936, + "m_linearForce": 3948, + "m_linearLimit": 3932, + "m_vecLinearForceDirection": 3988, + "m_vecLinearForcePointAt": 3960, + "m_vecLinearForcePointAtWorld": 3976 }, "metadata": [ { @@ -14004,13 +14199,13 @@ }, "C_VoteController": { "fields": { - "m_bIsYesNoVote": 1578, - "m_bTypeDirty": 1577, - "m_bVotesDirty": 1576, - "m_iActiveIssueIndex": 1544, - "m_iOnlyTeamToVote": 1548, - "m_nPotentialVotes": 1572, - "m_nVoteOptionCount": 1552 + "m_bIsYesNoVote": 1594, + "m_bTypeDirty": 1593, + "m_bVotesDirty": 1592, + "m_iActiveIssueIndex": 1560, + "m_iOnlyTeamToVote": 1564, + "m_nPotentialVotes": 1588, + "m_nVoteOptionCount": 1568 }, "metadata": [ { @@ -14058,8 +14253,8 @@ }, "C_WeaponBaseItem": { "fields": { - "m_bRedraw": 8065, - "m_bSequenceInProgress": 8064 + "m_bRedraw": 8001, + "m_bSequenceInProgress": 8000 }, "metadata": [ { @@ -14082,7 +14277,7 @@ }, "C_WeaponCZ75a": { "fields": { - "m_bMagazineRemoved": 8112 + "m_bMagazineRemoved": 8048 }, "metadata": [ { @@ -14215,8 +14410,8 @@ }, "C_WeaponTaser": { "fields": { - "m_fFireTime": 8112, - "m_nLastAttackTick": 8116 + "m_fFireTime": 8048, + "m_nLastAttackTick": 8052 }, "metadata": [ { @@ -14379,16 +14574,16 @@ }, "FilterDamageType": { "fields": { - "m_iDamageType": 1616 + "m_iDamageType": 1600 }, "metadata": [], "parent": "CBaseFilter" }, "FilterHealth": { "fields": { - "m_bAdrenalineActive": 1616, - "m_iHealthMax": 1624, - "m_iHealthMin": 1620 + "m_bAdrenalineActive": 1600, + "m_iHealthMax": 1608, + "m_iHealthMin": 1604 }, "metadata": [], "parent": "CBaseFilter" @@ -14578,6 +14773,31 @@ "metadata": [], "parent": "" }, + "ServerAuthoritativeWeaponSlot_t": { + "fields": { + "unClass": 48, + "unItemDefIdx": 52, + "unSlot": 50 + }, + "metadata": [ + { + "name": "unClass", + "type": "NetworkVarNames", + "type_name": "equipped_class_t" + }, + { + "name": "unSlot", + "type": "NetworkVarNames", + "type_name": "equipped_slot_t" + }, + { + "name": "unItemDefIdx", + "type": "NetworkVarNames", + "type_name": "item_definition_index_t" + } + ], + "parent": null + }, "SignatureOutflow_Continue": { "fields": {}, "metadata": [], @@ -14590,14 +14810,17 @@ }, "VPhysicsCollisionAttribute_t": { "fields": { - "m_nCollisionFunctionMask": 43, - "m_nCollisionGroup": 42, + "m_nCollisionFunctionMask": 47, + "m_nCollisionGroup": 46, + "m_nDetailLayerMask": 42, + "m_nDetailLayerMaskType": 44, "m_nEntityId": 32, "m_nHierarchyId": 40, "m_nInteractsAs": 8, "m_nInteractsExclude": 24, "m_nInteractsWith": 16, - "m_nOwnerId": 36 + "m_nOwnerId": 36, + "m_nTargetDetailLayer": 45 }, "metadata": [ { @@ -14630,6 +14853,21 @@ "type": "NetworkVarNames", "type_name": "uint16" }, + { + "name": "m_nDetailLayerMask", + "type": "NetworkVarNames", + "type_name": "uint16" + }, + { + "name": "m_nDetailLayerMaskType", + "type": "NetworkVarNames", + "type_name": "uint8" + }, + { + "name": "m_nTargetDetailLayer", + "type": "NetworkVarNames", + "type_name": "uint8" + }, { "name": "m_nCollisionGroup", "type": "NetworkVarNames", diff --git a/output/client_dll.rs b/output/client_dll.rs index c8092645..d3564916 100644 --- a/output/client_dll.rs +++ b/output/client_dll.rs @@ -1,12 +1,12 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: client.dll - // Class count: 490 + // Class count: 498 // Enum count: 8 pub mod client_dll { // Alignment: 4 @@ -143,7 +143,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_hPlayerPing (CHandle) pub mod CCSPlayer_PingServices { - pub const m_hPlayerPing: usize = 0x40; // CHandle + pub const m_hPlayerPing: usize = 0x48; // CHandle } // Parent: None // Field count: 5 @@ -225,10 +225,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_skyboxData (sky3dparams_t) // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken) pub mod C_SkyCamera { - pub const m_skyboxData: usize = 0x5F8; // sky3dparams_t - pub const m_skyboxSlotToken: usize = 0x688; // CUtlStringToken - pub const m_bUseAngles: usize = 0x68C; // bool - pub const m_pNext: usize = 0x690; // C_SkyCamera* + pub const m_skyboxData: usize = 0x608; // sky3dparams_t + pub const m_skyboxSlotToken: usize = 0x698; // CUtlStringToken + pub const m_bUseAngles: usize = 0x69C; // bool + pub const m_pNext: usize = 0x6A0; // C_SkyCamera* } // Parent: None // Field count: 1 @@ -247,7 +247,7 @@ pub mod cs2_dumper { pub mod C_FuncRotating { } // Parent: C_BaseEntity - // Field count: 5 + // Field count: 6 // // Metadata: // NetworkVarNames: m_iszStackName (string_t) @@ -255,12 +255,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_iszOpvarName (string_t) // NetworkVarNames: m_iOpvarIndex (int) // NetworkVarNames: m_bUseAutoCompare (bool) + // NetworkVarNames: m_bFastRefresh (bool) pub mod C_SoundOpvarSetPointBase { - pub const m_iszStackName: usize = 0x5F8; // CUtlSymbolLarge - pub const m_iszOperatorName: usize = 0x600; // CUtlSymbolLarge - pub const m_iszOpvarName: usize = 0x608; // CUtlSymbolLarge - pub const m_iOpvarIndex: usize = 0x610; // int32 - pub const m_bUseAutoCompare: usize = 0x614; // bool + pub const m_iszStackName: usize = 0x608; // CUtlSymbolLarge + pub const m_iszOperatorName: usize = 0x610; // CUtlSymbolLarge + pub const m_iszOpvarName: usize = 0x618; // CUtlSymbolLarge + pub const m_iOpvarIndex: usize = 0x620; // int32 + pub const m_bUseAutoCompare: usize = 0x624; // bool + pub const m_bFastRefresh: usize = 0x625; // bool } // Parent: C_BaseEntity // Field count: 18 @@ -284,24 +286,24 @@ pub mod cs2_dumper { // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong) // NetworkVarNames: m_bHasHeightFogEnd (bool) pub mod C_EnvCubemapFog { - pub const m_flEndDistance: usize = 0x5F8; // float32 - pub const m_flStartDistance: usize = 0x5FC; // float32 - pub const m_flFogFalloffExponent: usize = 0x600; // float32 - pub const m_bHeightFogEnabled: usize = 0x604; // bool - pub const m_flFogHeightWidth: usize = 0x608; // float32 - pub const m_flFogHeightEnd: usize = 0x60C; // float32 - pub const m_flFogHeightStart: usize = 0x610; // float32 - pub const m_flFogHeightExponent: usize = 0x614; // float32 - pub const m_flLODBias: usize = 0x618; // float32 - pub const m_bActive: usize = 0x61C; // bool - pub const m_bStartDisabled: usize = 0x61D; // bool - pub const m_flFogMaxOpacity: usize = 0x620; // float32 - pub const m_nCubemapSourceType: usize = 0x624; // int32 - pub const m_hSkyMaterial: usize = 0x628; // CStrongHandle - pub const m_iszSkyEntity: usize = 0x630; // CUtlSymbolLarge - pub const m_hFogCubemapTexture: usize = 0x638; // CStrongHandle - pub const m_bHasHeightFogEnd: usize = 0x640; // bool - pub const m_bFirstTime: usize = 0x641; // bool + pub const m_flEndDistance: usize = 0x608; // float32 + pub const m_flStartDistance: usize = 0x60C; // float32 + pub const m_flFogFalloffExponent: usize = 0x610; // float32 + pub const m_bHeightFogEnabled: usize = 0x614; // bool + pub const m_flFogHeightWidth: usize = 0x618; // float32 + pub const m_flFogHeightEnd: usize = 0x61C; // float32 + pub const m_flFogHeightStart: usize = 0x620; // float32 + pub const m_flFogHeightExponent: usize = 0x624; // float32 + pub const m_flLODBias: usize = 0x628; // float32 + pub const m_bActive: usize = 0x62C; // bool + pub const m_bStartDisabled: usize = 0x62D; // bool + pub const m_flFogMaxOpacity: usize = 0x630; // float32 + pub const m_nCubemapSourceType: usize = 0x634; // int32 + pub const m_hSkyMaterial: usize = 0x638; // CStrongHandle + pub const m_iszSkyEntity: usize = 0x640; // CUtlSymbolLarge + pub const m_hFogCubemapTexture: usize = 0x648; // CStrongHandle + pub const m_bHasHeightFogEnd: usize = 0x650; // bool + pub const m_bFirstTime: usize = 0x651; // bool } // Parent: C_CSGO_TeamSelectCharacterPosition // Field count: 0 @@ -326,11 +328,11 @@ pub mod cs2_dumper { // NetworkVarNames: m_ColorTint (Color) // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong) pub mod C_EnvParticleGlow { - pub const m_flAlphaScale: usize = 0x1460; // float32 - pub const m_flRadiusScale: usize = 0x1464; // float32 - pub const m_flSelfIllumScale: usize = 0x1468; // float32 - pub const m_ColorTint: usize = 0x146C; // Color - pub const m_hTextureOverride: usize = 0x1470; // CStrongHandle + pub const m_flAlphaScale: usize = 0x1438; // float32 + pub const m_flRadiusScale: usize = 0x143C; // float32 + pub const m_flSelfIllumScale: usize = 0x1440; // float32 + pub const m_ColorTint: usize = 0x1444; // Color + pub const m_hTextureOverride: usize = 0x1448; // CStrongHandle } // Parent: C_BaseEntity // Field count: 0 @@ -359,6 +361,28 @@ pub mod cs2_dumper { pub const m_nPersonaDataXpTrailLevel: usize = 0x84; // int32 pub const m_vecServerAuthoritativeWeaponSlots: usize = 0x88; // C_UtlVectorEmbeddedNetworkVar } + // Parent: + // Field count: 8 + // + // Metadata: + // NetworkVarNames: m_nLastActualJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastActualJumpPressFrac (float) + // NetworkVarNames: m_nLastUsableJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastUsableJumpPressFrac (float) + // NetworkVarNames: m_nLastLandedTick (GameTick_t) + // NetworkVarNames: m_flLastLandedFrac (float) + // NetworkVarNames: m_flLastLandedVelocityX (float) + // NetworkVarNames: m_flLastLandedVelocityY (float) + pub mod CCSPlayerModernJump { + pub const m_nLastActualJumpPressTick: usize = 0x10; // GameTick_t + pub const m_flLastActualJumpPressFrac: usize = 0x14; // float32 + pub const m_nLastUsableJumpPressTick: usize = 0x18; // GameTick_t + pub const m_flLastUsableJumpPressFrac: usize = 0x1C; // float32 + pub const m_nLastLandedTick: usize = 0x20; // GameTick_t + pub const m_flLastLandedFrac: usize = 0x24; // float32 + pub const m_flLastLandedVelocityX: usize = 0x28; // float32 + pub const m_flLastLandedVelocityY: usize = 0x2C; // float32 + } // Parent: None // Field count: 1 pub mod C_EconEntity__AttachedModelData_t { @@ -382,15 +406,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_bFalloff (bool) // NetworkVarNames: m_RampTimer (CountdownTimer) pub mod CTriggerFan { - pub const m_vFanOriginOffset: usize = 0xFF0; // Vector - pub const m_vDirection: usize = 0xFFC; // Vector - pub const m_bPushTowardsInfoTarget: usize = 0x1008; // bool - pub const m_bPushAwayFromInfoTarget: usize = 0x1009; // bool - pub const m_qNoiseDelta: usize = 0x1010; // Quaternion - pub const m_hInfoFan: usize = 0x1020; // CHandle - pub const m_flForce: usize = 0x1024; // float32 - pub const m_bFalloff: usize = 0x1028; // bool - pub const m_RampTimer: usize = 0x1030; // CountdownTimer + pub const m_vFanOriginOffset: usize = 0xF58; // Vector + pub const m_vDirection: usize = 0xF64; // Vector + pub const m_bPushTowardsInfoTarget: usize = 0xF70; // bool + pub const m_bPushAwayFromInfoTarget: usize = 0xF71; // bool + pub const m_qNoiseDelta: usize = 0xF80; // Quaternion + pub const m_hInfoFan: usize = 0xF90; // CHandle + pub const m_flForce: usize = 0xF94; // float32 + pub const m_bFalloff: usize = 0xF98; // bool + pub const m_RampTimer: usize = 0xFA0; // CountdownTimer } // Parent: CBaseAnimGraph // Field count: 0 @@ -399,12 +423,12 @@ pub mod cs2_dumper { // Parent: None // Field count: 6 pub mod C_BulletHitModel { - pub const m_matLocal: usize = 0x1158; // matrix3x4_t - pub const m_iBoneIndex: usize = 0x1188; // int32 - pub const m_hPlayerParent: usize = 0x118C; // CHandle - pub const m_bIsHit: usize = 0x1190; // bool - pub const m_flTimeCreated: usize = 0x1194; // float32 - pub const m_vecStartPos: usize = 0x1198; // Vector + pub const m_matLocal: usize = 0x1168; // matrix3x4_t + pub const m_iBoneIndex: usize = 0x1198; // int32 + pub const m_hPlayerParent: usize = 0x119C; // CHandle + pub const m_bIsHit: usize = 0x11A0; // bool + pub const m_flTimeCreated: usize = 0x11A4; // float32 + pub const m_vecStartPos: usize = 0x11A8; // Vector } // Parent: C_FuncBrush // Field count: 3 @@ -413,9 +437,9 @@ pub mod cs2_dumper { // NetworkVarNames: m_EffectName (string_t) // NetworkVarNames: m_bState (bool) pub mod C_FuncElectrifiedVolume { - pub const m_nAmbientEffect: usize = 0xEB0; // ParticleIndex_t - pub const m_EffectName: usize = 0xEB8; // CUtlSymbolLarge - pub const m_bState: usize = 0xEC0; // bool + pub const m_nAmbientEffect: usize = 0xE88; // ParticleIndex_t + pub const m_EffectName: usize = 0xE90; // CUtlSymbolLarge + pub const m_bState: usize = 0xE98; // bool } // Parent: C_BaseEntity // Field count: 17 @@ -437,23 +461,23 @@ pub mod cs2_dumper { // NetworkVarNames: m_nPhaseStartTick (int) // NetworkVarNames: m_nPhaseDurationTicks (int) pub mod C_MapVetoPickController { - pub const m_nDraftType: usize = 0x608; // int32 - pub const m_nTeamWinningCoinToss: usize = 0x60C; // int32 - pub const m_nTeamWithFirstChoice: usize = 0x610; // int32[64] - pub const m_nVoteMapIdsList: usize = 0x710; // int32[7] - pub const m_nAccountIDs: usize = 0x72C; // int32[64] - pub const m_nMapId0: usize = 0x82C; // int32[64] - pub const m_nMapId1: usize = 0x92C; // int32[64] - pub const m_nMapId2: usize = 0xA2C; // int32[64] - pub const m_nMapId3: usize = 0xB2C; // int32[64] - pub const m_nMapId4: usize = 0xC2C; // int32[64] - pub const m_nMapId5: usize = 0xD2C; // int32[64] - pub const m_nStartingSide0: usize = 0xE2C; // int32[64] - pub const m_nCurrentPhase: usize = 0xF2C; // int32 - pub const m_nPhaseStartTick: usize = 0xF30; // int32 - pub const m_nPhaseDurationTicks: usize = 0xF34; // int32 - pub const m_nPostDataUpdateTick: usize = 0xF38; // int32 - pub const m_bDisabledHud: usize = 0xF3C; // bool + pub const m_nDraftType: usize = 0x618; // int32 + pub const m_nTeamWinningCoinToss: usize = 0x61C; // int32 + pub const m_nTeamWithFirstChoice: usize = 0x620; // int32[64] + pub const m_nVoteMapIdsList: usize = 0x720; // int32[7] + pub const m_nAccountIDs: usize = 0x73C; // int32[64] + pub const m_nMapId0: usize = 0x83C; // int32[64] + pub const m_nMapId1: usize = 0x93C; // int32[64] + pub const m_nMapId2: usize = 0xA3C; // int32[64] + pub const m_nMapId3: usize = 0xB3C; // int32[64] + pub const m_nMapId4: usize = 0xC3C; // int32[64] + pub const m_nMapId5: usize = 0xD3C; // int32[64] + pub const m_nStartingSide0: usize = 0xE3C; // int32[64] + pub const m_nCurrentPhase: usize = 0xF3C; // int32 + pub const m_nPhaseStartTick: usize = 0xF40; // int32 + pub const m_nPhaseDurationTicks: usize = 0xF44; // int32 + pub const m_nPostDataUpdateTick: usize = 0xF48; // int32 + pub const m_bDisabledHud: usize = 0xF4C; // bool } // Parent: C_BaseEntity // Field count: 18 @@ -478,24 +502,24 @@ pub mod cs2_dumper { // NetworkVarNames: m_bOverrideSunLightStrength (bool) // NetworkVarNames: m_bOverrideNoiseStrength (bool) pub mod C_EnvVolumetricFogVolume { - pub const m_bActive: usize = 0x5F8; // bool - pub const m_vBoxMins: usize = 0x5FC; // Vector - pub const m_vBoxMaxs: usize = 0x608; // Vector - pub const m_bStartDisabled: usize = 0x614; // bool - pub const m_bIndirectUseLPVs: usize = 0x615; // bool - pub const m_flStrength: usize = 0x618; // float32 - pub const m_nFalloffShape: usize = 0x61C; // int32 - pub const m_flFalloffExponent: usize = 0x620; // float32 - pub const m_flHeightFogDepth: usize = 0x624; // float32 - pub const m_fHeightFogEdgeWidth: usize = 0x628; // float32 - pub const m_fIndirectLightStrength: usize = 0x62C; // float32 - pub const m_fSunLightStrength: usize = 0x630; // float32 - pub const m_fNoiseStrength: usize = 0x634; // float32 - pub const m_TintColor: usize = 0x638; // Color - pub const m_bOverrideTintColor: usize = 0x63C; // bool - pub const m_bOverrideIndirectLightStrength: usize = 0x63D; // bool - pub const m_bOverrideSunLightStrength: usize = 0x63E; // bool - pub const m_bOverrideNoiseStrength: usize = 0x63F; // bool + pub const m_bActive: usize = 0x608; // bool + pub const m_vBoxMins: usize = 0x60C; // Vector + pub const m_vBoxMaxs: usize = 0x618; // Vector + pub const m_bStartDisabled: usize = 0x624; // bool + pub const m_bIndirectUseLPVs: usize = 0x625; // bool + pub const m_flStrength: usize = 0x628; // float32 + pub const m_nFalloffShape: usize = 0x62C; // int32 + pub const m_flFalloffExponent: usize = 0x630; // float32 + pub const m_flHeightFogDepth: usize = 0x634; // float32 + pub const m_fHeightFogEdgeWidth: usize = 0x638; // float32 + pub const m_fIndirectLightStrength: usize = 0x63C; // float32 + pub const m_fSunLightStrength: usize = 0x640; // float32 + pub const m_fNoiseStrength: usize = 0x644; // float32 + pub const m_TintColor: usize = 0x648; // Color + pub const m_bOverrideTintColor: usize = 0x64C; // bool + pub const m_bOverrideIndirectLightStrength: usize = 0x64D; // bool + pub const m_bOverrideSunLightStrength: usize = 0x64E; // bool + pub const m_bOverrideNoiseStrength: usize = 0x64F; // bool } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -519,7 +543,7 @@ pub mod cs2_dumper { pub mod C_BaseEntityAPI { } // Parent: C_BaseModelEntity - // Field count: 76 + // Field count: 77 // // Metadata: // NetworkVarNames: m_bEnabled (bool) @@ -558,6 +582,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bForceShadowsEnabled (bool) // NetworkVarNames: m_nBounceLight (int) // NetworkVarNames: m_flBounceScale (float) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flMinRoughness (float) // NetworkVarNames: m_vAlternateColor (Vector) // NetworkVarNames: m_fAlternateColorBrightness (float) @@ -597,82 +622,83 @@ pub mod cs2_dumper { // NetworkVarNames: m_vPrecomputedOBBExtent5 (Vector) // NetworkVarNames: m_VisClusters (uint16) pub mod C_BarnLight { - pub const m_bEnabled: usize = 0xEB0; // bool - pub const m_nColorMode: usize = 0xEB4; // int32 - pub const m_Color: usize = 0xEB8; // Color - pub const m_flColorTemperature: usize = 0xEBC; // float32 - pub const m_flBrightness: usize = 0xEC0; // float32 - pub const m_flBrightnessScale: usize = 0xEC4; // float32 - pub const m_nDirectLight: usize = 0xEC8; // int32 - pub const m_nBakedShadowIndex: usize = 0xECC; // int32 - pub const m_nLightPathUniqueId: usize = 0xED0; // int32 - pub const m_nLightMapUniqueId: usize = 0xED4; // int32 - pub const m_nLuminaireShape: usize = 0xED8; // int32 - pub const m_flLuminaireSize: usize = 0xEDC; // float32 - pub const m_flLuminaireAnisotropy: usize = 0xEE0; // float32 - pub const m_LightStyleString: usize = 0xEE8; // CUtlString - pub const m_flLightStyleStartTime: usize = 0xEF0; // GameTime_t - pub const m_QueuedLightStyleStrings: usize = 0xEF8; // C_NetworkUtlVectorBase - pub const m_LightStyleEvents: usize = 0xF10; // C_NetworkUtlVectorBase - pub const m_LightStyleTargets: usize = 0xF28; // C_NetworkUtlVectorBase> - pub const m_StyleEvent: usize = 0xF40; // CEntityIOOutput[4] - pub const m_hLightCookie: usize = 0xFE0; // CStrongHandle - pub const m_flShape: usize = 0xFE8; // float32 - pub const m_flSoftX: usize = 0xFEC; // float32 - pub const m_flSoftY: usize = 0xFF0; // float32 - pub const m_flSkirt: usize = 0xFF4; // float32 - pub const m_flSkirtNear: usize = 0xFF8; // float32 - pub const m_vSizeParams: usize = 0xFFC; // Vector - pub const m_flRange: usize = 0x1008; // float32 - pub const m_vShear: usize = 0x100C; // Vector - pub const m_nBakeSpecularToCubemaps: usize = 0x1018; // int32 - pub const m_vBakeSpecularToCubemapsSize: usize = 0x101C; // Vector - pub const m_nCastShadows: usize = 0x1028; // int32 - pub const m_nShadowMapSize: usize = 0x102C; // int32 - pub const m_nShadowPriority: usize = 0x1030; // int32 - pub const m_bContactShadow: usize = 0x1034; // bool - pub const m_bForceShadowsEnabled: usize = 0x1035; // bool - pub const m_nBounceLight: usize = 0x1038; // int32 - pub const m_flBounceScale: usize = 0x103C; // float32 - pub const m_flMinRoughness: usize = 0x1040; // float32 - pub const m_vAlternateColor: usize = 0x1044; // Vector - pub const m_fAlternateColorBrightness: usize = 0x1050; // float32 - pub const m_nFog: usize = 0x1054; // int32 - pub const m_flFogStrength: usize = 0x1058; // float32 - pub const m_nFogShadows: usize = 0x105C; // int32 - pub const m_flFogScale: usize = 0x1060; // float32 - pub const m_bFogMixedShadows: usize = 0x1064; // bool - pub const m_flFadeSizeStart: usize = 0x1068; // float32 - pub const m_flFadeSizeEnd: usize = 0x106C; // float32 - pub const m_flShadowFadeSizeStart: usize = 0x1070; // float32 - pub const m_flShadowFadeSizeEnd: usize = 0x1074; // float32 - pub const m_bPrecomputedFieldsValid: usize = 0x1078; // bool - pub const m_vPrecomputedBoundsMins: usize = 0x107C; // Vector - pub const m_vPrecomputedBoundsMaxs: usize = 0x1088; // Vector - pub const m_vPrecomputedOBBOrigin: usize = 0x1094; // Vector - pub const m_vPrecomputedOBBAngles: usize = 0x10A0; // QAngle - pub const m_vPrecomputedOBBExtent: usize = 0x10AC; // Vector - pub const m_nPrecomputedSubFrusta: usize = 0x10B8; // int32 - pub const m_vPrecomputedOBBOrigin0: usize = 0x10BC; // Vector - pub const m_vPrecomputedOBBAngles0: usize = 0x10C8; // QAngle - pub const m_vPrecomputedOBBExtent0: usize = 0x10D4; // Vector - pub const m_vPrecomputedOBBOrigin1: usize = 0x10E0; // Vector - pub const m_vPrecomputedOBBAngles1: usize = 0x10EC; // QAngle - pub const m_vPrecomputedOBBExtent1: usize = 0x10F8; // Vector - pub const m_vPrecomputedOBBOrigin2: usize = 0x1104; // Vector - pub const m_vPrecomputedOBBAngles2: usize = 0x1110; // QAngle - pub const m_vPrecomputedOBBExtent2: usize = 0x111C; // Vector - pub const m_vPrecomputedOBBOrigin3: usize = 0x1128; // Vector - pub const m_vPrecomputedOBBAngles3: usize = 0x1134; // QAngle - pub const m_vPrecomputedOBBExtent3: usize = 0x1140; // Vector - pub const m_vPrecomputedOBBOrigin4: usize = 0x114C; // Vector - pub const m_vPrecomputedOBBAngles4: usize = 0x1158; // QAngle - pub const m_vPrecomputedOBBExtent4: usize = 0x1164; // Vector - pub const m_vPrecomputedOBBOrigin5: usize = 0x1170; // Vector - pub const m_vPrecomputedOBBAngles5: usize = 0x117C; // QAngle - pub const m_vPrecomputedOBBExtent5: usize = 0x1188; // Vector - pub const m_bInitialBoneSetup: usize = 0x11D8; // bool - pub const m_VisClusters: usize = 0x11E0; // C_NetworkUtlVectorBase + pub const m_bEnabled: usize = 0xE88; // bool + pub const m_nColorMode: usize = 0xE8C; // int32 + pub const m_Color: usize = 0xE90; // Color + pub const m_flColorTemperature: usize = 0xE94; // float32 + pub const m_flBrightness: usize = 0xE98; // float32 + pub const m_flBrightnessScale: usize = 0xE9C; // float32 + pub const m_nDirectLight: usize = 0xEA0; // int32 + pub const m_nBakedShadowIndex: usize = 0xEA4; // int32 + pub const m_nLightPathUniqueId: usize = 0xEA8; // int32 + pub const m_nLightMapUniqueId: usize = 0xEAC; // int32 + pub const m_nLuminaireShape: usize = 0xEB0; // int32 + pub const m_flLuminaireSize: usize = 0xEB4; // float32 + pub const m_flLuminaireAnisotropy: usize = 0xEB8; // float32 + pub const m_LightStyleString: usize = 0xEC0; // CUtlString + pub const m_flLightStyleStartTime: usize = 0xEC8; // GameTime_t + pub const m_QueuedLightStyleStrings: usize = 0xED0; // C_NetworkUtlVectorBase + pub const m_LightStyleEvents: usize = 0xEE8; // C_NetworkUtlVectorBase + pub const m_LightStyleTargets: usize = 0xF00; // C_NetworkUtlVectorBase> + pub const m_StyleEvent: usize = 0xF18; // CEntityIOOutput[4] + pub const m_hLightCookie: usize = 0xF78; // CStrongHandle + pub const m_flShape: usize = 0xF80; // float32 + pub const m_flSoftX: usize = 0xF84; // float32 + pub const m_flSoftY: usize = 0xF88; // float32 + pub const m_flSkirt: usize = 0xF8C; // float32 + pub const m_flSkirtNear: usize = 0xF90; // float32 + pub const m_vSizeParams: usize = 0xF94; // Vector + pub const m_flRange: usize = 0xFA0; // float32 + pub const m_vShear: usize = 0xFA4; // Vector + pub const m_nBakeSpecularToCubemaps: usize = 0xFB0; // int32 + pub const m_vBakeSpecularToCubemapsSize: usize = 0xFB4; // Vector + pub const m_nCastShadows: usize = 0xFC0; // int32 + pub const m_nShadowMapSize: usize = 0xFC4; // int32 + pub const m_nShadowPriority: usize = 0xFC8; // int32 + pub const m_bContactShadow: usize = 0xFCC; // bool + pub const m_bForceShadowsEnabled: usize = 0xFCD; // bool + pub const m_nBounceLight: usize = 0xFD0; // int32 + pub const m_flBounceScale: usize = 0xFD4; // float32 + pub const m_bDynamicBounce: usize = 0xFD8; // bool + pub const m_flMinRoughness: usize = 0xFDC; // float32 + pub const m_vAlternateColor: usize = 0xFE0; // Vector + pub const m_fAlternateColorBrightness: usize = 0xFEC; // float32 + pub const m_nFog: usize = 0xFF0; // int32 + pub const m_flFogStrength: usize = 0xFF4; // float32 + pub const m_nFogShadows: usize = 0xFF8; // int32 + pub const m_flFogScale: usize = 0xFFC; // float32 + pub const m_bFogMixedShadows: usize = 0x1000; // bool + pub const m_flFadeSizeStart: usize = 0x1004; // float32 + pub const m_flFadeSizeEnd: usize = 0x1008; // float32 + pub const m_flShadowFadeSizeStart: usize = 0x100C; // float32 + pub const m_flShadowFadeSizeEnd: usize = 0x1010; // float32 + pub const m_bPrecomputedFieldsValid: usize = 0x1014; // bool + pub const m_vPrecomputedBoundsMins: usize = 0x1018; // Vector + pub const m_vPrecomputedBoundsMaxs: usize = 0x1024; // Vector + pub const m_vPrecomputedOBBOrigin: usize = 0x1030; // Vector + pub const m_vPrecomputedOBBAngles: usize = 0x103C; // QAngle + pub const m_vPrecomputedOBBExtent: usize = 0x1048; // Vector + pub const m_nPrecomputedSubFrusta: usize = 0x1054; // int32 + pub const m_vPrecomputedOBBOrigin0: usize = 0x1058; // Vector + pub const m_vPrecomputedOBBAngles0: usize = 0x1064; // QAngle + pub const m_vPrecomputedOBBExtent0: usize = 0x1070; // Vector + pub const m_vPrecomputedOBBOrigin1: usize = 0x107C; // Vector + pub const m_vPrecomputedOBBAngles1: usize = 0x1088; // QAngle + pub const m_vPrecomputedOBBExtent1: usize = 0x1094; // Vector + pub const m_vPrecomputedOBBOrigin2: usize = 0x10A0; // Vector + pub const m_vPrecomputedOBBAngles2: usize = 0x10AC; // QAngle + pub const m_vPrecomputedOBBExtent2: usize = 0x10B8; // Vector + pub const m_vPrecomputedOBBOrigin3: usize = 0x10C4; // Vector + pub const m_vPrecomputedOBBAngles3: usize = 0x10D0; // QAngle + pub const m_vPrecomputedOBBExtent3: usize = 0x10DC; // Vector + pub const m_vPrecomputedOBBOrigin4: usize = 0x10E8; // Vector + pub const m_vPrecomputedOBBAngles4: usize = 0x10F4; // QAngle + pub const m_vPrecomputedOBBExtent4: usize = 0x1100; // Vector + pub const m_vPrecomputedOBBOrigin5: usize = 0x110C; // Vector + pub const m_vPrecomputedOBBAngles5: usize = 0x1118; // QAngle + pub const m_vPrecomputedOBBExtent5: usize = 0x1124; // Vector + pub const m_bInitialBoneSetup: usize = 0x1170; // bool + pub const m_VisClusters: usize = 0x1178; // C_NetworkUtlVectorBase } // Parent: None // Field count: 3 @@ -687,10 +713,10 @@ pub mod cs2_dumper { // Parent: C_PointClientUIWorldPanel // Field count: 4 pub mod CPointOffScreenIndicatorUi { - pub const m_bBeenEnabled: usize = 0x1100; // bool - pub const m_bHide: usize = 0x1101; // bool - pub const m_flSeenTargetTime: usize = 0x1104; // float32 - pub const m_pTargetPanel: usize = 0x1108; // C_PointClientUIWorldPanel* + pub const m_bBeenEnabled: usize = 0x10E0; // bool + pub const m_bHide: usize = 0x10E1; // bool + pub const m_flSeenTargetTime: usize = 0x10E4; // float32 + pub const m_pTargetPanel: usize = 0x10E8; // C_PointClientUIWorldPanel* } // Parent: CPlayer_UseServices // Field count: 0 @@ -713,18 +739,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_bMaster (bool) // NetworkVarNames: m_bExposureControl (bool) pub mod C_PostProcessingVolume { - pub const m_hPostSettings: usize = 0x1000; // CStrongHandle - pub const m_flFadeDuration: usize = 0x1008; // float32 - pub const m_flMinLogExposure: usize = 0x100C; // float32 - pub const m_flMaxLogExposure: usize = 0x1010; // float32 - pub const m_flMinExposure: usize = 0x1014; // float32 - pub const m_flMaxExposure: usize = 0x1018; // float32 - pub const m_flExposureCompensation: usize = 0x101C; // float32 - pub const m_flExposureFadeSpeedUp: usize = 0x1020; // float32 - pub const m_flExposureFadeSpeedDown: usize = 0x1024; // float32 - pub const m_flTonemapEVSmoothingRange: usize = 0x1028; // float32 - pub const m_bMaster: usize = 0x102C; // bool - pub const m_bExposureControl: usize = 0x102D; // bool + pub const m_hPostSettings: usize = 0xF68; // CStrongHandle + pub const m_flFadeDuration: usize = 0xF70; // float32 + pub const m_flMinLogExposure: usize = 0xF74; // float32 + pub const m_flMaxLogExposure: usize = 0xF78; // float32 + pub const m_flMinExposure: usize = 0xF7C; // float32 + pub const m_flMaxExposure: usize = 0xF80; // float32 + pub const m_flExposureCompensation: usize = 0xF84; // float32 + pub const m_flExposureFadeSpeedUp: usize = 0xF88; // float32 + pub const m_flExposureFadeSpeedDown: usize = 0xF8C; // float32 + pub const m_flTonemapEVSmoothingRange: usize = 0xF90; // float32 + pub const m_bMaster: usize = 0xF94; // bool + pub const m_bExposureControl: usize = 0xF95; // bool } // Parent: CPlayer_UseServices // Field count: 0 @@ -756,10 +782,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_flCurveDistRange (float) // NetworkVarNames: m_FanForceCurveString (string_t) pub mod CInfoFan { - pub const m_fFanForceMaxRadius: usize = 0x638; // float32 - pub const m_fFanForceMinRadius: usize = 0x63C; // float32 - pub const m_flCurveDistRange: usize = 0x640; // float32 - pub const m_FanForceCurveString: usize = 0x648; // CUtlSymbolLarge + pub const m_fFanForceMaxRadius: usize = 0x648; // float32 + pub const m_fFanForceMinRadius: usize = 0x64C; // float32 + pub const m_flCurveDistRange: usize = 0x650; // float32 + pub const m_FanForceCurveString: usize = 0x658; // CUtlSymbolLarge } // Parent: C_BaseEntity // Field count: 7 @@ -771,13 +797,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_nPotentialVotes (int) // NetworkVarNames: m_bIsYesNoVote (bool) pub mod C_VoteController { - pub const m_iActiveIssueIndex: usize = 0x608; // int32 - pub const m_iOnlyTeamToVote: usize = 0x60C; // int32 - pub const m_nVoteOptionCount: usize = 0x610; // int32[5] - pub const m_nPotentialVotes: usize = 0x624; // int32 - pub const m_bVotesDirty: usize = 0x628; // bool - pub const m_bTypeDirty: usize = 0x629; // bool - pub const m_bIsYesNoVote: usize = 0x62A; // bool + pub const m_iActiveIssueIndex: usize = 0x618; // int32 + pub const m_iOnlyTeamToVote: usize = 0x61C; // int32 + pub const m_nVoteOptionCount: usize = 0x620; // int32[5] + pub const m_nPotentialVotes: usize = 0x634; // int32 + pub const m_bVotesDirty: usize = 0x638; // bool + pub const m_bTypeDirty: usize = 0x639; // bool + pub const m_bIsYesNoVote: usize = 0x63A; // bool } // Parent: C_BasePlayerPawn // Field count: 26 @@ -796,32 +822,32 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFlashDuration (float) // NetworkVarNames: m_hOriginalController (CHandle) pub mod C_CSPlayerPawnBase { - pub const m_pPingServices: usize = 0x15D8; // CCSPlayer_PingServices* - pub const m_previousPlayerState: usize = 0x15E0; // CSPlayerState - pub const m_iPlayerState: usize = 0x15E4; // CSPlayerState - pub const m_bHasMovedSinceSpawn: usize = 0x15E8; // bool - pub const m_flLastSpawnTimeIndex: usize = 0x15EC; // GameTime_t - pub const m_iProgressBarDuration: usize = 0x15F0; // int32 - pub const m_flProgressBarStartTime: usize = 0x15F4; // float32 - pub const m_flClientDeathTime: usize = 0x15F8; // GameTime_t - pub const m_flFlashBangTime: usize = 0x15FC; // float32 - pub const m_flFlashScreenshotAlpha: usize = 0x1600; // float32 - pub const m_flFlashOverlayAlpha: usize = 0x1604; // float32 - pub const m_bFlashBuildUp: usize = 0x1608; // bool - pub const m_bFlashDspHasBeenCleared: usize = 0x1609; // bool - pub const m_bFlashScreenshotHasBeenGrabbed: usize = 0x160A; // bool - pub const m_flFlashMaxAlpha: usize = 0x160C; // float32 - pub const m_flFlashDuration: usize = 0x1610; // float32 - pub const m_flClientHealthFadeChangeTimestamp: usize = 0x1614; // GameTime_t - pub const m_nClientHealthFadeParityValue: usize = 0x1618; // int32 - pub const m_fNextThinkPushAway: usize = 0x161C; // float32 - pub const m_flCurrentMusicStartTime: usize = 0x1624; // float32 - pub const m_flMusicRoundStartTime: usize = 0x1628; // float32 - pub const m_bDeferStartMusicOnWarmup: usize = 0x162C; // bool - pub const m_flLastSmokeOverlayAlpha: usize = 0x1630; // float32 - pub const m_flLastSmokeAge: usize = 0x1634; // float32 - pub const m_vLastSmokeOverlayColor: usize = 0x1638; // Vector - pub const m_hOriginalController: usize = 0x1660; // CHandle + pub const m_pPingServices: usize = 0x15C0; // CCSPlayer_PingServices* + pub const m_previousPlayerState: usize = 0x15C8; // CSPlayerState + pub const m_iPlayerState: usize = 0x15CC; // CSPlayerState + pub const m_bHasMovedSinceSpawn: usize = 0x15D0; // bool + pub const m_flLastSpawnTimeIndex: usize = 0x15D4; // GameTime_t + pub const m_iProgressBarDuration: usize = 0x15D8; // int32 + pub const m_flProgressBarStartTime: usize = 0x15DC; // float32 + pub const m_flClientDeathTime: usize = 0x15E0; // GameTime_t + pub const m_flFlashBangTime: usize = 0x15E4; // float32 + pub const m_flFlashScreenshotAlpha: usize = 0x15E8; // float32 + pub const m_flFlashOverlayAlpha: usize = 0x15EC; // float32 + pub const m_bFlashBuildUp: usize = 0x15F0; // bool + pub const m_bFlashDspHasBeenCleared: usize = 0x15F1; // bool + pub const m_bFlashScreenshotHasBeenGrabbed: usize = 0x15F2; // bool + pub const m_flFlashMaxAlpha: usize = 0x15F4; // float32 + pub const m_flFlashDuration: usize = 0x15F8; // float32 + pub const m_flClientHealthFadeChangeTimestamp: usize = 0x15FC; // GameTime_t + pub const m_nClientHealthFadeParityValue: usize = 0x1600; // int32 + pub const m_fNextThinkPushAway: usize = 0x1604; // float32 + pub const m_flCurrentMusicStartTime: usize = 0x160C; // float32 + pub const m_flMusicRoundStartTime: usize = 0x1610; // float32 + pub const m_bDeferStartMusicOnWarmup: usize = 0x1614; // bool + pub const m_flLastSmokeOverlayAlpha: usize = 0x1618; // float32 + pub const m_flLastSmokeAge: usize = 0x161C; // float32 + pub const m_vLastSmokeOverlayColor: usize = 0x1620; // Vector + pub const m_hOriginalController: usize = 0x1648; // CHandle } // Parent: C_CSWeaponBase // Field count: 10 @@ -833,51 +859,52 @@ pub mod cs2_dumper { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) pub mod C_C4 { - pub const m_activeLightParticleIndex: usize = 0x1F80; // ParticleIndex_t - pub const m_eActiveLightEffect: usize = 0x1F84; // C4LightEffect_t - pub const m_bStartedArming: usize = 0x1F88; // bool - pub const m_fArmedTime: usize = 0x1F8C; // GameTime_t - pub const m_bBombPlacedAnimation: usize = 0x1F90; // bool - pub const m_bIsPlantingViaUse: usize = 0x1F91; // bool - pub const m_entitySpottedState: usize = 0x1F98; // EntitySpottedState_t - pub const m_nSpotRules: usize = 0x1FB0; // int32 - pub const m_bPlayedArmingBeeps: usize = 0x1FB4; // bool[7] - pub const m_bBombPlanted: usize = 0x1FBB; // bool + pub const m_activeLightParticleIndex: usize = 0x1F40; // ParticleIndex_t + pub const m_eActiveLightEffect: usize = 0x1F44; // C4LightEffect_t + pub const m_bStartedArming: usize = 0x1F48; // bool + pub const m_fArmedTime: usize = 0x1F4C; // GameTime_t + pub const m_bBombPlacedAnimation: usize = 0x1F50; // bool + pub const m_bIsPlantingViaUse: usize = 0x1F51; // bool + pub const m_entitySpottedState: usize = 0x1F58; // EntitySpottedState_t + pub const m_nSpotRules: usize = 0x1F70; // int32 + pub const m_bPlayedArmingBeeps: usize = 0x1F74; // bool[7] + pub const m_bBombPlanted: usize = 0x1F7B; // bool } // Parent: CBaseProp - // Field count: 28 + // Field count: 29 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) pub mod C_BreakableProp { - pub const m_CPropDataComponent: usize = 0x1190; // CPropDataComponent - pub const m_OnStartDeath: usize = 0x11D0; // CEntityIOOutput + pub const m_CPropDataComponent: usize = 0x11A0; // CPropDataComponent + pub const m_OnStartDeath: usize = 0x11E0; // CEntityIOOutput pub const m_OnBreak: usize = 0x11F8; // CEntityIOOutput - pub const m_OnHealthChanged: usize = 0x1220; // CEntityOutputTemplate - pub const m_OnTakeDamage: usize = 0x1248; // CEntityIOOutput - pub const m_impactEnergyScale: usize = 0x1270; // float32 - pub const m_iMinHealthDmg: usize = 0x1274; // int32 - pub const m_flPressureDelay: usize = 0x1278; // float32 - pub const m_flDefBurstScale: usize = 0x127C; // float32 - pub const m_vDefBurstOffset: usize = 0x1280; // Vector - pub const m_hBreaker: usize = 0x128C; // CHandle - pub const m_PerformanceMode: usize = 0x1290; // PerformanceMode_t - pub const m_flPreventDamageBeforeTime: usize = 0x1294; // GameTime_t - pub const m_BreakableContentsType: usize = 0x1298; // BreakableContentsType_t - pub const m_strBreakableContentsPropGroupOverride: usize = 0x12A0; // CUtlString - pub const m_strBreakableContentsParticleOverride: usize = 0x12A8; // CUtlString - pub const m_bHasBreakPiecesOrCommands: usize = 0x12B0; // bool - pub const m_explodeDamage: usize = 0x12B4; // float32 - pub const m_explodeRadius: usize = 0x12B8; // float32 - pub const m_explosionDelay: usize = 0x12C0; // float32 - pub const m_explosionBuildupSound: usize = 0x12C8; // CUtlSymbolLarge - pub const m_explosionCustomEffect: usize = 0x12D0; // CUtlSymbolLarge - pub const m_explosionCustomSound: usize = 0x12D8; // CUtlSymbolLarge - pub const m_explosionModifier: usize = 0x12E0; // CUtlSymbolLarge - pub const m_hPhysicsAttacker: usize = 0x12E8; // CHandle - pub const m_flLastPhysicsInfluenceTime: usize = 0x12EC; // GameTime_t - pub const m_flDefaultFadeScale: usize = 0x12F0; // float32 - pub const m_hLastAttacker: usize = 0x12F4; // CHandle + pub const m_OnHealthChanged: usize = 0x1210; // CEntityOutputTemplate + pub const m_OnTakeDamage: usize = 0x1230; // CEntityIOOutput + pub const m_impactEnergyScale: usize = 0x1248; // float32 + pub const m_iMinHealthDmg: usize = 0x124C; // int32 + pub const m_flPressureDelay: usize = 0x1250; // float32 + pub const m_flDefBurstScale: usize = 0x1254; // float32 + pub const m_vDefBurstOffset: usize = 0x1258; // Vector + pub const m_hBreaker: usize = 0x1264; // CHandle + pub const m_PerformanceMode: usize = 0x1268; // PerformanceMode_t + pub const m_flPreventDamageBeforeTime: usize = 0x126C; // GameTime_t + pub const m_BreakableContentsType: usize = 0x1270; // BreakableContentsType_t + pub const m_strBreakableContentsPropGroupOverride: usize = 0x1278; // CUtlString + pub const m_strBreakableContentsParticleOverride: usize = 0x1280; // CUtlString + pub const m_bHasBreakPiecesOrCommands: usize = 0x1288; // bool + pub const m_explodeDamage: usize = 0x128C; // float32 + pub const m_explodeRadius: usize = 0x1290; // float32 + pub const m_nExplosionType: usize = 0x1294; // BaseExplosionTypes_t + pub const m_explosionDelay: usize = 0x1298; // float32 + pub const m_explosionBuildupSound: usize = 0x12A0; // CUtlSymbolLarge + pub const m_explosionCustomEffect: usize = 0x12A8; // CUtlSymbolLarge + pub const m_explosionCustomSound: usize = 0x12B0; // CUtlSymbolLarge + pub const m_explosionModifier: usize = 0x12B8; // CUtlSymbolLarge + pub const m_hPhysicsAttacker: usize = 0x12C0; // CHandle + pub const m_flLastPhysicsInfluenceTime: usize = 0x12C4; // GameTime_t + pub const m_flDefaultFadeScale: usize = 0x12C8; // float32 + pub const m_hLastAttacker: usize = 0x12CC; // CHandle } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -932,7 +959,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_flRadius (float) pub mod C_SoundAreaEntitySphere { - pub const m_flRadius: usize = 0x620; // float32 + pub const m_flRadius: usize = 0x630; // float32 } // Parent: None // Field count: 1 @@ -954,20 +981,32 @@ pub mod cs2_dumper { // NetworkVarNames: m_usable (bool) // NetworkVarNames: m_szDisplayText (string_t) pub mod C_BaseButton { - pub const m_glowEntity: usize = 0xEB0; // CHandle - pub const m_usable: usize = 0xEB4; // bool - pub const m_szDisplayText: usize = 0xEB8; // CUtlSymbolLarge + pub const m_glowEntity: usize = 0xE88; // CHandle + pub const m_usable: usize = 0xE8C; // bool + pub const m_szDisplayText: usize = 0xE90; // CUtlSymbolLarge } // Parent: CPlayer_ObserverServices // Field count: 1 pub mod CCSObserver_ObserverServices { - pub const m_obsInterpState: usize = 0x5C; // ObserverInterpState_t + pub const m_obsInterpState: usize = 0x64; // ObserverInterpState_t } // Parent: CEntityComponent // Field count: 1 pub mod CHitboxComponent { pub const m_flBoundsExpandRadius: usize = 0x14; // float32 } + // Parent: None + // Field count: 3 + // + // Metadata: + // NetworkVarNames: unClass (equipped_class_t) + // NetworkVarNames: unSlot (equipped_slot_t) + // NetworkVarNames: unItemDefIdx (item_definition_index_t) + pub mod ServerAuthoritativeWeaponSlot_t { + pub const unClass: usize = 0x30; // uint16 + pub const unSlot: usize = 0x32; // uint16 + pub const unItemDefIdx: usize = 0x34; // uint16 + } // Parent: C_BaseEntity // Field count: 0 pub mod C_CSMinimapBoundary { @@ -979,23 +1018,23 @@ pub mod cs2_dumper { // Parent: C_BaseTrigger // Field count: 8 pub mod C_Precipitation { - pub const m_flDensity: usize = 0xFF0; // float32 - pub const m_flParticleInnerDist: usize = 0x1000; // float32 - pub const m_pParticleDef: usize = 0x1008; // char* - pub const m_tParticlePrecipTraceTimer: usize = 0x1030; // TimedEvent[1] - pub const m_bActiveParticlePrecipEmitter: usize = 0x1038; // bool[1] - pub const m_bParticlePrecipInitialized: usize = 0x1039; // bool - pub const m_bHasSimulatedSinceLastSceneObjectUpdate: usize = 0x103A; // bool - pub const m_nAvailableSheetSequencesMaxIndex: usize = 0x103C; // int32 + pub const m_flDensity: usize = 0xF58; // float32 + pub const m_flParticleInnerDist: usize = 0xF68; // float32 + pub const m_pParticleDef: usize = 0xF70; // char* + pub const m_tParticlePrecipTraceTimer: usize = 0xF98; // TimedEvent[1] + pub const m_bActiveParticlePrecipEmitter: usize = 0xFA0; // bool[1] + pub const m_bParticlePrecipInitialized: usize = 0xFA1; // bool + pub const m_bHasSimulatedSinceLastSceneObjectUpdate: usize = 0xFA2; // bool + pub const m_nAvailableSheetSequencesMaxIndex: usize = 0xFA4; // int32 } // Parent: CLogicalEntity // Field count: 5 pub mod CLogicRelay { - pub const m_bDisabled: usize = 0x5F8; // bool - pub const m_bWaitForRefire: usize = 0x5F9; // bool - pub const m_bTriggerOnce: usize = 0x5FA; // bool - pub const m_bFastRetrigger: usize = 0x5FB; // bool - pub const m_bPassthoughCaller: usize = 0x5FC; // bool + pub const m_bDisabled: usize = 0x608; // bool + pub const m_bWaitForRefire: usize = 0x609; // bool + pub const m_bTriggerOnce: usize = 0x60A; // bool + pub const m_bFastRetrigger: usize = 0x60B; // bool + pub const m_bPassthoughCaller: usize = 0x60C; // bool } // Parent: // Field count: 6 @@ -1034,8 +1073,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_flLightScale (float32) // NetworkVarNames: m_Radius (float32) pub mod C_SpotlightEnd { - pub const m_flLightScale: usize = 0xEB0; // float32 - pub const m_Radius: usize = 0xEB4; // float32 + pub const m_flLightScale: usize = 0xE88; // float32 + pub const m_Radius: usize = 0xE8C; // float32 } // Parent: CBaseAnimGraph // Field count: 23 @@ -1050,29 +1089,29 @@ pub mod cs2_dumper { // NetworkVarNames: m_z (float32) // NetworkVarNames: m_angle (float32) pub mod C_Fish { - pub const m_pos: usize = 0x1158; // Vector - pub const m_vel: usize = 0x1164; // Vector - pub const m_angles: usize = 0x1170; // QAngle - pub const m_localLifeState: usize = 0x117C; // int32 - pub const m_deathDepth: usize = 0x1180; // float32 - pub const m_deathAngle: usize = 0x1184; // float32 - pub const m_buoyancy: usize = 0x1188; // float32 - pub const m_wiggleTimer: usize = 0x1190; // CountdownTimer - pub const m_wigglePhase: usize = 0x11A8; // float32 - pub const m_wiggleRate: usize = 0x11AC; // float32 - pub const m_actualPos: usize = 0x11B0; // Vector - pub const m_actualAngles: usize = 0x11BC; // QAngle - pub const m_poolOrigin: usize = 0x11C8; // Vector - pub const m_waterLevel: usize = 0x11D4; // float32 - pub const m_gotUpdate: usize = 0x11D8; // bool - pub const m_x: usize = 0x11DC; // float32 - pub const m_y: usize = 0x11E0; // float32 - pub const m_z: usize = 0x11E4; // float32 - pub const m_angle: usize = 0x11E8; // float32 - pub const m_errorHistory: usize = 0x11EC; // float32[20] - pub const m_errorHistoryIndex: usize = 0x123C; // int32 - pub const m_errorHistoryCount: usize = 0x1240; // int32 - pub const m_averageError: usize = 0x1244; // float32 + pub const m_pos: usize = 0x1168; // Vector + pub const m_vel: usize = 0x1174; // Vector + pub const m_angles: usize = 0x1180; // QAngle + pub const m_localLifeState: usize = 0x118C; // int32 + pub const m_deathDepth: usize = 0x1190; // float32 + pub const m_deathAngle: usize = 0x1194; // float32 + pub const m_buoyancy: usize = 0x1198; // float32 + pub const m_wiggleTimer: usize = 0x11A0; // CountdownTimer + pub const m_wigglePhase: usize = 0x11B8; // float32 + pub const m_wiggleRate: usize = 0x11BC; // float32 + pub const m_actualPos: usize = 0x11C0; // Vector + pub const m_actualAngles: usize = 0x11CC; // QAngle + pub const m_poolOrigin: usize = 0x11D8; // Vector + pub const m_waterLevel: usize = 0x11E4; // float32 + pub const m_gotUpdate: usize = 0x11E8; // bool + pub const m_x: usize = 0x11EC; // float32 + pub const m_y: usize = 0x11F0; // float32 + pub const m_z: usize = 0x11F4; // float32 + pub const m_angle: usize = 0x11F8; // float32 + pub const m_errorHistory: usize = 0x11FC; // float32[20] + pub const m_errorHistoryIndex: usize = 0x124C; // int32 + pub const m_errorHistoryCount: usize = 0x1250; // int32 + pub const m_averageError: usize = 0x1254; // float32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -1118,42 +1157,42 @@ pub mod cs2_dumper { // NetworkVarNames: m_fWindSpeed (float) // NetworkVarNames: m_vWindDirection (Vector) pub mod C_EnvVolumetricFogController { - pub const m_flScattering: usize = 0x5F8; // float32 - pub const m_TintColor: usize = 0x5FC; // Color - pub const m_flAnisotropy: usize = 0x600; // float32 - pub const m_flFadeSpeed: usize = 0x604; // float32 - pub const m_flDrawDistance: usize = 0x608; // float32 - pub const m_flFadeInStart: usize = 0x60C; // float32 - pub const m_flFadeInEnd: usize = 0x610; // float32 - pub const m_flIndirectStrength: usize = 0x614; // float32 - pub const m_nVolumeDepth: usize = 0x618; // int32 - pub const m_fFirstVolumeSliceThickness: usize = 0x61C; // float32 - pub const m_nIndirectTextureDimX: usize = 0x620; // int32 - pub const m_nIndirectTextureDimY: usize = 0x624; // int32 - pub const m_nIndirectTextureDimZ: usize = 0x628; // int32 - pub const m_vBoxMins: usize = 0x62C; // Vector - pub const m_vBoxMaxs: usize = 0x638; // Vector - pub const m_bActive: usize = 0x644; // bool - pub const m_flStartAnisoTime: usize = 0x648; // GameTime_t - pub const m_flStartScatterTime: usize = 0x64C; // GameTime_t - pub const m_flStartDrawDistanceTime: usize = 0x650; // GameTime_t - pub const m_flStartAnisotropy: usize = 0x654; // float32 - pub const m_flStartScattering: usize = 0x658; // float32 - pub const m_flStartDrawDistance: usize = 0x65C; // float32 - pub const m_flDefaultAnisotropy: usize = 0x660; // float32 - pub const m_flDefaultScattering: usize = 0x664; // float32 - pub const m_flDefaultDrawDistance: usize = 0x668; // float32 - pub const m_bStartDisabled: usize = 0x66C; // bool - pub const m_bEnableIndirect: usize = 0x66D; // bool - pub const m_bIsMaster: usize = 0x66E; // bool - pub const m_hFogIndirectTexture: usize = 0x670; // CStrongHandle - pub const m_nForceRefreshCount: usize = 0x678; // int32 - pub const m_fNoiseSpeed: usize = 0x67C; // float32 - pub const m_fNoiseStrength: usize = 0x680; // float32 - pub const m_vNoiseScale: usize = 0x684; // Vector - pub const m_fWindSpeed: usize = 0x690; // float32 - pub const m_vWindDirection: usize = 0x694; // Vector - pub const m_bFirstTime: usize = 0x6A0; // bool + pub const m_flScattering: usize = 0x608; // float32 + pub const m_TintColor: usize = 0x60C; // Color + pub const m_flAnisotropy: usize = 0x610; // float32 + pub const m_flFadeSpeed: usize = 0x614; // float32 + pub const m_flDrawDistance: usize = 0x618; // float32 + pub const m_flFadeInStart: usize = 0x61C; // float32 + pub const m_flFadeInEnd: usize = 0x620; // float32 + pub const m_flIndirectStrength: usize = 0x624; // float32 + pub const m_nVolumeDepth: usize = 0x628; // int32 + pub const m_fFirstVolumeSliceThickness: usize = 0x62C; // float32 + pub const m_nIndirectTextureDimX: usize = 0x630; // int32 + pub const m_nIndirectTextureDimY: usize = 0x634; // int32 + pub const m_nIndirectTextureDimZ: usize = 0x638; // int32 + pub const m_vBoxMins: usize = 0x63C; // Vector + pub const m_vBoxMaxs: usize = 0x648; // Vector + pub const m_bActive: usize = 0x654; // bool + pub const m_flStartAnisoTime: usize = 0x658; // GameTime_t + pub const m_flStartScatterTime: usize = 0x65C; // GameTime_t + pub const m_flStartDrawDistanceTime: usize = 0x660; // GameTime_t + pub const m_flStartAnisotropy: usize = 0x664; // float32 + pub const m_flStartScattering: usize = 0x668; // float32 + pub const m_flStartDrawDistance: usize = 0x66C; // float32 + pub const m_flDefaultAnisotropy: usize = 0x670; // float32 + pub const m_flDefaultScattering: usize = 0x674; // float32 + pub const m_flDefaultDrawDistance: usize = 0x678; // float32 + pub const m_bStartDisabled: usize = 0x67C; // bool + pub const m_bEnableIndirect: usize = 0x67D; // bool + pub const m_bIsMaster: usize = 0x67E; // bool + pub const m_hFogIndirectTexture: usize = 0x680; // CStrongHandle + pub const m_nForceRefreshCount: usize = 0x688; // int32 + pub const m_fNoiseSpeed: usize = 0x68C; // float32 + pub const m_fNoiseStrength: usize = 0x690; // float32 + pub const m_vNoiseScale: usize = 0x694; // Vector + pub const m_fWindSpeed: usize = 0x6A0; // float32 + pub const m_vWindDirection: usize = 0x6A4; // Vector + pub const m_bFirstTime: usize = 0x6B0; // bool } // Parent: None // Field count: 14 @@ -1183,8 +1222,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFadeStartDist (float32) // NetworkVarNames: m_flFadeEndDist (float32) pub mod C_EnvDetailController { - pub const m_flFadeStartDist: usize = 0x5F8; // float32 - pub const m_flFadeEndDist: usize = 0x5FC; // float32 + pub const m_flFadeStartDist: usize = 0x608; // float32 + pub const m_flFadeEndDist: usize = 0x60C; // float32 } // Parent: C_BaseEntity // Field count: 9 @@ -1200,15 +1239,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_fWindSpeedVariationMultiplier (float) // NetworkVarNames: m_fWindDirectionVariationMultiplier (float) pub mod C_EnvWindVolume { - pub const m_bActive: usize = 0x5F8; // bool - pub const m_vBoxMins: usize = 0x5FC; // Vector - pub const m_vBoxMaxs: usize = 0x608; // Vector - pub const m_bStartDisabled: usize = 0x614; // bool - pub const m_nShape: usize = 0x618; // int32 - pub const m_fWindSpeedMultiplier: usize = 0x61C; // float32 - pub const m_fWindTurbulenceMultiplier: usize = 0x620; // float32 - pub const m_fWindSpeedVariationMultiplier: usize = 0x624; // float32 - pub const m_fWindDirectionVariationMultiplier: usize = 0x628; // float32 + pub const m_bActive: usize = 0x608; // bool + pub const m_vBoxMins: usize = 0x60C; // Vector + pub const m_vBoxMaxs: usize = 0x618; // Vector + pub const m_bStartDisabled: usize = 0x624; // bool + pub const m_nShape: usize = 0x628; // int32 + pub const m_fWindSpeedMultiplier: usize = 0x62C; // float32 + pub const m_fWindTurbulenceMultiplier: usize = 0x630; // float32 + pub const m_fWindSpeedVariationMultiplier: usize = 0x634; // float32 + pub const m_fWindDirectionVariationMultiplier: usize = 0x638; // float32 } // Parent: None // Field count: 0 @@ -1229,8 +1268,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_hCarriedHostage (CHandle) // NetworkVarNames: m_hCarriedHostageProp (CHandle) pub mod CCSPlayer_HostageServices { - pub const m_hCarriedHostage: usize = 0x40; // CHandle - pub const m_hCarriedHostageProp: usize = 0x44; // CHandle + pub const m_hCarriedHostage: usize = 0x48; // CHandle + pub const m_hCarriedHostageProp: usize = 0x4C; // CHandle } // Parent: C_BaseEntity // Field count: 0 @@ -1255,10 +1294,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_iScore (int32) // NetworkVarNames: m_szTeamname (char) pub mod C_Team { - pub const m_aPlayerControllers: usize = 0x5F8; // C_NetworkUtlVectorBase> - pub const m_aPlayers: usize = 0x610; // C_NetworkUtlVectorBase> - pub const m_iScore: usize = 0x628; // int32 - pub const m_szTeamname: usize = 0x62C; // char[129] + pub const m_aPlayerControllers: usize = 0x608; // C_NetworkUtlVectorBase> + pub const m_aPlayers: usize = 0x620; // C_NetworkUtlVectorBase> + pub const m_iScore: usize = 0x638; // int32 + pub const m_szTeamname: usize = 0x63C; // char[129] } // Parent: C_PathParticleRope // Field count: 0 @@ -1267,7 +1306,16 @@ pub mod cs2_dumper { // Parent: C_PointEntity // Field count: 1 pub mod CPointChildModifier { - pub const m_bOrphanInsteadOfDeletingChildrenOnRemove: usize = 0x5F8; // bool + pub const m_bOrphanInsteadOfDeletingChildrenOnRemove: usize = 0x608; // bool + } + // Parent: + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_bOldJumpPressed (bool) + pub mod CCSPlayerLegacyJump { + pub const m_bOldJumpPressed: usize = 0x10; // bool + pub const m_flJumpPressedTime: usize = 0x14; // float32 } // Parent: C_CSWeaponBaseShotgun // Field count: 0 @@ -1288,7 +1336,7 @@ pub mod cs2_dumper { // Parent: C_CSGO_MapPreviewCameraPath // Field count: 1 pub mod C_CSGO_TeamPreviewCamera { - pub const m_nVariant: usize = 0x680; // int32 + pub const m_nVariant: usize = 0x690; // int32 } // Parent: C_BaseTrigger // Field count: 9 @@ -1300,15 +1348,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_Weight (float) // NetworkVarNames: m_lookupFilename (char) pub mod C_ColorCorrectionVolume { - pub const m_LastEnterWeight: usize = 0xFF0; // float32 - pub const m_LastEnterTime: usize = 0xFF4; // GameTime_t - pub const m_LastExitWeight: usize = 0xFF8; // float32 - pub const m_LastExitTime: usize = 0xFFC; // GameTime_t - pub const m_bEnabled: usize = 0x1000; // bool - pub const m_MaxWeight: usize = 0x1004; // float32 - pub const m_FadeDuration: usize = 0x1008; // float32 - pub const m_Weight: usize = 0x100C; // float32 - pub const m_lookupFilename: usize = 0x1010; // char[512] + pub const m_LastEnterWeight: usize = 0xF58; // float32 + pub const m_LastEnterTime: usize = 0xF5C; // GameTime_t + pub const m_LastExitWeight: usize = 0xF60; // float32 + pub const m_LastExitTime: usize = 0xF64; // GameTime_t + pub const m_bEnabled: usize = 0xF68; // bool + pub const m_MaxWeight: usize = 0xF6C; // float32 + pub const m_FadeDuration: usize = 0xF70; // float32 + pub const m_Weight: usize = 0xF74; // float32 + pub const m_lookupFilename: usize = 0xF78; // char[512] } // Parent: CPlayerPawnComponent // Field count: 15 @@ -1318,68 +1366,83 @@ pub mod cs2_dumper { // NetworkVarNames: m_flMaxspeed (float32) // NetworkVarNames: m_arrForceSubtickMoveWhen (float32) pub mod CPlayer_MovementServices { - pub const m_nImpulse: usize = 0x40; // int32 - pub const m_nButtons: usize = 0x48; // CInButtonState - pub const m_nQueuedButtonDownMask: usize = 0x68; // uint64 - pub const m_nQueuedButtonChangeMask: usize = 0x70; // uint64 - pub const m_nButtonDoublePressed: usize = 0x78; // uint64 - pub const m_pButtonPressedCmdNumber: usize = 0x80; // uint32[64] - pub const m_nLastCommandNumberProcessed: usize = 0x180; // uint32 - pub const m_nToggleButtonDownMask: usize = 0x188; // uint64 - pub const m_flMaxspeed: usize = 0x198; // float32 - pub const m_arrForceSubtickMoveWhen: usize = 0x19C; // float32[4] - pub const m_flForwardMove: usize = 0x1AC; // float32 - pub const m_flLeftMove: usize = 0x1B0; // float32 - pub const m_flUpMove: usize = 0x1B4; // float32 - pub const m_vecLastMovementImpulses: usize = 0x1B8; // Vector - pub const m_vecOldViewAngles: usize = 0x220; // QAngle + pub const m_nImpulse: usize = 0x48; // int32 + pub const m_nButtons: usize = 0x50; // CInButtonState + pub const m_nQueuedButtonDownMask: usize = 0x70; // uint64 + pub const m_nQueuedButtonChangeMask: usize = 0x78; // uint64 + pub const m_nButtonDoublePressed: usize = 0x80; // uint64 + pub const m_pButtonPressedCmdNumber: usize = 0x88; // uint32[64] + pub const m_nLastCommandNumberProcessed: usize = 0x188; // uint32 + pub const m_nToggleButtonDownMask: usize = 0x190; // uint64 + pub const m_flMaxspeed: usize = 0x1A0; // float32 + pub const m_arrForceSubtickMoveWhen: usize = 0x1A4; // float32[4] + pub const m_flForwardMove: usize = 0x1B4; // float32 + pub const m_flLeftMove: usize = 0x1B8; // float32 + pub const m_flUpMove: usize = 0x1BC; // float32 + pub const m_vecLastMovementImpulses: usize = 0x1C0; // Vector + pub const m_vecOldViewAngles: usize = 0x228; // QAngle } // Parent: CInfoDynamicShadowHint // Field count: 2 pub mod CInfoDynamicShadowHintBox { - pub const m_vBoxMins: usize = 0x610; // Vector - pub const m_vBoxMaxs: usize = 0x61C; // Vector + pub const m_vBoxMins: usize = 0x620; // Vector + pub const m_vBoxMaxs: usize = 0x62C; // Vector } // Parent: CSkeletonAnimationController - // Field count: 22 + // Field count: 32 // // Metadata: + // NetworkVarNames: m_nAnimationAlgorithm (AnimationAlgorithm_t) // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables) + // NetworkVarNames: m_vecSecondarySkeletons (CHandle) + // NetworkVarNames: m_nSecondarySkeletonMasterCount (int) // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flSeqStartTime (GameTime_t) // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) + // NetworkVarNames: m_flPlaybackRate (CNetworkedQuantizedFloat) // NetworkVarNames: m_hGraphDefinitionAG2 (HNmGraphDefinitionStrong) - // NetworkVarNames: m_bIsUsingAG2 (bool) // NetworkVarNames: m_serializedPoseRecipeAG2 (uint8) // NetworkVarNames: m_nSerializePoseRecipeSizeAG2 (int) // NetworkVarNames: m_nSerializePoseRecipeVersionAG2 (int) - // NetworkVarNames: m_nGraphCreationFlagsAG2 (uint8) - // NetworkVarNames: m_nServerGraphDefReloadCountAG2 (int) + // NetworkVarNames: m_nServerGraphInstanceIteration (int) // NetworkVarNames: m_nServerSerializationContextIteration (int) + // NetworkVarNames: m_primaryGraphId (ResourceId_t) + // NetworkVarNames: m_vecExternalGraphIds (ResourceId_t) + // NetworkVarNames: m_vecExternalClipIds (ResourceId_t) pub mod CBaseAnimGraphController { - pub const m_animGraphNetworkedVars: usize = 0x18; // CAnimGraphNetworkedVariables - pub const m_bSequenceFinished: usize = 0x14A8; // bool - pub const m_flSoundSyncTime: usize = 0x14AC; // float32 - pub const m_nActiveIKChainMask: usize = 0x14B0; // uint32 - pub const m_hSequence: usize = 0x14B4; // HSequence - pub const m_flSeqStartTime: usize = 0x14B8; // GameTime_t - pub const m_flSeqFixedCycle: usize = 0x14BC; // float32 - pub const m_nAnimLoopMode: usize = 0x14C0; // AnimLoopMode_t - pub const m_flPlaybackRate: usize = 0x14C4; // CNetworkedQuantizedFloat - pub const m_nNotifyState: usize = 0x14D0; // SequenceFinishNotifyState_t - pub const m_bNetworkedAnimationInputsChanged: usize = 0x14D2; // bool - pub const m_bNetworkedSequenceChanged: usize = 0x14D3; // bool - pub const m_bLastUpdateSkipped: usize = 0x14D4; // bool - pub const m_flPrevAnimUpdateTime: usize = 0x14D8; // GameTime_t - pub const m_hGraphDefinitionAG2: usize = 0x1860; // CStrongHandle - pub const m_bIsUsingAG2: usize = 0x1868; // bool + pub const m_nAnimationAlgorithm: usize = 0x18; // AnimationAlgorithm_t + pub const m_animGraphNetworkedVars: usize = 0x20; // CAnimGraphNetworkedVariables + pub const m_pAnimGraphInstance: usize = 0x14B0; // CSmartPtr + pub const m_nNextExternalGraphHandle: usize = 0x1510; // ExternalAnimGraphHandle_t + pub const m_vecSecondarySkeletonNames: usize = 0x1518; // CUtlVector + pub const m_vecSecondarySkeletons: usize = 0x1530; // C_NetworkUtlVectorBase> + pub const m_nSecondarySkeletonMasterCount: usize = 0x1548; // int32 + pub const m_flSoundSyncTime: usize = 0x1550; // float32 + pub const m_nActiveIKChainMask: usize = 0x1554; // uint32 + pub const m_hSequence: usize = 0x15A8; // HSequence + pub const m_flSeqStartTime: usize = 0x15AC; // GameTime_t + pub const m_flSeqFixedCycle: usize = 0x15B0; // float32 + pub const m_nAnimLoopMode: usize = 0x15B4; // AnimLoopMode_t + pub const m_flPlaybackRate: usize = 0x15B8; // CNetworkedQuantizedFloat + pub const m_nNotifyState: usize = 0x15C4; // SequenceFinishNotifyState_t + pub const m_bNetworkedAnimationInputsChanged: usize = 0x15C5; // bool + pub const m_bNetworkedSequenceChanged: usize = 0x15C6; // bool + pub const m_bLastUpdateSkipped: usize = 0x15C7; // bool + pub const m_bSequenceFinished: usize = 0x15C8; // bool + pub const m_nPrevAnimUpdateTick: usize = 0x15CC; // GameTick_t + pub const m_hGraphDefinitionAG2: usize = 0x1868; // CStrongHandle pub const m_serializedPoseRecipeAG2: usize = 0x1870; // C_NetworkUtlVectorBase pub const m_nSerializePoseRecipeSizeAG2: usize = 0x1888; // int32 pub const m_nSerializePoseRecipeVersionAG2: usize = 0x188C; // int32 - pub const m_nGraphCreationFlagsAG2: usize = 0x1890; // uint8 - pub const m_nServerGraphDefReloadCountAG2: usize = 0x1A7C; // int32 - pub const m_nServerSerializationContextIteration: usize = 0x1A84; // int32 + pub const m_nServerGraphInstanceIteration: usize = 0x1890; // int32 + pub const m_nServerSerializationContextIteration: usize = 0x1894; // int32 + pub const m_primaryGraphId: usize = 0x1898; // ResourceId_t + pub const m_vecExternalGraphIds: usize = 0x18A0; // C_NetworkUtlVectorBase + pub const m_vecExternalClipIds: usize = 0x18B8; // C_NetworkUtlVectorBase + pub const m_sAnimGraph2Identifier: usize = 0x18D0; // CGlobalSymbol + pub const m_vecExternalGraphs: usize = 0x1AF8; // CUtlVector + pub const m_nPrevAnimationAlgorithm: usize = 0x1B31; // AnimationAlgorithm_t } // Parent: C_BaseEntity // Field count: 18 @@ -1398,24 +1461,24 @@ pub mod cs2_dumper { // NetworkVarNames: m_bClientSide (bool) // NetworkVarNames: m_bExclusive (bool) pub mod C_ColorCorrection { - pub const m_vecOrigin: usize = 0x5F8; // Vector - pub const m_MinFalloff: usize = 0x604; // float32 - pub const m_MaxFalloff: usize = 0x608; // float32 - pub const m_flFadeInDuration: usize = 0x60C; // float32 - pub const m_flFadeOutDuration: usize = 0x610; // float32 - pub const m_flMaxWeight: usize = 0x614; // float32 - pub const m_flCurWeight: usize = 0x618; // float32 - pub const m_netlookupFilename: usize = 0x61C; // char[512] - pub const m_bEnabled: usize = 0x81C; // bool - pub const m_bMaster: usize = 0x81D; // bool - pub const m_bClientSide: usize = 0x81E; // bool - pub const m_bExclusive: usize = 0x81F; // bool - pub const m_bEnabledOnClient: usize = 0x820; // bool[1] - pub const m_flCurWeightOnClient: usize = 0x824; // float32[1] - pub const m_bFadingIn: usize = 0x828; // bool[1] - pub const m_flFadeStartWeight: usize = 0x82C; // float32[1] - pub const m_flFadeStartTime: usize = 0x830; // float32[1] - pub const m_flFadeDuration: usize = 0x834; // float32[1] + pub const m_vecOrigin: usize = 0x608; // Vector + pub const m_MinFalloff: usize = 0x614; // float32 + pub const m_MaxFalloff: usize = 0x618; // float32 + pub const m_flFadeInDuration: usize = 0x61C; // float32 + pub const m_flFadeOutDuration: usize = 0x620; // float32 + pub const m_flMaxWeight: usize = 0x624; // float32 + pub const m_flCurWeight: usize = 0x628; // float32 + pub const m_netlookupFilename: usize = 0x62C; // char[512] + pub const m_bEnabled: usize = 0x82C; // bool + pub const m_bMaster: usize = 0x82D; // bool + pub const m_bClientSide: usize = 0x82E; // bool + pub const m_bExclusive: usize = 0x82F; // bool + pub const m_bEnabledOnClient: usize = 0x830; // bool[1] + pub const m_flCurWeightOnClient: usize = 0x834; // float32[1] + pub const m_bFadingIn: usize = 0x838; // bool[1] + pub const m_flFadeStartWeight: usize = 0x83C; // float32[1] + pub const m_flFadeStartTime: usize = 0x840; // float32[1] + pub const m_flFadeDuration: usize = 0x844; // float32[1] } // Parent: // Field count: 10 @@ -1438,15 +1501,15 @@ pub mod cs2_dumper { // Parent: CCSPlayerBase_CameraServices // Field count: 2 pub mod CCSPlayer_CameraServices { - pub const m_flDeathCamTilt: usize = 0x2A0; // float32 - pub const m_vClientScopeInaccuracy: usize = 0x2A8; // Vector + pub const m_flDeathCamTilt: usize = 0x2A8; // float32 + pub const m_vClientScopeInaccuracy: usize = 0x2B0; // Vector } // Parent: CBaseFilter // Field count: 3 pub mod CFilterMultiple { - pub const m_nFilterType: usize = 0x650; // filter_t - pub const m_iFilterName: usize = 0x658; // CUtlSymbolLarge[10] - pub const m_hFilter: usize = 0x6A8; // CHandle[10] + pub const m_nFilterType: usize = 0x640; // filter_t + pub const m_iFilterName: usize = 0x648; // CUtlSymbolLarge[10] + pub const m_hFilter: usize = 0x698; // CHandle[10] } // Parent: None // Field count: 4 @@ -1462,7 +1525,7 @@ pub mod cs2_dumper { // Parent: C_BaseEntity // Field count: 11 pub mod CEnvSoundscape { - pub const m_OnPlay: usize = 0x5F8; // CEntityIOOutput + pub const m_OnPlay: usize = 0x608; // CEntityIOOutput pub const m_flRadius: usize = 0x620; // float32 pub const m_soundEventName: usize = 0x628; // CUtlSymbolLarge pub const m_bOverrideWithEvent: usize = 0x630; // bool @@ -1484,9 +1547,9 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_fog (fogparams_t) pub mod C_FogController { - pub const m_fog: usize = 0x5F8; // fogparams_t - pub const m_bUseAngles: usize = 0x660; // bool - pub const m_iChangedVariables: usize = 0x664; // int32 + pub const m_fog: usize = 0x608; // fogparams_t + pub const m_bUseAngles: usize = 0x670; // bool + pub const m_iChangedVariables: usize = 0x674; // int32 } // Parent: C_SoundOpvarSetPointBase // Field count: 0 @@ -1552,11 +1615,11 @@ pub mod cs2_dumper { pub const m_iOriginOverride: usize = 0x1F8; // int32 pub const m_ubStyleOverride: usize = 0x1FC; // uint8 pub const m_unClientFlags: usize = 0x1FD; // uint8 - pub const m_AttributeList: usize = 0x210; // CAttributeList - pub const m_NetworkedDynamicAttributes: usize = 0x288; // CAttributeList - pub const m_szCustomName: usize = 0x300; // char[161] - pub const m_szCustomNameOverride: usize = 0x3A1; // char[161] - pub const m_bInitializedTags: usize = 0x470; // bool + pub const m_AttributeList: usize = 0x208; // CAttributeList + pub const m_NetworkedDynamicAttributes: usize = 0x280; // CAttributeList + pub const m_szCustomName: usize = 0x2F8; // char[161] + pub const m_szCustomNameOverride: usize = 0x399; // char[161] + pub const m_bInitializedTags: usize = 0x468; // bool } // Parent: None // Field count: 2 @@ -1618,7 +1681,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_vecCornerPairsNetworked (SoundeventPathCornerPairNetworked_t) pub mod C_SoundEventPathCornerEntity { - pub const m_vecCornerPairsNetworked: usize = 0x6C0; // C_NetworkUtlVectorBase + pub const m_vecCornerPairsNetworked: usize = 0x6B8; // C_NetworkUtlVectorBase } // Parent: C_BaseEntity // Field count: 3 @@ -1628,9 +1691,9 @@ pub mod cs2_dumper { // NetworkVarNames: m_vBoxSize (Vector) // NetworkVarNames: m_bEnabled (bool) pub mod C_InfoVisibilityBox { - pub const m_nMode: usize = 0x5FC; // int32 - pub const m_vBoxSize: usize = 0x600; // Vector - pub const m_bEnabled: usize = 0x60C; // bool + pub const m_nMode: usize = 0x60C; // int32 + pub const m_vBoxSize: usize = 0x610; // Vector + pub const m_bEnabled: usize = 0x61C; // bool } // Parent: CPlayer_ItemServices // Field count: 2 @@ -1639,8 +1702,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_bHasDefuser (bool) // NetworkVarNames: m_bHasHelmet (bool) pub mod CCSPlayer_ItemServices { - pub const m_bHasDefuser: usize = 0x40; // bool - pub const m_bHasHelmet: usize = 0x41; // bool + pub const m_bHasDefuser: usize = 0x48; // bool + pub const m_bHasHelmet: usize = 0x49; // bool } // Parent: None // Field count: 1 @@ -1694,22 +1757,22 @@ pub mod cs2_dumper { // NetworkVarNames: m_PathNodes_PinEnabled (bool) // NetworkVarNames: m_PathNodes_RadiusScale (float) pub mod C_PathParticleRope { - pub const m_bStartActive: usize = 0x600; // bool - pub const m_flMaxSimulationTime: usize = 0x604; // float32 - pub const m_iszEffectName: usize = 0x608; // CUtlSymbolLarge - pub const m_PathNodes_Name: usize = 0x610; // CUtlVector - pub const m_flParticleSpacing: usize = 0x628; // float32 - pub const m_flSlack: usize = 0x62C; // float32 - pub const m_flRadius: usize = 0x630; // float32 - pub const m_ColorTint: usize = 0x634; // Color - pub const m_nEffectState: usize = 0x638; // int32 - pub const m_iEffectIndex: usize = 0x640; // CStrongHandle - pub const m_PathNodes_Position: usize = 0x648; // C_NetworkUtlVectorBase - pub const m_PathNodes_TangentIn: usize = 0x660; // C_NetworkUtlVectorBase - pub const m_PathNodes_TangentOut: usize = 0x678; // C_NetworkUtlVectorBase - pub const m_PathNodes_Color: usize = 0x690; // C_NetworkUtlVectorBase - pub const m_PathNodes_PinEnabled: usize = 0x6A8; // C_NetworkUtlVectorBase - pub const m_PathNodes_RadiusScale: usize = 0x6C0; // C_NetworkUtlVectorBase + pub const m_bStartActive: usize = 0x610; // bool + pub const m_flMaxSimulationTime: usize = 0x614; // float32 + pub const m_iszEffectName: usize = 0x618; // CUtlSymbolLarge + pub const m_PathNodes_Name: usize = 0x620; // CUtlVector + pub const m_flParticleSpacing: usize = 0x638; // float32 + pub const m_flSlack: usize = 0x63C; // float32 + pub const m_flRadius: usize = 0x640; // float32 + pub const m_ColorTint: usize = 0x644; // Color + pub const m_nEffectState: usize = 0x648; // int32 + pub const m_iEffectIndex: usize = 0x650; // CStrongHandle + pub const m_PathNodes_Position: usize = 0x658; // C_NetworkUtlVectorBase + pub const m_PathNodes_TangentIn: usize = 0x670; // C_NetworkUtlVectorBase + pub const m_PathNodes_TangentOut: usize = 0x688; // C_NetworkUtlVectorBase + pub const m_PathNodes_Color: usize = 0x6A0; // C_NetworkUtlVectorBase + pub const m_PathNodes_PinEnabled: usize = 0x6B8; // C_NetworkUtlVectorBase + pub const m_PathNodes_RadiusScale: usize = 0x6D0; // C_NetworkUtlVectorBase } // Parent: C_BaseCSGrenadeProjectile // Field count: 3 @@ -1717,9 +1780,9 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_nDecoyShotTick (int) pub mod C_DecoyProjectile { - pub const m_nDecoyShotTick: usize = 0x1450; // int32 - pub const m_nClientLastKnownDecoyShotTick: usize = 0x1454; // int32 - pub const m_flTimeParticleEffectSpawn: usize = 0x1478; // GameTime_t + pub const m_nDecoyShotTick: usize = 0x1438; // int32 + pub const m_nClientLastKnownDecoyShotTick: usize = 0x143C; // int32 + pub const m_flTimeParticleEffectSpawn: usize = 0x1460; // GameTime_t } // Parent: CAttributeManager // Field count: 3 @@ -1732,11 +1795,11 @@ pub mod cs2_dumper { // NetworkVarNames: m_Item (CEconItemView) pub mod C_AttributeContainer { pub const m_Item: usize = 0x50; // C_EconItemView - pub const m_iExternalItemProviderRegisteredToken: usize = 0x4C8; // int32 - pub const m_ullRegisteredAsItemID: usize = 0x4D0; // uint64 + pub const m_iExternalItemProviderRegisteredToken: usize = 0x4C0; // int32 + pub const m_ullRegisteredAsItemID: usize = 0x4C8; // uint64 } // Parent: C_BasePlayerWeapon - // Field count: 51 + // Field count: 52 // // Metadata: // MNetworkOutOfPVSUpdates @@ -1757,6 +1820,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bIsHauledBack (bool) // NetworkVarNames: m_bSilencerOn (bool) // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t) + // NetworkVarNames: m_flWeaponActionPlaybackRate (float) // NetworkVarNames: m_iOriginalTeamNumber (int) // NetworkVarNames: m_iMostRecentTeamNumber (int) // NetworkVarNames: m_bDroppedNearBuyZone (bool) @@ -1769,57 +1833,58 @@ pub mod cs2_dumper { // NetworkVarNames: m_flWatTickOffset (float) // NetworkVarNames: m_flLastShakeTime (GameTime_t) pub mod C_CSWeaponBase { - pub const m_iWeaponGameplayAnimState: usize = 0x1970; // WeaponGameplayAnimState - pub const m_flWeaponGameplayAnimStateTimestamp: usize = 0x1974; // GameTime_t - pub const m_flInspectCancelCompleteTime: usize = 0x1978; // GameTime_t - pub const m_bInspectPending: usize = 0x197C; // bool - pub const m_bInspectShouldLoop: usize = 0x197D; // bool - pub const m_flCrosshairDistance: usize = 0x19A8; // float32 - pub const m_iAmmoLastCheck: usize = 0x19AC; // int32 - pub const m_nLastEmptySoundCmdNum: usize = 0x19B0; // int32 - pub const m_bFireOnEmpty: usize = 0x19B4; // bool - pub const m_OnPlayerPickup: usize = 0x19B8; // CEntityIOOutput - pub const m_weaponMode: usize = 0x19E0; // CSWeaponMode - pub const m_flTurningInaccuracyDelta: usize = 0x19E4; // float32 - pub const m_vecTurningInaccuracyEyeDirLast: usize = 0x19E8; // Vector - pub const m_flTurningInaccuracy: usize = 0x19F4; // float32 - pub const m_fAccuracyPenalty: usize = 0x19F8; // float32 - pub const m_flLastAccuracyUpdateTime: usize = 0x19FC; // GameTime_t - pub const m_fAccuracySmoothedForZoom: usize = 0x1A00; // float32 - pub const m_iRecoilIndex: usize = 0x1A04; // int32 - pub const m_flRecoilIndex: usize = 0x1A08; // float32 - pub const m_bBurstMode: usize = 0x1A0C; // bool - pub const m_flLastBurstModeChangeTime: usize = 0x1A10; // GameTime_t - pub const m_nPostponeFireReadyTicks: usize = 0x1A14; // GameTick_t - pub const m_flPostponeFireReadyFrac: usize = 0x1A18; // float32 - pub const m_bInReload: usize = 0x1A1C; // bool - pub const m_flDroppedAtTime: usize = 0x1A20; // GameTime_t - pub const m_bIsHauledBack: usize = 0x1A24; // bool - pub const m_bSilencerOn: usize = 0x1A25; // bool - pub const m_flTimeSilencerSwitchComplete: usize = 0x1A28; // GameTime_t - pub const m_iOriginalTeamNumber: usize = 0x1A2C; // int32 - pub const m_iMostRecentTeamNumber: usize = 0x1A30; // int32 - pub const m_bDroppedNearBuyZone: usize = 0x1A34; // bool - pub const m_flNextAttackRenderTimeOffset: usize = 0x1A38; // float32 - pub const m_bClearWeaponIdentifyingUGC: usize = 0x1AD8; // bool - pub const m_bVisualsDataSet: usize = 0x1AD9; // bool - pub const m_bUIWeapon: usize = 0x1ADA; // bool - pub const m_nCustomEconReloadEventId: usize = 0x1ADC; // int32 - pub const m_nextPrevOwnerUseTime: usize = 0x1AE8; // GameTime_t - pub const m_hPrevOwner: usize = 0x1AEC; // CHandle - pub const m_nDropTick: usize = 0x1AF0; // GameTick_t - pub const m_bWasActiveWeaponWhenDropped: usize = 0x1AF4; // bool - pub const m_donated: usize = 0x1B14; // bool - pub const m_fLastShotTime: usize = 0x1B18; // GameTime_t - pub const m_bWasOwnedByCT: usize = 0x1B1C; // bool - pub const m_bWasOwnedByTerrorist: usize = 0x1B1D; // bool - pub const m_flNextClientFireBulletTime: usize = 0x1B20; // float32 - pub const m_flNextClientFireBulletTime_Repredict: usize = 0x1B24; // float32 - pub const m_IronSightController: usize = 0x1C90; // C_IronSightController - pub const m_iIronSightMode: usize = 0x1D40; // int32 - pub const m_flLastLOSTraceFailureTime: usize = 0x1D58; // GameTime_t - pub const m_flWatTickOffset: usize = 0x1DB8; // float32 - pub const m_flLastShakeTime: usize = 0x1DCC; // GameTime_t + pub const m_iWeaponGameplayAnimState: usize = 0x1948; // WeaponGameplayAnimState + pub const m_flWeaponGameplayAnimStateTimestamp: usize = 0x194C; // GameTime_t + pub const m_flInspectCancelCompleteTime: usize = 0x1950; // GameTime_t + pub const m_bInspectPending: usize = 0x1954; // bool + pub const m_bInspectShouldLoop: usize = 0x1955; // bool + pub const m_flCrosshairDistance: usize = 0x1980; // float32 + pub const m_iAmmoLastCheck: usize = 0x1984; // int32 + pub const m_nLastEmptySoundCmdNum: usize = 0x1988; // int32 + pub const m_bFireOnEmpty: usize = 0x198C; // bool + pub const m_OnPlayerPickup: usize = 0x1990; // CEntityIOOutput + pub const m_weaponMode: usize = 0x19A8; // CSWeaponMode + pub const m_flTurningInaccuracyDelta: usize = 0x19AC; // float32 + pub const m_vecTurningInaccuracyEyeDirLast: usize = 0x19B0; // Vector + pub const m_flTurningInaccuracy: usize = 0x19BC; // float32 + pub const m_fAccuracyPenalty: usize = 0x19C0; // float32 + pub const m_flLastAccuracyUpdateTime: usize = 0x19C4; // GameTime_t + pub const m_fAccuracySmoothedForZoom: usize = 0x19C8; // float32 + pub const m_iRecoilIndex: usize = 0x19CC; // int32 + pub const m_flRecoilIndex: usize = 0x19D0; // float32 + pub const m_bBurstMode: usize = 0x19D4; // bool + pub const m_flLastBurstModeChangeTime: usize = 0x19D8; // GameTime_t + pub const m_nPostponeFireReadyTicks: usize = 0x19DC; // GameTick_t + pub const m_flPostponeFireReadyFrac: usize = 0x19E0; // float32 + pub const m_bInReload: usize = 0x19E4; // bool + pub const m_flDroppedAtTime: usize = 0x19E8; // GameTime_t + pub const m_bIsHauledBack: usize = 0x19EC; // bool + pub const m_bSilencerOn: usize = 0x19ED; // bool + pub const m_flTimeSilencerSwitchComplete: usize = 0x19F0; // GameTime_t + pub const m_flWeaponActionPlaybackRate: usize = 0x19F4; // float32 + pub const m_iOriginalTeamNumber: usize = 0x19F8; // int32 + pub const m_iMostRecentTeamNumber: usize = 0x19FC; // int32 + pub const m_bDroppedNearBuyZone: usize = 0x1A00; // bool + pub const m_flNextAttackRenderTimeOffset: usize = 0x1A04; // float32 + pub const m_bClearWeaponIdentifyingUGC: usize = 0x1AA0; // bool + pub const m_bVisualsDataSet: usize = 0x1AA1; // bool + pub const m_bUIWeapon: usize = 0x1AA2; // bool + pub const m_nCustomEconReloadEventId: usize = 0x1AA4; // int32 + pub const m_nextPrevOwnerUseTime: usize = 0x1AB0; // GameTime_t + pub const m_hPrevOwner: usize = 0x1AB4; // CHandle + pub const m_nDropTick: usize = 0x1AB8; // GameTick_t + pub const m_bWasActiveWeaponWhenDropped: usize = 0x1ABC; // bool + pub const m_donated: usize = 0x1ADC; // bool + pub const m_fLastShotTime: usize = 0x1AE0; // GameTime_t + pub const m_bWasOwnedByCT: usize = 0x1AE4; // bool + pub const m_bWasOwnedByTerrorist: usize = 0x1AE5; // bool + pub const m_flNextClientFireBulletTime: usize = 0x1AE8; // float32 + pub const m_flNextClientFireBulletTime_Repredict: usize = 0x1AEC; // float32 + pub const m_IronSightController: usize = 0x1C50; // C_IronSightController + pub const m_iIronSightMode: usize = 0x1D00; // int32 + pub const m_flLastLOSTraceFailureTime: usize = 0x1D18; // GameTime_t + pub const m_flWatTickOffset: usize = 0x1D78; // float32 + pub const m_flLastShakeTime: usize = 0x1D8C; // GameTime_t } // Parent: // Field count: 7 @@ -1858,11 +1923,11 @@ pub mod cs2_dumper { // NetworkVarNames: m_flExposureAdaptationSpeedDown (float) // NetworkVarNames: m_flTonemapEVSmoothingRange (float) pub mod C_TonemapController2 { - pub const m_flAutoExposureMin: usize = 0x5F8; // float32 - pub const m_flAutoExposureMax: usize = 0x5FC; // float32 - pub const m_flExposureAdaptationSpeedUp: usize = 0x600; // float32 - pub const m_flExposureAdaptationSpeedDown: usize = 0x604; // float32 - pub const m_flTonemapEVSmoothingRange: usize = 0x608; // float32 + pub const m_flAutoExposureMin: usize = 0x608; // float32 + pub const m_flAutoExposureMax: usize = 0x60C; // float32 + pub const m_flExposureAdaptationSpeedUp: usize = 0x610; // float32 + pub const m_flExposureAdaptationSpeedDown: usize = 0x614; // float32 + pub const m_flTonemapEVSmoothingRange: usize = 0x618; // float32 } // Parent: // Field count: 4 @@ -1908,9 +1973,9 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 3 pub mod FilterHealth { - pub const m_bAdrenalineActive: usize = 0x650; // bool - pub const m_iHealthMin: usize = 0x654; // int32 - pub const m_iHealthMax: usize = 0x658; // int32 + pub const m_bAdrenalineActive: usize = 0x640; // bool + pub const m_iHealthMin: usize = 0x644; // int32 + pub const m_iHealthMax: usize = 0x648; // int32 } // Parent: C_BaseClientUIEntity // Field count: 13 @@ -1929,19 +1994,19 @@ pub mod cs2_dumper { // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool) // NetworkVarNames: m_vecCSSClasses (string_t) pub mod C_PointClientUIHUD { - pub const m_bCheckCSSClasses: usize = 0xEE8; // bool - pub const m_bIgnoreInput: usize = 0x1060; // bool - pub const m_flWidth: usize = 0x1064; // float32 - pub const m_flHeight: usize = 0x1068; // float32 - pub const m_flDPI: usize = 0x106C; // float32 - pub const m_flInteractDistance: usize = 0x1070; // float32 - pub const m_flDepthOffset: usize = 0x1074; // float32 - pub const m_unOwnerContext: usize = 0x1078; // uint32 - pub const m_unHorizontalAlign: usize = 0x107C; // uint32 - pub const m_unVerticalAlign: usize = 0x1080; // uint32 - pub const m_unOrientation: usize = 0x1084; // uint32 - pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0x1088; // bool - pub const m_vecCSSClasses: usize = 0x1090; // C_NetworkUtlVectorBase + pub const m_bCheckCSSClasses: usize = 0xEC0; // bool + pub const m_bIgnoreInput: usize = 0x1038; // bool + pub const m_flWidth: usize = 0x103C; // float32 + pub const m_flHeight: usize = 0x1040; // float32 + pub const m_flDPI: usize = 0x1044; // float32 + pub const m_flInteractDistance: usize = 0x1048; // float32 + pub const m_flDepthOffset: usize = 0x104C; // float32 + pub const m_unOwnerContext: usize = 0x1050; // uint32 + pub const m_unHorizontalAlign: usize = 0x1054; // uint32 + pub const m_unVerticalAlign: usize = 0x1058; // uint32 + pub const m_unOrientation: usize = 0x105C; // uint32 + pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0x1060; // bool + pub const m_vecCSSClasses: usize = 0x1068; // C_NetworkUtlVectorBase } // Parent: None // Field count: 1 @@ -1964,7 +2029,7 @@ pub mod cs2_dumper { pub mod C_InfoLadderDismount { } // Parent: CBaseAnimGraph - // Field count: 13 + // Field count: 14 // // Metadata: // NetworkVarNames: m_bActive (bool) @@ -1978,19 +2043,20 @@ pub mod cs2_dumper { // NetworkVarNames: m_bListenedTo (bool) // NetworkVarNames: m_hViewPosition (CHandle) pub mod C_PointCommentaryNode { - pub const m_bActive: usize = 0x1170; // bool - pub const m_bWasActive: usize = 0x1171; // bool - pub const m_flEndTime: usize = 0x1174; // GameTime_t - pub const m_flStartTime: usize = 0x1178; // GameTime_t - pub const m_flStartTimeInCommentary: usize = 0x117C; // float32 - pub const m_iszCommentaryFile: usize = 0x1180; // CUtlSymbolLarge - pub const m_iszTitle: usize = 0x1188; // CUtlSymbolLarge - pub const m_iszSpeakers: usize = 0x1190; // CUtlSymbolLarge - pub const m_iNodeNumber: usize = 0x1198; // int32 - pub const m_iNodeNumberMax: usize = 0x119C; // int32 - pub const m_bListenedTo: usize = 0x11A0; // bool - pub const m_hViewPosition: usize = 0x11B0; // CHandle - pub const m_bRestartAfterRestore: usize = 0x11B4; // bool + pub const m_bActive: usize = 0x1180; // bool + pub const m_bWasActive: usize = 0x1181; // bool + pub const m_flEndTime: usize = 0x1184; // GameTime_t + pub const m_flStartTime: usize = 0x1188; // GameTime_t + pub const m_flStartTimeInCommentary: usize = 0x118C; // float32 + pub const m_iszCommentaryFile: usize = 0x1190; // CUtlSymbolLarge + pub const m_iszTitle: usize = 0x1198; // CUtlSymbolLarge + pub const m_iszSpeakers: usize = 0x11A0; // CUtlSymbolLarge + pub const m_iNodeNumber: usize = 0x11A8; // int32 + pub const m_iNodeNumberMax: usize = 0x11AC; // int32 + pub const m_bListenedTo: usize = 0x11B0; // bool + pub const m_sndCommentary: usize = 0x11B8; // CSoundPatch* + pub const m_hViewPosition: usize = 0x11C0; // CHandle + pub const m_bRestartAfterRestore: usize = 0x11C4; // bool } // Parent: C_Sprite // Field count: 0 @@ -2031,13 +2097,13 @@ pub mod cs2_dumper { // Parent: C_CS2WeaponModuleBase // Field count: 2 pub mod C_KeychainModule { - pub const m_nKeychainDefID: usize = 0x1160; // uint32 - pub const m_nKeychainSeed: usize = 0x1164; // uint32 + pub const m_nKeychainDefID: usize = 0x1170; // uint32 + pub const m_nKeychainSeed: usize = 0x1174; // uint32 } // Parent: C_BaseModelEntity // Field count: 1 pub mod CFuncWater { - pub const m_BuoyancyHelper: usize = 0xEB0; // CBuoyancyHelper + pub const m_BuoyancyHelper: usize = 0xE88; // CBuoyancyHelper } // Parent: CPlayerPawnComponent // Field count: 0 @@ -2058,14 +2124,14 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_messageText (char) pub mod C_PointClientUIWorldTextPanel { - pub const m_messageText: usize = 0x1100; // char[512] + pub const m_messageText: usize = 0x10E0; // char[512] } // Parent: CPlayer_WaterServices // Field count: 3 pub mod CCSPlayer_WaterServices { - pub const m_flWaterJumpTime: usize = 0x40; // float32 - pub const m_vecWaterJumpVel: usize = 0x44; // Vector - pub const m_flSwimSoundTime: usize = 0x50; // float32 + pub const m_flWaterJumpTime: usize = 0x48; // float32 + pub const m_vecWaterJumpVel: usize = 0x4C; // Vector + pub const m_flSwimSoundTime: usize = 0x58; // float32 } // Parent: C_CSPlayerPawnBase // Field count: 1 @@ -2080,7 +2146,7 @@ pub mod cs2_dumper { // MNetworkVarTypeOverride // MNetworkIncludeByName pub mod C_CSObserverPawn { - pub const m_hDetectParentChange: usize = 0x1668; // CEntityHandle + pub const m_hDetectParentChange: usize = 0x1650; // CEntityHandle } // Parent: None // Field count: 3 @@ -2104,15 +2170,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_flAutoRideSpeed (float) // NetworkVarNames: m_bFakeLadder (bool) pub mod C_FuncLadder { - pub const m_vecLadderDir: usize = 0xEB0; // Vector - pub const m_Dismounts: usize = 0xEC0; // CUtlVector> - pub const m_vecLocalTop: usize = 0xED8; // Vector - pub const m_vecPlayerMountPositionTop: usize = 0xEE4; // VectorWS - pub const m_vecPlayerMountPositionBottom: usize = 0xEF0; // VectorWS - pub const m_flAutoRideSpeed: usize = 0xEFC; // float32 - pub const m_bDisabled: usize = 0xF00; // bool - pub const m_bFakeLadder: usize = 0xF01; // bool - pub const m_bHasSlack: usize = 0xF02; // bool + pub const m_vecLadderDir: usize = 0xE88; // Vector + pub const m_Dismounts: usize = 0xE98; // CUtlVector> + pub const m_vecLocalTop: usize = 0xEB0; // Vector + pub const m_vecPlayerMountPositionTop: usize = 0xEBC; // VectorWS + pub const m_vecPlayerMountPositionBottom: usize = 0xEC8; // VectorWS + pub const m_flAutoRideSpeed: usize = 0xED4; // float32 + pub const m_bDisabled: usize = 0xED8; // bool + pub const m_bFakeLadder: usize = 0xED9; // bool + pub const m_bHasSlack: usize = 0xEDA; // bool } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -2140,12 +2206,12 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFOVRate (float32) // NetworkVarNames: m_hZoomOwner (CHandle) pub mod CCSPlayerBase_CameraServices { - pub const m_iFOV: usize = 0x288; // uint32 - pub const m_iFOVStart: usize = 0x28C; // uint32 - pub const m_flFOVTime: usize = 0x290; // GameTime_t - pub const m_flFOVRate: usize = 0x294; // float32 - pub const m_hZoomOwner: usize = 0x298; // CHandle - pub const m_flLastShotFOV: usize = 0x29C; // float32 + pub const m_iFOV: usize = 0x290; // uint32 + pub const m_iFOVStart: usize = 0x294; // uint32 + pub const m_flFOVTime: usize = 0x298; // GameTime_t + pub const m_flFOVRate: usize = 0x29C; // float32 + pub const m_hZoomOwner: usize = 0x2A0; // CHandle + pub const m_flLastShotFOV: usize = 0x2A4; // float32 } // Parent: None // Field count: 0 @@ -2165,7 +2231,7 @@ pub mod cs2_dumper { pub mod C_WeaponSG556 { } // Parent: C_CSPlayerPawnBase - // Field count: 127 + // Field count: 126 // // Metadata: // NetworkVarNames: m_pBulletServices (CCSPlayer_BulletServices*) @@ -2250,133 +2316,132 @@ pub mod cs2_dumper { // NetworkVarNames: m_bGunGameImmunity (bool) // NetworkVarNames: m_fMolotovDamageTime (float) pub mod C_CSPlayerPawn { - pub const m_pBulletServices: usize = 0x1678; // CCSPlayer_BulletServices* - pub const m_pHostageServices: usize = 0x1680; // CCSPlayer_HostageServices* - pub const m_pBuyServices: usize = 0x1688; // CCSPlayer_BuyServices* - pub const m_pGlowServices: usize = 0x1690; // CCSPlayer_GlowServices* - pub const m_pActionTrackingServices: usize = 0x1698; // CCSPlayer_ActionTrackingServices* - pub const m_pDamageReactServices: usize = 0x16A0; // CCSPlayer_DamageReactServices* - pub const m_flHealthShotBoostExpirationTime: usize = 0x16A8; // GameTime_t - pub const m_flLastFiredWeaponTime: usize = 0x16AC; // GameTime_t - pub const m_bHasFemaleVoice: usize = 0x16B0; // bool - pub const m_flLandingTimeSeconds: usize = 0x16B4; // float32 - pub const m_flOldFallVelocity: usize = 0x16B8; // float32 - pub const m_szLastPlaceName: usize = 0x16BC; // char[18] - pub const m_bPrevDefuser: usize = 0x16CE; // bool - pub const m_bPrevHelmet: usize = 0x16CF; // bool - pub const m_nPrevArmorVal: usize = 0x16D0; // int32 - pub const m_nPrevGrenadeAmmoCount: usize = 0x16D4; // int32 - pub const m_unPreviousWeaponHash: usize = 0x16D8; // uint32 - pub const m_unWeaponHash: usize = 0x16DC; // uint32 - pub const m_bInBuyZone: usize = 0x16E0; // bool - pub const m_bPreviouslyInBuyZone: usize = 0x16E1; // bool - pub const m_aimPunchAngle: usize = 0x16E4; // QAngle - pub const m_aimPunchAngleVel: usize = 0x16F0; // QAngle - pub const m_aimPunchTickBase: usize = 0x16FC; // GameTick_t - pub const m_aimPunchTickFraction: usize = 0x1700; // float32 - pub const m_aimPunchCache: usize = 0x1708; // CUtlVector - pub const m_bInLanding: usize = 0x1728; // bool - pub const m_flLandingStartTime: usize = 0x172C; // float32 - pub const m_bInHostageRescueZone: usize = 0x1730; // bool - pub const m_bInBombZone: usize = 0x1731; // bool - pub const m_bIsBuyMenuOpen: usize = 0x1732; // bool - pub const m_flTimeOfLastInjury: usize = 0x1734; // GameTime_t - pub const m_flNextSprayDecalTime: usize = 0x1738; // GameTime_t - pub const m_iRetakesOffering: usize = 0x1890; // int32 - pub const m_iRetakesOfferingCard: usize = 0x1894; // int32 - pub const m_bRetakesHasDefuseKit: usize = 0x1898; // bool - pub const m_bRetakesMVPLastRound: usize = 0x1899; // bool - pub const m_iRetakesMVPBoostItem: usize = 0x189C; // int32 - pub const m_RetakesMVPBoostExtraUtility: usize = 0x18A0; // loadout_slot_t - pub const m_bNeedToReApplyGloves: usize = 0x18A5; // bool - pub const m_EconGloves: usize = 0x18A8; // C_EconItemView - pub const m_nEconGlovesChanged: usize = 0x1D20; // uint8 - pub const m_bMustSyncRagdollState: usize = 0x1D21; // bool - pub const m_nRagdollDamageBone: usize = 0x1D24; // int32 - pub const m_vRagdollDamageForce: usize = 0x1D28; // Vector - pub const m_vRagdollDamagePosition: usize = 0x1D34; // Vector - pub const m_szRagdollDamageWeaponName: usize = 0x1D40; // char[64] - pub const m_bRagdollDamageHeadshot: usize = 0x1D80; // bool - pub const m_vRagdollServerOrigin: usize = 0x1D84; // Vector - pub const m_lastLandTime: usize = 0x2400; // GameTime_t - pub const m_bOnGroundLastTick: usize = 0x2404; // bool - pub const m_hHudModelArms: usize = 0x2420; // CHandle - pub const m_qDeathEyeAngles: usize = 0x2424; // QAngle - pub const m_bSkipOneHeadConstraintUpdate: usize = 0x2430; // bool - pub const m_bLeftHanded: usize = 0x2431; // bool - pub const m_fSwitchedHandednessTime: usize = 0x2434; // GameTime_t - pub const m_flViewmodelOffsetX: usize = 0x2438; // float32 - pub const m_flViewmodelOffsetY: usize = 0x243C; // float32 - pub const m_flViewmodelOffsetZ: usize = 0x2440; // float32 - pub const m_flViewmodelFOV: usize = 0x2444; // float32 - pub const m_vecPlayerPatchEconIndices: usize = 0x2448; // uint32[5] - pub const m_GunGameImmunityColor: usize = 0x2480; // Color - pub const m_vecBulletHitModels: usize = 0x24D0; // CUtlVector - pub const m_bIsWalking: usize = 0x24E8; // bool - pub const m_thirdPersonHeading: usize = 0x24F0; // QAngle - pub const m_flSlopeDropOffset: usize = 0x2580; // float32 - pub const m_flSlopeDropHeight: usize = 0x25F8; // float32 - pub const m_vHeadConstraintOffset: usize = 0x2670; // Vector - pub const m_entitySpottedState: usize = 0x2700; // EntitySpottedState_t - pub const m_bIsScoped: usize = 0x2718; // bool - pub const m_bResumeZoom: usize = 0x2719; // bool - pub const m_bIsDefusing: usize = 0x271A; // bool - pub const m_bIsGrabbingHostage: usize = 0x271B; // bool - pub const m_iBlockingUseActionInProgress: usize = 0x271C; // CSPlayerBlockingUseAction_t - pub const m_flEmitSoundTime: usize = 0x2720; // GameTime_t - pub const m_bInNoDefuseArea: usize = 0x2724; // bool - pub const m_nWhichBombZone: usize = 0x2728; // int32 - pub const m_iShotsFired: usize = 0x272C; // int32 - pub const m_flFlinchStack: usize = 0x2730; // float32 - pub const m_flVelocityModifier: usize = 0x2734; // float32 - pub const m_flHitHeading: usize = 0x2738; // float32 - pub const m_nHitBodyPart: usize = 0x273C; // int32 - pub const m_bWaitForNoAttack: usize = 0x2740; // bool - pub const m_ignoreLadderJumpTime: usize = 0x2744; // float32 - pub const m_bKilledByHeadshot: usize = 0x2749; // bool - pub const m_ArmorValue: usize = 0x274C; // int32 - pub const m_unCurrentEquipmentValue: usize = 0x2750; // uint16 - pub const m_unRoundStartEquipmentValue: usize = 0x2752; // uint16 - pub const m_unFreezetimeEndEquipmentValue: usize = 0x2754; // uint16 - pub const m_nLastKillerIndex: usize = 0x2758; // CEntityIndex - pub const m_bOldIsScoped: usize = 0x275C; // bool - pub const m_bHasDeathInfo: usize = 0x275D; // bool - pub const m_flDeathInfoTime: usize = 0x2760; // float32 - pub const m_vecDeathInfoOrigin: usize = 0x2764; // Vector - pub const m_grenadeParameterStashTime: usize = 0x2774; // GameTime_t - pub const m_bGrenadeParametersStashed: usize = 0x2778; // bool - pub const m_angStashedShootAngles: usize = 0x277C; // QAngle - pub const m_vecStashedGrenadeThrowPosition: usize = 0x2788; // Vector - pub const m_vecStashedVelocity: usize = 0x2794; // Vector - pub const m_angShootAngleHistory: usize = 0x27A0; // QAngle[2] - pub const m_vecThrowPositionHistory: usize = 0x27B8; // Vector[2] - pub const m_vecVelocityHistory: usize = 0x27D0; // Vector[2] - pub const m_PredictedDamageTags: usize = 0x27E8; // C_UtlVectorEmbeddedNetworkVar - pub const m_nPrevHighestReceivedDamageTagTick: usize = 0x2850; // GameTick_t - pub const m_nHighestAppliedDamageTagTick: usize = 0x2854; // int32 - pub const m_bShouldAutobuyDMWeapons: usize = 0x3D8C; // bool - pub const m_fImmuneToGunGameDamageTime: usize = 0x3D90; // GameTime_t - pub const m_bGunGameImmunity: usize = 0x3D94; // bool - pub const m_fImmuneToGunGameDamageTimeLast: usize = 0x3D98; // GameTime_t - pub const m_fMolotovDamageTime: usize = 0x3D9C; // float32 - pub const m_vecLastAliveLocalVelocity: usize = 0x3DA4; // Vector - pub const m_fRenderingClipPlane: usize = 0x3DB0; // float32[4] - pub const m_nLastClipPlaneSetupFrame: usize = 0x3DC0; // int32 - pub const m_vecLastClipCameraPos: usize = 0x3DC4; // Vector - pub const m_vecLastClipCameraForward: usize = 0x3DD0; // Vector - pub const m_bClipHitStaticWorld: usize = 0x3DDC; // bool - pub const m_bCachedPlaneIsValid: usize = 0x3DDD; // bool - pub const m_pClippingWeapon: usize = 0x3DE0; // C_CSWeaponBase* - pub const m_nPlayerInfernoBodyFx: usize = 0x3DE8; // ParticleIndex_t - pub const m_angEyeAngles: usize = 0x3DF0; // QAngle - pub const m_arrOldEyeAnglesTimes: usize = 0x3E80; // GameTime_t[4] - pub const m_arrOldEyeAngles: usize = 0x3E90; // QAngle[4] - pub const m_angEyeAnglesVelocity: usize = 0x3EC0; // QAngle - pub const m_iIDEntIndex: usize = 0x3ECC; // CEntityIndex - pub const m_delayTargetIDTimer: usize = 0x3ED0; // CountdownTimer - pub const m_iTargetItemEntIdx: usize = 0x3EE8; // CEntityIndex - pub const m_iOldIDEntIndex: usize = 0x3EEC; // CEntityIndex - pub const m_holdTargetIDTimer: usize = 0x3EF0; // CountdownTimer + pub const m_pBulletServices: usize = 0x1660; // CCSPlayer_BulletServices* + pub const m_pHostageServices: usize = 0x1668; // CCSPlayer_HostageServices* + pub const m_pBuyServices: usize = 0x1670; // CCSPlayer_BuyServices* + pub const m_pGlowServices: usize = 0x1678; // CCSPlayer_GlowServices* + pub const m_pActionTrackingServices: usize = 0x1680; // CCSPlayer_ActionTrackingServices* + pub const m_pDamageReactServices: usize = 0x1688; // CCSPlayer_DamageReactServices* + pub const m_flHealthShotBoostExpirationTime: usize = 0x1690; // GameTime_t + pub const m_flLastFiredWeaponTime: usize = 0x1694; // GameTime_t + pub const m_bHasFemaleVoice: usize = 0x1698; // bool + pub const m_flLandingTimeSeconds: usize = 0x169C; // float32 + pub const m_flOldFallVelocity: usize = 0x16A0; // float32 + pub const m_szLastPlaceName: usize = 0x16A4; // char[18] + pub const m_bPrevDefuser: usize = 0x16B6; // bool + pub const m_bPrevHelmet: usize = 0x16B7; // bool + pub const m_nPrevArmorVal: usize = 0x16B8; // int32 + pub const m_nPrevGrenadeAmmoCount: usize = 0x16BC; // int32 + pub const m_unPreviousWeaponHash: usize = 0x16C0; // uint32 + pub const m_unWeaponHash: usize = 0x16C4; // uint32 + pub const m_bInBuyZone: usize = 0x16C8; // bool + pub const m_bPreviouslyInBuyZone: usize = 0x16C9; // bool + pub const m_aimPunchAngle: usize = 0x16CC; // QAngle + pub const m_aimPunchAngleVel: usize = 0x16D8; // QAngle + pub const m_aimPunchTickBase: usize = 0x16E4; // GameTick_t + pub const m_aimPunchTickFraction: usize = 0x16E8; // float32 + pub const m_bInLanding: usize = 0x1710; // bool + pub const m_flLandingStartTime: usize = 0x1714; // float32 + pub const m_bInHostageRescueZone: usize = 0x1718; // bool + pub const m_bInBombZone: usize = 0x1719; // bool + pub const m_bIsBuyMenuOpen: usize = 0x171A; // bool + pub const m_flTimeOfLastInjury: usize = 0x171C; // GameTime_t + pub const m_flNextSprayDecalTime: usize = 0x1720; // GameTime_t + pub const m_iRetakesOffering: usize = 0x1878; // int32 + pub const m_iRetakesOfferingCard: usize = 0x187C; // int32 + pub const m_bRetakesHasDefuseKit: usize = 0x1880; // bool + pub const m_bRetakesMVPLastRound: usize = 0x1881; // bool + pub const m_iRetakesMVPBoostItem: usize = 0x1884; // int32 + pub const m_RetakesMVPBoostExtraUtility: usize = 0x1888; // loadout_slot_t + pub const m_bNeedToReApplyGloves: usize = 0x188D; // bool + pub const m_EconGloves: usize = 0x1890; // C_EconItemView + pub const m_nEconGlovesChanged: usize = 0x1D00; // uint8 + pub const m_bMustSyncRagdollState: usize = 0x1D01; // bool + pub const m_nRagdollDamageBone: usize = 0x1D04; // int32 + pub const m_vRagdollDamageForce: usize = 0x1D08; // Vector + pub const m_vRagdollDamagePosition: usize = 0x1D14; // Vector + pub const m_szRagdollDamageWeaponName: usize = 0x1D20; // char[64] + pub const m_bRagdollDamageHeadshot: usize = 0x1D60; // bool + pub const m_vRagdollServerOrigin: usize = 0x1D64; // Vector + pub const m_lastLandTime: usize = 0x23E0; // GameTime_t + pub const m_bOnGroundLastTick: usize = 0x23E4; // bool + pub const m_hHudModelArms: usize = 0x2400; // CHandle + pub const m_qDeathEyeAngles: usize = 0x2404; // QAngle + pub const m_bSkipOneHeadConstraintUpdate: usize = 0x2410; // bool + pub const m_bLeftHanded: usize = 0x2411; // bool + pub const m_fSwitchedHandednessTime: usize = 0x2414; // GameTime_t + pub const m_flViewmodelOffsetX: usize = 0x2418; // float32 + pub const m_flViewmodelOffsetY: usize = 0x241C; // float32 + pub const m_flViewmodelOffsetZ: usize = 0x2420; // float32 + pub const m_flViewmodelFOV: usize = 0x2424; // float32 + pub const m_vecPlayerPatchEconIndices: usize = 0x2428; // uint32[5] + pub const m_GunGameImmunityColor: usize = 0x2460; // Color + pub const m_vecBulletHitModels: usize = 0x24B0; // CUtlVector + pub const m_bIsWalking: usize = 0x24C8; // bool + pub const m_thirdPersonHeading: usize = 0x24D0; // QAngle + pub const m_flSlopeDropOffset: usize = 0x2560; // float32 + pub const m_flSlopeDropHeight: usize = 0x25D8; // float32 + pub const m_vHeadConstraintOffset: usize = 0x2650; // Vector + pub const m_entitySpottedState: usize = 0x26E0; // EntitySpottedState_t + pub const m_bIsScoped: usize = 0x26F8; // bool + pub const m_bResumeZoom: usize = 0x26F9; // bool + pub const m_bIsDefusing: usize = 0x26FA; // bool + pub const m_bIsGrabbingHostage: usize = 0x26FB; // bool + pub const m_iBlockingUseActionInProgress: usize = 0x26FC; // CSPlayerBlockingUseAction_t + pub const m_flEmitSoundTime: usize = 0x2700; // GameTime_t + pub const m_bInNoDefuseArea: usize = 0x2704; // bool + pub const m_nWhichBombZone: usize = 0x2708; // int32 + pub const m_iShotsFired: usize = 0x270C; // int32 + pub const m_flFlinchStack: usize = 0x2710; // float32 + pub const m_flVelocityModifier: usize = 0x2714; // float32 + pub const m_flHitHeading: usize = 0x2718; // float32 + pub const m_nHitBodyPart: usize = 0x271C; // int32 + pub const m_bWaitForNoAttack: usize = 0x2720; // bool + pub const m_ignoreLadderJumpTime: usize = 0x2724; // float32 + pub const m_bKilledByHeadshot: usize = 0x2729; // bool + pub const m_ArmorValue: usize = 0x272C; // int32 + pub const m_unCurrentEquipmentValue: usize = 0x2730; // uint16 + pub const m_unRoundStartEquipmentValue: usize = 0x2732; // uint16 + pub const m_unFreezetimeEndEquipmentValue: usize = 0x2734; // uint16 + pub const m_nLastKillerIndex: usize = 0x2738; // CEntityIndex + pub const m_bOldIsScoped: usize = 0x273C; // bool + pub const m_bHasDeathInfo: usize = 0x273D; // bool + pub const m_flDeathInfoTime: usize = 0x2740; // float32 + pub const m_vecDeathInfoOrigin: usize = 0x2744; // Vector + pub const m_grenadeParameterStashTime: usize = 0x2754; // GameTime_t + pub const m_bGrenadeParametersStashed: usize = 0x2758; // bool + pub const m_angStashedShootAngles: usize = 0x275C; // QAngle + pub const m_vecStashedGrenadeThrowPosition: usize = 0x2768; // Vector + pub const m_vecStashedVelocity: usize = 0x2774; // Vector + pub const m_angShootAngleHistory: usize = 0x2780; // QAngle[2] + pub const m_vecThrowPositionHistory: usize = 0x2798; // Vector[2] + pub const m_vecVelocityHistory: usize = 0x27B0; // Vector[2] + pub const m_PredictedDamageTags: usize = 0x27C8; // C_UtlVectorEmbeddedNetworkVar + pub const m_nPrevHighestReceivedDamageTagTick: usize = 0x2830; // GameTick_t + pub const m_nHighestAppliedDamageTagTick: usize = 0x2834; // int32 + pub const m_bShouldAutobuyDMWeapons: usize = 0x3D6C; // bool + pub const m_fImmuneToGunGameDamageTime: usize = 0x3D70; // GameTime_t + pub const m_bGunGameImmunity: usize = 0x3D74; // bool + pub const m_fImmuneToGunGameDamageTimeLast: usize = 0x3D78; // GameTime_t + pub const m_fMolotovDamageTime: usize = 0x3D7C; // float32 + pub const m_vecLastAliveLocalVelocity: usize = 0x3D84; // Vector + pub const m_fRenderingClipPlane: usize = 0x3D90; // float32[4] + pub const m_nLastClipPlaneSetupFrame: usize = 0x3DA0; // int32 + pub const m_vecLastClipCameraPos: usize = 0x3DA4; // Vector + pub const m_vecLastClipCameraForward: usize = 0x3DB0; // Vector + pub const m_bClipHitStaticWorld: usize = 0x3DBC; // bool + pub const m_bCachedPlaneIsValid: usize = 0x3DBD; // bool + pub const m_pClippingWeapon: usize = 0x3DC0; // C_CSWeaponBase* + pub const m_nPlayerInfernoBodyFx: usize = 0x3DC8; // ParticleIndex_t + pub const m_angEyeAngles: usize = 0x3DD0; // QAngle + pub const m_arrOldEyeAnglesTimes: usize = 0x3E60; // GameTime_t[4] + pub const m_arrOldEyeAngles: usize = 0x3E70; // QAngle[4] + pub const m_angEyeAnglesVelocity: usize = 0x3EA0; // QAngle + pub const m_iIDEntIndex: usize = 0x3EAC; // CEntityIndex + pub const m_delayTargetIDTimer: usize = 0x3EB0; // CountdownTimer + pub const m_iTargetItemEntIdx: usize = 0x3EC8; // CEntityIndex + pub const m_iOldIDEntIndex: usize = 0x3ECC; // CEntityIndex + pub const m_holdTargetIDTimer: usize = 0x3ED0; // CountdownTimer } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -2415,29 +2480,29 @@ pub mod cs2_dumper { // NetworkVarNames: m_flGrabSuccessTime (GameTime_t) // NetworkVarNames: m_flDropStartTime (GameTime_t) pub mod C_Hostage { - pub const m_entitySpottedState: usize = 0x13F0; // EntitySpottedState_t - pub const m_leader: usize = 0x1408; // CHandle - pub const m_reuseTimer: usize = 0x1410; // CountdownTimer - pub const m_vel: usize = 0x1428; // Vector - pub const m_isRescued: usize = 0x1434; // bool - pub const m_jumpedThisFrame: usize = 0x1435; // bool - pub const m_nHostageState: usize = 0x1438; // int32 - pub const m_bHandsHaveBeenCut: usize = 0x143C; // bool - pub const m_hHostageGrabber: usize = 0x1440; // CHandle - pub const m_fLastGrabTime: usize = 0x1444; // GameTime_t - pub const m_vecGrabbedPos: usize = 0x1448; // Vector - pub const m_flRescueStartTime: usize = 0x1454; // GameTime_t - pub const m_flGrabSuccessTime: usize = 0x1458; // GameTime_t - pub const m_flDropStartTime: usize = 0x145C; // GameTime_t - pub const m_flDeadOrRescuedTime: usize = 0x1460; // GameTime_t - pub const m_blinkTimer: usize = 0x1468; // CountdownTimer - pub const m_lookAt: usize = 0x1480; // Vector - pub const m_lookAroundTimer: usize = 0x1490; // CountdownTimer - pub const m_isInit: usize = 0x14A8; // bool - pub const m_eyeAttachment: usize = 0x14A9; // AttachmentHandle_t - pub const m_chestAttachment: usize = 0x14AA; // AttachmentHandle_t - pub const m_pPredictionOwner: usize = 0x14B0; // CBasePlayerController* - pub const m_fNewestAlphaThinkTime: usize = 0x14B8; // GameTime_t + pub const m_entitySpottedState: usize = 0x13D8; // EntitySpottedState_t + pub const m_leader: usize = 0x13F0; // CHandle + pub const m_reuseTimer: usize = 0x13F8; // CountdownTimer + pub const m_vel: usize = 0x1410; // Vector + pub const m_isRescued: usize = 0x141C; // bool + pub const m_jumpedThisFrame: usize = 0x141D; // bool + pub const m_nHostageState: usize = 0x1420; // int32 + pub const m_bHandsHaveBeenCut: usize = 0x1424; // bool + pub const m_hHostageGrabber: usize = 0x1428; // CHandle + pub const m_fLastGrabTime: usize = 0x142C; // GameTime_t + pub const m_vecGrabbedPos: usize = 0x1430; // Vector + pub const m_flRescueStartTime: usize = 0x143C; // GameTime_t + pub const m_flGrabSuccessTime: usize = 0x1440; // GameTime_t + pub const m_flDropStartTime: usize = 0x1444; // GameTime_t + pub const m_flDeadOrRescuedTime: usize = 0x1448; // GameTime_t + pub const m_blinkTimer: usize = 0x1450; // CountdownTimer + pub const m_lookAt: usize = 0x1468; // Vector + pub const m_lookAroundTimer: usize = 0x1478; // CountdownTimer + pub const m_isInit: usize = 0x1490; // bool + pub const m_eyeAttachment: usize = 0x1491; // AttachmentHandle_t + pub const m_chestAttachment: usize = 0x1492; // AttachmentHandle_t + pub const m_pPredictionOwner: usize = 0x1498; // CBasePlayerController* + pub const m_fNewestAlphaThinkTime: usize = 0x14A0; // GameTime_t } // Parent: // Field count: 14 @@ -2503,10 +2568,10 @@ pub mod cs2_dumper { pub const m_nHierarchyType: usize = 0x110; // uint8 pub const m_nDoNotSetAnimTimeInInvalidatePhysicsCount: usize = 0x111; // uint8 pub const m_name: usize = 0x114; // CUtlStringToken - pub const m_hierarchyAttachName: usize = 0x158; // CUtlStringToken - pub const m_flZOffset: usize = 0x15C; // float32 - pub const m_flClientLocalScale: usize = 0x160; // float32 - pub const m_vRenderOrigin: usize = 0x164; // Vector + pub const m_hierarchyAttachName: usize = 0x128; // CUtlStringToken + pub const m_flZOffset: usize = 0x12C; // float32 + pub const m_flClientLocalScale: usize = 0x130; // float32 + pub const m_vRenderOrigin: usize = 0x134; // Vector } // Parent: CPlayerPawnComponent // Field count: 6 @@ -2515,12 +2580,12 @@ pub mod cs2_dumper { // NetworkVarNames: m_iObserverMode (uint8) // NetworkVarNames: m_hObserverTarget (CHandle) pub mod CPlayer_ObserverServices { - pub const m_iObserverMode: usize = 0x40; // uint8 - pub const m_hObserverTarget: usize = 0x44; // CHandle - pub const m_iObserverLastMode: usize = 0x48; // ObserverMode_t - pub const m_bForcedObserverMode: usize = 0x4C; // bool - pub const m_flObserverChaseDistance: usize = 0x50; // float32 - pub const m_flObserverChaseDistanceCalcTime: usize = 0x54; // GameTime_t + pub const m_iObserverMode: usize = 0x48; // uint8 + pub const m_hObserverTarget: usize = 0x4C; // CHandle + pub const m_iObserverLastMode: usize = 0x50; // ObserverMode_t + pub const m_bForcedObserverMode: usize = 0x54; // bool + pub const m_flObserverChaseDistance: usize = 0x58; // float32 + pub const m_flObserverChaseDistanceCalcTime: usize = 0x5C; // GameTime_t } // Parent: C_BaseEntity // Field count: 4 @@ -2530,10 +2595,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_iszSoundAreaType (string_t) // NetworkVarNames: m_vPos (Vector) pub mod C_SoundAreaEntityBase { - pub const m_bDisabled: usize = 0x5F8; // bool - pub const m_bWasEnabled: usize = 0x600; // bool - pub const m_iszSoundAreaType: usize = 0x608; // CUtlSymbolLarge - pub const m_vPos: usize = 0x610; // Vector + pub const m_bDisabled: usize = 0x608; // bool + pub const m_bWasEnabled: usize = 0x610; // bool + pub const m_iszSoundAreaType: usize = 0x618; // CUtlSymbolLarge + pub const m_vPos: usize = 0x620; // Vector } // Parent: C_BaseEntity // Field count: 6 @@ -2546,12 +2611,12 @@ pub mod cs2_dumper { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) pub mod C_PlayerVisibility { - pub const m_flVisibilityStrength: usize = 0x5F8; // float32 - pub const m_flFogDistanceMultiplier: usize = 0x5FC; // float32 - pub const m_flFogMaxDensityMultiplier: usize = 0x600; // float32 - pub const m_flFadeTime: usize = 0x604; // float32 - pub const m_bStartDisabled: usize = 0x608; // bool - pub const m_bIsEnabled: usize = 0x609; // bool + pub const m_flVisibilityStrength: usize = 0x608; // float32 + pub const m_flFogDistanceMultiplier: usize = 0x60C; // float32 + pub const m_flFogMaxDensityMultiplier: usize = 0x610; // float32 + pub const m_flFadeTime: usize = 0x614; // float32 + pub const m_bStartDisabled: usize = 0x618; // bool + pub const m_bIsEnabled: usize = 0x619; // bool } // Parent: None // Field count: 3 @@ -2565,11 +2630,10 @@ pub mod cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup // MNetworkUserGroupProxy // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t) // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32) @@ -2579,13 +2643,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_iClip2 (int32) // NetworkVarNames: m_pReserveAmmo (int) pub mod C_BasePlayerWeapon { - pub const m_nNextPrimaryAttackTick: usize = 0x18E0; // GameTick_t - pub const m_flNextPrimaryAttackTickRatio: usize = 0x18E4; // float32 - pub const m_nNextSecondaryAttackTick: usize = 0x18E8; // GameTick_t - pub const m_flNextSecondaryAttackTickRatio: usize = 0x18EC; // float32 - pub const m_iClip1: usize = 0x18F0; // int32 - pub const m_iClip2: usize = 0x18F4; // int32 - pub const m_pReserveAmmo: usize = 0x18F8; // int32[2] + pub const m_nNextPrimaryAttackTick: usize = 0x18C0; // GameTick_t + pub const m_flNextPrimaryAttackTickRatio: usize = 0x18C4; // float32 + pub const m_nNextSecondaryAttackTick: usize = 0x18C8; // GameTick_t + pub const m_flNextSecondaryAttackTickRatio: usize = 0x18CC; // float32 + pub const m_iClip1: usize = 0x18D0; // int32 + pub const m_iClip2: usize = 0x18D4; // int32 + pub const m_pReserveAmmo: usize = 0x18D8; // int32[2] } // Parent: C_BaseEntity // Field count: 1 @@ -2593,7 +2657,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_iCurrentMaxRagdollCount (int8) pub mod CRagdollManager { - pub const m_iCurrentMaxRagdollCount: usize = 0x5F8; // int8 + pub const m_iCurrentMaxRagdollCount: usize = 0x608; // int8 } // Parent: C_BaseCSGrenade // Field count: 0 @@ -2616,18 +2680,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFogMaxEnd (float) // NetworkVarNames: m_bEnabled (bool) pub mod C_EnvSky { - pub const m_hSkyMaterial: usize = 0xEB0; // CStrongHandle - pub const m_hSkyMaterialLightingOnly: usize = 0xEB8; // CStrongHandle - pub const m_bStartDisabled: usize = 0xEC0; // bool - pub const m_vTintColor: usize = 0xEC1; // Color - pub const m_vTintColorLightingOnly: usize = 0xEC5; // Color - pub const m_flBrightnessScale: usize = 0xECC; // float32 - pub const m_nFogType: usize = 0xED0; // int32 - pub const m_flFogMinStart: usize = 0xED4; // float32 - pub const m_flFogMinEnd: usize = 0xED8; // float32 - pub const m_flFogMaxStart: usize = 0xEDC; // float32 - pub const m_flFogMaxEnd: usize = 0xEE0; // float32 - pub const m_bEnabled: usize = 0xEE4; // bool + pub const m_hSkyMaterial: usize = 0xE88; // CStrongHandle + pub const m_hSkyMaterialLightingOnly: usize = 0xE90; // CStrongHandle + pub const m_bStartDisabled: usize = 0xE98; // bool + pub const m_vTintColor: usize = 0xE99; // Color + pub const m_vTintColorLightingOnly: usize = 0xE9D; // Color + pub const m_flBrightnessScale: usize = 0xEA4; // float32 + pub const m_nFogType: usize = 0xEA8; // int32 + pub const m_flFogMinStart: usize = 0xEAC; // float32 + pub const m_flFogMinEnd: usize = 0xEB0; // float32 + pub const m_flFogMaxStart: usize = 0xEB4; // float32 + pub const m_flFogMaxEnd: usize = 0xEB8; // float32 + pub const m_bEnabled: usize = 0xEBC; // bool } // Parent: None // Field count: 5 @@ -2656,17 +2720,17 @@ pub mod cs2_dumper { // NetworkVarNames: m_nClipmapLevels (int) // NetworkVarNames: m_bIsMaster (bool) pub mod C_EnvWindController { - pub const m_EnvWindShared: usize = 0x5F8; // C_EnvWindShared - pub const m_fDirectionVariation: usize = 0x6F0; // float32 - pub const m_fSpeedVariation: usize = 0x6F4; // float32 - pub const m_fTurbulence: usize = 0x6F8; // float32 - pub const m_fVolumeHalfExtentXY: usize = 0x6FC; // float32 - pub const m_fVolumeHalfExtentZ: usize = 0x700; // float32 - pub const m_nVolumeResolutionXY: usize = 0x704; // int32 - pub const m_nVolumeResolutionZ: usize = 0x708; // int32 - pub const m_nClipmapLevels: usize = 0x70C; // int32 - pub const m_bIsMaster: usize = 0x710; // bool - pub const m_bFirstTime: usize = 0x711; // bool + pub const m_EnvWindShared: usize = 0x608; // C_EnvWindShared + pub const m_fDirectionVariation: usize = 0x700; // float32 + pub const m_fSpeedVariation: usize = 0x704; // float32 + pub const m_fTurbulence: usize = 0x708; // float32 + pub const m_fVolumeHalfExtentXY: usize = 0x70C; // float32 + pub const m_fVolumeHalfExtentZ: usize = 0x710; // float32 + pub const m_nVolumeResolutionXY: usize = 0x714; // int32 + pub const m_nVolumeResolutionZ: usize = 0x718; // int32 + pub const m_nClipmapLevels: usize = 0x71C; // int32 + pub const m_bIsMaster: usize = 0x720; // bool + pub const m_bFirstTime: usize = 0x721; // bool } // Parent: None // Field count: 4 @@ -2688,23 +2752,23 @@ pub mod cs2_dumper { // Parent: C_BaseEntity // Field count: 14 pub mod C_CSGO_MapPreviewCameraPath { - pub const m_flZFar: usize = 0x5F8; // float32 - pub const m_flZNear: usize = 0x5FC; // float32 - pub const m_bLoop: usize = 0x600; // bool - pub const m_bVerticalFOV: usize = 0x601; // bool - pub const m_bConstantSpeed: usize = 0x602; // bool - pub const m_flDuration: usize = 0x604; // float32 - pub const m_flPathLength: usize = 0x648; // float32 - pub const m_flPathDuration: usize = 0x64C; // float32 - pub const m_bDofEnabled: usize = 0x664; // bool - pub const m_flDofNearBlurry: usize = 0x668; // float32 - pub const m_flDofNearCrisp: usize = 0x66C; // float32 - pub const m_flDofFarCrisp: usize = 0x670; // float32 - pub const m_flDofFarBlurry: usize = 0x674; // float32 - pub const m_flDofTiltToGround: usize = 0x678; // float32 + pub const m_flZFar: usize = 0x608; // float32 + pub const m_flZNear: usize = 0x60C; // float32 + pub const m_bLoop: usize = 0x610; // bool + pub const m_bVerticalFOV: usize = 0x611; // bool + pub const m_bConstantSpeed: usize = 0x612; // bool + pub const m_flDuration: usize = 0x614; // float32 + pub const m_flPathLength: usize = 0x658; // float32 + pub const m_flPathDuration: usize = 0x65C; // float32 + pub const m_bDofEnabled: usize = 0x674; // bool + pub const m_flDofNearBlurry: usize = 0x678; // float32 + pub const m_flDofNearCrisp: usize = 0x67C; // float32 + pub const m_flDofFarCrisp: usize = 0x680; // float32 + pub const m_flDofFarBlurry: usize = 0x684; // float32 + pub const m_flDofTiltToGround: usize = 0x688; // float32 } // Parent: C_ModelPointEntity - // Field count: 17 + // Field count: 19 // // Metadata: // NetworkVarNames: m_messageText (char) @@ -2724,23 +2788,25 @@ pub mod cs2_dumper { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) pub mod C_PointWorldText { - pub const m_bForceRecreateNextUpdate: usize = 0xEB8; // bool - pub const m_messageText: usize = 0xED0; // char[512] - pub const m_FontName: usize = 0x10D0; // char[64] - pub const m_BackgroundMaterialName: usize = 0x1110; // char[64] - pub const m_bEnabled: usize = 0x1150; // bool - pub const m_bFullbright: usize = 0x1151; // bool - pub const m_flWorldUnitsPerPx: usize = 0x1154; // float32 - pub const m_flFontSize: usize = 0x1158; // float32 - pub const m_flDepthOffset: usize = 0x115C; // float32 - pub const m_bDrawBackground: usize = 0x1160; // bool - pub const m_flBackgroundBorderWidth: usize = 0x1164; // float32 - pub const m_flBackgroundBorderHeight: usize = 0x1168; // float32 - pub const m_flBackgroundWorldToUV: usize = 0x116C; // float32 - pub const m_Color: usize = 0x1170; // Color - pub const m_nJustifyHorizontal: usize = 0x1174; // PointWorldTextJustifyHorizontal_t - pub const m_nJustifyVertical: usize = 0x1178; // PointWorldTextJustifyVertical_t - pub const m_nReorientMode: usize = 0x117C; // PointWorldTextReorientMode_t + pub const m_bForceRecreateNextUpdate: usize = 0xE90; // bool + pub const m_nTextWidthPx: usize = 0xEA8; // int32 + pub const m_nTextHeightPx: usize = 0xEAC; // int32 + pub const m_messageText: usize = 0xEB0; // char[512] + pub const m_FontName: usize = 0x10B0; // char[64] + pub const m_BackgroundMaterialName: usize = 0x10F0; // char[64] + pub const m_bEnabled: usize = 0x1130; // bool + pub const m_bFullbright: usize = 0x1131; // bool + pub const m_flWorldUnitsPerPx: usize = 0x1134; // float32 + pub const m_flFontSize: usize = 0x1138; // float32 + pub const m_flDepthOffset: usize = 0x113C; // float32 + pub const m_bDrawBackground: usize = 0x1140; // bool + pub const m_flBackgroundBorderWidth: usize = 0x1144; // float32 + pub const m_flBackgroundBorderHeight: usize = 0x1148; // float32 + pub const m_flBackgroundWorldToUV: usize = 0x114C; // float32 + pub const m_Color: usize = 0x1150; // Color + pub const m_nJustifyHorizontal: usize = 0x1154; // PointWorldTextJustifyHorizontal_t + pub const m_nJustifyVertical: usize = 0x1158; // PointWorldTextJustifyVertical_t + pub const m_nReorientMode: usize = 0x115C; // PointWorldTextReorientMode_t } // Parent: C_BaseModelEntity // Field count: 40 @@ -2770,42 +2836,42 @@ pub mod cs2_dumper { // NetworkVarNames: m_Width (float32) // NetworkVarNames: m_bConstrainBetweenEndpoints (bool) pub mod C_RopeKeyframe { - pub const m_LinksTouchingSomething: usize = 0xEB8; // CBitVec<10> - pub const m_nLinksTouchingSomething: usize = 0xEBC; // int32 - pub const m_bApplyWind: usize = 0xEC0; // bool - pub const m_fPrevLockedPoints: usize = 0xEC4; // int32 - pub const m_iForcePointMoveCounter: usize = 0xEC8; // int32 - pub const m_bPrevEndPointPos: usize = 0xECC; // bool[2] - pub const m_vPrevEndPointPos: usize = 0xED0; // Vector[2] - pub const m_flCurScroll: usize = 0xEE8; // float32 - pub const m_flScrollSpeed: usize = 0xEEC; // float32 - pub const m_RopeFlags: usize = 0xEF0; // uint16 - pub const m_iRopeMaterialModelIndex: usize = 0xEF8; // CStrongHandle - pub const m_nSegments: usize = 0x1170; // uint8 - pub const m_hStartPoint: usize = 0x1174; // CHandle - pub const m_hEndPoint: usize = 0x1178; // CHandle - pub const m_iStartAttachment: usize = 0x117C; // AttachmentHandle_t - pub const m_iEndAttachment: usize = 0x117D; // AttachmentHandle_t - pub const m_Subdiv: usize = 0x117E; // uint8 - pub const m_RopeLength: usize = 0x1180; // int16 - pub const m_Slack: usize = 0x1182; // int16 - pub const m_TextureScale: usize = 0x1184; // float32 - pub const m_fLockedPoints: usize = 0x1188; // uint8 - pub const m_nChangeCount: usize = 0x1189; // uint8 - pub const m_Width: usize = 0x118C; // float32 - pub const m_PhysicsDelegate: usize = 0x1190; // C_RopeKeyframe::CPhysicsDelegate - pub const m_hMaterial: usize = 0x11A0; // CStrongHandle - pub const m_TextureHeight: usize = 0x11A8; // int32 - pub const m_vecImpulse: usize = 0x11AC; // Vector - pub const m_vecPreviousImpulse: usize = 0x11B8; // Vector - pub const m_flCurrentGustTimer: usize = 0x11C4; // float32 - pub const m_flCurrentGustLifetime: usize = 0x11C8; // float32 - pub const m_flTimeToNextGust: usize = 0x11CC; // float32 - pub const m_vWindDir: usize = 0x11D0; // Vector - pub const m_vColorMod: usize = 0x11DC; // Vector - pub const m_vCachedEndPointAttachmentPos: usize = 0x11E8; // Vector[2] - pub const m_vCachedEndPointAttachmentAngle: usize = 0x1200; // QAngle[2] - pub const m_bConstrainBetweenEndpoints: usize = 0x1218; // bool + pub const m_LinksTouchingSomething: usize = 0xE90; // CBitVec<10> + pub const m_nLinksTouchingSomething: usize = 0xE94; // int32 + pub const m_bApplyWind: usize = 0xE98; // bool + pub const m_fPrevLockedPoints: usize = 0xE9C; // int32 + pub const m_iForcePointMoveCounter: usize = 0xEA0; // int32 + pub const m_bPrevEndPointPos: usize = 0xEA4; // bool[2] + pub const m_vPrevEndPointPos: usize = 0xEA8; // Vector[2] + pub const m_flCurScroll: usize = 0xEC0; // float32 + pub const m_flScrollSpeed: usize = 0xEC4; // float32 + pub const m_RopeFlags: usize = 0xEC8; // uint16 + pub const m_iRopeMaterialModelIndex: usize = 0xED0; // CStrongHandle + pub const m_nSegments: usize = 0x1148; // uint8 + pub const m_hStartPoint: usize = 0x114C; // CHandle + pub const m_hEndPoint: usize = 0x1150; // CHandle + pub const m_iStartAttachment: usize = 0x1154; // AttachmentHandle_t + pub const m_iEndAttachment: usize = 0x1155; // AttachmentHandle_t + pub const m_Subdiv: usize = 0x1156; // uint8 + pub const m_RopeLength: usize = 0x1158; // int16 + pub const m_Slack: usize = 0x115A; // int16 + pub const m_TextureScale: usize = 0x115C; // float32 + pub const m_fLockedPoints: usize = 0x1160; // uint8 + pub const m_nChangeCount: usize = 0x1161; // uint8 + pub const m_Width: usize = 0x1164; // float32 + pub const m_PhysicsDelegate: usize = 0x1168; // C_RopeKeyframe::CPhysicsDelegate + pub const m_hMaterial: usize = 0x1178; // CStrongHandle + pub const m_TextureHeight: usize = 0x1180; // int32 + pub const m_vecImpulse: usize = 0x1184; // Vector + pub const m_vecPreviousImpulse: usize = 0x1190; // Vector + pub const m_flCurrentGustTimer: usize = 0x119C; // float32 + pub const m_flCurrentGustLifetime: usize = 0x11A0; // float32 + pub const m_flTimeToNextGust: usize = 0x11A4; // float32 + pub const m_vWindDir: usize = 0x11A8; // Vector + pub const m_vColorMod: usize = 0x11B4; // Vector + pub const m_vCachedEndPointAttachmentPos: usize = 0x11C0; // Vector[2] + pub const m_vCachedEndPointAttachmentAngle: usize = 0x11D8; // QAngle[2] + pub const m_bConstrainBetweenEndpoints: usize = 0x11F0; // bool pub const m_bEndPointAttachmentPositionsDirty: usize = 0x0; // bitfield:1 pub const m_bEndPointAttachmentAnglesDirty: usize = 0x0; // bitfield:1 pub const m_bNewDataThisFrame: usize = 0x0; // bitfield:1 @@ -2819,10 +2885,6 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_EnvCubemapBox { } - // Parent: C_EnvCombinedLightProbeVolume - // Field count: 0 - pub mod C_EnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume { - } // Parent: None // Field count: 1 pub mod C_RopeKeyframe__CPhysicsDelegate { @@ -2831,11 +2893,27 @@ pub mod cs2_dumper { // Parent: C_PointEntity // Field count: 5 pub mod CInfoDynamicShadowHint { - pub const m_bDisabled: usize = 0x5F8; // bool - pub const m_flRange: usize = 0x5FC; // float32 - pub const m_nImportance: usize = 0x600; // int32 - pub const m_nLightChoice: usize = 0x604; // int32 - pub const m_hLight: usize = 0x608; // CHandle + pub const m_bDisabled: usize = 0x608; // bool + pub const m_flRange: usize = 0x60C; // float32 + pub const m_nImportance: usize = 0x610; // int32 + pub const m_nLightChoice: usize = 0x614; // int32 + pub const m_hLight: usize = 0x618; // CHandle + } + // Parent: C_PointEntity + // Field count: 6 + // + // Metadata: + // NetworkVarNames: m_vInTangentLocal (Vector) + // NetworkVarNames: m_vOutTangentLocal (Vector) + // NetworkVarNames: m_strParentPathUniqueID (CUtlString) + // NetworkVarNames: m_strPathNodeParameter (CUtlString) + pub mod CPathNode { + pub const m_vInTangentLocal: usize = 0x608; // Vector + pub const m_vOutTangentLocal: usize = 0x614; // Vector + pub const m_strParentPathUniqueID: usize = 0x620; // CUtlString + pub const m_strPathNodeParameter: usize = 0x628; // CUtlString + pub const m_xWSPrevParent: usize = 0x630; // CTransform + pub const m_hPath: usize = 0x650; // CHandle } // Parent: C_BaseToggle // Field count: 0 @@ -2885,8 +2963,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) pub mod C_SoundEventOBBEntity { - pub const m_vMins: usize = 0x6C0; // Vector - pub const m_vMaxs: usize = 0x6CC; // Vector + pub const m_vMins: usize = 0x6B8; // Vector + pub const m_vMaxs: usize = 0x6C4; // Vector } // Parent: None // Field count: 0 @@ -2912,7 +2990,6 @@ pub mod cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -2924,14 +3001,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_closedAngles (QAngle) // NetworkVarNames: m_hMaster (CHandle) pub mod C_BasePropDoor { - pub const m_eDoorState: usize = 0x1430; // DoorState_t - pub const m_modelChanged: usize = 0x1434; // bool - pub const m_bLocked: usize = 0x1435; // bool - pub const m_bNoNPCs: usize = 0x1436; // bool - pub const m_closedPosition: usize = 0x1438; // Vector - pub const m_closedAngles: usize = 0x1444; // QAngle - pub const m_hMaster: usize = 0x1450; // CHandle - pub const m_vWhereToSetLightingOrigin: usize = 0x1454; // Vector + pub const m_eDoorState: usize = 0x13B0; // DoorState_t + pub const m_modelChanged: usize = 0x13B4; // bool + pub const m_bLocked: usize = 0x13B5; // bool + pub const m_bNoNPCs: usize = 0x13B6; // bool + pub const m_closedPosition: usize = 0x13B8; // Vector + pub const m_closedAngles: usize = 0x13C4; // QAngle + pub const m_hMaster: usize = 0x13D0; // CHandle + pub const m_vWhereToSetLightingOrigin: usize = 0x13D4; // Vector + } + // Parent: C_PointEntity + // Field count: 0 + pub mod CChoreoInfoTarget { } // Parent: // Field count: 8 @@ -2940,6 +3021,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flPrevCycle (float32) // NetworkVarNames: m_flCycle (float32) + // NetworkVarNames: m_flWeight (CNetworkedQuantizedFloat) pub mod CNetworkedSequenceOperation { pub const m_hSequence: usize = 0x8; // HSequence pub const m_flPrevCycle: usize = 0xC; // float32 @@ -2966,7 +3048,7 @@ pub mod cs2_dumper { pub const m_CScriptComponent: usize = 0x30; // CScriptComponent* } // Parent: C_BaseEntity - // Field count: 37 + // Field count: 38 // // Metadata: // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t) @@ -2986,51 +3068,46 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFadeScale (float32) // NetworkVarNames: m_flShadowStrength (float32) // NetworkVarNames: m_nObjectCulling (uint8) - // NetworkVarNames: m_nAddDecal (int) - // NetworkVarNames: m_vDecalPosition (Vector) - // NetworkVarNames: m_vDecalForwardAxis (Vector) - // NetworkVarNames: m_nDecalMode (DecalMode_t) - // NetworkVarNames: m_nRequiredDecalMode (DecalMode_t) - // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle) // NetworkVarNames: m_bvDisabledHitGroups (uint32) pub mod C_BaseModelEntity { - pub const m_CRenderComponent: usize = 0xAE0; // CRenderComponent* - pub const m_CHitboxComponent: usize = 0xAE8; // CHitboxComponent - pub const m_pDestructiblePartsSystemComponent: usize = 0xB00; // CDestructiblePartsComponent* - pub const m_LastHitGroup: usize = 0xB08; // HitGroup_t - pub const m_sLastDamageSourceName: usize = 0xB10; // CGlobalSymbol - pub const m_vLastDamagePosition: usize = 0xB18; // VectorWS - pub const m_bInitModelEffects: usize = 0xB40; // bool - pub const m_bIsStaticProp: usize = 0xB41; // bool - pub const m_nLastAddDecal: usize = 0xB44; // int32 - pub const m_nDecalsAdded: usize = 0xB48; // int32 - pub const m_iOldHealth: usize = 0xB4C; // int32 - pub const m_nRenderMode: usize = 0xB50; // RenderMode_t - pub const m_nRenderFX: usize = 0xB51; // RenderFx_t - pub const m_bAllowFadeInView: usize = 0xB52; // bool - pub const m_clrRender: usize = 0xB70; // Color - pub const m_vecRenderAttributes: usize = 0xB78; // C_UtlVectorEmbeddedNetworkVar - pub const m_bRenderToCubemaps: usize = 0xBF8; // bool - pub const m_bNoInterpolate: usize = 0xBF9; // bool - pub const m_Collision: usize = 0xC00; // CCollisionProperty - pub const m_Glow: usize = 0xCB0; // CGlowProperty - pub const m_flGlowBackfaceMult: usize = 0xD08; // float32 - pub const m_fadeMinDist: usize = 0xD0C; // float32 - pub const m_fadeMaxDist: usize = 0xD10; // float32 - pub const m_flFadeScale: usize = 0xD14; // float32 - pub const m_flShadowStrength: usize = 0xD18; // float32 - pub const m_nObjectCulling: usize = 0xD1C; // uint8 - pub const m_nAddDecal: usize = 0xD20; // int32 - pub const m_vDecalPosition: usize = 0xD24; // Vector - pub const m_vDecalForwardAxis: usize = 0xD30; // Vector - pub const m_nDecalMode: usize = 0xD3C; // DecalMode_t - pub const m_nRequiredDecalMode: usize = 0xD3D; // DecalMode_t - pub const m_ConfigEntitiesToPropagateMaterialDecalsTo: usize = 0xD40; // C_NetworkUtlVectorBase> - pub const m_vecViewOffset: usize = 0xD80; // CNetworkViewOffsetVector - pub const m_pClientAlphaProperty: usize = 0xE60; // CClientAlphaProperty* - pub const m_ClientOverrideTint: usize = 0xE68; // Color - pub const m_bUseClientOverrideTint: usize = 0xE6C; // bool - pub const m_bvDisabledHitGroups: usize = 0xEA8; // uint32[1] + pub const m_CRenderComponent: usize = 0xAF0; // CRenderComponent* + pub const m_CHitboxComponent: usize = 0xAF8; // CHitboxComponent + pub const m_nDestructiblePartInitialStateDestructed0: usize = 0xB10; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed1: usize = 0xB14; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed2: usize = 0xB18; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed3: usize = 0xB1C; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed4: usize = 0xB20; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed0_PartIndex: usize = 0xB24; // int32 + pub const m_nDestructiblePartInitialStateDestructed1_PartIndex: usize = 0xB28; // int32 + pub const m_nDestructiblePartInitialStateDestructed2_PartIndex: usize = 0xB2C; // int32 + pub const m_nDestructiblePartInitialStateDestructed3_PartIndex: usize = 0xB30; // int32 + pub const m_nDestructiblePartInitialStateDestructed4_PartIndex: usize = 0xB34; // int32 + pub const m_pDestructiblePartsSystemComponent: usize = 0xB38; // CDestructiblePartsComponent* + pub const m_bInitModelEffects: usize = 0xB58; // bool + pub const m_bDoingModelEffects: usize = 0xB59; // bool + pub const m_bIsStaticProp: usize = 0xB5A; // bool + pub const m_iOldHealth: usize = 0xB5C; // int32 + pub const m_nRenderMode: usize = 0xB60; // RenderMode_t + pub const m_nRenderFX: usize = 0xB61; // RenderFx_t + pub const m_bAllowFadeInView: usize = 0xB62; // bool + pub const m_clrRender: usize = 0xB80; // Color + pub const m_vecRenderAttributes: usize = 0xB88; // C_UtlVectorEmbeddedNetworkVar + pub const m_bRenderToCubemaps: usize = 0xC08; // bool + pub const m_bNoInterpolate: usize = 0xC09; // bool + pub const m_Collision: usize = 0xC10; // CCollisionProperty + pub const m_Glow: usize = 0xCC0; // CGlowProperty + pub const m_flGlowBackfaceMult: usize = 0xD18; // float32 + pub const m_fadeMinDist: usize = 0xD1C; // float32 + pub const m_fadeMaxDist: usize = 0xD20; // float32 + pub const m_flFadeScale: usize = 0xD24; // float32 + pub const m_flShadowStrength: usize = 0xD28; // float32 + pub const m_nObjectCulling: usize = 0xD2C; // uint8 + pub const m_nRequiredDecalRtEncoding: usize = 0xD2D; // DecalRtEncoding_t + pub const m_vecViewOffset: usize = 0xD58; // CNetworkViewOffsetVector + pub const m_pClientAlphaProperty: usize = 0xE38; // CClientAlphaProperty* + pub const m_ClientOverrideTint: usize = 0xE40; // Color + pub const m_bUseClientOverrideTint: usize = 0xE44; // bool + pub const m_bvDisabledHitGroups: usize = 0xE80; // uint32[1] } // Parent: CPlayerPawnComponent // Field count: 1 @@ -3038,7 +3115,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_totalHitsOnServer (int32) pub mod CCSPlayer_BulletServices { - pub const m_totalHitsOnServer: usize = 0x40; // int32 + pub const m_totalHitsOnServer: usize = 0x48; // int32 } // Parent: C_SoundOpvarSetPointEntity // Field count: 0 @@ -3078,35 +3155,35 @@ pub mod cs2_dumper { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) pub mod C_EnvCombinedLightProbeVolume { - pub const m_Entity_Color: usize = 0x1670; // Color - pub const m_Entity_flBrightness: usize = 0x1674; // float32 - pub const m_Entity_hCubemapTexture: usize = 0x1678; // CStrongHandle - pub const m_Entity_bCustomCubemapTexture: usize = 0x1680; // bool - pub const m_Entity_hLightProbeTexture_AmbientCube: usize = 0x1688; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SDF: usize = 0x1690; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_DC: usize = 0x1698; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_R: usize = 0x16A0; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_G: usize = 0x16A8; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_B: usize = 0x16B0; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightIndicesTexture: usize = 0x16B8; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightScalarsTexture: usize = 0x16C0; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightShadowsTexture: usize = 0x16C8; // CStrongHandle - pub const m_Entity_vBoxMins: usize = 0x16D0; // Vector - pub const m_Entity_vBoxMaxs: usize = 0x16DC; // Vector - pub const m_Entity_bMoveable: usize = 0x16E8; // bool - pub const m_Entity_nHandshake: usize = 0x16EC; // int32 - pub const m_Entity_nEnvCubeMapArrayIndex: usize = 0x16F0; // int32 - pub const m_Entity_nPriority: usize = 0x16F4; // int32 - pub const m_Entity_bStartDisabled: usize = 0x16F8; // bool - pub const m_Entity_flEdgeFadeDist: usize = 0x16FC; // float32 - pub const m_Entity_vEdgeFadeDists: usize = 0x1700; // Vector - pub const m_Entity_nLightProbeSizeX: usize = 0x170C; // int32 - pub const m_Entity_nLightProbeSizeY: usize = 0x1710; // int32 - pub const m_Entity_nLightProbeSizeZ: usize = 0x1714; // int32 - pub const m_Entity_nLightProbeAtlasX: usize = 0x1718; // int32 - pub const m_Entity_nLightProbeAtlasY: usize = 0x171C; // int32 - pub const m_Entity_nLightProbeAtlasZ: usize = 0x1720; // int32 - pub const m_Entity_bEnabled: usize = 0x1739; // bool + pub const m_Entity_Color: usize = 0x1680; // Color + pub const m_Entity_flBrightness: usize = 0x1684; // float32 + pub const m_Entity_hCubemapTexture: usize = 0x1688; // CStrongHandle + pub const m_Entity_bCustomCubemapTexture: usize = 0x1690; // bool + pub const m_Entity_hLightProbeTexture_AmbientCube: usize = 0x1698; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SDF: usize = 0x16A0; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_DC: usize = 0x16A8; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_R: usize = 0x16B0; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_G: usize = 0x16B8; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_B: usize = 0x16C0; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightIndicesTexture: usize = 0x16C8; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightScalarsTexture: usize = 0x16D0; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightShadowsTexture: usize = 0x16D8; // CStrongHandle + pub const m_Entity_vBoxMins: usize = 0x16E0; // Vector + pub const m_Entity_vBoxMaxs: usize = 0x16EC; // Vector + pub const m_Entity_bMoveable: usize = 0x16F8; // bool + pub const m_Entity_nHandshake: usize = 0x16FC; // int32 + pub const m_Entity_nEnvCubeMapArrayIndex: usize = 0x1700; // int32 + pub const m_Entity_nPriority: usize = 0x1704; // int32 + pub const m_Entity_bStartDisabled: usize = 0x1708; // bool + pub const m_Entity_flEdgeFadeDist: usize = 0x170C; // float32 + pub const m_Entity_vEdgeFadeDists: usize = 0x1710; // Vector + pub const m_Entity_nLightProbeSizeX: usize = 0x171C; // int32 + pub const m_Entity_nLightProbeSizeY: usize = 0x1720; // int32 + pub const m_Entity_nLightProbeSizeZ: usize = 0x1724; // int32 + pub const m_Entity_nLightProbeAtlasX: usize = 0x1728; // int32 + pub const m_Entity_nLightProbeAtlasY: usize = 0x172C; // int32 + pub const m_Entity_nLightProbeAtlasZ: usize = 0x1730; // int32 + pub const m_Entity_bEnabled: usize = 0x1749; // bool } // Parent: None // Field count: 0 @@ -3134,6 +3211,9 @@ pub mod cs2_dumper { // MNetworkExcludeByName // MNetworkExcludeByName // MNetworkExcludeByName + // MNetworkExcludeByName + // MNetworkExcludeByName + // MNetworkExcludeByName // NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t) // NetworkVarNames: m_iMaxHealth (int32) // NetworkVarNames: m_iHealth (int32) @@ -3172,87 +3252,87 @@ pub mod cs2_dumper { pub mod C_BaseEntity { pub const m_CBodyComponent: usize = 0x38; // CBodyComponent* pub const m_NetworkTransmitComponent: usize = 0x40; // CNetworkTransmitComponent - pub const m_nLastThinkTick: usize = 0x328; // GameTick_t - pub const m_pGameSceneNode: usize = 0x330; // CGameSceneNode* - pub const m_pRenderComponent: usize = 0x338; // CRenderComponent* - pub const m_pCollision: usize = 0x340; // CCollisionProperty* - pub const m_iMaxHealth: usize = 0x348; // int32 - pub const m_iHealth: usize = 0x34C; // int32 - pub const m_flDamageAccumulator: usize = 0x350; // float32 - pub const m_lifeState: usize = 0x354; // uint8 - pub const m_bTakesDamage: usize = 0x355; // bool - pub const m_nTakeDamageFlags: usize = 0x358; // TakeDamageFlags_t - pub const m_nPlatformType: usize = 0x360; // EntityPlatformTypes_t - pub const m_ubInterpolationFrame: usize = 0x361; // uint8 - pub const m_hSceneObjectController: usize = 0x364; // CHandle - pub const m_nNoInterpolationTick: usize = 0x368; // int32 - pub const m_nVisibilityNoInterpolationTick: usize = 0x36C; // int32 - pub const m_flProxyRandomValue: usize = 0x370; // float32 - pub const m_iEFlags: usize = 0x374; // int32 - pub const m_nWaterType: usize = 0x378; // uint8 - pub const m_bInterpolateEvenWithNoModel: usize = 0x379; // bool - pub const m_bPredictionEligible: usize = 0x37A; // bool - pub const m_bApplyLayerMatchIDToModel: usize = 0x37B; // bool - pub const m_tokLayerMatchID: usize = 0x37C; // CUtlStringToken - pub const m_nSubclassID: usize = 0x380; // CUtlStringToken - pub const m_nSimulationTick: usize = 0x390; // int32 - pub const m_iCurrentThinkContext: usize = 0x394; // int32 - pub const m_aThinkFunctions: usize = 0x398; // CUtlVector - pub const m_bDisabledContextThinks: usize = 0x3B0; // bool - pub const m_flAnimTime: usize = 0x3B4; // float32 - pub const m_flSimulationTime: usize = 0x3B8; // float32 - pub const m_nSceneObjectOverrideFlags: usize = 0x3BC; // uint8 - pub const m_bHasSuccessfullyInterpolated: usize = 0x3BD; // bool - pub const m_bHasAddedVarsToInterpolation: usize = 0x3BE; // bool - pub const m_bRenderEvenWhenNotSuccessfullyInterpolated: usize = 0x3BF; // bool - pub const m_nInterpolationLatchDirtyFlags: usize = 0x3C0; // int32[2] - pub const m_ListEntry: usize = 0x3C8; // uint16[11] - pub const m_flCreateTime: usize = 0x3E0; // GameTime_t - pub const m_flSpeed: usize = 0x3E4; // float32 - pub const m_EntClientFlags: usize = 0x3E8; // uint16 - pub const m_bClientSideRagdoll: usize = 0x3EA; // bool - pub const m_iTeamNum: usize = 0x3EB; // uint8 - pub const m_spawnflags: usize = 0x3EC; // uint32 - pub const m_nNextThinkTick: usize = 0x3F0; // GameTick_t - pub const m_fFlags: usize = 0x3F8; // uint32 - pub const m_vecAbsVelocity: usize = 0x3FC; // Vector - pub const m_vecServerVelocity: usize = 0x408; // CNetworkVelocityVector - pub const m_vecVelocity: usize = 0x430; // CNetworkVelocityVector - pub const m_vecBaseVelocity: usize = 0x510; // Vector - pub const m_hEffectEntity: usize = 0x51C; // CHandle - pub const m_hOwnerEntity: usize = 0x520; // CHandle - pub const m_MoveCollide: usize = 0x524; // MoveCollide_t - pub const m_MoveType: usize = 0x525; // MoveType_t - pub const m_nActualMoveType: usize = 0x526; // MoveType_t - pub const m_flWaterLevel: usize = 0x528; // float32 - pub const m_fEffects: usize = 0x52C; // uint32 - pub const m_hGroundEntity: usize = 0x530; // CHandle - pub const m_nGroundBodyIndex: usize = 0x534; // int32 - pub const m_flFriction: usize = 0x538; // float32 - pub const m_flElasticity: usize = 0x53C; // float32 - pub const m_flGravityScale: usize = 0x540; // float32 - pub const m_flTimeScale: usize = 0x544; // float32 - pub const m_bAnimatedEveryTick: usize = 0x548; // bool - pub const m_bGravityDisabled: usize = 0x549; // bool - pub const m_flNavIgnoreUntilTime: usize = 0x54C; // GameTime_t - pub const m_hThink: usize = 0x550; // uint16 - pub const m_fBBoxVisFlags: usize = 0x560; // uint8 - pub const m_flActualGravityScale: usize = 0x564; // float32 - pub const m_bGravityActuallyDisabled: usize = 0x568; // bool - pub const m_bPredictable: usize = 0x569; // bool - pub const m_bRenderWithViewModels: usize = 0x56A; // bool - pub const m_nFirstPredictableCommand: usize = 0x56C; // int32 - pub const m_nLastPredictableCommand: usize = 0x570; // int32 - pub const m_hOldMoveParent: usize = 0x574; // CHandle - pub const m_Particles: usize = 0x578; // CParticleProperty - pub const m_vecAngVelocity: usize = 0x5A8; // QAngle - pub const m_DataChangeEventRef: usize = 0x5B4; // int32 - pub const m_dependencies: usize = 0x5B8; // CUtlVector - pub const m_nCreationTick: usize = 0x5D0; // int32 - pub const m_bAnimTimeChanged: usize = 0x5DD; // bool - pub const m_bSimulationTimeChanged: usize = 0x5DE; // bool - pub const m_sUniqueHammerID: usize = 0x5E8; // CUtlString - pub const m_nBloodType: usize = 0x5F0; // BloodType + pub const m_nLastThinkTick: usize = 0x330; // GameTick_t + pub const m_pGameSceneNode: usize = 0x338; // CGameSceneNode* + pub const m_pRenderComponent: usize = 0x340; // CRenderComponent* + pub const m_pCollision: usize = 0x348; // CCollisionProperty* + pub const m_iMaxHealth: usize = 0x350; // int32 + pub const m_iHealth: usize = 0x354; // int32 + pub const m_flDamageAccumulator: usize = 0x358; // float32 + pub const m_lifeState: usize = 0x35C; // uint8 + pub const m_bTakesDamage: usize = 0x35D; // bool + pub const m_nTakeDamageFlags: usize = 0x360; // TakeDamageFlags_t + pub const m_nPlatformType: usize = 0x368; // EntityPlatformTypes_t + pub const m_ubInterpolationFrame: usize = 0x369; // uint8 + pub const m_hSceneObjectController: usize = 0x36C; // CHandle + pub const m_nNoInterpolationTick: usize = 0x370; // int32 + pub const m_nVisibilityNoInterpolationTick: usize = 0x374; // int32 + pub const m_flProxyRandomValue: usize = 0x378; // float32 + pub const m_iEFlags: usize = 0x37C; // int32 + pub const m_nWaterType: usize = 0x380; // uint8 + pub const m_bInterpolateEvenWithNoModel: usize = 0x381; // bool + pub const m_bPredictionEligible: usize = 0x382; // bool + pub const m_bApplyLayerMatchIDToModel: usize = 0x383; // bool + pub const m_tokLayerMatchID: usize = 0x384; // CUtlStringToken + pub const m_nSubclassID: usize = 0x388; // CUtlStringToken + pub const m_nSimulationTick: usize = 0x398; // int32 + pub const m_iCurrentThinkContext: usize = 0x39C; // int32 + pub const m_aThinkFunctions: usize = 0x3A0; // CUtlVector + pub const m_bDisabledContextThinks: usize = 0x3B8; // bool + pub const m_flAnimTime: usize = 0x3BC; // float32 + pub const m_flSimulationTime: usize = 0x3C0; // float32 + pub const m_nSceneObjectOverrideFlags: usize = 0x3C4; // uint8 + pub const m_bHasSuccessfullyInterpolated: usize = 0x3C5; // bool + pub const m_bHasAddedVarsToInterpolation: usize = 0x3C6; // bool + pub const m_bRenderEvenWhenNotSuccessfullyInterpolated: usize = 0x3C7; // bool + pub const m_nInterpolationLatchDirtyFlags: usize = 0x3C8; // int32[2] + pub const m_ListEntry: usize = 0x3D0; // uint16[11] + pub const m_flCreateTime: usize = 0x3E8; // GameTime_t + pub const m_flSpeed: usize = 0x3EC; // float32 + pub const m_EntClientFlags: usize = 0x3F0; // uint16 + pub const m_bClientSideRagdoll: usize = 0x3F2; // bool + pub const m_iTeamNum: usize = 0x3F3; // uint8 + pub const m_spawnflags: usize = 0x3F4; // uint32 + pub const m_nNextThinkTick: usize = 0x3F8; // GameTick_t + pub const m_fFlags: usize = 0x400; // uint32 + pub const m_vecAbsVelocity: usize = 0x404; // Vector + pub const m_vecServerVelocity: usize = 0x410; // CNetworkVelocityVector + pub const m_vecVelocity: usize = 0x438; // CNetworkVelocityVector + pub const m_vecBaseVelocity: usize = 0x518; // Vector + pub const m_hEffectEntity: usize = 0x524; // CHandle + pub const m_hOwnerEntity: usize = 0x528; // CHandle + pub const m_MoveCollide: usize = 0x52C; // MoveCollide_t + pub const m_MoveType: usize = 0x52D; // MoveType_t + pub const m_nActualMoveType: usize = 0x52E; // MoveType_t + pub const m_flWaterLevel: usize = 0x530; // float32 + pub const m_fEffects: usize = 0x534; // uint32 + pub const m_hGroundEntity: usize = 0x538; // CHandle + pub const m_nGroundBodyIndex: usize = 0x53C; // int32 + pub const m_flFriction: usize = 0x540; // float32 + pub const m_flElasticity: usize = 0x544; // float32 + pub const m_flGravityScale: usize = 0x548; // float32 + pub const m_flTimeScale: usize = 0x54C; // float32 + pub const m_bAnimatedEveryTick: usize = 0x550; // bool + pub const m_bGravityDisabled: usize = 0x551; // bool + pub const m_flNavIgnoreUntilTime: usize = 0x554; // GameTime_t + pub const m_hThink: usize = 0x558; // uint16 + pub const m_fBBoxVisFlags: usize = 0x568; // uint8 + pub const m_flActualGravityScale: usize = 0x56C; // float32 + pub const m_bGravityActuallyDisabled: usize = 0x570; // bool + pub const m_bPredictable: usize = 0x571; // bool + pub const m_bRenderWithViewModels: usize = 0x572; // bool + pub const m_nFirstPredictableCommand: usize = 0x574; // int32 + pub const m_nLastPredictableCommand: usize = 0x578; // int32 + pub const m_hOldMoveParent: usize = 0x57C; // CHandle + pub const m_Particles: usize = 0x580; // CParticleProperty + pub const m_vecAngVelocity: usize = 0x5B0; // QAngle + pub const m_DataChangeEventRef: usize = 0x5BC; // int32 + pub const m_dependencies: usize = 0x5C0; // CUtlVector + pub const m_nCreationTick: usize = 0x5D8; // int32 + pub const m_bAnimTimeChanged: usize = 0x5E9; // bool + pub const m_bSimulationTimeChanged: usize = 0x5EA; // bool + pub const m_sUniqueHammerID: usize = 0x5F8; // CUtlString + pub const m_nBloodType: usize = 0x600; // BloodType } // Parent: // Field count: 4 @@ -3318,34 +3398,34 @@ pub mod cs2_dumper { // NetworkVarNames: m_hController (CHandle) // NetworkVarNames: m_hDefaultController (CHandle) pub mod C_BasePlayerPawn { - pub const m_pWeaponServices: usize = 0x13F0; // CPlayer_WeaponServices* - pub const m_pItemServices: usize = 0x13F8; // CPlayer_ItemServices* - pub const m_pAutoaimServices: usize = 0x1400; // CPlayer_AutoaimServices* - pub const m_pObserverServices: usize = 0x1408; // CPlayer_ObserverServices* - pub const m_pWaterServices: usize = 0x1410; // CPlayer_WaterServices* - pub const m_pUseServices: usize = 0x1418; // CPlayer_UseServices* - pub const m_pFlashlightServices: usize = 0x1420; // CPlayer_FlashlightServices* - pub const m_pCameraServices: usize = 0x1428; // CPlayer_CameraServices* - pub const m_pMovementServices: usize = 0x1430; // CPlayer_MovementServices* - pub const m_ServerViewAngleChanges: usize = 0x1440; // C_UtlVectorEmbeddedNetworkVar - pub const v_angle: usize = 0x14A8; // QAngle - pub const v_anglePrevious: usize = 0x14B4; // QAngle - pub const m_iHideHUD: usize = 0x14C0; // uint32 - pub const m_skybox3d: usize = 0x14C8; // sky3dparams_t - pub const m_flDeathTime: usize = 0x1558; // GameTime_t - pub const m_vecPredictionError: usize = 0x155C; // Vector - pub const m_flPredictionErrorTime: usize = 0x1568; // GameTime_t - pub const m_vecLastCameraSetupLocalOrigin: usize = 0x1588; // Vector - pub const m_flLastCameraSetupTime: usize = 0x1594; // GameTime_t - pub const m_flFOVSensitivityAdjust: usize = 0x1598; // float32 - pub const m_flMouseSensitivity: usize = 0x159C; // float32 - pub const m_vOldOrigin: usize = 0x15A0; // Vector - pub const m_flOldSimulationTime: usize = 0x15AC; // float32 - pub const m_nLastExecutedCommandNumber: usize = 0x15B0; // int32 - pub const m_nLastExecutedCommandTick: usize = 0x15B4; // int32 - pub const m_hController: usize = 0x15B8; // CHandle - pub const m_hDefaultController: usize = 0x15BC; // CHandle - pub const m_bIsSwappingToPredictableController: usize = 0x15C0; // bool + pub const m_pWeaponServices: usize = 0x13D8; // CPlayer_WeaponServices* + pub const m_pItemServices: usize = 0x13E0; // CPlayer_ItemServices* + pub const m_pAutoaimServices: usize = 0x13E8; // CPlayer_AutoaimServices* + pub const m_pObserverServices: usize = 0x13F0; // CPlayer_ObserverServices* + pub const m_pWaterServices: usize = 0x13F8; // CPlayer_WaterServices* + pub const m_pUseServices: usize = 0x1400; // CPlayer_UseServices* + pub const m_pFlashlightServices: usize = 0x1408; // CPlayer_FlashlightServices* + pub const m_pCameraServices: usize = 0x1410; // CPlayer_CameraServices* + pub const m_pMovementServices: usize = 0x1418; // CPlayer_MovementServices* + pub const m_ServerViewAngleChanges: usize = 0x1428; // C_UtlVectorEmbeddedNetworkVar + pub const v_angle: usize = 0x1490; // QAngle + pub const v_anglePrevious: usize = 0x149C; // QAngle + pub const m_iHideHUD: usize = 0x14A8; // uint32 + pub const m_skybox3d: usize = 0x14B0; // sky3dparams_t + pub const m_flDeathTime: usize = 0x1540; // GameTime_t + pub const m_vecPredictionError: usize = 0x1544; // Vector + pub const m_flPredictionErrorTime: usize = 0x1550; // GameTime_t + pub const m_vecLastCameraSetupLocalOrigin: usize = 0x1570; // Vector + pub const m_flLastCameraSetupTime: usize = 0x157C; // GameTime_t + pub const m_flFOVSensitivityAdjust: usize = 0x1580; // float32 + pub const m_flMouseSensitivity: usize = 0x1584; // float32 + pub const m_vOldOrigin: usize = 0x1588; // Vector + pub const m_flOldSimulationTime: usize = 0x1594; // float32 + pub const m_nLastExecutedCommandNumber: usize = 0x1598; // int32 + pub const m_nLastExecutedCommandTick: usize = 0x159C; // int32 + pub const m_hController: usize = 0x15A0; // CHandle + pub const m_hDefaultController: usize = 0x15A4; // CHandle + pub const m_bIsSwappingToPredictableController: usize = 0x15A8; // bool } // Parent: C_DynamicProp // Field count: 7 @@ -3355,13 +3435,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_leader (CHandle) // NetworkVarNames: m_AttributeManager (CAttributeContainer) pub mod C_Chicken { - pub const m_hHolidayHatAddon: usize = 0x1428; // CHandle - pub const m_jumpedThisFrame: usize = 0x142C; // bool - pub const m_leader: usize = 0x1430; // CHandle - pub const m_AttributeManager: usize = 0x1438; // C_AttributeContainer - pub const m_bAttributesInitialized: usize = 0x1910; // bool - pub const m_hWaterWakeParticles: usize = 0x1914; // ParticleIndex_t - pub const m_bIsPreviewModel: usize = 0x1918; // bool + pub const m_hHolidayHatAddon: usize = 0x13A8; // CHandle + pub const m_jumpedThisFrame: usize = 0x13AC; // bool + pub const m_leader: usize = 0x13B0; // CHandle + pub const m_AttributeManager: usize = 0x13B8; // C_AttributeContainer + pub const m_bAttributesInitialized: usize = 0x1888; // bool + pub const m_hWaterWakeParticles: usize = 0x188C; // ParticleIndex_t + pub const m_bIsPreviewModel: usize = 0x1890; // bool } // Parent: C_SoundOpvarSetPointEntity // Field count: 0 @@ -3374,7 +3454,7 @@ pub mod cs2_dumper { // Parent: C_CS2WeaponModuleBase // Field count: 1 pub mod C_StattrakModule { - pub const m_bKnife: usize = 0x1160; // bool + pub const m_bKnife: usize = 0x1170; // bool } // Parent: CCSPlayerBase_CameraServices // Field count: 0 @@ -3392,20 +3472,20 @@ pub mod cs2_dumper { // Parent: C_BaseEntity // Field count: 15 pub mod C_SoundEventEntity { - pub const m_bStartOnSpawn: usize = 0x5F8; // bool - pub const m_bToLocalPlayer: usize = 0x5F9; // bool - pub const m_bStopOnNew: usize = 0x5FA; // bool - pub const m_bSaveRestore: usize = 0x5FB; // bool - pub const m_bSavedIsPlaying: usize = 0x5FC; // bool - pub const m_flSavedElapsedTime: usize = 0x600; // float32 - pub const m_iszSourceEntityName: usize = 0x608; // CUtlSymbolLarge - pub const m_iszAttachmentName: usize = 0x610; // CUtlSymbolLarge - pub const m_onGUIDChanged: usize = 0x618; // CEntityOutputTemplate - pub const m_onSoundFinished: usize = 0x640; // CEntityIOOutput - pub const m_flClientCullRadius: usize = 0x668; // float32 - pub const m_iszSoundName: usize = 0x698; // CUtlSymbolLarge - pub const m_hSource: usize = 0x6B4; // CEntityHandle - pub const m_nEntityIndexSelection: usize = 0x6B8; // int32 + pub const m_bStartOnSpawn: usize = 0x608; // bool + pub const m_bToLocalPlayer: usize = 0x609; // bool + pub const m_bStopOnNew: usize = 0x60A; // bool + pub const m_bSaveRestore: usize = 0x60B; // bool + pub const m_bSavedIsPlaying: usize = 0x60C; // bool + pub const m_flSavedElapsedTime: usize = 0x610; // float32 + pub const m_iszSourceEntityName: usize = 0x618; // CUtlSymbolLarge + pub const m_iszAttachmentName: usize = 0x620; // CUtlSymbolLarge + pub const m_onGUIDChanged: usize = 0x628; // CEntityOutputTemplate + pub const m_onSoundFinished: usize = 0x648; // CEntityIOOutput + pub const m_flClientCullRadius: usize = 0x660; // float32 + pub const m_iszSoundName: usize = 0x690; // CUtlSymbolLarge + pub const m_hSource: usize = 0x6AC; // CEntityHandle + pub const m_nEntityIndexSelection: usize = 0x6B0; // int32 pub const m_bClientSideOnly: usize = 0x0; // bitfield:1 } // Parent: None @@ -3433,7 +3513,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bBombPlantedHere (bool) pub mod CBombTarget { - pub const m_bBombPlantedHere: usize = 0xFF0; // bool + pub const m_bBombPlantedHere: usize = 0xF58; // bool } // Parent: C_CSWeaponBase // Field count: 1 @@ -3441,7 +3521,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) pub mod C_Knife { - pub const m_bFirstAttack: usize = 0x1F80; // bool + pub const m_bFirstAttack: usize = 0x1F40; // bool } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -3457,14 +3537,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_materialGroup (CUtlStringToken) // NetworkVarNames: m_nHitboxSet (uint8) pub mod CSkeletonInstance { - pub const m_modelState: usize = 0x190; // CModelState - pub const m_bIsAnimationEnabled: usize = 0x490; // bool - pub const m_bUseParentRenderBounds: usize = 0x491; // bool - pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x492; // bool + pub const m_modelState: usize = 0x160; // CModelState + pub const m_bIsAnimationEnabled: usize = 0x430; // bool + pub const m_bUseParentRenderBounds: usize = 0x431; // bool + pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x432; // bool pub const m_bDirtyMotionType: usize = 0x0; // bitfield:1 pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; // bitfield:1 - pub const m_materialGroup: usize = 0x494; // CUtlStringToken - pub const m_nHitboxSet: usize = 0x498; // uint8 + pub const m_materialGroup: usize = 0x434; // CUtlStringToken + pub const m_nHitboxSet: usize = 0x438; // uint8 } // Parent: // Field count: 0 @@ -3477,8 +3557,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) pub mod C_ItemDogtags { - pub const m_OwningPlayer: usize = 0x19E0; // CHandle - pub const m_KillingPlayer: usize = 0x19E4; // CHandle + pub const m_OwningPlayer: usize = 0x19C0; // CHandle + pub const m_KillingPlayer: usize = 0x19C4; // CHandle } // Parent: CBaseAnimGraph // Field count: 0 @@ -3515,10 +3595,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_PanelClassName (string_t) // NetworkVarNames: m_PanelID (string_t) pub mod C_BaseClientUIEntity { - pub const m_bEnabled: usize = 0xEB8; // bool - pub const m_DialogXMLName: usize = 0xEC0; // CUtlSymbolLarge - pub const m_PanelClassName: usize = 0xEC8; // CUtlSymbolLarge - pub const m_PanelID: usize = 0xED0; // CUtlSymbolLarge + pub const m_bEnabled: usize = 0xE90; // bool + pub const m_DialogXMLName: usize = 0xE98; // CUtlSymbolLarge + pub const m_PanelClassName: usize = 0xEA0; // CUtlSymbolLarge + pub const m_PanelID: usize = 0xEA8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -3542,7 +3622,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bIsIncGrenade (bool) pub mod C_MolotovProjectile { - pub const m_bIsIncGrenade: usize = 0x1450; // bool + pub const m_bIsIncGrenade: usize = 0x1438; // bool } // Parent: C_BaseTrigger // Field count: 0 @@ -3567,36 +3647,40 @@ pub mod cs2_dumper { // Parent: CBaseAnimGraph // Field count: 4 pub mod CBaseProp { - pub const m_bModelOverrodeBlockLOS: usize = 0x1158; // bool - pub const m_iShapeType: usize = 0x115C; // int32 - pub const m_bConformToCollisionBounds: usize = 0x1160; // bool - pub const m_mPreferredCatchTransform: usize = 0x1170; // CTransform + pub const m_bModelOverrodeBlockLOS: usize = 0x1168; // bool + pub const m_iShapeType: usize = 0x116C; // int32 + pub const m_bConformToCollisionBounds: usize = 0x1170; // bool + pub const m_mPreferredCatchTransform: usize = 0x1180; // CTransform } // Parent: C_PointEntity - // Field count: 9 + // Field count: 12 // // Metadata: // NetworkVarNames: m_bDisabled (bool) // NetworkVarNames: m_nResolutionX (int) // NetworkVarNames: m_nResolutionY (int) + // NetworkVarNames: m_szPanelType (string_t) // NetworkVarNames: m_szLayoutFileName (string_t) // NetworkVarNames: m_RenderAttrName (string_t) // NetworkVarNames: m_TargetEntities (CHandle) // NetworkVarNames: m_nTargetChangeCount (int) // NetworkVarNames: m_vecCSSClasses (string_t) pub mod CInfoOffscreenPanoramaTexture { - pub const m_bDisabled: usize = 0x5F8; // bool - pub const m_nResolutionX: usize = 0x5FC; // int32 - pub const m_nResolutionY: usize = 0x600; // int32 - pub const m_szLayoutFileName: usize = 0x608; // CUtlSymbolLarge - pub const m_RenderAttrName: usize = 0x610; // CUtlSymbolLarge - pub const m_TargetEntities: usize = 0x618; // C_NetworkUtlVectorBase> - pub const m_nTargetChangeCount: usize = 0x630; // int32 - pub const m_vecCSSClasses: usize = 0x638; // C_NetworkUtlVectorBase - pub const m_bCheckCSSClasses: usize = 0x7B0; // bool + pub const m_bDisabled: usize = 0x608; // bool + pub const m_nResolutionX: usize = 0x60C; // int32 + pub const m_nResolutionY: usize = 0x610; // int32 + pub const m_szPanelType: usize = 0x618; // CUtlSymbolLarge + pub const m_szLayoutFileName: usize = 0x620; // CUtlSymbolLarge + pub const m_RenderAttrName: usize = 0x628; // CUtlSymbolLarge + pub const m_TargetEntities: usize = 0x630; // C_NetworkUtlVectorBase> + pub const m_nTargetChangeCount: usize = 0x648; // int32 + pub const m_vecCSSClasses: usize = 0x650; // C_NetworkUtlVectorBase + pub const m_szTargetsName: usize = 0x668; // CUtlSymbolLarge + pub const m_AdditionalTargetEntities: usize = 0x670; // CUtlVector> + pub const m_bCheckCSSClasses: usize = 0x7E8; // bool } // Parent: None - // Field count: 83 + // Field count: 82 // // Metadata: // MGetKV3ClassDefaults @@ -3605,87 +3689,86 @@ pub mod cs2_dumper { pub mod CCSWeaponBaseVData { pub const m_WeaponType: usize = 0x440; // CSWeaponType pub const m_WeaponCategory: usize = 0x444; // CSWeaponCategory - pub const m_szModel_AG2: usize = 0x448; // CResourceNameTyped> - pub const m_szAnimSkeleton: usize = 0x528; // CResourceNameTyped> - pub const m_vecMuzzlePos0: usize = 0x608; // Vector - pub const m_vecMuzzlePos1: usize = 0x614; // Vector - pub const m_szTracerParticle: usize = 0x620; // CResourceNameTyped> - pub const m_GearSlot: usize = 0x700; // gear_slot_t - pub const m_GearSlotPosition: usize = 0x704; // int32 - pub const m_DefaultLoadoutSlot: usize = 0x708; // loadout_slot_t - pub const m_nPrice: usize = 0x70C; // int32 - pub const m_nKillAward: usize = 0x710; // int32 - pub const m_nPrimaryReserveAmmoMax: usize = 0x714; // int32 - pub const m_nSecondaryReserveAmmoMax: usize = 0x718; // int32 - pub const m_bMeleeWeapon: usize = 0x71C; // bool - pub const m_bHasBurstMode: usize = 0x71D; // bool - pub const m_bIsRevolver: usize = 0x71E; // bool - pub const m_bCannotShootUnderwater: usize = 0x71F; // bool - pub const m_szName: usize = 0x720; // CGlobalSymbol - pub const m_eSilencerType: usize = 0x728; // CSWeaponSilencerType - pub const m_nCrosshairMinDistance: usize = 0x72C; // int32 - pub const m_nCrosshairDeltaDistance: usize = 0x730; // int32 - pub const m_bIsFullAuto: usize = 0x734; // bool - pub const m_nNumBullets: usize = 0x738; // int32 - pub const m_bReloadsSingleShells: usize = 0x73C; // bool - pub const m_flCycleTime: usize = 0x740; // CFiringModeFloat - pub const m_flMaxSpeed: usize = 0x748; // CFiringModeFloat - pub const m_flSpread: usize = 0x750; // CFiringModeFloat - pub const m_flInaccuracyCrouch: usize = 0x758; // CFiringModeFloat - pub const m_flInaccuracyStand: usize = 0x760; // CFiringModeFloat - pub const m_flInaccuracyJump: usize = 0x768; // CFiringModeFloat - pub const m_flInaccuracyLand: usize = 0x770; // CFiringModeFloat - pub const m_flInaccuracyLadder: usize = 0x778; // CFiringModeFloat - pub const m_flInaccuracyFire: usize = 0x780; // CFiringModeFloat - pub const m_flInaccuracyMove: usize = 0x788; // CFiringModeFloat - pub const m_flRecoilAngle: usize = 0x790; // CFiringModeFloat - pub const m_flRecoilAngleVariance: usize = 0x798; // CFiringModeFloat - pub const m_flRecoilMagnitude: usize = 0x7A0; // CFiringModeFloat - pub const m_flRecoilMagnitudeVariance: usize = 0x7A8; // CFiringModeFloat - pub const m_nTracerFrequency: usize = 0x7B0; // CFiringModeInt - pub const m_flInaccuracyJumpInitial: usize = 0x7B8; // float32 - pub const m_flInaccuracyJumpApex: usize = 0x7BC; // float32 - pub const m_flInaccuracyReload: usize = 0x7C0; // float32 - pub const m_flDeployDuration: usize = 0x7C4; // float32 - pub const m_flDisallowAttackAfterReloadStartDuration: usize = 0x7C8; // float32 - pub const m_nBurstShotCount: usize = 0x7CC; // int32 - pub const m_bAllowBurstHolster: usize = 0x7D0; // bool - pub const m_nRecoilSeed: usize = 0x7D4; // int32 - pub const m_nSpreadSeed: usize = 0x7D8; // int32 - pub const m_flAttackMovespeedFactor: usize = 0x7DC; // float32 - pub const m_flInaccuracyPitchShift: usize = 0x7E0; // float32 - pub const m_flInaccuracyAltSoundThreshold: usize = 0x7E4; // float32 - pub const m_szUseRadioSubtitle: usize = 0x7E8; // CUtlString - pub const m_bUnzoomsAfterShot: usize = 0x7F0; // bool - pub const m_bHideViewModelWhenZoomed: usize = 0x7F1; // bool - pub const m_nZoomLevels: usize = 0x7F4; // int32 - pub const m_nZoomFOV1: usize = 0x7F8; // int32 - pub const m_nZoomFOV2: usize = 0x7FC; // int32 - pub const m_flZoomTime0: usize = 0x800; // float32 - pub const m_flZoomTime1: usize = 0x804; // float32 - pub const m_flZoomTime2: usize = 0x808; // float32 - pub const m_flIronSightPullUpSpeed: usize = 0x80C; // float32 - pub const m_flIronSightPutDownSpeed: usize = 0x810; // float32 - pub const m_flIronSightFOV: usize = 0x814; // float32 - pub const m_flIronSightPivotForward: usize = 0x818; // float32 - pub const m_flIronSightLooseness: usize = 0x81C; // float32 - pub const m_nDamage: usize = 0x820; // int32 - pub const m_flHeadshotMultiplier: usize = 0x824; // float32 - pub const m_flArmorRatio: usize = 0x828; // float32 - pub const m_flPenetration: usize = 0x82C; // float32 - pub const m_flRange: usize = 0x830; // float32 - pub const m_flRangeModifier: usize = 0x834; // float32 - pub const m_flFlinchVelocityModifierLarge: usize = 0x838; // float32 - pub const m_flFlinchVelocityModifierSmall: usize = 0x83C; // float32 - pub const m_flRecoveryTimeCrouch: usize = 0x840; // float32 - pub const m_flRecoveryTimeStand: usize = 0x844; // float32 - pub const m_flRecoveryTimeCrouchFinal: usize = 0x848; // float32 - pub const m_flRecoveryTimeStandFinal: usize = 0x84C; // float32 - pub const m_nRecoveryTransitionStartBullet: usize = 0x850; // int32 - pub const m_nRecoveryTransitionEndBullet: usize = 0x854; // int32 - pub const m_flThrowVelocity: usize = 0x858; // float32 - pub const m_vSmokeColor: usize = 0x85C; // Vector - pub const m_szAnimClass: usize = 0x868; // CGlobalSymbol + pub const m_szAnimSkeleton: usize = 0x448; // CResourceNameTyped> + pub const m_vecMuzzlePos0: usize = 0x528; // Vector + pub const m_vecMuzzlePos1: usize = 0x534; // Vector + pub const m_szTracerParticle: usize = 0x540; // CResourceNameTyped> + pub const m_GearSlot: usize = 0x620; // gear_slot_t + pub const m_GearSlotPosition: usize = 0x624; // int32 + pub const m_DefaultLoadoutSlot: usize = 0x628; // loadout_slot_t + pub const m_nPrice: usize = 0x62C; // int32 + pub const m_nKillAward: usize = 0x630; // int32 + pub const m_nPrimaryReserveAmmoMax: usize = 0x634; // int32 + pub const m_nSecondaryReserveAmmoMax: usize = 0x638; // int32 + pub const m_bMeleeWeapon: usize = 0x63C; // bool + pub const m_bHasBurstMode: usize = 0x63D; // bool + pub const m_bIsRevolver: usize = 0x63E; // bool + pub const m_bCannotShootUnderwater: usize = 0x63F; // bool + pub const m_szName: usize = 0x640; // CGlobalSymbol + pub const m_eSilencerType: usize = 0x648; // CSWeaponSilencerType + pub const m_nCrosshairMinDistance: usize = 0x64C; // int32 + pub const m_nCrosshairDeltaDistance: usize = 0x650; // int32 + pub const m_bIsFullAuto: usize = 0x654; // bool + pub const m_nNumBullets: usize = 0x658; // int32 + pub const m_bReloadsSingleShells: usize = 0x65C; // bool + pub const m_flCycleTime: usize = 0x660; // CFiringModeFloat + pub const m_flMaxSpeed: usize = 0x668; // CFiringModeFloat + pub const m_flSpread: usize = 0x670; // CFiringModeFloat + pub const m_flInaccuracyCrouch: usize = 0x678; // CFiringModeFloat + pub const m_flInaccuracyStand: usize = 0x680; // CFiringModeFloat + pub const m_flInaccuracyJump: usize = 0x688; // CFiringModeFloat + pub const m_flInaccuracyLand: usize = 0x690; // CFiringModeFloat + pub const m_flInaccuracyLadder: usize = 0x698; // CFiringModeFloat + pub const m_flInaccuracyFire: usize = 0x6A0; // CFiringModeFloat + pub const m_flInaccuracyMove: usize = 0x6A8; // CFiringModeFloat + pub const m_flRecoilAngle: usize = 0x6B0; // CFiringModeFloat + pub const m_flRecoilAngleVariance: usize = 0x6B8; // CFiringModeFloat + pub const m_flRecoilMagnitude: usize = 0x6C0; // CFiringModeFloat + pub const m_flRecoilMagnitudeVariance: usize = 0x6C8; // CFiringModeFloat + pub const m_nTracerFrequency: usize = 0x6D0; // CFiringModeInt + pub const m_flInaccuracyJumpInitial: usize = 0x6D8; // float32 + pub const m_flInaccuracyJumpApex: usize = 0x6DC; // float32 + pub const m_flInaccuracyReload: usize = 0x6E0; // float32 + pub const m_flDeployDuration: usize = 0x6E4; // float32 + pub const m_flDisallowAttackAfterReloadStartDuration: usize = 0x6E8; // float32 + pub const m_nBurstShotCount: usize = 0x6EC; // int32 + pub const m_bAllowBurstHolster: usize = 0x6F0; // bool + pub const m_nRecoilSeed: usize = 0x6F4; // int32 + pub const m_nSpreadSeed: usize = 0x6F8; // int32 + pub const m_flAttackMovespeedFactor: usize = 0x6FC; // float32 + pub const m_flInaccuracyPitchShift: usize = 0x700; // float32 + pub const m_flInaccuracyAltSoundThreshold: usize = 0x704; // float32 + pub const m_szUseRadioSubtitle: usize = 0x708; // CUtlString + pub const m_bUnzoomsAfterShot: usize = 0x710; // bool + pub const m_bHideViewModelWhenZoomed: usize = 0x711; // bool + pub const m_nZoomLevels: usize = 0x714; // int32 + pub const m_nZoomFOV1: usize = 0x718; // int32 + pub const m_nZoomFOV2: usize = 0x71C; // int32 + pub const m_flZoomTime0: usize = 0x720; // float32 + pub const m_flZoomTime1: usize = 0x724; // float32 + pub const m_flZoomTime2: usize = 0x728; // float32 + pub const m_flIronSightPullUpSpeed: usize = 0x72C; // float32 + pub const m_flIronSightPutDownSpeed: usize = 0x730; // float32 + pub const m_flIronSightFOV: usize = 0x734; // float32 + pub const m_flIronSightPivotForward: usize = 0x738; // float32 + pub const m_flIronSightLooseness: usize = 0x73C; // float32 + pub const m_nDamage: usize = 0x740; // int32 + pub const m_flHeadshotMultiplier: usize = 0x744; // float32 + pub const m_flArmorRatio: usize = 0x748; // float32 + pub const m_flPenetration: usize = 0x74C; // float32 + pub const m_flRange: usize = 0x750; // float32 + pub const m_flRangeModifier: usize = 0x754; // float32 + pub const m_flFlinchVelocityModifierLarge: usize = 0x758; // float32 + pub const m_flFlinchVelocityModifierSmall: usize = 0x75C; // float32 + pub const m_flRecoveryTimeCrouch: usize = 0x760; // float32 + pub const m_flRecoveryTimeStand: usize = 0x764; // float32 + pub const m_flRecoveryTimeCrouchFinal: usize = 0x768; // float32 + pub const m_flRecoveryTimeStandFinal: usize = 0x76C; // float32 + pub const m_nRecoveryTransitionStartBullet: usize = 0x770; // int32 + pub const m_nRecoveryTransitionEndBullet: usize = 0x774; // int32 + pub const m_flThrowVelocity: usize = 0x778; // float32 + pub const m_vSmokeColor: usize = 0x77C; // Vector + pub const m_szAnimClass: usize = 0x788; // CGlobalSymbol } // Parent: // Field count: 6 @@ -3724,26 +3807,26 @@ pub mod cs2_dumper { // NetworkVarNames: m_audio (audioparams_t) // NetworkVarNames: m_PostProcessingVolumes (CHandle) pub mod CPlayer_CameraServices { - pub const m_vecCsViewPunchAngle: usize = 0x40; // QAngle - pub const m_nCsViewPunchAngleTick: usize = 0x4C; // GameTick_t - pub const m_flCsViewPunchAngleTickRatio: usize = 0x50; // float32 - pub const m_PlayerFog: usize = 0x58; // C_fogplayerparams_t - pub const m_hColorCorrectionCtrl: usize = 0x98; // CHandle - pub const m_hViewEntity: usize = 0x9C; // CHandle - pub const m_hTonemapController: usize = 0xA0; // CHandle - pub const m_audio: usize = 0xA8; // audioparams_t - pub const m_PostProcessingVolumes: usize = 0x120; // C_NetworkUtlVectorBase> - pub const m_flOldPlayerZ: usize = 0x138; // float32 - pub const m_flOldPlayerViewOffsetZ: usize = 0x13C; // float32 - pub const m_CurrentFog: usize = 0x140; // fogparams_t - pub const m_hOldFogController: usize = 0x1A8; // CHandle - pub const m_bOverrideFogColor: usize = 0x1AC; // bool[5] - pub const m_OverrideFogColor: usize = 0x1B1; // Color[5] - pub const m_bOverrideFogStartEnd: usize = 0x1C5; // bool[5] - pub const m_fOverrideFogStart: usize = 0x1CC; // float32[5] - pub const m_fOverrideFogEnd: usize = 0x1E0; // float32[5] - pub const m_hActivePostProcessingVolume: usize = 0x1F4; // CHandle - pub const m_angDemoViewAngles: usize = 0x1F8; // QAngle + pub const m_vecCsViewPunchAngle: usize = 0x48; // QAngle + pub const m_nCsViewPunchAngleTick: usize = 0x54; // GameTick_t + pub const m_flCsViewPunchAngleTickRatio: usize = 0x58; // float32 + pub const m_PlayerFog: usize = 0x60; // C_fogplayerparams_t + pub const m_hColorCorrectionCtrl: usize = 0xA0; // CHandle + pub const m_hViewEntity: usize = 0xA4; // CHandle + pub const m_hTonemapController: usize = 0xA8; // CHandle + pub const m_audio: usize = 0xB0; // audioparams_t + pub const m_PostProcessingVolumes: usize = 0x128; // C_NetworkUtlVectorBase> + pub const m_flOldPlayerZ: usize = 0x140; // float32 + pub const m_flOldPlayerViewOffsetZ: usize = 0x144; // float32 + pub const m_CurrentFog: usize = 0x148; // fogparams_t + pub const m_hOldFogController: usize = 0x1B0; // CHandle + pub const m_bOverrideFogColor: usize = 0x1B4; // bool[5] + pub const m_OverrideFogColor: usize = 0x1B9; // Color[5] + pub const m_bOverrideFogStartEnd: usize = 0x1CD; // bool[5] + pub const m_fOverrideFogStart: usize = 0x1D4; // float32[5] + pub const m_fOverrideFogEnd: usize = 0x1E8; // float32[5] + pub const m_hActivePostProcessingVolume: usize = 0x1FC; // CHandle + pub const m_angDemoViewAngles: usize = 0x200; // QAngle } // Parent: None // Field count: 4 @@ -3783,40 +3866,40 @@ pub mod cs2_dumper { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) pub mod C_BaseCSGrenade { - pub const m_bClientPredictDelete: usize = 0x1F80; // bool - pub const m_bRedraw: usize = 0x1F81; // bool - pub const m_bIsHeldByPlayer: usize = 0x1F82; // bool - pub const m_bPinPulled: usize = 0x1F83; // bool - pub const m_bJumpThrow: usize = 0x1F84; // bool - pub const m_bThrowAnimating: usize = 0x1F85; // bool - pub const m_fThrowTime: usize = 0x1F88; // GameTime_t - pub const m_flThrowStrength: usize = 0x1F90; // float32 - pub const m_fDropTime: usize = 0x2008; // GameTime_t - pub const m_fPinPullTime: usize = 0x200C; // GameTime_t - pub const m_bJustPulledPin: usize = 0x2010; // bool - pub const m_nNextHoldTick: usize = 0x2014; // GameTick_t - pub const m_flNextHoldFrac: usize = 0x2018; // float32 - pub const m_hSwitchToWeaponAfterThrow: usize = 0x201C; // CHandle + pub const m_bClientPredictDelete: usize = 0x1F40; // bool + pub const m_bRedraw: usize = 0x1F41; // bool + pub const m_bIsHeldByPlayer: usize = 0x1F42; // bool + pub const m_bPinPulled: usize = 0x1F43; // bool + pub const m_bJumpThrow: usize = 0x1F44; // bool + pub const m_bThrowAnimating: usize = 0x1F45; // bool + pub const m_fThrowTime: usize = 0x1F48; // GameTime_t + pub const m_flThrowStrength: usize = 0x1F50; // float32 + pub const m_fDropTime: usize = 0x1FC8; // GameTime_t + pub const m_fPinPullTime: usize = 0x1FCC; // GameTime_t + pub const m_bJustPulledPin: usize = 0x1FD0; // bool + pub const m_nNextHoldTick: usize = 0x1FD4; // GameTick_t + pub const m_flNextHoldFrac: usize = 0x1FD8; // float32 + pub const m_hSwitchToWeaponAfterThrow: usize = 0x1FDC; // CHandle } // Parent: CBaseFilter // Field count: 1 pub mod CFilterAttributeInt { - pub const m_sAttributeName: usize = 0x650; // CUtlSymbolLarge + pub const m_sAttributeName: usize = 0x640; // CUtlSymbolLarge } // Parent: CLogicalEntity // Field count: 11 pub mod CPointTemplate { - pub const m_iszWorldName: usize = 0x5F8; // CUtlSymbolLarge - pub const m_iszSource2EntityLumpName: usize = 0x600; // CUtlSymbolLarge - pub const m_iszEntityFilterName: usize = 0x608; // CUtlSymbolLarge - pub const m_flTimeoutInterval: usize = 0x610; // float32 - pub const m_bAsynchronouslySpawnEntities: usize = 0x614; // bool - pub const m_clientOnlyEntityBehavior: usize = 0x618; // PointTemplateClientOnlyEntityBehavior_t - pub const m_ownerSpawnGroupType: usize = 0x61C; // PointTemplateOwnerSpawnGroupType_t - pub const m_createdSpawnGroupHandles: usize = 0x620; // CUtlVector - pub const m_SpawnedEntityHandles: usize = 0x638; // CUtlVector - pub const m_ScriptSpawnCallback: usize = 0x650; // HSCRIPT - pub const m_ScriptCallbackScope: usize = 0x658; // HSCRIPT + pub const m_iszWorldName: usize = 0x608; // CUtlSymbolLarge + pub const m_iszSource2EntityLumpName: usize = 0x610; // CUtlSymbolLarge + pub const m_iszEntityFilterName: usize = 0x618; // CUtlSymbolLarge + pub const m_flTimeoutInterval: usize = 0x620; // float32 + pub const m_bAsynchronouslySpawnEntities: usize = 0x624; // bool + pub const m_clientOnlyEntityBehavior: usize = 0x628; // PointTemplateClientOnlyEntityBehavior_t + pub const m_ownerSpawnGroupType: usize = 0x62C; // PointTemplateOwnerSpawnGroupType_t + pub const m_createdSpawnGroupHandles: usize = 0x630; // CUtlVector + pub const m_SpawnedEntityHandles: usize = 0x648; // CUtlVector + pub const m_ScriptSpawnCallback: usize = 0x660; // HSCRIPT + pub const m_ScriptCallbackScope: usize = 0x668; // HSCRIPT } // Parent: CPlayerPawnComponent // Field count: 0 @@ -3884,74 +3967,74 @@ pub mod cs2_dumper { // NetworkVarNames: m_iMVPs (int) // NetworkVarNames: m_bFireBulletsSeedSynchronized (bool) pub mod CCSPlayerController { - pub const m_pInGameMoneyServices: usize = 0x7F8; // CCSPlayerController_InGameMoneyServices* - pub const m_pInventoryServices: usize = 0x800; // CCSPlayerController_InventoryServices* - pub const m_pActionTrackingServices: usize = 0x808; // CCSPlayerController_ActionTrackingServices* - pub const m_pDamageServices: usize = 0x810; // CCSPlayerController_DamageServices* - pub const m_iPing: usize = 0x818; // uint32 - pub const m_bHasCommunicationAbuseMute: usize = 0x81C; // bool - pub const m_uiCommunicationMuteFlags: usize = 0x820; // uint32 - pub const m_szCrosshairCodes: usize = 0x828; // CUtlSymbolLarge - pub const m_iPendingTeamNum: usize = 0x830; // uint8 - pub const m_flForceTeamTime: usize = 0x834; // GameTime_t - pub const m_iCompTeammateColor: usize = 0x838; // int32 - pub const m_bEverPlayedOnTeam: usize = 0x83C; // bool - pub const m_flPreviousForceJoinTeamTime: usize = 0x840; // GameTime_t - pub const m_szClan: usize = 0x848; // CUtlSymbolLarge - pub const m_sSanitizedPlayerName: usize = 0x850; // CUtlString - pub const m_iCoachingTeam: usize = 0x858; // int32 - pub const m_nPlayerDominated: usize = 0x860; // uint64 - pub const m_nPlayerDominatingMe: usize = 0x868; // uint64 - pub const m_iCompetitiveRanking: usize = 0x870; // int32 - pub const m_iCompetitiveWins: usize = 0x874; // int32 - pub const m_iCompetitiveRankType: usize = 0x878; // int8 - pub const m_iCompetitiveRankingPredicted_Win: usize = 0x87C; // int32 - pub const m_iCompetitiveRankingPredicted_Loss: usize = 0x880; // int32 - pub const m_iCompetitiveRankingPredicted_Tie: usize = 0x884; // int32 - pub const m_nEndMatchNextMapVote: usize = 0x888; // int32 - pub const m_unActiveQuestId: usize = 0x88C; // uint16 - pub const m_rtActiveMissionPeriod: usize = 0x890; // uint32 - pub const m_nQuestProgressReason: usize = 0x894; // QuestProgress::Reason - pub const m_unPlayerTvControlFlags: usize = 0x898; // uint32 - pub const m_iDraftIndex: usize = 0x8C8; // int32 - pub const m_msQueuedModeDisconnectionTimestamp: usize = 0x8CC; // uint32 - pub const m_uiAbandonRecordedReason: usize = 0x8D0; // uint32 - pub const m_eNetworkDisconnectionReason: usize = 0x8D4; // uint32 - pub const m_bCannotBeKicked: usize = 0x8D8; // bool - pub const m_bEverFullyConnected: usize = 0x8D9; // bool - pub const m_bAbandonAllowsSurrender: usize = 0x8DA; // bool - pub const m_bAbandonOffersInstantSurrender: usize = 0x8DB; // bool - pub const m_bDisconnection1MinWarningPrinted: usize = 0x8DC; // bool - pub const m_bScoreReported: usize = 0x8DD; // bool - pub const m_nDisconnectionTick: usize = 0x8E0; // int32 - pub const m_bControllingBot: usize = 0x8F0; // bool - pub const m_bHasControlledBotThisRound: usize = 0x8F1; // bool - pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x8F2; // bool - pub const m_nBotsControlledThisRound: usize = 0x8F4; // int32 - pub const m_bCanControlObservedBot: usize = 0x8F8; // bool - pub const m_hPlayerPawn: usize = 0x8FC; // CHandle - pub const m_hObserverPawn: usize = 0x900; // CHandle - pub const m_bPawnIsAlive: usize = 0x904; // bool - pub const m_iPawnHealth: usize = 0x908; // uint32 - pub const m_iPawnArmor: usize = 0x90C; // int32 - pub const m_bPawnHasDefuser: usize = 0x910; // bool - pub const m_bPawnHasHelmet: usize = 0x911; // bool - pub const m_nPawnCharacterDefIndex: usize = 0x912; // uint16 - pub const m_iPawnLifetimeStart: usize = 0x914; // int32 - pub const m_iPawnLifetimeEnd: usize = 0x918; // int32 - pub const m_iPawnBotDifficulty: usize = 0x91C; // int32 - pub const m_hOriginalControllerOfCurrentPawn: usize = 0x920; // CHandle - pub const m_iScore: usize = 0x924; // int32 - pub const m_recentKillQueue: usize = 0x928; // uint8[8] - pub const m_nFirstKill: usize = 0x930; // uint8 - pub const m_nKillCount: usize = 0x931; // uint8 - pub const m_bMvpNoMusic: usize = 0x932; // bool - pub const m_eMvpReason: usize = 0x934; // int32 - pub const m_iMusicKitID: usize = 0x938; // int32 - pub const m_iMusicKitMVPs: usize = 0x93C; // int32 - pub const m_iMVPs: usize = 0x940; // int32 - pub const m_bIsPlayerNameDirty: usize = 0x944; // bool - pub const m_bFireBulletsSeedSynchronized: usize = 0x945; // bool + pub const m_pInGameMoneyServices: usize = 0x808; // CCSPlayerController_InGameMoneyServices* + pub const m_pInventoryServices: usize = 0x810; // CCSPlayerController_InventoryServices* + pub const m_pActionTrackingServices: usize = 0x818; // CCSPlayerController_ActionTrackingServices* + pub const m_pDamageServices: usize = 0x820; // CCSPlayerController_DamageServices* + pub const m_iPing: usize = 0x828; // uint32 + pub const m_bHasCommunicationAbuseMute: usize = 0x82C; // bool + pub const m_uiCommunicationMuteFlags: usize = 0x830; // uint32 + pub const m_szCrosshairCodes: usize = 0x838; // CUtlSymbolLarge + pub const m_iPendingTeamNum: usize = 0x840; // uint8 + pub const m_flForceTeamTime: usize = 0x844; // GameTime_t + pub const m_iCompTeammateColor: usize = 0x848; // int32 + pub const m_bEverPlayedOnTeam: usize = 0x84C; // bool + pub const m_flPreviousForceJoinTeamTime: usize = 0x850; // GameTime_t + pub const m_szClan: usize = 0x858; // CUtlSymbolLarge + pub const m_sSanitizedPlayerName: usize = 0x860; // CUtlString + pub const m_iCoachingTeam: usize = 0x868; // int32 + pub const m_nPlayerDominated: usize = 0x870; // uint64 + pub const m_nPlayerDominatingMe: usize = 0x878; // uint64 + pub const m_iCompetitiveRanking: usize = 0x880; // int32 + pub const m_iCompetitiveWins: usize = 0x884; // int32 + pub const m_iCompetitiveRankType: usize = 0x888; // int8 + pub const m_iCompetitiveRankingPredicted_Win: usize = 0x88C; // int32 + pub const m_iCompetitiveRankingPredicted_Loss: usize = 0x890; // int32 + pub const m_iCompetitiveRankingPredicted_Tie: usize = 0x894; // int32 + pub const m_nEndMatchNextMapVote: usize = 0x898; // int32 + pub const m_unActiveQuestId: usize = 0x89C; // uint16 + pub const m_rtActiveMissionPeriod: usize = 0x8A0; // uint32 + pub const m_nQuestProgressReason: usize = 0x8A4; // QuestProgress::Reason + pub const m_unPlayerTvControlFlags: usize = 0x8A8; // uint32 + pub const m_iDraftIndex: usize = 0x8D8; // int32 + pub const m_msQueuedModeDisconnectionTimestamp: usize = 0x8DC; // uint32 + pub const m_uiAbandonRecordedReason: usize = 0x8E0; // uint32 + pub const m_eNetworkDisconnectionReason: usize = 0x8E4; // uint32 + pub const m_bCannotBeKicked: usize = 0x8E8; // bool + pub const m_bEverFullyConnected: usize = 0x8E9; // bool + pub const m_bAbandonAllowsSurrender: usize = 0x8EA; // bool + pub const m_bAbandonOffersInstantSurrender: usize = 0x8EB; // bool + pub const m_bDisconnection1MinWarningPrinted: usize = 0x8EC; // bool + pub const m_bScoreReported: usize = 0x8ED; // bool + pub const m_nDisconnectionTick: usize = 0x8F0; // int32 + pub const m_bControllingBot: usize = 0x900; // bool + pub const m_bHasControlledBotThisRound: usize = 0x901; // bool + pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x902; // bool + pub const m_nBotsControlledThisRound: usize = 0x904; // int32 + pub const m_bCanControlObservedBot: usize = 0x908; // bool + pub const m_hPlayerPawn: usize = 0x90C; // CHandle + pub const m_hObserverPawn: usize = 0x910; // CHandle + pub const m_bPawnIsAlive: usize = 0x914; // bool + pub const m_iPawnHealth: usize = 0x918; // uint32 + pub const m_iPawnArmor: usize = 0x91C; // int32 + pub const m_bPawnHasDefuser: usize = 0x920; // bool + pub const m_bPawnHasHelmet: usize = 0x921; // bool + pub const m_nPawnCharacterDefIndex: usize = 0x922; // uint16 + pub const m_iPawnLifetimeStart: usize = 0x924; // int32 + pub const m_iPawnLifetimeEnd: usize = 0x928; // int32 + pub const m_iPawnBotDifficulty: usize = 0x92C; // int32 + pub const m_hOriginalControllerOfCurrentPawn: usize = 0x930; // CHandle + pub const m_iScore: usize = 0x934; // int32 + pub const m_recentKillQueue: usize = 0x938; // uint8[8] + pub const m_nFirstKill: usize = 0x940; // uint8 + pub const m_nKillCount: usize = 0x941; // uint8 + pub const m_bMvpNoMusic: usize = 0x942; // bool + pub const m_eMvpReason: usize = 0x944; // int32 + pub const m_iMusicKitID: usize = 0x948; // int32 + pub const m_iMusicKitMVPs: usize = 0x94C; // int32 + pub const m_iMVPs: usize = 0x950; // int32 + pub const m_bIsPlayerNameDirty: usize = 0x954; // bool + pub const m_bFireBulletsSeedSynchronized: usize = 0x955; // bool } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -3960,10 +4043,10 @@ pub mod cs2_dumper { // Parent: C_BaseFlex // Field count: 4 pub mod C_CSGO_PreviewModel { - pub const m_defaultAnim: usize = 0x1368; // CUtlString - pub const m_nDefaultAnimLoopMode: usize = 0x1370; // AnimLoopMode_t - pub const m_flInitialModelScale: usize = 0x1374; // float32 - pub const m_sInitialWeaponState: usize = 0x1378; // CUtlString + pub const m_defaultAnim: usize = 0x1350; // CUtlString + pub const m_nDefaultAnimLoopMode: usize = 0x1358; // AnimLoopMode_t + pub const m_flInitialModelScale: usize = 0x135C; // float32 + pub const m_sInitialWeaponState: usize = 0x1360; // CUtlString } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -3984,45 +4067,52 @@ pub mod cs2_dumper { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) pub mod C_SoundEventAABBEntity { - pub const m_vMins: usize = 0x6C0; // Vector - pub const m_vMaxs: usize = 0x6CC; // Vector + pub const m_vMins: usize = 0x6B8; // Vector + pub const m_vMaxs: usize = 0x6C4; // Vector } // Parent: CPlayer_MovementServices_Humanoid - // Field count: 40 + // Field count: 46 // // Metadata: - // NetworkVarNames: m_vecLadderNormal (Vector) // NetworkVarNames: m_nLadderSurfacePropIndex (int) + // NetworkVarNames: m_bDucked (bool) // NetworkVarNames: m_flDuckAmount (float) // NetworkVarNames: m_flDuckSpeed (float) // NetworkVarNames: m_bDuckOverride (bool) // NetworkVarNames: m_bDesiresDuck (bool) + // NetworkVarNames: m_bDucking (bool) // NetworkVarNames: m_flDuckOffset (float) // NetworkVarNames: m_nDuckTimeMsecs (uint32) // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32) // NetworkVarNames: m_nJumpTimeMsecs (uint32) // NetworkVarNames: m_flLastDuckTime (float) // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int) - // NetworkVarNames: m_bOldJumpPressed (bool) // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t) // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t) // NetworkVarNames: m_flOffsetTickCompleteTime (float) // NetworkVarNames: m_flOffsetTickStashedSpeed (float) // NetworkVarNames: m_flStamina (float) - // NetworkVarNames: m_bWasSurfing (bool) + // NetworkVarNames: m_LegacyJump (CCSPlayerLegacyJump) + // NetworkVarNames: m_ModernJump (CCSPlayerModernJump) + // NetworkVarNames: m_nLastJumpTick (GameTick_t) + // NetworkVarNames: m_flLastJumpFrac (float) + // NetworkVarNames: m_flLastJumpVelocityZ (float) // NetworkVarNames: m_bJumpApexPending (bool) + // NetworkVarNames: m_bWasSurfing (bool) pub mod CCSPlayer_MovementServices { - pub const m_vecLadderNormal: usize = 0x278; // Vector - pub const m_nLadderSurfacePropIndex: usize = 0x284; // int32 - pub const m_flDuckAmount: usize = 0x288; // float32 - pub const m_flDuckSpeed: usize = 0x28C; // float32 - pub const m_bDuckOverride: usize = 0x290; // bool - pub const m_bDesiresDuck: usize = 0x291; // bool - pub const m_flDuckOffset: usize = 0x294; // float32 - pub const m_nDuckTimeMsecs: usize = 0x298; // uint32 - pub const m_nDuckJumpTimeMsecs: usize = 0x29C; // uint32 - pub const m_nJumpTimeMsecs: usize = 0x2A0; // uint32 - pub const m_flLastDuckTime: usize = 0x2A4; // float32 + pub const m_vecLadderNormal: usize = 0x270; // Vector + pub const m_nLadderSurfacePropIndex: usize = 0x27C; // int32 + pub const m_bDucked: usize = 0x280; // bool + pub const m_flDuckAmount: usize = 0x284; // float32 + pub const m_flDuckSpeed: usize = 0x288; // float32 + pub const m_bDuckOverride: usize = 0x28C; // bool + pub const m_bDesiresDuck: usize = 0x28D; // bool + pub const m_bDucking: usize = 0x28E; // bool + pub const m_flDuckOffset: usize = 0x290; // float32 + pub const m_nDuckTimeMsecs: usize = 0x294; // uint32 + pub const m_nDuckJumpTimeMsecs: usize = 0x298; // uint32 + pub const m_nJumpTimeMsecs: usize = 0x29C; // uint32 + pub const m_flLastDuckTime: usize = 0x2A0; // float32 pub const m_vecLastPositionAtFullCrouchSpeed: usize = 0x2B0; // Vector2D pub const m_duckUntilOnGround: usize = 0x2B8; // bool pub const m_bHasWalkMovedSinceLastJump: usize = 0x2B9; // bool @@ -4036,22 +4126,26 @@ pub mod cs2_dumper { pub const m_vecLeft: usize = 0x4E8; // Vector pub const m_vecUp: usize = 0x4F4; // Vector pub const m_nGameCodeHasMovedPlayerAfterCommand: usize = 0x500; // int32 - pub const m_bOldJumpPressed: usize = 0x504; // bool - pub const m_flJumpPressedTime: usize = 0x508; // float32 - pub const m_fStashGrenadeParameterWhen: usize = 0x50C; // GameTime_t - pub const m_nButtonDownMaskPrev: usize = 0x510; // uint64 - pub const m_flOffsetTickCompleteTime: usize = 0x518; // float32 - pub const m_flOffsetTickStashedSpeed: usize = 0x51C; // float32 - pub const m_flStamina: usize = 0x520; // float32 - pub const m_flHeightAtJumpStart: usize = 0x524; // float32 - pub const m_flMaxJumpHeightThisJump: usize = 0x528; // float32 - pub const m_flMaxJumpHeightLastJump: usize = 0x52C; // float32 - pub const m_flStaminaAtJumpStart: usize = 0x530; // float32 - pub const m_flAccumulatedJumpError: usize = 0x534; // float32 - pub const m_flTicksSinceLastSurfingDetected: usize = 0x538; // float32 - pub const m_bWasSurfing: usize = 0x53C; // bool - pub const m_vecInputRotated: usize = 0x5CC; // Vector - pub const m_bJumpApexPending: usize = 0xDF8; // bool + pub const m_fStashGrenadeParameterWhen: usize = 0x504; // GameTime_t + pub const m_nButtonDownMaskPrev: usize = 0x508; // uint64 + pub const m_flOffsetTickCompleteTime: usize = 0x510; // float32 + pub const m_flOffsetTickStashedSpeed: usize = 0x514; // float32 + pub const m_flStamina: usize = 0x518; // float32 + pub const m_flHeightAtJumpStart: usize = 0x51C; // float32 + pub const m_flMaxJumpHeightThisJump: usize = 0x520; // float32 + pub const m_flMaxJumpHeightLastJump: usize = 0x524; // float32 + pub const m_flStaminaAtJumpStart: usize = 0x528; // float32 + pub const m_flVelMulAtJumpStart: usize = 0x52C; // float32 + pub const m_flAccumulatedJumpError: usize = 0x530; // float32 + pub const m_LegacyJump: usize = 0x538; // CCSPlayerLegacyJump + pub const m_ModernJump: usize = 0x550; // CCSPlayerModernJump + pub const m_nLastJumpTick: usize = 0x580; // GameTick_t + pub const m_flLastJumpFrac: usize = 0x584; // float32 + pub const m_flLastJumpVelocityZ: usize = 0x588; // float32 + pub const m_bJumpApexPending: usize = 0x58C; // bool + pub const m_flTicksSinceLastSurfingDetected: usize = 0x590; // float32 + pub const m_bWasSurfing: usize = 0x594; // bool + pub const m_vecInputRotated: usize = 0x624; // Vector } // Parent: // Field count: 5 @@ -4080,8 +4174,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_bSequenceInProgress (bool) // NetworkVarNames: m_bRedraw (bool) pub mod C_WeaponBaseItem { - pub const m_bSequenceInProgress: usize = 0x1F80; // bool - pub const m_bRedraw: usize = 0x1F81; // bool + pub const m_bSequenceInProgress: usize = 0x1F40; // bool + pub const m_bRedraw: usize = 0x1F41; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -4130,7 +4224,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) pub mod C_WeaponCZ75a { - pub const m_bMagazineRemoved: usize = 0x1FB0; // bool + pub const m_bMagazineRemoved: usize = 0x1F70; // bool } // Parent: C_BaseModelEntity // Field count: 7 @@ -4144,13 +4238,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_OuterAngle (float32) // NetworkVarNames: m_SpotRadius (float32) pub mod C_DynamicLight { - pub const m_Flags: usize = 0xEB0; // uint8 - pub const m_LightStyle: usize = 0xEB1; // uint8 - pub const m_Radius: usize = 0xEB4; // float32 - pub const m_Exponent: usize = 0xEB8; // int32 - pub const m_InnerAngle: usize = 0xEBC; // float32 - pub const m_OuterAngle: usize = 0xEC0; // float32 - pub const m_SpotRadius: usize = 0xEC4; // float32 + pub const m_Flags: usize = 0xE88; // uint8 + pub const m_LightStyle: usize = 0xE89; // uint8 + pub const m_Radius: usize = 0xE8C; // float32 + pub const m_Exponent: usize = 0xE90; // int32 + pub const m_InnerAngle: usize = 0xE94; // float32 + pub const m_OuterAngle: usize = 0xE98; // float32 + pub const m_SpotRadius: usize = 0xE9C; // float32 } // Parent: // Field count: 3 @@ -4170,7 +4264,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_flRadius (float) pub mod C_SoundEventSphereEntity { - pub const m_flRadius: usize = 0x6C0; // float32 + pub const m_flRadius: usize = 0x6B8; // float32 } // Parent: CPlayerControllerComponent // Field count: 2 @@ -4205,30 +4299,30 @@ pub mod cs2_dumper { // NetworkVarNames: m_bInPostEffectTime (bool) // NetworkVarNames: m_nFireEffectTickBegin (int) pub mod C_Inferno { - pub const m_nfxFireDamageEffect: usize = 0xEF0; // ParticleIndex_t - pub const m_hInfernoPointsSnapshot: usize = 0xEF8; // CStrongHandle - pub const m_hInfernoFillerPointsSnapshot: usize = 0xF00; // CStrongHandle - pub const m_hInfernoOutlinePointsSnapshot: usize = 0xF08; // CStrongHandle - pub const m_hInfernoClimbingOutlinePointsSnapshot: usize = 0xF10; // CStrongHandle - pub const m_hInfernoDecalsSnapshot: usize = 0xF18; // CStrongHandle - pub const m_firePositions: usize = 0xF20; // Vector[64] - pub const m_fireParentPositions: usize = 0x1220; // Vector[64] - pub const m_bFireIsBurning: usize = 0x1520; // bool[64] - pub const m_BurnNormal: usize = 0x1560; // Vector[64] - pub const m_fireCount: usize = 0x1860; // int32 - pub const m_nInfernoType: usize = 0x1864; // int32 - pub const m_nFireLifetime: usize = 0x1868; // float32 - pub const m_bInPostEffectTime: usize = 0x186C; // bool - pub const m_lastFireCount: usize = 0x1870; // int32 - pub const m_nFireEffectTickBegin: usize = 0x1874; // int32 - pub const m_drawableCount: usize = 0x8480; // int32 - pub const m_blosCheck: usize = 0x8484; // bool - pub const m_nlosperiod: usize = 0x8488; // int32 - pub const m_maxFireHalfWidth: usize = 0x848C; // float32 - pub const m_maxFireHeight: usize = 0x8490; // float32 - pub const m_minBounds: usize = 0x8494; // Vector - pub const m_maxBounds: usize = 0x84A0; // Vector - pub const m_flLastGrassBurnThink: usize = 0x84AC; // float32 + pub const m_nfxFireDamageEffect: usize = 0xEC8; // ParticleIndex_t + pub const m_hInfernoPointsSnapshot: usize = 0xED0; // CStrongHandle + pub const m_hInfernoFillerPointsSnapshot: usize = 0xED8; // CStrongHandle + pub const m_hInfernoOutlinePointsSnapshot: usize = 0xEE0; // CStrongHandle + pub const m_hInfernoClimbingOutlinePointsSnapshot: usize = 0xEE8; // CStrongHandle + pub const m_hInfernoDecalsSnapshot: usize = 0xEF0; // CStrongHandle + pub const m_firePositions: usize = 0xEF8; // Vector[64] + pub const m_fireParentPositions: usize = 0x11F8; // Vector[64] + pub const m_bFireIsBurning: usize = 0x14F8; // bool[64] + pub const m_BurnNormal: usize = 0x1538; // Vector[64] + pub const m_fireCount: usize = 0x1838; // int32 + pub const m_nInfernoType: usize = 0x183C; // int32 + pub const m_nFireLifetime: usize = 0x1840; // float32 + pub const m_bInPostEffectTime: usize = 0x1844; // bool + pub const m_lastFireCount: usize = 0x1848; // int32 + pub const m_nFireEffectTickBegin: usize = 0x184C; // int32 + pub const m_drawableCount: usize = 0x8450; // int32 + pub const m_blosCheck: usize = 0x8454; // bool + pub const m_nlosperiod: usize = 0x8458; // int32 + pub const m_maxFireHalfWidth: usize = 0x845C; // float32 + pub const m_maxFireHeight: usize = 0x8460; // float32 + pub const m_minBounds: usize = 0x8464; // Vector + pub const m_maxBounds: usize = 0x8470; // Vector + pub const m_flLastGrassBurnThink: usize = 0x847C; // float32 } // Parent: CBaseFilter // Field count: 0 @@ -4237,18 +4331,18 @@ pub mod cs2_dumper { // Parent: C_BaseEntity // Field count: 7 pub mod CPointOrient { - pub const m_iszSpawnTargetName: usize = 0x5F8; // CUtlSymbolLarge - pub const m_hTarget: usize = 0x600; // CHandle - pub const m_bActive: usize = 0x604; // bool - pub const m_nGoalDirection: usize = 0x608; // PointOrientGoalDirectionType_t - pub const m_nConstraint: usize = 0x60C; // PointOrientConstraint_t - pub const m_flMaxTurnRate: usize = 0x610; // float32 - pub const m_flLastGameTime: usize = 0x614; // GameTime_t + pub const m_iszSpawnTargetName: usize = 0x608; // CUtlSymbolLarge + pub const m_hTarget: usize = 0x610; // CHandle + pub const m_bActive: usize = 0x614; // bool + pub const m_nGoalDirection: usize = 0x618; // PointOrientGoalDirectionType_t + pub const m_nConstraint: usize = 0x61C; // PointOrientConstraint_t + pub const m_flMaxTurnRate: usize = 0x620; // float32 + pub const m_flLastGameTime: usize = 0x624; // GameTime_t } // Parent: C_BaseEntity // Field count: 1 pub mod C_GlobalLight { - pub const m_WindClothForceHandle: usize = 0xAC0; // uint16 + pub const m_WindClothForceHandle: usize = 0xAD0; // uint16 } // Parent: C_BaseEntity // Field count: 1 @@ -4256,7 +4350,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) pub mod C_EnvWindClientside { - pub const m_EnvWindShared: usize = 0x5F8; // C_EnvWindShared + pub const m_EnvWindShared: usize = 0x608; // C_EnvWindShared } // Parent: // Field count: 6 @@ -4280,17 +4374,24 @@ pub mod cs2_dumper { // Field count: 0 pub mod C_FlashbangProjectile { } + // Parent: C_SoundEventEntity + // Field count: 5 + pub mod C_SoundEventConeEntity { + pub const m_flEmitterAngle: usize = 0x6B8; // float32 + pub const m_flSweetSpotAngle: usize = 0x6BC; // float32 + pub const m_flAttenMin: usize = 0x6C0; // float32 + pub const m_flAttenMax: usize = 0x6C4; // float32 + pub const m_iszParameterName: usize = 0x6C8; // CUtlSymbolLarge + } // Parent: - // Field count: 4 + // Field count: 3 // // Metadata: // NetworkVarNames: m_hOwner (CHandle) - // NetworkVarNames: m_nLastHitDamageLevel (int) pub mod CDestructiblePartsComponent { pub const __m_pChainEntity: usize = 0x0; // CNetworkVarChainer pub const m_vecDamageTakenByHitGroup: usize = 0x48; // CUtlVector pub const m_hOwner: usize = 0x60; // CHandle - pub const m_nLastHitDamageLevel: usize = 0x64; // int32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -4302,7 +4403,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) pub mod C_EnvWind { - pub const m_EnvWindShared: usize = 0x5F8; // C_EnvWindShared + pub const m_EnvWindShared: usize = 0x608; // C_EnvWindShared } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -4337,7 +4438,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_animationController (CBaseAnimGraphController) pub mod CBodyComponentBaseAnimGraph { - pub const m_animationController: usize = 0x5B0; // CBaseAnimGraphController + pub const m_animationController: usize = 0x550; // CBaseAnimGraphController } // Parent: C_CSGO_PreviewModel // Field count: 0 @@ -4368,33 +4469,21 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_flFluidDensity (float) pub mod C_TriggerBuoyancy { - pub const m_BuoyancyHelper: usize = 0xFF0; // CBuoyancyHelper - pub const m_flFluidDensity: usize = 0x1108; // float32 + pub const m_BuoyancyHelper: usize = 0xF58; // CBuoyancyHelper + pub const m_flFluidDensity: usize = 0x1070; // float32 } // Parent: CPlayer_MovementServices - // Field count: 12 + // Field count: 6 // // Metadata: // NetworkVarNames: m_flFallVelocity (float32) - // NetworkVarNames: m_bInCrouch (bool) - // NetworkVarNames: m_nCrouchState (uint32) - // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t) - // NetworkVarNames: m_bDucked (bool) - // NetworkVarNames: m_bDucking (bool) - // NetworkVarNames: m_bInDuckJump (bool) pub mod CPlayer_MovementServices_Humanoid { - pub const m_flStepSoundTime: usize = 0x238; // float32 - pub const m_flFallVelocity: usize = 0x23C; // float32 - pub const m_bInCrouch: usize = 0x240; // bool - pub const m_nCrouchState: usize = 0x244; // uint32 - pub const m_flCrouchTransitionStartTime: usize = 0x248; // GameTime_t - pub const m_bDucked: usize = 0x24C; // bool - pub const m_bDucking: usize = 0x24D; // bool - pub const m_bInDuckJump: usize = 0x24E; // bool - pub const m_groundNormal: usize = 0x250; // Vector - pub const m_flSurfaceFriction: usize = 0x25C; // float32 - pub const m_surfaceProps: usize = 0x260; // CUtlStringToken - pub const m_nStepside: usize = 0x270; // int32 + pub const m_flStepSoundTime: usize = 0x240; // float32 + pub const m_flFallVelocity: usize = 0x244; // float32 + pub const m_groundNormal: usize = 0x248; // Vector + pub const m_flSurfaceFriction: usize = 0x254; // float32 + pub const m_surfaceProps: usize = 0x258; // CUtlStringToken + pub const m_nStepside: usize = 0x268; // int32 } // Parent: None // Field count: 1 @@ -4408,11 +4497,11 @@ pub mod cs2_dumper { // Parent: C_BreakableProp // Field count: 5 pub mod C_PhysPropClientside { - pub const m_flTouchDelta: usize = 0x1300; // GameTime_t - pub const m_fDeathTime: usize = 0x1304; // GameTime_t - pub const m_vecDamagePosition: usize = 0x1308; // Vector - pub const m_vecDamageDirection: usize = 0x1314; // Vector - pub const m_nDamageType: usize = 0x1320; // DamageTypes_t + pub const m_flTouchDelta: usize = 0x12D0; // GameTime_t + pub const m_fDeathTime: usize = 0x12D4; // GameTime_t + pub const m_vecDamagePosition: usize = 0x12D8; // Vector + pub const m_vecDamageDirection: usize = 0x12E4; // Vector + pub const m_nDamageType: usize = 0x12F0; // DamageTypes_t } // Parent: C_BaseToggle // Field count: 1 @@ -4420,7 +4509,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bIsUsable (bool) pub mod C_BaseDoor { - pub const m_bIsUsable: usize = 0xEB0; // bool + pub const m_bIsUsable: usize = 0xE88; // bool } // Parent: None // Field count: 5 @@ -4475,14 +4564,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_nBodyGroupChoices (int32) // NetworkVarNames: m_nIdealMotionType (int8) pub mod CModelState { - pub const m_hModel: usize = 0xD0; // CStrongHandle - pub const m_ModelName: usize = 0xD8; // CUtlSymbolLarge - pub const m_bClientClothCreationSuppressed: usize = 0x1A9; // bool - pub const m_MeshGroupMask: usize = 0x250; // uint64 - pub const m_nBodyGroupChoices: usize = 0x2A0; // C_NetworkUtlVectorBase - pub const m_nIdealMotionType: usize = 0x2EA; // int8 - pub const m_nForceLOD: usize = 0x2EB; // int8 - pub const m_nClothUpdateFlags: usize = 0x2EC; // int8 + pub const m_hModel: usize = 0xA0; // CStrongHandle + pub const m_ModelName: usize = 0xA8; // CUtlSymbolLarge + pub const m_bClientClothCreationSuppressed: usize = 0x179; // bool + pub const m_MeshGroupMask: usize = 0x220; // uint64 + pub const m_nBodyGroupChoices: usize = 0x270; // C_NetworkUtlVectorBase + pub const m_nIdealMotionType: usize = 0x2BA; // int8 + pub const m_nForceLOD: usize = 0x2BB; // int8 + pub const m_nClothUpdateFlags: usize = 0x2BC; // int8 } // Parent: None // Field count: 3 @@ -4511,13 +4600,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) pub mod C_CSWeaponBaseGun { - pub const m_zoomLevel: usize = 0x1F80; // int32 - pub const m_iBurstShotsRemaining: usize = 0x1F84; // int32 - pub const m_iSilencerBodygroup: usize = 0x1F88; // int32 - pub const m_silencedModelIndex: usize = 0x1F98; // int32 - pub const m_inPrecache: usize = 0x1F9C; // bool - pub const m_bNeedsBoltAction: usize = 0x1F9D; // bool - pub const m_nRevolverCylinderIdx: usize = 0x1FA0; // int32 + pub const m_zoomLevel: usize = 0x1F40; // int32 + pub const m_iBurstShotsRemaining: usize = 0x1F44; // int32 + pub const m_iSilencerBodygroup: usize = 0x1F48; // int32 + pub const m_silencedModelIndex: usize = 0x1F58; // int32 + pub const m_inPrecache: usize = 0x1F5C; // bool + pub const m_bNeedsBoltAction: usize = 0x1F5D; // bool + pub const m_nRevolverCylinderIdx: usize = 0x1F60; // int32 } // Parent: C_GameRulesProxy // Field count: 1 @@ -4525,7 +4614,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_pGameRules (C_CSGameRules*) pub mod C_CSGameRulesProxy { - pub const m_pGameRules: usize = 0x5F8; // C_CSGameRules* + pub const m_pGameRules: usize = 0x608; // C_CSGameRules* } // Parent: // Field count: 17 @@ -4575,12 +4664,12 @@ pub mod cs2_dumper { // MNetworkExcludeByName // NetworkVarNames: m_ShardDesc (shard_model_desc_t) pub mod C_ShatterGlassShardPhysics { - pub const m_ShardDesc: usize = 0x1318; // shard_model_desc_t + pub const m_ShardDesc: usize = 0x12E8; // shard_model_desc_t } // Parent: CBaseFilter // Field count: 1 pub mod CFilterMassGreater { - pub const m_fFilterMass: usize = 0x650; // float32 + pub const m_fFilterMass: usize = 0x640; // float32 } // Parent: C_BaseModelEntity // Field count: 13 @@ -4597,19 +4686,19 @@ pub mod cs2_dumper { // NetworkVarNames: m_vDissolverOrigin (Vector) // NetworkVarNames: m_nMagnitude (uint32) pub mod C_EntityDissolve { - pub const m_flStartTime: usize = 0xEB8; // GameTime_t - pub const m_flFadeInStart: usize = 0xEBC; // float32 - pub const m_flFadeInLength: usize = 0xEC0; // float32 - pub const m_flFadeOutModelStart: usize = 0xEC4; // float32 - pub const m_flFadeOutModelLength: usize = 0xEC8; // float32 - pub const m_flFadeOutStart: usize = 0xECC; // float32 - pub const m_flFadeOutLength: usize = 0xED0; // float32 - pub const m_flNextSparkTime: usize = 0xED4; // GameTime_t - pub const m_nDissolveType: usize = 0xED8; // EntityDisolveType_t - pub const m_vDissolverOrigin: usize = 0xEDC; // Vector - pub const m_nMagnitude: usize = 0xEE8; // uint32 - pub const m_bCoreExplode: usize = 0xEEC; // bool - pub const m_bLinkedToServerEnt: usize = 0xEED; // bool + pub const m_flStartTime: usize = 0xE90; // GameTime_t + pub const m_flFadeInStart: usize = 0xE94; // float32 + pub const m_flFadeInLength: usize = 0xE98; // float32 + pub const m_flFadeOutModelStart: usize = 0xE9C; // float32 + pub const m_flFadeOutModelLength: usize = 0xEA0; // float32 + pub const m_flFadeOutStart: usize = 0xEA4; // float32 + pub const m_flFadeOutLength: usize = 0xEA8; // float32 + pub const m_flNextSparkTime: usize = 0xEAC; // GameTime_t + pub const m_nDissolveType: usize = 0xEB0; // EntityDisolveType_t + pub const m_vDissolverOrigin: usize = 0xEB4; // Vector + pub const m_nMagnitude: usize = 0xEC0; // uint32 + pub const m_bCoreExplode: usize = 0xEC4; // bool + pub const m_bLinkedToServerEnt: usize = 0xEC5; // bool } // Parent: C_SoundOpvarSetAABBEntity // Field count: 0 @@ -4636,32 +4725,32 @@ pub mod cs2_dumper { // NetworkVarNames: m_bEnabled (bool) // NetworkVarNames: m_bDraw3DSkybox (bool) pub mod C_FuncMonitor { - pub const m_targetCamera: usize = 0xEB0; // CUtlString - pub const m_nResolutionEnum: usize = 0xEB8; // int32 - pub const m_bRenderShadows: usize = 0xEBC; // bool - pub const m_bUseUniqueColorTarget: usize = 0xEBD; // bool - pub const m_brushModelName: usize = 0xEC0; // CUtlString - pub const m_hTargetCamera: usize = 0xEC8; // CHandle - pub const m_bEnabled: usize = 0xECC; // bool - pub const m_bDraw3DSkybox: usize = 0xECD; // bool + pub const m_targetCamera: usize = 0xE88; // CUtlString + pub const m_nResolutionEnum: usize = 0xE90; // int32 + pub const m_bRenderShadows: usize = 0xE94; // bool + pub const m_bUseUniqueColorTarget: usize = 0xE95; // bool + pub const m_brushModelName: usize = 0xE98; // CUtlString + pub const m_hTargetCamera: usize = 0xEA0; // CHandle + pub const m_bEnabled: usize = 0xEA4; // bool + pub const m_bDraw3DSkybox: usize = 0xEA5; // bool } // Parent: CBaseAnimGraph // Field count: 14 pub mod C_ClientRagdoll { - pub const m_bFadeOut: usize = 0x1158; // bool - pub const m_bImportant: usize = 0x1159; // bool - pub const m_flEffectTime: usize = 0x115C; // GameTime_t - pub const m_gibDespawnTime: usize = 0x1160; // GameTime_t - pub const m_iCurrentFriction: usize = 0x1164; // int32 - pub const m_iMinFriction: usize = 0x1168; // int32 - pub const m_iMaxFriction: usize = 0x116C; // int32 - pub const m_iFrictionAnimState: usize = 0x1170; // int32 - pub const m_bReleaseRagdoll: usize = 0x1174; // bool - pub const m_iEyeAttachment: usize = 0x1175; // AttachmentHandle_t - pub const m_bFadingOut: usize = 0x1176; // bool - pub const m_flScaleEnd: usize = 0x1178; // float32[10] - pub const m_flScaleTimeStart: usize = 0x11A0; // GameTime_t[10] - pub const m_flScaleTimeEnd: usize = 0x11C8; // GameTime_t[10] + pub const m_bFadeOut: usize = 0x1168; // bool + pub const m_bImportant: usize = 0x1169; // bool + pub const m_flEffectTime: usize = 0x116C; // GameTime_t + pub const m_gibDespawnTime: usize = 0x1170; // GameTime_t + pub const m_iCurrentFriction: usize = 0x1174; // int32 + pub const m_iMinFriction: usize = 0x1178; // int32 + pub const m_iMaxFriction: usize = 0x117C; // int32 + pub const m_iFrictionAnimState: usize = 0x1180; // int32 + pub const m_bReleaseRagdoll: usize = 0x1184; // bool + pub const m_iEyeAttachment: usize = 0x1185; // AttachmentHandle_t + pub const m_bFadingOut: usize = 0x1186; // bool + pub const m_flScaleEnd: usize = 0x1188; // float32[10] + pub const m_flScaleTimeStart: usize = 0x11B0; // GameTime_t[10] + pub const m_flScaleTimeEnd: usize = 0x11D8; // GameTime_t[10] } // Parent: None // Field count: 1 @@ -4704,13 +4793,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_glovesItem (CEconItemView) // NetworkVarNames: m_weaponItem (CEconItemView) pub mod C_CSGO_TeamPreviewCharacterPosition { - pub const m_nVariant: usize = 0x5F8; // int32 - pub const m_nRandom: usize = 0x5FC; // int32 - pub const m_nOrdinal: usize = 0x600; // int32 - pub const m_sWeaponName: usize = 0x608; // CUtlString - pub const m_xuid: usize = 0x610; // uint64 - pub const m_agentItem: usize = 0x618; // C_EconItemView - pub const m_glovesItem: usize = 0xA90; // C_EconItemView + pub const m_nVariant: usize = 0x608; // int32 + pub const m_nRandom: usize = 0x60C; // int32 + pub const m_nOrdinal: usize = 0x610; // int32 + pub const m_sWeaponName: usize = 0x618; // CUtlString + pub const m_xuid: usize = 0x620; // uint64 + pub const m_agentItem: usize = 0x628; // C_EconItemView + pub const m_glovesItem: usize = 0xA98; // C_EconItemView pub const m_weaponItem: usize = 0xF08; // C_EconItemView } // Parent: C_BaseCSGrenadeProjectile @@ -4726,16 +4815,16 @@ pub mod cs2_dumper { // NetworkVarNames: m_nVoxelFrameDataSize (int) // NetworkVarNames: m_nVoxelUpdate (int) pub mod C_SmokeGrenadeProjectile { - pub const m_nSmokeEffectTickBegin: usize = 0x1468; // int32 - pub const m_bDidSmokeEffect: usize = 0x146C; // bool - pub const m_nRandomSeed: usize = 0x1470; // int32 - pub const m_vSmokeColor: usize = 0x1474; // Vector - pub const m_vSmokeDetonationPos: usize = 0x1480; // Vector - pub const m_VoxelFrameData: usize = 0x1490; // C_NetworkUtlVectorBase - pub const m_nVoxelFrameDataSize: usize = 0x14A8; // int32 - pub const m_nVoxelUpdate: usize = 0x14AC; // int32 - pub const m_bSmokeVolumeDataReceived: usize = 0x14B0; // bool - pub const m_bSmokeEffectSpawned: usize = 0x14B1; // bool + pub const m_nSmokeEffectTickBegin: usize = 0x1450; // int32 + pub const m_bDidSmokeEffect: usize = 0x1454; // bool + pub const m_nRandomSeed: usize = 0x1458; // int32 + pub const m_vSmokeColor: usize = 0x145C; // Vector + pub const m_vSmokeDetonationPos: usize = 0x1468; // Vector + pub const m_VoxelFrameData: usize = 0x1478; // C_NetworkUtlVectorBase + pub const m_nVoxelFrameDataSize: usize = 0x1490; // int32 + pub const m_nVoxelUpdate: usize = 0x1494; // int32 + pub const m_bSmokeVolumeDataReceived: usize = 0x1498; // bool + pub const m_bSmokeEffectSpawned: usize = 0x1499; // bool } // Parent: CEntityComponent // Field count: 1 @@ -4748,7 +4837,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t) pub mod CCSPlayer_BuyServices { - pub const m_vecSellbackPurchaseEntries: usize = 0x40; // C_UtlVectorEmbeddedNetworkVar + pub const m_vecSellbackPurchaseEntries: usize = 0x48; // C_UtlVectorEmbeddedNetworkVar } // Parent: C_BaseEntity // Field count: 0 @@ -4761,29 +4850,29 @@ pub mod cs2_dumper { // NetworkVarNames: m_bUseHitboxesForRenderBox (bool) // NetworkVarNames: m_bUseAnimGraph (bool) pub mod C_DynamicProp { - pub const m_bUseHitboxesForRenderBox: usize = 0x1300; // bool - pub const m_bUseAnimGraph: usize = 0x1301; // bool - pub const m_pOutputAnimBegun: usize = 0x1308; // CEntityIOOutput - pub const m_pOutputAnimOver: usize = 0x1330; // CEntityIOOutput - pub const m_pOutputAnimLoopCycleOver: usize = 0x1358; // CEntityIOOutput - pub const m_OnAnimReachedStart: usize = 0x1380; // CEntityIOOutput - pub const m_OnAnimReachedEnd: usize = 0x13A8; // CEntityIOOutput - pub const m_iszIdleAnim: usize = 0x13D0; // CUtlSymbolLarge - pub const m_nIdleAnimLoopMode: usize = 0x13D8; // AnimLoopMode_t - pub const m_bRandomizeCycle: usize = 0x13DC; // bool - pub const m_bStartDisabled: usize = 0x13DD; // bool - pub const m_bFiredStartEndOutput: usize = 0x13DE; // bool - pub const m_bForceNpcExclude: usize = 0x13DF; // bool - pub const m_bCreateNonSolid: usize = 0x13E0; // bool - pub const m_bIsOverrideProp: usize = 0x13E1; // bool - pub const m_iInitialGlowState: usize = 0x13E4; // int32 - pub const m_nGlowRange: usize = 0x13E8; // int32 - pub const m_nGlowRangeMin: usize = 0x13EC; // int32 - pub const m_glowColor: usize = 0x13F0; // Color - pub const m_nGlowTeam: usize = 0x13F4; // int32 - pub const m_iCachedFrameCount: usize = 0x13F8; // int32 - pub const m_vecCachedRenderMins: usize = 0x13FC; // Vector - pub const m_vecCachedRenderMaxs: usize = 0x1408; // Vector + pub const m_bUseHitboxesForRenderBox: usize = 0x12D0; // bool + pub const m_bUseAnimGraph: usize = 0x12D1; // bool + pub const m_pOutputAnimBegun: usize = 0x12D8; // CEntityIOOutput + pub const m_pOutputAnimOver: usize = 0x12F0; // CEntityIOOutput + pub const m_pOutputAnimLoopCycleOver: usize = 0x1308; // CEntityIOOutput + pub const m_OnAnimReachedStart: usize = 0x1320; // CEntityIOOutput + pub const m_OnAnimReachedEnd: usize = 0x1338; // CEntityIOOutput + pub const m_iszIdleAnim: usize = 0x1350; // CUtlSymbolLarge + pub const m_nIdleAnimLoopMode: usize = 0x1358; // AnimLoopMode_t + pub const m_bRandomizeCycle: usize = 0x135C; // bool + pub const m_bStartDisabled: usize = 0x135D; // bool + pub const m_bFiredStartEndOutput: usize = 0x135E; // bool + pub const m_bForceNpcExclude: usize = 0x135F; // bool + pub const m_bCreateNonSolid: usize = 0x1360; // bool + pub const m_bIsOverrideProp: usize = 0x1361; // bool + pub const m_iInitialGlowState: usize = 0x1364; // int32 + pub const m_nGlowRange: usize = 0x1368; // int32 + pub const m_nGlowRangeMin: usize = 0x136C; // int32 + pub const m_glowColor: usize = 0x1370; // Color + pub const m_nGlowTeam: usize = 0x1374; // int32 + pub const m_iCachedFrameCount: usize = 0x1378; // int32 + pub const m_vecCachedRenderMins: usize = 0x137C; // Vector + pub const m_vecCachedRenderMaxs: usize = 0x1388; // Vector } // Parent: C_Team // Field count: 10 @@ -4800,16 +4889,16 @@ pub mod cs2_dumper { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) pub mod C_CSTeam { - pub const m_szTeamMatchStat: usize = 0x6B0; // char[512] - pub const m_numMapVictories: usize = 0x8B0; // int32 - pub const m_bSurrendered: usize = 0x8B4; // bool - pub const m_scoreFirstHalf: usize = 0x8B8; // int32 - pub const m_scoreSecondHalf: usize = 0x8BC; // int32 - pub const m_scoreOvertime: usize = 0x8C0; // int32 - pub const m_szClanTeamname: usize = 0x8C4; // char[129] - pub const m_iClanID: usize = 0x948; // uint32 - pub const m_szTeamFlagImage: usize = 0x94C; // char[8] - pub const m_szTeamLogoImage: usize = 0x954; // char[8] + pub const m_szTeamMatchStat: usize = 0x6C0; // char[512] + pub const m_numMapVictories: usize = 0x8C0; // int32 + pub const m_bSurrendered: usize = 0x8C4; // bool + pub const m_scoreFirstHalf: usize = 0x8C8; // int32 + pub const m_scoreSecondHalf: usize = 0x8CC; // int32 + pub const m_scoreOvertime: usize = 0x8D0; // int32 + pub const m_szClanTeamname: usize = 0x8D4; // char[129] + pub const m_iClanID: usize = 0x958; // uint32 + pub const m_szTeamFlagImage: usize = 0x95C; // char[8] + pub const m_szTeamLogoImage: usize = 0x964; // char[8] } // Parent: C_CS2HudModelBase // Field count: 0 @@ -4828,14 +4917,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_flStartTime (float) // NetworkVarNames: m_flStartFrame (float) pub mod C_TextureBasedAnimatable { - pub const m_bLoop: usize = 0xEB0; // bool - pub const m_flFPS: usize = 0xEB4; // float32 - pub const m_hPositionKeys: usize = 0xEB8; // CStrongHandle - pub const m_hRotationKeys: usize = 0xEC0; // CStrongHandle - pub const m_vAnimationBoundsMin: usize = 0xEC8; // Vector - pub const m_vAnimationBoundsMax: usize = 0xED4; // Vector - pub const m_flStartTime: usize = 0xEE0; // float32 - pub const m_flStartFrame: usize = 0xEE4; // float32 + pub const m_bLoop: usize = 0xE88; // bool + pub const m_flFPS: usize = 0xE8C; // float32 + pub const m_hPositionKeys: usize = 0xE90; // CStrongHandle + pub const m_hRotationKeys: usize = 0xE98; // CStrongHandle + pub const m_vAnimationBoundsMin: usize = 0xEA0; // Vector + pub const m_vAnimationBoundsMax: usize = 0xEAC; // Vector + pub const m_flStartTime: usize = 0xEB8; // float32 + pub const m_flStartFrame: usize = 0xEBC; // float32 } // Parent: C_LightDirectionalEntity // Field count: 0 @@ -4863,19 +4952,19 @@ pub mod cs2_dumper { // NetworkVarNames: m_vecLinearForceDirection (Vector) // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool) pub mod C_TriggerPhysics { - pub const m_gravityScale: usize = 0xFF0; // float32 - pub const m_linearLimit: usize = 0xFF4; // float32 - pub const m_linearDamping: usize = 0xFF8; // float32 - pub const m_angularLimit: usize = 0xFFC; // float32 - pub const m_angularDamping: usize = 0x1000; // float32 - pub const m_linearForce: usize = 0x1004; // float32 - pub const m_flFrequency: usize = 0x1008; // float32 - pub const m_flDampingRatio: usize = 0x100C; // float32 - pub const m_vecLinearForcePointAt: usize = 0x1010; // Vector - pub const m_bCollapseToForcePoint: usize = 0x101C; // bool - pub const m_vecLinearForcePointAtWorld: usize = 0x1020; // Vector - pub const m_vecLinearForceDirection: usize = 0x102C; // Vector - pub const m_bConvertToDebrisWhenPossible: usize = 0x1038; // bool + pub const m_gravityScale: usize = 0xF58; // float32 + pub const m_linearLimit: usize = 0xF5C; // float32 + pub const m_linearDamping: usize = 0xF60; // float32 + pub const m_angularLimit: usize = 0xF64; // float32 + pub const m_angularDamping: usize = 0xF68; // float32 + pub const m_linearForce: usize = 0xF6C; // float32 + pub const m_flFrequency: usize = 0xF70; // float32 + pub const m_flDampingRatio: usize = 0xF74; // float32 + pub const m_vecLinearForcePointAt: usize = 0xF78; // Vector + pub const m_bCollapseToForcePoint: usize = 0xF84; // bool + pub const m_vecLinearForcePointAtWorld: usize = 0xF88; // Vector + pub const m_vecLinearForceDirection: usize = 0xF94; // Vector + pub const m_bConvertToDebrisWhenPossible: usize = 0xFA0; // bool } // Parent: C_BasePropDoor // Field count: 0 @@ -4888,8 +4977,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_Handle (CHandle) // NetworkVarNames: m_bSendHandle (bool) pub mod C_HandleTest { - pub const m_Handle: usize = 0x5F8; // CHandle - pub const m_bSendHandle: usize = 0x5FC; // bool + pub const m_Handle: usize = 0x608; // CHandle + pub const m_bSendHandle: usize = 0x60C; // bool } // Parent: C_BaseEntity // Field count: 8 @@ -4900,7 +4989,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bWorldLayerVisible (bool) // NetworkVarNames: m_bEntitiesSpawned (bool) pub mod CInfoWorldLayer { - pub const m_pOutputOnEntitiesSpawned: usize = 0x5F8; // CEntityIOOutput + pub const m_pOutputOnEntitiesSpawned: usize = 0x608; // CEntityIOOutput pub const m_worldName: usize = 0x620; // CUtlSymbolLarge pub const m_layerName: usize = 0x628; // CUtlSymbolLarge pub const m_bWorldLayerVisible: usize = 0x630; // bool @@ -4916,7 +5005,7 @@ pub mod cs2_dumper { // Parent: CBaseAnimGraph // Field count: 1 pub mod C_Multimeter { - pub const m_hTargetC4: usize = 0x1160; // CHandle + pub const m_hTargetC4: usize = 0x1170; // CHandle } // Parent: C_BaseToggle // Field count: 11 @@ -4925,22 +5014,22 @@ pub mod cs2_dumper { // MNetworkIncludeByName // NetworkVarNames: m_bDisabled (bool) pub mod C_BaseTrigger { - pub const m_OnStartTouch: usize = 0xEB0; // CEntityIOOutput - pub const m_OnStartTouchAll: usize = 0xED8; // CEntityIOOutput - pub const m_OnEndTouch: usize = 0xF00; // CEntityIOOutput - pub const m_OnEndTouchAll: usize = 0xF28; // CEntityIOOutput - pub const m_OnTouching: usize = 0xF50; // CEntityIOOutput - pub const m_OnTouchingEachEntity: usize = 0xF78; // CEntityIOOutput - pub const m_OnNotTouching: usize = 0xFA0; // CEntityIOOutput - pub const m_hTouchingEntities: usize = 0xFC8; // CUtlVector> - pub const m_iFilterName: usize = 0xFE0; // CUtlSymbolLarge - pub const m_hFilter: usize = 0xFE8; // CHandle - pub const m_bDisabled: usize = 0xFEC; // bool + pub const m_OnStartTouch: usize = 0xE88; // CEntityIOOutput + pub const m_OnStartTouchAll: usize = 0xEA0; // CEntityIOOutput + pub const m_OnEndTouch: usize = 0xEB8; // CEntityIOOutput + pub const m_OnEndTouchAll: usize = 0xED0; // CEntityIOOutput + pub const m_OnTouching: usize = 0xEE8; // CEntityIOOutput + pub const m_OnTouchingEachEntity: usize = 0xF00; // CEntityIOOutput + pub const m_OnNotTouching: usize = 0xF18; // CEntityIOOutput + pub const m_hTouchingEntities: usize = 0xF30; // CUtlVector> + pub const m_iFilterName: usize = 0xF48; // CUtlSymbolLarge + pub const m_hFilter: usize = 0xF50; // CHandle + pub const m_bDisabled: usize = 0xF54; // bool } // Parent: CBaseFilter // Field count: 1 pub mod FilterDamageType { - pub const m_iDamageType: usize = 0x650; // int32 + pub const m_iDamageType: usize = 0x640; // int32 } // Parent: // Field count: 2 @@ -4966,7 +5055,34 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterProximity { - pub const m_flRadius: usize = 0x650; // float32 + pub const m_flRadius: usize = 0x640; // float32 + } + // Parent: None + // Field count: 20 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CCS2WeaponGraphController { + pub const m_action: usize = 0x90; // CAnimGraph2ParamOptionalRef + pub const m_bActionReset: usize = 0xA8; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponActionSpeedScale: usize = 0xC0; // CAnimGraph2ParamOptionalRef + pub const m_weaponCategory: usize = 0xD8; // CAnimGraph2ParamOptionalRef + pub const m_weaponType: usize = 0xF0; // CAnimGraph2ParamOptionalRef + pub const m_weaponExtraInfo: usize = 0x108; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponAmmo: usize = 0x120; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponAmmoMax: usize = 0x138; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponAmmoReserve: usize = 0x150; // CAnimGraph2ParamOptionalRef + pub const m_bWeaponIsSilenced: usize = 0x168; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponIronsightAmount: usize = 0x180; // CAnimGraph2ParamOptionalRef + pub const m_bIsUsingLegacyModel: usize = 0x198; // CAnimGraph2ParamOptionalRef + pub const m_idleVariation: usize = 0x1B0; // CAnimGraph2ParamOptionalRef + pub const m_deployVariation: usize = 0x1C8; // CAnimGraph2ParamOptionalRef + pub const m_attackType: usize = 0x1E0; // CAnimGraph2ParamOptionalRef + pub const m_attackThrowStrength: usize = 0x1F8; // CAnimGraph2ParamOptionalRef + pub const m_flAttackVariation: usize = 0x210; // CAnimGraph2ParamOptionalRef + pub const m_inspectVariation: usize = 0x228; // CAnimGraph2ParamOptionalRef + pub const m_inspectExtraInfo: usize = 0x240; // CAnimGraph2ParamOptionalRef + pub const m_reloadStage: usize = 0x258; // CAnimGraph2ParamOptionalRef } // Parent: None // Field count: 21 @@ -5042,30 +5158,30 @@ pub mod cs2_dumper { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) pub mod C_ParticleSystem { - pub const m_szSnapshotFileName: usize = 0xEB0; // char[512] - pub const m_bActive: usize = 0x10B0; // bool - pub const m_bFrozen: usize = 0x10B1; // bool - pub const m_flFreezeTransitionDuration: usize = 0x10B4; // float32 - pub const m_nStopType: usize = 0x10B8; // int32 - pub const m_bAnimateDuringGameplayPause: usize = 0x10BC; // bool - pub const m_iEffectIndex: usize = 0x10C0; // CStrongHandle - pub const m_flStartTime: usize = 0x10C8; // GameTime_t - pub const m_flPreSimTime: usize = 0x10CC; // float32 - pub const m_vServerControlPoints: usize = 0x10D0; // Vector[4] - pub const m_iServerControlPointAssignments: usize = 0x1100; // uint8[4] - pub const m_hControlPointEnts: usize = 0x1104; // CHandle[64] - pub const m_bNoSave: usize = 0x1204; // bool - pub const m_bNoFreeze: usize = 0x1205; // bool - pub const m_bNoRamp: usize = 0x1206; // bool - pub const m_bStartActive: usize = 0x1207; // bool - pub const m_iszEffectName: usize = 0x1208; // CUtlSymbolLarge - pub const m_iszControlPointNames: usize = 0x1210; // CUtlSymbolLarge[64] - pub const m_nDataCP: usize = 0x1410; // int32 - pub const m_vecDataCPValue: usize = 0x1414; // Vector - pub const m_nTintCP: usize = 0x1420; // int32 - pub const m_clrTint: usize = 0x1424; // Color - pub const m_bOldActive: usize = 0x1448; // bool - pub const m_bOldFrozen: usize = 0x1449; // bool + pub const m_szSnapshotFileName: usize = 0xE88; // char[512] + pub const m_bActive: usize = 0x1088; // bool + pub const m_bFrozen: usize = 0x1089; // bool + pub const m_flFreezeTransitionDuration: usize = 0x108C; // float32 + pub const m_nStopType: usize = 0x1090; // int32 + pub const m_bAnimateDuringGameplayPause: usize = 0x1094; // bool + pub const m_iEffectIndex: usize = 0x1098; // CStrongHandle + pub const m_flStartTime: usize = 0x10A0; // GameTime_t + pub const m_flPreSimTime: usize = 0x10A4; // float32 + pub const m_vServerControlPoints: usize = 0x10A8; // Vector[4] + pub const m_iServerControlPointAssignments: usize = 0x10D8; // uint8[4] + pub const m_hControlPointEnts: usize = 0x10DC; // CHandle[64] + pub const m_bNoSave: usize = 0x11DC; // bool + pub const m_bNoFreeze: usize = 0x11DD; // bool + pub const m_bNoRamp: usize = 0x11DE; // bool + pub const m_bStartActive: usize = 0x11DF; // bool + pub const m_iszEffectName: usize = 0x11E0; // CUtlSymbolLarge + pub const m_iszControlPointNames: usize = 0x11E8; // CUtlSymbolLarge[64] + pub const m_nDataCP: usize = 0x13E8; // int32 + pub const m_vecDataCPValue: usize = 0x13EC; // Vector + pub const m_nTintCP: usize = 0x13F8; // int32 + pub const m_clrTint: usize = 0x13FC; // Color + pub const m_bOldActive: usize = 0x1420; // bool + pub const m_bOldFrozen: usize = 0x1421; // bool } // Parent: None // Field count: 1 @@ -5080,31 +5196,23 @@ pub mod cs2_dumper { pub mod C_WeaponSCAR20 { } // Parent: CBaseAnimGraph - // Field count: 19 + // Field count: 12 // // Metadata: // NetworkVarNames: m_flexWeight (float32) - // NetworkVarNames: m_blinktoggle (bool) pub mod C_BaseFlex { - pub const m_flexWeight: usize = 0x1168; // C_NetworkUtlVectorBase - pub const m_vLookTargetPosition: usize = 0x1180; // VectorWS - pub const m_blinktoggle: usize = 0x1210; // bool + pub const m_flexWeight: usize = 0x1170; // C_NetworkUtlVectorBase + pub const m_vLookTargetPosition: usize = 0x1188; // VectorWS pub const m_nLastFlexUpdateFrameCount: usize = 0x1270; // int32 pub const m_CachedViewTarget: usize = 0x1274; // Vector pub const m_nNextSceneEventId: usize = 0x1280; // SceneEventId_t - pub const m_iBlink: usize = 0x1284; // int32 - pub const m_blinktime: usize = 0x1288; // float32 - pub const m_prevblinktoggle: usize = 0x128C; // bool - pub const m_iJawOpen: usize = 0x1290; // int32 - pub const m_flJawOpenAmount: usize = 0x1294; // float32 - pub const m_flBlinkAmount: usize = 0x1298; // float32 - pub const m_iMouthAttachment: usize = 0x129C; // AttachmentHandle_t - pub const m_iEyeAttachment: usize = 0x129D; // AttachmentHandle_t - pub const m_bResetFlexWeightsOnModelChange: usize = 0x129E; // bool - pub const m_nEyeOcclusionRendererBone: usize = 0x12B8; // int32 - pub const m_mEyeOcclusionRendererCameraToBoneTransform: usize = 0x12BC; // matrix3x4_t - pub const m_vEyeOcclusionRendererHalfExtent: usize = 0x12EC; // Vector - pub const m_PhonemeClasses: usize = 0x1308; // C_BaseFlex::Emphasized_Phoneme[3] + pub const m_iMouthAttachment: usize = 0x1284; // AttachmentHandle_t + pub const m_iEyeAttachment: usize = 0x1285; // AttachmentHandle_t + pub const m_bResetFlexWeightsOnModelChange: usize = 0x1286; // bool + pub const m_nEyeOcclusionRendererBone: usize = 0x12A0; // int32 + pub const m_mEyeOcclusionRendererCameraToBoneTransform: usize = 0x12A4; // matrix3x4_t + pub const m_vEyeOcclusionRendererHalfExtent: usize = 0x12D4; // Vector + pub const m_PhonemeClasses: usize = 0x12F0; // C_BaseFlex::Emphasized_Phoneme[3] } // Parent: C_BaseToggle // Field count: 0 @@ -5118,7 +5226,7 @@ pub mod cs2_dumper { pub const slot: usize = 0xA; // uint16 } // Parent: CEntityComponent - // Field count: 69 + // Field count: 70 // // Metadata: // NetworkVarNames: m_Color (Color) @@ -5165,6 +5273,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bAllowSSTGeneration (bool) // NetworkVarNames: m_nDirectLight (int) // NetworkVarNames: m_nIndirectLight (int) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flFadeMinDist (float) // NetworkVarNames: m_flFadeMaxDist (float) // NetworkVarNames: m_flShadowFadeMinDist (float) @@ -5190,75 +5299,76 @@ pub mod cs2_dumper { // NetworkVarNames: m_flCapsuleLength (float) // NetworkVarNames: m_flMinRoughness (float) pub mod CLightComponent { - pub const __m_pChainEntity: usize = 0x30; // CNetworkVarChainer - pub const m_Color: usize = 0x6D; // Color - pub const m_SecondaryColor: usize = 0x71; // Color - pub const m_flBrightness: usize = 0x78; // float32 - pub const m_flBrightnessScale: usize = 0x7C; // float32 - pub const m_flBrightnessMult: usize = 0x80; // float32 - pub const m_flRange: usize = 0x84; // float32 - pub const m_flFalloff: usize = 0x88; // float32 - pub const m_flAttenuation0: usize = 0x8C; // float32 - pub const m_flAttenuation1: usize = 0x90; // float32 - pub const m_flAttenuation2: usize = 0x94; // float32 - pub const m_flTheta: usize = 0x98; // float32 - pub const m_flPhi: usize = 0x9C; // float32 - pub const m_hLightCookie: usize = 0xA0; // CStrongHandle - pub const m_nCascades: usize = 0xA8; // int32 - pub const m_nCastShadows: usize = 0xAC; // int32 - pub const m_nShadowWidth: usize = 0xB0; // int32 - pub const m_nShadowHeight: usize = 0xB4; // int32 - pub const m_bRenderDiffuse: usize = 0xB8; // bool - pub const m_nRenderSpecular: usize = 0xBC; // int32 - pub const m_bRenderTransmissive: usize = 0xC0; // bool - pub const m_flOrthoLightWidth: usize = 0xC4; // float32 - pub const m_flOrthoLightHeight: usize = 0xC8; // float32 - pub const m_nStyle: usize = 0xCC; // int32 - pub const m_Pattern: usize = 0xD0; // CUtlString - pub const m_nCascadeRenderStaticObjects: usize = 0xD8; // int32 - pub const m_flShadowCascadeCrossFade: usize = 0xDC; // float32 - pub const m_flShadowCascadeDistanceFade: usize = 0xE0; // float32 - pub const m_flShadowCascadeDistance0: usize = 0xE4; // float32 - pub const m_flShadowCascadeDistance1: usize = 0xE8; // float32 - pub const m_flShadowCascadeDistance2: usize = 0xEC; // float32 - pub const m_flShadowCascadeDistance3: usize = 0xF0; // float32 - pub const m_nShadowCascadeResolution0: usize = 0xF4; // int32 - pub const m_nShadowCascadeResolution1: usize = 0xF8; // int32 - pub const m_nShadowCascadeResolution2: usize = 0xFC; // int32 - pub const m_nShadowCascadeResolution3: usize = 0x100; // int32 - pub const m_bUsesBakedShadowing: usize = 0x104; // bool - pub const m_nShadowPriority: usize = 0x108; // int32 - pub const m_nBakedShadowIndex: usize = 0x10C; // int32 - pub const m_nLightPathUniqueId: usize = 0x110; // int32 - pub const m_nLightMapUniqueId: usize = 0x114; // int32 - pub const m_bRenderToCubemaps: usize = 0x118; // bool - pub const m_bAllowSSTGeneration: usize = 0x119; // bool - pub const m_nDirectLight: usize = 0x11C; // int32 - pub const m_nIndirectLight: usize = 0x120; // int32 - pub const m_flFadeMinDist: usize = 0x124; // float32 - pub const m_flFadeMaxDist: usize = 0x128; // float32 - pub const m_flShadowFadeMinDist: usize = 0x12C; // float32 - pub const m_flShadowFadeMaxDist: usize = 0x130; // float32 - pub const m_bEnabled: usize = 0x134; // bool - pub const m_bFlicker: usize = 0x135; // bool - pub const m_bPrecomputedFieldsValid: usize = 0x136; // bool - pub const m_vPrecomputedBoundsMins: usize = 0x138; // Vector - pub const m_vPrecomputedBoundsMaxs: usize = 0x144; // Vector - pub const m_vPrecomputedOBBOrigin: usize = 0x150; // Vector - pub const m_vPrecomputedOBBAngles: usize = 0x15C; // QAngle - pub const m_vPrecomputedOBBExtent: usize = 0x168; // Vector - pub const m_flPrecomputedMaxRange: usize = 0x174; // float32 - pub const m_nFogLightingMode: usize = 0x178; // int32 - pub const m_flFogContributionStength: usize = 0x17C; // float32 - pub const m_flNearClipPlane: usize = 0x180; // float32 - pub const m_SkyColor: usize = 0x184; // Color - pub const m_flSkyIntensity: usize = 0x188; // float32 - pub const m_SkyAmbientBounce: usize = 0x18C; // Color - pub const m_bUseSecondaryColor: usize = 0x190; // bool - pub const m_bMixedShadows: usize = 0x191; // bool - pub const m_flLightStyleStartTime: usize = 0x194; // GameTime_t - pub const m_flCapsuleLength: usize = 0x198; // float32 - pub const m_flMinRoughness: usize = 0x19C; // float32 + pub const __m_pChainEntity: usize = 0x38; // CNetworkVarChainer + pub const m_Color: usize = 0x75; // Color + pub const m_SecondaryColor: usize = 0x79; // Color + pub const m_flBrightness: usize = 0x80; // float32 + pub const m_flBrightnessScale: usize = 0x84; // float32 + pub const m_flBrightnessMult: usize = 0x88; // float32 + pub const m_flRange: usize = 0x8C; // float32 + pub const m_flFalloff: usize = 0x90; // float32 + pub const m_flAttenuation0: usize = 0x94; // float32 + pub const m_flAttenuation1: usize = 0x98; // float32 + pub const m_flAttenuation2: usize = 0x9C; // float32 + pub const m_flTheta: usize = 0xA0; // float32 + pub const m_flPhi: usize = 0xA4; // float32 + pub const m_hLightCookie: usize = 0xA8; // CStrongHandle + pub const m_nCascades: usize = 0xB0; // int32 + pub const m_nCastShadows: usize = 0xB4; // int32 + pub const m_nShadowWidth: usize = 0xB8; // int32 + pub const m_nShadowHeight: usize = 0xBC; // int32 + pub const m_bRenderDiffuse: usize = 0xC0; // bool + pub const m_nRenderSpecular: usize = 0xC4; // int32 + pub const m_bRenderTransmissive: usize = 0xC8; // bool + pub const m_flOrthoLightWidth: usize = 0xCC; // float32 + pub const m_flOrthoLightHeight: usize = 0xD0; // float32 + pub const m_nStyle: usize = 0xD4; // int32 + pub const m_Pattern: usize = 0xD8; // CUtlString + pub const m_nCascadeRenderStaticObjects: usize = 0xE0; // int32 + pub const m_flShadowCascadeCrossFade: usize = 0xE4; // float32 + pub const m_flShadowCascadeDistanceFade: usize = 0xE8; // float32 + pub const m_flShadowCascadeDistance0: usize = 0xEC; // float32 + pub const m_flShadowCascadeDistance1: usize = 0xF0; // float32 + pub const m_flShadowCascadeDistance2: usize = 0xF4; // float32 + pub const m_flShadowCascadeDistance3: usize = 0xF8; // float32 + pub const m_nShadowCascadeResolution0: usize = 0xFC; // int32 + pub const m_nShadowCascadeResolution1: usize = 0x100; // int32 + pub const m_nShadowCascadeResolution2: usize = 0x104; // int32 + pub const m_nShadowCascadeResolution3: usize = 0x108; // int32 + pub const m_bUsesBakedShadowing: usize = 0x10C; // bool + pub const m_nShadowPriority: usize = 0x110; // int32 + pub const m_nBakedShadowIndex: usize = 0x114; // int32 + pub const m_nLightPathUniqueId: usize = 0x118; // int32 + pub const m_nLightMapUniqueId: usize = 0x11C; // int32 + pub const m_bRenderToCubemaps: usize = 0x120; // bool + pub const m_bAllowSSTGeneration: usize = 0x121; // bool + pub const m_nDirectLight: usize = 0x124; // int32 + pub const m_nIndirectLight: usize = 0x128; // int32 + pub const m_bDynamicBounce: usize = 0x12C; // bool + pub const m_flFadeMinDist: usize = 0x130; // float32 + pub const m_flFadeMaxDist: usize = 0x134; // float32 + pub const m_flShadowFadeMinDist: usize = 0x138; // float32 + pub const m_flShadowFadeMaxDist: usize = 0x13C; // float32 + pub const m_bEnabled: usize = 0x140; // bool + pub const m_bFlicker: usize = 0x141; // bool + pub const m_bPrecomputedFieldsValid: usize = 0x142; // bool + pub const m_vPrecomputedBoundsMins: usize = 0x144; // Vector + pub const m_vPrecomputedBoundsMaxs: usize = 0x150; // Vector + pub const m_vPrecomputedOBBOrigin: usize = 0x15C; // Vector + pub const m_vPrecomputedOBBAngles: usize = 0x168; // QAngle + pub const m_vPrecomputedOBBExtent: usize = 0x174; // Vector + pub const m_flPrecomputedMaxRange: usize = 0x180; // float32 + pub const m_nFogLightingMode: usize = 0x184; // int32 + pub const m_flFogContributionStength: usize = 0x188; // float32 + pub const m_flNearClipPlane: usize = 0x18C; // float32 + pub const m_SkyColor: usize = 0x190; // Color + pub const m_flSkyIntensity: usize = 0x194; // float32 + pub const m_SkyAmbientBounce: usize = 0x198; // Color + pub const m_bUseSecondaryColor: usize = 0x19C; // bool + pub const m_bMixedShadows: usize = 0x19D; // bool + pub const m_flLightStyleStartTime: usize = 0x1A0; // GameTime_t + pub const m_flCapsuleLength: usize = 0x1A4; // float32 + pub const m_flMinRoughness: usize = 0x1A8; // float32 } // Parent: C_BaseCSGrenade // Field count: 0 @@ -5276,10 +5386,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) pub mod CCSPlayer_ActionTrackingServices { - pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x40; // CHandle - pub const m_bIsRescuing: usize = 0x44; // bool - pub const m_weaponPurchasesThisMatch: usize = 0x48; // WeaponPurchaseTracker_t - pub const m_weaponPurchasesThisRound: usize = 0xB8; // WeaponPurchaseTracker_t + pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x48; // CHandle + pub const m_bIsRescuing: usize = 0x4C; // bool + pub const m_weaponPurchasesThisMatch: usize = 0x50; // WeaponPurchaseTracker_t + pub const m_weaponPurchasesThisRound: usize = 0xC0; // WeaponPurchaseTracker_t } // Parent: C_BaseEntity // Field count: 18 @@ -5304,24 +5414,24 @@ pub mod cs2_dumper { // NetworkVarNames: m_Entity_bCopyDiffuseFromDefaultCubemap (bool) // NetworkVarNames: m_Entity_bEnabled (bool) pub mod C_EnvCubemap { - pub const m_Entity_hCubemapTexture: usize = 0x678; // CStrongHandle - pub const m_Entity_bCustomCubemapTexture: usize = 0x680; // bool - pub const m_Entity_flInfluenceRadius: usize = 0x684; // float32 - pub const m_Entity_vBoxProjectMins: usize = 0x688; // Vector - pub const m_Entity_vBoxProjectMaxs: usize = 0x694; // Vector - pub const m_Entity_bMoveable: usize = 0x6A0; // bool - pub const m_Entity_nHandshake: usize = 0x6A4; // int32 - pub const m_Entity_nEnvCubeMapArrayIndex: usize = 0x6A8; // int32 - pub const m_Entity_nPriority: usize = 0x6AC; // int32 - pub const m_Entity_flEdgeFadeDist: usize = 0x6B0; // float32 - pub const m_Entity_vEdgeFadeDists: usize = 0x6B4; // Vector - pub const m_Entity_flDiffuseScale: usize = 0x6C0; // float32 - pub const m_Entity_bStartDisabled: usize = 0x6C4; // bool - pub const m_Entity_bDefaultEnvMap: usize = 0x6C5; // bool - pub const m_Entity_bDefaultSpecEnvMap: usize = 0x6C6; // bool - pub const m_Entity_bIndoorCubeMap: usize = 0x6C7; // bool - pub const m_Entity_bCopyDiffuseFromDefaultCubemap: usize = 0x6C8; // bool - pub const m_Entity_bEnabled: usize = 0x6D8; // bool + pub const m_Entity_hCubemapTexture: usize = 0x688; // CStrongHandle + pub const m_Entity_bCustomCubemapTexture: usize = 0x690; // bool + pub const m_Entity_flInfluenceRadius: usize = 0x694; // float32 + pub const m_Entity_vBoxProjectMins: usize = 0x698; // Vector + pub const m_Entity_vBoxProjectMaxs: usize = 0x6A4; // Vector + pub const m_Entity_bMoveable: usize = 0x6B0; // bool + pub const m_Entity_nHandshake: usize = 0x6B4; // int32 + pub const m_Entity_nEnvCubeMapArrayIndex: usize = 0x6B8; // int32 + pub const m_Entity_nPriority: usize = 0x6BC; // int32 + pub const m_Entity_flEdgeFadeDist: usize = 0x6C0; // float32 + pub const m_Entity_vEdgeFadeDists: usize = 0x6C4; // Vector + pub const m_Entity_flDiffuseScale: usize = 0x6D0; // float32 + pub const m_Entity_bStartDisabled: usize = 0x6D4; // bool + pub const m_Entity_bDefaultEnvMap: usize = 0x6D5; // bool + pub const m_Entity_bDefaultSpecEnvMap: usize = 0x6D6; // bool + pub const m_Entity_bIndoorCubeMap: usize = 0x6D7; // bool + pub const m_Entity_bCopyDiffuseFromDefaultCubemap: usize = 0x6D8; // bool + pub const m_Entity_bEnabled: usize = 0x6E8; // bool } // Parent: CPlayer_MovementServices // Field count: 0 @@ -5352,12 +5462,12 @@ pub mod cs2_dumper { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) pub mod C_BaseCombatCharacter { - pub const m_hMyWearables: usize = 0x1368; // C_NetworkUtlVectorBase> - pub const m_leftFootAttachment: usize = 0x1380; // AttachmentHandle_t - pub const m_rightFootAttachment: usize = 0x1381; // AttachmentHandle_t - pub const m_nWaterWakeMode: usize = 0x1384; // C_BaseCombatCharacter::WaterWakeMode_t - pub const m_flWaterWorldZ: usize = 0x1388; // float32 - pub const m_flWaterNextTraceTime: usize = 0x138C; // float32 + pub const m_hMyWearables: usize = 0x1350; // C_NetworkUtlVectorBase> + pub const m_leftFootAttachment: usize = 0x1368; // AttachmentHandle_t + pub const m_rightFootAttachment: usize = 0x1369; // AttachmentHandle_t + pub const m_nWaterWakeMode: usize = 0x136C; // C_BaseCombatCharacter::WaterWakeMode_t + pub const m_flWaterWorldZ: usize = 0x1370; // float32 + pub const m_flWaterNextTraceTime: usize = 0x1374; // float32 } // Parent: // Field count: 11 @@ -5391,8 +5501,8 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_hActivator (EHANDLE) pub mod C_PointClientUIDialog { - pub const m_hActivator: usize = 0xEE0; // CHandle - pub const m_bStartEnabled: usize = 0xEE4; // bool + pub const m_hActivator: usize = 0xEB8; // CHandle + pub const m_bStartEnabled: usize = 0xEBC; // bool } // Parent: None // Field count: 0 @@ -5412,8 +5522,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_source (string_t) // NetworkVarNames: m_destination (string_t) pub mod C_FootstepControl { - pub const m_source: usize = 0xFF0; // CUtlSymbolLarge - pub const m_destination: usize = 0xFF8; // CUtlSymbolLarge + pub const m_source: usize = 0xF58; // CUtlSymbolLarge + pub const m_destination: usize = 0xF60; // CUtlSymbolLarge } // Parent: C_BaseEntity // Field count: 8 @@ -5428,14 +5538,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_vDistanceOuterMaxs (Vector) // NetworkVarNames: m_nAABBDirection (int) pub mod CCitadelSoundOpvarSetOBB { - pub const m_iszStackName: usize = 0x610; // CUtlSymbolLarge - pub const m_iszOperatorName: usize = 0x618; // CUtlSymbolLarge - pub const m_iszOpvarName: usize = 0x620; // CUtlSymbolLarge - pub const m_vDistanceInnerMins: usize = 0x628; // Vector - pub const m_vDistanceInnerMaxs: usize = 0x634; // Vector - pub const m_vDistanceOuterMins: usize = 0x640; // Vector - pub const m_vDistanceOuterMaxs: usize = 0x64C; // Vector - pub const m_nAABBDirection: usize = 0x658; // int32 + pub const m_iszStackName: usize = 0x620; // CUtlSymbolLarge + pub const m_iszOperatorName: usize = 0x628; // CUtlSymbolLarge + pub const m_iszOpvarName: usize = 0x630; // CUtlSymbolLarge + pub const m_vDistanceInnerMins: usize = 0x638; // Vector + pub const m_vDistanceInnerMaxs: usize = 0x644; // Vector + pub const m_vDistanceOuterMins: usize = 0x650; // Vector + pub const m_vDistanceOuterMaxs: usize = 0x65C; // Vector + pub const m_nAABBDirection: usize = 0x668; // int32 } // Parent: C_CSGO_EndOfMatchLineupEndpoint // Field count: 0 @@ -5497,7 +5607,7 @@ pub mod cs2_dumper { pub const m_killType: usize = 0x75; // EKillTypes_t } // Parent: - // Field count: 8 + // Field count: 11 // // Metadata: // NetworkVarNames: m_nInteractsAs (uint64) @@ -5506,6 +5616,9 @@ pub mod cs2_dumper { // NetworkVarNames: m_nEntityId (uint32) // NetworkVarNames: m_nOwnerId (uint32) // NetworkVarNames: m_nHierarchyId (uint16) + // NetworkVarNames: m_nDetailLayerMask (uint16) + // NetworkVarNames: m_nDetailLayerMaskType (uint8) + // NetworkVarNames: m_nTargetDetailLayer (uint8) // NetworkVarNames: m_nCollisionGroup (uint8) // NetworkVarNames: m_nCollisionFunctionMask (uint8) pub mod VPhysicsCollisionAttribute_t { @@ -5515,8 +5628,11 @@ pub mod cs2_dumper { pub const m_nEntityId: usize = 0x20; // uint32 pub const m_nOwnerId: usize = 0x24; // uint32 pub const m_nHierarchyId: usize = 0x28; // uint16 - pub const m_nCollisionGroup: usize = 0x2A; // uint8 - pub const m_nCollisionFunctionMask: usize = 0x2B; // uint8 + pub const m_nDetailLayerMask: usize = 0x2A; // uint16 + pub const m_nDetailLayerMaskType: usize = 0x2C; // uint8 + pub const m_nTargetDetailLayer: usize = 0x2D; // uint8 + pub const m_nCollisionGroup: usize = 0x2E; // uint8 + pub const m_nCollisionFunctionMask: usize = 0x2F; // uint8 } // Parent: C_DynamicProp // Field count: 0 @@ -5534,9 +5650,9 @@ pub mod cs2_dumper { // NetworkVarNames: m_flOuterAngle (float) // NetworkVarNames: m_bShowLight (bool) pub mod C_OmniLight { - pub const m_flInnerAngle: usize = 0x1200; // float32 - pub const m_flOuterAngle: usize = 0x1204; // float32 - pub const m_bShowLight: usize = 0x1208; // bool + pub const m_flInnerAngle: usize = 0x1198; // float32 + pub const m_flOuterAngle: usize = 0x119C; // float32 + pub const m_bShowLight: usize = 0x11A0; // bool } // Parent: C_PointEntity // Field count: 12 @@ -5550,18 +5666,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_nSceneStringIndex (uint16) // NetworkVarNames: m_hActorList (CHandle) pub mod C_SceneEntity { - pub const m_bIsPlayingBack: usize = 0x600; // bool - pub const m_bPaused: usize = 0x601; // bool - pub const m_bMultiplayer: usize = 0x602; // bool - pub const m_bAutogenerated: usize = 0x603; // bool - pub const m_flForceClientTime: usize = 0x604; // float32 - pub const m_nSceneStringIndex: usize = 0x608; // uint16 - pub const m_bClientOnly: usize = 0x60A; // bool - pub const m_hOwner: usize = 0x60C; // CHandle - pub const m_hActorList: usize = 0x610; // C_NetworkUtlVectorBase> - pub const m_bWasPlaying: usize = 0x628; // bool - pub const m_QueuedEvents: usize = 0x638; // CUtlVector - pub const m_flCurrentTime: usize = 0x650; // float32 + pub const m_bIsPlayingBack: usize = 0x610; // bool + pub const m_bPaused: usize = 0x611; // bool + pub const m_bMultiplayer: usize = 0x612; // bool + pub const m_bAutogenerated: usize = 0x613; // bool + pub const m_flForceClientTime: usize = 0x614; // float32 + pub const m_nSceneStringIndex: usize = 0x618; // uint16 + pub const m_bClientOnly: usize = 0x61A; // bool + pub const m_hOwner: usize = 0x61C; // CHandle + pub const m_hActorList: usize = 0x620; // C_NetworkUtlVectorBase> + pub const m_bWasPlaying: usize = 0x638; // bool + pub const m_QueuedEvents: usize = 0x648; // CUtlVector + pub const m_flCurrentTime: usize = 0x660; // float32 } // Parent: None // Field count: 1 @@ -5581,7 +5697,7 @@ pub mod cs2_dumper { // Parent: C_CS2WeaponModuleBase // Field count: 1 pub mod C_NametagModule { - pub const m_strNametagString: usize = 0x1160; // CUtlString + pub const m_strNametagString: usize = 0x1170; // CUtlString } // Parent: C_BaseFlex // Field count: 20 @@ -5595,26 +5711,26 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFallbackWear (float) // NetworkVarNames: m_nFallbackStatTrak (int) pub mod C_EconEntity { - pub const m_flFlexDelayTime: usize = 0x1378; // float32 - pub const m_flFlexDelayedWeight: usize = 0x1380; // float32* - pub const m_bAttributesInitialized: usize = 0x1388; // bool - pub const m_AttributeManager: usize = 0x1390; // C_AttributeContainer - pub const m_OriginalOwnerXuidLow: usize = 0x1868; // uint32 - pub const m_OriginalOwnerXuidHigh: usize = 0x186C; // uint32 - pub const m_nFallbackPaintKit: usize = 0x1870; // int32 - pub const m_nFallbackSeed: usize = 0x1874; // int32 - pub const m_flFallbackWear: usize = 0x1878; // float32 - pub const m_nFallbackStatTrak: usize = 0x187C; // int32 - pub const m_bClientside: usize = 0x1880; // bool - pub const m_bParticleSystemsCreated: usize = 0x1881; // bool - pub const m_vecAttachedParticles: usize = 0x1888; // CUtlVector - pub const m_hViewmodelAttachment: usize = 0x18A0; // CHandle - pub const m_iOldTeam: usize = 0x18A4; // int32 - pub const m_bAttachmentDirty: usize = 0x18A8; // bool - pub const m_nUnloadedModelIndex: usize = 0x18AC; // int32 - pub const m_iNumOwnerValidationRetries: usize = 0x18B0; // int32 - pub const m_hOldProvidee: usize = 0x18C0; // CHandle - pub const m_vecAttachedModels: usize = 0x18C8; // CUtlVector + pub const m_flFlexDelayTime: usize = 0x1360; // float32 + pub const m_flFlexDelayedWeight: usize = 0x1368; // float32* + pub const m_bAttributesInitialized: usize = 0x1370; // bool + pub const m_AttributeManager: usize = 0x1378; // C_AttributeContainer + pub const m_OriginalOwnerXuidLow: usize = 0x1848; // uint32 + pub const m_OriginalOwnerXuidHigh: usize = 0x184C; // uint32 + pub const m_nFallbackPaintKit: usize = 0x1850; // int32 + pub const m_nFallbackSeed: usize = 0x1854; // int32 + pub const m_flFallbackWear: usize = 0x1858; // float32 + pub const m_nFallbackStatTrak: usize = 0x185C; // int32 + pub const m_bClientside: usize = 0x1860; // bool + pub const m_bParticleSystemsCreated: usize = 0x1861; // bool + pub const m_vecAttachedParticles: usize = 0x1868; // CUtlVector + pub const m_hViewmodelAttachment: usize = 0x1880; // CHandle + pub const m_iOldTeam: usize = 0x1884; // int32 + pub const m_bAttachmentDirty: usize = 0x1888; // bool + pub const m_nUnloadedModelIndex: usize = 0x188C; // int32 + pub const m_iNumOwnerValidationRetries: usize = 0x1890; // int32 + pub const m_hOldProvidee: usize = 0x18A0; // CHandle + pub const m_vecAttachedModels: usize = 0x18A8; // CUtlVector } // Parent: CPlayerPawnComponent // Field count: 0 @@ -5642,31 +5758,31 @@ pub mod cs2_dumper { // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t) // NetworkVarNames: m_flInputOffset (float) pub mod C_PointValueRemapper { - pub const m_bDisabled: usize = 0x5F8; // bool - pub const m_bDisabledOld: usize = 0x5F9; // bool - pub const m_bUpdateOnClient: usize = 0x5FA; // bool - pub const m_nInputType: usize = 0x5FC; // ValueRemapperInputType_t - pub const m_hRemapLineStart: usize = 0x600; // CHandle - pub const m_hRemapLineEnd: usize = 0x604; // CHandle - pub const m_flMaximumChangePerSecond: usize = 0x608; // float32 - pub const m_flDisengageDistance: usize = 0x60C; // float32 - pub const m_flEngageDistance: usize = 0x610; // float32 - pub const m_bRequiresUseKey: usize = 0x614; // bool - pub const m_nOutputType: usize = 0x618; // ValueRemapperOutputType_t - pub const m_hOutputEntities: usize = 0x620; // C_NetworkUtlVectorBase> - pub const m_nHapticsType: usize = 0x638; // ValueRemapperHapticsType_t - pub const m_nMomentumType: usize = 0x63C; // ValueRemapperMomentumType_t - pub const m_flMomentumModifier: usize = 0x640; // float32 - pub const m_flSnapValue: usize = 0x644; // float32 - pub const m_flCurrentMomentum: usize = 0x648; // float32 - pub const m_nRatchetType: usize = 0x64C; // ValueRemapperRatchetType_t - pub const m_flRatchetOffset: usize = 0x650; // float32 - pub const m_flInputOffset: usize = 0x654; // float32 - pub const m_bEngaged: usize = 0x658; // bool - pub const m_bFirstUpdate: usize = 0x659; // bool - pub const m_flPreviousValue: usize = 0x65C; // float32 - pub const m_flPreviousUpdateTickTime: usize = 0x660; // GameTime_t - pub const m_vecPreviousTestPoint: usize = 0x664; // Vector + pub const m_bDisabled: usize = 0x608; // bool + pub const m_bDisabledOld: usize = 0x609; // bool + pub const m_bUpdateOnClient: usize = 0x60A; // bool + pub const m_nInputType: usize = 0x60C; // ValueRemapperInputType_t + pub const m_hRemapLineStart: usize = 0x610; // CHandle + pub const m_hRemapLineEnd: usize = 0x614; // CHandle + pub const m_flMaximumChangePerSecond: usize = 0x618; // float32 + pub const m_flDisengageDistance: usize = 0x61C; // float32 + pub const m_flEngageDistance: usize = 0x620; // float32 + pub const m_bRequiresUseKey: usize = 0x624; // bool + pub const m_nOutputType: usize = 0x628; // ValueRemapperOutputType_t + pub const m_hOutputEntities: usize = 0x630; // C_NetworkUtlVectorBase> + pub const m_nHapticsType: usize = 0x648; // ValueRemapperHapticsType_t + pub const m_nMomentumType: usize = 0x64C; // ValueRemapperMomentumType_t + pub const m_flMomentumModifier: usize = 0x650; // float32 + pub const m_flSnapValue: usize = 0x654; // float32 + pub const m_flCurrentMomentum: usize = 0x658; // float32 + pub const m_nRatchetType: usize = 0x65C; // ValueRemapperRatchetType_t + pub const m_flRatchetOffset: usize = 0x660; // float32 + pub const m_flInputOffset: usize = 0x664; // float32 + pub const m_bEngaged: usize = 0x668; // bool + pub const m_bFirstUpdate: usize = 0x669; // bool + pub const m_flPreviousValue: usize = 0x66C; // float32 + pub const m_flPreviousUpdateTickTime: usize = 0x670; // GameTime_t + pub const m_vecPreviousTestPoint: usize = 0x674; // Vector } // Parent: // Field count: 2 @@ -5791,12 +5907,12 @@ pub mod cs2_dumper { // NetworkVarNames: m_bIsDroppingItems (bool) // NetworkVarNames: m_bIsQuestEligible (bool) // NetworkVarNames: m_bIsHltvActive (bool) + // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_arrProhibitedItemIndices (uint16) // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32) // NetworkVarNames: m_numBestOfMaps (int) // NetworkVarNames: m_nHalloweenMaskListSeed (int) // NetworkVarNames: m_bBombDropped (bool) - // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_iRoundWinStatus (int) // NetworkVarNames: m_eRoundWinReason (int) // NetworkVarNames: m_bTCantBuy (bool) @@ -5886,12 +6002,12 @@ pub mod cs2_dumper { pub const m_bIsDroppingItems: usize = 0x8C4; // bool pub const m_bIsQuestEligible: usize = 0x8C5; // bool pub const m_bIsHltvActive: usize = 0x8C6; // bool + pub const m_bBombPlanted: usize = 0x8C7; // bool pub const m_arrProhibitedItemIndices: usize = 0x8C8; // uint16[100] pub const m_arrTournamentActiveCasterAccounts: usize = 0x990; // uint32[4] pub const m_numBestOfMaps: usize = 0x9A0; // int32 pub const m_nHalloweenMaskListSeed: usize = 0x9A4; // int32 pub const m_bBombDropped: usize = 0x9A8; // bool - pub const m_bBombPlanted: usize = 0x9A9; // bool pub const m_iRoundWinStatus: usize = 0x9AC; // int32 pub const m_eRoundWinReason: usize = 0x9B0; // int32 pub const m_bTCantBuy: usize = 0x9B4; // bool @@ -5940,8 +6056,8 @@ pub mod cs2_dumper { // Parent: C_BaseModelEntity // Field count: 2 pub mod CGrenadeTracer { - pub const m_flTracerDuration: usize = 0xEC8; // float32 - pub const m_nType: usize = 0xECC; // GrenadeType_t + pub const m_flTracerDuration: usize = 0xEA0; // float32 + pub const m_nType: usize = 0xEA4; // GrenadeType_t } // Parent: None // Field count: 0 @@ -5969,22 +6085,22 @@ pub mod cs2_dumper { // NetworkVarNames: m_nExplodeEffectTickBegin (int) // NetworkVarNames: m_vecExplodeEffectOrigin (Vector) pub mod C_BaseCSGrenadeProjectile { - pub const m_vInitialPosition: usize = 0x13B8; // Vector - pub const m_vInitialVelocity: usize = 0x13C4; // Vector - pub const m_nBounces: usize = 0x13D0; // int32 - pub const m_nExplodeEffectIndex: usize = 0x13D8; // CStrongHandle - pub const m_nExplodeEffectTickBegin: usize = 0x13E0; // int32 - pub const m_vecExplodeEffectOrigin: usize = 0x13E4; // Vector - pub const m_flSpawnTime: usize = 0x13F0; // GameTime_t - pub const vecLastTrailLinePos: usize = 0x13F4; // Vector - pub const flNextTrailLineTime: usize = 0x1400; // GameTime_t - pub const m_bExplodeEffectBegan: usize = 0x1404; // bool - pub const m_bCanCreateGrenadeTrail: usize = 0x1405; // bool - pub const m_nSnapshotTrajectoryEffectIndex: usize = 0x1408; // ParticleIndex_t - pub const m_hSnapshotTrajectoryParticleSnapshot: usize = 0x1410; // CStrongHandle - pub const m_arrTrajectoryTrailPoints: usize = 0x1418; // CUtlVector - pub const m_arrTrajectoryTrailPointCreationTimes: usize = 0x1430; // CUtlVector - pub const m_flTrajectoryTrailEffectCreationTime: usize = 0x1448; // float32 + pub const m_vInitialPosition: usize = 0x13A0; // Vector + pub const m_vInitialVelocity: usize = 0x13AC; // Vector + pub const m_nBounces: usize = 0x13B8; // int32 + pub const m_nExplodeEffectIndex: usize = 0x13C0; // CStrongHandle + pub const m_nExplodeEffectTickBegin: usize = 0x13C8; // int32 + pub const m_vecExplodeEffectOrigin: usize = 0x13CC; // Vector + pub const m_flSpawnTime: usize = 0x13D8; // GameTime_t + pub const vecLastTrailLinePos: usize = 0x13DC; // Vector + pub const flNextTrailLineTime: usize = 0x13E8; // GameTime_t + pub const m_bExplodeEffectBegan: usize = 0x13EC; // bool + pub const m_bCanCreateGrenadeTrail: usize = 0x13ED; // bool + pub const m_nSnapshotTrajectoryEffectIndex: usize = 0x13F0; // ParticleIndex_t + pub const m_hSnapshotTrajectoryParticleSnapshot: usize = 0x13F8; // CStrongHandle + pub const m_arrTrajectoryTrailPoints: usize = 0x1400; // CUtlVector + pub const m_arrTrajectoryTrailPointCreationTimes: usize = 0x1418; // CUtlVector + pub const m_flTrajectoryTrailEffectCreationTime: usize = 0x1430; // float32 } // Parent: C_BaseEntity // Field count: 16 @@ -6006,22 +6122,22 @@ pub mod cs2_dumper { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) pub mod C_GradientFog { - pub const m_hGradientFogTexture: usize = 0x5F8; // CStrongHandle - pub const m_flFogStartDistance: usize = 0x600; // float32 - pub const m_flFogEndDistance: usize = 0x604; // float32 - pub const m_bHeightFogEnabled: usize = 0x608; // bool - pub const m_flFogStartHeight: usize = 0x60C; // float32 - pub const m_flFogEndHeight: usize = 0x610; // float32 - pub const m_flFarZ: usize = 0x614; // float32 - pub const m_flFogMaxOpacity: usize = 0x618; // float32 - pub const m_flFogFalloffExponent: usize = 0x61C; // float32 - pub const m_flFogVerticalExponent: usize = 0x620; // float32 - pub const m_fogColor: usize = 0x624; // Color - pub const m_flFogStrength: usize = 0x628; // float32 - pub const m_flFadeTime: usize = 0x62C; // float32 - pub const m_bStartDisabled: usize = 0x630; // bool - pub const m_bIsEnabled: usize = 0x631; // bool - pub const m_bGradientFogNeedsTextures: usize = 0x632; // bool + pub const m_hGradientFogTexture: usize = 0x608; // CStrongHandle + pub const m_flFogStartDistance: usize = 0x610; // float32 + pub const m_flFogEndDistance: usize = 0x614; // float32 + pub const m_bHeightFogEnabled: usize = 0x618; // bool + pub const m_flFogStartHeight: usize = 0x61C; // float32 + pub const m_flFogEndHeight: usize = 0x620; // float32 + pub const m_flFarZ: usize = 0x624; // float32 + pub const m_flFogMaxOpacity: usize = 0x628; // float32 + pub const m_flFogFalloffExponent: usize = 0x62C; // float32 + pub const m_flFogVerticalExponent: usize = 0x630; // float32 + pub const m_fogColor: usize = 0x634; // Color + pub const m_flFogStrength: usize = 0x638; // float32 + pub const m_flFadeTime: usize = 0x63C; // float32 + pub const m_bStartDisabled: usize = 0x640; // bool + pub const m_bIsEnabled: usize = 0x641; // bool + pub const m_bGradientFogNeedsTextures: usize = 0x642; // bool } // Parent: CPlayerControllerComponent // Field count: 4 @@ -6098,7 +6214,7 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterModel { - pub const m_iFilterModel: usize = 0x650; // CUtlSymbolLarge + pub const m_iFilterModel: usize = 0x640; // CUtlSymbolLarge } // Parent: C_SoundAreaEntityBase // Field count: 2 @@ -6107,8 +6223,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_vMin (Vector) // NetworkVarNames: m_vMax (Vector) pub mod C_SoundAreaEntityOrientedBox { - pub const m_vMin: usize = 0x620; // Vector - pub const m_vMax: usize = 0x62C; // Vector + pub const m_vMin: usize = 0x630; // Vector + pub const m_vMax: usize = 0x63C; // Vector } // Parent: C_SoundOpvarSetPointBase // Field count: 0 @@ -6121,8 +6237,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_strGraphName (CUtlString) // NetworkVarNames: m_strStateBlob (CUtlString) pub mod CPulseGameBlackboard { - pub const m_strGraphName: usize = 0x600; // CUtlString - pub const m_strStateBlob: usize = 0x608; // CUtlString + pub const m_strGraphName: usize = 0x610; // CUtlString + pub const m_strStateBlob: usize = 0x618; // CUtlString } // Parent: None // Field count: 0 @@ -6147,13 +6263,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_attachmentPointBoneSpace (Vector) // NetworkVarNames: m_attachmentPointRagdollSpace (Vector) pub mod C_RagdollPropAttached { - pub const m_boneIndexAttached: usize = 0x11E8; // uint32 - pub const m_ragdollAttachedObjectIndex: usize = 0x11EC; // uint32 - pub const m_attachmentPointBoneSpace: usize = 0x11F0; // Vector - pub const m_attachmentPointRagdollSpace: usize = 0x11FC; // Vector - pub const m_vecOffset: usize = 0x1208; // Vector - pub const m_parentTime: usize = 0x1214; // float32 - pub const m_bHasParent: usize = 0x1218; // bool + pub const m_boneIndexAttached: usize = 0x11F8; // uint32 + pub const m_ragdollAttachedObjectIndex: usize = 0x11FC; // uint32 + pub const m_attachmentPointBoneSpace: usize = 0x1200; // Vector + pub const m_attachmentPointRagdollSpace: usize = 0x120C; // Vector + pub const m_vecOffset: usize = 0x1218; // Vector + pub const m_parentTime: usize = 0x1224; // float32 + pub const m_bHasParent: usize = 0x1228; // bool } // Parent: C_BaseModelEntity // Field count: 0 @@ -6162,8 +6278,8 @@ pub mod cs2_dumper { // Parent: C_CSPlayerPawn // Field count: 2 pub mod C_CSGO_PreviewPlayer { - pub const m_animgraphCharacterModeString: usize = 0x3F10; // CGlobalSymbol - pub const m_flInitialModelScale: usize = 0x3F18; // float32 + pub const m_animgraphCharacterModeString: usize = 0x3EF0; // CGlobalSymbol + pub const m_flInitialModelScale: usize = 0x3EF8; // float32 } // Parent: C_BarnLight // Field count: 1 @@ -6171,7 +6287,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bShowLight (bool) pub mod C_RectLight { - pub const m_bShowLight: usize = 0x1200; // bool + pub const m_bShowLight: usize = 0x1198; // bool } // Parent: C_BaseEntity // Field count: 3 @@ -6180,22 +6296,22 @@ pub mod cs2_dumper { // NetworkVarNames: m_CPathQueryComponent (CPathQueryComponent::Storage_t) // NetworkVarNames: m_pathString (CUtlString) pub mod CPathSimple { - pub const m_CPathQueryComponent: usize = 0x600; // CPathQueryComponent - pub const m_pathString: usize = 0x6F0; // CUtlString - pub const m_bClosedLoop: usize = 0x6F8; // bool + pub const m_CPathQueryComponent: usize = 0x610; // CPathQueryComponent + pub const m_pathString: usize = 0x700; // CUtlString + pub const m_bClosedLoop: usize = 0x708; // bool } // Parent: C_BaseModelEntity // Field count: 3 pub mod C_FuncTrackTrain { - pub const m_nLongAxis: usize = 0xEB0; // int32 - pub const m_flRadius: usize = 0xEB4; // float32 - pub const m_flLineLength: usize = 0xEB8; // float32 + pub const m_nLongAxis: usize = 0xE88; // int32 + pub const m_flRadius: usize = 0xE8C; // float32 + pub const m_flLineLength: usize = 0xE90; // float32 } // Parent: C_EconEntity // Field count: 2 pub mod C_EconWearable { - pub const m_nForceSkin: usize = 0x18E0; // int32 - pub const m_bAlwaysAllow: usize = 0x18E4; // bool + pub const m_nForceSkin: usize = 0x18C0; // int32 + pub const m_bAlwaysAllow: usize = 0x18C4; // bool } // Parent: C_BaseModelEntity // Field count: 9 @@ -6211,15 +6327,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_bProjectOnWater (bool) // NetworkVarNames: m_flDepthSortBias (float) pub mod C_EnvDecal { - pub const m_hDecalMaterial: usize = 0xEB0; // CStrongHandle - pub const m_flWidth: usize = 0xEB8; // float32 - pub const m_flHeight: usize = 0xEBC; // float32 - pub const m_flDepth: usize = 0xEC0; // float32 - pub const m_nRenderOrder: usize = 0xEC4; // uint32 - pub const m_bProjectOnWorld: usize = 0xEC8; // bool - pub const m_bProjectOnCharacters: usize = 0xEC9; // bool - pub const m_bProjectOnWater: usize = 0xECA; // bool - pub const m_flDepthSortBias: usize = 0xECC; // float32 + pub const m_hDecalMaterial: usize = 0xE88; // CStrongHandle + pub const m_flWidth: usize = 0xE90; // float32 + pub const m_flHeight: usize = 0xE94; // float32 + pub const m_flDepth: usize = 0xE98; // float32 + pub const m_nRenderOrder: usize = 0xE9C; // uint32 + pub const m_bProjectOnWorld: usize = 0xEA0; // bool + pub const m_bProjectOnCharacters: usize = 0xEA1; // bool + pub const m_bProjectOnWater: usize = 0xEA2; // bool + pub const m_flDepthSortBias: usize = 0xEA4; // float32 } // Parent: None // Field count: 2 @@ -6292,7 +6408,7 @@ pub mod cs2_dumper { // Parent: C_EconEntity // Field count: 1 pub mod C_Item { - pub const m_pReticleHintTextName: usize = 0x18E0; // char[256] + pub const m_pReticleHintTextName: usize = 0x18C0; // char[256] } // Parent: C_BaseEntity // Field count: 0 @@ -6330,30 +6446,30 @@ pub mod cs2_dumper { // NetworkVarNames: m_bTurnedOff (bool) // NetworkVarNames: m_vecEndPos (VectorWS) pub mod C_Beam { - pub const m_flFrameRate: usize = 0xEB0; // float32 - pub const m_flHDRColorScale: usize = 0xEB4; // float32 - pub const m_flFireTime: usize = 0xEB8; // GameTime_t - pub const m_flDamage: usize = 0xEBC; // float32 - pub const m_nNumBeamEnts: usize = 0xEC0; // uint8 - pub const m_queryHandleHalo: usize = 0xEC4; // int32 - pub const m_hBaseMaterial: usize = 0xEE8; // CStrongHandle - pub const m_nHaloIndex: usize = 0xEF0; // CStrongHandle - pub const m_nBeamType: usize = 0xEF8; // BeamType_t - pub const m_nBeamFlags: usize = 0xEFC; // uint32 - pub const m_hAttachEntity: usize = 0xF00; // CHandle[10] - pub const m_nAttachIndex: usize = 0xF28; // AttachmentHandle_t[10] - pub const m_fWidth: usize = 0xF34; // float32 - pub const m_fEndWidth: usize = 0xF38; // float32 - pub const m_fFadeLength: usize = 0xF3C; // float32 - pub const m_fHaloScale: usize = 0xF40; // float32 - pub const m_fAmplitude: usize = 0xF44; // float32 - pub const m_fStartFrame: usize = 0xF48; // float32 - pub const m_fSpeed: usize = 0xF4C; // float32 - pub const m_flFrame: usize = 0xF50; // float32 - pub const m_nClipStyle: usize = 0xF54; // BeamClipStyle_t - pub const m_bTurnedOff: usize = 0xF58; // bool - pub const m_vecEndPos: usize = 0xF5C; // VectorWS - pub const m_hEndEntity: usize = 0xF68; // CHandle + pub const m_flFrameRate: usize = 0xE88; // float32 + pub const m_flHDRColorScale: usize = 0xE8C; // float32 + pub const m_flFireTime: usize = 0xE90; // GameTime_t + pub const m_flDamage: usize = 0xE94; // float32 + pub const m_nNumBeamEnts: usize = 0xE98; // uint8 + pub const m_queryHandleHalo: usize = 0xE9C; // int32 + pub const m_hBaseMaterial: usize = 0xEC0; // CStrongHandle + pub const m_nHaloIndex: usize = 0xEC8; // CStrongHandle + pub const m_nBeamType: usize = 0xED0; // BeamType_t + pub const m_nBeamFlags: usize = 0xED4; // uint32 + pub const m_hAttachEntity: usize = 0xED8; // CHandle[10] + pub const m_nAttachIndex: usize = 0xF00; // AttachmentHandle_t[10] + pub const m_fWidth: usize = 0xF0C; // float32 + pub const m_fEndWidth: usize = 0xF10; // float32 + pub const m_fFadeLength: usize = 0xF14; // float32 + pub const m_fHaloScale: usize = 0xF18; // float32 + pub const m_fAmplitude: usize = 0xF1C; // float32 + pub const m_fStartFrame: usize = 0xF20; // float32 + pub const m_fSpeed: usize = 0xF24; // float32 + pub const m_flFrame: usize = 0xF28; // float32 + pub const m_nClipStyle: usize = 0xF2C; // BeamClipStyle_t + pub const m_bTurnedOff: usize = 0xF30; // bool + pub const m_vecEndPos: usize = 0xF34; // VectorWS + pub const m_hEndEntity: usize = 0xF40; // CHandle } // Parent: C_BaseEntity // Field count: 22 @@ -6382,28 +6498,28 @@ pub mod cs2_dumper { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) pub mod C_EnvLightProbeVolume { - pub const m_Entity_hLightProbeTexture_AmbientCube: usize = 0x15F0; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SDF: usize = 0x15F8; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_DC: usize = 0x1600; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_R: usize = 0x1608; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_G: usize = 0x1610; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_B: usize = 0x1618; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightIndicesTexture: usize = 0x1620; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightScalarsTexture: usize = 0x1628; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightShadowsTexture: usize = 0x1630; // CStrongHandle - pub const m_Entity_vBoxMins: usize = 0x1638; // Vector - pub const m_Entity_vBoxMaxs: usize = 0x1644; // Vector - pub const m_Entity_bMoveable: usize = 0x1650; // bool - pub const m_Entity_nHandshake: usize = 0x1654; // int32 - pub const m_Entity_nPriority: usize = 0x1658; // int32 - pub const m_Entity_bStartDisabled: usize = 0x165C; // bool - pub const m_Entity_nLightProbeSizeX: usize = 0x1660; // int32 - pub const m_Entity_nLightProbeSizeY: usize = 0x1664; // int32 - pub const m_Entity_nLightProbeSizeZ: usize = 0x1668; // int32 - pub const m_Entity_nLightProbeAtlasX: usize = 0x166C; // int32 - pub const m_Entity_nLightProbeAtlasY: usize = 0x1670; // int32 - pub const m_Entity_nLightProbeAtlasZ: usize = 0x1674; // int32 - pub const m_Entity_bEnabled: usize = 0x1681; // bool + pub const m_Entity_hLightProbeTexture_AmbientCube: usize = 0x1600; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SDF: usize = 0x1608; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_DC: usize = 0x1610; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_R: usize = 0x1618; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_G: usize = 0x1620; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_B: usize = 0x1628; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightIndicesTexture: usize = 0x1630; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightScalarsTexture: usize = 0x1638; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightShadowsTexture: usize = 0x1640; // CStrongHandle + pub const m_Entity_vBoxMins: usize = 0x1648; // Vector + pub const m_Entity_vBoxMaxs: usize = 0x1654; // Vector + pub const m_Entity_bMoveable: usize = 0x1660; // bool + pub const m_Entity_nHandshake: usize = 0x1664; // int32 + pub const m_Entity_nPriority: usize = 0x1668; // int32 + pub const m_Entity_bStartDisabled: usize = 0x166C; // bool + pub const m_Entity_nLightProbeSizeX: usize = 0x1670; // int32 + pub const m_Entity_nLightProbeSizeY: usize = 0x1674; // int32 + pub const m_Entity_nLightProbeSizeZ: usize = 0x1678; // int32 + pub const m_Entity_nLightProbeAtlasX: usize = 0x167C; // int32 + pub const m_Entity_nLightProbeAtlasY: usize = 0x1680; // int32 + pub const m_Entity_nLightProbeAtlasZ: usize = 0x1684; // int32 + pub const m_Entity_bEnabled: usize = 0x1691; // bool } // Parent: C_BaseModelEntity // Field count: 8 @@ -6422,14 +6538,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_flTransitionStartSpeed (float32) // NetworkVarNames: m_hConveyorModels (EHANDLE) pub mod C_FuncConveyor { - pub const m_vecMoveDirEntitySpace: usize = 0xEB8; // Vector - pub const m_flTargetSpeed: usize = 0xEC4; // float32 - pub const m_nTransitionStartTick: usize = 0xEC8; // GameTick_t - pub const m_nTransitionDurationTicks: usize = 0xECC; // int32 - pub const m_flTransitionStartSpeed: usize = 0xED0; // float32 - pub const m_hConveyorModels: usize = 0xED8; // C_NetworkUtlVectorBase> - pub const m_flCurrentConveyorOffset: usize = 0xEF0; // float32 - pub const m_flCurrentConveyorSpeed: usize = 0xEF4; // float32 + pub const m_vecMoveDirEntitySpace: usize = 0xE90; // Vector + pub const m_flTargetSpeed: usize = 0xE9C; // float32 + pub const m_nTransitionStartTick: usize = 0xEA0; // GameTick_t + pub const m_nTransitionDurationTicks: usize = 0xEA4; // int32 + pub const m_flTransitionStartSpeed: usize = 0xEA8; // float32 + pub const m_hConveyorModels: usize = 0xEB0; // C_NetworkUtlVectorBase> + pub const m_flCurrentConveyorOffset: usize = 0xEC8; // float32 + pub const m_flCurrentConveyorSpeed: usize = 0xECC; // float32 } // Parent: CPlayer_WeaponServices // Field count: 7 @@ -6441,19 +6557,19 @@ pub mod cs2_dumper { // NetworkVarNames: m_networkAnimTiming (uint8) // NetworkVarNames: m_bBlockInspectUntilNextGraphUpdate (bool) pub mod CCSPlayer_WeaponServices { - pub const m_flNextAttack: usize = 0xC8; // GameTime_t - pub const m_bIsLookingAtWeapon: usize = 0xCC; // bool - pub const m_bIsHoldingLookAtWeapon: usize = 0xCD; // bool - pub const m_nOldTotalShootPositionHistoryCount: usize = 0xD0; // uint32 - pub const m_nOldTotalInputHistoryCount: usize = 0x368; // uint32 - pub const m_networkAnimTiming: usize = 0x18E0; // C_NetworkUtlVectorBase - pub const m_bBlockInspectUntilNextGraphUpdate: usize = 0x18F8; // bool + pub const m_flNextAttack: usize = 0xD0; // GameTime_t + pub const m_bIsLookingAtWeapon: usize = 0xD4; // bool + pub const m_bIsHoldingLookAtWeapon: usize = 0xD5; // bool + pub const m_nOldTotalShootPositionHistoryCount: usize = 0xD8; // uint32 + pub const m_nOldTotalInputHistoryCount: usize = 0x370; // uint32 + pub const m_networkAnimTiming: usize = 0x1588; // C_NetworkUtlVectorBase + pub const m_bBlockInspectUntilNextGraphUpdate: usize = 0x15A0; // bool } // Parent: CBaseAnimGraph // Field count: 2 pub mod C_PhysMagnet { - pub const m_aAttachedObjectsFromServer: usize = 0x1158; // CUtlVector - pub const m_aAttachedObjects: usize = 0x1170; // CUtlVector> + pub const m_aAttachedObjectsFromServer: usize = 0x1168; // CUtlVector + pub const m_aAttachedObjects: usize = 0x1180; // CUtlVector> } // Parent: CEnvSoundscapeTriggerable // Field count: 0 @@ -6482,35 +6598,35 @@ pub mod cs2_dumper { // NetworkVarNames: m_hBombDefuser (CHandle) // NetworkVarNames: m_AttributeManager (CAttributeContainer) pub mod C_PlantedC4 { - pub const m_bBombTicking: usize = 0x1160; // bool - pub const m_nBombSite: usize = 0x1164; // int32 - pub const m_nSourceSoundscapeHash: usize = 0x1168; // int32 - pub const m_entitySpottedState: usize = 0x1170; // EntitySpottedState_t - pub const m_flNextGlow: usize = 0x1188; // GameTime_t - pub const m_flNextBeep: usize = 0x118C; // GameTime_t - pub const m_flC4Blow: usize = 0x1190; // GameTime_t - pub const m_bCannotBeDefused: usize = 0x1194; // bool - pub const m_bHasExploded: usize = 0x1195; // bool - pub const m_flTimerLength: usize = 0x1198; // float32 - pub const m_bBeingDefused: usize = 0x119C; // bool - pub const m_bTriggerWarning: usize = 0x11A0; // float32 - pub const m_bExplodeWarning: usize = 0x11A4; // float32 - pub const m_bC4Activated: usize = 0x11A8; // bool - pub const m_bTenSecWarning: usize = 0x11A9; // bool - pub const m_flDefuseLength: usize = 0x11AC; // float32 - pub const m_flDefuseCountDown: usize = 0x11B0; // GameTime_t - pub const m_bBombDefused: usize = 0x11B4; // bool - pub const m_hBombDefuser: usize = 0x11B8; // CHandle - pub const m_AttributeManager: usize = 0x11C0; // C_AttributeContainer - pub const m_hDefuserMultimeter: usize = 0x1698; // CHandle - pub const m_flNextRadarFlashTime: usize = 0x169C; // GameTime_t - pub const m_bRadarFlash: usize = 0x16A0; // bool - pub const m_pBombDefuser: usize = 0x16A4; // CHandle - pub const m_fLastDefuseTime: usize = 0x16A8; // GameTime_t - pub const m_pPredictionOwner: usize = 0x16B0; // CBasePlayerController* - pub const m_vecC4ExplodeSpectatePos: usize = 0x16B8; // Vector - pub const m_vecC4ExplodeSpectateAng: usize = 0x16C4; // QAngle - pub const m_flC4ExplodeSpectateDuration: usize = 0x16D0; // float32 + pub const m_bBombTicking: usize = 0x1170; // bool + pub const m_nBombSite: usize = 0x1174; // int32 + pub const m_nSourceSoundscapeHash: usize = 0x1178; // int32 + pub const m_entitySpottedState: usize = 0x1180; // EntitySpottedState_t + pub const m_flNextGlow: usize = 0x1198; // GameTime_t + pub const m_flNextBeep: usize = 0x119C; // GameTime_t + pub const m_flC4Blow: usize = 0x11A0; // GameTime_t + pub const m_bCannotBeDefused: usize = 0x11A4; // bool + pub const m_bHasExploded: usize = 0x11A5; // bool + pub const m_flTimerLength: usize = 0x11A8; // float32 + pub const m_bBeingDefused: usize = 0x11AC; // bool + pub const m_bTriggerWarning: usize = 0x11B0; // float32 + pub const m_bExplodeWarning: usize = 0x11B4; // float32 + pub const m_bC4Activated: usize = 0x11B8; // bool + pub const m_bTenSecWarning: usize = 0x11B9; // bool + pub const m_flDefuseLength: usize = 0x11BC; // float32 + pub const m_flDefuseCountDown: usize = 0x11C0; // GameTime_t + pub const m_bBombDefused: usize = 0x11C4; // bool + pub const m_hBombDefuser: usize = 0x11C8; // CHandle + pub const m_AttributeManager: usize = 0x11D0; // C_AttributeContainer + pub const m_hDefuserMultimeter: usize = 0x16A0; // CHandle + pub const m_flNextRadarFlashTime: usize = 0x16A4; // GameTime_t + pub const m_bRadarFlash: usize = 0x16A8; // bool + pub const m_pBombDefuser: usize = 0x16AC; // CHandle + pub const m_fLastDefuseTime: usize = 0x16B0; // GameTime_t + pub const m_pPredictionOwner: usize = 0x16B8; // CBasePlayerController* + pub const m_vecC4ExplodeSpectatePos: usize = 0x16C0; // Vector + pub const m_vecC4ExplodeSpectateAng: usize = 0x16CC; // QAngle + pub const m_flC4ExplodeSpectateDuration: usize = 0x16D8; // float32 } // Parent: C_CSGO_TeamIntroCharacterPosition // Field count: 0 @@ -6519,7 +6635,7 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterName { - pub const m_iFilterName: usize = 0x650; // CUtlSymbolLarge + pub const m_iFilterName: usize = 0x640; // CUtlSymbolLarge } // Parent: CBaseAnimGraph // Field count: 9 @@ -6531,15 +6647,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_flBlendWeight (float32) // NetworkVarNames: m_hRagdollSource (EHANDLE) pub mod C_RagdollProp { - pub const m_ragEnabled: usize = 0x1160; // C_NetworkUtlVectorBase - pub const m_ragPos: usize = 0x1178; // C_NetworkUtlVectorBase - pub const m_ragAngles: usize = 0x1190; // C_NetworkUtlVectorBase - pub const m_flBlendWeight: usize = 0x11A8; // float32 - pub const m_hRagdollSource: usize = 0x11AC; // CHandle - pub const m_iEyeAttachment: usize = 0x11B0; // AttachmentHandle_t - pub const m_flBlendWeightCurrent: usize = 0x11B4; // float32 - pub const m_parentPhysicsBoneIndices: usize = 0x11B8; // CUtlVector - pub const m_worldSpaceBoneComputationOrder: usize = 0x11D0; // CUtlVector + pub const m_ragEnabled: usize = 0x1170; // C_NetworkUtlVectorBase + pub const m_ragPos: usize = 0x1188; // C_NetworkUtlVectorBase + pub const m_ragAngles: usize = 0x11A0; // C_NetworkUtlVectorBase + pub const m_flBlendWeight: usize = 0x11B8; // float32 + pub const m_hRagdollSource: usize = 0x11BC; // CHandle + pub const m_iEyeAttachment: usize = 0x11C0; // AttachmentHandle_t + pub const m_flBlendWeightCurrent: usize = 0x11C4; // float32 + pub const m_parentPhysicsBoneIndices: usize = 0x11C8; // CUtlVector + pub const m_worldSpaceBoneComputationOrder: usize = 0x11E0; // CUtlVector } // Parent: None // Field count: 6 @@ -6559,7 +6675,7 @@ pub mod cs2_dumper { pub mod C_MapPreviewParticleSystem { } // Parent: C_BaseModelEntity - // Field count: 14 + // Field count: 17 // // Metadata: // MNetworkIncludeByName @@ -6571,20 +6687,23 @@ pub mod cs2_dumper { // NetworkVarNames: m_bRagdollEnabled (bool) // NetworkVarNames: m_bRagdollClientSide (bool) pub mod CBaseAnimGraph { - pub const m_bInitiallyPopulateInterpHistory: usize = 0xF30; // bool - pub const m_bSuppressAnimEventSounds: usize = 0xF32; // bool - pub const m_bAnimGraphUpdateEnabled: usize = 0xF40; // bool - pub const m_flMaxSlopeDistance: usize = 0xF44; // float32 - pub const m_vLastSlopeCheckPos: usize = 0xF48; // VectorWS - pub const m_bAnimationUpdateScheduled: usize = 0xF54; // bool - pub const m_vecForce: usize = 0xF58; // Vector - pub const m_nForceBone: usize = 0xF64; // int32 - pub const m_pClientsideRagdoll: usize = 0xF68; // CBaseAnimGraph* - pub const m_bBuiltRagdoll: usize = 0xF70; // bool - pub const m_RagdollPose: usize = 0xF88; // PhysicsRagdollPose_t - pub const m_bRagdollEnabled: usize = 0xFD0; // bool - pub const m_bRagdollClientSide: usize = 0xFD1; // bool - pub const m_bHasAnimatedMaterialAttributes: usize = 0xFE0; // bool + pub const m_graphControllerManager: usize = 0xE88; // CAnimGraphControllerManager + pub const m_pMainGraphController: usize = 0xF38; // CAnimGraphControllerBase* + pub const m_bInitiallyPopulateInterpHistory: usize = 0xF40; // bool + pub const m_bSuppressAnimEventSounds: usize = 0xF42; // bool + pub const m_bAnimGraphUpdateEnabled: usize = 0xF50; // bool + pub const m_flMaxSlopeDistance: usize = 0xF54; // float32 + pub const m_vLastSlopeCheckPos: usize = 0xF58; // VectorWS + pub const m_nAnimGraphUpdateId: usize = 0xF64; // uint32 + pub const m_bAnimationUpdateScheduled: usize = 0xF68; // bool + pub const m_vecForce: usize = 0xF6C; // Vector + pub const m_nForceBone: usize = 0xF78; // int32 + pub const m_pClientsideRagdoll: usize = 0xF80; // CBaseAnimGraph* + pub const m_bBuiltRagdoll: usize = 0xF88; // bool + pub const m_RagdollPose: usize = 0xFA0; // PhysicsRagdollPose_t + pub const m_bRagdollEnabled: usize = 0xFE8; // bool + pub const m_bRagdollClientSide: usize = 0xFE9; // bool + pub const m_bHasAnimatedMaterialAttributes: usize = 0xFF8; // bool } // Parent: None // Field count: 4 @@ -6603,7 +6722,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t) pub mod C_LightEntity { - pub const m_CLightComponent: usize = 0xEB0; // CLightComponent* + pub const m_CLightComponent: usize = 0xE88; // CLightComponent* } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6612,31 +6731,31 @@ pub mod cs2_dumper { // Parent: CBaseAnimGraph // Field count: 25 pub mod C_LocalTempEntity { - pub const flags: usize = 0x1158; // int32 - pub const die: usize = 0x115C; // GameTime_t - pub const m_flFrameMax: usize = 0x1160; // float32 - pub const x: usize = 0x1164; // float32 - pub const y: usize = 0x1168; // float32 - pub const fadeSpeed: usize = 0x116C; // float32 - pub const bounceFactor: usize = 0x1170; // float32 - pub const hitSound: usize = 0x1174; // int32 - pub const priority: usize = 0x1178; // int32 - pub const tentOffset: usize = 0x117C; // Vector - pub const m_vecTempEntAngVelocity: usize = 0x1188; // QAngle - pub const tempent_renderamt: usize = 0x1194; // int32 - pub const m_vecNormal: usize = 0x1198; // Vector - pub const m_flSpriteScale: usize = 0x11A4; // float32 - pub const m_nFlickerFrame: usize = 0x11A8; // int32 - pub const m_flFrameRate: usize = 0x11AC; // float32 - pub const m_flFrame: usize = 0x11B0; // float32 - pub const m_pszImpactEffect: usize = 0x11B8; // char* - pub const m_pszParticleEffect: usize = 0x11C0; // char* - pub const m_bParticleCollision: usize = 0x11C8; // bool - pub const m_iLastCollisionFrame: usize = 0x11CC; // int32 - pub const m_vLastCollisionOrigin: usize = 0x11D0; // Vector - pub const m_vecTempEntVelocity: usize = 0x11DC; // Vector - pub const m_vecPrevAbsOrigin: usize = 0x11E8; // Vector - pub const m_vecTempEntAcceleration: usize = 0x11F4; // Vector + pub const flags: usize = 0x1168; // int32 + pub const die: usize = 0x116C; // GameTime_t + pub const m_flFrameMax: usize = 0x1170; // float32 + pub const x: usize = 0x1174; // float32 + pub const y: usize = 0x1178; // float32 + pub const fadeSpeed: usize = 0x117C; // float32 + pub const bounceFactor: usize = 0x1180; // float32 + pub const hitSound: usize = 0x1184; // int32 + pub const priority: usize = 0x1188; // int32 + pub const tentOffset: usize = 0x118C; // Vector + pub const m_vecTempEntAngVelocity: usize = 0x1198; // QAngle + pub const tempent_renderamt: usize = 0x11A4; // int32 + pub const m_vecNormal: usize = 0x11A8; // Vector + pub const m_flSpriteScale: usize = 0x11B4; // float32 + pub const m_nFlickerFrame: usize = 0x11B8; // int32 + pub const m_flFrameRate: usize = 0x11BC; // float32 + pub const m_flFrame: usize = 0x11C0; // float32 + pub const m_pszImpactEffect: usize = 0x11C8; // char* + pub const m_pszParticleEffect: usize = 0x11D0; // char* + pub const m_bParticleCollision: usize = 0x11D8; // bool + pub const m_iLastCollisionFrame: usize = 0x11DC; // int32 + pub const m_vLastCollisionOrigin: usize = 0x11E0; // Vector + pub const m_vecTempEntVelocity: usize = 0x11EC; // Vector + pub const m_vecPrevAbsOrigin: usize = 0x11F8; // Vector + pub const m_vecTempEntAcceleration: usize = 0x1204; // Vector } // Parent: C_CSWeaponBaseGun // Field count: 2 @@ -6644,8 +6763,8 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) pub mod C_WeaponTaser { - pub const m_fFireTime: usize = 0x1FB0; // GameTime_t - pub const m_nLastAttackTick: usize = 0x1FB4; // int32 + pub const m_fFireTime: usize = 0x1F70; // GameTime_t + pub const m_nLastAttackTick: usize = 0x1F74; // int32 } // Parent: C_BaseEntity // Field count: 0 @@ -6680,10 +6799,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_hLastWeapon (CHandle) // NetworkVarNames: m_iAmmo (uint16) pub mod CPlayer_WeaponServices { - pub const m_hMyWeapons: usize = 0x40; // C_NetworkUtlVectorBase> - pub const m_hActiveWeapon: usize = 0x58; // CHandle - pub const m_hLastWeapon: usize = 0x5C; // CHandle - pub const m_iAmmo: usize = 0x60; // uint16[32] + pub const m_hMyWeapons: usize = 0x48; // C_NetworkUtlVectorBase> + pub const m_hActiveWeapon: usize = 0x60; // CHandle + pub const m_hLastWeapon: usize = 0x64; // CHandle + pub const m_iAmmo: usize = 0x68; // uint16[32] } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6745,11 +6864,11 @@ pub mod cs2_dumper { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) pub mod C_PlayerPing { - pub const m_hPlayer: usize = 0x628; // CHandle - pub const m_hPingedEntity: usize = 0x62C; // CHandle - pub const m_iType: usize = 0x630; // int32 - pub const m_bUrgent: usize = 0x634; // bool - pub const m_szPlaceName: usize = 0x635; // char[18] + pub const m_hPlayer: usize = 0x638; // CHandle + pub const m_hPingedEntity: usize = 0x63C; // CHandle + pub const m_iType: usize = 0x640; // int32 + pub const m_bUrgent: usize = 0x644; // bool + pub const m_szPlaceName: usize = 0x645; // char[18] } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -6758,16 +6877,16 @@ pub mod cs2_dumper { // Parent: C_BaseEntity // Field count: 10 pub mod C_CSGO_MapPreviewCameraPathNode { - pub const m_szParentPathUniqueID: usize = 0x5F8; // CUtlSymbolLarge - pub const m_nPathIndex: usize = 0x600; // int32 - pub const m_vInTangentLocal: usize = 0x604; // Vector - pub const m_vOutTangentLocal: usize = 0x610; // Vector - pub const m_flFOV: usize = 0x61C; // float32 - pub const m_flCameraSpeed: usize = 0x620; // float32 - pub const m_flEaseIn: usize = 0x624; // float32 - pub const m_flEaseOut: usize = 0x628; // float32 - pub const m_vInTangentWorld: usize = 0x62C; // Vector - pub const m_vOutTangentWorld: usize = 0x638; // Vector + pub const m_szParentPathUniqueID: usize = 0x608; // CUtlSymbolLarge + pub const m_nPathIndex: usize = 0x610; // int32 + pub const m_vInTangentLocal: usize = 0x614; // Vector + pub const m_vOutTangentLocal: usize = 0x620; // Vector + pub const m_flFOV: usize = 0x62C; // float32 + pub const m_flCameraSpeed: usize = 0x630; // float32 + pub const m_flEaseIn: usize = 0x634; // float32 + pub const m_flEaseOut: usize = 0x638; // float32 + pub const m_vInTangentWorld: usize = 0x63C; // Vector + pub const m_vOutTangentWorld: usize = 0x648; // Vector } // Parent: C_BaseEntity // Field count: 10 @@ -6783,22 +6902,22 @@ pub mod cs2_dumper { // NetworkVarNames: m_hostageRescueZ (int) // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool) pub mod C_CSPlayerResource { - pub const m_bHostageAlive: usize = 0x5F8; // bool[12] - pub const m_isHostageFollowingSomeone: usize = 0x604; // bool[12] - pub const m_iHostageEntityIDs: usize = 0x610; // CEntityIndex[12] - pub const m_bombsiteCenterA: usize = 0x640; // Vector - pub const m_bombsiteCenterB: usize = 0x64C; // Vector - pub const m_hostageRescueX: usize = 0x658; // int32[4] - pub const m_hostageRescueY: usize = 0x668; // int32[4] - pub const m_hostageRescueZ: usize = 0x678; // int32[4] - pub const m_bEndMatchNextMapAllVoted: usize = 0x688; // bool - pub const m_foundGoalPositions: usize = 0x689; // bool + pub const m_bHostageAlive: usize = 0x608; // bool[12] + pub const m_isHostageFollowingSomeone: usize = 0x614; // bool[12] + pub const m_iHostageEntityIDs: usize = 0x620; // CEntityIndex[12] + pub const m_bombsiteCenterA: usize = 0x650; // Vector + pub const m_bombsiteCenterB: usize = 0x65C; // Vector + pub const m_hostageRescueX: usize = 0x668; // int32[4] + pub const m_hostageRescueY: usize = 0x678; // int32[4] + pub const m_hostageRescueZ: usize = 0x688; // int32[4] + pub const m_bEndMatchNextMapAllVoted: usize = 0x698; // bool + pub const m_foundGoalPositions: usize = 0x699; // bool } // Parent: C_BaseEntity // Field count: 2 pub mod CSkyboxReference { - pub const m_worldGroupId: usize = 0x5F8; // WorldGroupId_t - pub const m_hSkyCamera: usize = 0x5FC; // CHandle + pub const m_worldGroupId: usize = 0x608; // WorldGroupId_t + pub const m_hSkyCamera: usize = 0x60C; // CHandle } // Parent: C_MolotovGrenade // Field count: 0 @@ -6807,12 +6926,12 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterClass { - pub const m_iFilterClass: usize = 0x650; // CUtlSymbolLarge + pub const m_iFilterClass: usize = 0x640; // CUtlSymbolLarge } // Parent: C_PointCamera // Field count: 1 pub mod C_PointCameraVFOV { - pub const m_flVerticalFOV: usize = 0x658; // float32 + pub const m_flVerticalFOV: usize = 0x668; // float32 } // Parent: C_BaseEntity // Field count: 26 @@ -6841,38 +6960,48 @@ pub mod cs2_dumper { // NetworkVarNames: m_flDofFarBlurry (float) // NetworkVarNames: m_flDofTiltToGround (float) pub mod C_PointCamera { - pub const m_FOV: usize = 0x5F8; // float32 - pub const m_Resolution: usize = 0x5FC; // float32 - pub const m_bFogEnable: usize = 0x600; // bool - pub const m_FogColor: usize = 0x601; // Color - pub const m_flFogStart: usize = 0x608; // float32 - pub const m_flFogEnd: usize = 0x60C; // float32 - pub const m_flFogMaxDensity: usize = 0x610; // float32 - pub const m_bActive: usize = 0x614; // bool - pub const m_bUseScreenAspectRatio: usize = 0x615; // bool - pub const m_flAspectRatio: usize = 0x618; // float32 - pub const m_bNoSky: usize = 0x61C; // bool - pub const m_fBrightness: usize = 0x620; // float32 - pub const m_flZFar: usize = 0x624; // float32 - pub const m_flZNear: usize = 0x628; // float32 - pub const m_bCanHLTVUse: usize = 0x62C; // bool - pub const m_bAlignWithParent: usize = 0x62D; // bool - pub const m_bDofEnabled: usize = 0x62E; // bool - pub const m_flDofNearBlurry: usize = 0x630; // float32 - pub const m_flDofNearCrisp: usize = 0x634; // float32 - pub const m_flDofFarCrisp: usize = 0x638; // float32 - pub const m_flDofFarBlurry: usize = 0x63C; // float32 - pub const m_flDofTiltToGround: usize = 0x640; // float32 - pub const m_TargetFOV: usize = 0x644; // float32 - pub const m_DegreesPerSecond: usize = 0x648; // float32 - pub const m_bIsOn: usize = 0x64C; // bool - pub const m_pNext: usize = 0x650; // C_PointCamera* + pub const m_FOV: usize = 0x608; // float32 + pub const m_Resolution: usize = 0x60C; // float32 + pub const m_bFogEnable: usize = 0x610; // bool + pub const m_FogColor: usize = 0x611; // Color + pub const m_flFogStart: usize = 0x618; // float32 + pub const m_flFogEnd: usize = 0x61C; // float32 + pub const m_flFogMaxDensity: usize = 0x620; // float32 + pub const m_bActive: usize = 0x624; // bool + pub const m_bUseScreenAspectRatio: usize = 0x625; // bool + pub const m_flAspectRatio: usize = 0x628; // float32 + pub const m_bNoSky: usize = 0x62C; // bool + pub const m_fBrightness: usize = 0x630; // float32 + pub const m_flZFar: usize = 0x634; // float32 + pub const m_flZNear: usize = 0x638; // float32 + pub const m_bCanHLTVUse: usize = 0x63C; // bool + pub const m_bAlignWithParent: usize = 0x63D; // bool + pub const m_bDofEnabled: usize = 0x63E; // bool + pub const m_flDofNearBlurry: usize = 0x640; // float32 + pub const m_flDofNearCrisp: usize = 0x644; // float32 + pub const m_flDofFarCrisp: usize = 0x648; // float32 + pub const m_flDofFarBlurry: usize = 0x64C; // float32 + pub const m_flDofTiltToGround: usize = 0x650; // float32 + pub const m_TargetFOV: usize = 0x654; // float32 + pub const m_DegreesPerSecond: usize = 0x658; // float32 + pub const m_bIsOn: usize = 0x65C; // bool + pub const m_pNext: usize = 0x660; // C_PointCamera* + } + // Parent: CPathSimple + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_vecPathNodes (CHandle) + // NetworkVarNames: m_xInitialPathWorldToLocal (CTransform) + pub mod CPathWithDynamicNodes { + pub const m_vecPathNodes: usize = 0x710; // C_NetworkUtlVectorBase> + pub const m_xInitialPathWorldToLocal: usize = 0x730; // CTransform } // Parent: CLogicalEntity // Field count: 3 pub mod CBaseFilter { - pub const m_bNegated: usize = 0x5F8; // bool - pub const m_OnPass: usize = 0x600; // CEntityIOOutput + pub const m_bNegated: usize = 0x608; // bool + pub const m_OnPass: usize = 0x610; // CEntityIOOutput pub const m_OnFail: usize = 0x628; // CEntityIOOutput } // Parent: @@ -6896,20 +7025,20 @@ pub mod cs2_dumper { // Parent: C_PointEntity // Field count: 14 pub mod CMapInfo { - pub const m_iBuyingStatus: usize = 0x5F8; // int32 - pub const m_flBombRadius: usize = 0x5FC; // float32 - pub const m_iPetPopulation: usize = 0x600; // int32 - pub const m_bUseNormalSpawnsForDM: usize = 0x604; // bool - pub const m_bDisableAutoGeneratedDMSpawns: usize = 0x605; // bool - pub const m_flBotMaxVisionDistance: usize = 0x608; // float32 - pub const m_iHostageCount: usize = 0x60C; // int32 - pub const m_bFadePlayerVisibilityFarZ: usize = 0x610; // bool - pub const m_bRainTraceToSkyEnabled: usize = 0x611; // bool - pub const m_flEnvRainStrength: usize = 0x614; // float32 - pub const m_flEnvPuddleRippleStrength: usize = 0x618; // float32 - pub const m_flEnvPuddleRippleDirection: usize = 0x61C; // float32 - pub const m_flEnvWetnessCoverage: usize = 0x620; // float32 - pub const m_flEnvWetnessDryingAmount: usize = 0x624; // float32 + pub const m_iBuyingStatus: usize = 0x608; // int32 + pub const m_flBombRadius: usize = 0x60C; // float32 + pub const m_iPetPopulation: usize = 0x610; // int32 + pub const m_bUseNormalSpawnsForDM: usize = 0x614; // bool + pub const m_bDisableAutoGeneratedDMSpawns: usize = 0x615; // bool + pub const m_flBotMaxVisionDistance: usize = 0x618; // float32 + pub const m_iHostageCount: usize = 0x61C; // int32 + pub const m_bFadePlayerVisibilityFarZ: usize = 0x620; // bool + pub const m_bRainTraceToSkyEnabled: usize = 0x621; // bool + pub const m_flEnvRainStrength: usize = 0x624; // float32 + pub const m_flEnvPuddleRippleStrength: usize = 0x628; // float32 + pub const m_flEnvPuddleRippleDirection: usize = 0x62C; // float32 + pub const m_flEnvWetnessCoverage: usize = 0x630; // float32 + pub const m_flEnvWetnessDryingAmount: usize = 0x634; // float32 } // Parent: C_CSGO_TeamPreviewCamera // Field count: 0 @@ -6922,7 +7051,6 @@ pub mod cs2_dumper { // MNetworkIncludeByName // MNetworkIncludeByName // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -6936,18 +7064,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_flDamage (float32) // NetworkVarNames: m_hThrower (CHandle) pub mod C_BaseGrenade { - pub const m_bHasWarnedAI: usize = 0x1368; // bool - pub const m_bIsSmokeGrenade: usize = 0x1369; // bool - pub const m_bIsLive: usize = 0x136A; // bool - pub const m_DmgRadius: usize = 0x136C; // float32 - pub const m_flDetonateTime: usize = 0x1370; // GameTime_t - pub const m_flWarnAITime: usize = 0x1374; // float32 - pub const m_flDamage: usize = 0x1378; // float32 - pub const m_iszBounceSound: usize = 0x1380; // CUtlSymbolLarge - pub const m_ExplosionSound: usize = 0x1388; // CUtlString - pub const m_hThrower: usize = 0x1394; // CHandle - pub const m_flNextAttack: usize = 0x13AC; // GameTime_t - pub const m_hOriginalThrower: usize = 0x13B0; // CHandle + pub const m_bHasWarnedAI: usize = 0x1350; // bool + pub const m_bIsSmokeGrenade: usize = 0x1351; // bool + pub const m_bIsLive: usize = 0x1352; // bool + pub const m_DmgRadius: usize = 0x1354; // float32 + pub const m_flDetonateTime: usize = 0x1358; // GameTime_t + pub const m_flWarnAITime: usize = 0x135C; // float32 + pub const m_flDamage: usize = 0x1360; // float32 + pub const m_iszBounceSound: usize = 0x1368; // CUtlSymbolLarge + pub const m_ExplosionSound: usize = 0x1370; // CUtlString + pub const m_hThrower: usize = 0x137C; // CHandle + pub const m_flNextAttack: usize = 0x1394; // GameTime_t + pub const m_hOriginalThrower: usize = 0x1398; // CHandle } // Parent: C_ModelPointEntity // Field count: 16 @@ -6969,25 +7097,25 @@ pub mod cs2_dumper { // NetworkVarNames: m_nVersion (uint8) // NetworkVarNames: m_ubSignature (uint8) pub mod C_PlayerSprayDecal { - pub const m_nUniqueID: usize = 0xEB0; // int32 - pub const m_unAccountID: usize = 0xEB4; // uint32 - pub const m_unTraceID: usize = 0xEB8; // uint32 - pub const m_rtGcTime: usize = 0xEBC; // uint32 - pub const m_vecEndPos: usize = 0xEC0; // Vector - pub const m_vecStart: usize = 0xECC; // Vector - pub const m_vecLeft: usize = 0xED8; // Vector - pub const m_vecNormal: usize = 0xEE4; // Vector - pub const m_nPlayer: usize = 0xEF0; // int32 - pub const m_nEntity: usize = 0xEF4; // int32 - pub const m_nHitbox: usize = 0xEF8; // int32 - pub const m_flCreationTime: usize = 0xEFC; // float32 - pub const m_nTintID: usize = 0xF00; // int32 - pub const m_nVersion: usize = 0xF04; // uint8 - pub const m_ubSignature: usize = 0xF05; // uint8[128] - pub const m_SprayRenderHelper: usize = 0xF90; // CPlayerSprayDecalRenderHelper + pub const m_nUniqueID: usize = 0xE88; // int32 + pub const m_unAccountID: usize = 0xE8C; // uint32 + pub const m_unTraceID: usize = 0xE90; // uint32 + pub const m_rtGcTime: usize = 0xE94; // uint32 + pub const m_vecEndPos: usize = 0xE98; // Vector + pub const m_vecStart: usize = 0xEA4; // Vector + pub const m_vecLeft: usize = 0xEB0; // Vector + pub const m_vecNormal: usize = 0xEBC; // Vector + pub const m_nPlayer: usize = 0xEC8; // int32 + pub const m_nEntity: usize = 0xECC; // int32 + pub const m_nHitbox: usize = 0xED0; // int32 + pub const m_flCreationTime: usize = 0xED4; // float32 + pub const m_nTintID: usize = 0xED8; // int32 + pub const m_nVersion: usize = 0xEDC; // uint8 + pub const m_ubSignature: usize = 0xEDD; // uint8[128] + pub const m_SprayRenderHelper: usize = 0xF68; // CPlayerSprayDecalRenderHelper } // Parent: - // Field count: 11 + // Field count: 12 // // Metadata: // NetworkVarNames: m_nameStringableIndex (int32) @@ -6999,6 +7127,7 @@ pub mod cs2_dumper { pub const m_worldGroupId: usize = 0x38; // WorldGroupId_t pub const m_fDataObjectTypes: usize = 0x3C; // uint32 pub const m_PathIndex: usize = 0x40; // ChangeAccessorFieldPathIndex_t + pub const m_pAttributes: usize = 0x48; // CEntityAttributeTable* pub const m_pPrev: usize = 0x50; // CEntityIdentity* pub const m_pNext: usize = 0x58; // CEntityIdentity* pub const m_pPrevByClass: usize = 0x60; // CEntityIdentity* @@ -7092,35 +7221,35 @@ pub mod cs2_dumper { // NetworkVarNames: m_flGlowProxySize (float32) // NetworkVarNames: m_flHDRColorScale (float32) pub mod C_Sprite { - pub const m_hSpriteMaterial: usize = 0xEB0; // CStrongHandle - pub const m_hAttachedToEntity: usize = 0xEB8; // CHandle - pub const m_nAttachment: usize = 0xEBC; // AttachmentHandle_t - pub const m_flSpriteFramerate: usize = 0xEC0; // float32 - pub const m_flFrame: usize = 0xEC4; // float32 - pub const m_flDieTime: usize = 0xEC8; // GameTime_t - pub const m_nBrightness: usize = 0xED8; // uint32 - pub const m_flBrightnessDuration: usize = 0xEDC; // float32 - pub const m_flSpriteScale: usize = 0xEE0; // float32 - pub const m_flScaleDuration: usize = 0xEE4; // float32 - pub const m_bWorldSpaceScale: usize = 0xEE8; // bool - pub const m_flGlowProxySize: usize = 0xEEC; // float32 - pub const m_flHDRColorScale: usize = 0xEF0; // float32 - pub const m_flLastTime: usize = 0xEF4; // GameTime_t - pub const m_flMaxFrame: usize = 0xEF8; // float32 - pub const m_flStartScale: usize = 0xEFC; // float32 - pub const m_flDestScale: usize = 0xF00; // float32 - pub const m_flScaleTimeStart: usize = 0xF04; // GameTime_t - pub const m_nStartBrightness: usize = 0xF08; // int32 - pub const m_nDestBrightness: usize = 0xF0C; // int32 - pub const m_flBrightnessTimeStart: usize = 0xF10; // GameTime_t - pub const m_nSpriteWidth: usize = 0xF20; // int32 - pub const m_nSpriteHeight: usize = 0xF24; // int32 + pub const m_hSpriteMaterial: usize = 0xE88; // CStrongHandle + pub const m_hAttachedToEntity: usize = 0xE90; // CHandle + pub const m_nAttachment: usize = 0xE94; // AttachmentHandle_t + pub const m_flSpriteFramerate: usize = 0xE98; // float32 + pub const m_flFrame: usize = 0xE9C; // float32 + pub const m_flDieTime: usize = 0xEA0; // GameTime_t + pub const m_nBrightness: usize = 0xEB0; // uint32 + pub const m_flBrightnessDuration: usize = 0xEB4; // float32 + pub const m_flSpriteScale: usize = 0xEB8; // float32 + pub const m_flScaleDuration: usize = 0xEBC; // float32 + pub const m_bWorldSpaceScale: usize = 0xEC0; // bool + pub const m_flGlowProxySize: usize = 0xEC4; // float32 + pub const m_flHDRColorScale: usize = 0xEC8; // float32 + pub const m_flLastTime: usize = 0xECC; // GameTime_t + pub const m_flMaxFrame: usize = 0xED0; // float32 + pub const m_flStartScale: usize = 0xED4; // float32 + pub const m_flDestScale: usize = 0xED8; // float32 + pub const m_flScaleTimeStart: usize = 0xEDC; // GameTime_t + pub const m_nStartBrightness: usize = 0xEE0; // int32 + pub const m_nDestBrightness: usize = 0xEE4; // int32 + pub const m_flBrightnessTimeStart: usize = 0xEE8; // GameTime_t + pub const m_nSpriteWidth: usize = 0xEF8; // int32 + pub const m_nSpriteHeight: usize = 0xEFC; // int32 } // Parent: C_BaseEntity // Field count: 2 pub mod C_CsmFovOverride { - pub const m_cameraName: usize = 0x5F8; // CUtlString - pub const m_flCsmFovOverrideValue: usize = 0x600; // float32 + pub const m_cameraName: usize = 0x608; // CUtlString + pub const m_flCsmFovOverrideValue: usize = 0x610; // float32 } // Parent: C_CSWeaponBaseGun // Field count: 0 @@ -7131,22 +7260,28 @@ pub mod cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkIncludeByName // NetworkVarNames: m_bAwake (bool) pub mod C_PhysicsProp { - pub const m_bAwake: usize = 0x1300; // bool + pub const m_bAwake: usize = 0x12D0; // bool } // Parent: CBaseFilter // Field count: 1 pub mod CFilterTeam { - pub const m_iFilterTeam: usize = 0x650; // int32 + pub const m_iFilterTeam: usize = 0x640; // int32 + } + // Parent: C_PointEntity + // Field count: 3 + pub mod CInfoInteraction { + pub const m_strSlotEntityName: usize = 0x608; // CUtlSymbolLarge[8] + pub const m_strInteractVData: usize = 0x648; // CUtlSymbolLarge + pub const m_flInteractRadius: usize = 0x650; // float32 } // Parent: None - // Field count: 30 + // Field count: 31 // // Metadata: // MGetKV3ClassDefaults @@ -7162,20 +7297,21 @@ pub mod cs2_dumper { pub const m_nMuzzleSmokeShotThreshold: usize = 0x3D8; // uint8 pub const m_flMuzzleSmokeTimeout: usize = 0x3DC; // float32 pub const m_flMuzzleSmokeDecrementRate: usize = 0x3E0; // float32 - pub const m_bLinkedCooldowns: usize = 0x3E4; // bool - pub const m_iFlags: usize = 0x3E5; // ItemFlagTypes_t - pub const m_nPrimaryAmmoType: usize = 0x3E6; // AmmoIndex_t - pub const m_nSecondaryAmmoType: usize = 0x3E7; // AmmoIndex_t - pub const m_iMaxClip1: usize = 0x3E8; // int32 - pub const m_iMaxClip2: usize = 0x3EC; // int32 - pub const m_iDefaultClip1: usize = 0x3F0; // int32 - pub const m_iDefaultClip2: usize = 0x3F4; // int32 - pub const m_bReserveAmmoAsClips: usize = 0x3F8; // bool - pub const m_bTreatAsSingleClip: usize = 0x3F9; // bool - pub const m_bKeepLoadedAmmo: usize = 0x3FA; // bool - pub const m_iWeight: usize = 0x3FC; // int32 - pub const m_bAutoSwitchTo: usize = 0x400; // bool - pub const m_bAutoSwitchFrom: usize = 0x401; // bool + pub const m_bGenerateMuzzleLight: usize = 0x3E4; // bool + pub const m_bLinkedCooldowns: usize = 0x3E5; // bool + pub const m_iFlags: usize = 0x3E6; // ItemFlagTypes_t + pub const m_iWeight: usize = 0x3E8; // int32 + pub const m_bAutoSwitchTo: usize = 0x3EC; // bool + pub const m_bAutoSwitchFrom: usize = 0x3ED; // bool + pub const m_nPrimaryAmmoType: usize = 0x3EE; // AmmoIndex_t + pub const m_nSecondaryAmmoType: usize = 0x3EF; // AmmoIndex_t + pub const m_iMaxClip1: usize = 0x3F0; // int32 + pub const m_iMaxClip2: usize = 0x3F4; // int32 + pub const m_iDefaultClip1: usize = 0x3F8; // int32 + pub const m_iDefaultClip2: usize = 0x3FC; // int32 + pub const m_bReserveAmmoAsClips: usize = 0x400; // bool + pub const m_bTreatAsSingleClip: usize = 0x401; // bool + pub const m_bKeepLoadedAmmo: usize = 0x402; // bool pub const m_iRumbleEffect: usize = 0x404; // RumbleEffect_t pub const m_flDropSpeed: usize = 0x408; // float32 pub const m_iSlot: usize = 0x40C; // int32 @@ -7231,35 +7367,35 @@ pub mod cs2_dumper { // NetworkVarNames: m_bDisableMipGen (bool) // NetworkVarNames: m_nExplicitImageLayout (int32) pub mod C_PointClientUIWorldPanel { - pub const m_bForceRecreateNextUpdate: usize = 0xEE8; // bool - pub const m_bMoveViewToPlayerNextThink: usize = 0xEE9; // bool - pub const m_bCheckCSSClasses: usize = 0xEEA; // bool - pub const m_anchorDeltaTransform: usize = 0xEF0; // CTransform - pub const m_pOffScreenIndicator: usize = 0x1080; // CPointOffScreenIndicatorUi* - pub const m_bIgnoreInput: usize = 0x10A8; // bool - pub const m_bLit: usize = 0x10A9; // bool - pub const m_bFollowPlayerAcrossTeleport: usize = 0x10AA; // bool - pub const m_flWidth: usize = 0x10AC; // float32 - pub const m_flHeight: usize = 0x10B0; // float32 - pub const m_flDPI: usize = 0x10B4; // float32 - pub const m_flInteractDistance: usize = 0x10B8; // float32 - pub const m_flDepthOffset: usize = 0x10BC; // float32 - pub const m_unOwnerContext: usize = 0x10C0; // uint32 - pub const m_unHorizontalAlign: usize = 0x10C4; // uint32 - pub const m_unVerticalAlign: usize = 0x10C8; // uint32 - pub const m_unOrientation: usize = 0x10CC; // uint32 - pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0x10D0; // bool - pub const m_vecCSSClasses: usize = 0x10D8; // C_NetworkUtlVectorBase - pub const m_bOpaque: usize = 0x10F0; // bool - pub const m_bNoDepth: usize = 0x10F1; // bool - pub const m_bVisibleWhenParentNoDraw: usize = 0x10F2; // bool - pub const m_bRenderBackface: usize = 0x10F3; // bool - pub const m_bUseOffScreenIndicator: usize = 0x10F4; // bool - pub const m_bExcludeFromSaveGames: usize = 0x10F5; // bool - pub const m_bGrabbable: usize = 0x10F6; // bool - pub const m_bOnlyRenderToTexture: usize = 0x10F7; // bool - pub const m_bDisableMipGen: usize = 0x10F8; // bool - pub const m_nExplicitImageLayout: usize = 0x10FC; // int32 + pub const m_bForceRecreateNextUpdate: usize = 0xEC0; // bool + pub const m_bMoveViewToPlayerNextThink: usize = 0xEC1; // bool + pub const m_bCheckCSSClasses: usize = 0xEC2; // bool + pub const m_anchorDeltaTransform: usize = 0xED0; // CTransform + pub const m_pOffScreenIndicator: usize = 0x1060; // CPointOffScreenIndicatorUi* + pub const m_bIgnoreInput: usize = 0x1088; // bool + pub const m_bLit: usize = 0x1089; // bool + pub const m_bFollowPlayerAcrossTeleport: usize = 0x108A; // bool + pub const m_flWidth: usize = 0x108C; // float32 + pub const m_flHeight: usize = 0x1090; // float32 + pub const m_flDPI: usize = 0x1094; // float32 + pub const m_flInteractDistance: usize = 0x1098; // float32 + pub const m_flDepthOffset: usize = 0x109C; // float32 + pub const m_unOwnerContext: usize = 0x10A0; // uint32 + pub const m_unHorizontalAlign: usize = 0x10A4; // uint32 + pub const m_unVerticalAlign: usize = 0x10A8; // uint32 + pub const m_unOrientation: usize = 0x10AC; // uint32 + pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0x10B0; // bool + pub const m_vecCSSClasses: usize = 0x10B8; // C_NetworkUtlVectorBase + pub const m_bOpaque: usize = 0x10D0; // bool + pub const m_bNoDepth: usize = 0x10D1; // bool + pub const m_bVisibleWhenParentNoDraw: usize = 0x10D2; // bool + pub const m_bRenderBackface: usize = 0x10D3; // bool + pub const m_bUseOffScreenIndicator: usize = 0x10D4; // bool + pub const m_bExcludeFromSaveGames: usize = 0x10D5; // bool + pub const m_bGrabbable: usize = 0x10D6; // bool + pub const m_bOnlyRenderToTexture: usize = 0x10D7; // bool + pub const m_bDisableMipGen: usize = 0x10D8; // bool + pub const m_nExplicitImageLayout: usize = 0x10DC; // int32 } // Parent: C_BaseEntity // Field count: 3 @@ -7268,9 +7404,9 @@ pub mod cs2_dumper { // NetworkVarNames: m_hEntAttached (CHandle) // NetworkVarNames: m_bCheapEffect (bool) pub mod C_EntityFlame { - pub const m_hEntAttached: usize = 0x5F8; // CHandle - pub const m_hOldAttached: usize = 0x620; // CHandle - pub const m_bCheapEffect: usize = 0x624; // bool + pub const m_hEntAttached: usize = 0x608; // CHandle + pub const m_hOldAttached: usize = 0x630; // CHandle + pub const m_bCheapEffect: usize = 0x634; // bool } // Parent: C_BaseEntity // Field count: 16 @@ -7295,22 +7431,22 @@ pub mod cs2_dumper { // NetworkVarNames: m_iDesiredFOV (uint32) // MNetworkReplayCompatField pub mod CBasePlayerController { - pub const m_CommandContext: usize = 0x600; // C_CommandContext - pub const m_nInButtonsWhichAreToggles: usize = 0x6A8; // uint64 - pub const m_nTickBase: usize = 0x6B0; // uint32 - pub const m_hPawn: usize = 0x6B4; // CHandle - pub const m_bKnownTeamMismatch: usize = 0x6B8; // bool - pub const m_hPredictedPawn: usize = 0x6BC; // CHandle - pub const m_nSplitScreenSlot: usize = 0x6C0; // CSplitScreenSlot - pub const m_hSplitOwner: usize = 0x6C4; // CHandle - pub const m_hSplitScreenPlayers: usize = 0x6C8; // CUtlVector> - pub const m_bIsHLTV: usize = 0x6E0; // bool - pub const m_iConnected: usize = 0x6E4; // PlayerConnectedState - pub const m_iszPlayerName: usize = 0x6E8; // char[128] - pub const m_steamID: usize = 0x770; // uint64 - pub const m_bIsLocalPlayerController: usize = 0x778; // bool - pub const m_bNoClipEnabled: usize = 0x779; // bool - pub const m_iDesiredFOV: usize = 0x77C; // uint32 + pub const m_CommandContext: usize = 0x610; // C_CommandContext + pub const m_nInButtonsWhichAreToggles: usize = 0x6B8; // uint64 + pub const m_nTickBase: usize = 0x6C0; // uint32 + pub const m_hPawn: usize = 0x6C4; // CHandle + pub const m_bKnownTeamMismatch: usize = 0x6C8; // bool + pub const m_hPredictedPawn: usize = 0x6CC; // CHandle + pub const m_nSplitScreenSlot: usize = 0x6D0; // CSplitScreenSlot + pub const m_hSplitOwner: usize = 0x6D4; // CHandle + pub const m_hSplitScreenPlayers: usize = 0x6D8; // CUtlVector> + pub const m_bIsHLTV: usize = 0x6F0; // bool + pub const m_iConnected: usize = 0x6F4; // PlayerConnectedState + pub const m_iszPlayerName: usize = 0x6F8; // char[128] + pub const m_steamID: usize = 0x780; // uint64 + pub const m_bIsLocalPlayerController: usize = 0x788; // bool + pub const m_bNoClipEnabled: usize = 0x789; // bool + pub const m_iDesiredFOV: usize = 0x78C; // uint32 } // Parent: C_BaseEntity // Field count: 0 diff --git a/output/engine2_dll.cs b/output/engine2_dll.cs index e82bce11..3b6824f6 100644 --- a/output/engine2_dll.cs +++ b/output/engine2_dll.cs @@ -1,9 +1,9 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: engine2.dll - // Class count: 48 + // Class count: 4 // Enum count: 2 public static class Engine2Dll { // Alignment: 4 @@ -22,274 +22,43 @@ namespace CS2Dumper.Schemas { ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7 } // Parent: None - // Field count: 0 - public static class EventClientPostSimulate_t { - } - // Parent: None // Field count: 3 - public static class EventSimpleLoopFrameUpdate_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_flRealTime = 0x28; // float32 - public const nint m_flFrameTime = 0x2C; // float32 - } - // Parent: None - // Field count: 4 - public static class EventPostAdvanceTick_t { - public const nint m_nCurrentTick = 0x30; // int32 - public const nint m_nCurrentTickThisFrame = 0x34; // int32 - public const nint m_nTotalTicksThisFrame = 0x38; // int32 - public const nint m_nTotalTicks = 0x3C; // int32 + // + // Metadata: + // NetworkVarNames: m_pEntity (CEntityIdentity*) + // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t) + public static class CEntityInstance { + public const nint m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge + public const nint m_pEntity = 0x10; // CEntityIdentity* + public const nint m_CScriptComponent = 0x30; // CScriptComponent* } // Parent: + // Field count: 0 + public static class CEntityComponent { + } + // Parent: CEntityComponent // Field count: 1 - public static class CEntityIOOutput { - public const nint m_Value = 0x18; // CVariantBase + public static class CScriptComponent { + public const nint m_scriptClassName = 0x30; // CUtlSymbolLarge } - // Parent: None - // Field count: 1 - public static class EventClientSceneSystemThreadStateChange_t { - public const nint m_bThreadsActive = 0x0; // bool - } - // Parent: None - // Field count: 5 - public static class EventClientOutput_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_flRenderTime = 0x28; // float32 - public const nint m_flRealTime = 0x2C; // float32 - public const nint m_flRenderFrameTimeUnbounded = 0x30; // float32 - public const nint m_bRenderOnly = 0x34; // bool - } - // Parent: None - // Field count: 0 - public static class EventServerPostSimulate_t { - } - // Parent: None - // Field count: 4 - public static class CEntityComponentHelper { - public const nint m_flags = 0x8; // uint32 - public const nint m_pInfo = 0x10; // EntComponentInfo_t* - public const nint m_nPriority = 0x18; // int32 - public const nint m_pNext = 0x20; // CEntityComponentHelper* - } - // Parent: None - // Field count: 1 - public static class GameTime_t { - public const nint m_Value = 0x0; // float32 - } - // Parent: None - // Field count: 0 - public static class EventServerEndAsyncPostTickWork_t { - } - // Parent: None - // Field count: 0 - public static class EventClientAdvanceTick_t { - } - // Parent: None - // Field count: 0 - public static class EntInput_t { - } - // Parent: None - // Field count: 1 - public static class CNetworkVarChainer { - public const nint m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t - } - // Parent: None - // Field count: 0 - public static class EventClientSimulate_t { - } - // Parent: None - // Field count: 5 - public static class EventClientPostOutput_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_flRenderTime = 0x28; // float64 - public const nint m_flRenderFrameTime = 0x30; // float32 - public const nint m_flRenderFrameTimeUnbounded = 0x34; // float32 - public const nint m_bRenderOnly = 0x38; // bool - } - // Parent: None - // Field count: 1 - public static class GameTick_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 2 - public static class EventClientPollInput_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_flRealTime = 0x28; // float32 - } - // Parent: None - // Field count: 1 - public static class EventPreDataUpdate_t { - public const nint m_nCount = 0x0; // int32 - } - // Parent: None - // Field count: 3 - public static class EventClientProcessGameInput_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_flRealTime = 0x28; // float32 - public const nint m_flFrameTime = 0x2C; // float32 - } - // Parent: None - // Field count: 1 - public static class EventFrameBoundary_t { - public const nint m_flFrameTime = 0x0; // float32 - } - // Parent: None - // Field count: 1 - public static class EventAppShutdown_t { - public const nint m_nDummy0 = 0x0; // int32 - } - // Parent: None - // Field count: 0 - public static class EventServerSimulate_t { - } - // Parent: None - // Field count: 0 - public static class EventServerPostAdvanceTick_t { - } - // Parent: None - // Field count: 1 - public static class EventProfileStorageAvailable_t { - public const nint m_nSplitScreenSlot = 0x0; // CSplitScreenSlot - } - // Parent: None - // Field count: 1 - public static class EventPostDataUpdate_t { - public const nint m_nCount = 0x0; // int32 - } - // Parent: None - // Field count: 0 - public static class EventClientPreSimulate_t { - } - // Parent: None - // Field count: 0 - public static class EventClientPauseSimulate_t { - } - // Parent: None - // Field count: 1 - public static class EventClientProcessNetworking_t { - public const nint m_nTickCount = 0x0; // int32 - } - // Parent: None - // Field count: 4 - public static class EventAdvanceTick_t { - public const nint m_nCurrentTick = 0x30; // int32 - public const nint m_nCurrentTickThisFrame = 0x34; // int32 - public const nint m_nTotalTicksThisFrame = 0x38; // int32 - public const nint m_nTotalTicks = 0x3C; // int32 - } - // Parent: None - // Field count: 0 - public static class EventSplitScreenStateChanged_t { - } - // Parent: None - // Field count: 0 - public static class EventClientPostAdvanceTick_t { - } - // Parent: None - // Field count: 0 - public static class CVariantDefaultAllocator { - } - // Parent: None - // Field count: 0 - public static class EventModInitialized_t { - } - // Parent: None - // Field count: 6 - public static class EventClientPreOutput_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_flRenderTime = 0x28; // float64 - public const nint m_flRenderFrameTime = 0x30; // float64 - public const nint m_flRenderFrameTimeUnbounded = 0x38; // float64 - public const nint m_flRealTime = 0x40; // float32 - public const nint m_bRenderOnly = 0x44; // bool - } - // Parent: None - // Field count: 4 - public static class EventClientFrameSimulate_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_flRealTime = 0x28; // float32 - public const nint m_flFrameTime = 0x2C; // float32 - public const nint m_bScheduleSendTickPacket = 0x30; // bool - } - // Parent: None - // Field count: 0 - public static class EventServerAdvanceTick_t { - } - // Parent: None - // Field count: 8 - public static class EventSetTime_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_nClientOutputFrames = 0x28; // int32 - public const nint m_flRealTime = 0x30; // float64 - public const nint m_flRenderTime = 0x38; // float64 - public const nint m_flRenderFrameTime = 0x40; // float64 - public const nint m_flRenderFrameTimeUnbounded = 0x48; // float64 - public const nint m_flRenderFrameTimeUnscaled = 0x50; // float64 - public const nint m_flTickRemainder = 0x58; // float64 - } - // Parent: None - // Field count: 0 - public static class EntOutput_t { - } - // Parent: None - // Field count: 3 - public static class EventSimulate_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_bFirstTick = 0x28; // bool - public const nint m_bLastTick = 0x29; // bool - } - // Parent: None - // Field count: 0 - public static class EventClientAdvanceNonRenderedFrame_t { - } - // Parent: None - // Field count: 0 - public static class EventServerProcessNetworking_t { - } - // Parent: None - // Field count: 0 - public static class CEmptyEntityInstance { - } - // Parent: None - // Field count: 7 - public static class EntComponentInfo_t { - public const nint m_pName = 0x0; // char* - public const nint m_pCPPClassname = 0x8; // char* - public const nint m_pNetworkDataReferencedDescription = 0x10; // char* - public const nint m_pNetworkDataReferencedPtrPropDescription = 0x18; // char* - public const nint m_nRuntimeIndex = 0x20; // int32 - public const nint m_nFlags = 0x24; // uint32 - public const nint m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper* - } - // Parent: None - // Field count: 4 - public static class EngineLoopState_t { - public const nint m_nPlatWindowWidth = 0x18; // int32 - public const nint m_nPlatWindowHeight = 0x1C; // int32 - public const nint m_nRenderWidth = 0x20; // int32 - public const nint m_nRenderHeight = 0x24; // int32 - } - // Parent: None - // Field count: 1 - public static class EventClientPollNetworking_t { - public const nint m_nTickCount = 0x0; // int32 - } - // Parent: None - // Field count: 0 - public static class EventServerBeginAsyncPostTickWork_t { - } - // Parent: None - // Field count: 4 - public static class EventClientProcessInput_t { - public const nint m_LoopState = 0x0; // EngineLoopState_t - public const nint m_flRealTime = 0x28; // float32 - public const nint m_flTickInterval = 0x2C; // float32 - public const nint m_flTickStartTime = 0x30; // float64 - } - // Parent: None - // Field count: 0 - public static class EventServerPollNetworking_t { + // Parent: + // Field count: 12 + // + // Metadata: + // NetworkVarNames: m_nameStringableIndex (int32) + public static class CEntityIdentity { + public const nint m_nameStringableIndex = 0x14; // int32 + public const nint m_name = 0x18; // CUtlSymbolLarge + public const nint m_designerName = 0x20; // CUtlSymbolLarge + public const nint m_flags = 0x30; // uint32 + public const nint m_worldGroupId = 0x38; // WorldGroupId_t + public const nint m_fDataObjectTypes = 0x3C; // uint32 + public const nint m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t + public const nint m_pAttributes = 0x48; // CEntityAttributeTable* + public const nint m_pPrev = 0x50; // CEntityIdentity* + public const nint m_pNext = 0x58; // CEntityIdentity* + public const nint m_pPrevByClass = 0x60; // CEntityIdentity* + public const nint m_pNextByClass = 0x68; // CEntityIdentity* } } } diff --git a/output/engine2_dll.hpp b/output/engine2_dll.hpp index f035521c..5bf02339 100644 --- a/output/engine2_dll.hpp +++ b/output/engine2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,7 +8,7 @@ namespace cs2_dumper { namespace schemas { // Module: engine2.dll - // Class count: 48 + // Class count: 4 // Enum count: 2 namespace engine2_dll { // Alignment: 4 @@ -27,274 +27,43 @@ namespace cs2_dumper { ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7 }; // Parent: None - // Field count: 0 - namespace EventClientPostSimulate_t { - } - // Parent: None // Field count: 3 - namespace EventSimpleLoopFrameUpdate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 - } - // Parent: None - // Field count: 4 - namespace EventPostAdvanceTick_t { - constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32 - constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32 - constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32 - constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32 + // + // Metadata: + // NetworkVarNames: m_pEntity (CEntityIdentity*) + // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t) + namespace CEntityInstance { + constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity* + constexpr std::ptrdiff_t m_CScriptComponent = 0x30; // CScriptComponent* } // Parent: + // Field count: 0 + namespace CEntityComponent { + } + // Parent: CEntityComponent // Field count: 1 - namespace CEntityIOOutput { - constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase + namespace CScriptComponent { + constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge } - // Parent: None - // Field count: 1 - namespace EventClientSceneSystemThreadStateChange_t { - constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool - } - // Parent: None - // Field count: 5 - namespace EventClientOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flRealTime = 0x2C; // float32 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; // float32 - constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool - } - // Parent: None - // Field count: 0 - namespace EventServerPostSimulate_t { - } - // Parent: None - // Field count: 4 - namespace CEntityComponentHelper { - constexpr std::ptrdiff_t m_flags = 0x8; // uint32 - constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t* - constexpr std::ptrdiff_t m_nPriority = 0x18; // int32 - constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper* - } - // Parent: None - // Field count: 1 - namespace GameTime_t { - constexpr std::ptrdiff_t m_Value = 0x0; // float32 - } - // Parent: None - // Field count: 0 - namespace EventServerEndAsyncPostTickWork_t { - } - // Parent: None - // Field count: 0 - namespace EventClientAdvanceTick_t { - } - // Parent: None - // Field count: 0 - namespace EntInput_t { - } - // Parent: None - // Field count: 1 - namespace CNetworkVarChainer { - constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t - } - // Parent: None - // Field count: 0 - namespace EventClientSimulate_t { - } - // Parent: None - // Field count: 5 - namespace EventClientPostOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float32 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; // float32 - constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool - } - // Parent: None - // Field count: 1 - namespace GameTick_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 2 - namespace EventClientPollInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - } - // Parent: None - // Field count: 1 - namespace EventPreDataUpdate_t { - constexpr std::ptrdiff_t m_nCount = 0x0; // int32 - } - // Parent: None - // Field count: 3 - namespace EventClientProcessGameInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 - } - // Parent: None - // Field count: 1 - namespace EventFrameBoundary_t { - constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32 - } - // Parent: None - // Field count: 1 - namespace EventAppShutdown_t { - constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32 - } - // Parent: None - // Field count: 0 - namespace EventServerSimulate_t { - } - // Parent: None - // Field count: 0 - namespace EventServerPostAdvanceTick_t { - } - // Parent: None - // Field count: 1 - namespace EventProfileStorageAvailable_t { - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot - } - // Parent: None - // Field count: 1 - namespace EventPostDataUpdate_t { - constexpr std::ptrdiff_t m_nCount = 0x0; // int32 - } - // Parent: None - // Field count: 0 - namespace EventClientPreSimulate_t { - } - // Parent: None - // Field count: 0 - namespace EventClientPauseSimulate_t { - } - // Parent: None - // Field count: 1 - namespace EventClientProcessNetworking_t { - constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32 - } - // Parent: None - // Field count: 4 - namespace EventAdvanceTick_t { - constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32 - constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32 - constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32 - constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32 - } - // Parent: None - // Field count: 0 - namespace EventSplitScreenStateChanged_t { - } - // Parent: None - // Field count: 0 - namespace EventClientPostAdvanceTick_t { - } - // Parent: None - // Field count: 0 - namespace CVariantDefaultAllocator { - } - // Parent: None - // Field count: 0 - namespace EventModInitialized_t { - } - // Parent: None - // Field count: 6 - namespace EventClientPreOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; // float64 - constexpr std::ptrdiff_t m_flRealTime = 0x40; // float32 - constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool - } - // Parent: None - // Field count: 4 - namespace EventClientFrameSimulate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 - constexpr std::ptrdiff_t m_bScheduleSendTickPacket = 0x30; // bool - } - // Parent: None - // Field count: 0 - namespace EventServerAdvanceTick_t { - } - // Parent: None - // Field count: 8 - namespace EventSetTime_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32 - constexpr std::ptrdiff_t m_flRealTime = 0x30; // float64 - constexpr std::ptrdiff_t m_flRenderTime = 0x38; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; // float64 - constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64 - } - // Parent: None - // Field count: 0 - namespace EntOutput_t { - } - // Parent: None - // Field count: 3 - namespace EventSimulate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool - constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool - } - // Parent: None - // Field count: 0 - namespace EventClientAdvanceNonRenderedFrame_t { - } - // Parent: None - // Field count: 0 - namespace EventServerProcessNetworking_t { - } - // Parent: None - // Field count: 0 - namespace CEmptyEntityInstance { - } - // Parent: None - // Field count: 7 - namespace EntComponentInfo_t { - constexpr std::ptrdiff_t m_pName = 0x0; // char* - constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char* - constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; // char* - constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char* - constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32 - constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32 - constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper* - } - // Parent: None - // Field count: 4 - namespace EngineLoopState_t { - constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32 - constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32 - constexpr std::ptrdiff_t m_nRenderWidth = 0x20; // int32 - constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32 - } - // Parent: None - // Field count: 1 - namespace EventClientPollNetworking_t { - constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32 - } - // Parent: None - // Field count: 0 - namespace EventServerBeginAsyncPostTickWork_t { - } - // Parent: None - // Field count: 4 - namespace EventClientProcessInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flTickInterval = 0x2C; // float32 - constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // float64 - } - // Parent: None - // Field count: 0 - namespace EventServerPollNetworking_t { + // Parent: + // Field count: 12 + // + // Metadata: + // NetworkVarNames: m_nameStringableIndex (int32) + namespace CEntityIdentity { + constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32 + constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flags = 0x30; // uint32 + constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t + constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32 + constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t + constexpr std::ptrdiff_t m_pAttributes = 0x48; // CEntityAttributeTable* + constexpr std::ptrdiff_t m_pPrev = 0x50; // CEntityIdentity* + constexpr std::ptrdiff_t m_pNext = 0x58; // CEntityIdentity* + constexpr std::ptrdiff_t m_pPrevByClass = 0x60; // CEntityIdentity* + constexpr std::ptrdiff_t m_pNextByClass = 0x68; // CEntityIdentity* } } } diff --git a/output/engine2_dll.json b/output/engine2_dll.json index 5effe680..6ec10fbe 100644 --- a/output/engine2_dll.json +++ b/output/engine2_dll.json @@ -1,350 +1,61 @@ { "engine2.dll": { "classes": { - "CEmptyEntityInstance": { + "CEntityComponent": { "fields": {}, "metadata": [], - "parent": null - }, - "CEntityComponentHelper": { - "fields": { - "m_flags": 8, - "m_nPriority": 24, - "m_pInfo": 16, - "m_pNext": 32 - }, - "metadata": [], - "parent": null - }, - "CEntityIOOutput": { - "fields": { - "m_Value": 24 - }, - "metadata": [], "parent": "" }, - "CNetworkVarChainer": { + "CEntityIdentity": { "fields": { - "m_PathIndex": 32 + "m_PathIndex": 64, + "m_designerName": 32, + "m_fDataObjectTypes": 60, + "m_flags": 48, + "m_name": 24, + "m_nameStringableIndex": 20, + "m_pAttributes": 72, + "m_pNext": 88, + "m_pNextByClass": 104, + "m_pPrev": 80, + "m_pPrevByClass": 96, + "m_worldGroupId": 56 + }, + "metadata": [ + { + "name": "m_nameStringableIndex", + "type": "NetworkVarNames", + "type_name": "int32" + } + ], + "parent": "" + }, + "CEntityInstance": { + "fields": { + "m_CScriptComponent": 48, + "m_iszPrivateVScripts": 8, + "m_pEntity": 16 + }, + "metadata": [ + { + "name": "m_pEntity", + "type": "NetworkVarNames", + "type_name": "CEntityIdentity*" + }, + { + "name": "m_CScriptComponent", + "type": "NetworkVarNames", + "type_name": "CScriptComponent::Storage_t" + } + ], + "parent": null + }, + "CScriptComponent": { + "fields": { + "m_scriptClassName": 48 }, "metadata": [], - "parent": null - }, - "CVariantDefaultAllocator": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EngineLoopState_t": { - "fields": { - "m_nPlatWindowHeight": 28, - "m_nPlatWindowWidth": 24, - "m_nRenderHeight": 36, - "m_nRenderWidth": 32 - }, - "metadata": [], - "parent": null - }, - "EntComponentInfo_t": { - "fields": { - "m_nFlags": 36, - "m_nRuntimeIndex": 32, - "m_pBaseClassComponentHelper": 96, - "m_pCPPClassname": 8, - "m_pName": 0, - "m_pNetworkDataReferencedDescription": 16, - "m_pNetworkDataReferencedPtrPropDescription": 24 - }, - "metadata": [], - "parent": null - }, - "EntInput_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EntOutput_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventAdvanceTick_t": { - "fields": { - "m_nCurrentTick": 48, - "m_nCurrentTickThisFrame": 52, - "m_nTotalTicks": 60, - "m_nTotalTicksThisFrame": 56 - }, - "metadata": [], - "parent": null - }, - "EventAppShutdown_t": { - "fields": { - "m_nDummy0": 0 - }, - "metadata": [], - "parent": null - }, - "EventClientAdvanceNonRenderedFrame_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventClientAdvanceTick_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventClientFrameSimulate_t": { - "fields": { - "m_LoopState": 0, - "m_bScheduleSendTickPacket": 48, - "m_flFrameTime": 44, - "m_flRealTime": 40 - }, - "metadata": [], - "parent": null - }, - "EventClientOutput_t": { - "fields": { - "m_LoopState": 0, - "m_bRenderOnly": 52, - "m_flRealTime": 44, - "m_flRenderFrameTimeUnbounded": 48, - "m_flRenderTime": 40 - }, - "metadata": [], - "parent": null - }, - "EventClientPauseSimulate_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventClientPollInput_t": { - "fields": { - "m_LoopState": 0, - "m_flRealTime": 40 - }, - "metadata": [], - "parent": null - }, - "EventClientPollNetworking_t": { - "fields": { - "m_nTickCount": 0 - }, - "metadata": [], - "parent": null - }, - "EventClientPostAdvanceTick_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventClientPostOutput_t": { - "fields": { - "m_LoopState": 0, - "m_bRenderOnly": 56, - "m_flRenderFrameTime": 48, - "m_flRenderFrameTimeUnbounded": 52, - "m_flRenderTime": 40 - }, - "metadata": [], - "parent": null - }, - "EventClientPostSimulate_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventClientPreOutput_t": { - "fields": { - "m_LoopState": 0, - "m_bRenderOnly": 68, - "m_flRealTime": 64, - "m_flRenderFrameTime": 48, - "m_flRenderFrameTimeUnbounded": 56, - "m_flRenderTime": 40 - }, - "metadata": [], - "parent": null - }, - "EventClientPreSimulate_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventClientProcessGameInput_t": { - "fields": { - "m_LoopState": 0, - "m_flFrameTime": 44, - "m_flRealTime": 40 - }, - "metadata": [], - "parent": null - }, - "EventClientProcessInput_t": { - "fields": { - "m_LoopState": 0, - "m_flRealTime": 40, - "m_flTickInterval": 44, - "m_flTickStartTime": 48 - }, - "metadata": [], - "parent": null - }, - "EventClientProcessNetworking_t": { - "fields": { - "m_nTickCount": 0 - }, - "metadata": [], - "parent": null - }, - "EventClientSceneSystemThreadStateChange_t": { - "fields": { - "m_bThreadsActive": 0 - }, - "metadata": [], - "parent": null - }, - "EventClientSimulate_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventFrameBoundary_t": { - "fields": { - "m_flFrameTime": 0 - }, - "metadata": [], - "parent": null - }, - "EventModInitialized_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventPostAdvanceTick_t": { - "fields": { - "m_nCurrentTick": 48, - "m_nCurrentTickThisFrame": 52, - "m_nTotalTicks": 60, - "m_nTotalTicksThisFrame": 56 - }, - "metadata": [], - "parent": null - }, - "EventPostDataUpdate_t": { - "fields": { - "m_nCount": 0 - }, - "metadata": [], - "parent": null - }, - "EventPreDataUpdate_t": { - "fields": { - "m_nCount": 0 - }, - "metadata": [], - "parent": null - }, - "EventProfileStorageAvailable_t": { - "fields": { - "m_nSplitScreenSlot": 0 - }, - "metadata": [], - "parent": null - }, - "EventServerAdvanceTick_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventServerBeginAsyncPostTickWork_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventServerEndAsyncPostTickWork_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventServerPollNetworking_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventServerPostAdvanceTick_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventServerPostSimulate_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventServerProcessNetworking_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventServerSimulate_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "EventSetTime_t": { - "fields": { - "m_LoopState": 0, - "m_flRealTime": 48, - "m_flRenderFrameTime": 64, - "m_flRenderFrameTimeUnbounded": 72, - "m_flRenderFrameTimeUnscaled": 80, - "m_flRenderTime": 56, - "m_flTickRemainder": 88, - "m_nClientOutputFrames": 40 - }, - "metadata": [], - "parent": null - }, - "EventSimpleLoopFrameUpdate_t": { - "fields": { - "m_LoopState": 0, - "m_flFrameTime": 44, - "m_flRealTime": 40 - }, - "metadata": [], - "parent": null - }, - "EventSimulate_t": { - "fields": { - "m_LoopState": 0, - "m_bFirstTick": 40, - "m_bLastTick": 41 - }, - "metadata": [], - "parent": null - }, - "EventSplitScreenStateChanged_t": { - "fields": {}, - "metadata": [], - "parent": null - }, - "GameTick_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "GameTime_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null + "parent": "CEntityComponent" } }, "enums": { diff --git a/output/engine2_dll.rs b/output/engine2_dll.rs index b8446590..eef367cc 100644 --- a/output/engine2_dll.rs +++ b/output/engine2_dll.rs @@ -1,12 +1,12 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: engine2.dll - // Class count: 48 + // Class count: 4 // Enum count: 2 pub mod engine2_dll { // Alignment: 4 @@ -27,274 +27,43 @@ pub mod cs2_dumper { ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7 } // Parent: None - // Field count: 0 - pub mod EventClientPostSimulate_t { - } - // Parent: None // Field count: 3 - pub mod EventSimpleLoopFrameUpdate_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_flRealTime: usize = 0x28; // float32 - pub const m_flFrameTime: usize = 0x2C; // float32 - } - // Parent: None - // Field count: 4 - pub mod EventPostAdvanceTick_t { - pub const m_nCurrentTick: usize = 0x30; // int32 - pub const m_nCurrentTickThisFrame: usize = 0x34; // int32 - pub const m_nTotalTicksThisFrame: usize = 0x38; // int32 - pub const m_nTotalTicks: usize = 0x3C; // int32 + // + // Metadata: + // NetworkVarNames: m_pEntity (CEntityIdentity*) + // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t) + pub mod CEntityInstance { + pub const m_iszPrivateVScripts: usize = 0x8; // CUtlSymbolLarge + pub const m_pEntity: usize = 0x10; // CEntityIdentity* + pub const m_CScriptComponent: usize = 0x30; // CScriptComponent* } // Parent: + // Field count: 0 + pub mod CEntityComponent { + } + // Parent: CEntityComponent // Field count: 1 - pub mod CEntityIOOutput { - pub const m_Value: usize = 0x18; // CVariantBase + pub mod CScriptComponent { + pub const m_scriptClassName: usize = 0x30; // CUtlSymbolLarge } - // Parent: None - // Field count: 1 - pub mod EventClientSceneSystemThreadStateChange_t { - pub const m_bThreadsActive: usize = 0x0; // bool - } - // Parent: None - // Field count: 5 - pub mod EventClientOutput_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_flRenderTime: usize = 0x28; // float32 - pub const m_flRealTime: usize = 0x2C; // float32 - pub const m_flRenderFrameTimeUnbounded: usize = 0x30; // float32 - pub const m_bRenderOnly: usize = 0x34; // bool - } - // Parent: None - // Field count: 0 - pub mod EventServerPostSimulate_t { - } - // Parent: None - // Field count: 4 - pub mod CEntityComponentHelper { - pub const m_flags: usize = 0x8; // uint32 - pub const m_pInfo: usize = 0x10; // EntComponentInfo_t* - pub const m_nPriority: usize = 0x18; // int32 - pub const m_pNext: usize = 0x20; // CEntityComponentHelper* - } - // Parent: None - // Field count: 1 - pub mod GameTime_t { - pub const m_Value: usize = 0x0; // float32 - } - // Parent: None - // Field count: 0 - pub mod EventServerEndAsyncPostTickWork_t { - } - // Parent: None - // Field count: 0 - pub mod EventClientAdvanceTick_t { - } - // Parent: None - // Field count: 0 - pub mod EntInput_t { - } - // Parent: None - // Field count: 1 - pub mod CNetworkVarChainer { - pub const m_PathIndex: usize = 0x20; // ChangeAccessorFieldPathIndex_t - } - // Parent: None - // Field count: 0 - pub mod EventClientSimulate_t { - } - // Parent: None - // Field count: 5 - pub mod EventClientPostOutput_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_flRenderTime: usize = 0x28; // float64 - pub const m_flRenderFrameTime: usize = 0x30; // float32 - pub const m_flRenderFrameTimeUnbounded: usize = 0x34; // float32 - pub const m_bRenderOnly: usize = 0x38; // bool - } - // Parent: None - // Field count: 1 - pub mod GameTick_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 2 - pub mod EventClientPollInput_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_flRealTime: usize = 0x28; // float32 - } - // Parent: None - // Field count: 1 - pub mod EventPreDataUpdate_t { - pub const m_nCount: usize = 0x0; // int32 - } - // Parent: None - // Field count: 3 - pub mod EventClientProcessGameInput_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_flRealTime: usize = 0x28; // float32 - pub const m_flFrameTime: usize = 0x2C; // float32 - } - // Parent: None - // Field count: 1 - pub mod EventFrameBoundary_t { - pub const m_flFrameTime: usize = 0x0; // float32 - } - // Parent: None - // Field count: 1 - pub mod EventAppShutdown_t { - pub const m_nDummy0: usize = 0x0; // int32 - } - // Parent: None - // Field count: 0 - pub mod EventServerSimulate_t { - } - // Parent: None - // Field count: 0 - pub mod EventServerPostAdvanceTick_t { - } - // Parent: None - // Field count: 1 - pub mod EventProfileStorageAvailable_t { - pub const m_nSplitScreenSlot: usize = 0x0; // CSplitScreenSlot - } - // Parent: None - // Field count: 1 - pub mod EventPostDataUpdate_t { - pub const m_nCount: usize = 0x0; // int32 - } - // Parent: None - // Field count: 0 - pub mod EventClientPreSimulate_t { - } - // Parent: None - // Field count: 0 - pub mod EventClientPauseSimulate_t { - } - // Parent: None - // Field count: 1 - pub mod EventClientProcessNetworking_t { - pub const m_nTickCount: usize = 0x0; // int32 - } - // Parent: None - // Field count: 4 - pub mod EventAdvanceTick_t { - pub const m_nCurrentTick: usize = 0x30; // int32 - pub const m_nCurrentTickThisFrame: usize = 0x34; // int32 - pub const m_nTotalTicksThisFrame: usize = 0x38; // int32 - pub const m_nTotalTicks: usize = 0x3C; // int32 - } - // Parent: None - // Field count: 0 - pub mod EventSplitScreenStateChanged_t { - } - // Parent: None - // Field count: 0 - pub mod EventClientPostAdvanceTick_t { - } - // Parent: None - // Field count: 0 - pub mod CVariantDefaultAllocator { - } - // Parent: None - // Field count: 0 - pub mod EventModInitialized_t { - } - // Parent: None - // Field count: 6 - pub mod EventClientPreOutput_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_flRenderTime: usize = 0x28; // float64 - pub const m_flRenderFrameTime: usize = 0x30; // float64 - pub const m_flRenderFrameTimeUnbounded: usize = 0x38; // float64 - pub const m_flRealTime: usize = 0x40; // float32 - pub const m_bRenderOnly: usize = 0x44; // bool - } - // Parent: None - // Field count: 4 - pub mod EventClientFrameSimulate_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_flRealTime: usize = 0x28; // float32 - pub const m_flFrameTime: usize = 0x2C; // float32 - pub const m_bScheduleSendTickPacket: usize = 0x30; // bool - } - // Parent: None - // Field count: 0 - pub mod EventServerAdvanceTick_t { - } - // Parent: None - // Field count: 8 - pub mod EventSetTime_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_nClientOutputFrames: usize = 0x28; // int32 - pub const m_flRealTime: usize = 0x30; // float64 - pub const m_flRenderTime: usize = 0x38; // float64 - pub const m_flRenderFrameTime: usize = 0x40; // float64 - pub const m_flRenderFrameTimeUnbounded: usize = 0x48; // float64 - pub const m_flRenderFrameTimeUnscaled: usize = 0x50; // float64 - pub const m_flTickRemainder: usize = 0x58; // float64 - } - // Parent: None - // Field count: 0 - pub mod EntOutput_t { - } - // Parent: None - // Field count: 3 - pub mod EventSimulate_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_bFirstTick: usize = 0x28; // bool - pub const m_bLastTick: usize = 0x29; // bool - } - // Parent: None - // Field count: 0 - pub mod EventClientAdvanceNonRenderedFrame_t { - } - // Parent: None - // Field count: 0 - pub mod EventServerProcessNetworking_t { - } - // Parent: None - // Field count: 0 - pub mod CEmptyEntityInstance { - } - // Parent: None - // Field count: 7 - pub mod EntComponentInfo_t { - pub const m_pName: usize = 0x0; // char* - pub const m_pCPPClassname: usize = 0x8; // char* - pub const m_pNetworkDataReferencedDescription: usize = 0x10; // char* - pub const m_pNetworkDataReferencedPtrPropDescription: usize = 0x18; // char* - pub const m_nRuntimeIndex: usize = 0x20; // int32 - pub const m_nFlags: usize = 0x24; // uint32 - pub const m_pBaseClassComponentHelper: usize = 0x60; // CEntityComponentHelper* - } - // Parent: None - // Field count: 4 - pub mod EngineLoopState_t { - pub const m_nPlatWindowWidth: usize = 0x18; // int32 - pub const m_nPlatWindowHeight: usize = 0x1C; // int32 - pub const m_nRenderWidth: usize = 0x20; // int32 - pub const m_nRenderHeight: usize = 0x24; // int32 - } - // Parent: None - // Field count: 1 - pub mod EventClientPollNetworking_t { - pub const m_nTickCount: usize = 0x0; // int32 - } - // Parent: None - // Field count: 0 - pub mod EventServerBeginAsyncPostTickWork_t { - } - // Parent: None - // Field count: 4 - pub mod EventClientProcessInput_t { - pub const m_LoopState: usize = 0x0; // EngineLoopState_t - pub const m_flRealTime: usize = 0x28; // float32 - pub const m_flTickInterval: usize = 0x2C; // float32 - pub const m_flTickStartTime: usize = 0x30; // float64 - } - // Parent: None - // Field count: 0 - pub mod EventServerPollNetworking_t { + // Parent: + // Field count: 12 + // + // Metadata: + // NetworkVarNames: m_nameStringableIndex (int32) + pub mod CEntityIdentity { + pub const m_nameStringableIndex: usize = 0x14; // int32 + pub const m_name: usize = 0x18; // CUtlSymbolLarge + pub const m_designerName: usize = 0x20; // CUtlSymbolLarge + pub const m_flags: usize = 0x30; // uint32 + pub const m_worldGroupId: usize = 0x38; // WorldGroupId_t + pub const m_fDataObjectTypes: usize = 0x3C; // uint32 + pub const m_PathIndex: usize = 0x40; // ChangeAccessorFieldPathIndex_t + pub const m_pAttributes: usize = 0x48; // CEntityAttributeTable* + pub const m_pPrev: usize = 0x50; // CEntityIdentity* + pub const m_pNext: usize = 0x58; // CEntityIdentity* + pub const m_pPrevByClass: usize = 0x60; // CEntityIdentity* + pub const m_pNextByClass: usize = 0x68; // CEntityIdentity* } } } diff --git a/output/info.json b/output/info.json index 25dafa97..610aa8ab 100644 --- a/output/info.json +++ b/output/info.json @@ -1,4 +1,4 @@ { "build_number": 14130, - "timestamp": "2026-01-21T23:45:27.960850+00:00" + "timestamp": "2026-01-22T00:10:23.980960800+00:00" } \ No newline at end of file diff --git a/output/interfaces.cs b/output/interfaces.cs index 93dca65f..a4151dd5 100644 --- a/output/interfaces.cs +++ b/output/interfaces.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Interfaces { // Module: animationsystem.dll diff --git a/output/interfaces.hpp b/output/interfaces.hpp index 227494ed..42911ad7 100644 --- a/output/interfaces.hpp +++ b/output/interfaces.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once diff --git a/output/interfaces.rs b/output/interfaces.rs index 5f345143..09edafe1 100644 --- a/output/interfaces.rs +++ b/output/interfaces.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/materialsystem2_dll.cs b/output/materialsystem2_dll.cs index 4297efca..0398fb43 100644 --- a/output/materialsystem2_dll.cs +++ b/output/materialsystem2_dll.cs @@ -1,9 +1,9 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: materialsystem2.dll - // Class count: 14 + // Class count: 0 // Enum count: 5 public static class Materialsystem2Dll { // Alignment: 4 @@ -43,184 +43,5 @@ namespace CS2Dumper.Schemas { HORIZ_JUSTIFICATION_RIGHT = 0x2, HORIZ_JUSTIFICATION_NONE = 0x3 } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialParam_t { - public const nint m_name = 0x0; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialParamVector_t { - public const nint m_value = 0x8; // Vector4D - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialParamString_t { - public const nint m_value = 0x8; // CUtlString - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PostProcessingResource_t { - public const nint m_bHasTonemapParams = 0x0; // bool - public const nint m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t - public const nint m_bHasBloomParams = 0x40; // bool - public const nint m_bloomParams = 0x44; // PostProcessingBloomParameters_t - public const nint m_bHasVignetteParams = 0xCC; // bool - public const nint m_vignetteParams = 0xD0; // PostProcessingVignetteParameters_t - public const nint m_bHasLocalContrastParams = 0xF4; // bool - public const nint m_localConstrastParams = 0xF8; // PostProcessingLocalContrastParameters_t - public const nint m_nColorCorrectionVolumeDim = 0x10C; // int32 - public const nint m_colorCorrectionVolumeData = 0x110; // CUtlBinaryBlock - public const nint m_bHasColorCorrection = 0x120; // bool - public const nint m_bHasFogScatteringParams = 0x121; // bool - public const nint m_fogScatteringParams = 0x124; // PostProcessingFogScatteringParameters_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialParamInt_t { - public const nint m_nValue = 0x8; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PostProcessingVignetteParameters_t { - public const nint m_flVignetteStrength = 0x0; // float32 - public const nint m_vCenter = 0x4; // Vector2D - public const nint m_flRadius = 0xC; // float32 - public const nint m_flRoundness = 0x10; // float32 - public const nint m_flFeather = 0x14; // float32 - public const nint m_vColorTint = 0x18; // Vector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PostProcessingLocalContrastParameters_t { - public const nint m_flLocalContrastStrength = 0x0; // float32 - public const nint m_flLocalContrastEdgeStrength = 0x4; // float32 - public const nint m_flLocalContrastVignetteStart = 0x8; // float32 - public const nint m_flLocalContrastVignetteEnd = 0xC; // float32 - public const nint m_flLocalContrastVignetteBlur = 0x10; // float32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PostProcessingTonemapParameters_t { - public const nint m_flExposureBias = 0x0; // float32 - public const nint m_flShoulderStrength = 0x4; // float32 - public const nint m_flLinearStrength = 0x8; // float32 - public const nint m_flLinearAngle = 0xC; // float32 - public const nint m_flToeStrength = 0x10; // float32 - public const nint m_flToeNum = 0x14; // float32 - public const nint m_flToeDenom = 0x18; // float32 - public const nint m_flWhitePoint = 0x1C; // float32 - public const nint m_flLuminanceSource = 0x20; // float32 - public const nint m_flExposureBiasShadows = 0x24; // float32 - public const nint m_flExposureBiasHighlights = 0x28; // float32 - public const nint m_flMinShadowLum = 0x2C; // float32 - public const nint m_flMaxShadowLum = 0x30; // float32 - public const nint m_flMinHighlightLum = 0x34; // float32 - public const nint m_flMaxHighlightLum = 0x38; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PostProcessingFogScatteringParameters_t { - public const nint m_fRadius = 0x0; // float32 - public const nint m_fScale = 0x4; // float32 - public const nint m_fCubemapScale = 0x8; // float32 - public const nint m_fVolumetricScale = 0xC; // float32 - public const nint m_fGradientScale = 0x10; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialParamBuffer_t { - public const nint m_value = 0x8; // CUtlBinaryBlock - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialResourceData_t { - public const nint m_materialName = 0x0; // CUtlString - public const nint m_shaderName = 0x8; // CUtlString - public const nint m_intParams = 0x10; // CUtlVector - public const nint m_floatParams = 0x28; // CUtlVector - public const nint m_vectorParams = 0x40; // CUtlVector - public const nint m_textureParams = 0x58; // CUtlVector - public const nint m_dynamicParams = 0x70; // CUtlVector - public const nint m_dynamicTextureParams = 0x88; // CUtlVector - public const nint m_intAttributes = 0xA0; // CUtlVector - public const nint m_floatAttributes = 0xB8; // CUtlVector - public const nint m_vectorAttributes = 0xD0; // CUtlVector - public const nint m_textureAttributes = 0xE8; // CUtlVector - public const nint m_stringAttributes = 0x100; // CUtlVector - public const nint m_renderAttributesUsed = 0x118; // CUtlVector - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PostProcessingBloomParameters_t { - public const nint m_blendMode = 0x0; // BloomBlendMode_t - public const nint m_flBloomStrength = 0x4; // float32 - public const nint m_flScreenBloomStrength = 0x8; // float32 - public const nint m_flBlurBloomStrength = 0xC; // float32 - public const nint m_flBloomThreshold = 0x10; // float32 - public const nint m_flBloomThresholdWidth = 0x14; // float32 - public const nint m_flSkyboxBloomStrength = 0x18; // float32 - public const nint m_flBloomStartValue = 0x1C; // float32 - public const nint m_flComputeBloomStrength = 0x20; // float32 - public const nint m_flComputeBloomThreshold = 0x24; // float32 - public const nint m_flComputeBloomRadius = 0x28; // float32 - public const nint m_flComputeBloomEffectsScale = 0x2C; // float32 - public const nint m_flComputeBloomLensDirtStrength = 0x30; // float32 - public const nint m_flComputeBloomLensDirtBlackLevel = 0x34; // float32 - public const nint m_flBlurWeight = 0x38; // float32[5] - public const nint m_vBlurTint = 0x4C; // Vector[5] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialParamFloat_t { - public const nint m_flValue = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialParamTexture_t { - public const nint m_pValue = 0x8; // CStrongHandle - } } } diff --git a/output/materialsystem2_dll.hpp b/output/materialsystem2_dll.hpp index 076ccf36..e93dd548 100644 --- a/output/materialsystem2_dll.hpp +++ b/output/materialsystem2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,7 +8,7 @@ namespace cs2_dumper { namespace schemas { // Module: materialsystem2.dll - // Class count: 14 + // Class count: 0 // Enum count: 5 namespace materialsystem2_dll { // Alignment: 4 @@ -48,185 +48,6 @@ namespace cs2_dumper { HORIZ_JUSTIFICATION_RIGHT = 0x2, HORIZ_JUSTIFICATION_NONE = 0x3 }; - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParam_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamVector_t { - constexpr std::ptrdiff_t m_value = 0x8; // Vector4D - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamString_t { - constexpr std::ptrdiff_t m_value = 0x8; // CUtlString - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingResource_t { - constexpr std::ptrdiff_t m_bHasTonemapParams = 0x0; // bool - constexpr std::ptrdiff_t m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t - constexpr std::ptrdiff_t m_bHasBloomParams = 0x40; // bool - constexpr std::ptrdiff_t m_bloomParams = 0x44; // PostProcessingBloomParameters_t - constexpr std::ptrdiff_t m_bHasVignetteParams = 0xCC; // bool - constexpr std::ptrdiff_t m_vignetteParams = 0xD0; // PostProcessingVignetteParameters_t - constexpr std::ptrdiff_t m_bHasLocalContrastParams = 0xF4; // bool - constexpr std::ptrdiff_t m_localConstrastParams = 0xF8; // PostProcessingLocalContrastParameters_t - constexpr std::ptrdiff_t m_nColorCorrectionVolumeDim = 0x10C; // int32 - constexpr std::ptrdiff_t m_colorCorrectionVolumeData = 0x110; // CUtlBinaryBlock - constexpr std::ptrdiff_t m_bHasColorCorrection = 0x120; // bool - constexpr std::ptrdiff_t m_bHasFogScatteringParams = 0x121; // bool - constexpr std::ptrdiff_t m_fogScatteringParams = 0x124; // PostProcessingFogScatteringParameters_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamInt_t { - constexpr std::ptrdiff_t m_nValue = 0x8; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingVignetteParameters_t { - constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; // float32 - constexpr std::ptrdiff_t m_vCenter = 0x4; // Vector2D - constexpr std::ptrdiff_t m_flRadius = 0xC; // float32 - constexpr std::ptrdiff_t m_flRoundness = 0x10; // float32 - constexpr std::ptrdiff_t m_flFeather = 0x14; // float32 - constexpr std::ptrdiff_t m_vColorTint = 0x18; // Vector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingLocalContrastParameters_t { - constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; // float32 - constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; // float32 - constexpr std::ptrdiff_t m_flLocalContrastVignetteStart = 0x8; // float32 - constexpr std::ptrdiff_t m_flLocalContrastVignetteEnd = 0xC; // float32 - constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingTonemapParameters_t { - constexpr std::ptrdiff_t m_flExposureBias = 0x0; // float32 - constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; // float32 - constexpr std::ptrdiff_t m_flLinearStrength = 0x8; // float32 - constexpr std::ptrdiff_t m_flLinearAngle = 0xC; // float32 - constexpr std::ptrdiff_t m_flToeStrength = 0x10; // float32 - constexpr std::ptrdiff_t m_flToeNum = 0x14; // float32 - constexpr std::ptrdiff_t m_flToeDenom = 0x18; // float32 - constexpr std::ptrdiff_t m_flWhitePoint = 0x1C; // float32 - constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; // float32 - constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; // float32 - constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; // float32 - constexpr std::ptrdiff_t m_flMinShadowLum = 0x2C; // float32 - constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; // float32 - constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; // float32 - constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingFogScatteringParameters_t { - constexpr std::ptrdiff_t m_fRadius = 0x0; // float32 - constexpr std::ptrdiff_t m_fScale = 0x4; // float32 - constexpr std::ptrdiff_t m_fCubemapScale = 0x8; // float32 - constexpr std::ptrdiff_t m_fVolumetricScale = 0xC; // float32 - constexpr std::ptrdiff_t m_fGradientScale = 0x10; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamBuffer_t { - constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialResourceData_t { - constexpr std::ptrdiff_t m_materialName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_shaderName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_intParams = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_floatParams = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_vectorParams = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_textureParams = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_dynamicParams = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_dynamicTextureParams = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_intAttributes = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_floatAttributes = 0xB8; // CUtlVector - constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector - constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector - constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingBloomParameters_t { - constexpr std::ptrdiff_t m_blendMode = 0x0; // BloomBlendMode_t - constexpr std::ptrdiff_t m_flBloomStrength = 0x4; // float32 - constexpr std::ptrdiff_t m_flScreenBloomStrength = 0x8; // float32 - constexpr std::ptrdiff_t m_flBlurBloomStrength = 0xC; // float32 - constexpr std::ptrdiff_t m_flBloomThreshold = 0x10; // float32 - constexpr std::ptrdiff_t m_flBloomThresholdWidth = 0x14; // float32 - constexpr std::ptrdiff_t m_flSkyboxBloomStrength = 0x18; // float32 - constexpr std::ptrdiff_t m_flBloomStartValue = 0x1C; // float32 - constexpr std::ptrdiff_t m_flComputeBloomStrength = 0x20; // float32 - constexpr std::ptrdiff_t m_flComputeBloomThreshold = 0x24; // float32 - constexpr std::ptrdiff_t m_flComputeBloomRadius = 0x28; // float32 - constexpr std::ptrdiff_t m_flComputeBloomEffectsScale = 0x2C; // float32 - constexpr std::ptrdiff_t m_flComputeBloomLensDirtStrength = 0x30; // float32 - constexpr std::ptrdiff_t m_flComputeBloomLensDirtBlackLevel = 0x34; // float32 - constexpr std::ptrdiff_t m_flBlurWeight = 0x38; // float32[5] - constexpr std::ptrdiff_t m_vBlurTint = 0x4C; // Vector[5] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamFloat_t { - constexpr std::ptrdiff_t m_flValue = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamTexture_t { - constexpr std::ptrdiff_t m_pValue = 0x8; // CStrongHandle - } } } } diff --git a/output/materialsystem2_dll.json b/output/materialsystem2_dll.json index 8bea6484..ac93d6d8 100644 --- a/output/materialsystem2_dll.json +++ b/output/materialsystem2_dll.json @@ -1,242 +1,6 @@ { "materialsystem2.dll": { - "classes": { - "MaterialParamBuffer_t": { - "fields": { - "m_value": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MaterialParamFloat_t": { - "fields": { - "m_flValue": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MaterialParamInt_t": { - "fields": { - "m_nValue": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MaterialParamString_t": { - "fields": { - "m_value": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MaterialParamTexture_t": { - "fields": { - "m_pValue": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MaterialParamVector_t": { - "fields": { - "m_value": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MaterialParam_t": { - "fields": { - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "MaterialResourceData_t": { - "fields": { - "m_dynamicParams": 112, - "m_dynamicTextureParams": 136, - "m_floatAttributes": 184, - "m_floatParams": 40, - "m_intAttributes": 160, - "m_intParams": 16, - "m_materialName": 0, - "m_renderAttributesUsed": 280, - "m_shaderName": 8, - "m_stringAttributes": 256, - "m_textureAttributes": 232, - "m_textureParams": 88, - "m_vectorAttributes": 208, - "m_vectorParams": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PostProcessingBloomParameters_t": { - "fields": { - "m_blendMode": 0, - "m_flBloomStartValue": 28, - "m_flBloomStrength": 4, - "m_flBloomThreshold": 16, - "m_flBloomThresholdWidth": 20, - "m_flBlurBloomStrength": 12, - "m_flBlurWeight": 56, - "m_flComputeBloomEffectsScale": 44, - "m_flComputeBloomLensDirtBlackLevel": 52, - "m_flComputeBloomLensDirtStrength": 48, - "m_flComputeBloomRadius": 40, - "m_flComputeBloomStrength": 32, - "m_flComputeBloomThreshold": 36, - "m_flScreenBloomStrength": 8, - "m_flSkyboxBloomStrength": 24, - "m_vBlurTint": 76 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PostProcessingFogScatteringParameters_t": { - "fields": { - "m_fCubemapScale": 8, - "m_fGradientScale": 16, - "m_fRadius": 0, - "m_fScale": 4, - "m_fVolumetricScale": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PostProcessingLocalContrastParameters_t": { - "fields": { - "m_flLocalContrastEdgeStrength": 4, - "m_flLocalContrastStrength": 0, - "m_flLocalContrastVignetteBlur": 16, - "m_flLocalContrastVignetteEnd": 12, - "m_flLocalContrastVignetteStart": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PostProcessingResource_t": { - "fields": { - "m_bHasBloomParams": 64, - "m_bHasColorCorrection": 288, - "m_bHasFogScatteringParams": 289, - "m_bHasLocalContrastParams": 244, - "m_bHasTonemapParams": 0, - "m_bHasVignetteParams": 204, - "m_bloomParams": 68, - "m_colorCorrectionVolumeData": 272, - "m_fogScatteringParams": 292, - "m_localConstrastParams": 248, - "m_nColorCorrectionVolumeDim": 268, - "m_toneMapParams": 4, - "m_vignetteParams": 208 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PostProcessingTonemapParameters_t": { - "fields": { - "m_flExposureBias": 0, - "m_flExposureBiasHighlights": 40, - "m_flExposureBiasShadows": 36, - "m_flLinearAngle": 12, - "m_flLinearStrength": 8, - "m_flLuminanceSource": 32, - "m_flMaxHighlightLum": 56, - "m_flMaxShadowLum": 48, - "m_flMinHighlightLum": 52, - "m_flMinShadowLum": 44, - "m_flShoulderStrength": 4, - "m_flToeDenom": 24, - "m_flToeNum": 20, - "m_flToeStrength": 16, - "m_flWhitePoint": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PostProcessingVignetteParameters_t": { - "fields": { - "m_flFeather": 20, - "m_flRadius": 12, - "m_flRoundness": 16, - "m_flVignetteStrength": 0, - "m_vCenter": 4, - "m_vColorTint": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - } - }, + "classes": {}, "enums": { "BloomBlendMode_t": { "alignment": 4, diff --git a/output/materialsystem2_dll.rs b/output/materialsystem2_dll.rs index 586df95a..59e540d8 100644 --- a/output/materialsystem2_dll.rs +++ b/output/materialsystem2_dll.rs @@ -1,12 +1,12 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: materialsystem2.dll - // Class count: 14 + // Class count: 0 // Enum count: 5 pub mod materialsystem2_dll { // Alignment: 4 @@ -51,185 +51,6 @@ pub mod cs2_dumper { HORIZ_JUSTIFICATION_RIGHT = 0x2, HORIZ_JUSTIFICATION_NONE = 0x3 } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialParam_t { - pub const m_name: usize = 0x0; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialParamVector_t { - pub const m_value: usize = 0x8; // Vector4D - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialParamString_t { - pub const m_value: usize = 0x8; // CUtlString - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PostProcessingResource_t { - pub const m_bHasTonemapParams: usize = 0x0; // bool - pub const m_toneMapParams: usize = 0x4; // PostProcessingTonemapParameters_t - pub const m_bHasBloomParams: usize = 0x40; // bool - pub const m_bloomParams: usize = 0x44; // PostProcessingBloomParameters_t - pub const m_bHasVignetteParams: usize = 0xCC; // bool - pub const m_vignetteParams: usize = 0xD0; // PostProcessingVignetteParameters_t - pub const m_bHasLocalContrastParams: usize = 0xF4; // bool - pub const m_localConstrastParams: usize = 0xF8; // PostProcessingLocalContrastParameters_t - pub const m_nColorCorrectionVolumeDim: usize = 0x10C; // int32 - pub const m_colorCorrectionVolumeData: usize = 0x110; // CUtlBinaryBlock - pub const m_bHasColorCorrection: usize = 0x120; // bool - pub const m_bHasFogScatteringParams: usize = 0x121; // bool - pub const m_fogScatteringParams: usize = 0x124; // PostProcessingFogScatteringParameters_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialParamInt_t { - pub const m_nValue: usize = 0x8; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PostProcessingVignetteParameters_t { - pub const m_flVignetteStrength: usize = 0x0; // float32 - pub const m_vCenter: usize = 0x4; // Vector2D - pub const m_flRadius: usize = 0xC; // float32 - pub const m_flRoundness: usize = 0x10; // float32 - pub const m_flFeather: usize = 0x14; // float32 - pub const m_vColorTint: usize = 0x18; // Vector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PostProcessingLocalContrastParameters_t { - pub const m_flLocalContrastStrength: usize = 0x0; // float32 - pub const m_flLocalContrastEdgeStrength: usize = 0x4; // float32 - pub const m_flLocalContrastVignetteStart: usize = 0x8; // float32 - pub const m_flLocalContrastVignetteEnd: usize = 0xC; // float32 - pub const m_flLocalContrastVignetteBlur: usize = 0x10; // float32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PostProcessingTonemapParameters_t { - pub const m_flExposureBias: usize = 0x0; // float32 - pub const m_flShoulderStrength: usize = 0x4; // float32 - pub const m_flLinearStrength: usize = 0x8; // float32 - pub const m_flLinearAngle: usize = 0xC; // float32 - pub const m_flToeStrength: usize = 0x10; // float32 - pub const m_flToeNum: usize = 0x14; // float32 - pub const m_flToeDenom: usize = 0x18; // float32 - pub const m_flWhitePoint: usize = 0x1C; // float32 - pub const m_flLuminanceSource: usize = 0x20; // float32 - pub const m_flExposureBiasShadows: usize = 0x24; // float32 - pub const m_flExposureBiasHighlights: usize = 0x28; // float32 - pub const m_flMinShadowLum: usize = 0x2C; // float32 - pub const m_flMaxShadowLum: usize = 0x30; // float32 - pub const m_flMinHighlightLum: usize = 0x34; // float32 - pub const m_flMaxHighlightLum: usize = 0x38; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PostProcessingFogScatteringParameters_t { - pub const m_fRadius: usize = 0x0; // float32 - pub const m_fScale: usize = 0x4; // float32 - pub const m_fCubemapScale: usize = 0x8; // float32 - pub const m_fVolumetricScale: usize = 0xC; // float32 - pub const m_fGradientScale: usize = 0x10; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialParamBuffer_t { - pub const m_value: usize = 0x8; // CUtlBinaryBlock - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialResourceData_t { - pub const m_materialName: usize = 0x0; // CUtlString - pub const m_shaderName: usize = 0x8; // CUtlString - pub const m_intParams: usize = 0x10; // CUtlVector - pub const m_floatParams: usize = 0x28; // CUtlVector - pub const m_vectorParams: usize = 0x40; // CUtlVector - pub const m_textureParams: usize = 0x58; // CUtlVector - pub const m_dynamicParams: usize = 0x70; // CUtlVector - pub const m_dynamicTextureParams: usize = 0x88; // CUtlVector - pub const m_intAttributes: usize = 0xA0; // CUtlVector - pub const m_floatAttributes: usize = 0xB8; // CUtlVector - pub const m_vectorAttributes: usize = 0xD0; // CUtlVector - pub const m_textureAttributes: usize = 0xE8; // CUtlVector - pub const m_stringAttributes: usize = 0x100; // CUtlVector - pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PostProcessingBloomParameters_t { - pub const m_blendMode: usize = 0x0; // BloomBlendMode_t - pub const m_flBloomStrength: usize = 0x4; // float32 - pub const m_flScreenBloomStrength: usize = 0x8; // float32 - pub const m_flBlurBloomStrength: usize = 0xC; // float32 - pub const m_flBloomThreshold: usize = 0x10; // float32 - pub const m_flBloomThresholdWidth: usize = 0x14; // float32 - pub const m_flSkyboxBloomStrength: usize = 0x18; // float32 - pub const m_flBloomStartValue: usize = 0x1C; // float32 - pub const m_flComputeBloomStrength: usize = 0x20; // float32 - pub const m_flComputeBloomThreshold: usize = 0x24; // float32 - pub const m_flComputeBloomRadius: usize = 0x28; // float32 - pub const m_flComputeBloomEffectsScale: usize = 0x2C; // float32 - pub const m_flComputeBloomLensDirtStrength: usize = 0x30; // float32 - pub const m_flComputeBloomLensDirtBlackLevel: usize = 0x34; // float32 - pub const m_flBlurWeight: usize = 0x38; // float32[5] - pub const m_vBlurTint: usize = 0x4C; // Vector[5] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialParamFloat_t { - pub const m_flValue: usize = 0x8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialParamTexture_t { - pub const m_pValue: usize = 0x8; // CStrongHandle - } } } } diff --git a/output/networksystem_dll.cs b/output/networksystem_dll.cs index cdfce441..498b8775 100644 --- a/output/networksystem_dll.cs +++ b/output/networksystem_dll.cs @@ -1,9 +1,9 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: networksystem.dll - // Class count: 1 + // Class count: 0 // Enum count: 1 public static class NetworksystemDll { // Alignment: 4 @@ -14,10 +14,5 @@ namespace CS2Dumper.Schemas { OOPVSUpdates_Default = 0x2, OOPVSUpdates_Count = 0x3 } - // Parent: None - // Field count: 1 - public static class ChangeAccessorFieldPathIndex_t { - public const nint m_Value = 0x0; // int32 - } } } diff --git a/output/networksystem_dll.hpp b/output/networksystem_dll.hpp index 97527a91..5e288c0a 100644 --- a/output/networksystem_dll.hpp +++ b/output/networksystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,7 +8,7 @@ namespace cs2_dumper { namespace schemas { // Module: networksystem.dll - // Class count: 1 + // Class count: 0 // Enum count: 1 namespace networksystem_dll { // Alignment: 4 @@ -19,11 +19,6 @@ namespace cs2_dumper { OOPVSUpdates_Default = 0x2, OOPVSUpdates_Count = 0x3 }; - // Parent: None - // Field count: 1 - namespace ChangeAccessorFieldPathIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } } } } diff --git a/output/networksystem_dll.json b/output/networksystem_dll.json index 936cbede..698d2a1f 100644 --- a/output/networksystem_dll.json +++ b/output/networksystem_dll.json @@ -1,14 +1,6 @@ { "networksystem.dll": { - "classes": { - "ChangeAccessorFieldPathIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - } - }, + "classes": {}, "enums": { "OutOfPVSUpdates_t": { "alignment": 4, diff --git a/output/networksystem_dll.rs b/output/networksystem_dll.rs index f9dd3951..3eb75198 100644 --- a/output/networksystem_dll.rs +++ b/output/networksystem_dll.rs @@ -1,12 +1,12 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: networksystem.dll - // Class count: 1 + // Class count: 0 // Enum count: 1 pub mod networksystem_dll { // Alignment: 4 @@ -18,11 +18,6 @@ pub mod cs2_dumper { OOPVSUpdates_Default = 0x2, OOPVSUpdates_Count = 0x3 } - // Parent: None - // Field count: 1 - pub mod ChangeAccessorFieldPathIndex_t { - pub const m_Value: usize = 0x0; // int32 - } } } } diff --git a/output/offsets.cs b/output/offsets.cs index d323850d..d73f676f 100644 --- a/output/offsets.cs +++ b/output/offsets.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Offsets { // Module: client.dll diff --git a/output/offsets.hpp b/output/offsets.hpp index f208f667..83d294d6 100644 --- a/output/offsets.hpp +++ b/output/offsets.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once diff --git a/output/offsets.rs b/output/offsets.rs index f2b2d586..c63e0b93 100644 --- a/output/offsets.rs +++ b/output/offsets.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2026-01-21 23:45:27.960850 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/panorama_dll.cs b/output/panorama_dll.cs index 18abbcb2..3690a0e5 100644 --- a/output/panorama_dll.cs +++ b/output/panorama_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: panorama.dll diff --git a/output/panorama_dll.hpp b/output/panorama_dll.hpp index 67e7109b..ca2b5ecb 100644 --- a/output/panorama_dll.hpp +++ b/output/panorama_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once diff --git a/output/panorama_dll.rs b/output/panorama_dll.rs index 7d4edb57..f26a2bf3 100644 --- a/output/panorama_dll.rs +++ b/output/panorama_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/particles_dll.cs b/output/particles_dll.cs index a32043ff..6d37cad5 100644 --- a/output/particles_dll.cs +++ b/output/particles_dll.cs @@ -1,10 +1,10 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: particles.dll - // Class count: 429 - // Enum count: 71 + // Class count: 68 + // Enum count: 72 public static class ParticlesDll { // Alignment: 4 // Member count: 6 @@ -69,6 +69,13 @@ namespace CS2Dumper.Schemas { } // Alignment: 4 // Member count: 3 + public enum ParticleEntityPos_t : uint { + PARTICLE_ABS_ORIGIN = 0x0, + PARTICLE_WORLDSPACE_CENTER = 0x1, + PARTICLE_EYES = 0x2 + } + // Alignment: 4 + // Member count: 3 public enum ParticleFanType_t : uint { PARTICLE_FAN_TYPE_FAN = 0x0, PARTICLE_FAN_TYPE_ROTOR_WASH = 0x1, @@ -464,11 +471,12 @@ namespace CS2Dumper.Schemas { PARTICLEDETAIL_ULTRA = 0x3 } // Alignment: 4 - // Member count: 3 + // Member count: 4 public enum BBoxVolumeType_t : uint { BBOX_VOLUME = 0x0, BBOX_DIMENSIONS = 0x1, - BBOX_MINS_MAXS = 0x2 + BBOX_MINS_MAXS = 0x2, + BBOX_RADIUS = 0x3 } // Alignment: 4 // Member count: 12 @@ -639,5751 +647,596 @@ namespace CS2Dumper.Schemas { TEXTURE_REPETITION_PATH = 0x1 } // Parent: None - // Field count: 0 - public static class IParticleCollection { - } - // Parent: None - // Field count: 1 - public static class ParticleAttributeIndex_t { - public const nint m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapGravityToVector { - public const nint m_vInput1 = 0x1D0; // CPerParticleVecInput - public const nint m_nOutputField = 0x888; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x88C; // ParticleSetMethod_t - public const nint m_bNormalizedOutput = 0x890; // bool - } - // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_Decay { - public const nint m_bRopeDecay = 0x1D0; // bool - public const nint m_bForcePreserveParticleOrder = 0x1D1; // bool - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderDeferredLight { - public const nint m_bUseAlphaTestWindow = 0x220; // bool - public const nint m_bUseTexture = 0x221; // bool - public const nint m_flRadiusScale = 0x224; // float32 - public const nint m_flAlphaScale = 0x228; // float32 - public const nint m_nAlpha2Field = 0x22C; // ParticleAttributeIndex_t - public const nint m_vecColorScale = 0x230; // CParticleCollectionVecInput - public const nint m_nColorBlendType = 0x8E8; // ParticleColorBlendType_t - public const nint m_flLightDistance = 0x8EC; // float32 - public const nint m_flStartFalloff = 0x8F0; // float32 - public const nint m_flDistanceFalloff = 0x8F4; // float32 - public const nint m_flSpotFoV = 0x8F8; // float32 - public const nint m_nAlphaTestPointField = 0x8FC; // ParticleAttributeIndex_t - public const nint m_nAlphaTestRangeField = 0x900; // ParticleAttributeIndex_t - public const nint m_nAlphaTestSharpnessField = 0x904; // ParticleAttributeIndex_t - public const nint m_hTexture = 0x908; // CStrongHandle - public const nint m_nHSVShiftControlPoint = 0x910; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapSpeedtoCP { - public const nint m_nInControlPointNumber = 0x1D8; // int32 - public const nint m_nOutControlPointNumber = 0x1DC; // int32 - public const nint m_nField = 0x1E0; // int32 - public const nint m_flInputMin = 0x1E4; // float32 - public const nint m_flInputMax = 0x1E8; // float32 - public const nint m_flOutputMin = 0x1EC; // float32 - public const nint m_flOutputMax = 0x1F0; // float32 - public const nint m_bUseDeltaV = 0x1F4; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_WaitForCursorsWithTag { + public const nint m_bTagSelfWhenComplete = 0x98; // bool + public const nint m_nDesiredKillPriority = 0x9C; // PulseCursorCancelPriority_t } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_RemapTransformToVelocity { - public const nint m_TransformInput = 0x1D0; // CParticleTransformInput - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CollisionGroupContext_t { - public const nint m_nCollisionGroupNumber = 0x0; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleFunctionPreEmission { - public const nint m_bRunOnce = 0x1D0; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_FadeOutSimple { - public const nint m_flFadeOutTime = 0x1D0; // float32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SpringToVectorConstraint { - public const nint m_flRestLength = 0x1D0; // CPerParticleFloatInput - public const nint m_flMinDistance = 0x340; // CPerParticleFloatInput - public const nint m_flMaxDistance = 0x4B0; // CPerParticleFloatInput - public const nint m_flRestingLength = 0x620; // CPerParticleFloatInput - public const nint m_vecAnchorVector = 0x790; // CPerParticleVecInput - } - // Parent: None - // Field count: 32 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderRopes { - public const nint m_bEnableFadingAndClamping = 0x2DE8; // bool - public const nint m_flMinSize = 0x2DEC; // float32 - public const nint m_flMaxSize = 0x2DF0; // float32 - public const nint m_flStartFadeSize = 0x2DF4; // float32 - public const nint m_flEndFadeSize = 0x2DF8; // float32 - public const nint m_flStartFadeDot = 0x2DFC; // float32 - public const nint m_flEndFadeDot = 0x2E00; // float32 - public const nint m_flRadiusTaper = 0x2E04; // float32 - public const nint m_nMinTesselation = 0x2E08; // int32 - public const nint m_nMaxTesselation = 0x2E0C; // int32 - public const nint m_flTessScale = 0x2E10; // float32 - public const nint m_flTextureVWorldSize = 0x2E18; // CParticleCollectionRendererFloatInput - public const nint m_flTextureVScrollRate = 0x2F88; // CParticleCollectionRendererFloatInput - public const nint m_flTextureVOffset = 0x30F8; // CParticleCollectionRendererFloatInput - public const nint m_nTextureVParamsCP = 0x3268; // int32 - public const nint m_bClampV = 0x326C; // bool - public const nint m_nScaleCP1 = 0x3270; // int32 - public const nint m_nScaleCP2 = 0x3274; // int32 - public const nint m_flScaleVSizeByControlPointDistance = 0x3278; // float32 - public const nint m_flScaleVScrollByControlPointDistance = 0x327C; // float32 - public const nint m_flScaleVOffsetByControlPointDistance = 0x3280; // float32 - public const nint m_bUseScalarForTextureCoordinate = 0x3285; // bool - public const nint m_nScalarFieldForTextureCoordinate = 0x3288; // ParticleAttributeIndex_t - public const nint m_flScalarAttributeTextureCoordScale = 0x328C; // float32 - public const nint m_bReverseOrder = 0x3290; // bool - public const nint m_bClosedLoop = 0x3291; // bool - public const nint m_nSplitField = 0x3294; // ParticleAttributeIndex_t - public const nint m_bSortBySegmentID = 0x3298; // bool - public const nint m_nOrientationType = 0x329C; // ParticleOrientationChoiceList_t - public const nint m_nVectorFieldForOrientation = 0x32A0; // ParticleAttributeIndex_t - public const nint m_bDrawAsOpaque = 0x32A4; // bool - public const nint m_bGenerateNormals = 0x32A5; // bool - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_StatusEffectCitadel { - public const nint m_flSFXColorWarpAmount = 0x1D8; // float32 - public const nint m_flSFXNormalAmount = 0x1DC; // float32 - public const nint m_flSFXMetalnessAmount = 0x1E0; // float32 - public const nint m_flSFXRoughnessAmount = 0x1E4; // float32 - public const nint m_flSFXSelfIllumAmount = 0x1E8; // float32 - public const nint m_flSFXSScale = 0x1EC; // float32 - public const nint m_flSFXSScrollX = 0x1F0; // float32 - public const nint m_flSFXSScrollY = 0x1F4; // float32 - public const nint m_flSFXSScrollZ = 0x1F8; // float32 - public const nint m_flSFXSOffsetX = 0x1FC; // float32 - public const nint m_flSFXSOffsetY = 0x200; // float32 - public const nint m_flSFXSOffsetZ = 0x204; // float32 - public const nint m_nDetailCombo = 0x208; // DetailCombo_t - public const nint m_flSFXSDetailAmount = 0x20C; // float32 - public const nint m_flSFXSDetailScale = 0x210; // float32 - public const nint m_flSFXSDetailScrollX = 0x214; // float32 - public const nint m_flSFXSDetailScrollY = 0x218; // float32 - public const nint m_flSFXSDetailScrollZ = 0x21C; // float32 - public const nint m_flSFXSUseModelUVs = 0x220; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderSound { - public const nint m_flDurationScale = 0x220; // float32 - public const nint m_flSndLvlScale = 0x224; // float32 - public const nint m_flPitchScale = 0x228; // float32 - public const nint m_flVolumeScale = 0x22C; // float32 - public const nint m_nSndLvlField = 0x230; // ParticleAttributeIndex_t - public const nint m_nDurationField = 0x234; // ParticleAttributeIndex_t - public const nint m_nPitchField = 0x238; // ParticleAttributeIndex_t - public const nint m_nVolumeField = 0x23C; // ParticleAttributeIndex_t - public const nint m_nChannel = 0x240; // int32 - public const nint m_nCPReference = 0x244; // int32 - public const nint m_pszSoundName = 0x248; // char[256] - public const nint m_bSuppressStopSoundEvent = 0x348; // bool - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleVisibilityInputs { - public const nint m_flCameraBias = 0x0; // float32 - public const nint m_nCPin = 0x4; // int32 - public const nint m_flProxyRadius = 0x8; // float32 - public const nint m_flInputMin = 0xC; // float32 - public const nint m_flInputMax = 0x10; // float32 - public const nint m_flInputPixelVisFade = 0x14; // float32 - public const nint m_flNoPixelVisibilityFallback = 0x18; // float32 - public const nint m_flDistanceInputMin = 0x1C; // float32 - public const nint m_flDistanceInputMax = 0x20; // float32 - public const nint m_flDotInputMin = 0x24; // float32 - public const nint m_flDotInputMax = 0x28; // float32 - public const nint m_bDotCPAngles = 0x2C; // bool - public const nint m_bDotCameraAngles = 0x2D; // bool - public const nint m_flAlphaScaleMin = 0x30; // float32 - public const nint m_flAlphaScaleMax = 0x34; // float32 - public const nint m_flRadiusScaleMin = 0x38; // float32 - public const nint m_flRadiusScaleMax = 0x3C; // float32 - public const nint m_flRadiusScaleFOVBase = 0x40; // float32 - public const nint m_bRightEye = 0x44; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointsToParticle { - public const nint m_nChildGroupID = 0x1D0; // int32 - public const nint m_nFirstControlPoint = 0x1D4; // int32 - public const nint m_nNumControlPoints = 0x1D8; // int32 - public const nint m_nFirstSourcePoint = 0x1DC; // int32 - public const nint m_bReverse = 0x1E0; // bool - public const nint m_bSetOrientation = 0x1E1; // bool - public const nint m_nOrientationMode = 0x1E4; // ParticleOrientationSetMode_t - public const nint m_nSetParent = 0x1E8; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapCPVelocityToVector { - public const nint m_nControlPoint = 0x1D0; // int32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_flScale = 0x1D8; // float32 - public const nint m_bNormalize = 0x1DC; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_PointVectorAtNextParticle { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flInterpolation = 0x1D8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ParticlePreviewBodyGroup_t { - public const nint m_bodyGroupName = 0x0; // CUtlString - public const nint m_nValue = 0x8; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_OscillateScalarSimple { - public const nint m_Rate = 0x1D0; // float32 - public const nint m_Frequency = 0x1D4; // float32 - public const nint m_nField = 0x1D8; // ParticleAttributeIndex_t - public const nint m_flOscMult = 0x1DC; // float32 - public const nint m_flOscAdd = 0x1E0; // float32 - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_StatusEffect { - public const nint m_nDetail2Combo = 0x1D8; // Detail2Combo_t - public const nint m_flDetail2Rotation = 0x1DC; // float32 - public const nint m_flDetail2Scale = 0x1E0; // float32 - public const nint m_flDetail2BlendFactor = 0x1E4; // float32 - public const nint m_flColorWarpIntensity = 0x1E8; // float32 - public const nint m_flDiffuseWarpBlendToFull = 0x1EC; // float32 - public const nint m_flEnvMapIntensity = 0x1F0; // float32 - public const nint m_flAmbientScale = 0x1F4; // float32 - public const nint m_specularColor = 0x1F8; // Color - public const nint m_flSpecularScale = 0x1FC; // float32 - public const nint m_flSpecularExponent = 0x200; // float32 - public const nint m_flSpecularExponentBlendToFull = 0x204; // float32 - public const nint m_flSpecularBlendToFull = 0x208; // float32 - public const nint m_rimLightColor = 0x20C; // Color - public const nint m_flRimLightScale = 0x210; // float32 - public const nint m_flReflectionsTintByBaseBlendToNone = 0x214; // float32 - public const nint m_flMetalnessBlendToFull = 0x218; // float32 - public const nint m_flSelfIllumBlendToFull = 0x21C; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RtEnvCull { - public const nint m_vecTestDir = 0x1D8; // Vector - public const nint m_vecTestNormal = 0x1E4; // Vector - public const nint m_bUseVelocity = 0x1F0; // bool - public const nint m_bCullOnMiss = 0x1F1; // bool - public const nint m_bLifeAdjust = 0x1F2; // bool - public const nint m_RtEnvName = 0x1F3; // char[128] - public const nint m_nRTEnvCP = 0x274; // int32 - public const nint m_nComponent = 0x278; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ConstrainDistance { - public const nint m_fMinDistance = 0x1D0; // CParticleCollectionFloatInput - public const nint m_fMaxDistance = 0x340; // CParticleCollectionFloatInput - public const nint m_nControlPointNumber = 0x4B0; // int32 - public const nint m_CenterOffset = 0x4B4; // Vector - public const nint m_bGlobalCenter = 0x4C0; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomVector { - public const nint m_vecMin = 0x1D8; // Vector - public const nint m_vecMax = 0x1E4; // Vector - public const nint m_nFieldOutput = 0x1F0; // ParticleAttributeIndex_t - public const nint m_randomnessParameters = 0x1F4; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitialVelocityNoise { - public const nint m_vecAbsVal = 0x1D8; // Vector - public const nint m_vecAbsValInv = 0x1E4; // Vector - public const nint m_vecOffsetLoc = 0x1F0; // CPerParticleVecInput - public const nint m_flOffset = 0x8A8; // CPerParticleFloatInput - public const nint m_vecOutputMin = 0xA18; // CPerParticleVecInput - public const nint m_vecOutputMax = 0x10D0; // CPerParticleVecInput - public const nint m_flNoiseScale = 0x1788; // CPerParticleFloatInput - public const nint m_flNoiseScaleLoc = 0x18F8; // CPerParticleFloatInput - public const nint m_TransformInput = 0x1A68; // CParticleTransformInput - public const nint m_bIgnoreDt = 0x1AD0; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ParticleChildrenInfo_t { - public const nint m_ChildRef = 0x0; // CStrongHandle - public const nint m_flDelay = 0x8; // float32 - public const nint m_bEndCap = 0xC; // bool - public const nint m_bDisableChild = 0xD; // bool - public const nint m_nDetailLevel = 0x10; // ParticleDetailLevel_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapScalarOnceTimed { - public const nint m_bProportional = 0x1D0; // bool - public const nint m_nFieldInput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1DC; // float32 - public const nint m_flInputMax = 0x1E0; // float32 - public const nint m_flOutputMin = 0x1E4; // float32 - public const nint m_flOutputMax = 0x1E8; // float32 - public const nint m_flRemapTime = 0x1EC; // float32 + public static class CPulseCell_Base { + public const nint m_nEditorNodeID = 0x8; // PulseDocNodeID_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomNamedModelSequence { + public static class CPulse_ResumePoint { } // Parent: None - // Field count: 4 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_PlaneCull { - public const nint m_nPlaneControlPoint = 0x1D0; // int32 - public const nint m_vecPlaneDirection = 0x1D4; // Vector - public const nint m_bLocalSpace = 0x1E0; // bool - public const nint m_flPlaneOffset = 0x1E4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_VelocityRandom { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_fSpeedMin = 0x1E0; // CPerParticleFloatInput - public const nint m_fSpeedMax = 0x350; // CPerParticleFloatInput - public const nint m_LocalCoordinateSystemSpeedMin = 0x4C0; // CPerParticleVecInput - public const nint m_LocalCoordinateSystemSpeedMax = 0xB78; // CPerParticleVecInput - public const nint m_bIgnoreDT = 0x1230; // bool - public const nint m_randomnessParameters = 0x1234; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ModelDampenMovement { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_bBoundBox = 0x1D4; // bool - public const nint m_bOutside = 0x1D5; // bool - public const nint m_bUseBones = 0x1D6; // bool - public const nint m_HitboxSetName = 0x1D7; // char[128] - public const nint m_vecPosOffset = 0x258; // CPerParticleVecInput - public const nint m_fDrag = 0x910; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_TwistAroundAxis { - public const nint m_fForceAmount = 0x1E0; // float32 - public const nint m_TwistAxis = 0x1E4; // Vector - public const nint m_bLocalSpace = 0x1F0; // bool - public const nint m_nControlPointNumber = 0x1F4; // int32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_TeleportBeam { - public const nint m_nCPPosition = 0x1D0; // int32 - public const nint m_nCPVelocity = 0x1D4; // int32 - public const nint m_nCPMisc = 0x1D8; // int32 - public const nint m_nCPColor = 0x1DC; // int32 - public const nint m_nCPInvalidColor = 0x1E0; // int32 - public const nint m_nCPExtraArcData = 0x1E4; // int32 - public const nint m_vGravity = 0x1E8; // Vector - public const nint m_flArcMaxDuration = 0x1F4; // float32 - public const nint m_flSegmentBreak = 0x1F8; // float32 - public const nint m_flArcSpeed = 0x1FC; // float32 - public const nint m_flAlpha = 0x200; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapExternalWindToCP { - public const nint m_nCP = 0x1D8; // int32 - public const nint m_nCPOutput = 0x1DC; // int32 - public const nint m_vecScale = 0x1E0; // CParticleCollectionVecInput - public const nint m_bSetMagnitude = 0x898; // bool - public const nint m_nOutVectorField = 0x89C; // int32 - } - // Parent: None - // Field count: 65 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBaseRendererSource2 { - public const nint m_flRadiusScale = 0x220; // CParticleCollectionRendererFloatInput - public const nint m_flAlphaScale = 0x390; // CParticleCollectionRendererFloatInput - public const nint m_flRollScale = 0x500; // CParticleCollectionRendererFloatInput - public const nint m_nAlpha2Field = 0x670; // ParticleAttributeIndex_t - public const nint m_vecColorScale = 0x678; // CParticleCollectionRendererVecInput - public const nint m_nColorBlendType = 0xD30; // ParticleColorBlendType_t - public const nint m_nShaderType = 0xD34; // SpriteCardShaderType_t - public const nint m_strShaderOverride = 0xD38; // CUtlString - public const nint m_flCenterXOffset = 0xD40; // CParticleCollectionRendererFloatInput - public const nint m_flCenterYOffset = 0xEB0; // CParticleCollectionRendererFloatInput - public const nint m_flBumpStrength = 0x1020; // float32 - public const nint m_nCropTextureOverride = 0x1024; // ParticleSequenceCropOverride_t - public const nint m_vecTexturesInput = 0x1028; // CUtlLeanVector - public const nint m_flAnimationRate = 0x1038; // float32 - public const nint m_nAnimationType = 0x103C; // AnimationType_t - public const nint m_bAnimateInFPS = 0x1040; // bool - public const nint m_flMotionVectorScaleU = 0x1048; // CParticleCollectionRendererFloatInput - public const nint m_flMotionVectorScaleV = 0x11B8; // CParticleCollectionRendererFloatInput - public const nint m_flSelfIllumAmount = 0x1328; // CParticleCollectionRendererFloatInput - public const nint m_flDiffuseAmount = 0x1498; // CParticleCollectionRendererFloatInput - public const nint m_flDiffuseClamp = 0x1608; // CParticleCollectionRendererFloatInput - public const nint m_nLightingControlPoint = 0x1778; // int32 - public const nint m_nSelfIllumPerParticle = 0x177C; // ParticleAttributeIndex_t - public const nint m_nOutputBlendMode = 0x1780; // ParticleOutputBlendMode_t - public const nint m_bGammaCorrectVertexColors = 0x1784; // bool - public const nint m_bSaturateColorPreAlphaBlend = 0x1785; // bool - public const nint m_flAddSelfAmount = 0x1788; // CParticleCollectionRendererFloatInput - public const nint m_flDesaturation = 0x18F8; // CParticleCollectionRendererFloatInput - public const nint m_flOverbrightFactor = 0x1A68; // CParticleCollectionRendererFloatInput - public const nint m_nHSVShiftControlPoint = 0x1BD8; // int32 - public const nint m_nFogType = 0x1BDC; // ParticleFogType_t - public const nint m_flFogAmount = 0x1BE0; // CParticleCollectionRendererFloatInput - public const nint m_bTintByFOW = 0x1D50; // bool - public const nint m_bTintByGlobalLight = 0x1D51; // bool - public const nint m_nPerParticleAlphaReference = 0x1D54; // SpriteCardPerParticleScale_t - public const nint m_nPerParticleAlphaRefWindow = 0x1D58; // SpriteCardPerParticleScale_t - public const nint m_nAlphaReferenceType = 0x1D5C; // ParticleAlphaReferenceType_t - public const nint m_flAlphaReferenceSoftness = 0x1D60; // CParticleCollectionRendererFloatInput - public const nint m_flSourceAlphaValueToMapToZero = 0x1ED0; // CParticleCollectionRendererFloatInput - public const nint m_flSourceAlphaValueToMapToOne = 0x2040; // CParticleCollectionRendererFloatInput - public const nint m_bRefract = 0x21B0; // bool - public const nint m_bRefractSolid = 0x21B1; // bool - public const nint m_flRefractAmount = 0x21B8; // CParticleCollectionRendererFloatInput - public const nint m_nRefractBlurRadius = 0x2328; // int32 - public const nint m_nRefractBlurType = 0x232C; // BlurFilterType_t - public const nint m_bOnlyRenderInEffectsBloomPass = 0x2330; // bool - public const nint m_bOnlyRenderInEffectsWaterPass = 0x2331; // bool - public const nint m_bUseMixedResolutionRendering = 0x2332; // bool - public const nint m_bOnlyRenderInEffecsGameOverlay = 0x2333; // bool - public const nint m_stencilTestID = 0x2334; // char[128] - public const nint m_bStencilTestExclude = 0x23B4; // bool - public const nint m_stencilWriteID = 0x23B5; // char[128] - public const nint m_bWriteStencilOnDepthPass = 0x2435; // bool - public const nint m_bWriteStencilOnDepthFail = 0x2436; // bool - public const nint m_bReverseZBuffering = 0x2437; // bool - public const nint m_bDisableZBuffering = 0x2438; // bool - public const nint m_nFeatheringMode = 0x243C; // ParticleDepthFeatheringMode_t - public const nint m_flFeatheringMinDist = 0x2440; // CParticleCollectionRendererFloatInput - public const nint m_flFeatheringMaxDist = 0x25B0; // CParticleCollectionRendererFloatInput - public const nint m_flFeatheringFilter = 0x2720; // CParticleCollectionRendererFloatInput - public const nint m_flFeatheringDepthMapFilter = 0x2890; // CParticleCollectionRendererFloatInput - public const nint m_flDepthBias = 0x2A00; // CParticleCollectionRendererFloatInput - public const nint m_nSortMethod = 0x2B70; // ParticleSortingChoiceList_t - public const nint m_bBlendFramesSeq0 = 0x2B74; // bool - public const nint m_bMaxLuminanceBlendingSequence0 = 0x2B75; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + public static class CPulseCell_PickBestOutflowSelector { + public const nint m_nCheckType = 0x48; // PulseBestOutflowRules_t + public const nint m_OutflowList = 0x50; // PulseSelectorOutflowList_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSpinUpdateBase { + public static class CParticleBindingRealPulse { } // Parent: None - // Field count: 3 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_OrientTo2dDirection { - public const nint m_flRotOffset = 0x1D0; // float32 - public const nint m_flSpinStrength = 0x1D4; // float32 - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapDotProductToCP { - public const nint m_nInputCP1 = 0x1D8; // int32 - public const nint m_nInputCP2 = 0x1DC; // int32 - public const nint m_nOutputCP = 0x1E0; // int32 - public const nint m_nOutVectorField = 0x1E4; // int32 - public const nint m_flInputMin = 0x1E8; // CParticleCollectionFloatInput - public const nint m_flInputMax = 0x358; // CParticleCollectionFloatInput - public const nint m_flOutputMin = 0x4C8; // CParticleCollectionFloatInput - public const nint m_flOutputMax = 0x638; // CParticleCollectionFloatInput + // MPulseEditorHeaderIcon + // MPropertyFriendlyName + public static class CPulseCell_WaitForObservable { + public const nint m_Condition = 0x48; // PulseObservableBoolExpression_t + public const nint m_OnTrue = 0xC0; // CPulse_ResumePoint } // Parent: None // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapParticleCountToNamedModelElementScalar { - public const nint m_hModel = 0x208; // CStrongHandle - public const nint m_outputMinName = 0x210; // CUtlString - public const nint m_outputMaxName = 0x218; // CUtlString - public const nint m_bModelFromRenderer = 0x220; // bool - } - // Parent: None - // Field count: 20 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderTrails { - public const nint m_bEnableFadingAndClamping = 0x30E0; // bool - public const nint m_flStartFadeDot = 0x30E4; // float32 - public const nint m_flEndFadeDot = 0x30E8; // float32 - public const nint m_nPrevPntSource = 0x30EC; // ParticleAttributeIndex_t - public const nint m_flMaxLength = 0x30F0; // float32 - public const nint m_flMinLength = 0x30F4; // float32 - public const nint m_bIgnoreDT = 0x30F8; // bool - public const nint m_flConstrainRadiusToLengthRatio = 0x30FC; // float32 - public const nint m_flLengthScale = 0x3100; // float32 - public const nint m_flLengthFadeInTime = 0x3104; // float32 - public const nint m_flRadiusHeadTaper = 0x3108; // CPerParticleFloatInput - public const nint m_vecHeadColorScale = 0x3278; // CParticleCollectionVecInput - public const nint m_flHeadAlphaScale = 0x3930; // CPerParticleFloatInput - public const nint m_flRadiusTaper = 0x3AA0; // CPerParticleFloatInput - public const nint m_vecTailColorScale = 0x3C10; // CParticleCollectionVecInput - public const nint m_flTailAlphaScale = 0x42C8; // CPerParticleFloatInput - public const nint m_nHorizCropField = 0x4438; // ParticleAttributeIndex_t - public const nint m_nVertCropField = 0x443C; // ParticleAttributeIndex_t - public const nint m_flForwardShift = 0x4440; // float32 - public const nint m_bFlipUVBasedOnPitchYaw = 0x4444; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointPositionToTimeOfDayValue { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_pszTimeOfDayParameter = 0x1DC; // char[128] - public const nint m_vecDefaultValue = 0x25C; // Vector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DecayMaintainCount { - public const nint m_nParticlesToMaintain = 0x1D0; // int32 - public const nint m_flDecayDelay = 0x1D4; // float32 - public const nint m_nSnapshotControlPoint = 0x1D8; // int32 - public const nint m_strSnapshotSubset = 0x1E0; // CUtlString - public const nint m_bLifespanDecay = 0x1E8; // bool - public const nint m_flScale = 0x1F0; // CParticleCollectionFloatInput - public const nint m_bKillNewest = 0x360; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomModelSequence { - public const nint m_ActivityName = 0x1D8; // char[256] - public const nint m_SequenceName = 0x2D8; // char[256] - public const nint m_hModel = 0x3D8; // CStrongHandle - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ExternalGameImpulseForce { - public const nint m_flForceScale = 0x1E0; // CPerParticleFloatInput - public const nint m_bRopes = 0x350; // bool - public const nint m_bRopesZOnly = 0x351; // bool - public const nint m_bExplosions = 0x352; // bool - public const nint m_bParticles = 0x353; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapAverageHitboxSpeedtoCP { - public const nint m_nInControlPointNumber = 0x1D8; // int32 - public const nint m_nOutControlPointNumber = 0x1DC; // int32 - public const nint m_nField = 0x1E0; // int32 - public const nint m_nHitboxDataType = 0x1E4; // ParticleHitboxDataSelection_t - public const nint m_flInputMin = 0x1E8; // CParticleCollectionFloatInput - public const nint m_flInputMax = 0x358; // CParticleCollectionFloatInput - public const nint m_flOutputMin = 0x4C8; // CParticleCollectionFloatInput - public const nint m_flOutputMax = 0x638; // CParticleCollectionFloatInput - public const nint m_nHeightControlPointNumber = 0x7A8; // int32 - public const nint m_vecComparisonVelocity = 0x7B0; // CParticleCollectionVecInput - public const nint m_HitboxSetName = 0xE68; // char[128] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomAlpha { - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_nAlphaMin = 0x1DC; // int32 - public const nint m_nAlphaMax = 0x1E0; // int32 - public const nint m_flAlphaRandExponent = 0x1EC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_NormalizeVector { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flScale = 0x1D4; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_FadeInSimple { - public const nint m_flFadeInTime = 0x1D0; // float32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RepeatedTriggerChildGroup { - public const nint m_nChildGroupID = 0x1D8; // int32 - public const nint m_flClusterRefireTime = 0x1E0; // CParticleCollectionFloatInput - public const nint m_flClusterSize = 0x350; // CParticleCollectionFloatInput - public const nint m_flClusterCooldown = 0x4C0; // CParticleCollectionFloatInput - public const nint m_bLimitChildCount = 0x630; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapVelocityToVector { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flScale = 0x1D4; // float32 - public const nint m_bNormalize = 0x1D8; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_SetHitboxToClosest { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_nDesiredHitbox = 0x1DC; // int32 - public const nint m_vecHitBoxScale = 0x1E0; // CParticleCollectionVecInput - public const nint m_HitboxSetName = 0x898; // char[128] - public const nint m_bUseBones = 0x918; // bool - public const nint m_bUseClosestPointOnHitbox = 0x919; // bool - public const nint m_nTestType = 0x91C; // ClosestPointTestType_t - public const nint m_flHybridRatio = 0x920; // CParticleCollectionFloatInput - public const nint m_bUpdatePosition = 0xA90; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RingWave { - public const nint m_TransformInput = 0x1D8; // CParticleTransformInput - public const nint m_flParticlesPerOrbit = 0x240; // CParticleCollectionFloatInput - public const nint m_flInitialRadius = 0x3B0; // CPerParticleFloatInput - public const nint m_flThickness = 0x520; // CPerParticleFloatInput - public const nint m_flInitialSpeedMin = 0x690; // CPerParticleFloatInput - public const nint m_flInitialSpeedMax = 0x800; // CPerParticleFloatInput - public const nint m_flRoll = 0x970; // CPerParticleFloatInput - public const nint m_flPitch = 0xAE0; // CPerParticleFloatInput - public const nint m_flYaw = 0xC50; // CPerParticleFloatInput - public const nint m_bEvenDistribution = 0xDC0; // bool - public const nint m_bXYVelocityOnly = 0xDC1; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomTrailLength { - public const nint m_flMinLength = 0x1D8; // float32 - public const nint m_flMaxLength = 0x1DC; // float32 - public const nint m_flLengthRandExponent = 0x1E0; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapScalar { - public const nint m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D8; // float32 - public const nint m_flInputMax = 0x1DC; // float32 - public const nint m_flOutputMin = 0x1E0; // float32 - public const nint m_flOutputMax = 0x1E4; // float32 - public const nint m_bOldCode = 0x1E8; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DistanceBetweenTransforms { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_TransformStart = 0x1D8; // CParticleTransformInput - public const nint m_TransformEnd = 0x240; // CParticleTransformInput - public const nint m_flInputMin = 0x2A8; // CPerParticleFloatInput - public const nint m_flInputMax = 0x418; // CPerParticleFloatInput - public const nint m_flOutputMin = 0x588; // CPerParticleFloatInput - public const nint m_flOutputMax = 0x6F8; // CPerParticleFloatInput - public const nint m_flMaxTraceLength = 0x868; // float32 - public const nint m_flLOSScale = 0x86C; // float32 - public const nint m_CollisionGroupName = 0x870; // char[128] - public const nint m_nTraceSet = 0x8F0; // ParticleTraceSet_t - public const nint m_bLOS = 0x8F4; // bool - public const nint m_nSetMethod = 0x8F8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DecayOffscreen { - public const nint m_flOffscreenTime = 0x1D0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - public static class C_INIT_CreateSequentialPath { - public const nint m_fMaxDistance = 0x1D8; // float32 - public const nint m_flNumToAssign = 0x1DC; // float32 - public const nint m_bLoop = 0x1E0; // bool - public const nint m_bCPPairs = 0x1E1; // bool - public const nint m_bSaveOffset = 0x1E2; // bool - public const nint m_PathParams = 0x1F0; // CPathParameters - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_EndCapTimedDecay { - public const nint m_flDecayTime = 0x1D0; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapDistanceToLineSegmentBase { - public const nint m_nCP0 = 0x1D0; // int32 - public const nint m_nCP1 = 0x1D4; // int32 - public const nint m_flMinInputValue = 0x1D8; // float32 - public const nint m_flMaxInputValue = 0x1DC; // float32 - public const nint m_bInfiniteLine = 0x1E0; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ContinuousEmitter { - public const nint m_flEmissionDuration = 0x1D8; // CParticleCollectionFloatInput - public const nint m_flStartTime = 0x348; // CParticleCollectionFloatInput - public const nint m_flEmitRate = 0x4B8; // CParticleCollectionFloatInput - public const nint m_flEmissionScale = 0x628; // float32 - public const nint m_flScalePerParentParticle = 0x62C; // float32 - public const nint m_bInitFromKilledParentParticles = 0x630; // bool - public const nint m_nEventType = 0x634; // EventTypeSelection_t - public const nint m_nSnapshotControlPoint = 0x638; // int32 - public const nint m_strSnapshotSubset = 0x640; // CUtlString - public const nint m_nLimitPerUpdate = 0x648; // int32 - public const nint m_bForceEmitOnFirstUpdate = 0x64C; // bool - public const nint m_bForceEmitOnLastUpdate = 0x64D; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_OscillateVectorSimple { - public const nint m_Rate = 0x1D0; // Vector - public const nint m_Frequency = 0x1DC; // Vector - public const nint m_nField = 0x1E8; // ParticleAttributeIndex_t - public const nint m_flOscMult = 0x1EC; // float32 - public const nint m_flOscAdd = 0x1F0; // float32 - public const nint m_bOffset = 0x1F4; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_SequenceLifeTime { - public const nint m_flFramerate = 0x1D8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_MoveBetweenPoints { - public const nint m_flSpeedMin = 0x1D8; // CPerParticleFloatInput - public const nint m_flSpeedMax = 0x348; // CPerParticleFloatInput - public const nint m_flEndSpread = 0x4B8; // CPerParticleFloatInput - public const nint m_flStartOffset = 0x628; // CPerParticleFloatInput - public const nint m_flEndOffset = 0x798; // CPerParticleFloatInput - public const nint m_nEndControlPointNumber = 0x908; // int32 - public const nint m_bTrailBias = 0x90C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetUserEvent { - public const nint m_flInput = 0x1D0; // CPerParticleFloatInput - public const nint m_flRisingEdge = 0x340; // CPerParticleFloatInput - public const nint m_nRisingEventType = 0x4B0; // EventTypeSelection_t - public const nint m_flFallingEdge = 0x4B8; // CPerParticleFloatInput - public const nint m_nFallingEventType = 0x628; // EventTypeSelection_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_QuantizeFloat { - public const nint m_InputValue = 0x1D0; // CPerParticleFloatInput - public const nint m_nOutputField = 0x340; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_BasicMovement { - public const nint m_Gravity = 0x1D0; // CParticleCollectionVecInput - public const nint m_fDrag = 0x888; // CParticleCollectionFloatInput - public const nint m_massControls = 0x9F8; // CParticleMassCalculationParameters - public const nint m_nMaxConstraintPasses = 0xE50; // int32 - public const nint m_bUseNewCode = 0xE54; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomNamedModelElement { - public const nint m_hModel = 0x1D8; // CStrongHandle - public const nint m_names = 0x1E0; // CUtlVector - public const nint m_bShuffle = 0x1F8; // bool - public const nint m_bLinear = 0x1F9; // bool - public const nint m_bModelFromRenderer = 0x1FA; // bool - public const nint m_nFieldOutput = 0x1FC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitFromParentKilled { - public const nint m_nAttributeToCopy = 0x1D8; // ParticleAttributeIndex_t - public const nint m_nEventType = 0x1DC; // EventTypeSelection_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_Callback { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleFunction { - public const nint m_flOpStrength = 0x8; // CParticleCollectionFloatInput - public const nint m_nOpEndCapState = 0x178; // ParticleEndcapMode_t - public const nint m_flOpStartFadeInTime = 0x17C; // float32 - public const nint m_flOpEndFadeInTime = 0x180; // float32 - public const nint m_flOpStartFadeOutTime = 0x184; // float32 - public const nint m_flOpEndFadeOutTime = 0x188; // float32 - public const nint m_flOpFadeOscillatePeriod = 0x18C; // float32 - public const nint m_bNormalizeToStopTime = 0x190; // bool - public const nint m_flOpTimeOffsetMin = 0x194; // float32 - public const nint m_flOpTimeOffsetMax = 0x198; // float32 - public const nint m_nOpTimeOffsetSeed = 0x19C; // int32 - public const nint m_nOpTimeScaleSeed = 0x1A0; // int32 - public const nint m_flOpTimeScaleMin = 0x1A4; // float32 - public const nint m_flOpTimeScaleMax = 0x1A8; // float32 - public const nint m_bDisableOperator = 0x1AE; // bool - public const nint m_Notes = 0x1B0; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_GlobalLight { - public const nint m_flScale = 0x1D0; // float32 - public const nint m_bClampLowerRange = 0x1D4; // bool - public const nint m_bClampUpperRange = 0x1D5; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_OffsetVectorToVector { - public const nint m_nFieldInput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - public const nint m_vecOutputMin = 0x1E0; // Vector - public const nint m_vecOutputMax = 0x1EC; // Vector - public const nint m_randomnessParameters = 0x1F8; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetPerChildControlPointFromAttribute { - public const nint m_nChildGroupID = 0x1D0; // int32 - public const nint m_nFirstControlPoint = 0x1D4; // int32 - public const nint m_nNumControlPoints = 0x1D8; // int32 - public const nint m_nParticleIncrement = 0x1DC; // int32 - public const nint m_nFirstSourcePoint = 0x1E0; // int32 - public const nint m_bNumBasedOnParticleCount = 0x1E4; // bool - public const nint m_nAttributeToRead = 0x1E8; // ParticleAttributeIndex_t - public const nint m_nCPField = 0x1EC; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetParentControlPointsToChildCP { - public const nint m_nChildGroupID = 0x1D8; // int32 - public const nint m_nChildControlPoint = 0x1DC; // int32 - public const nint m_nNumControlPoints = 0x1E0; // int32 - public const nint m_nFirstSourcePoint = 0x1E4; // int32 - public const nint m_bSetOrientation = 0x1E8; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_BoxConstraint { - public const nint m_vecMin = 0x1D0; // CParticleCollectionVecInput - public const nint m_vecMax = 0x888; // CParticleCollectionVecInput - public const nint m_nCP = 0xF40; // int32 - public const nint m_bLocalSpace = 0xF44; // bool - public const nint m_bAccountForRadius = 0xF45; // bool + public static class CPulse_OutflowConnection { + public const nint m_SourceOutflowName = 0x0; // PulseSymbol_t + public const nint m_nDestChunk = 0x10; // PulseRuntimeChunkIndex_t + public const nint m_nInstruction = 0x14; // int32 + public const nint m_OutflowRegisterMap = 0x18; // PulseRegisterMap_t } // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_CreatePhyllotaxis { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_nScaleCP = 0x1DC; // int32 - public const nint m_nComponent = 0x1E0; // int32 - public const nint m_fRadCentCore = 0x1E4; // float32 - public const nint m_fRadPerPoint = 0x1E8; // float32 - public const nint m_fRadPerPointTo = 0x1EC; // float32 - public const nint m_fpointAngle = 0x1F0; // float32 - public const nint m_fsizeOverall = 0x1F4; // float32 - public const nint m_fRadBias = 0x1F8; // float32 - public const nint m_fMinRad = 0x1FC; // float32 - public const nint m_fDistBias = 0x200; // float32 - public const nint m_bUseLocalCoords = 0x204; // bool - public const nint m_bUseWithContEmit = 0x205; // bool - public const nint m_bUseOrigRadius = 0x206; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_AttractToControlPoint { - public const nint m_vecComponentScale = 0x1E0; // Vector - public const nint m_fForceAmount = 0x1F0; // CPerParticleFloatInput - public const nint m_fFalloffPower = 0x360; // float32 - public const nint m_TransformInput = 0x368; // CParticleTransformInput - public const nint m_fForceAmountMin = 0x3D0; // CPerParticleFloatInput - public const nint m_bApplyMinForce = 0x540; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomLifeTime { - public const nint m_fLifetimeMin = 0x1D8; // float32 - public const nint m_fLifetimeMax = 0x1DC; // float32 - public const nint m_fLifetimeRandExponent = 0x1E0; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapParticleCountToNamedModelSequenceScalar { - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_VelocityRadialRandom { - public const nint m_bPerParticleCenter = 0x1D8; // bool - public const nint m_nControlPointNumber = 0x1DC; // int32 - public const nint m_vecPosition = 0x1E0; // CPerParticleVecInput - public const nint m_vecFwd = 0x898; // CPerParticleVecInput - public const nint m_fSpeedMin = 0xF50; // CPerParticleFloatInput - public const nint m_fSpeedMax = 0x10C0; // CPerParticleFloatInput - public const nint m_vecLocalCoordinateSystemSpeedScale = 0x1230; // Vector - public const nint m_bIgnoreDelta = 0x123D; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomRadius { - public const nint m_flRadiusMin = 0x1D8; // float32 - public const nint m_flRadiusMax = 0x1DC; // float32 - public const nint m_flRadiusRandExponent = 0x1E0; // float32 + public static class CPulseGraphDef { + public const nint m_DomainIdentifier = 0x8; // PulseSymbol_t + public const nint m_DomainSubType = 0x18; // CPulseValueFullType + public const nint m_ParentMapName = 0x30; // PulseSymbol_t + public const nint m_ParentXmlName = 0x40; // PulseSymbol_t + public const nint m_Chunks = 0x50; // CUtlVector + public const nint m_Cells = 0x68; // CUtlVector + public const nint m_Vars = 0x80; // CUtlVector + public const nint m_PublicOutputs = 0x98; // CUtlVector + public const nint m_InvokeBindings = 0xB0; // CUtlVector + public const nint m_CallInfos = 0xC8; // CUtlVector + public const nint m_Constants = 0xE0; // CUtlVector + public const nint m_DomainValues = 0xF8; // CUtlVector + public const nint m_BlackboardReferences = 0x110; // CUtlVector + public const nint m_OutputConnections = 0x128; // CUtlVector } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_Orient2DRelToCP { - public const nint m_flRotOffset = 0x1D0; // float32 - public const nint m_flSpinStrength = 0x1D4; // float32 - public const nint m_nCP = 0x1D8; // int32 - public const nint m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t + public static class CPulseCell_FireCursors { + public const nint m_Outflows = 0x48; // CUtlVector + public const nint m_bWaitForChildOutflows = 0x60; // bool + public const nint m_OnFinished = 0x68; // CPulse_ResumePoint + public const nint m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 16 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class TextureControls_t { - public const nint m_flFinalTextureScaleU = 0x0; // CParticleCollectionRendererFloatInput - public const nint m_flFinalTextureScaleV = 0x170; // CParticleCollectionRendererFloatInput - public const nint m_flFinalTextureOffsetU = 0x2E0; // CParticleCollectionRendererFloatInput - public const nint m_flFinalTextureOffsetV = 0x450; // CParticleCollectionRendererFloatInput - public const nint m_flFinalTextureUVRotation = 0x5C0; // CParticleCollectionRendererFloatInput - public const nint m_flZoomScale = 0x730; // CParticleCollectionRendererFloatInput - public const nint m_flDistortion = 0x8A0; // CParticleCollectionRendererFloatInput - public const nint m_bRandomizeOffsets = 0xA10; // bool - public const nint m_bClampUVs = 0xA11; // bool - public const nint m_nPerParticleBlend = 0xA14; // SpriteCardPerParticleScale_t - public const nint m_nPerParticleScale = 0xA18; // SpriteCardPerParticleScale_t - public const nint m_nPerParticleOffsetU = 0xA1C; // SpriteCardPerParticleScale_t - public const nint m_nPerParticleOffsetV = 0xA20; // SpriteCardPerParticleScale_t - public const nint m_nPerParticleRotation = 0xA24; // SpriteCardPerParticleScale_t - public const nint m_nPerParticleZoom = 0xA28; // SpriteCardPerParticleScale_t - public const nint m_nPerParticleDistortion = 0xA2C; // SpriteCardPerParticleScale_t + public static class CPulseCell_Timeline__TimelineEvent_t { + public const nint m_flTimeFromPrevious = 0x0; // float32 + public const nint m_EventOutflow = 0x8; // CPulse_OutflowConnection } // Parent: None - // Field count: 3 + // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - public static class ControlPointReference_t { - public const nint m_controlPointNameString = 0x0; // int32 - public const nint m_vOffsetFromControlPoint = 0x4; // Vector - public const nint m_bOffsetInLocalSpace = 0x10; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointToVectorExpression { - public const nint m_nExpression = 0x1D8; // VectorExpressionType_t - public const nint m_nOutputCP = 0x1DC; // int32 - public const nint m_vInput1 = 0x1E0; // CParticleCollectionVecInput - public const nint m_vInput2 = 0x898; // CParticleCollectionVecInput - public const nint m_flLerp = 0xF50; // CPerParticleFloatInput - public const nint m_bNormalizedOutput = 0x10C0; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LightningSnapshotGenerator { - public const nint m_nCPSnapshot = 0x1D8; // int32 - public const nint m_nCPStartPnt = 0x1DC; // int32 - public const nint m_nCPEndPnt = 0x1E0; // int32 - public const nint m_flSegments = 0x1E8; // CParticleCollectionFloatInput - public const nint m_flOffset = 0x358; // CParticleCollectionFloatInput - public const nint m_flOffsetDecay = 0x4C8; // CParticleCollectionFloatInput - public const nint m_flRecalcRate = 0x638; // CParticleCollectionFloatInput - public const nint m_flUVScale = 0x7A8; // CParticleCollectionFloatInput - public const nint m_flUVOffset = 0x918; // CParticleCollectionFloatInput - public const nint m_flSplitRate = 0xA88; // CParticleCollectionFloatInput - public const nint m_flBranchTwist = 0xBF8; // CParticleCollectionFloatInput - public const nint m_nBranchBehavior = 0xD68; // ParticleLightnintBranchBehavior_t - public const nint m_flRadiusStart = 0xD70; // CParticleCollectionFloatInput - public const nint m_flRadiusEnd = 0xEE0; // CParticleCollectionFloatInput - public const nint m_flDedicatedPool = 0x1050; // CParticleCollectionFloatInput + public static class CPulseCell_IntervalTimer__CursorState_t { + public const nint m_StartTime = 0x0; // GameTime_t + public const nint m_EndTime = 0x4; // GameTime_t + public const nint m_flWaitInterval = 0x8; // float32 + public const nint m_flWaitIntervalHigh = 0xC; // float32 + public const nint m_bCompleteOnNextWake = 0x10; // bool } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_RemapNamedModelMeshGroupOnceTimed { + public static class CPulseCell_BaseRequirement { + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + // MPulseEditorHeaderIcon + public static class CPulseCell_BaseState { + } + // Parent: None + // Field count: 4 + // + // Metadata: + // MGetKV3ClassDefaults + public static class OutflowWithRequirements_t { + public const nint m_Connection = 0x0; // CPulse_OutflowConnection + public const nint m_DestinationFlowNodeID = 0x48; // PulseDocNodeID_t + public const nint m_RequirementNodeIDs = 0x50; // CUtlVector + public const nint m_nCursorStateBlockIndex = 0x68; // CUtlVector + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_IsRequirementValid { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_RemapQAnglesToRotation { - public const nint m_TransformInput = 0x1D8; // CParticleTransformInput - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_PositionWarp { - public const nint m_vecWarpMin = 0x1D8; // CParticleCollectionVecInput - public const nint m_vecWarpMax = 0x890; // CParticleCollectionVecInput - public const nint m_nScaleControlPointNumber = 0xF48; // int32 - public const nint m_nControlPointNumber = 0xF4C; // int32 - public const nint m_nRadiusComponent = 0xF50; // int32 - public const nint m_flWarpTime = 0xF54; // float32 - public const nint m_flWarpStartTime = 0xF58; // float32 - public const nint m_flPrevPosScale = 0xF5C; // float32 - public const nint m_bInvertWarp = 0xF60; // bool - public const nint m_bUseCount = 0xF61; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointFieldToScalarExpression { - public const nint m_nExpression = 0x1D8; // ScalarExpressionType_t - public const nint m_flInput1 = 0x1E0; // CParticleCollectionFloatInput - public const nint m_flInput2 = 0x350; // CParticleCollectionFloatInput - public const nint m_flOutputRemap = 0x4C0; // CParticleRemapFloatInput - public const nint m_nOutputCP = 0x630; // int32 - public const nint m_nOutVectorField = 0x634; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CreateParticleSystemRenderer { - public const nint m_hEffect = 0x220; // CStrongHandle - public const nint m_nEventType = 0x228; // EventTypeSelection_t - public const nint m_vecCPs = 0x230; // CUtlLeanVector - public const nint m_szParticleConfig = 0x240; // CUtlString - public const nint m_AggregationPos = 0x248; // CPerParticleVecInput + // MPropertyFriendlyName + public static class CPulseCell_Value_Gradient { + public const nint m_Gradient = 0x48; // CColorGradient } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - public static class CParticleFunctionForce { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomVectorComponent { - public const nint m_flMin = 0x1D8; // float32 - public const nint m_flMax = 0x1DC; // float32 - public const nint m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t - public const nint m_nComponent = 0x1E4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - public static class C_OP_InheritFromParentParticles { - public const nint m_flScale = 0x1D0; // float32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nIncrement = 0x1D8; // int32 - public const nint m_bRandomDistribution = 0x1DC; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_SetVectorAttributeToVectorExpression { - public const nint m_nExpression = 0x1D8; // VectorExpressionType_t - public const nint m_vInput1 = 0x1E0; // CPerParticleVecInput - public const nint m_vInput2 = 0x898; // CPerParticleVecInput - public const nint m_flLerp = 0xF50; // CPerParticleFloatInput - public const nint m_nOutputField = 0x10C0; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x10C4; // ParticleSetMethod_t - public const nint m_bNormalizedOutput = 0x10C8; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapTransformVisibilityToVector { - public const nint m_nSetMethod = 0x1D0; // ParticleSetMethod_t - public const nint m_TransformInput = 0x1D8; // CParticleTransformInput - public const nint m_nFieldOutput = 0x240; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x244; // float32 - public const nint m_flInputMax = 0x248; // float32 - public const nint m_vecOutputMin = 0x24C; // Vector - public const nint m_vecOutputMax = 0x258; // Vector - public const nint m_flRadius = 0x264; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DirectionBetweenVecsToVec { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_vecPoint1 = 0x1D8; // CPerParticleVecInput - public const nint m_vecPoint2 = 0x890; // CPerParticleVecInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MovementLoopInsideSphere { - public const nint m_nCP = 0x1D0; // int32 - public const nint m_flDistance = 0x1D8; // CParticleCollectionFloatInput - public const nint m_vecScale = 0x348; // CParticleCollectionVecInput - public const nint m_nDistSqrAttr = 0xA00; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderSimpleModelCollection { - public const nint m_bCenterOffset = 0x220; // bool - public const nint m_hModel = 0x228; // CStrongHandle - public const nint m_modelInput = 0x230; // CParticleModelInput - public const nint m_fSizeCullScale = 0x290; // CParticleCollectionFloatInput - public const nint m_bDisableShadows = 0x400; // bool - public const nint m_bDisableMotionBlur = 0x401; // bool - public const nint m_bAcceptsDecals = 0x402; // bool - public const nint m_fDrawFilter = 0x408; // CPerParticleFloatInput - public const nint m_nAngularVelocityField = 0x578; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_QuantizeCPComponent { - public const nint m_flInputValue = 0x1D8; // CParticleCollectionFloatInput - public const nint m_nCPOutput = 0x348; // int32 - public const nint m_nOutVectorField = 0x34C; // int32 - public const nint m_flQuantizeValue = 0x350; // CParticleCollectionFloatInput + // MPropertyDescription + public static class CPulseCursorFuncs { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_PlayEndCapWhenFinished { - public const nint m_bFireOnEmissionEnd = 0x1D8; // bool - public const nint m_bIncludeChildren = 0x1D9; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitFloatCollection { - public const nint m_InputValue = 0x1D8; // CParticleCollectionFloatInput - public const nint m_nOutputField = 0x348; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPathParameters { - public const nint m_nStartControlPointNumber = 0x0; // int32 - public const nint m_nEndControlPointNumber = 0x4; // int32 - public const nint m_nBulgeControl = 0x8; // int32 - public const nint m_flBulge = 0xC; // float32 - public const nint m_flMidPoint = 0x10; // float32 - public const nint m_vStartPointOffset = 0x14; // Vector - public const nint m_vMidPointOffset = 0x20; // Vector - public const nint m_vEndOffset = 0x2C; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapScalarEndCap { - public const nint m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D8; // float32 - public const nint m_flInputMax = 0x1DC; // float32 - public const nint m_flOutputMin = 0x1E0; // float32 - public const nint m_flOutputMax = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateFromPlaneCache { - public const nint m_vecOffsetMin = 0x1D8; // Vector - public const nint m_vecOffsetMax = 0x1E4; // Vector - public const nint m_bUseNormal = 0x1F1; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LazyCullCompareFloat { - public const nint m_flComparsion1 = 0x1D0; // CPerParticleFloatInput - public const nint m_flComparsion2 = 0x340; // CPerParticleFloatInput - public const nint m_flCullTime = 0x4B0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ControlPointToRadialScreenSpace { - public const nint m_nCPIn = 0x1D8; // int32 - public const nint m_vecCP1Pos = 0x1DC; // Vector - public const nint m_nCPOut = 0x1E8; // int32 - public const nint m_nCPOutField = 0x1EC; // int32 - public const nint m_nCPSSPosOut = 0x1F0; // int32 + public static class PulseNodeDynamicOutflows_t__DynamicOutflow_t { + public const nint m_OutflowID = 0x0; // CGlobalSymbol + public const nint m_Connection = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SpinUpdate { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_NormalOffset { - public const nint m_OffsetMin = 0x1D8; // Vector - public const nint m_OffsetMax = 0x1E4; // Vector - public const nint m_nControlPointNumber = 0x1F0; // int32 - public const nint m_bLocalCoords = 0x1F4; // bool - public const nint m_bNormalize = 0x1F5; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapDistanceToLineSegmentToVector { - public const nint m_nFieldOutput = 0x1E8; // ParticleAttributeIndex_t - public const nint m_vMinOutputValue = 0x1EC; // Vector - public const nint m_vMaxOutputValue = 0x1F8; // Vector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderAsModels { - public const nint m_ModelList = 0x220; // CUtlVector - public const nint m_flModelScale = 0x23C; // float32 - public const nint m_bFitToModelSize = 0x240; // bool - public const nint m_bNonUniformScaling = 0x241; // bool - public const nint m_nXAxisScalingAttribute = 0x244; // ParticleAttributeIndex_t - public const nint m_nYAxisScalingAttribute = 0x248; // ParticleAttributeIndex_t - public const nint m_nZAxisScalingAttribute = 0x24C; // ParticleAttributeIndex_t - public const nint m_nSizeCullBloat = 0x250; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreationNoise { - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_bAbsVal = 0x1DC; // bool - public const nint m_bAbsValInv = 0x1DD; // bool - public const nint m_flOffset = 0x1E0; // float32 - public const nint m_flOutputMin = 0x1E4; // float32 - public const nint m_flOutputMax = 0x1E8; // float32 - public const nint m_flNoiseScale = 0x1EC; // float32 - public const nint m_flNoiseScaleLoc = 0x1F0; // float32 - public const nint m_vecOffsetLoc = 0x1F4; // Vector - public const nint m_flWorldTimeScale = 0x200; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_Spin { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_GameLiquidSpill { - public const nint m_flLiquidContentsField = 0x220; // CParticleCollectionFloatInput - public const nint m_flExpirationTime = 0x390; // CParticleCollectionFloatInput - public const nint m_nAmountAttribute = 0x500; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_InstantaneousEmitter { - public const nint m_nParticlesToEmit = 0x1D8; // CParticleCollectionFloatInput - public const nint m_flStartTime = 0x348; // CParticleCollectionFloatInput - public const nint m_flInitFromKilledParentParticles = 0x4B8; // float32 - public const nint m_nEventType = 0x4BC; // EventTypeSelection_t - public const nint m_flParentParticleScale = 0x4C0; // CParticleCollectionFloatInput - public const nint m_nMaxEmittedPerFrame = 0x630; // int32 - public const nint m_nSnapshotControlPoint = 0x634; // int32 - public const nint m_strSnapshotSubset = 0x638; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ConstrainLineLength { - public const nint m_flMinDistance = 0x1D0; // float32 - public const nint m_flMaxDistance = 0x1D4; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_LifespanFromVelocity { - public const nint m_vecComponentScale = 0x1D8; // Vector - public const nint m_flTraceOffset = 0x1E4; // float32 - public const nint m_flMaxTraceLength = 0x1E8; // float32 - public const nint m_flTraceTolerance = 0x1EC; // float32 - public const nint m_nMaxPlanes = 0x1F0; // int32 - public const nint m_CollisionGroupName = 0x1F8; // char[128] - public const nint m_nTraceSet = 0x278; // ParticleTraceSet_t - public const nint m_bIncludeWater = 0x288; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CBaseTrailRenderer { - public const nint m_nOrientationType = 0x2DE8; // ParticleOrientationChoiceList_t - public const nint m_nOrientationControlPoint = 0x2DEC; // int32 - public const nint m_flMinSize = 0x2DF0; // float32 - public const nint m_flMaxSize = 0x2DF4; // float32 - public const nint m_flStartFadeSize = 0x2DF8; // CParticleCollectionRendererFloatInput - public const nint m_flEndFadeSize = 0x2F68; // CParticleCollectionRendererFloatInput - public const nint m_bClampV = 0x30D8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_VelocityFromCP { - public const nint m_velocityInput = 0x1D8; // CParticleCollectionVecInput - public const nint m_transformInput = 0x890; // CParticleTransformInput - public const nint m_flVelocityScale = 0x8F8; // float32 - public const nint m_bDirectionOnly = 0x8FC; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointOrientation { - public const nint m_bUseWorldLocation = 0x1D8; // bool - public const nint m_bRandomize = 0x1DA; // bool - public const nint m_bSetOnce = 0x1DB; // bool - public const nint m_nCP = 0x1DC; // int32 - public const nint m_nHeadLocation = 0x1E0; // int32 - public const nint m_vecRotation = 0x1E4; // QAngle - public const nint m_vecRotationB = 0x1F0; // QAngle - public const nint m_flInterpolation = 0x200; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MovementSkinnedPositionFromCPSnapshot { - public const nint m_nSnapshotControlPointNumber = 0x1D0; // int32 - public const nint m_nControlPointNumber = 0x1D4; // int32 - public const nint m_bRandom = 0x1D8; // bool - public const nint m_nRandomSeed = 0x1DC; // int32 - public const nint m_bSetNormal = 0x1E0; // bool - public const nint m_bSetRadius = 0x1E1; // bool - public const nint m_nIndexType = 0x1E4; // SnapshotIndexType_t - public const nint m_flReadIndex = 0x1E8; // CPerParticleFloatInput - public const nint m_flIncrement = 0x358; // CParticleCollectionFloatInput - public const nint m_nFullLoopIncrement = 0x4C8; // CParticleCollectionFloatInput - public const nint m_nSnapShotStartPoint = 0x638; // CParticleCollectionFloatInput - public const nint m_flInterpolation = 0x7A8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_OscillateVector { - public const nint m_RateMin = 0x1D0; // Vector - public const nint m_RateMax = 0x1DC; // Vector - public const nint m_FrequencyMin = 0x1E8; // Vector - public const nint m_FrequencyMax = 0x1F4; // Vector - public const nint m_nField = 0x200; // ParticleAttributeIndex_t - public const nint m_bProportional = 0x204; // bool - public const nint m_bProportionalOp = 0x205; // bool - public const nint m_bOffset = 0x206; // bool - public const nint m_flStartTime_min = 0x208; // float32 - public const nint m_flStartTime_max = 0x20C; // float32 - public const nint m_flEndTime_min = 0x210; // float32 - public const nint m_flEndTime_max = 0x214; // float32 - public const nint m_flOscMult = 0x218; // CPerParticleFloatInput - public const nint m_flOscAdd = 0x388; // CPerParticleFloatInput - public const nint m_flRateScale = 0x4F8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_PositionLock { - public const nint m_TransformInput = 0x1D0; // CParticleTransformInput - public const nint m_flStartTime_min = 0x238; // float32 - public const nint m_flStartTime_max = 0x23C; // float32 - public const nint m_flStartTime_exp = 0x240; // float32 - public const nint m_flEndTime_min = 0x244; // float32 - public const nint m_flEndTime_max = 0x248; // float32 - public const nint m_flEndTime_exp = 0x24C; // float32 - public const nint m_flRange = 0x250; // float32 - public const nint m_flRangeBias = 0x258; // CParticleCollectionFloatInput - public const nint m_flJumpThreshold = 0x3C8; // float32 - public const nint m_flPrevPosScale = 0x3CC; // float32 - public const nint m_bLockRot = 0x3D0; // bool - public const nint m_vecScale = 0x3D8; // CParticleCollectionVecInput - public const nint m_nFieldOutput = 0xA90; // ParticleAttributeIndex_t - public const nint m_nFieldOutputPrev = 0xA94; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderVRHapticEvent { - public const nint m_nHand = 0x220; // ParticleVRHandChoiceList_t - public const nint m_nOutputHandCP = 0x224; // int32 - public const nint m_nOutputField = 0x228; // int32 - public const nint m_flAmplitude = 0x230; // CPerParticleFloatInput - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointToImpactPoint { - public const nint m_nCPOut = 0x1D8; // int32 - public const nint m_nCPIn = 0x1DC; // int32 - public const nint m_flUpdateRate = 0x1E0; // float32 - public const nint m_flTraceLength = 0x1E8; // CParticleCollectionFloatInput - public const nint m_flStartOffset = 0x358; // float32 - public const nint m_flOffset = 0x35C; // float32 - public const nint m_vecTraceDir = 0x360; // Vector - public const nint m_CollisionGroupName = 0x36C; // char[128] - public const nint m_nTraceSet = 0x3EC; // ParticleTraceSet_t - public const nint m_bSetToEndpoint = 0x3F0; // bool - public const nint m_bTraceToClosestSurface = 0x3F1; // bool - public const nint m_bIncludeWater = 0x3F2; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_InterpolateRadius { - public const nint m_flStartTime = 0x1D0; // float32 - public const nint m_flEndTime = 0x1D4; // float32 - public const nint m_flStartScale = 0x1D8; // float32 - public const nint m_flEndScale = 0x1DC; // float32 - public const nint m_bEaseInAndOut = 0x1E0; // bool - public const nint m_flBias = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ReinitializeScalarEndCap { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flOutputMin = 0x1D4; // float32 - public const nint m_flOutputMax = 0x1D8; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_TurbulenceForce { - public const nint m_flNoiseCoordScale0 = 0x1E0; // float32 - public const nint m_flNoiseCoordScale1 = 0x1E4; // float32 - public const nint m_flNoiseCoordScale2 = 0x1E8; // float32 - public const nint m_flNoiseCoordScale3 = 0x1EC; // float32 - public const nint m_vecNoiseAmount0 = 0x1F0; // Vector - public const nint m_vecNoiseAmount1 = 0x1FC; // Vector - public const nint m_vecNoiseAmount2 = 0x208; // Vector - public const nint m_vecNoiseAmount3 = 0x214; // Vector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapNamedModelElementOnceTimed { - public const nint m_hModel = 0x1D0; // CStrongHandle - public const nint m_inNames = 0x1D8; // CUtlVector - public const nint m_outNames = 0x1F0; // CUtlVector - public const nint m_fallbackNames = 0x208; // CUtlVector - public const nint m_bModelFromRenderer = 0x220; // bool - public const nint m_bProportional = 0x221; // bool - public const nint m_nFieldInput = 0x224; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x228; // ParticleAttributeIndex_t - public const nint m_flRemapTime = 0x22C; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointToPlayer { - public const nint m_nCP1 = 0x1D8; // int32 - public const nint m_vecCP1Pos = 0x1DC; // Vector - public const nint m_bOrientToEyes = 0x1E8; // bool + public static class CBasePulseGraphInstance { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_EndCapTimedFreeze { - public const nint m_flFreezeTime = 0x1D0; // CParticleCollectionFloatInput + public static class CPulseCell_Inflow_GraphHook { + public const nint m_HookName = 0x80; // PulseSymbol_t } // Parent: None - // Field count: 8 + // Field count: 0 + public static class SignatureOutflow_Resume { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_RenderGpuImplicit { - public const nint m_bUsePerParticleRadius = 0x220; // bool - public const nint m_nVertexCountKb = 0x224; // uint32 - public const nint m_nIndexCountKb = 0x228; // uint32 - public const nint m_fGridSize = 0x230; // CParticleCollectionRendererFloatInput - public const nint m_fRadiusScale = 0x3A0; // CParticleCollectionRendererFloatInput - public const nint m_fIsosurfaceThreshold = 0x510; // CParticleCollectionRendererFloatInput - public const nint m_nScaleCP = 0x680; // int32 - public const nint m_hMaterial = 0x688; // CStrongHandle + public static class CPulseCell_Inflow_BaseEntrypoint { + public const nint m_EntryChunk = 0x48; // PulseRuntimeChunkIndex_t + public const nint m_RegisterMap = 0x50; // PulseRegisterMap_t } // Parent: None - // Field count: 8 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_SetRandomControlPointPosition { - public const nint m_bUseWorldLocation = 0x1D8; // bool - public const nint m_bOrient = 0x1D9; // bool - public const nint m_nCP1 = 0x1DC; // int32 - public const nint m_nHeadLocation = 0x1E0; // int32 - public const nint m_flReRandomRate = 0x1E8; // CParticleCollectionFloatInput - public const nint m_vecCPMinPos = 0x358; // Vector - public const nint m_vecCPMaxPos = 0x364; // Vector - public const nint m_flInterpolation = 0x370; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapTransformVisibilityToScalar { - public const nint m_nSetMethod = 0x1D0; // ParticleSetMethod_t - public const nint m_TransformInput = 0x1D8; // CParticleTransformInput - public const nint m_nFieldOutput = 0x240; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x244; // float32 - public const nint m_flInputMax = 0x248; // float32 - public const nint m_flOutputMin = 0x24C; // float32 - public const nint m_flOutputMax = 0x250; // float32 - public const nint m_flRadius = 0x254; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapControlPointDirectionToVector { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flScale = 0x1D4; // float32 - public const nint m_nControlPointNumber = 0x1D8; // int32 + // MPulseEditorCanvasItemSpecKV3 + public static class CPulseCell_WaitForCursorsWithTagBase { + public const nint m_nCursorsAllowedToWait = 0x48; // int32 + public const nint m_WaitComplete = 0x50; // CPulse_ResumePoint } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_ScreenSpacePositionOfTarget { - public const nint m_vecTargetPosition = 0x1D0; // CPerParticleVecInput - public const nint m_bOututBehindness = 0x888; // bool - public const nint m_nBehindFieldOutput = 0x88C; // ParticleAttributeIndex_t - public const nint m_flBehindOutputRemap = 0x890; // CParticleRemapFloatInput - public const nint m_nBehindSetMethod = 0xA00; // ParticleSetMethod_t + public static class CPulse_InvokeBinding { + public const nint m_RegisterMap = 0x0; // PulseRegisterMap_t + public const nint m_FuncName = 0x30; // PulseSymbol_t + public const nint m_nCellIndex = 0x40; // PulseRuntimeCellIndex_t + public const nint m_nSrcChunk = 0x44; // PulseRuntimeChunkIndex_t + public const nint m_nSrcInstruction = 0x48; // int32 + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_IntervalTimer { + public const nint m_Completed = 0x48; // CPulse_ResumePoint + public const nint m_OnInterval = 0x90; // SignatureOutflow_Continue } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - public static class CParticleFunctionOperator { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DragRelativeToPlane { - public const nint m_flDragAtPlane = 0x1D0; // CParticleCollectionFloatInput - public const nint m_flFalloff = 0x340; // CParticleCollectionFloatInput - public const nint m_bDirectional = 0x4B0; // bool - public const nint m_vecPlaneNormal = 0x4B8; // CParticleCollectionVecInput - public const nint m_nControlPointNumber = 0xB70; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetCPtoVector { - public const nint m_nCPInput = 0x1D0; // int32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomYaw { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SnapshotRigidSkinToBones { - public const nint m_bTransformNormals = 0x1D0; // bool - public const nint m_bTransformRadii = 0x1D1; // bool - public const nint m_nControlPointNumber = 0x1D4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetSingleControlPointPosition { - public const nint m_bSetOnce = 0x1D8; // bool - public const nint m_nCP1 = 0x1DC; // int32 - public const nint m_vecCP1Pos = 0x1E0; // CParticleCollectionVecInput - public const nint m_transformInput = 0x898; // CParticleTransformInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_DistanceToNeighborCull { - public const nint m_flDistance = 0x1D8; // CPerParticleFloatInput - public const nint m_bIncludeRadii = 0x348; // bool - public const nint m_flLifespanOverlap = 0x350; // CPerParticleFloatInput - public const nint m_nFieldModify = 0x4C0; // ParticleAttributeIndex_t - public const nint m_flModify = 0x4C8; // CPerParticleFloatInput - public const nint m_nSetMethod = 0x638; // ParticleSetMethod_t - public const nint m_bUseNeighbor = 0x63C; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapCPtoScalar { - public const nint m_nCPInput = 0x1D0; // int32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nField = 0x1D8; // int32 - public const nint m_flInputMin = 0x1DC; // float32 - public const nint m_flInputMax = 0x1E0; // float32 - public const nint m_flOutputMin = 0x1E4; // float32 - public const nint m_flOutputMax = 0x1E8; // float32 - public const nint m_flStartTime = 0x1EC; // float32 - public const nint m_flEndTime = 0x1F0; // float32 - public const nint m_flInterpRate = 0x1F4; // float32 - public const nint m_nSetMethod = 0x1F8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleFunctionRenderer { - public const nint VisibilityInputs = 0x1D0; // CParticleVisibilityInputs - public const nint m_bCannotBeRefracted = 0x218; // bool - public const nint m_bSkipRenderingOnMobile = 0x219; // bool - } - // Parent: None - // Field count: 65 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleSystemDefinition { - public const nint m_nBehaviorVersion = 0x8; // int32 - public const nint m_PreEmissionOperators = 0x10; // CUtlVector - public const nint m_Emitters = 0x28; // CUtlVector - public const nint m_Initializers = 0x40; // CUtlVector - public const nint m_Operators = 0x58; // CUtlVector - public const nint m_ForceGenerators = 0x70; // CUtlVector - public const nint m_Constraints = 0x88; // CUtlVector - public const nint m_Renderers = 0xA0; // CUtlVector - public const nint m_Children = 0xB8; // CUtlVector - public const nint m_nFirstMultipleOverride_BackwardCompat = 0x178; // int32 - public const nint m_nInitialParticles = 0x258; // int32 - public const nint m_nMaxParticles = 0x25C; // int32 - public const nint m_nGroupID = 0x260; // int32 - public const nint m_BoundingBoxMin = 0x264; // Vector - public const nint m_BoundingBoxMax = 0x270; // Vector - public const nint m_flDepthSortBias = 0x27C; // float32 - public const nint m_nSortOverridePositionCP = 0x280; // int32 - public const nint m_bInfiniteBounds = 0x284; // bool - public const nint m_bEnableNamedValues = 0x285; // bool - public const nint m_NamedValueDomain = 0x288; // CUtlString - public const nint m_NamedValueLocals = 0x290; // CUtlVector - public const nint m_ConstantColor = 0x2A8; // Color - public const nint m_ConstantNormal = 0x2AC; // Vector - public const nint m_flConstantRadius = 0x2B8; // float32 - public const nint m_flConstantRotation = 0x2BC; // float32 - public const nint m_flConstantRotationSpeed = 0x2C0; // float32 - public const nint m_flConstantLifespan = 0x2C4; // float32 - public const nint m_nConstantSequenceNumber = 0x2C8; // int32 - public const nint m_nConstantSequenceNumber1 = 0x2CC; // int32 - public const nint m_nSnapshotControlPoint = 0x2D0; // int32 - public const nint m_hSnapshot = 0x2D8; // CStrongHandle - public const nint m_pszCullReplacementName = 0x2E0; // CStrongHandle - public const nint m_flCullRadius = 0x2E8; // float32 - public const nint m_flCullFillCost = 0x2EC; // float32 - public const nint m_nCullControlPoint = 0x2F0; // int32 - public const nint m_hFallback = 0x2F8; // CStrongHandle - public const nint m_nFallbackMaxCount = 0x300; // int32 - public const nint m_hLowViolenceDef = 0x308; // CStrongHandle - public const nint m_hReferenceReplacement = 0x310; // CStrongHandle - public const nint m_flPreSimulationTime = 0x318; // float32 - public const nint m_flStopSimulationAfterTime = 0x31C; // float32 - public const nint m_flMaximumTimeStep = 0x320; // float32 - public const nint m_flMaximumSimTime = 0x324; // float32 - public const nint m_flMinimumSimTime = 0x328; // float32 - public const nint m_flMinimumTimeStep = 0x32C; // float32 - public const nint m_nMinimumFrames = 0x330; // int32 - public const nint m_nMinCPULevel = 0x334; // int32 - public const nint m_nMinGPULevel = 0x338; // int32 - public const nint m_flNoDrawTimeToGoToSleep = 0x33C; // float32 - public const nint m_flMaxDrawDistance = 0x340; // float32 - public const nint m_flStartFadeDistance = 0x344; // float32 - public const nint m_flMaxCreationDistance = 0x348; // float32 - public const nint m_nAggregationMinAvailableParticles = 0x34C; // int32 - public const nint m_flAggregateRadius = 0x350; // float32 - public const nint m_bShouldBatch = 0x354; // bool - public const nint m_bShouldHitboxesFallbackToRenderBounds = 0x355; // bool - public const nint m_bShouldHitboxesFallbackToSnapshot = 0x356; // bool - public const nint m_bShouldHitboxesFallbackToCollisionHulls = 0x357; // bool - public const nint m_nViewModelEffect = 0x358; // InheritableBoolType_t - public const nint m_bScreenSpaceEffect = 0x35C; // bool - public const nint m_pszTargetLayerID = 0x360; // CUtlSymbolLarge - public const nint m_nSkipRenderControlPoint = 0x368; // int32 - public const nint m_nAllowRenderControlPoint = 0x36C; // int32 - public const nint m_bShouldSort = 0x370; // bool - public const nint m_controlPointConfigurations = 0x3B8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapNamedModelMeshGroupEndCap { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_PercentageBetweenTransformsVector { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D4; // float32 - public const nint m_flInputMax = 0x1D8; // float32 - public const nint m_vecOutputMin = 0x1DC; // Vector - public const nint m_vecOutputMax = 0x1E8; // Vector - public const nint m_TransformStart = 0x1F8; // CParticleTransformInput - public const nint m_TransformEnd = 0x260; // CParticleTransformInput - public const nint m_nSetMethod = 0x2C8; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x2CC; // bool - public const nint m_bRadialCheck = 0x2CD; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderScreenVelocityRotate { - public const nint m_flRotateRateDegrees = 0x220; // float32 - public const nint m_flForwardDegrees = 0x224; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_UpdateLightSource { - public const nint m_vColorTint = 0x1D0; // Color - public const nint m_flBrightnessScale = 0x1D4; // float32 - public const nint m_flRadiusScale = 0x1D8; // float32 - public const nint m_flMinimumLightingRadius = 0x1DC; // float32 - public const nint m_flMaximumLightingRadius = 0x1E0; // float32 - public const nint m_flPositionDampingConstant = 0x1E4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateWithinBox { - public const nint m_vecMin = 0x1D8; // CPerParticleVecInput - public const nint m_vecMax = 0x890; // CPerParticleVecInput - public const nint m_nControlPointNumber = 0xF48; // int32 - public const nint m_bLocalSpace = 0xF4C; // bool - public const nint m_randomnessParameters = 0xF50; // CRandomNumberGeneratorParameters - public const nint m_bUseNewCode = 0xF58; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ChooseRandomChildrenInGroup { - public const nint m_nChildGroupID = 0x1D8; // int32 - public const nint m_flNumberOfChildren = 0x1E0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 33 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ControlpointLight { - public const nint m_flScale = 0x1D0; // float32 - public const nint m_nControlPoint1 = 0x660; // int32 - public const nint m_nControlPoint2 = 0x664; // int32 - public const nint m_nControlPoint3 = 0x668; // int32 - public const nint m_nControlPoint4 = 0x66C; // int32 - public const nint m_vecCPOffset1 = 0x670; // Vector - public const nint m_vecCPOffset2 = 0x67C; // Vector - public const nint m_vecCPOffset3 = 0x688; // Vector - public const nint m_vecCPOffset4 = 0x694; // Vector - public const nint m_LightFiftyDist1 = 0x6A0; // float32 - public const nint m_LightZeroDist1 = 0x6A4; // float32 - public const nint m_LightFiftyDist2 = 0x6A8; // float32 - public const nint m_LightZeroDist2 = 0x6AC; // float32 - public const nint m_LightFiftyDist3 = 0x6B0; // float32 - public const nint m_LightZeroDist3 = 0x6B4; // float32 - public const nint m_LightFiftyDist4 = 0x6B8; // float32 - public const nint m_LightZeroDist4 = 0x6BC; // float32 - public const nint m_LightColor1 = 0x6C0; // Color - public const nint m_LightColor2 = 0x6C4; // Color - public const nint m_LightColor3 = 0x6C8; // Color - public const nint m_LightColor4 = 0x6CC; // Color - public const nint m_bLightType1 = 0x6D0; // bool - public const nint m_bLightType2 = 0x6D1; // bool - public const nint m_bLightType3 = 0x6D2; // bool - public const nint m_bLightType4 = 0x6D3; // bool - public const nint m_bLightDynamic1 = 0x6D4; // bool - public const nint m_bLightDynamic2 = 0x6D5; // bool - public const nint m_bLightDynamic3 = 0x6D6; // bool - public const nint m_bLightDynamic4 = 0x6D7; // bool - public const nint m_bUseNormal = 0x6D8; // bool - public const nint m_bUseHLambert = 0x6D9; // bool - public const nint m_bClampLowerRange = 0x6DE; // bool - public const nint m_bClampUpperRange = 0x6DF; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_VectorFieldSnapshot { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_nAttributeToWrite = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nLocalSpaceCP = 0x1D8; // int32 - public const nint m_flInterpolation = 0x1E0; // CPerParticleFloatInput - public const nint m_vecScale = 0x350; // CPerParticleVecInput - public const nint m_flBoundaryDampening = 0xA08; // float32 - public const nint m_bSetVelocity = 0xA0C; // bool - public const nint m_bLockToSurface = 0xA0D; // bool - public const nint m_flGridSpacing = 0xA10; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CylindricalDistanceToTransform { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D8; // CPerParticleFloatInput - public const nint m_flInputMax = 0x348; // CPerParticleFloatInput - public const nint m_flOutputMin = 0x4B8; // CPerParticleFloatInput - public const nint m_flOutputMax = 0x628; // CPerParticleFloatInput - public const nint m_TransformStart = 0x798; // CParticleTransformInput - public const nint m_TransformEnd = 0x800; // CParticleTransformInput - public const nint m_nSetMethod = 0x868; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x86C; // bool - public const nint m_bAdditive = 0x86D; // bool - public const nint m_bCapsule = 0x86E; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_PositionPlaceOnGround { - public const nint m_flOffset = 0x1D8; // CPerParticleFloatInput - public const nint m_flMaxTraceLength = 0x348; // CPerParticleFloatInput - public const nint m_CollisionGroupName = 0x4B8; // char[128] - public const nint m_nTraceSet = 0x538; // ParticleTraceSet_t - public const nint m_nTraceMissBehavior = 0x548; // ParticleTraceMissBehavior_t - public const nint m_bIncludeWater = 0x54C; // bool - public const nint m_bSetNormal = 0x54D; // bool - public const nint m_nAttribute = 0x550; // ParticleAttributeIndex_t - public const nint m_bSetPXYZOnly = 0x554; // bool - public const nint m_bTraceAlongNormal = 0x555; // bool - public const nint m_nTraceDirectionAttribute = 0x558; // ParticleAttributeIndex_t - public const nint m_bOffsetonColOnly = 0x55C; // bool - public const nint m_flOffsetByRadiusFactor = 0x560; // float32 - public const nint m_nPreserveOffsetCP = 0x564; // int32 - public const nint m_nIgnoreCP = 0x568; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomScalar { - public const nint m_flMin = 0x1D8; // float32 - public const nint m_flMax = 0x1DC; // float32 - public const nint m_flExponent = 0x1E0; // float32 - public const nint m_nFieldOutput = 0x1E4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderPostProcessing { - public const nint m_flPostProcessStrength = 0x220; // CPerParticleFloatInput - public const nint m_hPostTexture = 0x390; // CStrongHandle - public const nint m_nPriority = 0x398; // ParticlePostProcessPriorityGroup_t - } - // Parent: None - // Field count: 27 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_WorldTraceConstraint { - public const nint m_nCP = 0x1D0; // int32 - public const nint m_vecCpOffset = 0x1D4; // Vector - public const nint m_nCollisionMode = 0x1E0; // ParticleCollisionMode_t - public const nint m_nCollisionModeMin = 0x1E4; // ParticleCollisionMode_t - public const nint m_nTraceSet = 0x1E8; // ParticleTraceSet_t - public const nint m_CollisionGroupName = 0x1EC; // char[128] - public const nint m_bWorldOnly = 0x26C; // bool - public const nint m_bBrushOnly = 0x26D; // bool - public const nint m_bIncludeWater = 0x26E; // bool - public const nint m_nIgnoreCP = 0x270; // int32 - public const nint m_flCpMovementTolerance = 0x274; // float32 - public const nint m_flRetestRate = 0x278; // float32 - public const nint m_flTraceTolerance = 0x27C; // float32 - public const nint m_flCollisionConfirmationSpeed = 0x280; // float32 - public const nint m_nMaxTracesPerFrame = 0x284; // float32 - public const nint m_flRadiusScale = 0x288; // CPerParticleFloatInput - public const nint m_flBounceAmount = 0x3F8; // CPerParticleFloatInput - public const nint m_flSlideAmount = 0x568; // CPerParticleFloatInput - public const nint m_flRandomDirScale = 0x6D8; // CPerParticleFloatInput - public const nint m_bDecayBounce = 0x848; // bool - public const nint m_bKillonContact = 0x849; // bool - public const nint m_flMinSpeed = 0x84C; // float32 - public const nint m_bSetNormal = 0x850; // bool - public const nint m_nStickOnCollisionField = 0x854; // ParticleAttributeIndex_t - public const nint m_flStopSpeed = 0x858; // CPerParticleFloatInput - public const nint m_nEntityStickDataField = 0x9C8; // ParticleAttributeIndex_t - public const nint m_nEntityStickNormalField = 0x9CC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderBlobs { - public const nint m_cubeWidth = 0x220; // CParticleCollectionRendererFloatInput - public const nint m_cutoffRadius = 0x390; // CParticleCollectionRendererFloatInput - public const nint m_renderRadius = 0x500; // CParticleCollectionRendererFloatInput - public const nint m_nVertexCountKb = 0x670; // uint32 - public const nint m_nIndexCountKb = 0x674; // uint32 - public const nint m_nScaleCP = 0x678; // int32 - public const nint m_MaterialVars = 0x680; // CUtlVector - public const nint m_hMaterial = 0x6B0; // CStrongHandle - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_OscillateScalar { - public const nint m_RateMin = 0x1D0; // float32 - public const nint m_RateMax = 0x1D4; // float32 - public const nint m_FrequencyMin = 0x1D8; // float32 - public const nint m_FrequencyMax = 0x1DC; // float32 - public const nint m_nField = 0x1E0; // ParticleAttributeIndex_t - public const nint m_bProportional = 0x1E4; // bool - public const nint m_bProportionalOp = 0x1E5; // bool - public const nint m_flStartTime_min = 0x1E8; // float32 - public const nint m_flStartTime_max = 0x1EC; // float32 - public const nint m_flEndTime_min = 0x1F0; // float32 - public const nint m_flEndTime_max = 0x1F4; // float32 - public const nint m_flOscMult = 0x1F8; // float32 - public const nint m_flOscAdd = 0x1FC; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_FadeOut { - public const nint m_flFadeOutTimeMin = 0x1D0; // float32 - public const nint m_flFadeOutTimeMax = 0x1D4; // float32 - public const nint m_flFadeOutTimeExp = 0x1D8; // float32 - public const nint m_flFadeBias = 0x1DC; // float32 - public const nint m_bProportional = 0x210; // bool - public const nint m_bEaseInAndOut = 0x211; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_WaterImpulseRenderer { - public const nint m_vecPos = 0x220; // CPerParticleVecInput - public const nint m_flRadius = 0x8D8; // CPerParticleFloatInput - public const nint m_flMagnitude = 0xA48; // CPerParticleFloatInput - public const nint m_flShape = 0xBB8; // CPerParticleFloatInput - public const nint m_flWindSpeed = 0xD28; // CPerParticleFloatInput - public const nint m_flWobble = 0xE98; // CPerParticleFloatInput - public const nint m_bIsRadialWind = 0x1008; // bool - public const nint m_nEventType = 0x100C; // EventTypeSelection_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomSequence { - public const nint m_nSequenceMin = 0x1D8; // int32 - public const nint m_nSequenceMax = 0x1DC; // int32 - public const nint m_bShuffle = 0x1E0; // bool - public const nint m_bLinear = 0x1E1; // bool - public const nint m_WeightedList = 0x1E8; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RampScalarSplineSimple { - public const nint m_Rate = 0x1D0; // float32 - public const nint m_flStartTime = 0x1D4; // float32 - public const nint m_flEndTime = 0x1D8; // float32 - public const nint m_nField = 0x200; // ParticleAttributeIndex_t - public const nint m_bEaseOut = 0x204; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_DistanceCull { - public const nint m_nControlPoint = 0x1D8; // int32 - public const nint m_flDistance = 0x1E0; // CParticleCollectionFloatInput - public const nint m_bCullInside = 0x350; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CollideWithParentParticles { - public const nint m_flParentRadiusScale = 0x1D0; // CPerParticleFloatInput - public const nint m_flRadiusScale = 0x340; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitFromVectorFieldSnapshot { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_nLocalSpaceCP = 0x1DC; // int32 - public const nint m_nWeightUpdateCP = 0x1E0; // int32 - public const nint m_bUseVerticalVelocity = 0x1E4; // bool - public const nint m_vecScale = 0x1E8; // CPerParticleVecInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetVectorAttributeToVectorExpression { - public const nint m_nExpression = 0x1D0; // VectorExpressionType_t - public const nint m_vInput1 = 0x1D8; // CPerParticleVecInput - public const nint m_vInput2 = 0x890; // CPerParticleVecInput - public const nint m_flLerp = 0xF48; // CPerParticleFloatInput - public const nint m_nOutputField = 0x10B8; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x10BC; // ParticleSetMethod_t - public const nint m_bNormalizedOutput = 0x10C0; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_AddVectorToVector { - public const nint m_vecScale = 0x1D8; // Vector - public const nint m_nFieldOutput = 0x1E4; // ParticleAttributeIndex_t - public const nint m_nFieldInput = 0x1E8; // ParticleAttributeIndex_t - public const nint m_vOffsetMin = 0x1EC; // Vector - public const nint m_vOffsetMax = 0x1F8; // Vector - public const nint m_randomnessParameters = 0x204; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapInitialVisibilityScalar { - public const nint m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1E0; // float32 - public const nint m_flInputMax = 0x1E4; // float32 - public const nint m_flOutputMin = 0x1E8; // float32 - public const nint m_flOutputMax = 0x1EC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapTransformOrientationToYaw { - public const nint m_TransformInput = 0x1D0; // CParticleTransformInput - public const nint m_nFieldOutput = 0x238; // ParticleAttributeIndex_t - public const nint m_flRotOffset = 0x23C; // float32 - public const nint m_flSpinStrength = 0x240; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderStatusEffect { - public const nint m_pTextureColorWarp = 0x220; // CStrongHandle - public const nint m_pTextureDetail2 = 0x228; // CStrongHandle - public const nint m_pTextureDiffuseWarp = 0x230; // CStrongHandle - public const nint m_pTextureFresnelColorWarp = 0x238; // CStrongHandle - public const nint m_pTextureFresnelWarp = 0x240; // CStrongHandle - public const nint m_pTextureSpecularWarp = 0x248; // CStrongHandle - public const nint m_pTextureEnvMap = 0x250; // CStrongHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RandomForce { - public const nint m_MinForce = 0x1E0; // Vector - public const nint m_MaxForce = 0x1EC; // Vector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapParticleCountOnScalarEndCap { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nInputMin = 0x1D4; // int32 - public const nint m_nInputMax = 0x1D8; // int32 - public const nint m_flOutputMin = 0x1DC; // float32 - public const nint m_flOutputMax = 0x1E0; // float32 - public const nint m_bBackwards = 0x1E4; // bool - public const nint m_nSetMethod = 0x1E8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ParticlePreviewState_t { - public const nint m_previewModel = 0x0; // CUtlString - public const nint m_nModSpecificData = 0x8; // uint32 - public const nint m_groundType = 0xC; // PetGroundType_t - public const nint m_sequenceName = 0x10; // CUtlString - public const nint m_nFireParticleOnSequenceFrame = 0x18; // int32 - public const nint m_hitboxSetName = 0x20; // CUtlString - public const nint m_materialGroupName = 0x28; // CUtlString - public const nint m_vecBodyGroups = 0x30; // CUtlVector - public const nint m_flPlaybackSpeed = 0x48; // float32 - public const nint m_flParticleSimulationRate = 0x4C; // float32 - public const nint m_bShouldDrawHitboxes = 0x50; // bool - public const nint m_bShouldDrawAttachments = 0x51; // bool - public const nint m_bShouldDrawAttachmentNames = 0x52; // bool - public const nint m_bShouldDrawControlPointAxes = 0x53; // bool - public const nint m_bAnimationNonLooping = 0x54; // bool - public const nint m_bSequenceNameIsAnimClipPath = 0x55; // bool - public const nint m_vecPreviewGravity = 0x58; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LocalAccelerationForce { - public const nint m_nCP = 0x1E0; // int32 - public const nint m_nScaleCP = 0x1E4; // int32 - public const nint m_vecAccel = 0x1E8; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ModelCull { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_bBoundBox = 0x1D4; // bool - public const nint m_bCullOutside = 0x1D5; // bool - public const nint m_bUseBones = 0x1D6; // bool - public const nint m_HitboxSetName = 0x1D7; // char[128] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetFloat { - public const nint m_InputValue = 0x1D0; // CPerParticleFloatInput - public const nint m_nOutputField = 0x340; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x344; // ParticleSetMethod_t - public const nint m_Lerp = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapTransformToVector { - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_vInputMin = 0x1DC; // Vector - public const nint m_vInputMax = 0x1E8; // Vector - public const nint m_vOutputMin = 0x1F4; // Vector - public const nint m_vOutputMax = 0x200; // Vector - public const nint m_TransformInput = 0x210; // CParticleTransformInput - public const nint m_LocalSpaceTransform = 0x278; // CParticleTransformInput - public const nint m_flStartTime = 0x2E0; // float32 - public const nint m_flEndTime = 0x2E4; // float32 - public const nint m_nSetMethod = 0x2E8; // ParticleSetMethod_t - public const nint m_bOffset = 0x2EC; // bool - public const nint m_bAccelerate = 0x2ED; // bool - public const nint m_flRemapBias = 0x2F0; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ScreenSpaceDistanceToEdge { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flMaxDistFromEdge = 0x1D8; // CPerParticleFloatInput - public const nint m_flOutputRemap = 0x348; // CParticleRemapFloatInput - public const nint m_nSetMethod = 0x4B8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapDistanceToLineSegmentToScalar { - public const nint m_nFieldOutput = 0x1E8; // ParticleAttributeIndex_t - public const nint m_flMinOutputValue = 0x1EC; // float32 - public const nint m_flMaxOutputValue = 0x1F0; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapVectortoCP { - public const nint m_nOutControlPointNumber = 0x1D0; // int32 - public const nint m_nFieldInput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nParticleNumber = 0x1D8; // int32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetFromCPSnapshot { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_strSnapshotSubset = 0x1D8; // CUtlString - public const nint m_nAttributeToRead = 0x1E0; // ParticleAttributeIndex_t - public const nint m_nAttributeToWrite = 0x1E4; // ParticleAttributeIndex_t - public const nint m_nLocalSpaceCP = 0x1E8; // int32 - public const nint m_bRandom = 0x1EC; // bool - public const nint m_bReverse = 0x1ED; // bool - public const nint m_nRandomSeed = 0x1F0; // int32 - public const nint m_nSnapShotStartPoint = 0x1F8; // CParticleCollectionFloatInput - public const nint m_nSnapShotIncrement = 0x368; // CParticleCollectionFloatInput - public const nint m_flInterpolation = 0x4D8; // CPerParticleFloatInput - public const nint m_bSubSample = 0x648; // bool - public const nint m_bPrev = 0x649; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DistanceBetweenCPsToCP { - public const nint m_nStartCP = 0x1D8; // int32 - public const nint m_nEndCP = 0x1DC; // int32 - public const nint m_nOutputCP = 0x1E0; // int32 - public const nint m_nOutputCPField = 0x1E4; // int32 - public const nint m_bSetOnce = 0x1E8; // bool - public const nint m_flInputMin = 0x1EC; // float32 - public const nint m_flInputMax = 0x1F0; // float32 - public const nint m_flOutputMin = 0x1F4; // float32 - public const nint m_flOutputMax = 0x1F8; // float32 - public const nint m_flMaxTraceLength = 0x1FC; // float32 - public const nint m_flLOSScale = 0x200; // float32 - public const nint m_bLOS = 0x204; // bool - public const nint m_CollisionGroupName = 0x205; // char[128] - public const nint m_nTraceSet = 0x288; // ParticleTraceSet_t - public const nint m_nSetParent = 0x28C; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointToHand { - public const nint m_nCP1 = 0x1D8; // int32 - public const nint m_nHand = 0x1DC; // int32 - public const nint m_vecCP1Pos = 0x1E0; // Vector - public const nint m_bOrientToHand = 0x1EC; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ConstrainDistanceToPath { - public const nint m_fMinDistance = 0x1D0; // float32 - public const nint m_flMaxDistance0 = 0x1D4; // float32 - public const nint m_flMaxDistanceMid = 0x1D8; // float32 - public const nint m_flMaxDistance1 = 0x1DC; // float32 - public const nint m_PathParameters = 0x1E0; // CPathParameters - public const nint m_flTravelTime = 0x220; // float32 - public const nint m_nFieldScale = 0x224; // ParticleAttributeIndex_t - public const nint m_nManualTField = 0x228; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DistanceCull { - public const nint m_nControlPoint = 0x1D0; // int32 - public const nint m_vecPointOffset = 0x1D4; // Vector - public const nint m_flDistance = 0x1E0; // CParticleCollectionFloatInput - public const nint m_bCullInside = 0x350; // bool - public const nint m_nAttribute = 0x354; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateAlongPath { - public const nint m_fMaxDistance = 0x1D8; // float32 - public const nint m_PathParams = 0x1E0; // CPathParameters - public const nint m_bUseRandomCPs = 0x220; // bool - public const nint m_vEndOffset = 0x224; // Vector - public const nint m_bSaveOffset = 0x230; // bool - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_GameDecalRenderer { - public const nint m_sDecalGroupName = 0x220; // CGlobalSymbol - public const nint m_nEventType = 0x228; // EventTypeSelection_t - public const nint m_nInteractionMask = 0x230; // ParticleCollisionMask_t - public const nint m_nCollisionGroup = 0x238; // ParticleCollisionGroup_t - public const nint m_vecStartPos = 0x240; // CPerParticleVecInput - public const nint m_vecEndPos = 0x8F8; // CPerParticleVecInput - public const nint m_flTraceBloat = 0xFB0; // CPerParticleFloatInput - public const nint m_flDecalSize = 0x1120; // CPerParticleFloatInput - public const nint m_nDecalGroupIndex = 0x1290; // CPerParticleFloatInput - public const nint m_flDecalRotation = 0x1400; // CPerParticleFloatInput - public const nint m_vModulationColor = 0x1570; // CPerParticleVecInput - public const nint m_bUseGameDefaultDecalSize = 0x1C28; // bool - public const nint m_bRandomDecalRotation = 0x1C29; // bool - public const nint m_bRandomlySelectDecalInGroup = 0x1C2A; // bool - public const nint m_bNoDecalsOnOwner = 0x1C2B; // bool - public const nint m_bVisualizeTraces = 0x1C2C; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointsToModelParticles { - public const nint m_HitboxSetName = 0x1D0; // char[128] - public const nint m_AttachmentName = 0x250; // char[128] - public const nint m_nFirstControlPoint = 0x2D0; // int32 - public const nint m_nNumControlPoints = 0x2D4; // int32 - public const nint m_nFirstSourcePoint = 0x2D8; // int32 - public const nint m_bSkin = 0x2DC; // bool - public const nint m_bAttachment = 0x2DD; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ColorInterpolateRandom { - public const nint m_ColorFadeMin = 0x1D0; // Color - public const nint m_ColorFadeMax = 0x1EC; // Color - public const nint m_flFadeStartTime = 0x1FC; // float32 - public const nint m_flFadeEndTime = 0x200; // float32 - public const nint m_nFieldOutput = 0x204; // ParticleAttributeIndex_t - public const nint m_bEaseInOut = 0x208; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapNamedModelSequenceToScalar { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderLights { - public const nint m_flAnimationRate = 0x228; // float32 - public const nint m_nAnimationType = 0x22C; // AnimationType_t - public const nint m_bAnimateInFPS = 0x230; // bool - public const nint m_flMinSize = 0x234; // float32 - public const nint m_flMaxSize = 0x238; // float32 - public const nint m_flStartFadeSize = 0x23C; // float32 - public const nint m_flEndFadeSize = 0x240; // float32 + // MPropertyDescription + public static class CPulseTestScriptLib { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_DecayClampCount { - public const nint m_nCount = 0x1D0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRandomNumberGeneratorParameters { - public const nint m_bDistributeEvenly = 0x0; // bool - public const nint m_nSeed = 0x4; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_ColorLitPerParticle { - public const nint m_ColorMin = 0x1F0; // Color - public const nint m_ColorMax = 0x1F4; // Color - public const nint m_TintMin = 0x1F8; // Color - public const nint m_TintMax = 0x1FC; // Color - public const nint m_flTintPerc = 0x200; // float32 - public const nint m_nTintBlendMode = 0x204; // ParticleColorBlendMode_t - public const nint m_flLightAmplification = 0x208; // float32 + public static class CPulseCell_BaseLerp { + public const nint m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_RenderPoints { - public const nint m_hMaterial = 0x220; // CStrongHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_SetAttributeToScalarExpression { - public const nint m_nExpression = 0x1D8; // ScalarExpressionType_t - public const nint m_flInput1 = 0x1E0; // CPerParticleFloatInput - public const nint m_flInput2 = 0x350; // CPerParticleFloatInput - public const nint m_flOutputRemap = 0x4C0; // CParticleRemapFloatInput - public const nint m_nOutputField = 0x630; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x634; // ParticleSetMethod_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateOnGrid { - public const nint m_nXCount = 0x1D8; // CParticleCollectionFloatInput - public const nint m_nYCount = 0x348; // CParticleCollectionFloatInput - public const nint m_nZCount = 0x4B8; // CParticleCollectionFloatInput - public const nint m_nXSpacing = 0x628; // CParticleCollectionFloatInput - public const nint m_nYSpacing = 0x798; // CParticleCollectionFloatInput - public const nint m_nZSpacing = 0x908; // CParticleCollectionFloatInput - public const nint m_nControlPointNumber = 0xA78; // int32 - public const nint m_bLocalSpace = 0xA7C; // bool - public const nint m_bCenter = 0xA7D; // bool - public const nint m_bHollow = 0xA7E; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RampCPLinearRandom { - public const nint m_nOutControlPointNumber = 0x1D8; // int32 - public const nint m_vecRateMin = 0x1DC; // Vector - public const nint m_vecRateMax = 0x1E8; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_VelocityMatchingForce { - public const nint m_flDirScale = 0x1D0; // float32 - public const nint m_flSpdScale = 0x1D4; // float32 - public const nint m_flNeighborDistance = 0x1D8; // float32 - public const nint m_flFacingStrength = 0x1DC; // float32 - public const nint m_bUseAABB = 0x1E0; // bool - public const nint m_nCPBroadcast = 0x1E4; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomAlphaWindowThreshold { - public const nint m_flMin = 0x1D8; // float32 - public const nint m_flMax = 0x1DC; // float32 - public const nint m_flExponent = 0x1E0; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateOnModelAtHeight { - public const nint m_bUseBones = 0x1D8; // bool - public const nint m_bForceZ = 0x1D9; // bool - public const nint m_nControlPointNumber = 0x1DC; // int32 - public const nint m_nHeightCP = 0x1E0; // int32 - public const nint m_bUseWaterHeight = 0x1E4; // bool - public const nint m_flDesiredHeight = 0x1E8; // CParticleCollectionFloatInput - public const nint m_vecHitBoxScale = 0x358; // CParticleCollectionVecInput - public const nint m_vecDirectionBias = 0xA10; // CParticleCollectionVecInput - public const nint m_nBiasType = 0x10C8; // ParticleHitboxBiasType_t - public const nint m_bLocalCoords = 0x10CC; // bool - public const nint m_bPreferMovingBoxes = 0x10CD; // bool - public const nint m_HitboxSetName = 0x10CE; // char[128] - public const nint m_flHitboxVelocityScale = 0x1150; // CParticleCollectionFloatInput - public const nint m_flMaxBoneVelocity = 0x12C0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RestartAfterDuration { - public const nint m_flDurationMin = 0x1D0; // float32 - public const nint m_flDurationMax = 0x1D4; // float32 - public const nint m_nCP = 0x1D8; // int32 - public const nint m_nCPField = 0x1DC; // int32 - public const nint m_nChildGroupID = 0x1E0; // int32 - public const nint m_bOnlyChildren = 0x1E4; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderClothForce { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapVisibilityScalar { - public const nint m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D8; // float32 - public const nint m_flInputMax = 0x1DC; // float32 - public const nint m_flOutputMin = 0x1E0; // float32 - public const nint m_flOutputMax = 0x1E4; // float32 - public const nint m_flRadiusScale = 0x1E8; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - public static class C_INIT_CreateSequentialPathV2 { - public const nint m_fMaxDistance = 0x1D8; // CPerParticleFloatInput - public const nint m_flNumToAssign = 0x348; // CParticleCollectionFloatInput - public const nint m_bLoop = 0x4B8; // bool - public const nint m_bCPPairs = 0x4B9; // bool - public const nint m_bSaveOffset = 0x4BA; // bool - public const nint m_PathParams = 0x4C0; // CPathParameters - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VecInputMaterialVariable_t { - public const nint m_strVariable = 0x0; // CUtlString - public const nint m_vecInput = 0x8; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapInitialDirectionToTransformToVector { - public const nint m_TransformInput = 0x1D8; // CParticleTransformInput - public const nint m_nFieldOutput = 0x240; // ParticleAttributeIndex_t - public const nint m_flScale = 0x244; // float32 - public const nint m_flOffsetRot = 0x248; // float32 - public const nint m_vecOffsetAxis = 0x24C; // Vector - public const nint m_bNormalize = 0x258; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - public static class C_OP_LockToSavedSequentialPathV2 { - public const nint m_flFadeStart = 0x1D0; // float32 - public const nint m_flFadeEnd = 0x1D4; // float32 - public const nint m_bCPPairs = 0x1D8; // bool - public const nint m_PathParams = 0x1E0; // CPathParameters + // MPropertyFriendlyName + public static class CPulseCell_Value_Curve { + public const nint m_Curve = 0x48; // CPiecewiseCurve } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_NormalLock { - public const nint m_nControlPointNumber = 0x1D0; // int32 + public static class CPulseCell_Inflow_EventHandler { + public const nint m_EventName = 0x80; // PulseSymbol_t + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_BaseFlow { + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_Outflow_CycleShuffled__InstanceState_t { + public const nint m_Shuffle = 0x0; // CUtlVectorFixedGrowable + public const nint m_nNextShuffle = 0x20; // int32 + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CPulseCell_BaseLerp__CursorState_t { + public const nint m_StartTime = 0x0; // GameTime_t + public const nint m_EndTime = 0x4; // GameTime_t + } + // Parent: None + // Field count: 1 + public static class CPulseCell_WaitForCursorsWithTagBase__CursorState_t { + public const nint m_TagName = 0x0; // PulseSymbol_t + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MPropertyDescription + public static class CPulseArraylib { + } + // Parent: None + // Field count: 0 + public static class SignatureOutflow_Continue { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_RemapTransformOrientationToRotations { - public const nint m_TransformInput = 0x1D8; // CParticleTransformInput - public const nint m_vecRotation = 0x240; // Vector - public const nint m_bUseQuat = 0x24C; // bool - public const nint m_bWriteNormal = 0x24D; // bool + public static class CPulseCell_Timeline { + public const nint m_TimelineEvents = 0x48; // CUtlVector + public const nint m_bWaitForChildOutflows = 0x60; // bool + public const nint m_OnFinished = 0x68; // CPulse_ResumePoint + public const nint m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 4 + // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_Cull { - public const nint m_flCullPerc = 0x1D0; // float32 - public const nint m_flCullStart = 0x1D4; // float32 - public const nint m_flCullEnd = 0x1D8; // float32 - public const nint m_flCullExp = 0x1DC; // float32 + public static class CPulseCell_Inflow_EntOutputHandler { + public const nint m_SourceEntity = 0x80; // PulseSymbol_t + public const nint m_SourceOutput = 0x90; // PulseSymbol_t + public const nint m_ExpectedParamType = 0xA0; // CPulseValueFullType } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_RandomYawFlip { - public const nint m_flPercent = 0x1D8; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SequenceWeightedList_t { - public const nint m_nSequence = 0x0; // int32 - public const nint m_flRelativeWeight = 0x4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ReadFromNeighboringParticle { - public const nint m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nIncrement = 0x1D8; // int32 - public const nint m_DistanceCheck = 0x1E0; // CPerParticleFloatInput - public const nint m_flInterpolation = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderText { - public const nint m_OutlineColor = 0x220; // Color - public const nint m_DefaultText = 0x228; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LerpToInitialPosition { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_flInterpolation = 0x1D8; // CPerParticleFloatInput - public const nint m_nCacheField = 0x348; // ParticleAttributeIndex_t - public const nint m_flScale = 0x350; // CParticleCollectionFloatInput - public const nint m_vecScale = 0x4C0; // CParticleCollectionVecInput + public static class CPulseCell_Outflow_CycleOrdered__InstanceState_t { + public const nint m_nNextIndex = 0x0; // int32 } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomRotation { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LerpEndCapVector { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_vecOutput = 0x1D4; // Vector - public const nint m_flLerpTime = 0x1E0; // float32 + public static class CParticleCollectionBindingInstance { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_VelocityDecay { - public const nint m_flMinVelocity = 0x1D0; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetCPOrientationToPointAtCP { - public const nint m_nInputCP = 0x1D8; // int32 - public const nint m_nOutputCP = 0x1DC; // int32 - public const nint m_flInterpolation = 0x1E0; // CParticleCollectionFloatInput - public const nint m_b2DOrientation = 0x350; // bool - public const nint m_bAvoidSingularity = 0x351; // bool - public const nint m_bPointAway = 0x352; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LockToPointList { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_pointList = 0x1D8; // CUtlVector - public const nint m_bPlaceAlongPath = 0x1F0; // bool - public const nint m_bClosedLoop = 0x1F1; // bool - public const nint m_nNumPointsAlongPath = 0x1F4; // int32 - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MovementPlaceOnGround { - public const nint m_flOffset = 0x1D0; // CPerParticleFloatInput - public const nint m_flMaxTraceLength = 0x340; // float32 - public const nint m_flTolerance = 0x344; // float32 - public const nint m_flTraceOffset = 0x348; // float32 - public const nint m_flLerpRate = 0x34C; // float32 - public const nint m_CollisionGroupName = 0x350; // char[128] - public const nint m_nTraceSet = 0x3D0; // ParticleTraceSet_t - public const nint m_nRefCP1 = 0x3D4; // int32 - public const nint m_nRefCP2 = 0x3D8; // int32 - public const nint m_nLerpCP = 0x3DC; // int32 - public const nint m_nTraceMissBehavior = 0x3E8; // ParticleTraceMissBehavior_t - public const nint m_bIncludeShotHull = 0x3EC; // bool - public const nint m_bIncludeWater = 0x3ED; // bool - public const nint m_bSetNormal = 0x3F0; // bool - public const nint m_bScaleOffset = 0x3F1; // bool - public const nint m_nPreserveOffsetCP = 0x3F4; // int32 - public const nint m_nIgnoreCP = 0x3F8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetCPOrientationToDirection { - public const nint m_nInputControlPoint = 0x1D0; // int32 - public const nint m_nOutputControlPoint = 0x1D4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapCrossProductOfTwoVectorsToVector { - public const nint m_InputVec1 = 0x1D0; // CPerParticleVecInput - public const nint m_InputVec2 = 0x888; // CPerParticleVecInput - public const nint m_nFieldOutput = 0xF40; // ParticleAttributeIndex_t - public const nint m_bNormalize = 0xF44; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapTransformOrientationToRotations { - public const nint m_TransformInput = 0x1D0; // CParticleTransformInput - public const nint m_vecRotation = 0x238; // Vector - public const nint m_bUseQuat = 0x244; // bool - public const nint m_bWriteNormal = 0x245; // bool + public static class CPulseCell_LimitCount__InstanceState_t { + public const nint m_nCurrentCount = 0x0; // int32 } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_RandomRotationSpeed { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - public static class C_OP_InheritFromParentParticlesV2 { - public const nint m_flScale = 0x1D0; // CPerParticleFloatInput - public const nint m_nFieldOutput = 0x340; // ParticleAttributeIndex_t - public const nint m_nIncrement = 0x348; // CPerParticleFloatInput - public const nint m_bRandomDistribution = 0x4B8; // bool - public const nint m_bReverse = 0x4B9; // bool - public const nint m_nMissingParentBehavior = 0x4BC; // MissingParentInheritBehavior_t - public const nint m_flInterpolation = 0x4C0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomSecondSequence { - public const nint m_nSequenceMin = 0x1D8; // int32 - public const nint m_nSequenceMax = 0x1DC; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetFloatCollection { - public const nint m_InputValue = 0x1D0; // CParticleCollectionFloatInput - public const nint m_nOutputField = 0x340; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x344; // ParticleSetMethod_t - public const nint m_Lerp = 0x348; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PointDefinition_t { - public const nint m_nControlPoint = 0x0; // int32 - public const nint m_bLocalCoords = 0x4; // bool - public const nint m_vOffset = 0x8; // Vector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointPositionToRandomActiveCP { - public const nint m_nCP1 = 0x1D8; // int32 - public const nint m_nHeadLocationMin = 0x1DC; // int32 - public const nint m_nHeadLocationMax = 0x1E0; // int32 - public const nint m_flResetRate = 0x1E8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_Diffusion { - public const nint m_flRadiusScale = 0x1D0; // float32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nVoxelGridResolution = 0x1D8; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_AgeNoise { - public const nint m_bAbsVal = 0x1D8; // bool - public const nint m_bAbsValInv = 0x1D9; // bool - public const nint m_flOffset = 0x1DC; // float32 - public const nint m_flAgeMin = 0x1E0; // float32 - public const nint m_flAgeMax = 0x1E4; // float32 - public const nint m_flNoiseScale = 0x1E8; // float32 - public const nint m_flNoiseScaleLoc = 0x1EC; // float32 - public const nint m_vecOffsetLoc = 0x1F0; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapVectorComponentToScalar { - public const nint m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nComponent = 0x1D8; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CGeneralRandomRotation { - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_flDegrees = 0x1DC; // float32 - public const nint m_flDegreesMin = 0x1E0; // float32 - public const nint m_flDegreesMax = 0x1E4; // float32 - public const nint m_flRotationRandExponent = 0x1E8; // float32 - public const nint m_bRandomlyFlipDirection = 0x1EC; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DistanceBetweenVecs { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_vecPoint1 = 0x1D8; // CPerParticleVecInput - public const nint m_vecPoint2 = 0x890; // CPerParticleVecInput - public const nint m_flInputMin = 0xF48; // CPerParticleFloatInput - public const nint m_flInputMax = 0x10B8; // CPerParticleFloatInput - public const nint m_flOutputMin = 0x1228; // CPerParticleFloatInput - public const nint m_flOutputMax = 0x1398; // CPerParticleFloatInput - public const nint m_nSetMethod = 0x1508; // ParticleSetMethod_t - public const nint m_bDeltaTime = 0x150C; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DampenToCP { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_flRange = 0x1D4; // float32 - public const nint m_flScale = 0x1D8; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CalculateVectorAttribute { - public const nint m_vStartValue = 0x1D0; // Vector - public const nint m_nFieldInput1 = 0x1DC; // ParticleAttributeIndex_t - public const nint m_flInputScale1 = 0x1E0; // float32 - public const nint m_nFieldInput2 = 0x1E4; // ParticleAttributeIndex_t - public const nint m_flInputScale2 = 0x1E8; // float32 - public const nint m_nControlPointInput1 = 0x1EC; // ControlPointReference_t - public const nint m_flControlPointScale1 = 0x200; // float32 - public const nint m_nControlPointInput2 = 0x204; // ControlPointReference_t - public const nint m_flControlPointScale2 = 0x218; // float32 - public const nint m_nFieldOutput = 0x21C; // ParticleAttributeIndex_t - public const nint m_vFinalOutputScale = 0x220; // Vector - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LockToBone { - public const nint m_modelInput = 0x1D0; // CParticleModelInput - public const nint m_transformInput = 0x230; // CParticleTransformInput - public const nint m_flLifeTimeFadeStart = 0x298; // float32 - public const nint m_flLifeTimeFadeEnd = 0x29C; // float32 - public const nint m_flJumpThreshold = 0x2A0; // float32 - public const nint m_flPrevPosScale = 0x2A4; // float32 - public const nint m_HitboxSetName = 0x2A8; // char[128] - public const nint m_bRigid = 0x328; // bool - public const nint m_bUseBones = 0x329; // bool - public const nint m_nFieldOutput = 0x32C; // ParticleAttributeIndex_t - public const nint m_nFieldOutputPrev = 0x330; // ParticleAttributeIndex_t - public const nint m_nRotationSetType = 0x334; // ParticleRotationLockType_t - public const nint m_bRigidRotationLock = 0x338; // bool - public const nint m_vecRotation = 0x340; // CPerParticleVecInput - public const nint m_flRotLerp = 0x9F8; // CPerParticleFloatInput + public static class CPulseCell_Step_DebugLog { } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_RemapNamedModelBodyPartOnceTimed { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ScreenSpaceRotateTowardTarget { - public const nint m_vecTargetPosition = 0x1D0; // CPerParticleVecInput - public const nint m_flOutputRemap = 0x888; // CParticleRemapFloatInput - public const nint m_nSetMethod = 0x9F8; // ParticleSetMethod_t - public const nint m_flScreenEdgeAlignmentDistance = 0xA00; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MovementMaintainOffset { - public const nint m_vecOffset = 0x1D0; // Vector - public const nint m_nCP = 0x1DC; // int32 - public const nint m_bRadiusScale = 0x1E0; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateWithinCapsuleTransform { - public const nint m_fRadiusMin = 0x1D8; // CPerParticleFloatInput - public const nint m_fRadiusMax = 0x348; // CPerParticleFloatInput - public const nint m_fHeight = 0x4B8; // CPerParticleFloatInput - public const nint m_TransformInput = 0x628; // CParticleTransformInput - public const nint m_fSpeedMin = 0x690; // CPerParticleFloatInput - public const nint m_fSpeedMax = 0x800; // CPerParticleFloatInput - public const nint m_fSpeedRandExp = 0x970; // float32 - public const nint m_LocalCoordinateSystemSpeedMin = 0x978; // CPerParticleVecInput - public const nint m_LocalCoordinateSystemSpeedMax = 0x1030; // CPerParticleVecInput - public const nint m_nFieldOutput = 0x16E8; // ParticleAttributeIndex_t - public const nint m_nFieldVelocity = 0x16EC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetVec { - public const nint m_InputValue = 0x1D0; // CPerParticleVecInput - public const nint m_nOutputField = 0x888; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x88C; // ParticleSetMethod_t - public const nint m_Lerp = 0x890; // CPerParticleFloatInput - public const nint m_bNormalizedOutput = 0xA00; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateFromParentParticles { - public const nint m_flVelocityScale = 0x1D8; // float32 - public const nint m_flIncrement = 0x1DC; // float32 - public const nint m_bRandomDistribution = 0x1E0; // bool - public const nint m_nRandomSeed = 0x1E4; // int32 - public const nint m_bSubFrame = 0x1E8; // bool - public const nint m_bSetRopeSegmentID = 0x1E9; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CheckParticleForWater { - public const nint m_flRadius = 0x1D8; // CPerParticleFloatInput - public const nint m_nFieldOutput = 0x348; // ParticleAttributeIndex_t - public const nint m_flOutputRemap = 0x350; // CParticleRemapFloatInput - public const nint m_nSetMethod = 0x4C0; // ParticleSetMethod_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomNamedModelBodyPart { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderOmni2Light { - public const nint m_nLightType = 0x220; // ParticleOmni2LightTypeChoiceList_t - public const nint m_vColorBlend = 0x228; // CParticleCollectionVecInput - public const nint m_nColorBlendType = 0x8E0; // ParticleColorBlendType_t - public const nint m_nBrightnessUnit = 0x8E4; // ParticleLightUnitChoiceList_t - public const nint m_flBrightnessLumens = 0x8E8; // CPerParticleFloatInput - public const nint m_flBrightnessCandelas = 0xA58; // CPerParticleFloatInput - public const nint m_bCastShadows = 0xBC8; // bool - public const nint m_bFog = 0xBC9; // bool - public const nint m_flFogScale = 0xBD0; // CPerParticleFloatInput - public const nint m_flLuminaireRadius = 0xD40; // CPerParticleFloatInput - public const nint m_flSkirt = 0xEB0; // CPerParticleFloatInput - public const nint m_flRange = 0x1020; // CPerParticleFloatInput - public const nint m_flInnerConeAngle = 0x1190; // CPerParticleFloatInput - public const nint m_flOuterConeAngle = 0x1300; // CPerParticleFloatInput - public const nint m_hLightCookie = 0x1470; // CStrongHandle - public const nint m_bSphericalCookie = 0x1478; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ConnectParentParticleToNearest { - public const nint m_nFirstControlPoint = 0x1D0; // int32 - public const nint m_nSecondControlPoint = 0x1D4; // int32 - public const nint m_bUseRadius = 0x1D8; // bool - public const nint m_flRadiusScale = 0x1E0; // CParticleCollectionFloatInput - public const nint m_flParentRadiusScale = 0x350; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CPAssignment_t { - public const nint m_nCPNumber = 0x0; // int32 - public const nint m_Pos = 0x8; // CPerParticleVecInput - public const nint m_nOrientationMode = 0x6C0; // ParticleOrientationSetMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapParticleCountToNamedModelBodyPartScalar { - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitSkinnedPositionFromCPSnapshot { - public const nint m_nSnapshotControlPointNumber = 0x1D8; // int32 - public const nint m_nControlPointNumber = 0x1DC; // int32 - public const nint m_bRandom = 0x1E0; // bool - public const nint m_nRandomSeed = 0x1E4; // int32 - public const nint m_bRigid = 0x1E8; // bool - public const nint m_bSetNormal = 0x1E9; // bool - public const nint m_bIgnoreDt = 0x1EA; // bool - public const nint m_flMinNormalVelocity = 0x1EC; // float32 - public const nint m_flMaxNormalVelocity = 0x1F0; // float32 - public const nint m_nIndexType = 0x1F4; // SnapshotIndexType_t - public const nint m_flReadIndex = 0x1F8; // CPerParticleFloatInput - public const nint m_flIncrement = 0x368; // float32 - public const nint m_nFullLoopIncrement = 0x36C; // int32 - public const nint m_nSnapShotStartPoint = 0x370; // int32 - public const nint m_flBoneVelocity = 0x374; // float32 - public const nint m_flBoneVelocityMax = 0x378; // float32 - public const nint m_bCopyColor = 0x37C; // bool - public const nint m_bCopyAlpha = 0x37D; // bool - public const nint m_bSetRadius = 0x37E; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LagCompensation { - public const nint m_nDesiredVelocityCP = 0x1D0; // int32 - public const nint m_nLatencyCP = 0x1D4; // int32 - public const nint m_nLatencyCPField = 0x1D8; // int32 - public const nint m_nDesiredVelocityCPField = 0x1DC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CollideWithSelf { - public const nint m_flRadiusScale = 0x1D0; // CPerParticleFloatInput - public const nint m_flMinimumSpeed = 0x340; // CPerParticleFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_Noise { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flOutputMin = 0x1D4; // float32 - public const nint m_flOutputMax = 0x1D8; // float32 - public const nint m_fl4NoiseScale = 0x1DC; // float32 - public const nint m_bAdditive = 0x1E0; // bool - public const nint m_flNoiseAnimationTimeScale = 0x1E4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_FadeAndKillForTracers { - public const nint m_flStartFadeInTime = 0x1D0; // float32 - public const nint m_flEndFadeInTime = 0x1D4; // float32 - public const nint m_flStartFadeOutTime = 0x1D8; // float32 - public const nint m_flEndFadeOutTime = 0x1DC; // float32 - public const nint m_flStartAlpha = 0x1E0; // float32 - public const nint m_flEndAlpha = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ColorAdjustHSL { - public const nint m_flHueAdjust = 0x1D0; // CPerParticleFloatInput - public const nint m_flSaturationAdjust = 0x340; // CPerParticleFloatInput - public const nint m_flLightnessAdjust = 0x4B0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleMassCalculationParameters { - public const nint m_nMassMode = 0x0; // ParticleMassMode_t - public const nint m_flRadius = 0x8; // CPerParticleFloatInput - public const nint m_flNominalRadius = 0x178; // CPerParticleFloatInput - public const nint m_flScale = 0x2E8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SequenceFromModel { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nFieldOutputAnim = 0x1D8; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1DC; // float32 - public const nint m_flInputMax = 0x1E0; // float32 - public const nint m_flOutputMin = 0x1E4; // float32 - public const nint m_flOutputMax = 0x1E8; // float32 - public const nint m_nSetMethod = 0x1EC; // ParticleSetMethod_t + public static class CPulseCell_BaseYieldingInflow { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_AlphaDecay { - public const nint m_flMinAlpha = 0x1D0; // float32 + public static class PulseNodeDynamicOutflows_t { + public const nint m_Outflows = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 + public static class CPulseCell_IsRequirementValid__Criteria_t { + public const nint m_bIsValid = 0x0; // bool } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_RemapDensityGradientToVectorAttribute { - public const nint m_flRadiusScale = 0x1D0; // float32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitVec { - public const nint m_InputValue = 0x1D8; // CPerParticleVecInput - public const nint m_nOutputField = 0x890; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x894; // ParticleSetMethod_t - public const nint m_bNormalizedOutput = 0x898; // bool - public const nint m_bWritePreviousPosition = 0x899; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_SetHitboxToModel { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_nForceInModel = 0x1DC; // int32 - public const nint m_bEvenDistribution = 0x1E0; // bool - public const nint m_nDesiredHitbox = 0x1E4; // int32 - public const nint m_vecHitBoxScale = 0x1E8; // CParticleCollectionVecInput - public const nint m_vecDirectionBias = 0x8A0; // Vector - public const nint m_bMaintainHitbox = 0x8AC; // bool - public const nint m_bUseBones = 0x8AD; // bool - public const nint m_HitboxSetName = 0x8AE; // char[128] - public const nint m_flShellSize = 0x930; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MovementMoveAlongSkinnedCPSnapshot { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_nSnapshotControlPointNumber = 0x1D4; // int32 - public const nint m_bSetNormal = 0x1D8; // bool - public const nint m_bSetRadius = 0x1D9; // bool - public const nint m_flInterpolation = 0x1E0; // CPerParticleFloatInput - public const nint m_flTValue = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LerpScalar { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flOutput = 0x1D8; // CPerParticleFloatInput - public const nint m_flStartTime = 0x348; // float32 - public const nint m_flEndTime = 0x34C; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitialRepulsionVelocity { - public const nint m_CollisionGroupName = 0x1D8; // char[128] - public const nint m_nTraceSet = 0x258; // ParticleTraceSet_t - public const nint m_vecOutputMin = 0x25C; // Vector - public const nint m_vecOutputMax = 0x268; // Vector - public const nint m_nControlPointNumber = 0x274; // int32 - public const nint m_bPerParticle = 0x278; // bool - public const nint m_bTranslate = 0x279; // bool - public const nint m_bProportional = 0x27A; // bool - public const nint m_flTraceLength = 0x27C; // float32 - public const nint m_bPerParticleTR = 0x280; // bool - public const nint m_bInherit = 0x281; // bool - public const nint m_nChildCP = 0x284; // int32 - public const nint m_nChildGroupID = 0x288; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ClampScalar { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flOutputMin = 0x1D8; // CPerParticleFloatInput - public const nint m_flOutputMax = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointToHMD { - public const nint m_nCP1 = 0x1D8; // int32 - public const nint m_vecCP1Pos = 0x1DC; // Vector - public const nint m_bOrientToHMD = 0x1E8; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DifferencePreviousParticle { - public const nint m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D8; // float32 - public const nint m_flInputMax = 0x1DC; // float32 - public const nint m_flOutputMin = 0x1E0; // float32 - public const nint m_flOutputMax = 0x1E4; // float32 - public const nint m_nSetMethod = 0x1E8; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x1EC; // bool - public const nint m_bSetPreviousParticle = 0x1ED; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointFieldFromVectorExpression { - public const nint m_nExpression = 0x1D8; // VectorFloatExpressionType_t - public const nint m_vecInput1 = 0x1E0; // CParticleCollectionVecInput - public const nint m_vecInput2 = 0x898; // CParticleCollectionVecInput - public const nint m_flLerp = 0xF50; // CPerParticleFloatInput - public const nint m_flOutputRemap = 0x10C0; // CParticleRemapFloatInput - public const nint m_nOutputCP = 0x1230; // int32 - public const nint m_nOutVectorField = 0x1234; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_PercentageBetweenTransforms { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D4; // float32 - public const nint m_flInputMax = 0x1D8; // float32 - public const nint m_flOutputMin = 0x1DC; // float32 - public const nint m_flOutputMax = 0x1E0; // float32 - public const nint m_TransformStart = 0x1E8; // CParticleTransformInput - public const nint m_TransformEnd = 0x250; // CParticleTransformInput - public const nint m_nSetMethod = 0x2B8; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x2BC; // bool - public const nint m_bRadialCheck = 0x2BD; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_PlaneCull { - public const nint m_nControlPoint = 0x1D8; // int32 - public const nint m_flDistance = 0x1E0; // CParticleCollectionFloatInput - public const nint m_bCullInside = 0x350; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapNamedModelSequenceEndCap { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitFromCPSnapshot { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_strSnapshotSubset = 0x1E0; // CUtlString - public const nint m_nAttributeToRead = 0x1E8; // ParticleAttributeIndex_t - public const nint m_nAttributeToWrite = 0x1EC; // ParticleAttributeIndex_t - public const nint m_nLocalSpaceCP = 0x1F0; // int32 - public const nint m_bRandom = 0x1F4; // bool - public const nint m_bReverse = 0x1F5; // bool - public const nint m_nSnapShotIncrement = 0x1F8; // CParticleCollectionFloatInput - public const nint m_nManualSnapshotIndex = 0x368; // CPerParticleFloatInput - public const nint m_nRandomSeed = 0x4D8; // int32 - public const nint m_bLocalSpaceAngles = 0x4DC; // bool - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderCables { - public const nint m_flRadiusScale = 0x220; // CParticleCollectionFloatInput - public const nint m_flAlphaScale = 0x390; // CParticleCollectionFloatInput - public const nint m_vecColorScale = 0x500; // CParticleCollectionVecInput - public const nint m_nColorBlendType = 0xBB8; // ParticleColorBlendType_t - public const nint m_hMaterial = 0xBC0; // CStrongHandle - public const nint m_nTextureRepetitionMode = 0xBC8; // TextureRepetitionMode_t - public const nint m_flTextureRepeatsPerSegment = 0xBD0; // CParticleCollectionFloatInput - public const nint m_flTextureRepeatsCircumference = 0xD40; // CParticleCollectionFloatInput - public const nint m_flColorMapOffsetV = 0xEB0; // CParticleCollectionFloatInput - public const nint m_flColorMapOffsetU = 0x1020; // CParticleCollectionFloatInput - public const nint m_flNormalMapOffsetV = 0x1190; // CParticleCollectionFloatInput - public const nint m_flNormalMapOffsetU = 0x1300; // CParticleCollectionFloatInput - public const nint m_bDrawCableCaps = 0x1470; // bool - public const nint m_flCapRoundness = 0x1474; // float32 - public const nint m_flCapOffsetAmount = 0x1478; // float32 - public const nint m_flTessScale = 0x147C; // float32 - public const nint m_nMinTesselation = 0x1480; // int32 - public const nint m_nMaxTesselation = 0x1484; // int32 - public const nint m_nRoundness = 0x1488; // int32 - public const nint m_nForceRoundnessFixed = 0x148C; // bool - public const nint m_LightingTransform = 0x1490; // CParticleTransformInput - public const nint m_MaterialFloatVars = 0x14F8; // CUtlLeanVector - public const nint m_MaterialVecVars = 0x1518; // CUtlLeanVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InheritVelocity { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_flVelocityScale = 0x1DC; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointToWaterSurface { - public const nint m_nSourceCP = 0x1D8; // int32 - public const nint m_nDestCP = 0x1DC; // int32 - public const nint m_nFlowCP = 0x1E0; // int32 - public const nint m_nActiveCP = 0x1E4; // int32 - public const nint m_nActiveCPField = 0x1E8; // int32 - public const nint m_flRetestRate = 0x1F0; // CParticleCollectionFloatInput - public const nint m_bAdaptiveThreshold = 0x360; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_PositionOffset { - public const nint m_OffsetMin = 0x1D8; // CPerParticleVecInput - public const nint m_OffsetMax = 0x890; // CPerParticleVecInput - public const nint m_TransformInput = 0xF48; // CParticleTransformInput - public const nint m_bLocalCoords = 0xFB0; // bool - public const nint m_bProportional = 0xFB1; // bool - public const nint m_randomnessParameters = 0xFB4; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_NormalAlignToCP { - public const nint m_transformInput = 0x1D8; // CParticleTransformInput - public const nint m_nControlPointAxis = 0x240; // ParticleControlPointAxis_t + public static class CPulseCell_Inflow_ObservableVariableListener { + public const nint m_nBlackboardReference = 0x80; // PulseRuntimeBlackboardReferenceIndex_t + public const nint m_bSelfReference = 0x82; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_ShapeMatchingConstraint { - public const nint m_flShapeRestorationTime = 0x1D0; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetChildControlPoints { - public const nint m_nChildGroupID = 0x1D0; // int32 - public const nint m_nFirstControlPoint = 0x1D4; // int32 - public const nint m_nNumControlPoints = 0x1D8; // int32 - public const nint m_nFirstSourcePoint = 0x1E0; // CParticleCollectionFloatInput - public const nint m_bReverse = 0x350; // bool - public const nint m_bSetOrientation = 0x351; // bool - public const nint m_nOrientation = 0x354; // ParticleOrientationType_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ChladniWave { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D8; // CPerParticleFloatInput - public const nint m_flInputMax = 0x348; // CPerParticleFloatInput - public const nint m_flOutputMin = 0x4B8; // CPerParticleFloatInput - public const nint m_flOutputMax = 0x628; // CPerParticleFloatInput - public const nint m_vecWaveLength = 0x798; // CPerParticleVecInput - public const nint m_vecHarmonics = 0xE50; // CPerParticleVecInput - public const nint m_nSetMethod = 0x1508; // ParticleSetMethod_t - public const nint m_nLocalSpaceControlPoint = 0x150C; // int32 - public const nint m_b3D = 0x1510; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapDirectionToCPToVector { - public const nint m_nCP = 0x1D0; // int32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_flScale = 0x1D8; // float32 - public const nint m_flOffsetRot = 0x1DC; // float32 - public const nint m_vecOffsetAxis = 0x1E0; // Vector - public const nint m_bNormalize = 0x1EC; // bool - public const nint m_nFieldStrength = 0x1F0; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DriveCPFromGlobalSoundFloat { - public const nint m_nOutputControlPoint = 0x1D8; // int32 - public const nint m_nOutputField = 0x1DC; // int32 - public const nint m_flInputMin = 0x1E0; // float32 - public const nint m_flInputMax = 0x1E4; // float32 - public const nint m_flOutputMin = 0x1E8; // float32 - public const nint m_flOutputMax = 0x1EC; // float32 - public const nint m_StackName = 0x1F0; // CUtlString - public const nint m_OperatorName = 0x1F8; // CUtlString - public const nint m_FieldName = 0x200; // CUtlString - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_ScreenSpacePositionOfTarget { - public const nint m_vecTargetPosition = 0x1D8; // CPerParticleVecInput - public const nint m_bOututBehindness = 0x890; // bool - public const nint m_nBehindFieldOutput = 0x894; // ParticleAttributeIndex_t - public const nint m_flBehindOutputRemap = 0x898; // CParticleRemapFloatInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RtEnvCull { - public const nint m_vecTestDir = 0x1D0; // Vector - public const nint m_vecTestNormal = 0x1DC; // Vector - public const nint m_bCullOnMiss = 0x1E8; // bool - public const nint m_bStickInsteadOfCull = 0x1E9; // bool - public const nint m_RtEnvName = 0x1EA; // char[128] - public const nint m_nRTEnvCP = 0x26C; // int32 - public const nint m_nComponent = 0x270; // int32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_PinParticleToCP { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_vecOffset = 0x1D8; // CParticleCollectionVecInput - public const nint m_bOffsetLocal = 0x890; // bool - public const nint m_nParticleSelection = 0x894; // ParticleSelection_t - public const nint m_nParticleNumber = 0x898; // CParticleCollectionFloatInput - public const nint m_nPinBreakType = 0xA08; // ParticlePinDistance_t - public const nint m_flBreakDistance = 0xA10; // CParticleCollectionFloatInput - public const nint m_flBreakSpeed = 0xB80; // CParticleCollectionFloatInput - public const nint m_flAge = 0xCF0; // CParticleCollectionFloatInput - public const nint m_nBreakControlPointNumber = 0xE60; // int32 - public const nint m_nBreakControlPointNumber2 = 0xE64; // int32 - public const nint m_flBreakValue = 0xE68; // CParticleCollectionFloatInput - public const nint m_flInterpolation = 0xFD8; // CPerParticleFloatInput - public const nint m_bRetainInitialVelocity = 0x1148; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapCPtoVector { - public const nint m_nCPInput = 0x1D0; // int32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nLocalSpaceCP = 0x1D8; // int32 - public const nint m_vInputMin = 0x1DC; // Vector - public const nint m_vInputMax = 0x1E8; // Vector - public const nint m_vOutputMin = 0x1F4; // Vector - public const nint m_vOutputMax = 0x200; // Vector - public const nint m_flStartTime = 0x20C; // float32 - public const nint m_flEndTime = 0x210; // float32 - public const nint m_flInterpRate = 0x214; // float32 - public const nint m_nSetMethod = 0x218; // ParticleSetMethod_t - public const nint m_bOffset = 0x21C; // bool - public const nint m_bAccelerate = 0x21D; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateParticleImpulse { - public const nint m_InputRadius = 0x1D8; // CPerParticleFloatInput - public const nint m_InputMagnitude = 0x348; // CPerParticleFloatInput - public const nint m_nFalloffFunction = 0x4B8; // ParticleFalloffFunction_t - public const nint m_InputFalloffExp = 0x4C0; // CPerParticleFloatInput - public const nint m_nImpulseType = 0x630; // ParticleImpulseType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DensityForce { - public const nint m_flRadiusScale = 0x1E0; // float32 - public const nint m_flForceScale = 0x1E4; // float32 - public const nint m_flTargetDensity = 0x1E8; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateInEpitrochoid { - public const nint m_nComponent1 = 0x1D8; // int32 - public const nint m_nComponent2 = 0x1DC; // int32 - public const nint m_TransformInput = 0x1E0; // CParticleTransformInput - public const nint m_flParticleDensity = 0x248; // CPerParticleFloatInput - public const nint m_flOffset = 0x3B8; // CPerParticleFloatInput - public const nint m_flRadius1 = 0x528; // CPerParticleFloatInput - public const nint m_flRadius2 = 0x698; // CPerParticleFloatInput - public const nint m_bUseCount = 0x808; // bool - public const nint m_bUseLocalCoords = 0x809; // bool - public const nint m_bOffsetExistingPos = 0x80A; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ConstrainDistanceToUserSpecifiedPath { - public const nint m_fMinDistance = 0x1D0; // float32 - public const nint m_flMaxDistance = 0x1D4; // float32 - public const nint m_flTimeScale = 0x1D8; // float32 - public const nint m_bLoopedPath = 0x1DC; // bool - public const nint m_pointList = 0x1E0; // CUtlVector - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointPositions { - public const nint m_bUseWorldLocation = 0x1D8; // bool - public const nint m_bOrient = 0x1D9; // bool - public const nint m_bSetOnce = 0x1DA; // bool - public const nint m_nCP1 = 0x1DC; // int32 - public const nint m_nCP2 = 0x1E0; // int32 - public const nint m_nCP3 = 0x1E4; // int32 - public const nint m_nCP4 = 0x1E8; // int32 - public const nint m_vecCP1Pos = 0x1EC; // Vector - public const nint m_vecCP2Pos = 0x1F8; // Vector - public const nint m_vecCP3Pos = 0x204; // Vector - public const nint m_vecCP4Pos = 0x210; // Vector - public const nint m_nHeadLocation = 0x21C; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetFloatAttributeToVectorExpression { - public const nint m_nExpression = 0x1D0; // VectorFloatExpressionType_t - public const nint m_vInput1 = 0x1D8; // CPerParticleVecInput - public const nint m_vInput2 = 0x890; // CPerParticleVecInput - public const nint m_flOutputRemap = 0xF48; // CParticleRemapFloatInput - public const nint m_nOutputField = 0x10B8; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x10BC; // ParticleSetMethod_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MovementRotateParticleAroundAxis { - public const nint m_vecRotAxis = 0x1D0; // CParticleCollectionVecInput - public const nint m_flRotRate = 0x888; // CParticleCollectionFloatInput - public const nint m_TransformInput = 0x9F8; // CParticleTransformInput - public const nint m_bLocalSpace = 0xA60; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_IntraParticleForce { - public const nint m_flAttractionMinDistance = 0x1E0; // float32 - public const nint m_flAttractionMaxDistance = 0x1E4; // float32 - public const nint m_flAttractionMaxStrength = 0x1E8; // float32 - public const nint m_flRepulsionMinDistance = 0x1EC; // float32 - public const nint m_flRepulsionMaxDistance = 0x1F0; // float32 - public const nint m_flRepulsionMaxStrength = 0x1F4; // float32 - public const nint m_bUseAABB = 0x1F8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitFloat { - public const nint m_InputValue = 0x1D8; // CPerParticleFloatInput - public const nint m_nOutputField = 0x348; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x34C; // ParticleSetMethod_t - public const nint m_InputStrength = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateOnModel { - public const nint m_modelInput = 0x1D8; // CParticleModelInput - public const nint m_transformInput = 0x238; // CParticleTransformInput - public const nint m_nForceInModel = 0x2A0; // int32 - public const nint m_bScaleToVolume = 0x2A4; // bool - public const nint m_bEvenDistribution = 0x2A5; // bool - public const nint m_nDesiredHitbox = 0x2A8; // CParticleCollectionFloatInput - public const nint m_nHitboxValueFromControlPointIndex = 0x418; // int32 - public const nint m_vecHitBoxScale = 0x420; // CParticleCollectionVecInput - public const nint m_flBoneVelocity = 0xAD8; // float32 - public const nint m_flMaxBoneVelocity = 0xADC; // float32 - public const nint m_vecDirectionBias = 0xAE0; // CParticleCollectionVecInput - public const nint m_HitboxSetName = 0x1198; // char[128] - public const nint m_bLocalCoords = 0x1218; // bool - public const nint m_bUseBones = 0x1219; // bool - public const nint m_bUseMesh = 0x121A; // bool - public const nint m_flShellSize = 0x1220; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_InheritFromPeerSystem { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nFieldInput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_nIncrement = 0x1D8; // int32 - public const nint m_nGroupID = 0x1DC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_PerParticleForce { - public const nint m_flForceScale = 0x1E0; // CPerParticleFloatInput - public const nint m_vForce = 0x350; // CPerParticleVecInput - public const nint m_nCP = 0xA08; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RandomNamedModelMeshGroup { - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderProjected { - public const nint m_bProjectCharacter = 0x220; // bool - public const nint m_bProjectWorld = 0x221; // bool - public const nint m_bProjectWater = 0x222; // bool - public const nint m_bFlipHorizontal = 0x223; // bool - public const nint m_bEnableProjectedDepthControls = 0x224; // bool - public const nint m_flMinProjectionDepth = 0x228; // float32 - public const nint m_flMaxProjectionDepth = 0x22C; // float32 - public const nint m_vecProjectedMaterials = 0x230; // CUtlVector - public const nint m_flMaterialSelection = 0x248; // CPerParticleFloatInput - public const nint m_flAnimationTimeScale = 0x3B8; // float32 - public const nint m_bOrientToNormal = 0x3BC; // bool - public const nint m_MaterialVars = 0x3C0; // CUtlVector - public const nint m_flRadiusScale = 0x3D8; // CParticleCollectionFloatInput - public const nint m_flAlphaScale = 0x548; // CParticleCollectionFloatInput - public const nint m_flRollScale = 0x6B8; // CParticleCollectionFloatInput - public const nint m_nAlpha2Field = 0x828; // ParticleAttributeIndex_t - public const nint m_vecColorScale = 0x830; // CParticleCollectionVecInput - public const nint m_nColorBlendType = 0xEE8; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MaxVelocity { - public const nint m_flMaxVelocity = 0x1D0; // float32 - public const nint m_flMinVelocity = 0x1D4; // float32 - public const nint m_nOverrideCP = 0x1D8; // int32 - public const nint m_nOverrideCPField = 0x1DC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_VelocityFromNormal { - public const nint m_fSpeedMin = 0x1D8; // float32 - public const nint m_fSpeedMax = 0x1DC; // float32 - public const nint m_bIgnoreDt = 0x1E0; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MaintainEmitter { - public const nint m_nParticlesToMaintain = 0x1D8; // CParticleCollectionFloatInput - public const nint m_flStartTime = 0x348; // float32 - public const nint m_flEmissionDuration = 0x350; // CParticleCollectionFloatInput - public const nint m_flEmissionRate = 0x4C0; // float32 - public const nint m_nSnapshotControlPoint = 0x4C4; // int32 - public const nint m_strSnapshotSubset = 0x4C8; // CUtlString - public const nint m_bEmitInstantaneously = 0x4D0; // bool - public const nint m_bFinalEmitOnStop = 0x4D1; // bool - public const nint m_flScale = 0x4D8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_PositionOffsetToCP { - public const nint m_nControlPointNumberStart = 0x1D8; // int32 - public const nint m_nControlPointNumberEnd = 0x1DC; // int32 - public const nint m_bLocalCoords = 0x1E0; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapInitialTransformDirectionToRotation { - public const nint m_TransformInput = 0x1D8; // CParticleTransformInput - public const nint m_nFieldOutput = 0x240; // ParticleAttributeIndex_t - public const nint m_flOffsetRot = 0x244; // float32 - public const nint m_nComponent = 0x248; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_FadeAndKill { - public const nint m_flStartFadeInTime = 0x1D0; // float32 - public const nint m_flEndFadeInTime = 0x1D4; // float32 - public const nint m_flStartFadeOutTime = 0x1D8; // float32 - public const nint m_flEndFadeOutTime = 0x1DC; // float32 - public const nint m_flStartAlpha = 0x1E0; // float32 - public const nint m_flEndAlpha = 0x1E4; // float32 - public const nint m_bForcePreserveParticleOrder = 0x1E8; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ColorInterpolate { - public const nint m_ColorFade = 0x1D0; // Color - public const nint m_flFadeStartTime = 0x1E0; // float32 - public const nint m_flFadeEndTime = 0x1E4; // float32 - public const nint m_nFieldOutput = 0x1E8; // ParticleAttributeIndex_t - public const nint m_bEaseInOut = 0x1EC; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RampScalarSpline { - public const nint m_RateMin = 0x1D0; // float32 - public const nint m_RateMax = 0x1D4; // float32 - public const nint m_flStartTime_min = 0x1D8; // float32 - public const nint m_flStartTime_max = 0x1DC; // float32 - public const nint m_flEndTime_min = 0x1E0; // float32 - public const nint m_flEndTime_max = 0x1E4; // float32 - public const nint m_flBias = 0x1E8; // float32 - public const nint m_nField = 0x210; // ParticleAttributeIndex_t - public const nint m_bProportionalOp = 0x214; // bool - public const nint m_bEaseOut = 0x215; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapNamedModelSequenceOnceTimed { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointFromObjectScale { - public const nint m_nCPInput = 0x1D8; // int32 - public const nint m_nCPOutput = 0x1DC; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MaintainSequentialPath { - public const nint m_fMaxDistance = 0x1D0; // float32 - public const nint m_flNumToAssign = 0x1D4; // float32 - public const nint m_flCohesionStrength = 0x1D8; // float32 - public const nint m_flTolerance = 0x1DC; // float32 - public const nint m_bLoop = 0x1E0; // bool - public const nint m_bUseParticleCount = 0x1E1; // bool - public const nint m_PathParams = 0x1F0; // CPathParameters - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapNamedModelBodyPartEndCap { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_StopAfterCPDuration { - public const nint m_flDuration = 0x1D8; // CParticleCollectionFloatInput - public const nint m_bDestroyImmediately = 0x348; // bool - public const nint m_bPlayEndCap = 0x349; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CGeneralSpin { - public const nint m_nSpinRateDegrees = 0x1D0; // int32 - public const nint m_nSpinRateMinDegrees = 0x1D4; // int32 - public const nint m_fSpinRateStopTime = 0x1DC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - public static class C_OP_LockToSavedSequentialPath { - public const nint m_flFadeStart = 0x1D4; // float32 - public const nint m_flFadeEnd = 0x1D8; // float32 - public const nint m_bCPPairs = 0x1DC; // bool - public const nint m_PathParams = 0x1E0; // CPathParameters - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapNamedModelElementToScalar { - public const nint m_hModel = 0x1D8; // CStrongHandle - public const nint m_names = 0x1E0; // CUtlVector - public const nint m_values = 0x1F8; // CUtlVector - public const nint m_nFieldInput = 0x210; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x214; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x218; // ParticleSetMethod_t - public const nint m_bModelFromRenderer = 0x21C; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ClampVector { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_vecOutputMin = 0x1D8; // CPerParticleVecInput - public const nint m_vecOutputMax = 0x890; // CPerParticleVecInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderStatusEffectCitadel { - public const nint m_pTextureColorWarp = 0x220; // CStrongHandle - public const nint m_pTextureNormal = 0x228; // CStrongHandle - public const nint m_pTextureMetalness = 0x230; // CStrongHandle - public const nint m_pTextureRoughness = 0x238; // CStrongHandle - public const nint m_pTextureSelfIllum = 0x240; // CStrongHandle - public const nint m_pTextureDetail = 0x248; // CStrongHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class IParticleSystemDefinition { + public static class CPulseCell_Outflow_CycleOrdered { + public const nint m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_WindForce { - public const nint m_vForce = 0x1E0; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetVariable { - public const nint m_variableReference = 0x1D8; // CParticleVariableRef - public const nint m_transformInput = 0x228; // CParticleTransformInput - public const nint m_positionOffset = 0x290; // Vector - public const nint m_rotationOffset = 0x29C; // QAngle - public const nint m_vecInput = 0x2A8; // CParticleCollectionVecInput - public const nint m_floatInput = 0x960; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 29 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderStandardLight { - public const nint m_nLightType = 0x220; // ParticleLightTypeChoiceList_t - public const nint m_vecColorScale = 0x228; // CParticleCollectionVecInput - public const nint m_nColorBlendType = 0x8E0; // ParticleColorBlendType_t - public const nint m_flIntensity = 0x8E8; // CParticleCollectionFloatInput - public const nint m_bCastShadows = 0xA58; // bool - public const nint m_flTheta = 0xA60; // CParticleCollectionFloatInput - public const nint m_flPhi = 0xBD0; // CParticleCollectionFloatInput - public const nint m_flRadiusMultiplier = 0xD40; // CParticleCollectionFloatInput - public const nint m_nAttenuationStyle = 0xEB0; // StandardLightingAttenuationStyle_t - public const nint m_flFalloffLinearity = 0xEB8; // CParticleCollectionFloatInput - public const nint m_flFiftyPercentFalloff = 0x1028; // CParticleCollectionFloatInput - public const nint m_flZeroPercentFalloff = 0x1198; // CParticleCollectionFloatInput - public const nint m_bRenderDiffuse = 0x1308; // bool - public const nint m_bRenderSpecular = 0x1309; // bool - public const nint m_lightCookie = 0x1310; // CUtlString - public const nint m_nPriority = 0x1318; // int32 - public const nint m_nFogLightingMode = 0x131C; // ParticleLightFogLightingMode_t - public const nint m_flFogContribution = 0x1320; // CParticleCollectionRendererFloatInput - public const nint m_nCapsuleLightBehavior = 0x1490; // ParticleLightBehaviorChoiceList_t - public const nint m_flCapsuleLength = 0x1494; // float32 - public const nint m_bReverseOrder = 0x1498; // bool - public const nint m_bClosedLoop = 0x1499; // bool - public const nint m_nPrevPntSource = 0x149C; // ParticleAttributeIndex_t - public const nint m_flMaxLength = 0x14A0; // float32 - public const nint m_flMinLength = 0x14A4; // float32 - public const nint m_bIgnoreDT = 0x14A8; // bool - public const nint m_flConstrainRadiusToLengthRatio = 0x14AC; // float32 - public const nint m_flLengthScale = 0x14B0; // float32 - public const nint m_flLengthFadeInTime = 0x14B4; // float32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_DistanceToTransform { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D8; // CPerParticleFloatInput - public const nint m_flInputMax = 0x348; // CPerParticleFloatInput - public const nint m_flOutputMin = 0x4B8; // CPerParticleFloatInput - public const nint m_flOutputMax = 0x628; // CPerParticleFloatInput - public const nint m_TransformStart = 0x798; // CParticleTransformInput - public const nint m_bLOS = 0x800; // bool - public const nint m_CollisionGroupName = 0x801; // char[128] - public const nint m_nTraceSet = 0x884; // ParticleTraceSet_t - public const nint m_flMaxTraceLength = 0x888; // float32 - public const nint m_flLOSScale = 0x88C; // float32 - public const nint m_nSetMethod = 0x890; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x894; // bool - public const nint m_bAdditive = 0x895; // bool - public const nint m_vecComponentScale = 0x898; // CPerParticleVecInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapControlPointOrientationToRotation { - public const nint m_nCP = 0x1D0; // int32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_flOffsetRot = 0x1D8; // float32 - public const nint m_nComponent = 0x1DC; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointToCenter { - public const nint m_nCP1 = 0x1D8; // int32 - public const nint m_vecCP1Pos = 0x1DC; // Vector - public const nint m_bUseAvgParticlePos = 0x1E8; // bool - public const nint m_nSetParent = 0x1EC; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapAverageScalarValuetoCP { - public const nint m_nExpression = 0x1D8; // SetStatisticExpressionType_t - public const nint m_flDecimalPlaces = 0x1E0; // CParticleCollectionFloatInput - public const nint m_nOutControlPointNumber = 0x350; // int32 - public const nint m_nOutVectorField = 0x354; // int32 - public const nint m_nField = 0x358; // ParticleAttributeIndex_t - public const nint m_flOutputRemap = 0x360; // CParticleRemapFloatInput - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapDotProductToScalar { - public const nint m_nInputCP1 = 0x1D0; // int32 - public const nint m_nInputCP2 = 0x1D4; // int32 - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1DC; // float32 - public const nint m_flInputMax = 0x1E0; // float32 - public const nint m_flOutputMin = 0x1E4; // float32 - public const nint m_flOutputMax = 0x1E8; // float32 - public const nint m_bUseParticleVelocity = 0x1EC; // bool - public const nint m_nSetMethod = 0x1F0; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x1F4; // bool - public const nint m_bUseParticleNormal = 0x1F5; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapCPtoCP { - public const nint m_nInputControlPoint = 0x1D8; // int32 - public const nint m_nOutputControlPoint = 0x1DC; // int32 - public const nint m_nInputField = 0x1E0; // int32 - public const nint m_nOutputField = 0x1E4; // int32 - public const nint m_flInputMin = 0x1E8; // float32 - public const nint m_flInputMax = 0x1EC; // float32 - public const nint m_flOutputMin = 0x1F0; // float32 - public const nint m_flOutputMax = 0x1F4; // float32 - public const nint m_bDerivative = 0x1F8; // bool - public const nint m_flInterpRate = 0x1FC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointRotation { - public const nint m_vecRotAxis = 0x1D8; // CParticleCollectionVecInput - public const nint m_flRotRate = 0x890; // CParticleCollectionFloatInput - public const nint m_nCP = 0xA00; // int32 - public const nint m_nLocalCP = 0xA04; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CurlNoiseForce { - public const nint m_nNoiseType = 0x1E0; // ParticleDirectionNoiseType_t - public const nint m_vecNoiseFreq = 0x1E8; // CPerParticleVecInput - public const nint m_vecNoiseScale = 0x8A0; // CPerParticleVecInput - public const nint m_vecOffset = 0xF58; // CPerParticleVecInput - public const nint m_vecOffsetRate = 0x1610; // CPerParticleVecInput - public const nint m_flWorleySeed = 0x1CC8; // CPerParticleFloatInput - public const nint m_flWorleyJitter = 0x1E38; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_Orient2DRelToCP { - public const nint m_nCP = 0x1D8; // int32 - public const nint m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - public const nint m_flRotOffset = 0x1E0; // float32 + public static class PulseSelectorOutflowList_t { + public const nint m_Outflows = 0x0; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_SetSimulationRate { - public const nint m_flSimulationScale = 0x1D8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_FadeIn { - public const nint m_flFadeInTimeMin = 0x1D0; // float32 - public const nint m_flFadeInTimeMax = 0x1D4; // float32 - public const nint m_flFadeInTimeExp = 0x1D8; // float32 - public const nint m_bProportional = 0x1DC; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderScreenShake { - public const nint m_flDurationScale = 0x220; // float32 - public const nint m_flRadiusScale = 0x224; // float32 - public const nint m_flFrequencyScale = 0x228; // float32 - public const nint m_flAmplitudeScale = 0x22C; // float32 - public const nint m_nRadiusField = 0x230; // ParticleAttributeIndex_t - public const nint m_nDurationField = 0x234; // ParticleAttributeIndex_t - public const nint m_nFrequencyField = 0x238; // ParticleAttributeIndex_t - public const nint m_nAmplitudeField = 0x23C; // ParticleAttributeIndex_t - public const nint m_nFilterCP = 0x240; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapBoundingVolumetoCP { - public const nint m_nOutControlPointNumber = 0x1D8; // int32 - public const nint m_flInputMin = 0x1DC; // float32 - public const nint m_flInputMax = 0x1E0; // float32 - public const nint m_flOutputMin = 0x1E4; // float32 - public const nint m_flOutputMax = 0x1E8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_HSVShiftToCP { - public const nint m_nColorCP = 0x1D8; // int32 - public const nint m_nColorGemEnableCP = 0x1DC; // int32 - public const nint m_nOutputCP = 0x1E0; // int32 - public const nint m_DefaultHSVColor = 0x1E4; // Color - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_GlobalScale { - public const nint m_flScale = 0x1D8; // float32 - public const nint m_nScaleControlPointNumber = 0x1DC; // int32 - public const nint m_nControlPointNumber = 0x1E0; // int32 - public const nint m_bScaleRadius = 0x1E4; // bool - public const nint m_bScalePosition = 0x1E5; // bool - public const nint m_bScaleVelocity = 0x1E6; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + public static class CPulseCell_Inflow_Wait { + public const nint m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_RadiusFromCPObject { - public const nint m_nControlPoint = 0x1D8; // int32 + public static class CPulseCell_Outflow_CycleShuffled { + public const nint m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_InitialVelocityFromHitbox { - public const nint m_flVelocityMin = 0x1D8; // float32 - public const nint m_flVelocityMax = 0x1DC; // float32 - public const nint m_nControlPointNumber = 0x1E0; // int32 - public const nint m_HitboxSetName = 0x1E4; // char[128] - public const nint m_bUseBones = 0x264; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LerpVector { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_vecOutput = 0x1D4; // Vector - public const nint m_flStartTime = 0x1E0; // float32 - public const nint m_flEndTime = 0x1E4; // float32 - public const nint m_nSetMethod = 0x1E8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointFieldToWater { - public const nint m_nSourceCP = 0x1D8; // int32 - public const nint m_nDestCP = 0x1DC; // int32 - public const nint m_nCPField = 0x1E0; // int32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class TextureGroup_t { - public const nint m_bEnabled = 0x0; // bool - public const nint m_bReplaceTextureWithGradient = 0x1; // bool - public const nint m_hTexture = 0x8; // CStrongHandle - public const nint m_Gradient = 0x10; // CColorGradient - public const nint m_nTextureType = 0x28; // SpriteCardTextureType_t - public const nint m_nTextureChannels = 0x2C; // SpriteCardTextureChannel_t - public const nint m_nTextureBlendMode = 0x30; // ParticleTextureLayerBlendType_t - public const nint m_flTextureBlend = 0x38; // CParticleCollectionRendererFloatInput - public const nint m_TextureControls = 0x1A8; // TextureControls_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_TimeVaryingForce { - public const nint m_flStartLerpTime = 0x1E0; // float32 - public const nint m_StartingForce = 0x1E4; // Vector - public const nint m_flEndLerpTime = 0x1F0; // float32 - public const nint m_EndingForce = 0x1F4; // Vector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetCPOrientationToGroundNormal { - public const nint m_flInterpRate = 0x1D0; // float32 - public const nint m_flMaxTraceLength = 0x1D4; // float32 - public const nint m_flTolerance = 0x1D8; // float32 - public const nint m_flTraceOffset = 0x1DC; // float32 - public const nint m_CollisionGroupName = 0x1E0; // char[128] - public const nint m_nTraceSet = 0x260; // ParticleTraceSet_t - public const nint m_nInputCP = 0x264; // int32 - public const nint m_nOutputCP = 0x268; // int32 - public const nint m_bIncludeWater = 0x278; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SnapshotSkinToBones { - public const nint m_bTransformNormals = 0x1D0; // bool - public const nint m_bTransformRadii = 0x1D1; // bool - public const nint m_nControlPointNumber = 0x1D4; // int32 - public const nint m_flLifeTimeFadeStart = 0x1D8; // float32 - public const nint m_flLifeTimeFadeEnd = 0x1DC; // float32 - public const nint m_flJumpThreshold = 0x1E0; // float32 - public const nint m_flPrevPosScale = 0x1E4; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateWithinSphereTransform { - public const nint m_fRadiusMin = 0x1D8; // CPerParticleFloatInput - public const nint m_fRadiusMax = 0x348; // CPerParticleFloatInput - public const nint m_vecDistanceBias = 0x4B8; // CPerParticleVecInput - public const nint m_vecDistanceBiasAbs = 0xB70; // Vector - public const nint m_TransformInput = 0xB80; // CParticleTransformInput - public const nint m_fSpeedMin = 0xBE8; // CPerParticleFloatInput - public const nint m_fSpeedMax = 0xD58; // CPerParticleFloatInput - public const nint m_fSpeedRandExp = 0xEC8; // float32 - public const nint m_bLocalCoords = 0xECC; // bool - public const nint m_LocalCoordinateSystemSpeedMin = 0xED0; // CPerParticleVecInput - public const nint m_LocalCoordinateSystemSpeedMax = 0x1588; // CPerParticleVecInput - public const nint m_nFieldOutput = 0x1C40; // ParticleAttributeIndex_t - public const nint m_nFieldVelocity = 0x1C44; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RadiusDecay { - public const nint m_flMinRadius = 0x1D0; // float32 + public static class CPulseCell_Inflow_Method { + public const nint m_MethodName = 0x80; // PulseSymbol_t + public const nint m_Description = 0x90; // CUtlString + public const nint m_bIsPublic = 0x98; // bool + public const nint m_ReturnType = 0xA0; // CPulseValueFullType + public const nint m_Args = 0xB8; // CUtlLeanVector } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_RemapNamedModelBodyPartToScalar { - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapScalarToVector { - public const nint m_nFieldInput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1E0; // float32 - public const nint m_flInputMax = 0x1E4; // float32 - public const nint m_vecOutputMin = 0x1E8; // Vector - public const nint m_vecOutputMax = 0x1F4; // Vector - public const nint m_flStartTime = 0x200; // float32 - public const nint m_flEndTime = 0x204; // float32 - public const nint m_nSetMethod = 0x208; // ParticleSetMethod_t - public const nint m_nControlPointNumber = 0x20C; // int32 - public const nint m_bLocalCoords = 0x210; // bool - public const nint m_flRemapBias = 0x214; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitialSequenceFromModel { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - public const nint m_nFieldOutputAnim = 0x1E0; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1E4; // float32 - public const nint m_flInputMax = 0x1E8; // float32 - public const nint m_flOutputMin = 0x1EC; // float32 - public const nint m_flOutputMax = 0x1F0; // float32 - public const nint m_nSetMethod = 0x1F4; // ParticleSetMethod_t - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_NoiseEmitter { - public const nint m_flEmissionDuration = 0x1D8; // float32 - public const nint m_flStartTime = 0x1DC; // float32 - public const nint m_flEmissionScale = 0x1E0; // float32 - public const nint m_nScaleControlPoint = 0x1E4; // int32 - public const nint m_nScaleControlPointField = 0x1E8; // int32 - public const nint m_nWorldNoisePoint = 0x1EC; // int32 - public const nint m_bAbsVal = 0x1F0; // bool - public const nint m_bAbsValInv = 0x1F1; // bool - public const nint m_flOffset = 0x1F4; // float32 - public const nint m_flOutputMin = 0x1F8; // float32 - public const nint m_flOutputMax = 0x1FC; // float32 - public const nint m_flNoiseScale = 0x200; // float32 - public const nint m_flWorldNoiseScale = 0x204; // float32 - public const nint m_vecOffsetLoc = 0x208; // Vector - public const nint m_flWorldTimeScale = 0x214; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleFunctionInitializer { - public const nint m_nAssociatedEmitterIndex = 0x1D0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SelectivelyEnableChildren { - public const nint m_nChildGroupID = 0x1D8; // CParticleCollectionFloatInput - public const nint m_nFirstChild = 0x348; // CParticleCollectionFloatInput - public const nint m_nNumChildrenToEnable = 0x4B8; // CParticleCollectionFloatInput - public const nint m_bPlayEndcapOnStop = 0x628; // bool - public const nint m_bDestroyImmediately = 0x629; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ModelReference_t { - public const nint m_model = 0x0; // CStrongHandle - public const nint m_flRelativeProbabilityOfSpawn = 0x8; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_PlanarConstraint { - public const nint m_PointOnPlane = 0x1D0; // Vector - public const nint m_PlaneNormal = 0x1DC; // Vector - public const nint m_nControlPointNumber = 0x1E8; // int32 - public const nint m_bGlobalOrigin = 0x1EC; // bool - public const nint m_bGlobalNormal = 0x1ED; // bool - public const nint m_flRadiusScale = 0x1F0; // CPerParticleFloatInput - public const nint m_flMaximumDistanceToCP = 0x360; // CParticleCollectionFloatInput - public const nint m_bUseOldCode = 0x4D0; // bool + public static class CPulseCell_BaseValue { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_CreateFromCPs { - public const nint m_nIncrement = 0x1D8; // int32 - public const nint m_nMinCP = 0x1DC; // int32 - public const nint m_nMaxCP = 0x1E0; // int32 - public const nint m_nDynamicCPCount = 0x1E8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LockPoints { - public const nint m_nMinCol = 0x1D0; // int32 - public const nint m_nMaxCol = 0x1D4; // int32 - public const nint m_nMinRow = 0x1D8; // int32 - public const nint m_nMaxRow = 0x1DC; // int32 - public const nint m_nControlPoint = 0x1E0; // int32 - public const nint m_flBlendValue = 0x1E4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_CreateSpiralSphere { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_nOverrideCP = 0x1DC; // int32 - public const nint m_nDensity = 0x1E0; // int32 - public const nint m_flInitialRadius = 0x1E4; // float32 - public const nint m_flInitialSpeedMin = 0x1E8; // float32 - public const nint m_flInitialSpeedMax = 0x1EC; // float32 - public const nint m_bUseParticleCount = 0x1F0; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CPVelocityForce { - public const nint m_nControlPointNumber = 0x1E0; // int32 - public const nint m_flScale = 0x1E8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapNamedModelElementEndCap { - public const nint m_hModel = 0x1D0; // CStrongHandle - public const nint m_inNames = 0x1D8; // CUtlVector - public const nint m_outNames = 0x1F0; // CUtlVector - public const nint m_fallbackNames = 0x208; // CUtlVector - public const nint m_bModelFromRenderer = 0x220; // bool - public const nint m_nFieldInput = 0x224; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x228; // ParticleAttributeIndex_t + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorCanvasItemSpecKV3 + public static class CPulseCell_BooleanSwitchState { + public const nint m_Condition = 0x48; // PulseObservableBoolExpression_t + public const nint m_SubGraph = 0xC0; // CPulse_OutflowConnection + public const nint m_WhenTrue = 0x108; // CPulse_OutflowConnection + public const nint m_WhenFalse = 0x150; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_ScaleVelocity { - public const nint m_vecScale = 0x1D8; // CParticleCollectionVecInput + public static class CPulseCell_Inflow_Yield { + public const nint m_UnyieldResume = 0x48; // CPulse_ResumePoint } // Parent: None - // Field count: 9 + // Field count: 0 + // + // Metadata: + // MPropertyDescription + public static class CPulseMathlib { + } + // Parent: None + // Field count: 1 + public static class CPulseCell_Unknown { + public const nint m_UnknownKeys = 0x48; // KeyValues3 + } + // Parent: None + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_MoveToHitbox { - public const nint m_modelInput = 0x1D0; // CParticleModelInput - public const nint m_transformInput = 0x230; // CParticleTransformInput - public const nint m_flLifeTimeLerpStart = 0x29C; // float32 - public const nint m_flLifeTimeLerpEnd = 0x2A0; // float32 - public const nint m_flPrevPosScale = 0x2A4; // float32 - public const nint m_HitboxSetName = 0x2A8; // char[128] - public const nint m_bUseBones = 0x328; // bool - public const nint m_nLerpType = 0x32C; // HitboxLerpType_t - public const nint m_flInterpolation = 0x330; // CPerParticleFloatInput + public static class CPulseCell_Outflow_CycleRandom { + public const nint m_Outputs = 0x48; // CUtlVector } // Parent: None - // Field count: 3 + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_PinRopeSegmentParticleToParent { - public const nint m_nParticleSelection = 0x1D0; // ParticleSelection_t - public const nint m_nParticleNumber = 0x1D8; // CParticleCollectionFloatInput - public const nint m_flInterpolation = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_PointList { - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_pointList = 0x1E0; // CUtlVector - public const nint m_bPlaceAlongPath = 0x1F8; // bool - public const nint m_bClosedLoop = 0x1F9; // bool - public const nint m_nNumPointsAlongPath = 0x1FC; // int32 + public static class CPulseCell_Step_PublicOutput { + public const nint m_OutputIndex = 0x48; // PulseRuntimeOutputIndex_t } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_LerpToOtherAttribute { - public const nint m_flInterpolation = 0x1D0; // CPerParticleFloatInput - public const nint m_nFieldInputFrom = 0x340; // ParticleAttributeIndex_t - public const nint m_nFieldInput = 0x344; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x348; // ParticleAttributeIndex_t + public static class CPulse_BlackboardReference { + public const nint m_hBlackboardResource = 0x0; // CStrongHandle + public const nint m_BlackboardResource = 0x8; // PulseSymbol_t + public const nint m_nNodeID = 0x18; // PulseDocNodeID_t + public const nint m_NodeName = 0x20; // CGlobalSymbol } // Parent: None - // Field count: 10 + // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class C_INIT_RandomColor { - public const nint m_ColorMin = 0x1F4; // Color - public const nint m_ColorMax = 0x1F8; // Color - public const nint m_TintMin = 0x1FC; // Color - public const nint m_TintMax = 0x200; // Color - public const nint m_flTintPerc = 0x204; // float32 - public const nint m_flUpdateThreshold = 0x208; // float32 - public const nint m_nTintCP = 0x20C; // int32 - public const nint m_nFieldOutput = 0x210; // ParticleAttributeIndex_t - public const nint m_nTintBlendMode = 0x214; // ParticleColorBlendMode_t - public const nint m_flLightAmplification = 0x218; // float32 + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_Value_RandomInt { } // Parent: None - // Field count: 5 + // Field count: 6 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_SetGravityToCP { - public const nint m_nCPInput = 0x1D8; // int32 - public const nint m_nCPOutput = 0x1DC; // int32 - public const nint m_flScale = 0x1E0; // CParticleCollectionFloatInput - public const nint m_bSetOrientation = 0x350; // bool - public const nint m_bSetZDown = 0x351; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapParticleCountToScalar { - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_nInputMin = 0x1DC; // int32 - public const nint m_nInputMax = 0x1E0; // int32 - public const nint m_nScaleControlPoint = 0x1E4; // int32 - public const nint m_nScaleControlPointField = 0x1E8; // int32 - public const nint m_flOutputMin = 0x1EC; // float32 - public const nint m_flOutputMax = 0x1F0; // float32 - public const nint m_nSetMethod = 0x1F4; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x1F8; // bool - public const nint m_bInvert = 0x1F9; // bool - public const nint m_bWrap = 0x1FA; // bool - public const nint m_flRemapBias = 0x1FC; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InheritFromParentParticles { - public const nint m_flScale = 0x1D8; // float32 - public const nint m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - public const nint m_nIncrement = 0x1E0; // int32 - public const nint m_bRandomDistribution = 0x1E4; // bool - public const nint m_nRandomSeed = 0x1E8; // int32 + public static class CPulse_CallInfo { + public const nint m_PortName = 0x0; // PulseSymbol_t + public const nint m_nEditorNodeID = 0x10; // PulseDocNodeID_t + public const nint m_RegisterMap = 0x18; // PulseRegisterMap_t + public const nint m_CallMethodID = 0x48; // PulseDocNodeID_t + public const nint m_nSrcChunk = 0x4C; // PulseRuntimeChunkIndex_t + public const nint m_nSrcInstruction = 0x50; // int32 } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_RampScalarLinearSimple { - public const nint m_Rate = 0x1D0; // float32 - public const nint m_flStartTime = 0x1D4; // float32 - public const nint m_flEndTime = 0x1D8; // float32 - public const nint m_nField = 0x200; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_ChaoticAttractor { - public const nint m_flAParm = 0x1D8; // float32 - public const nint m_flBParm = 0x1DC; // float32 - public const nint m_flCParm = 0x1E0; // float32 - public const nint m_flDParm = 0x1E4; // float32 - public const nint m_flScale = 0x1E8; // float32 - public const nint m_flSpeedMin = 0x1EC; // float32 - public const nint m_flSpeedMax = 0x1F0; // float32 - public const nint m_nBaseCP = 0x1F4; // int32 - public const nint m_bUniformSpeed = 0x1F8; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_MovementRigidAttachToCP { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_nScaleControlPoint = 0x1D4; // int32 - public const nint m_nScaleCPField = 0x1D8; // int32 - public const nint m_nFieldInput = 0x1DC; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t - public const nint m_bOffsetLocal = 0x1E4; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderFlattenGrass { - public const nint m_flFlattenStrength = 0x220; // float32 - public const nint m_nStrengthFieldOverride = 0x224; // ParticleAttributeIndex_t - public const nint m_flRadiusScale = 0x228; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderLightBeam { - public const nint m_vColorBlend = 0x220; // CParticleCollectionVecInput - public const nint m_nColorBlendType = 0x8D8; // ParticleColorBlendType_t - public const nint m_flBrightnessLumensPerMeter = 0x8E0; // CParticleCollectionFloatInput - public const nint m_bCastShadows = 0xA50; // bool - public const nint m_flSkirt = 0xA58; // CParticleCollectionFloatInput - public const nint m_flRange = 0xBC8; // CParticleCollectionFloatInput - public const nint m_flThickness = 0xD38; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_EnableChildrenFromParentParticleCount { - public const nint m_nChildGroupID = 0x1D8; // int32 - public const nint m_nFirstChild = 0x1DC; // int32 - public const nint m_nNumChildrenToEnable = 0x1E0; // CParticleCollectionFloatInput - public const nint m_bDisableChildren = 0x350; // bool - public const nint m_bPlayEndcapOnStop = 0x351; // bool - public const nint m_bDestroyImmediately = 0x352; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_DistanceToCPInit { - public const nint m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1E0; // CPerParticleFloatInput - public const nint m_flInputMax = 0x350; // CPerParticleFloatInput - public const nint m_flOutputMin = 0x4C0; // CPerParticleFloatInput - public const nint m_flOutputMax = 0x630; // CPerParticleFloatInput - public const nint m_nStartCP = 0x7A0; // int32 - public const nint m_bLOS = 0x7A4; // bool - public const nint m_CollisionGroupName = 0x7A5; // char[128] - public const nint m_nTraceSet = 0x828; // ParticleTraceSet_t - public const nint m_flMaxTraceLength = 0x830; // CPerParticleFloatInput - public const nint m_flLOSScale = 0x9A0; // float32 - public const nint m_nSetMethod = 0x9A4; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x9A8; // bool - public const nint m_vecDistanceScale = 0x9AC; // Vector - public const nint m_flRemapBias = 0x9B8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CReplicationParameters { - public const nint m_nReplicationMode = 0x0; // ParticleReplicationMode_t - public const nint m_bScaleChildParticleRadii = 0x4; // bool - public const nint m_flMinRandomRadiusScale = 0x8; // CParticleCollectionFloatInput - public const nint m_flMaxRandomRadiusScale = 0x178; // CParticleCollectionFloatInput - public const nint m_vMinRandomDisplacement = 0x2E8; // CParticleCollectionVecInput - public const nint m_vMaxRandomDisplacement = 0x9A0; // CParticleCollectionVecInput - public const nint m_flModellingScale = 0x1058; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_EndCapDecay { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ForceBasedOnDistanceToPlane { - public const nint m_flMinDist = 0x1E0; // float32 - public const nint m_vecForceAtMinDist = 0x1E4; // Vector - public const nint m_flMaxDist = 0x1F0; // float32 - public const nint m_vecForceAtMaxDist = 0x1F4; // Vector - public const nint m_vecPlaneNormal = 0x200; // Vector - public const nint m_nControlPointNumber = 0x20C; // int32 - public const nint m_flExponent = 0x210; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapDensityToVector { - public const nint m_flRadiusScale = 0x1D0; // float32 - public const nint m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - public const nint m_flDensityMin = 0x1D8; // float32 - public const nint m_flDensityMax = 0x1DC; // float32 - public const nint m_vecOutputMin = 0x1E0; // Vector - public const nint m_vecOutputMax = 0x1EC; // Vector - public const nint m_bUseParentDensity = 0x1F8; // bool - public const nint m_nVoxelGridResolution = 0x1FC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ParticleControlPointConfiguration_t { - public const nint m_name = 0x0; // CUtlString - public const nint m_drivers = 0x8; // CUtlVector - public const nint m_previewState = 0x20; // ParticlePreviewState_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_SetRigidAttachment { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_nFieldInput = 0x1DC; // ParticleAttributeIndex_t - public const nint m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t - public const nint m_bLocalSpace = 0x1E4; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialVariable_t { - public const nint m_strVariable = 0x0; // CUtlString - public const nint m_nVariableField = 0x8; // ParticleAttributeIndex_t - public const nint m_flScale = 0xC; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CParticleFunctionConstraint { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapSpeed { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D4; // float32 - public const nint m_flInputMax = 0x1D8; // float32 - public const nint m_flOutputMin = 0x1DC; // float32 - public const nint m_flOutputMax = 0x1E0; // float32 - public const nint m_nSetMethod = 0x1E4; // ParticleSetMethod_t - public const nint m_bIgnoreDelta = 0x1E8; // bool - } - // Parent: None - // Field count: 55 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderModels { - public const nint m_bOnlyRenderInEffectsBloomPass = 0x220; // bool - public const nint m_bOnlyRenderInEffectsWaterPass = 0x221; // bool - public const nint m_bUseMixedResolutionRendering = 0x222; // bool - public const nint m_bOnlyRenderInEffecsGameOverlay = 0x223; // bool - public const nint m_ModelList = 0x228; // CUtlVector - public const nint m_nBodyGroupField = 0x240; // ParticleAttributeIndex_t - public const nint m_nSubModelField = 0x244; // ParticleAttributeIndex_t - public const nint m_bIgnoreNormal = 0x248; // bool - public const nint m_bOrientZ = 0x249; // bool - public const nint m_bCenterOffset = 0x24A; // bool - public const nint m_vecLocalOffset = 0x250; // CPerParticleVecInput - public const nint m_vecLocalRotation = 0x908; // CPerParticleVecInput - public const nint m_bIgnoreRadius = 0xFC0; // bool - public const nint m_nModelScaleCP = 0xFC4; // int32 - public const nint m_vecComponentScale = 0xFC8; // CPerParticleVecInput - public const nint m_bLocalScale = 0x1680; // bool - public const nint m_nSizeCullBloat = 0x1684; // int32 - public const nint m_bAnimated = 0x1688; // bool - public const nint m_flAnimationRate = 0x1690; // CPerParticleFloatInput - public const nint m_bScaleAnimationRate = 0x1800; // bool - public const nint m_bForceLoopingAnimation = 0x1801; // bool - public const nint m_bResetAnimOnStop = 0x1802; // bool - public const nint m_bManualAnimFrame = 0x1803; // bool - public const nint m_nAnimationScaleField = 0x1804; // ParticleAttributeIndex_t - public const nint m_nAnimationField = 0x1808; // ParticleAttributeIndex_t - public const nint m_nManualFrameField = 0x180C; // ParticleAttributeIndex_t - public const nint m_ActivityName = 0x1810; // char[256] - public const nint m_SequenceName = 0x1910; // char[256] - public const nint m_bEnableClothSimulation = 0x1A10; // bool - public const nint m_ClothEffectName = 0x1A11; // char[64] - public const nint m_hOverrideMaterial = 0x1A58; // CStrongHandle - public const nint m_bOverrideTranslucentMaterials = 0x1A60; // bool - public const nint m_nSkin = 0x1A68; // CPerParticleFloatInput - public const nint m_MaterialVars = 0x1BD8; // CUtlVector - public const nint m_flRenderFilter = 0x1BF0; // CPerParticleFloatInput - public const nint m_flManualModelSelection = 0x1D60; // CPerParticleFloatInput - public const nint m_modelInput = 0x1ED0; // CParticleModelInput - public const nint m_nLOD = 0x1F30; // int32 - public const nint m_EconSlotName = 0x1F34; // char[256] - public const nint m_bOriginalModel = 0x2034; // bool - public const nint m_bSuppressTint = 0x2035; // bool - public const nint m_nSubModelFieldType = 0x2038; // RenderModelSubModelFieldType_t - public const nint m_bDisableShadows = 0x203C; // bool - public const nint m_bDisableDepthPrepass = 0x203D; // bool - public const nint m_bAcceptsDecals = 0x203E; // bool - public const nint m_bForceDrawInterlevedWithSiblings = 0x203F; // bool - public const nint m_bDoNotDrawInParticlePass = 0x2040; // bool - public const nint m_bAllowApproximateTransforms = 0x2041; // bool - public const nint m_szRenderAttribute = 0x2042; // char[260] - public const nint m_flRadiusScale = 0x2148; // CParticleCollectionFloatInput - public const nint m_flAlphaScale = 0x22B8; // CParticleCollectionFloatInput - public const nint m_flRollScale = 0x2428; // CParticleCollectionFloatInput - public const nint m_nAlpha2Field = 0x2598; // ParticleAttributeIndex_t - public const nint m_vecColorScale = 0x25A0; // CParticleCollectionVecInput - public const nint m_nColorBlendType = 0x2C58; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderClientPhysicsImpulse { - public const nint m_flRadius = 0x220; // CPerParticleFloatInput - public const nint m_flMagnitude = 0x390; // CPerParticleFloatInput - public const nint m_nSimIdFilter = 0x500; // int32 + public static class CPulseCell_InlineNodeSkipSelector { + public const nint m_nFlowNodeID = 0x48; // PulseDocNodeID_t + public const nint m_bAnd = 0x4C; // bool + public const nint m_PassOutflow = 0x50; // PulseSelectorOutflowList_t + public const nint m_FailOutflow = 0x68; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class CParticleFunctionEmitter { - public const nint m_nEmitterIndex = 0x1D0; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapNamedModelMeshGroupToScalar { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointOrientationToCPVelocity { - public const nint m_nCPInput = 0x1D8; // int32 - public const nint m_nCPOutput = 0x1DC; // int32 + // MPropertyFriendlyName + // MPropertyDescription + public static class CPulseCell_LimitCount { + public const nint m_nLimitCount = 0x48; // int32 } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_RopeSpringConstraint { - public const nint m_flRestLength = 0x1D0; // CParticleCollectionFloatInput - public const nint m_flMinDistance = 0x340; // CParticleCollectionFloatInput - public const nint m_flMaxDistance = 0x4B0; // CParticleCollectionFloatInput - public const nint m_flAdjustmentScale = 0x620; // float32 - public const nint m_flInitialRestingLength = 0x628; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_PositionWarpScalar { - public const nint m_vecWarpMin = 0x1D8; // Vector - public const nint m_vecWarpMax = 0x1E4; // Vector - public const nint m_InputValue = 0x1F0; // CPerParticleFloatInput - public const nint m_flPrevPosScale = 0x360; // float32 - public const nint m_nScaleControlPointNumber = 0x364; // int32 - public const nint m_nControlPointNumber = 0x368; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ForceControlPointStub { - public const nint m_ControlPoint = 0x1D8; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_VectorNoise { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_vecOutputMin = 0x1D4; // Vector - public const nint m_vecOutputMax = 0x1E0; // Vector - public const nint m_fl4NoiseScale = 0x1EC; // float32 - public const nint m_bAdditive = 0x1F0; // bool - public const nint m_bOffset = 0x1F1; // bool - public const nint m_flNoiseAnimationTimeScale = 0x1F4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapParticleCountToScalar { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_nInputMin = 0x1D8; // CParticleCollectionFloatInput - public const nint m_nInputMax = 0x348; // CParticleCollectionFloatInput - public const nint m_flOutputMin = 0x4B8; // CParticleCollectionFloatInput - public const nint m_flOutputMax = 0x628; // CParticleCollectionFloatInput - public const nint m_bActiveRange = 0x798; // bool - public const nint m_nSetMethod = 0x79C; // ParticleSetMethod_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_QuantizeFloat { - public const nint m_InputValue = 0x1D8; // CPerParticleFloatInput - public const nint m_nOutputField = 0x348; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RemapModelVolumetoCP { - public const nint m_nBBoxType = 0x1D8; // BBoxVolumeType_t - public const nint m_nInControlPointNumber = 0x1DC; // int32 - public const nint m_nOutControlPointNumber = 0x1E0; // int32 - public const nint m_nOutControlPointMaxNumber = 0x1E4; // int32 - public const nint m_nField = 0x1E8; // int32 - public const nint m_flInputMin = 0x1EC; // float32 - public const nint m_flInputMax = 0x1F0; // float32 - public const nint m_flOutputMin = 0x1F4; // float32 - public const nint m_flOutputMax = 0x1F8; // float32 - public const nint m_bBBoxOnly = 0x1FC; // bool - public const nint m_bCubeRoot = 0x1FD; // bool + public static class CPulseCell_Step_CallExternalMethod { + public const nint m_MethodName = 0x48; // PulseSymbol_t + public const nint m_GameBlackboard = 0x58; // PulseSymbol_t + public const nint m_ExpectedArgs = 0x68; // CUtlLeanVector + public const nint m_nAsyncCallMode = 0x78; // PulseMethodCallMode_t + public const nint m_OnFinished = 0x80; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_SetToCP { - public const nint m_nControlPointNumber = 0x1D0; // int32 - public const nint m_vecOffset = 0x1D4; // Vector - public const nint m_bOffsetLocal = 0x1E0; // bool + public static class PulseObservableBoolExpression_t { + public const nint m_EvaluateConnection = 0x0; // CPulse_OutflowConnection + public const nint m_DependentObservableVars = 0x48; // CUtlVector + public const nint m_DependentObservableBlackboardReferences = 0x60; // CUtlVector } // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ParticleControlPointDriver_t { - public const nint m_iControlPoint = 0x0; // int32 - public const nint m_iAttachType = 0x4; // ParticleAttachment_t - public const nint m_attachmentName = 0x8; // CUtlString - public const nint m_vecOffset = 0x10; // Vector - public const nint m_angOffset = 0x1C; // QAngle - public const nint m_entityName = 0x28; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ParentVortices { - public const nint m_flForceScale = 0x1E0; // float32 - public const nint m_vecTwistAxis = 0x1E4; // Vector - public const nint m_bFlipBasedOnYaw = 0x1F0; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetControlPointToCPVelocity { - public const nint m_nCPInput = 0x1D8; // int32 - public const nint m_nCPOutputVel = 0x1DC; // int32 - public const nint m_bNormalize = 0x1E0; // bool - public const nint m_nCPOutputMag = 0x1E4; // int32 - public const nint m_nCPField = 0x1E8; // int32 - public const nint m_vecComparisonVelocity = 0x1F0; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ClientPhysics { - public const nint m_strPhysicsType = 0x220; // CUtlString - public const nint m_bStartAsleep = 0x228; // bool - public const nint m_flPlayerWakeRadius = 0x230; // CParticleCollectionFloatInput - public const nint m_flVehicleWakeRadius = 0x3A0; // CParticleCollectionFloatInput - public const nint m_bUseHighQualitySimulation = 0x510; // bool - public const nint m_nMaxParticleCount = 0x514; // int32 - public const nint m_bRespectExclusionVolumes = 0x518; // bool - public const nint m_bKillParticles = 0x519; // bool - public const nint m_bDeleteSim = 0x51A; // bool - public const nint m_nControlPoint = 0x51C; // int32 - public const nint m_nForcedSimId = 0x520; // int32 - public const nint m_nColorBlendType = 0x524; // ParticleColorBlendType_t - public const nint m_nForcedStatusEffects = 0x528; // ParticleAttrBoxFlags_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SpinYaw { + // Field count: 1 + public static class CPulseCell_LimitCount__Criteria_t { + public const nint m_bLimitCountPasses = 0x0; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - public static class PointDefinitionWithTimeValues_t { - public const nint m_flTimeDuration = 0x14; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RenderProjectedMaterial_t { - public const nint m_hMaterial = 0x0; // CStrongHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_SetFloatAttributeToVectorExpression { - public const nint m_nExpression = 0x1D8; // VectorFloatExpressionType_t - public const nint m_vInput1 = 0x1E0; // CPerParticleVecInput - public const nint m_vInput2 = 0x898; // CPerParticleVecInput - public const nint m_flOutputRemap = 0xF50; // CParticleRemapFloatInput - public const nint m_nOutputField = 0x10C0; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x10C4; // ParticleSetMethod_t - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_ExternalWindForce { - public const nint m_vecSamplePosition = 0x1E0; // CPerParticleVecInput - public const nint m_vecScale = 0x898; // CPerParticleVecInput - public const nint m_bSampleWind = 0xF50; // bool - public const nint m_bSampleWater = 0xF51; // bool - public const nint m_bDampenNearWaterPlane = 0xF52; // bool - public const nint m_bSampleGravity = 0xF53; // bool - public const nint m_vecGravityForce = 0xF58; // CPerParticleVecInput - public const nint m_bUseBasicMovementGravity = 0x1610; // bool - public const nint m_flLocalGravityScale = 0x1618; // CPerParticleFloatInput - public const nint m_flLocalBuoyancyScale = 0x1788; // CPerParticleFloatInput - public const nint m_vecBuoyancyForce = 0x18F8; // CPerParticleVecInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_ModelCull { - public const nint m_nControlPointNumber = 0x1D8; // int32 - public const nint m_bBoundBox = 0x1DC; // bool - public const nint m_bCullOutside = 0x1DD; // bool - public const nint m_bUseBones = 0x1DE; // bool - public const nint m_HitboxSetName = 0x1DF; // char[128] - } - // Parent: None - // Field count: 30 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderSprites { - public const nint m_nSequenceOverride = 0x2DE8; // CParticleCollectionRendererFloatInput - public const nint m_bSequenceNumbersAreRawSequenceIndices = 0x2F58; // bool - public const nint m_nOrientationType = 0x2F5C; // ParticleOrientationChoiceList_t - public const nint m_nOrientationControlPoint = 0x2F60; // int32 - public const nint m_bUseYawWithNormalAligned = 0x2F64; // bool - public const nint m_flMinSize = 0x2F68; // CParticleCollectionRendererFloatInput - public const nint m_flMaxSize = 0x30D8; // CParticleCollectionRendererFloatInput - public const nint m_flAlphaAdjustWithSizeAdjust = 0x3248; // CParticleCollectionRendererFloatInput - public const nint m_flStartFadeSize = 0x33B8; // CParticleCollectionRendererFloatInput - public const nint m_flEndFadeSize = 0x3528; // CParticleCollectionRendererFloatInput - public const nint m_flStartFadeDot = 0x3698; // float32 - public const nint m_flEndFadeDot = 0x369C; // float32 - public const nint m_bDistanceAlpha = 0x36A0; // bool - public const nint m_bSoftEdges = 0x36A1; // bool - public const nint m_flEdgeSoftnessStart = 0x36A4; // float32 - public const nint m_flEdgeSoftnessEnd = 0x36A8; // float32 - public const nint m_bOutline = 0x36AC; // bool - public const nint m_OutlineColor = 0x36AD; // Color - public const nint m_nOutlineAlpha = 0x36B4; // int32 - public const nint m_flOutlineStart0 = 0x36B8; // float32 - public const nint m_flOutlineStart1 = 0x36BC; // float32 - public const nint m_flOutlineEnd0 = 0x36C0; // float32 - public const nint m_flOutlineEnd1 = 0x36C4; // float32 - public const nint m_nLightingMode = 0x36C8; // ParticleLightingQuality_t - public const nint m_vecLightingOverride = 0x36D0; // CParticleCollectionRendererVecInput - public const nint m_flLightingTessellation = 0x3D88; // CParticleCollectionRendererFloatInput - public const nint m_flLightingDirectionality = 0x3EF8; // CParticleCollectionRendererFloatInput - public const nint m_bParticleShadows = 0x4068; // bool - public const nint m_flShadowDensity = 0x406C; // float32 - public const nint m_replicationParameters = 0x4070; // CReplicationParameters - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_PercentageBetweenTransformLerpCPs { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flInputMin = 0x1D4; // float32 - public const nint m_flInputMax = 0x1D8; // float32 - public const nint m_TransformStart = 0x1E0; // CParticleTransformInput - public const nint m_TransformEnd = 0x248; // CParticleTransformInput - public const nint m_nOutputStartCP = 0x2B0; // int32 - public const nint m_nOutputStartField = 0x2B4; // int32 - public const nint m_nOutputEndCP = 0x2B8; // int32 - public const nint m_nOutputEndField = 0x2BC; // int32 - public const nint m_nSetMethod = 0x2C0; // ParticleSetMethod_t - public const nint m_bActiveRange = 0x2C4; // bool - public const nint m_bRadialCheck = 0x2C5; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetPerChildControlPoint { - public const nint m_nChildGroupID = 0x1D0; // int32 - public const nint m_nFirstControlPoint = 0x1D4; // int32 - public const nint m_nNumControlPoints = 0x1D8; // int32 - public const nint m_nParticleIncrement = 0x1E0; // CParticleCollectionFloatInput - public const nint m_nFirstSourcePoint = 0x350; // CParticleCollectionFloatInput - public const nint m_bSetOrientation = 0x4C0; // bool - public const nint m_nOrientationField = 0x4C4; // ParticleAttributeIndex_t - public const nint m_bNumBasedOnParticleCount = 0x4C8; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderTreeShake { - public const nint m_flPeakStrength = 0x220; // float32 - public const nint m_nPeakStrengthFieldOverride = 0x224; // ParticleAttributeIndex_t - public const nint m_flRadius = 0x228; // float32 - public const nint m_nRadiusFieldOverride = 0x22C; // ParticleAttributeIndex_t - public const nint m_flShakeDuration = 0x230; // float32 - public const nint m_flTransitionTime = 0x234; // float32 - public const nint m_flTwistAmount = 0x238; // float32 - public const nint m_flRadialAmount = 0x23C; // float32 - public const nint m_flControlPointOrientationAmount = 0x240; // float32 - public const nint m_nControlPointForLinearDirection = 0x244; // int32 + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_CursorQueue { + public const nint m_nCursorsAllowedToRunParallel = 0x98; // int32 } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - public static class C_OP_WorldCollideConstraint { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_SetAttributeToScalarExpression { - public const nint m_nExpression = 0x1D0; // ScalarExpressionType_t - public const nint m_flInput1 = 0x1D8; // CPerParticleFloatInput - public const nint m_flInput2 = 0x348; // CPerParticleFloatInput - public const nint m_flOutputRemap = 0x4B8; // CParticleRemapFloatInput - public const nint m_nOutputField = 0x628; // ParticleAttributeIndex_t - public const nint m_nSetMethod = 0x62C; // ParticleSetMethod_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CycleScalar { - public const nint m_nDestField = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flStartValue = 0x1D4; // float32 - public const nint m_flEndValue = 0x1D8; // float32 - public const nint m_flCycleTime = 0x1DC; // float32 - public const nint m_bDoNotRepeatCycle = 0x1E0; // bool - public const nint m_bSynchronizeParticles = 0x1E1; // bool - public const nint m_nCPScale = 0x1E4; // int32 - public const nint m_nCPFieldMin = 0x1E8; // int32 - public const nint m_nCPFieldMax = 0x1EC; // int32 - public const nint m_nSetMethod = 0x1F0; // ParticleSetMethod_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RenderMaterialProxy { - public const nint m_nMaterialControlPoint = 0x220; // int32 - public const nint m_nProxyType = 0x224; // MaterialProxyType_t - public const nint m_MaterialVars = 0x228; // CUtlVector - public const nint m_hOverrideMaterial = 0x240; // CStrongHandle - public const nint m_flMaterialOverrideEnabled = 0x248; // CParticleCollectionFloatInput - public const nint m_vecColorScale = 0x3B8; // CParticleCollectionVecInput - public const nint m_flAlpha = 0xA70; // CPerParticleFloatInput - public const nint m_nColorBlendType = 0xBE0; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FloatInputMaterialVariable_t { - public const nint m_strVariable = 0x0; // CUtlString - public const nint m_flInput = 0x8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RampScalarLinear { - public const nint m_RateMin = 0x1D0; // float32 - public const nint m_RateMax = 0x1D4; // float32 - public const nint m_flStartTime_min = 0x1D8; // float32 - public const nint m_flStartTime_max = 0x1DC; // float32 - public const nint m_flEndTime_min = 0x1E0; // float32 - public const nint m_flEndTime_max = 0x1E4; // float32 - public const nint m_nField = 0x210; // ParticleAttributeIndex_t - public const nint m_bProportionalOp = 0x214; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_RotateVector { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_vecRotAxisMin = 0x1D4; // Vector - public const nint m_vecRotAxisMax = 0x1E0; // Vector - public const nint m_flRotRateMin = 0x1EC; // float32 - public const nint m_flRotRateMax = 0x1F0; // float32 - public const nint m_bNormalize = 0x1F4; // bool - public const nint m_flScale = 0x1F8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_InitVecCollection { - public const nint m_InputValue = 0x1D8; // CParticleCollectionVecInput - public const nint m_nOutputField = 0x890; // ParticleAttributeIndex_t + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + public static class CPulseCell_Value_RandomFloat { } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_RemapParticleCountToNamedModelMeshGroupScalar { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_INIT_SequenceFromCP { - public const nint m_bKillUnused = 0x1D8; // bool - public const nint m_bRadiusScale = 0x1D9; // bool - public const nint m_nCP = 0x1DC; // int32 - public const nint m_vecOffset = 0x1E0; // Vector - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_CPOffsetToPercentageBetweenCPs { - public const nint m_flInputMin = 0x1D0; // float32 - public const nint m_flInputMax = 0x1D4; // float32 - public const nint m_flInputBias = 0x1D8; // float32 - public const nint m_nStartCP = 0x1DC; // int32 - public const nint m_nEndCP = 0x1E0; // int32 - public const nint m_nOffsetCP = 0x1E4; // int32 - public const nint m_nOuputCP = 0x1E8; // int32 - public const nint m_nInputCP = 0x1EC; // int32 - public const nint m_bRadialCheck = 0x1F0; // bool - public const nint m_bScaleOffset = 0x1F1; // bool - public const nint m_vecOffset = 0x1F4; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class C_OP_LerpEndCapScalar { - public const nint m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - public const nint m_flOutput = 0x1D4; // float32 - public const nint m_flLerpTime = 0x1D8; // float32 + public static class CPulseExecCursor { } } } diff --git a/output/particles_dll.hpp b/output/particles_dll.hpp index 32dd3bac..10692677 100644 --- a/output/particles_dll.hpp +++ b/output/particles_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,8 +8,8 @@ namespace cs2_dumper { namespace schemas { // Module: particles.dll - // Class count: 429 - // Enum count: 71 + // Class count: 68 + // Enum count: 72 namespace particles_dll { // Alignment: 4 // Member count: 6 @@ -74,6 +74,13 @@ namespace cs2_dumper { }; // Alignment: 4 // Member count: 3 + enum class ParticleEntityPos_t : uint32_t { + PARTICLE_ABS_ORIGIN = 0x0, + PARTICLE_WORLDSPACE_CENTER = 0x1, + PARTICLE_EYES = 0x2 + }; + // Alignment: 4 + // Member count: 3 enum class ParticleFanType_t : uint32_t { PARTICLE_FAN_TYPE_FAN = 0x0, PARTICLE_FAN_TYPE_ROTOR_WASH = 0x1, @@ -469,11 +476,12 @@ namespace cs2_dumper { PARTICLEDETAIL_ULTRA = 0x3 }; // Alignment: 4 - // Member count: 3 + // Member count: 4 enum class BBoxVolumeType_t : uint32_t { BBOX_VOLUME = 0x0, BBOX_DIMENSIONS = 0x1, - BBOX_MINS_MAXS = 0x2 + BBOX_MINS_MAXS = 0x2, + BBOX_RADIUS = 0x3 }; // Alignment: 4 // Member count: 12 @@ -644,5751 +652,596 @@ namespace cs2_dumper { TEXTURE_REPETITION_PATH = 0x1 }; // Parent: None - // Field count: 0 - namespace IParticleCollection { - } - // Parent: None - // Field count: 1 - namespace ParticleAttributeIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapGravityToVector { - constexpr std::ptrdiff_t m_vInput1 = 0x1D0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOutputField = 0x888; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x88C; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x890; // bool - } - // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_Decay { - constexpr std::ptrdiff_t m_bRopeDecay = 0x1D0; // bool - constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1D1; // bool - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderDeferredLight { - constexpr std::ptrdiff_t m_bUseAlphaTestWindow = 0x220; // bool - constexpr std::ptrdiff_t m_bUseTexture = 0x221; // bool - constexpr std::ptrdiff_t m_flRadiusScale = 0x224; // float32 - constexpr std::ptrdiff_t m_flAlphaScale = 0x228; // float32 - constexpr std::ptrdiff_t m_nAlpha2Field = 0x22C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecColorScale = 0x230; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x8E8; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_flLightDistance = 0x8EC; // float32 - constexpr std::ptrdiff_t m_flStartFalloff = 0x8F0; // float32 - constexpr std::ptrdiff_t m_flDistanceFalloff = 0x8F4; // float32 - constexpr std::ptrdiff_t m_flSpotFoV = 0x8F8; // float32 - constexpr std::ptrdiff_t m_nAlphaTestPointField = 0x8FC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAlphaTestRangeField = 0x900; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAlphaTestSharpnessField = 0x904; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_hTexture = 0x908; // CStrongHandle - constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x910; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapSpeedtoCP { - constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nField = 0x1E0; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1F0; // float32 - constexpr std::ptrdiff_t m_bUseDeltaV = 0x1F4; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_WaitForCursorsWithTag { + constexpr std::ptrdiff_t m_bTagSelfWhenComplete = 0x98; // bool + constexpr std::ptrdiff_t m_nDesiredKillPriority = 0x9C; // PulseCursorCancelPriority_t } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_RemapTransformToVelocity { - constexpr std::ptrdiff_t m_TransformInput = 0x1D0; // CParticleTransformInput - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CollisionGroupContext_t { - constexpr std::ptrdiff_t m_nCollisionGroupNumber = 0x0; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionPreEmission { - constexpr std::ptrdiff_t m_bRunOnce = 0x1D0; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeOutSimple { - constexpr std::ptrdiff_t m_flFadeOutTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SpringToVectorConstraint { - constexpr std::ptrdiff_t m_flRestLength = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMinDistance = 0x340; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaxDistance = 0x4B0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRestingLength = 0x620; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecAnchorVector = 0x790; // CPerParticleVecInput - } - // Parent: None - // Field count: 32 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderRopes { - constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x2DE8; // bool - constexpr std::ptrdiff_t m_flMinSize = 0x2DEC; // float32 - constexpr std::ptrdiff_t m_flMaxSize = 0x2DF0; // float32 - constexpr std::ptrdiff_t m_flStartFadeSize = 0x2DF4; // float32 - constexpr std::ptrdiff_t m_flEndFadeSize = 0x2DF8; // float32 - constexpr std::ptrdiff_t m_flStartFadeDot = 0x2DFC; // float32 - constexpr std::ptrdiff_t m_flEndFadeDot = 0x2E00; // float32 - constexpr std::ptrdiff_t m_flRadiusTaper = 0x2E04; // float32 - constexpr std::ptrdiff_t m_nMinTesselation = 0x2E08; // int32 - constexpr std::ptrdiff_t m_nMaxTesselation = 0x2E0C; // int32 - constexpr std::ptrdiff_t m_flTessScale = 0x2E10; // float32 - constexpr std::ptrdiff_t m_flTextureVWorldSize = 0x2E18; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flTextureVScrollRate = 0x2F88; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flTextureVOffset = 0x30F8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nTextureVParamsCP = 0x3268; // int32 - constexpr std::ptrdiff_t m_bClampV = 0x326C; // bool - constexpr std::ptrdiff_t m_nScaleCP1 = 0x3270; // int32 - constexpr std::ptrdiff_t m_nScaleCP2 = 0x3274; // int32 - constexpr std::ptrdiff_t m_flScaleVSizeByControlPointDistance = 0x3278; // float32 - constexpr std::ptrdiff_t m_flScaleVScrollByControlPointDistance = 0x327C; // float32 - constexpr std::ptrdiff_t m_flScaleVOffsetByControlPointDistance = 0x3280; // float32 - constexpr std::ptrdiff_t m_bUseScalarForTextureCoordinate = 0x3285; // bool - constexpr std::ptrdiff_t m_nScalarFieldForTextureCoordinate = 0x3288; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScalarAttributeTextureCoordScale = 0x328C; // float32 - constexpr std::ptrdiff_t m_bReverseOrder = 0x3290; // bool - constexpr std::ptrdiff_t m_bClosedLoop = 0x3291; // bool - constexpr std::ptrdiff_t m_nSplitField = 0x3294; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bSortBySegmentID = 0x3298; // bool - constexpr std::ptrdiff_t m_nOrientationType = 0x329C; // ParticleOrientationChoiceList_t - constexpr std::ptrdiff_t m_nVectorFieldForOrientation = 0x32A0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bDrawAsOpaque = 0x32A4; // bool - constexpr std::ptrdiff_t m_bGenerateNormals = 0x32A5; // bool - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_StatusEffectCitadel { - constexpr std::ptrdiff_t m_flSFXColorWarpAmount = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flSFXNormalAmount = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flSFXMetalnessAmount = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flSFXRoughnessAmount = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flSFXSelfIllumAmount = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flSFXSScale = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flSFXSScrollX = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flSFXSScrollY = 0x1F4; // float32 - constexpr std::ptrdiff_t m_flSFXSScrollZ = 0x1F8; // float32 - constexpr std::ptrdiff_t m_flSFXSOffsetX = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flSFXSOffsetY = 0x200; // float32 - constexpr std::ptrdiff_t m_flSFXSOffsetZ = 0x204; // float32 - constexpr std::ptrdiff_t m_nDetailCombo = 0x208; // DetailCombo_t - constexpr std::ptrdiff_t m_flSFXSDetailAmount = 0x20C; // float32 - constexpr std::ptrdiff_t m_flSFXSDetailScale = 0x210; // float32 - constexpr std::ptrdiff_t m_flSFXSDetailScrollX = 0x214; // float32 - constexpr std::ptrdiff_t m_flSFXSDetailScrollY = 0x218; // float32 - constexpr std::ptrdiff_t m_flSFXSDetailScrollZ = 0x21C; // float32 - constexpr std::ptrdiff_t m_flSFXSUseModelUVs = 0x220; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderSound { - constexpr std::ptrdiff_t m_flDurationScale = 0x220; // float32 - constexpr std::ptrdiff_t m_flSndLvlScale = 0x224; // float32 - constexpr std::ptrdiff_t m_flPitchScale = 0x228; // float32 - constexpr std::ptrdiff_t m_flVolumeScale = 0x22C; // float32 - constexpr std::ptrdiff_t m_nSndLvlField = 0x230; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nDurationField = 0x234; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nPitchField = 0x238; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVolumeField = 0x23C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nChannel = 0x240; // int32 - constexpr std::ptrdiff_t m_nCPReference = 0x244; // int32 - constexpr std::ptrdiff_t m_pszSoundName = 0x248; // char[256] - constexpr std::ptrdiff_t m_bSuppressStopSoundEvent = 0x348; // bool - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleVisibilityInputs { - constexpr std::ptrdiff_t m_flCameraBias = 0x0; // float32 - constexpr std::ptrdiff_t m_nCPin = 0x4; // int32 - constexpr std::ptrdiff_t m_flProxyRadius = 0x8; // float32 - constexpr std::ptrdiff_t m_flInputMin = 0xC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x10; // float32 - constexpr std::ptrdiff_t m_flInputPixelVisFade = 0x14; // float32 - constexpr std::ptrdiff_t m_flNoPixelVisibilityFallback = 0x18; // float32 - constexpr std::ptrdiff_t m_flDistanceInputMin = 0x1C; // float32 - constexpr std::ptrdiff_t m_flDistanceInputMax = 0x20; // float32 - constexpr std::ptrdiff_t m_flDotInputMin = 0x24; // float32 - constexpr std::ptrdiff_t m_flDotInputMax = 0x28; // float32 - constexpr std::ptrdiff_t m_bDotCPAngles = 0x2C; // bool - constexpr std::ptrdiff_t m_bDotCameraAngles = 0x2D; // bool - constexpr std::ptrdiff_t m_flAlphaScaleMin = 0x30; // float32 - constexpr std::ptrdiff_t m_flAlphaScaleMax = 0x34; // float32 - constexpr std::ptrdiff_t m_flRadiusScaleMin = 0x38; // float32 - constexpr std::ptrdiff_t m_flRadiusScaleMax = 0x3C; // float32 - constexpr std::ptrdiff_t m_flRadiusScaleFOVBase = 0x40; // float32 - constexpr std::ptrdiff_t m_bRightEye = 0x44; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointsToParticle { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bReverse = 0x1E0; // bool - constexpr std::ptrdiff_t m_bSetOrientation = 0x1E1; // bool - constexpr std::ptrdiff_t m_nOrientationMode = 0x1E4; // ParticleOrientationSetMode_t - constexpr std::ptrdiff_t m_nSetParent = 0x1E8; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCPVelocityToVector { - constexpr std::ptrdiff_t m_nControlPoint = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_bNormalize = 0x1DC; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PointVectorAtNextParticle { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInterpolation = 0x1D8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticlePreviewBodyGroup_t { - constexpr std::ptrdiff_t m_bodyGroupName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nValue = 0x8; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OscillateScalarSimple { - constexpr std::ptrdiff_t m_Rate = 0x1D0; // float32 - constexpr std::ptrdiff_t m_Frequency = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nField = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOscMult = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOscAdd = 0x1E0; // float32 - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_StatusEffect { - constexpr std::ptrdiff_t m_nDetail2Combo = 0x1D8; // Detail2Combo_t - constexpr std::ptrdiff_t m_flDetail2Rotation = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flDetail2Scale = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flDetail2BlendFactor = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flColorWarpIntensity = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flDiffuseWarpBlendToFull = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flEnvMapIntensity = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flAmbientScale = 0x1F4; // float32 - constexpr std::ptrdiff_t m_specularColor = 0x1F8; // Color - constexpr std::ptrdiff_t m_flSpecularScale = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flSpecularExponent = 0x200; // float32 - constexpr std::ptrdiff_t m_flSpecularExponentBlendToFull = 0x204; // float32 - constexpr std::ptrdiff_t m_flSpecularBlendToFull = 0x208; // float32 - constexpr std::ptrdiff_t m_rimLightColor = 0x20C; // Color - constexpr std::ptrdiff_t m_flRimLightScale = 0x210; // float32 - constexpr std::ptrdiff_t m_flReflectionsTintByBaseBlendToNone = 0x214; // float32 - constexpr std::ptrdiff_t m_flMetalnessBlendToFull = 0x218; // float32 - constexpr std::ptrdiff_t m_flSelfIllumBlendToFull = 0x21C; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RtEnvCull { - constexpr std::ptrdiff_t m_vecTestDir = 0x1D8; // Vector - constexpr std::ptrdiff_t m_vecTestNormal = 0x1E4; // Vector - constexpr std::ptrdiff_t m_bUseVelocity = 0x1F0; // bool - constexpr std::ptrdiff_t m_bCullOnMiss = 0x1F1; // bool - constexpr std::ptrdiff_t m_bLifeAdjust = 0x1F2; // bool - constexpr std::ptrdiff_t m_RtEnvName = 0x1F3; // char[128] - constexpr std::ptrdiff_t m_nRTEnvCP = 0x274; // int32 - constexpr std::ptrdiff_t m_nComponent = 0x278; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConstrainDistance { - constexpr std::ptrdiff_t m_fMinDistance = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_fMaxDistance = 0x340; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nControlPointNumber = 0x4B0; // int32 - constexpr std::ptrdiff_t m_CenterOffset = 0x4B4; // Vector - constexpr std::ptrdiff_t m_bGlobalCenter = 0x4C0; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomVector { - constexpr std::ptrdiff_t m_vecMin = 0x1D8; // Vector - constexpr std::ptrdiff_t m_vecMax = 0x1E4; // Vector - constexpr std::ptrdiff_t m_nFieldOutput = 0x1F0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_randomnessParameters = 0x1F4; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitialVelocityNoise { - constexpr std::ptrdiff_t m_vecAbsVal = 0x1D8; // Vector - constexpr std::ptrdiff_t m_vecAbsValInv = 0x1E4; // Vector - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1F0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flOffset = 0x8A8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecOutputMin = 0xA18; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecOutputMax = 0x10D0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flNoiseScale = 0x1788; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x18F8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_TransformInput = 0x1A68; // CParticleTransformInput - constexpr std::ptrdiff_t m_bIgnoreDt = 0x1AD0; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleChildrenInfo_t { - constexpr std::ptrdiff_t m_ChildRef = 0x0; // CStrongHandle - constexpr std::ptrdiff_t m_flDelay = 0x8; // float32 - constexpr std::ptrdiff_t m_bEndCap = 0xC; // bool - constexpr std::ptrdiff_t m_bDisableChild = 0xD; // bool - constexpr std::ptrdiff_t m_nDetailLevel = 0x10; // ParticleDetailLevel_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapScalarOnceTimed { - constexpr std::ptrdiff_t m_bProportional = 0x1D0; // bool - constexpr std::ptrdiff_t m_nFieldInput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flRemapTime = 0x1EC; // float32 + namespace CPulseCell_Base { + constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomNamedModelSequence { + namespace CPulse_ResumePoint { } // Parent: None - // Field count: 4 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_PlaneCull { - constexpr std::ptrdiff_t m_nPlaneControlPoint = 0x1D0; // int32 - constexpr std::ptrdiff_t m_vecPlaneDirection = 0x1D4; // Vector - constexpr std::ptrdiff_t m_bLocalSpace = 0x1E0; // bool - constexpr std::ptrdiff_t m_flPlaneOffset = 0x1E4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_VelocityRandom { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_fSpeedMin = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedMax = 0x350; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0x4C0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0xB78; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bIgnoreDT = 0x1230; // bool - constexpr std::ptrdiff_t m_randomnessParameters = 0x1234; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ModelDampenMovement { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_bBoundBox = 0x1D4; // bool - constexpr std::ptrdiff_t m_bOutside = 0x1D5; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x1D6; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x1D7; // char[128] - constexpr std::ptrdiff_t m_vecPosOffset = 0x258; // CPerParticleVecInput - constexpr std::ptrdiff_t m_fDrag = 0x910; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_TwistAroundAxis { - constexpr std::ptrdiff_t m_fForceAmount = 0x1E0; // float32 - constexpr std::ptrdiff_t m_TwistAxis = 0x1E4; // Vector - constexpr std::ptrdiff_t m_bLocalSpace = 0x1F0; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1F4; // int32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_TeleportBeam { - constexpr std::ptrdiff_t m_nCPPosition = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nCPVelocity = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nCPMisc = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPColor = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nCPInvalidColor = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nCPExtraArcData = 0x1E4; // int32 - constexpr std::ptrdiff_t m_vGravity = 0x1E8; // Vector - constexpr std::ptrdiff_t m_flArcMaxDuration = 0x1F4; // float32 - constexpr std::ptrdiff_t m_flSegmentBreak = 0x1F8; // float32 - constexpr std::ptrdiff_t m_flArcSpeed = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flAlpha = 0x200; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapExternalWindToCP { - constexpr std::ptrdiff_t m_nCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPOutput = 0x1DC; // int32 - constexpr std::ptrdiff_t m_vecScale = 0x1E0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_bSetMagnitude = 0x898; // bool - constexpr std::ptrdiff_t m_nOutVectorField = 0x89C; // int32 - } - // Parent: None - // Field count: 65 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBaseRendererSource2 { - constexpr std::ptrdiff_t m_flRadiusScale = 0x220; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flAlphaScale = 0x390; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flRollScale = 0x500; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nAlpha2Field = 0x670; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecColorScale = 0x678; // CParticleCollectionRendererVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0xD30; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_nShaderType = 0xD34; // SpriteCardShaderType_t - constexpr std::ptrdiff_t m_strShaderOverride = 0xD38; // CUtlString - constexpr std::ptrdiff_t m_flCenterXOffset = 0xD40; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flCenterYOffset = 0xEB0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flBumpStrength = 0x1020; // float32 - constexpr std::ptrdiff_t m_nCropTextureOverride = 0x1024; // ParticleSequenceCropOverride_t - constexpr std::ptrdiff_t m_vecTexturesInput = 0x1028; // CUtlLeanVector - constexpr std::ptrdiff_t m_flAnimationRate = 0x1038; // float32 - constexpr std::ptrdiff_t m_nAnimationType = 0x103C; // AnimationType_t - constexpr std::ptrdiff_t m_bAnimateInFPS = 0x1040; // bool - constexpr std::ptrdiff_t m_flMotionVectorScaleU = 0x1048; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flMotionVectorScaleV = 0x11B8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flSelfIllumAmount = 0x1328; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDiffuseAmount = 0x1498; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDiffuseClamp = 0x1608; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nLightingControlPoint = 0x1778; // int32 - constexpr std::ptrdiff_t m_nSelfIllumPerParticle = 0x177C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nOutputBlendMode = 0x1780; // ParticleOutputBlendMode_t - constexpr std::ptrdiff_t m_bGammaCorrectVertexColors = 0x1784; // bool - constexpr std::ptrdiff_t m_bSaturateColorPreAlphaBlend = 0x1785; // bool - constexpr std::ptrdiff_t m_flAddSelfAmount = 0x1788; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDesaturation = 0x18F8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flOverbrightFactor = 0x1A68; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x1BD8; // int32 - constexpr std::ptrdiff_t m_nFogType = 0x1BDC; // ParticleFogType_t - constexpr std::ptrdiff_t m_flFogAmount = 0x1BE0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bTintByFOW = 0x1D50; // bool - constexpr std::ptrdiff_t m_bTintByGlobalLight = 0x1D51; // bool - constexpr std::ptrdiff_t m_nPerParticleAlphaReference = 0x1D54; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleAlphaRefWindow = 0x1D58; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nAlphaReferenceType = 0x1D5C; // ParticleAlphaReferenceType_t - constexpr std::ptrdiff_t m_flAlphaReferenceSoftness = 0x1D60; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToZero = 0x1ED0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToOne = 0x2040; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bRefract = 0x21B0; // bool - constexpr std::ptrdiff_t m_bRefractSolid = 0x21B1; // bool - constexpr std::ptrdiff_t m_flRefractAmount = 0x21B8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nRefractBlurRadius = 0x2328; // int32 - constexpr std::ptrdiff_t m_nRefractBlurType = 0x232C; // BlurFilterType_t - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x2330; // bool - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x2331; // bool - constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x2332; // bool - constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x2333; // bool - constexpr std::ptrdiff_t m_stencilTestID = 0x2334; // char[128] - constexpr std::ptrdiff_t m_bStencilTestExclude = 0x23B4; // bool - constexpr std::ptrdiff_t m_stencilWriteID = 0x23B5; // char[128] - constexpr std::ptrdiff_t m_bWriteStencilOnDepthPass = 0x2435; // bool - constexpr std::ptrdiff_t m_bWriteStencilOnDepthFail = 0x2436; // bool - constexpr std::ptrdiff_t m_bReverseZBuffering = 0x2437; // bool - constexpr std::ptrdiff_t m_bDisableZBuffering = 0x2438; // bool - constexpr std::ptrdiff_t m_nFeatheringMode = 0x243C; // ParticleDepthFeatheringMode_t - constexpr std::ptrdiff_t m_flFeatheringMinDist = 0x2440; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFeatheringMaxDist = 0x25B0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFeatheringFilter = 0x2720; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFeatheringDepthMapFilter = 0x2890; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDepthBias = 0x2A00; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nSortMethod = 0x2B70; // ParticleSortingChoiceList_t - constexpr std::ptrdiff_t m_bBlendFramesSeq0 = 0x2B74; // bool - constexpr std::ptrdiff_t m_bMaxLuminanceBlendingSequence0 = 0x2B75; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + namespace CPulseCell_PickBestOutflowSelector { + constexpr std::ptrdiff_t m_nCheckType = 0x48; // PulseBestOutflowRules_t + constexpr std::ptrdiff_t m_OutflowList = 0x50; // PulseSelectorOutflowList_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSpinUpdateBase { + namespace CParticleBindingRealPulse { } // Parent: None - // Field count: 3 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_OrientTo2dDirection { - constexpr std::ptrdiff_t m_flRotOffset = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flSpinStrength = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDotProductToCP { - constexpr std::ptrdiff_t m_nInputCP1 = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nInputCP2 = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x1E4; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x358; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x4C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x638; // CParticleCollectionFloatInput + // MPulseEditorHeaderIcon + // MPropertyFriendlyName + namespace CPulseCell_WaitForObservable { + constexpr std::ptrdiff_t m_Condition = 0x48; // PulseObservableBoolExpression_t + constexpr std::ptrdiff_t m_OnTrue = 0xC0; // CPulse_ResumePoint } // Parent: None // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToNamedModelElementScalar { - constexpr std::ptrdiff_t m_hModel = 0x208; // CStrongHandle - constexpr std::ptrdiff_t m_outputMinName = 0x210; // CUtlString - constexpr std::ptrdiff_t m_outputMaxName = 0x218; // CUtlString - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x220; // bool - } - // Parent: None - // Field count: 20 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderTrails { - constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x30E0; // bool - constexpr std::ptrdiff_t m_flStartFadeDot = 0x30E4; // float32 - constexpr std::ptrdiff_t m_flEndFadeDot = 0x30E8; // float32 - constexpr std::ptrdiff_t m_nPrevPntSource = 0x30EC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMaxLength = 0x30F0; // float32 - constexpr std::ptrdiff_t m_flMinLength = 0x30F4; // float32 - constexpr std::ptrdiff_t m_bIgnoreDT = 0x30F8; // bool - constexpr std::ptrdiff_t m_flConstrainRadiusToLengthRatio = 0x30FC; // float32 - constexpr std::ptrdiff_t m_flLengthScale = 0x3100; // float32 - constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x3104; // float32 - constexpr std::ptrdiff_t m_flRadiusHeadTaper = 0x3108; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecHeadColorScale = 0x3278; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flHeadAlphaScale = 0x3930; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRadiusTaper = 0x3AA0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecTailColorScale = 0x3C10; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flTailAlphaScale = 0x42C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nHorizCropField = 0x4438; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVertCropField = 0x443C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flForwardShift = 0x4440; // float32 - constexpr std::ptrdiff_t m_bFlipUVBasedOnPitchYaw = 0x4444; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointPositionToTimeOfDayValue { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_pszTimeOfDayParameter = 0x1DC; // char[128] - constexpr std::ptrdiff_t m_vecDefaultValue = 0x25C; // Vector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DecayMaintainCount { - constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flDecayDelay = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x1D8; // int32 - constexpr std::ptrdiff_t m_strSnapshotSubset = 0x1E0; // CUtlString - constexpr std::ptrdiff_t m_bLifespanDecay = 0x1E8; // bool - constexpr std::ptrdiff_t m_flScale = 0x1F0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bKillNewest = 0x360; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomModelSequence { - constexpr std::ptrdiff_t m_ActivityName = 0x1D8; // char[256] - constexpr std::ptrdiff_t m_SequenceName = 0x2D8; // char[256] - constexpr std::ptrdiff_t m_hModel = 0x3D8; // CStrongHandle - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ExternalGameImpulseForce { - constexpr std::ptrdiff_t m_flForceScale = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bRopes = 0x350; // bool - constexpr std::ptrdiff_t m_bRopesZOnly = 0x351; // bool - constexpr std::ptrdiff_t m_bExplosions = 0x352; // bool - constexpr std::ptrdiff_t m_bParticles = 0x353; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapAverageHitboxSpeedtoCP { - constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nField = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nHitboxDataType = 0x1E4; // ParticleHitboxDataSelection_t - constexpr std::ptrdiff_t m_flInputMin = 0x1E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x358; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x4C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x638; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nHeightControlPointNumber = 0x7A8; // int32 - constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x7B0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_HitboxSetName = 0xE68; // char[128] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomAlpha { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAlphaMin = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nAlphaMax = 0x1E0; // int32 - constexpr std::ptrdiff_t m_flAlphaRandExponent = 0x1EC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_NormalizeVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1D4; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeInSimple { - constexpr std::ptrdiff_t m_flFadeInTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RepeatedTriggerChildGroup { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flClusterRefireTime = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flClusterSize = 0x350; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flClusterCooldown = 0x4C0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bLimitChildCount = 0x630; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapVelocityToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1D4; // float32 - constexpr std::ptrdiff_t m_bNormalize = 0x1D8; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetHitboxToClosest { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1DC; // int32 - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1E0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_HitboxSetName = 0x898; // char[128] - constexpr std::ptrdiff_t m_bUseBones = 0x918; // bool - constexpr std::ptrdiff_t m_bUseClosestPointOnHitbox = 0x919; // bool - constexpr std::ptrdiff_t m_nTestType = 0x91C; // ClosestPointTestType_t - constexpr std::ptrdiff_t m_flHybridRatio = 0x920; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bUpdatePosition = 0xA90; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RingWave { - constexpr std::ptrdiff_t m_TransformInput = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_flParticlesPerOrbit = 0x240; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInitialRadius = 0x3B0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flThickness = 0x520; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x690; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x800; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRoll = 0x970; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flPitch = 0xAE0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flYaw = 0xC50; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bEvenDistribution = 0xDC0; // bool - constexpr std::ptrdiff_t m_bXYVelocityOnly = 0xDC1; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomTrailLength { - constexpr std::ptrdiff_t m_flMinLength = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flMaxLength = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flLengthRandExponent = 0x1E0; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_bOldCode = 0x1E8; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceBetweenTransforms { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_TransformStart = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x240; // CParticleTransformInput - constexpr std::ptrdiff_t m_flInputMin = 0x2A8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x418; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x588; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x6F8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x868; // float32 - constexpr std::ptrdiff_t m_flLOSScale = 0x86C; // float32 - constexpr std::ptrdiff_t m_CollisionGroupName = 0x870; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x8F0; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_bLOS = 0x8F4; // bool - constexpr std::ptrdiff_t m_nSetMethod = 0x8F8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DecayOffscreen { - constexpr std::ptrdiff_t m_flOffscreenTime = 0x1D0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - namespace C_INIT_CreateSequentialPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flNumToAssign = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bLoop = 0x1E0; // bool - constexpr std::ptrdiff_t m_bCPPairs = 0x1E1; // bool - constexpr std::ptrdiff_t m_bSaveOffset = 0x1E2; // bool - constexpr std::ptrdiff_t m_PathParams = 0x1F0; // CPathParameters - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_EndCapTimedDecay { - constexpr std::ptrdiff_t m_flDecayTime = 0x1D0; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDistanceToLineSegmentBase { - constexpr std::ptrdiff_t m_nCP0 = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nCP1 = 0x1D4; // int32 - constexpr std::ptrdiff_t m_flMinInputValue = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flMaxInputValue = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bInfiniteLine = 0x1E0; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ContinuousEmitter { - constexpr std::ptrdiff_t m_flEmissionDuration = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flStartTime = 0x348; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flEmitRate = 0x4B8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flEmissionScale = 0x628; // float32 - constexpr std::ptrdiff_t m_flScalePerParentParticle = 0x62C; // float32 - constexpr std::ptrdiff_t m_bInitFromKilledParentParticles = 0x630; // bool - constexpr std::ptrdiff_t m_nEventType = 0x634; // EventTypeSelection_t - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x638; // int32 - constexpr std::ptrdiff_t m_strSnapshotSubset = 0x640; // CUtlString - constexpr std::ptrdiff_t m_nLimitPerUpdate = 0x648; // int32 - constexpr std::ptrdiff_t m_bForceEmitOnFirstUpdate = 0x64C; // bool - constexpr std::ptrdiff_t m_bForceEmitOnLastUpdate = 0x64D; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OscillateVectorSimple { - constexpr std::ptrdiff_t m_Rate = 0x1D0; // Vector - constexpr std::ptrdiff_t m_Frequency = 0x1DC; // Vector - constexpr std::ptrdiff_t m_nField = 0x1E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOscMult = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flOscAdd = 0x1F0; // float32 - constexpr std::ptrdiff_t m_bOffset = 0x1F4; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SequenceLifeTime { - constexpr std::ptrdiff_t m_flFramerate = 0x1D8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_MoveBetweenPoints { - constexpr std::ptrdiff_t m_flSpeedMin = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flSpeedMax = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flEndSpread = 0x4B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flStartOffset = 0x628; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flEndOffset = 0x798; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x908; // int32 - constexpr std::ptrdiff_t m_bTrailBias = 0x90C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetUserEvent { - constexpr std::ptrdiff_t m_flInput = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRisingEdge = 0x340; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nRisingEventType = 0x4B0; // EventTypeSelection_t - constexpr std::ptrdiff_t m_flFallingEdge = 0x4B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFallingEventType = 0x628; // EventTypeSelection_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_QuantizeFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x340; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_BasicMovement { - constexpr std::ptrdiff_t m_Gravity = 0x1D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_fDrag = 0x888; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_massControls = 0x9F8; // CParticleMassCalculationParameters - constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0xE50; // int32 - constexpr std::ptrdiff_t m_bUseNewCode = 0xE54; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomNamedModelElement { - constexpr std::ptrdiff_t m_hModel = 0x1D8; // CStrongHandle - constexpr std::ptrdiff_t m_names = 0x1E0; // CUtlVector - constexpr std::ptrdiff_t m_bShuffle = 0x1F8; // bool - constexpr std::ptrdiff_t m_bLinear = 0x1F9; // bool - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x1FA; // bool - constexpr std::ptrdiff_t m_nFieldOutput = 0x1FC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFromParentKilled { - constexpr std::ptrdiff_t m_nAttributeToCopy = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nEventType = 0x1DC; // EventTypeSelection_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Callback { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunction { - constexpr std::ptrdiff_t m_flOpStrength = 0x8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nOpEndCapState = 0x178; // ParticleEndcapMode_t - constexpr std::ptrdiff_t m_flOpStartFadeInTime = 0x17C; // float32 - constexpr std::ptrdiff_t m_flOpEndFadeInTime = 0x180; // float32 - constexpr std::ptrdiff_t m_flOpStartFadeOutTime = 0x184; // float32 - constexpr std::ptrdiff_t m_flOpEndFadeOutTime = 0x188; // float32 - constexpr std::ptrdiff_t m_flOpFadeOscillatePeriod = 0x18C; // float32 - constexpr std::ptrdiff_t m_bNormalizeToStopTime = 0x190; // bool - constexpr std::ptrdiff_t m_flOpTimeOffsetMin = 0x194; // float32 - constexpr std::ptrdiff_t m_flOpTimeOffsetMax = 0x198; // float32 - constexpr std::ptrdiff_t m_nOpTimeOffsetSeed = 0x19C; // int32 - constexpr std::ptrdiff_t m_nOpTimeScaleSeed = 0x1A0; // int32 - constexpr std::ptrdiff_t m_flOpTimeScaleMin = 0x1A4; // float32 - constexpr std::ptrdiff_t m_flOpTimeScaleMax = 0x1A8; // float32 - constexpr std::ptrdiff_t m_bDisableOperator = 0x1AE; // bool - constexpr std::ptrdiff_t m_Notes = 0x1B0; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_GlobalLight { - constexpr std::ptrdiff_t m_flScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_bClampLowerRange = 0x1D4; // bool - constexpr std::ptrdiff_t m_bClampUpperRange = 0x1D5; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_OffsetVectorToVector { - constexpr std::ptrdiff_t m_nFieldInput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutputMin = 0x1E0; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1EC; // Vector - constexpr std::ptrdiff_t m_randomnessParameters = 0x1F8; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetPerChildControlPointFromAttribute { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nParticleIncrement = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1E0; // int32 - constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x1E4; // bool - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nCPField = 0x1EC; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetParentControlPointsToChildCP { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nChildControlPoint = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1E4; // int32 - constexpr std::ptrdiff_t m_bSetOrientation = 0x1E8; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_BoxConstraint { - constexpr std::ptrdiff_t m_vecMin = 0x1D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecMax = 0x888; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nCP = 0xF40; // int32 - constexpr std::ptrdiff_t m_bLocalSpace = 0xF44; // bool - constexpr std::ptrdiff_t m_bAccountForRadius = 0xF45; // bool + namespace CPulse_OutflowConnection { + constexpr std::ptrdiff_t m_SourceOutflowName = 0x0; // PulseSymbol_t + constexpr std::ptrdiff_t m_nDestChunk = 0x10; // PulseRuntimeChunkIndex_t + constexpr std::ptrdiff_t m_nInstruction = 0x14; // int32 + constexpr std::ptrdiff_t m_OutflowRegisterMap = 0x18; // PulseRegisterMap_t } // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_CreatePhyllotaxis { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nScaleCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nComponent = 0x1E0; // int32 - constexpr std::ptrdiff_t m_fRadCentCore = 0x1E4; // float32 - constexpr std::ptrdiff_t m_fRadPerPoint = 0x1E8; // float32 - constexpr std::ptrdiff_t m_fRadPerPointTo = 0x1EC; // float32 - constexpr std::ptrdiff_t m_fpointAngle = 0x1F0; // float32 - constexpr std::ptrdiff_t m_fsizeOverall = 0x1F4; // float32 - constexpr std::ptrdiff_t m_fRadBias = 0x1F8; // float32 - constexpr std::ptrdiff_t m_fMinRad = 0x1FC; // float32 - constexpr std::ptrdiff_t m_fDistBias = 0x200; // float32 - constexpr std::ptrdiff_t m_bUseLocalCoords = 0x204; // bool - constexpr std::ptrdiff_t m_bUseWithContEmit = 0x205; // bool - constexpr std::ptrdiff_t m_bUseOrigRadius = 0x206; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_AttractToControlPoint { - constexpr std::ptrdiff_t m_vecComponentScale = 0x1E0; // Vector - constexpr std::ptrdiff_t m_fForceAmount = 0x1F0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fFalloffPower = 0x360; // float32 - constexpr std::ptrdiff_t m_TransformInput = 0x368; // CParticleTransformInput - constexpr std::ptrdiff_t m_fForceAmountMin = 0x3D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bApplyMinForce = 0x540; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomLifeTime { - constexpr std::ptrdiff_t m_fLifetimeMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_fLifetimeMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_fLifetimeRandExponent = 0x1E0; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToNamedModelSequenceScalar { - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_VelocityRadialRandom { - constexpr std::ptrdiff_t m_bPerParticleCenter = 0x1D8; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1DC; // int32 - constexpr std::ptrdiff_t m_vecPosition = 0x1E0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecFwd = 0x898; // CPerParticleVecInput - constexpr std::ptrdiff_t m_fSpeedMin = 0xF50; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedMax = 0x10C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecLocalCoordinateSystemSpeedScale = 0x1230; // Vector - constexpr std::ptrdiff_t m_bIgnoreDelta = 0x123D; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomRadius { - constexpr std::ptrdiff_t m_flRadiusMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flRadiusMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flRadiusRandExponent = 0x1E0; // float32 + namespace CPulseGraphDef { + constexpr std::ptrdiff_t m_DomainIdentifier = 0x8; // PulseSymbol_t + constexpr std::ptrdiff_t m_DomainSubType = 0x18; // CPulseValueFullType + constexpr std::ptrdiff_t m_ParentMapName = 0x30; // PulseSymbol_t + constexpr std::ptrdiff_t m_ParentXmlName = 0x40; // PulseSymbol_t + constexpr std::ptrdiff_t m_Chunks = 0x50; // CUtlVector + constexpr std::ptrdiff_t m_Cells = 0x68; // CUtlVector + constexpr std::ptrdiff_t m_Vars = 0x80; // CUtlVector + constexpr std::ptrdiff_t m_PublicOutputs = 0x98; // CUtlVector + constexpr std::ptrdiff_t m_InvokeBindings = 0xB0; // CUtlVector + constexpr std::ptrdiff_t m_CallInfos = 0xC8; // CUtlVector + constexpr std::ptrdiff_t m_Constants = 0xE0; // CUtlVector + constexpr std::ptrdiff_t m_DomainValues = 0xF8; // CUtlVector + constexpr std::ptrdiff_t m_BlackboardReferences = 0x110; // CUtlVector + constexpr std::ptrdiff_t m_OutputConnections = 0x128; // CUtlVector } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_Orient2DRelToCP { - constexpr std::ptrdiff_t m_flRotOffset = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flSpinStrength = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t + namespace CPulseCell_FireCursors { + constexpr std::ptrdiff_t m_Outflows = 0x48; // CUtlVector + constexpr std::ptrdiff_t m_bWaitForChildOutflows = 0x60; // bool + constexpr std::ptrdiff_t m_OnFinished = 0x68; // CPulse_ResumePoint + constexpr std::ptrdiff_t m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 16 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace TextureControls_t { - constexpr std::ptrdiff_t m_flFinalTextureScaleU = 0x0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFinalTextureScaleV = 0x170; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFinalTextureOffsetU = 0x2E0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFinalTextureOffsetV = 0x450; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFinalTextureUVRotation = 0x5C0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flZoomScale = 0x730; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDistortion = 0x8A0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bRandomizeOffsets = 0xA10; // bool - constexpr std::ptrdiff_t m_bClampUVs = 0xA11; // bool - constexpr std::ptrdiff_t m_nPerParticleBlend = 0xA14; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleScale = 0xA18; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleOffsetU = 0xA1C; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleOffsetV = 0xA20; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleRotation = 0xA24; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleZoom = 0xA28; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleDistortion = 0xA2C; // SpriteCardPerParticleScale_t + namespace CPulseCell_Timeline__TimelineEvent_t { + constexpr std::ptrdiff_t m_flTimeFromPrevious = 0x0; // float32 + constexpr std::ptrdiff_t m_EventOutflow = 0x8; // CPulse_OutflowConnection } // Parent: None - // Field count: 3 + // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - namespace ControlPointReference_t { - constexpr std::ptrdiff_t m_controlPointNameString = 0x0; // int32 - constexpr std::ptrdiff_t m_vOffsetFromControlPoint = 0x4; // Vector - constexpr std::ptrdiff_t m_bOffsetInLocalSpace = 0x10; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D8; // VectorExpressionType_t - constexpr std::ptrdiff_t m_nOutputCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_vInput1 = 0x1E0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x898; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flLerp = 0xF50; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x10C0; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LightningSnapshotGenerator { - constexpr std::ptrdiff_t m_nCPSnapshot = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPStartPnt = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nCPEndPnt = 0x1E0; // int32 - constexpr std::ptrdiff_t m_flSegments = 0x1E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOffset = 0x358; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOffsetDecay = 0x4C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRecalcRate = 0x638; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flUVScale = 0x7A8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flUVOffset = 0x918; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flSplitRate = 0xA88; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flBranchTwist = 0xBF8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nBranchBehavior = 0xD68; // ParticleLightnintBranchBehavior_t - constexpr std::ptrdiff_t m_flRadiusStart = 0xD70; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRadiusEnd = 0xEE0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flDedicatedPool = 0x1050; // CParticleCollectionFloatInput + namespace CPulseCell_IntervalTimer__CursorState_t { + constexpr std::ptrdiff_t m_StartTime = 0x0; // GameTime_t + constexpr std::ptrdiff_t m_EndTime = 0x4; // GameTime_t + constexpr std::ptrdiff_t m_flWaitInterval = 0x8; // float32 + constexpr std::ptrdiff_t m_flWaitIntervalHigh = 0xC; // float32 + constexpr std::ptrdiff_t m_bCompleteOnNextWake = 0x10; // bool } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelMeshGroupOnceTimed { + namespace CPulseCell_BaseRequirement { + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + // MPulseEditorHeaderIcon + namespace CPulseCell_BaseState { + } + // Parent: None + // Field count: 4 + // + // Metadata: + // MGetKV3ClassDefaults + namespace OutflowWithRequirements_t { + constexpr std::ptrdiff_t m_Connection = 0x0; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_DestinationFlowNodeID = 0x48; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_RequirementNodeIDs = 0x50; // CUtlVector + constexpr std::ptrdiff_t m_nCursorStateBlockIndex = 0x68; // CUtlVector + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_IsRequirementValid { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_RemapQAnglesToRotation { - constexpr std::ptrdiff_t m_TransformInput = 0x1D8; // CParticleTransformInput - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionWarp { - constexpr std::ptrdiff_t m_vecWarpMin = 0x1D8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecWarpMax = 0x890; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0xF48; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0xF4C; // int32 - constexpr std::ptrdiff_t m_nRadiusComponent = 0xF50; // int32 - constexpr std::ptrdiff_t m_flWarpTime = 0xF54; // float32 - constexpr std::ptrdiff_t m_flWarpStartTime = 0xF58; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0xF5C; // float32 - constexpr std::ptrdiff_t m_bInvertWarp = 0xF60; // bool - constexpr std::ptrdiff_t m_bUseCount = 0xF61; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointFieldToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D8; // ScalarExpressionType_t - constexpr std::ptrdiff_t m_flInput1 = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInput2 = 0x350; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x4C0; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputCP = 0x630; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x634; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CreateParticleSystemRenderer { - constexpr std::ptrdiff_t m_hEffect = 0x220; // CStrongHandle - constexpr std::ptrdiff_t m_nEventType = 0x228; // EventTypeSelection_t - constexpr std::ptrdiff_t m_vecCPs = 0x230; // CUtlLeanVector - constexpr std::ptrdiff_t m_szParticleConfig = 0x240; // CUtlString - constexpr std::ptrdiff_t m_AggregationPos = 0x248; // CPerParticleVecInput + // MPropertyFriendlyName + namespace CPulseCell_Value_Gradient { + constexpr std::ptrdiff_t m_Gradient = 0x48; // CColorGradient } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionForce { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomVectorComponent { - constexpr std::ptrdiff_t m_flMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nComponent = 0x1E4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - namespace C_OP_InheritFromParentParticles { - constexpr std::ptrdiff_t m_flScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1D8; // int32 - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1DC; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetVectorAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D8; // VectorExpressionType_t - constexpr std::ptrdiff_t m_vInput1 = 0x1E0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x898; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flLerp = 0xF50; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x10C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x10C4; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x10C8; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformVisibilityToVector { - constexpr std::ptrdiff_t m_nSetMethod = 0x1D0; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_TransformInput = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x240; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x244; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x248; // float32 - constexpr std::ptrdiff_t m_vecOutputMin = 0x24C; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x258; // Vector - constexpr std::ptrdiff_t m_flRadius = 0x264; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DirectionBetweenVecsToVec { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecPoint1 = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecPoint2 = 0x890; // CPerParticleVecInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementLoopInsideSphere { - constexpr std::ptrdiff_t m_nCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flDistance = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecScale = 0x348; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nDistSqrAttr = 0xA00; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderSimpleModelCollection { - constexpr std::ptrdiff_t m_bCenterOffset = 0x220; // bool - constexpr std::ptrdiff_t m_hModel = 0x228; // CStrongHandle - constexpr std::ptrdiff_t m_modelInput = 0x230; // CParticleModelInput - constexpr std::ptrdiff_t m_fSizeCullScale = 0x290; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDisableShadows = 0x400; // bool - constexpr std::ptrdiff_t m_bDisableMotionBlur = 0x401; // bool - constexpr std::ptrdiff_t m_bAcceptsDecals = 0x402; // bool - constexpr std::ptrdiff_t m_fDrawFilter = 0x408; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nAngularVelocityField = 0x578; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_QuantizeCPComponent { - constexpr std::ptrdiff_t m_flInputValue = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nCPOutput = 0x348; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x34C; // int32 - constexpr std::ptrdiff_t m_flQuantizeValue = 0x350; // CParticleCollectionFloatInput + // MPropertyDescription + namespace CPulseCursorFuncs { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_PlayEndCapWhenFinished { - constexpr std::ptrdiff_t m_bFireOnEmissionEnd = 0x1D8; // bool - constexpr std::ptrdiff_t m_bIncludeChildren = 0x1D9; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFloatCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x348; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathParameters { - constexpr std::ptrdiff_t m_nStartControlPointNumber = 0x0; // int32 - constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x4; // int32 - constexpr std::ptrdiff_t m_nBulgeControl = 0x8; // int32 - constexpr std::ptrdiff_t m_flBulge = 0xC; // float32 - constexpr std::ptrdiff_t m_flMidPoint = 0x10; // float32 - constexpr std::ptrdiff_t m_vStartPointOffset = 0x14; // Vector - constexpr std::ptrdiff_t m_vMidPointOffset = 0x20; // Vector - constexpr std::ptrdiff_t m_vEndOffset = 0x2C; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapScalarEndCap { - constexpr std::ptrdiff_t m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateFromPlaneCache { - constexpr std::ptrdiff_t m_vecOffsetMin = 0x1D8; // Vector - constexpr std::ptrdiff_t m_vecOffsetMax = 0x1E4; // Vector - constexpr std::ptrdiff_t m_bUseNormal = 0x1F1; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LazyCullCompareFloat { - constexpr std::ptrdiff_t m_flComparsion1 = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flComparsion2 = 0x340; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flCullTime = 0x4B0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ControlPointToRadialScreenSpace { - constexpr std::ptrdiff_t m_nCPIn = 0x1D8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1DC; // Vector - constexpr std::ptrdiff_t m_nCPOut = 0x1E8; // int32 - constexpr std::ptrdiff_t m_nCPOutField = 0x1EC; // int32 - constexpr std::ptrdiff_t m_nCPSSPosOut = 0x1F0; // int32 + namespace PulseNodeDynamicOutflows_t__DynamicOutflow_t { + constexpr std::ptrdiff_t m_OutflowID = 0x0; // CGlobalSymbol + constexpr std::ptrdiff_t m_Connection = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SpinUpdate { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_NormalOffset { - constexpr std::ptrdiff_t m_OffsetMin = 0x1D8; // Vector - constexpr std::ptrdiff_t m_OffsetMax = 0x1E4; // Vector - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1F0; // int32 - constexpr std::ptrdiff_t m_bLocalCoords = 0x1F4; // bool - constexpr std::ptrdiff_t m_bNormalize = 0x1F5; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDistanceToLineSegmentToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vMinOutputValue = 0x1EC; // Vector - constexpr std::ptrdiff_t m_vMaxOutputValue = 0x1F8; // Vector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderAsModels { - constexpr std::ptrdiff_t m_ModelList = 0x220; // CUtlVector - constexpr std::ptrdiff_t m_flModelScale = 0x23C; // float32 - constexpr std::ptrdiff_t m_bFitToModelSize = 0x240; // bool - constexpr std::ptrdiff_t m_bNonUniformScaling = 0x241; // bool - constexpr std::ptrdiff_t m_nXAxisScalingAttribute = 0x244; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nYAxisScalingAttribute = 0x248; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nZAxisScalingAttribute = 0x24C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSizeCullBloat = 0x250; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreationNoise { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bAbsVal = 0x1DC; // bool - constexpr std::ptrdiff_t m_bAbsValInv = 0x1DD; // bool - constexpr std::ptrdiff_t m_flOffset = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flNoiseScale = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1F0; // float32 - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1F4; // Vector - constexpr std::ptrdiff_t m_flWorldTimeScale = 0x200; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Spin { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_GameLiquidSpill { - constexpr std::ptrdiff_t m_flLiquidContentsField = 0x220; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flExpirationTime = 0x390; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nAmountAttribute = 0x500; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_InstantaneousEmitter { - constexpr std::ptrdiff_t m_nParticlesToEmit = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flStartTime = 0x348; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInitFromKilledParentParticles = 0x4B8; // float32 - constexpr std::ptrdiff_t m_nEventType = 0x4BC; // EventTypeSelection_t - constexpr std::ptrdiff_t m_flParentParticleScale = 0x4C0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nMaxEmittedPerFrame = 0x630; // int32 - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x634; // int32 - constexpr std::ptrdiff_t m_strSnapshotSubset = 0x638; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConstrainLineLength { - constexpr std::ptrdiff_t m_flMinDistance = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flMaxDistance = 0x1D4; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_LifespanFromVelocity { - constexpr std::ptrdiff_t m_vecComponentScale = 0x1D8; // Vector - constexpr std::ptrdiff_t m_flTraceOffset = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flTraceTolerance = 0x1EC; // float32 - constexpr std::ptrdiff_t m_nMaxPlanes = 0x1F0; // int32 - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1F8; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x278; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_bIncludeWater = 0x288; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBaseTrailRenderer { - constexpr std::ptrdiff_t m_nOrientationType = 0x2DE8; // ParticleOrientationChoiceList_t - constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x2DEC; // int32 - constexpr std::ptrdiff_t m_flMinSize = 0x2DF0; // float32 - constexpr std::ptrdiff_t m_flMaxSize = 0x2DF4; // float32 - constexpr std::ptrdiff_t m_flStartFadeSize = 0x2DF8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flEndFadeSize = 0x2F68; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bClampV = 0x30D8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_VelocityFromCP { - constexpr std::ptrdiff_t m_velocityInput = 0x1D8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_transformInput = 0x890; // CParticleTransformInput - constexpr std::ptrdiff_t m_flVelocityScale = 0x8F8; // float32 - constexpr std::ptrdiff_t m_bDirectionOnly = 0x8FC; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointOrientation { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1D8; // bool - constexpr std::ptrdiff_t m_bRandomize = 0x1DA; // bool - constexpr std::ptrdiff_t m_bSetOnce = 0x1DB; // bool - constexpr std::ptrdiff_t m_nCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nHeadLocation = 0x1E0; // int32 - constexpr std::ptrdiff_t m_vecRotation = 0x1E4; // QAngle - constexpr std::ptrdiff_t m_vecRotationB = 0x1F0; // QAngle - constexpr std::ptrdiff_t m_flInterpolation = 0x200; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementSkinnedPositionFromCPSnapshot { - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D4; // int32 - constexpr std::ptrdiff_t m_bRandom = 0x1D8; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bSetNormal = 0x1E0; // bool - constexpr std::ptrdiff_t m_bSetRadius = 0x1E1; // bool - constexpr std::ptrdiff_t m_nIndexType = 0x1E4; // SnapshotIndexType_t - constexpr std::ptrdiff_t m_flReadIndex = 0x1E8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flIncrement = 0x358; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x4C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x638; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0x7A8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OscillateVector { - constexpr std::ptrdiff_t m_RateMin = 0x1D0; // Vector - constexpr std::ptrdiff_t m_RateMax = 0x1DC; // Vector - constexpr std::ptrdiff_t m_FrequencyMin = 0x1E8; // Vector - constexpr std::ptrdiff_t m_FrequencyMax = 0x1F4; // Vector - constexpr std::ptrdiff_t m_nField = 0x200; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bProportional = 0x204; // bool - constexpr std::ptrdiff_t m_bProportionalOp = 0x205; // bool - constexpr std::ptrdiff_t m_bOffset = 0x206; // bool - constexpr std::ptrdiff_t m_flStartTime_min = 0x208; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x20C; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x210; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x214; // float32 - constexpr std::ptrdiff_t m_flOscMult = 0x218; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOscAdd = 0x388; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRateScale = 0x4F8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PositionLock { - constexpr std::ptrdiff_t m_TransformInput = 0x1D0; // CParticleTransformInput - constexpr std::ptrdiff_t m_flStartTime_min = 0x238; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x23C; // float32 - constexpr std::ptrdiff_t m_flStartTime_exp = 0x240; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x244; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x248; // float32 - constexpr std::ptrdiff_t m_flEndTime_exp = 0x24C; // float32 - constexpr std::ptrdiff_t m_flRange = 0x250; // float32 - constexpr std::ptrdiff_t m_flRangeBias = 0x258; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flJumpThreshold = 0x3C8; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0x3CC; // float32 - constexpr std::ptrdiff_t m_bLockRot = 0x3D0; // bool - constexpr std::ptrdiff_t m_vecScale = 0x3D8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nFieldOutput = 0xA90; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutputPrev = 0xA94; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderVRHapticEvent { - constexpr std::ptrdiff_t m_nHand = 0x220; // ParticleVRHandChoiceList_t - constexpr std::ptrdiff_t m_nOutputHandCP = 0x224; // int32 - constexpr std::ptrdiff_t m_nOutputField = 0x228; // int32 - constexpr std::ptrdiff_t m_flAmplitude = 0x230; // CPerParticleFloatInput - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToImpactPoint { - constexpr std::ptrdiff_t m_nCPOut = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPIn = 0x1DC; // int32 - constexpr std::ptrdiff_t m_flUpdateRate = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flTraceLength = 0x1E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flStartOffset = 0x358; // float32 - constexpr std::ptrdiff_t m_flOffset = 0x35C; // float32 - constexpr std::ptrdiff_t m_vecTraceDir = 0x360; // Vector - constexpr std::ptrdiff_t m_CollisionGroupName = 0x36C; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x3EC; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_bSetToEndpoint = 0x3F0; // bool - constexpr std::ptrdiff_t m_bTraceToClosestSurface = 0x3F1; // bool - constexpr std::ptrdiff_t m_bIncludeWater = 0x3F2; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_InterpolateRadius { - constexpr std::ptrdiff_t m_flStartTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flStartScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flEndScale = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bEaseInAndOut = 0x1E0; // bool - constexpr std::ptrdiff_t m_flBias = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ReinitializeScalarEndCap { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_TurbulenceForce { - constexpr std::ptrdiff_t m_flNoiseCoordScale0 = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flNoiseCoordScale1 = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flNoiseCoordScale2 = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flNoiseCoordScale3 = 0x1EC; // float32 - constexpr std::ptrdiff_t m_vecNoiseAmount0 = 0x1F0; // Vector - constexpr std::ptrdiff_t m_vecNoiseAmount1 = 0x1FC; // Vector - constexpr std::ptrdiff_t m_vecNoiseAmount2 = 0x208; // Vector - constexpr std::ptrdiff_t m_vecNoiseAmount3 = 0x214; // Vector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelElementOnceTimed { - constexpr std::ptrdiff_t m_hModel = 0x1D0; // CStrongHandle - constexpr std::ptrdiff_t m_inNames = 0x1D8; // CUtlVector - constexpr std::ptrdiff_t m_outNames = 0x1F0; // CUtlVector - constexpr std::ptrdiff_t m_fallbackNames = 0x208; // CUtlVector - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x220; // bool - constexpr std::ptrdiff_t m_bProportional = 0x221; // bool - constexpr std::ptrdiff_t m_nFieldInput = 0x224; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x228; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRemapTime = 0x22C; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToPlayer { - constexpr std::ptrdiff_t m_nCP1 = 0x1D8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1DC; // Vector - constexpr std::ptrdiff_t m_bOrientToEyes = 0x1E8; // bool + namespace CBasePulseGraphInstance { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_EndCapTimedFreeze { - constexpr std::ptrdiff_t m_flFreezeTime = 0x1D0; // CParticleCollectionFloatInput + namespace CPulseCell_Inflow_GraphHook { + constexpr std::ptrdiff_t m_HookName = 0x80; // PulseSymbol_t } // Parent: None - // Field count: 8 + // Field count: 0 + namespace SignatureOutflow_Resume { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_RenderGpuImplicit { - constexpr std::ptrdiff_t m_bUsePerParticleRadius = 0x220; // bool - constexpr std::ptrdiff_t m_nVertexCountKb = 0x224; // uint32 - constexpr std::ptrdiff_t m_nIndexCountKb = 0x228; // uint32 - constexpr std::ptrdiff_t m_fGridSize = 0x230; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_fRadiusScale = 0x3A0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_fIsosurfaceThreshold = 0x510; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nScaleCP = 0x680; // int32 - constexpr std::ptrdiff_t m_hMaterial = 0x688; // CStrongHandle + namespace CPulseCell_Inflow_BaseEntrypoint { + constexpr std::ptrdiff_t m_EntryChunk = 0x48; // PulseRuntimeChunkIndex_t + constexpr std::ptrdiff_t m_RegisterMap = 0x50; // PulseRegisterMap_t } // Parent: None - // Field count: 8 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_SetRandomControlPointPosition { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1D8; // bool - constexpr std::ptrdiff_t m_bOrient = 0x1D9; // bool - constexpr std::ptrdiff_t m_nCP1 = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nHeadLocation = 0x1E0; // int32 - constexpr std::ptrdiff_t m_flReRandomRate = 0x1E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecCPMinPos = 0x358; // Vector - constexpr std::ptrdiff_t m_vecCPMaxPos = 0x364; // Vector - constexpr std::ptrdiff_t m_flInterpolation = 0x370; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformVisibilityToScalar { - constexpr std::ptrdiff_t m_nSetMethod = 0x1D0; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_TransformInput = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x240; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x244; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x248; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x24C; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x250; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x254; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapControlPointDirectionToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 + // MPulseEditorCanvasItemSpecKV3 + namespace CPulseCell_WaitForCursorsWithTagBase { + constexpr std::ptrdiff_t m_nCursorsAllowedToWait = 0x48; // int32 + constexpr std::ptrdiff_t m_WaitComplete = 0x50; // CPulse_ResumePoint } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_ScreenSpacePositionOfTarget { - constexpr std::ptrdiff_t m_vecTargetPosition = 0x1D0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bOututBehindness = 0x888; // bool - constexpr std::ptrdiff_t m_nBehindFieldOutput = 0x88C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flBehindOutputRemap = 0x890; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nBehindSetMethod = 0xA00; // ParticleSetMethod_t + namespace CPulse_InvokeBinding { + constexpr std::ptrdiff_t m_RegisterMap = 0x0; // PulseRegisterMap_t + constexpr std::ptrdiff_t m_FuncName = 0x30; // PulseSymbol_t + constexpr std::ptrdiff_t m_nCellIndex = 0x40; // PulseRuntimeCellIndex_t + constexpr std::ptrdiff_t m_nSrcChunk = 0x44; // PulseRuntimeChunkIndex_t + constexpr std::ptrdiff_t m_nSrcInstruction = 0x48; // int32 + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_IntervalTimer { + constexpr std::ptrdiff_t m_Completed = 0x48; // CPulse_ResumePoint + constexpr std::ptrdiff_t m_OnInterval = 0x90; // SignatureOutflow_Continue } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionOperator { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DragRelativeToPlane { - constexpr std::ptrdiff_t m_flDragAtPlane = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flFalloff = 0x340; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDirectional = 0x4B0; // bool - constexpr std::ptrdiff_t m_vecPlaneNormal = 0x4B8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nControlPointNumber = 0xB70; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetCPtoVector { - constexpr std::ptrdiff_t m_nCPInput = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomYaw { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SnapshotRigidSkinToBones { - constexpr std::ptrdiff_t m_bTransformNormals = 0x1D0; // bool - constexpr std::ptrdiff_t m_bTransformRadii = 0x1D1; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetSingleControlPointPosition { - constexpr std::ptrdiff_t m_bSetOnce = 0x1D8; // bool - constexpr std::ptrdiff_t m_nCP1 = 0x1DC; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1E0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_transformInput = 0x898; // CParticleTransformInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_DistanceToNeighborCull { - constexpr std::ptrdiff_t m_flDistance = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bIncludeRadii = 0x348; // bool - constexpr std::ptrdiff_t m_flLifespanOverlap = 0x350; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFieldModify = 0x4C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flModify = 0x4C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nSetMethod = 0x638; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bUseNeighbor = 0x63C; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCPtoScalar { - constexpr std::ptrdiff_t m_nCPInput = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nField = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flInterpRate = 0x1F4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1F8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionRenderer { - constexpr std::ptrdiff_t VisibilityInputs = 0x1D0; // CParticleVisibilityInputs - constexpr std::ptrdiff_t m_bCannotBeRefracted = 0x218; // bool - constexpr std::ptrdiff_t m_bSkipRenderingOnMobile = 0x219; // bool - } - // Parent: None - // Field count: 65 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleSystemDefinition { - constexpr std::ptrdiff_t m_nBehaviorVersion = 0x8; // int32 - constexpr std::ptrdiff_t m_PreEmissionOperators = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_Emitters = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_Initializers = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_Operators = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_ForceGenerators = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_Constraints = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_Renderers = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_Children = 0xB8; // CUtlVector - constexpr std::ptrdiff_t m_nFirstMultipleOverride_BackwardCompat = 0x178; // int32 - constexpr std::ptrdiff_t m_nInitialParticles = 0x258; // int32 - constexpr std::ptrdiff_t m_nMaxParticles = 0x25C; // int32 - constexpr std::ptrdiff_t m_nGroupID = 0x260; // int32 - constexpr std::ptrdiff_t m_BoundingBoxMin = 0x264; // Vector - constexpr std::ptrdiff_t m_BoundingBoxMax = 0x270; // Vector - constexpr std::ptrdiff_t m_flDepthSortBias = 0x27C; // float32 - constexpr std::ptrdiff_t m_nSortOverridePositionCP = 0x280; // int32 - constexpr std::ptrdiff_t m_bInfiniteBounds = 0x284; // bool - constexpr std::ptrdiff_t m_bEnableNamedValues = 0x285; // bool - constexpr std::ptrdiff_t m_NamedValueDomain = 0x288; // CUtlString - constexpr std::ptrdiff_t m_NamedValueLocals = 0x290; // CUtlVector - constexpr std::ptrdiff_t m_ConstantColor = 0x2A8; // Color - constexpr std::ptrdiff_t m_ConstantNormal = 0x2AC; // Vector - constexpr std::ptrdiff_t m_flConstantRadius = 0x2B8; // float32 - constexpr std::ptrdiff_t m_flConstantRotation = 0x2BC; // float32 - constexpr std::ptrdiff_t m_flConstantRotationSpeed = 0x2C0; // float32 - constexpr std::ptrdiff_t m_flConstantLifespan = 0x2C4; // float32 - constexpr std::ptrdiff_t m_nConstantSequenceNumber = 0x2C8; // int32 - constexpr std::ptrdiff_t m_nConstantSequenceNumber1 = 0x2CC; // int32 - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x2D0; // int32 - constexpr std::ptrdiff_t m_hSnapshot = 0x2D8; // CStrongHandle - constexpr std::ptrdiff_t m_pszCullReplacementName = 0x2E0; // CStrongHandle - constexpr std::ptrdiff_t m_flCullRadius = 0x2E8; // float32 - constexpr std::ptrdiff_t m_flCullFillCost = 0x2EC; // float32 - constexpr std::ptrdiff_t m_nCullControlPoint = 0x2F0; // int32 - constexpr std::ptrdiff_t m_hFallback = 0x2F8; // CStrongHandle - constexpr std::ptrdiff_t m_nFallbackMaxCount = 0x300; // int32 - constexpr std::ptrdiff_t m_hLowViolenceDef = 0x308; // CStrongHandle - constexpr std::ptrdiff_t m_hReferenceReplacement = 0x310; // CStrongHandle - constexpr std::ptrdiff_t m_flPreSimulationTime = 0x318; // float32 - constexpr std::ptrdiff_t m_flStopSimulationAfterTime = 0x31C; // float32 - constexpr std::ptrdiff_t m_flMaximumTimeStep = 0x320; // float32 - constexpr std::ptrdiff_t m_flMaximumSimTime = 0x324; // float32 - constexpr std::ptrdiff_t m_flMinimumSimTime = 0x328; // float32 - constexpr std::ptrdiff_t m_flMinimumTimeStep = 0x32C; // float32 - constexpr std::ptrdiff_t m_nMinimumFrames = 0x330; // int32 - constexpr std::ptrdiff_t m_nMinCPULevel = 0x334; // int32 - constexpr std::ptrdiff_t m_nMinGPULevel = 0x338; // int32 - constexpr std::ptrdiff_t m_flNoDrawTimeToGoToSleep = 0x33C; // float32 - constexpr std::ptrdiff_t m_flMaxDrawDistance = 0x340; // float32 - constexpr std::ptrdiff_t m_flStartFadeDistance = 0x344; // float32 - constexpr std::ptrdiff_t m_flMaxCreationDistance = 0x348; // float32 - constexpr std::ptrdiff_t m_nAggregationMinAvailableParticles = 0x34C; // int32 - constexpr std::ptrdiff_t m_flAggregateRadius = 0x350; // float32 - constexpr std::ptrdiff_t m_bShouldBatch = 0x354; // bool - constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToRenderBounds = 0x355; // bool - constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToSnapshot = 0x356; // bool - constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToCollisionHulls = 0x357; // bool - constexpr std::ptrdiff_t m_nViewModelEffect = 0x358; // InheritableBoolType_t - constexpr std::ptrdiff_t m_bScreenSpaceEffect = 0x35C; // bool - constexpr std::ptrdiff_t m_pszTargetLayerID = 0x360; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nSkipRenderControlPoint = 0x368; // int32 - constexpr std::ptrdiff_t m_nAllowRenderControlPoint = 0x36C; // int32 - constexpr std::ptrdiff_t m_bShouldSort = 0x370; // bool - constexpr std::ptrdiff_t m_controlPointConfigurations = 0x3B8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelMeshGroupEndCap { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PercentageBetweenTransformsVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_vecOutputMin = 0x1DC; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1E8; // Vector - constexpr std::ptrdiff_t m_TransformStart = 0x1F8; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x260; // CParticleTransformInput - constexpr std::ptrdiff_t m_nSetMethod = 0x2C8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x2CC; // bool - constexpr std::ptrdiff_t m_bRadialCheck = 0x2CD; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderScreenVelocityRotate { - constexpr std::ptrdiff_t m_flRotateRateDegrees = 0x220; // float32 - constexpr std::ptrdiff_t m_flForwardDegrees = 0x224; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_UpdateLightSource { - constexpr std::ptrdiff_t m_vColorTint = 0x1D0; // Color - constexpr std::ptrdiff_t m_flBrightnessScale = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flMinimumLightingRadius = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flMaximumLightingRadius = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flPositionDampingConstant = 0x1E4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateWithinBox { - constexpr std::ptrdiff_t m_vecMin = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecMax = 0x890; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nControlPointNumber = 0xF48; // int32 - constexpr std::ptrdiff_t m_bLocalSpace = 0xF4C; // bool - constexpr std::ptrdiff_t m_randomnessParameters = 0xF50; // CRandomNumberGeneratorParameters - constexpr std::ptrdiff_t m_bUseNewCode = 0xF58; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ChooseRandomChildrenInGroup { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flNumberOfChildren = 0x1E0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 33 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ControlpointLight { - constexpr std::ptrdiff_t m_flScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nControlPoint1 = 0x660; // int32 - constexpr std::ptrdiff_t m_nControlPoint2 = 0x664; // int32 - constexpr std::ptrdiff_t m_nControlPoint3 = 0x668; // int32 - constexpr std::ptrdiff_t m_nControlPoint4 = 0x66C; // int32 - constexpr std::ptrdiff_t m_vecCPOffset1 = 0x670; // Vector - constexpr std::ptrdiff_t m_vecCPOffset2 = 0x67C; // Vector - constexpr std::ptrdiff_t m_vecCPOffset3 = 0x688; // Vector - constexpr std::ptrdiff_t m_vecCPOffset4 = 0x694; // Vector - constexpr std::ptrdiff_t m_LightFiftyDist1 = 0x6A0; // float32 - constexpr std::ptrdiff_t m_LightZeroDist1 = 0x6A4; // float32 - constexpr std::ptrdiff_t m_LightFiftyDist2 = 0x6A8; // float32 - constexpr std::ptrdiff_t m_LightZeroDist2 = 0x6AC; // float32 - constexpr std::ptrdiff_t m_LightFiftyDist3 = 0x6B0; // float32 - constexpr std::ptrdiff_t m_LightZeroDist3 = 0x6B4; // float32 - constexpr std::ptrdiff_t m_LightFiftyDist4 = 0x6B8; // float32 - constexpr std::ptrdiff_t m_LightZeroDist4 = 0x6BC; // float32 - constexpr std::ptrdiff_t m_LightColor1 = 0x6C0; // Color - constexpr std::ptrdiff_t m_LightColor2 = 0x6C4; // Color - constexpr std::ptrdiff_t m_LightColor3 = 0x6C8; // Color - constexpr std::ptrdiff_t m_LightColor4 = 0x6CC; // Color - constexpr std::ptrdiff_t m_bLightType1 = 0x6D0; // bool - constexpr std::ptrdiff_t m_bLightType2 = 0x6D1; // bool - constexpr std::ptrdiff_t m_bLightType3 = 0x6D2; // bool - constexpr std::ptrdiff_t m_bLightType4 = 0x6D3; // bool - constexpr std::ptrdiff_t m_bLightDynamic1 = 0x6D4; // bool - constexpr std::ptrdiff_t m_bLightDynamic2 = 0x6D5; // bool - constexpr std::ptrdiff_t m_bLightDynamic3 = 0x6D6; // bool - constexpr std::ptrdiff_t m_bLightDynamic4 = 0x6D7; // bool - constexpr std::ptrdiff_t m_bUseNormal = 0x6D8; // bool - constexpr std::ptrdiff_t m_bUseHLambert = 0x6D9; // bool - constexpr std::ptrdiff_t m_bClampLowerRange = 0x6DE; // bool - constexpr std::ptrdiff_t m_bClampUpperRange = 0x6DF; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_VectorFieldSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flInterpolation = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecScale = 0x350; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flBoundaryDampening = 0xA08; // float32 - constexpr std::ptrdiff_t m_bSetVelocity = 0xA0C; // bool - constexpr std::ptrdiff_t m_bLockToSurface = 0xA0D; // bool - constexpr std::ptrdiff_t m_flGridSpacing = 0xA10; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CylindricalDistanceToTransform { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x4B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x628; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_TransformStart = 0x798; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x800; // CParticleTransformInput - constexpr std::ptrdiff_t m_nSetMethod = 0x868; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x86C; // bool - constexpr std::ptrdiff_t m_bAdditive = 0x86D; // bool - constexpr std::ptrdiff_t m_bCapsule = 0x86E; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionPlaceOnGround { - constexpr std::ptrdiff_t m_flOffset = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_CollisionGroupName = 0x4B8; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x538; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x548; // ParticleTraceMissBehavior_t - constexpr std::ptrdiff_t m_bIncludeWater = 0x54C; // bool - constexpr std::ptrdiff_t m_bSetNormal = 0x54D; // bool - constexpr std::ptrdiff_t m_nAttribute = 0x550; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bSetPXYZOnly = 0x554; // bool - constexpr std::ptrdiff_t m_bTraceAlongNormal = 0x555; // bool - constexpr std::ptrdiff_t m_nTraceDirectionAttribute = 0x558; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bOffsetonColOnly = 0x55C; // bool - constexpr std::ptrdiff_t m_flOffsetByRadiusFactor = 0x560; // float32 - constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x564; // int32 - constexpr std::ptrdiff_t m_nIgnoreCP = 0x568; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomScalar { - constexpr std::ptrdiff_t m_flMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flExponent = 0x1E0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderPostProcessing { - constexpr std::ptrdiff_t m_flPostProcessStrength = 0x220; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_hPostTexture = 0x390; // CStrongHandle - constexpr std::ptrdiff_t m_nPriority = 0x398; // ParticlePostProcessPriorityGroup_t - } - // Parent: None - // Field count: 27 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_WorldTraceConstraint { - constexpr std::ptrdiff_t m_nCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_vecCpOffset = 0x1D4; // Vector - constexpr std::ptrdiff_t m_nCollisionMode = 0x1E0; // ParticleCollisionMode_t - constexpr std::ptrdiff_t m_nCollisionModeMin = 0x1E4; // ParticleCollisionMode_t - constexpr std::ptrdiff_t m_nTraceSet = 0x1E8; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1EC; // char[128] - constexpr std::ptrdiff_t m_bWorldOnly = 0x26C; // bool - constexpr std::ptrdiff_t m_bBrushOnly = 0x26D; // bool - constexpr std::ptrdiff_t m_bIncludeWater = 0x26E; // bool - constexpr std::ptrdiff_t m_nIgnoreCP = 0x270; // int32 - constexpr std::ptrdiff_t m_flCpMovementTolerance = 0x274; // float32 - constexpr std::ptrdiff_t m_flRetestRate = 0x278; // float32 - constexpr std::ptrdiff_t m_flTraceTolerance = 0x27C; // float32 - constexpr std::ptrdiff_t m_flCollisionConfirmationSpeed = 0x280; // float32 - constexpr std::ptrdiff_t m_nMaxTracesPerFrame = 0x284; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x288; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flBounceAmount = 0x3F8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flSlideAmount = 0x568; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRandomDirScale = 0x6D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bDecayBounce = 0x848; // bool - constexpr std::ptrdiff_t m_bKillonContact = 0x849; // bool - constexpr std::ptrdiff_t m_flMinSpeed = 0x84C; // float32 - constexpr std::ptrdiff_t m_bSetNormal = 0x850; // bool - constexpr std::ptrdiff_t m_nStickOnCollisionField = 0x854; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flStopSpeed = 0x858; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nEntityStickDataField = 0x9C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nEntityStickNormalField = 0x9CC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderBlobs { - constexpr std::ptrdiff_t m_cubeWidth = 0x220; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_cutoffRadius = 0x390; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_renderRadius = 0x500; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nVertexCountKb = 0x670; // uint32 - constexpr std::ptrdiff_t m_nIndexCountKb = 0x674; // uint32 - constexpr std::ptrdiff_t m_nScaleCP = 0x678; // int32 - constexpr std::ptrdiff_t m_MaterialVars = 0x680; // CUtlVector - constexpr std::ptrdiff_t m_hMaterial = 0x6B0; // CStrongHandle - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OscillateScalar { - constexpr std::ptrdiff_t m_RateMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_RateMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_FrequencyMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_FrequencyMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_nField = 0x1E0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bProportional = 0x1E4; // bool - constexpr std::ptrdiff_t m_bProportionalOp = 0x1E5; // bool - constexpr std::ptrdiff_t m_flStartTime_min = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x1F4; // float32 - constexpr std::ptrdiff_t m_flOscMult = 0x1F8; // float32 - constexpr std::ptrdiff_t m_flOscAdd = 0x1FC; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeOut { - constexpr std::ptrdiff_t m_flFadeOutTimeMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flFadeOutTimeMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flFadeOutTimeExp = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flFadeBias = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bProportional = 0x210; // bool - constexpr std::ptrdiff_t m_bEaseInAndOut = 0x211; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_WaterImpulseRenderer { - constexpr std::ptrdiff_t m_vecPos = 0x220; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flRadius = 0x8D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMagnitude = 0xA48; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flShape = 0xBB8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flWindSpeed = 0xD28; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flWobble = 0xE98; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bIsRadialWind = 0x1008; // bool - constexpr std::ptrdiff_t m_nEventType = 0x100C; // EventTypeSelection_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomSequence { - constexpr std::ptrdiff_t m_nSequenceMin = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nSequenceMax = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bShuffle = 0x1E0; // bool - constexpr std::ptrdiff_t m_bLinear = 0x1E1; // bool - constexpr std::ptrdiff_t m_WeightedList = 0x1E8; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampScalarSplineSimple { - constexpr std::ptrdiff_t m_Rate = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nField = 0x200; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bEaseOut = 0x204; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_DistanceCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flDistance = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCullInside = 0x350; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CollideWithParentParticles { - constexpr std::ptrdiff_t m_flParentRadiusScale = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRadiusScale = 0x340; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFromVectorFieldSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nWeightUpdateCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_bUseVerticalVelocity = 0x1E4; // bool - constexpr std::ptrdiff_t m_vecScale = 0x1E8; // CPerParticleVecInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetVectorAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D0; // VectorExpressionType_t - constexpr std::ptrdiff_t m_vInput1 = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x890; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flLerp = 0xF48; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x10B8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x10BC; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x10C0; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_AddVectorToVector { - constexpr std::ptrdiff_t m_vecScale = 0x1D8; // Vector - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldInput = 0x1E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vOffsetMin = 0x1EC; // Vector - constexpr std::ptrdiff_t m_vOffsetMax = 0x1F8; // Vector - constexpr std::ptrdiff_t m_randomnessParameters = 0x204; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapInitialVisibilityScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1EC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformOrientationToYaw { - constexpr std::ptrdiff_t m_TransformInput = 0x1D0; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x238; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRotOffset = 0x23C; // float32 - constexpr std::ptrdiff_t m_flSpinStrength = 0x240; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderStatusEffect { - constexpr std::ptrdiff_t m_pTextureColorWarp = 0x220; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureDetail2 = 0x228; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureDiffuseWarp = 0x230; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureFresnelColorWarp = 0x238; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureFresnelWarp = 0x240; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureSpecularWarp = 0x248; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureEnvMap = 0x250; // CStrongHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RandomForce { - constexpr std::ptrdiff_t m_MinForce = 0x1E0; // Vector - constexpr std::ptrdiff_t m_MaxForce = 0x1EC; // Vector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapParticleCountOnScalarEndCap { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nInputMin = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nInputMax = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_bBackwards = 0x1E4; // bool - constexpr std::ptrdiff_t m_nSetMethod = 0x1E8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticlePreviewState_t { - constexpr std::ptrdiff_t m_previewModel = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nModSpecificData = 0x8; // uint32 - constexpr std::ptrdiff_t m_groundType = 0xC; // PetGroundType_t - constexpr std::ptrdiff_t m_sequenceName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_nFireParticleOnSequenceFrame = 0x18; // int32 - constexpr std::ptrdiff_t m_hitboxSetName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_materialGroupName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_vecBodyGroups = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x48; // float32 - constexpr std::ptrdiff_t m_flParticleSimulationRate = 0x4C; // float32 - constexpr std::ptrdiff_t m_bShouldDrawHitboxes = 0x50; // bool - constexpr std::ptrdiff_t m_bShouldDrawAttachments = 0x51; // bool - constexpr std::ptrdiff_t m_bShouldDrawAttachmentNames = 0x52; // bool - constexpr std::ptrdiff_t m_bShouldDrawControlPointAxes = 0x53; // bool - constexpr std::ptrdiff_t m_bAnimationNonLooping = 0x54; // bool - constexpr std::ptrdiff_t m_bSequenceNameIsAnimClipPath = 0x55; // bool - constexpr std::ptrdiff_t m_vecPreviewGravity = 0x58; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LocalAccelerationForce { - constexpr std::ptrdiff_t m_nCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nScaleCP = 0x1E4; // int32 - constexpr std::ptrdiff_t m_vecAccel = 0x1E8; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ModelCull { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_bBoundBox = 0x1D4; // bool - constexpr std::ptrdiff_t m_bCullOutside = 0x1D5; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x1D6; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x1D7; // char[128] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x340; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x344; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_Lerp = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapTransformToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vInputMin = 0x1DC; // Vector - constexpr std::ptrdiff_t m_vInputMax = 0x1E8; // Vector - constexpr std::ptrdiff_t m_vOutputMin = 0x1F4; // Vector - constexpr std::ptrdiff_t m_vOutputMax = 0x200; // Vector - constexpr std::ptrdiff_t m_TransformInput = 0x210; // CParticleTransformInput - constexpr std::ptrdiff_t m_LocalSpaceTransform = 0x278; // CParticleTransformInput - constexpr std::ptrdiff_t m_flStartTime = 0x2E0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x2E4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x2E8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bOffset = 0x2EC; // bool - constexpr std::ptrdiff_t m_bAccelerate = 0x2ED; // bool - constexpr std::ptrdiff_t m_flRemapBias = 0x2F0; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ScreenSpaceDistanceToEdge { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMaxDistFromEdge = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x348; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nSetMethod = 0x4B8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDistanceToLineSegmentToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMinOutputValue = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flMaxOutputValue = 0x1F0; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapVectortoCP { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFieldInput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nParticleNumber = 0x1D8; // int32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetFromCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_strSnapshotSubset = 0x1D8; // CUtlString - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1E0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1E4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1E8; // int32 - constexpr std::ptrdiff_t m_bRandom = 0x1EC; // bool - constexpr std::ptrdiff_t m_bReverse = 0x1ED; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1F0; // int32 - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x1F8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x368; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0x4D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bSubSample = 0x648; // bool - constexpr std::ptrdiff_t m_bPrev = 0x649; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceBetweenCPsToCP { - constexpr std::ptrdiff_t m_nStartCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nEndCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nOutputCPField = 0x1E4; // int32 - constexpr std::ptrdiff_t m_bSetOnce = 0x1E8; // bool - constexpr std::ptrdiff_t m_flInputMin = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1F4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1F8; // float32 - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flLOSScale = 0x200; // float32 - constexpr std::ptrdiff_t m_bLOS = 0x204; // bool - constexpr std::ptrdiff_t m_CollisionGroupName = 0x205; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x288; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nSetParent = 0x28C; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToHand { - constexpr std::ptrdiff_t m_nCP1 = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nHand = 0x1DC; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1E0; // Vector - constexpr std::ptrdiff_t m_bOrientToHand = 0x1EC; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConstrainDistanceToPath { - constexpr std::ptrdiff_t m_fMinDistance = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flMaxDistance0 = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flMaxDistanceMid = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flMaxDistance1 = 0x1DC; // float32 - constexpr std::ptrdiff_t m_PathParameters = 0x1E0; // CPathParameters - constexpr std::ptrdiff_t m_flTravelTime = 0x220; // float32 - constexpr std::ptrdiff_t m_nFieldScale = 0x224; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nManualTField = 0x228; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1D0; // int32 - constexpr std::ptrdiff_t m_vecPointOffset = 0x1D4; // Vector - constexpr std::ptrdiff_t m_flDistance = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCullInside = 0x350; // bool - constexpr std::ptrdiff_t m_nAttribute = 0x354; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateAlongPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1D8; // float32 - constexpr std::ptrdiff_t m_PathParams = 0x1E0; // CPathParameters - constexpr std::ptrdiff_t m_bUseRandomCPs = 0x220; // bool - constexpr std::ptrdiff_t m_vEndOffset = 0x224; // Vector - constexpr std::ptrdiff_t m_bSaveOffset = 0x230; // bool - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_GameDecalRenderer { - constexpr std::ptrdiff_t m_sDecalGroupName = 0x220; // CGlobalSymbol - constexpr std::ptrdiff_t m_nEventType = 0x228; // EventTypeSelection_t - constexpr std::ptrdiff_t m_nInteractionMask = 0x230; // ParticleCollisionMask_t - constexpr std::ptrdiff_t m_nCollisionGroup = 0x238; // ParticleCollisionGroup_t - constexpr std::ptrdiff_t m_vecStartPos = 0x240; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecEndPos = 0x8F8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flTraceBloat = 0xFB0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flDecalSize = 0x1120; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nDecalGroupIndex = 0x1290; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flDecalRotation = 0x1400; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vModulationColor = 0x1570; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bUseGameDefaultDecalSize = 0x1C28; // bool - constexpr std::ptrdiff_t m_bRandomDecalRotation = 0x1C29; // bool - constexpr std::ptrdiff_t m_bRandomlySelectDecalInGroup = 0x1C2A; // bool - constexpr std::ptrdiff_t m_bNoDecalsOnOwner = 0x1C2B; // bool - constexpr std::ptrdiff_t m_bVisualizeTraces = 0x1C2C; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointsToModelParticles { - constexpr std::ptrdiff_t m_HitboxSetName = 0x1D0; // char[128] - constexpr std::ptrdiff_t m_AttachmentName = 0x250; // char[128] - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x2D0; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x2D4; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x2D8; // int32 - constexpr std::ptrdiff_t m_bSkin = 0x2DC; // bool - constexpr std::ptrdiff_t m_bAttachment = 0x2DD; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ColorInterpolateRandom { - constexpr std::ptrdiff_t m_ColorFadeMin = 0x1D0; // Color - constexpr std::ptrdiff_t m_ColorFadeMax = 0x1EC; // Color - constexpr std::ptrdiff_t m_flFadeStartTime = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flFadeEndTime = 0x200; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x204; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bEaseInOut = 0x208; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapNamedModelSequenceToScalar { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderLights { - constexpr std::ptrdiff_t m_flAnimationRate = 0x228; // float32 - constexpr std::ptrdiff_t m_nAnimationType = 0x22C; // AnimationType_t - constexpr std::ptrdiff_t m_bAnimateInFPS = 0x230; // bool - constexpr std::ptrdiff_t m_flMinSize = 0x234; // float32 - constexpr std::ptrdiff_t m_flMaxSize = 0x238; // float32 - constexpr std::ptrdiff_t m_flStartFadeSize = 0x23C; // float32 - constexpr std::ptrdiff_t m_flEndFadeSize = 0x240; // float32 + // MPropertyDescription + namespace CPulseTestScriptLib { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_DecayClampCount { - constexpr std::ptrdiff_t m_nCount = 0x1D0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRandomNumberGeneratorParameters { - constexpr std::ptrdiff_t m_bDistributeEvenly = 0x0; // bool - constexpr std::ptrdiff_t m_nSeed = 0x4; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_ColorLitPerParticle { - constexpr std::ptrdiff_t m_ColorMin = 0x1F0; // Color - constexpr std::ptrdiff_t m_ColorMax = 0x1F4; // Color - constexpr std::ptrdiff_t m_TintMin = 0x1F8; // Color - constexpr std::ptrdiff_t m_TintMax = 0x1FC; // Color - constexpr std::ptrdiff_t m_flTintPerc = 0x200; // float32 - constexpr std::ptrdiff_t m_nTintBlendMode = 0x204; // ParticleColorBlendMode_t - constexpr std::ptrdiff_t m_flLightAmplification = 0x208; // float32 + namespace CPulseCell_BaseLerp { + constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_RenderPoints { - constexpr std::ptrdiff_t m_hMaterial = 0x220; // CStrongHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetAttributeToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D8; // ScalarExpressionType_t - constexpr std::ptrdiff_t m_flInput1 = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInput2 = 0x350; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x4C0; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x630; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x634; // ParticleSetMethod_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateOnGrid { - constexpr std::ptrdiff_t m_nXCount = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nYCount = 0x348; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nZCount = 0x4B8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nXSpacing = 0x628; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nYSpacing = 0x798; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nZSpacing = 0x908; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nControlPointNumber = 0xA78; // int32 - constexpr std::ptrdiff_t m_bLocalSpace = 0xA7C; // bool - constexpr std::ptrdiff_t m_bCenter = 0xA7D; // bool - constexpr std::ptrdiff_t m_bHollow = 0xA7E; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampCPLinearRandom { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_vecRateMin = 0x1DC; // Vector - constexpr std::ptrdiff_t m_vecRateMax = 0x1E8; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_VelocityMatchingForce { - constexpr std::ptrdiff_t m_flDirScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flSpdScale = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flNeighborDistance = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flFacingStrength = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bUseAABB = 0x1E0; // bool - constexpr std::ptrdiff_t m_nCPBroadcast = 0x1E4; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomAlphaWindowThreshold { - constexpr std::ptrdiff_t m_flMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flExponent = 0x1E0; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateOnModelAtHeight { - constexpr std::ptrdiff_t m_bUseBones = 0x1D8; // bool - constexpr std::ptrdiff_t m_bForceZ = 0x1D9; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nHeightCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_bUseWaterHeight = 0x1E4; // bool - constexpr std::ptrdiff_t m_flDesiredHeight = 0x1E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x358; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecDirectionBias = 0xA10; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nBiasType = 0x10C8; // ParticleHitboxBiasType_t - constexpr std::ptrdiff_t m_bLocalCoords = 0x10CC; // bool - constexpr std::ptrdiff_t m_bPreferMovingBoxes = 0x10CD; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x10CE; // char[128] - constexpr std::ptrdiff_t m_flHitboxVelocityScale = 0x1150; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0x12C0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RestartAfterDuration { - constexpr std::ptrdiff_t m_flDurationMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flDurationMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPField = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nChildGroupID = 0x1E0; // int32 - constexpr std::ptrdiff_t m_bOnlyChildren = 0x1E4; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderClothForce { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapVisibilityScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x1E8; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - namespace C_INIT_CreateSequentialPathV2 { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flNumToAssign = 0x348; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bLoop = 0x4B8; // bool - constexpr std::ptrdiff_t m_bCPPairs = 0x4B9; // bool - constexpr std::ptrdiff_t m_bSaveOffset = 0x4BA; // bool - constexpr std::ptrdiff_t m_PathParams = 0x4C0; // CPathParameters - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VecInputMaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString - constexpr std::ptrdiff_t m_vecInput = 0x8; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapInitialDirectionToTransformToVector { - constexpr std::ptrdiff_t m_TransformInput = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x240; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x244; // float32 - constexpr std::ptrdiff_t m_flOffsetRot = 0x248; // float32 - constexpr std::ptrdiff_t m_vecOffsetAxis = 0x24C; // Vector - constexpr std::ptrdiff_t m_bNormalize = 0x258; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - namespace C_OP_LockToSavedSequentialPathV2 { - constexpr std::ptrdiff_t m_flFadeStart = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flFadeEnd = 0x1D4; // float32 - constexpr std::ptrdiff_t m_bCPPairs = 0x1D8; // bool - constexpr std::ptrdiff_t m_PathParams = 0x1E0; // CPathParameters + // MPropertyFriendlyName + namespace CPulseCell_Value_Curve { + constexpr std::ptrdiff_t m_Curve = 0x48; // CPiecewiseCurve } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_NormalLock { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 + namespace CPulseCell_Inflow_EventHandler { + constexpr std::ptrdiff_t m_EventName = 0x80; // PulseSymbol_t + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_BaseFlow { + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_Outflow_CycleShuffled__InstanceState_t { + constexpr std::ptrdiff_t m_Shuffle = 0x0; // CUtlVectorFixedGrowable + constexpr std::ptrdiff_t m_nNextShuffle = 0x20; // int32 + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CPulseCell_BaseLerp__CursorState_t { + constexpr std::ptrdiff_t m_StartTime = 0x0; // GameTime_t + constexpr std::ptrdiff_t m_EndTime = 0x4; // GameTime_t + } + // Parent: None + // Field count: 1 + namespace CPulseCell_WaitForCursorsWithTagBase__CursorState_t { + constexpr std::ptrdiff_t m_TagName = 0x0; // PulseSymbol_t + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MPropertyDescription + namespace CPulseArraylib { + } + // Parent: None + // Field count: 0 + namespace SignatureOutflow_Continue { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_RemapTransformOrientationToRotations { - constexpr std::ptrdiff_t m_TransformInput = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_vecRotation = 0x240; // Vector - constexpr std::ptrdiff_t m_bUseQuat = 0x24C; // bool - constexpr std::ptrdiff_t m_bWriteNormal = 0x24D; // bool + namespace CPulseCell_Timeline { + constexpr std::ptrdiff_t m_TimelineEvents = 0x48; // CUtlVector + constexpr std::ptrdiff_t m_bWaitForChildOutflows = 0x60; // bool + constexpr std::ptrdiff_t m_OnFinished = 0x68; // CPulse_ResumePoint + constexpr std::ptrdiff_t m_OnCanceled = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 4 + // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_Cull { - constexpr std::ptrdiff_t m_flCullPerc = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flCullStart = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flCullEnd = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flCullExp = 0x1DC; // float32 + namespace CPulseCell_Inflow_EntOutputHandler { + constexpr std::ptrdiff_t m_SourceEntity = 0x80; // PulseSymbol_t + constexpr std::ptrdiff_t m_SourceOutput = 0x90; // PulseSymbol_t + constexpr std::ptrdiff_t m_ExpectedParamType = 0xA0; // CPulseValueFullType } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_RandomYawFlip { - constexpr std::ptrdiff_t m_flPercent = 0x1D8; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SequenceWeightedList_t { - constexpr std::ptrdiff_t m_nSequence = 0x0; // int32 - constexpr std::ptrdiff_t m_flRelativeWeight = 0x4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ReadFromNeighboringParticle { - constexpr std::ptrdiff_t m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1D8; // int32 - constexpr std::ptrdiff_t m_DistanceCheck = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderText { - constexpr std::ptrdiff_t m_OutlineColor = 0x220; // Color - constexpr std::ptrdiff_t m_DefaultText = 0x228; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpToInitialPosition { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flInterpolation = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nCacheField = 0x348; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x350; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecScale = 0x4C0; // CParticleCollectionVecInput + namespace CPulseCell_Outflow_CycleOrdered__InstanceState_t { + constexpr std::ptrdiff_t m_nNextIndex = 0x0; // int32 } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomRotation { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpEndCapVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutput = 0x1D4; // Vector - constexpr std::ptrdiff_t m_flLerpTime = 0x1E0; // float32 + namespace CParticleCollectionBindingInstance { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_VelocityDecay { - constexpr std::ptrdiff_t m_flMinVelocity = 0x1D0; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetCPOrientationToPointAtCP { - constexpr std::ptrdiff_t m_nInputCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_flInterpolation = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_b2DOrientation = 0x350; // bool - constexpr std::ptrdiff_t m_bAvoidSingularity = 0x351; // bool - constexpr std::ptrdiff_t m_bPointAway = 0x352; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LockToPointList { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_pointList = 0x1D8; // CUtlVector - constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1F0; // bool - constexpr std::ptrdiff_t m_bClosedLoop = 0x1F1; // bool - constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1F4; // int32 - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementPlaceOnGround { - constexpr std::ptrdiff_t m_flOffset = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x340; // float32 - constexpr std::ptrdiff_t m_flTolerance = 0x344; // float32 - constexpr std::ptrdiff_t m_flTraceOffset = 0x348; // float32 - constexpr std::ptrdiff_t m_flLerpRate = 0x34C; // float32 - constexpr std::ptrdiff_t m_CollisionGroupName = 0x350; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x3D0; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nRefCP1 = 0x3D4; // int32 - constexpr std::ptrdiff_t m_nRefCP2 = 0x3D8; // int32 - constexpr std::ptrdiff_t m_nLerpCP = 0x3DC; // int32 - constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x3E8; // ParticleTraceMissBehavior_t - constexpr std::ptrdiff_t m_bIncludeShotHull = 0x3EC; // bool - constexpr std::ptrdiff_t m_bIncludeWater = 0x3ED; // bool - constexpr std::ptrdiff_t m_bSetNormal = 0x3F0; // bool - constexpr std::ptrdiff_t m_bScaleOffset = 0x3F1; // bool - constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x3F4; // int32 - constexpr std::ptrdiff_t m_nIgnoreCP = 0x3F8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetCPOrientationToDirection { - constexpr std::ptrdiff_t m_nInputControlPoint = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1D4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCrossProductOfTwoVectorsToVector { - constexpr std::ptrdiff_t m_InputVec1 = 0x1D0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_InputVec2 = 0x888; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nFieldOutput = 0xF40; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bNormalize = 0xF44; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformOrientationToRotations { - constexpr std::ptrdiff_t m_TransformInput = 0x1D0; // CParticleTransformInput - constexpr std::ptrdiff_t m_vecRotation = 0x238; // Vector - constexpr std::ptrdiff_t m_bUseQuat = 0x244; // bool - constexpr std::ptrdiff_t m_bWriteNormal = 0x245; // bool + namespace CPulseCell_LimitCount__InstanceState_t { + constexpr std::ptrdiff_t m_nCurrentCount = 0x0; // int32 } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_RandomRotationSpeed { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - namespace C_OP_InheritFromParentParticlesV2 { - constexpr std::ptrdiff_t m_flScale = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x340; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bRandomDistribution = 0x4B8; // bool - constexpr std::ptrdiff_t m_bReverse = 0x4B9; // bool - constexpr std::ptrdiff_t m_nMissingParentBehavior = 0x4BC; // MissingParentInheritBehavior_t - constexpr std::ptrdiff_t m_flInterpolation = 0x4C0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomSecondSequence { - constexpr std::ptrdiff_t m_nSequenceMin = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nSequenceMax = 0x1DC; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetFloatCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x340; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x344; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_Lerp = 0x348; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PointDefinition_t { - constexpr std::ptrdiff_t m_nControlPoint = 0x0; // int32 - constexpr std::ptrdiff_t m_bLocalCoords = 0x4; // bool - constexpr std::ptrdiff_t m_vOffset = 0x8; // Vector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointPositionToRandomActiveCP { - constexpr std::ptrdiff_t m_nCP1 = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nHeadLocationMin = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nHeadLocationMax = 0x1E0; // int32 - constexpr std::ptrdiff_t m_flResetRate = 0x1E8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Diffusion { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1D8; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_AgeNoise { - constexpr std::ptrdiff_t m_bAbsVal = 0x1D8; // bool - constexpr std::ptrdiff_t m_bAbsValInv = 0x1D9; // bool - constexpr std::ptrdiff_t m_flOffset = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flAgeMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flAgeMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flNoiseScale = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1EC; // float32 - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1F0; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapVectorComponentToScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nComponent = 0x1D8; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CGeneralRandomRotation { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flDegrees = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flDegreesMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flDegreesMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flRotationRandExponent = 0x1E8; // float32 - constexpr std::ptrdiff_t m_bRandomlyFlipDirection = 0x1EC; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceBetweenVecs { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecPoint1 = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecPoint2 = 0x890; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flInputMin = 0xF48; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x10B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x1228; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x1398; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nSetMethod = 0x1508; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bDeltaTime = 0x150C; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DampenToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flRange = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flScale = 0x1D8; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CalculateVectorAttribute { - constexpr std::ptrdiff_t m_vStartValue = 0x1D0; // Vector - constexpr std::ptrdiff_t m_nFieldInput1 = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputScale1 = 0x1E0; // float32 - constexpr std::ptrdiff_t m_nFieldInput2 = 0x1E4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputScale2 = 0x1E8; // float32 - constexpr std::ptrdiff_t m_nControlPointInput1 = 0x1EC; // ControlPointReference_t - constexpr std::ptrdiff_t m_flControlPointScale1 = 0x200; // float32 - constexpr std::ptrdiff_t m_nControlPointInput2 = 0x204; // ControlPointReference_t - constexpr std::ptrdiff_t m_flControlPointScale2 = 0x218; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x21C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vFinalOutputScale = 0x220; // Vector - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LockToBone { - constexpr std::ptrdiff_t m_modelInput = 0x1D0; // CParticleModelInput - constexpr std::ptrdiff_t m_transformInput = 0x230; // CParticleTransformInput - constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x298; // float32 - constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x29C; // float32 - constexpr std::ptrdiff_t m_flJumpThreshold = 0x2A0; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0x2A4; // float32 - constexpr std::ptrdiff_t m_HitboxSetName = 0x2A8; // char[128] - constexpr std::ptrdiff_t m_bRigid = 0x328; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x329; // bool - constexpr std::ptrdiff_t m_nFieldOutput = 0x32C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutputPrev = 0x330; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nRotationSetType = 0x334; // ParticleRotationLockType_t - constexpr std::ptrdiff_t m_bRigidRotationLock = 0x338; // bool - constexpr std::ptrdiff_t m_vecRotation = 0x340; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flRotLerp = 0x9F8; // CPerParticleFloatInput + namespace CPulseCell_Step_DebugLog { } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelBodyPartOnceTimed { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ScreenSpaceRotateTowardTarget { - constexpr std::ptrdiff_t m_vecTargetPosition = 0x1D0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x888; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nSetMethod = 0x9F8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_flScreenEdgeAlignmentDistance = 0xA00; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementMaintainOffset { - constexpr std::ptrdiff_t m_vecOffset = 0x1D0; // Vector - constexpr std::ptrdiff_t m_nCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bRadiusScale = 0x1E0; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateWithinCapsuleTransform { - constexpr std::ptrdiff_t m_fRadiusMin = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fRadiusMax = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fHeight = 0x4B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_TransformInput = 0x628; // CParticleTransformInput - constexpr std::ptrdiff_t m_fSpeedMin = 0x690; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedMax = 0x800; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedRandExp = 0x970; // float32 - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0x978; // CPerParticleVecInput - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0x1030; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x16E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldVelocity = 0x16EC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetVec { - constexpr std::ptrdiff_t m_InputValue = 0x1D0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOutputField = 0x888; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x88C; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_Lerp = 0x890; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bNormalizedOutput = 0xA00; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateFromParentParticles { - constexpr std::ptrdiff_t m_flVelocityScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flIncrement = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1E0; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1E4; // int32 - constexpr std::ptrdiff_t m_bSubFrame = 0x1E8; // bool - constexpr std::ptrdiff_t m_bSetRopeSegmentID = 0x1E9; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CheckParticleForWater { - constexpr std::ptrdiff_t m_flRadius = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x348; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutputRemap = 0x350; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nSetMethod = 0x4C0; // ParticleSetMethod_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomNamedModelBodyPart { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderOmni2Light { - constexpr std::ptrdiff_t m_nLightType = 0x220; // ParticleOmni2LightTypeChoiceList_t - constexpr std::ptrdiff_t m_vColorBlend = 0x228; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x8E0; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_nBrightnessUnit = 0x8E4; // ParticleLightUnitChoiceList_t - constexpr std::ptrdiff_t m_flBrightnessLumens = 0x8E8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flBrightnessCandelas = 0xA58; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bCastShadows = 0xBC8; // bool - constexpr std::ptrdiff_t m_bFog = 0xBC9; // bool - constexpr std::ptrdiff_t m_flFogScale = 0xBD0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flLuminaireRadius = 0xD40; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flSkirt = 0xEB0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRange = 0x1020; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInnerConeAngle = 0x1190; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOuterConeAngle = 0x1300; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_hLightCookie = 0x1470; // CStrongHandle - constexpr std::ptrdiff_t m_bSphericalCookie = 0x1478; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConnectParentParticleToNearest { - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nSecondControlPoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_bUseRadius = 0x1D8; // bool - constexpr std::ptrdiff_t m_flRadiusScale = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flParentRadiusScale = 0x350; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPAssignment_t { - constexpr std::ptrdiff_t m_nCPNumber = 0x0; // int32 - constexpr std::ptrdiff_t m_Pos = 0x8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOrientationMode = 0x6C0; // ParticleOrientationSetMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToNamedModelBodyPartScalar { - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitSkinnedPositionFromCPSnapshot { - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bRandom = 0x1E0; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1E4; // int32 - constexpr std::ptrdiff_t m_bRigid = 0x1E8; // bool - constexpr std::ptrdiff_t m_bSetNormal = 0x1E9; // bool - constexpr std::ptrdiff_t m_bIgnoreDt = 0x1EA; // bool - constexpr std::ptrdiff_t m_flMinNormalVelocity = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flMaxNormalVelocity = 0x1F0; // float32 - constexpr std::ptrdiff_t m_nIndexType = 0x1F4; // SnapshotIndexType_t - constexpr std::ptrdiff_t m_flReadIndex = 0x1F8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flIncrement = 0x368; // float32 - constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x36C; // int32 - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x370; // int32 - constexpr std::ptrdiff_t m_flBoneVelocity = 0x374; // float32 - constexpr std::ptrdiff_t m_flBoneVelocityMax = 0x378; // float32 - constexpr std::ptrdiff_t m_bCopyColor = 0x37C; // bool - constexpr std::ptrdiff_t m_bCopyAlpha = 0x37D; // bool - constexpr std::ptrdiff_t m_bSetRadius = 0x37E; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LagCompensation { - constexpr std::ptrdiff_t m_nDesiredVelocityCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nLatencyCP = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nLatencyCPField = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nDesiredVelocityCPField = 0x1DC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CollideWithSelf { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMinimumSpeed = 0x340; // CPerParticleFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Noise { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bAdditive = 0x1E0; // bool - constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1E4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeAndKillForTracers { - constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flStartFadeOutTime = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flEndFadeOutTime = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flStartAlpha = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flEndAlpha = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ColorAdjustHSL { - constexpr std::ptrdiff_t m_flHueAdjust = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flSaturationAdjust = 0x340; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flLightnessAdjust = 0x4B0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleMassCalculationParameters { - constexpr std::ptrdiff_t m_nMassMode = 0x0; // ParticleMassMode_t - constexpr std::ptrdiff_t m_flRadius = 0x8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flNominalRadius = 0x178; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flScale = 0x2E8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SequenceFromModel { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1EC; // ParticleSetMethod_t + namespace CPulseCell_BaseYieldingInflow { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_AlphaDecay { - constexpr std::ptrdiff_t m_flMinAlpha = 0x1D0; // float32 + namespace PulseNodeDynamicOutflows_t { + constexpr std::ptrdiff_t m_Outflows = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 + namespace CPulseCell_IsRequirementValid__Criteria_t { + constexpr std::ptrdiff_t m_bIsValid = 0x0; // bool } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_RemapDensityGradientToVectorAttribute { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitVec { - constexpr std::ptrdiff_t m_InputValue = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOutputField = 0x890; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x894; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x898; // bool - constexpr std::ptrdiff_t m_bWritePreviousPosition = 0x899; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetHitboxToModel { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nForceInModel = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bEvenDistribution = 0x1E0; // bool - constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1E4; // int32 - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1E8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecDirectionBias = 0x8A0; // Vector - constexpr std::ptrdiff_t m_bMaintainHitbox = 0x8AC; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x8AD; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x8AE; // char[128] - constexpr std::ptrdiff_t m_flShellSize = 0x930; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementMoveAlongSkinnedCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1D4; // int32 - constexpr std::ptrdiff_t m_bSetNormal = 0x1D8; // bool - constexpr std::ptrdiff_t m_bSetRadius = 0x1D9; // bool - constexpr std::ptrdiff_t m_flInterpolation = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flTValue = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutput = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flStartTime = 0x348; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x34C; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitialRepulsionVelocity { - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1D8; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x258; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_vecOutputMin = 0x25C; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x268; // Vector - constexpr std::ptrdiff_t m_nControlPointNumber = 0x274; // int32 - constexpr std::ptrdiff_t m_bPerParticle = 0x278; // bool - constexpr std::ptrdiff_t m_bTranslate = 0x279; // bool - constexpr std::ptrdiff_t m_bProportional = 0x27A; // bool - constexpr std::ptrdiff_t m_flTraceLength = 0x27C; // float32 - constexpr std::ptrdiff_t m_bPerParticleTR = 0x280; // bool - constexpr std::ptrdiff_t m_bInherit = 0x281; // bool - constexpr std::ptrdiff_t m_nChildCP = 0x284; // int32 - constexpr std::ptrdiff_t m_nChildGroupID = 0x288; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ClampScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutputMin = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToHMD { - constexpr std::ptrdiff_t m_nCP1 = 0x1D8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1DC; // Vector - constexpr std::ptrdiff_t m_bOrientToHMD = 0x1E8; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DifferencePreviousParticle { - constexpr std::ptrdiff_t m_nFieldInput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x1EC; // bool - constexpr std::ptrdiff_t m_bSetPreviousParticle = 0x1ED; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointFieldFromVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D8; // VectorFloatExpressionType_t - constexpr std::ptrdiff_t m_vecInput1 = 0x1E0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecInput2 = 0x898; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flLerp = 0xF50; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x10C0; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputCP = 0x1230; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x1234; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PercentageBetweenTransforms { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_TransformStart = 0x1E8; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x250; // CParticleTransformInput - constexpr std::ptrdiff_t m_nSetMethod = 0x2B8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x2BC; // bool - constexpr std::ptrdiff_t m_bRadialCheck = 0x2BD; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PlaneCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flDistance = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCullInside = 0x350; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelSequenceEndCap { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFromCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_strSnapshotSubset = 0x1E0; // CUtlString - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1EC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1F0; // int32 - constexpr std::ptrdiff_t m_bRandom = 0x1F4; // bool - constexpr std::ptrdiff_t m_bReverse = 0x1F5; // bool - constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x1F8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nManualSnapshotIndex = 0x368; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nRandomSeed = 0x4D8; // int32 - constexpr std::ptrdiff_t m_bLocalSpaceAngles = 0x4DC; // bool - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderCables { - constexpr std::ptrdiff_t m_flRadiusScale = 0x220; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAlphaScale = 0x390; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecColorScale = 0x500; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0xBB8; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_hMaterial = 0xBC0; // CStrongHandle - constexpr std::ptrdiff_t m_nTextureRepetitionMode = 0xBC8; // TextureRepetitionMode_t - constexpr std::ptrdiff_t m_flTextureRepeatsPerSegment = 0xBD0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flTextureRepeatsCircumference = 0xD40; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flColorMapOffsetV = 0xEB0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flColorMapOffsetU = 0x1020; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flNormalMapOffsetV = 0x1190; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flNormalMapOffsetU = 0x1300; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDrawCableCaps = 0x1470; // bool - constexpr std::ptrdiff_t m_flCapRoundness = 0x1474; // float32 - constexpr std::ptrdiff_t m_flCapOffsetAmount = 0x1478; // float32 - constexpr std::ptrdiff_t m_flTessScale = 0x147C; // float32 - constexpr std::ptrdiff_t m_nMinTesselation = 0x1480; // int32 - constexpr std::ptrdiff_t m_nMaxTesselation = 0x1484; // int32 - constexpr std::ptrdiff_t m_nRoundness = 0x1488; // int32 - constexpr std::ptrdiff_t m_nForceRoundnessFixed = 0x148C; // bool - constexpr std::ptrdiff_t m_LightingTransform = 0x1490; // CParticleTransformInput - constexpr std::ptrdiff_t m_MaterialFloatVars = 0x14F8; // CUtlLeanVector - constexpr std::ptrdiff_t m_MaterialVecVars = 0x1518; // CUtlLeanVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InheritVelocity { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flVelocityScale = 0x1DC; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToWaterSurface { - constexpr std::ptrdiff_t m_nSourceCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nDestCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nFlowCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nActiveCP = 0x1E4; // int32 - constexpr std::ptrdiff_t m_nActiveCPField = 0x1E8; // int32 - constexpr std::ptrdiff_t m_flRetestRate = 0x1F0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bAdaptiveThreshold = 0x360; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionOffset { - constexpr std::ptrdiff_t m_OffsetMin = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_OffsetMax = 0x890; // CPerParticleVecInput - constexpr std::ptrdiff_t m_TransformInput = 0xF48; // CParticleTransformInput - constexpr std::ptrdiff_t m_bLocalCoords = 0xFB0; // bool - constexpr std::ptrdiff_t m_bProportional = 0xFB1; // bool - constexpr std::ptrdiff_t m_randomnessParameters = 0xFB4; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_NormalAlignToCP { - constexpr std::ptrdiff_t m_transformInput = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nControlPointAxis = 0x240; // ParticleControlPointAxis_t + namespace CPulseCell_Inflow_ObservableVariableListener { + constexpr std::ptrdiff_t m_nBlackboardReference = 0x80; // PulseRuntimeBlackboardReferenceIndex_t + constexpr std::ptrdiff_t m_bSelfReference = 0x82; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_ShapeMatchingConstraint { - constexpr std::ptrdiff_t m_flShapeRestorationTime = 0x1D0; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetChildControlPoints { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bReverse = 0x350; // bool - constexpr std::ptrdiff_t m_bSetOrientation = 0x351; // bool - constexpr std::ptrdiff_t m_nOrientation = 0x354; // ParticleOrientationType_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ChladniWave { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x4B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x628; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecWaveLength = 0x798; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecHarmonics = 0xE50; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nSetMethod = 0x1508; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_nLocalSpaceControlPoint = 0x150C; // int32 - constexpr std::ptrdiff_t m_b3D = 0x1510; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDirectionToCPToVector { - constexpr std::ptrdiff_t m_nCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOffsetRot = 0x1DC; // float32 - constexpr std::ptrdiff_t m_vecOffsetAxis = 0x1E0; // Vector - constexpr std::ptrdiff_t m_bNormalize = 0x1EC; // bool - constexpr std::ptrdiff_t m_nFieldStrength = 0x1F0; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DriveCPFromGlobalSoundFloat { - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nOutputField = 0x1DC; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1EC; // float32 - constexpr std::ptrdiff_t m_StackName = 0x1F0; // CUtlString - constexpr std::ptrdiff_t m_OperatorName = 0x1F8; // CUtlString - constexpr std::ptrdiff_t m_FieldName = 0x200; // CUtlString - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_ScreenSpacePositionOfTarget { - constexpr std::ptrdiff_t m_vecTargetPosition = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bOututBehindness = 0x890; // bool - constexpr std::ptrdiff_t m_nBehindFieldOutput = 0x894; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flBehindOutputRemap = 0x898; // CParticleRemapFloatInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RtEnvCull { - constexpr std::ptrdiff_t m_vecTestDir = 0x1D0; // Vector - constexpr std::ptrdiff_t m_vecTestNormal = 0x1DC; // Vector - constexpr std::ptrdiff_t m_bCullOnMiss = 0x1E8; // bool - constexpr std::ptrdiff_t m_bStickInsteadOfCull = 0x1E9; // bool - constexpr std::ptrdiff_t m_RtEnvName = 0x1EA; // char[128] - constexpr std::ptrdiff_t m_nRTEnvCP = 0x26C; // int32 - constexpr std::ptrdiff_t m_nComponent = 0x270; // int32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PinParticleToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_vecOffset = 0x1D8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_bOffsetLocal = 0x890; // bool - constexpr std::ptrdiff_t m_nParticleSelection = 0x894; // ParticleSelection_t - constexpr std::ptrdiff_t m_nParticleNumber = 0x898; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nPinBreakType = 0xA08; // ParticlePinDistance_t - constexpr std::ptrdiff_t m_flBreakDistance = 0xA10; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flBreakSpeed = 0xB80; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAge = 0xCF0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nBreakControlPointNumber = 0xE60; // int32 - constexpr std::ptrdiff_t m_nBreakControlPointNumber2 = 0xE64; // int32 - constexpr std::ptrdiff_t m_flBreakValue = 0xE68; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0xFD8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bRetainInitialVelocity = 0x1148; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCPtoVector { - constexpr std::ptrdiff_t m_nCPInput = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_vInputMin = 0x1DC; // Vector - constexpr std::ptrdiff_t m_vInputMax = 0x1E8; // Vector - constexpr std::ptrdiff_t m_vOutputMin = 0x1F4; // Vector - constexpr std::ptrdiff_t m_vOutputMax = 0x200; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0x20C; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x210; // float32 - constexpr std::ptrdiff_t m_flInterpRate = 0x214; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x218; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bOffset = 0x21C; // bool - constexpr std::ptrdiff_t m_bAccelerate = 0x21D; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateParticleImpulse { - constexpr std::ptrdiff_t m_InputRadius = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_InputMagnitude = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFalloffFunction = 0x4B8; // ParticleFalloffFunction_t - constexpr std::ptrdiff_t m_InputFalloffExp = 0x4C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nImpulseType = 0x630; // ParticleImpulseType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DensityForce { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flForceScale = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flTargetDensity = 0x1E8; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateInEpitrochoid { - constexpr std::ptrdiff_t m_nComponent1 = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nComponent2 = 0x1DC; // int32 - constexpr std::ptrdiff_t m_TransformInput = 0x1E0; // CParticleTransformInput - constexpr std::ptrdiff_t m_flParticleDensity = 0x248; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOffset = 0x3B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRadius1 = 0x528; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRadius2 = 0x698; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bUseCount = 0x808; // bool - constexpr std::ptrdiff_t m_bUseLocalCoords = 0x809; // bool - constexpr std::ptrdiff_t m_bOffsetExistingPos = 0x80A; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConstrainDistanceToUserSpecifiedPath { - constexpr std::ptrdiff_t m_fMinDistance = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flMaxDistance = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_bLoopedPath = 0x1DC; // bool - constexpr std::ptrdiff_t m_pointList = 0x1E0; // CUtlVector - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointPositions { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1D8; // bool - constexpr std::ptrdiff_t m_bOrient = 0x1D9; // bool - constexpr std::ptrdiff_t m_bSetOnce = 0x1DA; // bool - constexpr std::ptrdiff_t m_nCP1 = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nCP2 = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nCP3 = 0x1E4; // int32 - constexpr std::ptrdiff_t m_nCP4 = 0x1E8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1EC; // Vector - constexpr std::ptrdiff_t m_vecCP2Pos = 0x1F8; // Vector - constexpr std::ptrdiff_t m_vecCP3Pos = 0x204; // Vector - constexpr std::ptrdiff_t m_vecCP4Pos = 0x210; // Vector - constexpr std::ptrdiff_t m_nHeadLocation = 0x21C; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetFloatAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D0; // VectorFloatExpressionType_t - constexpr std::ptrdiff_t m_vInput1 = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x890; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flOutputRemap = 0xF48; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x10B8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x10BC; // ParticleSetMethod_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementRotateParticleAroundAxis { - constexpr std::ptrdiff_t m_vecRotAxis = 0x1D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flRotRate = 0x888; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_TransformInput = 0x9F8; // CParticleTransformInput - constexpr std::ptrdiff_t m_bLocalSpace = 0xA60; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_IntraParticleForce { - constexpr std::ptrdiff_t m_flAttractionMinDistance = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flAttractionMaxDistance = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flAttractionMaxStrength = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flRepulsionMinDistance = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flRepulsionMaxDistance = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flRepulsionMaxStrength = 0x1F4; // float32 - constexpr std::ptrdiff_t m_bUseAABB = 0x1F8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x348; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x34C; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_InputStrength = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateOnModel { - constexpr std::ptrdiff_t m_modelInput = 0x1D8; // CParticleModelInput - constexpr std::ptrdiff_t m_transformInput = 0x238; // CParticleTransformInput - constexpr std::ptrdiff_t m_nForceInModel = 0x2A0; // int32 - constexpr std::ptrdiff_t m_bScaleToVolume = 0x2A4; // bool - constexpr std::ptrdiff_t m_bEvenDistribution = 0x2A5; // bool - constexpr std::ptrdiff_t m_nDesiredHitbox = 0x2A8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nHitboxValueFromControlPointIndex = 0x418; // int32 - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x420; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flBoneVelocity = 0xAD8; // float32 - constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0xADC; // float32 - constexpr std::ptrdiff_t m_vecDirectionBias = 0xAE0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_HitboxSetName = 0x1198; // char[128] - constexpr std::ptrdiff_t m_bLocalCoords = 0x1218; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x1219; // bool - constexpr std::ptrdiff_t m_bUseMesh = 0x121A; // bool - constexpr std::ptrdiff_t m_flShellSize = 0x1220; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_InheritFromPeerSystem { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldInput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nGroupID = 0x1DC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PerParticleForce { - constexpr std::ptrdiff_t m_flForceScale = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vForce = 0x350; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nCP = 0xA08; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomNamedModelMeshGroup { - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderProjected { - constexpr std::ptrdiff_t m_bProjectCharacter = 0x220; // bool - constexpr std::ptrdiff_t m_bProjectWorld = 0x221; // bool - constexpr std::ptrdiff_t m_bProjectWater = 0x222; // bool - constexpr std::ptrdiff_t m_bFlipHorizontal = 0x223; // bool - constexpr std::ptrdiff_t m_bEnableProjectedDepthControls = 0x224; // bool - constexpr std::ptrdiff_t m_flMinProjectionDepth = 0x228; // float32 - constexpr std::ptrdiff_t m_flMaxProjectionDepth = 0x22C; // float32 - constexpr std::ptrdiff_t m_vecProjectedMaterials = 0x230; // CUtlVector - constexpr std::ptrdiff_t m_flMaterialSelection = 0x248; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flAnimationTimeScale = 0x3B8; // float32 - constexpr std::ptrdiff_t m_bOrientToNormal = 0x3BC; // bool - constexpr std::ptrdiff_t m_MaterialVars = 0x3C0; // CUtlVector - constexpr std::ptrdiff_t m_flRadiusScale = 0x3D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAlphaScale = 0x548; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRollScale = 0x6B8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nAlpha2Field = 0x828; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecColorScale = 0x830; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0xEE8; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MaxVelocity { - constexpr std::ptrdiff_t m_flMaxVelocity = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flMinVelocity = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nOverrideCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nOverrideCPField = 0x1DC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_VelocityFromNormal { - constexpr std::ptrdiff_t m_fSpeedMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_fSpeedMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bIgnoreDt = 0x1E0; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MaintainEmitter { - constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flStartTime = 0x348; // float32 - constexpr std::ptrdiff_t m_flEmissionDuration = 0x350; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flEmissionRate = 0x4C0; // float32 - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x4C4; // int32 - constexpr std::ptrdiff_t m_strSnapshotSubset = 0x4C8; // CUtlString - constexpr std::ptrdiff_t m_bEmitInstantaneously = 0x4D0; // bool - constexpr std::ptrdiff_t m_bFinalEmitOnStop = 0x4D1; // bool - constexpr std::ptrdiff_t m_flScale = 0x4D8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionOffsetToCP { - constexpr std::ptrdiff_t m_nControlPointNumberStart = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nControlPointNumberEnd = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bLocalCoords = 0x1E0; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapInitialTransformDirectionToRotation { - constexpr std::ptrdiff_t m_TransformInput = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x240; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOffsetRot = 0x244; // float32 - constexpr std::ptrdiff_t m_nComponent = 0x248; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeAndKill { - constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flStartFadeOutTime = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flEndFadeOutTime = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flStartAlpha = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flEndAlpha = 0x1E4; // float32 - constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1E8; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ColorInterpolate { - constexpr std::ptrdiff_t m_ColorFade = 0x1D0; // Color - constexpr std::ptrdiff_t m_flFadeStartTime = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flFadeEndTime = 0x1E4; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bEaseInOut = 0x1EC; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampScalarSpline { - constexpr std::ptrdiff_t m_RateMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_RateMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flStartTime_min = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flBias = 0x1E8; // float32 - constexpr std::ptrdiff_t m_nField = 0x210; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bProportionalOp = 0x214; // bool - constexpr std::ptrdiff_t m_bEaseOut = 0x215; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelSequenceOnceTimed { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointFromObjectScale { - constexpr std::ptrdiff_t m_nCPInput = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPOutput = 0x1DC; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MaintainSequentialPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flNumToAssign = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flCohesionStrength = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flTolerance = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bLoop = 0x1E0; // bool - constexpr std::ptrdiff_t m_bUseParticleCount = 0x1E1; // bool - constexpr std::ptrdiff_t m_PathParams = 0x1F0; // CPathParameters - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelBodyPartEndCap { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_StopAfterCPDuration { - constexpr std::ptrdiff_t m_flDuration = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x348; // bool - constexpr std::ptrdiff_t m_bPlayEndCap = 0x349; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CGeneralSpin { - constexpr std::ptrdiff_t m_nSpinRateDegrees = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nSpinRateMinDegrees = 0x1D4; // int32 - constexpr std::ptrdiff_t m_fSpinRateStopTime = 0x1DC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - namespace C_OP_LockToSavedSequentialPath { - constexpr std::ptrdiff_t m_flFadeStart = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flFadeEnd = 0x1D8; // float32 - constexpr std::ptrdiff_t m_bCPPairs = 0x1DC; // bool - constexpr std::ptrdiff_t m_PathParams = 0x1E0; // CPathParameters - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapNamedModelElementToScalar { - constexpr std::ptrdiff_t m_hModel = 0x1D8; // CStrongHandle - constexpr std::ptrdiff_t m_names = 0x1E0; // CUtlVector - constexpr std::ptrdiff_t m_values = 0x1F8; // CUtlVector - constexpr std::ptrdiff_t m_nFieldInput = 0x210; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x214; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x218; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x21C; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ClampVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutputMin = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecOutputMax = 0x890; // CPerParticleVecInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderStatusEffectCitadel { - constexpr std::ptrdiff_t m_pTextureColorWarp = 0x220; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureNormal = 0x228; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureMetalness = 0x230; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureRoughness = 0x238; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureSelfIllum = 0x240; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureDetail = 0x248; // CStrongHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace IParticleSystemDefinition { + namespace CPulseCell_Outflow_CycleOrdered { + constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_WindForce { - constexpr std::ptrdiff_t m_vForce = 0x1E0; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetVariable { - constexpr std::ptrdiff_t m_variableReference = 0x1D8; // CParticleVariableRef - constexpr std::ptrdiff_t m_transformInput = 0x228; // CParticleTransformInput - constexpr std::ptrdiff_t m_positionOffset = 0x290; // Vector - constexpr std::ptrdiff_t m_rotationOffset = 0x29C; // QAngle - constexpr std::ptrdiff_t m_vecInput = 0x2A8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_floatInput = 0x960; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 29 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderStandardLight { - constexpr std::ptrdiff_t m_nLightType = 0x220; // ParticleLightTypeChoiceList_t - constexpr std::ptrdiff_t m_vecColorScale = 0x228; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x8E0; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_flIntensity = 0x8E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCastShadows = 0xA58; // bool - constexpr std::ptrdiff_t m_flTheta = 0xA60; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flPhi = 0xBD0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRadiusMultiplier = 0xD40; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nAttenuationStyle = 0xEB0; // StandardLightingAttenuationStyle_t - constexpr std::ptrdiff_t m_flFalloffLinearity = 0xEB8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flFiftyPercentFalloff = 0x1028; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flZeroPercentFalloff = 0x1198; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bRenderDiffuse = 0x1308; // bool - constexpr std::ptrdiff_t m_bRenderSpecular = 0x1309; // bool - constexpr std::ptrdiff_t m_lightCookie = 0x1310; // CUtlString - constexpr std::ptrdiff_t m_nPriority = 0x1318; // int32 - constexpr std::ptrdiff_t m_nFogLightingMode = 0x131C; // ParticleLightFogLightingMode_t - constexpr std::ptrdiff_t m_flFogContribution = 0x1320; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nCapsuleLightBehavior = 0x1490; // ParticleLightBehaviorChoiceList_t - constexpr std::ptrdiff_t m_flCapsuleLength = 0x1494; // float32 - constexpr std::ptrdiff_t m_bReverseOrder = 0x1498; // bool - constexpr std::ptrdiff_t m_bClosedLoop = 0x1499; // bool - constexpr std::ptrdiff_t m_nPrevPntSource = 0x149C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMaxLength = 0x14A0; // float32 - constexpr std::ptrdiff_t m_flMinLength = 0x14A4; // float32 - constexpr std::ptrdiff_t m_bIgnoreDT = 0x14A8; // bool - constexpr std::ptrdiff_t m_flConstrainRadiusToLengthRatio = 0x14AC; // float32 - constexpr std::ptrdiff_t m_flLengthScale = 0x14B0; // float32 - constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x14B4; // float32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceToTransform { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x4B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x628; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_TransformStart = 0x798; // CParticleTransformInput - constexpr std::ptrdiff_t m_bLOS = 0x800; // bool - constexpr std::ptrdiff_t m_CollisionGroupName = 0x801; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x884; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x888; // float32 - constexpr std::ptrdiff_t m_flLOSScale = 0x88C; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x890; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x894; // bool - constexpr std::ptrdiff_t m_bAdditive = 0x895; // bool - constexpr std::ptrdiff_t m_vecComponentScale = 0x898; // CPerParticleVecInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapControlPointOrientationToRotation { - constexpr std::ptrdiff_t m_nCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOffsetRot = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nComponent = 0x1DC; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToCenter { - constexpr std::ptrdiff_t m_nCP1 = 0x1D8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1DC; // Vector - constexpr std::ptrdiff_t m_bUseAvgParticlePos = 0x1E8; // bool - constexpr std::ptrdiff_t m_nSetParent = 0x1EC; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapAverageScalarValuetoCP { - constexpr std::ptrdiff_t m_nExpression = 0x1D8; // SetStatisticExpressionType_t - constexpr std::ptrdiff_t m_flDecimalPlaces = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x350; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x354; // int32 - constexpr std::ptrdiff_t m_nField = 0x358; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutputRemap = 0x360; // CParticleRemapFloatInput - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDotProductToScalar { - constexpr std::ptrdiff_t m_nInputCP1 = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nInputCP2 = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_bUseParticleVelocity = 0x1EC; // bool - constexpr std::ptrdiff_t m_nSetMethod = 0x1F0; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x1F4; // bool - constexpr std::ptrdiff_t m_bUseParticleNormal = 0x1F5; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCPtoCP { - constexpr std::ptrdiff_t m_nInputControlPoint = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nInputField = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nOutputField = 0x1E4; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1F4; // float32 - constexpr std::ptrdiff_t m_bDerivative = 0x1F8; // bool - constexpr std::ptrdiff_t m_flInterpRate = 0x1FC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointRotation { - constexpr std::ptrdiff_t m_vecRotAxis = 0x1D8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flRotRate = 0x890; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nCP = 0xA00; // int32 - constexpr std::ptrdiff_t m_nLocalCP = 0xA04; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CurlNoiseForce { - constexpr std::ptrdiff_t m_nNoiseType = 0x1E0; // ParticleDirectionNoiseType_t - constexpr std::ptrdiff_t m_vecNoiseFreq = 0x1E8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecNoiseScale = 0x8A0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecOffset = 0xF58; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecOffsetRate = 0x1610; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flWorleySeed = 0x1CC8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flWorleyJitter = 0x1E38; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_Orient2DRelToCP { - constexpr std::ptrdiff_t m_nCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRotOffset = 0x1E0; // float32 + namespace PulseSelectorOutflowList_t { + constexpr std::ptrdiff_t m_Outflows = 0x0; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_SetSimulationRate { - constexpr std::ptrdiff_t m_flSimulationScale = 0x1D8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeIn { - constexpr std::ptrdiff_t m_flFadeInTimeMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flFadeInTimeMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flFadeInTimeExp = 0x1D8; // float32 - constexpr std::ptrdiff_t m_bProportional = 0x1DC; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderScreenShake { - constexpr std::ptrdiff_t m_flDurationScale = 0x220; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x224; // float32 - constexpr std::ptrdiff_t m_flFrequencyScale = 0x228; // float32 - constexpr std::ptrdiff_t m_flAmplitudeScale = 0x22C; // float32 - constexpr std::ptrdiff_t m_nRadiusField = 0x230; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nDurationField = 0x234; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFrequencyField = 0x238; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAmplitudeField = 0x23C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFilterCP = 0x240; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapBoundingVolumetoCP { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_HSVShiftToCP { - constexpr std::ptrdiff_t m_nColorCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nColorGemEnableCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_DefaultHSVColor = 0x1E4; // Color - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_GlobalScale { - constexpr std::ptrdiff_t m_flScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E0; // int32 - constexpr std::ptrdiff_t m_bScaleRadius = 0x1E4; // bool - constexpr std::ptrdiff_t m_bScalePosition = 0x1E5; // bool - constexpr std::ptrdiff_t m_bScaleVelocity = 0x1E6; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + namespace CPulseCell_Inflow_Wait { + constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_RadiusFromCPObject { - constexpr std::ptrdiff_t m_nControlPoint = 0x1D8; // int32 + namespace CPulseCell_Outflow_CycleShuffled { + constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_InitialVelocityFromHitbox { - constexpr std::ptrdiff_t m_flVelocityMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flVelocityMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E0; // int32 - constexpr std::ptrdiff_t m_HitboxSetName = 0x1E4; // char[128] - constexpr std::ptrdiff_t m_bUseBones = 0x264; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutput = 0x1D4; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1E4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointFieldToWater { - constexpr std::ptrdiff_t m_nSourceCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nDestCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nCPField = 0x1E0; // int32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TextureGroup_t { - constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool - constexpr std::ptrdiff_t m_bReplaceTextureWithGradient = 0x1; // bool - constexpr std::ptrdiff_t m_hTexture = 0x8; // CStrongHandle - constexpr std::ptrdiff_t m_Gradient = 0x10; // CColorGradient - constexpr std::ptrdiff_t m_nTextureType = 0x28; // SpriteCardTextureType_t - constexpr std::ptrdiff_t m_nTextureChannels = 0x2C; // SpriteCardTextureChannel_t - constexpr std::ptrdiff_t m_nTextureBlendMode = 0x30; // ParticleTextureLayerBlendType_t - constexpr std::ptrdiff_t m_flTextureBlend = 0x38; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_TextureControls = 0x1A8; // TextureControls_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_TimeVaryingForce { - constexpr std::ptrdiff_t m_flStartLerpTime = 0x1E0; // float32 - constexpr std::ptrdiff_t m_StartingForce = 0x1E4; // Vector - constexpr std::ptrdiff_t m_flEndLerpTime = 0x1F0; // float32 - constexpr std::ptrdiff_t m_EndingForce = 0x1F4; // Vector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetCPOrientationToGroundNormal { - constexpr std::ptrdiff_t m_flInterpRate = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flTolerance = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flTraceOffset = 0x1DC; // float32 - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1E0; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x260; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nInputCP = 0x264; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x268; // int32 - constexpr std::ptrdiff_t m_bIncludeWater = 0x278; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SnapshotSkinToBones { - constexpr std::ptrdiff_t m_bTransformNormals = 0x1D0; // bool - constexpr std::ptrdiff_t m_bTransformRadii = 0x1D1; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D4; // int32 - constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flJumpThreshold = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0x1E4; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateWithinSphereTransform { - constexpr std::ptrdiff_t m_fRadiusMin = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fRadiusMax = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecDistanceBias = 0x4B8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecDistanceBiasAbs = 0xB70; // Vector - constexpr std::ptrdiff_t m_TransformInput = 0xB80; // CParticleTransformInput - constexpr std::ptrdiff_t m_fSpeedMin = 0xBE8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedMax = 0xD58; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedRandExp = 0xEC8; // float32 - constexpr std::ptrdiff_t m_bLocalCoords = 0xECC; // bool - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0xED0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0x1588; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C40; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldVelocity = 0x1C44; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RadiusDecay { - constexpr std::ptrdiff_t m_flMinRadius = 0x1D0; // float32 + namespace CPulseCell_Inflow_Method { + constexpr std::ptrdiff_t m_MethodName = 0x80; // PulseSymbol_t + constexpr std::ptrdiff_t m_Description = 0x90; // CUtlString + constexpr std::ptrdiff_t m_bIsPublic = 0x98; // bool + constexpr std::ptrdiff_t m_ReturnType = 0xA0; // CPulseValueFullType + constexpr std::ptrdiff_t m_Args = 0xB8; // CUtlLeanVector } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_RemapNamedModelBodyPartToScalar { - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapScalarToVector { - constexpr std::ptrdiff_t m_nFieldInput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_vecOutputMin = 0x1E8; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1F4; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0x200; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x204; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x208; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_nControlPointNumber = 0x20C; // int32 - constexpr std::ptrdiff_t m_bLocalCoords = 0x210; // bool - constexpr std::ptrdiff_t m_flRemapBias = 0x214; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitialSequenceFromModel { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1E0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1F0; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1F4; // ParticleSetMethod_t - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_NoiseEmitter { - constexpr std::ptrdiff_t m_flEmissionDuration = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flEmissionScale = 0x1E0; // float32 - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1E4; // int32 - constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1E8; // int32 - constexpr std::ptrdiff_t m_nWorldNoisePoint = 0x1EC; // int32 - constexpr std::ptrdiff_t m_bAbsVal = 0x1F0; // bool - constexpr std::ptrdiff_t m_bAbsValInv = 0x1F1; // bool - constexpr std::ptrdiff_t m_flOffset = 0x1F4; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1F8; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flNoiseScale = 0x200; // float32 - constexpr std::ptrdiff_t m_flWorldNoiseScale = 0x204; // float32 - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x208; // Vector - constexpr std::ptrdiff_t m_flWorldTimeScale = 0x214; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionInitializer { - constexpr std::ptrdiff_t m_nAssociatedEmitterIndex = 0x1D0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SelectivelyEnableChildren { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nFirstChild = 0x348; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x4B8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x628; // bool - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x629; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelReference_t { - constexpr std::ptrdiff_t m_model = 0x0; // CStrongHandle - constexpr std::ptrdiff_t m_flRelativeProbabilityOfSpawn = 0x8; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PlanarConstraint { - constexpr std::ptrdiff_t m_PointOnPlane = 0x1D0; // Vector - constexpr std::ptrdiff_t m_PlaneNormal = 0x1DC; // Vector - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E8; // int32 - constexpr std::ptrdiff_t m_bGlobalOrigin = 0x1EC; // bool - constexpr std::ptrdiff_t m_bGlobalNormal = 0x1ED; // bool - constexpr std::ptrdiff_t m_flRadiusScale = 0x1F0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaximumDistanceToCP = 0x360; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bUseOldCode = 0x4D0; // bool + namespace CPulseCell_BaseValue { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_CreateFromCPs { - constexpr std::ptrdiff_t m_nIncrement = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nMinCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nMaxCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nDynamicCPCount = 0x1E8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LockPoints { - constexpr std::ptrdiff_t m_nMinCol = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nMaxCol = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nMinRow = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nMaxRow = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nControlPoint = 0x1E0; // int32 - constexpr std::ptrdiff_t m_flBlendValue = 0x1E4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateSpiralSphere { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nOverrideCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nDensity = 0x1E0; // int32 - constexpr std::ptrdiff_t m_flInitialRadius = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x1EC; // float32 - constexpr std::ptrdiff_t m_bUseParticleCount = 0x1F0; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CPVelocityForce { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E0; // int32 - constexpr std::ptrdiff_t m_flScale = 0x1E8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelElementEndCap { - constexpr std::ptrdiff_t m_hModel = 0x1D0; // CStrongHandle - constexpr std::ptrdiff_t m_inNames = 0x1D8; // CUtlVector - constexpr std::ptrdiff_t m_outNames = 0x1F0; // CUtlVector - constexpr std::ptrdiff_t m_fallbackNames = 0x208; // CUtlVector - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x220; // bool - constexpr std::ptrdiff_t m_nFieldInput = 0x224; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x228; // ParticleAttributeIndex_t + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorCanvasItemSpecKV3 + namespace CPulseCell_BooleanSwitchState { + constexpr std::ptrdiff_t m_Condition = 0x48; // PulseObservableBoolExpression_t + constexpr std::ptrdiff_t m_SubGraph = 0xC0; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_WhenTrue = 0x108; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_WhenFalse = 0x150; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_ScaleVelocity { - constexpr std::ptrdiff_t m_vecScale = 0x1D8; // CParticleCollectionVecInput + namespace CPulseCell_Inflow_Yield { + constexpr std::ptrdiff_t m_UnyieldResume = 0x48; // CPulse_ResumePoint } // Parent: None - // Field count: 9 + // Field count: 0 + // + // Metadata: + // MPropertyDescription + namespace CPulseMathlib { + } + // Parent: None + // Field count: 1 + namespace CPulseCell_Unknown { + constexpr std::ptrdiff_t m_UnknownKeys = 0x48; // KeyValues3 + } + // Parent: None + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_MoveToHitbox { - constexpr std::ptrdiff_t m_modelInput = 0x1D0; // CParticleModelInput - constexpr std::ptrdiff_t m_transformInput = 0x230; // CParticleTransformInput - constexpr std::ptrdiff_t m_flLifeTimeLerpStart = 0x29C; // float32 - constexpr std::ptrdiff_t m_flLifeTimeLerpEnd = 0x2A0; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0x2A4; // float32 - constexpr std::ptrdiff_t m_HitboxSetName = 0x2A8; // char[128] - constexpr std::ptrdiff_t m_bUseBones = 0x328; // bool - constexpr std::ptrdiff_t m_nLerpType = 0x32C; // HitboxLerpType_t - constexpr std::ptrdiff_t m_flInterpolation = 0x330; // CPerParticleFloatInput + namespace CPulseCell_Outflow_CycleRandom { + constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector } // Parent: None - // Field count: 3 + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_PinRopeSegmentParticleToParent { - constexpr std::ptrdiff_t m_nParticleSelection = 0x1D0; // ParticleSelection_t - constexpr std::ptrdiff_t m_nParticleNumber = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PointList { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_pointList = 0x1E0; // CUtlVector - constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1F8; // bool - constexpr std::ptrdiff_t m_bClosedLoop = 0x1F9; // bool - constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1FC; // int32 + namespace CPulseCell_Step_PublicOutput { + constexpr std::ptrdiff_t m_OutputIndex = 0x48; // PulseRuntimeOutputIndex_t } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_LerpToOtherAttribute { - constexpr std::ptrdiff_t m_flInterpolation = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFieldInputFrom = 0x340; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldInput = 0x344; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x348; // ParticleAttributeIndex_t + namespace CPulse_BlackboardReference { + constexpr std::ptrdiff_t m_hBlackboardResource = 0x0; // CStrongHandle + constexpr std::ptrdiff_t m_BlackboardResource = 0x8; // PulseSymbol_t + constexpr std::ptrdiff_t m_nNodeID = 0x18; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_NodeName = 0x20; // CGlobalSymbol } // Parent: None - // Field count: 10 + // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace C_INIT_RandomColor { - constexpr std::ptrdiff_t m_ColorMin = 0x1F4; // Color - constexpr std::ptrdiff_t m_ColorMax = 0x1F8; // Color - constexpr std::ptrdiff_t m_TintMin = 0x1FC; // Color - constexpr std::ptrdiff_t m_TintMax = 0x200; // Color - constexpr std::ptrdiff_t m_flTintPerc = 0x204; // float32 - constexpr std::ptrdiff_t m_flUpdateThreshold = 0x208; // float32 - constexpr std::ptrdiff_t m_nTintCP = 0x20C; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x210; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nTintBlendMode = 0x214; // ParticleColorBlendMode_t - constexpr std::ptrdiff_t m_flLightAmplification = 0x218; // float32 + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_Value_RandomInt { } // Parent: None - // Field count: 5 + // Field count: 6 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_SetGravityToCP { - constexpr std::ptrdiff_t m_nCPInput = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPOutput = 0x1DC; // int32 - constexpr std::ptrdiff_t m_flScale = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bSetOrientation = 0x350; // bool - constexpr std::ptrdiff_t m_bSetZDown = 0x351; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nInputMin = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nInputMax = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1E4; // int32 - constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1E8; // int32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1F0; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1F4; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x1F8; // bool - constexpr std::ptrdiff_t m_bInvert = 0x1F9; // bool - constexpr std::ptrdiff_t m_bWrap = 0x1FA; // bool - constexpr std::ptrdiff_t m_flRemapBias = 0x1FC; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InheritFromParentParticles { - constexpr std::ptrdiff_t m_flScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1E0; // int32 - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1E4; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1E8; // int32 + namespace CPulse_CallInfo { + constexpr std::ptrdiff_t m_PortName = 0x0; // PulseSymbol_t + constexpr std::ptrdiff_t m_nEditorNodeID = 0x10; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_RegisterMap = 0x18; // PulseRegisterMap_t + constexpr std::ptrdiff_t m_CallMethodID = 0x48; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_nSrcChunk = 0x4C; // PulseRuntimeChunkIndex_t + constexpr std::ptrdiff_t m_nSrcInstruction = 0x50; // int32 } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_RampScalarLinearSimple { - constexpr std::ptrdiff_t m_Rate = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nField = 0x200; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_ChaoticAttractor { - constexpr std::ptrdiff_t m_flAParm = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flBParm = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flCParm = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flDParm = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flScale = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flSpeedMin = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flSpeedMax = 0x1F0; // float32 - constexpr std::ptrdiff_t m_nBaseCP = 0x1F4; // int32 - constexpr std::ptrdiff_t m_bUniformSpeed = 0x1F8; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementRigidAttachToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nScaleCPField = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nFieldInput = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bOffsetLocal = 0x1E4; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderFlattenGrass { - constexpr std::ptrdiff_t m_flFlattenStrength = 0x220; // float32 - constexpr std::ptrdiff_t m_nStrengthFieldOverride = 0x224; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRadiusScale = 0x228; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderLightBeam { - constexpr std::ptrdiff_t m_vColorBlend = 0x220; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x8D8; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_flBrightnessLumensPerMeter = 0x8E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCastShadows = 0xA50; // bool - constexpr std::ptrdiff_t m_flSkirt = 0xA58; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRange = 0xBC8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flThickness = 0xD38; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_EnableChildrenFromParentParticleCount { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nFirstChild = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDisableChildren = 0x350; // bool - constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x351; // bool - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x352; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_DistanceToCPInit { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x350; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x4C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x630; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nStartCP = 0x7A0; // int32 - constexpr std::ptrdiff_t m_bLOS = 0x7A4; // bool - constexpr std::ptrdiff_t m_CollisionGroupName = 0x7A5; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x828; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x830; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flLOSScale = 0x9A0; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x9A4; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x9A8; // bool - constexpr std::ptrdiff_t m_vecDistanceScale = 0x9AC; // Vector - constexpr std::ptrdiff_t m_flRemapBias = 0x9B8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CReplicationParameters { - constexpr std::ptrdiff_t m_nReplicationMode = 0x0; // ParticleReplicationMode_t - constexpr std::ptrdiff_t m_bScaleChildParticleRadii = 0x4; // bool - constexpr std::ptrdiff_t m_flMinRandomRadiusScale = 0x8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxRandomRadiusScale = 0x178; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vMinRandomDisplacement = 0x2E8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vMaxRandomDisplacement = 0x9A0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flModellingScale = 0x1058; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_EndCapDecay { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ForceBasedOnDistanceToPlane { - constexpr std::ptrdiff_t m_flMinDist = 0x1E0; // float32 - constexpr std::ptrdiff_t m_vecForceAtMinDist = 0x1E4; // Vector - constexpr std::ptrdiff_t m_flMaxDist = 0x1F0; // float32 - constexpr std::ptrdiff_t m_vecForceAtMaxDist = 0x1F4; // Vector - constexpr std::ptrdiff_t m_vecPlaneNormal = 0x200; // Vector - constexpr std::ptrdiff_t m_nControlPointNumber = 0x20C; // int32 - constexpr std::ptrdiff_t m_flExponent = 0x210; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDensityToVector { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flDensityMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flDensityMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_vecOutputMin = 0x1E0; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1EC; // Vector - constexpr std::ptrdiff_t m_bUseParentDensity = 0x1F8; // bool - constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1FC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleControlPointConfiguration_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_drivers = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_previewState = 0x20; // ParticlePreviewState_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetRigidAttachment { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nFieldInput = 0x1DC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bLocalSpace = 0x1E4; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nVariableField = 0x8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0xC; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionConstraint { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapSpeed { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E4; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1E8; // bool - } - // Parent: None - // Field count: 55 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderModels { - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x220; // bool - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x221; // bool - constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x222; // bool - constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x223; // bool - constexpr std::ptrdiff_t m_ModelList = 0x228; // CUtlVector - constexpr std::ptrdiff_t m_nBodyGroupField = 0x240; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSubModelField = 0x244; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bIgnoreNormal = 0x248; // bool - constexpr std::ptrdiff_t m_bOrientZ = 0x249; // bool - constexpr std::ptrdiff_t m_bCenterOffset = 0x24A; // bool - constexpr std::ptrdiff_t m_vecLocalOffset = 0x250; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecLocalRotation = 0x908; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bIgnoreRadius = 0xFC0; // bool - constexpr std::ptrdiff_t m_nModelScaleCP = 0xFC4; // int32 - constexpr std::ptrdiff_t m_vecComponentScale = 0xFC8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bLocalScale = 0x1680; // bool - constexpr std::ptrdiff_t m_nSizeCullBloat = 0x1684; // int32 - constexpr std::ptrdiff_t m_bAnimated = 0x1688; // bool - constexpr std::ptrdiff_t m_flAnimationRate = 0x1690; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bScaleAnimationRate = 0x1800; // bool - constexpr std::ptrdiff_t m_bForceLoopingAnimation = 0x1801; // bool - constexpr std::ptrdiff_t m_bResetAnimOnStop = 0x1802; // bool - constexpr std::ptrdiff_t m_bManualAnimFrame = 0x1803; // bool - constexpr std::ptrdiff_t m_nAnimationScaleField = 0x1804; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAnimationField = 0x1808; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nManualFrameField = 0x180C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_ActivityName = 0x1810; // char[256] - constexpr std::ptrdiff_t m_SequenceName = 0x1910; // char[256] - constexpr std::ptrdiff_t m_bEnableClothSimulation = 0x1A10; // bool - constexpr std::ptrdiff_t m_ClothEffectName = 0x1A11; // char[64] - constexpr std::ptrdiff_t m_hOverrideMaterial = 0x1A58; // CStrongHandle - constexpr std::ptrdiff_t m_bOverrideTranslucentMaterials = 0x1A60; // bool - constexpr std::ptrdiff_t m_nSkin = 0x1A68; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_MaterialVars = 0x1BD8; // CUtlVector - constexpr std::ptrdiff_t m_flRenderFilter = 0x1BF0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flManualModelSelection = 0x1D60; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_modelInput = 0x1ED0; // CParticleModelInput - constexpr std::ptrdiff_t m_nLOD = 0x1F30; // int32 - constexpr std::ptrdiff_t m_EconSlotName = 0x1F34; // char[256] - constexpr std::ptrdiff_t m_bOriginalModel = 0x2034; // bool - constexpr std::ptrdiff_t m_bSuppressTint = 0x2035; // bool - constexpr std::ptrdiff_t m_nSubModelFieldType = 0x2038; // RenderModelSubModelFieldType_t - constexpr std::ptrdiff_t m_bDisableShadows = 0x203C; // bool - constexpr std::ptrdiff_t m_bDisableDepthPrepass = 0x203D; // bool - constexpr std::ptrdiff_t m_bAcceptsDecals = 0x203E; // bool - constexpr std::ptrdiff_t m_bForceDrawInterlevedWithSiblings = 0x203F; // bool - constexpr std::ptrdiff_t m_bDoNotDrawInParticlePass = 0x2040; // bool - constexpr std::ptrdiff_t m_bAllowApproximateTransforms = 0x2041; // bool - constexpr std::ptrdiff_t m_szRenderAttribute = 0x2042; // char[260] - constexpr std::ptrdiff_t m_flRadiusScale = 0x2148; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAlphaScale = 0x22B8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRollScale = 0x2428; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nAlpha2Field = 0x2598; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecColorScale = 0x25A0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x2C58; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderClientPhysicsImpulse { - constexpr std::ptrdiff_t m_flRadius = 0x220; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMagnitude = 0x390; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nSimIdFilter = 0x500; // int32 + namespace CPulseCell_InlineNodeSkipSelector { + constexpr std::ptrdiff_t m_nFlowNodeID = 0x48; // PulseDocNodeID_t + constexpr std::ptrdiff_t m_bAnd = 0x4C; // bool + constexpr std::ptrdiff_t m_PassOutflow = 0x50; // PulseSelectorOutflowList_t + constexpr std::ptrdiff_t m_FailOutflow = 0x68; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace CParticleFunctionEmitter { - constexpr std::ptrdiff_t m_nEmitterIndex = 0x1D0; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapNamedModelMeshGroupToScalar { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointOrientationToCPVelocity { - constexpr std::ptrdiff_t m_nCPInput = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPOutput = 0x1DC; // int32 + // MPropertyFriendlyName + // MPropertyDescription + namespace CPulseCell_LimitCount { + constexpr std::ptrdiff_t m_nLimitCount = 0x48; // int32 } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_RopeSpringConstraint { - constexpr std::ptrdiff_t m_flRestLength = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMinDistance = 0x340; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxDistance = 0x4B0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAdjustmentScale = 0x620; // float32 - constexpr std::ptrdiff_t m_flInitialRestingLength = 0x628; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionWarpScalar { - constexpr std::ptrdiff_t m_vecWarpMin = 0x1D8; // Vector - constexpr std::ptrdiff_t m_vecWarpMax = 0x1E4; // Vector - constexpr std::ptrdiff_t m_InputValue = 0x1F0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flPrevPosScale = 0x360; // float32 - constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x364; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x368; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ForceControlPointStub { - constexpr std::ptrdiff_t m_ControlPoint = 0x1D8; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_VectorNoise { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutputMin = 0x1D4; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1E0; // Vector - constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1EC; // float32 - constexpr std::ptrdiff_t m_bAdditive = 0x1F0; // bool - constexpr std::ptrdiff_t m_bOffset = 0x1F1; // bool - constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1F4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapParticleCountToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nInputMin = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nInputMax = 0x348; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x4B8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x628; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bActiveRange = 0x798; // bool - constexpr std::ptrdiff_t m_nSetMethod = 0x79C; // ParticleSetMethod_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_QuantizeFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x348; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapModelVolumetoCP { - constexpr std::ptrdiff_t m_nBBoxType = 0x1D8; // BBoxVolumeType_t - constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nOutControlPointMaxNumber = 0x1E4; // int32 - constexpr std::ptrdiff_t m_nField = 0x1E8; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1F4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1F8; // float32 - constexpr std::ptrdiff_t m_bBBoxOnly = 0x1FC; // bool - constexpr std::ptrdiff_t m_bCubeRoot = 0x1FD; // bool + namespace CPulseCell_Step_CallExternalMethod { + constexpr std::ptrdiff_t m_MethodName = 0x48; // PulseSymbol_t + constexpr std::ptrdiff_t m_GameBlackboard = 0x58; // PulseSymbol_t + constexpr std::ptrdiff_t m_ExpectedArgs = 0x68; // CUtlLeanVector + constexpr std::ptrdiff_t m_nAsyncCallMode = 0x78; // PulseMethodCallMode_t + constexpr std::ptrdiff_t m_OnFinished = 0x80; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_SetToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_vecOffset = 0x1D4; // Vector - constexpr std::ptrdiff_t m_bOffsetLocal = 0x1E0; // bool + namespace PulseObservableBoolExpression_t { + constexpr std::ptrdiff_t m_EvaluateConnection = 0x0; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_DependentObservableVars = 0x48; // CUtlVector + constexpr std::ptrdiff_t m_DependentObservableBlackboardReferences = 0x60; // CUtlVector } // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleControlPointDriver_t { - constexpr std::ptrdiff_t m_iControlPoint = 0x0; // int32 - constexpr std::ptrdiff_t m_iAttachType = 0x4; // ParticleAttachment_t - constexpr std::ptrdiff_t m_attachmentName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_vecOffset = 0x10; // Vector - constexpr std::ptrdiff_t m_angOffset = 0x1C; // QAngle - constexpr std::ptrdiff_t m_entityName = 0x28; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ParentVortices { - constexpr std::ptrdiff_t m_flForceScale = 0x1E0; // float32 - constexpr std::ptrdiff_t m_vecTwistAxis = 0x1E4; // Vector - constexpr std::ptrdiff_t m_bFlipBasedOnYaw = 0x1F0; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToCPVelocity { - constexpr std::ptrdiff_t m_nCPInput = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPOutputVel = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bNormalize = 0x1E0; // bool - constexpr std::ptrdiff_t m_nCPOutputMag = 0x1E4; // int32 - constexpr std::ptrdiff_t m_nCPField = 0x1E8; // int32 - constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x1F0; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ClientPhysics { - constexpr std::ptrdiff_t m_strPhysicsType = 0x220; // CUtlString - constexpr std::ptrdiff_t m_bStartAsleep = 0x228; // bool - constexpr std::ptrdiff_t m_flPlayerWakeRadius = 0x230; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flVehicleWakeRadius = 0x3A0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bUseHighQualitySimulation = 0x510; // bool - constexpr std::ptrdiff_t m_nMaxParticleCount = 0x514; // int32 - constexpr std::ptrdiff_t m_bRespectExclusionVolumes = 0x518; // bool - constexpr std::ptrdiff_t m_bKillParticles = 0x519; // bool - constexpr std::ptrdiff_t m_bDeleteSim = 0x51A; // bool - constexpr std::ptrdiff_t m_nControlPoint = 0x51C; // int32 - constexpr std::ptrdiff_t m_nForcedSimId = 0x520; // int32 - constexpr std::ptrdiff_t m_nColorBlendType = 0x524; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_nForcedStatusEffects = 0x528; // ParticleAttrBoxFlags_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SpinYaw { + // Field count: 1 + namespace CPulseCell_LimitCount__Criteria_t { + constexpr std::ptrdiff_t m_bLimitCountPasses = 0x0; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - namespace PointDefinitionWithTimeValues_t { - constexpr std::ptrdiff_t m_flTimeDuration = 0x14; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RenderProjectedMaterial_t { - constexpr std::ptrdiff_t m_hMaterial = 0x0; // CStrongHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetFloatAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D8; // VectorFloatExpressionType_t - constexpr std::ptrdiff_t m_vInput1 = 0x1E0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x898; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flOutputRemap = 0xF50; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x10C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x10C4; // ParticleSetMethod_t - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ExternalWindForce { - constexpr std::ptrdiff_t m_vecSamplePosition = 0x1E0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecScale = 0x898; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bSampleWind = 0xF50; // bool - constexpr std::ptrdiff_t m_bSampleWater = 0xF51; // bool - constexpr std::ptrdiff_t m_bDampenNearWaterPlane = 0xF52; // bool - constexpr std::ptrdiff_t m_bSampleGravity = 0xF53; // bool - constexpr std::ptrdiff_t m_vecGravityForce = 0xF58; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bUseBasicMovementGravity = 0x1610; // bool - constexpr std::ptrdiff_t m_flLocalGravityScale = 0x1618; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flLocalBuoyancyScale = 0x1788; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecBuoyancyForce = 0x18F8; // CPerParticleVecInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_ModelCull { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_bBoundBox = 0x1DC; // bool - constexpr std::ptrdiff_t m_bCullOutside = 0x1DD; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x1DE; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x1DF; // char[128] - } - // Parent: None - // Field count: 30 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderSprites { - constexpr std::ptrdiff_t m_nSequenceOverride = 0x2DE8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bSequenceNumbersAreRawSequenceIndices = 0x2F58; // bool - constexpr std::ptrdiff_t m_nOrientationType = 0x2F5C; // ParticleOrientationChoiceList_t - constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x2F60; // int32 - constexpr std::ptrdiff_t m_bUseYawWithNormalAligned = 0x2F64; // bool - constexpr std::ptrdiff_t m_flMinSize = 0x2F68; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flMaxSize = 0x30D8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flAlphaAdjustWithSizeAdjust = 0x3248; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flStartFadeSize = 0x33B8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flEndFadeSize = 0x3528; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flStartFadeDot = 0x3698; // float32 - constexpr std::ptrdiff_t m_flEndFadeDot = 0x369C; // float32 - constexpr std::ptrdiff_t m_bDistanceAlpha = 0x36A0; // bool - constexpr std::ptrdiff_t m_bSoftEdges = 0x36A1; // bool - constexpr std::ptrdiff_t m_flEdgeSoftnessStart = 0x36A4; // float32 - constexpr std::ptrdiff_t m_flEdgeSoftnessEnd = 0x36A8; // float32 - constexpr std::ptrdiff_t m_bOutline = 0x36AC; // bool - constexpr std::ptrdiff_t m_OutlineColor = 0x36AD; // Color - constexpr std::ptrdiff_t m_nOutlineAlpha = 0x36B4; // int32 - constexpr std::ptrdiff_t m_flOutlineStart0 = 0x36B8; // float32 - constexpr std::ptrdiff_t m_flOutlineStart1 = 0x36BC; // float32 - constexpr std::ptrdiff_t m_flOutlineEnd0 = 0x36C0; // float32 - constexpr std::ptrdiff_t m_flOutlineEnd1 = 0x36C4; // float32 - constexpr std::ptrdiff_t m_nLightingMode = 0x36C8; // ParticleLightingQuality_t - constexpr std::ptrdiff_t m_vecLightingOverride = 0x36D0; // CParticleCollectionRendererVecInput - constexpr std::ptrdiff_t m_flLightingTessellation = 0x3D88; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flLightingDirectionality = 0x3EF8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bParticleShadows = 0x4068; // bool - constexpr std::ptrdiff_t m_flShadowDensity = 0x406C; // float32 - constexpr std::ptrdiff_t m_replicationParameters = 0x4070; // CReplicationParameters - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PercentageBetweenTransformLerpCPs { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_TransformStart = 0x1E0; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x248; // CParticleTransformInput - constexpr std::ptrdiff_t m_nOutputStartCP = 0x2B0; // int32 - constexpr std::ptrdiff_t m_nOutputStartField = 0x2B4; // int32 - constexpr std::ptrdiff_t m_nOutputEndCP = 0x2B8; // int32 - constexpr std::ptrdiff_t m_nOutputEndField = 0x2BC; // int32 - constexpr std::ptrdiff_t m_nSetMethod = 0x2C0; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x2C4; // bool - constexpr std::ptrdiff_t m_bRadialCheck = 0x2C5; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetPerChildControlPoint { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nParticleIncrement = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x350; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bSetOrientation = 0x4C0; // bool - constexpr std::ptrdiff_t m_nOrientationField = 0x4C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x4C8; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderTreeShake { - constexpr std::ptrdiff_t m_flPeakStrength = 0x220; // float32 - constexpr std::ptrdiff_t m_nPeakStrengthFieldOverride = 0x224; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRadius = 0x228; // float32 - constexpr std::ptrdiff_t m_nRadiusFieldOverride = 0x22C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flShakeDuration = 0x230; // float32 - constexpr std::ptrdiff_t m_flTransitionTime = 0x234; // float32 - constexpr std::ptrdiff_t m_flTwistAmount = 0x238; // float32 - constexpr std::ptrdiff_t m_flRadialAmount = 0x23C; // float32 - constexpr std::ptrdiff_t m_flControlPointOrientationAmount = 0x240; // float32 - constexpr std::ptrdiff_t m_nControlPointForLinearDirection = 0x244; // int32 + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_CursorQueue { + constexpr std::ptrdiff_t m_nCursorsAllowedToRunParallel = 0x98; // int32 } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - namespace C_OP_WorldCollideConstraint { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetAttributeToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1D0; // ScalarExpressionType_t - constexpr std::ptrdiff_t m_flInput1 = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInput2 = 0x348; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x4B8; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x628; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x62C; // ParticleSetMethod_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CycleScalar { - constexpr std::ptrdiff_t m_nDestField = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flStartValue = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flEndValue = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flCycleTime = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bDoNotRepeatCycle = 0x1E0; // bool - constexpr std::ptrdiff_t m_bSynchronizeParticles = 0x1E1; // bool - constexpr std::ptrdiff_t m_nCPScale = 0x1E4; // int32 - constexpr std::ptrdiff_t m_nCPFieldMin = 0x1E8; // int32 - constexpr std::ptrdiff_t m_nCPFieldMax = 0x1EC; // int32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1F0; // ParticleSetMethod_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderMaterialProxy { - constexpr std::ptrdiff_t m_nMaterialControlPoint = 0x220; // int32 - constexpr std::ptrdiff_t m_nProxyType = 0x224; // MaterialProxyType_t - constexpr std::ptrdiff_t m_MaterialVars = 0x228; // CUtlVector - constexpr std::ptrdiff_t m_hOverrideMaterial = 0x240; // CStrongHandle - constexpr std::ptrdiff_t m_flMaterialOverrideEnabled = 0x248; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecColorScale = 0x3B8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flAlpha = 0xA70; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nColorBlendType = 0xBE0; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FloatInputMaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flInput = 0x8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampScalarLinear { - constexpr std::ptrdiff_t m_RateMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_RateMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flStartTime_min = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x1E4; // float32 - constexpr std::ptrdiff_t m_nField = 0x210; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bProportionalOp = 0x214; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RotateVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecRotAxisMin = 0x1D4; // Vector - constexpr std::ptrdiff_t m_vecRotAxisMax = 0x1E0; // Vector - constexpr std::ptrdiff_t m_flRotRateMin = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flRotRateMax = 0x1F0; // float32 - constexpr std::ptrdiff_t m_bNormalize = 0x1F4; // bool - constexpr std::ptrdiff_t m_flScale = 0x1F8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitVecCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1D8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nOutputField = 0x890; // ParticleAttributeIndex_t + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + namespace CPulseCell_Value_RandomFloat { } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToNamedModelMeshGroupScalar { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SequenceFromCP { - constexpr std::ptrdiff_t m_bKillUnused = 0x1D8; // bool - constexpr std::ptrdiff_t m_bRadiusScale = 0x1D9; // bool - constexpr std::ptrdiff_t m_nCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_vecOffset = 0x1E0; // Vector - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CPOffsetToPercentageBetweenCPs { - constexpr std::ptrdiff_t m_flInputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputBias = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nStartCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nEndCP = 0x1E0; // int32 - constexpr std::ptrdiff_t m_nOffsetCP = 0x1E4; // int32 - constexpr std::ptrdiff_t m_nOuputCP = 0x1E8; // int32 - constexpr std::ptrdiff_t m_nInputCP = 0x1EC; // int32 - constexpr std::ptrdiff_t m_bRadialCheck = 0x1F0; // bool - constexpr std::ptrdiff_t m_bScaleOffset = 0x1F1; // bool - constexpr std::ptrdiff_t m_vecOffset = 0x1F4; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpEndCapScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutput = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flLerpTime = 0x1D8; // float32 + namespace CPulseExecCursor { } } } diff --git a/output/particles_dll.json b/output/particles_dll.json index 24460a64..b98d4b96 100644 --- a/output/particles_dll.json +++ b/output/particles_dll.json @@ -1,7219 +1,44 @@ { "particles.dll": { "classes": { - "CBaseRendererSource2": { - "fields": { - "m_bAnimateInFPS": 4160, - "m_bBlendFramesSeq0": 11124, - "m_bDisableZBuffering": 9272, - "m_bGammaCorrectVertexColors": 6020, - "m_bMaxLuminanceBlendingSequence0": 11125, - "m_bOnlyRenderInEffecsGameOverlay": 9011, - "m_bOnlyRenderInEffectsBloomPass": 9008, - "m_bOnlyRenderInEffectsWaterPass": 9009, - "m_bRefract": 8624, - "m_bRefractSolid": 8625, - "m_bReverseZBuffering": 9271, - "m_bSaturateColorPreAlphaBlend": 6021, - "m_bStencilTestExclude": 9140, - "m_bTintByFOW": 7504, - "m_bTintByGlobalLight": 7505, - "m_bUseMixedResolutionRendering": 9010, - "m_bWriteStencilOnDepthFail": 9270, - "m_bWriteStencilOnDepthPass": 9269, - "m_flAddSelfAmount": 6024, - "m_flAlphaReferenceSoftness": 7520, - "m_flAlphaScale": 912, - "m_flAnimationRate": 4152, - "m_flBumpStrength": 4128, - "m_flCenterXOffset": 3392, - "m_flCenterYOffset": 3760, - "m_flDepthBias": 10752, - "m_flDesaturation": 6392, - "m_flDiffuseAmount": 5272, - "m_flDiffuseClamp": 5640, - "m_flFeatheringDepthMapFilter": 10384, - "m_flFeatheringFilter": 10016, - "m_flFeatheringMaxDist": 9648, - "m_flFeatheringMinDist": 9280, - "m_flFogAmount": 7136, - "m_flMotionVectorScaleU": 4168, - "m_flMotionVectorScaleV": 4536, - "m_flOverbrightFactor": 6760, - "m_flRadiusScale": 544, - "m_flRefractAmount": 8632, - "m_flRollScale": 1280, - "m_flSelfIllumAmount": 4904, - "m_flSourceAlphaValueToMapToOne": 8256, - "m_flSourceAlphaValueToMapToZero": 7888, - "m_nAlpha2Field": 1648, - "m_nAlphaReferenceType": 7516, - "m_nAnimationType": 4156, - "m_nColorBlendType": 3376, - "m_nCropTextureOverride": 4132, - "m_nFeatheringMode": 9276, - "m_nFogType": 7132, - "m_nHSVShiftControlPoint": 7128, - "m_nLightingControlPoint": 6008, - "m_nOutputBlendMode": 6016, - "m_nPerParticleAlphaRefWindow": 7512, - "m_nPerParticleAlphaReference": 7508, - "m_nRefractBlurRadius": 9000, - "m_nRefractBlurType": 9004, - "m_nSelfIllumPerParticle": 6012, - "m_nShaderType": 3380, - "m_nSortMethod": 11120, - "m_stencilTestID": 9012, - "m_stencilWriteID": 9141, - "m_strShaderOverride": 3384, - "m_vecColorScale": 1656, - "m_vecTexturesInput": 4136 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CBaseTrailRenderer": { - "fields": { - "m_bClampV": 12504, - "m_flEndFadeSize": 12136, - "m_flMaxSize": 11764, - "m_flMinSize": 11760, - "m_flStartFadeSize": 11768, - "m_nOrientationControlPoint": 11756, - "m_nOrientationType": 11752 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CGeneralRandomRotation": { - "fields": { - "m_bRandomlyFlipDirection": 492, - "m_flDegrees": 476, - "m_flDegreesMax": 484, - "m_flDegreesMin": 480, - "m_flRotationRandExponent": 488, - "m_nFieldOutput": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CGeneralSpin": { - "fields": { - "m_fSpinRateStopTime": 476, - "m_nSpinRateDegrees": 464, - "m_nSpinRateMinDegrees": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPAssignment_t": { - "fields": { - "m_Pos": 8, - "m_nCPNumber": 0, - "m_nOrientationMode": 1728 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFunction": { - "fields": { - "m_Notes": 432, - "m_bDisableOperator": 430, - "m_bNormalizeToStopTime": 400, - "m_flOpEndFadeInTime": 384, - "m_flOpEndFadeOutTime": 392, - "m_flOpFadeOscillatePeriod": 396, - "m_flOpStartFadeInTime": 380, - "m_flOpStartFadeOutTime": 388, - "m_flOpStrength": 8, - "m_flOpTimeOffsetMax": 408, - "m_flOpTimeOffsetMin": 404, - "m_flOpTimeScaleMax": 424, - "m_flOpTimeScaleMin": 420, - "m_nOpEndCapState": 376, - "m_nOpTimeOffsetSeed": 412, - "m_nOpTimeScaleSeed": 416 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFunctionConstraint": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFunctionEmitter": { - "fields": { - "m_nEmitterIndex": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFunctionForce": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFunctionInitializer": { - "fields": { - "m_nAssociatedEmitterIndex": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFunctionOperator": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFunctionPreEmission": { - "fields": { - "m_bRunOnce": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleFunctionRenderer": { - "fields": { - "VisibilityInputs": 464, - "m_bCannotBeRefracted": 536, - "m_bSkipRenderingOnMobile": 537 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleMassCalculationParameters": { - "fields": { - "m_flNominalRadius": 376, - "m_flRadius": 8, - "m_flScale": 744, - "m_nMassMode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleSystemDefinition": { - "fields": { - "m_BoundingBoxMax": 624, - "m_BoundingBoxMin": 612, - "m_Children": 184, - "m_ConstantColor": 680, - "m_ConstantNormal": 684, - "m_Constraints": 136, - "m_Emitters": 40, - "m_ForceGenerators": 112, - "m_Initializers": 64, - "m_NamedValueDomain": 648, - "m_NamedValueLocals": 656, - "m_Operators": 88, - "m_PreEmissionOperators": 16, - "m_Renderers": 160, - "m_bEnableNamedValues": 645, - "m_bInfiniteBounds": 644, - "m_bScreenSpaceEffect": 860, - "m_bShouldBatch": 852, - "m_bShouldHitboxesFallbackToCollisionHulls": 855, - "m_bShouldHitboxesFallbackToRenderBounds": 853, - "m_bShouldHitboxesFallbackToSnapshot": 854, - "m_bShouldSort": 880, - "m_controlPointConfigurations": 952, - "m_flAggregateRadius": 848, - "m_flConstantLifespan": 708, - "m_flConstantRadius": 696, - "m_flConstantRotation": 700, - "m_flConstantRotationSpeed": 704, - "m_flCullFillCost": 748, - "m_flCullRadius": 744, - "m_flDepthSortBias": 636, - "m_flMaxCreationDistance": 840, - "m_flMaxDrawDistance": 832, - "m_flMaximumSimTime": 804, - "m_flMaximumTimeStep": 800, - "m_flMinimumSimTime": 808, - "m_flMinimumTimeStep": 812, - "m_flNoDrawTimeToGoToSleep": 828, - "m_flPreSimulationTime": 792, - "m_flStartFadeDistance": 836, - "m_flStopSimulationAfterTime": 796, - "m_hFallback": 760, - "m_hLowViolenceDef": 776, - "m_hReferenceReplacement": 784, - "m_hSnapshot": 728, - "m_nAggregationMinAvailableParticles": 844, - "m_nAllowRenderControlPoint": 876, - "m_nBehaviorVersion": 8, - "m_nConstantSequenceNumber": 712, - "m_nConstantSequenceNumber1": 716, - "m_nCullControlPoint": 752, - "m_nFallbackMaxCount": 768, - "m_nFirstMultipleOverride_BackwardCompat": 376, - "m_nGroupID": 608, - "m_nInitialParticles": 600, - "m_nMaxParticles": 604, - "m_nMinCPULevel": 820, - "m_nMinGPULevel": 824, - "m_nMinimumFrames": 816, - "m_nSkipRenderControlPoint": 872, - "m_nSnapshotControlPoint": 720, - "m_nSortOverridePositionCP": 640, - "m_nViewModelEffect": 856, - "m_pszCullReplacementName": 736, - "m_pszTargetLayerID": 864 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CParticleVisibilityInputs": { - "fields": { - "m_bDotCPAngles": 44, - "m_bDotCameraAngles": 45, - "m_bRightEye": 68, - "m_flAlphaScaleMax": 52, - "m_flAlphaScaleMin": 48, - "m_flCameraBias": 0, - "m_flDistanceInputMax": 32, - "m_flDistanceInputMin": 28, - "m_flDotInputMax": 40, - "m_flDotInputMin": 36, - "m_flInputMax": 16, - "m_flInputMin": 12, - "m_flInputPixelVisFade": 20, - "m_flNoPixelVisibilityFallback": 24, - "m_flProxyRadius": 8, - "m_flRadiusScaleFOVBase": 64, - "m_flRadiusScaleMax": 60, - "m_flRadiusScaleMin": 56, - "m_nCPin": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CPathParameters": { - "fields": { - "m_flBulge": 12, - "m_flMidPoint": 16, - "m_nBulgeControl": 8, - "m_nEndControlPointNumber": 4, - "m_nStartControlPointNumber": 0, - "m_vEndOffset": 44, - "m_vMidPointOffset": 32, - "m_vStartPointOffset": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRandomNumberGeneratorParameters": { - "fields": { - "m_bDistributeEvenly": 0, - "m_nSeed": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CReplicationParameters": { - "fields": { - "m_bScaleChildParticleRadii": 4, - "m_flMaxRandomRadiusScale": 376, - "m_flMinRandomRadiusScale": 8, - "m_flModellingScale": 4184, - "m_nReplicationMode": 0, - "m_vMaxRandomDisplacement": 2464, - "m_vMinRandomDisplacement": 744 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSpinUpdateBase": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_AddVectorToVector": { - "fields": { - "m_nFieldInput": 488, - "m_nFieldOutput": 484, - "m_randomnessParameters": 516, - "m_vOffsetMax": 504, - "m_vOffsetMin": 492, - "m_vecScale": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_AgeNoise": { - "fields": { - "m_bAbsVal": 472, - "m_bAbsValInv": 473, - "m_flAgeMax": 484, - "m_flAgeMin": 480, - "m_flNoiseScale": 488, - "m_flNoiseScaleLoc": 492, - "m_flOffset": 476, - "m_vecOffsetLoc": 496 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_ChaoticAttractor": { - "fields": { - "m_bUniformSpeed": 504, - "m_flAParm": 472, - "m_flBParm": 476, - "m_flCParm": 480, - "m_flDParm": 484, - "m_flScale": 488, - "m_flSpeedMax": 496, - "m_flSpeedMin": 492, - "m_nBaseCP": 500 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CheckParticleForWater": { - "fields": { - "m_flOutputRemap": 848, - "m_flRadius": 472, - "m_nFieldOutput": 840, - "m_nSetMethod": 1216 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_ColorLitPerParticle": { - "fields": { - "m_ColorMax": 500, - "m_ColorMin": 496, - "m_TintMax": 508, - "m_TintMin": 504, - "m_flLightAmplification": 520, - "m_flTintPerc": 512, - "m_nTintBlendMode": 516 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateAlongPath": { - "fields": { - "m_PathParams": 480, - "m_bSaveOffset": 560, - "m_bUseRandomCPs": 544, - "m_fMaxDistance": 472, - "m_vEndOffset": 548 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateFromCPs": { - "fields": { - "m_nDynamicCPCount": 488, - "m_nIncrement": 472, - "m_nMaxCP": 480, - "m_nMinCP": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateFromParentParticles": { - "fields": { - "m_bRandomDistribution": 480, - "m_bSetRopeSegmentID": 489, - "m_bSubFrame": 488, - "m_flIncrement": 476, - "m_flVelocityScale": 472, - "m_nRandomSeed": 484 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateFromPlaneCache": { - "fields": { - "m_bUseNormal": 497, - "m_vecOffsetMax": 484, - "m_vecOffsetMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateInEpitrochoid": { - "fields": { - "m_TransformInput": 480, - "m_bOffsetExistingPos": 2058, - "m_bUseCount": 2056, - "m_bUseLocalCoords": 2057, - "m_flOffset": 952, - "m_flParticleDensity": 584, - "m_flRadius1": 1320, - "m_flRadius2": 1688, - "m_nComponent1": 472, - "m_nComponent2": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateOnGrid": { - "fields": { - "m_bCenter": 2685, - "m_bHollow": 2686, - "m_bLocalSpace": 2684, - "m_nControlPointNumber": 2680, - "m_nXCount": 472, - "m_nXSpacing": 1576, - "m_nYCount": 840, - "m_nYSpacing": 1944, - "m_nZCount": 1208, - "m_nZSpacing": 2312 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateOnModel": { - "fields": { - "m_HitboxSetName": 4504, - "m_bEvenDistribution": 677, - "m_bLocalCoords": 4632, - "m_bScaleToVolume": 676, - "m_bUseBones": 4633, - "m_bUseMesh": 4634, - "m_flBoneVelocity": 2776, - "m_flMaxBoneVelocity": 2780, - "m_flShellSize": 4640, - "m_modelInput": 472, - "m_nDesiredHitbox": 680, - "m_nForceInModel": 672, - "m_nHitboxValueFromControlPointIndex": 1048, - "m_transformInput": 568, - "m_vecDirectionBias": 2784, - "m_vecHitBoxScale": 1056 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateOnModelAtHeight": { - "fields": { - "m_HitboxSetName": 4302, - "m_bForceZ": 473, - "m_bLocalCoords": 4300, - "m_bPreferMovingBoxes": 4301, - "m_bUseBones": 472, - "m_bUseWaterHeight": 484, - "m_flDesiredHeight": 488, - "m_flHitboxVelocityScale": 4432, - "m_flMaxBoneVelocity": 4800, - "m_nBiasType": 4296, - "m_nControlPointNumber": 476, - "m_nHeightCP": 480, - "m_vecDirectionBias": 2576, - "m_vecHitBoxScale": 856 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateParticleImpulse": { - "fields": { - "m_InputFalloffExp": 1216, - "m_InputMagnitude": 840, - "m_InputRadius": 472, - "m_nFalloffFunction": 1208, - "m_nImpulseType": 1584 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreatePhyllotaxis": { - "fields": { - "m_bUseLocalCoords": 516, - "m_bUseOrigRadius": 518, - "m_bUseWithContEmit": 517, - "m_fDistBias": 512, - "m_fMinRad": 508, - "m_fRadBias": 504, - "m_fRadCentCore": 484, - "m_fRadPerPoint": 488, - "m_fRadPerPointTo": 492, - "m_fpointAngle": 496, - "m_fsizeOverall": 500, - "m_nComponent": 480, - "m_nControlPointNumber": 472, - "m_nScaleCP": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateSequentialPath": { - "fields": { - "m_PathParams": 496, - "m_bCPPairs": 481, - "m_bLoop": 480, - "m_bSaveOffset": 482, - "m_fMaxDistance": 472, - "m_flNumToAssign": 476 - }, - "metadata": [ - { - "name": "MParticleMaxVersion", - "type": "Unknown" - }, - { - "name": "MParticleReplacementOp", - "type": "Unknown" - }, - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateSequentialPathV2": { - "fields": { - "m_PathParams": 1216, - "m_bCPPairs": 1209, - "m_bLoop": 1208, - "m_bSaveOffset": 1210, - "m_fMaxDistance": 472, - "m_flNumToAssign": 840 - }, - "metadata": [ - { - "name": "MParticleMinVersion", - "type": "Unknown" - }, - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateSpiralSphere": { - "fields": { - "m_bUseParticleCount": 496, - "m_flInitialRadius": 484, - "m_flInitialSpeedMax": 492, - "m_flInitialSpeedMin": 488, - "m_nControlPointNumber": 472, - "m_nDensity": 480, - "m_nOverrideCP": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateWithinBox": { - "fields": { - "m_bLocalSpace": 3916, - "m_bUseNewCode": 3928, - "m_nControlPointNumber": 3912, - "m_randomnessParameters": 3920, - "m_vecMax": 2192, - "m_vecMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateWithinCapsuleTransform": { - "fields": { - "m_LocalCoordinateSystemSpeedMax": 4144, - "m_LocalCoordinateSystemSpeedMin": 2424, - "m_TransformInput": 1576, - "m_fHeight": 1208, - "m_fRadiusMax": 840, - "m_fRadiusMin": 472, - "m_fSpeedMax": 2048, - "m_fSpeedMin": 1680, - "m_fSpeedRandExp": 2416, - "m_nFieldOutput": 5864, - "m_nFieldVelocity": 5868 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreateWithinSphereTransform": { - "fields": { - "m_LocalCoordinateSystemSpeedMax": 5512, - "m_LocalCoordinateSystemSpeedMin": 3792, - "m_TransformInput": 2944, - "m_bLocalCoords": 3788, - "m_fRadiusMax": 840, - "m_fRadiusMin": 472, - "m_fSpeedMax": 3416, - "m_fSpeedMin": 3048, - "m_fSpeedRandExp": 3784, - "m_nFieldOutput": 7232, - "m_nFieldVelocity": 7236, - "m_vecDistanceBias": 1208, - "m_vecDistanceBiasAbs": 2928 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_CreationNoise": { - "fields": { - "m_bAbsVal": 476, - "m_bAbsValInv": 477, - "m_flNoiseScale": 492, - "m_flNoiseScaleLoc": 496, - "m_flOffset": 480, - "m_flOutputMax": 488, - "m_flOutputMin": 484, - "m_flWorldTimeScale": 512, - "m_nFieldOutput": 472, - "m_vecOffsetLoc": 500 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_DistanceCull": { - "fields": { - "m_bCullInside": 848, - "m_flDistance": 480, - "m_nControlPoint": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_DistanceToCPInit": { - "fields": { - "m_CollisionGroupName": 1957, - "m_bActiveRange": 2472, - "m_bLOS": 1956, - "m_flInputMax": 848, - "m_flInputMin": 480, - "m_flLOSScale": 2464, - "m_flMaxTraceLength": 2096, - "m_flOutputMax": 1584, - "m_flOutputMin": 1216, - "m_flRemapBias": 2488, - "m_nFieldOutput": 472, - "m_nSetMethod": 2468, - "m_nStartCP": 1952, - "m_nTraceSet": 2088, - "m_vecDistanceScale": 2476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_DistanceToNeighborCull": { - "fields": { - "m_bIncludeRadii": 840, - "m_bUseNeighbor": 1596, - "m_flDistance": 472, - "m_flLifespanOverlap": 848, - "m_flModify": 1224, - "m_nFieldModify": 1216, - "m_nSetMethod": 1592 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_GlobalScale": { - "fields": { - "m_bScalePosition": 485, - "m_bScaleRadius": 484, - "m_bScaleVelocity": 486, - "m_flScale": 472, - "m_nControlPointNumber": 480, - "m_nScaleControlPointNumber": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InheritFromParentParticles": { - "fields": { - "m_bRandomDistribution": 484, - "m_flScale": 472, - "m_nFieldOutput": 476, - "m_nIncrement": 480, - "m_nRandomSeed": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InheritVelocity": { - "fields": { - "m_flVelocityScale": 476, - "m_nControlPointNumber": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitFloat": { - "fields": { - "m_InputStrength": 848, - "m_InputValue": 472, - "m_nOutputField": 840, - "m_nSetMethod": 844 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitFloatCollection": { - "fields": { - "m_InputValue": 472, - "m_nOutputField": 840 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitFromCPSnapshot": { - "fields": { - "m_bLocalSpaceAngles": 1244, - "m_bRandom": 500, - "m_bReverse": 501, - "m_nAttributeToRead": 488, - "m_nAttributeToWrite": 492, - "m_nControlPointNumber": 472, - "m_nLocalSpaceCP": 496, - "m_nManualSnapshotIndex": 872, - "m_nRandomSeed": 1240, - "m_nSnapShotIncrement": 504, - "m_strSnapshotSubset": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitFromParentKilled": { - "fields": { - "m_nAttributeToCopy": 472, - "m_nEventType": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitFromVectorFieldSnapshot": { - "fields": { - "m_bUseVerticalVelocity": 484, - "m_nControlPointNumber": 472, - "m_nLocalSpaceCP": 476, - "m_nWeightUpdateCP": 480, - "m_vecScale": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitSkinnedPositionFromCPSnapshot": { - "fields": { - "m_bCopyAlpha": 893, - "m_bCopyColor": 892, - "m_bIgnoreDt": 490, - "m_bRandom": 480, - "m_bRigid": 488, - "m_bSetNormal": 489, - "m_bSetRadius": 894, - "m_flBoneVelocity": 884, - "m_flBoneVelocityMax": 888, - "m_flIncrement": 872, - "m_flMaxNormalVelocity": 496, - "m_flMinNormalVelocity": 492, - "m_flReadIndex": 504, - "m_nControlPointNumber": 476, - "m_nFullLoopIncrement": 876, - "m_nIndexType": 500, - "m_nRandomSeed": 484, - "m_nSnapShotStartPoint": 880, - "m_nSnapshotControlPointNumber": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitVec": { - "fields": { - "m_InputValue": 472, - "m_bNormalizedOutput": 2200, - "m_bWritePreviousPosition": 2201, - "m_nOutputField": 2192, - "m_nSetMethod": 2196 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitVecCollection": { - "fields": { - "m_InputValue": 472, - "m_nOutputField": 2192 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitialRepulsionVelocity": { - "fields": { - "m_CollisionGroupName": 472, - "m_bInherit": 641, - "m_bPerParticle": 632, - "m_bPerParticleTR": 640, - "m_bProportional": 634, - "m_bTranslate": 633, - "m_flTraceLength": 636, - "m_nChildCP": 644, - "m_nChildGroupID": 648, - "m_nControlPointNumber": 628, - "m_nTraceSet": 600, - "m_vecOutputMax": 616, - "m_vecOutputMin": 604 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitialSequenceFromModel": { - "fields": { - "m_flInputMax": 488, - "m_flInputMin": 484, - "m_flOutputMax": 496, - "m_flOutputMin": 492, - "m_nControlPointNumber": 472, - "m_nFieldOutput": 476, - "m_nFieldOutputAnim": 480, - "m_nSetMethod": 500 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitialVelocityFromHitbox": { - "fields": { - "m_HitboxSetName": 484, - "m_bUseBones": 612, - "m_flVelocityMax": 476, - "m_flVelocityMin": 472, - "m_nControlPointNumber": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_InitialVelocityNoise": { - "fields": { - "m_TransformInput": 6760, - "m_bIgnoreDt": 6864, - "m_flNoiseScale": 6024, - "m_flNoiseScaleLoc": 6392, - "m_flOffset": 2216, - "m_vecAbsVal": 472, - "m_vecAbsValInv": 484, - "m_vecOffsetLoc": 496, - "m_vecOutputMax": 4304, - "m_vecOutputMin": 2584 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_LifespanFromVelocity": { - "fields": { - "m_CollisionGroupName": 504, - "m_bIncludeWater": 648, - "m_flMaxTraceLength": 488, - "m_flTraceOffset": 484, - "m_flTraceTolerance": 492, - "m_nMaxPlanes": 496, - "m_nTraceSet": 632, - "m_vecComponentScale": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_ModelCull": { - "fields": { - "m_HitboxSetName": 479, - "m_bBoundBox": 476, - "m_bCullOutside": 477, - "m_bUseBones": 478, - "m_nControlPointNumber": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_MoveBetweenPoints": { - "fields": { - "m_bTrailBias": 2316, - "m_flEndOffset": 1944, - "m_flEndSpread": 1208, - "m_flSpeedMax": 840, - "m_flSpeedMin": 472, - "m_flStartOffset": 1576, - "m_nEndControlPointNumber": 2312 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_NormalAlignToCP": { - "fields": { - "m_nControlPointAxis": 576, - "m_transformInput": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_NormalOffset": { - "fields": { - "m_OffsetMax": 484, - "m_OffsetMin": 472, - "m_bLocalCoords": 500, - "m_bNormalize": 501, - "m_nControlPointNumber": 496 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_OffsetVectorToVector": { - "fields": { - "m_nFieldInput": 472, - "m_nFieldOutput": 476, - "m_randomnessParameters": 504, - "m_vecOutputMax": 492, - "m_vecOutputMin": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_Orient2DRelToCP": { - "fields": { - "m_flRotOffset": 480, - "m_nCP": 472, - "m_nFieldOutput": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_PlaneCull": { - "fields": { - "m_bCullInside": 848, - "m_flDistance": 480, - "m_nControlPoint": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_PointList": { - "fields": { - "m_bClosedLoop": 505, - "m_bPlaceAlongPath": 504, - "m_nFieldOutput": 472, - "m_nNumPointsAlongPath": 508, - "m_pointList": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_PositionOffset": { - "fields": { - "m_OffsetMax": 2192, - "m_OffsetMin": 472, - "m_TransformInput": 3912, - "m_bLocalCoords": 4016, - "m_bProportional": 4017, - "m_randomnessParameters": 4020 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_PositionOffsetToCP": { - "fields": { - "m_bLocalCoords": 480, - "m_nControlPointNumberEnd": 476, - "m_nControlPointNumberStart": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_PositionPlaceOnGround": { - "fields": { - "m_CollisionGroupName": 1208, - "m_bIncludeWater": 1356, - "m_bOffsetonColOnly": 1372, - "m_bSetNormal": 1357, - "m_bSetPXYZOnly": 1364, - "m_bTraceAlongNormal": 1365, - "m_flMaxTraceLength": 840, - "m_flOffset": 472, - "m_flOffsetByRadiusFactor": 1376, - "m_nAttribute": 1360, - "m_nIgnoreCP": 1384, - "m_nPreserveOffsetCP": 1380, - "m_nTraceDirectionAttribute": 1368, - "m_nTraceMissBehavior": 1352, - "m_nTraceSet": 1336 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_PositionWarp": { - "fields": { - "m_bInvertWarp": 3936, - "m_bUseCount": 3937, - "m_flPrevPosScale": 3932, - "m_flWarpStartTime": 3928, - "m_flWarpTime": 3924, - "m_nControlPointNumber": 3916, - "m_nRadiusComponent": 3920, - "m_nScaleControlPointNumber": 3912, - "m_vecWarpMax": 2192, - "m_vecWarpMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_PositionWarpScalar": { - "fields": { - "m_InputValue": 496, - "m_flPrevPosScale": 864, - "m_nControlPointNumber": 872, - "m_nScaleControlPointNumber": 868, - "m_vecWarpMax": 484, - "m_vecWarpMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_QuantizeFloat": { - "fields": { - "m_InputValue": 472, - "m_nOutputField": 840 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RadiusFromCPObject": { - "fields": { - "m_nControlPoint": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomAlpha": { - "fields": { - "m_flAlphaRandExponent": 492, - "m_nAlphaMax": 480, - "m_nAlphaMin": 476, - "m_nFieldOutput": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomAlphaWindowThreshold": { - "fields": { - "m_flExponent": 480, - "m_flMax": 476, - "m_flMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomColor": { - "fields": { - "m_ColorMax": 504, - "m_ColorMin": 500, - "m_TintMax": 512, - "m_TintMin": 508, - "m_flLightAmplification": 536, - "m_flTintPerc": 516, - "m_flUpdateThreshold": 520, - "m_nFieldOutput": 528, - "m_nTintBlendMode": 532, - "m_nTintCP": 524 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomLifeTime": { - "fields": { - "m_fLifetimeMax": 476, - "m_fLifetimeMin": 472, - "m_fLifetimeRandExponent": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomModelSequence": { - "fields": { - "m_ActivityName": 472, - "m_SequenceName": 728, - "m_hModel": 984 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomNamedModelBodyPart": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomNamedModelElement": { - "fields": { - "m_bLinear": 505, - "m_bModelFromRenderer": 506, - "m_bShuffle": 504, - "m_hModel": 472, - "m_nFieldOutput": 508, - "m_names": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomNamedModelMeshGroup": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomNamedModelSequence": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomRadius": { - "fields": { - "m_flRadiusMax": 476, - "m_flRadiusMin": 472, - "m_flRadiusRandExponent": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomRotation": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomRotationSpeed": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomScalar": { - "fields": { - "m_flExponent": 480, - "m_flMax": 476, - "m_flMin": 472, - "m_nFieldOutput": 484 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomSecondSequence": { - "fields": { - "m_nSequenceMax": 476, - "m_nSequenceMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomSequence": { - "fields": { - "m_WeightedList": 488, - "m_bLinear": 481, - "m_bShuffle": 480, - "m_nSequenceMax": 476, - "m_nSequenceMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomTrailLength": { - "fields": { - "m_flLengthRandExponent": 480, - "m_flMaxLength": 476, - "m_flMinLength": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomVector": { - "fields": { - "m_nFieldOutput": 496, - "m_randomnessParameters": 500, - "m_vecMax": 484, - "m_vecMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomVectorComponent": { - "fields": { - "m_flMax": 476, - "m_flMin": 472, - "m_nComponent": 484, - "m_nFieldOutput": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomYaw": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RandomYawFlip": { - "fields": { - "m_flPercent": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapInitialDirectionToTransformToVector": { - "fields": { - "m_TransformInput": 472, - "m_bNormalize": 600, - "m_flOffsetRot": 584, - "m_flScale": 580, - "m_nFieldOutput": 576, - "m_vecOffsetAxis": 588 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapInitialTransformDirectionToRotation": { - "fields": { - "m_TransformInput": 472, - "m_flOffsetRot": 580, - "m_nComponent": 584, - "m_nFieldOutput": 576 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapInitialVisibilityScalar": { - "fields": { - "m_flInputMax": 484, - "m_flInputMin": 480, - "m_flOutputMax": 492, - "m_flOutputMin": 488, - "m_nFieldOutput": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapNamedModelBodyPartToScalar": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapNamedModelElementToScalar": { - "fields": { - "m_bModelFromRenderer": 540, - "m_hModel": 472, - "m_nFieldInput": 528, - "m_nFieldOutput": 532, - "m_nSetMethod": 536, - "m_names": 480, - "m_values": 504 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapNamedModelMeshGroupToScalar": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapNamedModelSequenceToScalar": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapParticleCountToNamedModelBodyPartScalar": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapParticleCountToNamedModelElementScalar": { - "fields": { - "m_bModelFromRenderer": 544, - "m_hModel": 520, - "m_outputMaxName": 536, - "m_outputMinName": 528 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapParticleCountToNamedModelMeshGroupScalar": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapParticleCountToNamedModelSequenceScalar": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapParticleCountToScalar": { - "fields": { - "m_bActiveRange": 504, - "m_bInvert": 505, - "m_bWrap": 506, - "m_flOutputMax": 496, - "m_flOutputMin": 492, - "m_flRemapBias": 508, - "m_nFieldOutput": 472, - "m_nInputMax": 480, - "m_nInputMin": 476, - "m_nScaleControlPoint": 484, - "m_nScaleControlPointField": 488, - "m_nSetMethod": 500 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapQAnglesToRotation": { - "fields": { - "m_TransformInput": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapScalarToVector": { - "fields": { - "m_bLocalCoords": 528, - "m_flEndTime": 516, - "m_flInputMax": 484, - "m_flInputMin": 480, - "m_flRemapBias": 532, - "m_flStartTime": 512, - "m_nControlPointNumber": 524, - "m_nFieldInput": 472, - "m_nFieldOutput": 476, - "m_nSetMethod": 520, - "m_vecOutputMax": 500, - "m_vecOutputMin": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapTransformOrientationToRotations": { - "fields": { - "m_TransformInput": 472, - "m_bUseQuat": 588, - "m_bWriteNormal": 589, - "m_vecRotation": 576 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RemapTransformToVector": { - "fields": { - "m_LocalSpaceTransform": 632, - "m_TransformInput": 528, - "m_bAccelerate": 749, - "m_bOffset": 748, - "m_flEndTime": 740, - "m_flRemapBias": 752, - "m_flStartTime": 736, - "m_nFieldOutput": 472, - "m_nSetMethod": 744, - "m_vInputMax": 488, - "m_vInputMin": 476, - "m_vOutputMax": 512, - "m_vOutputMin": 500 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RingWave": { - "fields": { - "m_TransformInput": 472, - "m_bEvenDistribution": 3520, - "m_bXYVelocityOnly": 3521, - "m_flInitialRadius": 944, - "m_flInitialSpeedMax": 2048, - "m_flInitialSpeedMin": 1680, - "m_flParticlesPerOrbit": 576, - "m_flPitch": 2784, - "m_flRoll": 2416, - "m_flThickness": 1312, - "m_flYaw": 3152 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_RtEnvCull": { - "fields": { - "m_RtEnvName": 499, - "m_bCullOnMiss": 497, - "m_bLifeAdjust": 498, - "m_bUseVelocity": 496, - "m_nComponent": 632, - "m_nRTEnvCP": 628, - "m_vecTestDir": 472, - "m_vecTestNormal": 484 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_ScaleVelocity": { - "fields": { - "m_vecScale": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_ScreenSpacePositionOfTarget": { - "fields": { - "m_bOututBehindness": 2192, - "m_flBehindOutputRemap": 2200, - "m_nBehindFieldOutput": 2196, - "m_vecTargetPosition": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_SequenceFromCP": { - "fields": { - "m_bKillUnused": 472, - "m_bRadiusScale": 473, - "m_nCP": 476, - "m_vecOffset": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_SequenceLifeTime": { - "fields": { - "m_flFramerate": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_SetAttributeToScalarExpression": { - "fields": { - "m_flInput1": 480, - "m_flInput2": 848, - "m_flOutputRemap": 1216, - "m_nExpression": 472, - "m_nOutputField": 1584, - "m_nSetMethod": 1588 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_SetFloatAttributeToVectorExpression": { - "fields": { - "m_flOutputRemap": 3920, - "m_nExpression": 472, - "m_nOutputField": 4288, - "m_nSetMethod": 4292, - "m_vInput1": 480, - "m_vInput2": 2200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_SetHitboxToClosest": { - "fields": { - "m_HitboxSetName": 2200, - "m_bUpdatePosition": 2704, - "m_bUseBones": 2328, - "m_bUseClosestPointOnHitbox": 2329, - "m_flHybridRatio": 2336, - "m_nControlPointNumber": 472, - "m_nDesiredHitbox": 476, - "m_nTestType": 2332, - "m_vecHitBoxScale": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_SetHitboxToModel": { - "fields": { - "m_HitboxSetName": 2222, - "m_bEvenDistribution": 480, - "m_bMaintainHitbox": 2220, - "m_bUseBones": 2221, - "m_flShellSize": 2352, - "m_nControlPointNumber": 472, - "m_nDesiredHitbox": 484, - "m_nForceInModel": 476, - "m_vecDirectionBias": 2208, - "m_vecHitBoxScale": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_SetRigidAttachment": { - "fields": { - "m_bLocalSpace": 484, - "m_nControlPointNumber": 472, - "m_nFieldInput": 476, - "m_nFieldOutput": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_SetVectorAttributeToVectorExpression": { - "fields": { - "m_bNormalizedOutput": 4296, - "m_flLerp": 3920, - "m_nExpression": 472, - "m_nOutputField": 4288, - "m_nSetMethod": 4292, - "m_vInput1": 480, - "m_vInput2": 2200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_StatusEffect": { - "fields": { - "m_flAmbientScale": 500, - "m_flColorWarpIntensity": 488, - "m_flDetail2BlendFactor": 484, - "m_flDetail2Rotation": 476, - "m_flDetail2Scale": 480, - "m_flDiffuseWarpBlendToFull": 492, - "m_flEnvMapIntensity": 496, - "m_flMetalnessBlendToFull": 536, - "m_flReflectionsTintByBaseBlendToNone": 532, - "m_flRimLightScale": 528, - "m_flSelfIllumBlendToFull": 540, - "m_flSpecularBlendToFull": 520, - "m_flSpecularExponent": 512, - "m_flSpecularExponentBlendToFull": 516, - "m_flSpecularScale": 508, - "m_nDetail2Combo": 472, - "m_rimLightColor": 524, - "m_specularColor": 504 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_StatusEffectCitadel": { - "fields": { - "m_flSFXColorWarpAmount": 472, - "m_flSFXMetalnessAmount": 480, - "m_flSFXNormalAmount": 476, - "m_flSFXRoughnessAmount": 484, - "m_flSFXSDetailAmount": 524, - "m_flSFXSDetailScale": 528, - "m_flSFXSDetailScrollX": 532, - "m_flSFXSDetailScrollY": 536, - "m_flSFXSDetailScrollZ": 540, - "m_flSFXSOffsetX": 508, - "m_flSFXSOffsetY": 512, - "m_flSFXSOffsetZ": 516, - "m_flSFXSScale": 492, - "m_flSFXSScrollX": 496, - "m_flSFXSScrollY": 500, - "m_flSFXSScrollZ": 504, - "m_flSFXSUseModelUVs": 544, - "m_flSFXSelfIllumAmount": 488, - "m_nDetailCombo": 520 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_VelocityFromCP": { - "fields": { - "m_bDirectionOnly": 2300, - "m_flVelocityScale": 2296, - "m_transformInput": 2192, - "m_velocityInput": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_VelocityFromNormal": { - "fields": { - "m_bIgnoreDt": 480, - "m_fSpeedMax": 476, - "m_fSpeedMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_VelocityRadialRandom": { - "fields": { - "m_bIgnoreDelta": 4669, - "m_bPerParticleCenter": 472, - "m_fSpeedMax": 4288, - "m_fSpeedMin": 3920, - "m_nControlPointNumber": 476, - "m_vecFwd": 2200, - "m_vecLocalCoordinateSystemSpeedScale": 4656, - "m_vecPosition": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_INIT_VelocityRandom": { - "fields": { - "m_LocalCoordinateSystemSpeedMax": 2936, - "m_LocalCoordinateSystemSpeedMin": 1216, - "m_bIgnoreDT": 4656, - "m_fSpeedMax": 848, - "m_fSpeedMin": 480, - "m_nControlPointNumber": 472, - "m_randomnessParameters": 4660 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_AlphaDecay": { - "fields": { - "m_flMinAlpha": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_AttractToControlPoint": { - "fields": { - "m_TransformInput": 872, - "m_bApplyMinForce": 1344, - "m_fFalloffPower": 864, - "m_fForceAmount": 496, - "m_fForceAmountMin": 976, - "m_vecComponentScale": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_BasicMovement": { - "fields": { - "m_Gravity": 464, - "m_bUseNewCode": 3668, - "m_fDrag": 2184, - "m_massControls": 2552, - "m_nMaxConstraintPasses": 3664 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_BoxConstraint": { - "fields": { - "m_bAccountForRadius": 3909, - "m_bLocalSpace": 3908, - "m_nCP": 3904, - "m_vecMax": 2184, - "m_vecMin": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CPOffsetToPercentageBetweenCPs": { - "fields": { - "m_bRadialCheck": 496, - "m_bScaleOffset": 497, - "m_flInputBias": 472, - "m_flInputMax": 468, - "m_flInputMin": 464, - "m_nEndCP": 480, - "m_nInputCP": 492, - "m_nOffsetCP": 484, - "m_nOuputCP": 488, - "m_nStartCP": 476, - "m_vecOffset": 500 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CPVelocityForce": { - "fields": { - "m_flScale": 488, - "m_nControlPointNumber": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CalculateVectorAttribute": { - "fields": { - "m_flControlPointScale1": 512, - "m_flControlPointScale2": 536, - "m_flInputScale1": 480, - "m_flInputScale2": 488, - "m_nControlPointInput1": 492, - "m_nControlPointInput2": 516, - "m_nFieldInput1": 476, - "m_nFieldInput2": 484, - "m_nFieldOutput": 540, - "m_vFinalOutputScale": 544, - "m_vStartValue": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_Callback": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ChladniWave": { - "fields": { - "m_b3D": 5392, - "m_flInputMax": 840, - "m_flInputMin": 472, - "m_flOutputMax": 1576, - "m_flOutputMin": 1208, - "m_nFieldOutput": 464, - "m_nLocalSpaceControlPoint": 5388, - "m_nSetMethod": 5384, - "m_vecHarmonics": 3664, - "m_vecWaveLength": 1944 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ChooseRandomChildrenInGroup": { - "fields": { - "m_flNumberOfChildren": 480, - "m_nChildGroupID": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ClampScalar": { - "fields": { - "m_flOutputMax": 840, - "m_flOutputMin": 472, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ClampVector": { - "fields": { - "m_nFieldOutput": 464, - "m_vecOutputMax": 2192, - "m_vecOutputMin": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ClientPhysics": { - "fields": { - "m_bDeleteSim": 1306, - "m_bKillParticles": 1305, - "m_bRespectExclusionVolumes": 1304, - "m_bStartAsleep": 552, - "m_bUseHighQualitySimulation": 1296, - "m_flPlayerWakeRadius": 560, - "m_flVehicleWakeRadius": 928, - "m_nColorBlendType": 1316, - "m_nControlPoint": 1308, - "m_nForcedSimId": 1312, - "m_nForcedStatusEffects": 1320, - "m_nMaxParticleCount": 1300, - "m_strPhysicsType": 544 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CollideWithParentParticles": { - "fields": { - "m_flParentRadiusScale": 464, - "m_flRadiusScale": 832 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CollideWithSelf": { - "fields": { - "m_flMinimumSpeed": 832, - "m_flRadiusScale": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ColorAdjustHSL": { - "fields": { - "m_flHueAdjust": 464, - "m_flLightnessAdjust": 1200, - "m_flSaturationAdjust": 832 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ColorInterpolate": { - "fields": { - "m_ColorFade": 464, - "m_bEaseInOut": 492, - "m_flFadeEndTime": 484, - "m_flFadeStartTime": 480, - "m_nFieldOutput": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ColorInterpolateRandom": { - "fields": { - "m_ColorFadeMax": 492, - "m_ColorFadeMin": 464, - "m_bEaseInOut": 520, - "m_flFadeEndTime": 512, - "m_flFadeStartTime": 508, - "m_nFieldOutput": 516 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ConnectParentParticleToNearest": { - "fields": { - "m_bUseRadius": 472, - "m_flParentRadiusScale": 848, - "m_flRadiusScale": 480, - "m_nFirstControlPoint": 464, - "m_nSecondControlPoint": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ConstrainDistance": { - "fields": { - "m_CenterOffset": 1204, - "m_bGlobalCenter": 1216, - "m_fMaxDistance": 832, - "m_fMinDistance": 464, - "m_nControlPointNumber": 1200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ConstrainDistanceToPath": { - "fields": { - "m_PathParameters": 480, - "m_fMinDistance": 464, - "m_flMaxDistance0": 468, - "m_flMaxDistance1": 476, - "m_flMaxDistanceMid": 472, - "m_flTravelTime": 544, - "m_nFieldScale": 548, - "m_nManualTField": 552 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ConstrainDistanceToUserSpecifiedPath": { - "fields": { - "m_bLoopedPath": 476, - "m_fMinDistance": 464, - "m_flMaxDistance": 468, - "m_flTimeScale": 472, - "m_pointList": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ConstrainLineLength": { - "fields": { - "m_flMaxDistance": 468, - "m_flMinDistance": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ContinuousEmitter": { - "fields": { - "m_bForceEmitOnFirstUpdate": 1612, - "m_bForceEmitOnLastUpdate": 1613, - "m_bInitFromKilledParentParticles": 1584, - "m_flEmissionDuration": 472, - "m_flEmissionScale": 1576, - "m_flEmitRate": 1208, - "m_flScalePerParentParticle": 1580, - "m_flStartTime": 840, - "m_nEventType": 1588, - "m_nLimitPerUpdate": 1608, - "m_nSnapshotControlPoint": 1592, - "m_strSnapshotSubset": 1600 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ControlPointToRadialScreenSpace": { - "fields": { - "m_nCPIn": 472, - "m_nCPOut": 488, - "m_nCPOutField": 492, - "m_nCPSSPosOut": 496, - "m_vecCP1Pos": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ControlpointLight": { - "fields": { - "m_LightColor1": 1728, - "m_LightColor2": 1732, - "m_LightColor3": 1736, - "m_LightColor4": 1740, - "m_LightFiftyDist1": 1696, - "m_LightFiftyDist2": 1704, - "m_LightFiftyDist3": 1712, - "m_LightFiftyDist4": 1720, - "m_LightZeroDist1": 1700, - "m_LightZeroDist2": 1708, - "m_LightZeroDist3": 1716, - "m_LightZeroDist4": 1724, - "m_bClampLowerRange": 1758, - "m_bClampUpperRange": 1759, - "m_bLightDynamic1": 1748, - "m_bLightDynamic2": 1749, - "m_bLightDynamic3": 1750, - "m_bLightDynamic4": 1751, - "m_bLightType1": 1744, - "m_bLightType2": 1745, - "m_bLightType3": 1746, - "m_bLightType4": 1747, - "m_bUseHLambert": 1753, - "m_bUseNormal": 1752, - "m_flScale": 464, - "m_nControlPoint1": 1632, - "m_nControlPoint2": 1636, - "m_nControlPoint3": 1640, - "m_nControlPoint4": 1644, - "m_vecCPOffset1": 1648, - "m_vecCPOffset2": 1660, - "m_vecCPOffset3": 1672, - "m_vecCPOffset4": 1684 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CreateParticleSystemRenderer": { - "fields": { - "m_AggregationPos": 584, - "m_hEffect": 544, - "m_nEventType": 552, - "m_szParticleConfig": 576, - "m_vecCPs": 560 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_Cull": { - "fields": { - "m_flCullEnd": 472, - "m_flCullExp": 476, - "m_flCullPerc": 464, - "m_flCullStart": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CurlNoiseForce": { - "fields": { - "m_flWorleyJitter": 7736, - "m_flWorleySeed": 7368, - "m_nNoiseType": 480, - "m_vecNoiseFreq": 488, - "m_vecNoiseScale": 2208, - "m_vecOffset": 3928, - "m_vecOffsetRate": 5648 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CycleScalar": { - "fields": { - "m_bDoNotRepeatCycle": 480, - "m_bSynchronizeParticles": 481, - "m_flCycleTime": 476, - "m_flEndValue": 472, - "m_flStartValue": 468, - "m_nCPFieldMax": 492, - "m_nCPFieldMin": 488, - "m_nCPScale": 484, - "m_nDestField": 464, - "m_nSetMethod": 496 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_CylindricalDistanceToTransform": { - "fields": { - "m_TransformEnd": 2048, - "m_TransformStart": 1944, - "m_bActiveRange": 2156, - "m_bAdditive": 2157, - "m_bCapsule": 2158, - "m_flInputMax": 840, - "m_flInputMin": 472, - "m_flOutputMax": 1576, - "m_flOutputMin": 1208, - "m_nFieldOutput": 464, - "m_nSetMethod": 2152 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DampenToCP": { - "fields": { - "m_flRange": 468, - "m_flScale": 472, - "m_nControlPointNumber": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_Decay": { - "fields": { - "m_bForcePreserveParticleOrder": 465, - "m_bRopeDecay": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DecayClampCount": { - "fields": { - "m_nCount": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DecayMaintainCount": { - "fields": { - "m_bKillNewest": 864, - "m_bLifespanDecay": 488, - "m_flDecayDelay": 468, - "m_flScale": 496, - "m_nParticlesToMaintain": 464, - "m_nSnapshotControlPoint": 472, - "m_strSnapshotSubset": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DecayOffscreen": { - "fields": { - "m_flOffscreenTime": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DensityForce": { - "fields": { - "m_flForceScale": 484, - "m_flRadiusScale": 480, - "m_flTargetDensity": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DifferencePreviousParticle": { - "fields": { - "m_bActiveRange": 492, - "m_bSetPreviousParticle": 493, - "m_flInputMax": 476, - "m_flInputMin": 472, - "m_flOutputMax": 484, - "m_flOutputMin": 480, - "m_nFieldInput": 464, - "m_nFieldOutput": 468, - "m_nSetMethod": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_Diffusion": { - "fields": { - "m_flRadiusScale": 464, - "m_nFieldOutput": 468, - "m_nVoxelGridResolution": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DirectionBetweenVecsToVec": { - "fields": { - "m_nFieldOutput": 464, - "m_vecPoint1": 472, - "m_vecPoint2": 2192 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DistanceBetweenCPsToCP": { - "fields": { - "m_CollisionGroupName": 517, - "m_bLOS": 516, - "m_bSetOnce": 488, - "m_flInputMax": 496, - "m_flInputMin": 492, - "m_flLOSScale": 512, - "m_flMaxTraceLength": 508, - "m_flOutputMax": 504, - "m_flOutputMin": 500, - "m_nEndCP": 476, - "m_nOutputCP": 480, - "m_nOutputCPField": 484, - "m_nSetParent": 652, - "m_nStartCP": 472, - "m_nTraceSet": 648 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DistanceBetweenTransforms": { - "fields": { - "m_CollisionGroupName": 2160, - "m_TransformEnd": 576, - "m_TransformStart": 472, - "m_bLOS": 2292, - "m_flInputMax": 1048, - "m_flInputMin": 680, - "m_flLOSScale": 2156, - "m_flMaxTraceLength": 2152, - "m_flOutputMax": 1784, - "m_flOutputMin": 1416, - "m_nFieldOutput": 464, - "m_nSetMethod": 2296, - "m_nTraceSet": 2288 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DistanceBetweenVecs": { - "fields": { - "m_bDeltaTime": 5388, - "m_flInputMax": 4280, - "m_flInputMin": 3912, - "m_flOutputMax": 5016, - "m_flOutputMin": 4648, - "m_nFieldOutput": 464, - "m_nSetMethod": 5384, - "m_vecPoint1": 472, - "m_vecPoint2": 2192 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DistanceCull": { - "fields": { - "m_bCullInside": 848, - "m_flDistance": 480, - "m_nAttribute": 852, - "m_nControlPoint": 464, - "m_vecPointOffset": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DistanceToTransform": { - "fields": { - "m_CollisionGroupName": 2049, - "m_TransformStart": 1944, - "m_bActiveRange": 2196, - "m_bAdditive": 2197, - "m_bLOS": 2048, - "m_flInputMax": 840, - "m_flInputMin": 472, - "m_flLOSScale": 2188, - "m_flMaxTraceLength": 2184, - "m_flOutputMax": 1576, - "m_flOutputMin": 1208, - "m_nFieldOutput": 464, - "m_nSetMethod": 2192, - "m_nTraceSet": 2180, - "m_vecComponentScale": 2200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DragRelativeToPlane": { - "fields": { - "m_bDirectional": 1200, - "m_flDragAtPlane": 464, - "m_flFalloff": 832, - "m_nControlPointNumber": 2928, - "m_vecPlaneNormal": 1208 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_DriveCPFromGlobalSoundFloat": { - "fields": { - "m_FieldName": 512, - "m_OperatorName": 504, - "m_StackName": 496, - "m_flInputMax": 484, - "m_flInputMin": 480, - "m_flOutputMax": 492, - "m_flOutputMin": 488, - "m_nOutputControlPoint": 472, - "m_nOutputField": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_EnableChildrenFromParentParticleCount": { - "fields": { - "m_bDestroyImmediately": 850, - "m_bDisableChildren": 848, - "m_bPlayEndcapOnStop": 849, - "m_nChildGroupID": 472, - "m_nFirstChild": 476, - "m_nNumChildrenToEnable": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_EndCapDecay": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_EndCapTimedDecay": { - "fields": { - "m_flDecayTime": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_EndCapTimedFreeze": { - "fields": { - "m_flFreezeTime": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ExternalGameImpulseForce": { - "fields": { - "m_bExplosions": 850, - "m_bParticles": 851, - "m_bRopes": 848, - "m_bRopesZOnly": 849, - "m_flForceScale": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ExternalWindForce": { - "fields": { - "m_bDampenNearWaterPlane": 3922, - "m_bSampleGravity": 3923, - "m_bSampleWater": 3921, - "m_bSampleWind": 3920, - "m_bUseBasicMovementGravity": 5648, - "m_flLocalBuoyancyScale": 6024, - "m_flLocalGravityScale": 5656, - "m_vecBuoyancyForce": 6392, - "m_vecGravityForce": 3928, - "m_vecSamplePosition": 480, - "m_vecScale": 2200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_FadeAndKill": { - "fields": { - "m_bForcePreserveParticleOrder": 488, - "m_flEndAlpha": 484, - "m_flEndFadeInTime": 468, - "m_flEndFadeOutTime": 476, - "m_flStartAlpha": 480, - "m_flStartFadeInTime": 464, - "m_flStartFadeOutTime": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_FadeAndKillForTracers": { - "fields": { - "m_flEndAlpha": 484, - "m_flEndFadeInTime": 468, - "m_flEndFadeOutTime": 476, - "m_flStartAlpha": 480, - "m_flStartFadeInTime": 464, - "m_flStartFadeOutTime": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_FadeIn": { - "fields": { - "m_bProportional": 476, - "m_flFadeInTimeExp": 472, - "m_flFadeInTimeMax": 468, - "m_flFadeInTimeMin": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_FadeInSimple": { - "fields": { - "m_flFadeInTime": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_FadeOut": { - "fields": { - "m_bEaseInAndOut": 529, - "m_bProportional": 528, - "m_flFadeBias": 476, - "m_flFadeOutTimeExp": 472, - "m_flFadeOutTimeMax": 468, - "m_flFadeOutTimeMin": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_FadeOutSimple": { - "fields": { - "m_flFadeOutTime": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ForceBasedOnDistanceToPlane": { - "fields": { - "m_flExponent": 528, - "m_flMaxDist": 496, - "m_flMinDist": 480, - "m_nControlPointNumber": 524, - "m_vecForceAtMaxDist": 500, - "m_vecForceAtMinDist": 484, - "m_vecPlaneNormal": 512 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ForceControlPointStub": { - "fields": { - "m_ControlPoint": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_GameDecalRenderer": { - "fields": { - "m_bNoDecalsOnOwner": 7211, - "m_bRandomDecalRotation": 7209, - "m_bRandomlySelectDecalInGroup": 7210, - "m_bUseGameDefaultDecalSize": 7208, - "m_bVisualizeTraces": 7212, - "m_flDecalRotation": 5120, - "m_flDecalSize": 4384, - "m_flTraceBloat": 4016, - "m_nCollisionGroup": 568, - "m_nDecalGroupIndex": 4752, - "m_nEventType": 552, - "m_nInteractionMask": 560, - "m_sDecalGroupName": 544, - "m_vModulationColor": 5488, - "m_vecEndPos": 2296, - "m_vecStartPos": 576 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_GameLiquidSpill": { - "fields": { - "m_flExpirationTime": 912, - "m_flLiquidContentsField": 544, - "m_nAmountAttribute": 1280 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_GlobalLight": { - "fields": { - "m_bClampLowerRange": 468, - "m_bClampUpperRange": 469, - "m_flScale": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_HSVShiftToCP": { - "fields": { - "m_DefaultHSVColor": 484, - "m_nColorCP": 472, - "m_nColorGemEnableCP": 476, - "m_nOutputCP": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_InheritFromParentParticles": { - "fields": { - "m_bRandomDistribution": 476, - "m_flScale": 464, - "m_nFieldOutput": 468, - "m_nIncrement": 472 - }, - "metadata": [ - { - "name": "MParticleMaxVersion", - "type": "Unknown" - }, - { - "name": "MParticleReplacementOp", - "type": "Unknown" - }, - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_InheritFromParentParticlesV2": { - "fields": { - "m_bRandomDistribution": 1208, - "m_bReverse": 1209, - "m_flInterpolation": 1216, - "m_flScale": 464, - "m_nFieldOutput": 832, - "m_nIncrement": 840, - "m_nMissingParentBehavior": 1212 - }, - "metadata": [ - { - "name": "MParticleMinVersion", - "type": "Unknown" - }, - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_InheritFromPeerSystem": { - "fields": { - "m_nFieldInput": 468, - "m_nFieldOutput": 464, - "m_nGroupID": 476, - "m_nIncrement": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_InstantaneousEmitter": { - "fields": { - "m_flInitFromKilledParentParticles": 1208, - "m_flParentParticleScale": 1216, - "m_flStartTime": 840, - "m_nEventType": 1212, - "m_nMaxEmittedPerFrame": 1584, - "m_nParticlesToEmit": 472, - "m_nSnapshotControlPoint": 1588, - "m_strSnapshotSubset": 1592 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_InterpolateRadius": { - "fields": { - "m_bEaseInAndOut": 480, - "m_flBias": 484, - "m_flEndScale": 476, - "m_flEndTime": 468, - "m_flStartScale": 472, - "m_flStartTime": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_IntraParticleForce": { - "fields": { - "m_bUseAABB": 504, - "m_flAttractionMaxDistance": 484, - "m_flAttractionMaxStrength": 488, - "m_flAttractionMinDistance": 480, - "m_flRepulsionMaxDistance": 496, - "m_flRepulsionMaxStrength": 500, - "m_flRepulsionMinDistance": 492 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LagCompensation": { - "fields": { - "m_nDesiredVelocityCP": 464, - "m_nDesiredVelocityCPField": 476, - "m_nLatencyCP": 468, - "m_nLatencyCPField": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LazyCullCompareFloat": { - "fields": { - "m_flComparsion1": 464, - "m_flComparsion2": 832, - "m_flCullTime": 1200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LerpEndCapScalar": { - "fields": { - "m_flLerpTime": 472, - "m_flOutput": 468, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LerpEndCapVector": { - "fields": { - "m_flLerpTime": 480, - "m_nFieldOutput": 464, - "m_vecOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LerpScalar": { - "fields": { - "m_flEndTime": 844, - "m_flOutput": 472, - "m_flStartTime": 840, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LerpToInitialPosition": { - "fields": { - "m_flInterpolation": 472, - "m_flScale": 848, - "m_nCacheField": 840, - "m_nControlPointNumber": 464, - "m_vecScale": 1216 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LerpToOtherAttribute": { - "fields": { - "m_flInterpolation": 464, - "m_nFieldInput": 836, - "m_nFieldInputFrom": 832, - "m_nFieldOutput": 840 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LerpVector": { - "fields": { - "m_flEndTime": 484, - "m_flStartTime": 480, - "m_nFieldOutput": 464, - "m_nSetMethod": 488, - "m_vecOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LightningSnapshotGenerator": { - "fields": { - "m_flBranchTwist": 3064, - "m_flDedicatedPool": 4176, - "m_flOffset": 856, - "m_flOffsetDecay": 1224, - "m_flRadiusEnd": 3808, - "m_flRadiusStart": 3440, - "m_flRecalcRate": 1592, - "m_flSegments": 488, - "m_flSplitRate": 2696, - "m_flUVOffset": 2328, - "m_flUVScale": 1960, - "m_nBranchBehavior": 3432, - "m_nCPEndPnt": 480, - "m_nCPSnapshot": 472, - "m_nCPStartPnt": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LocalAccelerationForce": { - "fields": { - "m_nCP": 480, - "m_nScaleCP": 484, - "m_vecAccel": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LockPoints": { - "fields": { - "m_flBlendValue": 484, - "m_nControlPoint": 480, - "m_nMaxCol": 468, - "m_nMaxRow": 476, - "m_nMinCol": 464, - "m_nMinRow": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LockToBone": { - "fields": { - "m_HitboxSetName": 680, - "m_bRigid": 808, - "m_bRigidRotationLock": 824, - "m_bUseBones": 809, - "m_flJumpThreshold": 672, - "m_flLifeTimeFadeEnd": 668, - "m_flLifeTimeFadeStart": 664, - "m_flPrevPosScale": 676, - "m_flRotLerp": 2552, - "m_modelInput": 464, - "m_nFieldOutput": 812, - "m_nFieldOutputPrev": 816, - "m_nRotationSetType": 820, - "m_transformInput": 560, - "m_vecRotation": 832 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LockToPointList": { - "fields": { - "m_bClosedLoop": 497, - "m_bPlaceAlongPath": 496, - "m_nFieldOutput": 464, - "m_nNumPointsAlongPath": 500, - "m_pointList": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LockToSavedSequentialPath": { - "fields": { - "m_PathParams": 480, - "m_bCPPairs": 476, - "m_flFadeEnd": 472, - "m_flFadeStart": 468 - }, - "metadata": [ - { - "name": "MParticleMaxVersion", - "type": "Unknown" - }, - { - "name": "MParticleReplacementOp", - "type": "Unknown" - }, - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_LockToSavedSequentialPathV2": { - "fields": { - "m_PathParams": 480, - "m_bCPPairs": 472, - "m_flFadeEnd": 468, - "m_flFadeStart": 464 - }, - "metadata": [ - { - "name": "MParticleMinVersion", - "type": "Unknown" - }, - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MaintainEmitter": { - "fields": { - "m_bEmitInstantaneously": 1232, - "m_bFinalEmitOnStop": 1233, - "m_flEmissionDuration": 848, - "m_flEmissionRate": 1216, - "m_flScale": 1240, - "m_flStartTime": 840, - "m_nParticlesToMaintain": 472, - "m_nSnapshotControlPoint": 1220, - "m_strSnapshotSubset": 1224 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MaintainSequentialPath": { - "fields": { - "m_PathParams": 496, - "m_bLoop": 480, - "m_bUseParticleCount": 481, - "m_fMaxDistance": 464, - "m_flCohesionStrength": 472, - "m_flNumToAssign": 468, - "m_flTolerance": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MaxVelocity": { - "fields": { - "m_flMaxVelocity": 464, - "m_flMinVelocity": 468, - "m_nOverrideCP": 472, - "m_nOverrideCPField": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ModelCull": { - "fields": { - "m_HitboxSetName": 471, - "m_bBoundBox": 468, - "m_bCullOutside": 469, - "m_bUseBones": 470, - "m_nControlPointNumber": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ModelDampenMovement": { - "fields": { - "m_HitboxSetName": 471, - "m_bBoundBox": 468, - "m_bOutside": 469, - "m_bUseBones": 470, - "m_fDrag": 2320, - "m_nControlPointNumber": 464, - "m_vecPosOffset": 600 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MoveToHitbox": { - "fields": { - "m_HitboxSetName": 680, - "m_bUseBones": 808, - "m_flInterpolation": 816, - "m_flLifeTimeLerpEnd": 672, - "m_flLifeTimeLerpStart": 668, - "m_flPrevPosScale": 676, - "m_modelInput": 464, - "m_nLerpType": 812, - "m_transformInput": 560 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MovementLoopInsideSphere": { - "fields": { - "m_flDistance": 472, - "m_nCP": 464, - "m_nDistSqrAttr": 2560, - "m_vecScale": 840 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MovementMaintainOffset": { - "fields": { - "m_bRadiusScale": 480, - "m_nCP": 476, - "m_vecOffset": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MovementMoveAlongSkinnedCPSnapshot": { - "fields": { - "m_bSetNormal": 472, - "m_bSetRadius": 473, - "m_flInterpolation": 480, - "m_flTValue": 848, - "m_nControlPointNumber": 464, - "m_nSnapshotControlPointNumber": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MovementPlaceOnGround": { - "fields": { - "m_CollisionGroupName": 848, - "m_bIncludeShotHull": 1004, - "m_bIncludeWater": 1005, - "m_bScaleOffset": 1009, - "m_bSetNormal": 1008, - "m_flLerpRate": 844, - "m_flMaxTraceLength": 832, - "m_flOffset": 464, - "m_flTolerance": 836, - "m_flTraceOffset": 840, - "m_nIgnoreCP": 1016, - "m_nLerpCP": 988, - "m_nPreserveOffsetCP": 1012, - "m_nRefCP1": 980, - "m_nRefCP2": 984, - "m_nTraceMissBehavior": 1000, - "m_nTraceSet": 976 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MovementRigidAttachToCP": { - "fields": { - "m_bOffsetLocal": 484, - "m_nControlPointNumber": 464, - "m_nFieldInput": 476, - "m_nFieldOutput": 480, - "m_nScaleCPField": 472, - "m_nScaleControlPoint": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MovementRotateParticleAroundAxis": { - "fields": { - "m_TransformInput": 2552, - "m_bLocalSpace": 2656, - "m_flRotRate": 2184, - "m_vecRotAxis": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_MovementSkinnedPositionFromCPSnapshot": { - "fields": { - "m_bRandom": 472, - "m_bSetNormal": 480, - "m_bSetRadius": 481, - "m_flIncrement": 856, - "m_flInterpolation": 1960, - "m_flReadIndex": 488, - "m_nControlPointNumber": 468, - "m_nFullLoopIncrement": 1224, - "m_nIndexType": 484, - "m_nRandomSeed": 476, - "m_nSnapShotStartPoint": 1592, - "m_nSnapshotControlPointNumber": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_Noise": { - "fields": { - "m_bAdditive": 480, - "m_fl4NoiseScale": 476, - "m_flNoiseAnimationTimeScale": 484, - "m_flOutputMax": 472, - "m_flOutputMin": 468, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_NoiseEmitter": { - "fields": { - "m_bAbsVal": 496, - "m_bAbsValInv": 497, - "m_flEmissionDuration": 472, - "m_flEmissionScale": 480, - "m_flNoiseScale": 512, - "m_flOffset": 500, - "m_flOutputMax": 508, - "m_flOutputMin": 504, - "m_flStartTime": 476, - "m_flWorldNoiseScale": 516, - "m_flWorldTimeScale": 532, - "m_nScaleControlPoint": 484, - "m_nScaleControlPointField": 488, - "m_nWorldNoisePoint": 492, - "m_vecOffsetLoc": 520 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_NormalLock": { - "fields": { - "m_nControlPointNumber": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_NormalizeVector": { - "fields": { - "m_flScale": 468, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_Orient2DRelToCP": { - "fields": { - "m_flRotOffset": 464, - "m_flSpinStrength": 468, - "m_nCP": 472, - "m_nFieldOutput": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_OrientTo2dDirection": { - "fields": { - "m_flRotOffset": 464, - "m_flSpinStrength": 468, - "m_nFieldOutput": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_OscillateScalar": { - "fields": { - "m_FrequencyMax": 476, - "m_FrequencyMin": 472, - "m_RateMax": 468, - "m_RateMin": 464, - "m_bProportional": 484, - "m_bProportionalOp": 485, - "m_flEndTime_max": 500, - "m_flEndTime_min": 496, - "m_flOscAdd": 508, - "m_flOscMult": 504, - "m_flStartTime_max": 492, - "m_flStartTime_min": 488, - "m_nField": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_OscillateScalarSimple": { - "fields": { - "m_Frequency": 468, - "m_Rate": 464, - "m_flOscAdd": 480, - "m_flOscMult": 476, - "m_nField": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_OscillateVector": { - "fields": { - "m_FrequencyMax": 500, - "m_FrequencyMin": 488, - "m_RateMax": 476, - "m_RateMin": 464, - "m_bOffset": 518, - "m_bProportional": 516, - "m_bProportionalOp": 517, - "m_flEndTime_max": 532, - "m_flEndTime_min": 528, - "m_flOscAdd": 904, - "m_flOscMult": 536, - "m_flRateScale": 1272, - "m_flStartTime_max": 524, - "m_flStartTime_min": 520, - "m_nField": 512 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_OscillateVectorSimple": { - "fields": { - "m_Frequency": 476, - "m_Rate": 464, - "m_bOffset": 500, - "m_flOscAdd": 496, - "m_flOscMult": 492, - "m_nField": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ParentVortices": { - "fields": { - "m_bFlipBasedOnYaw": 496, - "m_flForceScale": 480, - "m_vecTwistAxis": 484 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PerParticleForce": { - "fields": { - "m_flForceScale": 480, - "m_nCP": 2568, - "m_vForce": 848 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PercentageBetweenTransformLerpCPs": { - "fields": { - "m_TransformEnd": 584, - "m_TransformStart": 480, - "m_bActiveRange": 708, - "m_bRadialCheck": 709, - "m_flInputMax": 472, - "m_flInputMin": 468, - "m_nFieldOutput": 464, - "m_nOutputEndCP": 696, - "m_nOutputEndField": 700, - "m_nOutputStartCP": 688, - "m_nOutputStartField": 692, - "m_nSetMethod": 704 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PercentageBetweenTransforms": { - "fields": { - "m_TransformEnd": 592, - "m_TransformStart": 488, - "m_bActiveRange": 700, - "m_bRadialCheck": 701, - "m_flInputMax": 472, - "m_flInputMin": 468, - "m_flOutputMax": 480, - "m_flOutputMin": 476, - "m_nFieldOutput": 464, - "m_nSetMethod": 696 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PercentageBetweenTransformsVector": { - "fields": { - "m_TransformEnd": 608, - "m_TransformStart": 504, - "m_bActiveRange": 716, - "m_bRadialCheck": 717, - "m_flInputMax": 472, - "m_flInputMin": 468, - "m_nFieldOutput": 464, - "m_nSetMethod": 712, - "m_vecOutputMax": 488, - "m_vecOutputMin": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PinParticleToCP": { - "fields": { - "m_bOffsetLocal": 2192, - "m_bRetainInitialVelocity": 4424, - "m_flAge": 3312, - "m_flBreakDistance": 2576, - "m_flBreakSpeed": 2944, - "m_flBreakValue": 3688, - "m_flInterpolation": 4056, - "m_nBreakControlPointNumber": 3680, - "m_nBreakControlPointNumber2": 3684, - "m_nControlPointNumber": 464, - "m_nParticleNumber": 2200, - "m_nParticleSelection": 2196, - "m_nPinBreakType": 2568, - "m_vecOffset": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PinRopeSegmentParticleToParent": { - "fields": { - "m_flInterpolation": 840, - "m_nParticleNumber": 472, - "m_nParticleSelection": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PlanarConstraint": { - "fields": { - "m_PlaneNormal": 476, - "m_PointOnPlane": 464, - "m_bGlobalNormal": 493, - "m_bGlobalOrigin": 492, - "m_bUseOldCode": 1232, - "m_flMaximumDistanceToCP": 864, - "m_flRadiusScale": 496, - "m_nControlPointNumber": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PlaneCull": { - "fields": { - "m_bLocalSpace": 480, - "m_flPlaneOffset": 484, - "m_nPlaneControlPoint": 464, - "m_vecPlaneDirection": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PlayEndCapWhenFinished": { - "fields": { - "m_bFireOnEmissionEnd": 472, - "m_bIncludeChildren": 473 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PointVectorAtNextParticle": { - "fields": { - "m_flInterpolation": 472, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_PositionLock": { - "fields": { - "m_TransformInput": 464, - "m_bLockRot": 976, - "m_flEndTime_exp": 588, - "m_flEndTime_max": 584, - "m_flEndTime_min": 580, - "m_flJumpThreshold": 968, - "m_flPrevPosScale": 972, - "m_flRange": 592, - "m_flRangeBias": 600, - "m_flStartTime_exp": 576, - "m_flStartTime_max": 572, - "m_flStartTime_min": 568, - "m_nFieldOutput": 2704, - "m_nFieldOutputPrev": 2708, - "m_vecScale": 984 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_QuantizeCPComponent": { - "fields": { - "m_flInputValue": 472, - "m_flQuantizeValue": 848, - "m_nCPOutput": 840, - "m_nOutVectorField": 844 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_QuantizeFloat": { - "fields": { - "m_InputValue": 464, - "m_nOutputField": 832 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RadiusDecay": { - "fields": { - "m_flMinRadius": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RampCPLinearRandom": { - "fields": { - "m_nOutControlPointNumber": 472, - "m_vecRateMax": 488, - "m_vecRateMin": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RampScalarLinear": { - "fields": { - "m_RateMax": 468, - "m_RateMin": 464, - "m_bProportionalOp": 532, - "m_flEndTime_max": 484, - "m_flEndTime_min": 480, - "m_flStartTime_max": 476, - "m_flStartTime_min": 472, - "m_nField": 528 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RampScalarLinearSimple": { - "fields": { - "m_Rate": 464, - "m_flEndTime": 472, - "m_flStartTime": 468, - "m_nField": 512 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RampScalarSpline": { - "fields": { - "m_RateMax": 468, - "m_RateMin": 464, - "m_bEaseOut": 533, - "m_bProportionalOp": 532, - "m_flBias": 488, - "m_flEndTime_max": 484, - "m_flEndTime_min": 480, - "m_flStartTime_max": 476, - "m_flStartTime_min": 472, - "m_nField": 528 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RampScalarSplineSimple": { - "fields": { - "m_Rate": 464, - "m_bEaseOut": 516, - "m_flEndTime": 472, - "m_flStartTime": 468, - "m_nField": 512 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RandomForce": { - "fields": { - "m_MaxForce": 492, - "m_MinForce": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ReadFromNeighboringParticle": { - "fields": { - "m_DistanceCheck": 480, - "m_flInterpolation": 848, - "m_nFieldInput": 464, - "m_nFieldOutput": 468, - "m_nIncrement": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ReinitializeScalarEndCap": { - "fields": { - "m_flOutputMax": 472, - "m_flOutputMin": 468, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapAverageHitboxSpeedtoCP": { - "fields": { - "m_HitboxSetName": 3688, - "m_flInputMax": 856, - "m_flInputMin": 488, - "m_flOutputMax": 1592, - "m_flOutputMin": 1224, - "m_nField": 480, - "m_nHeightControlPointNumber": 1960, - "m_nHitboxDataType": 484, - "m_nInControlPointNumber": 472, - "m_nOutControlPointNumber": 476, - "m_vecComparisonVelocity": 1968 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapAverageScalarValuetoCP": { - "fields": { - "m_flDecimalPlaces": 480, - "m_flOutputRemap": 864, - "m_nExpression": 472, - "m_nField": 856, - "m_nOutControlPointNumber": 848, - "m_nOutVectorField": 852 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapBoundingVolumetoCP": { - "fields": { - "m_flInputMax": 480, - "m_flInputMin": 476, - "m_flOutputMax": 488, - "m_flOutputMin": 484, - "m_nOutControlPointNumber": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapCPVelocityToVector": { - "fields": { - "m_bNormalize": 476, - "m_flScale": 472, - "m_nControlPoint": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapCPtoCP": { - "fields": { - "m_bDerivative": 504, - "m_flInputMax": 492, - "m_flInputMin": 488, - "m_flInterpRate": 508, - "m_flOutputMax": 500, - "m_flOutputMin": 496, - "m_nInputControlPoint": 472, - "m_nInputField": 480, - "m_nOutputControlPoint": 476, - "m_nOutputField": 484 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapCPtoScalar": { - "fields": { - "m_flEndTime": 496, - "m_flInputMax": 480, - "m_flInputMin": 476, - "m_flInterpRate": 500, - "m_flOutputMax": 488, - "m_flOutputMin": 484, - "m_flStartTime": 492, - "m_nCPInput": 464, - "m_nField": 472, - "m_nFieldOutput": 468, - "m_nSetMethod": 504 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapCPtoVector": { - "fields": { - "m_bAccelerate": 541, - "m_bOffset": 540, - "m_flEndTime": 528, - "m_flInterpRate": 532, - "m_flStartTime": 524, - "m_nCPInput": 464, - "m_nFieldOutput": 468, - "m_nLocalSpaceCP": 472, - "m_nSetMethod": 536, - "m_vInputMax": 488, - "m_vInputMin": 476, - "m_vOutputMax": 512, - "m_vOutputMin": 500 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapControlPointDirectionToVector": { - "fields": { - "m_flScale": 468, - "m_nControlPointNumber": 472, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapControlPointOrientationToRotation": { - "fields": { - "m_flOffsetRot": 472, - "m_nCP": 464, - "m_nComponent": 476, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapCrossProductOfTwoVectorsToVector": { - "fields": { - "m_InputVec1": 464, - "m_InputVec2": 2184, - "m_bNormalize": 3908, - "m_nFieldOutput": 3904 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapDensityGradientToVectorAttribute": { - "fields": { - "m_flRadiusScale": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapDensityToVector": { - "fields": { - "m_bUseParentDensity": 504, - "m_flDensityMax": 476, - "m_flDensityMin": 472, - "m_flRadiusScale": 464, - "m_nFieldOutput": 468, - "m_nVoxelGridResolution": 508, - "m_vecOutputMax": 492, - "m_vecOutputMin": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapDirectionToCPToVector": { - "fields": { - "m_bNormalize": 492, - "m_flOffsetRot": 476, - "m_flScale": 472, - "m_nCP": 464, - "m_nFieldOutput": 468, - "m_nFieldStrength": 496, - "m_vecOffsetAxis": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapDistanceToLineSegmentBase": { - "fields": { - "m_bInfiniteLine": 480, - "m_flMaxInputValue": 476, - "m_flMinInputValue": 472, - "m_nCP0": 464, - "m_nCP1": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapDistanceToLineSegmentToScalar": { - "fields": { - "m_flMaxOutputValue": 496, - "m_flMinOutputValue": 492, - "m_nFieldOutput": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapDistanceToLineSegmentToVector": { - "fields": { - "m_nFieldOutput": 488, - "m_vMaxOutputValue": 504, - "m_vMinOutputValue": 492 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapDotProductToCP": { - "fields": { - "m_flInputMax": 856, - "m_flInputMin": 488, - "m_flOutputMax": 1592, - "m_flOutputMin": 1224, - "m_nInputCP1": 472, - "m_nInputCP2": 476, - "m_nOutVectorField": 484, - "m_nOutputCP": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapDotProductToScalar": { - "fields": { - "m_bActiveRange": 500, - "m_bUseParticleNormal": 501, - "m_bUseParticleVelocity": 492, - "m_flInputMax": 480, - "m_flInputMin": 476, - "m_flOutputMax": 488, - "m_flOutputMin": 484, - "m_nFieldOutput": 472, - "m_nInputCP1": 464, - "m_nInputCP2": 468, - "m_nSetMethod": 496 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapExternalWindToCP": { - "fields": { - "m_bSetMagnitude": 2200, - "m_nCP": 472, - "m_nCPOutput": 476, - "m_nOutVectorField": 2204, - "m_vecScale": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapGravityToVector": { - "fields": { - "m_bNormalizedOutput": 2192, - "m_nOutputField": 2184, - "m_nSetMethod": 2188, - "m_vInput1": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapModelVolumetoCP": { - "fields": { - "m_bBBoxOnly": 508, - "m_bCubeRoot": 509, - "m_flInputMax": 496, - "m_flInputMin": 492, - "m_flOutputMax": 504, - "m_flOutputMin": 500, - "m_nBBoxType": 472, - "m_nField": 488, - "m_nInControlPointNumber": 476, - "m_nOutControlPointMaxNumber": 484, - "m_nOutControlPointNumber": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapNamedModelBodyPartEndCap": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapNamedModelBodyPartOnceTimed": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapNamedModelElementEndCap": { - "fields": { - "m_bModelFromRenderer": 544, - "m_fallbackNames": 520, - "m_hModel": 464, - "m_inNames": 472, - "m_nFieldInput": 548, - "m_nFieldOutput": 552, - "m_outNames": 496 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapNamedModelElementOnceTimed": { - "fields": { - "m_bModelFromRenderer": 544, - "m_bProportional": 545, - "m_fallbackNames": 520, - "m_flRemapTime": 556, - "m_hModel": 464, - "m_inNames": 472, - "m_nFieldInput": 548, - "m_nFieldOutput": 552, - "m_outNames": 496 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapNamedModelMeshGroupEndCap": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapNamedModelMeshGroupOnceTimed": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapNamedModelSequenceEndCap": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapNamedModelSequenceOnceTimed": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapParticleCountOnScalarEndCap": { - "fields": { - "m_bBackwards": 484, - "m_flOutputMax": 480, - "m_flOutputMin": 476, - "m_nFieldOutput": 464, - "m_nInputMax": 472, - "m_nInputMin": 468, - "m_nSetMethod": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapParticleCountToScalar": { - "fields": { - "m_bActiveRange": 1944, - "m_flOutputMax": 1576, - "m_flOutputMin": 1208, - "m_nFieldOutput": 464, - "m_nInputMax": 840, - "m_nInputMin": 472, - "m_nSetMethod": 1948 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapScalar": { - "fields": { - "m_bOldCode": 488, - "m_flInputMax": 476, - "m_flInputMin": 472, - "m_flOutputMax": 484, - "m_flOutputMin": 480, - "m_nFieldInput": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapScalarEndCap": { - "fields": { - "m_flInputMax": 476, - "m_flInputMin": 472, - "m_flOutputMax": 484, - "m_flOutputMin": 480, - "m_nFieldInput": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapScalarOnceTimed": { - "fields": { - "m_bProportional": 464, - "m_flInputMax": 480, - "m_flInputMin": 476, - "m_flOutputMax": 488, - "m_flOutputMin": 484, - "m_flRemapTime": 492, - "m_nFieldInput": 468, - "m_nFieldOutput": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapSpeed": { - "fields": { - "m_bIgnoreDelta": 488, - "m_flInputMax": 472, - "m_flInputMin": 468, - "m_flOutputMax": 480, - "m_flOutputMin": 476, - "m_nFieldOutput": 464, - "m_nSetMethod": 484 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapSpeedtoCP": { - "fields": { - "m_bUseDeltaV": 500, - "m_flInputMax": 488, - "m_flInputMin": 484, - "m_flOutputMax": 496, - "m_flOutputMin": 492, - "m_nField": 480, - "m_nInControlPointNumber": 472, - "m_nOutControlPointNumber": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapTransformOrientationToRotations": { - "fields": { - "m_TransformInput": 464, - "m_bUseQuat": 580, - "m_bWriteNormal": 581, - "m_vecRotation": 568 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapTransformOrientationToYaw": { - "fields": { - "m_TransformInput": 464, - "m_flRotOffset": 572, - "m_flSpinStrength": 576, - "m_nFieldOutput": 568 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapTransformToVelocity": { - "fields": { - "m_TransformInput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapTransformVisibilityToScalar": { - "fields": { - "m_TransformInput": 472, - "m_flInputMax": 584, - "m_flInputMin": 580, - "m_flOutputMax": 592, - "m_flOutputMin": 588, - "m_flRadius": 596, - "m_nFieldOutput": 576, - "m_nSetMethod": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapTransformVisibilityToVector": { - "fields": { - "m_TransformInput": 472, - "m_flInputMax": 584, - "m_flInputMin": 580, - "m_flRadius": 612, - "m_nFieldOutput": 576, - "m_nSetMethod": 464, - "m_vecOutputMax": 600, - "m_vecOutputMin": 588 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapVectorComponentToScalar": { - "fields": { - "m_nComponent": 472, - "m_nFieldInput": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapVectortoCP": { - "fields": { - "m_nFieldInput": 468, - "m_nOutControlPointNumber": 464, - "m_nParticleNumber": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapVelocityToVector": { - "fields": { - "m_bNormalize": 472, - "m_flScale": 468, - "m_nFieldOutput": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RemapVisibilityScalar": { - "fields": { - "m_flInputMax": 476, - "m_flInputMin": 472, - "m_flOutputMax": 484, - "m_flOutputMin": 480, - "m_flRadiusScale": 488, - "m_nFieldInput": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderAsModels": { - "fields": { - "m_ModelList": 544, - "m_bFitToModelSize": 576, - "m_bNonUniformScaling": 577, - "m_flModelScale": 572, - "m_nSizeCullBloat": 592, - "m_nXAxisScalingAttribute": 580, - "m_nYAxisScalingAttribute": 584, - "m_nZAxisScalingAttribute": 588 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderBlobs": { - "fields": { - "m_MaterialVars": 1664, - "m_cubeWidth": 544, - "m_cutoffRadius": 912, - "m_hMaterial": 1712, - "m_nIndexCountKb": 1652, - "m_nScaleCP": 1656, - "m_nVertexCountKb": 1648, - "m_renderRadius": 1280 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderCables": { - "fields": { - "m_LightingTransform": 5264, - "m_MaterialFloatVars": 5368, - "m_MaterialVecVars": 5400, - "m_bDrawCableCaps": 5232, - "m_flAlphaScale": 912, - "m_flCapOffsetAmount": 5240, - "m_flCapRoundness": 5236, - "m_flColorMapOffsetU": 4128, - "m_flColorMapOffsetV": 3760, - "m_flNormalMapOffsetU": 4864, - "m_flNormalMapOffsetV": 4496, - "m_flRadiusScale": 544, - "m_flTessScale": 5244, - "m_flTextureRepeatsCircumference": 3392, - "m_flTextureRepeatsPerSegment": 3024, - "m_hMaterial": 3008, - "m_nColorBlendType": 3000, - "m_nForceRoundnessFixed": 5260, - "m_nMaxTesselation": 5252, - "m_nMinTesselation": 5248, - "m_nRoundness": 5256, - "m_nTextureRepetitionMode": 3016, - "m_vecColorScale": 1280 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderClientPhysicsImpulse": { - "fields": { - "m_flMagnitude": 912, - "m_flRadius": 544, - "m_nSimIdFilter": 1280 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderClothForce": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderDeferredLight": { - "fields": { - "m_bUseAlphaTestWindow": 544, - "m_bUseTexture": 545, - "m_flAlphaScale": 552, - "m_flDistanceFalloff": 2292, - "m_flLightDistance": 2284, - "m_flRadiusScale": 548, - "m_flSpotFoV": 2296, - "m_flStartFalloff": 2288, - "m_hTexture": 2312, - "m_nAlpha2Field": 556, - "m_nAlphaTestPointField": 2300, - "m_nAlphaTestRangeField": 2304, - "m_nAlphaTestSharpnessField": 2308, - "m_nColorBlendType": 2280, - "m_nHSVShiftControlPoint": 2320, - "m_vecColorScale": 560 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderFlattenGrass": { - "fields": { - "m_flFlattenStrength": 544, - "m_flRadiusScale": 552, - "m_nStrengthFieldOverride": 548 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderGpuImplicit": { - "fields": { - "m_bUsePerParticleRadius": 544, - "m_fGridSize": 560, - "m_fIsosurfaceThreshold": 1296, - "m_fRadiusScale": 928, - "m_hMaterial": 1672, - "m_nIndexCountKb": 552, - "m_nScaleCP": 1664, - "m_nVertexCountKb": 548 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderLightBeam": { - "fields": { - "m_bCastShadows": 2640, - "m_flBrightnessLumensPerMeter": 2272, - "m_flRange": 3016, - "m_flSkirt": 2648, - "m_flThickness": 3384, - "m_nColorBlendType": 2264, - "m_vColorBlend": 544 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderLights": { - "fields": { - "m_bAnimateInFPS": 560, - "m_flAnimationRate": 552, - "m_flEndFadeSize": 576, - "m_flMaxSize": 568, - "m_flMinSize": 564, - "m_flStartFadeSize": 572, - "m_nAnimationType": 556 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderMaterialProxy": { - "fields": { - "m_MaterialVars": 552, - "m_flAlpha": 2672, - "m_flMaterialOverrideEnabled": 584, - "m_hOverrideMaterial": 576, - "m_nColorBlendType": 3040, - "m_nMaterialControlPoint": 544, - "m_nProxyType": 548, - "m_vecColorScale": 952 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderModels": { - "fields": { - "m_ActivityName": 6160, - "m_ClothEffectName": 6673, - "m_EconSlotName": 7988, - "m_MaterialVars": 7128, - "m_ModelList": 552, - "m_SequenceName": 6416, - "m_bAcceptsDecals": 8254, - "m_bAllowApproximateTransforms": 8257, - "m_bAnimated": 5768, - "m_bCenterOffset": 586, - "m_bDisableDepthPrepass": 8253, - "m_bDisableShadows": 8252, - "m_bDoNotDrawInParticlePass": 8256, - "m_bEnableClothSimulation": 6672, - "m_bForceDrawInterlevedWithSiblings": 8255, - "m_bForceLoopingAnimation": 6145, - "m_bIgnoreNormal": 584, - "m_bIgnoreRadius": 4032, - "m_bLocalScale": 5760, - "m_bManualAnimFrame": 6147, - "m_bOnlyRenderInEffecsGameOverlay": 547, - "m_bOnlyRenderInEffectsBloomPass": 544, - "m_bOnlyRenderInEffectsWaterPass": 545, - "m_bOrientZ": 585, - "m_bOriginalModel": 8244, - "m_bOverrideTranslucentMaterials": 6752, - "m_bResetAnimOnStop": 6146, - "m_bScaleAnimationRate": 6144, - "m_bSuppressTint": 8245, - "m_bUseMixedResolutionRendering": 546, - "m_flAlphaScale": 8888, - "m_flAnimationRate": 5776, - "m_flManualModelSelection": 7520, - "m_flRadiusScale": 8520, - "m_flRenderFilter": 7152, - "m_flRollScale": 9256, - "m_hOverrideMaterial": 6744, - "m_modelInput": 7888, - "m_nAlpha2Field": 9624, - "m_nAnimationField": 6152, - "m_nAnimationScaleField": 6148, - "m_nBodyGroupField": 576, - "m_nColorBlendType": 11352, - "m_nLOD": 7984, - "m_nManualFrameField": 6156, - "m_nModelScaleCP": 4036, - "m_nSizeCullBloat": 5764, - "m_nSkin": 6760, - "m_nSubModelField": 580, - "m_nSubModelFieldType": 8248, - "m_szRenderAttribute": 8258, - "m_vecColorScale": 9632, - "m_vecComponentScale": 4040, - "m_vecLocalOffset": 592, - "m_vecLocalRotation": 2312 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderOmni2Light": { - "fields": { - "m_bCastShadows": 3016, - "m_bFog": 3017, - "m_bSphericalCookie": 5240, - "m_flBrightnessCandelas": 2648, - "m_flBrightnessLumens": 2280, - "m_flFogScale": 3024, - "m_flInnerConeAngle": 4496, - "m_flLuminaireRadius": 3392, - "m_flOuterConeAngle": 4864, - "m_flRange": 4128, - "m_flSkirt": 3760, - "m_hLightCookie": 5232, - "m_nBrightnessUnit": 2276, - "m_nColorBlendType": 2272, - "m_nLightType": 544, - "m_vColorBlend": 552 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderPoints": { - "fields": { - "m_hMaterial": 544 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderPostProcessing": { - "fields": { - "m_flPostProcessStrength": 544, - "m_hPostTexture": 912, - "m_nPriority": 920 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderProjected": { - "fields": { - "m_MaterialVars": 960, - "m_bEnableProjectedDepthControls": 548, - "m_bFlipHorizontal": 547, - "m_bOrientToNormal": 956, - "m_bProjectCharacter": 544, - "m_bProjectWater": 546, - "m_bProjectWorld": 545, - "m_flAlphaScale": 1352, - "m_flAnimationTimeScale": 952, - "m_flMaterialSelection": 584, - "m_flMaxProjectionDepth": 556, - "m_flMinProjectionDepth": 552, - "m_flRadiusScale": 984, - "m_flRollScale": 1720, - "m_nAlpha2Field": 2088, - "m_nColorBlendType": 3816, - "m_vecColorScale": 2096, - "m_vecProjectedMaterials": 560 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderRopes": { - "fields": { - "m_bClampV": 12908, - "m_bClosedLoop": 12945, - "m_bDrawAsOpaque": 12964, - "m_bEnableFadingAndClamping": 11752, - "m_bGenerateNormals": 12965, - "m_bReverseOrder": 12944, - "m_bSortBySegmentID": 12952, - "m_bUseScalarForTextureCoordinate": 12933, - "m_flEndFadeDot": 11776, - "m_flEndFadeSize": 11768, - "m_flMaxSize": 11760, - "m_flMinSize": 11756, - "m_flRadiusTaper": 11780, - "m_flScalarAttributeTextureCoordScale": 12940, - "m_flScaleVOffsetByControlPointDistance": 12928, - "m_flScaleVScrollByControlPointDistance": 12924, - "m_flScaleVSizeByControlPointDistance": 12920, - "m_flStartFadeDot": 11772, - "m_flStartFadeSize": 11764, - "m_flTessScale": 11792, - "m_flTextureVOffset": 12536, - "m_flTextureVScrollRate": 12168, - "m_flTextureVWorldSize": 11800, - "m_nMaxTesselation": 11788, - "m_nMinTesselation": 11784, - "m_nOrientationType": 12956, - "m_nScalarFieldForTextureCoordinate": 12936, - "m_nScaleCP1": 12912, - "m_nScaleCP2": 12916, - "m_nSplitField": 12948, - "m_nTextureVParamsCP": 12904, - "m_nVectorFieldForOrientation": 12960 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderScreenShake": { - "fields": { - "m_flAmplitudeScale": 556, - "m_flDurationScale": 544, - "m_flFrequencyScale": 552, - "m_flRadiusScale": 548, - "m_nAmplitudeField": 572, - "m_nDurationField": 564, - "m_nFilterCP": 576, - "m_nFrequencyField": 568, - "m_nRadiusField": 560 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderScreenVelocityRotate": { - "fields": { - "m_flForwardDegrees": 548, - "m_flRotateRateDegrees": 544 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderSimpleModelCollection": { - "fields": { - "m_bAcceptsDecals": 1026, - "m_bCenterOffset": 544, - "m_bDisableMotionBlur": 1025, - "m_bDisableShadows": 1024, - "m_fDrawFilter": 1032, - "m_fSizeCullScale": 656, - "m_hModel": 552, - "m_modelInput": 560, - "m_nAngularVelocityField": 1400 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderSound": { - "fields": { - "m_bSuppressStopSoundEvent": 840, - "m_flDurationScale": 544, - "m_flPitchScale": 552, - "m_flSndLvlScale": 548, - "m_flVolumeScale": 556, - "m_nCPReference": 580, - "m_nChannel": 576, - "m_nDurationField": 564, - "m_nPitchField": 568, - "m_nSndLvlField": 560, - "m_nVolumeField": 572, - "m_pszSoundName": 584 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderSprites": { - "fields": { - "m_OutlineColor": 13997, - "m_bDistanceAlpha": 13984, - "m_bOutline": 13996, - "m_bParticleShadows": 16488, - "m_bSequenceNumbersAreRawSequenceIndices": 12120, - "m_bSoftEdges": 13985, - "m_bUseYawWithNormalAligned": 12132, - "m_flAlphaAdjustWithSizeAdjust": 12872, - "m_flEdgeSoftnessEnd": 13992, - "m_flEdgeSoftnessStart": 13988, - "m_flEndFadeDot": 13980, - "m_flEndFadeSize": 13608, - "m_flLightingDirectionality": 16120, - "m_flLightingTessellation": 15752, - "m_flMaxSize": 12504, - "m_flMinSize": 12136, - "m_flOutlineEnd0": 14016, - "m_flOutlineEnd1": 14020, - "m_flOutlineStart0": 14008, - "m_flOutlineStart1": 14012, - "m_flShadowDensity": 16492, - "m_flStartFadeDot": 13976, - "m_flStartFadeSize": 13240, - "m_nLightingMode": 14024, - "m_nOrientationControlPoint": 12128, - "m_nOrientationType": 12124, - "m_nOutlineAlpha": 14004, - "m_nSequenceOverride": 11752, - "m_replicationParameters": 16496, - "m_vecLightingOverride": 14032 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderStandardLight": { - "fields": { - "m_bCastShadows": 2648, - "m_bClosedLoop": 5273, - "m_bIgnoreDT": 5288, - "m_bRenderDiffuse": 4872, - "m_bRenderSpecular": 4873, - "m_bReverseOrder": 5272, - "m_flCapsuleLength": 5268, - "m_flConstrainRadiusToLengthRatio": 5292, - "m_flFalloffLinearity": 3768, - "m_flFiftyPercentFalloff": 4136, - "m_flFogContribution": 4896, - "m_flIntensity": 2280, - "m_flLengthFadeInTime": 5300, - "m_flLengthScale": 5296, - "m_flMaxLength": 5280, - "m_flMinLength": 5284, - "m_flPhi": 3024, - "m_flRadiusMultiplier": 3392, - "m_flTheta": 2656, - "m_flZeroPercentFalloff": 4504, - "m_lightCookie": 4880, - "m_nAttenuationStyle": 3760, - "m_nCapsuleLightBehavior": 5264, - "m_nColorBlendType": 2272, - "m_nFogLightingMode": 4892, - "m_nLightType": 544, - "m_nPrevPntSource": 5276, - "m_nPriority": 4888, - "m_vecColorScale": 552 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderStatusEffect": { - "fields": { - "m_pTextureColorWarp": 544, - "m_pTextureDetail2": 552, - "m_pTextureDiffuseWarp": 560, - "m_pTextureEnvMap": 592, - "m_pTextureFresnelColorWarp": 568, - "m_pTextureFresnelWarp": 576, - "m_pTextureSpecularWarp": 584 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderStatusEffectCitadel": { - "fields": { - "m_pTextureColorWarp": 544, - "m_pTextureDetail": 584, - "m_pTextureMetalness": 560, - "m_pTextureNormal": 552, - "m_pTextureRoughness": 568, - "m_pTextureSelfIllum": 576 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderText": { - "fields": { - "m_DefaultText": 552, - "m_OutlineColor": 544 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderTrails": { - "fields": { - "m_bEnableFadingAndClamping": 12512, - "m_bFlipUVBasedOnPitchYaw": 17476, - "m_bIgnoreDT": 12536, - "m_flConstrainRadiusToLengthRatio": 12540, - "m_flEndFadeDot": 12520, - "m_flForwardShift": 17472, - "m_flHeadAlphaScale": 14640, - "m_flLengthFadeInTime": 12548, - "m_flLengthScale": 12544, - "m_flMaxLength": 12528, - "m_flMinLength": 12532, - "m_flRadiusHeadTaper": 12552, - "m_flRadiusTaper": 15008, - "m_flStartFadeDot": 12516, - "m_flTailAlphaScale": 17096, - "m_nHorizCropField": 17464, - "m_nPrevPntSource": 12524, - "m_nVertCropField": 17468, - "m_vecHeadColorScale": 12920, - "m_vecTailColorScale": 15376 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderTreeShake": { - "fields": { - "m_flControlPointOrientationAmount": 576, - "m_flPeakStrength": 544, - "m_flRadialAmount": 572, - "m_flRadius": 552, - "m_flShakeDuration": 560, - "m_flTransitionTime": 564, - "m_flTwistAmount": 568, - "m_nControlPointForLinearDirection": 580, - "m_nPeakStrengthFieldOverride": 548, - "m_nRadiusFieldOverride": 556 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RenderVRHapticEvent": { - "fields": { - "m_flAmplitude": 560, - "m_nHand": 544, - "m_nOutputField": 552, - "m_nOutputHandCP": 548 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RepeatedTriggerChildGroup": { - "fields": { - "m_bLimitChildCount": 1584, - "m_flClusterCooldown": 1216, - "m_flClusterRefireTime": 480, - "m_flClusterSize": 848, - "m_nChildGroupID": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RestartAfterDuration": { - "fields": { - "m_bOnlyChildren": 484, - "m_flDurationMax": 468, - "m_flDurationMin": 464, - "m_nCP": 472, - "m_nCPField": 476, - "m_nChildGroupID": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RopeSpringConstraint": { - "fields": { - "m_flAdjustmentScale": 1568, - "m_flInitialRestingLength": 1576, - "m_flMaxDistance": 1200, - "m_flMinDistance": 832, - "m_flRestLength": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RotateVector": { - "fields": { - "m_bNormalize": 500, - "m_flRotRateMax": 496, - "m_flRotRateMin": 492, - "m_flScale": 504, - "m_nFieldOutput": 464, - "m_vecRotAxisMax": 480, - "m_vecRotAxisMin": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_RtEnvCull": { - "fields": { - "m_RtEnvName": 490, - "m_bCullOnMiss": 488, - "m_bStickInsteadOfCull": 489, - "m_nComponent": 624, - "m_nRTEnvCP": 620, - "m_vecTestDir": 464, - "m_vecTestNormal": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ScreenSpaceDistanceToEdge": { - "fields": { - "m_flMaxDistFromEdge": 472, - "m_flOutputRemap": 840, - "m_nFieldOutput": 464, - "m_nSetMethod": 1208 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ScreenSpacePositionOfTarget": { - "fields": { - "m_bOututBehindness": 2184, - "m_flBehindOutputRemap": 2192, - "m_nBehindFieldOutput": 2188, - "m_nBehindSetMethod": 2560, - "m_vecTargetPosition": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ScreenSpaceRotateTowardTarget": { - "fields": { - "m_flOutputRemap": 2184, - "m_flScreenEdgeAlignmentDistance": 2560, - "m_nSetMethod": 2552, - "m_vecTargetPosition": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SelectivelyEnableChildren": { - "fields": { - "m_bDestroyImmediately": 1577, - "m_bPlayEndcapOnStop": 1576, - "m_nChildGroupID": 472, - "m_nFirstChild": 840, - "m_nNumChildrenToEnable": 1208 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SequenceFromModel": { - "fields": { - "m_flInputMax": 480, - "m_flInputMin": 476, - "m_flOutputMax": 488, - "m_flOutputMin": 484, - "m_nControlPointNumber": 464, - "m_nFieldOutput": 468, - "m_nFieldOutputAnim": 472, - "m_nSetMethod": 492 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetAttributeToScalarExpression": { - "fields": { - "m_flInput1": 472, - "m_flInput2": 840, - "m_flOutputRemap": 1208, - "m_nExpression": 464, - "m_nOutputField": 1576, - "m_nSetMethod": 1580 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetCPOrientationToDirection": { - "fields": { - "m_nInputControlPoint": 464, - "m_nOutputControlPoint": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetCPOrientationToGroundNormal": { - "fields": { - "m_CollisionGroupName": 480, - "m_bIncludeWater": 632, - "m_flInterpRate": 464, - "m_flMaxTraceLength": 468, - "m_flTolerance": 472, - "m_flTraceOffset": 476, - "m_nInputCP": 612, - "m_nOutputCP": 616, - "m_nTraceSet": 608 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetCPOrientationToPointAtCP": { - "fields": { - "m_b2DOrientation": 848, - "m_bAvoidSingularity": 849, - "m_bPointAway": 850, - "m_flInterpolation": 480, - "m_nInputCP": 472, - "m_nOutputCP": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetCPtoVector": { - "fields": { - "m_nCPInput": 464, - "m_nFieldOutput": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetChildControlPoints": { - "fields": { - "m_bReverse": 848, - "m_bSetOrientation": 849, - "m_nChildGroupID": 464, - "m_nFirstControlPoint": 468, - "m_nFirstSourcePoint": 480, - "m_nNumControlPoints": 472, - "m_nOrientation": 852 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointFieldFromVectorExpression": { - "fields": { - "m_flLerp": 3920, - "m_flOutputRemap": 4288, - "m_nExpression": 472, - "m_nOutVectorField": 4660, - "m_nOutputCP": 4656, - "m_vecInput1": 480, - "m_vecInput2": 2200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointFieldToScalarExpression": { - "fields": { - "m_flInput1": 480, - "m_flInput2": 848, - "m_flOutputRemap": 1216, - "m_nExpression": 472, - "m_nOutVectorField": 1588, - "m_nOutputCP": 1584 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointFieldToWater": { - "fields": { - "m_nCPField": 480, - "m_nDestCP": 476, - "m_nSourceCP": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointFromObjectScale": { - "fields": { - "m_nCPInput": 472, - "m_nCPOutput": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointOrientation": { - "fields": { - "m_bRandomize": 474, - "m_bSetOnce": 475, - "m_bUseWorldLocation": 472, - "m_flInterpolation": 512, - "m_nCP": 476, - "m_nHeadLocation": 480, - "m_vecRotation": 484, - "m_vecRotationB": 496 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointOrientationToCPVelocity": { - "fields": { - "m_nCPInput": 472, - "m_nCPOutput": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointPositionToRandomActiveCP": { - "fields": { - "m_flResetRate": 488, - "m_nCP1": 472, - "m_nHeadLocationMax": 480, - "m_nHeadLocationMin": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointPositionToTimeOfDayValue": { - "fields": { - "m_nControlPointNumber": 472, - "m_pszTimeOfDayParameter": 476, - "m_vecDefaultValue": 604 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointPositions": { - "fields": { - "m_bOrient": 473, - "m_bSetOnce": 474, - "m_bUseWorldLocation": 472, - "m_nCP1": 476, - "m_nCP2": 480, - "m_nCP3": 484, - "m_nCP4": 488, - "m_nHeadLocation": 540, - "m_vecCP1Pos": 492, - "m_vecCP2Pos": 504, - "m_vecCP3Pos": 516, - "m_vecCP4Pos": 528 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointRotation": { - "fields": { - "m_flRotRate": 2192, - "m_nCP": 2560, - "m_nLocalCP": 2564, - "m_vecRotAxis": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointToCPVelocity": { - "fields": { - "m_bNormalize": 480, - "m_nCPField": 488, - "m_nCPInput": 472, - "m_nCPOutputMag": 484, - "m_nCPOutputVel": 476, - "m_vecComparisonVelocity": 496 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointToCenter": { - "fields": { - "m_bUseAvgParticlePos": 488, - "m_nCP1": 472, - "m_nSetParent": 492, - "m_vecCP1Pos": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointToHMD": { - "fields": { - "m_bOrientToHMD": 488, - "m_nCP1": 472, - "m_vecCP1Pos": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointToHand": { - "fields": { - "m_bOrientToHand": 492, - "m_nCP1": 472, - "m_nHand": 476, - "m_vecCP1Pos": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointToImpactPoint": { - "fields": { - "m_CollisionGroupName": 876, - "m_bIncludeWater": 1010, - "m_bSetToEndpoint": 1008, - "m_bTraceToClosestSurface": 1009, - "m_flOffset": 860, - "m_flStartOffset": 856, - "m_flTraceLength": 488, - "m_flUpdateRate": 480, - "m_nCPIn": 476, - "m_nCPOut": 472, - "m_nTraceSet": 1004, - "m_vecTraceDir": 864 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointToPlayer": { - "fields": { - "m_bOrientToEyes": 488, - "m_nCP1": 472, - "m_vecCP1Pos": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointToVectorExpression": { - "fields": { - "m_bNormalizedOutput": 4288, - "m_flLerp": 3920, - "m_nExpression": 472, - "m_nOutputCP": 476, - "m_vInput1": 480, - "m_vInput2": 2200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointToWaterSurface": { - "fields": { - "m_bAdaptiveThreshold": 864, - "m_flRetestRate": 496, - "m_nActiveCP": 484, - "m_nActiveCPField": 488, - "m_nDestCP": 476, - "m_nFlowCP": 480, - "m_nSourceCP": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointsToModelParticles": { - "fields": { - "m_AttachmentName": 592, - "m_HitboxSetName": 464, - "m_bAttachment": 733, - "m_bSkin": 732, - "m_nFirstControlPoint": 720, - "m_nFirstSourcePoint": 728, - "m_nNumControlPoints": 724 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetControlPointsToParticle": { - "fields": { - "m_bReverse": 480, - "m_bSetOrientation": 481, - "m_nChildGroupID": 464, - "m_nFirstControlPoint": 468, - "m_nFirstSourcePoint": 476, - "m_nNumControlPoints": 472, - "m_nOrientationMode": 484, - "m_nSetParent": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetFloat": { - "fields": { - "m_InputValue": 464, - "m_Lerp": 840, - "m_nOutputField": 832, - "m_nSetMethod": 836 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetFloatAttributeToVectorExpression": { - "fields": { - "m_flOutputRemap": 3912, - "m_nExpression": 464, - "m_nOutputField": 4280, - "m_nSetMethod": 4284, - "m_vInput1": 472, - "m_vInput2": 2192 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetFloatCollection": { - "fields": { - "m_InputValue": 464, - "m_Lerp": 840, - "m_nOutputField": 832, - "m_nSetMethod": 836 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetFromCPSnapshot": { - "fields": { - "m_bPrev": 1609, - "m_bRandom": 492, - "m_bReverse": 493, - "m_bSubSample": 1608, - "m_flInterpolation": 1240, - "m_nAttributeToRead": 480, - "m_nAttributeToWrite": 484, - "m_nControlPointNumber": 464, - "m_nLocalSpaceCP": 488, - "m_nRandomSeed": 496, - "m_nSnapShotIncrement": 872, - "m_nSnapShotStartPoint": 504, - "m_strSnapshotSubset": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetGravityToCP": { - "fields": { - "m_bSetOrientation": 848, - "m_bSetZDown": 849, - "m_flScale": 480, - "m_nCPInput": 472, - "m_nCPOutput": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetParentControlPointsToChildCP": { - "fields": { - "m_bSetOrientation": 488, - "m_nChildControlPoint": 476, - "m_nChildGroupID": 472, - "m_nFirstSourcePoint": 484, - "m_nNumControlPoints": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetPerChildControlPoint": { - "fields": { - "m_bNumBasedOnParticleCount": 1224, - "m_bSetOrientation": 1216, - "m_nChildGroupID": 464, - "m_nFirstControlPoint": 468, - "m_nFirstSourcePoint": 848, - "m_nNumControlPoints": 472, - "m_nOrientationField": 1220, - "m_nParticleIncrement": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetPerChildControlPointFromAttribute": { - "fields": { - "m_bNumBasedOnParticleCount": 484, - "m_nAttributeToRead": 488, - "m_nCPField": 492, - "m_nChildGroupID": 464, - "m_nFirstControlPoint": 468, - "m_nFirstSourcePoint": 480, - "m_nNumControlPoints": 472, - "m_nParticleIncrement": 476 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetRandomControlPointPosition": { - "fields": { - "m_bOrient": 473, - "m_bUseWorldLocation": 472, - "m_flInterpolation": 880, - "m_flReRandomRate": 488, - "m_nCP1": 476, - "m_nHeadLocation": 480, - "m_vecCPMaxPos": 868, - "m_vecCPMinPos": 856 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetSimulationRate": { - "fields": { - "m_flSimulationScale": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetSingleControlPointPosition": { - "fields": { - "m_bSetOnce": 472, - "m_nCP1": 476, - "m_transformInput": 2200, - "m_vecCP1Pos": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetToCP": { - "fields": { - "m_bOffsetLocal": 480, - "m_nControlPointNumber": 464, - "m_vecOffset": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetUserEvent": { - "fields": { - "m_flFallingEdge": 1208, - "m_flInput": 464, - "m_flRisingEdge": 832, - "m_nFallingEventType": 1576, - "m_nRisingEventType": 1200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetVariable": { - "fields": { - "m_floatInput": 2400, - "m_positionOffset": 656, - "m_rotationOffset": 668, - "m_transformInput": 552, - "m_variableReference": 472, - "m_vecInput": 680 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetVec": { - "fields": { - "m_InputValue": 464, - "m_Lerp": 2192, - "m_bNormalizedOutput": 2560, - "m_nOutputField": 2184, - "m_nSetMethod": 2188 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SetVectorAttributeToVectorExpression": { - "fields": { - "m_bNormalizedOutput": 4288, - "m_flLerp": 3912, - "m_nExpression": 464, - "m_nOutputField": 4280, - "m_nSetMethod": 4284, - "m_vInput1": 472, - "m_vInput2": 2192 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_ShapeMatchingConstraint": { - "fields": { - "m_flShapeRestorationTime": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SnapshotRigidSkinToBones": { - "fields": { - "m_bTransformNormals": 464, - "m_bTransformRadii": 465, - "m_nControlPointNumber": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SnapshotSkinToBones": { - "fields": { - "m_bTransformNormals": 464, - "m_bTransformRadii": 465, - "m_flJumpThreshold": 480, - "m_flLifeTimeFadeEnd": 476, - "m_flLifeTimeFadeStart": 472, - "m_flPrevPosScale": 484, - "m_nControlPointNumber": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_Spin": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SpinUpdate": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SpinYaw": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_SpringToVectorConstraint": { - "fields": { - "m_flMaxDistance": 1200, - "m_flMinDistance": 832, - "m_flRestLength": 464, - "m_flRestingLength": 1568, - "m_vecAnchorVector": 1936 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_StopAfterCPDuration": { - "fields": { - "m_bDestroyImmediately": 840, - "m_bPlayEndCap": 841, - "m_flDuration": 472 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_TeleportBeam": { - "fields": { - "m_flAlpha": 512, - "m_flArcMaxDuration": 500, - "m_flArcSpeed": 508, - "m_flSegmentBreak": 504, - "m_nCPColor": 476, - "m_nCPExtraArcData": 484, - "m_nCPInvalidColor": 480, - "m_nCPMisc": 472, - "m_nCPPosition": 464, - "m_nCPVelocity": 468, - "m_vGravity": 488 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_TimeVaryingForce": { - "fields": { - "m_EndingForce": 500, - "m_StartingForce": 484, - "m_flEndLerpTime": 496, - "m_flStartLerpTime": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_TurbulenceForce": { - "fields": { - "m_flNoiseCoordScale0": 480, - "m_flNoiseCoordScale1": 484, - "m_flNoiseCoordScale2": 488, - "m_flNoiseCoordScale3": 492, - "m_vecNoiseAmount0": 496, - "m_vecNoiseAmount1": 508, - "m_vecNoiseAmount2": 520, - "m_vecNoiseAmount3": 532 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_TwistAroundAxis": { - "fields": { - "m_TwistAxis": 484, - "m_bLocalSpace": 496, - "m_fForceAmount": 480, - "m_nControlPointNumber": 500 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_UpdateLightSource": { - "fields": { - "m_flBrightnessScale": 468, - "m_flMaximumLightingRadius": 480, - "m_flMinimumLightingRadius": 476, - "m_flPositionDampingConstant": 484, - "m_flRadiusScale": 472, - "m_vColorTint": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_VectorFieldSnapshot": { - "fields": { - "m_bLockToSurface": 2573, - "m_bSetVelocity": 2572, - "m_flBoundaryDampening": 2568, - "m_flGridSpacing": 2576, - "m_flInterpolation": 480, - "m_nAttributeToWrite": 468, - "m_nControlPointNumber": 464, - "m_nLocalSpaceCP": 472, - "m_vecScale": 848 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_VectorNoise": { - "fields": { - "m_bAdditive": 496, - "m_bOffset": 497, - "m_fl4NoiseScale": 492, - "m_flNoiseAnimationTimeScale": 500, - "m_nFieldOutput": 464, - "m_vecOutputMax": 480, - "m_vecOutputMin": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_VelocityDecay": { - "fields": { - "m_flMinVelocity": 464 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_VelocityMatchingForce": { - "fields": { - "m_bUseAABB": 480, - "m_flDirScale": 464, - "m_flFacingStrength": 476, - "m_flNeighborDistance": 472, - "m_flSpdScale": 468, - "m_nCPBroadcast": 484 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_WaterImpulseRenderer": { - "fields": { - "m_bIsRadialWind": 4104, - "m_flMagnitude": 2632, - "m_flRadius": 2264, - "m_flShape": 3000, - "m_flWindSpeed": 3368, - "m_flWobble": 3736, - "m_nEventType": 4108, - "m_vecPos": 544 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_WindForce": { - "fields": { - "m_vForce": 480 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_WorldCollideConstraint": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "C_OP_WorldTraceConstraint": { - "fields": { - "m_CollisionGroupName": 492, - "m_bBrushOnly": 621, - "m_bDecayBounce": 2120, - "m_bIncludeWater": 622, - "m_bKillonContact": 2121, - "m_bSetNormal": 2128, - "m_bWorldOnly": 620, - "m_flBounceAmount": 1016, - "m_flCollisionConfirmationSpeed": 640, - "m_flCpMovementTolerance": 628, - "m_flMinSpeed": 2124, - "m_flRadiusScale": 648, - "m_flRandomDirScale": 1752, - "m_flRetestRate": 632, - "m_flSlideAmount": 1384, - "m_flStopSpeed": 2136, - "m_flTraceTolerance": 636, - "m_nCP": 464, - "m_nCollisionMode": 480, - "m_nCollisionModeMin": 484, - "m_nEntityStickDataField": 2504, - "m_nEntityStickNormalField": 2508, - "m_nIgnoreCP": 624, - "m_nMaxTracesPerFrame": 644, - "m_nStickOnCollisionField": 2132, - "m_nTraceSet": 488, - "m_vecCpOffset": 468 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CollisionGroupContext_t": { - "fields": { - "m_nCollisionGroupNumber": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ControlPointReference_t": { - "fields": { - "m_bOffsetInLocalSpace": 16, - "m_controlPointNameString": 0, - "m_vOffsetFromControlPoint": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FloatInputMaterialVariable_t": { - "fields": { - "m_flInput": 8, - "m_strVariable": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "IParticleCollection": { + "CBasePulseGraphInstance": { "fields": {}, "metadata": [], "parent": null }, - "IParticleSystemDefinition": { + "CParticleBindingRealPulse": { + "fields": {}, + "metadata": [], + "parent": null + }, + "CParticleCollectionBindingInstance": { + "fields": {}, + "metadata": [], + "parent": null + }, + "CPulseArraylib": { + "fields": {}, + "metadata": [ + { + "name": "MPropertyDescription", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Base": { + "fields": { + "m_nEditorNodeID": 8 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BaseFlow": { "fields": {}, "metadata": [ { @@ -7223,11 +48,9 @@ ], "parent": null }, - "MaterialVariable_t": { + "CPulseCell_BaseLerp": { "fields": { - "m_flScale": 12, - "m_nVariableField": 8, - "m_strVariable": 0 + "m_WakeResume": 72 }, "metadata": [ { @@ -7237,10 +60,10 @@ ], "parent": null }, - "ModelReference_t": { + "CPulseCell_BaseLerp__CursorState_t": { "fields": { - "m_flRelativeProbabilityOfSpawn": 8, - "m_model": 0 + "m_EndTime": 4, + "m_StartTime": 0 }, "metadata": [ { @@ -7250,20 +73,339 @@ ], "parent": null }, - "ParticleAttributeIndex_t": { + "CPulseCell_BaseRequirement": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BaseState": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BaseValue": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BaseYieldingInflow": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_BooleanSwitchState": { "fields": { - "m_Value": 0 + "m_Condition": 72, + "m_SubGraph": 192, + "m_WhenFalse": 336, + "m_WhenTrue": 264 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorCanvasItemSpecKV3", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_CursorQueue": { + "fields": { + "m_nCursorsAllowedToRunParallel": 152 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_FireCursors": { + "fields": { + "m_OnCanceled": 176, + "m_OnFinished": 104, + "m_Outflows": 72, + "m_bWaitForChildOutflows": 96 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_BaseEntrypoint": { + "fields": { + "m_EntryChunk": 72, + "m_RegisterMap": 80 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_EntOutputHandler": { + "fields": { + "m_ExpectedParamType": 160, + "m_SourceEntity": 128, + "m_SourceOutput": 144 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_EventHandler": { + "fields": { + "m_EventName": 128 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_GraphHook": { + "fields": { + "m_HookName": 128 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_Method": { + "fields": { + "m_Args": 184, + "m_Description": 144, + "m_MethodName": 128, + "m_ReturnType": 160, + "m_bIsPublic": 152 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_ObservableVariableListener": { + "fields": { + "m_bSelfReference": 130, + "m_nBlackboardReference": 128 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_Wait": { + "fields": { + "m_WakeResume": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + }, + { + "name": "MPulseEditorCanvasItemSpecKV3", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Inflow_Yield": { + "fields": { + "m_UnyieldResume": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_InlineNodeSkipSelector": { + "fields": { + "m_FailOutflow": 104, + "m_PassOutflow": 80, + "m_bAnd": 76, + "m_nFlowNodeID": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_IntervalTimer": { + "fields": { + "m_Completed": 72, + "m_OnInterval": 144 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_IntervalTimer__CursorState_t": { + "fields": { + "m_EndTime": 4, + "m_StartTime": 0, + "m_bCompleteOnNextWake": 16, + "m_flWaitInterval": 8, + "m_flWaitIntervalHigh": 12 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_IsRequirementValid": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_IsRequirementValid__Criteria_t": { + "fields": { + "m_bIsValid": 0 }, "metadata": [], "parent": null }, - "ParticleChildrenInfo_t": { + "CPulseCell_LimitCount": { "fields": { - "m_ChildRef": 0, - "m_bDisableChild": 13, - "m_bEndCap": 12, - "m_flDelay": 8, - "m_nDetailLevel": 16 + "m_nLimitCount": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_LimitCount__Criteria_t": { + "fields": { + "m_bLimitCountPasses": 0 + }, + "metadata": [], + "parent": null + }, + "CPulseCell_LimitCount__InstanceState_t": { + "fields": { + "m_nCurrentCount": 0 }, "metadata": [ { @@ -7273,11 +415,9 @@ ], "parent": null }, - "ParticleControlPointConfiguration_t": { + "CPulseCell_Outflow_CycleOrdered": { "fields": { - "m_drivers": 8, - "m_name": 0, - "m_previewState": 32 + "m_Outputs": 72 }, "metadata": [ { @@ -7287,14 +427,9 @@ ], "parent": null }, - "ParticleControlPointDriver_t": { + "CPulseCell_Outflow_CycleOrdered__InstanceState_t": { "fields": { - "m_angOffset": 28, - "m_attachmentName": 8, - "m_entityName": 40, - "m_iAttachType": 4, - "m_iControlPoint": 0, - "m_vecOffset": 16 + "m_nNextIndex": 0 }, "metadata": [ { @@ -7304,10 +439,9 @@ ], "parent": null }, - "ParticlePreviewBodyGroup_t": { + "CPulseCell_Outflow_CycleRandom": { "fields": { - "m_bodyGroupName": 0, - "m_nValue": 8 + "m_Outputs": 72 }, "metadata": [ { @@ -7317,25 +451,9 @@ ], "parent": null }, - "ParticlePreviewState_t": { + "CPulseCell_Outflow_CycleShuffled": { "fields": { - "m_bAnimationNonLooping": 84, - "m_bSequenceNameIsAnimClipPath": 85, - "m_bShouldDrawAttachmentNames": 82, - "m_bShouldDrawAttachments": 81, - "m_bShouldDrawControlPointAxes": 83, - "m_bShouldDrawHitboxes": 80, - "m_flParticleSimulationRate": 76, - "m_flPlaybackSpeed": 72, - "m_groundType": 12, - "m_hitboxSetName": 32, - "m_materialGroupName": 40, - "m_nFireParticleOnSequenceFrame": 24, - "m_nModSpecificData": 8, - "m_previewModel": 0, - "m_sequenceName": 16, - "m_vecBodyGroups": 48, - "m_vecPreviewGravity": 88 + "m_Outputs": 72 }, "metadata": [ { @@ -7345,9 +463,10 @@ ], "parent": null }, - "PointDefinitionWithTimeValues_t": { + "CPulseCell_Outflow_CycleShuffled__InstanceState_t": { "fields": { - "m_flTimeDuration": 20 + "m_Shuffle": 0, + "m_nNextShuffle": 32 }, "metadata": [ { @@ -7357,11 +476,42 @@ ], "parent": null }, - "PointDefinition_t": { + "CPulseCell_PickBestOutflowSelector": { "fields": { - "m_bLocalCoords": 4, - "m_nControlPoint": 0, - "m_vOffset": 8 + "m_OutflowList": 80, + "m_nCheckType": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + }, + { + "name": "MPulseEditorCanvasItemSpecKV3", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Step_CallExternalMethod": { + "fields": { + "m_ExpectedArgs": 104, + "m_GameBlackboard": 88, + "m_MethodName": 72, + "m_OnFinished": 128, + "m_nAsyncCallMode": 120 }, "metadata": [ { @@ -7371,9 +521,19 @@ ], "parent": null }, - "RenderProjectedMaterial_t": { + "CPulseCell_Step_DebugLog": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Step_PublicOutput": { "fields": { - "m_hMaterial": 0 + "m_OutputIndex": 72 }, "metadata": [ { @@ -7383,10 +543,12 @@ ], "parent": null }, - "SequenceWeightedList_t": { + "CPulseCell_Timeline": { "fields": { - "m_flRelativeWeight": 4, - "m_nSequence": 0 + "m_OnCanceled": 176, + "m_OnFinished": 104, + "m_TimelineEvents": 72, + "m_bWaitForChildOutflows": 96 }, "metadata": [ { @@ -7396,24 +558,10 @@ ], "parent": null }, - "TextureControls_t": { + "CPulseCell_Timeline__TimelineEvent_t": { "fields": { - "m_bClampUVs": 2577, - "m_bRandomizeOffsets": 2576, - "m_flDistortion": 2208, - "m_flFinalTextureOffsetU": 736, - "m_flFinalTextureOffsetV": 1104, - "m_flFinalTextureScaleU": 0, - "m_flFinalTextureScaleV": 368, - "m_flFinalTextureUVRotation": 1472, - "m_flZoomScale": 1840, - "m_nPerParticleBlend": 2580, - "m_nPerParticleDistortion": 2604, - "m_nPerParticleOffsetU": 2588, - "m_nPerParticleOffsetV": 2592, - "m_nPerParticleRotation": 2596, - "m_nPerParticleScale": 2584, - "m_nPerParticleZoom": 2600 + "m_EventOutflow": 8, + "m_flTimeFromPrevious": 0 }, "metadata": [ { @@ -7423,17 +571,190 @@ ], "parent": null }, - "TextureGroup_t": { + "CPulseCell_Unknown": { "fields": { - "m_Gradient": 16, - "m_TextureControls": 424, - "m_bEnabled": 0, - "m_bReplaceTextureWithGradient": 1, - "m_flTextureBlend": 56, - "m_hTexture": 8, - "m_nTextureBlendMode": 48, - "m_nTextureChannels": 44, - "m_nTextureType": 40 + "m_UnknownKeys": 72 + }, + "metadata": [], + "parent": null + }, + "CPulseCell_Value_Curve": { + "fields": { + "m_Curve": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Value_Gradient": { + "fields": { + "m_Gradient": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Value_RandomFloat": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_Value_RandomInt": { + "fields": {}, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_WaitForCursorsWithTag": { + "fields": { + "m_bTagSelfWhenComplete": 152, + "m_nDesiredKillPriority": 156 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + }, + { + "name": "MPropertyDescription", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_WaitForCursorsWithTagBase": { + "fields": { + "m_WaitComplete": 80, + "m_nCursorsAllowedToWait": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPulseEditorCanvasItemSpecKV3", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCell_WaitForCursorsWithTagBase__CursorState_t": { + "fields": { + "m_TagName": 0 + }, + "metadata": [], + "parent": null + }, + "CPulseCell_WaitForObservable": { + "fields": { + "m_Condition": 72, + "m_OnTrue": 192 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MPulseEditorHeaderIcon", + "type": "Unknown" + }, + { + "name": "MPropertyFriendlyName", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseCursorFuncs": { + "fields": {}, + "metadata": [ + { + "name": "MPropertyDescription", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseExecCursor": { + "fields": {}, + "metadata": [], + "parent": null + }, + "CPulseGraphDef": { + "fields": { + "m_BlackboardReferences": 272, + "m_CallInfos": 200, + "m_Cells": 104, + "m_Chunks": 80, + "m_Constants": 224, + "m_DomainIdentifier": 8, + "m_DomainSubType": 24, + "m_DomainValues": 248, + "m_InvokeBindings": 176, + "m_OutputConnections": 296, + "m_ParentMapName": 48, + "m_ParentXmlName": 64, + "m_PublicOutputs": 152, + "m_Vars": 128 }, "metadata": [ { @@ -7443,10 +764,32 @@ ], "parent": null }, - "VecInputMaterialVariable_t": { + "CPulseMathlib": { + "fields": {}, + "metadata": [ + { + "name": "MPropertyDescription", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulseTestScriptLib": { + "fields": {}, + "metadata": [ + { + "name": "MPropertyDescription", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulse_BlackboardReference": { "fields": { - "m_strVariable": 0, - "m_vecInput": 8 + "m_BlackboardResource": 8, + "m_NodeName": 32, + "m_hBlackboardResource": 0, + "m_nNodeID": 24 }, "metadata": [ { @@ -7455,6 +798,130 @@ } ], "parent": null + }, + "CPulse_CallInfo": { + "fields": { + "m_CallMethodID": 72, + "m_PortName": 0, + "m_RegisterMap": 24, + "m_nEditorNodeID": 16, + "m_nSrcChunk": 76, + "m_nSrcInstruction": 80 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulse_InvokeBinding": { + "fields": { + "m_FuncName": 48, + "m_RegisterMap": 0, + "m_nCellIndex": 64, + "m_nSrcChunk": 68, + "m_nSrcInstruction": 72 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "CPulse_OutflowConnection": { + "fields": { + "m_OutflowRegisterMap": 24, + "m_SourceOutflowName": 0, + "m_nDestChunk": 16, + "m_nInstruction": 20 + }, + "metadata": [], + "parent": null + }, + "CPulse_ResumePoint": { + "fields": {}, + "metadata": [], + "parent": null + }, + "OutflowWithRequirements_t": { + "fields": { + "m_Connection": 0, + "m_DestinationFlowNodeID": 72, + "m_RequirementNodeIDs": 80, + "m_nCursorStateBlockIndex": 104 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "PulseNodeDynamicOutflows_t": { + "fields": { + "m_Outflows": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "PulseNodeDynamicOutflows_t__DynamicOutflow_t": { + "fields": { + "m_Connection": 8, + "m_OutflowID": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "PulseObservableBoolExpression_t": { + "fields": { + "m_DependentObservableBlackboardReferences": 96, + "m_DependentObservableVars": 72, + "m_EvaluateConnection": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "PulseSelectorOutflowList_t": { + "fields": { + "m_Outflows": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, + "SignatureOutflow_Continue": { + "fields": {}, + "metadata": [], + "parent": null + }, + "SignatureOutflow_Resume": { + "fields": {}, + "metadata": [], + "parent": null } }, "enums": { @@ -7472,6 +939,7 @@ "members": { "BBOX_DIMENSIONS": 1, "BBOX_MINS_MAXS": 2, + "BBOX_RADIUS": 3, "BBOX_VOLUME": 0 }, "type": "uint32" @@ -7733,6 +1201,15 @@ }, "type": "uint32" }, + "ParticleEntityPos_t": { + "alignment": 4, + "members": { + "PARTICLE_ABS_ORIGIN": 0, + "PARTICLE_EYES": 2, + "PARTICLE_WORLDSPACE_CENTER": 1 + }, + "type": "uint32" + }, "ParticleFalloffFunction_t": { "alignment": 4, "members": { diff --git a/output/particles_dll.rs b/output/particles_dll.rs index 7b19fe50..f0008846 100644 --- a/output/particles_dll.rs +++ b/output/particles_dll.rs @@ -1,13 +1,13 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: particles.dll - // Class count: 429 - // Enum count: 71 + // Class count: 68 + // Enum count: 72 pub mod particles_dll { // Alignment: 4 // Member count: 6 @@ -80,6 +80,14 @@ pub mod cs2_dumper { // Alignment: 4 // Member count: 3 #[repr(u32)] + pub enum ParticleEntityPos_t { + PARTICLE_ABS_ORIGIN = 0x0, + PARTICLE_WORLDSPACE_CENTER = 0x1, + PARTICLE_EYES = 0x2 + } + // Alignment: 4 + // Member count: 3 + #[repr(u32)] pub enum ParticleFanType_t { PARTICLE_FAN_TYPE_FAN = 0x0, PARTICLE_FAN_TYPE_ROTOR_WASH = 0x1, @@ -518,12 +526,13 @@ pub mod cs2_dumper { PARTICLEDETAIL_ULTRA = 0x3 } // Alignment: 4 - // Member count: 3 + // Member count: 4 #[repr(u32)] pub enum BBoxVolumeType_t { BBOX_VOLUME = 0x0, BBOX_DIMENSIONS = 0x1, - BBOX_MINS_MAXS = 0x2 + BBOX_MINS_MAXS = 0x2, + BBOX_RADIUS = 0x3 } // Alignment: 4 // Member count: 12 @@ -713,5751 +722,596 @@ pub mod cs2_dumper { TEXTURE_REPETITION_PATH = 0x1 } // Parent: None - // Field count: 0 - pub mod IParticleCollection { - } - // Parent: None - // Field count: 1 - pub mod ParticleAttributeIndex_t { - pub const m_Value: usize = 0x0; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapGravityToVector { - pub const m_vInput1: usize = 0x1D0; // CPerParticleVecInput - pub const m_nOutputField: usize = 0x888; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x88C; // ParticleSetMethod_t - pub const m_bNormalizedOutput: usize = 0x890; // bool - } - // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_Decay { - pub const m_bRopeDecay: usize = 0x1D0; // bool - pub const m_bForcePreserveParticleOrder: usize = 0x1D1; // bool - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderDeferredLight { - pub const m_bUseAlphaTestWindow: usize = 0x220; // bool - pub const m_bUseTexture: usize = 0x221; // bool - pub const m_flRadiusScale: usize = 0x224; // float32 - pub const m_flAlphaScale: usize = 0x228; // float32 - pub const m_nAlpha2Field: usize = 0x22C; // ParticleAttributeIndex_t - pub const m_vecColorScale: usize = 0x230; // CParticleCollectionVecInput - pub const m_nColorBlendType: usize = 0x8E8; // ParticleColorBlendType_t - pub const m_flLightDistance: usize = 0x8EC; // float32 - pub const m_flStartFalloff: usize = 0x8F0; // float32 - pub const m_flDistanceFalloff: usize = 0x8F4; // float32 - pub const m_flSpotFoV: usize = 0x8F8; // float32 - pub const m_nAlphaTestPointField: usize = 0x8FC; // ParticleAttributeIndex_t - pub const m_nAlphaTestRangeField: usize = 0x900; // ParticleAttributeIndex_t - pub const m_nAlphaTestSharpnessField: usize = 0x904; // ParticleAttributeIndex_t - pub const m_hTexture: usize = 0x908; // CStrongHandle - pub const m_nHSVShiftControlPoint: usize = 0x910; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapSpeedtoCP { - pub const m_nInControlPointNumber: usize = 0x1D8; // int32 - pub const m_nOutControlPointNumber: usize = 0x1DC; // int32 - pub const m_nField: usize = 0x1E0; // int32 - pub const m_flInputMin: usize = 0x1E4; // float32 - pub const m_flInputMax: usize = 0x1E8; // float32 - pub const m_flOutputMin: usize = 0x1EC; // float32 - pub const m_flOutputMax: usize = 0x1F0; // float32 - pub const m_bUseDeltaV: usize = 0x1F4; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_WaitForCursorsWithTag { + pub const m_bTagSelfWhenComplete: usize = 0x98; // bool + pub const m_nDesiredKillPriority: usize = 0x9C; // PulseCursorCancelPriority_t } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_RemapTransformToVelocity { - pub const m_TransformInput: usize = 0x1D0; // CParticleTransformInput - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CollisionGroupContext_t { - pub const m_nCollisionGroupNumber: usize = 0x0; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleFunctionPreEmission { - pub const m_bRunOnce: usize = 0x1D0; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_FadeOutSimple { - pub const m_flFadeOutTime: usize = 0x1D0; // float32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SpringToVectorConstraint { - pub const m_flRestLength: usize = 0x1D0; // CPerParticleFloatInput - pub const m_flMinDistance: usize = 0x340; // CPerParticleFloatInput - pub const m_flMaxDistance: usize = 0x4B0; // CPerParticleFloatInput - pub const m_flRestingLength: usize = 0x620; // CPerParticleFloatInput - pub const m_vecAnchorVector: usize = 0x790; // CPerParticleVecInput - } - // Parent: None - // Field count: 32 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderRopes { - pub const m_bEnableFadingAndClamping: usize = 0x2DE8; // bool - pub const m_flMinSize: usize = 0x2DEC; // float32 - pub const m_flMaxSize: usize = 0x2DF0; // float32 - pub const m_flStartFadeSize: usize = 0x2DF4; // float32 - pub const m_flEndFadeSize: usize = 0x2DF8; // float32 - pub const m_flStartFadeDot: usize = 0x2DFC; // float32 - pub const m_flEndFadeDot: usize = 0x2E00; // float32 - pub const m_flRadiusTaper: usize = 0x2E04; // float32 - pub const m_nMinTesselation: usize = 0x2E08; // int32 - pub const m_nMaxTesselation: usize = 0x2E0C; // int32 - pub const m_flTessScale: usize = 0x2E10; // float32 - pub const m_flTextureVWorldSize: usize = 0x2E18; // CParticleCollectionRendererFloatInput - pub const m_flTextureVScrollRate: usize = 0x2F88; // CParticleCollectionRendererFloatInput - pub const m_flTextureVOffset: usize = 0x30F8; // CParticleCollectionRendererFloatInput - pub const m_nTextureVParamsCP: usize = 0x3268; // int32 - pub const m_bClampV: usize = 0x326C; // bool - pub const m_nScaleCP1: usize = 0x3270; // int32 - pub const m_nScaleCP2: usize = 0x3274; // int32 - pub const m_flScaleVSizeByControlPointDistance: usize = 0x3278; // float32 - pub const m_flScaleVScrollByControlPointDistance: usize = 0x327C; // float32 - pub const m_flScaleVOffsetByControlPointDistance: usize = 0x3280; // float32 - pub const m_bUseScalarForTextureCoordinate: usize = 0x3285; // bool - pub const m_nScalarFieldForTextureCoordinate: usize = 0x3288; // ParticleAttributeIndex_t - pub const m_flScalarAttributeTextureCoordScale: usize = 0x328C; // float32 - pub const m_bReverseOrder: usize = 0x3290; // bool - pub const m_bClosedLoop: usize = 0x3291; // bool - pub const m_nSplitField: usize = 0x3294; // ParticleAttributeIndex_t - pub const m_bSortBySegmentID: usize = 0x3298; // bool - pub const m_nOrientationType: usize = 0x329C; // ParticleOrientationChoiceList_t - pub const m_nVectorFieldForOrientation: usize = 0x32A0; // ParticleAttributeIndex_t - pub const m_bDrawAsOpaque: usize = 0x32A4; // bool - pub const m_bGenerateNormals: usize = 0x32A5; // bool - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_StatusEffectCitadel { - pub const m_flSFXColorWarpAmount: usize = 0x1D8; // float32 - pub const m_flSFXNormalAmount: usize = 0x1DC; // float32 - pub const m_flSFXMetalnessAmount: usize = 0x1E0; // float32 - pub const m_flSFXRoughnessAmount: usize = 0x1E4; // float32 - pub const m_flSFXSelfIllumAmount: usize = 0x1E8; // float32 - pub const m_flSFXSScale: usize = 0x1EC; // float32 - pub const m_flSFXSScrollX: usize = 0x1F0; // float32 - pub const m_flSFXSScrollY: usize = 0x1F4; // float32 - pub const m_flSFXSScrollZ: usize = 0x1F8; // float32 - pub const m_flSFXSOffsetX: usize = 0x1FC; // float32 - pub const m_flSFXSOffsetY: usize = 0x200; // float32 - pub const m_flSFXSOffsetZ: usize = 0x204; // float32 - pub const m_nDetailCombo: usize = 0x208; // DetailCombo_t - pub const m_flSFXSDetailAmount: usize = 0x20C; // float32 - pub const m_flSFXSDetailScale: usize = 0x210; // float32 - pub const m_flSFXSDetailScrollX: usize = 0x214; // float32 - pub const m_flSFXSDetailScrollY: usize = 0x218; // float32 - pub const m_flSFXSDetailScrollZ: usize = 0x21C; // float32 - pub const m_flSFXSUseModelUVs: usize = 0x220; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderSound { - pub const m_flDurationScale: usize = 0x220; // float32 - pub const m_flSndLvlScale: usize = 0x224; // float32 - pub const m_flPitchScale: usize = 0x228; // float32 - pub const m_flVolumeScale: usize = 0x22C; // float32 - pub const m_nSndLvlField: usize = 0x230; // ParticleAttributeIndex_t - pub const m_nDurationField: usize = 0x234; // ParticleAttributeIndex_t - pub const m_nPitchField: usize = 0x238; // ParticleAttributeIndex_t - pub const m_nVolumeField: usize = 0x23C; // ParticleAttributeIndex_t - pub const m_nChannel: usize = 0x240; // int32 - pub const m_nCPReference: usize = 0x244; // int32 - pub const m_pszSoundName: usize = 0x248; // char[256] - pub const m_bSuppressStopSoundEvent: usize = 0x348; // bool - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleVisibilityInputs { - pub const m_flCameraBias: usize = 0x0; // float32 - pub const m_nCPin: usize = 0x4; // int32 - pub const m_flProxyRadius: usize = 0x8; // float32 - pub const m_flInputMin: usize = 0xC; // float32 - pub const m_flInputMax: usize = 0x10; // float32 - pub const m_flInputPixelVisFade: usize = 0x14; // float32 - pub const m_flNoPixelVisibilityFallback: usize = 0x18; // float32 - pub const m_flDistanceInputMin: usize = 0x1C; // float32 - pub const m_flDistanceInputMax: usize = 0x20; // float32 - pub const m_flDotInputMin: usize = 0x24; // float32 - pub const m_flDotInputMax: usize = 0x28; // float32 - pub const m_bDotCPAngles: usize = 0x2C; // bool - pub const m_bDotCameraAngles: usize = 0x2D; // bool - pub const m_flAlphaScaleMin: usize = 0x30; // float32 - pub const m_flAlphaScaleMax: usize = 0x34; // float32 - pub const m_flRadiusScaleMin: usize = 0x38; // float32 - pub const m_flRadiusScaleMax: usize = 0x3C; // float32 - pub const m_flRadiusScaleFOVBase: usize = 0x40; // float32 - pub const m_bRightEye: usize = 0x44; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointsToParticle { - pub const m_nChildGroupID: usize = 0x1D0; // int32 - pub const m_nFirstControlPoint: usize = 0x1D4; // int32 - pub const m_nNumControlPoints: usize = 0x1D8; // int32 - pub const m_nFirstSourcePoint: usize = 0x1DC; // int32 - pub const m_bReverse: usize = 0x1E0; // bool - pub const m_bSetOrientation: usize = 0x1E1; // bool - pub const m_nOrientationMode: usize = 0x1E4; // ParticleOrientationSetMode_t - pub const m_nSetParent: usize = 0x1E8; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapCPVelocityToVector { - pub const m_nControlPoint: usize = 0x1D0; // int32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_flScale: usize = 0x1D8; // float32 - pub const m_bNormalize: usize = 0x1DC; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_PointVectorAtNextParticle { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flInterpolation: usize = 0x1D8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ParticlePreviewBodyGroup_t { - pub const m_bodyGroupName: usize = 0x0; // CUtlString - pub const m_nValue: usize = 0x8; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_OscillateScalarSimple { - pub const m_Rate: usize = 0x1D0; // float32 - pub const m_Frequency: usize = 0x1D4; // float32 - pub const m_nField: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_flOscMult: usize = 0x1DC; // float32 - pub const m_flOscAdd: usize = 0x1E0; // float32 - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_StatusEffect { - pub const m_nDetail2Combo: usize = 0x1D8; // Detail2Combo_t - pub const m_flDetail2Rotation: usize = 0x1DC; // float32 - pub const m_flDetail2Scale: usize = 0x1E0; // float32 - pub const m_flDetail2BlendFactor: usize = 0x1E4; // float32 - pub const m_flColorWarpIntensity: usize = 0x1E8; // float32 - pub const m_flDiffuseWarpBlendToFull: usize = 0x1EC; // float32 - pub const m_flEnvMapIntensity: usize = 0x1F0; // float32 - pub const m_flAmbientScale: usize = 0x1F4; // float32 - pub const m_specularColor: usize = 0x1F8; // Color - pub const m_flSpecularScale: usize = 0x1FC; // float32 - pub const m_flSpecularExponent: usize = 0x200; // float32 - pub const m_flSpecularExponentBlendToFull: usize = 0x204; // float32 - pub const m_flSpecularBlendToFull: usize = 0x208; // float32 - pub const m_rimLightColor: usize = 0x20C; // Color - pub const m_flRimLightScale: usize = 0x210; // float32 - pub const m_flReflectionsTintByBaseBlendToNone: usize = 0x214; // float32 - pub const m_flMetalnessBlendToFull: usize = 0x218; // float32 - pub const m_flSelfIllumBlendToFull: usize = 0x21C; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RtEnvCull { - pub const m_vecTestDir: usize = 0x1D8; // Vector - pub const m_vecTestNormal: usize = 0x1E4; // Vector - pub const m_bUseVelocity: usize = 0x1F0; // bool - pub const m_bCullOnMiss: usize = 0x1F1; // bool - pub const m_bLifeAdjust: usize = 0x1F2; // bool - pub const m_RtEnvName: usize = 0x1F3; // char[128] - pub const m_nRTEnvCP: usize = 0x274; // int32 - pub const m_nComponent: usize = 0x278; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ConstrainDistance { - pub const m_fMinDistance: usize = 0x1D0; // CParticleCollectionFloatInput - pub const m_fMaxDistance: usize = 0x340; // CParticleCollectionFloatInput - pub const m_nControlPointNumber: usize = 0x4B0; // int32 - pub const m_CenterOffset: usize = 0x4B4; // Vector - pub const m_bGlobalCenter: usize = 0x4C0; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomVector { - pub const m_vecMin: usize = 0x1D8; // Vector - pub const m_vecMax: usize = 0x1E4; // Vector - pub const m_nFieldOutput: usize = 0x1F0; // ParticleAttributeIndex_t - pub const m_randomnessParameters: usize = 0x1F4; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitialVelocityNoise { - pub const m_vecAbsVal: usize = 0x1D8; // Vector - pub const m_vecAbsValInv: usize = 0x1E4; // Vector - pub const m_vecOffsetLoc: usize = 0x1F0; // CPerParticleVecInput - pub const m_flOffset: usize = 0x8A8; // CPerParticleFloatInput - pub const m_vecOutputMin: usize = 0xA18; // CPerParticleVecInput - pub const m_vecOutputMax: usize = 0x10D0; // CPerParticleVecInput - pub const m_flNoiseScale: usize = 0x1788; // CPerParticleFloatInput - pub const m_flNoiseScaleLoc: usize = 0x18F8; // CPerParticleFloatInput - pub const m_TransformInput: usize = 0x1A68; // CParticleTransformInput - pub const m_bIgnoreDt: usize = 0x1AD0; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ParticleChildrenInfo_t { - pub const m_ChildRef: usize = 0x0; // CStrongHandle - pub const m_flDelay: usize = 0x8; // float32 - pub const m_bEndCap: usize = 0xC; // bool - pub const m_bDisableChild: usize = 0xD; // bool - pub const m_nDetailLevel: usize = 0x10; // ParticleDetailLevel_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapScalarOnceTimed { - pub const m_bProportional: usize = 0x1D0; // bool - pub const m_nFieldInput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1DC; // float32 - pub const m_flInputMax: usize = 0x1E0; // float32 - pub const m_flOutputMin: usize = 0x1E4; // float32 - pub const m_flOutputMax: usize = 0x1E8; // float32 - pub const m_flRemapTime: usize = 0x1EC; // float32 + pub mod CPulseCell_Base { + pub const m_nEditorNodeID: usize = 0x8; // PulseDocNodeID_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomNamedModelSequence { + pub mod CPulse_ResumePoint { } // Parent: None - // Field count: 4 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_PlaneCull { - pub const m_nPlaneControlPoint: usize = 0x1D0; // int32 - pub const m_vecPlaneDirection: usize = 0x1D4; // Vector - pub const m_bLocalSpace: usize = 0x1E0; // bool - pub const m_flPlaneOffset: usize = 0x1E4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_VelocityRandom { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_fSpeedMin: usize = 0x1E0; // CPerParticleFloatInput - pub const m_fSpeedMax: usize = 0x350; // CPerParticleFloatInput - pub const m_LocalCoordinateSystemSpeedMin: usize = 0x4C0; // CPerParticleVecInput - pub const m_LocalCoordinateSystemSpeedMax: usize = 0xB78; // CPerParticleVecInput - pub const m_bIgnoreDT: usize = 0x1230; // bool - pub const m_randomnessParameters: usize = 0x1234; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ModelDampenMovement { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_bBoundBox: usize = 0x1D4; // bool - pub const m_bOutside: usize = 0x1D5; // bool - pub const m_bUseBones: usize = 0x1D6; // bool - pub const m_HitboxSetName: usize = 0x1D7; // char[128] - pub const m_vecPosOffset: usize = 0x258; // CPerParticleVecInput - pub const m_fDrag: usize = 0x910; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_TwistAroundAxis { - pub const m_fForceAmount: usize = 0x1E0; // float32 - pub const m_TwistAxis: usize = 0x1E4; // Vector - pub const m_bLocalSpace: usize = 0x1F0; // bool - pub const m_nControlPointNumber: usize = 0x1F4; // int32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_TeleportBeam { - pub const m_nCPPosition: usize = 0x1D0; // int32 - pub const m_nCPVelocity: usize = 0x1D4; // int32 - pub const m_nCPMisc: usize = 0x1D8; // int32 - pub const m_nCPColor: usize = 0x1DC; // int32 - pub const m_nCPInvalidColor: usize = 0x1E0; // int32 - pub const m_nCPExtraArcData: usize = 0x1E4; // int32 - pub const m_vGravity: usize = 0x1E8; // Vector - pub const m_flArcMaxDuration: usize = 0x1F4; // float32 - pub const m_flSegmentBreak: usize = 0x1F8; // float32 - pub const m_flArcSpeed: usize = 0x1FC; // float32 - pub const m_flAlpha: usize = 0x200; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapExternalWindToCP { - pub const m_nCP: usize = 0x1D8; // int32 - pub const m_nCPOutput: usize = 0x1DC; // int32 - pub const m_vecScale: usize = 0x1E0; // CParticleCollectionVecInput - pub const m_bSetMagnitude: usize = 0x898; // bool - pub const m_nOutVectorField: usize = 0x89C; // int32 - } - // Parent: None - // Field count: 65 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBaseRendererSource2 { - pub const m_flRadiusScale: usize = 0x220; // CParticleCollectionRendererFloatInput - pub const m_flAlphaScale: usize = 0x390; // CParticleCollectionRendererFloatInput - pub const m_flRollScale: usize = 0x500; // CParticleCollectionRendererFloatInput - pub const m_nAlpha2Field: usize = 0x670; // ParticleAttributeIndex_t - pub const m_vecColorScale: usize = 0x678; // CParticleCollectionRendererVecInput - pub const m_nColorBlendType: usize = 0xD30; // ParticleColorBlendType_t - pub const m_nShaderType: usize = 0xD34; // SpriteCardShaderType_t - pub const m_strShaderOverride: usize = 0xD38; // CUtlString - pub const m_flCenterXOffset: usize = 0xD40; // CParticleCollectionRendererFloatInput - pub const m_flCenterYOffset: usize = 0xEB0; // CParticleCollectionRendererFloatInput - pub const m_flBumpStrength: usize = 0x1020; // float32 - pub const m_nCropTextureOverride: usize = 0x1024; // ParticleSequenceCropOverride_t - pub const m_vecTexturesInput: usize = 0x1028; // CUtlLeanVector - pub const m_flAnimationRate: usize = 0x1038; // float32 - pub const m_nAnimationType: usize = 0x103C; // AnimationType_t - pub const m_bAnimateInFPS: usize = 0x1040; // bool - pub const m_flMotionVectorScaleU: usize = 0x1048; // CParticleCollectionRendererFloatInput - pub const m_flMotionVectorScaleV: usize = 0x11B8; // CParticleCollectionRendererFloatInput - pub const m_flSelfIllumAmount: usize = 0x1328; // CParticleCollectionRendererFloatInput - pub const m_flDiffuseAmount: usize = 0x1498; // CParticleCollectionRendererFloatInput - pub const m_flDiffuseClamp: usize = 0x1608; // CParticleCollectionRendererFloatInput - pub const m_nLightingControlPoint: usize = 0x1778; // int32 - pub const m_nSelfIllumPerParticle: usize = 0x177C; // ParticleAttributeIndex_t - pub const m_nOutputBlendMode: usize = 0x1780; // ParticleOutputBlendMode_t - pub const m_bGammaCorrectVertexColors: usize = 0x1784; // bool - pub const m_bSaturateColorPreAlphaBlend: usize = 0x1785; // bool - pub const m_flAddSelfAmount: usize = 0x1788; // CParticleCollectionRendererFloatInput - pub const m_flDesaturation: usize = 0x18F8; // CParticleCollectionRendererFloatInput - pub const m_flOverbrightFactor: usize = 0x1A68; // CParticleCollectionRendererFloatInput - pub const m_nHSVShiftControlPoint: usize = 0x1BD8; // int32 - pub const m_nFogType: usize = 0x1BDC; // ParticleFogType_t - pub const m_flFogAmount: usize = 0x1BE0; // CParticleCollectionRendererFloatInput - pub const m_bTintByFOW: usize = 0x1D50; // bool - pub const m_bTintByGlobalLight: usize = 0x1D51; // bool - pub const m_nPerParticleAlphaReference: usize = 0x1D54; // SpriteCardPerParticleScale_t - pub const m_nPerParticleAlphaRefWindow: usize = 0x1D58; // SpriteCardPerParticleScale_t - pub const m_nAlphaReferenceType: usize = 0x1D5C; // ParticleAlphaReferenceType_t - pub const m_flAlphaReferenceSoftness: usize = 0x1D60; // CParticleCollectionRendererFloatInput - pub const m_flSourceAlphaValueToMapToZero: usize = 0x1ED0; // CParticleCollectionRendererFloatInput - pub const m_flSourceAlphaValueToMapToOne: usize = 0x2040; // CParticleCollectionRendererFloatInput - pub const m_bRefract: usize = 0x21B0; // bool - pub const m_bRefractSolid: usize = 0x21B1; // bool - pub const m_flRefractAmount: usize = 0x21B8; // CParticleCollectionRendererFloatInput - pub const m_nRefractBlurRadius: usize = 0x2328; // int32 - pub const m_nRefractBlurType: usize = 0x232C; // BlurFilterType_t - pub const m_bOnlyRenderInEffectsBloomPass: usize = 0x2330; // bool - pub const m_bOnlyRenderInEffectsWaterPass: usize = 0x2331; // bool - pub const m_bUseMixedResolutionRendering: usize = 0x2332; // bool - pub const m_bOnlyRenderInEffecsGameOverlay: usize = 0x2333; // bool - pub const m_stencilTestID: usize = 0x2334; // char[128] - pub const m_bStencilTestExclude: usize = 0x23B4; // bool - pub const m_stencilWriteID: usize = 0x23B5; // char[128] - pub const m_bWriteStencilOnDepthPass: usize = 0x2435; // bool - pub const m_bWriteStencilOnDepthFail: usize = 0x2436; // bool - pub const m_bReverseZBuffering: usize = 0x2437; // bool - pub const m_bDisableZBuffering: usize = 0x2438; // bool - pub const m_nFeatheringMode: usize = 0x243C; // ParticleDepthFeatheringMode_t - pub const m_flFeatheringMinDist: usize = 0x2440; // CParticleCollectionRendererFloatInput - pub const m_flFeatheringMaxDist: usize = 0x25B0; // CParticleCollectionRendererFloatInput - pub const m_flFeatheringFilter: usize = 0x2720; // CParticleCollectionRendererFloatInput - pub const m_flFeatheringDepthMapFilter: usize = 0x2890; // CParticleCollectionRendererFloatInput - pub const m_flDepthBias: usize = 0x2A00; // CParticleCollectionRendererFloatInput - pub const m_nSortMethod: usize = 0x2B70; // ParticleSortingChoiceList_t - pub const m_bBlendFramesSeq0: usize = 0x2B74; // bool - pub const m_bMaxLuminanceBlendingSequence0: usize = 0x2B75; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + pub mod CPulseCell_PickBestOutflowSelector { + pub const m_nCheckType: usize = 0x48; // PulseBestOutflowRules_t + pub const m_OutflowList: usize = 0x50; // PulseSelectorOutflowList_t } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSpinUpdateBase { + pub mod CParticleBindingRealPulse { } // Parent: None - // Field count: 3 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_OrientTo2dDirection { - pub const m_flRotOffset: usize = 0x1D0; // float32 - pub const m_flSpinStrength: usize = 0x1D4; // float32 - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapDotProductToCP { - pub const m_nInputCP1: usize = 0x1D8; // int32 - pub const m_nInputCP2: usize = 0x1DC; // int32 - pub const m_nOutputCP: usize = 0x1E0; // int32 - pub const m_nOutVectorField: usize = 0x1E4; // int32 - pub const m_flInputMin: usize = 0x1E8; // CParticleCollectionFloatInput - pub const m_flInputMax: usize = 0x358; // CParticleCollectionFloatInput - pub const m_flOutputMin: usize = 0x4C8; // CParticleCollectionFloatInput - pub const m_flOutputMax: usize = 0x638; // CParticleCollectionFloatInput + // MPulseEditorHeaderIcon + // MPropertyFriendlyName + pub mod CPulseCell_WaitForObservable { + pub const m_Condition: usize = 0x48; // PulseObservableBoolExpression_t + pub const m_OnTrue: usize = 0xC0; // CPulse_ResumePoint } // Parent: None // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapParticleCountToNamedModelElementScalar { - pub const m_hModel: usize = 0x208; // CStrongHandle - pub const m_outputMinName: usize = 0x210; // CUtlString - pub const m_outputMaxName: usize = 0x218; // CUtlString - pub const m_bModelFromRenderer: usize = 0x220; // bool - } - // Parent: None - // Field count: 20 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderTrails { - pub const m_bEnableFadingAndClamping: usize = 0x30E0; // bool - pub const m_flStartFadeDot: usize = 0x30E4; // float32 - pub const m_flEndFadeDot: usize = 0x30E8; // float32 - pub const m_nPrevPntSource: usize = 0x30EC; // ParticleAttributeIndex_t - pub const m_flMaxLength: usize = 0x30F0; // float32 - pub const m_flMinLength: usize = 0x30F4; // float32 - pub const m_bIgnoreDT: usize = 0x30F8; // bool - pub const m_flConstrainRadiusToLengthRatio: usize = 0x30FC; // float32 - pub const m_flLengthScale: usize = 0x3100; // float32 - pub const m_flLengthFadeInTime: usize = 0x3104; // float32 - pub const m_flRadiusHeadTaper: usize = 0x3108; // CPerParticleFloatInput - pub const m_vecHeadColorScale: usize = 0x3278; // CParticleCollectionVecInput - pub const m_flHeadAlphaScale: usize = 0x3930; // CPerParticleFloatInput - pub const m_flRadiusTaper: usize = 0x3AA0; // CPerParticleFloatInput - pub const m_vecTailColorScale: usize = 0x3C10; // CParticleCollectionVecInput - pub const m_flTailAlphaScale: usize = 0x42C8; // CPerParticleFloatInput - pub const m_nHorizCropField: usize = 0x4438; // ParticleAttributeIndex_t - pub const m_nVertCropField: usize = 0x443C; // ParticleAttributeIndex_t - pub const m_flForwardShift: usize = 0x4440; // float32 - pub const m_bFlipUVBasedOnPitchYaw: usize = 0x4444; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointPositionToTimeOfDayValue { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_pszTimeOfDayParameter: usize = 0x1DC; // char[128] - pub const m_vecDefaultValue: usize = 0x25C; // Vector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DecayMaintainCount { - pub const m_nParticlesToMaintain: usize = 0x1D0; // int32 - pub const m_flDecayDelay: usize = 0x1D4; // float32 - pub const m_nSnapshotControlPoint: usize = 0x1D8; // int32 - pub const m_strSnapshotSubset: usize = 0x1E0; // CUtlString - pub const m_bLifespanDecay: usize = 0x1E8; // bool - pub const m_flScale: usize = 0x1F0; // CParticleCollectionFloatInput - pub const m_bKillNewest: usize = 0x360; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomModelSequence { - pub const m_ActivityName: usize = 0x1D8; // char[256] - pub const m_SequenceName: usize = 0x2D8; // char[256] - pub const m_hModel: usize = 0x3D8; // CStrongHandle - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ExternalGameImpulseForce { - pub const m_flForceScale: usize = 0x1E0; // CPerParticleFloatInput - pub const m_bRopes: usize = 0x350; // bool - pub const m_bRopesZOnly: usize = 0x351; // bool - pub const m_bExplosions: usize = 0x352; // bool - pub const m_bParticles: usize = 0x353; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapAverageHitboxSpeedtoCP { - pub const m_nInControlPointNumber: usize = 0x1D8; // int32 - pub const m_nOutControlPointNumber: usize = 0x1DC; // int32 - pub const m_nField: usize = 0x1E0; // int32 - pub const m_nHitboxDataType: usize = 0x1E4; // ParticleHitboxDataSelection_t - pub const m_flInputMin: usize = 0x1E8; // CParticleCollectionFloatInput - pub const m_flInputMax: usize = 0x358; // CParticleCollectionFloatInput - pub const m_flOutputMin: usize = 0x4C8; // CParticleCollectionFloatInput - pub const m_flOutputMax: usize = 0x638; // CParticleCollectionFloatInput - pub const m_nHeightControlPointNumber: usize = 0x7A8; // int32 - pub const m_vecComparisonVelocity: usize = 0x7B0; // CParticleCollectionVecInput - pub const m_HitboxSetName: usize = 0xE68; // char[128] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomAlpha { - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_nAlphaMin: usize = 0x1DC; // int32 - pub const m_nAlphaMax: usize = 0x1E0; // int32 - pub const m_flAlphaRandExponent: usize = 0x1EC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_NormalizeVector { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flScale: usize = 0x1D4; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_FadeInSimple { - pub const m_flFadeInTime: usize = 0x1D0; // float32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RepeatedTriggerChildGroup { - pub const m_nChildGroupID: usize = 0x1D8; // int32 - pub const m_flClusterRefireTime: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_flClusterSize: usize = 0x350; // CParticleCollectionFloatInput - pub const m_flClusterCooldown: usize = 0x4C0; // CParticleCollectionFloatInput - pub const m_bLimitChildCount: usize = 0x630; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapVelocityToVector { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flScale: usize = 0x1D4; // float32 - pub const m_bNormalize: usize = 0x1D8; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_SetHitboxToClosest { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_nDesiredHitbox: usize = 0x1DC; // int32 - pub const m_vecHitBoxScale: usize = 0x1E0; // CParticleCollectionVecInput - pub const m_HitboxSetName: usize = 0x898; // char[128] - pub const m_bUseBones: usize = 0x918; // bool - pub const m_bUseClosestPointOnHitbox: usize = 0x919; // bool - pub const m_nTestType: usize = 0x91C; // ClosestPointTestType_t - pub const m_flHybridRatio: usize = 0x920; // CParticleCollectionFloatInput - pub const m_bUpdatePosition: usize = 0xA90; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RingWave { - pub const m_TransformInput: usize = 0x1D8; // CParticleTransformInput - pub const m_flParticlesPerOrbit: usize = 0x240; // CParticleCollectionFloatInput - pub const m_flInitialRadius: usize = 0x3B0; // CPerParticleFloatInput - pub const m_flThickness: usize = 0x520; // CPerParticleFloatInput - pub const m_flInitialSpeedMin: usize = 0x690; // CPerParticleFloatInput - pub const m_flInitialSpeedMax: usize = 0x800; // CPerParticleFloatInput - pub const m_flRoll: usize = 0x970; // CPerParticleFloatInput - pub const m_flPitch: usize = 0xAE0; // CPerParticleFloatInput - pub const m_flYaw: usize = 0xC50; // CPerParticleFloatInput - pub const m_bEvenDistribution: usize = 0xDC0; // bool - pub const m_bXYVelocityOnly: usize = 0xDC1; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomTrailLength { - pub const m_flMinLength: usize = 0x1D8; // float32 - pub const m_flMaxLength: usize = 0x1DC; // float32 - pub const m_flLengthRandExponent: usize = 0x1E0; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapScalar { - pub const m_nFieldInput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D8; // float32 - pub const m_flInputMax: usize = 0x1DC; // float32 - pub const m_flOutputMin: usize = 0x1E0; // float32 - pub const m_flOutputMax: usize = 0x1E4; // float32 - pub const m_bOldCode: usize = 0x1E8; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DistanceBetweenTransforms { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_TransformStart: usize = 0x1D8; // CParticleTransformInput - pub const m_TransformEnd: usize = 0x240; // CParticleTransformInput - pub const m_flInputMin: usize = 0x2A8; // CPerParticleFloatInput - pub const m_flInputMax: usize = 0x418; // CPerParticleFloatInput - pub const m_flOutputMin: usize = 0x588; // CPerParticleFloatInput - pub const m_flOutputMax: usize = 0x6F8; // CPerParticleFloatInput - pub const m_flMaxTraceLength: usize = 0x868; // float32 - pub const m_flLOSScale: usize = 0x86C; // float32 - pub const m_CollisionGroupName: usize = 0x870; // char[128] - pub const m_nTraceSet: usize = 0x8F0; // ParticleTraceSet_t - pub const m_bLOS: usize = 0x8F4; // bool - pub const m_nSetMethod: usize = 0x8F8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DecayOffscreen { - pub const m_flOffscreenTime: usize = 0x1D0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - pub mod C_INIT_CreateSequentialPath { - pub const m_fMaxDistance: usize = 0x1D8; // float32 - pub const m_flNumToAssign: usize = 0x1DC; // float32 - pub const m_bLoop: usize = 0x1E0; // bool - pub const m_bCPPairs: usize = 0x1E1; // bool - pub const m_bSaveOffset: usize = 0x1E2; // bool - pub const m_PathParams: usize = 0x1F0; // CPathParameters - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_EndCapTimedDecay { - pub const m_flDecayTime: usize = 0x1D0; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapDistanceToLineSegmentBase { - pub const m_nCP0: usize = 0x1D0; // int32 - pub const m_nCP1: usize = 0x1D4; // int32 - pub const m_flMinInputValue: usize = 0x1D8; // float32 - pub const m_flMaxInputValue: usize = 0x1DC; // float32 - pub const m_bInfiniteLine: usize = 0x1E0; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ContinuousEmitter { - pub const m_flEmissionDuration: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_flStartTime: usize = 0x348; // CParticleCollectionFloatInput - pub const m_flEmitRate: usize = 0x4B8; // CParticleCollectionFloatInput - pub const m_flEmissionScale: usize = 0x628; // float32 - pub const m_flScalePerParentParticle: usize = 0x62C; // float32 - pub const m_bInitFromKilledParentParticles: usize = 0x630; // bool - pub const m_nEventType: usize = 0x634; // EventTypeSelection_t - pub const m_nSnapshotControlPoint: usize = 0x638; // int32 - pub const m_strSnapshotSubset: usize = 0x640; // CUtlString - pub const m_nLimitPerUpdate: usize = 0x648; // int32 - pub const m_bForceEmitOnFirstUpdate: usize = 0x64C; // bool - pub const m_bForceEmitOnLastUpdate: usize = 0x64D; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_OscillateVectorSimple { - pub const m_Rate: usize = 0x1D0; // Vector - pub const m_Frequency: usize = 0x1DC; // Vector - pub const m_nField: usize = 0x1E8; // ParticleAttributeIndex_t - pub const m_flOscMult: usize = 0x1EC; // float32 - pub const m_flOscAdd: usize = 0x1F0; // float32 - pub const m_bOffset: usize = 0x1F4; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_SequenceLifeTime { - pub const m_flFramerate: usize = 0x1D8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_MoveBetweenPoints { - pub const m_flSpeedMin: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flSpeedMax: usize = 0x348; // CPerParticleFloatInput - pub const m_flEndSpread: usize = 0x4B8; // CPerParticleFloatInput - pub const m_flStartOffset: usize = 0x628; // CPerParticleFloatInput - pub const m_flEndOffset: usize = 0x798; // CPerParticleFloatInput - pub const m_nEndControlPointNumber: usize = 0x908; // int32 - pub const m_bTrailBias: usize = 0x90C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetUserEvent { - pub const m_flInput: usize = 0x1D0; // CPerParticleFloatInput - pub const m_flRisingEdge: usize = 0x340; // CPerParticleFloatInput - pub const m_nRisingEventType: usize = 0x4B0; // EventTypeSelection_t - pub const m_flFallingEdge: usize = 0x4B8; // CPerParticleFloatInput - pub const m_nFallingEventType: usize = 0x628; // EventTypeSelection_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_QuantizeFloat { - pub const m_InputValue: usize = 0x1D0; // CPerParticleFloatInput - pub const m_nOutputField: usize = 0x340; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_BasicMovement { - pub const m_Gravity: usize = 0x1D0; // CParticleCollectionVecInput - pub const m_fDrag: usize = 0x888; // CParticleCollectionFloatInput - pub const m_massControls: usize = 0x9F8; // CParticleMassCalculationParameters - pub const m_nMaxConstraintPasses: usize = 0xE50; // int32 - pub const m_bUseNewCode: usize = 0xE54; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomNamedModelElement { - pub const m_hModel: usize = 0x1D8; // CStrongHandle - pub const m_names: usize = 0x1E0; // CUtlVector - pub const m_bShuffle: usize = 0x1F8; // bool - pub const m_bLinear: usize = 0x1F9; // bool - pub const m_bModelFromRenderer: usize = 0x1FA; // bool - pub const m_nFieldOutput: usize = 0x1FC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitFromParentKilled { - pub const m_nAttributeToCopy: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_nEventType: usize = 0x1DC; // EventTypeSelection_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_Callback { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleFunction { - pub const m_flOpStrength: usize = 0x8; // CParticleCollectionFloatInput - pub const m_nOpEndCapState: usize = 0x178; // ParticleEndcapMode_t - pub const m_flOpStartFadeInTime: usize = 0x17C; // float32 - pub const m_flOpEndFadeInTime: usize = 0x180; // float32 - pub const m_flOpStartFadeOutTime: usize = 0x184; // float32 - pub const m_flOpEndFadeOutTime: usize = 0x188; // float32 - pub const m_flOpFadeOscillatePeriod: usize = 0x18C; // float32 - pub const m_bNormalizeToStopTime: usize = 0x190; // bool - pub const m_flOpTimeOffsetMin: usize = 0x194; // float32 - pub const m_flOpTimeOffsetMax: usize = 0x198; // float32 - pub const m_nOpTimeOffsetSeed: usize = 0x19C; // int32 - pub const m_nOpTimeScaleSeed: usize = 0x1A0; // int32 - pub const m_flOpTimeScaleMin: usize = 0x1A4; // float32 - pub const m_flOpTimeScaleMax: usize = 0x1A8; // float32 - pub const m_bDisableOperator: usize = 0x1AE; // bool - pub const m_Notes: usize = 0x1B0; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_GlobalLight { - pub const m_flScale: usize = 0x1D0; // float32 - pub const m_bClampLowerRange: usize = 0x1D4; // bool - pub const m_bClampUpperRange: usize = 0x1D5; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_OffsetVectorToVector { - pub const m_nFieldInput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_vecOutputMin: usize = 0x1E0; // Vector - pub const m_vecOutputMax: usize = 0x1EC; // Vector - pub const m_randomnessParameters: usize = 0x1F8; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetPerChildControlPointFromAttribute { - pub const m_nChildGroupID: usize = 0x1D0; // int32 - pub const m_nFirstControlPoint: usize = 0x1D4; // int32 - pub const m_nNumControlPoints: usize = 0x1D8; // int32 - pub const m_nParticleIncrement: usize = 0x1DC; // int32 - pub const m_nFirstSourcePoint: usize = 0x1E0; // int32 - pub const m_bNumBasedOnParticleCount: usize = 0x1E4; // bool - pub const m_nAttributeToRead: usize = 0x1E8; // ParticleAttributeIndex_t - pub const m_nCPField: usize = 0x1EC; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetParentControlPointsToChildCP { - pub const m_nChildGroupID: usize = 0x1D8; // int32 - pub const m_nChildControlPoint: usize = 0x1DC; // int32 - pub const m_nNumControlPoints: usize = 0x1E0; // int32 - pub const m_nFirstSourcePoint: usize = 0x1E4; // int32 - pub const m_bSetOrientation: usize = 0x1E8; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_BoxConstraint { - pub const m_vecMin: usize = 0x1D0; // CParticleCollectionVecInput - pub const m_vecMax: usize = 0x888; // CParticleCollectionVecInput - pub const m_nCP: usize = 0xF40; // int32 - pub const m_bLocalSpace: usize = 0xF44; // bool - pub const m_bAccountForRadius: usize = 0xF45; // bool + pub mod CPulse_OutflowConnection { + pub const m_SourceOutflowName: usize = 0x0; // PulseSymbol_t + pub const m_nDestChunk: usize = 0x10; // PulseRuntimeChunkIndex_t + pub const m_nInstruction: usize = 0x14; // int32 + pub const m_OutflowRegisterMap: usize = 0x18; // PulseRegisterMap_t } // Parent: None // Field count: 14 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_CreatePhyllotaxis { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_nScaleCP: usize = 0x1DC; // int32 - pub const m_nComponent: usize = 0x1E0; // int32 - pub const m_fRadCentCore: usize = 0x1E4; // float32 - pub const m_fRadPerPoint: usize = 0x1E8; // float32 - pub const m_fRadPerPointTo: usize = 0x1EC; // float32 - pub const m_fpointAngle: usize = 0x1F0; // float32 - pub const m_fsizeOverall: usize = 0x1F4; // float32 - pub const m_fRadBias: usize = 0x1F8; // float32 - pub const m_fMinRad: usize = 0x1FC; // float32 - pub const m_fDistBias: usize = 0x200; // float32 - pub const m_bUseLocalCoords: usize = 0x204; // bool - pub const m_bUseWithContEmit: usize = 0x205; // bool - pub const m_bUseOrigRadius: usize = 0x206; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_AttractToControlPoint { - pub const m_vecComponentScale: usize = 0x1E0; // Vector - pub const m_fForceAmount: usize = 0x1F0; // CPerParticleFloatInput - pub const m_fFalloffPower: usize = 0x360; // float32 - pub const m_TransformInput: usize = 0x368; // CParticleTransformInput - pub const m_fForceAmountMin: usize = 0x3D0; // CPerParticleFloatInput - pub const m_bApplyMinForce: usize = 0x540; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomLifeTime { - pub const m_fLifetimeMin: usize = 0x1D8; // float32 - pub const m_fLifetimeMax: usize = 0x1DC; // float32 - pub const m_fLifetimeRandExponent: usize = 0x1E0; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapParticleCountToNamedModelSequenceScalar { - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_VelocityRadialRandom { - pub const m_bPerParticleCenter: usize = 0x1D8; // bool - pub const m_nControlPointNumber: usize = 0x1DC; // int32 - pub const m_vecPosition: usize = 0x1E0; // CPerParticleVecInput - pub const m_vecFwd: usize = 0x898; // CPerParticleVecInput - pub const m_fSpeedMin: usize = 0xF50; // CPerParticleFloatInput - pub const m_fSpeedMax: usize = 0x10C0; // CPerParticleFloatInput - pub const m_vecLocalCoordinateSystemSpeedScale: usize = 0x1230; // Vector - pub const m_bIgnoreDelta: usize = 0x123D; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomRadius { - pub const m_flRadiusMin: usize = 0x1D8; // float32 - pub const m_flRadiusMax: usize = 0x1DC; // float32 - pub const m_flRadiusRandExponent: usize = 0x1E0; // float32 + pub mod CPulseGraphDef { + pub const m_DomainIdentifier: usize = 0x8; // PulseSymbol_t + pub const m_DomainSubType: usize = 0x18; // CPulseValueFullType + pub const m_ParentMapName: usize = 0x30; // PulseSymbol_t + pub const m_ParentXmlName: usize = 0x40; // PulseSymbol_t + pub const m_Chunks: usize = 0x50; // CUtlVector + pub const m_Cells: usize = 0x68; // CUtlVector + pub const m_Vars: usize = 0x80; // CUtlVector + pub const m_PublicOutputs: usize = 0x98; // CUtlVector + pub const m_InvokeBindings: usize = 0xB0; // CUtlVector + pub const m_CallInfos: usize = 0xC8; // CUtlVector + pub const m_Constants: usize = 0xE0; // CUtlVector + pub const m_DomainValues: usize = 0xF8; // CUtlVector + pub const m_BlackboardReferences: usize = 0x110; // CUtlVector + pub const m_OutputConnections: usize = 0x128; // CUtlVector } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_Orient2DRelToCP { - pub const m_flRotOffset: usize = 0x1D0; // float32 - pub const m_flSpinStrength: usize = 0x1D4; // float32 - pub const m_nCP: usize = 0x1D8; // int32 - pub const m_nFieldOutput: usize = 0x1DC; // ParticleAttributeIndex_t + pub mod CPulseCell_FireCursors { + pub const m_Outflows: usize = 0x48; // CUtlVector + pub const m_bWaitForChildOutflows: usize = 0x60; // bool + pub const m_OnFinished: usize = 0x68; // CPulse_ResumePoint + pub const m_OnCanceled: usize = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 16 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod TextureControls_t { - pub const m_flFinalTextureScaleU: usize = 0x0; // CParticleCollectionRendererFloatInput - pub const m_flFinalTextureScaleV: usize = 0x170; // CParticleCollectionRendererFloatInput - pub const m_flFinalTextureOffsetU: usize = 0x2E0; // CParticleCollectionRendererFloatInput - pub const m_flFinalTextureOffsetV: usize = 0x450; // CParticleCollectionRendererFloatInput - pub const m_flFinalTextureUVRotation: usize = 0x5C0; // CParticleCollectionRendererFloatInput - pub const m_flZoomScale: usize = 0x730; // CParticleCollectionRendererFloatInput - pub const m_flDistortion: usize = 0x8A0; // CParticleCollectionRendererFloatInput - pub const m_bRandomizeOffsets: usize = 0xA10; // bool - pub const m_bClampUVs: usize = 0xA11; // bool - pub const m_nPerParticleBlend: usize = 0xA14; // SpriteCardPerParticleScale_t - pub const m_nPerParticleScale: usize = 0xA18; // SpriteCardPerParticleScale_t - pub const m_nPerParticleOffsetU: usize = 0xA1C; // SpriteCardPerParticleScale_t - pub const m_nPerParticleOffsetV: usize = 0xA20; // SpriteCardPerParticleScale_t - pub const m_nPerParticleRotation: usize = 0xA24; // SpriteCardPerParticleScale_t - pub const m_nPerParticleZoom: usize = 0xA28; // SpriteCardPerParticleScale_t - pub const m_nPerParticleDistortion: usize = 0xA2C; // SpriteCardPerParticleScale_t + pub mod CPulseCell_Timeline__TimelineEvent_t { + pub const m_flTimeFromPrevious: usize = 0x0; // float32 + pub const m_EventOutflow: usize = 0x8; // CPulse_OutflowConnection } // Parent: None - // Field count: 3 + // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - pub mod ControlPointReference_t { - pub const m_controlPointNameString: usize = 0x0; // int32 - pub const m_vOffsetFromControlPoint: usize = 0x4; // Vector - pub const m_bOffsetInLocalSpace: usize = 0x10; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointToVectorExpression { - pub const m_nExpression: usize = 0x1D8; // VectorExpressionType_t - pub const m_nOutputCP: usize = 0x1DC; // int32 - pub const m_vInput1: usize = 0x1E0; // CParticleCollectionVecInput - pub const m_vInput2: usize = 0x898; // CParticleCollectionVecInput - pub const m_flLerp: usize = 0xF50; // CPerParticleFloatInput - pub const m_bNormalizedOutput: usize = 0x10C0; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LightningSnapshotGenerator { - pub const m_nCPSnapshot: usize = 0x1D8; // int32 - pub const m_nCPStartPnt: usize = 0x1DC; // int32 - pub const m_nCPEndPnt: usize = 0x1E0; // int32 - pub const m_flSegments: usize = 0x1E8; // CParticleCollectionFloatInput - pub const m_flOffset: usize = 0x358; // CParticleCollectionFloatInput - pub const m_flOffsetDecay: usize = 0x4C8; // CParticleCollectionFloatInput - pub const m_flRecalcRate: usize = 0x638; // CParticleCollectionFloatInput - pub const m_flUVScale: usize = 0x7A8; // CParticleCollectionFloatInput - pub const m_flUVOffset: usize = 0x918; // CParticleCollectionFloatInput - pub const m_flSplitRate: usize = 0xA88; // CParticleCollectionFloatInput - pub const m_flBranchTwist: usize = 0xBF8; // CParticleCollectionFloatInput - pub const m_nBranchBehavior: usize = 0xD68; // ParticleLightnintBranchBehavior_t - pub const m_flRadiusStart: usize = 0xD70; // CParticleCollectionFloatInput - pub const m_flRadiusEnd: usize = 0xEE0; // CParticleCollectionFloatInput - pub const m_flDedicatedPool: usize = 0x1050; // CParticleCollectionFloatInput + pub mod CPulseCell_IntervalTimer__CursorState_t { + pub const m_StartTime: usize = 0x0; // GameTime_t + pub const m_EndTime: usize = 0x4; // GameTime_t + pub const m_flWaitInterval: usize = 0x8; // float32 + pub const m_flWaitIntervalHigh: usize = 0xC; // float32 + pub const m_bCompleteOnNextWake: usize = 0x10; // bool } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_RemapNamedModelMeshGroupOnceTimed { + pub mod CPulseCell_BaseRequirement { + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + // MPulseEditorHeaderIcon + pub mod CPulseCell_BaseState { + } + // Parent: None + // Field count: 4 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod OutflowWithRequirements_t { + pub const m_Connection: usize = 0x0; // CPulse_OutflowConnection + pub const m_DestinationFlowNodeID: usize = 0x48; // PulseDocNodeID_t + pub const m_RequirementNodeIDs: usize = 0x50; // CUtlVector + pub const m_nCursorStateBlockIndex: usize = 0x68; // CUtlVector + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_IsRequirementValid { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_RemapQAnglesToRotation { - pub const m_TransformInput: usize = 0x1D8; // CParticleTransformInput - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_PositionWarp { - pub const m_vecWarpMin: usize = 0x1D8; // CParticleCollectionVecInput - pub const m_vecWarpMax: usize = 0x890; // CParticleCollectionVecInput - pub const m_nScaleControlPointNumber: usize = 0xF48; // int32 - pub const m_nControlPointNumber: usize = 0xF4C; // int32 - pub const m_nRadiusComponent: usize = 0xF50; // int32 - pub const m_flWarpTime: usize = 0xF54; // float32 - pub const m_flWarpStartTime: usize = 0xF58; // float32 - pub const m_flPrevPosScale: usize = 0xF5C; // float32 - pub const m_bInvertWarp: usize = 0xF60; // bool - pub const m_bUseCount: usize = 0xF61; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointFieldToScalarExpression { - pub const m_nExpression: usize = 0x1D8; // ScalarExpressionType_t - pub const m_flInput1: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_flInput2: usize = 0x350; // CParticleCollectionFloatInput - pub const m_flOutputRemap: usize = 0x4C0; // CParticleRemapFloatInput - pub const m_nOutputCP: usize = 0x630; // int32 - pub const m_nOutVectorField: usize = 0x634; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CreateParticleSystemRenderer { - pub const m_hEffect: usize = 0x220; // CStrongHandle - pub const m_nEventType: usize = 0x228; // EventTypeSelection_t - pub const m_vecCPs: usize = 0x230; // CUtlLeanVector - pub const m_szParticleConfig: usize = 0x240; // CUtlString - pub const m_AggregationPos: usize = 0x248; // CPerParticleVecInput + // MPropertyFriendlyName + pub mod CPulseCell_Value_Gradient { + pub const m_Gradient: usize = 0x48; // CColorGradient } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleFunctionForce { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomVectorComponent { - pub const m_flMin: usize = 0x1D8; // float32 - pub const m_flMax: usize = 0x1DC; // float32 - pub const m_nFieldOutput: usize = 0x1E0; // ParticleAttributeIndex_t - pub const m_nComponent: usize = 0x1E4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - pub mod C_OP_InheritFromParentParticles { - pub const m_flScale: usize = 0x1D0; // float32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nIncrement: usize = 0x1D8; // int32 - pub const m_bRandomDistribution: usize = 0x1DC; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_SetVectorAttributeToVectorExpression { - pub const m_nExpression: usize = 0x1D8; // VectorExpressionType_t - pub const m_vInput1: usize = 0x1E0; // CPerParticleVecInput - pub const m_vInput2: usize = 0x898; // CPerParticleVecInput - pub const m_flLerp: usize = 0xF50; // CPerParticleFloatInput - pub const m_nOutputField: usize = 0x10C0; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x10C4; // ParticleSetMethod_t - pub const m_bNormalizedOutput: usize = 0x10C8; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapTransformVisibilityToVector { - pub const m_nSetMethod: usize = 0x1D0; // ParticleSetMethod_t - pub const m_TransformInput: usize = 0x1D8; // CParticleTransformInput - pub const m_nFieldOutput: usize = 0x240; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x244; // float32 - pub const m_flInputMax: usize = 0x248; // float32 - pub const m_vecOutputMin: usize = 0x24C; // Vector - pub const m_vecOutputMax: usize = 0x258; // Vector - pub const m_flRadius: usize = 0x264; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DirectionBetweenVecsToVec { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_vecPoint1: usize = 0x1D8; // CPerParticleVecInput - pub const m_vecPoint2: usize = 0x890; // CPerParticleVecInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MovementLoopInsideSphere { - pub const m_nCP: usize = 0x1D0; // int32 - pub const m_flDistance: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_vecScale: usize = 0x348; // CParticleCollectionVecInput - pub const m_nDistSqrAttr: usize = 0xA00; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderSimpleModelCollection { - pub const m_bCenterOffset: usize = 0x220; // bool - pub const m_hModel: usize = 0x228; // CStrongHandle - pub const m_modelInput: usize = 0x230; // CParticleModelInput - pub const m_fSizeCullScale: usize = 0x290; // CParticleCollectionFloatInput - pub const m_bDisableShadows: usize = 0x400; // bool - pub const m_bDisableMotionBlur: usize = 0x401; // bool - pub const m_bAcceptsDecals: usize = 0x402; // bool - pub const m_fDrawFilter: usize = 0x408; // CPerParticleFloatInput - pub const m_nAngularVelocityField: usize = 0x578; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_QuantizeCPComponent { - pub const m_flInputValue: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_nCPOutput: usize = 0x348; // int32 - pub const m_nOutVectorField: usize = 0x34C; // int32 - pub const m_flQuantizeValue: usize = 0x350; // CParticleCollectionFloatInput + // MPropertyDescription + pub mod CPulseCursorFuncs { } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_PlayEndCapWhenFinished { - pub const m_bFireOnEmissionEnd: usize = 0x1D8; // bool - pub const m_bIncludeChildren: usize = 0x1D9; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitFloatCollection { - pub const m_InputValue: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_nOutputField: usize = 0x348; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPathParameters { - pub const m_nStartControlPointNumber: usize = 0x0; // int32 - pub const m_nEndControlPointNumber: usize = 0x4; // int32 - pub const m_nBulgeControl: usize = 0x8; // int32 - pub const m_flBulge: usize = 0xC; // float32 - pub const m_flMidPoint: usize = 0x10; // float32 - pub const m_vStartPointOffset: usize = 0x14; // Vector - pub const m_vMidPointOffset: usize = 0x20; // Vector - pub const m_vEndOffset: usize = 0x2C; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapScalarEndCap { - pub const m_nFieldInput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D8; // float32 - pub const m_flInputMax: usize = 0x1DC; // float32 - pub const m_flOutputMin: usize = 0x1E0; // float32 - pub const m_flOutputMax: usize = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateFromPlaneCache { - pub const m_vecOffsetMin: usize = 0x1D8; // Vector - pub const m_vecOffsetMax: usize = 0x1E4; // Vector - pub const m_bUseNormal: usize = 0x1F1; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LazyCullCompareFloat { - pub const m_flComparsion1: usize = 0x1D0; // CPerParticleFloatInput - pub const m_flComparsion2: usize = 0x340; // CPerParticleFloatInput - pub const m_flCullTime: usize = 0x4B0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ControlPointToRadialScreenSpace { - pub const m_nCPIn: usize = 0x1D8; // int32 - pub const m_vecCP1Pos: usize = 0x1DC; // Vector - pub const m_nCPOut: usize = 0x1E8; // int32 - pub const m_nCPOutField: usize = 0x1EC; // int32 - pub const m_nCPSSPosOut: usize = 0x1F0; // int32 + pub mod PulseNodeDynamicOutflows_t__DynamicOutflow_t { + pub const m_OutflowID: usize = 0x0; // CGlobalSymbol + pub const m_Connection: usize = 0x8; // CPulse_OutflowConnection } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SpinUpdate { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_NormalOffset { - pub const m_OffsetMin: usize = 0x1D8; // Vector - pub const m_OffsetMax: usize = 0x1E4; // Vector - pub const m_nControlPointNumber: usize = 0x1F0; // int32 - pub const m_bLocalCoords: usize = 0x1F4; // bool - pub const m_bNormalize: usize = 0x1F5; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapDistanceToLineSegmentToVector { - pub const m_nFieldOutput: usize = 0x1E8; // ParticleAttributeIndex_t - pub const m_vMinOutputValue: usize = 0x1EC; // Vector - pub const m_vMaxOutputValue: usize = 0x1F8; // Vector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderAsModels { - pub const m_ModelList: usize = 0x220; // CUtlVector - pub const m_flModelScale: usize = 0x23C; // float32 - pub const m_bFitToModelSize: usize = 0x240; // bool - pub const m_bNonUniformScaling: usize = 0x241; // bool - pub const m_nXAxisScalingAttribute: usize = 0x244; // ParticleAttributeIndex_t - pub const m_nYAxisScalingAttribute: usize = 0x248; // ParticleAttributeIndex_t - pub const m_nZAxisScalingAttribute: usize = 0x24C; // ParticleAttributeIndex_t - pub const m_nSizeCullBloat: usize = 0x250; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreationNoise { - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_bAbsVal: usize = 0x1DC; // bool - pub const m_bAbsValInv: usize = 0x1DD; // bool - pub const m_flOffset: usize = 0x1E0; // float32 - pub const m_flOutputMin: usize = 0x1E4; // float32 - pub const m_flOutputMax: usize = 0x1E8; // float32 - pub const m_flNoiseScale: usize = 0x1EC; // float32 - pub const m_flNoiseScaleLoc: usize = 0x1F0; // float32 - pub const m_vecOffsetLoc: usize = 0x1F4; // Vector - pub const m_flWorldTimeScale: usize = 0x200; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_Spin { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_GameLiquidSpill { - pub const m_flLiquidContentsField: usize = 0x220; // CParticleCollectionFloatInput - pub const m_flExpirationTime: usize = 0x390; // CParticleCollectionFloatInput - pub const m_nAmountAttribute: usize = 0x500; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_InstantaneousEmitter { - pub const m_nParticlesToEmit: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_flStartTime: usize = 0x348; // CParticleCollectionFloatInput - pub const m_flInitFromKilledParentParticles: usize = 0x4B8; // float32 - pub const m_nEventType: usize = 0x4BC; // EventTypeSelection_t - pub const m_flParentParticleScale: usize = 0x4C0; // CParticleCollectionFloatInput - pub const m_nMaxEmittedPerFrame: usize = 0x630; // int32 - pub const m_nSnapshotControlPoint: usize = 0x634; // int32 - pub const m_strSnapshotSubset: usize = 0x638; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ConstrainLineLength { - pub const m_flMinDistance: usize = 0x1D0; // float32 - pub const m_flMaxDistance: usize = 0x1D4; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_LifespanFromVelocity { - pub const m_vecComponentScale: usize = 0x1D8; // Vector - pub const m_flTraceOffset: usize = 0x1E4; // float32 - pub const m_flMaxTraceLength: usize = 0x1E8; // float32 - pub const m_flTraceTolerance: usize = 0x1EC; // float32 - pub const m_nMaxPlanes: usize = 0x1F0; // int32 - pub const m_CollisionGroupName: usize = 0x1F8; // char[128] - pub const m_nTraceSet: usize = 0x278; // ParticleTraceSet_t - pub const m_bIncludeWater: usize = 0x288; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CBaseTrailRenderer { - pub const m_nOrientationType: usize = 0x2DE8; // ParticleOrientationChoiceList_t - pub const m_nOrientationControlPoint: usize = 0x2DEC; // int32 - pub const m_flMinSize: usize = 0x2DF0; // float32 - pub const m_flMaxSize: usize = 0x2DF4; // float32 - pub const m_flStartFadeSize: usize = 0x2DF8; // CParticleCollectionRendererFloatInput - pub const m_flEndFadeSize: usize = 0x2F68; // CParticleCollectionRendererFloatInput - pub const m_bClampV: usize = 0x30D8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_VelocityFromCP { - pub const m_velocityInput: usize = 0x1D8; // CParticleCollectionVecInput - pub const m_transformInput: usize = 0x890; // CParticleTransformInput - pub const m_flVelocityScale: usize = 0x8F8; // float32 - pub const m_bDirectionOnly: usize = 0x8FC; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointOrientation { - pub const m_bUseWorldLocation: usize = 0x1D8; // bool - pub const m_bRandomize: usize = 0x1DA; // bool - pub const m_bSetOnce: usize = 0x1DB; // bool - pub const m_nCP: usize = 0x1DC; // int32 - pub const m_nHeadLocation: usize = 0x1E0; // int32 - pub const m_vecRotation: usize = 0x1E4; // QAngle - pub const m_vecRotationB: usize = 0x1F0; // QAngle - pub const m_flInterpolation: usize = 0x200; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MovementSkinnedPositionFromCPSnapshot { - pub const m_nSnapshotControlPointNumber: usize = 0x1D0; // int32 - pub const m_nControlPointNumber: usize = 0x1D4; // int32 - pub const m_bRandom: usize = 0x1D8; // bool - pub const m_nRandomSeed: usize = 0x1DC; // int32 - pub const m_bSetNormal: usize = 0x1E0; // bool - pub const m_bSetRadius: usize = 0x1E1; // bool - pub const m_nIndexType: usize = 0x1E4; // SnapshotIndexType_t - pub const m_flReadIndex: usize = 0x1E8; // CPerParticleFloatInput - pub const m_flIncrement: usize = 0x358; // CParticleCollectionFloatInput - pub const m_nFullLoopIncrement: usize = 0x4C8; // CParticleCollectionFloatInput - pub const m_nSnapShotStartPoint: usize = 0x638; // CParticleCollectionFloatInput - pub const m_flInterpolation: usize = 0x7A8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_OscillateVector { - pub const m_RateMin: usize = 0x1D0; // Vector - pub const m_RateMax: usize = 0x1DC; // Vector - pub const m_FrequencyMin: usize = 0x1E8; // Vector - pub const m_FrequencyMax: usize = 0x1F4; // Vector - pub const m_nField: usize = 0x200; // ParticleAttributeIndex_t - pub const m_bProportional: usize = 0x204; // bool - pub const m_bProportionalOp: usize = 0x205; // bool - pub const m_bOffset: usize = 0x206; // bool - pub const m_flStartTime_min: usize = 0x208; // float32 - pub const m_flStartTime_max: usize = 0x20C; // float32 - pub const m_flEndTime_min: usize = 0x210; // float32 - pub const m_flEndTime_max: usize = 0x214; // float32 - pub const m_flOscMult: usize = 0x218; // CPerParticleFloatInput - pub const m_flOscAdd: usize = 0x388; // CPerParticleFloatInput - pub const m_flRateScale: usize = 0x4F8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_PositionLock { - pub const m_TransformInput: usize = 0x1D0; // CParticleTransformInput - pub const m_flStartTime_min: usize = 0x238; // float32 - pub const m_flStartTime_max: usize = 0x23C; // float32 - pub const m_flStartTime_exp: usize = 0x240; // float32 - pub const m_flEndTime_min: usize = 0x244; // float32 - pub const m_flEndTime_max: usize = 0x248; // float32 - pub const m_flEndTime_exp: usize = 0x24C; // float32 - pub const m_flRange: usize = 0x250; // float32 - pub const m_flRangeBias: usize = 0x258; // CParticleCollectionFloatInput - pub const m_flJumpThreshold: usize = 0x3C8; // float32 - pub const m_flPrevPosScale: usize = 0x3CC; // float32 - pub const m_bLockRot: usize = 0x3D0; // bool - pub const m_vecScale: usize = 0x3D8; // CParticleCollectionVecInput - pub const m_nFieldOutput: usize = 0xA90; // ParticleAttributeIndex_t - pub const m_nFieldOutputPrev: usize = 0xA94; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderVRHapticEvent { - pub const m_nHand: usize = 0x220; // ParticleVRHandChoiceList_t - pub const m_nOutputHandCP: usize = 0x224; // int32 - pub const m_nOutputField: usize = 0x228; // int32 - pub const m_flAmplitude: usize = 0x230; // CPerParticleFloatInput - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointToImpactPoint { - pub const m_nCPOut: usize = 0x1D8; // int32 - pub const m_nCPIn: usize = 0x1DC; // int32 - pub const m_flUpdateRate: usize = 0x1E0; // float32 - pub const m_flTraceLength: usize = 0x1E8; // CParticleCollectionFloatInput - pub const m_flStartOffset: usize = 0x358; // float32 - pub const m_flOffset: usize = 0x35C; // float32 - pub const m_vecTraceDir: usize = 0x360; // Vector - pub const m_CollisionGroupName: usize = 0x36C; // char[128] - pub const m_nTraceSet: usize = 0x3EC; // ParticleTraceSet_t - pub const m_bSetToEndpoint: usize = 0x3F0; // bool - pub const m_bTraceToClosestSurface: usize = 0x3F1; // bool - pub const m_bIncludeWater: usize = 0x3F2; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_InterpolateRadius { - pub const m_flStartTime: usize = 0x1D0; // float32 - pub const m_flEndTime: usize = 0x1D4; // float32 - pub const m_flStartScale: usize = 0x1D8; // float32 - pub const m_flEndScale: usize = 0x1DC; // float32 - pub const m_bEaseInAndOut: usize = 0x1E0; // bool - pub const m_flBias: usize = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ReinitializeScalarEndCap { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flOutputMin: usize = 0x1D4; // float32 - pub const m_flOutputMax: usize = 0x1D8; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_TurbulenceForce { - pub const m_flNoiseCoordScale0: usize = 0x1E0; // float32 - pub const m_flNoiseCoordScale1: usize = 0x1E4; // float32 - pub const m_flNoiseCoordScale2: usize = 0x1E8; // float32 - pub const m_flNoiseCoordScale3: usize = 0x1EC; // float32 - pub const m_vecNoiseAmount0: usize = 0x1F0; // Vector - pub const m_vecNoiseAmount1: usize = 0x1FC; // Vector - pub const m_vecNoiseAmount2: usize = 0x208; // Vector - pub const m_vecNoiseAmount3: usize = 0x214; // Vector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapNamedModelElementOnceTimed { - pub const m_hModel: usize = 0x1D0; // CStrongHandle - pub const m_inNames: usize = 0x1D8; // CUtlVector - pub const m_outNames: usize = 0x1F0; // CUtlVector - pub const m_fallbackNames: usize = 0x208; // CUtlVector - pub const m_bModelFromRenderer: usize = 0x220; // bool - pub const m_bProportional: usize = 0x221; // bool - pub const m_nFieldInput: usize = 0x224; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x228; // ParticleAttributeIndex_t - pub const m_flRemapTime: usize = 0x22C; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointToPlayer { - pub const m_nCP1: usize = 0x1D8; // int32 - pub const m_vecCP1Pos: usize = 0x1DC; // Vector - pub const m_bOrientToEyes: usize = 0x1E8; // bool + pub mod CBasePulseGraphInstance { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_EndCapTimedFreeze { - pub const m_flFreezeTime: usize = 0x1D0; // CParticleCollectionFloatInput + pub mod CPulseCell_Inflow_GraphHook { + pub const m_HookName: usize = 0x80; // PulseSymbol_t } // Parent: None - // Field count: 8 + // Field count: 0 + pub mod SignatureOutflow_Resume { + } + // Parent: None + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_RenderGpuImplicit { - pub const m_bUsePerParticleRadius: usize = 0x220; // bool - pub const m_nVertexCountKb: usize = 0x224; // uint32 - pub const m_nIndexCountKb: usize = 0x228; // uint32 - pub const m_fGridSize: usize = 0x230; // CParticleCollectionRendererFloatInput - pub const m_fRadiusScale: usize = 0x3A0; // CParticleCollectionRendererFloatInput - pub const m_fIsosurfaceThreshold: usize = 0x510; // CParticleCollectionRendererFloatInput - pub const m_nScaleCP: usize = 0x680; // int32 - pub const m_hMaterial: usize = 0x688; // CStrongHandle + pub mod CPulseCell_Inflow_BaseEntrypoint { + pub const m_EntryChunk: usize = 0x48; // PulseRuntimeChunkIndex_t + pub const m_RegisterMap: usize = 0x50; // PulseRegisterMap_t } // Parent: None - // Field count: 8 + // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_SetRandomControlPointPosition { - pub const m_bUseWorldLocation: usize = 0x1D8; // bool - pub const m_bOrient: usize = 0x1D9; // bool - pub const m_nCP1: usize = 0x1DC; // int32 - pub const m_nHeadLocation: usize = 0x1E0; // int32 - pub const m_flReRandomRate: usize = 0x1E8; // CParticleCollectionFloatInput - pub const m_vecCPMinPos: usize = 0x358; // Vector - pub const m_vecCPMaxPos: usize = 0x364; // Vector - pub const m_flInterpolation: usize = 0x370; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapTransformVisibilityToScalar { - pub const m_nSetMethod: usize = 0x1D0; // ParticleSetMethod_t - pub const m_TransformInput: usize = 0x1D8; // CParticleTransformInput - pub const m_nFieldOutput: usize = 0x240; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x244; // float32 - pub const m_flInputMax: usize = 0x248; // float32 - pub const m_flOutputMin: usize = 0x24C; // float32 - pub const m_flOutputMax: usize = 0x250; // float32 - pub const m_flRadius: usize = 0x254; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapControlPointDirectionToVector { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flScale: usize = 0x1D4; // float32 - pub const m_nControlPointNumber: usize = 0x1D8; // int32 + // MPulseEditorCanvasItemSpecKV3 + pub mod CPulseCell_WaitForCursorsWithTagBase { + pub const m_nCursorsAllowedToWait: usize = 0x48; // int32 + pub const m_WaitComplete: usize = 0x50; // CPulse_ResumePoint } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_ScreenSpacePositionOfTarget { - pub const m_vecTargetPosition: usize = 0x1D0; // CPerParticleVecInput - pub const m_bOututBehindness: usize = 0x888; // bool - pub const m_nBehindFieldOutput: usize = 0x88C; // ParticleAttributeIndex_t - pub const m_flBehindOutputRemap: usize = 0x890; // CParticleRemapFloatInput - pub const m_nBehindSetMethod: usize = 0xA00; // ParticleSetMethod_t + pub mod CPulse_InvokeBinding { + pub const m_RegisterMap: usize = 0x0; // PulseRegisterMap_t + pub const m_FuncName: usize = 0x30; // PulseSymbol_t + pub const m_nCellIndex: usize = 0x40; // PulseRuntimeCellIndex_t + pub const m_nSrcChunk: usize = 0x44; // PulseRuntimeChunkIndex_t + pub const m_nSrcInstruction: usize = 0x48; // int32 + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_IntervalTimer { + pub const m_Completed: usize = 0x48; // CPulse_ResumePoint + pub const m_OnInterval: usize = 0x90; // SignatureOutflow_Continue } // Parent: None // Field count: 0 // // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleFunctionOperator { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DragRelativeToPlane { - pub const m_flDragAtPlane: usize = 0x1D0; // CParticleCollectionFloatInput - pub const m_flFalloff: usize = 0x340; // CParticleCollectionFloatInput - pub const m_bDirectional: usize = 0x4B0; // bool - pub const m_vecPlaneNormal: usize = 0x4B8; // CParticleCollectionVecInput - pub const m_nControlPointNumber: usize = 0xB70; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetCPtoVector { - pub const m_nCPInput: usize = 0x1D0; // int32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomYaw { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SnapshotRigidSkinToBones { - pub const m_bTransformNormals: usize = 0x1D0; // bool - pub const m_bTransformRadii: usize = 0x1D1; // bool - pub const m_nControlPointNumber: usize = 0x1D4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetSingleControlPointPosition { - pub const m_bSetOnce: usize = 0x1D8; // bool - pub const m_nCP1: usize = 0x1DC; // int32 - pub const m_vecCP1Pos: usize = 0x1E0; // CParticleCollectionVecInput - pub const m_transformInput: usize = 0x898; // CParticleTransformInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_DistanceToNeighborCull { - pub const m_flDistance: usize = 0x1D8; // CPerParticleFloatInput - pub const m_bIncludeRadii: usize = 0x348; // bool - pub const m_flLifespanOverlap: usize = 0x350; // CPerParticleFloatInput - pub const m_nFieldModify: usize = 0x4C0; // ParticleAttributeIndex_t - pub const m_flModify: usize = 0x4C8; // CPerParticleFloatInput - pub const m_nSetMethod: usize = 0x638; // ParticleSetMethod_t - pub const m_bUseNeighbor: usize = 0x63C; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapCPtoScalar { - pub const m_nCPInput: usize = 0x1D0; // int32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nField: usize = 0x1D8; // int32 - pub const m_flInputMin: usize = 0x1DC; // float32 - pub const m_flInputMax: usize = 0x1E0; // float32 - pub const m_flOutputMin: usize = 0x1E4; // float32 - pub const m_flOutputMax: usize = 0x1E8; // float32 - pub const m_flStartTime: usize = 0x1EC; // float32 - pub const m_flEndTime: usize = 0x1F0; // float32 - pub const m_flInterpRate: usize = 0x1F4; // float32 - pub const m_nSetMethod: usize = 0x1F8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleFunctionRenderer { - pub const VisibilityInputs: usize = 0x1D0; // CParticleVisibilityInputs - pub const m_bCannotBeRefracted: usize = 0x218; // bool - pub const m_bSkipRenderingOnMobile: usize = 0x219; // bool - } - // Parent: None - // Field count: 65 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleSystemDefinition { - pub const m_nBehaviorVersion: usize = 0x8; // int32 - pub const m_PreEmissionOperators: usize = 0x10; // CUtlVector - pub const m_Emitters: usize = 0x28; // CUtlVector - pub const m_Initializers: usize = 0x40; // CUtlVector - pub const m_Operators: usize = 0x58; // CUtlVector - pub const m_ForceGenerators: usize = 0x70; // CUtlVector - pub const m_Constraints: usize = 0x88; // CUtlVector - pub const m_Renderers: usize = 0xA0; // CUtlVector - pub const m_Children: usize = 0xB8; // CUtlVector - pub const m_nFirstMultipleOverride_BackwardCompat: usize = 0x178; // int32 - pub const m_nInitialParticles: usize = 0x258; // int32 - pub const m_nMaxParticles: usize = 0x25C; // int32 - pub const m_nGroupID: usize = 0x260; // int32 - pub const m_BoundingBoxMin: usize = 0x264; // Vector - pub const m_BoundingBoxMax: usize = 0x270; // Vector - pub const m_flDepthSortBias: usize = 0x27C; // float32 - pub const m_nSortOverridePositionCP: usize = 0x280; // int32 - pub const m_bInfiniteBounds: usize = 0x284; // bool - pub const m_bEnableNamedValues: usize = 0x285; // bool - pub const m_NamedValueDomain: usize = 0x288; // CUtlString - pub const m_NamedValueLocals: usize = 0x290; // CUtlVector - pub const m_ConstantColor: usize = 0x2A8; // Color - pub const m_ConstantNormal: usize = 0x2AC; // Vector - pub const m_flConstantRadius: usize = 0x2B8; // float32 - pub const m_flConstantRotation: usize = 0x2BC; // float32 - pub const m_flConstantRotationSpeed: usize = 0x2C0; // float32 - pub const m_flConstantLifespan: usize = 0x2C4; // float32 - pub const m_nConstantSequenceNumber: usize = 0x2C8; // int32 - pub const m_nConstantSequenceNumber1: usize = 0x2CC; // int32 - pub const m_nSnapshotControlPoint: usize = 0x2D0; // int32 - pub const m_hSnapshot: usize = 0x2D8; // CStrongHandle - pub const m_pszCullReplacementName: usize = 0x2E0; // CStrongHandle - pub const m_flCullRadius: usize = 0x2E8; // float32 - pub const m_flCullFillCost: usize = 0x2EC; // float32 - pub const m_nCullControlPoint: usize = 0x2F0; // int32 - pub const m_hFallback: usize = 0x2F8; // CStrongHandle - pub const m_nFallbackMaxCount: usize = 0x300; // int32 - pub const m_hLowViolenceDef: usize = 0x308; // CStrongHandle - pub const m_hReferenceReplacement: usize = 0x310; // CStrongHandle - pub const m_flPreSimulationTime: usize = 0x318; // float32 - pub const m_flStopSimulationAfterTime: usize = 0x31C; // float32 - pub const m_flMaximumTimeStep: usize = 0x320; // float32 - pub const m_flMaximumSimTime: usize = 0x324; // float32 - pub const m_flMinimumSimTime: usize = 0x328; // float32 - pub const m_flMinimumTimeStep: usize = 0x32C; // float32 - pub const m_nMinimumFrames: usize = 0x330; // int32 - pub const m_nMinCPULevel: usize = 0x334; // int32 - pub const m_nMinGPULevel: usize = 0x338; // int32 - pub const m_flNoDrawTimeToGoToSleep: usize = 0x33C; // float32 - pub const m_flMaxDrawDistance: usize = 0x340; // float32 - pub const m_flStartFadeDistance: usize = 0x344; // float32 - pub const m_flMaxCreationDistance: usize = 0x348; // float32 - pub const m_nAggregationMinAvailableParticles: usize = 0x34C; // int32 - pub const m_flAggregateRadius: usize = 0x350; // float32 - pub const m_bShouldBatch: usize = 0x354; // bool - pub const m_bShouldHitboxesFallbackToRenderBounds: usize = 0x355; // bool - pub const m_bShouldHitboxesFallbackToSnapshot: usize = 0x356; // bool - pub const m_bShouldHitboxesFallbackToCollisionHulls: usize = 0x357; // bool - pub const m_nViewModelEffect: usize = 0x358; // InheritableBoolType_t - pub const m_bScreenSpaceEffect: usize = 0x35C; // bool - pub const m_pszTargetLayerID: usize = 0x360; // CUtlSymbolLarge - pub const m_nSkipRenderControlPoint: usize = 0x368; // int32 - pub const m_nAllowRenderControlPoint: usize = 0x36C; // int32 - pub const m_bShouldSort: usize = 0x370; // bool - pub const m_controlPointConfigurations: usize = 0x3B8; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapNamedModelMeshGroupEndCap { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_PercentageBetweenTransformsVector { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D4; // float32 - pub const m_flInputMax: usize = 0x1D8; // float32 - pub const m_vecOutputMin: usize = 0x1DC; // Vector - pub const m_vecOutputMax: usize = 0x1E8; // Vector - pub const m_TransformStart: usize = 0x1F8; // CParticleTransformInput - pub const m_TransformEnd: usize = 0x260; // CParticleTransformInput - pub const m_nSetMethod: usize = 0x2C8; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x2CC; // bool - pub const m_bRadialCheck: usize = 0x2CD; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderScreenVelocityRotate { - pub const m_flRotateRateDegrees: usize = 0x220; // float32 - pub const m_flForwardDegrees: usize = 0x224; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_UpdateLightSource { - pub const m_vColorTint: usize = 0x1D0; // Color - pub const m_flBrightnessScale: usize = 0x1D4; // float32 - pub const m_flRadiusScale: usize = 0x1D8; // float32 - pub const m_flMinimumLightingRadius: usize = 0x1DC; // float32 - pub const m_flMaximumLightingRadius: usize = 0x1E0; // float32 - pub const m_flPositionDampingConstant: usize = 0x1E4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateWithinBox { - pub const m_vecMin: usize = 0x1D8; // CPerParticleVecInput - pub const m_vecMax: usize = 0x890; // CPerParticleVecInput - pub const m_nControlPointNumber: usize = 0xF48; // int32 - pub const m_bLocalSpace: usize = 0xF4C; // bool - pub const m_randomnessParameters: usize = 0xF50; // CRandomNumberGeneratorParameters - pub const m_bUseNewCode: usize = 0xF58; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ChooseRandomChildrenInGroup { - pub const m_nChildGroupID: usize = 0x1D8; // int32 - pub const m_flNumberOfChildren: usize = 0x1E0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 33 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ControlpointLight { - pub const m_flScale: usize = 0x1D0; // float32 - pub const m_nControlPoint1: usize = 0x660; // int32 - pub const m_nControlPoint2: usize = 0x664; // int32 - pub const m_nControlPoint3: usize = 0x668; // int32 - pub const m_nControlPoint4: usize = 0x66C; // int32 - pub const m_vecCPOffset1: usize = 0x670; // Vector - pub const m_vecCPOffset2: usize = 0x67C; // Vector - pub const m_vecCPOffset3: usize = 0x688; // Vector - pub const m_vecCPOffset4: usize = 0x694; // Vector - pub const m_LightFiftyDist1: usize = 0x6A0; // float32 - pub const m_LightZeroDist1: usize = 0x6A4; // float32 - pub const m_LightFiftyDist2: usize = 0x6A8; // float32 - pub const m_LightZeroDist2: usize = 0x6AC; // float32 - pub const m_LightFiftyDist3: usize = 0x6B0; // float32 - pub const m_LightZeroDist3: usize = 0x6B4; // float32 - pub const m_LightFiftyDist4: usize = 0x6B8; // float32 - pub const m_LightZeroDist4: usize = 0x6BC; // float32 - pub const m_LightColor1: usize = 0x6C0; // Color - pub const m_LightColor2: usize = 0x6C4; // Color - pub const m_LightColor3: usize = 0x6C8; // Color - pub const m_LightColor4: usize = 0x6CC; // Color - pub const m_bLightType1: usize = 0x6D0; // bool - pub const m_bLightType2: usize = 0x6D1; // bool - pub const m_bLightType3: usize = 0x6D2; // bool - pub const m_bLightType4: usize = 0x6D3; // bool - pub const m_bLightDynamic1: usize = 0x6D4; // bool - pub const m_bLightDynamic2: usize = 0x6D5; // bool - pub const m_bLightDynamic3: usize = 0x6D6; // bool - pub const m_bLightDynamic4: usize = 0x6D7; // bool - pub const m_bUseNormal: usize = 0x6D8; // bool - pub const m_bUseHLambert: usize = 0x6D9; // bool - pub const m_bClampLowerRange: usize = 0x6DE; // bool - pub const m_bClampUpperRange: usize = 0x6DF; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_VectorFieldSnapshot { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_nAttributeToWrite: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nLocalSpaceCP: usize = 0x1D8; // int32 - pub const m_flInterpolation: usize = 0x1E0; // CPerParticleFloatInput - pub const m_vecScale: usize = 0x350; // CPerParticleVecInput - pub const m_flBoundaryDampening: usize = 0xA08; // float32 - pub const m_bSetVelocity: usize = 0xA0C; // bool - pub const m_bLockToSurface: usize = 0xA0D; // bool - pub const m_flGridSpacing: usize = 0xA10; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CylindricalDistanceToTransform { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flInputMax: usize = 0x348; // CPerParticleFloatInput - pub const m_flOutputMin: usize = 0x4B8; // CPerParticleFloatInput - pub const m_flOutputMax: usize = 0x628; // CPerParticleFloatInput - pub const m_TransformStart: usize = 0x798; // CParticleTransformInput - pub const m_TransformEnd: usize = 0x800; // CParticleTransformInput - pub const m_nSetMethod: usize = 0x868; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x86C; // bool - pub const m_bAdditive: usize = 0x86D; // bool - pub const m_bCapsule: usize = 0x86E; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_PositionPlaceOnGround { - pub const m_flOffset: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flMaxTraceLength: usize = 0x348; // CPerParticleFloatInput - pub const m_CollisionGroupName: usize = 0x4B8; // char[128] - pub const m_nTraceSet: usize = 0x538; // ParticleTraceSet_t - pub const m_nTraceMissBehavior: usize = 0x548; // ParticleTraceMissBehavior_t - pub const m_bIncludeWater: usize = 0x54C; // bool - pub const m_bSetNormal: usize = 0x54D; // bool - pub const m_nAttribute: usize = 0x550; // ParticleAttributeIndex_t - pub const m_bSetPXYZOnly: usize = 0x554; // bool - pub const m_bTraceAlongNormal: usize = 0x555; // bool - pub const m_nTraceDirectionAttribute: usize = 0x558; // ParticleAttributeIndex_t - pub const m_bOffsetonColOnly: usize = 0x55C; // bool - pub const m_flOffsetByRadiusFactor: usize = 0x560; // float32 - pub const m_nPreserveOffsetCP: usize = 0x564; // int32 - pub const m_nIgnoreCP: usize = 0x568; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomScalar { - pub const m_flMin: usize = 0x1D8; // float32 - pub const m_flMax: usize = 0x1DC; // float32 - pub const m_flExponent: usize = 0x1E0; // float32 - pub const m_nFieldOutput: usize = 0x1E4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderPostProcessing { - pub const m_flPostProcessStrength: usize = 0x220; // CPerParticleFloatInput - pub const m_hPostTexture: usize = 0x390; // CStrongHandle - pub const m_nPriority: usize = 0x398; // ParticlePostProcessPriorityGroup_t - } - // Parent: None - // Field count: 27 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_WorldTraceConstraint { - pub const m_nCP: usize = 0x1D0; // int32 - pub const m_vecCpOffset: usize = 0x1D4; // Vector - pub const m_nCollisionMode: usize = 0x1E0; // ParticleCollisionMode_t - pub const m_nCollisionModeMin: usize = 0x1E4; // ParticleCollisionMode_t - pub const m_nTraceSet: usize = 0x1E8; // ParticleTraceSet_t - pub const m_CollisionGroupName: usize = 0x1EC; // char[128] - pub const m_bWorldOnly: usize = 0x26C; // bool - pub const m_bBrushOnly: usize = 0x26D; // bool - pub const m_bIncludeWater: usize = 0x26E; // bool - pub const m_nIgnoreCP: usize = 0x270; // int32 - pub const m_flCpMovementTolerance: usize = 0x274; // float32 - pub const m_flRetestRate: usize = 0x278; // float32 - pub const m_flTraceTolerance: usize = 0x27C; // float32 - pub const m_flCollisionConfirmationSpeed: usize = 0x280; // float32 - pub const m_nMaxTracesPerFrame: usize = 0x284; // float32 - pub const m_flRadiusScale: usize = 0x288; // CPerParticleFloatInput - pub const m_flBounceAmount: usize = 0x3F8; // CPerParticleFloatInput - pub const m_flSlideAmount: usize = 0x568; // CPerParticleFloatInput - pub const m_flRandomDirScale: usize = 0x6D8; // CPerParticleFloatInput - pub const m_bDecayBounce: usize = 0x848; // bool - pub const m_bKillonContact: usize = 0x849; // bool - pub const m_flMinSpeed: usize = 0x84C; // float32 - pub const m_bSetNormal: usize = 0x850; // bool - pub const m_nStickOnCollisionField: usize = 0x854; // ParticleAttributeIndex_t - pub const m_flStopSpeed: usize = 0x858; // CPerParticleFloatInput - pub const m_nEntityStickDataField: usize = 0x9C8; // ParticleAttributeIndex_t - pub const m_nEntityStickNormalField: usize = 0x9CC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderBlobs { - pub const m_cubeWidth: usize = 0x220; // CParticleCollectionRendererFloatInput - pub const m_cutoffRadius: usize = 0x390; // CParticleCollectionRendererFloatInput - pub const m_renderRadius: usize = 0x500; // CParticleCollectionRendererFloatInput - pub const m_nVertexCountKb: usize = 0x670; // uint32 - pub const m_nIndexCountKb: usize = 0x674; // uint32 - pub const m_nScaleCP: usize = 0x678; // int32 - pub const m_MaterialVars: usize = 0x680; // CUtlVector - pub const m_hMaterial: usize = 0x6B0; // CStrongHandle - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_OscillateScalar { - pub const m_RateMin: usize = 0x1D0; // float32 - pub const m_RateMax: usize = 0x1D4; // float32 - pub const m_FrequencyMin: usize = 0x1D8; // float32 - pub const m_FrequencyMax: usize = 0x1DC; // float32 - pub const m_nField: usize = 0x1E0; // ParticleAttributeIndex_t - pub const m_bProportional: usize = 0x1E4; // bool - pub const m_bProportionalOp: usize = 0x1E5; // bool - pub const m_flStartTime_min: usize = 0x1E8; // float32 - pub const m_flStartTime_max: usize = 0x1EC; // float32 - pub const m_flEndTime_min: usize = 0x1F0; // float32 - pub const m_flEndTime_max: usize = 0x1F4; // float32 - pub const m_flOscMult: usize = 0x1F8; // float32 - pub const m_flOscAdd: usize = 0x1FC; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_FadeOut { - pub const m_flFadeOutTimeMin: usize = 0x1D0; // float32 - pub const m_flFadeOutTimeMax: usize = 0x1D4; // float32 - pub const m_flFadeOutTimeExp: usize = 0x1D8; // float32 - pub const m_flFadeBias: usize = 0x1DC; // float32 - pub const m_bProportional: usize = 0x210; // bool - pub const m_bEaseInAndOut: usize = 0x211; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_WaterImpulseRenderer { - pub const m_vecPos: usize = 0x220; // CPerParticleVecInput - pub const m_flRadius: usize = 0x8D8; // CPerParticleFloatInput - pub const m_flMagnitude: usize = 0xA48; // CPerParticleFloatInput - pub const m_flShape: usize = 0xBB8; // CPerParticleFloatInput - pub const m_flWindSpeed: usize = 0xD28; // CPerParticleFloatInput - pub const m_flWobble: usize = 0xE98; // CPerParticleFloatInput - pub const m_bIsRadialWind: usize = 0x1008; // bool - pub const m_nEventType: usize = 0x100C; // EventTypeSelection_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomSequence { - pub const m_nSequenceMin: usize = 0x1D8; // int32 - pub const m_nSequenceMax: usize = 0x1DC; // int32 - pub const m_bShuffle: usize = 0x1E0; // bool - pub const m_bLinear: usize = 0x1E1; // bool - pub const m_WeightedList: usize = 0x1E8; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RampScalarSplineSimple { - pub const m_Rate: usize = 0x1D0; // float32 - pub const m_flStartTime: usize = 0x1D4; // float32 - pub const m_flEndTime: usize = 0x1D8; // float32 - pub const m_nField: usize = 0x200; // ParticleAttributeIndex_t - pub const m_bEaseOut: usize = 0x204; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_DistanceCull { - pub const m_nControlPoint: usize = 0x1D8; // int32 - pub const m_flDistance: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_bCullInside: usize = 0x350; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CollideWithParentParticles { - pub const m_flParentRadiusScale: usize = 0x1D0; // CPerParticleFloatInput - pub const m_flRadiusScale: usize = 0x340; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitFromVectorFieldSnapshot { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_nLocalSpaceCP: usize = 0x1DC; // int32 - pub const m_nWeightUpdateCP: usize = 0x1E0; // int32 - pub const m_bUseVerticalVelocity: usize = 0x1E4; // bool - pub const m_vecScale: usize = 0x1E8; // CPerParticleVecInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetVectorAttributeToVectorExpression { - pub const m_nExpression: usize = 0x1D0; // VectorExpressionType_t - pub const m_vInput1: usize = 0x1D8; // CPerParticleVecInput - pub const m_vInput2: usize = 0x890; // CPerParticleVecInput - pub const m_flLerp: usize = 0xF48; // CPerParticleFloatInput - pub const m_nOutputField: usize = 0x10B8; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x10BC; // ParticleSetMethod_t - pub const m_bNormalizedOutput: usize = 0x10C0; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_AddVectorToVector { - pub const m_vecScale: usize = 0x1D8; // Vector - pub const m_nFieldOutput: usize = 0x1E4; // ParticleAttributeIndex_t - pub const m_nFieldInput: usize = 0x1E8; // ParticleAttributeIndex_t - pub const m_vOffsetMin: usize = 0x1EC; // Vector - pub const m_vOffsetMax: usize = 0x1F8; // Vector - pub const m_randomnessParameters: usize = 0x204; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapInitialVisibilityScalar { - pub const m_nFieldOutput: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1E0; // float32 - pub const m_flInputMax: usize = 0x1E4; // float32 - pub const m_flOutputMin: usize = 0x1E8; // float32 - pub const m_flOutputMax: usize = 0x1EC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapTransformOrientationToYaw { - pub const m_TransformInput: usize = 0x1D0; // CParticleTransformInput - pub const m_nFieldOutput: usize = 0x238; // ParticleAttributeIndex_t - pub const m_flRotOffset: usize = 0x23C; // float32 - pub const m_flSpinStrength: usize = 0x240; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderStatusEffect { - pub const m_pTextureColorWarp: usize = 0x220; // CStrongHandle - pub const m_pTextureDetail2: usize = 0x228; // CStrongHandle - pub const m_pTextureDiffuseWarp: usize = 0x230; // CStrongHandle - pub const m_pTextureFresnelColorWarp: usize = 0x238; // CStrongHandle - pub const m_pTextureFresnelWarp: usize = 0x240; // CStrongHandle - pub const m_pTextureSpecularWarp: usize = 0x248; // CStrongHandle - pub const m_pTextureEnvMap: usize = 0x250; // CStrongHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RandomForce { - pub const m_MinForce: usize = 0x1E0; // Vector - pub const m_MaxForce: usize = 0x1EC; // Vector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapParticleCountOnScalarEndCap { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nInputMin: usize = 0x1D4; // int32 - pub const m_nInputMax: usize = 0x1D8; // int32 - pub const m_flOutputMin: usize = 0x1DC; // float32 - pub const m_flOutputMax: usize = 0x1E0; // float32 - pub const m_bBackwards: usize = 0x1E4; // bool - pub const m_nSetMethod: usize = 0x1E8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ParticlePreviewState_t { - pub const m_previewModel: usize = 0x0; // CUtlString - pub const m_nModSpecificData: usize = 0x8; // uint32 - pub const m_groundType: usize = 0xC; // PetGroundType_t - pub const m_sequenceName: usize = 0x10; // CUtlString - pub const m_nFireParticleOnSequenceFrame: usize = 0x18; // int32 - pub const m_hitboxSetName: usize = 0x20; // CUtlString - pub const m_materialGroupName: usize = 0x28; // CUtlString - pub const m_vecBodyGroups: usize = 0x30; // CUtlVector - pub const m_flPlaybackSpeed: usize = 0x48; // float32 - pub const m_flParticleSimulationRate: usize = 0x4C; // float32 - pub const m_bShouldDrawHitboxes: usize = 0x50; // bool - pub const m_bShouldDrawAttachments: usize = 0x51; // bool - pub const m_bShouldDrawAttachmentNames: usize = 0x52; // bool - pub const m_bShouldDrawControlPointAxes: usize = 0x53; // bool - pub const m_bAnimationNonLooping: usize = 0x54; // bool - pub const m_bSequenceNameIsAnimClipPath: usize = 0x55; // bool - pub const m_vecPreviewGravity: usize = 0x58; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LocalAccelerationForce { - pub const m_nCP: usize = 0x1E0; // int32 - pub const m_nScaleCP: usize = 0x1E4; // int32 - pub const m_vecAccel: usize = 0x1E8; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ModelCull { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_bBoundBox: usize = 0x1D4; // bool - pub const m_bCullOutside: usize = 0x1D5; // bool - pub const m_bUseBones: usize = 0x1D6; // bool - pub const m_HitboxSetName: usize = 0x1D7; // char[128] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetFloat { - pub const m_InputValue: usize = 0x1D0; // CPerParticleFloatInput - pub const m_nOutputField: usize = 0x340; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x344; // ParticleSetMethod_t - pub const m_Lerp: usize = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapTransformToVector { - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_vInputMin: usize = 0x1DC; // Vector - pub const m_vInputMax: usize = 0x1E8; // Vector - pub const m_vOutputMin: usize = 0x1F4; // Vector - pub const m_vOutputMax: usize = 0x200; // Vector - pub const m_TransformInput: usize = 0x210; // CParticleTransformInput - pub const m_LocalSpaceTransform: usize = 0x278; // CParticleTransformInput - pub const m_flStartTime: usize = 0x2E0; // float32 - pub const m_flEndTime: usize = 0x2E4; // float32 - pub const m_nSetMethod: usize = 0x2E8; // ParticleSetMethod_t - pub const m_bOffset: usize = 0x2EC; // bool - pub const m_bAccelerate: usize = 0x2ED; // bool - pub const m_flRemapBias: usize = 0x2F0; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ScreenSpaceDistanceToEdge { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flMaxDistFromEdge: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flOutputRemap: usize = 0x348; // CParticleRemapFloatInput - pub const m_nSetMethod: usize = 0x4B8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapDistanceToLineSegmentToScalar { - pub const m_nFieldOutput: usize = 0x1E8; // ParticleAttributeIndex_t - pub const m_flMinOutputValue: usize = 0x1EC; // float32 - pub const m_flMaxOutputValue: usize = 0x1F0; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapVectortoCP { - pub const m_nOutControlPointNumber: usize = 0x1D0; // int32 - pub const m_nFieldInput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nParticleNumber: usize = 0x1D8; // int32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetFromCPSnapshot { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_strSnapshotSubset: usize = 0x1D8; // CUtlString - pub const m_nAttributeToRead: usize = 0x1E0; // ParticleAttributeIndex_t - pub const m_nAttributeToWrite: usize = 0x1E4; // ParticleAttributeIndex_t - pub const m_nLocalSpaceCP: usize = 0x1E8; // int32 - pub const m_bRandom: usize = 0x1EC; // bool - pub const m_bReverse: usize = 0x1ED; // bool - pub const m_nRandomSeed: usize = 0x1F0; // int32 - pub const m_nSnapShotStartPoint: usize = 0x1F8; // CParticleCollectionFloatInput - pub const m_nSnapShotIncrement: usize = 0x368; // CParticleCollectionFloatInput - pub const m_flInterpolation: usize = 0x4D8; // CPerParticleFloatInput - pub const m_bSubSample: usize = 0x648; // bool - pub const m_bPrev: usize = 0x649; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DistanceBetweenCPsToCP { - pub const m_nStartCP: usize = 0x1D8; // int32 - pub const m_nEndCP: usize = 0x1DC; // int32 - pub const m_nOutputCP: usize = 0x1E0; // int32 - pub const m_nOutputCPField: usize = 0x1E4; // int32 - pub const m_bSetOnce: usize = 0x1E8; // bool - pub const m_flInputMin: usize = 0x1EC; // float32 - pub const m_flInputMax: usize = 0x1F0; // float32 - pub const m_flOutputMin: usize = 0x1F4; // float32 - pub const m_flOutputMax: usize = 0x1F8; // float32 - pub const m_flMaxTraceLength: usize = 0x1FC; // float32 - pub const m_flLOSScale: usize = 0x200; // float32 - pub const m_bLOS: usize = 0x204; // bool - pub const m_CollisionGroupName: usize = 0x205; // char[128] - pub const m_nTraceSet: usize = 0x288; // ParticleTraceSet_t - pub const m_nSetParent: usize = 0x28C; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointToHand { - pub const m_nCP1: usize = 0x1D8; // int32 - pub const m_nHand: usize = 0x1DC; // int32 - pub const m_vecCP1Pos: usize = 0x1E0; // Vector - pub const m_bOrientToHand: usize = 0x1EC; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ConstrainDistanceToPath { - pub const m_fMinDistance: usize = 0x1D0; // float32 - pub const m_flMaxDistance0: usize = 0x1D4; // float32 - pub const m_flMaxDistanceMid: usize = 0x1D8; // float32 - pub const m_flMaxDistance1: usize = 0x1DC; // float32 - pub const m_PathParameters: usize = 0x1E0; // CPathParameters - pub const m_flTravelTime: usize = 0x220; // float32 - pub const m_nFieldScale: usize = 0x224; // ParticleAttributeIndex_t - pub const m_nManualTField: usize = 0x228; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DistanceCull { - pub const m_nControlPoint: usize = 0x1D0; // int32 - pub const m_vecPointOffset: usize = 0x1D4; // Vector - pub const m_flDistance: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_bCullInside: usize = 0x350; // bool - pub const m_nAttribute: usize = 0x354; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateAlongPath { - pub const m_fMaxDistance: usize = 0x1D8; // float32 - pub const m_PathParams: usize = 0x1E0; // CPathParameters - pub const m_bUseRandomCPs: usize = 0x220; // bool - pub const m_vEndOffset: usize = 0x224; // Vector - pub const m_bSaveOffset: usize = 0x230; // bool - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_GameDecalRenderer { - pub const m_sDecalGroupName: usize = 0x220; // CGlobalSymbol - pub const m_nEventType: usize = 0x228; // EventTypeSelection_t - pub const m_nInteractionMask: usize = 0x230; // ParticleCollisionMask_t - pub const m_nCollisionGroup: usize = 0x238; // ParticleCollisionGroup_t - pub const m_vecStartPos: usize = 0x240; // CPerParticleVecInput - pub const m_vecEndPos: usize = 0x8F8; // CPerParticleVecInput - pub const m_flTraceBloat: usize = 0xFB0; // CPerParticleFloatInput - pub const m_flDecalSize: usize = 0x1120; // CPerParticleFloatInput - pub const m_nDecalGroupIndex: usize = 0x1290; // CPerParticleFloatInput - pub const m_flDecalRotation: usize = 0x1400; // CPerParticleFloatInput - pub const m_vModulationColor: usize = 0x1570; // CPerParticleVecInput - pub const m_bUseGameDefaultDecalSize: usize = 0x1C28; // bool - pub const m_bRandomDecalRotation: usize = 0x1C29; // bool - pub const m_bRandomlySelectDecalInGroup: usize = 0x1C2A; // bool - pub const m_bNoDecalsOnOwner: usize = 0x1C2B; // bool - pub const m_bVisualizeTraces: usize = 0x1C2C; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointsToModelParticles { - pub const m_HitboxSetName: usize = 0x1D0; // char[128] - pub const m_AttachmentName: usize = 0x250; // char[128] - pub const m_nFirstControlPoint: usize = 0x2D0; // int32 - pub const m_nNumControlPoints: usize = 0x2D4; // int32 - pub const m_nFirstSourcePoint: usize = 0x2D8; // int32 - pub const m_bSkin: usize = 0x2DC; // bool - pub const m_bAttachment: usize = 0x2DD; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ColorInterpolateRandom { - pub const m_ColorFadeMin: usize = 0x1D0; // Color - pub const m_ColorFadeMax: usize = 0x1EC; // Color - pub const m_flFadeStartTime: usize = 0x1FC; // float32 - pub const m_flFadeEndTime: usize = 0x200; // float32 - pub const m_nFieldOutput: usize = 0x204; // ParticleAttributeIndex_t - pub const m_bEaseInOut: usize = 0x208; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapNamedModelSequenceToScalar { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderLights { - pub const m_flAnimationRate: usize = 0x228; // float32 - pub const m_nAnimationType: usize = 0x22C; // AnimationType_t - pub const m_bAnimateInFPS: usize = 0x230; // bool - pub const m_flMinSize: usize = 0x234; // float32 - pub const m_flMaxSize: usize = 0x238; // float32 - pub const m_flStartFadeSize: usize = 0x23C; // float32 - pub const m_flEndFadeSize: usize = 0x240; // float32 + // MPropertyDescription + pub mod CPulseTestScriptLib { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_DecayClampCount { - pub const m_nCount: usize = 0x1D0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRandomNumberGeneratorParameters { - pub const m_bDistributeEvenly: usize = 0x0; // bool - pub const m_nSeed: usize = 0x4; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_ColorLitPerParticle { - pub const m_ColorMin: usize = 0x1F0; // Color - pub const m_ColorMax: usize = 0x1F4; // Color - pub const m_TintMin: usize = 0x1F8; // Color - pub const m_TintMax: usize = 0x1FC; // Color - pub const m_flTintPerc: usize = 0x200; // float32 - pub const m_nTintBlendMode: usize = 0x204; // ParticleColorBlendMode_t - pub const m_flLightAmplification: usize = 0x208; // float32 + pub mod CPulseCell_BaseLerp { + pub const m_WakeResume: usize = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_RenderPoints { - pub const m_hMaterial: usize = 0x220; // CStrongHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_SetAttributeToScalarExpression { - pub const m_nExpression: usize = 0x1D8; // ScalarExpressionType_t - pub const m_flInput1: usize = 0x1E0; // CPerParticleFloatInput - pub const m_flInput2: usize = 0x350; // CPerParticleFloatInput - pub const m_flOutputRemap: usize = 0x4C0; // CParticleRemapFloatInput - pub const m_nOutputField: usize = 0x630; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x634; // ParticleSetMethod_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateOnGrid { - pub const m_nXCount: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_nYCount: usize = 0x348; // CParticleCollectionFloatInput - pub const m_nZCount: usize = 0x4B8; // CParticleCollectionFloatInput - pub const m_nXSpacing: usize = 0x628; // CParticleCollectionFloatInput - pub const m_nYSpacing: usize = 0x798; // CParticleCollectionFloatInput - pub const m_nZSpacing: usize = 0x908; // CParticleCollectionFloatInput - pub const m_nControlPointNumber: usize = 0xA78; // int32 - pub const m_bLocalSpace: usize = 0xA7C; // bool - pub const m_bCenter: usize = 0xA7D; // bool - pub const m_bHollow: usize = 0xA7E; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RampCPLinearRandom { - pub const m_nOutControlPointNumber: usize = 0x1D8; // int32 - pub const m_vecRateMin: usize = 0x1DC; // Vector - pub const m_vecRateMax: usize = 0x1E8; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_VelocityMatchingForce { - pub const m_flDirScale: usize = 0x1D0; // float32 - pub const m_flSpdScale: usize = 0x1D4; // float32 - pub const m_flNeighborDistance: usize = 0x1D8; // float32 - pub const m_flFacingStrength: usize = 0x1DC; // float32 - pub const m_bUseAABB: usize = 0x1E0; // bool - pub const m_nCPBroadcast: usize = 0x1E4; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomAlphaWindowThreshold { - pub const m_flMin: usize = 0x1D8; // float32 - pub const m_flMax: usize = 0x1DC; // float32 - pub const m_flExponent: usize = 0x1E0; // float32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateOnModelAtHeight { - pub const m_bUseBones: usize = 0x1D8; // bool - pub const m_bForceZ: usize = 0x1D9; // bool - pub const m_nControlPointNumber: usize = 0x1DC; // int32 - pub const m_nHeightCP: usize = 0x1E0; // int32 - pub const m_bUseWaterHeight: usize = 0x1E4; // bool - pub const m_flDesiredHeight: usize = 0x1E8; // CParticleCollectionFloatInput - pub const m_vecHitBoxScale: usize = 0x358; // CParticleCollectionVecInput - pub const m_vecDirectionBias: usize = 0xA10; // CParticleCollectionVecInput - pub const m_nBiasType: usize = 0x10C8; // ParticleHitboxBiasType_t - pub const m_bLocalCoords: usize = 0x10CC; // bool - pub const m_bPreferMovingBoxes: usize = 0x10CD; // bool - pub const m_HitboxSetName: usize = 0x10CE; // char[128] - pub const m_flHitboxVelocityScale: usize = 0x1150; // CParticleCollectionFloatInput - pub const m_flMaxBoneVelocity: usize = 0x12C0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RestartAfterDuration { - pub const m_flDurationMin: usize = 0x1D0; // float32 - pub const m_flDurationMax: usize = 0x1D4; // float32 - pub const m_nCP: usize = 0x1D8; // int32 - pub const m_nCPField: usize = 0x1DC; // int32 - pub const m_nChildGroupID: usize = 0x1E0; // int32 - pub const m_bOnlyChildren: usize = 0x1E4; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderClothForce { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapVisibilityScalar { - pub const m_nFieldInput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D8; // float32 - pub const m_flInputMax: usize = 0x1DC; // float32 - pub const m_flOutputMin: usize = 0x1E0; // float32 - pub const m_flOutputMax: usize = 0x1E4; // float32 - pub const m_flRadiusScale: usize = 0x1E8; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - pub mod C_INIT_CreateSequentialPathV2 { - pub const m_fMaxDistance: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flNumToAssign: usize = 0x348; // CParticleCollectionFloatInput - pub const m_bLoop: usize = 0x4B8; // bool - pub const m_bCPPairs: usize = 0x4B9; // bool - pub const m_bSaveOffset: usize = 0x4BA; // bool - pub const m_PathParams: usize = 0x4C0; // CPathParameters - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VecInputMaterialVariable_t { - pub const m_strVariable: usize = 0x0; // CUtlString - pub const m_vecInput: usize = 0x8; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapInitialDirectionToTransformToVector { - pub const m_TransformInput: usize = 0x1D8; // CParticleTransformInput - pub const m_nFieldOutput: usize = 0x240; // ParticleAttributeIndex_t - pub const m_flScale: usize = 0x244; // float32 - pub const m_flOffsetRot: usize = 0x248; // float32 - pub const m_vecOffsetAxis: usize = 0x24C; // Vector - pub const m_bNormalize: usize = 0x258; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - pub mod C_OP_LockToSavedSequentialPathV2 { - pub const m_flFadeStart: usize = 0x1D0; // float32 - pub const m_flFadeEnd: usize = 0x1D4; // float32 - pub const m_bCPPairs: usize = 0x1D8; // bool - pub const m_PathParams: usize = 0x1E0; // CPathParameters + // MPropertyFriendlyName + pub mod CPulseCell_Value_Curve { + pub const m_Curve: usize = 0x48; // CPiecewiseCurve } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_NormalLock { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 + pub mod CPulseCell_Inflow_EventHandler { + pub const m_EventName: usize = 0x80; // PulseSymbol_t + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_BaseFlow { + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_Outflow_CycleShuffled__InstanceState_t { + pub const m_Shuffle: usize = 0x0; // CUtlVectorFixedGrowable + pub const m_nNextShuffle: usize = 0x20; // int32 + } + // Parent: None + // Field count: 2 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CPulseCell_BaseLerp__CursorState_t { + pub const m_StartTime: usize = 0x0; // GameTime_t + pub const m_EndTime: usize = 0x4; // GameTime_t + } + // Parent: None + // Field count: 1 + pub mod CPulseCell_WaitForCursorsWithTagBase__CursorState_t { + pub const m_TagName: usize = 0x0; // PulseSymbol_t + } + // Parent: None + // Field count: 0 + // + // Metadata: + // MPropertyDescription + pub mod CPulseArraylib { + } + // Parent: None + // Field count: 0 + pub mod SignatureOutflow_Continue { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_RemapTransformOrientationToRotations { - pub const m_TransformInput: usize = 0x1D8; // CParticleTransformInput - pub const m_vecRotation: usize = 0x240; // Vector - pub const m_bUseQuat: usize = 0x24C; // bool - pub const m_bWriteNormal: usize = 0x24D; // bool + pub mod CPulseCell_Timeline { + pub const m_TimelineEvents: usize = 0x48; // CUtlVector + pub const m_bWaitForChildOutflows: usize = 0x60; // bool + pub const m_OnFinished: usize = 0x68; // CPulse_ResumePoint + pub const m_OnCanceled: usize = 0xB0; // CPulse_ResumePoint } // Parent: None - // Field count: 4 + // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_Cull { - pub const m_flCullPerc: usize = 0x1D0; // float32 - pub const m_flCullStart: usize = 0x1D4; // float32 - pub const m_flCullEnd: usize = 0x1D8; // float32 - pub const m_flCullExp: usize = 0x1DC; // float32 + pub mod CPulseCell_Inflow_EntOutputHandler { + pub const m_SourceEntity: usize = 0x80; // PulseSymbol_t + pub const m_SourceOutput: usize = 0x90; // PulseSymbol_t + pub const m_ExpectedParamType: usize = 0xA0; // CPulseValueFullType } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_RandomYawFlip { - pub const m_flPercent: usize = 0x1D8; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SequenceWeightedList_t { - pub const m_nSequence: usize = 0x0; // int32 - pub const m_flRelativeWeight: usize = 0x4; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ReadFromNeighboringParticle { - pub const m_nFieldInput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nIncrement: usize = 0x1D8; // int32 - pub const m_DistanceCheck: usize = 0x1E0; // CPerParticleFloatInput - pub const m_flInterpolation: usize = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderText { - pub const m_OutlineColor: usize = 0x220; // Color - pub const m_DefaultText: usize = 0x228; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LerpToInitialPosition { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_flInterpolation: usize = 0x1D8; // CPerParticleFloatInput - pub const m_nCacheField: usize = 0x348; // ParticleAttributeIndex_t - pub const m_flScale: usize = 0x350; // CParticleCollectionFloatInput - pub const m_vecScale: usize = 0x4C0; // CParticleCollectionVecInput + pub mod CPulseCell_Outflow_CycleOrdered__InstanceState_t { + pub const m_nNextIndex: usize = 0x0; // int32 } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomRotation { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LerpEndCapVector { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_vecOutput: usize = 0x1D4; // Vector - pub const m_flLerpTime: usize = 0x1E0; // float32 + pub mod CParticleCollectionBindingInstance { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_VelocityDecay { - pub const m_flMinVelocity: usize = 0x1D0; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetCPOrientationToPointAtCP { - pub const m_nInputCP: usize = 0x1D8; // int32 - pub const m_nOutputCP: usize = 0x1DC; // int32 - pub const m_flInterpolation: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_b2DOrientation: usize = 0x350; // bool - pub const m_bAvoidSingularity: usize = 0x351; // bool - pub const m_bPointAway: usize = 0x352; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LockToPointList { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_pointList: usize = 0x1D8; // CUtlVector - pub const m_bPlaceAlongPath: usize = 0x1F0; // bool - pub const m_bClosedLoop: usize = 0x1F1; // bool - pub const m_nNumPointsAlongPath: usize = 0x1F4; // int32 - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MovementPlaceOnGround { - pub const m_flOffset: usize = 0x1D0; // CPerParticleFloatInput - pub const m_flMaxTraceLength: usize = 0x340; // float32 - pub const m_flTolerance: usize = 0x344; // float32 - pub const m_flTraceOffset: usize = 0x348; // float32 - pub const m_flLerpRate: usize = 0x34C; // float32 - pub const m_CollisionGroupName: usize = 0x350; // char[128] - pub const m_nTraceSet: usize = 0x3D0; // ParticleTraceSet_t - pub const m_nRefCP1: usize = 0x3D4; // int32 - pub const m_nRefCP2: usize = 0x3D8; // int32 - pub const m_nLerpCP: usize = 0x3DC; // int32 - pub const m_nTraceMissBehavior: usize = 0x3E8; // ParticleTraceMissBehavior_t - pub const m_bIncludeShotHull: usize = 0x3EC; // bool - pub const m_bIncludeWater: usize = 0x3ED; // bool - pub const m_bSetNormal: usize = 0x3F0; // bool - pub const m_bScaleOffset: usize = 0x3F1; // bool - pub const m_nPreserveOffsetCP: usize = 0x3F4; // int32 - pub const m_nIgnoreCP: usize = 0x3F8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetCPOrientationToDirection { - pub const m_nInputControlPoint: usize = 0x1D0; // int32 - pub const m_nOutputControlPoint: usize = 0x1D4; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapCrossProductOfTwoVectorsToVector { - pub const m_InputVec1: usize = 0x1D0; // CPerParticleVecInput - pub const m_InputVec2: usize = 0x888; // CPerParticleVecInput - pub const m_nFieldOutput: usize = 0xF40; // ParticleAttributeIndex_t - pub const m_bNormalize: usize = 0xF44; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapTransformOrientationToRotations { - pub const m_TransformInput: usize = 0x1D0; // CParticleTransformInput - pub const m_vecRotation: usize = 0x238; // Vector - pub const m_bUseQuat: usize = 0x244; // bool - pub const m_bWriteNormal: usize = 0x245; // bool + pub mod CPulseCell_LimitCount__InstanceState_t { + pub const m_nCurrentCount: usize = 0x0; // int32 } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_RandomRotationSpeed { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - pub mod C_OP_InheritFromParentParticlesV2 { - pub const m_flScale: usize = 0x1D0; // CPerParticleFloatInput - pub const m_nFieldOutput: usize = 0x340; // ParticleAttributeIndex_t - pub const m_nIncrement: usize = 0x348; // CPerParticleFloatInput - pub const m_bRandomDistribution: usize = 0x4B8; // bool - pub const m_bReverse: usize = 0x4B9; // bool - pub const m_nMissingParentBehavior: usize = 0x4BC; // MissingParentInheritBehavior_t - pub const m_flInterpolation: usize = 0x4C0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomSecondSequence { - pub const m_nSequenceMin: usize = 0x1D8; // int32 - pub const m_nSequenceMax: usize = 0x1DC; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetFloatCollection { - pub const m_InputValue: usize = 0x1D0; // CParticleCollectionFloatInput - pub const m_nOutputField: usize = 0x340; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x344; // ParticleSetMethod_t - pub const m_Lerp: usize = 0x348; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PointDefinition_t { - pub const m_nControlPoint: usize = 0x0; // int32 - pub const m_bLocalCoords: usize = 0x4; // bool - pub const m_vOffset: usize = 0x8; // Vector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointPositionToRandomActiveCP { - pub const m_nCP1: usize = 0x1D8; // int32 - pub const m_nHeadLocationMin: usize = 0x1DC; // int32 - pub const m_nHeadLocationMax: usize = 0x1E0; // int32 - pub const m_flResetRate: usize = 0x1E8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_Diffusion { - pub const m_flRadiusScale: usize = 0x1D0; // float32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nVoxelGridResolution: usize = 0x1D8; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_AgeNoise { - pub const m_bAbsVal: usize = 0x1D8; // bool - pub const m_bAbsValInv: usize = 0x1D9; // bool - pub const m_flOffset: usize = 0x1DC; // float32 - pub const m_flAgeMin: usize = 0x1E0; // float32 - pub const m_flAgeMax: usize = 0x1E4; // float32 - pub const m_flNoiseScale: usize = 0x1E8; // float32 - pub const m_flNoiseScaleLoc: usize = 0x1EC; // float32 - pub const m_vecOffsetLoc: usize = 0x1F0; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapVectorComponentToScalar { - pub const m_nFieldInput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nComponent: usize = 0x1D8; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CGeneralRandomRotation { - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_flDegrees: usize = 0x1DC; // float32 - pub const m_flDegreesMin: usize = 0x1E0; // float32 - pub const m_flDegreesMax: usize = 0x1E4; // float32 - pub const m_flRotationRandExponent: usize = 0x1E8; // float32 - pub const m_bRandomlyFlipDirection: usize = 0x1EC; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DistanceBetweenVecs { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_vecPoint1: usize = 0x1D8; // CPerParticleVecInput - pub const m_vecPoint2: usize = 0x890; // CPerParticleVecInput - pub const m_flInputMin: usize = 0xF48; // CPerParticleFloatInput - pub const m_flInputMax: usize = 0x10B8; // CPerParticleFloatInput - pub const m_flOutputMin: usize = 0x1228; // CPerParticleFloatInput - pub const m_flOutputMax: usize = 0x1398; // CPerParticleFloatInput - pub const m_nSetMethod: usize = 0x1508; // ParticleSetMethod_t - pub const m_bDeltaTime: usize = 0x150C; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DampenToCP { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_flRange: usize = 0x1D4; // float32 - pub const m_flScale: usize = 0x1D8; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CalculateVectorAttribute { - pub const m_vStartValue: usize = 0x1D0; // Vector - pub const m_nFieldInput1: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_flInputScale1: usize = 0x1E0; // float32 - pub const m_nFieldInput2: usize = 0x1E4; // ParticleAttributeIndex_t - pub const m_flInputScale2: usize = 0x1E8; // float32 - pub const m_nControlPointInput1: usize = 0x1EC; // ControlPointReference_t - pub const m_flControlPointScale1: usize = 0x200; // float32 - pub const m_nControlPointInput2: usize = 0x204; // ControlPointReference_t - pub const m_flControlPointScale2: usize = 0x218; // float32 - pub const m_nFieldOutput: usize = 0x21C; // ParticleAttributeIndex_t - pub const m_vFinalOutputScale: usize = 0x220; // Vector - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LockToBone { - pub const m_modelInput: usize = 0x1D0; // CParticleModelInput - pub const m_transformInput: usize = 0x230; // CParticleTransformInput - pub const m_flLifeTimeFadeStart: usize = 0x298; // float32 - pub const m_flLifeTimeFadeEnd: usize = 0x29C; // float32 - pub const m_flJumpThreshold: usize = 0x2A0; // float32 - pub const m_flPrevPosScale: usize = 0x2A4; // float32 - pub const m_HitboxSetName: usize = 0x2A8; // char[128] - pub const m_bRigid: usize = 0x328; // bool - pub const m_bUseBones: usize = 0x329; // bool - pub const m_nFieldOutput: usize = 0x32C; // ParticleAttributeIndex_t - pub const m_nFieldOutputPrev: usize = 0x330; // ParticleAttributeIndex_t - pub const m_nRotationSetType: usize = 0x334; // ParticleRotationLockType_t - pub const m_bRigidRotationLock: usize = 0x338; // bool - pub const m_vecRotation: usize = 0x340; // CPerParticleVecInput - pub const m_flRotLerp: usize = 0x9F8; // CPerParticleFloatInput + pub mod CPulseCell_Step_DebugLog { } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_RemapNamedModelBodyPartOnceTimed { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ScreenSpaceRotateTowardTarget { - pub const m_vecTargetPosition: usize = 0x1D0; // CPerParticleVecInput - pub const m_flOutputRemap: usize = 0x888; // CParticleRemapFloatInput - pub const m_nSetMethod: usize = 0x9F8; // ParticleSetMethod_t - pub const m_flScreenEdgeAlignmentDistance: usize = 0xA00; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MovementMaintainOffset { - pub const m_vecOffset: usize = 0x1D0; // Vector - pub const m_nCP: usize = 0x1DC; // int32 - pub const m_bRadiusScale: usize = 0x1E0; // bool - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateWithinCapsuleTransform { - pub const m_fRadiusMin: usize = 0x1D8; // CPerParticleFloatInput - pub const m_fRadiusMax: usize = 0x348; // CPerParticleFloatInput - pub const m_fHeight: usize = 0x4B8; // CPerParticleFloatInput - pub const m_TransformInput: usize = 0x628; // CParticleTransformInput - pub const m_fSpeedMin: usize = 0x690; // CPerParticleFloatInput - pub const m_fSpeedMax: usize = 0x800; // CPerParticleFloatInput - pub const m_fSpeedRandExp: usize = 0x970; // float32 - pub const m_LocalCoordinateSystemSpeedMin: usize = 0x978; // CPerParticleVecInput - pub const m_LocalCoordinateSystemSpeedMax: usize = 0x1030; // CPerParticleVecInput - pub const m_nFieldOutput: usize = 0x16E8; // ParticleAttributeIndex_t - pub const m_nFieldVelocity: usize = 0x16EC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetVec { - pub const m_InputValue: usize = 0x1D0; // CPerParticleVecInput - pub const m_nOutputField: usize = 0x888; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x88C; // ParticleSetMethod_t - pub const m_Lerp: usize = 0x890; // CPerParticleFloatInput - pub const m_bNormalizedOutput: usize = 0xA00; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateFromParentParticles { - pub const m_flVelocityScale: usize = 0x1D8; // float32 - pub const m_flIncrement: usize = 0x1DC; // float32 - pub const m_bRandomDistribution: usize = 0x1E0; // bool - pub const m_nRandomSeed: usize = 0x1E4; // int32 - pub const m_bSubFrame: usize = 0x1E8; // bool - pub const m_bSetRopeSegmentID: usize = 0x1E9; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CheckParticleForWater { - pub const m_flRadius: usize = 0x1D8; // CPerParticleFloatInput - pub const m_nFieldOutput: usize = 0x348; // ParticleAttributeIndex_t - pub const m_flOutputRemap: usize = 0x350; // CParticleRemapFloatInput - pub const m_nSetMethod: usize = 0x4C0; // ParticleSetMethod_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomNamedModelBodyPart { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderOmni2Light { - pub const m_nLightType: usize = 0x220; // ParticleOmni2LightTypeChoiceList_t - pub const m_vColorBlend: usize = 0x228; // CParticleCollectionVecInput - pub const m_nColorBlendType: usize = 0x8E0; // ParticleColorBlendType_t - pub const m_nBrightnessUnit: usize = 0x8E4; // ParticleLightUnitChoiceList_t - pub const m_flBrightnessLumens: usize = 0x8E8; // CPerParticleFloatInput - pub const m_flBrightnessCandelas: usize = 0xA58; // CPerParticleFloatInput - pub const m_bCastShadows: usize = 0xBC8; // bool - pub const m_bFog: usize = 0xBC9; // bool - pub const m_flFogScale: usize = 0xBD0; // CPerParticleFloatInput - pub const m_flLuminaireRadius: usize = 0xD40; // CPerParticleFloatInput - pub const m_flSkirt: usize = 0xEB0; // CPerParticleFloatInput - pub const m_flRange: usize = 0x1020; // CPerParticleFloatInput - pub const m_flInnerConeAngle: usize = 0x1190; // CPerParticleFloatInput - pub const m_flOuterConeAngle: usize = 0x1300; // CPerParticleFloatInput - pub const m_hLightCookie: usize = 0x1470; // CStrongHandle - pub const m_bSphericalCookie: usize = 0x1478; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ConnectParentParticleToNearest { - pub const m_nFirstControlPoint: usize = 0x1D0; // int32 - pub const m_nSecondControlPoint: usize = 0x1D4; // int32 - pub const m_bUseRadius: usize = 0x1D8; // bool - pub const m_flRadiusScale: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_flParentRadiusScale: usize = 0x350; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CPAssignment_t { - pub const m_nCPNumber: usize = 0x0; // int32 - pub const m_Pos: usize = 0x8; // CPerParticleVecInput - pub const m_nOrientationMode: usize = 0x6C0; // ParticleOrientationSetMode_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapParticleCountToNamedModelBodyPartScalar { - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitSkinnedPositionFromCPSnapshot { - pub const m_nSnapshotControlPointNumber: usize = 0x1D8; // int32 - pub const m_nControlPointNumber: usize = 0x1DC; // int32 - pub const m_bRandom: usize = 0x1E0; // bool - pub const m_nRandomSeed: usize = 0x1E4; // int32 - pub const m_bRigid: usize = 0x1E8; // bool - pub const m_bSetNormal: usize = 0x1E9; // bool - pub const m_bIgnoreDt: usize = 0x1EA; // bool - pub const m_flMinNormalVelocity: usize = 0x1EC; // float32 - pub const m_flMaxNormalVelocity: usize = 0x1F0; // float32 - pub const m_nIndexType: usize = 0x1F4; // SnapshotIndexType_t - pub const m_flReadIndex: usize = 0x1F8; // CPerParticleFloatInput - pub const m_flIncrement: usize = 0x368; // float32 - pub const m_nFullLoopIncrement: usize = 0x36C; // int32 - pub const m_nSnapShotStartPoint: usize = 0x370; // int32 - pub const m_flBoneVelocity: usize = 0x374; // float32 - pub const m_flBoneVelocityMax: usize = 0x378; // float32 - pub const m_bCopyColor: usize = 0x37C; // bool - pub const m_bCopyAlpha: usize = 0x37D; // bool - pub const m_bSetRadius: usize = 0x37E; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LagCompensation { - pub const m_nDesiredVelocityCP: usize = 0x1D0; // int32 - pub const m_nLatencyCP: usize = 0x1D4; // int32 - pub const m_nLatencyCPField: usize = 0x1D8; // int32 - pub const m_nDesiredVelocityCPField: usize = 0x1DC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CollideWithSelf { - pub const m_flRadiusScale: usize = 0x1D0; // CPerParticleFloatInput - pub const m_flMinimumSpeed: usize = 0x340; // CPerParticleFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_Noise { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flOutputMin: usize = 0x1D4; // float32 - pub const m_flOutputMax: usize = 0x1D8; // float32 - pub const m_fl4NoiseScale: usize = 0x1DC; // float32 - pub const m_bAdditive: usize = 0x1E0; // bool - pub const m_flNoiseAnimationTimeScale: usize = 0x1E4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_FadeAndKillForTracers { - pub const m_flStartFadeInTime: usize = 0x1D0; // float32 - pub const m_flEndFadeInTime: usize = 0x1D4; // float32 - pub const m_flStartFadeOutTime: usize = 0x1D8; // float32 - pub const m_flEndFadeOutTime: usize = 0x1DC; // float32 - pub const m_flStartAlpha: usize = 0x1E0; // float32 - pub const m_flEndAlpha: usize = 0x1E4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ColorAdjustHSL { - pub const m_flHueAdjust: usize = 0x1D0; // CPerParticleFloatInput - pub const m_flSaturationAdjust: usize = 0x340; // CPerParticleFloatInput - pub const m_flLightnessAdjust: usize = 0x4B0; // CPerParticleFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleMassCalculationParameters { - pub const m_nMassMode: usize = 0x0; // ParticleMassMode_t - pub const m_flRadius: usize = 0x8; // CPerParticleFloatInput - pub const m_flNominalRadius: usize = 0x178; // CPerParticleFloatInput - pub const m_flScale: usize = 0x2E8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SequenceFromModel { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nFieldOutputAnim: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1DC; // float32 - pub const m_flInputMax: usize = 0x1E0; // float32 - pub const m_flOutputMin: usize = 0x1E4; // float32 - pub const m_flOutputMax: usize = 0x1E8; // float32 - pub const m_nSetMethod: usize = 0x1EC; // ParticleSetMethod_t + pub mod CPulseCell_BaseYieldingInflow { } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_AlphaDecay { - pub const m_flMinAlpha: usize = 0x1D0; // float32 + pub mod PulseNodeDynamicOutflows_t { + pub const m_Outflows: usize = 0x0; // CUtlVector + } + // Parent: None + // Field count: 1 + pub mod CPulseCell_IsRequirementValid__Criteria_t { + pub const m_bIsValid: usize = 0x0; // bool } // Parent: None // Field count: 2 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_RemapDensityGradientToVectorAttribute { - pub const m_flRadiusScale: usize = 0x1D0; // float32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitVec { - pub const m_InputValue: usize = 0x1D8; // CPerParticleVecInput - pub const m_nOutputField: usize = 0x890; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x894; // ParticleSetMethod_t - pub const m_bNormalizedOutput: usize = 0x898; // bool - pub const m_bWritePreviousPosition: usize = 0x899; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_SetHitboxToModel { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_nForceInModel: usize = 0x1DC; // int32 - pub const m_bEvenDistribution: usize = 0x1E0; // bool - pub const m_nDesiredHitbox: usize = 0x1E4; // int32 - pub const m_vecHitBoxScale: usize = 0x1E8; // CParticleCollectionVecInput - pub const m_vecDirectionBias: usize = 0x8A0; // Vector - pub const m_bMaintainHitbox: usize = 0x8AC; // bool - pub const m_bUseBones: usize = 0x8AD; // bool - pub const m_HitboxSetName: usize = 0x8AE; // char[128] - pub const m_flShellSize: usize = 0x930; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MovementMoveAlongSkinnedCPSnapshot { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_nSnapshotControlPointNumber: usize = 0x1D4; // int32 - pub const m_bSetNormal: usize = 0x1D8; // bool - pub const m_bSetRadius: usize = 0x1D9; // bool - pub const m_flInterpolation: usize = 0x1E0; // CPerParticleFloatInput - pub const m_flTValue: usize = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LerpScalar { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flOutput: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flStartTime: usize = 0x348; // float32 - pub const m_flEndTime: usize = 0x34C; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitialRepulsionVelocity { - pub const m_CollisionGroupName: usize = 0x1D8; // char[128] - pub const m_nTraceSet: usize = 0x258; // ParticleTraceSet_t - pub const m_vecOutputMin: usize = 0x25C; // Vector - pub const m_vecOutputMax: usize = 0x268; // Vector - pub const m_nControlPointNumber: usize = 0x274; // int32 - pub const m_bPerParticle: usize = 0x278; // bool - pub const m_bTranslate: usize = 0x279; // bool - pub const m_bProportional: usize = 0x27A; // bool - pub const m_flTraceLength: usize = 0x27C; // float32 - pub const m_bPerParticleTR: usize = 0x280; // bool - pub const m_bInherit: usize = 0x281; // bool - pub const m_nChildCP: usize = 0x284; // int32 - pub const m_nChildGroupID: usize = 0x288; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ClampScalar { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flOutputMin: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flOutputMax: usize = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointToHMD { - pub const m_nCP1: usize = 0x1D8; // int32 - pub const m_vecCP1Pos: usize = 0x1DC; // Vector - pub const m_bOrientToHMD: usize = 0x1E8; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DifferencePreviousParticle { - pub const m_nFieldInput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D8; // float32 - pub const m_flInputMax: usize = 0x1DC; // float32 - pub const m_flOutputMin: usize = 0x1E0; // float32 - pub const m_flOutputMax: usize = 0x1E4; // float32 - pub const m_nSetMethod: usize = 0x1E8; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x1EC; // bool - pub const m_bSetPreviousParticle: usize = 0x1ED; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointFieldFromVectorExpression { - pub const m_nExpression: usize = 0x1D8; // VectorFloatExpressionType_t - pub const m_vecInput1: usize = 0x1E0; // CParticleCollectionVecInput - pub const m_vecInput2: usize = 0x898; // CParticleCollectionVecInput - pub const m_flLerp: usize = 0xF50; // CPerParticleFloatInput - pub const m_flOutputRemap: usize = 0x10C0; // CParticleRemapFloatInput - pub const m_nOutputCP: usize = 0x1230; // int32 - pub const m_nOutVectorField: usize = 0x1234; // int32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_PercentageBetweenTransforms { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D4; // float32 - pub const m_flInputMax: usize = 0x1D8; // float32 - pub const m_flOutputMin: usize = 0x1DC; // float32 - pub const m_flOutputMax: usize = 0x1E0; // float32 - pub const m_TransformStart: usize = 0x1E8; // CParticleTransformInput - pub const m_TransformEnd: usize = 0x250; // CParticleTransformInput - pub const m_nSetMethod: usize = 0x2B8; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x2BC; // bool - pub const m_bRadialCheck: usize = 0x2BD; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_PlaneCull { - pub const m_nControlPoint: usize = 0x1D8; // int32 - pub const m_flDistance: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_bCullInside: usize = 0x350; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapNamedModelSequenceEndCap { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitFromCPSnapshot { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_strSnapshotSubset: usize = 0x1E0; // CUtlString - pub const m_nAttributeToRead: usize = 0x1E8; // ParticleAttributeIndex_t - pub const m_nAttributeToWrite: usize = 0x1EC; // ParticleAttributeIndex_t - pub const m_nLocalSpaceCP: usize = 0x1F0; // int32 - pub const m_bRandom: usize = 0x1F4; // bool - pub const m_bReverse: usize = 0x1F5; // bool - pub const m_nSnapShotIncrement: usize = 0x1F8; // CParticleCollectionFloatInput - pub const m_nManualSnapshotIndex: usize = 0x368; // CPerParticleFloatInput - pub const m_nRandomSeed: usize = 0x4D8; // int32 - pub const m_bLocalSpaceAngles: usize = 0x4DC; // bool - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderCables { - pub const m_flRadiusScale: usize = 0x220; // CParticleCollectionFloatInput - pub const m_flAlphaScale: usize = 0x390; // CParticleCollectionFloatInput - pub const m_vecColorScale: usize = 0x500; // CParticleCollectionVecInput - pub const m_nColorBlendType: usize = 0xBB8; // ParticleColorBlendType_t - pub const m_hMaterial: usize = 0xBC0; // CStrongHandle - pub const m_nTextureRepetitionMode: usize = 0xBC8; // TextureRepetitionMode_t - pub const m_flTextureRepeatsPerSegment: usize = 0xBD0; // CParticleCollectionFloatInput - pub const m_flTextureRepeatsCircumference: usize = 0xD40; // CParticleCollectionFloatInput - pub const m_flColorMapOffsetV: usize = 0xEB0; // CParticleCollectionFloatInput - pub const m_flColorMapOffsetU: usize = 0x1020; // CParticleCollectionFloatInput - pub const m_flNormalMapOffsetV: usize = 0x1190; // CParticleCollectionFloatInput - pub const m_flNormalMapOffsetU: usize = 0x1300; // CParticleCollectionFloatInput - pub const m_bDrawCableCaps: usize = 0x1470; // bool - pub const m_flCapRoundness: usize = 0x1474; // float32 - pub const m_flCapOffsetAmount: usize = 0x1478; // float32 - pub const m_flTessScale: usize = 0x147C; // float32 - pub const m_nMinTesselation: usize = 0x1480; // int32 - pub const m_nMaxTesselation: usize = 0x1484; // int32 - pub const m_nRoundness: usize = 0x1488; // int32 - pub const m_nForceRoundnessFixed: usize = 0x148C; // bool - pub const m_LightingTransform: usize = 0x1490; // CParticleTransformInput - pub const m_MaterialFloatVars: usize = 0x14F8; // CUtlLeanVector - pub const m_MaterialVecVars: usize = 0x1518; // CUtlLeanVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InheritVelocity { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_flVelocityScale: usize = 0x1DC; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointToWaterSurface { - pub const m_nSourceCP: usize = 0x1D8; // int32 - pub const m_nDestCP: usize = 0x1DC; // int32 - pub const m_nFlowCP: usize = 0x1E0; // int32 - pub const m_nActiveCP: usize = 0x1E4; // int32 - pub const m_nActiveCPField: usize = 0x1E8; // int32 - pub const m_flRetestRate: usize = 0x1F0; // CParticleCollectionFloatInput - pub const m_bAdaptiveThreshold: usize = 0x360; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_PositionOffset { - pub const m_OffsetMin: usize = 0x1D8; // CPerParticleVecInput - pub const m_OffsetMax: usize = 0x890; // CPerParticleVecInput - pub const m_TransformInput: usize = 0xF48; // CParticleTransformInput - pub const m_bLocalCoords: usize = 0xFB0; // bool - pub const m_bProportional: usize = 0xFB1; // bool - pub const m_randomnessParameters: usize = 0xFB4; // CRandomNumberGeneratorParameters - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_NormalAlignToCP { - pub const m_transformInput: usize = 0x1D8; // CParticleTransformInput - pub const m_nControlPointAxis: usize = 0x240; // ParticleControlPointAxis_t + pub mod CPulseCell_Inflow_ObservableVariableListener { + pub const m_nBlackboardReference: usize = 0x80; // PulseRuntimeBlackboardReferenceIndex_t + pub const m_bSelfReference: usize = 0x82; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_ShapeMatchingConstraint { - pub const m_flShapeRestorationTime: usize = 0x1D0; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetChildControlPoints { - pub const m_nChildGroupID: usize = 0x1D0; // int32 - pub const m_nFirstControlPoint: usize = 0x1D4; // int32 - pub const m_nNumControlPoints: usize = 0x1D8; // int32 - pub const m_nFirstSourcePoint: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_bReverse: usize = 0x350; // bool - pub const m_bSetOrientation: usize = 0x351; // bool - pub const m_nOrientation: usize = 0x354; // ParticleOrientationType_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ChladniWave { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flInputMax: usize = 0x348; // CPerParticleFloatInput - pub const m_flOutputMin: usize = 0x4B8; // CPerParticleFloatInput - pub const m_flOutputMax: usize = 0x628; // CPerParticleFloatInput - pub const m_vecWaveLength: usize = 0x798; // CPerParticleVecInput - pub const m_vecHarmonics: usize = 0xE50; // CPerParticleVecInput - pub const m_nSetMethod: usize = 0x1508; // ParticleSetMethod_t - pub const m_nLocalSpaceControlPoint: usize = 0x150C; // int32 - pub const m_b3D: usize = 0x1510; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapDirectionToCPToVector { - pub const m_nCP: usize = 0x1D0; // int32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_flScale: usize = 0x1D8; // float32 - pub const m_flOffsetRot: usize = 0x1DC; // float32 - pub const m_vecOffsetAxis: usize = 0x1E0; // Vector - pub const m_bNormalize: usize = 0x1EC; // bool - pub const m_nFieldStrength: usize = 0x1F0; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DriveCPFromGlobalSoundFloat { - pub const m_nOutputControlPoint: usize = 0x1D8; // int32 - pub const m_nOutputField: usize = 0x1DC; // int32 - pub const m_flInputMin: usize = 0x1E0; // float32 - pub const m_flInputMax: usize = 0x1E4; // float32 - pub const m_flOutputMin: usize = 0x1E8; // float32 - pub const m_flOutputMax: usize = 0x1EC; // float32 - pub const m_StackName: usize = 0x1F0; // CUtlString - pub const m_OperatorName: usize = 0x1F8; // CUtlString - pub const m_FieldName: usize = 0x200; // CUtlString - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_ScreenSpacePositionOfTarget { - pub const m_vecTargetPosition: usize = 0x1D8; // CPerParticleVecInput - pub const m_bOututBehindness: usize = 0x890; // bool - pub const m_nBehindFieldOutput: usize = 0x894; // ParticleAttributeIndex_t - pub const m_flBehindOutputRemap: usize = 0x898; // CParticleRemapFloatInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RtEnvCull { - pub const m_vecTestDir: usize = 0x1D0; // Vector - pub const m_vecTestNormal: usize = 0x1DC; // Vector - pub const m_bCullOnMiss: usize = 0x1E8; // bool - pub const m_bStickInsteadOfCull: usize = 0x1E9; // bool - pub const m_RtEnvName: usize = 0x1EA; // char[128] - pub const m_nRTEnvCP: usize = 0x26C; // int32 - pub const m_nComponent: usize = 0x270; // int32 - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_PinParticleToCP { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_vecOffset: usize = 0x1D8; // CParticleCollectionVecInput - pub const m_bOffsetLocal: usize = 0x890; // bool - pub const m_nParticleSelection: usize = 0x894; // ParticleSelection_t - pub const m_nParticleNumber: usize = 0x898; // CParticleCollectionFloatInput - pub const m_nPinBreakType: usize = 0xA08; // ParticlePinDistance_t - pub const m_flBreakDistance: usize = 0xA10; // CParticleCollectionFloatInput - pub const m_flBreakSpeed: usize = 0xB80; // CParticleCollectionFloatInput - pub const m_flAge: usize = 0xCF0; // CParticleCollectionFloatInput - pub const m_nBreakControlPointNumber: usize = 0xE60; // int32 - pub const m_nBreakControlPointNumber2: usize = 0xE64; // int32 - pub const m_flBreakValue: usize = 0xE68; // CParticleCollectionFloatInput - pub const m_flInterpolation: usize = 0xFD8; // CPerParticleFloatInput - pub const m_bRetainInitialVelocity: usize = 0x1148; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapCPtoVector { - pub const m_nCPInput: usize = 0x1D0; // int32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nLocalSpaceCP: usize = 0x1D8; // int32 - pub const m_vInputMin: usize = 0x1DC; // Vector - pub const m_vInputMax: usize = 0x1E8; // Vector - pub const m_vOutputMin: usize = 0x1F4; // Vector - pub const m_vOutputMax: usize = 0x200; // Vector - pub const m_flStartTime: usize = 0x20C; // float32 - pub const m_flEndTime: usize = 0x210; // float32 - pub const m_flInterpRate: usize = 0x214; // float32 - pub const m_nSetMethod: usize = 0x218; // ParticleSetMethod_t - pub const m_bOffset: usize = 0x21C; // bool - pub const m_bAccelerate: usize = 0x21D; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateParticleImpulse { - pub const m_InputRadius: usize = 0x1D8; // CPerParticleFloatInput - pub const m_InputMagnitude: usize = 0x348; // CPerParticleFloatInput - pub const m_nFalloffFunction: usize = 0x4B8; // ParticleFalloffFunction_t - pub const m_InputFalloffExp: usize = 0x4C0; // CPerParticleFloatInput - pub const m_nImpulseType: usize = 0x630; // ParticleImpulseType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DensityForce { - pub const m_flRadiusScale: usize = 0x1E0; // float32 - pub const m_flForceScale: usize = 0x1E4; // float32 - pub const m_flTargetDensity: usize = 0x1E8; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateInEpitrochoid { - pub const m_nComponent1: usize = 0x1D8; // int32 - pub const m_nComponent2: usize = 0x1DC; // int32 - pub const m_TransformInput: usize = 0x1E0; // CParticleTransformInput - pub const m_flParticleDensity: usize = 0x248; // CPerParticleFloatInput - pub const m_flOffset: usize = 0x3B8; // CPerParticleFloatInput - pub const m_flRadius1: usize = 0x528; // CPerParticleFloatInput - pub const m_flRadius2: usize = 0x698; // CPerParticleFloatInput - pub const m_bUseCount: usize = 0x808; // bool - pub const m_bUseLocalCoords: usize = 0x809; // bool - pub const m_bOffsetExistingPos: usize = 0x80A; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ConstrainDistanceToUserSpecifiedPath { - pub const m_fMinDistance: usize = 0x1D0; // float32 - pub const m_flMaxDistance: usize = 0x1D4; // float32 - pub const m_flTimeScale: usize = 0x1D8; // float32 - pub const m_bLoopedPath: usize = 0x1DC; // bool - pub const m_pointList: usize = 0x1E0; // CUtlVector - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointPositions { - pub const m_bUseWorldLocation: usize = 0x1D8; // bool - pub const m_bOrient: usize = 0x1D9; // bool - pub const m_bSetOnce: usize = 0x1DA; // bool - pub const m_nCP1: usize = 0x1DC; // int32 - pub const m_nCP2: usize = 0x1E0; // int32 - pub const m_nCP3: usize = 0x1E4; // int32 - pub const m_nCP4: usize = 0x1E8; // int32 - pub const m_vecCP1Pos: usize = 0x1EC; // Vector - pub const m_vecCP2Pos: usize = 0x1F8; // Vector - pub const m_vecCP3Pos: usize = 0x204; // Vector - pub const m_vecCP4Pos: usize = 0x210; // Vector - pub const m_nHeadLocation: usize = 0x21C; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetFloatAttributeToVectorExpression { - pub const m_nExpression: usize = 0x1D0; // VectorFloatExpressionType_t - pub const m_vInput1: usize = 0x1D8; // CPerParticleVecInput - pub const m_vInput2: usize = 0x890; // CPerParticleVecInput - pub const m_flOutputRemap: usize = 0xF48; // CParticleRemapFloatInput - pub const m_nOutputField: usize = 0x10B8; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x10BC; // ParticleSetMethod_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MovementRotateParticleAroundAxis { - pub const m_vecRotAxis: usize = 0x1D0; // CParticleCollectionVecInput - pub const m_flRotRate: usize = 0x888; // CParticleCollectionFloatInput - pub const m_TransformInput: usize = 0x9F8; // CParticleTransformInput - pub const m_bLocalSpace: usize = 0xA60; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_IntraParticleForce { - pub const m_flAttractionMinDistance: usize = 0x1E0; // float32 - pub const m_flAttractionMaxDistance: usize = 0x1E4; // float32 - pub const m_flAttractionMaxStrength: usize = 0x1E8; // float32 - pub const m_flRepulsionMinDistance: usize = 0x1EC; // float32 - pub const m_flRepulsionMaxDistance: usize = 0x1F0; // float32 - pub const m_flRepulsionMaxStrength: usize = 0x1F4; // float32 - pub const m_bUseAABB: usize = 0x1F8; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitFloat { - pub const m_InputValue: usize = 0x1D8; // CPerParticleFloatInput - pub const m_nOutputField: usize = 0x348; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x34C; // ParticleSetMethod_t - pub const m_InputStrength: usize = 0x350; // CPerParticleFloatInput - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateOnModel { - pub const m_modelInput: usize = 0x1D8; // CParticleModelInput - pub const m_transformInput: usize = 0x238; // CParticleTransformInput - pub const m_nForceInModel: usize = 0x2A0; // int32 - pub const m_bScaleToVolume: usize = 0x2A4; // bool - pub const m_bEvenDistribution: usize = 0x2A5; // bool - pub const m_nDesiredHitbox: usize = 0x2A8; // CParticleCollectionFloatInput - pub const m_nHitboxValueFromControlPointIndex: usize = 0x418; // int32 - pub const m_vecHitBoxScale: usize = 0x420; // CParticleCollectionVecInput - pub const m_flBoneVelocity: usize = 0xAD8; // float32 - pub const m_flMaxBoneVelocity: usize = 0xADC; // float32 - pub const m_vecDirectionBias: usize = 0xAE0; // CParticleCollectionVecInput - pub const m_HitboxSetName: usize = 0x1198; // char[128] - pub const m_bLocalCoords: usize = 0x1218; // bool - pub const m_bUseBones: usize = 0x1219; // bool - pub const m_bUseMesh: usize = 0x121A; // bool - pub const m_flShellSize: usize = 0x1220; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_InheritFromPeerSystem { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nFieldInput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_nIncrement: usize = 0x1D8; // int32 - pub const m_nGroupID: usize = 0x1DC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_PerParticleForce { - pub const m_flForceScale: usize = 0x1E0; // CPerParticleFloatInput - pub const m_vForce: usize = 0x350; // CPerParticleVecInput - pub const m_nCP: usize = 0xA08; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RandomNamedModelMeshGroup { - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderProjected { - pub const m_bProjectCharacter: usize = 0x220; // bool - pub const m_bProjectWorld: usize = 0x221; // bool - pub const m_bProjectWater: usize = 0x222; // bool - pub const m_bFlipHorizontal: usize = 0x223; // bool - pub const m_bEnableProjectedDepthControls: usize = 0x224; // bool - pub const m_flMinProjectionDepth: usize = 0x228; // float32 - pub const m_flMaxProjectionDepth: usize = 0x22C; // float32 - pub const m_vecProjectedMaterials: usize = 0x230; // CUtlVector - pub const m_flMaterialSelection: usize = 0x248; // CPerParticleFloatInput - pub const m_flAnimationTimeScale: usize = 0x3B8; // float32 - pub const m_bOrientToNormal: usize = 0x3BC; // bool - pub const m_MaterialVars: usize = 0x3C0; // CUtlVector - pub const m_flRadiusScale: usize = 0x3D8; // CParticleCollectionFloatInput - pub const m_flAlphaScale: usize = 0x548; // CParticleCollectionFloatInput - pub const m_flRollScale: usize = 0x6B8; // CParticleCollectionFloatInput - pub const m_nAlpha2Field: usize = 0x828; // ParticleAttributeIndex_t - pub const m_vecColorScale: usize = 0x830; // CParticleCollectionVecInput - pub const m_nColorBlendType: usize = 0xEE8; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MaxVelocity { - pub const m_flMaxVelocity: usize = 0x1D0; // float32 - pub const m_flMinVelocity: usize = 0x1D4; // float32 - pub const m_nOverrideCP: usize = 0x1D8; // int32 - pub const m_nOverrideCPField: usize = 0x1DC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_VelocityFromNormal { - pub const m_fSpeedMin: usize = 0x1D8; // float32 - pub const m_fSpeedMax: usize = 0x1DC; // float32 - pub const m_bIgnoreDt: usize = 0x1E0; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MaintainEmitter { - pub const m_nParticlesToMaintain: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_flStartTime: usize = 0x348; // float32 - pub const m_flEmissionDuration: usize = 0x350; // CParticleCollectionFloatInput - pub const m_flEmissionRate: usize = 0x4C0; // float32 - pub const m_nSnapshotControlPoint: usize = 0x4C4; // int32 - pub const m_strSnapshotSubset: usize = 0x4C8; // CUtlString - pub const m_bEmitInstantaneously: usize = 0x4D0; // bool - pub const m_bFinalEmitOnStop: usize = 0x4D1; // bool - pub const m_flScale: usize = 0x4D8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_PositionOffsetToCP { - pub const m_nControlPointNumberStart: usize = 0x1D8; // int32 - pub const m_nControlPointNumberEnd: usize = 0x1DC; // int32 - pub const m_bLocalCoords: usize = 0x1E0; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapInitialTransformDirectionToRotation { - pub const m_TransformInput: usize = 0x1D8; // CParticleTransformInput - pub const m_nFieldOutput: usize = 0x240; // ParticleAttributeIndex_t - pub const m_flOffsetRot: usize = 0x244; // float32 - pub const m_nComponent: usize = 0x248; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_FadeAndKill { - pub const m_flStartFadeInTime: usize = 0x1D0; // float32 - pub const m_flEndFadeInTime: usize = 0x1D4; // float32 - pub const m_flStartFadeOutTime: usize = 0x1D8; // float32 - pub const m_flEndFadeOutTime: usize = 0x1DC; // float32 - pub const m_flStartAlpha: usize = 0x1E0; // float32 - pub const m_flEndAlpha: usize = 0x1E4; // float32 - pub const m_bForcePreserveParticleOrder: usize = 0x1E8; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ColorInterpolate { - pub const m_ColorFade: usize = 0x1D0; // Color - pub const m_flFadeStartTime: usize = 0x1E0; // float32 - pub const m_flFadeEndTime: usize = 0x1E4; // float32 - pub const m_nFieldOutput: usize = 0x1E8; // ParticleAttributeIndex_t - pub const m_bEaseInOut: usize = 0x1EC; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RampScalarSpline { - pub const m_RateMin: usize = 0x1D0; // float32 - pub const m_RateMax: usize = 0x1D4; // float32 - pub const m_flStartTime_min: usize = 0x1D8; // float32 - pub const m_flStartTime_max: usize = 0x1DC; // float32 - pub const m_flEndTime_min: usize = 0x1E0; // float32 - pub const m_flEndTime_max: usize = 0x1E4; // float32 - pub const m_flBias: usize = 0x1E8; // float32 - pub const m_nField: usize = 0x210; // ParticleAttributeIndex_t - pub const m_bProportionalOp: usize = 0x214; // bool - pub const m_bEaseOut: usize = 0x215; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapNamedModelSequenceOnceTimed { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointFromObjectScale { - pub const m_nCPInput: usize = 0x1D8; // int32 - pub const m_nCPOutput: usize = 0x1DC; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MaintainSequentialPath { - pub const m_fMaxDistance: usize = 0x1D0; // float32 - pub const m_flNumToAssign: usize = 0x1D4; // float32 - pub const m_flCohesionStrength: usize = 0x1D8; // float32 - pub const m_flTolerance: usize = 0x1DC; // float32 - pub const m_bLoop: usize = 0x1E0; // bool - pub const m_bUseParticleCount: usize = 0x1E1; // bool - pub const m_PathParams: usize = 0x1F0; // CPathParameters - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapNamedModelBodyPartEndCap { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_StopAfterCPDuration { - pub const m_flDuration: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_bDestroyImmediately: usize = 0x348; // bool - pub const m_bPlayEndCap: usize = 0x349; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CGeneralSpin { - pub const m_nSpinRateDegrees: usize = 0x1D0; // int32 - pub const m_nSpinRateMinDegrees: usize = 0x1D4; // int32 - pub const m_fSpinRateStopTime: usize = 0x1DC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - pub mod C_OP_LockToSavedSequentialPath { - pub const m_flFadeStart: usize = 0x1D4; // float32 - pub const m_flFadeEnd: usize = 0x1D8; // float32 - pub const m_bCPPairs: usize = 0x1DC; // bool - pub const m_PathParams: usize = 0x1E0; // CPathParameters - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapNamedModelElementToScalar { - pub const m_hModel: usize = 0x1D8; // CStrongHandle - pub const m_names: usize = 0x1E0; // CUtlVector - pub const m_values: usize = 0x1F8; // CUtlVector - pub const m_nFieldInput: usize = 0x210; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x214; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x218; // ParticleSetMethod_t - pub const m_bModelFromRenderer: usize = 0x21C; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ClampVector { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_vecOutputMin: usize = 0x1D8; // CPerParticleVecInput - pub const m_vecOutputMax: usize = 0x890; // CPerParticleVecInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderStatusEffectCitadel { - pub const m_pTextureColorWarp: usize = 0x220; // CStrongHandle - pub const m_pTextureNormal: usize = 0x228; // CStrongHandle - pub const m_pTextureMetalness: usize = 0x230; // CStrongHandle - pub const m_pTextureRoughness: usize = 0x238; // CStrongHandle - pub const m_pTextureSelfIllum: usize = 0x240; // CStrongHandle - pub const m_pTextureDetail: usize = 0x248; // CStrongHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod IParticleSystemDefinition { + pub mod CPulseCell_Outflow_CycleOrdered { + pub const m_Outputs: usize = 0x48; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_WindForce { - pub const m_vForce: usize = 0x1E0; // Vector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetVariable { - pub const m_variableReference: usize = 0x1D8; // CParticleVariableRef - pub const m_transformInput: usize = 0x228; // CParticleTransformInput - pub const m_positionOffset: usize = 0x290; // Vector - pub const m_rotationOffset: usize = 0x29C; // QAngle - pub const m_vecInput: usize = 0x2A8; // CParticleCollectionVecInput - pub const m_floatInput: usize = 0x960; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 29 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderStandardLight { - pub const m_nLightType: usize = 0x220; // ParticleLightTypeChoiceList_t - pub const m_vecColorScale: usize = 0x228; // CParticleCollectionVecInput - pub const m_nColorBlendType: usize = 0x8E0; // ParticleColorBlendType_t - pub const m_flIntensity: usize = 0x8E8; // CParticleCollectionFloatInput - pub const m_bCastShadows: usize = 0xA58; // bool - pub const m_flTheta: usize = 0xA60; // CParticleCollectionFloatInput - pub const m_flPhi: usize = 0xBD0; // CParticleCollectionFloatInput - pub const m_flRadiusMultiplier: usize = 0xD40; // CParticleCollectionFloatInput - pub const m_nAttenuationStyle: usize = 0xEB0; // StandardLightingAttenuationStyle_t - pub const m_flFalloffLinearity: usize = 0xEB8; // CParticleCollectionFloatInput - pub const m_flFiftyPercentFalloff: usize = 0x1028; // CParticleCollectionFloatInput - pub const m_flZeroPercentFalloff: usize = 0x1198; // CParticleCollectionFloatInput - pub const m_bRenderDiffuse: usize = 0x1308; // bool - pub const m_bRenderSpecular: usize = 0x1309; // bool - pub const m_lightCookie: usize = 0x1310; // CUtlString - pub const m_nPriority: usize = 0x1318; // int32 - pub const m_nFogLightingMode: usize = 0x131C; // ParticleLightFogLightingMode_t - pub const m_flFogContribution: usize = 0x1320; // CParticleCollectionRendererFloatInput - pub const m_nCapsuleLightBehavior: usize = 0x1490; // ParticleLightBehaviorChoiceList_t - pub const m_flCapsuleLength: usize = 0x1494; // float32 - pub const m_bReverseOrder: usize = 0x1498; // bool - pub const m_bClosedLoop: usize = 0x1499; // bool - pub const m_nPrevPntSource: usize = 0x149C; // ParticleAttributeIndex_t - pub const m_flMaxLength: usize = 0x14A0; // float32 - pub const m_flMinLength: usize = 0x14A4; // float32 - pub const m_bIgnoreDT: usize = 0x14A8; // bool - pub const m_flConstrainRadiusToLengthRatio: usize = 0x14AC; // float32 - pub const m_flLengthScale: usize = 0x14B0; // float32 - pub const m_flLengthFadeInTime: usize = 0x14B4; // float32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_DistanceToTransform { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flInputMax: usize = 0x348; // CPerParticleFloatInput - pub const m_flOutputMin: usize = 0x4B8; // CPerParticleFloatInput - pub const m_flOutputMax: usize = 0x628; // CPerParticleFloatInput - pub const m_TransformStart: usize = 0x798; // CParticleTransformInput - pub const m_bLOS: usize = 0x800; // bool - pub const m_CollisionGroupName: usize = 0x801; // char[128] - pub const m_nTraceSet: usize = 0x884; // ParticleTraceSet_t - pub const m_flMaxTraceLength: usize = 0x888; // float32 - pub const m_flLOSScale: usize = 0x88C; // float32 - pub const m_nSetMethod: usize = 0x890; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x894; // bool - pub const m_bAdditive: usize = 0x895; // bool - pub const m_vecComponentScale: usize = 0x898; // CPerParticleVecInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapControlPointOrientationToRotation { - pub const m_nCP: usize = 0x1D0; // int32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_flOffsetRot: usize = 0x1D8; // float32 - pub const m_nComponent: usize = 0x1DC; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointToCenter { - pub const m_nCP1: usize = 0x1D8; // int32 - pub const m_vecCP1Pos: usize = 0x1DC; // Vector - pub const m_bUseAvgParticlePos: usize = 0x1E8; // bool - pub const m_nSetParent: usize = 0x1EC; // ParticleParentSetMode_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapAverageScalarValuetoCP { - pub const m_nExpression: usize = 0x1D8; // SetStatisticExpressionType_t - pub const m_flDecimalPlaces: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_nOutControlPointNumber: usize = 0x350; // int32 - pub const m_nOutVectorField: usize = 0x354; // int32 - pub const m_nField: usize = 0x358; // ParticleAttributeIndex_t - pub const m_flOutputRemap: usize = 0x360; // CParticleRemapFloatInput - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapDotProductToScalar { - pub const m_nInputCP1: usize = 0x1D0; // int32 - pub const m_nInputCP2: usize = 0x1D4; // int32 - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1DC; // float32 - pub const m_flInputMax: usize = 0x1E0; // float32 - pub const m_flOutputMin: usize = 0x1E4; // float32 - pub const m_flOutputMax: usize = 0x1E8; // float32 - pub const m_bUseParticleVelocity: usize = 0x1EC; // bool - pub const m_nSetMethod: usize = 0x1F0; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x1F4; // bool - pub const m_bUseParticleNormal: usize = 0x1F5; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapCPtoCP { - pub const m_nInputControlPoint: usize = 0x1D8; // int32 - pub const m_nOutputControlPoint: usize = 0x1DC; // int32 - pub const m_nInputField: usize = 0x1E0; // int32 - pub const m_nOutputField: usize = 0x1E4; // int32 - pub const m_flInputMin: usize = 0x1E8; // float32 - pub const m_flInputMax: usize = 0x1EC; // float32 - pub const m_flOutputMin: usize = 0x1F0; // float32 - pub const m_flOutputMax: usize = 0x1F4; // float32 - pub const m_bDerivative: usize = 0x1F8; // bool - pub const m_flInterpRate: usize = 0x1FC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointRotation { - pub const m_vecRotAxis: usize = 0x1D8; // CParticleCollectionVecInput - pub const m_flRotRate: usize = 0x890; // CParticleCollectionFloatInput - pub const m_nCP: usize = 0xA00; // int32 - pub const m_nLocalCP: usize = 0xA04; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CurlNoiseForce { - pub const m_nNoiseType: usize = 0x1E0; // ParticleDirectionNoiseType_t - pub const m_vecNoiseFreq: usize = 0x1E8; // CPerParticleVecInput - pub const m_vecNoiseScale: usize = 0x8A0; // CPerParticleVecInput - pub const m_vecOffset: usize = 0xF58; // CPerParticleVecInput - pub const m_vecOffsetRate: usize = 0x1610; // CPerParticleVecInput - pub const m_flWorleySeed: usize = 0x1CC8; // CPerParticleFloatInput - pub const m_flWorleyJitter: usize = 0x1E38; // CPerParticleFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_Orient2DRelToCP { - pub const m_nCP: usize = 0x1D8; // int32 - pub const m_nFieldOutput: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_flRotOffset: usize = 0x1E0; // float32 + pub mod PulseSelectorOutflowList_t { + pub const m_Outflows: usize = 0x0; // CUtlVector } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_SetSimulationRate { - pub const m_flSimulationScale: usize = 0x1D8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_FadeIn { - pub const m_flFadeInTimeMin: usize = 0x1D0; // float32 - pub const m_flFadeInTimeMax: usize = 0x1D4; // float32 - pub const m_flFadeInTimeExp: usize = 0x1D8; // float32 - pub const m_bProportional: usize = 0x1DC; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderScreenShake { - pub const m_flDurationScale: usize = 0x220; // float32 - pub const m_flRadiusScale: usize = 0x224; // float32 - pub const m_flFrequencyScale: usize = 0x228; // float32 - pub const m_flAmplitudeScale: usize = 0x22C; // float32 - pub const m_nRadiusField: usize = 0x230; // ParticleAttributeIndex_t - pub const m_nDurationField: usize = 0x234; // ParticleAttributeIndex_t - pub const m_nFrequencyField: usize = 0x238; // ParticleAttributeIndex_t - pub const m_nAmplitudeField: usize = 0x23C; // ParticleAttributeIndex_t - pub const m_nFilterCP: usize = 0x240; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapBoundingVolumetoCP { - pub const m_nOutControlPointNumber: usize = 0x1D8; // int32 - pub const m_flInputMin: usize = 0x1DC; // float32 - pub const m_flInputMax: usize = 0x1E0; // float32 - pub const m_flOutputMin: usize = 0x1E4; // float32 - pub const m_flOutputMax: usize = 0x1E8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_HSVShiftToCP { - pub const m_nColorCP: usize = 0x1D8; // int32 - pub const m_nColorGemEnableCP: usize = 0x1DC; // int32 - pub const m_nOutputCP: usize = 0x1E0; // int32 - pub const m_DefaultHSVColor: usize = 0x1E4; // Color - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_GlobalScale { - pub const m_flScale: usize = 0x1D8; // float32 - pub const m_nScaleControlPointNumber: usize = 0x1DC; // int32 - pub const m_nControlPointNumber: usize = 0x1E0; // int32 - pub const m_bScaleRadius: usize = 0x1E4; // bool - pub const m_bScalePosition: usize = 0x1E5; // bool - pub const m_bScaleVelocity: usize = 0x1E6; // bool + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + // MPulseEditorCanvasItemSpecKV3 + pub mod CPulseCell_Inflow_Wait { + pub const m_WakeResume: usize = 0x48; // CPulse_ResumePoint } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_RadiusFromCPObject { - pub const m_nControlPoint: usize = 0x1D8; // int32 + pub mod CPulseCell_Outflow_CycleShuffled { + pub const m_Outputs: usize = 0x48; // CUtlVector } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_InitialVelocityFromHitbox { - pub const m_flVelocityMin: usize = 0x1D8; // float32 - pub const m_flVelocityMax: usize = 0x1DC; // float32 - pub const m_nControlPointNumber: usize = 0x1E0; // int32 - pub const m_HitboxSetName: usize = 0x1E4; // char[128] - pub const m_bUseBones: usize = 0x264; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LerpVector { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_vecOutput: usize = 0x1D4; // Vector - pub const m_flStartTime: usize = 0x1E0; // float32 - pub const m_flEndTime: usize = 0x1E4; // float32 - pub const m_nSetMethod: usize = 0x1E8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointFieldToWater { - pub const m_nSourceCP: usize = 0x1D8; // int32 - pub const m_nDestCP: usize = 0x1DC; // int32 - pub const m_nCPField: usize = 0x1E0; // int32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod TextureGroup_t { - pub const m_bEnabled: usize = 0x0; // bool - pub const m_bReplaceTextureWithGradient: usize = 0x1; // bool - pub const m_hTexture: usize = 0x8; // CStrongHandle - pub const m_Gradient: usize = 0x10; // CColorGradient - pub const m_nTextureType: usize = 0x28; // SpriteCardTextureType_t - pub const m_nTextureChannels: usize = 0x2C; // SpriteCardTextureChannel_t - pub const m_nTextureBlendMode: usize = 0x30; // ParticleTextureLayerBlendType_t - pub const m_flTextureBlend: usize = 0x38; // CParticleCollectionRendererFloatInput - pub const m_TextureControls: usize = 0x1A8; // TextureControls_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_TimeVaryingForce { - pub const m_flStartLerpTime: usize = 0x1E0; // float32 - pub const m_StartingForce: usize = 0x1E4; // Vector - pub const m_flEndLerpTime: usize = 0x1F0; // float32 - pub const m_EndingForce: usize = 0x1F4; // Vector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetCPOrientationToGroundNormal { - pub const m_flInterpRate: usize = 0x1D0; // float32 - pub const m_flMaxTraceLength: usize = 0x1D4; // float32 - pub const m_flTolerance: usize = 0x1D8; // float32 - pub const m_flTraceOffset: usize = 0x1DC; // float32 - pub const m_CollisionGroupName: usize = 0x1E0; // char[128] - pub const m_nTraceSet: usize = 0x260; // ParticleTraceSet_t - pub const m_nInputCP: usize = 0x264; // int32 - pub const m_nOutputCP: usize = 0x268; // int32 - pub const m_bIncludeWater: usize = 0x278; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SnapshotSkinToBones { - pub const m_bTransformNormals: usize = 0x1D0; // bool - pub const m_bTransformRadii: usize = 0x1D1; // bool - pub const m_nControlPointNumber: usize = 0x1D4; // int32 - pub const m_flLifeTimeFadeStart: usize = 0x1D8; // float32 - pub const m_flLifeTimeFadeEnd: usize = 0x1DC; // float32 - pub const m_flJumpThreshold: usize = 0x1E0; // float32 - pub const m_flPrevPosScale: usize = 0x1E4; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateWithinSphereTransform { - pub const m_fRadiusMin: usize = 0x1D8; // CPerParticleFloatInput - pub const m_fRadiusMax: usize = 0x348; // CPerParticleFloatInput - pub const m_vecDistanceBias: usize = 0x4B8; // CPerParticleVecInput - pub const m_vecDistanceBiasAbs: usize = 0xB70; // Vector - pub const m_TransformInput: usize = 0xB80; // CParticleTransformInput - pub const m_fSpeedMin: usize = 0xBE8; // CPerParticleFloatInput - pub const m_fSpeedMax: usize = 0xD58; // CPerParticleFloatInput - pub const m_fSpeedRandExp: usize = 0xEC8; // float32 - pub const m_bLocalCoords: usize = 0xECC; // bool - pub const m_LocalCoordinateSystemSpeedMin: usize = 0xED0; // CPerParticleVecInput - pub const m_LocalCoordinateSystemSpeedMax: usize = 0x1588; // CPerParticleVecInput - pub const m_nFieldOutput: usize = 0x1C40; // ParticleAttributeIndex_t - pub const m_nFieldVelocity: usize = 0x1C44; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RadiusDecay { - pub const m_flMinRadius: usize = 0x1D0; // float32 + pub mod CPulseCell_Inflow_Method { + pub const m_MethodName: usize = 0x80; // PulseSymbol_t + pub const m_Description: usize = 0x90; // CUtlString + pub const m_bIsPublic: usize = 0x98; // bool + pub const m_ReturnType: usize = 0xA0; // CPulseValueFullType + pub const m_Args: usize = 0xB8; // CUtlLeanVector } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_RemapNamedModelBodyPartToScalar { - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapScalarToVector { - pub const m_nFieldInput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1E0; // float32 - pub const m_flInputMax: usize = 0x1E4; // float32 - pub const m_vecOutputMin: usize = 0x1E8; // Vector - pub const m_vecOutputMax: usize = 0x1F4; // Vector - pub const m_flStartTime: usize = 0x200; // float32 - pub const m_flEndTime: usize = 0x204; // float32 - pub const m_nSetMethod: usize = 0x208; // ParticleSetMethod_t - pub const m_nControlPointNumber: usize = 0x20C; // int32 - pub const m_bLocalCoords: usize = 0x210; // bool - pub const m_flRemapBias: usize = 0x214; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitialSequenceFromModel { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_nFieldOutput: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_nFieldOutputAnim: usize = 0x1E0; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1E4; // float32 - pub const m_flInputMax: usize = 0x1E8; // float32 - pub const m_flOutputMin: usize = 0x1EC; // float32 - pub const m_flOutputMax: usize = 0x1F0; // float32 - pub const m_nSetMethod: usize = 0x1F4; // ParticleSetMethod_t - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_NoiseEmitter { - pub const m_flEmissionDuration: usize = 0x1D8; // float32 - pub const m_flStartTime: usize = 0x1DC; // float32 - pub const m_flEmissionScale: usize = 0x1E0; // float32 - pub const m_nScaleControlPoint: usize = 0x1E4; // int32 - pub const m_nScaleControlPointField: usize = 0x1E8; // int32 - pub const m_nWorldNoisePoint: usize = 0x1EC; // int32 - pub const m_bAbsVal: usize = 0x1F0; // bool - pub const m_bAbsValInv: usize = 0x1F1; // bool - pub const m_flOffset: usize = 0x1F4; // float32 - pub const m_flOutputMin: usize = 0x1F8; // float32 - pub const m_flOutputMax: usize = 0x1FC; // float32 - pub const m_flNoiseScale: usize = 0x200; // float32 - pub const m_flWorldNoiseScale: usize = 0x204; // float32 - pub const m_vecOffsetLoc: usize = 0x208; // Vector - pub const m_flWorldTimeScale: usize = 0x214; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleFunctionInitializer { - pub const m_nAssociatedEmitterIndex: usize = 0x1D0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SelectivelyEnableChildren { - pub const m_nChildGroupID: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_nFirstChild: usize = 0x348; // CParticleCollectionFloatInput - pub const m_nNumChildrenToEnable: usize = 0x4B8; // CParticleCollectionFloatInput - pub const m_bPlayEndcapOnStop: usize = 0x628; // bool - pub const m_bDestroyImmediately: usize = 0x629; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ModelReference_t { - pub const m_model: usize = 0x0; // CStrongHandle - pub const m_flRelativeProbabilityOfSpawn: usize = 0x8; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_PlanarConstraint { - pub const m_PointOnPlane: usize = 0x1D0; // Vector - pub const m_PlaneNormal: usize = 0x1DC; // Vector - pub const m_nControlPointNumber: usize = 0x1E8; // int32 - pub const m_bGlobalOrigin: usize = 0x1EC; // bool - pub const m_bGlobalNormal: usize = 0x1ED; // bool - pub const m_flRadiusScale: usize = 0x1F0; // CPerParticleFloatInput - pub const m_flMaximumDistanceToCP: usize = 0x360; // CParticleCollectionFloatInput - pub const m_bUseOldCode: usize = 0x4D0; // bool + pub mod CPulseCell_BaseValue { } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_CreateFromCPs { - pub const m_nIncrement: usize = 0x1D8; // int32 - pub const m_nMinCP: usize = 0x1DC; // int32 - pub const m_nMaxCP: usize = 0x1E0; // int32 - pub const m_nDynamicCPCount: usize = 0x1E8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LockPoints { - pub const m_nMinCol: usize = 0x1D0; // int32 - pub const m_nMaxCol: usize = 0x1D4; // int32 - pub const m_nMinRow: usize = 0x1D8; // int32 - pub const m_nMaxRow: usize = 0x1DC; // int32 - pub const m_nControlPoint: usize = 0x1E0; // int32 - pub const m_flBlendValue: usize = 0x1E4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_CreateSpiralSphere { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_nOverrideCP: usize = 0x1DC; // int32 - pub const m_nDensity: usize = 0x1E0; // int32 - pub const m_flInitialRadius: usize = 0x1E4; // float32 - pub const m_flInitialSpeedMin: usize = 0x1E8; // float32 - pub const m_flInitialSpeedMax: usize = 0x1EC; // float32 - pub const m_bUseParticleCount: usize = 0x1F0; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CPVelocityForce { - pub const m_nControlPointNumber: usize = 0x1E0; // int32 - pub const m_flScale: usize = 0x1E8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapNamedModelElementEndCap { - pub const m_hModel: usize = 0x1D0; // CStrongHandle - pub const m_inNames: usize = 0x1D8; // CUtlVector - pub const m_outNames: usize = 0x1F0; // CUtlVector - pub const m_fallbackNames: usize = 0x208; // CUtlVector - pub const m_bModelFromRenderer: usize = 0x220; // bool - pub const m_nFieldInput: usize = 0x224; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x228; // ParticleAttributeIndex_t + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorCanvasItemSpecKV3 + pub mod CPulseCell_BooleanSwitchState { + pub const m_Condition: usize = 0x48; // PulseObservableBoolExpression_t + pub const m_SubGraph: usize = 0xC0; // CPulse_OutflowConnection + pub const m_WhenTrue: usize = 0x108; // CPulse_OutflowConnection + pub const m_WhenFalse: usize = 0x150; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_ScaleVelocity { - pub const m_vecScale: usize = 0x1D8; // CParticleCollectionVecInput + pub mod CPulseCell_Inflow_Yield { + pub const m_UnyieldResume: usize = 0x48; // CPulse_ResumePoint } // Parent: None - // Field count: 9 + // Field count: 0 + // + // Metadata: + // MPropertyDescription + pub mod CPulseMathlib { + } + // Parent: None + // Field count: 1 + pub mod CPulseCell_Unknown { + pub const m_UnknownKeys: usize = 0x48; // KeyValues3 + } + // Parent: None + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_MoveToHitbox { - pub const m_modelInput: usize = 0x1D0; // CParticleModelInput - pub const m_transformInput: usize = 0x230; // CParticleTransformInput - pub const m_flLifeTimeLerpStart: usize = 0x29C; // float32 - pub const m_flLifeTimeLerpEnd: usize = 0x2A0; // float32 - pub const m_flPrevPosScale: usize = 0x2A4; // float32 - pub const m_HitboxSetName: usize = 0x2A8; // char[128] - pub const m_bUseBones: usize = 0x328; // bool - pub const m_nLerpType: usize = 0x32C; // HitboxLerpType_t - pub const m_flInterpolation: usize = 0x330; // CPerParticleFloatInput + pub mod CPulseCell_Outflow_CycleRandom { + pub const m_Outputs: usize = 0x48; // CUtlVector } // Parent: None - // Field count: 3 + // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_PinRopeSegmentParticleToParent { - pub const m_nParticleSelection: usize = 0x1D0; // ParticleSelection_t - pub const m_nParticleNumber: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_flInterpolation: usize = 0x348; // CPerParticleFloatInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_PointList { - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_pointList: usize = 0x1E0; // CUtlVector - pub const m_bPlaceAlongPath: usize = 0x1F8; // bool - pub const m_bClosedLoop: usize = 0x1F9; // bool - pub const m_nNumPointsAlongPath: usize = 0x1FC; // int32 + pub mod CPulseCell_Step_PublicOutput { + pub const m_OutputIndex: usize = 0x48; // PulseRuntimeOutputIndex_t } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_LerpToOtherAttribute { - pub const m_flInterpolation: usize = 0x1D0; // CPerParticleFloatInput - pub const m_nFieldInputFrom: usize = 0x340; // ParticleAttributeIndex_t - pub const m_nFieldInput: usize = 0x344; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x348; // ParticleAttributeIndex_t + pub mod CPulse_BlackboardReference { + pub const m_hBlackboardResource: usize = 0x0; // CStrongHandle + pub const m_BlackboardResource: usize = 0x8; // PulseSymbol_t + pub const m_nNodeID: usize = 0x18; // PulseDocNodeID_t + pub const m_NodeName: usize = 0x20; // CGlobalSymbol } // Parent: None - // Field count: 10 + // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod C_INIT_RandomColor { - pub const m_ColorMin: usize = 0x1F4; // Color - pub const m_ColorMax: usize = 0x1F8; // Color - pub const m_TintMin: usize = 0x1FC; // Color - pub const m_TintMax: usize = 0x200; // Color - pub const m_flTintPerc: usize = 0x204; // float32 - pub const m_flUpdateThreshold: usize = 0x208; // float32 - pub const m_nTintCP: usize = 0x20C; // int32 - pub const m_nFieldOutput: usize = 0x210; // ParticleAttributeIndex_t - pub const m_nTintBlendMode: usize = 0x214; // ParticleColorBlendMode_t - pub const m_flLightAmplification: usize = 0x218; // float32 + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_Value_RandomInt { } // Parent: None - // Field count: 5 + // Field count: 6 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_SetGravityToCP { - pub const m_nCPInput: usize = 0x1D8; // int32 - pub const m_nCPOutput: usize = 0x1DC; // int32 - pub const m_flScale: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_bSetOrientation: usize = 0x350; // bool - pub const m_bSetZDown: usize = 0x351; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapParticleCountToScalar { - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_nInputMin: usize = 0x1DC; // int32 - pub const m_nInputMax: usize = 0x1E0; // int32 - pub const m_nScaleControlPoint: usize = 0x1E4; // int32 - pub const m_nScaleControlPointField: usize = 0x1E8; // int32 - pub const m_flOutputMin: usize = 0x1EC; // float32 - pub const m_flOutputMax: usize = 0x1F0; // float32 - pub const m_nSetMethod: usize = 0x1F4; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x1F8; // bool - pub const m_bInvert: usize = 0x1F9; // bool - pub const m_bWrap: usize = 0x1FA; // bool - pub const m_flRemapBias: usize = 0x1FC; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InheritFromParentParticles { - pub const m_flScale: usize = 0x1D8; // float32 - pub const m_nFieldOutput: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_nIncrement: usize = 0x1E0; // int32 - pub const m_bRandomDistribution: usize = 0x1E4; // bool - pub const m_nRandomSeed: usize = 0x1E8; // int32 + pub mod CPulse_CallInfo { + pub const m_PortName: usize = 0x0; // PulseSymbol_t + pub const m_nEditorNodeID: usize = 0x10; // PulseDocNodeID_t + pub const m_RegisterMap: usize = 0x18; // PulseRegisterMap_t + pub const m_CallMethodID: usize = 0x48; // PulseDocNodeID_t + pub const m_nSrcChunk: usize = 0x4C; // PulseRuntimeChunkIndex_t + pub const m_nSrcInstruction: usize = 0x50; // int32 } // Parent: None // Field count: 4 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_RampScalarLinearSimple { - pub const m_Rate: usize = 0x1D0; // float32 - pub const m_flStartTime: usize = 0x1D4; // float32 - pub const m_flEndTime: usize = 0x1D8; // float32 - pub const m_nField: usize = 0x200; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_ChaoticAttractor { - pub const m_flAParm: usize = 0x1D8; // float32 - pub const m_flBParm: usize = 0x1DC; // float32 - pub const m_flCParm: usize = 0x1E0; // float32 - pub const m_flDParm: usize = 0x1E4; // float32 - pub const m_flScale: usize = 0x1E8; // float32 - pub const m_flSpeedMin: usize = 0x1EC; // float32 - pub const m_flSpeedMax: usize = 0x1F0; // float32 - pub const m_nBaseCP: usize = 0x1F4; // int32 - pub const m_bUniformSpeed: usize = 0x1F8; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_MovementRigidAttachToCP { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_nScaleControlPoint: usize = 0x1D4; // int32 - pub const m_nScaleCPField: usize = 0x1D8; // int32 - pub const m_nFieldInput: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1E0; // ParticleAttributeIndex_t - pub const m_bOffsetLocal: usize = 0x1E4; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderFlattenGrass { - pub const m_flFlattenStrength: usize = 0x220; // float32 - pub const m_nStrengthFieldOverride: usize = 0x224; // ParticleAttributeIndex_t - pub const m_flRadiusScale: usize = 0x228; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderLightBeam { - pub const m_vColorBlend: usize = 0x220; // CParticleCollectionVecInput - pub const m_nColorBlendType: usize = 0x8D8; // ParticleColorBlendType_t - pub const m_flBrightnessLumensPerMeter: usize = 0x8E0; // CParticleCollectionFloatInput - pub const m_bCastShadows: usize = 0xA50; // bool - pub const m_flSkirt: usize = 0xA58; // CParticleCollectionFloatInput - pub const m_flRange: usize = 0xBC8; // CParticleCollectionFloatInput - pub const m_flThickness: usize = 0xD38; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_EnableChildrenFromParentParticleCount { - pub const m_nChildGroupID: usize = 0x1D8; // int32 - pub const m_nFirstChild: usize = 0x1DC; // int32 - pub const m_nNumChildrenToEnable: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_bDisableChildren: usize = 0x350; // bool - pub const m_bPlayEndcapOnStop: usize = 0x351; // bool - pub const m_bDestroyImmediately: usize = 0x352; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_DistanceToCPInit { - pub const m_nFieldOutput: usize = 0x1D8; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1E0; // CPerParticleFloatInput - pub const m_flInputMax: usize = 0x350; // CPerParticleFloatInput - pub const m_flOutputMin: usize = 0x4C0; // CPerParticleFloatInput - pub const m_flOutputMax: usize = 0x630; // CPerParticleFloatInput - pub const m_nStartCP: usize = 0x7A0; // int32 - pub const m_bLOS: usize = 0x7A4; // bool - pub const m_CollisionGroupName: usize = 0x7A5; // char[128] - pub const m_nTraceSet: usize = 0x828; // ParticleTraceSet_t - pub const m_flMaxTraceLength: usize = 0x830; // CPerParticleFloatInput - pub const m_flLOSScale: usize = 0x9A0; // float32 - pub const m_nSetMethod: usize = 0x9A4; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x9A8; // bool - pub const m_vecDistanceScale: usize = 0x9AC; // Vector - pub const m_flRemapBias: usize = 0x9B8; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CReplicationParameters { - pub const m_nReplicationMode: usize = 0x0; // ParticleReplicationMode_t - pub const m_bScaleChildParticleRadii: usize = 0x4; // bool - pub const m_flMinRandomRadiusScale: usize = 0x8; // CParticleCollectionFloatInput - pub const m_flMaxRandomRadiusScale: usize = 0x178; // CParticleCollectionFloatInput - pub const m_vMinRandomDisplacement: usize = 0x2E8; // CParticleCollectionVecInput - pub const m_vMaxRandomDisplacement: usize = 0x9A0; // CParticleCollectionVecInput - pub const m_flModellingScale: usize = 0x1058; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_EndCapDecay { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ForceBasedOnDistanceToPlane { - pub const m_flMinDist: usize = 0x1E0; // float32 - pub const m_vecForceAtMinDist: usize = 0x1E4; // Vector - pub const m_flMaxDist: usize = 0x1F0; // float32 - pub const m_vecForceAtMaxDist: usize = 0x1F4; // Vector - pub const m_vecPlaneNormal: usize = 0x200; // Vector - pub const m_nControlPointNumber: usize = 0x20C; // int32 - pub const m_flExponent: usize = 0x210; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapDensityToVector { - pub const m_flRadiusScale: usize = 0x1D0; // float32 - pub const m_nFieldOutput: usize = 0x1D4; // ParticleAttributeIndex_t - pub const m_flDensityMin: usize = 0x1D8; // float32 - pub const m_flDensityMax: usize = 0x1DC; // float32 - pub const m_vecOutputMin: usize = 0x1E0; // Vector - pub const m_vecOutputMax: usize = 0x1EC; // Vector - pub const m_bUseParentDensity: usize = 0x1F8; // bool - pub const m_nVoxelGridResolution: usize = 0x1FC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ParticleControlPointConfiguration_t { - pub const m_name: usize = 0x0; // CUtlString - pub const m_drivers: usize = 0x8; // CUtlVector - pub const m_previewState: usize = 0x20; // ParticlePreviewState_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_SetRigidAttachment { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_nFieldInput: usize = 0x1DC; // ParticleAttributeIndex_t - pub const m_nFieldOutput: usize = 0x1E0; // ParticleAttributeIndex_t - pub const m_bLocalSpace: usize = 0x1E4; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialVariable_t { - pub const m_strVariable: usize = 0x0; // CUtlString - pub const m_nVariableField: usize = 0x8; // ParticleAttributeIndex_t - pub const m_flScale: usize = 0xC; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CParticleFunctionConstraint { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapSpeed { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D4; // float32 - pub const m_flInputMax: usize = 0x1D8; // float32 - pub const m_flOutputMin: usize = 0x1DC; // float32 - pub const m_flOutputMax: usize = 0x1E0; // float32 - pub const m_nSetMethod: usize = 0x1E4; // ParticleSetMethod_t - pub const m_bIgnoreDelta: usize = 0x1E8; // bool - } - // Parent: None - // Field count: 55 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderModels { - pub const m_bOnlyRenderInEffectsBloomPass: usize = 0x220; // bool - pub const m_bOnlyRenderInEffectsWaterPass: usize = 0x221; // bool - pub const m_bUseMixedResolutionRendering: usize = 0x222; // bool - pub const m_bOnlyRenderInEffecsGameOverlay: usize = 0x223; // bool - pub const m_ModelList: usize = 0x228; // CUtlVector - pub const m_nBodyGroupField: usize = 0x240; // ParticleAttributeIndex_t - pub const m_nSubModelField: usize = 0x244; // ParticleAttributeIndex_t - pub const m_bIgnoreNormal: usize = 0x248; // bool - pub const m_bOrientZ: usize = 0x249; // bool - pub const m_bCenterOffset: usize = 0x24A; // bool - pub const m_vecLocalOffset: usize = 0x250; // CPerParticleVecInput - pub const m_vecLocalRotation: usize = 0x908; // CPerParticleVecInput - pub const m_bIgnoreRadius: usize = 0xFC0; // bool - pub const m_nModelScaleCP: usize = 0xFC4; // int32 - pub const m_vecComponentScale: usize = 0xFC8; // CPerParticleVecInput - pub const m_bLocalScale: usize = 0x1680; // bool - pub const m_nSizeCullBloat: usize = 0x1684; // int32 - pub const m_bAnimated: usize = 0x1688; // bool - pub const m_flAnimationRate: usize = 0x1690; // CPerParticleFloatInput - pub const m_bScaleAnimationRate: usize = 0x1800; // bool - pub const m_bForceLoopingAnimation: usize = 0x1801; // bool - pub const m_bResetAnimOnStop: usize = 0x1802; // bool - pub const m_bManualAnimFrame: usize = 0x1803; // bool - pub const m_nAnimationScaleField: usize = 0x1804; // ParticleAttributeIndex_t - pub const m_nAnimationField: usize = 0x1808; // ParticleAttributeIndex_t - pub const m_nManualFrameField: usize = 0x180C; // ParticleAttributeIndex_t - pub const m_ActivityName: usize = 0x1810; // char[256] - pub const m_SequenceName: usize = 0x1910; // char[256] - pub const m_bEnableClothSimulation: usize = 0x1A10; // bool - pub const m_ClothEffectName: usize = 0x1A11; // char[64] - pub const m_hOverrideMaterial: usize = 0x1A58; // CStrongHandle - pub const m_bOverrideTranslucentMaterials: usize = 0x1A60; // bool - pub const m_nSkin: usize = 0x1A68; // CPerParticleFloatInput - pub const m_MaterialVars: usize = 0x1BD8; // CUtlVector - pub const m_flRenderFilter: usize = 0x1BF0; // CPerParticleFloatInput - pub const m_flManualModelSelection: usize = 0x1D60; // CPerParticleFloatInput - pub const m_modelInput: usize = 0x1ED0; // CParticleModelInput - pub const m_nLOD: usize = 0x1F30; // int32 - pub const m_EconSlotName: usize = 0x1F34; // char[256] - pub const m_bOriginalModel: usize = 0x2034; // bool - pub const m_bSuppressTint: usize = 0x2035; // bool - pub const m_nSubModelFieldType: usize = 0x2038; // RenderModelSubModelFieldType_t - pub const m_bDisableShadows: usize = 0x203C; // bool - pub const m_bDisableDepthPrepass: usize = 0x203D; // bool - pub const m_bAcceptsDecals: usize = 0x203E; // bool - pub const m_bForceDrawInterlevedWithSiblings: usize = 0x203F; // bool - pub const m_bDoNotDrawInParticlePass: usize = 0x2040; // bool - pub const m_bAllowApproximateTransforms: usize = 0x2041; // bool - pub const m_szRenderAttribute: usize = 0x2042; // char[260] - pub const m_flRadiusScale: usize = 0x2148; // CParticleCollectionFloatInput - pub const m_flAlphaScale: usize = 0x22B8; // CParticleCollectionFloatInput - pub const m_flRollScale: usize = 0x2428; // CParticleCollectionFloatInput - pub const m_nAlpha2Field: usize = 0x2598; // ParticleAttributeIndex_t - pub const m_vecColorScale: usize = 0x25A0; // CParticleCollectionVecInput - pub const m_nColorBlendType: usize = 0x2C58; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderClientPhysicsImpulse { - pub const m_flRadius: usize = 0x220; // CPerParticleFloatInput - pub const m_flMagnitude: usize = 0x390; // CPerParticleFloatInput - pub const m_nSimIdFilter: usize = 0x500; // int32 + pub mod CPulseCell_InlineNodeSkipSelector { + pub const m_nFlowNodeID: usize = 0x48; // PulseDocNodeID_t + pub const m_bAnd: usize = 0x4C; // bool + pub const m_PassOutflow: usize = 0x50; // PulseSelectorOutflowList_t + pub const m_FailOutflow: usize = 0x68; // CPulse_OutflowConnection } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod CParticleFunctionEmitter { - pub const m_nEmitterIndex: usize = 0x1D0; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapNamedModelMeshGroupToScalar { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointOrientationToCPVelocity { - pub const m_nCPInput: usize = 0x1D8; // int32 - pub const m_nCPOutput: usize = 0x1DC; // int32 + // MPropertyFriendlyName + // MPropertyDescription + pub mod CPulseCell_LimitCount { + pub const m_nLimitCount: usize = 0x48; // int32 } // Parent: None // Field count: 5 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_RopeSpringConstraint { - pub const m_flRestLength: usize = 0x1D0; // CParticleCollectionFloatInput - pub const m_flMinDistance: usize = 0x340; // CParticleCollectionFloatInput - pub const m_flMaxDistance: usize = 0x4B0; // CParticleCollectionFloatInput - pub const m_flAdjustmentScale: usize = 0x620; // float32 - pub const m_flInitialRestingLength: usize = 0x628; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_PositionWarpScalar { - pub const m_vecWarpMin: usize = 0x1D8; // Vector - pub const m_vecWarpMax: usize = 0x1E4; // Vector - pub const m_InputValue: usize = 0x1F0; // CPerParticleFloatInput - pub const m_flPrevPosScale: usize = 0x360; // float32 - pub const m_nScaleControlPointNumber: usize = 0x364; // int32 - pub const m_nControlPointNumber: usize = 0x368; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ForceControlPointStub { - pub const m_ControlPoint: usize = 0x1D8; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_VectorNoise { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_vecOutputMin: usize = 0x1D4; // Vector - pub const m_vecOutputMax: usize = 0x1E0; // Vector - pub const m_fl4NoiseScale: usize = 0x1EC; // float32 - pub const m_bAdditive: usize = 0x1F0; // bool - pub const m_bOffset: usize = 0x1F1; // bool - pub const m_flNoiseAnimationTimeScale: usize = 0x1F4; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapParticleCountToScalar { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_nInputMin: usize = 0x1D8; // CParticleCollectionFloatInput - pub const m_nInputMax: usize = 0x348; // CParticleCollectionFloatInput - pub const m_flOutputMin: usize = 0x4B8; // CParticleCollectionFloatInput - pub const m_flOutputMax: usize = 0x628; // CParticleCollectionFloatInput - pub const m_bActiveRange: usize = 0x798; // bool - pub const m_nSetMethod: usize = 0x79C; // ParticleSetMethod_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_QuantizeFloat { - pub const m_InputValue: usize = 0x1D8; // CPerParticleFloatInput - pub const m_nOutputField: usize = 0x348; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RemapModelVolumetoCP { - pub const m_nBBoxType: usize = 0x1D8; // BBoxVolumeType_t - pub const m_nInControlPointNumber: usize = 0x1DC; // int32 - pub const m_nOutControlPointNumber: usize = 0x1E0; // int32 - pub const m_nOutControlPointMaxNumber: usize = 0x1E4; // int32 - pub const m_nField: usize = 0x1E8; // int32 - pub const m_flInputMin: usize = 0x1EC; // float32 - pub const m_flInputMax: usize = 0x1F0; // float32 - pub const m_flOutputMin: usize = 0x1F4; // float32 - pub const m_flOutputMax: usize = 0x1F8; // float32 - pub const m_bBBoxOnly: usize = 0x1FC; // bool - pub const m_bCubeRoot: usize = 0x1FD; // bool + pub mod CPulseCell_Step_CallExternalMethod { + pub const m_MethodName: usize = 0x48; // PulseSymbol_t + pub const m_GameBlackboard: usize = 0x58; // PulseSymbol_t + pub const m_ExpectedArgs: usize = 0x68; // CUtlLeanVector + pub const m_nAsyncCallMode: usize = 0x78; // PulseMethodCallMode_t + pub const m_OnFinished: usize = 0x80; // CPulse_ResumePoint } // Parent: None // Field count: 3 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_SetToCP { - pub const m_nControlPointNumber: usize = 0x1D0; // int32 - pub const m_vecOffset: usize = 0x1D4; // Vector - pub const m_bOffsetLocal: usize = 0x1E0; // bool + pub mod PulseObservableBoolExpression_t { + pub const m_EvaluateConnection: usize = 0x0; // CPulse_OutflowConnection + pub const m_DependentObservableVars: usize = 0x48; // CUtlVector + pub const m_DependentObservableBlackboardReferences: usize = 0x60; // CUtlVector } // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ParticleControlPointDriver_t { - pub const m_iControlPoint: usize = 0x0; // int32 - pub const m_iAttachType: usize = 0x4; // ParticleAttachment_t - pub const m_attachmentName: usize = 0x8; // CUtlString - pub const m_vecOffset: usize = 0x10; // Vector - pub const m_angOffset: usize = 0x1C; // QAngle - pub const m_entityName: usize = 0x28; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ParentVortices { - pub const m_flForceScale: usize = 0x1E0; // float32 - pub const m_vecTwistAxis: usize = 0x1E4; // Vector - pub const m_bFlipBasedOnYaw: usize = 0x1F0; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetControlPointToCPVelocity { - pub const m_nCPInput: usize = 0x1D8; // int32 - pub const m_nCPOutputVel: usize = 0x1DC; // int32 - pub const m_bNormalize: usize = 0x1E0; // bool - pub const m_nCPOutputMag: usize = 0x1E4; // int32 - pub const m_nCPField: usize = 0x1E8; // int32 - pub const m_vecComparisonVelocity: usize = 0x1F0; // CParticleCollectionVecInput - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ClientPhysics { - pub const m_strPhysicsType: usize = 0x220; // CUtlString - pub const m_bStartAsleep: usize = 0x228; // bool - pub const m_flPlayerWakeRadius: usize = 0x230; // CParticleCollectionFloatInput - pub const m_flVehicleWakeRadius: usize = 0x3A0; // CParticleCollectionFloatInput - pub const m_bUseHighQualitySimulation: usize = 0x510; // bool - pub const m_nMaxParticleCount: usize = 0x514; // int32 - pub const m_bRespectExclusionVolumes: usize = 0x518; // bool - pub const m_bKillParticles: usize = 0x519; // bool - pub const m_bDeleteSim: usize = 0x51A; // bool - pub const m_nControlPoint: usize = 0x51C; // int32 - pub const m_nForcedSimId: usize = 0x520; // int32 - pub const m_nColorBlendType: usize = 0x524; // ParticleColorBlendType_t - pub const m_nForcedStatusEffects: usize = 0x528; // ParticleAttrBoxFlags_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SpinYaw { + // Field count: 1 + pub mod CPulseCell_LimitCount__Criteria_t { + pub const m_bLimitCountPasses: usize = 0x0; // bool } // Parent: None // Field count: 1 // // Metadata: // MGetKV3ClassDefaults - pub mod PointDefinitionWithTimeValues_t { - pub const m_flTimeDuration: usize = 0x14; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RenderProjectedMaterial_t { - pub const m_hMaterial: usize = 0x0; // CStrongHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_SetFloatAttributeToVectorExpression { - pub const m_nExpression: usize = 0x1D8; // VectorFloatExpressionType_t - pub const m_vInput1: usize = 0x1E0; // CPerParticleVecInput - pub const m_vInput2: usize = 0x898; // CPerParticleVecInput - pub const m_flOutputRemap: usize = 0xF50; // CParticleRemapFloatInput - pub const m_nOutputField: usize = 0x10C0; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x10C4; // ParticleSetMethod_t - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_ExternalWindForce { - pub const m_vecSamplePosition: usize = 0x1E0; // CPerParticleVecInput - pub const m_vecScale: usize = 0x898; // CPerParticleVecInput - pub const m_bSampleWind: usize = 0xF50; // bool - pub const m_bSampleWater: usize = 0xF51; // bool - pub const m_bDampenNearWaterPlane: usize = 0xF52; // bool - pub const m_bSampleGravity: usize = 0xF53; // bool - pub const m_vecGravityForce: usize = 0xF58; // CPerParticleVecInput - pub const m_bUseBasicMovementGravity: usize = 0x1610; // bool - pub const m_flLocalGravityScale: usize = 0x1618; // CPerParticleFloatInput - pub const m_flLocalBuoyancyScale: usize = 0x1788; // CPerParticleFloatInput - pub const m_vecBuoyancyForce: usize = 0x18F8; // CPerParticleVecInput - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_ModelCull { - pub const m_nControlPointNumber: usize = 0x1D8; // int32 - pub const m_bBoundBox: usize = 0x1DC; // bool - pub const m_bCullOutside: usize = 0x1DD; // bool - pub const m_bUseBones: usize = 0x1DE; // bool - pub const m_HitboxSetName: usize = 0x1DF; // char[128] - } - // Parent: None - // Field count: 30 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderSprites { - pub const m_nSequenceOverride: usize = 0x2DE8; // CParticleCollectionRendererFloatInput - pub const m_bSequenceNumbersAreRawSequenceIndices: usize = 0x2F58; // bool - pub const m_nOrientationType: usize = 0x2F5C; // ParticleOrientationChoiceList_t - pub const m_nOrientationControlPoint: usize = 0x2F60; // int32 - pub const m_bUseYawWithNormalAligned: usize = 0x2F64; // bool - pub const m_flMinSize: usize = 0x2F68; // CParticleCollectionRendererFloatInput - pub const m_flMaxSize: usize = 0x30D8; // CParticleCollectionRendererFloatInput - pub const m_flAlphaAdjustWithSizeAdjust: usize = 0x3248; // CParticleCollectionRendererFloatInput - pub const m_flStartFadeSize: usize = 0x33B8; // CParticleCollectionRendererFloatInput - pub const m_flEndFadeSize: usize = 0x3528; // CParticleCollectionRendererFloatInput - pub const m_flStartFadeDot: usize = 0x3698; // float32 - pub const m_flEndFadeDot: usize = 0x369C; // float32 - pub const m_bDistanceAlpha: usize = 0x36A0; // bool - pub const m_bSoftEdges: usize = 0x36A1; // bool - pub const m_flEdgeSoftnessStart: usize = 0x36A4; // float32 - pub const m_flEdgeSoftnessEnd: usize = 0x36A8; // float32 - pub const m_bOutline: usize = 0x36AC; // bool - pub const m_OutlineColor: usize = 0x36AD; // Color - pub const m_nOutlineAlpha: usize = 0x36B4; // int32 - pub const m_flOutlineStart0: usize = 0x36B8; // float32 - pub const m_flOutlineStart1: usize = 0x36BC; // float32 - pub const m_flOutlineEnd0: usize = 0x36C0; // float32 - pub const m_flOutlineEnd1: usize = 0x36C4; // float32 - pub const m_nLightingMode: usize = 0x36C8; // ParticleLightingQuality_t - pub const m_vecLightingOverride: usize = 0x36D0; // CParticleCollectionRendererVecInput - pub const m_flLightingTessellation: usize = 0x3D88; // CParticleCollectionRendererFloatInput - pub const m_flLightingDirectionality: usize = 0x3EF8; // CParticleCollectionRendererFloatInput - pub const m_bParticleShadows: usize = 0x4068; // bool - pub const m_flShadowDensity: usize = 0x406C; // float32 - pub const m_replicationParameters: usize = 0x4070; // CReplicationParameters - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_PercentageBetweenTransformLerpCPs { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flInputMin: usize = 0x1D4; // float32 - pub const m_flInputMax: usize = 0x1D8; // float32 - pub const m_TransformStart: usize = 0x1E0; // CParticleTransformInput - pub const m_TransformEnd: usize = 0x248; // CParticleTransformInput - pub const m_nOutputStartCP: usize = 0x2B0; // int32 - pub const m_nOutputStartField: usize = 0x2B4; // int32 - pub const m_nOutputEndCP: usize = 0x2B8; // int32 - pub const m_nOutputEndField: usize = 0x2BC; // int32 - pub const m_nSetMethod: usize = 0x2C0; // ParticleSetMethod_t - pub const m_bActiveRange: usize = 0x2C4; // bool - pub const m_bRadialCheck: usize = 0x2C5; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetPerChildControlPoint { - pub const m_nChildGroupID: usize = 0x1D0; // int32 - pub const m_nFirstControlPoint: usize = 0x1D4; // int32 - pub const m_nNumControlPoints: usize = 0x1D8; // int32 - pub const m_nParticleIncrement: usize = 0x1E0; // CParticleCollectionFloatInput - pub const m_nFirstSourcePoint: usize = 0x350; // CParticleCollectionFloatInput - pub const m_bSetOrientation: usize = 0x4C0; // bool - pub const m_nOrientationField: usize = 0x4C4; // ParticleAttributeIndex_t - pub const m_bNumBasedOnParticleCount: usize = 0x4C8; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderTreeShake { - pub const m_flPeakStrength: usize = 0x220; // float32 - pub const m_nPeakStrengthFieldOverride: usize = 0x224; // ParticleAttributeIndex_t - pub const m_flRadius: usize = 0x228; // float32 - pub const m_nRadiusFieldOverride: usize = 0x22C; // ParticleAttributeIndex_t - pub const m_flShakeDuration: usize = 0x230; // float32 - pub const m_flTransitionTime: usize = 0x234; // float32 - pub const m_flTwistAmount: usize = 0x238; // float32 - pub const m_flRadialAmount: usize = 0x23C; // float32 - pub const m_flControlPointOrientationAmount: usize = 0x240; // float32 - pub const m_nControlPointForLinearDirection: usize = 0x244; // int32 + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_CursorQueue { + pub const m_nCursorsAllowedToRunParallel: usize = 0x98; // int32 } // Parent: None // Field count: 0 // // Metadata: // MGetKV3ClassDefaults - pub mod C_OP_WorldCollideConstraint { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_SetAttributeToScalarExpression { - pub const m_nExpression: usize = 0x1D0; // ScalarExpressionType_t - pub const m_flInput1: usize = 0x1D8; // CPerParticleFloatInput - pub const m_flInput2: usize = 0x348; // CPerParticleFloatInput - pub const m_flOutputRemap: usize = 0x4B8; // CParticleRemapFloatInput - pub const m_nOutputField: usize = 0x628; // ParticleAttributeIndex_t - pub const m_nSetMethod: usize = 0x62C; // ParticleSetMethod_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CycleScalar { - pub const m_nDestField: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flStartValue: usize = 0x1D4; // float32 - pub const m_flEndValue: usize = 0x1D8; // float32 - pub const m_flCycleTime: usize = 0x1DC; // float32 - pub const m_bDoNotRepeatCycle: usize = 0x1E0; // bool - pub const m_bSynchronizeParticles: usize = 0x1E1; // bool - pub const m_nCPScale: usize = 0x1E4; // int32 - pub const m_nCPFieldMin: usize = 0x1E8; // int32 - pub const m_nCPFieldMax: usize = 0x1EC; // int32 - pub const m_nSetMethod: usize = 0x1F0; // ParticleSetMethod_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RenderMaterialProxy { - pub const m_nMaterialControlPoint: usize = 0x220; // int32 - pub const m_nProxyType: usize = 0x224; // MaterialProxyType_t - pub const m_MaterialVars: usize = 0x228; // CUtlVector - pub const m_hOverrideMaterial: usize = 0x240; // CStrongHandle - pub const m_flMaterialOverrideEnabled: usize = 0x248; // CParticleCollectionFloatInput - pub const m_vecColorScale: usize = 0x3B8; // CParticleCollectionVecInput - pub const m_flAlpha: usize = 0xA70; // CPerParticleFloatInput - pub const m_nColorBlendType: usize = 0xBE0; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FloatInputMaterialVariable_t { - pub const m_strVariable: usize = 0x0; // CUtlString - pub const m_flInput: usize = 0x8; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RampScalarLinear { - pub const m_RateMin: usize = 0x1D0; // float32 - pub const m_RateMax: usize = 0x1D4; // float32 - pub const m_flStartTime_min: usize = 0x1D8; // float32 - pub const m_flStartTime_max: usize = 0x1DC; // float32 - pub const m_flEndTime_min: usize = 0x1E0; // float32 - pub const m_flEndTime_max: usize = 0x1E4; // float32 - pub const m_nField: usize = 0x210; // ParticleAttributeIndex_t - pub const m_bProportionalOp: usize = 0x214; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_RotateVector { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_vecRotAxisMin: usize = 0x1D4; // Vector - pub const m_vecRotAxisMax: usize = 0x1E0; // Vector - pub const m_flRotRateMin: usize = 0x1EC; // float32 - pub const m_flRotRateMax: usize = 0x1F0; // float32 - pub const m_bNormalize: usize = 0x1F4; // bool - pub const m_flScale: usize = 0x1F8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_InitVecCollection { - pub const m_InputValue: usize = 0x1D8; // CParticleCollectionVecInput - pub const m_nOutputField: usize = 0x890; // ParticleAttributeIndex_t + // MPropertyFriendlyName + // MPropertyDescription + // MPulseEditorHeaderIcon + pub mod CPulseCell_Value_RandomFloat { } // Parent: None // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_RemapParticleCountToNamedModelMeshGroupScalar { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_INIT_SequenceFromCP { - pub const m_bKillUnused: usize = 0x1D8; // bool - pub const m_bRadiusScale: usize = 0x1D9; // bool - pub const m_nCP: usize = 0x1DC; // int32 - pub const m_vecOffset: usize = 0x1E0; // Vector - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_CPOffsetToPercentageBetweenCPs { - pub const m_flInputMin: usize = 0x1D0; // float32 - pub const m_flInputMax: usize = 0x1D4; // float32 - pub const m_flInputBias: usize = 0x1D8; // float32 - pub const m_nStartCP: usize = 0x1DC; // int32 - pub const m_nEndCP: usize = 0x1E0; // int32 - pub const m_nOffsetCP: usize = 0x1E4; // int32 - pub const m_nOuputCP: usize = 0x1E8; // int32 - pub const m_nInputCP: usize = 0x1EC; // int32 - pub const m_bRadialCheck: usize = 0x1F0; // bool - pub const m_bScaleOffset: usize = 0x1F1; // bool - pub const m_vecOffset: usize = 0x1F4; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod C_OP_LerpEndCapScalar { - pub const m_nFieldOutput: usize = 0x1D0; // ParticleAttributeIndex_t - pub const m_flOutput: usize = 0x1D4; // float32 - pub const m_flLerpTime: usize = 0x1D8; // float32 + pub mod CPulseExecCursor { } } } diff --git a/output/pulse_system_dll.cs b/output/pulse_system_dll.cs index d79d029e..18f8bdaf 100644 --- a/output/pulse_system_dll.cs +++ b/output/pulse_system_dll.cs @@ -1,47 +1,11 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: pulse_system.dll // Class count: 97 - // Enum count: 5 + // Enum count: 0 public static class PulseSystemDll { - // Alignment: 4 - // Member count: 2 - public enum PulseBestOutflowRules_t : uint { - SORT_BY_NUMBER_OF_VALID_CRITERIA = 0x0, - SORT_BY_OUTFLOW_INDEX = 0x1 - } - // Alignment: 4 - // Member count: 3 - public enum PulseTestEnumShape_t : uint { - CIRCLE = 0x64, - SQUARE = 0xC8, - TRIANGLE = 0x12C - } - // Alignment: 4 - // Member count: 4 - public enum PulseCursorCancelPriority_t : uint { - None = 0x0, - CancelOnSucceeded = 0x1, - SoftCancel = 0x2, - HardCancel = 0x3 - } - // Alignment: 4 - // Member count: 2 - public enum PulseMethodCallMode_t : uint { - SYNC_WAIT_FOR_COMPLETION = 0x0, - ASYNC_FIRE_AND_FORGET = 0x1 - } - // Alignment: 4 - // Member count: 5 - public enum PulseTestEnumColor_t : uint { - BLACK = 0x0, - WHITE = 0x1, - RED = 0x2, - GREEN = 0x3, - BLUE = 0x4 - } // Parent: None // Field count: 0 // diff --git a/output/pulse_system_dll.hpp b/output/pulse_system_dll.hpp index fbc7d8a8..bc670f1c 100644 --- a/output/pulse_system_dll.hpp +++ b/output/pulse_system_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -9,44 +9,8 @@ namespace cs2_dumper { namespace schemas { // Module: pulse_system.dll // Class count: 97 - // Enum count: 5 + // Enum count: 0 namespace pulse_system_dll { - // Alignment: 4 - // Member count: 2 - enum class PulseBestOutflowRules_t : uint32_t { - SORT_BY_NUMBER_OF_VALID_CRITERIA = 0x0, - SORT_BY_OUTFLOW_INDEX = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class PulseTestEnumShape_t : uint32_t { - CIRCLE = 0x64, - SQUARE = 0xC8, - TRIANGLE = 0x12C - }; - // Alignment: 4 - // Member count: 4 - enum class PulseCursorCancelPriority_t : uint32_t { - None = 0x0, - CancelOnSucceeded = 0x1, - SoftCancel = 0x2, - HardCancel = 0x3 - }; - // Alignment: 4 - // Member count: 2 - enum class PulseMethodCallMode_t : uint32_t { - SYNC_WAIT_FOR_COMPLETION = 0x0, - ASYNC_FIRE_AND_FORGET = 0x1 - }; - // Alignment: 4 - // Member count: 5 - enum class PulseTestEnumColor_t : uint32_t { - BLACK = 0x0, - WHITE = 0x1, - RED = 0x2, - GREEN = 0x3, - BLUE = 0x4 - }; // Parent: None // Field count: 0 // diff --git a/output/pulse_system_dll.json b/output/pulse_system_dll.json index 68b583bf..3b68d09a 100644 --- a/output/pulse_system_dll.json +++ b/output/pulse_system_dll.json @@ -1297,53 +1297,6 @@ "parent": null } }, - "enums": { - "PulseBestOutflowRules_t": { - "alignment": 4, - "members": { - "SORT_BY_NUMBER_OF_VALID_CRITERIA": 0, - "SORT_BY_OUTFLOW_INDEX": 1 - }, - "type": "uint32" - }, - "PulseCursorCancelPriority_t": { - "alignment": 4, - "members": { - "CancelOnSucceeded": 1, - "HardCancel": 3, - "None": 0, - "SoftCancel": 2 - }, - "type": "uint32" - }, - "PulseMethodCallMode_t": { - "alignment": 4, - "members": { - "ASYNC_FIRE_AND_FORGET": 1, - "SYNC_WAIT_FOR_COMPLETION": 0 - }, - "type": "uint32" - }, - "PulseTestEnumColor_t": { - "alignment": 4, - "members": { - "BLACK": 0, - "BLUE": 4, - "GREEN": 3, - "RED": 2, - "WHITE": 1 - }, - "type": "uint32" - }, - "PulseTestEnumShape_t": { - "alignment": 4, - "members": { - "CIRCLE": 100, - "SQUARE": 200, - "TRIANGLE": 300 - }, - "type": "uint32" - } - } + "enums": {} } } \ No newline at end of file diff --git a/output/pulse_system_dll.rs b/output/pulse_system_dll.rs index 297d00eb..a4d354b8 100644 --- a/output/pulse_system_dll.rs +++ b/output/pulse_system_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -7,49 +7,8 @@ pub mod cs2_dumper { pub mod schemas { // Module: pulse_system.dll // Class count: 97 - // Enum count: 5 + // Enum count: 0 pub mod pulse_system_dll { - // Alignment: 4 - // Member count: 2 - #[repr(u32)] - pub enum PulseBestOutflowRules_t { - SORT_BY_NUMBER_OF_VALID_CRITERIA = 0x0, - SORT_BY_OUTFLOW_INDEX = 0x1 - } - // Alignment: 4 - // Member count: 3 - #[repr(u32)] - pub enum PulseTestEnumShape_t { - CIRCLE = 0x64, - SQUARE = 0xC8, - TRIANGLE = 0x12C - } - // Alignment: 4 - // Member count: 4 - #[repr(u32)] - pub enum PulseCursorCancelPriority_t { - None = 0x0, - CancelOnSucceeded = 0x1, - SoftCancel = 0x2, - HardCancel = 0x3 - } - // Alignment: 4 - // Member count: 2 - #[repr(u32)] - pub enum PulseMethodCallMode_t { - SYNC_WAIT_FOR_COMPLETION = 0x0, - ASYNC_FIRE_AND_FORGET = 0x1 - } - // Alignment: 4 - // Member count: 5 - #[repr(u32)] - pub enum PulseTestEnumColor_t { - BLACK = 0x0, - WHITE = 0x1, - RED = 0x2, - GREEN = 0x3, - BLUE = 0x4 - } // Parent: None // Field count: 0 // diff --git a/output/rendersystemdx11_dll.cs b/output/rendersystemdx11_dll.cs index dcd836be..be599b65 100644 --- a/output/rendersystemdx11_dll.cs +++ b/output/rendersystemdx11_dll.cs @@ -1,9 +1,9 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: rendersystemdx11.dll - // Class count: 8 + // Class count: 0 // Enum count: 8 public static class Rendersystemdx11Dll { // Alignment: 4 @@ -93,83 +93,5 @@ namespace CS2Dumper.Schemas { RENDER_SLOT_PER_VERTEX = 0x0, RENDER_SLOT_PER_INSTANCE = 0x1 } - // Parent: None - // Field count: 4 - public static class RsDepthStencilStateDesc_t { - public const nint m_bDepthTestEnable = 0x0; // bitfield:1 - public const nint m_bDepthWriteEnable = 0x0; // bitfield:1 - public const nint m_depthFunc = 0x1; // RsComparison_t - public const nint m_stencilState = 0x2; // RsStencilStateDesc_t - } - // Parent: None - // Field count: 1 - public static class SheetSequenceIntegerId_t { - public const nint m_Value = 0x0; // uint32 - } - // Parent: None - // Field count: 11 - public static class RsBlendStateDesc_t { - public const nint m_srcBlendBits = 0x0; // uint32 - public const nint m_destBlendBits = 0x4; // uint32 - public const nint m_srcBlendAlphaBits = 0x8; // uint32 - public const nint m_destBlendAlphaBits = 0xC; // uint32 - public const nint m_renderTargetWriteMaskBits = 0x10; // uint32 - public const nint m_blendOpBits = 0x0; // bitfield:30 - public const nint m_bAlphaToCoverageEnable = 0x0; // bitfield:1 - public const nint m_bIndependentBlendEnable = 0x0; // bitfield:1 - public const nint m_blendOpAlphaBits = 0x18; // uint32 - public const nint m_blendEnableBits = 0x1C; // uint8 - public const nint m_srgbWriteEnableBits = 0x1D; // uint8 - } - // Parent: None - // Field count: 4 - public static class VsInputSignatureElement_t { - public const nint m_pName = 0x0; // char[64] - public const nint m_pSemantic = 0x40; // char[64] - public const nint m_pD3DSemanticName = 0x80; // char[64] - public const nint m_nD3DSemanticIndex = 0xC0; // int32 - } - // Parent: None - // Field count: 7 - public static class RsRasterizerStateDesc_t { - public const nint m_nFillMode = 0x0; // RsFillMode_t - public const nint m_nCullMode = 0x1; // RsCullMode_t - public const nint m_bDepthClipEnable = 0x2; // bool - public const nint m_bMultisampleEnable = 0x3; // bool - public const nint m_nDepthBias = 0x4; // int32 - public const nint m_flDepthBiasClamp = 0x8; // float32 - public const nint m_flSlopeScaledDepthBias = 0xC; // float32 - } - // Parent: None - // Field count: 11 - public static class RsStencilStateDesc_t { - public const nint m_bStencilEnable = 0x0; // bitfield:1 - public const nint m_frontStencilFailOp = 0x0; // bitfield:3 - public const nint m_frontStencilDepthFailOp = 0x0; // bitfield:3 - public const nint m_frontStencilPassOp = 0x0; // bitfield:3 - public const nint m_frontStencilFunc = 0x0; // bitfield:3 - public const nint m_backStencilFailOp = 0x0; // bitfield:3 - public const nint m_backStencilDepthFailOp = 0x0; // bitfield:3 - public const nint m_backStencilPassOp = 0x0; // bitfield:3 - public const nint m_backStencilFunc = 0x0; // bitfield:3 - public const nint m_nStencilReadMask = 0x4; // uint8 - public const nint m_nStencilWriteMask = 0x5; // uint8 - } - // Parent: None - // Field count: 2 - public static class VsInputSignature_t { - public const nint m_elems = 0x0; // CUtlVector - public const nint m_depth_elems = 0x18; // CUtlVector - } - // Parent: None - // Field count: 6 - public static class RenderInputLayoutField_t { - public const nint m_pSemanticName = 0x0; // char[32] - public const nint m_nSemanticIndex = 0x20; // int8 - public const nint m_nOffset = 0x28; // int16 - public const nint m_nSlot = 0x2A; // int8 - public const nint m_nSlotType = 0x2B; // RenderSlotType_t - public const nint m_szShaderSemantic = 0x2C; // char[32] - } } } diff --git a/output/rendersystemdx11_dll.hpp b/output/rendersystemdx11_dll.hpp index 169bbf11..f52789d8 100644 --- a/output/rendersystemdx11_dll.hpp +++ b/output/rendersystemdx11_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,7 +8,7 @@ namespace cs2_dumper { namespace schemas { // Module: rendersystemdx11.dll - // Class count: 8 + // Class count: 0 // Enum count: 8 namespace rendersystemdx11_dll { // Alignment: 4 @@ -98,84 +98,6 @@ namespace cs2_dumper { RENDER_SLOT_PER_VERTEX = 0x0, RENDER_SLOT_PER_INSTANCE = 0x1 }; - // Parent: None - // Field count: 4 - namespace RsDepthStencilStateDesc_t { - constexpr std::ptrdiff_t m_bDepthTestEnable = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bDepthWriteEnable = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_depthFunc = 0x1; // RsComparison_t - constexpr std::ptrdiff_t m_stencilState = 0x2; // RsStencilStateDesc_t - } - // Parent: None - // Field count: 1 - namespace SheetSequenceIntegerId_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint32 - } - // Parent: None - // Field count: 11 - namespace RsBlendStateDesc_t { - constexpr std::ptrdiff_t m_srcBlendBits = 0x0; // uint32 - constexpr std::ptrdiff_t m_destBlendBits = 0x4; // uint32 - constexpr std::ptrdiff_t m_srcBlendAlphaBits = 0x8; // uint32 - constexpr std::ptrdiff_t m_destBlendAlphaBits = 0xC; // uint32 - constexpr std::ptrdiff_t m_renderTargetWriteMaskBits = 0x10; // uint32 - constexpr std::ptrdiff_t m_blendOpBits = 0x0; // bitfield:30 - constexpr std::ptrdiff_t m_bAlphaToCoverageEnable = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIndependentBlendEnable = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_blendOpAlphaBits = 0x18; // uint32 - constexpr std::ptrdiff_t m_blendEnableBits = 0x1C; // uint8 - constexpr std::ptrdiff_t m_srgbWriteEnableBits = 0x1D; // uint8 - } - // Parent: None - // Field count: 4 - namespace VsInputSignatureElement_t { - constexpr std::ptrdiff_t m_pName = 0x0; // char[64] - constexpr std::ptrdiff_t m_pSemantic = 0x40; // char[64] - constexpr std::ptrdiff_t m_pD3DSemanticName = 0x80; // char[64] - constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xC0; // int32 - } - // Parent: None - // Field count: 7 - namespace RsRasterizerStateDesc_t { - constexpr std::ptrdiff_t m_nFillMode = 0x0; // RsFillMode_t - constexpr std::ptrdiff_t m_nCullMode = 0x1; // RsCullMode_t - constexpr std::ptrdiff_t m_bDepthClipEnable = 0x2; // bool - constexpr std::ptrdiff_t m_bMultisampleEnable = 0x3; // bool - constexpr std::ptrdiff_t m_nDepthBias = 0x4; // int32 - constexpr std::ptrdiff_t m_flDepthBiasClamp = 0x8; // float32 - constexpr std::ptrdiff_t m_flSlopeScaledDepthBias = 0xC; // float32 - } - // Parent: None - // Field count: 11 - namespace RsStencilStateDesc_t { - constexpr std::ptrdiff_t m_bStencilEnable = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_frontStencilFailOp = 0x0; // bitfield:3 - constexpr std::ptrdiff_t m_frontStencilDepthFailOp = 0x0; // bitfield:3 - constexpr std::ptrdiff_t m_frontStencilPassOp = 0x0; // bitfield:3 - constexpr std::ptrdiff_t m_frontStencilFunc = 0x0; // bitfield:3 - constexpr std::ptrdiff_t m_backStencilFailOp = 0x0; // bitfield:3 - constexpr std::ptrdiff_t m_backStencilDepthFailOp = 0x0; // bitfield:3 - constexpr std::ptrdiff_t m_backStencilPassOp = 0x0; // bitfield:3 - constexpr std::ptrdiff_t m_backStencilFunc = 0x0; // bitfield:3 - constexpr std::ptrdiff_t m_nStencilReadMask = 0x4; // uint8 - constexpr std::ptrdiff_t m_nStencilWriteMask = 0x5; // uint8 - } - // Parent: None - // Field count: 2 - namespace VsInputSignature_t { - constexpr std::ptrdiff_t m_elems = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_depth_elems = 0x18; // CUtlVector - } - // Parent: None - // Field count: 6 - namespace RenderInputLayoutField_t { - constexpr std::ptrdiff_t m_pSemanticName = 0x0; // char[32] - constexpr std::ptrdiff_t m_nSemanticIndex = 0x20; // int8 - constexpr std::ptrdiff_t m_nOffset = 0x28; // int16 - constexpr std::ptrdiff_t m_nSlot = 0x2A; // int8 - constexpr std::ptrdiff_t m_nSlotType = 0x2B; // RenderSlotType_t - constexpr std::ptrdiff_t m_szShaderSemantic = 0x2C; // char[32] - } } } } diff --git a/output/rendersystemdx11_dll.json b/output/rendersystemdx11_dll.json index fbf33d6e..cdc5bda5 100644 --- a/output/rendersystemdx11_dll.json +++ b/output/rendersystemdx11_dll.json @@ -1,101 +1,6 @@ { "rendersystemdx11.dll": { - "classes": { - "RenderInputLayoutField_t": { - "fields": { - "m_nOffset": 40, - "m_nSemanticIndex": 32, - "m_nSlot": 42, - "m_nSlotType": 43, - "m_pSemanticName": 0, - "m_szShaderSemantic": 44 - }, - "metadata": [], - "parent": null - }, - "RsBlendStateDesc_t": { - "fields": { - "m_bAlphaToCoverageEnable": 0, - "m_bIndependentBlendEnable": 0, - "m_blendEnableBits": 28, - "m_blendOpAlphaBits": 24, - "m_blendOpBits": 0, - "m_destBlendAlphaBits": 12, - "m_destBlendBits": 4, - "m_renderTargetWriteMaskBits": 16, - "m_srcBlendAlphaBits": 8, - "m_srcBlendBits": 0, - "m_srgbWriteEnableBits": 29 - }, - "metadata": [], - "parent": null - }, - "RsDepthStencilStateDesc_t": { - "fields": { - "m_bDepthTestEnable": 0, - "m_bDepthWriteEnable": 0, - "m_depthFunc": 1, - "m_stencilState": 2 - }, - "metadata": [], - "parent": null - }, - "RsRasterizerStateDesc_t": { - "fields": { - "m_bDepthClipEnable": 2, - "m_bMultisampleEnable": 3, - "m_flDepthBiasClamp": 8, - "m_flSlopeScaledDepthBias": 12, - "m_nCullMode": 1, - "m_nDepthBias": 4, - "m_nFillMode": 0 - }, - "metadata": [], - "parent": null - }, - "RsStencilStateDesc_t": { - "fields": { - "m_bStencilEnable": 0, - "m_backStencilDepthFailOp": 0, - "m_backStencilFailOp": 0, - "m_backStencilFunc": 0, - "m_backStencilPassOp": 0, - "m_frontStencilDepthFailOp": 0, - "m_frontStencilFailOp": 0, - "m_frontStencilFunc": 0, - "m_frontStencilPassOp": 0, - "m_nStencilReadMask": 4, - "m_nStencilWriteMask": 5 - }, - "metadata": [], - "parent": null - }, - "SheetSequenceIntegerId_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "VsInputSignatureElement_t": { - "fields": { - "m_nD3DSemanticIndex": 192, - "m_pD3DSemanticName": 128, - "m_pName": 0, - "m_pSemantic": 64 - }, - "metadata": [], - "parent": null - }, - "VsInputSignature_t": { - "fields": { - "m_depth_elems": 24, - "m_elems": 0 - }, - "metadata": [], - "parent": null - } - }, + "classes": {}, "enums": { "InputLayoutVariation_t": { "alignment": 1, diff --git a/output/rendersystemdx11_dll.rs b/output/rendersystemdx11_dll.rs index a0a854f6..ba587114 100644 --- a/output/rendersystemdx11_dll.rs +++ b/output/rendersystemdx11_dll.rs @@ -1,12 +1,12 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: rendersystemdx11.dll - // Class count: 8 + // Class count: 0 // Enum count: 8 pub mod rendersystemdx11_dll { // Alignment: 4 @@ -104,84 +104,6 @@ pub mod cs2_dumper { RENDER_SLOT_PER_VERTEX = 0x0, RENDER_SLOT_PER_INSTANCE = 0x1 } - // Parent: None - // Field count: 4 - pub mod RsDepthStencilStateDesc_t { - pub const m_bDepthTestEnable: usize = 0x0; // bitfield:1 - pub const m_bDepthWriteEnable: usize = 0x0; // bitfield:1 - pub const m_depthFunc: usize = 0x1; // RsComparison_t - pub const m_stencilState: usize = 0x2; // RsStencilStateDesc_t - } - // Parent: None - // Field count: 1 - pub mod SheetSequenceIntegerId_t { - pub const m_Value: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 11 - pub mod RsBlendStateDesc_t { - pub const m_srcBlendBits: usize = 0x0; // uint32 - pub const m_destBlendBits: usize = 0x4; // uint32 - pub const m_srcBlendAlphaBits: usize = 0x8; // uint32 - pub const m_destBlendAlphaBits: usize = 0xC; // uint32 - pub const m_renderTargetWriteMaskBits: usize = 0x10; // uint32 - pub const m_blendOpBits: usize = 0x0; // bitfield:30 - pub const m_bAlphaToCoverageEnable: usize = 0x0; // bitfield:1 - pub const m_bIndependentBlendEnable: usize = 0x0; // bitfield:1 - pub const m_blendOpAlphaBits: usize = 0x18; // uint32 - pub const m_blendEnableBits: usize = 0x1C; // uint8 - pub const m_srgbWriteEnableBits: usize = 0x1D; // uint8 - } - // Parent: None - // Field count: 4 - pub mod VsInputSignatureElement_t { - pub const m_pName: usize = 0x0; // char[64] - pub const m_pSemantic: usize = 0x40; // char[64] - pub const m_pD3DSemanticName: usize = 0x80; // char[64] - pub const m_nD3DSemanticIndex: usize = 0xC0; // int32 - } - // Parent: None - // Field count: 7 - pub mod RsRasterizerStateDesc_t { - pub const m_nFillMode: usize = 0x0; // RsFillMode_t - pub const m_nCullMode: usize = 0x1; // RsCullMode_t - pub const m_bDepthClipEnable: usize = 0x2; // bool - pub const m_bMultisampleEnable: usize = 0x3; // bool - pub const m_nDepthBias: usize = 0x4; // int32 - pub const m_flDepthBiasClamp: usize = 0x8; // float32 - pub const m_flSlopeScaledDepthBias: usize = 0xC; // float32 - } - // Parent: None - // Field count: 11 - pub mod RsStencilStateDesc_t { - pub const m_bStencilEnable: usize = 0x0; // bitfield:1 - pub const m_frontStencilFailOp: usize = 0x0; // bitfield:3 - pub const m_frontStencilDepthFailOp: usize = 0x0; // bitfield:3 - pub const m_frontStencilPassOp: usize = 0x0; // bitfield:3 - pub const m_frontStencilFunc: usize = 0x0; // bitfield:3 - pub const m_backStencilFailOp: usize = 0x0; // bitfield:3 - pub const m_backStencilDepthFailOp: usize = 0x0; // bitfield:3 - pub const m_backStencilPassOp: usize = 0x0; // bitfield:3 - pub const m_backStencilFunc: usize = 0x0; // bitfield:3 - pub const m_nStencilReadMask: usize = 0x4; // uint8 - pub const m_nStencilWriteMask: usize = 0x5; // uint8 - } - // Parent: None - // Field count: 2 - pub mod VsInputSignature_t { - pub const m_elems: usize = 0x0; // CUtlVector - pub const m_depth_elems: usize = 0x18; // CUtlVector - } - // Parent: None - // Field count: 6 - pub mod RenderInputLayoutField_t { - pub const m_pSemanticName: usize = 0x0; // char[32] - pub const m_nSemanticIndex: usize = 0x20; // int8 - pub const m_nOffset: usize = 0x28; // int16 - pub const m_nSlot: usize = 0x2A; // int8 - pub const m_nSlotType: usize = 0x2B; // RenderSlotType_t - pub const m_szShaderSemantic: usize = 0x2C; // char[32] - } } } } diff --git a/output/resourcesystem_dll.cs b/output/resourcesystem_dll.cs index 3eef98d1..6e31c43a 100644 --- a/output/resourcesystem_dll.cs +++ b/output/resourcesystem_dll.cs @@ -1,9 +1,9 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: resourcesystem.dll - // Class count: 59 + // Class count: 0 // Enum count: 2 public static class ResourcesystemDll { // Alignment: 1 @@ -25,439 +25,5 @@ namespace CS2Dumper.Schemas { WRITABLE = 0x0, READ_ONLY = 0x1 } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCNmIKRig { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCResponseRulesList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCDotaItemDefinitionResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCMorphSetData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCVSoundStackScriptList { - } - // Parent: None - // Field count: 2 - public static class PackedAABB_t { - public const nint m_nPackedMin = 0x0; // uint32 - public const nint m_nPackedMax = 0x4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCVPhysXSurfacePropertiesList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeManifestTestResource_t { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ConstantInfo_t { - public const nint m_name = 0x0; // CUtlString - public const nint m_nameToken = 0x8; // CUtlStringToken - public const nint m_flValue = 0xC; // float32 - } - // Parent: None - // Field count: 1 - public static class FuseFunctionIndex_t { - public const nint m_Value = 0x0; // uint16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCGcExportableExternalData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeIAnimGraphModelBinding { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCJavaScriptResource { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFuseSymbolTable { - public const nint m_constants = 0x0; // CUtlVector - public const nint m_variables = 0x18; // CUtlVector - public const nint m_functions = 0x30; // CUtlVector - public const nint m_constantMap = 0x48; // CUtlHashtable - public const nint m_variableMap = 0x68; // CUtlHashtable - public const nint m_functionMap = 0x88; // CUtlHashtable - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCRenderMesh { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCVoxelVisibility { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCPhysAggregateData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCNmClip { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeWorld_t { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeProceduralTestResource_t { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCChoreoSceneFileList { - } - // Parent: None - // Field count: 2 - public static class AABB_t { - public const nint m_vMinBounds = 0x0; // Vector - public const nint m_vMaxBounds = 0xC; // Vector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCPostProcessingResource { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VariableInfo_t { - public const nint m_name = 0x0; // CUtlString - public const nint m_nameToken = 0x8; // CUtlStringToken - public const nint m_nIndex = 0xC; // FuseVariableIndex_t - public const nint m_nNumComponents = 0xE; // uint8 - public const nint m_eVarType = 0xF; // FuseVariableType_t - public const nint m_eAccess = 0x10; // FuseVariableAccess_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeIParticleSnapshot { - } - // Parent: None - // Field count: 4 - public static class FourQuaternions { - public const nint x = 0x0; // fltx4 - public const nint y = 0x10; // fltx4 - public const nint z = 0x20; // fltx4 - public const nint w = 0x30; // fltx4 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCPanoramaLayout { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCTypeScriptResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCChoreoSceneResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCNmSkeleton { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCTestResourceData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCAnimationGroup { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCVSoundEventScriptList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCVoiceContainerBase { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCPanoramaStyle { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCWorldNode { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCSurfaceGraph { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCCSGOEconItem { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCNmGraphDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCSmartProp { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFuseProgram { - public const nint m_programBuffer = 0x0; // CUtlVector - public const nint m_variablesRead = 0x18; // CUtlVector - public const nint m_variablesWritten = 0x30; // CUtlVector - public const nint m_nMaxTempVarsUsed = 0x48; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCCompositeMaterialKit { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCVMixListResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCAnimData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeIMaterial2 { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeIVectorGraphic { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCPanoramaDynamicImages { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeIPulseGraphDef { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FunctionInfo_t { - public const nint m_name = 0x8; // CUtlString - public const nint m_nameToken = 0x10; // CUtlStringToken - public const nint m_nParamCount = 0x14; // int32 - public const nint m_nIndex = 0x18; // FuseFunctionIndex_t - public const nint m_bIsPure = 0x1A; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCVDataResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCModel { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCDOTANovelsList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCTextureBase { - } - // Parent: None - // Field count: 1 - public static class FuseVariableIndex_t { - public const nint m_Value = 0x0; // uint16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeIParticleSystemDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCSequenceGroupData { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ManifestTestResource_t { - public const nint m_name = 0x0; // CUtlString - public const nint m_child = 0x8; // CStrongHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCEntityLump { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCDOTAPatchNotesList { - } } } diff --git a/output/resourcesystem_dll.hpp b/output/resourcesystem_dll.hpp index 8cce522a..fb90506c 100644 --- a/output/resourcesystem_dll.hpp +++ b/output/resourcesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,7 +8,7 @@ namespace cs2_dumper { namespace schemas { // Module: resourcesystem.dll - // Class count: 59 + // Class count: 0 // Enum count: 2 namespace resourcesystem_dll { // Alignment: 1 @@ -30,440 +30,6 @@ namespace cs2_dumper { WRITABLE = 0x0, READ_ONLY = 0x1 }; - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmIKRig { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCResponseRulesList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCDotaItemDefinitionResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCMorphSetData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVSoundStackScriptList { - } - // Parent: None - // Field count: 2 - namespace PackedAABB_t { - constexpr std::ptrdiff_t m_nPackedMin = 0x0; // uint32 - constexpr std::ptrdiff_t m_nPackedMax = 0x4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVPhysXSurfacePropertiesList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeManifestTestResource_t { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ConstantInfo_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nameToken = 0x8; // CUtlStringToken - constexpr std::ptrdiff_t m_flValue = 0xC; // float32 - } - // Parent: None - // Field count: 1 - namespace FuseFunctionIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCGcExportableExternalData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIAnimGraphModelBinding { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCJavaScriptResource { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFuseSymbolTable { - constexpr std::ptrdiff_t m_constants = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_variables = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_functions = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_constantMap = 0x48; // CUtlHashtable - constexpr std::ptrdiff_t m_variableMap = 0x68; // CUtlHashtable - constexpr std::ptrdiff_t m_functionMap = 0x88; // CUtlHashtable - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCRenderMesh { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVoxelVisibility { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPhysAggregateData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmClip { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeWorld_t { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeProceduralTestResource_t { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCChoreoSceneFileList { - } - // Parent: None - // Field count: 2 - namespace AABB_t { - constexpr std::ptrdiff_t m_vMinBounds = 0x0; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0xC; // Vector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPostProcessingResource { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VariableInfo_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nameToken = 0x8; // CUtlStringToken - constexpr std::ptrdiff_t m_nIndex = 0xC; // FuseVariableIndex_t - constexpr std::ptrdiff_t m_nNumComponents = 0xE; // uint8 - constexpr std::ptrdiff_t m_eVarType = 0xF; // FuseVariableType_t - constexpr std::ptrdiff_t m_eAccess = 0x10; // FuseVariableAccess_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIParticleSnapshot { - } - // Parent: None - // Field count: 4 - namespace FourQuaternions { - constexpr std::ptrdiff_t x = 0x0; // fltx4 - constexpr std::ptrdiff_t y = 0x10; // fltx4 - constexpr std::ptrdiff_t z = 0x20; // fltx4 - constexpr std::ptrdiff_t w = 0x30; // fltx4 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPanoramaLayout { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCTypeScriptResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCChoreoSceneResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmSkeleton { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCTestResourceData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCAnimationGroup { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVSoundEventScriptList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVoiceContainerBase { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPanoramaStyle { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCWorldNode { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCSurfaceGraph { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCCSGOEconItem { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmGraphDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCSmartProp { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFuseProgram { - constexpr std::ptrdiff_t m_programBuffer = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_variablesRead = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_variablesWritten = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_nMaxTempVarsUsed = 0x48; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCCompositeMaterialKit { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVMixListResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCAnimData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIMaterial2 { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIVectorGraphic { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPanoramaDynamicImages { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIPulseGraphDef { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FunctionInfo_t { - constexpr std::ptrdiff_t m_name = 0x8; // CUtlString - constexpr std::ptrdiff_t m_nameToken = 0x10; // CUtlStringToken - constexpr std::ptrdiff_t m_nParamCount = 0x14; // int32 - constexpr std::ptrdiff_t m_nIndex = 0x18; // FuseFunctionIndex_t - constexpr std::ptrdiff_t m_bIsPure = 0x1A; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVDataResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCModel { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCDOTANovelsList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCTextureBase { - } - // Parent: None - // Field count: 1 - namespace FuseVariableIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIParticleSystemDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCSequenceGroupData { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ManifestTestResource_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_child = 0x8; // CStrongHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCEntityLump { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCDOTAPatchNotesList { - } } } } diff --git a/output/resourcesystem_dll.json b/output/resourcesystem_dll.json index bc6df7d3..5d15d535 100644 --- a/output/resourcesystem_dll.json +++ b/output/resourcesystem_dll.json @@ -1,619 +1,6 @@ { "resourcesystem.dll": { - "classes": { - "AABB_t": { - "fields": { - "m_vMaxBounds": 12, - "m_vMinBounds": 0 - }, - "metadata": [], - "parent": null - }, - "CFuseProgram": { - "fields": { - "m_nMaxTempVarsUsed": 72, - "m_programBuffer": 0, - "m_variablesRead": 24, - "m_variablesWritten": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFuseSymbolTable": { - "fields": { - "m_constantMap": 72, - "m_constants": 0, - "m_functionMap": 136, - "m_functions": 48, - "m_variableMap": 104, - "m_variables": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ConstantInfo_t": { - "fields": { - "m_flValue": 12, - "m_name": 0, - "m_nameToken": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FourQuaternions": { - "fields": { - "w": 48, - "x": 0, - "y": 16, - "z": 32 - }, - "metadata": [], - "parent": null - }, - "FunctionInfo_t": { - "fields": { - "m_bIsPure": 26, - "m_nIndex": 24, - "m_nParamCount": 20, - "m_name": 8, - "m_nameToken": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FuseFunctionIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "FuseVariableIndex_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "InfoForResourceTypeCAnimData": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCAnimationGroup": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCCSGOEconItem": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCChoreoSceneFileList": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCChoreoSceneResource": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCCompositeMaterialKit": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCDOTANovelsList": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCDOTAPatchNotesList": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCDotaItemDefinitionResource": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCEntityLump": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCGcExportableExternalData": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCJavaScriptResource": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCModel": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCMorphSetData": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCNmClip": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCNmGraphDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCNmIKRig": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCNmSkeleton": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCPanoramaDynamicImages": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCPanoramaLayout": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCPanoramaStyle": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCPhysAggregateData": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCPostProcessingResource": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCRenderMesh": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCResponseRulesList": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCSequenceGroupData": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCSmartProp": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCSurfaceGraph": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCTestResourceData": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCTextureBase": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCTypeScriptResource": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCVDataResource": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCVMixListResource": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCVPhysXSurfacePropertiesList": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCVSoundEventScriptList": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCVSoundStackScriptList": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCVoiceContainerBase": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCVoxelVisibility": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeCWorldNode": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeIAnimGraphModelBinding": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeIMaterial2": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeIParticleSnapshot": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeIParticleSystemDefinition": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeIPulseGraphDef": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeIVectorGraphic": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeManifestTestResource_t": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeProceduralTestResource_t": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeWorld_t": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "ManifestTestResource_t": { - "fields": { - "m_child": 8, - "m_name": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PackedAABB_t": { - "fields": { - "m_nPackedMax": 4, - "m_nPackedMin": 0 - }, - "metadata": [], - "parent": null - }, - "VariableInfo_t": { - "fields": { - "m_eAccess": 16, - "m_eVarType": 15, - "m_nIndex": 12, - "m_nNumComponents": 14, - "m_name": 0, - "m_nameToken": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - } - }, + "classes": {}, "enums": { "FuseVariableAccess_t": { "alignment": 1, diff --git a/output/resourcesystem_dll.rs b/output/resourcesystem_dll.rs index 8ac900c4..17fbf5cb 100644 --- a/output/resourcesystem_dll.rs +++ b/output/resourcesystem_dll.rs @@ -1,12 +1,12 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: resourcesystem.dll - // Class count: 59 + // Class count: 0 // Enum count: 2 pub mod resourcesystem_dll { // Alignment: 1 @@ -30,440 +30,6 @@ pub mod cs2_dumper { WRITABLE = 0x0, READ_ONLY = 0x1 } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCNmIKRig { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCResponseRulesList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCDotaItemDefinitionResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCMorphSetData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCVSoundStackScriptList { - } - // Parent: None - // Field count: 2 - pub mod PackedAABB_t { - pub const m_nPackedMin: usize = 0x0; // uint32 - pub const m_nPackedMax: usize = 0x4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCVPhysXSurfacePropertiesList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeManifestTestResource_t { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ConstantInfo_t { - pub const m_name: usize = 0x0; // CUtlString - pub const m_nameToken: usize = 0x8; // CUtlStringToken - pub const m_flValue: usize = 0xC; // float32 - } - // Parent: None - // Field count: 1 - pub mod FuseFunctionIndex_t { - pub const m_Value: usize = 0x0; // uint16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCGcExportableExternalData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeIAnimGraphModelBinding { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCJavaScriptResource { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFuseSymbolTable { - pub const m_constants: usize = 0x0; // CUtlVector - pub const m_variables: usize = 0x18; // CUtlVector - pub const m_functions: usize = 0x30; // CUtlVector - pub const m_constantMap: usize = 0x48; // CUtlHashtable - pub const m_variableMap: usize = 0x68; // CUtlHashtable - pub const m_functionMap: usize = 0x88; // CUtlHashtable - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCRenderMesh { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCVoxelVisibility { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCPhysAggregateData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCNmClip { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeWorld_t { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeProceduralTestResource_t { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCChoreoSceneFileList { - } - // Parent: None - // Field count: 2 - pub mod AABB_t { - pub const m_vMinBounds: usize = 0x0; // Vector - pub const m_vMaxBounds: usize = 0xC; // Vector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCPostProcessingResource { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VariableInfo_t { - pub const m_name: usize = 0x0; // CUtlString - pub const m_nameToken: usize = 0x8; // CUtlStringToken - pub const m_nIndex: usize = 0xC; // FuseVariableIndex_t - pub const m_nNumComponents: usize = 0xE; // uint8 - pub const m_eVarType: usize = 0xF; // FuseVariableType_t - pub const m_eAccess: usize = 0x10; // FuseVariableAccess_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeIParticleSnapshot { - } - // Parent: None - // Field count: 4 - pub mod FourQuaternions { - pub const x: usize = 0x0; // fltx4 - pub const y: usize = 0x10; // fltx4 - pub const z: usize = 0x20; // fltx4 - pub const w: usize = 0x30; // fltx4 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCPanoramaLayout { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCTypeScriptResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCChoreoSceneResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCNmSkeleton { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCTestResourceData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCAnimationGroup { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCVSoundEventScriptList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCVoiceContainerBase { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCPanoramaStyle { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCWorldNode { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCSurfaceGraph { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCCSGOEconItem { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCNmGraphDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCSmartProp { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFuseProgram { - pub const m_programBuffer: usize = 0x0; // CUtlVector - pub const m_variablesRead: usize = 0x18; // CUtlVector - pub const m_variablesWritten: usize = 0x30; // CUtlVector - pub const m_nMaxTempVarsUsed: usize = 0x48; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCCompositeMaterialKit { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCVMixListResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCAnimData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeIMaterial2 { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeIVectorGraphic { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCPanoramaDynamicImages { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeIPulseGraphDef { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FunctionInfo_t { - pub const m_name: usize = 0x8; // CUtlString - pub const m_nameToken: usize = 0x10; // CUtlStringToken - pub const m_nParamCount: usize = 0x14; // int32 - pub const m_nIndex: usize = 0x18; // FuseFunctionIndex_t - pub const m_bIsPure: usize = 0x1A; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCVDataResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCModel { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCDOTANovelsList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCTextureBase { - } - // Parent: None - // Field count: 1 - pub mod FuseVariableIndex_t { - pub const m_Value: usize = 0x0; // uint16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeIParticleSystemDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCSequenceGroupData { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ManifestTestResource_t { - pub const m_name: usize = 0x0; // CUtlString - pub const m_child: usize = 0x8; // CStrongHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCEntityLump { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCDOTAPatchNotesList { - } } } } diff --git a/output/scenesystem_dll.cs b/output/scenesystem_dll.cs index a0af10cd..99976057 100644 --- a/output/scenesystem_dll.cs +++ b/output/scenesystem_dll.cs @@ -1,20 +1,18 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: scenesystem.dll - // Class count: 9 - // Enum count: 3 + // Class count: 0 + // Enum count: 4 public static class ScenesystemDll { - // Alignment: 1 - // Member count: 6 - public enum DecalMode_t : byte { - kDecalInvalid = 0xFF, - kDecalBlood = 0x0, - kDecalCloak = 0x1, - kDecalCloakDamage = 0x2, - kDecalMax = 0x3, - kDecalDefault = 0x0 + // Alignment: 4 + // Member count: 4 + public enum ESilhouetteType_t : uint { + SILHOUETTE_NONE = 0x0, + SILHOUETTE_LIGHT = 0x1, + SILHOUETTE_ENVMAP = 0x2, + SILHOUETTE_LPV = 0x4 } // Alignment: 1 // Member count: 4 @@ -24,6 +22,16 @@ namespace CS2Dumper.Schemas { kDisableShadows_Baked = 0x2, kDisableShadows_Realtime = 0x3 } + // Alignment: 1 + // Member count: 6 + public enum DecalRtEncoding_t : byte { + kDecalInvalid = 0xFF, + kDecalMin = 0x0, + kDecalBlood = 0x0, + kDecalCloak = 0x1, + kDecalMax = 0x2, + kDecalDefault = 0x0 + } // Alignment: 4 // Member count: 6 public enum ESceneObjectVisualization : uint { @@ -34,93 +42,5 @@ namespace CS2Dumper.Schemas { SCENEOBJECT_VIS_LOD = 0x4, SCENEOBJECT_VIS_INSTANCING = 0x5 } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSSDSMsg_ViewTarget { - public const nint m_Name = 0x0; // CUtlString - public const nint m_TextureId = 0x8; // uint64 - public const nint m_nWidth = 0x10; // int32 - public const nint m_nHeight = 0x14; // int32 - public const nint m_nRequestedWidth = 0x18; // int32 - public const nint m_nRequestedHeight = 0x1C; // int32 - public const nint m_nNumMipLevels = 0x20; // int32 - public const nint m_nDepth = 0x24; // int32 - public const nint m_nMultisampleNumSamples = 0x28; // int32 - public const nint m_nFormat = 0x2C; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SceneViewId_t { - public const nint m_nViewId = 0x0; // uint64 - public const nint m_nFrameCount = 0x8; // uint64 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSSDSEndFrameViewInfo { - public const nint m_nViewId = 0x0; // uint64 - public const nint m_ViewName = 0x8; // CUtlString - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSSDSMsg_PostLayer { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSSDSMsg_LayerBase { - public const nint m_viewId = 0x0; // SceneViewId_t - public const nint m_ViewName = 0x10; // CUtlString - public const nint m_nLayerId = 0x18; // uint64 - public const nint m_LayerName = 0x20; // CUtlString - public const nint m_displayText = 0x28; // CUtlString - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSSDSMsg_PreLayer { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSSDSMsg_ViewTargetList { - public const nint m_viewId = 0x0; // SceneViewId_t - public const nint m_ViewName = 0x10; // CUtlString - public const nint m_Targets = 0x18; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSSDSMsg_ViewRender { - public const nint m_viewId = 0x0; // SceneViewId_t - public const nint m_ViewName = 0x10; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSSDSMsg_EndFrame { - public const nint m_Views = 0x0; // CUtlVector - } } } diff --git a/output/scenesystem_dll.hpp b/output/scenesystem_dll.hpp index aa18f02d..1d7c52a8 100644 --- a/output/scenesystem_dll.hpp +++ b/output/scenesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,18 +8,16 @@ namespace cs2_dumper { namespace schemas { // Module: scenesystem.dll - // Class count: 9 - // Enum count: 3 + // Class count: 0 + // Enum count: 4 namespace scenesystem_dll { - // Alignment: 1 - // Member count: 6 - enum class DecalMode_t : uint8_t { - kDecalInvalid = 0xFF, - kDecalBlood = 0x0, - kDecalCloak = 0x1, - kDecalCloakDamage = 0x2, - kDecalMax = 0x3, - kDecalDefault = 0x0 + // Alignment: 4 + // Member count: 4 + enum class ESilhouetteType_t : uint32_t { + SILHOUETTE_NONE = 0x0, + SILHOUETTE_LIGHT = 0x1, + SILHOUETTE_ENVMAP = 0x2, + SILHOUETTE_LPV = 0x4 }; // Alignment: 1 // Member count: 4 @@ -29,6 +27,16 @@ namespace cs2_dumper { kDisableShadows_Baked = 0x2, kDisableShadows_Realtime = 0x3 }; + // Alignment: 1 + // Member count: 6 + enum class DecalRtEncoding_t : uint8_t { + kDecalInvalid = 0xFF, + kDecalMin = 0x0, + kDecalBlood = 0x0, + kDecalCloak = 0x1, + kDecalMax = 0x2, + kDecalDefault = 0x0 + }; // Alignment: 4 // Member count: 6 enum class ESceneObjectVisualization : uint32_t { @@ -39,94 +47,6 @@ namespace cs2_dumper { SCENEOBJECT_VIS_LOD = 0x4, SCENEOBJECT_VIS_INSTANCING = 0x5 }; - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_ViewTarget { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_TextureId = 0x8; // uint64 - constexpr std::ptrdiff_t m_nWidth = 0x10; // int32 - constexpr std::ptrdiff_t m_nHeight = 0x14; // int32 - constexpr std::ptrdiff_t m_nRequestedWidth = 0x18; // int32 - constexpr std::ptrdiff_t m_nRequestedHeight = 0x1C; // int32 - constexpr std::ptrdiff_t m_nNumMipLevels = 0x20; // int32 - constexpr std::ptrdiff_t m_nDepth = 0x24; // int32 - constexpr std::ptrdiff_t m_nMultisampleNumSamples = 0x28; // int32 - constexpr std::ptrdiff_t m_nFormat = 0x2C; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SceneViewId_t { - constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64 - constexpr std::ptrdiff_t m_nFrameCount = 0x8; // uint64 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSEndFrameViewInfo { - constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64 - constexpr std::ptrdiff_t m_ViewName = 0x8; // CUtlString - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_PostLayer { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_LayerBase { - constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t - constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_nLayerId = 0x18; // uint64 - constexpr std::ptrdiff_t m_LayerName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_displayText = 0x28; // CUtlString - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_PreLayer { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_ViewTargetList { - constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t - constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_ViewRender { - constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t - constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_EndFrame { - constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector - } } } } diff --git a/output/scenesystem_dll.json b/output/scenesystem_dll.json index 68022323..d4ff9326 100644 --- a/output/scenesystem_dll.json +++ b/output/scenesystem_dll.json @@ -1,139 +1,16 @@ { "scenesystem.dll": { - "classes": { - "CSSDSEndFrameViewInfo": { - "fields": { - "m_ViewName": 8, - "m_nViewId": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSSDSMsg_EndFrame": { - "fields": { - "m_Views": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSSDSMsg_LayerBase": { - "fields": { - "m_LayerName": 32, - "m_ViewName": 16, - "m_displayText": 40, - "m_nLayerId": 24, - "m_viewId": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSSDSMsg_PostLayer": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSSDSMsg_PreLayer": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSSDSMsg_ViewRender": { - "fields": { - "m_ViewName": 16, - "m_viewId": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSSDSMsg_ViewTarget": { - "fields": { - "m_Name": 0, - "m_TextureId": 8, - "m_nDepth": 36, - "m_nFormat": 44, - "m_nHeight": 20, - "m_nMultisampleNumSamples": 40, - "m_nNumMipLevels": 32, - "m_nRequestedHeight": 28, - "m_nRequestedWidth": 24, - "m_nWidth": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSSDSMsg_ViewTargetList": { - "fields": { - "m_Targets": 24, - "m_ViewName": 16, - "m_viewId": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SceneViewId_t": { - "fields": { - "m_nFrameCount": 8, - "m_nViewId": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - } - }, + "classes": {}, "enums": { - "DecalMode_t": { + "DecalRtEncoding_t": { "alignment": 1, "members": { "kDecalBlood": 0, "kDecalCloak": 1, - "kDecalCloakDamage": 2, "kDecalDefault": 0, "kDecalInvalid": 255, - "kDecalMax": 3 + "kDecalMax": 2, + "kDecalMin": 0 }, "type": "uint8" }, @@ -158,6 +35,16 @@ "SCENEOBJECT_VIS_TEXTURE_SIZE": 3 }, "type": "uint32" + }, + "ESilhouetteType_t": { + "alignment": 4, + "members": { + "SILHOUETTE_ENVMAP": 2, + "SILHOUETTE_LIGHT": 1, + "SILHOUETTE_LPV": 4, + "SILHOUETTE_NONE": 0 + }, + "type": "uint32" } } } diff --git a/output/scenesystem_dll.rs b/output/scenesystem_dll.rs index 90844ccc..d2404903 100644 --- a/output/scenesystem_dll.rs +++ b/output/scenesystem_dll.rs @@ -1,23 +1,22 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: scenesystem.dll - // Class count: 9 - // Enum count: 3 + // Class count: 0 + // Enum count: 4 pub mod scenesystem_dll { - // Alignment: 1 - // Member count: 6 - #[repr(u8)] - pub enum DecalMode_t { - kDecalInvalid = 0xFF, - kDecalBlood = 0x0, - kDecalCloak = 0x1, - kDecalCloakDamage = 0x2, - kDecalMax = 0x3 + // Alignment: 4 + // Member count: 4 + #[repr(u32)] + pub enum ESilhouetteType_t { + SILHOUETTE_NONE = 0x0, + SILHOUETTE_LIGHT = 0x1, + SILHOUETTE_ENVMAP = 0x2, + SILHOUETTE_LPV = 0x4 } // Alignment: 1 // Member count: 4 @@ -28,6 +27,15 @@ pub mod cs2_dumper { kDisableShadows_Baked = 0x2, kDisableShadows_Realtime = 0x3 } + // Alignment: 1 + // Member count: 6 + #[repr(u8)] + pub enum DecalRtEncoding_t { + kDecalInvalid = 0xFF, + kDecalMin = 0x0, + kDecalCloak = 0x1, + kDecalMax = 0x2 + } // Alignment: 4 // Member count: 6 #[repr(u32)] @@ -39,94 +47,6 @@ pub mod cs2_dumper { SCENEOBJECT_VIS_LOD = 0x4, SCENEOBJECT_VIS_INSTANCING = 0x5 } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSSDSMsg_ViewTarget { - pub const m_Name: usize = 0x0; // CUtlString - pub const m_TextureId: usize = 0x8; // uint64 - pub const m_nWidth: usize = 0x10; // int32 - pub const m_nHeight: usize = 0x14; // int32 - pub const m_nRequestedWidth: usize = 0x18; // int32 - pub const m_nRequestedHeight: usize = 0x1C; // int32 - pub const m_nNumMipLevels: usize = 0x20; // int32 - pub const m_nDepth: usize = 0x24; // int32 - pub const m_nMultisampleNumSamples: usize = 0x28; // int32 - pub const m_nFormat: usize = 0x2C; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SceneViewId_t { - pub const m_nViewId: usize = 0x0; // uint64 - pub const m_nFrameCount: usize = 0x8; // uint64 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSSDSEndFrameViewInfo { - pub const m_nViewId: usize = 0x0; // uint64 - pub const m_ViewName: usize = 0x8; // CUtlString - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSSDSMsg_PostLayer { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSSDSMsg_LayerBase { - pub const m_viewId: usize = 0x0; // SceneViewId_t - pub const m_ViewName: usize = 0x10; // CUtlString - pub const m_nLayerId: usize = 0x18; // uint64 - pub const m_LayerName: usize = 0x20; // CUtlString - pub const m_displayText: usize = 0x28; // CUtlString - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSSDSMsg_PreLayer { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSSDSMsg_ViewTargetList { - pub const m_viewId: usize = 0x0; // SceneViewId_t - pub const m_ViewName: usize = 0x10; // CUtlString - pub const m_Targets: usize = 0x18; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSSDSMsg_ViewRender { - pub const m_viewId: usize = 0x0; // SceneViewId_t - pub const m_ViewName: usize = 0x10; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSSDSMsg_EndFrame { - pub const m_Views: usize = 0x0; // CUtlVector - } } } } diff --git a/output/schemasystem_dll.cs b/output/schemasystem_dll.cs index 2c6965e5..cbf278a3 100644 --- a/output/schemasystem_dll.cs +++ b/output/schemasystem_dll.cs @@ -1,9 +1,9 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: schemasystem.dll - // Class count: 7 + // Class count: 0 // Enum count: 2 public static class SchemasystemDll { // Alignment: 1 @@ -99,77 +99,5 @@ namespace CS2Dumper.Schemas { TRS_TRUE = 0x1, TRS_NONE = 0x2 } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeCResourceManifestInternal { - } - // Parent: None - // Field count: 23 - public static class CSchemaSystemInternalRegistration { - public const nint m_Vector2D = 0x0; // Vector2D - public const nint m_Vector = 0x8; // Vector - public const nint m_VectorWS = 0x14; // VectorWS - public const nint m_VectorAligned = 0x20; // VectorAligned - public const nint m_Quaternion = 0x30; // Quaternion - public const nint m_QAngle = 0x40; // QAngle - public const nint m_RotationVector = 0x4C; // RotationVector - public const nint m_RadianEuler = 0x58; // RadianEuler - public const nint m_DegreeEuler = 0x64; // DegreeEuler - public const nint m_QuaternionStorage = 0x70; // QuaternionStorage - public const nint m_matrix3x4_t = 0x80; // matrix3x4_t - public const nint m_matrix3x4a_t = 0xB0; // matrix3x4a_t - public const nint m_Color = 0xE0; // Color - public const nint m_Vector4D = 0xE4; // Vector4D - public const nint m_CTransform = 0x100; // CTransform - public const nint m_pKeyValues = 0x120; // KeyValues* - public const nint m_CUtlBinaryBlock = 0x128; // CUtlBinaryBlock - public const nint m_CUtlString = 0x138; // CUtlString - public const nint m_CUtlSymbol = 0x140; // CUtlSymbol - public const nint m_stringToken = 0x144; // CUtlStringToken - public const nint m_stringTokenWithStorage = 0x148; // CUtlStringTokenWithStorage - public const nint m_ResourceTypes = 0x160; // CResourceArray> - public const nint m_KV3 = 0x168; // KeyValues3 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CExampleSchemaVData_PolymorphicDerivedA { - public const nint m_nDerivedA = 0x10; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CExampleSchemaVData_PolymorphicBase { - public const nint m_nBase = 0x8; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CExampleSchemaVData_PolymorphicDerivedB { - public const nint m_nDerivedB = 0x10; // int32 - } - // Parent: None - // Field count: 1 - public static class ResourceId_t { - public const nint m_Value = 0x0; // uint64 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CExampleSchemaVData_Monomorphic { - public const nint m_nExample1 = 0x0; // int32 - public const nint m_nExample2 = 0x4; // int32 - } } } diff --git a/output/schemasystem_dll.hpp b/output/schemasystem_dll.hpp index 5e796cf5..5d4b1890 100644 --- a/output/schemasystem_dll.hpp +++ b/output/schemasystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,7 +8,7 @@ namespace cs2_dumper { namespace schemas { // Module: schemasystem.dll - // Class count: 7 + // Class count: 0 // Enum count: 2 namespace schemasystem_dll { // Alignment: 1 @@ -104,78 +104,6 @@ namespace cs2_dumper { TRS_TRUE = 0x1, TRS_NONE = 0x2 }; - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCResourceManifestInternal { - } - // Parent: None - // Field count: 23 - namespace CSchemaSystemInternalRegistration { - constexpr std::ptrdiff_t m_Vector2D = 0x0; // Vector2D - constexpr std::ptrdiff_t m_Vector = 0x8; // Vector - constexpr std::ptrdiff_t m_VectorWS = 0x14; // VectorWS - constexpr std::ptrdiff_t m_VectorAligned = 0x20; // VectorAligned - constexpr std::ptrdiff_t m_Quaternion = 0x30; // Quaternion - constexpr std::ptrdiff_t m_QAngle = 0x40; // QAngle - constexpr std::ptrdiff_t m_RotationVector = 0x4C; // RotationVector - constexpr std::ptrdiff_t m_RadianEuler = 0x58; // RadianEuler - constexpr std::ptrdiff_t m_DegreeEuler = 0x64; // DegreeEuler - constexpr std::ptrdiff_t m_QuaternionStorage = 0x70; // QuaternionStorage - constexpr std::ptrdiff_t m_matrix3x4_t = 0x80; // matrix3x4_t - constexpr std::ptrdiff_t m_matrix3x4a_t = 0xB0; // matrix3x4a_t - constexpr std::ptrdiff_t m_Color = 0xE0; // Color - constexpr std::ptrdiff_t m_Vector4D = 0xE4; // Vector4D - constexpr std::ptrdiff_t m_CTransform = 0x100; // CTransform - constexpr std::ptrdiff_t m_pKeyValues = 0x120; // KeyValues* - constexpr std::ptrdiff_t m_CUtlBinaryBlock = 0x128; // CUtlBinaryBlock - constexpr std::ptrdiff_t m_CUtlString = 0x138; // CUtlString - constexpr std::ptrdiff_t m_CUtlSymbol = 0x140; // CUtlSymbol - constexpr std::ptrdiff_t m_stringToken = 0x144; // CUtlStringToken - constexpr std::ptrdiff_t m_stringTokenWithStorage = 0x148; // CUtlStringTokenWithStorage - constexpr std::ptrdiff_t m_ResourceTypes = 0x160; // CResourceArray> - constexpr std::ptrdiff_t m_KV3 = 0x168; // KeyValues3 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExampleSchemaVData_PolymorphicDerivedA { - constexpr std::ptrdiff_t m_nDerivedA = 0x10; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExampleSchemaVData_PolymorphicBase { - constexpr std::ptrdiff_t m_nBase = 0x8; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExampleSchemaVData_PolymorphicDerivedB { - constexpr std::ptrdiff_t m_nDerivedB = 0x10; // int32 - } - // Parent: None - // Field count: 1 - namespace ResourceId_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint64 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExampleSchemaVData_Monomorphic { - constexpr std::ptrdiff_t m_nExample1 = 0x0; // int32 - constexpr std::ptrdiff_t m_nExample2 = 0x4; // int32 - } } } } diff --git a/output/schemasystem_dll.json b/output/schemasystem_dll.json index 9c0fe37d..4b5d34a9 100644 --- a/output/schemasystem_dll.json +++ b/output/schemasystem_dll.json @@ -1,102 +1,6 @@ { "schemasystem.dll": { - "classes": { - "CExampleSchemaVData_Monomorphic": { - "fields": { - "m_nExample1": 0, - "m_nExample2": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CExampleSchemaVData_PolymorphicBase": { - "fields": { - "m_nBase": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CExampleSchemaVData_PolymorphicDerivedA": { - "fields": { - "m_nDerivedA": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CExampleSchemaVData_PolymorphicDerivedB": { - "fields": { - "m_nDerivedB": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSchemaSystemInternalRegistration": { - "fields": { - "m_CTransform": 256, - "m_CUtlBinaryBlock": 296, - "m_CUtlString": 312, - "m_CUtlSymbol": 320, - "m_Color": 224, - "m_DegreeEuler": 100, - "m_KV3": 360, - "m_QAngle": 64, - "m_Quaternion": 48, - "m_QuaternionStorage": 112, - "m_RadianEuler": 88, - "m_ResourceTypes": 352, - "m_RotationVector": 76, - "m_Vector": 8, - "m_Vector2D": 0, - "m_Vector4D": 228, - "m_VectorAligned": 32, - "m_VectorWS": 20, - "m_matrix3x4_t": 128, - "m_matrix3x4a_t": 176, - "m_pKeyValues": 288, - "m_stringToken": 324, - "m_stringTokenWithStorage": 328 - }, - "metadata": [], - "parent": null - }, - "InfoForResourceTypeCResourceManifestInternal": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "ResourceId_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - } - }, + "classes": {}, "enums": { "ThreeState_t": { "alignment": 4, diff --git a/output/schemasystem_dll.rs b/output/schemasystem_dll.rs index d4212b39..d2a4a34b 100644 --- a/output/schemasystem_dll.rs +++ b/output/schemasystem_dll.rs @@ -1,12 +1,12 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: schemasystem.dll - // Class count: 7 + // Class count: 0 // Enum count: 2 pub mod schemasystem_dll { // Alignment: 1 @@ -104,78 +104,6 @@ pub mod cs2_dumper { TRS_TRUE = 0x1, TRS_NONE = 0x2 } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeCResourceManifestInternal { - } - // Parent: None - // Field count: 23 - pub mod CSchemaSystemInternalRegistration { - pub const m_Vector2D: usize = 0x0; // Vector2D - pub const m_Vector: usize = 0x8; // Vector - pub const m_VectorWS: usize = 0x14; // VectorWS - pub const m_VectorAligned: usize = 0x20; // VectorAligned - pub const m_Quaternion: usize = 0x30; // Quaternion - pub const m_QAngle: usize = 0x40; // QAngle - pub const m_RotationVector: usize = 0x4C; // RotationVector - pub const m_RadianEuler: usize = 0x58; // RadianEuler - pub const m_DegreeEuler: usize = 0x64; // DegreeEuler - pub const m_QuaternionStorage: usize = 0x70; // QuaternionStorage - pub const m_matrix3x4_t: usize = 0x80; // matrix3x4_t - pub const m_matrix3x4a_t: usize = 0xB0; // matrix3x4a_t - pub const m_Color: usize = 0xE0; // Color - pub const m_Vector4D: usize = 0xE4; // Vector4D - pub const m_CTransform: usize = 0x100; // CTransform - pub const m_pKeyValues: usize = 0x120; // KeyValues* - pub const m_CUtlBinaryBlock: usize = 0x128; // CUtlBinaryBlock - pub const m_CUtlString: usize = 0x138; // CUtlString - pub const m_CUtlSymbol: usize = 0x140; // CUtlSymbol - pub const m_stringToken: usize = 0x144; // CUtlStringToken - pub const m_stringTokenWithStorage: usize = 0x148; // CUtlStringTokenWithStorage - pub const m_ResourceTypes: usize = 0x160; // CResourceArray> - pub const m_KV3: usize = 0x168; // KeyValues3 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CExampleSchemaVData_PolymorphicDerivedA { - pub const m_nDerivedA: usize = 0x10; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CExampleSchemaVData_PolymorphicBase { - pub const m_nBase: usize = 0x8; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CExampleSchemaVData_PolymorphicDerivedB { - pub const m_nDerivedB: usize = 0x10; // int32 - } - // Parent: None - // Field count: 1 - pub mod ResourceId_t { - pub const m_Value: usize = 0x0; // uint64 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CExampleSchemaVData_Monomorphic { - pub const m_nExample1: usize = 0x0; // int32 - pub const m_nExample2: usize = 0x4; // int32 - } } } } diff --git a/output/server_dll.cs b/output/server_dll.cs index f75e06a5..e887bece 100644 --- a/output/server_dll.cs +++ b/output/server_dll.cs @@ -1,10 +1,10 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: server.dll - // Class count: 718 - // Enum count: 150 + // Class count: 727 + // Enum count: 154 public static class ServerDll { // Alignment: 4 // Member count: 3 @@ -101,15 +101,16 @@ namespace CS2Dumper.Schemas { WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2 } // Alignment: 4 - // Member count: 7 + // Member count: 8 public enum EDestructibleParts_DestroyParameterFlags : uint { None = 0x0, GenerateBreakpieces = 0x1, - EnableFlinches = 0x2, - ForceDamageApply = 0x4, - IgnoreKillEntityFlag = 0x8, - IgnoreHealthCheck = 0x10, - Default = 0x3 + SetBodyGroupAndCollisionState = 0x2, + EnableFlinches = 0x4, + ForceDamageApply = 0x8, + IgnoreKillEntityFlag = 0x10, + IgnoreHealthCheck = 0x20, + Default = 0x7 } // Alignment: 4 // Member count: 3 @@ -227,6 +228,17 @@ namespace CS2Dumper.Schemas { MediumCircle = 0x5, Sidekick = 0x6 } + // Alignment: 1 + // Member count: 7 + public enum AnimationAlgorithm_t : byte { + eInvalid = unchecked((byte)-1), + eNone = 0x0, + eSequence = 0x1, + eAnimGraph2 = 0x2, + eAnimGraph2Secondary = 0x3, + eAnimGraph1 = 0x4, + eCount = 0x5 + } // Alignment: 4 // Member count: 3 public enum CSWeaponMode : uint { @@ -355,7 +367,7 @@ namespace CS2Dumper.Schemas { EXPLOSION_TYPE_COUNT = 0x10 } // Alignment: 4 - // Member count: 40 + // Member count: 37 public enum GameAnimEventIndex_t : uint { AE_EMPTY = 0x0, AE_CL_PLAYSOUND = 0x1, @@ -383,20 +395,17 @@ namespace CS2Dumper.Schemas { AE_CL_CREATE_ANIM_SCOPE_PROP = 0x17, AE_SV_IKLOCK = 0x18, AE_PULSE_GRAPH = 0x19, - AE_PULSE_GRAPH_LOOKAT = 0x1A, - AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1B, - AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1C, - AE_DISABLE_PLATFORM = 0x1D, - AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW = 0x1E, - AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW = 0x1F, - AE_DESTRUCTIBLE_PART_DESTROY = 0x20, - AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x21, - AE_SV_ATTACH_SILENCER_COMPLETE = 0x22, - AE_SV_DETACH_SILENCER_COMPLETE = 0x23, - AE_CL_EJECT_MAG = 0x24, - AE_WPN_COMPLETE_RELOAD = 0x25, - AE_WPN_HEALTHSHOT_INJECT = 0x26, - AE_GRENADE_THROW_COMPLETE = 0x27 + AE_DISABLE_PLATFORM = 0x1A, + AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW = 0x1B, + AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW = 0x1C, + AE_DESTRUCTIBLE_PART_DESTROY = 0x1D, + AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x1E, + AE_SV_ATTACH_SILENCER_COMPLETE = 0x1F, + AE_SV_DETACH_SILENCER_COMPLETE = 0x20, + AE_CL_EJECT_MAG = 0x21, + AE_WPN_COMPLETE_RELOAD = 0x22, + AE_WPN_HEALTHSHOT_INJECT = 0x23, + AE_GRENADE_THROW_COMPLETE = 0x24 } // Alignment: 1 // Member count: 3 @@ -500,21 +509,12 @@ namespace CS2Dumper.Schemas { COND_NO_PRIMARY_AMMO = 0x5 } // Alignment: 1 - // Member count: 13 + // Member count: 4 public enum RenderMode_t : byte { kRenderNormal = 0x0, - kRenderTransColor = 0x1, - kRenderTransTexture = 0x2, - kRenderGlow = 0x3, - kRenderTransAlpha = 0x4, - kRenderTransAdd = 0x5, - kRenderEnvironmental = 0x6, - kRenderTransAddFrameBlend = 0x7, - kRenderTransAlphaAdd = 0x8, - kRenderWorldGlow = 0x9, - kRenderNone = 0xA, - kRenderDevVisualizer = 0xB, - kRenderModeCount = 0xC + kRenderTransAlpha = 0x1, + kRenderNone = 0x2, + kRenderModeCount = 0x3 } // Alignment: 4 // Member count: 3 @@ -682,6 +682,27 @@ namespace CS2Dumper.Schemas { NUM_HULLS = 0xA, HULL_NONE = 0xB } + // Alignment: 1 + // Member count: 3 + public enum ExternalAnimGraphInactiveBehavior_t : byte { + eNone = 0x0, + eUnbind = 0x1, + eUnbindAndDelete = 0x2 + } + // Alignment: 4 + // Member count: 4 + public enum BodySectionAuthority_t : uint { + eNone = 0x0, + eLowerBody = 0x1, + eUpperBody = 0x2, + eFullBody = 0x3 + } + // Alignment: 4 + // Member count: 2 + public enum ESceneRequestState_t : uint { + INACTIVE = 0x0, + ACTIVE = 0x1 + } // Alignment: 4 // Member count: 6 public enum PreviewWeaponState : uint { @@ -759,6 +780,76 @@ namespace CS2Dumper.Schemas { SS_ONDEATH_ANIMATED_DEATH = 0x2 } // Alignment: 4 + // Member count: 66 + public enum CSWeaponNameID : uint { + WEAPONID_GLOCK = 0x0, + WEAPONID_HKP2000 = 0x1, + WEAPONID_CZ75A = 0x2, + WEAPONID_ELITE = 0x3, + WEAPONID_DEAGLE = 0x4, + WEAPONID_FIVESEVEN = 0x5, + WEAPONID_P250 = 0x6, + WEAPONID_REVOLVER = 0x7, + WEAPONID_TEC9 = 0x8, + WEAPONID_USP_SILENCER = 0x9, + WEAPONID_AK47 = 0xA, + WEAPONID_M4A1 = 0xB, + WEAPONID_M4A1_SILENCER = 0xC, + WEAPONID_FAMAS = 0xD, + WEAPONID_GALILAR = 0xE, + WEAPONID_AUG = 0xF, + WEAPONID_SG556 = 0x10, + WEAPONID_BIZON = 0x11, + WEAPONID_MAC10 = 0x12, + WEAPONID_MP5SD = 0x13, + WEAPONID_MP7 = 0x14, + WEAPONID_MP9 = 0x15, + WEAPONID_P90 = 0x16, + WEAPONID_UMP45 = 0x17, + WEAPONID_MAG7 = 0x18, + WEAPONID_NOVA = 0x19, + WEAPONID_SAWEDOFF = 0x1A, + WEAPONID_XM1014 = 0x1B, + WEAPONID_AWP = 0x1C, + WEAPONID_SSG08 = 0x1D, + WEAPONID_G3SG1 = 0x1E, + WEAPONID_SCAR20 = 0x1F, + WEAPONID_M249 = 0x20, + WEAPONID_NEGEV = 0x21, + WEAPONID_TASER = 0x22, + WEAPONID_DECOY = 0x23, + WEAPONID_FLASHBANG = 0x24, + WEAPONID_HEGRENADE = 0x25, + WEAPONID_INCGRENADE = 0x26, + WEAPONID_MOLOTOV = 0x27, + WEAPONID_SMOKEGRENADE = 0x28, + WEAPONID_C4 = 0x29, + WEAPONID_HEALTHSHOT = 0x2A, + WEAPONID_KNIFE = 0x2B, + WEAPONID_KNIFE_T = 0x2C, + WEAPONID_KNIFE_CSS = 0x2D, + WEAPONID_KNIFE_FLIP = 0x2E, + WEAPONID_KNIFE_GUT = 0x2F, + WEAPONID_KNIFE_KARAMBIT = 0x30, + WEAPONID_BAYONET = 0x31, + WEAPONID_KNIFE_M9_BAYONET = 0x32, + WEAPONID_KNIFE_TACTICAL = 0x33, + WEAPONID_KNIFE_FALCHION = 0x34, + WEAPONID_KNIFE_SURVIVAL_BOWIE = 0x35, + WEAPONID_KNIFE_BUTTERFLY = 0x36, + WEAPONID_KNIFE_PUSH = 0x37, + WEAPONID_KNIFE_CORD = 0x38, + WEAPONID_KNIFE_CANIS = 0x39, + WEAPONID_KNIFE_URSUS = 0x3A, + WEAPONID_KNIFE_GYPSY_JACKKNIFE = 0x3B, + WEAPONID_KNIFE_OUTDOOR = 0x3C, + WEAPONID_KNIFE_STILETTO = 0x3D, + WEAPONID_KNIFE_WIDOWMAKER = 0x3E, + WEAPONID_KNIFE_SKELETON = 0x3F, + WEAPONID_KNIFE_KUKRI = 0x40, + WEAPONID_UNKNOWN = 0x41 + } + // Alignment: 4 // Member count: 4 public enum ChoreoLookAtSpeed_t : uint { eInvalid = unchecked((uint)-1), @@ -1009,10 +1100,11 @@ namespace CS2Dumper.Schemas { AMMO_FLAG_MAX = 0x2 } // Alignment: 4 - // Member count: 4 + // Member count: 5 public enum DecalFlags_t : uint { eNone = 0x0, eCannotClear = 0x1, + eDecalProjectToBackfaces = 0x2, eAll = unchecked((uint)4294967295), eAllButCannotClear = unchecked((uint)4294967294) } @@ -1126,7 +1218,7 @@ namespace CS2Dumper.Schemas { eAngles = 0x2 } // Alignment: 1 - // Member count: 20 + // Member count: 18 public enum RenderFx_t : byte { kRenderFxNone = 0x0, kRenderFxPulseSlow = 0x1, @@ -1142,12 +1234,10 @@ namespace CS2Dumper.Schemas { kRenderFxStrobeFaster = 0xB, kRenderFxFlickerSlow = 0xC, kRenderFxFlickerFast = 0xD, - kRenderFxNoDissipation = 0xE, - kRenderFxFadeOut = 0xF, - kRenderFxFadeIn = 0x10, - kRenderFxPulseFastWider = 0x11, - kRenderFxGlowShell = 0x12, - kRenderFxMax = 0x13 + kRenderFxFadeOut = 0xE, + kRenderFxFadeIn = 0xF, + kRenderFxPulseFastWider = 0x10, + kRenderFxMax = 0x11 } // Alignment: 4 // Member count: 35 @@ -1265,13 +1355,6 @@ namespace CS2Dumper.Schemas { PlayerReserved = 0x5 } // Alignment: 4 - // Member count: 3 - public enum SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : uint { - kMIN_THRESHOLD = 0x0, - kMIN_FULL = 0x1, - kHIGHWATER = 0x2 - } - // Alignment: 4 // Member count: 1 public enum navproperties_t : uint { NAV_IGNORE = 0x1 @@ -1301,7 +1384,7 @@ namespace CS2Dumper.Schemas { SOLID_LAST = 0x8 } // Alignment: 4 - // Member count: 23 + // Member count: 22 public enum DamageTypes_t : uint { DMG_GENERIC = 0x0, DMG_CRUSH = 0x1, @@ -1316,16 +1399,15 @@ namespace CS2Dumper.Schemas { DMG_SONIC = 0x200, DMG_ENERGYBEAM = 0x400, DMG_BUCKSHOT = 0x800, + DMG_BLAST_SURFACE = 0x1000, + DMG_DISSOLVE = 0x2000, DMG_DROWN = 0x4000, DMG_POISON = 0x8000, DMG_RADIATION = 0x10000, DMG_DROWNRECOVER = 0x20000, DMG_ACID = 0x40000, - DMG_PHYSGUN = 0x100000, - DMG_DISSOLVE = 0x200000, - DMG_BLAST_SURFACE = 0x400000, - DMG_LASTGENERICFLAG = 0x400000, - DMG_HEADSHOT = 0x800000 + DMG_LASTGENERICFLAG = 0x40000, + DMG_HEADSHOT = 0x80000 } // Alignment: 4 // Member count: 3 @@ -1461,7 +1543,7 @@ namespace CS2Dumper.Schemas { SHAKE_START_NORUMBLE = 0x5 } // Alignment: 4 - // Member count: 24 + // Member count: 23 public enum Flags_t : uint { FL_ONGROUND = 0x1, FL_DUCKING = 0x2, @@ -1477,7 +1559,6 @@ namespace CS2Dumper.Schemas { FL_GODMODE = 0x4000, FL_NOTARGET = 0x8000, FL_AIMTARGET = 0x10000, - FL_STATICPROP = 0x40000, FL_GRENADE = 0x100000, FL_DONTTOUCH = 0x400000, FL_BASEVELOCITY = 0x800000, @@ -1597,7 +1678,7 @@ namespace CS2Dumper.Schemas { WEAPON_SOUND_NUM_TYPES = 0x18 } // Alignment: 8 - // Member count: 20 + // Member count: 22 public enum TakeDamageFlags_t : ulong { DFLAG_NONE = 0x0, DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1, @@ -1616,9 +1697,11 @@ namespace CS2Dumper.Schemas { DFLAG_IGNORE_DESTRUCTIBLE_PARTS = 0x2000, DFLAG_SUPPRESS_BREAKABLES = 0x4000, DFLAG_FORCE_PHYSICS_FORCE = 0x8000, - DMG_LASTDFLAG = 0x8000, - DFLAG_IGNORE_ARMOR = 0x10000, - DFLAG_SUPPRESS_UTILREMOVE = 0x20000 + DFLAG_SUPPRESS_SCREENSPACE_DAMAGE_FX = 0x10000, + DFLAG_ALLOW_NON_AUTHORITATIVE = 0x20000, + DMG_LASTDFLAG = 0x20000, + DFLAG_IGNORE_ARMOR = 0x40000, + DFLAG_SUPPRESS_UTILREMOVE = 0x80000 } // Alignment: 4 // Member count: 2 @@ -1736,52 +1819,52 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) public static class CPointWorldText { - public const nint m_messageText = 0x7D8; // char[512] - public const nint m_FontName = 0x9D8; // char[64] - public const nint m_BackgroundMaterialName = 0xA18; // char[64] - public const nint m_bEnabled = 0xA58; // bool - public const nint m_bFullbright = 0xA59; // bool - public const nint m_flWorldUnitsPerPx = 0xA5C; // float32 - public const nint m_flFontSize = 0xA60; // float32 - public const nint m_flDepthOffset = 0xA64; // float32 - public const nint m_bDrawBackground = 0xA68; // bool - public const nint m_flBackgroundBorderWidth = 0xA6C; // float32 - public const nint m_flBackgroundBorderHeight = 0xA70; // float32 - public const nint m_flBackgroundWorldToUV = 0xA74; // float32 - public const nint m_Color = 0xA78; // Color - public const nint m_nJustifyHorizontal = 0xA7C; // PointWorldTextJustifyHorizontal_t - public const nint m_nJustifyVertical = 0xA80; // PointWorldTextJustifyVertical_t - public const nint m_nReorientMode = 0xA84; // PointWorldTextReorientMode_t + public const nint m_messageText = 0x730; // char[512] + public const nint m_FontName = 0x930; // char[64] + public const nint m_BackgroundMaterialName = 0x970; // char[64] + public const nint m_bEnabled = 0x9B0; // bool + public const nint m_bFullbright = 0x9B1; // bool + public const nint m_flWorldUnitsPerPx = 0x9B4; // float32 + public const nint m_flFontSize = 0x9B8; // float32 + public const nint m_flDepthOffset = 0x9BC; // float32 + public const nint m_bDrawBackground = 0x9C0; // bool + public const nint m_flBackgroundBorderWidth = 0x9C4; // float32 + public const nint m_flBackgroundBorderHeight = 0x9C8; // float32 + public const nint m_flBackgroundWorldToUV = 0x9CC; // float32 + public const nint m_Color = 0x9D0; // Color + public const nint m_nJustifyHorizontal = 0x9D4; // PointWorldTextJustifyHorizontal_t + public const nint m_nJustifyVertical = 0x9D8; // PointWorldTextJustifyVertical_t + public const nint m_nReorientMode = 0x9DC; // PointWorldTextReorientMode_t } // Parent: CPointEntity // Field count: 10 public static class CAmbientGeneric { - public const nint m_radius = 0x4F0; // float32 - public const nint m_flMaxRadius = 0x4F4; // float32 - public const nint m_iSoundLevel = 0x4F8; // soundlevel_t - public const nint m_dpv = 0x4FC; // dynpitchvol_t - public const nint m_fActive = 0x560; // bool - public const nint m_fLooping = 0x561; // bool - public const nint m_iszSound = 0x568; // CUtlSymbolLarge - public const nint m_sSourceEntName = 0x570; // CUtlSymbolLarge - public const nint m_hSoundSource = 0x578; // CHandle - public const nint m_nSoundSourceEntIndex = 0x57C; // CEntityIndex + public const nint m_radius = 0x4A8; // float32 + public const nint m_flMaxRadius = 0x4AC; // float32 + public const nint m_iSoundLevel = 0x4B0; // soundlevel_t + public const nint m_dpv = 0x4B4; // dynpitchvol_t + public const nint m_fActive = 0x518; // bool + public const nint m_fLooping = 0x519; // bool + public const nint m_iszSound = 0x520; // CUtlSymbolLarge + public const nint m_sSourceEntName = 0x528; // CUtlSymbolLarge + public const nint m_hSoundSource = 0x530; // CHandle + public const nint m_nSoundSourceEntIndex = 0x534; // CEntityIndex } // Parent: CPointEntity // Field count: 12 public static class CEnvEntityMaker { - public const nint m_vecEntityMins = 0x4F0; // Vector - public const nint m_vecEntityMaxs = 0x4FC; // Vector - public const nint m_hCurrentInstance = 0x508; // CHandle - public const nint m_hCurrentBlocker = 0x50C; // CHandle - public const nint m_vecBlockerOrigin = 0x510; // Vector - public const nint m_angPostSpawnDirection = 0x51C; // QAngle - public const nint m_flPostSpawnDirectionVariance = 0x528; // float32 - public const nint m_flPostSpawnSpeed = 0x52C; // float32 - public const nint m_bPostSpawnUseAngles = 0x530; // bool - public const nint m_iszTemplate = 0x538; // CUtlSymbolLarge - public const nint m_pOutputOnSpawned = 0x540; // CEntityIOOutput - public const nint m_pOutputOnFailedSpawn = 0x568; // CEntityIOOutput + public const nint m_vecEntityMins = 0x4A8; // Vector + public const nint m_vecEntityMaxs = 0x4B4; // Vector + public const nint m_hCurrentInstance = 0x4C0; // CHandle + public const nint m_hCurrentBlocker = 0x4C4; // CHandle + public const nint m_vecBlockerOrigin = 0x4C8; // Vector + public const nint m_angPostSpawnDirection = 0x4D4; // QAngle + public const nint m_flPostSpawnDirectionVariance = 0x4E0; // float32 + public const nint m_flPostSpawnSpeed = 0x4E4; // float32 + public const nint m_bPostSpawnUseAngles = 0x4E8; // bool + public const nint m_iszTemplate = 0x4F0; // CUtlSymbolLarge + public const nint m_pOutputOnSpawned = 0x4F8; // CEntityIOOutput + public const nint m_pOutputOnFailedSpawn = 0x510; // CEntityIOOutput } // Parent: None // Field count: 0 @@ -1794,11 +1877,11 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 5 public static class CFilterEnemy { - public const nint m_iszEnemyName = 0x548; // CUtlSymbolLarge - public const nint m_flRadius = 0x550; // float32 - public const nint m_flOuterRadius = 0x554; // float32 - public const nint m_nMaxSquadmatesPerEnemy = 0x558; // int32 - public const nint m_iszPlayerName = 0x560; // CUtlSymbolLarge + public const nint m_iszEnemyName = 0x4E0; // CUtlSymbolLarge + public const nint m_flRadius = 0x4E8; // float32 + public const nint m_flOuterRadius = 0x4EC; // float32 + public const nint m_nMaxSquadmatesPerEnemy = 0x4F0; // int32 + public const nint m_iszPlayerName = 0x4F8; // CUtlSymbolLarge } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -1823,88 +1906,88 @@ namespace CS2Dumper.Schemas { // Parent: CBaseEntity // Field count: 77 public static class CScriptedSequence { - public const nint m_iszEntry = 0x4F0; // CUtlSymbolLarge - public const nint m_iszPreIdle = 0x4F8; // CUtlSymbolLarge - public const nint m_iszPlay = 0x500; // CUtlSymbolLarge - public const nint m_iszPostIdle = 0x508; // CUtlSymbolLarge - public const nint m_iszModifierToAddOnPlay = 0x510; // CUtlSymbolLarge - public const nint m_iszNextScript = 0x518; // CUtlSymbolLarge - public const nint m_iszEntity = 0x520; // CUtlSymbolLarge - public const nint m_iszSyncGroup = 0x528; // CUtlSymbolLarge - public const nint m_nMoveTo = 0x530; // ScriptedMoveTo_t - public const nint m_nMoveToGait = 0x534; // SharedMovementGait_t - public const nint m_nHeldWeaponBehavior = 0x538; // ScriptedHeldWeaponBehavior_t - public const nint m_nForcedCrouchState = 0x53C; // ForcedCrouchState_t - public const nint m_bIsPlayingPreIdle = 0x540; // bool - public const nint m_bIsPlayingEntry = 0x541; // bool - public const nint m_bIsPlayingAction = 0x542; // bool - public const nint m_bIsPlayingPostIdle = 0x543; // bool - public const nint m_bDontRotateOther = 0x544; // bool - public const nint m_bIsRepeatable = 0x545; // bool - public const nint m_bShouldLeaveCorpse = 0x546; // bool - public const nint m_bStartOnSpawn = 0x547; // bool - public const nint m_bDisallowInterrupts = 0x548; // bool - public const nint m_bCanOverrideNPCState = 0x549; // bool - public const nint m_bDontTeleportAtEnd = 0x54A; // bool - public const nint m_bHighPriority = 0x54B; // bool - public const nint m_bHideDebugComplaints = 0x54C; // bool - public const nint m_bContinueOnDeath = 0x54D; // bool - public const nint m_bLoopPreIdleSequence = 0x54E; // bool - public const nint m_bLoopActionSequence = 0x54F; // bool - public const nint m_bLoopPostIdleSequence = 0x550; // bool - public const nint m_bSynchPostIdles = 0x551; // bool - public const nint m_bIgnoreLookAt = 0x552; // bool - public const nint m_bIgnoreGravity = 0x553; // bool - public const nint m_bDisableNPCCollisions = 0x554; // bool - public const nint m_bKeepAnimgraphLockedPost = 0x555; // bool - public const nint m_bDontAddModifiers = 0x556; // bool - public const nint m_bDisableAimingWhileMoving = 0x557; // bool - public const nint m_bIgnoreRotation = 0x558; // bool - public const nint m_flRadius = 0x55C; // float32 - public const nint m_flRepeat = 0x560; // float32 - public const nint m_flPlayAnimFadeInTime = 0x564; // float32 - public const nint m_flMoveInterpTime = 0x568; // float32 - public const nint m_flAngRate = 0x56C; // float32 - public const nint m_flMoveSpeed = 0x570; // float32 - public const nint m_bWaitUntilMoveCompletesToStartAnimation = 0x574; // bool - public const nint m_nNotReadySequenceCount = 0x578; // int32 - public const nint m_startTime = 0x57C; // GameTime_t - public const nint m_bWaitForBeginSequence = 0x580; // bool - public const nint m_saved_effects = 0x584; // int32 - public const nint m_savedFlags = 0x588; // int32 - public const nint m_savedCollisionGroup = 0x58C; // int32 - public const nint m_bInterruptable = 0x590; // bool - public const nint m_sequenceStarted = 0x591; // bool - public const nint m_bPositionRelativeToOtherEntity = 0x592; // bool - public const nint m_hTargetEnt = 0x594; // CHandle - public const nint m_hNextCine = 0x598; // CHandle - public const nint m_bThinking = 0x59C; // bool - public const nint m_bInitiatedSelfDelete = 0x59D; // bool - public const nint m_bIsTeleportingDueToMoveTo = 0x59E; // bool - public const nint m_bAllowCustomInterruptConditions = 0x59F; // bool - public const nint m_hForcedTarget = 0x5A0; // CHandle - public const nint m_bDontCancelOtherSequences = 0x5A4; // bool - public const nint m_bForceSynch = 0x5A5; // bool - public const nint m_bPreventUpdateYawOnFinish = 0x5A6; // bool - public const nint m_bEnsureOnNavmeshOnFinish = 0x5A7; // bool - public const nint m_onDeathBehavior = 0x5A8; // ScriptedOnDeath_t - public const nint m_ConflictResponse = 0x5AC; // ScriptedConflictResponse_t - public const nint m_OnBeginSequence = 0x5B0; // CEntityIOOutput - public const nint m_OnActionStartOrLoop = 0x5D8; // CEntityIOOutput - public const nint m_OnEndSequence = 0x600; // CEntityIOOutput - public const nint m_OnPostIdleEndSequence = 0x628; // CEntityIOOutput - public const nint m_OnCancelSequence = 0x650; // CEntityIOOutput - public const nint m_OnCancelFailedSequence = 0x678; // CEntityIOOutput - public const nint m_OnScriptEvent = 0x6A0; // CEntityIOOutput[8] - public const nint m_matOtherToMain = 0x7E0; // CTransform - public const nint m_hInteractionMainEntity = 0x800; // CHandle - public const nint m_iPlayerDeathBehavior = 0x804; // int32 - public const nint m_bSkipFadeIn = 0x808; // bool + public const nint m_iszEntry = 0x4A8; // CUtlSymbolLarge + public const nint m_iszPreIdle = 0x4B0; // CUtlSymbolLarge + public const nint m_iszPlay = 0x4B8; // CUtlSymbolLarge + public const nint m_iszPostIdle = 0x4C0; // CUtlSymbolLarge + public const nint m_iszModifierToAddOnPlay = 0x4C8; // CUtlSymbolLarge + public const nint m_iszNextScript = 0x4D0; // CUtlSymbolLarge + public const nint m_iszEntity = 0x4D8; // CUtlSymbolLarge + public const nint m_iszSyncGroup = 0x4E0; // CUtlSymbolLarge + public const nint m_nMoveTo = 0x4E8; // ScriptedMoveTo_t + public const nint m_nMoveToGait = 0x4EC; // SharedMovementGait_t + public const nint m_nHeldWeaponBehavior = 0x4F0; // ScriptedHeldWeaponBehavior_t + public const nint m_nForcedCrouchState = 0x4F4; // ForcedCrouchState_t + public const nint m_bIsPlayingPreIdle = 0x4F8; // bool + public const nint m_bIsPlayingEntry = 0x4F9; // bool + public const nint m_bIsPlayingAction = 0x4FA; // bool + public const nint m_bIsPlayingPostIdle = 0x4FB; // bool + public const nint m_bDontRotateOther = 0x4FC; // bool + public const nint m_bIsRepeatable = 0x4FD; // bool + public const nint m_bShouldLeaveCorpse = 0x4FE; // bool + public const nint m_bStartOnSpawn = 0x4FF; // bool + public const nint m_bDisallowInterrupts = 0x500; // bool + public const nint m_bCanOverrideNPCState = 0x501; // bool + public const nint m_bDontTeleportAtEnd = 0x502; // bool + public const nint m_bHighPriority = 0x503; // bool + public const nint m_bHideDebugComplaints = 0x504; // bool + public const nint m_bContinueOnDeath = 0x505; // bool + public const nint m_bLoopPreIdleSequence = 0x506; // bool + public const nint m_bLoopActionSequence = 0x507; // bool + public const nint m_bLoopPostIdleSequence = 0x508; // bool + public const nint m_bSynchPostIdles = 0x509; // bool + public const nint m_bIgnoreLookAt = 0x50A; // bool + public const nint m_bIgnoreGravity = 0x50B; // bool + public const nint m_bDisableNPCCollisions = 0x50C; // bool + public const nint m_bKeepAnimgraphLockedPost = 0x50D; // bool + public const nint m_bDontAddModifiers = 0x50E; // bool + public const nint m_bDisableAimingWhileMoving = 0x50F; // bool + public const nint m_bIgnoreRotation = 0x510; // bool + public const nint m_flRadius = 0x514; // float32 + public const nint m_flRepeat = 0x518; // float32 + public const nint m_flPlayAnimFadeInTime = 0x51C; // float32 + public const nint m_flMoveInterpTime = 0x520; // float32 + public const nint m_flAngRate = 0x524; // float32 + public const nint m_flMoveSpeed = 0x528; // float32 + public const nint m_bWaitUntilMoveCompletesToStartAnimation = 0x52C; // bool + public const nint m_nNotReadySequenceCount = 0x530; // int32 + public const nint m_startTime = 0x534; // GameTime_t + public const nint m_bWaitForBeginSequence = 0x538; // bool + public const nint m_saved_effects = 0x53C; // int32 + public const nint m_savedFlags = 0x540; // int32 + public const nint m_savedCollisionGroup = 0x544; // int32 + public const nint m_bInterruptable = 0x548; // bool + public const nint m_sequenceStarted = 0x549; // bool + public const nint m_bPositionRelativeToOtherEntity = 0x54A; // bool + public const nint m_hTargetEnt = 0x54C; // CHandle + public const nint m_hNextCine = 0x550; // CHandle + public const nint m_bThinking = 0x554; // bool + public const nint m_bInitiatedSelfDelete = 0x555; // bool + public const nint m_bIsTeleportingDueToMoveTo = 0x556; // bool + public const nint m_bAllowCustomInterruptConditions = 0x557; // bool + public const nint m_hForcedTarget = 0x558; // CHandle + public const nint m_bDontCancelOtherSequences = 0x55C; // bool + public const nint m_bForceSynch = 0x55D; // bool + public const nint m_bPreventUpdateYawOnFinish = 0x55E; // bool + public const nint m_bEnsureOnNavmeshOnFinish = 0x55F; // bool + public const nint m_onDeathBehavior = 0x560; // ScriptedOnDeath_t + public const nint m_ConflictResponse = 0x564; // ScriptedConflictResponse_t + public const nint m_OnBeginSequence = 0x568; // CEntityIOOutput + public const nint m_OnActionStartOrLoop = 0x580; // CEntityIOOutput + public const nint m_OnEndSequence = 0x598; // CEntityIOOutput + public const nint m_OnPostIdleEndSequence = 0x5B0; // CEntityIOOutput + public const nint m_OnCancelSequence = 0x5C8; // CEntityIOOutput + public const nint m_OnCancelFailedSequence = 0x5E0; // CEntityIOOutput + public const nint m_OnScriptEvent = 0x5F8; // CEntityIOOutput[8] + public const nint m_matOtherToMain = 0x6C0; // CTransform + public const nint m_hInteractionMainEntity = 0x6E0; // CHandle + public const nint m_iPlayerDeathBehavior = 0x6E4; // int32 + public const nint m_bSkipFadeIn = 0x6E8; // bool } // Parent: CBaseTrigger // Field count: 1 public static class CFogTrigger { - public const nint m_fog = 0x9A8; // fogparams_t + public const nint m_fog = 0x890; // fogparams_t } // Parent: CPointEntity // Field count: 0 @@ -1920,8 +2003,8 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_hPlayerPing (CHandle) public static class CCSPlayer_PingServices { - public const nint m_flPlayerPingTokens = 0x40; // GameTime_t[5] - public const nint m_hPlayerPing = 0x54; // CHandle + public const nint m_flPlayerPingTokens = 0x48; // GameTime_t[5] + public const nint m_hPlayerPing = 0x5C; // CHandle } // Parent: CBaseCSGrenade // Field count: 0 @@ -1930,20 +2013,20 @@ namespace CS2Dumper.Schemas { // Parent: CBaseEntity // Field count: 8 public static class CPhysicsSpring { - public const nint m_flFrequency = 0x4F8; // float32 - public const nint m_flDampingRatio = 0x4FC; // float32 - public const nint m_flRestLength = 0x500; // float32 - public const nint m_nameAttachStart = 0x508; // CUtlSymbolLarge - public const nint m_nameAttachEnd = 0x510; // CUtlSymbolLarge - public const nint m_start = 0x518; // VectorWS - public const nint m_end = 0x524; // VectorWS - public const nint m_teleportTick = 0x530; // uint32 + public const nint m_flFrequency = 0x4B0; // float32 + public const nint m_flDampingRatio = 0x4B4; // float32 + public const nint m_flRestLength = 0x4B8; // float32 + public const nint m_nameAttachStart = 0x4C0; // CUtlSymbolLarge + public const nint m_nameAttachEnd = 0x4C8; // CUtlSymbolLarge + public const nint m_start = 0x4D0; // VectorWS + public const nint m_end = 0x4DC; // VectorWS + public const nint m_teleportTick = 0x4E8; // uint32 } // Parent: CPointEntity // Field count: 2 public static class CEnvMuzzleFlash { - public const nint m_flScale = 0x4F0; // float32 - public const nint m_iszParentAttachment = 0x4F8; // CUtlSymbolLarge + public const nint m_flScale = 0x4A8; // float32 + public const nint m_iszParentAttachment = 0x4B0; // CUtlSymbolLarge } // Parent: None // Field count: 5 @@ -2005,8 +2088,8 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_flFluidDensity (float) public static class CTriggerBuoyancy { - public const nint m_BuoyancyHelper = 0x9A8; // CBuoyancyHelper - public const nint m_flFluidDensity = 0xAC0; // float32 + public const nint m_BuoyancyHelper = 0x890; // CBuoyancyHelper + public const nint m_flFluidDensity = 0x9A8; // float32 } // Parent: CTonemapController2 // Field count: 0 @@ -2015,15 +2098,15 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 9 public static class CPathTrack { - public const nint m_pnext = 0x4F0; // CPathTrack* - public const nint m_pprevious = 0x4F8; // CPathTrack* - public const nint m_paltpath = 0x500; // CPathTrack* - public const nint m_flRadius = 0x508; // float32 - public const nint m_length = 0x50C; // float32 - public const nint m_altName = 0x510; // CUtlSymbolLarge - public const nint m_nIterVal = 0x518; // int32 - public const nint m_eOrientationType = 0x51C; // TrackOrientationType_t - public const nint m_OnPass = 0x520; // CEntityIOOutput + public const nint m_pnext = 0x4A8; // CPathTrack* + public const nint m_pprevious = 0x4B0; // CPathTrack* + public const nint m_paltpath = 0x4B8; // CPathTrack* + public const nint m_flRadius = 0x4C0; // float32 + public const nint m_length = 0x4C4; // float32 + public const nint m_altName = 0x4C8; // CUtlSymbolLarge + public const nint m_nIterVal = 0x4D0; // int32 + public const nint m_eOrientationType = 0x4D4; // TrackOrientationType_t + public const nint m_OnPass = 0x4D8; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -2036,28 +2119,28 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 5 public static class CTriggerProximity { - public const nint m_hMeasureTarget = 0x9A8; // CHandle - public const nint m_iszMeasureTarget = 0x9B0; // CUtlSymbolLarge - public const nint m_fRadius = 0x9B8; // float32 - public const nint m_nTouchers = 0x9BC; // int32 - public const nint m_NearestEntityDistance = 0x9C0; // CEntityOutputTemplate + public const nint m_hMeasureTarget = 0x890; // CHandle + public const nint m_iszMeasureTarget = 0x898; // CUtlSymbolLarge + public const nint m_fRadius = 0x8A0; // float32 + public const nint m_nTouchers = 0x8A4; // int32 + public const nint m_NearestEntityDistance = 0x8A8; // CEntityOutputTemplate } // Parent: CPointEntity // Field count: 7 public static class CTankTrainAI { - public const nint m_hTrain = 0x4F0; // CHandle - public const nint m_hTargetEntity = 0x4F4; // CHandle - public const nint m_soundPlaying = 0x4F8; // int32 - public const nint m_startSoundName = 0x510; // CUtlSymbolLarge - public const nint m_engineSoundName = 0x518; // CUtlSymbolLarge - public const nint m_movementSoundName = 0x520; // CUtlSymbolLarge - public const nint m_targetEntityName = 0x528; // CUtlSymbolLarge + public const nint m_hTrain = 0x4A8; // CHandle + public const nint m_hTargetEntity = 0x4AC; // CHandle + public const nint m_soundPlaying = 0x4B0; // int32 + public const nint m_startSoundName = 0x4C8; // CUtlSymbolLarge + public const nint m_engineSoundName = 0x4D0; // CUtlSymbolLarge + public const nint m_movementSoundName = 0x4D8; // CUtlSymbolLarge + public const nint m_targetEntityName = 0x4E0; // CUtlSymbolLarge } // Parent: CRulePointEntity // Field count: 2 public static class CGameText { - public const nint m_iszMessage = 0x7E8; // CUtlSymbolLarge - public const nint m_textParms = 0x7F0; // hudtextparms_t + public const nint m_iszMessage = 0x740; // CUtlSymbolLarge + public const nint m_textParms = 0x748; // hudtextparms_t } // Parent: CRulePointEntity // Field count: 0 @@ -2091,25 +2174,45 @@ namespace CS2Dumper.Schemas { public const nint m_unCurrentLoadoutHash = 0xF50; // uint64 public const nint m_vecServerAuthoritativeWeaponSlots = 0xF58; // CUtlVectorEmbeddedNetworkVar } + // Parent: + // Field count: 8 + // + // Metadata: + // NetworkVarNames: m_nLastActualJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastActualJumpPressFrac (float) + // NetworkVarNames: m_nLastUsableJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastUsableJumpPressFrac (float) + // NetworkVarNames: m_nLastLandedTick (GameTick_t) + // NetworkVarNames: m_flLastLandedFrac (float) + // NetworkVarNames: m_flLastLandedVelocityX (float) + // NetworkVarNames: m_flLastLandedVelocityY (float) + public static class CCSPlayerModernJump { + public const nint m_nLastActualJumpPressTick = 0x10; // GameTick_t + public const nint m_flLastActualJumpPressFrac = 0x14; // float32 + public const nint m_nLastUsableJumpPressTick = 0x18; // GameTick_t + public const nint m_flLastUsableJumpPressFrac = 0x1C; // float32 + public const nint m_nLastLandedTick = 0x20; // GameTick_t + public const nint m_flLastLandedFrac = 0x24; // float32 + public const nint m_flLastLandedVelocityX = 0x28; // float32 + public const nint m_flLastLandedVelocityY = 0x2C; // float32 + } // Parent: None // Field count: 0 public static class CPulse_ResumePoint { } // Parent: CBaseAnimGraph - // Field count: 7 + // Field count: 6 // // Metadata: // NetworkVarNames: m_flexWeight (float32) // NetworkVarNames: m_vLookTargetPosition (VectorWS) - // NetworkVarNames: m_blinktoggle (bool) public static class CBaseFlex { - public const nint m_flexWeight = 0xA90; // CNetworkUtlVectorBase - public const nint m_vLookTargetPosition = 0xAA8; // VectorWS - public const nint m_blinktoggle = 0xAB4; // bool - public const nint m_flAllowResponsesEndTime = 0xB08; // GameTime_t - public const nint m_flLastFlexAnimationTime = 0xB0C; // GameTime_t - public const nint m_nNextSceneEventId = 0xB10; // SceneEventId_t - public const nint m_bUpdateLayerPriorities = 0xB14; // bool + public const nint m_flexWeight = 0xA20; // CNetworkUtlVectorBase + public const nint m_vLookTargetPosition = 0xA38; // VectorWS + public const nint m_flAllowResponsesEndTime = 0xA98; // GameTime_t + public const nint m_flLastFlexAnimationTime = 0xA9C; // GameTime_t + public const nint m_nNextSceneEventId = 0xAA0; // SceneEventId_t + public const nint m_bUpdateLayerPriorities = 0xAA4; // bool } // Parent: CBaseTrigger // Field count: 25 @@ -2125,31 +2228,31 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bFalloff (bool) // NetworkVarNames: m_RampTimer (CountdownTimer) public static class CTriggerFan { - public const nint m_vFanOriginOffset = 0x9A8; // Vector - public const nint m_vDirection = 0x9B4; // Vector - public const nint m_bPushTowardsInfoTarget = 0x9C0; // bool - public const nint m_bPushAwayFromInfoTarget = 0x9C1; // bool - public const nint m_qNoiseDelta = 0x9D0; // Quaternion - public const nint m_hInfoFan = 0x9E0; // CHandle - public const nint m_flForce = 0x9E4; // float32 - public const nint m_bFalloff = 0x9E8; // bool - public const nint m_RampTimer = 0x9F0; // CountdownTimer - public const nint m_vFanOriginWS = 0xA08; // VectorWS - public const nint m_vFanOriginLS = 0xA14; // Vector - public const nint m_vFanEndLS = 0xA20; // Vector - public const nint m_vNoiseDirectionTarget = 0xA2C; // Vector - public const nint m_iszInfoFan = 0xA38; // CUtlSymbolLarge - public const nint m_flRopeForceScale = 0xA40; // float32 - public const nint m_flParticleForceScale = 0xA44; // float32 - public const nint m_flPlayerForce = 0xA48; // float32 - public const nint m_bPlayerWindblock = 0xA4C; // bool - public const nint m_flNPCForce = 0xA50; // float32 - public const nint m_flRampTime = 0xA54; // float32 - public const nint m_fNoiseDegrees = 0xA58; // float32 - public const nint m_fNoiseSpeed = 0xA5C; // float32 - public const nint m_bPushPlayer = 0xA60; // bool - public const nint m_bRampDown = 0xA61; // bool - public const nint m_nManagerFanIdx = 0xA64; // int32 + public const nint m_vFanOriginOffset = 0x890; // Vector + public const nint m_vDirection = 0x89C; // Vector + public const nint m_bPushTowardsInfoTarget = 0x8A8; // bool + public const nint m_bPushAwayFromInfoTarget = 0x8A9; // bool + public const nint m_qNoiseDelta = 0x8B0; // Quaternion + public const nint m_hInfoFan = 0x8C0; // CHandle + public const nint m_flForce = 0x8C4; // float32 + public const nint m_bFalloff = 0x8C8; // bool + public const nint m_RampTimer = 0x8D0; // CountdownTimer + public const nint m_vFanOriginWS = 0x8E8; // VectorWS + public const nint m_vFanOriginLS = 0x8F4; // Vector + public const nint m_vFanEndLS = 0x900; // Vector + public const nint m_vNoiseDirectionTarget = 0x90C; // Vector + public const nint m_iszInfoFan = 0x918; // CUtlSymbolLarge + public const nint m_flRopeForceScale = 0x920; // float32 + public const nint m_flParticleForceScale = 0x924; // float32 + public const nint m_flPlayerForce = 0x928; // float32 + public const nint m_bPlayerWindblock = 0x92C; // bool + public const nint m_flNPCForce = 0x930; // float32 + public const nint m_flRampTime = 0x934; // float32 + public const nint m_fNoiseDegrees = 0x938; // float32 + public const nint m_fNoiseSpeed = 0x93C; // float32 + public const nint m_bPushPlayer = 0x940; // bool + public const nint m_bRampDown = 0x941; // bool + public const nint m_nManagerFanIdx = 0x944; // int32 } // Parent: CPhysHinge // Field count: 0 @@ -2158,18 +2261,18 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 6 public static class CLogicCase { - public const nint m_nCase = 0x4F0; // CUtlSymbolLarge[32] - public const nint m_nShuffleCases = 0x5F0; // int32 - public const nint m_nLastShuffleCase = 0x5F4; // int32 - public const nint m_uchShuffleCaseMap = 0x5F8; // uint8[32] - public const nint m_OnCase = 0x618; // CEntityIOOutput[32] - public const nint m_OnDefault = 0xB18; // CEntityOutputTemplate> + public const nint m_nCase = 0x4A8; // CUtlSymbolLarge[32] + public const nint m_nShuffleCases = 0x5A8; // int32 + public const nint m_nLastShuffleCase = 0x5AC; // int32 + public const nint m_uchShuffleCaseMap = 0x5B0; // uint8[32] + public const nint m_OnCase = 0x5D0; // CEntityIOOutput[32] + public const nint m_OnDefault = 0x8D0; // CEntityOutputTemplate } // Parent: CPointEntity // Field count: 2 public static class CInfoGameEventProxy { - public const nint m_iszEventName = 0x4F0; // CUtlSymbolLarge - public const nint m_flRange = 0x4F8; // float32 + public const nint m_iszEventName = 0x4A8; // CUtlSymbolLarge + public const nint m_flRange = 0x4B0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2178,30 +2281,30 @@ namespace CS2Dumper.Schemas { // Parent: CRuleBrushEntity // Field count: 4 public static class CGamePlayerZone { - public const nint m_OnPlayerInZone = 0x7E0; // CEntityIOOutput - public const nint m_OnPlayerOutZone = 0x808; // CEntityIOOutput - public const nint m_PlayersInCount = 0x830; // CEntityOutputTemplate - public const nint m_PlayersOutCount = 0x858; // CEntityOutputTemplate + public const nint m_OnPlayerInZone = 0x738; // CEntityIOOutput + public const nint m_OnPlayerOutZone = 0x750; // CEntityIOOutput + public const nint m_PlayersInCount = 0x768; // CEntityOutputTemplate + public const nint m_PlayersOutCount = 0x788; // CEntityOutputTemplate } // Parent: CBaseModelEntity // Field count: 16 public static class CBaseToggle { - public const nint m_toggle_state = 0x7D8; // TOGGLE_STATE - public const nint m_flMoveDistance = 0x7DC; // float32 - public const nint m_flWait = 0x7E0; // float32 - public const nint m_flLip = 0x7E4; // float32 - public const nint m_bAlwaysFireBlockedOutputs = 0x7E8; // bool - public const nint m_vecPosition1 = 0x7EC; // Vector - public const nint m_vecPosition2 = 0x7F8; // Vector - public const nint m_vecMoveAng = 0x804; // QAngle - public const nint m_vecAngle1 = 0x810; // QAngle - public const nint m_vecAngle2 = 0x81C; // QAngle - public const nint m_flHeight = 0x828; // float32 - public const nint m_hActivator = 0x82C; // CHandle - public const nint m_vecFinalDest = 0x830; // Vector - public const nint m_vecFinalAngle = 0x83C; // QAngle - public const nint m_movementType = 0x848; // int32 - public const nint m_sMaster = 0x850; // CUtlSymbolLarge + public const nint m_toggle_state = 0x730; // TOGGLE_STATE + public const nint m_flMoveDistance = 0x734; // float32 + public const nint m_flWait = 0x738; // float32 + public const nint m_flLip = 0x73C; // float32 + public const nint m_bAlwaysFireBlockedOutputs = 0x740; // bool + public const nint m_vecPosition1 = 0x744; // Vector + public const nint m_vecPosition2 = 0x750; // Vector + public const nint m_vecMoveAng = 0x75C; // QAngle + public const nint m_vecAngle1 = 0x768; // QAngle + public const nint m_vecAngle2 = 0x774; // QAngle + public const nint m_flHeight = 0x780; // float32 + public const nint m_hActivator = 0x784; // CHandle + public const nint m_vecFinalDest = 0x788; // Vector + public const nint m_vecFinalAngle = 0x794; // QAngle + public const nint m_movementType = 0x7A0; // int32 + public const nint m_sMaster = 0x7A8; // CUtlSymbolLarge } // Parent: None // Field count: 2 @@ -2236,30 +2339,30 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nFireLifetime (float) // NetworkVarNames: m_bInPostEffectTime (bool) public static class CInferno { - public const nint m_firePositions = 0x7D8; // Vector[64] - public const nint m_fireParentPositions = 0xAD8; // Vector[64] - public const nint m_bFireIsBurning = 0xDD8; // bool[64] - public const nint m_BurnNormal = 0xE18; // Vector[64] - public const nint m_fireCount = 0x1118; // int32 - public const nint m_nInfernoType = 0x111C; // int32 - public const nint m_nFireEffectTickBegin = 0x1120; // int32 - public const nint m_nFireLifetime = 0x1124; // float32 - public const nint m_bInPostEffectTime = 0x1128; // bool - public const nint m_bWasCreatedInSmoke = 0x1129; // bool - public const nint m_extent = 0x1330; // Extent - public const nint m_damageTimer = 0x1348; // CountdownTimer - public const nint m_damageRampTimer = 0x1360; // CountdownTimer - public const nint m_splashVelocity = 0x1378; // Vector - public const nint m_InitialSplashVelocity = 0x1384; // Vector - public const nint m_startPos = 0x1390; // Vector - public const nint m_vecOriginalSpawnLocation = 0x139C; // Vector - public const nint m_activeTimer = 0x13A8; // IntervalTimer - public const nint m_fireSpawnOffset = 0x13B8; // int32 - public const nint m_nMaxFlames = 0x13BC; // int32 - public const nint m_nSpreadCount = 0x13C0; // int32 - public const nint m_BookkeepingTimer = 0x13C8; // CountdownTimer - public const nint m_NextSpreadTimer = 0x13E0; // CountdownTimer - public const nint m_nSourceItemDefIndex = 0x13F8; // uint16 + public const nint m_firePositions = 0x738; // Vector[64] + public const nint m_fireParentPositions = 0xA38; // Vector[64] + public const nint m_bFireIsBurning = 0xD38; // bool[64] + public const nint m_BurnNormal = 0xD78; // Vector[64] + public const nint m_fireCount = 0x1078; // int32 + public const nint m_nInfernoType = 0x107C; // int32 + public const nint m_nFireEffectTickBegin = 0x1080; // int32 + public const nint m_nFireLifetime = 0x1084; // float32 + public const nint m_bInPostEffectTime = 0x1088; // bool + public const nint m_bWasCreatedInSmoke = 0x1089; // bool + public const nint m_extent = 0x1290; // Extent + public const nint m_damageTimer = 0x12A8; // CountdownTimer + public const nint m_damageRampTimer = 0x12C0; // CountdownTimer + public const nint m_splashVelocity = 0x12D8; // Vector + public const nint m_InitialSplashVelocity = 0x12E4; // Vector + public const nint m_startPos = 0x12F0; // Vector + public const nint m_vecOriginalSpawnLocation = 0x12FC; // Vector + public const nint m_activeTimer = 0x1308; // IntervalTimer + public const nint m_fireSpawnOffset = 0x1318; // int32 + public const nint m_nMaxFlames = 0x131C; // int32 + public const nint m_nSpreadCount = 0x1320; // int32 + public const nint m_BookkeepingTimer = 0x1328; // CountdownTimer + public const nint m_NextSpreadTimer = 0x1340; // CountdownTimer + public const nint m_nSourceItemDefIndex = 0x1358; // uint16 } // Parent: CEntityComponent // Field count: 0 @@ -2292,9 +2395,9 @@ namespace CS2Dumper.Schemas { // Parent: CBaseModelEntity // Field count: 3 public static class CFuncInteractionLayerClip { - public const nint m_bDisabled = 0x7D8; // bool - public const nint m_iszInteractsAs = 0x7E0; // CUtlSymbolLarge - public const nint m_iszInteractsWith = 0x7E8; // CUtlSymbolLarge + public const nint m_bDisabled = 0x730; // bool + public const nint m_iszInteractsAs = 0x738; // CUtlSymbolLarge + public const nint m_iszInteractsWith = 0x740; // CUtlSymbolLarge } // Parent: CPlayer_UseServices // Field count: 0 @@ -2303,15 +2406,15 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 2 public static class CTriggerDetectBulletFire { - public const nint m_bPlayerFireOnly = 0x9A8; // bool - public const nint m_OnDetectedBulletFire = 0x9B0; // CEntityIOOutput + public const nint m_bPlayerFireOnly = 0x890; // bool + public const nint m_OnDetectedBulletFire = 0x898; // CEntityIOOutput } // Parent: CPlayer_UseServices // Field count: 3 public static class CCSPlayer_UseServices { - public const nint m_hLastKnownUseEntity = 0x40; // CHandle - public const nint m_flLastUseTimeStamp = 0x44; // GameTime_t - public const nint m_flTimeLastUsedWindow = 0x48; // GameTime_t + public const nint m_hLastKnownUseEntity = 0x48; // CHandle + public const nint m_flLastUseTimeStamp = 0x4C; // GameTime_t + public const nint m_flTimeLastUsedWindow = 0x50; // GameTime_t } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2339,10 +2442,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flCurveDistRange (float) // NetworkVarNames: m_FanForceCurveString (string_t) public static class CInfoFan { - public const nint m_fFanForceMaxRadius = 0x530; // float32 - public const nint m_fFanForceMinRadius = 0x534; // float32 - public const nint m_flCurveDistRange = 0x538; // float32 - public const nint m_FanForceCurveString = 0x540; // CUtlSymbolLarge + public const nint m_fFanForceMaxRadius = 0x4E8; // float32 + public const nint m_fFanForceMinRadius = 0x4EC; // float32 + public const nint m_flCurveDistRange = 0x4F0; // float32 + public const nint m_FanForceCurveString = 0x4F8; // CUtlSymbolLarge } // Parent: None // Field count: 6 @@ -2372,30 +2475,30 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_poolOrigin (Vector) // NetworkVarNames: m_waterLevel (float32) public static class CFish { - public const nint m_pool = 0xA90; // CHandle - public const nint m_id = 0xA94; // uint32 - public const nint m_x = 0xA98; // float32 - public const nint m_y = 0xA9C; // float32 - public const nint m_z = 0xAA0; // float32 - public const nint m_angle = 0xAA4; // float32 - public const nint m_angleChange = 0xAA8; // float32 - public const nint m_forward = 0xAAC; // Vector - public const nint m_perp = 0xAB8; // Vector - public const nint m_poolOrigin = 0xAC4; // Vector - public const nint m_waterLevel = 0xAD0; // float32 - public const nint m_speed = 0xAD4; // float32 - public const nint m_desiredSpeed = 0xAD8; // float32 - public const nint m_calmSpeed = 0xADC; // float32 - public const nint m_panicSpeed = 0xAE0; // float32 - public const nint m_avoidRange = 0xAE4; // float32 - public const nint m_turnTimer = 0xAE8; // CountdownTimer - public const nint m_turnClockwise = 0xB00; // bool - public const nint m_goTimer = 0xB08; // CountdownTimer - public const nint m_moveTimer = 0xB20; // CountdownTimer - public const nint m_panicTimer = 0xB38; // CountdownTimer - public const nint m_disperseTimer = 0xB50; // CountdownTimer - public const nint m_proximityTimer = 0xB68; // CountdownTimer - public const nint m_visible = 0xB80; // CUtlVector + public const nint m_pool = 0xA20; // CHandle + public const nint m_id = 0xA24; // uint32 + public const nint m_x = 0xA28; // float32 + public const nint m_y = 0xA2C; // float32 + public const nint m_z = 0xA30; // float32 + public const nint m_angle = 0xA34; // float32 + public const nint m_angleChange = 0xA38; // float32 + public const nint m_forward = 0xA3C; // Vector + public const nint m_perp = 0xA48; // Vector + public const nint m_poolOrigin = 0xA54; // Vector + public const nint m_waterLevel = 0xA60; // float32 + public const nint m_speed = 0xA64; // float32 + public const nint m_desiredSpeed = 0xA68; // float32 + public const nint m_calmSpeed = 0xA6C; // float32 + public const nint m_panicSpeed = 0xA70; // float32 + public const nint m_avoidRange = 0xA74; // float32 + public const nint m_turnTimer = 0xA78; // CountdownTimer + public const nint m_turnClockwise = 0xA90; // bool + public const nint m_goTimer = 0xA98; // CountdownTimer + public const nint m_moveTimer = 0xAB0; // CountdownTimer + public const nint m_panicTimer = 0xAC8; // CountdownTimer + public const nint m_disperseTimer = 0xAE0; // CountdownTimer + public const nint m_proximityTimer = 0xAF8; // CountdownTimer + public const nint m_visible = 0xB10; // CUtlVector } // Parent: CBot // Field count: 139 @@ -2419,126 +2522,126 @@ namespace CS2Dumper.Schemas { public const nint m_alertTimer = 0x1D0; // CountdownTimer public const nint m_sneakTimer = 0x1E8; // CountdownTimer public const nint m_panicTimer = 0x200; // CountdownTimer - public const nint m_stateTimestamp = 0x4D0; // float32 - public const nint m_isAttacking = 0x4D4; // bool - public const nint m_isOpeningDoor = 0x4D5; // bool - public const nint m_taskEntity = 0x4DC; // CHandle - public const nint m_goalPosition = 0x4EC; // VectorWS - public const nint m_goalEntity = 0x4F8; // CHandle - public const nint m_avoid = 0x4FC; // CHandle - public const nint m_avoidTimestamp = 0x500; // float32 - public const nint m_isStopping = 0x504; // bool - public const nint m_hasVisitedEnemySpawn = 0x505; // bool - public const nint m_stillTimer = 0x508; // IntervalTimer - public const nint m_bEyeAnglesUnderPathFinderControl = 0x518; // bool - public const nint m_pathIndex = 0x5E18; // int32 - public const nint m_areaEnteredTimestamp = 0x5E1C; // GameTime_t - public const nint m_repathTimer = 0x5E20; // CountdownTimer - public const nint m_avoidFriendTimer = 0x5E38; // CountdownTimer - public const nint m_isFriendInTheWay = 0x5E50; // bool - public const nint m_politeTimer = 0x5E58; // CountdownTimer - public const nint m_isWaitingBehindFriend = 0x5E70; // bool - public const nint m_pathLadderEnd = 0x5E9C; // float32 - public const nint m_mustRunTimer = 0x5EE8; // CountdownTimer - public const nint m_waitTimer = 0x5F00; // CountdownTimer - public const nint m_updateTravelDistanceTimer = 0x5F18; // CountdownTimer - public const nint m_playerTravelDistance = 0x5F30; // float32[64] - public const nint m_travelDistancePhase = 0x6030; // uint8 - public const nint m_hostageEscortCount = 0x61C8; // uint8 - public const nint m_hostageEscortCountTimestamp = 0x61CC; // float32 - public const nint m_desiredTeam = 0x61D0; // int32 - public const nint m_hasJoined = 0x61D4; // bool - public const nint m_isWaitingForHostage = 0x61D5; // bool - public const nint m_inhibitWaitingForHostageTimer = 0x61D8; // CountdownTimer - public const nint m_waitForHostageTimer = 0x61F0; // CountdownTimer - public const nint m_noisePosition = 0x6208; // Vector - public const nint m_noiseTravelDistance = 0x6214; // float32 - public const nint m_noiseTimestamp = 0x6218; // float32 - public const nint m_noiseSource = 0x6220; // CCSPlayerPawn* - public const nint m_noiseBendTimer = 0x6238; // CountdownTimer - public const nint m_bentNoisePosition = 0x6250; // Vector - public const nint m_bendNoisePositionValid = 0x625C; // bool - public const nint m_lookAroundStateTimestamp = 0x6260; // float32 - public const nint m_lookAheadAngle = 0x6264; // float32 - public const nint m_forwardAngle = 0x6268; // float32 - public const nint m_inhibitLookAroundTimestamp = 0x626C; // float32 - public const nint m_lookAtSpot = 0x6274; // Vector - public const nint m_lookAtSpotDuration = 0x6284; // float32 - public const nint m_lookAtSpotTimestamp = 0x6288; // float32 - public const nint m_lookAtSpotAngleTolerance = 0x628C; // float32 - public const nint m_lookAtSpotClearIfClose = 0x6290; // bool - public const nint m_lookAtSpotAttack = 0x6291; // bool - public const nint m_lookAtDesc = 0x6298; // char* - public const nint m_peripheralTimestamp = 0x62A0; // float32 - public const nint m_approachPointCount = 0x6428; // uint8 - public const nint m_approachPointViewPosition = 0x642C; // Vector - public const nint m_viewSteadyTimer = 0x6438; // IntervalTimer - public const nint m_tossGrenadeTimer = 0x6450; // CountdownTimer - public const nint m_isAvoidingGrenade = 0x6470; // CountdownTimer - public const nint m_spotCheckTimestamp = 0x6490; // float32 - public const nint m_checkedHidingSpotCount = 0x6898; // int32 - public const nint m_lookPitch = 0x689C; // float32 - public const nint m_lookPitchVel = 0x68A0; // float32 - public const nint m_lookYaw = 0x68A4; // float32 - public const nint m_lookYawVel = 0x68A8; // float32 - public const nint m_targetSpot = 0x68AC; // Vector - public const nint m_targetSpotVelocity = 0x68B8; // Vector - public const nint m_targetSpotPredicted = 0x68C4; // Vector - public const nint m_aimError = 0x68D0; // QAngle - public const nint m_aimGoal = 0x68DC; // QAngle - public const nint m_targetSpotTime = 0x68E8; // GameTime_t - public const nint m_aimFocus = 0x68EC; // float32 - public const nint m_aimFocusInterval = 0x68F0; // float32 - public const nint m_aimFocusNextUpdate = 0x68F4; // GameTime_t - public const nint m_ignoreEnemiesTimer = 0x6900; // CountdownTimer - public const nint m_enemy = 0x6918; // CHandle - public const nint m_isEnemyVisible = 0x691C; // bool - public const nint m_visibleEnemyParts = 0x691D; // uint8 - public const nint m_lastEnemyPosition = 0x6920; // Vector - public const nint m_lastSawEnemyTimestamp = 0x692C; // float32 - public const nint m_firstSawEnemyTimestamp = 0x6930; // float32 - public const nint m_currentEnemyAcquireTimestamp = 0x6934; // float32 - public const nint m_enemyDeathTimestamp = 0x6938; // float32 - public const nint m_friendDeathTimestamp = 0x693C; // float32 - public const nint m_isLastEnemyDead = 0x6940; // bool - public const nint m_nearbyEnemyCount = 0x6944; // int32 - public const nint m_bomber = 0x6B50; // CHandle - public const nint m_nearbyFriendCount = 0x6B54; // int32 - public const nint m_closestVisibleFriend = 0x6B58; // CHandle - public const nint m_closestVisibleHumanFriend = 0x6B5C; // CHandle - public const nint m_attentionInterval = 0x6B60; // IntervalTimer - public const nint m_attacker = 0x6B70; // CHandle - public const nint m_attackedTimestamp = 0x6B74; // float32 - public const nint m_burnedByFlamesTimer = 0x6B78; // IntervalTimer - public const nint m_lastVictimID = 0x6B88; // int32 - public const nint m_isAimingAtEnemy = 0x6B8C; // bool - public const nint m_isRapidFiring = 0x6B8D; // bool - public const nint m_equipTimer = 0x6B90; // IntervalTimer - public const nint m_zoomTimer = 0x6BA0; // CountdownTimer - public const nint m_fireWeaponTimestamp = 0x6BB8; // GameTime_t - public const nint m_lookForWeaponsOnGroundTimer = 0x6BC0; // CountdownTimer - public const nint m_bIsSleeping = 0x6BD8; // bool - public const nint m_isEnemySniperVisible = 0x6BD9; // bool - public const nint m_sawEnemySniperTimer = 0x6BE0; // CountdownTimer - public const nint m_enemyQueueIndex = 0x6C98; // uint8 - public const nint m_enemyQueueCount = 0x6C99; // uint8 - public const nint m_enemyQueueAttendIndex = 0x6C9A; // uint8 - public const nint m_isStuck = 0x6C9B; // bool - public const nint m_stuckTimestamp = 0x6C9C; // GameTime_t - public const nint m_stuckSpot = 0x6CA0; // Vector - public const nint m_wiggleTimer = 0x6CB0; // CountdownTimer - public const nint m_stuckJumpTimer = 0x6CC8; // CountdownTimer - public const nint m_nextCleanupCheckTimestamp = 0x6CE0; // GameTime_t - public const nint m_avgVel = 0x6CE4; // float32[10] - public const nint m_avgVelIndex = 0x6D0C; // int32 - public const nint m_avgVelCount = 0x6D10; // int32 - public const nint m_lastOrigin = 0x6D14; // Vector - public const nint m_lastRadioRecievedTimestamp = 0x6D24; // float32 - public const nint m_lastRadioSentTimestamp = 0x6D28; // float32 - public const nint m_radioSubject = 0x6D2C; // CHandle - public const nint m_radioPosition = 0x6D30; // Vector - public const nint m_voiceEndTimestamp = 0x6D3C; // float32 - public const nint m_lastValidReactionQueueFrame = 0x6D48; // int32 + public const nint m_stateTimestamp = 0x578; // float32 + public const nint m_isAttacking = 0x57C; // bool + public const nint m_isOpeningDoor = 0x57D; // bool + public const nint m_taskEntity = 0x584; // CHandle + public const nint m_goalPosition = 0x594; // VectorWS + public const nint m_goalEntity = 0x5A0; // CHandle + public const nint m_avoid = 0x5A4; // CHandle + public const nint m_avoidTimestamp = 0x5A8; // float32 + public const nint m_isStopping = 0x5AC; // bool + public const nint m_hasVisitedEnemySpawn = 0x5AD; // bool + public const nint m_stillTimer = 0x5B0; // IntervalTimer + public const nint m_bEyeAnglesUnderPathFinderControl = 0x5C0; // bool + public const nint m_pathIndex = 0x5EC0; // int32 + public const nint m_areaEnteredTimestamp = 0x5EC4; // GameTime_t + public const nint m_repathTimer = 0x5EC8; // CountdownTimer + public const nint m_avoidFriendTimer = 0x5EE0; // CountdownTimer + public const nint m_isFriendInTheWay = 0x5EF8; // bool + public const nint m_politeTimer = 0x5F00; // CountdownTimer + public const nint m_isWaitingBehindFriend = 0x5F18; // bool + public const nint m_pathLadderEnd = 0x5F44; // float32 + public const nint m_mustRunTimer = 0x5F90; // CountdownTimer + public const nint m_waitTimer = 0x5FA8; // CountdownTimer + public const nint m_updateTravelDistanceTimer = 0x5FC0; // CountdownTimer + public const nint m_playerTravelDistance = 0x5FD8; // float32[64] + public const nint m_travelDistancePhase = 0x60D8; // uint8 + public const nint m_hostageEscortCount = 0x6270; // uint8 + public const nint m_hostageEscortCountTimestamp = 0x6274; // float32 + public const nint m_desiredTeam = 0x6278; // int32 + public const nint m_hasJoined = 0x627C; // bool + public const nint m_isWaitingForHostage = 0x627D; // bool + public const nint m_inhibitWaitingForHostageTimer = 0x6280; // CountdownTimer + public const nint m_waitForHostageTimer = 0x6298; // CountdownTimer + public const nint m_noisePosition = 0x62B0; // Vector + public const nint m_noiseTravelDistance = 0x62BC; // float32 + public const nint m_noiseTimestamp = 0x62C0; // float32 + public const nint m_noiseSource = 0x62C8; // CCSPlayerPawn* + public const nint m_noiseBendTimer = 0x62E0; // CountdownTimer + public const nint m_bentNoisePosition = 0x62F8; // Vector + public const nint m_bendNoisePositionValid = 0x6304; // bool + public const nint m_lookAroundStateTimestamp = 0x6308; // float32 + public const nint m_lookAheadAngle = 0x630C; // float32 + public const nint m_forwardAngle = 0x6310; // float32 + public const nint m_inhibitLookAroundTimestamp = 0x6314; // float32 + public const nint m_lookAtSpot = 0x631C; // Vector + public const nint m_lookAtSpotDuration = 0x632C; // float32 + public const nint m_lookAtSpotTimestamp = 0x6330; // float32 + public const nint m_lookAtSpotAngleTolerance = 0x6334; // float32 + public const nint m_lookAtSpotClearIfClose = 0x6338; // bool + public const nint m_lookAtSpotAttack = 0x6339; // bool + public const nint m_lookAtDesc = 0x6340; // char* + public const nint m_peripheralTimestamp = 0x6348; // float32 + public const nint m_approachPointCount = 0x64D0; // uint8 + public const nint m_approachPointViewPosition = 0x64D4; // Vector + public const nint m_viewSteadyTimer = 0x64E0; // IntervalTimer + public const nint m_tossGrenadeTimer = 0x64F8; // CountdownTimer + public const nint m_isAvoidingGrenade = 0x6518; // CountdownTimer + public const nint m_spotCheckTimestamp = 0x6538; // float32 + public const nint m_checkedHidingSpotCount = 0x6940; // int32 + public const nint m_lookPitch = 0x6944; // float32 + public const nint m_lookPitchVel = 0x6948; // float32 + public const nint m_lookYaw = 0x694C; // float32 + public const nint m_lookYawVel = 0x6950; // float32 + public const nint m_targetSpot = 0x6954; // Vector + public const nint m_targetSpotVelocity = 0x6960; // Vector + public const nint m_targetSpotPredicted = 0x696C; // Vector + public const nint m_aimError = 0x6978; // QAngle + public const nint m_aimGoal = 0x6984; // QAngle + public const nint m_targetSpotTime = 0x6990; // GameTime_t + public const nint m_aimFocus = 0x6994; // float32 + public const nint m_aimFocusInterval = 0x6998; // float32 + public const nint m_aimFocusNextUpdate = 0x699C; // GameTime_t + public const nint m_ignoreEnemiesTimer = 0x69A8; // CountdownTimer + public const nint m_enemy = 0x69C0; // CHandle + public const nint m_isEnemyVisible = 0x69C4; // bool + public const nint m_visibleEnemyParts = 0x69C5; // uint8 + public const nint m_lastEnemyPosition = 0x69C8; // Vector + public const nint m_lastSawEnemyTimestamp = 0x69D4; // float32 + public const nint m_firstSawEnemyTimestamp = 0x69D8; // float32 + public const nint m_currentEnemyAcquireTimestamp = 0x69DC; // float32 + public const nint m_enemyDeathTimestamp = 0x69E0; // float32 + public const nint m_friendDeathTimestamp = 0x69E4; // float32 + public const nint m_isLastEnemyDead = 0x69E8; // bool + public const nint m_nearbyEnemyCount = 0x69EC; // int32 + public const nint m_bomber = 0x6BF8; // CHandle + public const nint m_nearbyFriendCount = 0x6BFC; // int32 + public const nint m_closestVisibleFriend = 0x6C00; // CHandle + public const nint m_closestVisibleHumanFriend = 0x6C04; // CHandle + public const nint m_attentionInterval = 0x6C08; // IntervalTimer + public const nint m_attacker = 0x6C18; // CHandle + public const nint m_attackedTimestamp = 0x6C1C; // float32 + public const nint m_burnedByFlamesTimer = 0x6C20; // IntervalTimer + public const nint m_lastVictimID = 0x6C30; // int32 + public const nint m_isAimingAtEnemy = 0x6C34; // bool + public const nint m_isRapidFiring = 0x6C35; // bool + public const nint m_equipTimer = 0x6C38; // IntervalTimer + public const nint m_zoomTimer = 0x6C48; // CountdownTimer + public const nint m_fireWeaponTimestamp = 0x6C60; // GameTime_t + public const nint m_lookForWeaponsOnGroundTimer = 0x6C68; // CountdownTimer + public const nint m_bIsSleeping = 0x6C80; // bool + public const nint m_isEnemySniperVisible = 0x6C81; // bool + public const nint m_sawEnemySniperTimer = 0x6C88; // CountdownTimer + public const nint m_enemyQueueIndex = 0x6D40; // uint8 + public const nint m_enemyQueueCount = 0x6D41; // uint8 + public const nint m_enemyQueueAttendIndex = 0x6D42; // uint8 + public const nint m_isStuck = 0x6D43; // bool + public const nint m_stuckTimestamp = 0x6D44; // GameTime_t + public const nint m_stuckSpot = 0x6D48; // Vector + public const nint m_wiggleTimer = 0x6D58; // CountdownTimer + public const nint m_stuckJumpTimer = 0x6D70; // CountdownTimer + public const nint m_nextCleanupCheckTimestamp = 0x6D88; // GameTime_t + public const nint m_avgVel = 0x6D8C; // float32[10] + public const nint m_avgVelIndex = 0x6DB4; // int32 + public const nint m_avgVelCount = 0x6DB8; // int32 + public const nint m_lastOrigin = 0x6DBC; // Vector + public const nint m_lastRadioRecievedTimestamp = 0x6DCC; // float32 + public const nint m_lastRadioSentTimestamp = 0x6DD0; // float32 + public const nint m_radioSubject = 0x6DD4; // CHandle + public const nint m_radioPosition = 0x6DD8; // Vector + public const nint m_voiceEndTimestamp = 0x6DE4; // float32 + public const nint m_lastValidReactionQueueFrame = 0x6DF0; // int32 } // Parent: CBaseEntity // Field count: 2 @@ -2547,69 +2650,69 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Handle (CHandle) // NetworkVarNames: m_bSendHandle (bool) public static class CHandleTest { - public const nint m_Handle = 0x4F0; // CHandle - public const nint m_bSendHandle = 0x4F4; // bool + public const nint m_Handle = 0x4A8; // CHandle + public const nint m_bSendHandle = 0x4AC; // bool } // Parent: CBaseEntity // Field count: 48 public static class CLogicNPCCounter { - public const nint m_OnMinCountAll = 0x4F0; // CEntityIOOutput - public const nint m_OnMaxCountAll = 0x518; // CEntityIOOutput - public const nint m_OnFactorAll = 0x540; // CEntityOutputTemplate - public const nint m_OnMinPlayerDistAll = 0x568; // CEntityOutputTemplate - public const nint m_OnMinCount_1 = 0x590; // CEntityIOOutput - public const nint m_OnMaxCount_1 = 0x5B8; // CEntityIOOutput - public const nint m_OnFactor_1 = 0x5E0; // CEntityOutputTemplate - public const nint m_OnMinPlayerDist_1 = 0x608; // CEntityOutputTemplate - public const nint m_OnMinCount_2 = 0x630; // CEntityIOOutput - public const nint m_OnMaxCount_2 = 0x658; // CEntityIOOutput - public const nint m_OnFactor_2 = 0x680; // CEntityOutputTemplate - public const nint m_OnMinPlayerDist_2 = 0x6A8; // CEntityOutputTemplate - public const nint m_OnMinCount_3 = 0x6D0; // CEntityIOOutput - public const nint m_OnMaxCount_3 = 0x6F8; // CEntityIOOutput - public const nint m_OnFactor_3 = 0x720; // CEntityOutputTemplate - public const nint m_OnMinPlayerDist_3 = 0x748; // CEntityOutputTemplate - public const nint m_hSource = 0x770; // CEntityHandle - public const nint m_iszSourceEntityName = 0x778; // CUtlSymbolLarge - public const nint m_flDistanceMax = 0x780; // float32 - public const nint m_bDisabled = 0x784; // bool - public const nint m_nMinCountAll = 0x788; // int32 - public const nint m_nMaxCountAll = 0x78C; // int32 - public const nint m_nMinFactorAll = 0x790; // int32 - public const nint m_nMaxFactorAll = 0x794; // int32 - public const nint m_iszNPCClassname_1 = 0x7A0; // CUtlSymbolLarge - public const nint m_nNPCState_1 = 0x7A8; // int32 - public const nint m_bInvertState_1 = 0x7AC; // bool - public const nint m_nMinCount_1 = 0x7B0; // int32 - public const nint m_nMaxCount_1 = 0x7B4; // int32 - public const nint m_nMinFactor_1 = 0x7B8; // int32 - public const nint m_nMaxFactor_1 = 0x7BC; // int32 - public const nint m_flDefaultDist_1 = 0x7C4; // float32 - public const nint m_iszNPCClassname_2 = 0x7C8; // CUtlSymbolLarge - public const nint m_nNPCState_2 = 0x7D0; // int32 - public const nint m_bInvertState_2 = 0x7D4; // bool - public const nint m_nMinCount_2 = 0x7D8; // int32 - public const nint m_nMaxCount_2 = 0x7DC; // int32 - public const nint m_nMinFactor_2 = 0x7E0; // int32 - public const nint m_nMaxFactor_2 = 0x7E4; // int32 - public const nint m_flDefaultDist_2 = 0x7EC; // float32 - public const nint m_iszNPCClassname_3 = 0x7F0; // CUtlSymbolLarge - public const nint m_nNPCState_3 = 0x7F8; // int32 - public const nint m_bInvertState_3 = 0x7FC; // bool - public const nint m_nMinCount_3 = 0x800; // int32 - public const nint m_nMaxCount_3 = 0x804; // int32 - public const nint m_nMinFactor_3 = 0x808; // int32 - public const nint m_nMaxFactor_3 = 0x80C; // int32 - public const nint m_flDefaultDist_3 = 0x814; // float32 + public const nint m_OnMinCountAll = 0x4A8; // CEntityIOOutput + public const nint m_OnMaxCountAll = 0x4C0; // CEntityIOOutput + public const nint m_OnFactorAll = 0x4D8; // CEntityOutputTemplate + public const nint m_OnMinPlayerDistAll = 0x4F8; // CEntityOutputTemplate + public const nint m_OnMinCount_1 = 0x518; // CEntityIOOutput + public const nint m_OnMaxCount_1 = 0x530; // CEntityIOOutput + public const nint m_OnFactor_1 = 0x548; // CEntityOutputTemplate + public const nint m_OnMinPlayerDist_1 = 0x568; // CEntityOutputTemplate + public const nint m_OnMinCount_2 = 0x588; // CEntityIOOutput + public const nint m_OnMaxCount_2 = 0x5A0; // CEntityIOOutput + public const nint m_OnFactor_2 = 0x5B8; // CEntityOutputTemplate + public const nint m_OnMinPlayerDist_2 = 0x5D8; // CEntityOutputTemplate + public const nint m_OnMinCount_3 = 0x5F8; // CEntityIOOutput + public const nint m_OnMaxCount_3 = 0x610; // CEntityIOOutput + public const nint m_OnFactor_3 = 0x628; // CEntityOutputTemplate + public const nint m_OnMinPlayerDist_3 = 0x648; // CEntityOutputTemplate + public const nint m_hSource = 0x668; // CEntityHandle + public const nint m_iszSourceEntityName = 0x670; // CUtlSymbolLarge + public const nint m_flDistanceMax = 0x678; // float32 + public const nint m_bDisabled = 0x67C; // bool + public const nint m_nMinCountAll = 0x680; // int32 + public const nint m_nMaxCountAll = 0x684; // int32 + public const nint m_nMinFactorAll = 0x688; // int32 + public const nint m_nMaxFactorAll = 0x68C; // int32 + public const nint m_iszNPCClassname_1 = 0x698; // CUtlSymbolLarge + public const nint m_nNPCState_1 = 0x6A0; // int32 + public const nint m_bInvertState_1 = 0x6A4; // bool + public const nint m_nMinCount_1 = 0x6A8; // int32 + public const nint m_nMaxCount_1 = 0x6AC; // int32 + public const nint m_nMinFactor_1 = 0x6B0; // int32 + public const nint m_nMaxFactor_1 = 0x6B4; // int32 + public const nint m_flDefaultDist_1 = 0x6BC; // float32 + public const nint m_iszNPCClassname_2 = 0x6C0; // CUtlSymbolLarge + public const nint m_nNPCState_2 = 0x6C8; // int32 + public const nint m_bInvertState_2 = 0x6CC; // bool + public const nint m_nMinCount_2 = 0x6D0; // int32 + public const nint m_nMaxCount_2 = 0x6D4; // int32 + public const nint m_nMinFactor_2 = 0x6D8; // int32 + public const nint m_nMaxFactor_2 = 0x6DC; // int32 + public const nint m_flDefaultDist_2 = 0x6E4; // float32 + public const nint m_iszNPCClassname_3 = 0x6E8; // CUtlSymbolLarge + public const nint m_nNPCState_3 = 0x6F0; // int32 + public const nint m_bInvertState_3 = 0x6F4; // bool + public const nint m_nMinCount_3 = 0x6F8; // int32 + public const nint m_nMaxCount_3 = 0x6FC; // int32 + public const nint m_nMinFactor_3 = 0x700; // int32 + public const nint m_nMaxFactor_3 = 0x704; // int32 + public const nint m_flDefaultDist_3 = 0x70C; // float32 } // Parent: CPlayerPawnComponent // Field count: 5 public static class CCSPlayer_RadioServices { - public const nint m_flGotHostageTalkTimer = 0x40; // GameTime_t - public const nint m_flDefusingTalkTimer = 0x44; // GameTime_t - public const nint m_flC4PlantTalkTimer = 0x48; // GameTime_t - public const nint m_flRadioTokenSlots = 0x4C; // GameTime_t[3] - public const nint m_bIgnoreRadio = 0x58; // bool + public const nint m_flGotHostageTalkTimer = 0x48; // GameTime_t + public const nint m_flDefusingTalkTimer = 0x4C; // GameTime_t + public const nint m_flC4PlantTalkTimer = 0x50; // GameTime_t + public const nint m_flRadioTokenSlots = 0x54; // GameTime_t[3] + public const nint m_bIgnoreRadio = 0x60; // bool } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2618,15 +2721,15 @@ namespace CS2Dumper.Schemas { // Parent: CPhysConstraint // Field count: 9 public static class CRagdollConstraint { - public const nint m_xmin = 0x560; // float32 - public const nint m_xmax = 0x564; // float32 - public const nint m_ymin = 0x568; // float32 - public const nint m_ymax = 0x56C; // float32 - public const nint m_zmin = 0x570; // float32 - public const nint m_zmax = 0x574; // float32 - public const nint m_xfriction = 0x578; // float32 - public const nint m_yfriction = 0x57C; // float32 - public const nint m_zfriction = 0x580; // float32 + public const nint m_xmin = 0x508; // float32 + public const nint m_xmax = 0x50C; // float32 + public const nint m_ymin = 0x510; // float32 + public const nint m_ymax = 0x514; // float32 + public const nint m_zmin = 0x518; // float32 + public const nint m_zmax = 0x51C; // float32 + public const nint m_xfriction = 0x520; // float32 + public const nint m_yfriction = 0x524; // float32 + public const nint m_zfriction = 0x528; // float32 } // Parent: CBaseModelEntity // Field count: 0 @@ -2643,12 +2746,12 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 1 public static class CEnvSplash { - public const nint m_flScale = 0x4F0; // float32 + public const nint m_flScale = 0x4A8; // float32 } // Parent: CPointCamera // Field count: 1 public static class CPointCameraVFOV { - public const nint m_flVerticalFOV = 0x550; // float32 + public const nint m_flVerticalFOV = 0x508; // float32 } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -2684,19 +2787,19 @@ namespace CS2Dumper.Schemas { // MNetworkIncludeByName // MNetworkOverride public static class CFuncMoveLinear { - public const nint m_authoredPosition = 0x858; // MoveLinearAuthoredPos_t - public const nint m_angMoveEntitySpace = 0x85C; // QAngle - public const nint m_vecMoveDirParentSpace = 0x868; // Vector - public const nint m_soundStart = 0x878; // CUtlSymbolLarge - public const nint m_soundStop = 0x880; // CUtlSymbolLarge - public const nint m_currentSound = 0x888; // CUtlSymbolLarge - public const nint m_flBlockDamage = 0x890; // float32 - public const nint m_flStartPosition = 0x894; // float32 - public const nint m_OnFullyOpen = 0x8A0; // CEntityIOOutput - public const nint m_OnFullyClosed = 0x8C8; // CEntityIOOutput - public const nint m_bCreateMovableNavMesh = 0x8F0; // bool - public const nint m_bAllowMovableNavMeshDockingOnEntireEntity = 0x8F1; // bool - public const nint m_bCreateNavObstacle = 0x8F2; // bool + public const nint m_authoredPosition = 0x7B0; // MoveLinearAuthoredPos_t + public const nint m_angMoveEntitySpace = 0x7B4; // QAngle + public const nint m_vecMoveDirParentSpace = 0x7C0; // Vector + public const nint m_soundStart = 0x7D0; // CUtlSymbolLarge + public const nint m_soundStop = 0x7D8; // CUtlSymbolLarge + public const nint m_currentSound = 0x7E0; // CUtlSymbolLarge + public const nint m_flBlockDamage = 0x7E8; // float32 + public const nint m_flStartPosition = 0x7EC; // float32 + public const nint m_OnFullyOpen = 0x7F8; // CEntityIOOutput + public const nint m_OnFullyClosed = 0x810; // CEntityIOOutput + public const nint m_bCreateMovableNavMesh = 0x828; // bool + public const nint m_bAllowMovableNavMeshDockingOnEntireEntity = 0x829; // bool + public const nint m_bCreateNavObstacle = 0x82A; // bool } // Parent: None // Field count: 0 @@ -2716,7 +2819,7 @@ namespace CS2Dumper.Schemas { // Parent: CItem // Field count: 1 public static class CScriptItem { - public const nint m_MoveTypeOverride = 0xB70; // MoveType_t + public const nint m_MoveTypeOverride = 0xAC0; // MoveType_t } // Parent: CDynamicProp // Field count: 0 @@ -2729,29 +2832,29 @@ namespace CS2Dumper.Schemas { // MNetworkIncludeByName // NetworkVarNames: m_bDisabled (bool) public static class CBaseTrigger { - public const nint m_OnStartTouch = 0x858; // CEntityIOOutput - public const nint m_OnStartTouchAll = 0x880; // CEntityIOOutput - public const nint m_OnEndTouch = 0x8A8; // CEntityIOOutput - public const nint m_OnEndTouchAll = 0x8D0; // CEntityIOOutput - public const nint m_OnTouching = 0x8F8; // CEntityIOOutput - public const nint m_OnTouchingEachEntity = 0x920; // CEntityIOOutput - public const nint m_OnNotTouching = 0x948; // CEntityIOOutput - public const nint m_hTouchingEntities = 0x970; // CUtlVector> - public const nint m_iFilterName = 0x988; // CUtlSymbolLarge - public const nint m_hFilter = 0x990; // CHandle - public const nint m_bDisabled = 0x994; // bool - public const nint m_bUseAsyncQueries = 0x9A0; // bool + public const nint m_OnStartTouch = 0x7B0; // CEntityIOOutput + public const nint m_OnStartTouchAll = 0x7C8; // CEntityIOOutput + public const nint m_OnEndTouch = 0x7E0; // CEntityIOOutput + public const nint m_OnEndTouchAll = 0x7F8; // CEntityIOOutput + public const nint m_OnTouching = 0x810; // CEntityIOOutput + public const nint m_OnTouchingEachEntity = 0x828; // CEntityIOOutput + public const nint m_OnNotTouching = 0x840; // CEntityIOOutput + public const nint m_hTouchingEntities = 0x858; // CUtlVector> + public const nint m_iFilterName = 0x870; // CUtlSymbolLarge + public const nint m_hFilter = 0x878; // CHandle + public const nint m_bDisabled = 0x87C; // bool + public const nint m_bUseAsyncQueries = 0x888; // bool } // Parent: CPointEntity // Field count: 7 public static class CPointPush { - public const nint m_bEnabled = 0x4F0; // bool - public const nint m_flMagnitude = 0x4F4; // float32 - public const nint m_flRadius = 0x4F8; // float32 - public const nint m_flInnerRadius = 0x4FC; // float32 - public const nint m_flConeOfInfluence = 0x500; // float32 - public const nint m_iszFilterName = 0x508; // CUtlSymbolLarge - public const nint m_hFilter = 0x510; // CHandle + public const nint m_bEnabled = 0x4A8; // bool + public const nint m_flMagnitude = 0x4AC; // float32 + public const nint m_flRadius = 0x4B0; // float32 + public const nint m_flInnerRadius = 0x4B4; // float32 + public const nint m_flConeOfInfluence = 0x4B8; // float32 + public const nint m_iszFilterName = 0x4C0; // CUtlSymbolLarge + public const nint m_hFilter = 0x4C8; // CHandle } // Parent: None // Field count: 1 @@ -2775,11 +2878,11 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) public static class CPlayerPing { - public const nint m_hPlayer = 0x4F8; // CHandle - public const nint m_hPingedEntity = 0x4FC; // CHandle - public const nint m_iType = 0x500; // int32 - public const nint m_bUrgent = 0x504; // bool - public const nint m_szPlaceName = 0x505; // char[18] + public const nint m_hPlayer = 0x4B0; // CHandle + public const nint m_hPingedEntity = 0x4B4; // CHandle + public const nint m_iType = 0x4B8; // int32 + public const nint m_bUrgent = 0x4BC; // bool + public const nint m_szPlaceName = 0x4BD; // char[18] } // Parent: CEntityComponent // Field count: 1 @@ -2814,27 +2917,27 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iStartAttachment (AttachmentHandle_t) // NetworkVarNames: m_iEndAttachment (AttachmentHandle_t) public static class CRopeKeyframe { - public const nint m_RopeFlags = 0x7E0; // uint16 - public const nint m_iNextLinkName = 0x7E8; // CUtlSymbolLarge - public const nint m_Slack = 0x7F0; // int16 - public const nint m_Width = 0x7F4; // float32 - public const nint m_TextureScale = 0x7F8; // float32 - public const nint m_nSegments = 0x7FC; // uint8 - public const nint m_bConstrainBetweenEndpoints = 0x7FD; // bool - public const nint m_strRopeMaterialModel = 0x800; // CUtlSymbolLarge - public const nint m_iRopeMaterialModelIndex = 0x808; // CStrongHandle - public const nint m_Subdiv = 0x810; // uint8 - public const nint m_nChangeCount = 0x811; // uint8 - public const nint m_RopeLength = 0x812; // int16 - public const nint m_fLockedPoints = 0x814; // uint8 - public const nint m_bCreatedFromMapFile = 0x815; // bool - public const nint m_flScrollSpeed = 0x818; // float32 - public const nint m_bStartPointValid = 0x81C; // bool - public const nint m_bEndPointValid = 0x81D; // bool - public const nint m_hStartPoint = 0x820; // CHandle - public const nint m_hEndPoint = 0x824; // CHandle - public const nint m_iStartAttachment = 0x828; // AttachmentHandle_t - public const nint m_iEndAttachment = 0x829; // AttachmentHandle_t + public const nint m_RopeFlags = 0x738; // uint16 + public const nint m_iNextLinkName = 0x740; // CUtlSymbolLarge + public const nint m_Slack = 0x748; // int16 + public const nint m_Width = 0x74C; // float32 + public const nint m_TextureScale = 0x750; // float32 + public const nint m_nSegments = 0x754; // uint8 + public const nint m_bConstrainBetweenEndpoints = 0x755; // bool + public const nint m_strRopeMaterialModel = 0x758; // CUtlSymbolLarge + public const nint m_iRopeMaterialModelIndex = 0x760; // CStrongHandle + public const nint m_Subdiv = 0x768; // uint8 + public const nint m_nChangeCount = 0x769; // uint8 + public const nint m_RopeLength = 0x76A; // int16 + public const nint m_fLockedPoints = 0x76C; // uint8 + public const nint m_bCreatedFromMapFile = 0x76D; // bool + public const nint m_flScrollSpeed = 0x770; // float32 + public const nint m_bStartPointValid = 0x774; // bool + public const nint m_bEndPointValid = 0x775; // bool + public const nint m_hStartPoint = 0x778; // CHandle + public const nint m_hEndPoint = 0x77C; // CHandle + public const nint m_iStartAttachment = 0x780; // AttachmentHandle_t + public const nint m_iEndAttachment = 0x781; // AttachmentHandle_t } // Parent: CBaseCSGrenade // Field count: 0 @@ -2847,16 +2950,28 @@ namespace CS2Dumper.Schemas { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) public static class CBaseCombatCharacter { - public const nint m_bForceServerRagdoll = 0xB20; // bool - public const nint m_hMyWearables = 0xB28; // CNetworkUtlVectorBase> - public const nint m_impactEnergyScale = 0xB40; // float32 - public const nint m_bApplyStressDamage = 0xB44; // bool - public const nint m_bDeathEventsDispatched = 0xB45; // bool - public const nint m_pVecRelationships = 0xB88; // CUtlVector* - public const nint m_strRelationships = 0xB90; // CUtlSymbolLarge - public const nint m_eHull = 0xB98; // Hull_t - public const nint m_nNavHullIdx = 0xB9C; // uint32 - public const nint m_movementStats = 0xBA0; // CMovementStatsProperty + public const nint m_bForceServerRagdoll = 0xAB0; // bool + public const nint m_hMyWearables = 0xAB8; // CNetworkUtlVectorBase> + public const nint m_impactEnergyScale = 0xAD0; // float32 + public const nint m_bApplyStressDamage = 0xAD4; // bool + public const nint m_bDeathEventsDispatched = 0xAD5; // bool + public const nint m_pVecRelationships = 0xB18; // CUtlVector* + public const nint m_strRelationships = 0xB20; // CUtlSymbolLarge + public const nint m_eHull = 0xB28; // Hull_t + public const nint m_nNavHullIdx = 0xB2C; // uint32 + public const nint m_movementStats = 0xB30; // CMovementStatsProperty + } + // Parent: None + // Field count: 3 + // + // Metadata: + // NetworkVarNames: unClass (equipped_class_t) + // NetworkVarNames: unSlot (equipped_slot_t) + // NetworkVarNames: unItemDefIdx (item_definition_index_t) + public static class ServerAuthoritativeWeaponSlot_t { + public const nint unClass = 0x30; // uint16 + public const nint unSlot = 0x32; // uint16 + public const nint unItemDefIdx = 0x34; // uint16 } // Parent: CEntityComponent // Field count: 0 @@ -2865,11 +2980,11 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 5 public static class CLogicRelay { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_bWaitForRefire = 0x4F1; // bool - public const nint m_bTriggerOnce = 0x4F2; // bool - public const nint m_bFastRetrigger = 0x4F3; // bool - public const nint m_bPassthoughCaller = 0x4F4; // bool + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_bWaitForRefire = 0x4A9; // bool + public const nint m_bTriggerOnce = 0x4AA; // bool + public const nint m_bFastRetrigger = 0x4AB; // bool + public const nint m_bPassthoughCaller = 0x4AC; // bool } // Parent: // Field count: 6 @@ -2896,14 +3011,14 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 8 public static class CTestPulseIO { - public const nint m_OnVariantVoid = 0x4F0; // CEntityIOOutput - public const nint m_OnVariantBool = 0x518; // CEntityIOOutput - public const nint m_OnVariantInt = 0x540; // CEntityIOOutput - public const nint m_OnVariantFloat = 0x568; // CEntityIOOutput - public const nint m_OnVariantString = 0x590; // CEntityIOOutput - public const nint m_OnVariantColor = 0x5B8; // CEntityIOOutput - public const nint m_OnVariantVector = 0x5E0; // CEntityIOOutput - public const nint m_bAllowEmptyInputs = 0x608; // bool + public const nint m_OnVariantVoid = 0x4A8; // CEntityIOOutput + public const nint m_OnVariantBool = 0x4C0; // CEntityOutputTemplate + public const nint m_OnVariantInt = 0x4E0; // CEntityOutputTemplate + public const nint m_OnVariantFloat = 0x500; // CEntityOutputTemplate + public const nint m_OnVariantString = 0x520; // CEntityOutputTemplate + public const nint m_OnVariantColor = 0x540; // CEntityOutputTemplate + public const nint m_OnVariantVector = 0x560; // CEntityOutputTemplate + public const nint m_bAllowEmptyInputs = 0x588; // bool } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2916,13 +3031,13 @@ namespace CS2Dumper.Schemas { // Parent: CBaseEntity // Field count: 7 public static class CPointEntityFinder { - public const nint m_hEntity = 0x4F0; // CHandle - public const nint m_iFilterName = 0x4F8; // CUtlSymbolLarge - public const nint m_hFilter = 0x500; // CHandle - public const nint m_iRefName = 0x508; // CUtlSymbolLarge - public const nint m_hReference = 0x510; // CHandle - public const nint m_FindMethod = 0x514; // EntFinderMethod_t - public const nint m_OnFoundEntity = 0x518; // CEntityIOOutput + public const nint m_hEntity = 0x4A8; // CHandle + public const nint m_iFilterName = 0x4B0; // CUtlSymbolLarge + public const nint m_hFilter = 0x4B8; // CHandle + public const nint m_iRefName = 0x4C0; // CUtlSymbolLarge + public const nint m_hReference = 0x4C8; // CHandle + public const nint m_FindMethod = 0x4CC; // EntFinderMethod_t + public const nint m_OnFoundEntity = 0x4D0; // CEntityIOOutput } // Parent: None // Field count: 14 @@ -2951,16 +3066,16 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) public static class CKnife { - public const nint m_bFirstAttack = 0x11D0; // bool + public const nint m_bFirstAttack = 0x1130; // bool } // Parent: CLogicalEntity // Field count: 5 public static class CLogicPlayerProxy { - public const nint m_hPlayer = 0x4F0; // CHandle - public const nint m_PlayerHasAmmo = 0x4F8; // CEntityIOOutput - public const nint m_PlayerHasNoAmmo = 0x520; // CEntityIOOutput - public const nint m_PlayerDied = 0x548; // CEntityIOOutput - public const nint m_RequestedPlayerHealth = 0x570; // CEntityOutputTemplate + public const nint m_PlayerHasAmmo = 0x4A8; // CEntityIOOutput + public const nint m_PlayerHasNoAmmo = 0x4C0; // CEntityIOOutput + public const nint m_PlayerDied = 0x4D8; // CEntityIOOutput + public const nint m_RequestedPlayerHealth = 0x4F0; // CEntityOutputTemplate + public const nint m_hPlayer = 0x510; // CHandle } // Parent: CCSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -2989,8 +3104,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hCarriedHostage (CHandle) // NetworkVarNames: m_hCarriedHostageProp (CHandle) public static class CCSPlayer_HostageServices { - public const nint m_hCarriedHostage = 0x40; // CHandle - public const nint m_hCarriedHostageProp = 0x44; // CHandle + public const nint m_hCarriedHostage = 0x48; // CHandle + public const nint m_hCarriedHostageProp = 0x4C; // CHandle } // Parent: CEntityComponent // Field count: 5 @@ -3008,9 +3123,9 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 3 public static class CTriggerSoundscape { - public const nint m_hSoundscape = 0x9A8; // CHandle - public const nint m_SoundscapeName = 0x9B0; // CUtlSymbolLarge - public const nint m_spectators = 0x9B8; // CUtlVector> + public const nint m_hSoundscape = 0x890; // CHandle + public const nint m_SoundscapeName = 0x898; // CUtlSymbolLarge + public const nint m_spectators = 0x8A0; // CUtlVector> } // Parent: None // Field count: 0 @@ -3019,12 +3134,21 @@ namespace CS2Dumper.Schemas { // Parent: CBaseCombatCharacter // Field count: 1 public static class CHostageExpresserShim { - public const nint m_pExpresser = 0xBE0; // CAI_Expresser* + public const nint m_pExpresser = 0xB70; // CAI_Expresser* } // Parent: CPointEntity // Field count: 1 public static class CPointChildModifier { - public const nint m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x4F0; // bool + public const nint m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x4A8; // bool + } + // Parent: + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_bOldJumpPressed (bool) + public static class CCSPlayerLegacyJump { + public const nint m_bOldJumpPressed = 0x10; // bool + public const nint m_flJumpPressedTime = 0x14; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3037,9 +3161,9 @@ namespace CS2Dumper.Schemas { // MNetworkExcludeByName // NetworkVarNames: m_ShardDesc (shard_model_desc_t) public static class CShatterGlassShardPhysics { - public const nint m_bDebris = 0xE00; // bool - public const nint m_hParentShard = 0xE04; // uint32 - public const nint m_ShardDesc = 0xE08; // shard_model_desc_t + public const nint m_bDebris = 0xCE0; // bool + public const nint m_hParentShard = 0xCE4; // uint32 + public const nint m_ShardDesc = 0xCE8; // shard_model_desc_t } // Parent: CBaseEntity // Field count: 16 @@ -3058,29 +3182,29 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_PathNodes_PinEnabled (bool) // NetworkVarNames: m_PathNodes_RadiusScale (float) public static class CPathParticleRope { - public const nint m_bStartActive = 0x4F8; // bool - public const nint m_flMaxSimulationTime = 0x4FC; // float32 - public const nint m_iszEffectName = 0x500; // CUtlSymbolLarge - public const nint m_PathNodes_Name = 0x508; // CUtlVector - public const nint m_flParticleSpacing = 0x520; // float32 - public const nint m_flSlack = 0x524; // float32 - public const nint m_flRadius = 0x528; // float32 - public const nint m_ColorTint = 0x52C; // Color - public const nint m_nEffectState = 0x530; // int32 - public const nint m_iEffectIndex = 0x538; // CStrongHandle - public const nint m_PathNodes_Position = 0x540; // CNetworkUtlVectorBase - public const nint m_PathNodes_TangentIn = 0x558; // CNetworkUtlVectorBase - public const nint m_PathNodes_TangentOut = 0x570; // CNetworkUtlVectorBase - public const nint m_PathNodes_Color = 0x588; // CNetworkUtlVectorBase - public const nint m_PathNodes_PinEnabled = 0x5A0; // CNetworkUtlVectorBase - public const nint m_PathNodes_RadiusScale = 0x5B8; // CNetworkUtlVectorBase + public const nint m_bStartActive = 0x4B0; // bool + public const nint m_flMaxSimulationTime = 0x4B4; // float32 + public const nint m_iszEffectName = 0x4B8; // CUtlSymbolLarge + public const nint m_PathNodes_Name = 0x4C0; // CUtlVector + public const nint m_flParticleSpacing = 0x4D8; // float32 + public const nint m_flSlack = 0x4DC; // float32 + public const nint m_flRadius = 0x4E0; // float32 + public const nint m_ColorTint = 0x4E4; // Color + public const nint m_nEffectState = 0x4E8; // int32 + public const nint m_iEffectIndex = 0x4F0; // CStrongHandle + public const nint m_PathNodes_Position = 0x4F8; // CNetworkUtlVectorBase + public const nint m_PathNodes_TangentIn = 0x510; // CNetworkUtlVectorBase + public const nint m_PathNodes_TangentOut = 0x528; // CNetworkUtlVectorBase + public const nint m_PathNodes_Color = 0x540; // CNetworkUtlVectorBase + public const nint m_PathNodes_PinEnabled = 0x558; // CNetworkUtlVectorBase + public const nint m_PathNodes_RadiusScale = 0x570; // CNetworkUtlVectorBase } // Parent: CPointEntity // Field count: 3 public static class CCredits { - public const nint m_OnCreditsDone = 0x4F0; // CEntityIOOutput - public const nint m_bRolledOutroCredits = 0x518; // bool - public const nint m_flLogoLength = 0x51C; // float32 + public const nint m_OnCreditsDone = 0x4A8; // CEntityIOOutput + public const nint m_bRolledOutroCredits = 0x4C0; // bool + public const nint m_flLogoLength = 0x4C4; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3089,13 +3213,13 @@ namespace CS2Dumper.Schemas { // Parent: CBaseEntity // Field count: 7 public static class CFishPool { - public const nint m_fishCount = 0x500; // int32 - public const nint m_maxRange = 0x504; // float32 - public const nint m_swimDepth = 0x508; // float32 - public const nint m_waterLevel = 0x50C; // float32 - public const nint m_isDormant = 0x510; // bool - public const nint m_fishes = 0x518; // CUtlVector> - public const nint m_visTimer = 0x530; // CountdownTimer + public const nint m_fishCount = 0x4B8; // int32 + public const nint m_maxRange = 0x4BC; // float32 + public const nint m_swimDepth = 0x4C0; // float32 + public const nint m_waterLevel = 0x4C4; // float32 + public const nint m_isDormant = 0x4C8; // bool + public const nint m_fishes = 0x4D0; // CUtlVector> + public const nint m_visTimer = 0x4E8; // CountdownTimer } // Parent: CPlayerPawnComponent // Field count: 15 @@ -3105,64 +3229,65 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flMaxspeed (float32) // NetworkVarNames: m_arrForceSubtickMoveWhen (float32) public static class CPlayer_MovementServices { - public const nint m_nImpulse = 0x40; // int32 - public const nint m_nButtons = 0x48; // CInButtonState - public const nint m_nQueuedButtonDownMask = 0x68; // uint64 - public const nint m_nQueuedButtonChangeMask = 0x70; // uint64 - public const nint m_nButtonDoublePressed = 0x78; // uint64 - public const nint m_pButtonPressedCmdNumber = 0x80; // uint32[64] - public const nint m_nLastCommandNumberProcessed = 0x180; // uint32 - public const nint m_nToggleButtonDownMask = 0x188; // uint64 - public const nint m_flMaxspeed = 0x198; // float32 - public const nint m_arrForceSubtickMoveWhen = 0x19C; // float32[4] - public const nint m_flForwardMove = 0x1AC; // float32 - public const nint m_flLeftMove = 0x1B0; // float32 - public const nint m_flUpMove = 0x1B4; // float32 - public const nint m_vecLastMovementImpulses = 0x1B8; // Vector - public const nint m_vecOldViewAngles = 0x220; // QAngle + public const nint m_nImpulse = 0x48; // int32 + public const nint m_nButtons = 0x50; // CInButtonState + public const nint m_nQueuedButtonDownMask = 0x70; // uint64 + public const nint m_nQueuedButtonChangeMask = 0x78; // uint64 + public const nint m_nButtonDoublePressed = 0x80; // uint64 + public const nint m_pButtonPressedCmdNumber = 0x88; // uint32[64] + public const nint m_nLastCommandNumberProcessed = 0x188; // uint32 + public const nint m_nToggleButtonDownMask = 0x190; // uint64 + public const nint m_flMaxspeed = 0x1A0; // float32 + public const nint m_arrForceSubtickMoveWhen = 0x1A4; // float32[4] + public const nint m_flForwardMove = 0x1B4; // float32 + public const nint m_flLeftMove = 0x1B8; // float32 + public const nint m_flUpMove = 0x1BC; // float32 + public const nint m_vecLastMovementImpulses = 0x1C0; // Vector + public const nint m_vecOldViewAngles = 0x228; // QAngle } // Parent: CRagdollProp // Field count: 0 public static class CRagdollPropAlias_physics_prop_ragdoll { } // Parent: CBaseProp - // Field count: 32 + // Field count: 33 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) public static class CBreakableProp { - public const nint m_CPropDataComponent = 0xAC8; // CPropDataComponent - public const nint m_OnStartDeath = 0xB08; // CEntityIOOutput - public const nint m_OnBreak = 0xB30; // CEntityIOOutput - public const nint m_OnHealthChanged = 0xB58; // CEntityOutputTemplate - public const nint m_OnTakeDamage = 0xB80; // CEntityIOOutput - public const nint m_impactEnergyScale = 0xBA8; // float32 - public const nint m_iMinHealthDmg = 0xBAC; // int32 - public const nint m_preferredCarryAngles = 0xBB0; // QAngle - public const nint m_flPressureDelay = 0xBBC; // float32 - public const nint m_flDefBurstScale = 0xBC0; // float32 - public const nint m_vDefBurstOffset = 0xBC4; // Vector - public const nint m_hBreaker = 0xBD0; // CHandle - public const nint m_PerformanceMode = 0xBD4; // PerformanceMode_t - public const nint m_flPreventDamageBeforeTime = 0xBD8; // GameTime_t - public const nint m_BreakableContentsType = 0xBDC; // BreakableContentsType_t - public const nint m_strBreakableContentsPropGroupOverride = 0xBE0; // CUtlString - public const nint m_strBreakableContentsParticleOverride = 0xBE8; // CUtlString - public const nint m_bHasBreakPiecesOrCommands = 0xBF0; // bool - public const nint m_explodeDamage = 0xBF4; // float32 - public const nint m_explodeRadius = 0xBF8; // float32 - public const nint m_explosionDelay = 0xC00; // float32 - public const nint m_explosionBuildupSound = 0xC08; // CUtlSymbolLarge - public const nint m_explosionCustomEffect = 0xC10; // CUtlSymbolLarge - public const nint m_explosionCustomSound = 0xC18; // CUtlSymbolLarge - public const nint m_explosionModifier = 0xC20; // CUtlSymbolLarge - public const nint m_hPhysicsAttacker = 0xC28; // CHandle - public const nint m_flLastPhysicsInfluenceTime = 0xC2C; // GameTime_t - public const nint m_flDefaultFadeScale = 0xC30; // float32 - public const nint m_hLastAttacker = 0xC34; // CHandle - public const nint m_iszPuntSound = 0xC38; // CUtlSymbolLarge - public const nint m_bUsePuntSound = 0xC40; // bool - public const nint m_bOriginalBlockLOS = 0xC41; // bool + public const nint m_CPropDataComponent = 0xA58; // CPropDataComponent + public const nint m_OnStartDeath = 0xA98; // CEntityIOOutput + public const nint m_OnBreak = 0xAB0; // CEntityIOOutput + public const nint m_OnHealthChanged = 0xAC8; // CEntityOutputTemplate + public const nint m_OnTakeDamage = 0xAE8; // CEntityIOOutput + public const nint m_impactEnergyScale = 0xB00; // float32 + public const nint m_iMinHealthDmg = 0xB04; // int32 + public const nint m_preferredCarryAngles = 0xB08; // QAngle + public const nint m_flPressureDelay = 0xB14; // float32 + public const nint m_flDefBurstScale = 0xB18; // float32 + public const nint m_vDefBurstOffset = 0xB1C; // Vector + public const nint m_hBreaker = 0xB28; // CHandle + public const nint m_PerformanceMode = 0xB2C; // PerformanceMode_t + public const nint m_flPreventDamageBeforeTime = 0xB30; // GameTime_t + public const nint m_BreakableContentsType = 0xB34; // BreakableContentsType_t + public const nint m_strBreakableContentsPropGroupOverride = 0xB38; // CUtlString + public const nint m_strBreakableContentsParticleOverride = 0xB40; // CUtlString + public const nint m_bHasBreakPiecesOrCommands = 0xB48; // bool + public const nint m_explodeDamage = 0xB4C; // float32 + public const nint m_explodeRadius = 0xB50; // float32 + public const nint m_nExplosionType = 0xB54; // BaseExplosionTypes_t + public const nint m_explosionDelay = 0xB58; // float32 + public const nint m_explosionBuildupSound = 0xB60; // CUtlSymbolLarge + public const nint m_explosionCustomEffect = 0xB68; // CUtlSymbolLarge + public const nint m_explosionCustomSound = 0xB70; // CUtlSymbolLarge + public const nint m_explosionModifier = 0xB78; // CUtlSymbolLarge + public const nint m_hPhysicsAttacker = 0xB80; // CHandle + public const nint m_flLastPhysicsInfluenceTime = 0xB84; // GameTime_t + public const nint m_flDefaultFadeScale = 0xB88; // float32 + public const nint m_hLastAttacker = 0xB8C; // CHandle + public const nint m_iszPuntSound = 0xB90; // CUtlSymbolLarge + public const nint m_bUsePuntSound = 0xB98; // bool + public const nint m_bOriginalBlockLOS = 0xB99; // bool } // Parent: CBaseModelEntity // Field count: 1 @@ -3170,54 +3295,68 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t) public static class CLightEntity { - public const nint m_CLightComponent = 0x7D8; // CLightComponent* + public const nint m_CLightComponent = 0x730; // CLightComponent* } // Parent: CInfoDynamicShadowHint // Field count: 2 public static class CInfoDynamicShadowHintBox { - public const nint m_vBoxMins = 0x508; // Vector - public const nint m_vBoxMaxs = 0x514; // Vector + public const nint m_vBoxMins = 0x4C0; // Vector + public const nint m_vBoxMaxs = 0x4CC; // Vector } // Parent: CSkeletonAnimationController - // Field count: 22 + // Field count: 31 // // Metadata: + // NetworkVarNames: m_nAnimationAlgorithm (AnimationAlgorithm_t) // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables) + // NetworkVarNames: m_vecSecondarySkeletons (CHandle) + // NetworkVarNames: m_nSecondarySkeletonMasterCount (int) // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flSeqStartTime (GameTime_t) // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) + // NetworkVarNames: m_flPlaybackRate (CNetworkedQuantizedFloat) // NetworkVarNames: m_hGraphDefinitionAG2 (HNmGraphDefinitionStrong) - // NetworkVarNames: m_bIsUsingAG2 (bool) // NetworkVarNames: m_serializedPoseRecipeAG2 (uint8) // NetworkVarNames: m_nSerializePoseRecipeSizeAG2 (int) // NetworkVarNames: m_nSerializePoseRecipeVersionAG2 (int) - // NetworkVarNames: m_nGraphCreationFlagsAG2 (uint8) - // NetworkVarNames: m_nServerGraphDefReloadCountAG2 (int) + // NetworkVarNames: m_nServerGraphInstanceIteration (int) // NetworkVarNames: m_nServerSerializationContextIteration (int) + // NetworkVarNames: m_primaryGraphId (ResourceId_t) + // NetworkVarNames: m_vecExternalGraphIds (ResourceId_t) + // NetworkVarNames: m_vecExternalClipIds (ResourceId_t) public static class CBaseAnimGraphController { - public const nint m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables - public const nint m_bSequenceFinished = 0x220; // bool - public const nint m_flSoundSyncTime = 0x224; // float32 - public const nint m_nActiveIKChainMask = 0x228; // uint32 - public const nint m_hSequence = 0x22C; // HSequence - public const nint m_flSeqStartTime = 0x230; // GameTime_t - public const nint m_flSeqFixedCycle = 0x234; // float32 - public const nint m_nAnimLoopMode = 0x238; // AnimLoopMode_t - public const nint m_flPlaybackRate = 0x23C; // CNetworkedQuantizedFloat - public const nint m_nNotifyState = 0x248; // SequenceFinishNotifyState_t - public const nint m_bNetworkedAnimationInputsChanged = 0x24A; // bool - public const nint m_bNetworkedSequenceChanged = 0x24B; // bool - public const nint m_bLastUpdateSkipped = 0x24C; // bool - public const nint m_flPrevAnimUpdateTime = 0x250; // GameTime_t - public const nint m_hGraphDefinitionAG2 = 0x588; // CStrongHandle - public const nint m_bIsUsingAG2 = 0x590; // bool + public const nint m_nAnimationAlgorithm = 0x18; // AnimationAlgorithm_t + public const nint m_animGraphNetworkedVars = 0x20; // CAnimGraphNetworkedVariables + public const nint m_pAnimGraphInstance = 0x228; // CSmartPtr + public const nint m_nNextExternalGraphHandle = 0x288; // ExternalAnimGraphHandle_t + public const nint m_vecSecondarySkeletonNames = 0x290; // CUtlVector + public const nint m_vecSecondarySkeletons = 0x2A8; // CNetworkUtlVectorBase> + public const nint m_nSecondarySkeletonMasterCount = 0x2C0; // int32 + public const nint m_flSoundSyncTime = 0x2C4; // float32 + public const nint m_nActiveIKChainMask = 0x2C8; // uint32 + public const nint m_hSequence = 0x2CC; // HSequence + public const nint m_flSeqStartTime = 0x2D0; // GameTime_t + public const nint m_flSeqFixedCycle = 0x2D4; // float32 + public const nint m_nAnimLoopMode = 0x2D8; // AnimLoopMode_t + public const nint m_flPlaybackRate = 0x2DC; // CNetworkedQuantizedFloat + public const nint m_nNotifyState = 0x2E8; // SequenceFinishNotifyState_t + public const nint m_bNetworkedAnimationInputsChanged = 0x2E9; // bool + public const nint m_bNetworkedSequenceChanged = 0x2EA; // bool + public const nint m_bLastUpdateSkipped = 0x2EB; // bool + public const nint m_bSequenceFinished = 0x2EC; // bool + public const nint m_nPrevAnimUpdateTick = 0x2F0; // GameTick_t + public const nint m_hGraphDefinitionAG2 = 0x590; // CStrongHandle public const nint m_serializedPoseRecipeAG2 = 0x598; // CNetworkUtlVectorBase public const nint m_nSerializePoseRecipeSizeAG2 = 0x5B0; // int32 public const nint m_nSerializePoseRecipeVersionAG2 = 0x5B4; // int32 - public const nint m_nGraphCreationFlagsAG2 = 0x5B8; // uint8 - public const nint m_nServerGraphDefReloadCountAG2 = 0x7A0; // int32 - public const nint m_nServerSerializationContextIteration = 0x7A4; // int32 + public const nint m_nServerGraphInstanceIteration = 0x5B8; // int32 + public const nint m_nServerSerializationContextIteration = 0x5BC; // int32 + public const nint m_primaryGraphId = 0x5C0; // ResourceId_t + public const nint m_vecExternalGraphIds = 0x5C8; // CNetworkUtlVectorBase + public const nint m_vecExternalClipIds = 0x5E0; // CNetworkUtlVectorBase + public const nint m_sAnimGraph2Identifier = 0x5F8; // CGlobalSymbol + public const nint m_vecExternalGraphs = 0x820; // CUtlVector } // Parent: // Field count: 10 @@ -3236,7 +3375,7 @@ namespace CS2Dumper.Schemas { // Parent: CDynamicProp // Field count: 1 public static class COrnamentProp { - public const nint m_initialOwner = 0xD50; // CUtlSymbolLarge + public const nint m_initialOwner = 0xC50; // CUtlSymbolLarge } // Parent: CCSPlayerBase_CameraServices // Field count: 0 @@ -3252,14 +3391,14 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bShowLight (bool) public static class CRectLight { - public const nint m_bShowLight = 0xB00; // bool + public const nint m_bShowLight = 0xA20; // bool } // Parent: CBaseFilter // Field count: 3 public static class CFilterMultiple { - public const nint m_nFilterType = 0x548; // filter_t - public const nint m_iFilterName = 0x550; // CUtlSymbolLarge[10] - public const nint m_hFilter = 0x5A0; // CHandle[10] + public const nint m_nFilterType = 0x4E0; // filter_t + public const nint m_iFilterName = 0x4E8; // CUtlSymbolLarge[10] + public const nint m_hFilter = 0x538; // CHandle[10] } // Parent: CBaseEntity // Field count: 10 @@ -3275,16 +3414,16 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hostageRescueZ (int) // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool) public static class CCSPlayerResource { - public const nint m_bHostageAlive = 0x4F0; // bool[12] - public const nint m_isHostageFollowingSomeone = 0x4FC; // bool[12] - public const nint m_iHostageEntityIDs = 0x508; // CEntityIndex[12] - public const nint m_bombsiteCenterA = 0x538; // Vector - public const nint m_bombsiteCenterB = 0x544; // Vector - public const nint m_hostageRescueX = 0x550; // int32[4] - public const nint m_hostageRescueY = 0x560; // int32[4] - public const nint m_hostageRescueZ = 0x570; // int32[4] - public const nint m_bEndMatchNextMapAllVoted = 0x580; // bool - public const nint m_foundGoalPositions = 0x581; // bool + public const nint m_bHostageAlive = 0x4A8; // bool[12] + public const nint m_isHostageFollowingSomeone = 0x4B4; // bool[12] + public const nint m_iHostageEntityIDs = 0x4C0; // CEntityIndex[12] + public const nint m_bombsiteCenterA = 0x4F0; // Vector + public const nint m_bombsiteCenterB = 0x4FC; // Vector + public const nint m_hostageRescueX = 0x508; // int32[4] + public const nint m_hostageRescueY = 0x518; // int32[4] + public const nint m_hostageRescueZ = 0x528; // int32[4] + public const nint m_bEndMatchNextMapAllVoted = 0x538; // bool + public const nint m_foundGoalPositions = 0x539; // bool } // Parent: None // Field count: 4 @@ -3300,48 +3439,42 @@ namespace CS2Dumper.Schemas { // Parent: CBaseModelEntity // Field count: 2 public static class CFuncNavBlocker { - public const nint m_bDisabled = 0x7E0; // bool - public const nint m_nBlockedTeamNumber = 0x7E4; // int32 + public const nint m_bDisabled = 0x738; // bool + public const nint m_nBlockedTeamNumber = 0x73C; // int32 } - // Parent: CPointEntity - // Field count: 11 + // Parent: CPathNode + // Field count: 5 public static class CMoverPathNode { - public const nint m_vInTangentLocal = 0x4F0; // Vector - public const nint m_vOutTangentLocal = 0x4FC; // Vector - public const nint m_szParentPathUniqueID = 0x508; // CUtlSymbolLarge - public const nint m_szPathNodeParameter = 0x510; // CUtlSymbolLarge - public const nint m_OnStartFromOrInSegment = 0x518; // CEntityIOOutput - public const nint m_OnStoppedAtOrInSegment = 0x540; // CEntityIOOutput - public const nint m_OnPassThrough = 0x568; // CEntityIOOutput - public const nint m_OnPassThroughForward = 0x590; // CEntityIOOutput - public const nint m_OnPassThroughReverse = 0x5B8; // CEntityIOOutput - public const nint m_hMover = 0x5E0; // CHandle - public const nint m_xWSPrevParent = 0x5F0; // CTransform + public const nint m_OnStartFromOrInSegment = 0x500; // CEntityOutputTemplate + public const nint m_OnStoppedAtOrInSegment = 0x520; // CEntityOutputTemplate + public const nint m_OnPassThrough = 0x540; // CEntityOutputTemplate + public const nint m_OnPassThroughForward = 0x560; // CEntityOutputTemplate + public const nint m_OnPassThroughReverse = 0x580; // CEntityOutputTemplate } // Parent: CBaseEntity // Field count: 11 public static class CEnvSoundscape { - public const nint m_OnPlay = 0x4F0; // CEntityIOOutput - public const nint m_flRadius = 0x518; // float32 - public const nint m_soundEventName = 0x520; // CUtlSymbolLarge - public const nint m_bOverrideWithEvent = 0x528; // bool - public const nint m_soundscapeIndex = 0x52C; // int32 - public const nint m_soundscapeEntityListId = 0x530; // int32 - public const nint m_positionNames = 0x538; // CUtlSymbolLarge[8] - public const nint m_hProxySoundscape = 0x578; // CHandle - public const nint m_bDisabled = 0x57C; // bool - public const nint m_soundscapeName = 0x580; // CUtlSymbolLarge - public const nint m_soundEventHash = 0x588; // uint32 + public const nint m_OnPlay = 0x4A8; // CEntityIOOutput + public const nint m_flRadius = 0x4C0; // float32 + public const nint m_soundEventName = 0x4C8; // CUtlSymbolLarge + public const nint m_bOverrideWithEvent = 0x4D0; // bool + public const nint m_soundscapeIndex = 0x4D4; // int32 + public const nint m_soundscapeEntityListId = 0x4D8; // int32 + public const nint m_positionNames = 0x4E0; // CUtlSymbolLarge[8] + public const nint m_hProxySoundscape = 0x520; // CHandle + public const nint m_bDisabled = 0x524; // bool + public const nint m_soundscapeName = 0x528; // CUtlSymbolLarge + public const nint m_soundEventHash = 0x530; // uint32 } // Parent: CBaseModelEntity // Field count: 6 public static class CFuncBrush { - public const nint m_iSolidity = 0x7D8; // BrushSolidities_e - public const nint m_iDisabled = 0x7DC; // int32 - public const nint m_bSolidBsp = 0x7E0; // bool - public const nint m_iszExcludedClass = 0x7E8; // CUtlSymbolLarge - public const nint m_bInvertExclusion = 0x7F0; // bool - public const nint m_bScriptedMovement = 0x7F1; // bool + public const nint m_iSolidity = 0x730; // BrushSolidities_e + public const nint m_iDisabled = 0x734; // int32 + public const nint m_bSolidBsp = 0x738; // bool + public const nint m_iszExcludedClass = 0x740; // CUtlSymbolLarge + public const nint m_bInvertExclusion = 0x748; // bool + public const nint m_bScriptedMovement = 0x749; // bool } // Parent: CBodyComponent // Field count: 1 @@ -3354,21 +3487,21 @@ namespace CS2Dumper.Schemas { // Parent: CBreakable // Field count: 15 public static class CPhysBox { - public const nint m_damageType = 0x8B0; // int32 - public const nint m_damageToEnableMotion = 0x8B4; // int32 - public const nint m_flForceToEnableMotion = 0x8B8; // float32 - public const nint m_vHoverPosePosition = 0x8BC; // Vector - public const nint m_angHoverPoseAngles = 0x8C8; // QAngle - public const nint m_bNotSolidToWorld = 0x8D4; // bool - public const nint m_bEnableUseOutput = 0x8D5; // bool - public const nint m_nHoverPoseFlags = 0x8D6; // HoverPoseFlags_t - public const nint m_flTouchOutputPerEntityDelay = 0x8D8; // float32 - public const nint m_OnDamaged = 0x8E0; // CEntityIOOutput - public const nint m_OnAwakened = 0x908; // CEntityIOOutput - public const nint m_OnMotionEnabled = 0x930; // CEntityIOOutput - public const nint m_OnPlayerUse = 0x958; // CEntityIOOutput - public const nint m_OnStartTouch = 0x980; // CEntityIOOutput - public const nint m_hCarryingPlayer = 0x9A8; // CHandle + public const nint m_damageType = 0x808; // int32 + public const nint m_damageToEnableMotion = 0x80C; // int32 + public const nint m_flForceToEnableMotion = 0x810; // float32 + public const nint m_vHoverPosePosition = 0x814; // Vector + public const nint m_angHoverPoseAngles = 0x820; // QAngle + public const nint m_bNotSolidToWorld = 0x82C; // bool + public const nint m_bEnableUseOutput = 0x82D; // bool + public const nint m_nHoverPoseFlags = 0x82E; // HoverPoseFlags_t + public const nint m_flTouchOutputPerEntityDelay = 0x830; // float32 + public const nint m_OnDamaged = 0x838; // CEntityIOOutput + public const nint m_OnAwakened = 0x850; // CEntityIOOutput + public const nint m_OnMotionEnabled = 0x868; // CEntityIOOutput + public const nint m_OnPlayerUse = 0x880; // CEntityIOOutput + public const nint m_OnStartTouch = 0x898; // CEntityIOOutput + public const nint m_hCarryingPlayer = 0x8B0; // CHandle } // Parent: CSoundEventEntity // Field count: 2 @@ -3377,8 +3510,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) public static class CSoundEventAABBEntity { - public const nint m_vMins = 0x5B8; // Vector - public const nint m_vMaxs = 0x5C4; // Vector + public const nint m_vMins = 0x558; // Vector + public const nint m_vMaxs = 0x564; // Vector } // Parent: CBaseAnimGraph // Field count: 0 @@ -3401,15 +3534,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flOuterAngle (float) // NetworkVarNames: m_bShowLight (bool) public static class COmniLight { - public const nint m_flInnerAngle = 0xB00; // float32 - public const nint m_flOuterAngle = 0xB04; // float32 - public const nint m_bShowLight = 0xB08; // bool + public const nint m_flInnerAngle = 0xA20; // float32 + public const nint m_flOuterAngle = 0xA24; // float32 + public const nint m_bShowLight = 0xA28; // bool } // Parent: CBaseModelEntity // Field count: 2 public static class CTriggerVolume { - public const nint m_iFilterName = 0x7D8; // CUtlSymbolLarge - public const nint m_hFilter = 0x7E0; // CHandle + public const nint m_iFilterName = 0x730; // CUtlSymbolLarge + public const nint m_hFilter = 0x738; // CHandle } // Parent: None // Field count: 1 @@ -3438,21 +3571,21 @@ namespace CS2Dumper.Schemas { // Parent: CModelPointEntity // Field count: 15 public static class CEnvExplosion { - public const nint m_iMagnitude = 0x7D8; // int32 - public const nint m_flPlayerDamage = 0x7DC; // float32 - public const nint m_iRadiusOverride = 0x7E0; // int32 - public const nint m_flInnerRadius = 0x7E4; // float32 - public const nint m_flDamageForce = 0x7E8; // float32 - public const nint m_hInflictor = 0x7EC; // CHandle - public const nint m_iCustomDamageType = 0x7F0; // DamageTypes_t - public const nint m_bCreateDebris = 0x7F4; // bool - public const nint m_iszCustomEffectName = 0x800; // CUtlSymbolLarge - public const nint m_iszCustomSoundName = 0x808; // CUtlSymbolLarge - public const nint m_bSuppressParticleImpulse = 0x810; // bool - public const nint m_iClassIgnore = 0x814; // Class_T - public const nint m_iClassIgnore2 = 0x818; // Class_T - public const nint m_iszEntityIgnoreName = 0x820; // CUtlSymbolLarge - public const nint m_hEntityIgnore = 0x828; // CHandle + public const nint m_iMagnitude = 0x730; // int32 + public const nint m_flPlayerDamage = 0x734; // float32 + public const nint m_iRadiusOverride = 0x738; // int32 + public const nint m_flInnerRadius = 0x73C; // float32 + public const nint m_flDamageForce = 0x740; // float32 + public const nint m_hInflictor = 0x744; // CHandle + public const nint m_iCustomDamageType = 0x748; // DamageTypes_t + public const nint m_bCreateDebris = 0x74C; // bool + public const nint m_iszCustomEffectName = 0x758; // CUtlSymbolLarge + public const nint m_iszCustomSoundName = 0x760; // CUtlSymbolLarge + public const nint m_bSuppressParticleImpulse = 0x768; // bool + public const nint m_iClassIgnore = 0x76C; // Class_T + public const nint m_iClassIgnore2 = 0x770; // Class_T + public const nint m_iszEntityIgnoreName = 0x778; // CUtlSymbolLarge + public const nint m_hEntityIgnore = 0x780; // CHandle } // Parent: None // Field count: 0 @@ -3487,8 +3620,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_source (string_t) // NetworkVarNames: m_destination (string_t) public static class CFootstepControl { - public const nint m_source = 0x9A8; // CUtlSymbolLarge - public const nint m_destination = 0x9B0; // CUtlSymbolLarge + public const nint m_source = 0x890; // CUtlSymbolLarge + public const nint m_destination = 0x898; // CUtlSymbolLarge } // Parent: CPlayer_ItemServices // Field count: 2 @@ -3497,8 +3630,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bHasDefuser (bool) // NetworkVarNames: m_bHasHelmet (bool) public static class CCSPlayer_ItemServices { - public const nint m_bHasDefuser = 0x40; // bool - public const nint m_bHasHelmet = 0x41; // bool + public const nint m_bHasDefuser = 0x48; // bool + public const nint m_bHasHelmet = 0x49; // bool } // Parent: None // Field count: 1 @@ -3535,37 +3668,37 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) public static class CParticleSystem { - public const nint m_szSnapshotFileName = 0x7D8; // char[512] - public const nint m_bActive = 0x9D8; // bool - public const nint m_bFrozen = 0x9D9; // bool - public const nint m_flFreezeTransitionDuration = 0x9DC; // float32 - public const nint m_nStopType = 0x9E0; // int32 - public const nint m_bAnimateDuringGameplayPause = 0x9E4; // bool - public const nint m_iEffectIndex = 0x9E8; // CStrongHandle - public const nint m_flStartTime = 0x9F0; // GameTime_t - public const nint m_flPreSimTime = 0x9F4; // float32 - public const nint m_vServerControlPoints = 0x9F8; // Vector[4] - public const nint m_iServerControlPointAssignments = 0xA28; // uint8[4] - public const nint m_hControlPointEnts = 0xA2C; // CHandle[64] - public const nint m_bNoSave = 0xB2C; // bool - public const nint m_bNoFreeze = 0xB2D; // bool - public const nint m_bNoRamp = 0xB2E; // bool - public const nint m_bStartActive = 0xB2F; // bool - public const nint m_iszEffectName = 0xB30; // CUtlSymbolLarge - public const nint m_iszControlPointNames = 0xB38; // CUtlSymbolLarge[64] - public const nint m_nDataCP = 0xD38; // int32 - public const nint m_vecDataCPValue = 0xD3C; // Vector - public const nint m_nTintCP = 0xD48; // int32 - public const nint m_clrTint = 0xD4C; // Color + public const nint m_szSnapshotFileName = 0x730; // char[512] + public const nint m_bActive = 0x930; // bool + public const nint m_bFrozen = 0x931; // bool + public const nint m_flFreezeTransitionDuration = 0x934; // float32 + public const nint m_nStopType = 0x938; // int32 + public const nint m_bAnimateDuringGameplayPause = 0x93C; // bool + public const nint m_iEffectIndex = 0x940; // CStrongHandle + public const nint m_flStartTime = 0x948; // GameTime_t + public const nint m_flPreSimTime = 0x94C; // float32 + public const nint m_vServerControlPoints = 0x950; // Vector[4] + public const nint m_iServerControlPointAssignments = 0x980; // uint8[4] + public const nint m_hControlPointEnts = 0x984; // CHandle[64] + public const nint m_bNoSave = 0xA84; // bool + public const nint m_bNoFreeze = 0xA85; // bool + public const nint m_bNoRamp = 0xA86; // bool + public const nint m_bStartActive = 0xA87; // bool + public const nint m_iszEffectName = 0xA88; // CUtlSymbolLarge + public const nint m_iszControlPointNames = 0xA90; // CUtlSymbolLarge[64] + public const nint m_nDataCP = 0xC90; // int32 + public const nint m_vecDataCPValue = 0xC94; // Vector + public const nint m_nTintCP = 0xCA0; // int32 + public const nint m_clrTint = 0xCA4; // Color } // Parent: CBaseModelEntity // Field count: 5 public static class CTriggerBrush { - public const nint m_OnStartTouch = 0x7D8; // CEntityIOOutput - public const nint m_OnEndTouch = 0x800; // CEntityIOOutput - public const nint m_OnUse = 0x828; // CEntityIOOutput - public const nint m_iInputFilter = 0x850; // int32 - public const nint m_iDontMessageParent = 0x854; // int32 + public const nint m_OnStartTouch = 0x730; // CEntityIOOutput + public const nint m_OnEndTouch = 0x748; // CEntityIOOutput + public const nint m_OnUse = 0x760; // CEntityIOOutput + public const nint m_iInputFilter = 0x778; // int32 + public const nint m_iDontMessageParent = 0x77C; // int32 } // Parent: // Field count: 2 @@ -3601,9 +3734,9 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iszSoundAreaType (string_t) // NetworkVarNames: m_vPos (Vector) public static class CSoundAreaEntityBase { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_iszSoundAreaType = 0x4F8; // CUtlSymbolLarge - public const nint m_vPos = 0x500; // Vector + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_iszSoundAreaType = 0x4B0; // CUtlSymbolLarge + public const nint m_vPos = 0x4B8; // Vector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3695,38 +3828,38 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bTurnedOff (bool) // NetworkVarNames: m_vecEndPos (VectorWS) public static class CBeam { - public const nint m_flFrameRate = 0x7D8; // float32 - public const nint m_flHDRColorScale = 0x7DC; // float32 - public const nint m_flFireTime = 0x7E0; // GameTime_t - public const nint m_flDamage = 0x7E4; // float32 - public const nint m_nNumBeamEnts = 0x7E8; // uint8 - public const nint m_hBaseMaterial = 0x7F0; // CStrongHandle - public const nint m_nHaloIndex = 0x7F8; // CStrongHandle - public const nint m_nBeamType = 0x800; // BeamType_t - public const nint m_nBeamFlags = 0x804; // uint32 - public const nint m_hAttachEntity = 0x808; // CHandle[10] - public const nint m_nAttachIndex = 0x830; // AttachmentHandle_t[10] - public const nint m_fWidth = 0x83C; // float32 - public const nint m_fEndWidth = 0x840; // float32 - public const nint m_fFadeLength = 0x844; // float32 - public const nint m_fHaloScale = 0x848; // float32 - public const nint m_fAmplitude = 0x84C; // float32 - public const nint m_fStartFrame = 0x850; // float32 - public const nint m_fSpeed = 0x854; // float32 - public const nint m_flFrame = 0x858; // float32 - public const nint m_nClipStyle = 0x85C; // BeamClipStyle_t - public const nint m_bTurnedOff = 0x860; // bool - public const nint m_vecEndPos = 0x864; // VectorWS - public const nint m_hEndEntity = 0x870; // CHandle - public const nint m_nDissolveType = 0x874; // int32 + public const nint m_flFrameRate = 0x730; // float32 + public const nint m_flHDRColorScale = 0x734; // float32 + public const nint m_flFireTime = 0x738; // GameTime_t + public const nint m_flDamage = 0x73C; // float32 + public const nint m_nNumBeamEnts = 0x740; // uint8 + public const nint m_hBaseMaterial = 0x748; // CStrongHandle + public const nint m_nHaloIndex = 0x750; // CStrongHandle + public const nint m_nBeamType = 0x758; // BeamType_t + public const nint m_nBeamFlags = 0x75C; // uint32 + public const nint m_hAttachEntity = 0x760; // CHandle[10] + public const nint m_nAttachIndex = 0x788; // AttachmentHandle_t[10] + public const nint m_fWidth = 0x794; // float32 + public const nint m_fEndWidth = 0x798; // float32 + public const nint m_fFadeLength = 0x79C; // float32 + public const nint m_fHaloScale = 0x7A0; // float32 + public const nint m_fAmplitude = 0x7A4; // float32 + public const nint m_fStartFrame = 0x7A8; // float32 + public const nint m_fSpeed = 0x7AC; // float32 + public const nint m_flFrame = 0x7B0; // float32 + public const nint m_nClipStyle = 0x7B4; // BeamClipStyle_t + public const nint m_bTurnedOff = 0x7B8; // bool + public const nint m_vecEndPos = 0x7BC; // VectorWS + public const nint m_hEndEntity = 0x7C8; // CHandle + public const nint m_nDissolveType = 0x7CC; // int32 } // Parent: CLogicalEntity // Field count: 4 public static class CLogicEventListener { - public const nint m_strEventName = 0x500; // CUtlString - public const nint m_bIsEnabled = 0x508; // bool - public const nint m_nTeam = 0x50C; // int32 - public const nint m_OnEventFired = 0x510; // CEntityIOOutput + public const nint m_strEventName = 0x4B8; // CUtlString + public const nint m_bIsEnabled = 0x4C0; // bool + public const nint m_nTeam = 0x4C4; // int32 + public const nint m_OnEventFired = 0x4C8; // CEntityOutputTemplate } // Parent: CCSGO_TeamSelectCharacterPosition // Field count: 0 @@ -3782,31 +3915,31 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hController (CHandle) // NetworkVarNames: m_hDefaultController (CHandle) public static class CBasePlayerPawn { - public const nint m_pWeaponServices = 0xBE0; // CPlayer_WeaponServices* - public const nint m_pItemServices = 0xBE8; // CPlayer_ItemServices* - public const nint m_pAutoaimServices = 0xBF0; // CPlayer_AutoaimServices* - public const nint m_pObserverServices = 0xBF8; // CPlayer_ObserverServices* - public const nint m_pWaterServices = 0xC00; // CPlayer_WaterServices* - public const nint m_pUseServices = 0xC08; // CPlayer_UseServices* - public const nint m_pFlashlightServices = 0xC10; // CPlayer_FlashlightServices* - public const nint m_pCameraServices = 0xC18; // CPlayer_CameraServices* - public const nint m_pMovementServices = 0xC20; // CPlayer_MovementServices* - public const nint m_ServerViewAngleChanges = 0xC30; // CUtlVectorEmbeddedNetworkVar - public const nint v_angle = 0xC98; // QAngle - public const nint v_anglePrevious = 0xCA4; // QAngle - public const nint m_iHideHUD = 0xCB0; // uint32 - public const nint m_skybox3d = 0xCB8; // sky3dparams_t - public const nint m_fTimeLastHurt = 0xD48; // GameTime_t - public const nint m_flDeathTime = 0xD4C; // GameTime_t - public const nint m_fNextSuicideTime = 0xD50; // GameTime_t - public const nint m_fInitHUD = 0xD54; // bool - public const nint m_pExpresser = 0xD58; // CAI_Expresser* - public const nint m_hController = 0xD60; // CHandle - public const nint m_hDefaultController = 0xD64; // CHandle - public const nint m_fHltvReplayDelay = 0xD6C; // float32 - public const nint m_fHltvReplayEnd = 0xD70; // float32 - public const nint m_iHltvReplayEntity = 0xD74; // CEntityIndex - public const nint m_sndOpvarLatchData = 0xD78; // CUtlVector + public const nint m_pWeaponServices = 0xB70; // CPlayer_WeaponServices* + public const nint m_pItemServices = 0xB78; // CPlayer_ItemServices* + public const nint m_pAutoaimServices = 0xB80; // CPlayer_AutoaimServices* + public const nint m_pObserverServices = 0xB88; // CPlayer_ObserverServices* + public const nint m_pWaterServices = 0xB90; // CPlayer_WaterServices* + public const nint m_pUseServices = 0xB98; // CPlayer_UseServices* + public const nint m_pFlashlightServices = 0xBA0; // CPlayer_FlashlightServices* + public const nint m_pCameraServices = 0xBA8; // CPlayer_CameraServices* + public const nint m_pMovementServices = 0xBB0; // CPlayer_MovementServices* + public const nint m_ServerViewAngleChanges = 0xBC0; // CUtlVectorEmbeddedNetworkVar + public const nint v_angle = 0xC28; // QAngle + public const nint v_anglePrevious = 0xC34; // QAngle + public const nint m_iHideHUD = 0xC40; // uint32 + public const nint m_skybox3d = 0xC48; // sky3dparams_t + public const nint m_fTimeLastHurt = 0xCD8; // GameTime_t + public const nint m_flDeathTime = 0xCDC; // GameTime_t + public const nint m_fNextSuicideTime = 0xCE0; // GameTime_t + public const nint m_fInitHUD = 0xCE4; // bool + public const nint m_pExpresser = 0xCE8; // CAI_Expresser* + public const nint m_hController = 0xCF0; // CHandle + public const nint m_hDefaultController = 0xCF4; // CHandle + public const nint m_fHltvReplayDelay = 0xCFC; // float32 + public const nint m_fHltvReplayEnd = 0xD00; // float32 + public const nint m_iHltvReplayEntity = 0xD04; // CEntityIndex + public const nint m_sndOpvarLatchData = 0xD08; // CUtlVector } // Parent: // Field count: 2 @@ -3825,9 +3958,9 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 3 public static class FilterHealth { - public const nint m_bAdrenalineActive = 0x548; // bool - public const nint m_iHealthMin = 0x54C; // int32 - public const nint m_iHealthMax = 0x550; // int32 + public const nint m_bAdrenalineActive = 0x4E0; // bool + public const nint m_iHealthMin = 0x4E4; // int32 + public const nint m_iHealthMax = 0x4E8; // int32 } // Parent: CSprite // Field count: 0 @@ -3836,11 +3969,11 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 5 public static class CMathColorBlend { - public const nint m_flInMin = 0x4F0; // float32 - public const nint m_flInMax = 0x4F4; // float32 - public const nint m_OutColor1 = 0x4F8; // Color - public const nint m_OutColor2 = 0x4FC; // Color - public const nint m_OutValue = 0x500; // CEntityOutputTemplate + public const nint m_flInMin = 0x4A8; // float32 + public const nint m_flInMax = 0x4AC; // float32 + public const nint m_OutColor1 = 0x4B0; // Color + public const nint m_OutColor2 = 0x4B4; // Color + public const nint m_OutValue = 0x4B8; // CEntityOutputTemplate } // Parent: CModelPointEntity // Field count: 0 @@ -3857,7 +3990,7 @@ namespace CS2Dumper.Schemas { // Parent: CFuncNavBlocker // Field count: 1 public static class CScriptNavBlocker { - public const nint m_vExtent = 0x7F0; // Vector + public const nint m_vExtent = 0x748; // Vector } // Parent: CBaseModelEntity // Field count: 0 @@ -3888,8 +4021,8 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 2 public static class CTriggerActiveWeaponDetect { - public const nint m_OnTouchedActiveWeapon = 0x9A8; // CEntityIOOutput - public const nint m_iszWeaponClassName = 0x9D0; // CUtlSymbolLarge + public const nint m_OnTouchedActiveWeapon = 0x890; // CEntityIOOutput + public const nint m_iszWeaponClassName = 0x8A8; // CUtlSymbolLarge } // Parent: CFuncLadder // Field count: 0 @@ -3955,26 +4088,26 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nVersion (uint8) // NetworkVarNames: m_ubSignature (uint8) public static class CPlayerSprayDecal { - public const nint m_nUniqueID = 0x7D8; // int32 - public const nint m_unAccountID = 0x7DC; // uint32 - public const nint m_unTraceID = 0x7E0; // uint32 - public const nint m_rtGcTime = 0x7E4; // uint32 - public const nint m_vecEndPos = 0x7E8; // Vector - public const nint m_vecStart = 0x7F4; // Vector - public const nint m_vecLeft = 0x800; // Vector - public const nint m_vecNormal = 0x80C; // Vector - public const nint m_nPlayer = 0x818; // int32 - public const nint m_nEntity = 0x81C; // int32 - public const nint m_nHitbox = 0x820; // int32 - public const nint m_flCreationTime = 0x824; // float32 - public const nint m_nTintID = 0x828; // int32 - public const nint m_nVersion = 0x82C; // uint8 - public const nint m_ubSignature = 0x82D; // uint8[128] + public const nint m_nUniqueID = 0x730; // int32 + public const nint m_unAccountID = 0x734; // uint32 + public const nint m_unTraceID = 0x738; // uint32 + public const nint m_rtGcTime = 0x73C; // uint32 + public const nint m_vecEndPos = 0x740; // Vector + public const nint m_vecStart = 0x74C; // Vector + public const nint m_vecLeft = 0x758; // Vector + public const nint m_vecNormal = 0x764; // Vector + public const nint m_nPlayer = 0x770; // int32 + public const nint m_nEntity = 0x774; // int32 + public const nint m_nHitbox = 0x778; // int32 + public const nint m_flCreationTime = 0x77C; // float32 + public const nint m_nTintID = 0x780; // int32 + public const nint m_nVersion = 0x784; // uint8 + public const nint m_ubSignature = 0x785; // uint8[128] } // Parent: CBaseModelEntity // Field count: 1 public static class CFuncWater { - public const nint m_BuoyancyHelper = 0x7D8; // CBuoyancyHelper + public const nint m_BuoyancyHelper = 0x730; // CBuoyancyHelper } // Parent: None // Field count: 1 @@ -3993,42 +4126,42 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFallbackWear (float) // NetworkVarNames: m_nFallbackStatTrak (int) public static class CEconEntity { - public const nint m_AttributeManager = 0xB30; // CAttributeContainer - public const nint m_OriginalOwnerXuidLow = 0xE28; // uint32 - public const nint m_OriginalOwnerXuidHigh = 0xE2C; // uint32 - public const nint m_nFallbackPaintKit = 0xE30; // int32 - public const nint m_nFallbackSeed = 0xE34; // int32 - public const nint m_flFallbackWear = 0xE38; // float32 - public const nint m_nFallbackStatTrak = 0xE3C; // int32 - public const nint m_hOldProvidee = 0xE40; // CHandle - public const nint m_iOldOwnerClass = 0xE44; // int32 + public const nint m_AttributeManager = 0xAC0; // CAttributeContainer + public const nint m_OriginalOwnerXuidLow = 0xDB8; // uint32 + public const nint m_OriginalOwnerXuidHigh = 0xDBC; // uint32 + public const nint m_nFallbackPaintKit = 0xDC0; // int32 + public const nint m_nFallbackSeed = 0xDC4; // int32 + public const nint m_flFallbackWear = 0xDC8; // float32 + public const nint m_nFallbackStatTrak = 0xDCC; // int32 + public const nint m_hOldProvidee = 0xDD0; // CHandle + public const nint m_iOldOwnerClass = 0xDD4; // int32 } // Parent: CPointEntity // Field count: 2 public static class CTankTargetChange { - public const nint m_newTarget = 0x4F0; // CVariantBase - public const nint m_newTargetName = 0x500; // CUtlSymbolLarge + public const nint m_newTarget = 0x4A8; // CVariantBase + public const nint m_newTargetName = 0x4B8; // CUtlSymbolLarge } // Parent: CPlayer_WaterServices // Field count: 6 public static class CCSPlayer_WaterServices { - public const nint m_NextDrownDamageTime = 0x40; // GameTime_t - public const nint m_nDrownDmgRate = 0x44; // int32 - public const nint m_AirFinishedTime = 0x48; // GameTime_t - public const nint m_flWaterJumpTime = 0x4C; // float32 - public const nint m_vecWaterJumpVel = 0x50; // Vector - public const nint m_flSwimSoundTime = 0x5C; // float32 + public const nint m_NextDrownDamageTime = 0x48; // GameTime_t + public const nint m_nDrownDmgRate = 0x4C; // int32 + public const nint m_AirFinishedTime = 0x50; // GameTime_t + public const nint m_flWaterJumpTime = 0x54; // float32 + public const nint m_vecWaterJumpVel = 0x58; // Vector + public const nint m_flSwimSoundTime = 0x64; // float32 } // Parent: CLogicalEntity // Field count: 7 public static class CLogicDistanceCheck { - public const nint m_iszEntityA = 0x4F0; // CUtlSymbolLarge - public const nint m_iszEntityB = 0x4F8; // CUtlSymbolLarge - public const nint m_flZone1Distance = 0x500; // float32 - public const nint m_flZone2Distance = 0x504; // float32 - public const nint m_InZone1 = 0x508; // CEntityIOOutput - public const nint m_InZone2 = 0x530; // CEntityIOOutput - public const nint m_InZone3 = 0x558; // CEntityIOOutput + public const nint m_iszEntityA = 0x4A8; // CUtlSymbolLarge + public const nint m_iszEntityB = 0x4B0; // CUtlSymbolLarge + public const nint m_flZone1Distance = 0x4B8; // float32 + public const nint m_flZone2Distance = 0x4BC; // float32 + public const nint m_InZone1 = 0x4C0; // CEntityIOOutput + public const nint m_InZone2 = 0x4D8; // CEntityIOOutput + public const nint m_InZone3 = 0x4F0; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 29 @@ -4064,35 +4197,35 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) public static class CEnvCombinedLightProbeVolume { - public const nint m_Entity_Color = 0x1568; // Color - public const nint m_Entity_flBrightness = 0x156C; // float32 - public const nint m_Entity_hCubemapTexture = 0x1570; // CStrongHandle - public const nint m_Entity_bCustomCubemapTexture = 0x1578; // bool - public const nint m_Entity_hLightProbeTexture_AmbientCube = 0x1580; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SDF = 0x1588; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_DC = 0x1590; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_R = 0x1598; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_G = 0x15A0; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_B = 0x15A8; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightIndicesTexture = 0x15B0; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightScalarsTexture = 0x15B8; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightShadowsTexture = 0x15C0; // CStrongHandle - public const nint m_Entity_vBoxMins = 0x15C8; // Vector - public const nint m_Entity_vBoxMaxs = 0x15D4; // Vector - public const nint m_Entity_bMoveable = 0x15E0; // bool - public const nint m_Entity_nHandshake = 0x15E4; // int32 - public const nint m_Entity_nEnvCubeMapArrayIndex = 0x15E8; // int32 - public const nint m_Entity_nPriority = 0x15EC; // int32 - public const nint m_Entity_bStartDisabled = 0x15F0; // bool - public const nint m_Entity_flEdgeFadeDist = 0x15F4; // float32 - public const nint m_Entity_vEdgeFadeDists = 0x15F8; // Vector - public const nint m_Entity_nLightProbeSizeX = 0x1604; // int32 - public const nint m_Entity_nLightProbeSizeY = 0x1608; // int32 - public const nint m_Entity_nLightProbeSizeZ = 0x160C; // int32 - public const nint m_Entity_nLightProbeAtlasX = 0x1610; // int32 - public const nint m_Entity_nLightProbeAtlasY = 0x1614; // int32 - public const nint m_Entity_nLightProbeAtlasZ = 0x1618; // int32 - public const nint m_Entity_bEnabled = 0x1631; // bool + public const nint m_Entity_Color = 0x1520; // Color + public const nint m_Entity_flBrightness = 0x1524; // float32 + public const nint m_Entity_hCubemapTexture = 0x1528; // CStrongHandle + public const nint m_Entity_bCustomCubemapTexture = 0x1530; // bool + public const nint m_Entity_hLightProbeTexture_AmbientCube = 0x1538; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SDF = 0x1540; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_DC = 0x1548; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_R = 0x1550; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_G = 0x1558; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_B = 0x1560; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightIndicesTexture = 0x1568; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightScalarsTexture = 0x1570; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightShadowsTexture = 0x1578; // CStrongHandle + public const nint m_Entity_vBoxMins = 0x1580; // Vector + public const nint m_Entity_vBoxMaxs = 0x158C; // Vector + public const nint m_Entity_bMoveable = 0x1598; // bool + public const nint m_Entity_nHandshake = 0x159C; // int32 + public const nint m_Entity_nEnvCubeMapArrayIndex = 0x15A0; // int32 + public const nint m_Entity_nPriority = 0x15A4; // int32 + public const nint m_Entity_bStartDisabled = 0x15A8; // bool + public const nint m_Entity_flEdgeFadeDist = 0x15AC; // float32 + public const nint m_Entity_vEdgeFadeDists = 0x15B0; // Vector + public const nint m_Entity_nLightProbeSizeX = 0x15BC; // int32 + public const nint m_Entity_nLightProbeSizeY = 0x15C0; // int32 + public const nint m_Entity_nLightProbeSizeZ = 0x15C4; // int32 + public const nint m_Entity_nLightProbeAtlasX = 0x15C8; // int32 + public const nint m_Entity_nLightProbeAtlasY = 0x15CC; // int32 + public const nint m_Entity_nLightProbeAtlasZ = 0x15D0; // int32 + public const nint m_Entity_bEnabled = 0x15E9; // bool } // Parent: None // Field count: 3 @@ -4109,20 +4242,20 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 6 public static class CLogicDistanceAutosave { - public const nint m_iszTargetEntity = 0x4F0; // CUtlSymbolLarge - public const nint m_flDistanceToPlayer = 0x4F8; // float32 - public const nint m_bForceNewLevelUnit = 0x4FC; // bool - public const nint m_bCheckCough = 0x4FD; // bool - public const nint m_bThinkDangerous = 0x4FE; // bool - public const nint m_flDangerousTime = 0x500; // float32 + public const nint m_iszTargetEntity = 0x4A8; // CUtlSymbolLarge + public const nint m_flDistanceToPlayer = 0x4B0; // float32 + public const nint m_bForceNewLevelUnit = 0x4B4; // bool + public const nint m_bCheckCough = 0x4B5; // bool + public const nint m_bThinkDangerous = 0x4B6; // bool + public const nint m_flDangerousTime = 0x4B8; // float32 } // Parent: CLogicalEntity // Field count: 4 public static class CLogicBranch { - public const nint m_bInValue = 0x4F0; // bool - public const nint m_Listeners = 0x4F8; // CUtlVector> - public const nint m_OnTrue = 0x510; // CEntityIOOutput - public const nint m_OnFalse = 0x538; // CEntityIOOutput + public const nint m_bInValue = 0x4A8; // bool + public const nint m_Listeners = 0x4B0; // CUtlVector> + public const nint m_OnTrue = 0x4C8; // CEntityIOOutput + public const nint m_OnFalse = 0x4E0; // CEntityIOOutput } // Parent: None // Field count: 10 @@ -4144,84 +4277,84 @@ namespace CS2Dumper.Schemas { // Parent: CFuncPlatRot // Field count: 9 public static class CFuncTrackChange { - public const nint m_trackTop = 0x8A0; // CPathTrack* - public const nint m_trackBottom = 0x8A8; // CPathTrack* - public const nint m_train = 0x8B0; // CFuncTrackTrain* - public const nint m_trackTopName = 0x8B8; // CUtlSymbolLarge - public const nint m_trackBottomName = 0x8C0; // CUtlSymbolLarge - public const nint m_trainName = 0x8C8; // CUtlSymbolLarge - public const nint m_code = 0x8D0; // TRAIN_CODE - public const nint m_targetState = 0x8D4; // int32 - public const nint m_use = 0x8D8; // int32 + public const nint m_trackTop = 0x7F8; // CPathTrack* + public const nint m_trackBottom = 0x800; // CPathTrack* + public const nint m_train = 0x808; // CFuncTrackTrain* + public const nint m_trackTopName = 0x810; // CUtlSymbolLarge + public const nint m_trackBottomName = 0x818; // CUtlSymbolLarge + public const nint m_trainName = 0x820; // CUtlSymbolLarge + public const nint m_code = 0x828; // TRAIN_CODE + public const nint m_targetState = 0x82C; // int32 + public const nint m_use = 0x830; // int32 } // Parent: CBaseModelEntity // Field count: 37 public static class CFuncTrackTrain { - public const nint m_ppath = 0x7D8; // CHandle - public const nint m_length = 0x7DC; // float32 - public const nint m_vPosPrev = 0x7E0; // Vector - public const nint m_angPrev = 0x7EC; // QAngle - public const nint m_controlMins = 0x7F8; // Vector - public const nint m_controlMaxs = 0x804; // Vector - public const nint m_lastBlockPos = 0x810; // Vector - public const nint m_lastBlockTick = 0x81C; // int32 - public const nint m_flVolume = 0x820; // float32 - public const nint m_flBank = 0x824; // float32 - public const nint m_oldSpeed = 0x828; // float32 - public const nint m_flBlockDamage = 0x82C; // float32 - public const nint m_height = 0x830; // float32 - public const nint m_maxSpeed = 0x834; // float32 - public const nint m_dir = 0x838; // float32 - public const nint m_iszSoundMove = 0x840; // CUtlSymbolLarge - public const nint m_iszSoundMovePing = 0x848; // CUtlSymbolLarge - public const nint m_iszSoundStart = 0x850; // CUtlSymbolLarge - public const nint m_iszSoundStop = 0x858; // CUtlSymbolLarge - public const nint m_strPathTarget = 0x860; // CUtlSymbolLarge - public const nint m_flMoveSoundMinDuration = 0x868; // float32 - public const nint m_flMoveSoundMaxDuration = 0x86C; // float32 - public const nint m_flNextMoveSoundTime = 0x870; // GameTime_t - public const nint m_flMoveSoundMinPitch = 0x874; // float32 - public const nint m_flMoveSoundMaxPitch = 0x878; // float32 - public const nint m_eOrientationType = 0x87C; // TrainOrientationType_t - public const nint m_eVelocityType = 0x880; // TrainVelocityType_t - public const nint m_OnStart = 0x898; // CEntityIOOutput - public const nint m_OnNext = 0x8C0; // CEntityIOOutput - public const nint m_OnArrivedAtDestinationNode = 0x8E8; // CEntityIOOutput - public const nint m_bManualSpeedChanges = 0x910; // bool - public const nint m_flDesiredSpeed = 0x914; // float32 - public const nint m_flSpeedChangeTime = 0x918; // GameTime_t - public const nint m_flAccelSpeed = 0x91C; // float32 - public const nint m_flDecelSpeed = 0x920; // float32 - public const nint m_bAccelToSpeed = 0x924; // bool - public const nint m_flNextMPSoundTime = 0x928; // GameTime_t + public const nint m_ppath = 0x730; // CHandle + public const nint m_length = 0x734; // float32 + public const nint m_vPosPrev = 0x738; // Vector + public const nint m_angPrev = 0x744; // QAngle + public const nint m_controlMins = 0x750; // Vector + public const nint m_controlMaxs = 0x75C; // Vector + public const nint m_lastBlockPos = 0x768; // Vector + public const nint m_lastBlockTick = 0x774; // int32 + public const nint m_flVolume = 0x778; // float32 + public const nint m_flBank = 0x77C; // float32 + public const nint m_oldSpeed = 0x780; // float32 + public const nint m_flBlockDamage = 0x784; // float32 + public const nint m_height = 0x788; // float32 + public const nint m_maxSpeed = 0x78C; // float32 + public const nint m_dir = 0x790; // float32 + public const nint m_iszSoundMove = 0x798; // CUtlSymbolLarge + public const nint m_iszSoundMovePing = 0x7A0; // CUtlSymbolLarge + public const nint m_iszSoundStart = 0x7A8; // CUtlSymbolLarge + public const nint m_iszSoundStop = 0x7B0; // CUtlSymbolLarge + public const nint m_strPathTarget = 0x7B8; // CUtlSymbolLarge + public const nint m_flMoveSoundMinDuration = 0x7C0; // float32 + public const nint m_flMoveSoundMaxDuration = 0x7C4; // float32 + public const nint m_flNextMoveSoundTime = 0x7C8; // GameTime_t + public const nint m_flMoveSoundMinPitch = 0x7CC; // float32 + public const nint m_flMoveSoundMaxPitch = 0x7D0; // float32 + public const nint m_eOrientationType = 0x7D4; // TrainOrientationType_t + public const nint m_eVelocityType = 0x7D8; // TrainVelocityType_t + public const nint m_OnStart = 0x7F0; // CEntityIOOutput + public const nint m_OnNext = 0x808; // CEntityIOOutput + public const nint m_OnArrivedAtDestinationNode = 0x820; // CEntityIOOutput + public const nint m_bManualSpeedChanges = 0x838; // bool + public const nint m_flDesiredSpeed = 0x83C; // float32 + public const nint m_flSpeedChangeTime = 0x840; // GameTime_t + public const nint m_flAccelSpeed = 0x844; // float32 + public const nint m_flDecelSpeed = 0x848; // float32 + public const nint m_bAccelToSpeed = 0x84C; // bool + public const nint m_flNextMPSoundTime = 0x850; // GameTime_t } // Parent: CPointEntity // Field count: 24 public static class CEnvInstructorHint { - public const nint m_iszName = 0x4F0; // CUtlSymbolLarge - public const nint m_iszReplace_Key = 0x4F8; // CUtlSymbolLarge - public const nint m_iszHintTargetEntity = 0x500; // CUtlSymbolLarge - public const nint m_iTimeout = 0x508; // int32 - public const nint m_iDisplayLimit = 0x50C; // int32 - public const nint m_iszIcon_Onscreen = 0x510; // CUtlSymbolLarge - public const nint m_iszIcon_Offscreen = 0x518; // CUtlSymbolLarge - public const nint m_iszCaption = 0x520; // CUtlSymbolLarge - public const nint m_iszActivatorCaption = 0x528; // CUtlSymbolLarge - public const nint m_Color = 0x530; // Color - public const nint m_fIconOffset = 0x534; // float32 - public const nint m_fRange = 0x538; // float32 - public const nint m_iPulseOption = 0x53C; // uint8 - public const nint m_iAlphaOption = 0x53D; // uint8 - public const nint m_iShakeOption = 0x53E; // uint8 - public const nint m_bStatic = 0x53F; // bool - public const nint m_bNoOffscreen = 0x540; // bool - public const nint m_bForceCaption = 0x541; // bool - public const nint m_iInstanceType = 0x544; // int32 - public const nint m_bSuppressRest = 0x548; // bool - public const nint m_iszBinding = 0x550; // CUtlSymbolLarge - public const nint m_bAllowNoDrawTarget = 0x558; // bool - public const nint m_bAutoStart = 0x559; // bool - public const nint m_bLocalPlayerOnly = 0x55A; // bool + public const nint m_iszName = 0x4A8; // CUtlSymbolLarge + public const nint m_iszReplace_Key = 0x4B0; // CUtlSymbolLarge + public const nint m_iszHintTargetEntity = 0x4B8; // CUtlSymbolLarge + public const nint m_iTimeout = 0x4C0; // int32 + public const nint m_iDisplayLimit = 0x4C4; // int32 + public const nint m_iszIcon_Onscreen = 0x4C8; // CUtlSymbolLarge + public const nint m_iszIcon_Offscreen = 0x4D0; // CUtlSymbolLarge + public const nint m_iszCaption = 0x4D8; // CUtlSymbolLarge + public const nint m_iszActivatorCaption = 0x4E0; // CUtlSymbolLarge + public const nint m_Color = 0x4E8; // Color + public const nint m_fIconOffset = 0x4EC; // float32 + public const nint m_fRange = 0x4F0; // float32 + public const nint m_iPulseOption = 0x4F4; // uint8 + public const nint m_iAlphaOption = 0x4F5; // uint8 + public const nint m_iShakeOption = 0x4F6; // uint8 + public const nint m_bStatic = 0x4F7; // bool + public const nint m_bNoOffscreen = 0x4F8; // bool + public const nint m_bForceCaption = 0x4F9; // bool + public const nint m_iInstanceType = 0x4FC; // int32 + public const nint m_bSuppressRest = 0x500; // bool + public const nint m_iszBinding = 0x508; // CUtlSymbolLarge + public const nint m_bAllowNoDrawTarget = 0x510; // bool + public const nint m_bAutoStart = 0x511; // bool + public const nint m_bLocalPlayerOnly = 0x512; // bool } // Parent: CBaseEntity // Field count: 1 @@ -4229,7 +4362,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) public static class CEnvWind { - public const nint m_EnvWindShared = 0x4F0; // CEnvWindShared + public const nint m_EnvWindShared = 0x4A8; // CEnvWindShared } // Parent: CSoundEventEntity // Field count: 7 @@ -4237,13 +4370,13 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_vecCornerPairsNetworked (SoundeventPathCornerPairNetworked_t) public static class CSoundEventPathCornerEntity { - public const nint m_iszPathCorner = 0x5B8; // CUtlSymbolLarge - public const nint m_iCountMax = 0x5C0; // int32 - public const nint m_flDistanceMax = 0x5C4; // float32 - public const nint m_flDistMaxSqr = 0x5C8; // float32 - public const nint m_flDotProductMax = 0x5CC; // float32 - public const nint m_bPlaying = 0x5D0; // bool - public const nint m_vecCornerPairsNetworked = 0x5F8; // CNetworkUtlVectorBase + public const nint m_iszPathCorner = 0x558; // CUtlSymbolLarge + public const nint m_iCountMax = 0x560; // int32 + public const nint m_flDistanceMax = 0x564; // float32 + public const nint m_flDistMaxSqr = 0x568; // float32 + public const nint m_flDotProductMax = 0x56C; // float32 + public const nint m_bPlaying = 0x570; // bool + public const nint m_vecCornerPairsNetworked = 0x598; // CNetworkUtlVectorBase } // Parent: CPlayer_CameraServices // Field count: 7 @@ -4255,13 +4388,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFOVRate (float32) // NetworkVarNames: m_hZoomOwner (CHandle) public static class CCSPlayerBase_CameraServices { - public const nint m_iFOV = 0x170; // uint32 - public const nint m_iFOVStart = 0x174; // uint32 - public const nint m_flFOVTime = 0x178; // GameTime_t - public const nint m_flFOVRate = 0x17C; // float32 - public const nint m_hZoomOwner = 0x180; // CHandle - public const nint m_hTriggerFogList = 0x188; // CUtlVector> - public const nint m_hLastFogTrigger = 0x1A0; // CHandle + public const nint m_iFOV = 0x178; // uint32 + public const nint m_iFOVStart = 0x17C; // uint32 + public const nint m_flFOVTime = 0x180; // GameTime_t + public const nint m_flFOVRate = 0x184; // float32 + public const nint m_hZoomOwner = 0x188; // CHandle + public const nint m_hTriggerFogList = 0x190; // CUtlVector> + public const nint m_hLastFogTrigger = 0x1A8; // CHandle } // Parent: None // Field count: 2 @@ -4275,18 +4408,18 @@ namespace CS2Dumper.Schemas { // Parent: CTriggerMultiple // Field count: 7 public static class CDynamicNavConnectionsVolume { - public const nint m_iszConnectionTarget = 0x9D0; // CUtlSymbolLarge - public const nint m_vecConnections = 0x9D8; // CUtlVector - public const nint m_sTransitionType = 0x9F0; // CGlobalSymbol - public const nint m_bConnectionsEnabled = 0x9F8; // bool - public const nint m_flTargetAreaSearchRadius = 0x9FC; // float32 - public const nint m_flUpdateDistance = 0xA00; // float32 - public const nint m_flMaxConnectionDistance = 0xA04; // float32 + public const nint m_iszConnectionTarget = 0x8A8; // CUtlSymbolLarge + public const nint m_vecConnections = 0x8B0; // CUtlVector + public const nint m_sTransitionType = 0x8C8; // CGlobalSymbol + public const nint m_bConnectionsEnabled = 0x8D0; // bool + public const nint m_flTargetAreaSearchRadius = 0x8D4; // float32 + public const nint m_flUpdateDistance = 0x8D8; // float32 + public const nint m_flMaxConnectionDistance = 0x8DC; // float32 } // Parent: CBaseAnimGraph // Field count: 1 public static class CConstraintAnchor { - public const nint m_massScale = 0xA90; // float32 + public const nint m_massScale = 0xA20; // float32 } // Parent: None // Field count: 2 @@ -4387,127 +4520,127 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_fMolotovDamageTime (float) // NetworkVarNames: m_angEyeAngles (QAngle) public static class CCSPlayerPawn { - public const nint m_pBulletServices = 0xEE8; // CCSPlayer_BulletServices* - public const nint m_pHostageServices = 0xEF0; // CCSPlayer_HostageServices* - public const nint m_pBuyServices = 0xEF8; // CCSPlayer_BuyServices* - public const nint m_pActionTrackingServices = 0xF00; // CCSPlayer_ActionTrackingServices* - public const nint m_pRadioServices = 0xF08; // CCSPlayer_RadioServices* - public const nint m_pDamageReactServices = 0xF10; // CCSPlayer_DamageReactServices* - public const nint m_nCharacterDefIndex = 0xF18; // uint16 - public const nint m_bHasFemaleVoice = 0xF1A; // bool - public const nint m_strVOPrefix = 0xF20; // CUtlString - public const nint m_szLastPlaceName = 0xF28; // char[18] - public const nint m_bInHostageResetZone = 0xFE8; // bool - public const nint m_bInBuyZone = 0xFE9; // bool - public const nint m_TouchingBuyZones = 0xFF0; // CUtlVector> - public const nint m_bWasInBuyZone = 0x1008; // bool - public const nint m_bInHostageRescueZone = 0x1009; // bool - public const nint m_bInBombZone = 0x100A; // bool - public const nint m_bWasInHostageRescueZone = 0x100B; // bool - public const nint m_iRetakesOffering = 0x100C; // int32 - public const nint m_iRetakesOfferingCard = 0x1010; // int32 - public const nint m_bRetakesHasDefuseKit = 0x1014; // bool - public const nint m_bRetakesMVPLastRound = 0x1015; // bool - public const nint m_iRetakesMVPBoostItem = 0x1018; // int32 - public const nint m_RetakesMVPBoostExtraUtility = 0x101C; // loadout_slot_t - public const nint m_flHealthShotBoostExpirationTime = 0x1020; // GameTime_t - public const nint m_flLandingTimeSeconds = 0x1024; // float32 - public const nint m_aimPunchAngle = 0x1028; // QAngle - public const nint m_aimPunchAngleVel = 0x1034; // QAngle - public const nint m_aimPunchTickBase = 0x1040; // GameTick_t - public const nint m_aimPunchTickFraction = 0x1044; // float32 - public const nint m_aimPunchCache = 0x1048; // CUtlVector - public const nint m_bIsBuyMenuOpen = 0x1060; // bool - public const nint m_lastLandTime = 0x1708; // GameTime_t - public const nint m_bOnGroundLastTick = 0x170C; // bool - public const nint m_iPlayerLocked = 0x1710; // int32 - public const nint m_flTimeOfLastInjury = 0x1718; // GameTime_t - public const nint m_flNextSprayDecalTime = 0x171C; // GameTime_t - public const nint m_bNextSprayDecalTimeExpedited = 0x1720; // bool - public const nint m_nRagdollDamageBone = 0x1724; // int32 - public const nint m_vRagdollDamageForce = 0x1728; // Vector - public const nint m_vRagdollDamagePosition = 0x1734; // Vector - public const nint m_szRagdollDamageWeaponName = 0x1740; // char[64] - public const nint m_bRagdollDamageHeadshot = 0x1780; // bool - public const nint m_vRagdollServerOrigin = 0x1784; // Vector - public const nint m_EconGloves = 0x1790; // CEconItemView - public const nint m_nEconGlovesChanged = 0x1A38; // uint8 - public const nint m_qDeathEyeAngles = 0x1A3C; // QAngle - public const nint m_bSkipOneHeadConstraintUpdate = 0x1A48; // bool - public const nint m_bLeftHanded = 0x1A49; // bool - public const nint m_fSwitchedHandednessTime = 0x1A4C; // GameTime_t - public const nint m_flViewmodelOffsetX = 0x1A50; // float32 - public const nint m_flViewmodelOffsetY = 0x1A54; // float32 - public const nint m_flViewmodelOffsetZ = 0x1A58; // float32 - public const nint m_flViewmodelFOV = 0x1A5C; // float32 - public const nint m_bIsWalking = 0x1A60; // bool - public const nint m_fLastGivenDefuserTime = 0x1A64; // float32 - public const nint m_fLastGivenBombTime = 0x1A68; // float32 - public const nint m_flDealtDamageToEnemyMostRecentTimestamp = 0x1A6C; // float32 - public const nint m_iDisplayHistoryBits = 0x1A70; // uint32 - public const nint m_flLastAttackedTeammate = 0x1A74; // float32 - public const nint m_allowAutoFollowTime = 0x1A78; // GameTime_t - public const nint m_bResetArmorNextSpawn = 0x1A7C; // bool - public const nint m_nLastKillerIndex = 0x1A80; // CEntityIndex - public const nint m_entitySpottedState = 0x1A88; // EntitySpottedState_t - public const nint m_nSpotRules = 0x1AA0; // int32 - public const nint m_bIsScoped = 0x1AA4; // bool - public const nint m_bResumeZoom = 0x1AA5; // bool - public const nint m_bIsDefusing = 0x1AA6; // bool - public const nint m_bIsGrabbingHostage = 0x1AA7; // bool - public const nint m_iBlockingUseActionInProgress = 0x1AA8; // CSPlayerBlockingUseAction_t - public const nint m_flEmitSoundTime = 0x1AAC; // GameTime_t - public const nint m_bInNoDefuseArea = 0x1AB0; // bool - public const nint m_iBombSiteIndex = 0x1AB4; // CEntityIndex - public const nint m_nWhichBombZone = 0x1AB8; // int32 - public const nint m_bInBombZoneTrigger = 0x1ABC; // bool - public const nint m_bWasInBombZoneTrigger = 0x1ABD; // bool - public const nint m_iShotsFired = 0x1AC0; // int32 - public const nint m_flFlinchStack = 0x1AC4; // float32 - public const nint m_flVelocityModifier = 0x1AC8; // float32 - public const nint m_flHitHeading = 0x1ACC; // float32 - public const nint m_nHitBodyPart = 0x1AD0; // int32 - public const nint m_vecTotalBulletForce = 0x1AD4; // Vector - public const nint m_bWaitForNoAttack = 0x1AE0; // bool - public const nint m_ignoreLadderJumpTime = 0x1AE4; // float32 - public const nint m_bKilledByHeadshot = 0x1AE8; // bool - public const nint m_LastHitBox = 0x1AEC; // int32 - public const nint m_pBot = 0x1AF0; // CCSBot* - public const nint m_bBotAllowActive = 0x1AF8; // bool - public const nint m_thirdPersonHeading = 0x1AFC; // QAngle - public const nint m_flSlopeDropOffset = 0x1B08; // float32 - public const nint m_flSlopeDropHeight = 0x1B0C; // float32 - public const nint m_vHeadConstraintOffset = 0x1B10; // Vector - public const nint m_nLastPickupPriority = 0x1B1C; // int32 - public const nint m_flLastPickupPriorityTime = 0x1B20; // float32 - public const nint m_ArmorValue = 0x1B24; // int32 - public const nint m_unCurrentEquipmentValue = 0x1B28; // uint16 - public const nint m_unRoundStartEquipmentValue = 0x1B2A; // uint16 - public const nint m_unFreezetimeEndEquipmentValue = 0x1B2C; // uint16 - public const nint m_iLastWeaponFireUsercmd = 0x1B30; // int32 - public const nint m_bIsSpawning = 0x1B34; // bool - public const nint m_iDeathFlags = 0x1B40; // int32 - public const nint m_bHasDeathInfo = 0x1B44; // bool - public const nint m_flDeathInfoTime = 0x1B48; // float32 - public const nint m_vecDeathInfoOrigin = 0x1B4C; // Vector - public const nint m_vecPlayerPatchEconIndices = 0x1B58; // uint32[5] - public const nint m_GunGameImmunityColor = 0x1B6C; // Color - public const nint m_grenadeParameterStashTime = 0x1B70; // GameTime_t - public const nint m_bGrenadeParametersStashed = 0x1B74; // bool - public const nint m_angStashedShootAngles = 0x1B78; // QAngle - public const nint m_vecStashedGrenadeThrowPosition = 0x1B84; // Vector - public const nint m_vecStashedVelocity = 0x1B90; // Vector - public const nint m_angShootAngleHistory = 0x1B9C; // QAngle[2] - public const nint m_vecThrowPositionHistory = 0x1BB4; // Vector[2] - public const nint m_vecVelocityHistory = 0x1BCC; // Vector[2] - public const nint m_PredictedDamageTags = 0x1BE8; // CUtlVectorEmbeddedNetworkVar - public const nint m_nHighestAppliedDamageTagTick = 0x1C50; // int32 - public const nint m_bCommittingSuicideOnTeamChange = 0x1C54; // bool - public const nint m_wasNotKilledNaturally = 0x1C55; // bool - public const nint m_fImmuneToGunGameDamageTime = 0x1C58; // GameTime_t - public const nint m_bGunGameImmunity = 0x1C5C; // bool - public const nint m_fMolotovDamageTime = 0x1C60; // float32 - public const nint m_angEyeAngles = 0x1C64; // QAngle + public const nint m_pBulletServices = 0xE78; // CCSPlayer_BulletServices* + public const nint m_pHostageServices = 0xE80; // CCSPlayer_HostageServices* + public const nint m_pBuyServices = 0xE88; // CCSPlayer_BuyServices* + public const nint m_pActionTrackingServices = 0xE90; // CCSPlayer_ActionTrackingServices* + public const nint m_pRadioServices = 0xE98; // CCSPlayer_RadioServices* + public const nint m_pDamageReactServices = 0xEA0; // CCSPlayer_DamageReactServices* + public const nint m_nCharacterDefIndex = 0xEA8; // uint16 + public const nint m_bHasFemaleVoice = 0xEAA; // bool + public const nint m_strVOPrefix = 0xEB0; // CUtlString + public const nint m_szLastPlaceName = 0xEB8; // char[18] + public const nint m_bInHostageResetZone = 0xFA8; // bool + public const nint m_bInBuyZone = 0xFA9; // bool + public const nint m_TouchingBuyZones = 0xFB0; // CUtlVector> + public const nint m_bWasInBuyZone = 0xFC8; // bool + public const nint m_bInHostageRescueZone = 0xFC9; // bool + public const nint m_bInBombZone = 0xFCA; // bool + public const nint m_bWasInHostageRescueZone = 0xFCB; // bool + public const nint m_iRetakesOffering = 0xFCC; // int32 + public const nint m_iRetakesOfferingCard = 0xFD0; // int32 + public const nint m_bRetakesHasDefuseKit = 0xFD4; // bool + public const nint m_bRetakesMVPLastRound = 0xFD5; // bool + public const nint m_iRetakesMVPBoostItem = 0xFD8; // int32 + public const nint m_RetakesMVPBoostExtraUtility = 0xFDC; // loadout_slot_t + public const nint m_flHealthShotBoostExpirationTime = 0xFE0; // GameTime_t + public const nint m_flLandingTimeSeconds = 0xFE4; // float32 + public const nint m_aimPunchAngle = 0xFE8; // QAngle + public const nint m_aimPunchAngleVel = 0xFF4; // QAngle + public const nint m_aimPunchTickBase = 0x1000; // GameTick_t + public const nint m_aimPunchTickFraction = 0x1004; // float32 + public const nint m_aimPunchCache = 0x1008; // CUtlVector + public const nint m_bIsBuyMenuOpen = 0x1020; // bool + public const nint m_lastLandTime = 0x16C0; // GameTime_t + public const nint m_bOnGroundLastTick = 0x16C4; // bool + public const nint m_iPlayerLocked = 0x16C8; // int32 + public const nint m_flTimeOfLastInjury = 0x16D0; // GameTime_t + public const nint m_flNextSprayDecalTime = 0x16D4; // GameTime_t + public const nint m_bNextSprayDecalTimeExpedited = 0x16D8; // bool + public const nint m_nRagdollDamageBone = 0x16DC; // int32 + public const nint m_vRagdollDamageForce = 0x16E0; // Vector + public const nint m_vRagdollDamagePosition = 0x16EC; // Vector + public const nint m_szRagdollDamageWeaponName = 0x16F8; // char[64] + public const nint m_bRagdollDamageHeadshot = 0x1738; // bool + public const nint m_vRagdollServerOrigin = 0x173C; // Vector + public const nint m_EconGloves = 0x1748; // CEconItemView + public const nint m_nEconGlovesChanged = 0x19F0; // uint8 + public const nint m_qDeathEyeAngles = 0x19F4; // QAngle + public const nint m_bSkipOneHeadConstraintUpdate = 0x1A00; // bool + public const nint m_bLeftHanded = 0x1A01; // bool + public const nint m_fSwitchedHandednessTime = 0x1A04; // GameTime_t + public const nint m_flViewmodelOffsetX = 0x1A08; // float32 + public const nint m_flViewmodelOffsetY = 0x1A0C; // float32 + public const nint m_flViewmodelOffsetZ = 0x1A10; // float32 + public const nint m_flViewmodelFOV = 0x1A14; // float32 + public const nint m_bIsWalking = 0x1A18; // bool + public const nint m_fLastGivenDefuserTime = 0x1A1C; // float32 + public const nint m_fLastGivenBombTime = 0x1A20; // float32 + public const nint m_flDealtDamageToEnemyMostRecentTimestamp = 0x1A24; // float32 + public const nint m_iDisplayHistoryBits = 0x1A28; // uint32 + public const nint m_flLastAttackedTeammate = 0x1A2C; // float32 + public const nint m_allowAutoFollowTime = 0x1A30; // GameTime_t + public const nint m_bResetArmorNextSpawn = 0x1A34; // bool + public const nint m_nLastKillerIndex = 0x1A38; // CEntityIndex + public const nint m_entitySpottedState = 0x1A40; // EntitySpottedState_t + public const nint m_nSpotRules = 0x1A58; // int32 + public const nint m_bIsScoped = 0x1A5C; // bool + public const nint m_bResumeZoom = 0x1A5D; // bool + public const nint m_bIsDefusing = 0x1A5E; // bool + public const nint m_bIsGrabbingHostage = 0x1A5F; // bool + public const nint m_iBlockingUseActionInProgress = 0x1A60; // CSPlayerBlockingUseAction_t + public const nint m_flEmitSoundTime = 0x1A64; // GameTime_t + public const nint m_bInNoDefuseArea = 0x1A68; // bool + public const nint m_iBombSiteIndex = 0x1A6C; // CEntityIndex + public const nint m_nWhichBombZone = 0x1A70; // int32 + public const nint m_bInBombZoneTrigger = 0x1A74; // bool + public const nint m_bWasInBombZoneTrigger = 0x1A75; // bool + public const nint m_iShotsFired = 0x1A78; // int32 + public const nint m_flFlinchStack = 0x1A7C; // float32 + public const nint m_flVelocityModifier = 0x1A80; // float32 + public const nint m_flHitHeading = 0x1A84; // float32 + public const nint m_nHitBodyPart = 0x1A88; // int32 + public const nint m_vecTotalBulletForce = 0x1A8C; // Vector + public const nint m_bWaitForNoAttack = 0x1A98; // bool + public const nint m_ignoreLadderJumpTime = 0x1A9C; // float32 + public const nint m_bKilledByHeadshot = 0x1AA0; // bool + public const nint m_LastHitBox = 0x1AA4; // int32 + public const nint m_pBot = 0x1AA8; // CCSBot* + public const nint m_bBotAllowActive = 0x1AB0; // bool + public const nint m_thirdPersonHeading = 0x1AB4; // QAngle + public const nint m_flSlopeDropOffset = 0x1AC0; // float32 + public const nint m_flSlopeDropHeight = 0x1AC4; // float32 + public const nint m_vHeadConstraintOffset = 0x1AC8; // Vector + public const nint m_nLastPickupPriority = 0x1AD4; // int32 + public const nint m_flLastPickupPriorityTime = 0x1AD8; // float32 + public const nint m_ArmorValue = 0x1ADC; // int32 + public const nint m_unCurrentEquipmentValue = 0x1AE0; // uint16 + public const nint m_unRoundStartEquipmentValue = 0x1AE2; // uint16 + public const nint m_unFreezetimeEndEquipmentValue = 0x1AE4; // uint16 + public const nint m_iLastWeaponFireUsercmd = 0x1AE8; // int32 + public const nint m_bIsSpawning = 0x1AEC; // bool + public const nint m_iDeathFlags = 0x1AF8; // int32 + public const nint m_bHasDeathInfo = 0x1AFC; // bool + public const nint m_flDeathInfoTime = 0x1B00; // float32 + public const nint m_vecDeathInfoOrigin = 0x1B04; // Vector + public const nint m_vecPlayerPatchEconIndices = 0x1B10; // uint32[5] + public const nint m_GunGameImmunityColor = 0x1B24; // Color + public const nint m_grenadeParameterStashTime = 0x1B28; // GameTime_t + public const nint m_bGrenadeParametersStashed = 0x1B2C; // bool + public const nint m_angStashedShootAngles = 0x1B30; // QAngle + public const nint m_vecStashedGrenadeThrowPosition = 0x1B3C; // Vector + public const nint m_vecStashedVelocity = 0x1B48; // Vector + public const nint m_angShootAngleHistory = 0x1B54; // QAngle[2] + public const nint m_vecThrowPositionHistory = 0x1B6C; // Vector[2] + public const nint m_vecVelocityHistory = 0x1B84; // Vector[2] + public const nint m_PredictedDamageTags = 0x1BA0; // CUtlVectorEmbeddedNetworkVar + public const nint m_nHighestAppliedDamageTagTick = 0x1C08; // int32 + public const nint m_bCommittingSuicideOnTeamChange = 0x1C0C; // bool + public const nint m_wasNotKilledNaturally = 0x1C0D; // bool + public const nint m_fImmuneToGunGameDamageTime = 0x1C10; // GameTime_t + public const nint m_bGunGameImmunity = 0x1C14; // bool + public const nint m_fMolotovDamageTime = 0x1C18; // float32 + public const nint m_angEyeAngles = 0x1C1C; // QAngle } // Parent: CBaseEntity // Field count: 22 @@ -4536,35 +4669,35 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) public static class CEnvLightProbeVolume { - public const nint m_Entity_hLightProbeTexture_AmbientCube = 0x14E8; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SDF = 0x14F0; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_DC = 0x14F8; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_R = 0x1500; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_G = 0x1508; // CStrongHandle - public const nint m_Entity_hLightProbeTexture_SH2_B = 0x1510; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightIndicesTexture = 0x1518; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightScalarsTexture = 0x1520; // CStrongHandle - public const nint m_Entity_hLightProbeDirectLightShadowsTexture = 0x1528; // CStrongHandle - public const nint m_Entity_vBoxMins = 0x1530; // Vector - public const nint m_Entity_vBoxMaxs = 0x153C; // Vector - public const nint m_Entity_bMoveable = 0x1548; // bool - public const nint m_Entity_nHandshake = 0x154C; // int32 - public const nint m_Entity_nPriority = 0x1550; // int32 - public const nint m_Entity_bStartDisabled = 0x1554; // bool - public const nint m_Entity_nLightProbeSizeX = 0x1558; // int32 - public const nint m_Entity_nLightProbeSizeY = 0x155C; // int32 - public const nint m_Entity_nLightProbeSizeZ = 0x1560; // int32 - public const nint m_Entity_nLightProbeAtlasX = 0x1564; // int32 - public const nint m_Entity_nLightProbeAtlasY = 0x1568; // int32 - public const nint m_Entity_nLightProbeAtlasZ = 0x156C; // int32 - public const nint m_Entity_bEnabled = 0x1579; // bool + public const nint m_Entity_hLightProbeTexture_AmbientCube = 0x14A0; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SDF = 0x14A8; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_DC = 0x14B0; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_R = 0x14B8; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_G = 0x14C0; // CStrongHandle + public const nint m_Entity_hLightProbeTexture_SH2_B = 0x14C8; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightIndicesTexture = 0x14D0; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightScalarsTexture = 0x14D8; // CStrongHandle + public const nint m_Entity_hLightProbeDirectLightShadowsTexture = 0x14E0; // CStrongHandle + public const nint m_Entity_vBoxMins = 0x14E8; // Vector + public const nint m_Entity_vBoxMaxs = 0x14F4; // Vector + public const nint m_Entity_bMoveable = 0x1500; // bool + public const nint m_Entity_nHandshake = 0x1504; // int32 + public const nint m_Entity_nPriority = 0x1508; // int32 + public const nint m_Entity_bStartDisabled = 0x150C; // bool + public const nint m_Entity_nLightProbeSizeX = 0x1510; // int32 + public const nint m_Entity_nLightProbeSizeY = 0x1514; // int32 + public const nint m_Entity_nLightProbeSizeZ = 0x1518; // int32 + public const nint m_Entity_nLightProbeAtlasX = 0x151C; // int32 + public const nint m_Entity_nLightProbeAtlasY = 0x1520; // int32 + public const nint m_Entity_nLightProbeAtlasZ = 0x1524; // int32 + public const nint m_Entity_bEnabled = 0x1531; // bool } // Parent: CServerOnlyPointEntity // Field count: 3 public static class SpawnPoint { - public const nint m_iPriority = 0x4F0; // int32 - public const nint m_bEnabled = 0x4F4; // bool - public const nint m_nType = 0x4F8; // int32 + public const nint m_iPriority = 0x4A8; // int32 + public const nint m_bEnabled = 0x4AC; // bool + public const nint m_nType = 0x4B0; // int32 } // Parent: None // Field count: 0 @@ -4610,10 +4743,10 @@ namespace CS2Dumper.Schemas { public const nint m_nHierarchyType = 0xF4; // uint8 public const nint m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8 public const nint m_name = 0xF8; // CUtlStringToken - public const nint m_hierarchyAttachName = 0x138; // CUtlStringToken - public const nint m_flZOffset = 0x13C; // float32 - public const nint m_flClientLocalScale = 0x140; // float32 - public const nint m_vRenderOrigin = 0x144; // Vector + public const nint m_hierarchyAttachName = 0x10C; // CUtlStringToken + public const nint m_flZOffset = 0x110; // float32 + public const nint m_flClientLocalScale = 0x114; // float32 + public const nint m_vRenderOrigin = 0x118; // Vector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -4646,10 +4779,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iObserverMode (uint8) // NetworkVarNames: m_hObserverTarget (CHandle) public static class CPlayer_ObserverServices { - public const nint m_iObserverMode = 0x40; // uint8 - public const nint m_hObserverTarget = 0x44; // CHandle - public const nint m_iObserverLastMode = 0x48; // ObserverMode_t - public const nint m_bForcedObserverMode = 0x4C; // bool + public const nint m_iObserverMode = 0x48; // uint8 + public const nint m_hObserverTarget = 0x4C; // CHandle + public const nint m_iObserverLastMode = 0x50; // ObserverMode_t + public const nint m_bForcedObserverMode = 0x54; // bool } // Parent: CPointEntity // Field count: 0 @@ -4682,10 +4815,10 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_iCurrentMaxRagdollCount (int8) public static class CRagdollManager { - public const nint m_iCurrentMaxRagdollCount = 0x4F0; // int8 - public const nint m_iMaxRagdollCount = 0x4F4; // int32 - public const nint m_bSaveImportant = 0x4F8; // bool - public const nint m_bCanTakeDamage = 0x4F9; // bool + public const nint m_iCurrentMaxRagdollCount = 0x4A8; // int8 + public const nint m_iMaxRagdollCount = 0x4AC; // int32 + public const nint m_bSaveImportant = 0x4B0; // bool + public const nint m_bCanTakeDamage = 0x4B1; // bool } // Parent: CBaseTrigger // Field count: 12 @@ -4704,25 +4837,25 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bMaster (bool) // NetworkVarNames: m_bExposureControl (bool) public static class CPostProcessingVolume { - public const nint m_hPostSettings = 0x9B8; // CStrongHandle - public const nint m_flFadeDuration = 0x9C0; // float32 - public const nint m_flMinLogExposure = 0x9C4; // float32 - public const nint m_flMaxLogExposure = 0x9C8; // float32 - public const nint m_flMinExposure = 0x9CC; // float32 - public const nint m_flMaxExposure = 0x9D0; // float32 - public const nint m_flExposureCompensation = 0x9D4; // float32 - public const nint m_flExposureFadeSpeedUp = 0x9D8; // float32 - public const nint m_flExposureFadeSpeedDown = 0x9DC; // float32 - public const nint m_flTonemapEVSmoothingRange = 0x9E0; // float32 - public const nint m_bMaster = 0x9E4; // bool - public const nint m_bExposureControl = 0x9E5; // bool + public const nint m_hPostSettings = 0x8A0; // CStrongHandle + public const nint m_flFadeDuration = 0x8A8; // float32 + public const nint m_flMinLogExposure = 0x8AC; // float32 + public const nint m_flMaxLogExposure = 0x8B0; // float32 + public const nint m_flMinExposure = 0x8B4; // float32 + public const nint m_flMaxExposure = 0x8B8; // float32 + public const nint m_flExposureCompensation = 0x8BC; // float32 + public const nint m_flExposureFadeSpeedUp = 0x8C0; // float32 + public const nint m_flExposureFadeSpeedDown = 0x8C4; // float32 + public const nint m_flTonemapEVSmoothingRange = 0x8C8; // float32 + public const nint m_bMaster = 0x8CC; // bool + public const nint m_bExposureControl = 0x8CD; // bool } // Parent: CPointEntity // Field count: 3 public static class CPointProximitySensor { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_hTargetEntity = 0x4F4; // CHandle - public const nint m_Distance = 0x4F8; // CEntityOutputTemplate + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_hTargetEntity = 0x4AC; // CHandle + public const nint m_Distance = 0x4B0; // CEntityOutputTemplate } // Parent: None // Field count: 5 @@ -4743,29 +4876,31 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bTestOcclusion (bool) // NetworkVarNames: m_bTestAllVisibleOcclusion (bool) public static class CTriggerLook { - public const nint m_hLookTarget = 0x9D0; // CHandle - public const nint m_flFieldOfView = 0x9D4; // float32 - public const nint m_flLookTime = 0x9D8; // float32 - public const nint m_flLookTimeTotal = 0x9DC; // float32 - public const nint m_flLookTimeLast = 0x9E0; // GameTime_t - public const nint m_flTimeoutDuration = 0x9E4; // float32 - public const nint m_bTimeoutFired = 0x9E8; // bool - public const nint m_bIsLooking = 0x9E9; // bool - public const nint m_b2DFOV = 0x9EA; // bool - public const nint m_bUseVelocity = 0x9EB; // bool - public const nint m_bTestOcclusion = 0x9EC; // bool - public const nint m_bTestAllVisibleOcclusion = 0x9ED; // bool - public const nint m_OnTimeout = 0x9F0; // CEntityIOOutput - public const nint m_OnStartLook = 0xA18; // CEntityIOOutput - public const nint m_OnEndLook = 0xA40; // CEntityIOOutput + public const nint m_hLookTarget = 0x8A8; // CHandle + public const nint m_flFieldOfView = 0x8AC; // float32 + public const nint m_flLookTime = 0x8B0; // float32 + public const nint m_flLookTimeTotal = 0x8B4; // float32 + public const nint m_flLookTimeLast = 0x8B8; // GameTime_t + public const nint m_flTimeoutDuration = 0x8BC; // float32 + public const nint m_bTimeoutFired = 0x8C0; // bool + public const nint m_bIsLooking = 0x8C1; // bool + public const nint m_b2DFOV = 0x8C2; // bool + public const nint m_bUseVelocity = 0x8C3; // bool + public const nint m_bTestOcclusion = 0x8C4; // bool + public const nint m_bTestAllVisibleOcclusion = 0x8C5; // bool + public const nint m_OnTimeout = 0x8C8; // CEntityIOOutput + public const nint m_OnStartLook = 0x8E0; // CEntityIOOutput + public const nint m_OnEndLook = 0x8F8; // CEntityIOOutput } // Parent: None - // Field count: 1 + // Field count: 3 // // Metadata: // MGetKV3ClassDefaults public static class CPulseCell_Outflow_PlayVCD { public const nint m_hChoreoScene = 0xF0; // CStrongHandle + public const nint m_OnPaused = 0xF8; // CPulse_OutflowConnection + public const nint m_OnResumed = 0x140; // CPulse_OutflowConnection } // Parent: None // Field count: 0 @@ -4778,16 +4913,16 @@ namespace CS2Dumper.Schemas { // Parent: CPhysForce // Field count: 1 public static class CPhysTorque { - public const nint m_axis = 0x550; // VectorWS + public const nint m_axis = 0x508; // VectorWS } // Parent: CLogicalEntity // Field count: 5 public static class CMultiSource { - public const nint m_rgEntities = 0x4F0; // CHandle[32] - public const nint m_rgTriggered = 0x570; // int32[32] - public const nint m_OnTrigger = 0x5F0; // CEntityIOOutput - public const nint m_iTotal = 0x618; // int32 - public const nint m_globalstate = 0x620; // CUtlSymbolLarge + public const nint m_rgEntities = 0x4A8; // CHandle[32] + public const nint m_rgTriggered = 0x528; // int32[32] + public const nint m_OnTrigger = 0x5A8; // CEntityIOOutput + public const nint m_iTotal = 0x5C0; // int32 + public const nint m_globalstate = 0x5C8; // CUtlSymbolLarge } // Parent: CCSWeaponBase // Field count: 13 @@ -4807,39 +4942,39 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) public static class CBaseCSGrenade { - public const nint m_bRedraw = 0x11D0; // bool - public const nint m_bIsHeldByPlayer = 0x11D1; // bool - public const nint m_bPinPulled = 0x11D2; // bool - public const nint m_bJumpThrow = 0x11D3; // bool - public const nint m_bThrowAnimating = 0x11D4; // bool - public const nint m_fThrowTime = 0x11D8; // GameTime_t - public const nint m_flThrowStrength = 0x11DC; // float32 - public const nint m_fDropTime = 0x11E0; // GameTime_t - public const nint m_fPinPullTime = 0x11E4; // GameTime_t - public const nint m_bJustPulledPin = 0x11E8; // bool - public const nint m_nNextHoldTick = 0x11EC; // GameTick_t - public const nint m_flNextHoldFrac = 0x11F0; // float32 - public const nint m_hSwitchToWeaponAfterThrow = 0x11F4; // CHandle + public const nint m_bRedraw = 0x1130; // bool + public const nint m_bIsHeldByPlayer = 0x1131; // bool + public const nint m_bPinPulled = 0x1132; // bool + public const nint m_bJumpThrow = 0x1133; // bool + public const nint m_bThrowAnimating = 0x1134; // bool + public const nint m_fThrowTime = 0x1138; // GameTime_t + public const nint m_flThrowStrength = 0x113C; // float32 + public const nint m_fDropTime = 0x1140; // GameTime_t + public const nint m_fPinPullTime = 0x1144; // GameTime_t + public const nint m_bJustPulledPin = 0x1148; // bool + public const nint m_nNextHoldTick = 0x114C; // GameTick_t + public const nint m_flNextHoldFrac = 0x1150; // float32 + public const nint m_hSwitchToWeaponAfterThrow = 0x1154; // CHandle } // Parent: CBaseEntity // Field count: 11 public static class CLogicAuto { - public const nint m_OnMapSpawn = 0x4F0; // CEntityIOOutput - public const nint m_OnDemoMapSpawn = 0x518; // CEntityIOOutput - public const nint m_OnNewGame = 0x540; // CEntityIOOutput - public const nint m_OnLoadGame = 0x568; // CEntityIOOutput - public const nint m_OnMapTransition = 0x590; // CEntityIOOutput - public const nint m_OnBackgroundMap = 0x5B8; // CEntityIOOutput - public const nint m_OnMultiNewMap = 0x5E0; // CEntityIOOutput - public const nint m_OnMultiNewRound = 0x608; // CEntityIOOutput - public const nint m_OnVREnabled = 0x630; // CEntityIOOutput - public const nint m_OnVRNotEnabled = 0x658; // CEntityIOOutput - public const nint m_globalstate = 0x680; // CUtlSymbolLarge + public const nint m_OnMapSpawn = 0x4A8; // CEntityIOOutput + public const nint m_OnDemoMapSpawn = 0x4C0; // CEntityIOOutput + public const nint m_OnNewGame = 0x4D8; // CEntityIOOutput + public const nint m_OnLoadGame = 0x4F0; // CEntityIOOutput + public const nint m_OnMapTransition = 0x508; // CEntityIOOutput + public const nint m_OnBackgroundMap = 0x520; // CEntityIOOutput + public const nint m_OnMultiNewMap = 0x538; // CEntityIOOutput + public const nint m_OnMultiNewRound = 0x550; // CEntityIOOutput + public const nint m_OnVREnabled = 0x568; // CEntityIOOutput + public const nint m_OnVRNotEnabled = 0x580; // CEntityIOOutput + public const nint m_globalstate = 0x598; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 1 public static class CPhysicsWire { - public const nint m_nDensity = 0x4F0; // int32 + public const nint m_nDensity = 0x4A8; // int32 } // Parent: CBaseModelEntity // Field count: 0 @@ -4848,16 +4983,32 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 5 public static class CInfoDynamicShadowHint { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_flRange = 0x4F4; // float32 - public const nint m_nImportance = 0x4F8; // int32 - public const nint m_nLightChoice = 0x4FC; // int32 - public const nint m_hLight = 0x500; // CHandle + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_flRange = 0x4AC; // float32 + public const nint m_nImportance = 0x4B0; // int32 + public const nint m_nLightChoice = 0x4B4; // int32 + public const nint m_hLight = 0x4B8; // CHandle } // Parent: CBaseModelEntity // Field count: 1 public static class CMarkupVolume { - public const nint m_bDisabled = 0x7D8; // bool + public const nint m_bDisabled = 0x730; // bool + } + // Parent: CPointEntity + // Field count: 6 + // + // Metadata: + // NetworkVarNames: m_vInTangentLocal (Vector) + // NetworkVarNames: m_vOutTangentLocal (Vector) + // NetworkVarNames: m_strParentPathUniqueID (CUtlString) + // NetworkVarNames: m_strPathNodeParameter (CUtlString) + public static class CPathNode { + public const nint m_vInTangentLocal = 0x4A8; // Vector + public const nint m_vOutTangentLocal = 0x4B4; // Vector + public const nint m_strParentPathUniqueID = 0x4C0; // CUtlString + public const nint m_strPathNodeParameter = 0x4C8; // CUtlString + public const nint m_xWSPrevParent = 0x4D0; // CTransform + public const nint m_hPath = 0x4F0; // CHandle } // Parent: CCSGO_TeamSelectCharacterPosition // Field count: 0 @@ -4866,7 +5017,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 1 public static class CTriggerRemove { - public const nint m_OnRemove = 0x9A8; // CEntityIOOutput + public const nint m_OnRemove = 0x890; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 5 @@ -4874,11 +5025,11 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bEnabled (bool) public static class CLogicGameEventListener { - public const nint m_OnEventFired = 0x500; // CEntityIOOutput - public const nint m_iszGameEventName = 0x528; // CUtlSymbolLarge - public const nint m_iszGameEventItem = 0x530; // CUtlSymbolLarge - public const nint m_bEnabled = 0x538; // bool - public const nint m_bStartDisabled = 0x539; // bool + public const nint m_OnEventFired = 0x4B8; // CEntityIOOutput + public const nint m_iszGameEventName = 0x4D0; // CUtlSymbolLarge + public const nint m_iszGameEventItem = 0x4D8; // CUtlSymbolLarge + public const nint m_bEnabled = 0x4E0; // bool + public const nint m_bStartDisabled = 0x4E1; // bool } // Parent: CBaseModelEntity // Field count: 0 @@ -4899,7 +5050,7 @@ namespace CS2Dumper.Schemas { // Parent: CMarkupVolumeTagged // Field count: 1 public static class CMarkupVolumeTagged_Nav { - public const nint m_nScopes = 0x818; // NavScopeFlags_t + public const nint m_nScopes = 0x770; // NavScopeFlags_t } // Parent: SpawnPoint // Field count: 0 @@ -4908,9 +5059,9 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 3 public static class CLogicAutosave { - public const nint m_bForceNewLevelUnit = 0x4F0; // bool - public const nint m_minHitPoints = 0x4F4; // int32 - public const nint m_minHitPointsToCommit = 0x4F8; // int32 + public const nint m_bForceNewLevelUnit = 0x4A8; // bool + public const nint m_minHitPoints = 0x4AC; // int32 + public const nint m_minHitPointsToCommit = 0x4B0; // int32 } // Parent: CCSGO_TeamIntroCharacterPosition // Field count: 0 @@ -4962,18 +5113,18 @@ namespace CS2Dumper.Schemas { public const nint m_flInitialWindSpeed = 0x2C; // float32 public const nint m_location = 0x30; // Vector public const nint m_OnGustStart = 0x40; // CEntityIOOutput - public const nint m_OnGustEnd = 0x68; // CEntityIOOutput - public const nint m_hEntOwner = 0x90; // CHandle + public const nint m_OnGustEnd = 0x58; // CEntityIOOutput + public const nint m_hEntOwner = 0x70; // CHandle } // Parent: CServerOnlyPointEntity // Field count: 6 public static class CPointPrefab { - public const nint m_targetMapName = 0x4F0; // CUtlSymbolLarge - public const nint m_forceWorldGroupID = 0x4F8; // CUtlSymbolLarge - public const nint m_associatedRelayTargetName = 0x500; // CUtlSymbolLarge - public const nint m_fixupNames = 0x508; // bool - public const nint m_bLoadDynamic = 0x509; // bool - public const nint m_associatedRelayEntity = 0x50C; // CHandle + public const nint m_targetMapName = 0x4A8; // CUtlSymbolLarge + public const nint m_forceWorldGroupID = 0x4B0; // CUtlSymbolLarge + public const nint m_associatedRelayTargetName = 0x4B8; // CUtlSymbolLarge + public const nint m_fixupNames = 0x4C0; // bool + public const nint m_bLoadDynamic = 0x4C1; // bool + public const nint m_associatedRelayEntity = 0x4C4; // CHandle } // Parent: None // Field count: 1 @@ -4986,15 +5137,15 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 9 public static class CEnvInstructorVRHint { - public const nint m_iszName = 0x4F0; // CUtlSymbolLarge - public const nint m_iszHintTargetEntity = 0x4F8; // CUtlSymbolLarge - public const nint m_iTimeout = 0x500; // int32 - public const nint m_iszCaption = 0x508; // CUtlSymbolLarge - public const nint m_iszStartSound = 0x510; // CUtlSymbolLarge - public const nint m_iLayoutFileType = 0x518; // int32 - public const nint m_iszCustomLayoutFile = 0x520; // CUtlSymbolLarge - public const nint m_iAttachType = 0x528; // int32 - public const nint m_flHeightOffset = 0x52C; // float32 + public const nint m_iszName = 0x4A8; // CUtlSymbolLarge + public const nint m_iszHintTargetEntity = 0x4B0; // CUtlSymbolLarge + public const nint m_iTimeout = 0x4B8; // int32 + public const nint m_iszCaption = 0x4C0; // CUtlSymbolLarge + public const nint m_iszStartSound = 0x4C8; // CUtlSymbolLarge + public const nint m_iLayoutFileType = 0x4D0; // int32 + public const nint m_iszCustomLayoutFile = 0x4D8; // CUtlSymbolLarge + public const nint m_iAttachType = 0x4E0; // int32 + public const nint m_flHeightOffset = 0x4E4; // float32 } // Parent: CGameRulesProxy // Field count: 1 @@ -5002,7 +5153,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_pGameRules (CCSGameRules*) public static class CCSGameRulesProxy { - public const nint m_pGameRules = 0x4F0; // CCSGameRules* + public const nint m_pGameRules = 0x4A8; // CCSGameRules* } // Parent: CBaseTrigger // Field count: 0 @@ -5015,11 +5166,11 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 5 public static class CEnvGlobal { - public const nint m_outCounter = 0x4F0; // CEntityOutputTemplate - public const nint m_globalstate = 0x518; // CUtlSymbolLarge - public const nint m_triggermode = 0x520; // int32 - public const nint m_initialstate = 0x524; // int32 - public const nint m_counter = 0x528; // int32 + public const nint m_outCounter = 0x4A8; // CEntityOutputTemplate + public const nint m_globalstate = 0x4C8; // CUtlSymbolLarge + public const nint m_triggermode = 0x4D0; // int32 + public const nint m_initialstate = 0x4D4; // int32 + public const nint m_counter = 0x4D8; // int32 } // Parent: CLogicNPCCounterAABB // Field count: 0 @@ -5028,10 +5179,10 @@ namespace CS2Dumper.Schemas { // Parent: CBaseModelEntity // Field count: 1 public static class CPlatTrigger { - public const nint m_pPlatform = 0x7D8; // CHandle + public const nint m_pPlatform = 0x730; // CHandle } // Parent: CPointEntity - // Field count: 67 + // Field count: 62 // // Metadata: // NetworkVarNames: m_bIsPlayingBack (bool) @@ -5042,73 +5193,72 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hActorList (CHandle) // NetworkVarNames: m_nSceneStringIndex (uint16) public static class CSceneEntity { - public const nint m_iszSceneFile = 0x4F8; // CUtlSymbolLarge - public const nint m_iszResumeSceneFile = 0x500; // CUtlSymbolLarge - public const nint m_iszTarget1 = 0x508; // CUtlSymbolLarge - public const nint m_iszTarget2 = 0x510; // CUtlSymbolLarge - public const nint m_iszTarget3 = 0x518; // CUtlSymbolLarge - public const nint m_iszTarget4 = 0x520; // CUtlSymbolLarge - public const nint m_iszTarget5 = 0x528; // CUtlSymbolLarge - public const nint m_iszTarget6 = 0x530; // CUtlSymbolLarge - public const nint m_iszTarget7 = 0x538; // CUtlSymbolLarge - public const nint m_iszTarget8 = 0x540; // CUtlSymbolLarge - public const nint m_hTarget1 = 0x548; // CHandle - public const nint m_hTarget2 = 0x54C; // CHandle - public const nint m_hTarget3 = 0x550; // CHandle - public const nint m_hTarget4 = 0x554; // CHandle - public const nint m_hTarget5 = 0x558; // CHandle - public const nint m_hTarget6 = 0x55C; // CHandle - public const nint m_hTarget7 = 0x560; // CHandle - public const nint m_hTarget8 = 0x564; // CHandle - public const nint m_sTargetAttachment = 0x568; // CUtlSymbolLarge - public const nint m_bIsPlayingBack = 0x570; // bool - public const nint m_bPaused = 0x571; // bool - public const nint m_bMultiplayer = 0x572; // bool - public const nint m_bAutogenerated = 0x573; // bool - public const nint m_flForceClientTime = 0x574; // float32 - public const nint m_flCurrentTime = 0x578; // float32 - public const nint m_flFrameTime = 0x57C; // float32 - public const nint m_bCancelAtNextInterrupt = 0x580; // bool - public const nint m_fPitch = 0x584; // float32 - public const nint m_bAutomated = 0x588; // bool - public const nint m_nAutomatedAction = 0x58C; // int32 - public const nint m_flAutomationDelay = 0x590; // float32 - public const nint m_flAutomationTime = 0x594; // float32 - public const nint m_nSpeechPriority = 0x598; // int32 - public const nint m_hWaitingForThisResumeScene = 0x59C; // CHandle - public const nint m_bWaitingForResumeScene = 0x5A0; // bool - public const nint m_bPausedViaInput = 0x5A1; // bool - public const nint m_bPauseAtNextInterrupt = 0x5A2; // bool - public const nint m_bWaitingForActor = 0x5A3; // bool - public const nint m_bWaitingForInterrupt = 0x5A4; // bool - public const nint m_bInterruptedActorsScenes = 0x5A5; // bool - public const nint m_bBreakOnNonIdle = 0x5A6; // bool - public const nint m_bSceneFinished = 0x5A7; // bool - public const nint m_hActorList = 0x5A8; // CNetworkUtlVectorBase> - public const nint m_hRemoveActorList = 0x5C0; // CUtlVector> - public const nint m_nSceneFlushCounter = 0x608; // int32 - public const nint m_nSceneStringIndex = 0x60C; // uint16 - public const nint m_OnStart = 0x610; // CEntityIOOutput - public const nint m_OnCompletion = 0x638; // CEntityIOOutput - public const nint m_OnCanceled = 0x660; // CEntityIOOutput - public const nint m_OnPaused = 0x688; // CEntityIOOutput - public const nint m_OnResumed = 0x6B0; // CEntityIOOutput - public const nint m_OnTrigger = 0x6D8; // CEntityIOOutput[16] - public const nint m_hInterruptScene = 0x9E8; // CHandle - public const nint m_nInterruptCount = 0x9EC; // int32 - public const nint m_bSceneMissing = 0x9F0; // bool - public const nint m_bInterrupted = 0x9F1; // bool - public const nint m_bCompletedEarly = 0x9F2; // bool - public const nint m_bInterruptSceneFinished = 0x9F3; // bool - public const nint m_bRestoring = 0x9F4; // bool - public const nint m_hNotifySceneCompletion = 0x9F8; // CUtlVector> - public const nint m_hListManagers = 0xA10; // CUtlVector> - public const nint m_iszSoundName = 0xA28; // CUtlSymbolLarge - public const nint m_iszSequenceName = 0xA30; // CUtlSymbolLarge - public const nint m_hActor = 0xA38; // CHandle - public const nint m_hActivator = 0xA3C; // CHandle - public const nint m_BusyActor = 0xA40; // int32 - public const nint m_iPlayerDeathBehavior = 0xA44; // SceneOnPlayerDeath_t + public const nint m_iszSceneFile = 0x4B0; // CUtlSymbolLarge + public const nint m_iszTarget1 = 0x4B8; // CUtlSymbolLarge + public const nint m_iszTarget2 = 0x4C0; // CUtlSymbolLarge + public const nint m_iszTarget3 = 0x4C8; // CUtlSymbolLarge + public const nint m_iszTarget4 = 0x4D0; // CUtlSymbolLarge + public const nint m_iszTarget5 = 0x4D8; // CUtlSymbolLarge + public const nint m_iszTarget6 = 0x4E0; // CUtlSymbolLarge + public const nint m_iszTarget7 = 0x4E8; // CUtlSymbolLarge + public const nint m_iszTarget8 = 0x4F0; // CUtlSymbolLarge + public const nint m_hTarget1 = 0x4F8; // CHandle + public const nint m_hTarget2 = 0x4FC; // CHandle + public const nint m_hTarget3 = 0x500; // CHandle + public const nint m_hTarget4 = 0x504; // CHandle + public const nint m_hTarget5 = 0x508; // CHandle + public const nint m_hTarget6 = 0x50C; // CHandle + public const nint m_hTarget7 = 0x510; // CHandle + public const nint m_hTarget8 = 0x514; // CHandle + public const nint m_sTargetAttachment = 0x518; // CUtlSymbolLarge + public const nint m_bIsPlayingBack = 0x520; // bool + public const nint m_bPaused = 0x521; // bool + public const nint m_bMultiplayer = 0x522; // bool + public const nint m_bAutogenerated = 0x523; // bool + public const nint m_flForceClientTime = 0x524; // float32 + public const nint m_flCurrentTime = 0x528; // float32 + public const nint m_flFrameTime = 0x52C; // float32 + public const nint m_bCancelAtNextInterrupt = 0x530; // bool + public const nint m_fPitch = 0x534; // float32 + public const nint m_bAutomated = 0x538; // bool + public const nint m_nAutomatedAction = 0x53C; // int32 + public const nint m_flAutomationDelay = 0x540; // float32 + public const nint m_flAutomationTime = 0x544; // float32 + public const nint m_nSpeechPriority = 0x548; // int32 + public const nint m_bPausedViaInput = 0x54C; // bool + public const nint m_bPauseAtNextInterrupt = 0x54D; // bool + public const nint m_bWaitingForActor = 0x54E; // bool + public const nint m_bWaitingForInterrupt = 0x54F; // bool + public const nint m_bInterruptedActorsScenes = 0x550; // bool + public const nint m_bBreakOnNonIdle = 0x551; // bool + public const nint m_bSceneFinished = 0x552; // bool + public const nint m_hActorList = 0x558; // CNetworkUtlVectorBase> + public const nint m_hRemoveActorList = 0x570; // CUtlVector> + public const nint m_nSceneStringIndex = 0x5B8; // uint16 + public const nint m_OnStart = 0x5C0; // CEntityIOOutput + public const nint m_OnCompletion = 0x5D8; // CEntityIOOutput + public const nint m_OnCanceled = 0x5F0; // CEntityIOOutput + public const nint m_OnPaused = 0x608; // CEntityIOOutput + public const nint m_OnResumed = 0x620; // CEntityIOOutput + public const nint m_hInterruptScene = 0x6C8; // CHandle + public const nint m_nInterruptCount = 0x6CC; // int32 + public const nint m_bSceneMissing = 0x6D0; // bool + public const nint m_bInterrupted = 0x6D1; // bool + public const nint m_bCompletedEarly = 0x6D2; // bool + public const nint m_bInterruptSceneFinished = 0x6D3; // bool + public const nint m_bRestoring = 0x6D4; // bool + public const nint m_hNotifySceneCompletion = 0x6D8; // CUtlVector> + public const nint m_hListManagers = 0x6F0; // CUtlVector> + public const nint m_iszSoundName = 0x708; // CUtlSymbolLarge + public const nint m_iszSequenceName = 0x710; // CUtlSymbolLarge + public const nint m_hActor = 0x718; // CHandle + public const nint m_hActivator = 0x71C; // CHandle + public const nint m_BusyActor = 0x720; // int32 + public const nint m_iPlayerDeathBehavior = 0x724; // SceneOnPlayerDeath_t + } + // Parent: CPointEntity + // Field count: 0 + public static class CChoreoInfoTarget { } // Parent: CBaseEntity // Field count: 5 @@ -5120,16 +5270,16 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flExposureAdaptationSpeedDown (float) // NetworkVarNames: m_flTonemapEVSmoothingRange (float) public static class CTonemapController2 { - public const nint m_flAutoExposureMin = 0x4F0; // float32 - public const nint m_flAutoExposureMax = 0x4F4; // float32 - public const nint m_flExposureAdaptationSpeedUp = 0x4F8; // float32 - public const nint m_flExposureAdaptationSpeedDown = 0x4FC; // float32 - public const nint m_flTonemapEVSmoothingRange = 0x500; // float32 + public const nint m_flAutoExposureMin = 0x4A8; // float32 + public const nint m_flAutoExposureMax = 0x4AC; // float32 + public const nint m_flExposureAdaptationSpeedUp = 0x4B0; // float32 + public const nint m_flExposureAdaptationSpeedDown = 0x4B4; // float32 + public const nint m_flTonemapEVSmoothingRange = 0x4B8; // float32 } // Parent: CLogicalEntity // Field count: 1 public static class CMapSharedEnvironment { - public const nint m_targetMapName = 0x4F0; // CUtlSymbolLarge + public const nint m_targetMapName = 0x4A8; // CUtlSymbolLarge } // Parent: // Field count: 8 @@ -5138,6 +5288,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flPrevCycle (float32) // NetworkVarNames: m_flCycle (float32) + // NetworkVarNames: m_flWeight (CNetworkedQuantizedFloat) public static class CNetworkedSequenceOperation { public const nint m_hSequence = 0x8; // HSequence public const nint m_flPrevCycle = 0xC; // float32 @@ -5151,18 +5302,18 @@ namespace CS2Dumper.Schemas { // Parent: CBaseAnimGraph // Field count: 12 public static class CPhysMagnet { - public const nint m_OnMagnetAttach = 0xA90; // CEntityIOOutput - public const nint m_OnMagnetDetach = 0xAB8; // CEntityIOOutput - public const nint m_massScale = 0xAE0; // float32 - public const nint m_forceLimit = 0xAE4; // float32 - public const nint m_torqueLimit = 0xAE8; // float32 - public const nint m_MagnettedEntities = 0xAF0; // CUtlVector - public const nint m_bActive = 0xB08; // bool - public const nint m_bHasHitSomething = 0xB09; // bool - public const nint m_flTotalMass = 0xB0C; // float32 - public const nint m_flRadius = 0xB10; // float32 - public const nint m_flNextSuckTime = 0xB14; // GameTime_t - public const nint m_iMaxObjectsAttached = 0xB18; // int32 + public const nint m_OnMagnetAttach = 0xA20; // CEntityIOOutput + public const nint m_OnMagnetDetach = 0xA38; // CEntityIOOutput + public const nint m_massScale = 0xA50; // float32 + public const nint m_forceLimit = 0xA54; // float32 + public const nint m_torqueLimit = 0xA58; // float32 + public const nint m_MagnettedEntities = 0xA60; // CUtlVector + public const nint m_bActive = 0xA78; // bool + public const nint m_bHasHitSomething = 0xA79; // bool + public const nint m_flTotalMass = 0xA7C; // float32 + public const nint m_flRadius = 0xA80; // float32 + public const nint m_flNextSuckTime = 0xA84; // GameTime_t + public const nint m_iMaxObjectsAttached = 0xA88; // int32 } // Parent: None // Field count: 3 @@ -5178,10 +5329,10 @@ namespace CS2Dumper.Schemas { // Parent: CBaseEntity // Field count: 4 public static class CGameGibManager { - public const nint m_bAllowNewGibs = 0x508; // bool - public const nint m_iCurrentMaxPieces = 0x50C; // int32 - public const nint m_iMaxPieces = 0x510; // int32 - public const nint m_iLastFrame = 0x514; // int32 + public const nint m_bAllowNewGibs = 0x4C0; // bool + public const nint m_iCurrentMaxPieces = 0x4C4; // int32 + public const nint m_iMaxPieces = 0x4C8; // int32 + public const nint m_iLastFrame = 0x4CC; // int32 } // Parent: CBaseEntity // Field count: 0 @@ -5197,7 +5348,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_totalHitsOnServer (int32) public static class CCSPlayer_BulletServices { - public const nint m_totalHitsOnServer = 0x40; // int32 + public const nint m_totalHitsOnServer = 0x48; // int32 } // Parent: CBaseEntity // Field count: 4 @@ -5206,10 +5357,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_skyboxData (sky3dparams_t) // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken) public static class CSkyCamera { - public const nint m_skyboxData = 0x4F0; // sky3dparams_t - public const nint m_skyboxSlotToken = 0x580; // CUtlStringToken - public const nint m_bUseAngles = 0x584; // bool - public const nint m_pNext = 0x588; // CSkyCamera* + public const nint m_skyboxData = 0x4A8; // sky3dparams_t + public const nint m_skyboxSlotToken = 0x538; // CUtlStringToken + public const nint m_bUseAngles = 0x53C; // bool + public const nint m_pNext = 0x540; // CSkyCamera* } // Parent: CPlayerPawnComponent // Field count: 0 @@ -5226,10 +5377,10 @@ namespace CS2Dumper.Schemas { // Parent: CPhysConstraint // Field count: 4 public static class CPhysPulley { - public const nint m_position2 = 0x560; // VectorWS - public const nint m_offset = 0x56C; // Vector[2] - public const nint m_addLength = 0x584; // float32 - public const nint m_gearRatio = 0x588; // float32 + public const nint m_position2 = 0x508; // VectorWS + public const nint m_offset = 0x514; // Vector[2] + public const nint m_addLength = 0x52C; // float32 + public const nint m_gearRatio = 0x530; // float32 } // Parent: CBaseEntity // Field count: 0 @@ -5246,15 +5397,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bSequenceInProgress (bool) // NetworkVarNames: m_bRedraw (bool) public static class CWeaponBaseItem { - public const nint m_bSequenceInProgress = 0x11D0; // bool - public const nint m_bRedraw = 0x11D1; // bool + public const nint m_bSequenceInProgress = 0x1130; // bool + public const nint m_bRedraw = 0x1131; // bool } // Parent: CBaseEntity // Field count: 3 public static class CCommentaryAuto { - public const nint m_OnCommentaryNewGame = 0x4F0; // CEntityIOOutput - public const nint m_OnCommentaryMidGame = 0x518; // CEntityIOOutput - public const nint m_OnCommentaryMultiplayerSpawn = 0x540; // CEntityIOOutput + public const nint m_OnCommentaryNewGame = 0x4A8; // CEntityIOOutput + public const nint m_OnCommentaryMidGame = 0x4C0; // CEntityIOOutput + public const nint m_OnCommentaryMultiplayerSpawn = 0x4D8; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -5285,7 +5436,7 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 1 public static class CSoundStackSave { - public const nint m_iszStackName = 0x4F0; // CUtlSymbolLarge + public const nint m_iszStackName = 0x4A8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -5303,15 +5454,15 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 9 public static class CLogicMeasureMovement { - public const nint m_strMeasureTarget = 0x4F0; // CUtlSymbolLarge - public const nint m_strMeasureReference = 0x4F8; // CUtlSymbolLarge - public const nint m_strTargetReference = 0x500; // CUtlSymbolLarge - public const nint m_hMeasureTarget = 0x508; // CHandle - public const nint m_hMeasureReference = 0x50C; // CHandle - public const nint m_hTarget = 0x510; // CHandle - public const nint m_hTargetReference = 0x514; // CHandle - public const nint m_flScale = 0x518; // float32 - public const nint m_nMeasureType = 0x51C; // int32 + public const nint m_strMeasureTarget = 0x4A8; // CUtlSymbolLarge + public const nint m_strMeasureReference = 0x4B0; // CUtlSymbolLarge + public const nint m_strTargetReference = 0x4B8; // CUtlSymbolLarge + public const nint m_hMeasureTarget = 0x4C0; // CHandle + public const nint m_hMeasureReference = 0x4C4; // CHandle + public const nint m_hTarget = 0x4C8; // CHandle + public const nint m_hTargetReference = 0x4CC; // CHandle + public const nint m_flScale = 0x4D0; // float32 + public const nint m_nMeasureType = 0x4D4; // int32 } // Parent: CCSWeaponBase // Field count: 11 @@ -5323,17 +5474,17 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) public static class CC4 { - public const nint m_vecLastValidPlayerHeldPosition = 0x1200; // Vector - public const nint m_vecLastValidDroppedPosition = 0x120C; // Vector - public const nint m_bDoValidDroppedPositionCheck = 0x1218; // bool - public const nint m_bStartedArming = 0x1219; // bool - public const nint m_fArmedTime = 0x121C; // GameTime_t - public const nint m_bBombPlacedAnimation = 0x1220; // bool - public const nint m_bIsPlantingViaUse = 0x1221; // bool - public const nint m_entitySpottedState = 0x1228; // EntitySpottedState_t - public const nint m_nSpotRules = 0x1240; // int32 - public const nint m_bPlayedArmingBeeps = 0x1244; // bool[7] - public const nint m_bBombPlanted = 0x124B; // bool + public const nint m_vecLastValidPlayerHeldPosition = 0x1160; // Vector + public const nint m_vecLastValidDroppedPosition = 0x116C; // Vector + public const nint m_bDoValidDroppedPositionCheck = 0x1178; // bool + public const nint m_bStartedArming = 0x1179; // bool + public const nint m_fArmedTime = 0x117C; // GameTime_t + public const nint m_bBombPlacedAnimation = 0x1180; // bool + public const nint m_bIsPlantingViaUse = 0x1181; // bool + public const nint m_entitySpottedState = 0x1188; // EntitySpottedState_t + public const nint m_nSpotRules = 0x11A0; // int32 + public const nint m_bPlayedArmingBeeps = 0x11A4; // bool[7] + public const nint m_bBombPlanted = 0x11AB; // bool } // Parent: CBaseAnimGraph // Field count: 0 @@ -5358,8 +5509,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFadeStartDist (float32) // NetworkVarNames: m_flFadeEndDist (float32) public static class CEnvDetailController { - public const nint m_flFadeStartDist = 0x4F0; // float32 - public const nint m_flFadeEndDist = 0x4F4; // float32 + public const nint m_flFadeStartDist = 0x4A8; // float32 + public const nint m_flFadeEndDist = 0x4AC; // float32 } // Parent: None // Field count: 0 @@ -5383,26 +5534,26 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iProgressBarDuration (int) // NetworkVarNames: m_hOriginalController (CHandle) public static class CCSPlayerPawnBase { - public const nint m_CTouchExpansionComponent = 0xDA0; // CTouchExpansionComponent - public const nint m_pPingServices = 0xDF0; // CCSPlayer_PingServices* - public const nint m_blindUntilTime = 0xDF8; // GameTime_t - public const nint m_blindStartTime = 0xDFC; // GameTime_t - public const nint m_iPlayerState = 0xE00; // CSPlayerState - public const nint m_bRespawning = 0xEB0; // bool - public const nint m_bHasMovedSinceSpawn = 0xEB1; // bool - public const nint m_iNumSpawns = 0xEB4; // int32 - public const nint m_flIdleTimeSinceLastAction = 0xEBC; // float32 - public const nint m_fNextRadarUpdateTime = 0xEC0; // float32 - public const nint m_flFlashDuration = 0xEC4; // float32 - public const nint m_flFlashMaxAlpha = 0xEC8; // float32 - public const nint m_flProgressBarStartTime = 0xECC; // float32 - public const nint m_iProgressBarDuration = 0xED0; // int32 - public const nint m_hOriginalController = 0xED4; // CHandle + public const nint m_CTouchExpansionComponent = 0xD30; // CTouchExpansionComponent + public const nint m_pPingServices = 0xD80; // CCSPlayer_PingServices* + public const nint m_blindUntilTime = 0xD88; // GameTime_t + public const nint m_blindStartTime = 0xD8C; // GameTime_t + public const nint m_iPlayerState = 0xD90; // CSPlayerState + public const nint m_bRespawning = 0xE40; // bool + public const nint m_bHasMovedSinceSpawn = 0xE41; // bool + public const nint m_iNumSpawns = 0xE44; // int32 + public const nint m_flIdleTimeSinceLastAction = 0xE4C; // float32 + public const nint m_fNextRadarUpdateTime = 0xE50; // float32 + public const nint m_flFlashDuration = 0xE54; // float32 + public const nint m_flFlashMaxAlpha = 0xE58; // float32 + public const nint m_flProgressBarStartTime = 0xE5C; // float32 + public const nint m_iProgressBarDuration = 0xE60; // int32 + public const nint m_hOriginalController = 0xE64; // CHandle } // Parent: CEnvSoundscape // Field count: 1 public static class CEnvSoundscapeProxy { - public const nint m_MainSoundscapeName = 0x590; // CUtlSymbolLarge + public const nint m_MainSoundscapeName = 0x538; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -5429,32 +5580,32 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bBombPlantedHere (bool) public static class CBombTarget { - public const nint m_OnBombExplode = 0x9A8; // CEntityIOOutput - public const nint m_OnBombPlanted = 0x9D0; // CEntityIOOutput - public const nint m_OnBombDefused = 0x9F8; // CEntityIOOutput - public const nint m_bIsBombSiteB = 0xA20; // bool - public const nint m_bIsHeistBombTarget = 0xA21; // bool - public const nint m_bBombPlantedHere = 0xA22; // bool - public const nint m_szMountTarget = 0xA28; // CUtlSymbolLarge - public const nint m_hInstructorHint = 0xA30; // CHandle - public const nint m_nBombSiteDesignation = 0xA34; // int32 + public const nint m_OnBombExplode = 0x890; // CEntityIOOutput + public const nint m_OnBombPlanted = 0x8A8; // CEntityIOOutput + public const nint m_OnBombDefused = 0x8C0; // CEntityIOOutput + public const nint m_bIsBombSiteB = 0x8D8; // bool + public const nint m_bIsHeistBombTarget = 0x8D9; // bool + public const nint m_bBombPlantedHere = 0x8DA; // bool + public const nint m_szMountTarget = 0x8E0; // CUtlSymbolLarge + public const nint m_hInstructorHint = 0x8E8; // CHandle + public const nint m_nBombSiteDesignation = 0x8EC; // int32 } // Parent: CBaseModelEntity // Field count: 1 public static class CRuleEntity { - public const nint m_iszMaster = 0x7D8; // CUtlSymbolLarge + public const nint m_iszMaster = 0x730; // CUtlSymbolLarge } // Parent: CPhysForce // Field count: 1 public static class CPhysThruster { - public const nint m_localOrigin = 0x550; // Vector + public const nint m_localOrigin = 0x508; // Vector } // Parent: CPointEntity // Field count: 3 public static class CInfoPlayerStart { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_bIsMaster = 0x4F1; // bool - public const nint m_pPawnSubclass = 0x4F8; // CGlobalSymbol + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_bIsMaster = 0x4A9; // bool + public const nint m_pPawnSubclass = 0x4B0; // CGlobalSymbol } // Parent: CBaseEntity // Field count: 10 @@ -5463,19 +5614,19 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hEntAttached (CHandle) // NetworkVarNames: m_bCheapEffect (bool) public static class CEntityFlame { - public const nint m_hEntAttached = 0x4F0; // CHandle - public const nint m_bCheapEffect = 0x4F4; // bool - public const nint m_flSize = 0x4F8; // float32 - public const nint m_bUseHitboxes = 0x4FC; // bool - public const nint m_iNumHitboxFires = 0x500; // int32 - public const nint m_flHitboxFireScale = 0x504; // float32 - public const nint m_flLifetime = 0x508; // GameTime_t - public const nint m_hAttacker = 0x50C; // CHandle - public const nint m_flDirectDamagePerSecond = 0x510; // float32 - public const nint m_iCustomDamageType = 0x514; // int32 + public const nint m_hEntAttached = 0x4A8; // CHandle + public const nint m_bCheapEffect = 0x4AC; // bool + public const nint m_flSize = 0x4B0; // float32 + public const nint m_bUseHitboxes = 0x4B4; // bool + public const nint m_iNumHitboxFires = 0x4B8; // int32 + public const nint m_flHitboxFireScale = 0x4BC; // float32 + public const nint m_flLifetime = 0x4C0; // GameTime_t + public const nint m_hAttacker = 0x4C4; // CHandle + public const nint m_flDirectDamagePerSecond = 0x4C8; // float32 + public const nint m_iCustomDamageType = 0x4CC; // int32 } // Parent: CGameSceneNode - // Field count: 8 + // Field count: 9 // // Metadata: // NetworkVarNames: m_modelState (CModelState) @@ -5484,14 +5635,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_materialGroup (CUtlStringToken) // NetworkVarNames: m_nHitboxSet (uint8) public static class CSkeletonInstance { - public const nint m_modelState = 0x170; // CModelState - public const nint m_bIsAnimationEnabled = 0x3F0; // bool - public const nint m_bUseParentRenderBounds = 0x3F1; // bool - public const nint m_bDisableSolidCollisionsForHierarchy = 0x3F2; // bool + public const nint m_modelState = 0x140; // CModelState + public const nint m_bIsAnimationEnabled = 0x390; // bool + public const nint m_bUseParentRenderBounds = 0x391; // bool + public const nint m_bDisableSolidCollisionsForHierarchy = 0x392; // bool public const nint m_bDirtyMotionType = 0x0; // bitfield:1 public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 - public const nint m_materialGroup = 0x3F4; // CUtlStringToken - public const nint m_nHitboxSet = 0x3F8; // uint8 + public const nint m_materialGroup = 0x394; // CUtlStringToken + public const nint m_nHitboxSet = 0x398; // uint8 + public const nint m_bForceServerConstraintsEnabled = 0x3F4; // bool } // Parent: // Field count: 0 @@ -5500,19 +5652,19 @@ namespace CS2Dumper.Schemas { // Parent: CBaseToggle // Field count: 5 public static class CBasePlatTrain { - public const nint m_NoiseMoving = 0x858; // CUtlSymbolLarge - public const nint m_NoiseArrived = 0x860; // CUtlSymbolLarge - public const nint m_volume = 0x870; // float32 - public const nint m_flTWidth = 0x874; // float32 - public const nint m_flTLength = 0x878; // float32 + public const nint m_NoiseMoving = 0x7B0; // CUtlSymbolLarge + public const nint m_NoiseArrived = 0x7B8; // CUtlSymbolLarge + public const nint m_volume = 0x7C8; // float32 + public const nint m_flTWidth = 0x7CC; // float32 + public const nint m_flTLength = 0x7D0; // float32 } // Parent: CServerOnlyPointEntity // Field count: 4 public static class CPointTeleport { - public const nint m_vSaveOrigin = 0x4F0; // Vector - public const nint m_vSaveAngles = 0x4FC; // QAngle - public const nint m_bTeleportParentedEntities = 0x508; // bool - public const nint m_bTeleportUseCurrentAngle = 0x509; // bool + public const nint m_vSaveOrigin = 0x4A8; // Vector + public const nint m_vSaveAngles = 0x4B4; // QAngle + public const nint m_bTeleportParentedEntities = 0x4C0; // bool + public const nint m_bTeleportUseCurrentAngle = 0x4C1; // bool } // Parent: CBaseTrigger // Field count: 3 @@ -5522,23 +5674,23 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_strEndTouchEventName (CUtlString) // NetworkVarNames: m_strTriggerID (CUtlString) public static class CTriggerGameEvent { - public const nint m_strStartTouchEventName = 0x9A8; // CUtlString - public const nint m_strEndTouchEventName = 0x9B0; // CUtlString - public const nint m_strTriggerID = 0x9B8; // CUtlString + public const nint m_strStartTouchEventName = 0x890; // CUtlString + public const nint m_strEndTouchEventName = 0x898; // CUtlString + public const nint m_strTriggerID = 0x8A0; // CUtlString } // Parent: CPointEntity // Field count: 5 public static class CMessageEntity { - public const nint m_radius = 0x4F0; // int32 - public const nint m_messageText = 0x4F8; // CUtlSymbolLarge - public const nint m_drawText = 0x500; // bool - public const nint m_bDeveloperOnly = 0x501; // bool - public const nint m_bEnabled = 0x502; // bool + public const nint m_radius = 0x4A8; // int32 + public const nint m_messageText = 0x4B0; // CUtlSymbolLarge + public const nint m_drawText = 0x4B8; // bool + public const nint m_bDeveloperOnly = 0x4B9; // bool + public const nint m_bEnabled = 0x4BA; // bool } // Parent: CBaseEntity // Field count: 1 public static class CEnvEntityIgniter { - public const nint m_flLifetime = 0x4F0; // float32 + public const nint m_flLifetime = 0x4A8; // float32 } // Parent: None // Field count: 2 @@ -5561,21 +5713,21 @@ namespace CS2Dumper.Schemas { // Parent: CMarkupVolumeWithRef // Field count: 3 public static class CMarkupVolumeTagged_NavGame { - public const nint m_nScopes = 0x840; // NavScopeFlags_t - public const nint m_bFloodFillAttribute = 0x841; // bool - public const nint m_bSplitNavSpace = 0x842; // bool + public const nint m_nScopes = 0x798; // NavScopeFlags_t + public const nint m_bFloodFillAttribute = 0x799; // bool + public const nint m_bSplitNavSpace = 0x79A; // bool } // Parent: CLogicalEntity // Field count: 8 public static class CMultiLightProxy { - public const nint m_iszLightNameFilter = 0x4F0; // CUtlSymbolLarge - public const nint m_iszLightClassFilter = 0x4F8; // CUtlSymbolLarge - public const nint m_flLightRadiusFilter = 0x500; // float32 - public const nint m_flBrightnessDelta = 0x504; // float32 - public const nint m_bPerformScreenFade = 0x508; // bool - public const nint m_flTargetBrightnessMultiplier = 0x50C; // float32 - public const nint m_flCurrentBrightnessMultiplier = 0x510; // float32 - public const nint m_vecLights = 0x518; // CUtlVector> + public const nint m_iszLightNameFilter = 0x4A8; // CUtlSymbolLarge + public const nint m_iszLightClassFilter = 0x4B0; // CUtlSymbolLarge + public const nint m_flLightRadiusFilter = 0x4B8; // float32 + public const nint m_flBrightnessDelta = 0x4BC; // float32 + public const nint m_bPerformScreenFade = 0x4C0; // bool + public const nint m_flTargetBrightnessMultiplier = 0x4C4; // float32 + public const nint m_flCurrentBrightnessMultiplier = 0x4C8; // float32 + public const nint m_vecLights = 0x4D0; // CUtlVector> } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -5592,8 +5744,8 @@ namespace CS2Dumper.Schemas { // Parent: CEconEntity // Field count: 2 public static class CEconWearable { - public const nint m_nForceSkin = 0xE50; // int32 - public const nint m_bAlwaysAllow = 0xE54; // bool + public const nint m_nForceSkin = 0xDE0; // int32 + public const nint m_bAlwaysAllow = 0xDE4; // bool } // Parent: None // Field count: 1 @@ -5621,18 +5773,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flAutoRideSpeed (float) // NetworkVarNames: m_bFakeLadder (bool) public static class CFuncLadder { - public const nint m_vecLadderDir = 0x7D8; // Vector - public const nint m_Dismounts = 0x7E8; // CUtlVector> - public const nint m_vecLocalTop = 0x800; // Vector - public const nint m_vecPlayerMountPositionTop = 0x80C; // VectorWS - public const nint m_vecPlayerMountPositionBottom = 0x818; // VectorWS - public const nint m_flAutoRideSpeed = 0x824; // float32 - public const nint m_bDisabled = 0x828; // bool - public const nint m_bFakeLadder = 0x829; // bool - public const nint m_bHasSlack = 0x82A; // bool - public const nint m_surfacePropName = 0x830; // CUtlSymbolLarge - public const nint m_OnPlayerGotOnLadder = 0x838; // CEntityIOOutput - public const nint m_OnPlayerGotOffLadder = 0x860; // CEntityIOOutput + public const nint m_vecLadderDir = 0x730; // Vector + public const nint m_Dismounts = 0x740; // CUtlVector> + public const nint m_vecLocalTop = 0x758; // Vector + public const nint m_vecPlayerMountPositionTop = 0x764; // VectorWS + public const nint m_vecPlayerMountPositionBottom = 0x770; // VectorWS + public const nint m_flAutoRideSpeed = 0x77C; // float32 + public const nint m_bDisabled = 0x780; // bool + public const nint m_bFakeLadder = 0x781; // bool + public const nint m_bHasSlack = 0x782; // bool + public const nint m_surfacePropName = 0x788; // CUtlSymbolLarge + public const nint m_OnPlayerGotOnLadder = 0x790; // CEntityIOOutput + public const nint m_OnPlayerGotOffLadder = 0x7A8; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 3 @@ -5640,9 +5792,9 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_fog (fogparams_t) public static class CFogController { - public const nint m_fog = 0x4F0; // fogparams_t - public const nint m_bUseAngles = 0x558; // bool - public const nint m_iChangedVariables = 0x55C; // int32 + public const nint m_fog = 0x4A8; // fogparams_t + public const nint m_bUseAngles = 0x510; // bool + public const nint m_iChangedVariables = 0x514; // int32 } // Parent: None // Field count: 0 @@ -5651,77 +5803,79 @@ namespace CS2Dumper.Schemas { // Parent: CBaseAnimGraph // Field count: 8 public static class CItem { - public const nint m_OnPlayerTouch = 0xA98; // CEntityIOOutput - public const nint m_OnPlayerPickup = 0xAC0; // CEntityIOOutput - public const nint m_bActivateWhenAtRest = 0xAE8; // bool - public const nint m_OnCacheInteraction = 0xAF0; // CEntityIOOutput - public const nint m_OnGlovePulled = 0xB18; // CEntityIOOutput - public const nint m_vOriginalSpawnOrigin = 0xB40; // VectorWS - public const nint m_vOriginalSpawnAngles = 0xB4C; // QAngle - public const nint m_bPhysStartAsleep = 0xB58; // bool + public const nint m_OnPlayerTouch = 0xA28; // CEntityIOOutput + public const nint m_OnPlayerPickup = 0xA40; // CEntityIOOutput + public const nint m_bActivateWhenAtRest = 0xA58; // bool + public const nint m_OnCacheInteraction = 0xA60; // CEntityIOOutput + public const nint m_OnGlovePulled = 0xA78; // CEntityIOOutput + public const nint m_vOriginalSpawnOrigin = 0xA90; // VectorWS + public const nint m_vOriginalSpawnAngles = 0xA9C; // QAngle + public const nint m_bPhysStartAsleep = 0xAA8; // bool } // Parent: CBaseTrigger // Field count: 7 public static class CTriggerPush { - public const nint m_angPushEntitySpace = 0x9A8; // QAngle - public const nint m_vecPushDirEntitySpace = 0x9B4; // Vector - public const nint m_bTriggerOnStartTouch = 0x9C0; // bool - public const nint m_bUsePathSimple = 0x9C1; // bool - public const nint m_iszPathSimpleName = 0x9C8; // CUtlSymbolLarge - public const nint m_PathSimple = 0x9D0; // CPathSimple* - public const nint m_splinePushType = 0x9D8; // uint32 + public const nint m_angPushEntitySpace = 0x890; // QAngle + public const nint m_vecPushDirEntitySpace = 0x89C; // Vector + public const nint m_bTriggerOnStartTouch = 0x8A8; // bool + public const nint m_bUsePathSimple = 0x8A9; // bool + public const nint m_iszPathSimpleName = 0x8B0; // CUtlSymbolLarge + public const nint m_PathSimple = 0x8B8; // CPathSimple* + public const nint m_splinePushType = 0x8C0; // uint32 } // Parent: CBaseAnimGraph // Field count: 4 public static class CBaseProp { - public const nint m_bModelOverrodeBlockLOS = 0xA90; // bool - public const nint m_iShapeType = 0xA94; // int32 - public const nint m_bConformToCollisionBounds = 0xA98; // bool - public const nint m_mPreferredCatchTransform = 0xAA0; // CTransform + public const nint m_bModelOverrodeBlockLOS = 0xA20; // bool + public const nint m_iShapeType = 0xA24; // int32 + public const nint m_bConformToCollisionBounds = 0xA28; // bool + public const nint m_mPreferredCatchTransform = 0xA30; // CTransform } // Parent: CPointEntity - // Field count: 10 + // Field count: 11 // // Metadata: // NetworkVarNames: m_bDisabled (bool) // NetworkVarNames: m_nResolutionX (int) // NetworkVarNames: m_nResolutionY (int) + // NetworkVarNames: m_szPanelType (string_t) // NetworkVarNames: m_szLayoutFileName (string_t) // NetworkVarNames: m_RenderAttrName (string_t) // NetworkVarNames: m_TargetEntities (CHandle) // NetworkVarNames: m_nTargetChangeCount (int) // NetworkVarNames: m_vecCSSClasses (string_t) public static class CInfoOffscreenPanoramaTexture { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_nResolutionX = 0x4F4; // int32 - public const nint m_nResolutionY = 0x4F8; // int32 - public const nint m_szLayoutFileName = 0x500; // CUtlSymbolLarge - public const nint m_RenderAttrName = 0x508; // CUtlSymbolLarge - public const nint m_TargetEntities = 0x510; // CNetworkUtlVectorBase> - public const nint m_nTargetChangeCount = 0x528; // int32 - public const nint m_vecCSSClasses = 0x530; // CNetworkUtlVectorBase - public const nint m_szTargetsName = 0x548; // CUtlSymbolLarge - public const nint m_AdditionalTargetEntities = 0x550; // CUtlVector> + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_nResolutionX = 0x4AC; // int32 + public const nint m_nResolutionY = 0x4B0; // int32 + public const nint m_szPanelType = 0x4B8; // CUtlSymbolLarge + public const nint m_szLayoutFileName = 0x4C0; // CUtlSymbolLarge + public const nint m_RenderAttrName = 0x4C8; // CUtlSymbolLarge + public const nint m_TargetEntities = 0x4D0; // CNetworkUtlVectorBase> + public const nint m_nTargetChangeCount = 0x4E8; // int32 + public const nint m_vecCSSClasses = 0x4F0; // CNetworkUtlVectorBase + public const nint m_szTargetsName = 0x508; // CUtlSymbolLarge + public const nint m_AdditionalTargetEntities = 0x510; // CUtlVector> } // Parent: CPointEntity // Field count: 16 public static class CPointAngularVelocitySensor { - public const nint m_hTargetEntity = 0x4F0; // CHandle - public const nint m_flThreshold = 0x4F4; // float32 - public const nint m_nLastCompareResult = 0x4F8; // int32 - public const nint m_nLastFireResult = 0x4FC; // int32 - public const nint m_flFireTime = 0x500; // GameTime_t - public const nint m_flFireInterval = 0x504; // float32 - public const nint m_flLastAngVelocity = 0x508; // float32 - public const nint m_lastOrientation = 0x50C; // QAngle - public const nint m_vecAxis = 0x518; // VectorWS - public const nint m_bUseHelper = 0x524; // bool - public const nint m_AngularVelocity = 0x528; // CEntityOutputTemplate - public const nint m_OnLessThan = 0x550; // CEntityIOOutput - public const nint m_OnLessThanOrEqualTo = 0x578; // CEntityIOOutput - public const nint m_OnGreaterThan = 0x5A0; // CEntityIOOutput - public const nint m_OnGreaterThanOrEqualTo = 0x5C8; // CEntityIOOutput - public const nint m_OnEqualTo = 0x5F0; // CEntityIOOutput + public const nint m_hTargetEntity = 0x4A8; // CHandle + public const nint m_flThreshold = 0x4AC; // float32 + public const nint m_nLastCompareResult = 0x4B0; // int32 + public const nint m_nLastFireResult = 0x4B4; // int32 + public const nint m_flFireTime = 0x4B8; // GameTime_t + public const nint m_flFireInterval = 0x4BC; // float32 + public const nint m_flLastAngVelocity = 0x4C0; // float32 + public const nint m_lastOrientation = 0x4C4; // QAngle + public const nint m_vecAxis = 0x4D0; // VectorWS + public const nint m_bUseHelper = 0x4DC; // bool + public const nint m_AngularVelocity = 0x4E0; // CEntityOutputTemplate + public const nint m_OnLessThan = 0x500; // CEntityIOOutput + public const nint m_OnLessThanOrEqualTo = 0x518; // CEntityIOOutput + public const nint m_OnGreaterThan = 0x530; // CEntityIOOutput + public const nint m_OnGreaterThanOrEqualTo = 0x548; // CEntityIOOutput + public const nint m_OnEqualTo = 0x560; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 6 @@ -5734,12 +5888,12 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) public static class CPlayerVisibility { - public const nint m_flVisibilityStrength = 0x4F0; // float32 - public const nint m_flFogDistanceMultiplier = 0x4F4; // float32 - public const nint m_flFogMaxDensityMultiplier = 0x4F8; // float32 - public const nint m_flFadeTime = 0x4FC; // float32 - public const nint m_bStartDisabled = 0x500; // bool - public const nint m_bIsEnabled = 0x501; // bool + public const nint m_flVisibilityStrength = 0x4A8; // float32 + public const nint m_flFogDistanceMultiplier = 0x4AC; // float32 + public const nint m_flFogMaxDensityMultiplier = 0x4B0; // float32 + public const nint m_flFadeTime = 0x4B4; // float32 + public const nint m_bStartDisabled = 0x4B8; // bool + public const nint m_bIsEnabled = 0x4B9; // bool } // Parent: None // Field count: 2 @@ -5759,11 +5913,10 @@ namespace CS2Dumper.Schemas { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup // MNetworkUserGroupProxy // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t) // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32) @@ -5773,17 +5926,17 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iClip2 (int32) // NetworkVarNames: m_pReserveAmmo (int) public static class CBasePlayerWeapon { - public const nint m_nNextPrimaryAttackTick = 0xE50; // GameTick_t - public const nint m_flNextPrimaryAttackTickRatio = 0xE54; // float32 - public const nint m_nNextSecondaryAttackTick = 0xE58; // GameTick_t - public const nint m_flNextSecondaryAttackTickRatio = 0xE5C; // float32 - public const nint m_iClip1 = 0xE60; // int32 - public const nint m_iClip2 = 0xE64; // int32 - public const nint m_pReserveAmmo = 0xE68; // int32[2] - public const nint m_OnPlayerUse = 0xE70; // CEntityIOOutput + public const nint m_nNextPrimaryAttackTick = 0xDE0; // GameTick_t + public const nint m_flNextPrimaryAttackTickRatio = 0xDE4; // float32 + public const nint m_nNextSecondaryAttackTick = 0xDE8; // GameTick_t + public const nint m_flNextSecondaryAttackTickRatio = 0xDEC; // float32 + public const nint m_iClip1 = 0xDF0; // int32 + public const nint m_iClip2 = 0xDF4; // int32 + public const nint m_pReserveAmmo = 0xDF8; // int32[2] + public const nint m_OnPlayerUse = 0xE00; // CEntityIOOutput } // Parent: None - // Field count: 83 + // Field count: 82 // // Metadata: // MGetKV3ClassDefaults @@ -5792,97 +5945,96 @@ namespace CS2Dumper.Schemas { public static class CCSWeaponBaseVData { public const nint m_WeaponType = 0x440; // CSWeaponType public const nint m_WeaponCategory = 0x444; // CSWeaponCategory - public const nint m_szModel_AG2 = 0x448; // CResourceNameTyped> - public const nint m_szAnimSkeleton = 0x528; // CResourceNameTyped> - public const nint m_vecMuzzlePos0 = 0x608; // Vector - public const nint m_vecMuzzlePos1 = 0x614; // Vector - public const nint m_szTracerParticle = 0x620; // CResourceNameTyped> - public const nint m_GearSlot = 0x700; // gear_slot_t - public const nint m_GearSlotPosition = 0x704; // int32 - public const nint m_DefaultLoadoutSlot = 0x708; // loadout_slot_t - public const nint m_nPrice = 0x70C; // int32 - public const nint m_nKillAward = 0x710; // int32 - public const nint m_nPrimaryReserveAmmoMax = 0x714; // int32 - public const nint m_nSecondaryReserveAmmoMax = 0x718; // int32 - public const nint m_bMeleeWeapon = 0x71C; // bool - public const nint m_bHasBurstMode = 0x71D; // bool - public const nint m_bIsRevolver = 0x71E; // bool - public const nint m_bCannotShootUnderwater = 0x71F; // bool - public const nint m_szName = 0x720; // CGlobalSymbol - public const nint m_eSilencerType = 0x728; // CSWeaponSilencerType - public const nint m_nCrosshairMinDistance = 0x72C; // int32 - public const nint m_nCrosshairDeltaDistance = 0x730; // int32 - public const nint m_bIsFullAuto = 0x734; // bool - public const nint m_nNumBullets = 0x738; // int32 - public const nint m_bReloadsSingleShells = 0x73C; // bool - public const nint m_flCycleTime = 0x740; // CFiringModeFloat - public const nint m_flMaxSpeed = 0x748; // CFiringModeFloat - public const nint m_flSpread = 0x750; // CFiringModeFloat - public const nint m_flInaccuracyCrouch = 0x758; // CFiringModeFloat - public const nint m_flInaccuracyStand = 0x760; // CFiringModeFloat - public const nint m_flInaccuracyJump = 0x768; // CFiringModeFloat - public const nint m_flInaccuracyLand = 0x770; // CFiringModeFloat - public const nint m_flInaccuracyLadder = 0x778; // CFiringModeFloat - public const nint m_flInaccuracyFire = 0x780; // CFiringModeFloat - public const nint m_flInaccuracyMove = 0x788; // CFiringModeFloat - public const nint m_flRecoilAngle = 0x790; // CFiringModeFloat - public const nint m_flRecoilAngleVariance = 0x798; // CFiringModeFloat - public const nint m_flRecoilMagnitude = 0x7A0; // CFiringModeFloat - public const nint m_flRecoilMagnitudeVariance = 0x7A8; // CFiringModeFloat - public const nint m_nTracerFrequency = 0x7B0; // CFiringModeInt - public const nint m_flInaccuracyJumpInitial = 0x7B8; // float32 - public const nint m_flInaccuracyJumpApex = 0x7BC; // float32 - public const nint m_flInaccuracyReload = 0x7C0; // float32 - public const nint m_flDeployDuration = 0x7C4; // float32 - public const nint m_flDisallowAttackAfterReloadStartDuration = 0x7C8; // float32 - public const nint m_nBurstShotCount = 0x7CC; // int32 - public const nint m_bAllowBurstHolster = 0x7D0; // bool - public const nint m_nRecoilSeed = 0x7D4; // int32 - public const nint m_nSpreadSeed = 0x7D8; // int32 - public const nint m_flAttackMovespeedFactor = 0x7DC; // float32 - public const nint m_flInaccuracyPitchShift = 0x7E0; // float32 - public const nint m_flInaccuracyAltSoundThreshold = 0x7E4; // float32 - public const nint m_szUseRadioSubtitle = 0x7E8; // CUtlString - public const nint m_bUnzoomsAfterShot = 0x7F0; // bool - public const nint m_bHideViewModelWhenZoomed = 0x7F1; // bool - public const nint m_nZoomLevels = 0x7F4; // int32 - public const nint m_nZoomFOV1 = 0x7F8; // int32 - public const nint m_nZoomFOV2 = 0x7FC; // int32 - public const nint m_flZoomTime0 = 0x800; // float32 - public const nint m_flZoomTime1 = 0x804; // float32 - public const nint m_flZoomTime2 = 0x808; // float32 - public const nint m_flIronSightPullUpSpeed = 0x80C; // float32 - public const nint m_flIronSightPutDownSpeed = 0x810; // float32 - public const nint m_flIronSightFOV = 0x814; // float32 - public const nint m_flIronSightPivotForward = 0x818; // float32 - public const nint m_flIronSightLooseness = 0x81C; // float32 - public const nint m_nDamage = 0x820; // int32 - public const nint m_flHeadshotMultiplier = 0x824; // float32 - public const nint m_flArmorRatio = 0x828; // float32 - public const nint m_flPenetration = 0x82C; // float32 - public const nint m_flRange = 0x830; // float32 - public const nint m_flRangeModifier = 0x834; // float32 - public const nint m_flFlinchVelocityModifierLarge = 0x838; // float32 - public const nint m_flFlinchVelocityModifierSmall = 0x83C; // float32 - public const nint m_flRecoveryTimeCrouch = 0x840; // float32 - public const nint m_flRecoveryTimeStand = 0x844; // float32 - public const nint m_flRecoveryTimeCrouchFinal = 0x848; // float32 - public const nint m_flRecoveryTimeStandFinal = 0x84C; // float32 - public const nint m_nRecoveryTransitionStartBullet = 0x850; // int32 - public const nint m_nRecoveryTransitionEndBullet = 0x854; // int32 - public const nint m_flThrowVelocity = 0x858; // float32 - public const nint m_vSmokeColor = 0x85C; // Vector - public const nint m_szAnimClass = 0x868; // CGlobalSymbol + public const nint m_szAnimSkeleton = 0x448; // CResourceNameTyped> + public const nint m_vecMuzzlePos0 = 0x528; // Vector + public const nint m_vecMuzzlePos1 = 0x534; // Vector + public const nint m_szTracerParticle = 0x540; // CResourceNameTyped> + public const nint m_GearSlot = 0x620; // gear_slot_t + public const nint m_GearSlotPosition = 0x624; // int32 + public const nint m_DefaultLoadoutSlot = 0x628; // loadout_slot_t + public const nint m_nPrice = 0x62C; // int32 + public const nint m_nKillAward = 0x630; // int32 + public const nint m_nPrimaryReserveAmmoMax = 0x634; // int32 + public const nint m_nSecondaryReserveAmmoMax = 0x638; // int32 + public const nint m_bMeleeWeapon = 0x63C; // bool + public const nint m_bHasBurstMode = 0x63D; // bool + public const nint m_bIsRevolver = 0x63E; // bool + public const nint m_bCannotShootUnderwater = 0x63F; // bool + public const nint m_szName = 0x640; // CGlobalSymbol + public const nint m_eSilencerType = 0x648; // CSWeaponSilencerType + public const nint m_nCrosshairMinDistance = 0x64C; // int32 + public const nint m_nCrosshairDeltaDistance = 0x650; // int32 + public const nint m_bIsFullAuto = 0x654; // bool + public const nint m_nNumBullets = 0x658; // int32 + public const nint m_bReloadsSingleShells = 0x65C; // bool + public const nint m_flCycleTime = 0x660; // CFiringModeFloat + public const nint m_flMaxSpeed = 0x668; // CFiringModeFloat + public const nint m_flSpread = 0x670; // CFiringModeFloat + public const nint m_flInaccuracyCrouch = 0x678; // CFiringModeFloat + public const nint m_flInaccuracyStand = 0x680; // CFiringModeFloat + public const nint m_flInaccuracyJump = 0x688; // CFiringModeFloat + public const nint m_flInaccuracyLand = 0x690; // CFiringModeFloat + public const nint m_flInaccuracyLadder = 0x698; // CFiringModeFloat + public const nint m_flInaccuracyFire = 0x6A0; // CFiringModeFloat + public const nint m_flInaccuracyMove = 0x6A8; // CFiringModeFloat + public const nint m_flRecoilAngle = 0x6B0; // CFiringModeFloat + public const nint m_flRecoilAngleVariance = 0x6B8; // CFiringModeFloat + public const nint m_flRecoilMagnitude = 0x6C0; // CFiringModeFloat + public const nint m_flRecoilMagnitudeVariance = 0x6C8; // CFiringModeFloat + public const nint m_nTracerFrequency = 0x6D0; // CFiringModeInt + public const nint m_flInaccuracyJumpInitial = 0x6D8; // float32 + public const nint m_flInaccuracyJumpApex = 0x6DC; // float32 + public const nint m_flInaccuracyReload = 0x6E0; // float32 + public const nint m_flDeployDuration = 0x6E4; // float32 + public const nint m_flDisallowAttackAfterReloadStartDuration = 0x6E8; // float32 + public const nint m_nBurstShotCount = 0x6EC; // int32 + public const nint m_bAllowBurstHolster = 0x6F0; // bool + public const nint m_nRecoilSeed = 0x6F4; // int32 + public const nint m_nSpreadSeed = 0x6F8; // int32 + public const nint m_flAttackMovespeedFactor = 0x6FC; // float32 + public const nint m_flInaccuracyPitchShift = 0x700; // float32 + public const nint m_flInaccuracyAltSoundThreshold = 0x704; // float32 + public const nint m_szUseRadioSubtitle = 0x708; // CUtlString + public const nint m_bUnzoomsAfterShot = 0x710; // bool + public const nint m_bHideViewModelWhenZoomed = 0x711; // bool + public const nint m_nZoomLevels = 0x714; // int32 + public const nint m_nZoomFOV1 = 0x718; // int32 + public const nint m_nZoomFOV2 = 0x71C; // int32 + public const nint m_flZoomTime0 = 0x720; // float32 + public const nint m_flZoomTime1 = 0x724; // float32 + public const nint m_flZoomTime2 = 0x728; // float32 + public const nint m_flIronSightPullUpSpeed = 0x72C; // float32 + public const nint m_flIronSightPutDownSpeed = 0x730; // float32 + public const nint m_flIronSightFOV = 0x734; // float32 + public const nint m_flIronSightPivotForward = 0x738; // float32 + public const nint m_flIronSightLooseness = 0x73C; // float32 + public const nint m_nDamage = 0x740; // int32 + public const nint m_flHeadshotMultiplier = 0x744; // float32 + public const nint m_flArmorRatio = 0x748; // float32 + public const nint m_flPenetration = 0x74C; // float32 + public const nint m_flRange = 0x750; // float32 + public const nint m_flRangeModifier = 0x754; // float32 + public const nint m_flFlinchVelocityModifierLarge = 0x758; // float32 + public const nint m_flFlinchVelocityModifierSmall = 0x75C; // float32 + public const nint m_flRecoveryTimeCrouch = 0x760; // float32 + public const nint m_flRecoveryTimeStand = 0x764; // float32 + public const nint m_flRecoveryTimeCrouchFinal = 0x768; // float32 + public const nint m_flRecoveryTimeStandFinal = 0x76C; // float32 + public const nint m_nRecoveryTransitionStartBullet = 0x770; // int32 + public const nint m_nRecoveryTransitionEndBullet = 0x774; // int32 + public const nint m_flThrowVelocity = 0x778; // float32 + public const nint m_vSmokeColor = 0x77C; // Vector + public const nint m_szAnimClass = 0x788; // CGlobalSymbol } // Parent: CPointEntity // Field count: 6 public static class CPhysForce { - public const nint m_nameAttach = 0x4F8; // CUtlSymbolLarge - public const nint m_force = 0x500; // float32 - public const nint m_forceTime = 0x504; // float32 - public const nint m_attachedObject = 0x508; // CHandle - public const nint m_wasRestored = 0x50C; // bool - public const nint m_integrator = 0x510; // CConstantForceController + public const nint m_nameAttach = 0x4B0; // CUtlSymbolLarge + public const nint m_force = 0x4B8; // float32 + public const nint m_forceTime = 0x4BC; // float32 + public const nint m_attachedObject = 0x4C0; // CHandle + public const nint m_wasRestored = 0x4C4; // bool + public const nint m_integrator = 0x4C8; // CConstantForceController } // Parent: // Field count: 6 @@ -5921,18 +6073,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_audio (audioparams_t) // NetworkVarNames: m_PostProcessingVolumes (CHandle) public static class CPlayer_CameraServices { - public const nint m_vecCsViewPunchAngle = 0x40; // QAngle - public const nint m_nCsViewPunchAngleTick = 0x4C; // GameTick_t - public const nint m_flCsViewPunchAngleTickRatio = 0x50; // float32 - public const nint m_PlayerFog = 0x58; // fogplayerparams_t - public const nint m_hColorCorrectionCtrl = 0x98; // CHandle - public const nint m_hViewEntity = 0x9C; // CHandle - public const nint m_hTonemapController = 0xA0; // CHandle - public const nint m_audio = 0xA8; // audioparams_t - public const nint m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase> - public const nint m_flOldPlayerZ = 0x138; // float32 - public const nint m_flOldPlayerViewOffsetZ = 0x13C; // float32 - public const nint m_hTriggerSoundscapeList = 0x158; // CUtlVector> + public const nint m_vecCsViewPunchAngle = 0x48; // QAngle + public const nint m_nCsViewPunchAngleTick = 0x54; // GameTick_t + public const nint m_flCsViewPunchAngleTickRatio = 0x58; // float32 + public const nint m_PlayerFog = 0x60; // fogplayerparams_t + public const nint m_hColorCorrectionCtrl = 0xA0; // CHandle + public const nint m_hViewEntity = 0xA4; // CHandle + public const nint m_hTonemapController = 0xA8; // CHandle + public const nint m_audio = 0xB0; // audioparams_t + public const nint m_PostProcessingVolumes = 0x128; // CNetworkUtlVectorBase> + public const nint m_flOldPlayerZ = 0x140; // float32 + public const nint m_flOldPlayerViewOffsetZ = 0x144; // float32 + public const nint m_hTriggerSoundscapeList = 0x160; // CUtlVector> } // Parent: None // Field count: 4 @@ -5956,6 +6108,16 @@ namespace CS2Dumper.Schemas { public const nint m_ExpectedParamType = 0xA0; // CPulseValueFullType } // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + // MVDataOverlayType + // MVDataAssociatedFile + public static class CScenePayloadVData { + public const nint m_sSceneFile = 0x0; // CResourceNameTyped> + } + // Parent: None // Field count: 0 // // Metadata: @@ -5965,33 +6127,33 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterAttributeInt { - public const nint m_sAttributeName = 0x548; // CUtlSymbolLarge + public const nint m_sAttributeName = 0x4E0; // CUtlSymbolLarge } // Parent: CPointEntity // Field count: 7 public static class CKeepUpright { - public const nint m_worldGoalAxis = 0x4F8; // Vector - public const nint m_localTestAxis = 0x504; // Vector - public const nint m_nameAttach = 0x518; // CUtlSymbolLarge - public const nint m_attachedObject = 0x520; // CHandle - public const nint m_angularLimit = 0x524; // float32 - public const nint m_bActive = 0x528; // bool - public const nint m_bDampAllRotation = 0x529; // bool + public const nint m_worldGoalAxis = 0x4B0; // Vector + public const nint m_localTestAxis = 0x4BC; // Vector + public const nint m_nameAttach = 0x4D0; // CUtlSymbolLarge + public const nint m_attachedObject = 0x4D8; // CHandle + public const nint m_angularLimit = 0x4DC; // float32 + public const nint m_bActive = 0x4E0; // bool + public const nint m_bDampAllRotation = 0x4E1; // bool } // Parent: CLogicalEntity // Field count: 11 public static class CPointTemplate { - public const nint m_iszWorldName = 0x4F0; // CUtlSymbolLarge - public const nint m_iszSource2EntityLumpName = 0x4F8; // CUtlSymbolLarge - public const nint m_iszEntityFilterName = 0x500; // CUtlSymbolLarge - public const nint m_flTimeoutInterval = 0x508; // float32 - public const nint m_bAsynchronouslySpawnEntities = 0x50C; // bool - public const nint m_clientOnlyEntityBehavior = 0x510; // PointTemplateClientOnlyEntityBehavior_t - public const nint m_ownerSpawnGroupType = 0x514; // PointTemplateOwnerSpawnGroupType_t - public const nint m_createdSpawnGroupHandles = 0x518; // CUtlVector - public const nint m_SpawnedEntityHandles = 0x530; // CUtlVector - public const nint m_ScriptSpawnCallback = 0x548; // HSCRIPT - public const nint m_ScriptCallbackScope = 0x550; // HSCRIPT + public const nint m_iszWorldName = 0x4A8; // CUtlSymbolLarge + public const nint m_iszSource2EntityLumpName = 0x4B0; // CUtlSymbolLarge + public const nint m_iszEntityFilterName = 0x4B8; // CUtlSymbolLarge + public const nint m_flTimeoutInterval = 0x4C0; // float32 + public const nint m_bAsynchronouslySpawnEntities = 0x4C4; // bool + public const nint m_clientOnlyEntityBehavior = 0x4C8; // PointTemplateClientOnlyEntityBehavior_t + public const nint m_ownerSpawnGroupType = 0x4CC; // PointTemplateOwnerSpawnGroupType_t + public const nint m_createdSpawnGroupHandles = 0x4D0; // CUtlVector + public const nint m_SpawnedEntityHandles = 0x4E8; // CUtlVector + public const nint m_ScriptSpawnCallback = 0x500; // HSCRIPT + public const nint m_ScriptCallbackScope = 0x508; // HSCRIPT } // Parent: CBaseEntity // Field count: 36 @@ -6033,42 +6195,42 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_fWindSpeed (float) // NetworkVarNames: m_vWindDirection (Vector) public static class CEnvVolumetricFogController { - public const nint m_flScattering = 0x4F0; // float32 - public const nint m_TintColor = 0x4F4; // Color - public const nint m_flAnisotropy = 0x4F8; // float32 - public const nint m_flFadeSpeed = 0x4FC; // float32 - public const nint m_flDrawDistance = 0x500; // float32 - public const nint m_flFadeInStart = 0x504; // float32 - public const nint m_flFadeInEnd = 0x508; // float32 - public const nint m_flIndirectStrength = 0x50C; // float32 - public const nint m_nVolumeDepth = 0x510; // int32 - public const nint m_fFirstVolumeSliceThickness = 0x514; // float32 - public const nint m_nIndirectTextureDimX = 0x518; // int32 - public const nint m_nIndirectTextureDimY = 0x51C; // int32 - public const nint m_nIndirectTextureDimZ = 0x520; // int32 - public const nint m_vBoxMins = 0x524; // Vector - public const nint m_vBoxMaxs = 0x530; // Vector - public const nint m_bActive = 0x53C; // bool - public const nint m_flStartAnisoTime = 0x540; // GameTime_t - public const nint m_flStartScatterTime = 0x544; // GameTime_t - public const nint m_flStartDrawDistanceTime = 0x548; // GameTime_t - public const nint m_flStartAnisotropy = 0x54C; // float32 - public const nint m_flStartScattering = 0x550; // float32 - public const nint m_flStartDrawDistance = 0x554; // float32 - public const nint m_flDefaultAnisotropy = 0x558; // float32 - public const nint m_flDefaultScattering = 0x55C; // float32 - public const nint m_flDefaultDrawDistance = 0x560; // float32 - public const nint m_bStartDisabled = 0x564; // bool - public const nint m_bEnableIndirect = 0x565; // bool - public const nint m_bIsMaster = 0x566; // bool - public const nint m_hFogIndirectTexture = 0x568; // CStrongHandle - public const nint m_nForceRefreshCount = 0x570; // int32 - public const nint m_fNoiseSpeed = 0x574; // float32 - public const nint m_fNoiseStrength = 0x578; // float32 - public const nint m_vNoiseScale = 0x57C; // Vector - public const nint m_fWindSpeed = 0x588; // float32 - public const nint m_vWindDirection = 0x58C; // Vector - public const nint m_bFirstTime = 0x598; // bool + public const nint m_flScattering = 0x4A8; // float32 + public const nint m_TintColor = 0x4AC; // Color + public const nint m_flAnisotropy = 0x4B0; // float32 + public const nint m_flFadeSpeed = 0x4B4; // float32 + public const nint m_flDrawDistance = 0x4B8; // float32 + public const nint m_flFadeInStart = 0x4BC; // float32 + public const nint m_flFadeInEnd = 0x4C0; // float32 + public const nint m_flIndirectStrength = 0x4C4; // float32 + public const nint m_nVolumeDepth = 0x4C8; // int32 + public const nint m_fFirstVolumeSliceThickness = 0x4CC; // float32 + public const nint m_nIndirectTextureDimX = 0x4D0; // int32 + public const nint m_nIndirectTextureDimY = 0x4D4; // int32 + public const nint m_nIndirectTextureDimZ = 0x4D8; // int32 + public const nint m_vBoxMins = 0x4DC; // Vector + public const nint m_vBoxMaxs = 0x4E8; // Vector + public const nint m_bActive = 0x4F4; // bool + public const nint m_flStartAnisoTime = 0x4F8; // GameTime_t + public const nint m_flStartScatterTime = 0x4FC; // GameTime_t + public const nint m_flStartDrawDistanceTime = 0x500; // GameTime_t + public const nint m_flStartAnisotropy = 0x504; // float32 + public const nint m_flStartScattering = 0x508; // float32 + public const nint m_flStartDrawDistance = 0x50C; // float32 + public const nint m_flDefaultAnisotropy = 0x510; // float32 + public const nint m_flDefaultScattering = 0x514; // float32 + public const nint m_flDefaultDrawDistance = 0x518; // float32 + public const nint m_bStartDisabled = 0x51C; // bool + public const nint m_bEnableIndirect = 0x51D; // bool + public const nint m_bIsMaster = 0x51E; // bool + public const nint m_hFogIndirectTexture = 0x520; // CStrongHandle + public const nint m_nForceRefreshCount = 0x528; // int32 + public const nint m_fNoiseSpeed = 0x52C; // float32 + public const nint m_fNoiseStrength = 0x530; // float32 + public const nint m_vNoiseScale = 0x534; // Vector + public const nint m_fWindSpeed = 0x540; // float32 + public const nint m_vWindDirection = 0x544; // Vector + public const nint m_bFirstTime = 0x550; // bool } // Parent: // Field count: 13 @@ -6161,108 +6323,107 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iMVPs (int) // NetworkVarNames: m_bFireBulletsSeedSynchronized (bool) public static class CCSPlayerController { - public const nint m_pInGameMoneyServices = 0x820; // CCSPlayerController_InGameMoneyServices* - public const nint m_pInventoryServices = 0x828; // CCSPlayerController_InventoryServices* - public const nint m_pActionTrackingServices = 0x830; // CCSPlayerController_ActionTrackingServices* - public const nint m_pDamageServices = 0x838; // CCSPlayerController_DamageServices* - public const nint m_iPing = 0x840; // uint32 - public const nint m_bHasCommunicationAbuseMute = 0x844; // bool - public const nint m_uiCommunicationMuteFlags = 0x848; // uint32 - public const nint m_szCrosshairCodes = 0x850; // CUtlSymbolLarge - public const nint m_iPendingTeamNum = 0x858; // uint8 - public const nint m_flForceTeamTime = 0x85C; // GameTime_t - public const nint m_iCompTeammateColor = 0x860; // int32 - public const nint m_bEverPlayedOnTeam = 0x864; // bool - public const nint m_bAttemptedToGetColor = 0x865; // bool - public const nint m_iTeammatePreferredColor = 0x868; // int32 - public const nint m_bTeamChanged = 0x86C; // bool - public const nint m_bInSwitchTeam = 0x86D; // bool - public const nint m_bHasSeenJoinGame = 0x86E; // bool - public const nint m_bJustBecameSpectator = 0x86F; // bool - public const nint m_bSwitchTeamsOnNextRoundReset = 0x870; // bool - public const nint m_bRemoveAllItemsOnNextRoundReset = 0x871; // bool - public const nint m_flLastJoinTeamTime = 0x874; // GameTime_t - public const nint m_szClan = 0x878; // CUtlSymbolLarge - public const nint m_iCoachingTeam = 0x880; // int32 - public const nint m_nPlayerDominated = 0x888; // uint64 - public const nint m_nPlayerDominatingMe = 0x890; // uint64 - public const nint m_iCompetitiveRanking = 0x898; // int32 - public const nint m_iCompetitiveWins = 0x89C; // int32 - public const nint m_iCompetitiveRankType = 0x8A0; // int8 - public const nint m_iCompetitiveRankingPredicted_Win = 0x8A4; // int32 - public const nint m_iCompetitiveRankingPredicted_Loss = 0x8A8; // int32 - public const nint m_iCompetitiveRankingPredicted_Tie = 0x8AC; // int32 - public const nint m_nEndMatchNextMapVote = 0x8B0; // int32 - public const nint m_unActiveQuestId = 0x8B4; // uint16 - public const nint m_rtActiveMissionPeriod = 0x8B8; // uint32 - public const nint m_nQuestProgressReason = 0x8BC; // QuestProgress::Reason - public const nint m_unPlayerTvControlFlags = 0x8C0; // uint32 - public const nint m_iDraftIndex = 0x8F0; // int32 - public const nint m_msQueuedModeDisconnectionTimestamp = 0x8F4; // uint32 - public const nint m_uiAbandonRecordedReason = 0x8F8; // uint32 - public const nint m_eNetworkDisconnectionReason = 0x8FC; // uint32 - public const nint m_bCannotBeKicked = 0x900; // bool - public const nint m_bEverFullyConnected = 0x901; // bool - public const nint m_bAbandonAllowsSurrender = 0x902; // bool - public const nint m_bAbandonOffersInstantSurrender = 0x903; // bool - public const nint m_bDisconnection1MinWarningPrinted = 0x904; // bool - public const nint m_bScoreReported = 0x905; // bool - public const nint m_nDisconnectionTick = 0x908; // int32 - public const nint m_bControllingBot = 0x918; // bool - public const nint m_bHasControlledBotThisRound = 0x919; // bool - public const nint m_bHasBeenControlledByPlayerThisRound = 0x91A; // bool - public const nint m_nBotsControlledThisRound = 0x91C; // int32 - public const nint m_bCanControlObservedBot = 0x920; // bool - public const nint m_hPlayerPawn = 0x924; // CHandle - public const nint m_hObserverPawn = 0x928; // CHandle - public const nint m_DesiredObserverMode = 0x92C; // int32 - public const nint m_hDesiredObserverTarget = 0x930; // CEntityHandle - public const nint m_bPawnIsAlive = 0x934; // bool - public const nint m_iPawnHealth = 0x938; // uint32 - public const nint m_iPawnArmor = 0x93C; // int32 - public const nint m_bPawnHasDefuser = 0x940; // bool - public const nint m_bPawnHasHelmet = 0x941; // bool - public const nint m_nPawnCharacterDefIndex = 0x942; // uint16 - public const nint m_iPawnLifetimeStart = 0x944; // int32 - public const nint m_iPawnLifetimeEnd = 0x948; // int32 - public const nint m_iPawnBotDifficulty = 0x94C; // int32 - public const nint m_hOriginalControllerOfCurrentPawn = 0x950; // CHandle - public const nint m_iScore = 0x954; // int32 - public const nint m_iRoundScore = 0x958; // int32 - public const nint m_iRoundsWon = 0x95C; // int32 - public const nint m_recentKillQueue = 0x960; // uint8[8] - public const nint m_nFirstKill = 0x968; // uint8 - public const nint m_nKillCount = 0x969; // uint8 - public const nint m_bMvpNoMusic = 0x96A; // bool - public const nint m_eMvpReason = 0x96C; // int32 - public const nint m_iMusicKitID = 0x970; // int32 - public const nint m_iMusicKitMVPs = 0x974; // int32 - public const nint m_iMVPs = 0x978; // int32 - public const nint m_nUpdateCounter = 0x97C; // int32 - public const nint m_flSmoothedPing = 0x980; // float32 - public const nint m_lastHeldVoteTimer = 0x988; // IntervalTimer - public const nint m_bShowHints = 0x9A0; // bool - public const nint m_iNextTimeCheck = 0x9A4; // int32 - public const nint m_bJustDidTeamKill = 0x9A8; // bool - public const nint m_bPunishForTeamKill = 0x9A9; // bool - public const nint m_bGaveTeamDamageWarning = 0x9AA; // bool - public const nint m_bGaveTeamDamageWarningThisRound = 0x9AB; // bool - public const nint m_dblLastReceivedPacketPlatFloatTime = 0x9B0; // float64 - public const nint m_LastTeamDamageWarningTime = 0x9B8; // GameTime_t - public const nint m_LastTimePlayerWasDisconnectedForPawnsRemove = 0x9BC; // GameTime_t - public const nint m_nSuspiciousHitCount = 0x9C0; // uint32 - public const nint m_nNonSuspiciousHitStreak = 0x9C4; // uint32 - public const nint m_bFireBulletsSeedSynchronized = 0xA69; // bool + public const nint m_pInGameMoneyServices = 0x7D8; // CCSPlayerController_InGameMoneyServices* + public const nint m_pInventoryServices = 0x7E0; // CCSPlayerController_InventoryServices* + public const nint m_pActionTrackingServices = 0x7E8; // CCSPlayerController_ActionTrackingServices* + public const nint m_pDamageServices = 0x7F0; // CCSPlayerController_DamageServices* + public const nint m_iPing = 0x7F8; // uint32 + public const nint m_bHasCommunicationAbuseMute = 0x7FC; // bool + public const nint m_uiCommunicationMuteFlags = 0x800; // uint32 + public const nint m_szCrosshairCodes = 0x808; // CUtlSymbolLarge + public const nint m_iPendingTeamNum = 0x810; // uint8 + public const nint m_flForceTeamTime = 0x814; // GameTime_t + public const nint m_iCompTeammateColor = 0x818; // int32 + public const nint m_bEverPlayedOnTeam = 0x81C; // bool + public const nint m_bAttemptedToGetColor = 0x81D; // bool + public const nint m_iTeammatePreferredColor = 0x820; // int32 + public const nint m_bTeamChanged = 0x824; // bool + public const nint m_bInSwitchTeam = 0x825; // bool + public const nint m_bHasSeenJoinGame = 0x826; // bool + public const nint m_bJustBecameSpectator = 0x827; // bool + public const nint m_bSwitchTeamsOnNextRoundReset = 0x828; // bool + public const nint m_bRemoveAllItemsOnNextRoundReset = 0x829; // bool + public const nint m_flLastJoinTeamTime = 0x82C; // GameTime_t + public const nint m_szClan = 0x830; // CUtlSymbolLarge + public const nint m_iCoachingTeam = 0x838; // int32 + public const nint m_nPlayerDominated = 0x840; // uint64 + public const nint m_nPlayerDominatingMe = 0x848; // uint64 + public const nint m_iCompetitiveRanking = 0x850; // int32 + public const nint m_iCompetitiveWins = 0x854; // int32 + public const nint m_iCompetitiveRankType = 0x858; // int8 + public const nint m_iCompetitiveRankingPredicted_Win = 0x85C; // int32 + public const nint m_iCompetitiveRankingPredicted_Loss = 0x860; // int32 + public const nint m_iCompetitiveRankingPredicted_Tie = 0x864; // int32 + public const nint m_nEndMatchNextMapVote = 0x868; // int32 + public const nint m_unActiveQuestId = 0x86C; // uint16 + public const nint m_rtActiveMissionPeriod = 0x870; // uint32 + public const nint m_nQuestProgressReason = 0x874; // QuestProgress::Reason + public const nint m_unPlayerTvControlFlags = 0x878; // uint32 + public const nint m_iDraftIndex = 0x8A8; // int32 + public const nint m_msQueuedModeDisconnectionTimestamp = 0x8AC; // uint32 + public const nint m_uiAbandonRecordedReason = 0x8B0; // uint32 + public const nint m_eNetworkDisconnectionReason = 0x8B4; // uint32 + public const nint m_bCannotBeKicked = 0x8B8; // bool + public const nint m_bEverFullyConnected = 0x8B9; // bool + public const nint m_bAbandonAllowsSurrender = 0x8BA; // bool + public const nint m_bAbandonOffersInstantSurrender = 0x8BB; // bool + public const nint m_bDisconnection1MinWarningPrinted = 0x8BC; // bool + public const nint m_bScoreReported = 0x8BD; // bool + public const nint m_nDisconnectionTick = 0x8C0; // int32 + public const nint m_bControllingBot = 0x8D0; // bool + public const nint m_bHasControlledBotThisRound = 0x8D1; // bool + public const nint m_bHasBeenControlledByPlayerThisRound = 0x8D2; // bool + public const nint m_nBotsControlledThisRound = 0x8D4; // int32 + public const nint m_bCanControlObservedBot = 0x8D8; // bool + public const nint m_hPlayerPawn = 0x8DC; // CHandle + public const nint m_hObserverPawn = 0x8E0; // CHandle + public const nint m_DesiredObserverMode = 0x8E4; // int32 + public const nint m_hDesiredObserverTarget = 0x8E8; // CEntityHandle + public const nint m_bPawnIsAlive = 0x8EC; // bool + public const nint m_iPawnHealth = 0x8F0; // uint32 + public const nint m_iPawnArmor = 0x8F4; // int32 + public const nint m_bPawnHasDefuser = 0x8F8; // bool + public const nint m_bPawnHasHelmet = 0x8F9; // bool + public const nint m_nPawnCharacterDefIndex = 0x8FA; // uint16 + public const nint m_iPawnLifetimeStart = 0x8FC; // int32 + public const nint m_iPawnLifetimeEnd = 0x900; // int32 + public const nint m_iPawnBotDifficulty = 0x904; // int32 + public const nint m_hOriginalControllerOfCurrentPawn = 0x908; // CHandle + public const nint m_iScore = 0x90C; // int32 + public const nint m_iRoundScore = 0x910; // int32 + public const nint m_iRoundsWon = 0x914; // int32 + public const nint m_recentKillQueue = 0x918; // uint8[8] + public const nint m_nFirstKill = 0x920; // uint8 + public const nint m_nKillCount = 0x921; // uint8 + public const nint m_bMvpNoMusic = 0x922; // bool + public const nint m_eMvpReason = 0x924; // int32 + public const nint m_iMusicKitID = 0x928; // int32 + public const nint m_iMusicKitMVPs = 0x92C; // int32 + public const nint m_iMVPs = 0x930; // int32 + public const nint m_nUpdateCounter = 0x934; // int32 + public const nint m_flSmoothedPing = 0x938; // float32 + public const nint m_lastHeldVoteTimer = 0x940; // IntervalTimer + public const nint m_bShowHints = 0x958; // bool + public const nint m_iNextTimeCheck = 0x95C; // int32 + public const nint m_bJustDidTeamKill = 0x960; // bool + public const nint m_bPunishForTeamKill = 0x961; // bool + public const nint m_bGaveTeamDamageWarning = 0x962; // bool + public const nint m_bGaveTeamDamageWarningThisRound = 0x963; // bool + public const nint m_dblLastReceivedPacketPlatFloatTime = 0x968; // float64 + public const nint m_LastTeamDamageWarningTime = 0x970; // GameTime_t + public const nint m_LastTimePlayerWasDisconnectedForPawnsRemove = 0x974; // GameTime_t + public const nint m_nSuspiciousHitCount = 0x978; // uint32 + public const nint m_nNonSuspiciousHitStreak = 0x97C; // uint32 + public const nint m_bFireBulletsSeedSynchronized = 0xA21; // bool } // Parent: CPhysConstraint - // Field count: 6 + // Field count: 5 public static class CPhysLength { - public const nint m_offset = 0x560; // Vector[2] - public const nint m_vecAttach = 0x578; // VectorWS - public const nint m_addLength = 0x584; // float32 - public const nint m_minLength = 0x588; // float32 - public const nint m_totalLength = 0x58C; // float32 - public const nint m_bEnableCollision = 0x590; // bool + public const nint m_offset = 0x508; // Vector[2] + public const nint m_vecAttach = 0x520; // VectorWS + public const nint m_addLength = 0x52C; // float32 + public const nint m_minLength = 0x530; // float32 + public const nint m_totalLength = 0x534; // float32 } // Parent: CBaseEntity // Field count: 4 @@ -6274,18 +6435,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iScore (int32) // NetworkVarNames: m_szTeamname (char) public static class CTeam { - public const nint m_aPlayerControllers = 0x4F0; // CNetworkUtlVectorBase> - public const nint m_aPlayers = 0x508; // CNetworkUtlVectorBase> - public const nint m_iScore = 0x520; // int32 - public const nint m_szTeamname = 0x524; // char[129] + public const nint m_aPlayerControllers = 0x4A8; // CNetworkUtlVectorBase> + public const nint m_aPlayers = 0x4C0; // CNetworkUtlVectorBase> + public const nint m_iScore = 0x4D8; // int32 + public const nint m_szTeamname = 0x4DC; // char[129] } // Parent: CLogicNPCCounter // Field count: 4 public static class CLogicNPCCounterAABB { - public const nint m_vDistanceOuterMins = 0x830; // Vector - public const nint m_vDistanceOuterMaxs = 0x83C; // Vector - public const nint m_vOuterMins = 0x848; // Vector - public const nint m_vOuterMaxs = 0x854; // Vector + public const nint m_vDistanceOuterMins = 0x728; // Vector + public const nint m_vDistanceOuterMaxs = 0x734; // Vector + public const nint m_vOuterMins = 0x740; // Vector + public const nint m_vOuterMaxs = 0x74C; // Vector } // Parent: None // Field count: 1 @@ -6303,66 +6464,66 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_jumpedThisFrame (bool) // NetworkVarNames: m_leader (CHandle) public static class CChicken { - public const nint m_AttributeManager = 0xD70; // CAttributeContainer - public const nint m_updateTimer = 0x1068; // CountdownTimer - public const nint m_stuckAnchor = 0x1080; // Vector - public const nint m_stuckTimer = 0x1090; // CountdownTimer - public const nint m_collisionStuckTimer = 0x10A8; // CountdownTimer - public const nint m_isOnGround = 0x10C0; // bool - public const nint m_vFallVelocity = 0x10C4; // Vector - public const nint m_desiredActivity = 0x10D0; // ChickenActivity - public const nint m_currentActivity = 0x10D4; // ChickenActivity - public const nint m_activityTimer = 0x10D8; // CountdownTimer - public const nint m_turnRate = 0x10F0; // float32 - public const nint m_fleeFrom = 0x10F4; // CHandle - public const nint m_moveRateThrottleTimer = 0x10F8; // CountdownTimer - public const nint m_startleTimer = 0x1110; // CountdownTimer - public const nint m_vocalizeTimer = 0x1128; // CountdownTimer - public const nint m_flWhenZombified = 0x1140; // GameTime_t - public const nint m_jumpedThisFrame = 0x1144; // bool - public const nint m_leader = 0x1148; // CHandle - public const nint m_reuseTimer = 0x1160; // CountdownTimer - public const nint m_hasBeenUsed = 0x1178; // bool - public const nint m_jumpTimer = 0x1180; // CountdownTimer - public const nint m_flLastJumpTime = 0x1198; // float32 - public const nint m_bInJump = 0x119C; // bool - public const nint m_repathTimer = 0x31A8; // CountdownTimer - public const nint m_vecPathGoal = 0x3240; // Vector - public const nint m_flActiveFollowStartTime = 0x324C; // GameTime_t - public const nint m_followMinuteTimer = 0x3250; // CountdownTimer - public const nint m_BlockDirectionTimer = 0x3270; // CountdownTimer + public const nint m_AttributeManager = 0xC70; // CAttributeContainer + public const nint m_updateTimer = 0xF68; // CountdownTimer + public const nint m_stuckAnchor = 0xF80; // Vector + public const nint m_stuckTimer = 0xF90; // CountdownTimer + public const nint m_collisionStuckTimer = 0xFA8; // CountdownTimer + public const nint m_isOnGround = 0xFC0; // bool + public const nint m_vFallVelocity = 0xFC4; // Vector + public const nint m_desiredActivity = 0xFD0; // ChickenActivity + public const nint m_currentActivity = 0xFD4; // ChickenActivity + public const nint m_activityTimer = 0xFD8; // CountdownTimer + public const nint m_turnRate = 0xFF0; // float32 + public const nint m_fleeFrom = 0xFF4; // CHandle + public const nint m_moveRateThrottleTimer = 0xFF8; // CountdownTimer + public const nint m_startleTimer = 0x1010; // CountdownTimer + public const nint m_vocalizeTimer = 0x1028; // CountdownTimer + public const nint m_flWhenZombified = 0x1040; // GameTime_t + public const nint m_jumpedThisFrame = 0x1044; // bool + public const nint m_leader = 0x1048; // CHandle + public const nint m_reuseTimer = 0x1060; // CountdownTimer + public const nint m_hasBeenUsed = 0x1078; // bool + public const nint m_jumpTimer = 0x1080; // CountdownTimer + public const nint m_flLastJumpTime = 0x1098; // float32 + public const nint m_bInJump = 0x109C; // bool + public const nint m_repathTimer = 0x30A8; // CountdownTimer + public const nint m_vecPathGoal = 0x3140; // Vector + public const nint m_flActiveFollowStartTime = 0x314C; // GameTime_t + public const nint m_followMinuteTimer = 0x3150; // CountdownTimer + public const nint m_BlockDirectionTimer = 0x3170; // CountdownTimer } // Parent: CPhysicsProp // Field count: 5 public static class CPhysicsPropRespawnable { - public const nint m_vOriginalSpawnOrigin = 0xE00; // VectorWS - public const nint m_vOriginalSpawnAngles = 0xE0C; // QAngle - public const nint m_vOriginalMins = 0xE18; // Vector - public const nint m_vOriginalMaxs = 0xE24; // Vector - public const nint m_flRespawnDuration = 0xE30; // float32 + public const nint m_vOriginalSpawnOrigin = 0xCE0; // VectorWS + public const nint m_vOriginalSpawnAngles = 0xCEC; // QAngle + public const nint m_vOriginalMins = 0xCF8; // Vector + public const nint m_vOriginalMaxs = 0xD04; // Vector + public const nint m_flRespawnDuration = 0xD10; // float32 } // Parent: CBeam // Field count: 19 public static class CEnvBeam { - public const nint m_active = 0x878; // int32 - public const nint m_spriteTexture = 0x880; // CStrongHandle - public const nint m_iszStartEntity = 0x888; // CUtlSymbolLarge - public const nint m_iszEndEntity = 0x890; // CUtlSymbolLarge - public const nint m_life = 0x898; // float32 - public const nint m_boltWidth = 0x89C; // float32 - public const nint m_noiseAmplitude = 0x8A0; // float32 - public const nint m_speed = 0x8A4; // int32 - public const nint m_restrike = 0x8A8; // float32 - public const nint m_iszSpriteName = 0x8B0; // CUtlSymbolLarge - public const nint m_frameStart = 0x8B8; // int32 - public const nint m_vEndPointWorld = 0x8BC; // VectorWS - public const nint m_vEndPointRelative = 0x8C8; // Vector - public const nint m_radius = 0x8D4; // float32 - public const nint m_TouchType = 0x8D8; // Touch_t - public const nint m_iFilterName = 0x8E0; // CUtlSymbolLarge - public const nint m_hFilter = 0x8E8; // CHandle - public const nint m_iszDecal = 0x8F0; // CUtlSymbolLarge - public const nint m_OnTouchedByEntity = 0x8F8; // CEntityIOOutput + public const nint m_active = 0x7D0; // int32 + public const nint m_spriteTexture = 0x7D8; // CStrongHandle + public const nint m_iszStartEntity = 0x7E0; // CUtlSymbolLarge + public const nint m_iszEndEntity = 0x7E8; // CUtlSymbolLarge + public const nint m_life = 0x7F0; // float32 + public const nint m_boltWidth = 0x7F4; // float32 + public const nint m_noiseAmplitude = 0x7F8; // float32 + public const nint m_speed = 0x7FC; // int32 + public const nint m_restrike = 0x800; // float32 + public const nint m_iszSpriteName = 0x808; // CUtlSymbolLarge + public const nint m_frameStart = 0x810; // int32 + public const nint m_vEndPointWorld = 0x814; // VectorWS + public const nint m_vEndPointRelative = 0x820; // Vector + public const nint m_radius = 0x82C; // float32 + public const nint m_TouchType = 0x830; // Touch_t + public const nint m_iFilterName = 0x838; // CUtlSymbolLarge + public const nint m_hFilter = 0x840; // CHandle + public const nint m_iszDecal = 0x848; // CUtlSymbolLarge + public const nint m_OnTouchedByEntity = 0x850; // CEntityIOOutput } // Parent: CLightEntity // Field count: 0 @@ -6375,59 +6536,66 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 2 public static class CTonemapTrigger { - public const nint m_tonemapControllerName = 0x9A8; // CUtlSymbolLarge - public const nint m_hTonemapController = 0x9B0; // CEntityHandle + public const nint m_tonemapControllerName = 0x890; // CUtlSymbolLarge + public const nint m_hTonemapController = 0x898; // CEntityHandle } // Parent: CPointEntity // Field count: 10 public static class CEnvShake { - public const nint m_limitToEntity = 0x4F0; // CUtlSymbolLarge - public const nint m_Amplitude = 0x4F8; // float32 - public const nint m_Frequency = 0x4FC; // float32 - public const nint m_Duration = 0x500; // float32 - public const nint m_Radius = 0x504; // float32 - public const nint m_stopTime = 0x508; // GameTime_t - public const nint m_nextShake = 0x50C; // GameTime_t - public const nint m_currentAmp = 0x510; // float32 - public const nint m_maxForce = 0x514; // Vector - public const nint m_shakeCallback = 0x528; // CPhysicsShake + public const nint m_limitToEntity = 0x4A8; // CUtlSymbolLarge + public const nint m_Amplitude = 0x4B0; // float32 + public const nint m_Frequency = 0x4B4; // float32 + public const nint m_Duration = 0x4B8; // float32 + public const nint m_Radius = 0x4BC; // float32 + public const nint m_stopTime = 0x4C0; // GameTime_t + public const nint m_nextShake = 0x4C4; // GameTime_t + public const nint m_currentAmp = 0x4C8; // float32 + public const nint m_maxForce = 0x4CC; // Vector + public const nint m_shakeCallback = 0x4E0; // CPhysicsShake } // Parent: CPlayer_MovementServices_Humanoid - // Field count: 42 + // Field count: 48 // // Metadata: - // NetworkVarNames: m_vecLadderNormal (Vector) // NetworkVarNames: m_nLadderSurfacePropIndex (int) + // NetworkVarNames: m_bDucked (bool) // NetworkVarNames: m_flDuckAmount (float) // NetworkVarNames: m_flDuckSpeed (float) // NetworkVarNames: m_bDuckOverride (bool) // NetworkVarNames: m_bDesiresDuck (bool) + // NetworkVarNames: m_bDucking (bool) // NetworkVarNames: m_flDuckOffset (float) // NetworkVarNames: m_nDuckTimeMsecs (uint32) // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32) // NetworkVarNames: m_nJumpTimeMsecs (uint32) // NetworkVarNames: m_flLastDuckTime (float) // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int) - // NetworkVarNames: m_bOldJumpPressed (bool) // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t) // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t) // NetworkVarNames: m_flOffsetTickCompleteTime (float) // NetworkVarNames: m_flOffsetTickStashedSpeed (float) // NetworkVarNames: m_flStamina (float) - // NetworkVarNames: m_bWasSurfing (bool) + // NetworkVarNames: m_LegacyJump (CCSPlayerLegacyJump) + // NetworkVarNames: m_ModernJump (CCSPlayerModernJump) + // NetworkVarNames: m_nLastJumpTick (GameTick_t) + // NetworkVarNames: m_flLastJumpFrac (float) + // NetworkVarNames: m_flLastJumpVelocityZ (float) // NetworkVarNames: m_bJumpApexPending (bool) + // NetworkVarNames: m_bWasSurfing (bool) public static class CCSPlayer_MovementServices { - public const nint m_vecLadderNormal = 0x280; // Vector - public const nint m_nLadderSurfacePropIndex = 0x28C; // int32 - public const nint m_flDuckAmount = 0x290; // float32 - public const nint m_flDuckSpeed = 0x294; // float32 - public const nint m_bDuckOverride = 0x298; // bool - public const nint m_bDesiresDuck = 0x299; // bool - public const nint m_flDuckOffset = 0x29C; // float32 - public const nint m_nDuckTimeMsecs = 0x2A0; // uint32 - public const nint m_nDuckJumpTimeMsecs = 0x2A4; // uint32 - public const nint m_nJumpTimeMsecs = 0x2A8; // uint32 - public const nint m_flLastDuckTime = 0x2AC; // float32 + public const nint m_vecLadderNormal = 0x278; // Vector + public const nint m_nLadderSurfacePropIndex = 0x284; // int32 + public const nint m_bDucked = 0x288; // bool + public const nint m_flDuckAmount = 0x28C; // float32 + public const nint m_flDuckSpeed = 0x290; // float32 + public const nint m_bDuckOverride = 0x294; // bool + public const nint m_bDesiresDuck = 0x295; // bool + public const nint m_bDucking = 0x296; // bool + public const nint m_flDuckOffset = 0x298; // float32 + public const nint m_nDuckTimeMsecs = 0x29C; // uint32 + public const nint m_nDuckJumpTimeMsecs = 0x2A0; // uint32 + public const nint m_nJumpTimeMsecs = 0x2A4; // uint32 + public const nint m_flLastDuckTime = 0x2A8; // float32 public const nint m_vecLastPositionAtFullCrouchSpeed = 0x2B8; // Vector2D public const nint m_duckUntilOnGround = 0x2C0; // bool public const nint m_bHasWalkMovedSinceLastJump = 0x2C1; // bool @@ -6443,22 +6611,26 @@ namespace CS2Dumper.Schemas { public const nint m_nGameCodeHasMovedPlayerAfterCommand = 0x508; // int32 public const nint m_bMadeFootstepNoise = 0x50C; // bool public const nint m_iFootsteps = 0x510; // int32 - public const nint m_bOldJumpPressed = 0x514; // bool - public const nint m_flJumpPressedTime = 0x518; // float32 - public const nint m_fStashGrenadeParameterWhen = 0x51C; // GameTime_t - public const nint m_nButtonDownMaskPrev = 0x520; // uint64 - public const nint m_flOffsetTickCompleteTime = 0x528; // float32 - public const nint m_flOffsetTickStashedSpeed = 0x52C; // float32 - public const nint m_flStamina = 0x530; // float32 - public const nint m_flHeightAtJumpStart = 0x534; // float32 - public const nint m_flMaxJumpHeightThisJump = 0x538; // float32 - public const nint m_flMaxJumpHeightLastJump = 0x53C; // float32 - public const nint m_flStaminaAtJumpStart = 0x540; // float32 - public const nint m_flAccumulatedJumpError = 0x544; // float32 - public const nint m_flTicksSinceLastSurfingDetected = 0x548; // float32 - public const nint m_bWasSurfing = 0x54C; // bool - public const nint m_vecInputRotated = 0x5DC; // Vector - public const nint m_bJumpApexPending = 0xE08; // bool + public const nint m_fStashGrenadeParameterWhen = 0x514; // GameTime_t + public const nint m_nButtonDownMaskPrev = 0x518; // uint64 + public const nint m_flOffsetTickCompleteTime = 0x520; // float32 + public const nint m_flOffsetTickStashedSpeed = 0x524; // float32 + public const nint m_flStamina = 0x528; // float32 + public const nint m_flHeightAtJumpStart = 0x52C; // float32 + public const nint m_flMaxJumpHeightThisJump = 0x530; // float32 + public const nint m_flMaxJumpHeightLastJump = 0x534; // float32 + public const nint m_flStaminaAtJumpStart = 0x538; // float32 + public const nint m_flVelMulAtJumpStart = 0x53C; // float32 + public const nint m_flAccumulatedJumpError = 0x540; // float32 + public const nint m_LegacyJump = 0x548; // CCSPlayerLegacyJump + public const nint m_ModernJump = 0x560; // CCSPlayerModernJump + public const nint m_nLastJumpTick = 0x590; // GameTick_t + public const nint m_flLastJumpFrac = 0x594; // float32 + public const nint m_flLastJumpVelocityZ = 0x598; // float32 + public const nint m_bJumpApexPending = 0x59C; // bool + public const nint m_flTicksSinceLastSurfingDetected = 0x5A0; // float32 + public const nint m_bWasSurfing = 0x5A4; // bool + public const nint m_vecInputRotated = 0x634; // Vector } // Parent: // Field count: 5 @@ -6483,11 +6655,11 @@ namespace CS2Dumper.Schemas { // Parent: CSoundOpvarSetPointEntity // Field count: 5 public static class CSoundOpvarSetAutoRoomEntity { - public const nint m_traceResults = 0x6A8; // CUtlVector - public const nint m_doorwayPairs = 0x6C0; // CUtlVector - public const nint m_flSize = 0x6D8; // float32 - public const nint m_flHeightTolerance = 0x6DC; // float32 - public const nint m_flSizeSqr = 0x6E0; // float32 + public const nint m_traceResults = 0x640; // CUtlVector + public const nint m_doorwayPairs = 0x658; // CUtlVector + public const nint m_flSize = 0x670; // float32 + public const nint m_flHeightTolerance = 0x674; // float32 + public const nint m_flSizeSqr = 0x678; // float32 } // Parent: None // Field count: 5 @@ -6512,35 +6684,35 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 2 public static class CRotatorTarget { - public const nint m_OnArrivedAt = 0x4F0; // CEntityIOOutput - public const nint m_eSpace = 0x518; // RotatorTargetSpace_t + public const nint m_OnArrivedAt = 0x4A8; // CEntityIOOutput + public const nint m_eSpace = 0x4C0; // RotatorTargetSpace_t } // Parent: CLogicalEntity // Field count: 4 public static class CPhysicsEntitySolver { - public const nint m_hMovingEntity = 0x508; // CHandle - public const nint m_hPhysicsBlocker = 0x50C; // CHandle - public const nint m_separationDuration = 0x510; // float32 - public const nint m_cancelTime = 0x514; // GameTime_t + public const nint m_hMovingEntity = 0x4C0; // CHandle + public const nint m_hPhysicsBlocker = 0x4C4; // CHandle + public const nint m_separationDuration = 0x4C8; // float32 + public const nint m_cancelTime = 0x4CC; // GameTime_t } // Parent: CLogicalEntity // Field count: 6 public static class CLogicCollisionPair { - public const nint m_nameAttach1 = 0x4F0; // CUtlSymbolLarge - public const nint m_nameAttach2 = 0x4F8; // CUtlSymbolLarge - public const nint m_includeHierarchy = 0x500; // bool - public const nint m_supportMultipleEntitiesWithSameName = 0x501; // bool - public const nint m_disabled = 0x502; // bool - public const nint m_succeeded = 0x503; // bool + public const nint m_nameAttach1 = 0x4A8; // CUtlSymbolLarge + public const nint m_nameAttach2 = 0x4B0; // CUtlSymbolLarge + public const nint m_includeHierarchy = 0x4B8; // bool + public const nint m_supportMultipleEntitiesWithSameName = 0x4B9; // bool + public const nint m_disabled = 0x4BA; // bool + public const nint m_succeeded = 0x4BB; // bool } // Parent: CBaseEntity // Field count: 5 public static class CTestEffect { - public const nint m_iLoop = 0x4F0; // int32 - public const nint m_iBeam = 0x4F4; // int32 - public const nint m_pBeam = 0x4F8; // CBeam*[24] - public const nint m_flBeamTime = 0x5B8; // GameTime_t[24] - public const nint m_flStartTime = 0x618; // GameTime_t + public const nint m_iLoop = 0x4A8; // int32 + public const nint m_iBeam = 0x4AC; // int32 + public const nint m_pBeam = 0x4B0; // CHandle[24] + public const nint m_flBeamTime = 0x510; // GameTime_t[24] + public const nint m_flStartTime = 0x570; // GameTime_t } // Parent: None // Field count: 1 @@ -6553,24 +6725,24 @@ namespace CS2Dumper.Schemas { // Parent: CBasePropDoor // Field count: 18 public static class CPropDoorRotating { - public const nint m_vecAxis = 0xFF0; // Vector - public const nint m_flDistance = 0xFFC; // float32 - public const nint m_eSpawnPosition = 0x1000; // PropDoorRotatingSpawnPos_t - public const nint m_eOpenDirection = 0x1004; // PropDoorRotatingOpenDirection_e - public const nint m_eCurrentOpenDirection = 0x1008; // PropDoorRotatingOpenDirection_e - public const nint m_eDefaultCheckDirection = 0x100C; // doorCheck_e - public const nint m_flAjarAngle = 0x1010; // float32 - public const nint m_angRotationAjarDeprecated = 0x1014; // QAngle - public const nint m_angRotationClosed = 0x1020; // QAngle - public const nint m_angRotationOpenForward = 0x102C; // QAngle - public const nint m_angRotationOpenBack = 0x1038; // QAngle - public const nint m_angGoal = 0x1044; // QAngle - public const nint m_vecForwardBoundsMin = 0x1050; // Vector - public const nint m_vecForwardBoundsMax = 0x105C; // Vector - public const nint m_vecBackBoundsMin = 0x1068; // Vector - public const nint m_vecBackBoundsMax = 0x1074; // Vector - public const nint m_bAjarDoorShouldntAlwaysOpen = 0x1080; // bool - public const nint m_hEntityBlocker = 0x1084; // CHandle + public const nint m_vecAxis = 0xE50; // Vector + public const nint m_flDistance = 0xE5C; // float32 + public const nint m_eSpawnPosition = 0xE60; // PropDoorRotatingSpawnPos_t + public const nint m_eOpenDirection = 0xE64; // PropDoorRotatingOpenDirection_e + public const nint m_eCurrentOpenDirection = 0xE68; // PropDoorRotatingOpenDirection_e + public const nint m_eDefaultCheckDirection = 0xE6C; // doorCheck_e + public const nint m_flAjarAngle = 0xE70; // float32 + public const nint m_angRotationAjarDeprecated = 0xE74; // QAngle + public const nint m_angRotationClosed = 0xE80; // QAngle + public const nint m_angRotationOpenForward = 0xE8C; // QAngle + public const nint m_angRotationOpenBack = 0xE98; // QAngle + public const nint m_angGoal = 0xEA4; // QAngle + public const nint m_vecForwardBoundsMin = 0xEB0; // Vector + public const nint m_vecForwardBoundsMax = 0xEBC; // Vector + public const nint m_vecBackBoundsMin = 0xEC8; // Vector + public const nint m_vecBackBoundsMax = 0xED4; // Vector + public const nint m_bAjarDoorShouldntAlwaysOpen = 0xEE0; // bool + public const nint m_hEntityBlocker = 0xEE4; // CHandle } // Parent: CParticleSystem // Field count: 5 @@ -6582,38 +6754,38 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_ColorTint (Color) // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong) public static class CEnvParticleGlow { - public const nint m_flAlphaScale = 0xD50; // float32 - public const nint m_flRadiusScale = 0xD54; // float32 - public const nint m_flSelfIllumScale = 0xD58; // float32 - public const nint m_ColorTint = 0xD5C; // Color - public const nint m_hTextureOverride = 0xD60; // CStrongHandle + public const nint m_flAlphaScale = 0xCA8; // float32 + public const nint m_flRadiusScale = 0xCAC; // float32 + public const nint m_flSelfIllumScale = 0xCB0; // float32 + public const nint m_ColorTint = 0xCB4; // Color + public const nint m_hTextureOverride = 0xCB8; // CStrongHandle } // Parent: CLogicalEntity // Field count: 11 public static class CMathRemap { - public const nint m_flInMin = 0x4F0; // float32 - public const nint m_flInMax = 0x4F4; // float32 - public const nint m_flOut1 = 0x4F8; // float32 - public const nint m_flOut2 = 0x4FC; // float32 - public const nint m_flOldInValue = 0x500; // float32 - public const nint m_bEnabled = 0x504; // bool - public const nint m_OutValue = 0x508; // CEntityOutputTemplate - public const nint m_OnRoseAboveMin = 0x530; // CEntityIOOutput - public const nint m_OnRoseAboveMax = 0x558; // CEntityIOOutput - public const nint m_OnFellBelowMin = 0x580; // CEntityIOOutput - public const nint m_OnFellBelowMax = 0x5A8; // CEntityIOOutput + public const nint m_flInMin = 0x4A8; // float32 + public const nint m_flInMax = 0x4AC; // float32 + public const nint m_flOut1 = 0x4B0; // float32 + public const nint m_flOut2 = 0x4B4; // float32 + public const nint m_flOldInValue = 0x4B8; // float32 + public const nint m_bEnabled = 0x4BC; // bool + public const nint m_OutValue = 0x4C0; // CEntityOutputTemplate + public const nint m_OnRoseAboveMin = 0x4E0; // CEntityIOOutput + public const nint m_OnRoseAboveMax = 0x4F8; // CEntityIOOutput + public const nint m_OnFellBelowMin = 0x510; // CEntityIOOutput + public const nint m_OnFellBelowMax = 0x528; // CEntityIOOutput } // Parent: CSoundOpvarSetPointBase // Field count: 8 public static class CSoundOpvarSetOBBWindEntity { - public const nint m_vMins = 0x598; // Vector - public const nint m_vMaxs = 0x5A4; // Vector - public const nint m_vDistanceMins = 0x5B0; // Vector - public const nint m_vDistanceMaxs = 0x5BC; // Vector - public const nint m_flWindMin = 0x5C8; // float32 - public const nint m_flWindMax = 0x5CC; // float32 - public const nint m_flWindMapMin = 0x5D0; // float32 - public const nint m_flWindMapMax = 0x5D4; // float32 + public const nint m_vMins = 0x550; // Vector + public const nint m_vMaxs = 0x55C; // Vector + public const nint m_vDistanceMins = 0x568; // Vector + public const nint m_vDistanceMaxs = 0x574; // Vector + public const nint m_flWindMin = 0x580; // float32 + public const nint m_flWindMax = 0x584; // float32 + public const nint m_flWindMapMin = 0x588; // float32 + public const nint m_flWindMapMax = 0x58C; // float32 } // Parent: // Field count: 3 @@ -6643,7 +6815,7 @@ namespace CS2Dumper.Schemas { // Parent: CTriggerOnce // Field count: 1 public static class CScriptTriggerOnce { - public const nint m_vExtent = 0x9D0; // Vector + public const nint m_vExtent = 0x8A8; // Vector } // Parent: CLightEntity // Field count: 0 @@ -6664,15 +6836,15 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 4 public static class CTriggerTeleport { - public const nint m_iLandmark = 0x9A8; // CUtlSymbolLarge - public const nint m_bUseLandmarkAngles = 0x9B0; // bool - public const nint m_bMirrorPlayer = 0x9B1; // bool - public const nint m_bCheckDestIfClearForPlayer = 0x9B2; // bool + public const nint m_iLandmark = 0x890; // CUtlSymbolLarge + public const nint m_bUseLandmarkAngles = 0x898; // bool + public const nint m_bMirrorPlayer = 0x899; // bool + public const nint m_bCheckDestIfClearForPlayer = 0x89A; // bool } // Parent: CBaseModelEntity // Field count: 1 public static class CFuncWall { - public const nint m_nState = 0x7D8; // int32 + public const nint m_nState = 0x730; // int32 } // Parent: None // Field count: 12 @@ -6703,14 +6875,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_glovesItem (CEconItemView) // NetworkVarNames: m_weaponItem (CEconItemView) public static class CCSGO_TeamPreviewCharacterPosition { - public const nint m_nVariant = 0x4F0; // int32 - public const nint m_nRandom = 0x4F4; // int32 - public const nint m_nOrdinal = 0x4F8; // int32 - public const nint m_sWeaponName = 0x500; // CUtlString - public const nint m_xuid = 0x508; // uint64 - public const nint m_agentItem = 0x510; // CEconItemView - public const nint m_glovesItem = 0x7B8; // CEconItemView - public const nint m_weaponItem = 0xA60; // CEconItemView + public const nint m_nVariant = 0x4A8; // int32 + public const nint m_nRandom = 0x4AC; // int32 + public const nint m_nOrdinal = 0x4B0; // int32 + public const nint m_sWeaponName = 0x4B8; // CUtlString + public const nint m_xuid = 0x4C0; // uint64 + public const nint m_agentItem = 0x4C8; // CEconItemView + public const nint m_glovesItem = 0x770; // CEconItemView + public const nint m_weaponItem = 0xA18; // CEconItemView } // Parent: CBaseEntity // Field count: 0 @@ -6731,22 +6903,22 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 6 public static class CMessage { - public const nint m_iszMessage = 0x4F0; // CUtlSymbolLarge - public const nint m_MessageVolume = 0x4F8; // float32 - public const nint m_MessageAttenuation = 0x4FC; // int32 - public const nint m_Radius = 0x500; // float32 - public const nint m_sNoise = 0x508; // CUtlSymbolLarge - public const nint m_OnShowMessage = 0x510; // CEntityIOOutput + public const nint m_iszMessage = 0x4A8; // CUtlSymbolLarge + public const nint m_MessageVolume = 0x4B0; // float32 + public const nint m_MessageAttenuation = 0x4B4; // int32 + public const nint m_Radius = 0x4B8; // float32 + public const nint m_sNoise = 0x4C0; // CUtlSymbolLarge + public const nint m_OnShowMessage = 0x4C8; // CEntityIOOutput } // Parent: CPointEntity // Field count: 6 public static class CPointVelocitySensor { - public const nint m_hTargetEntity = 0x4F0; // CHandle - public const nint m_vecAxis = 0x4F4; // Vector - public const nint m_bEnabled = 0x500; // bool - public const nint m_fPrevVelocity = 0x504; // float32 - public const nint m_flAvgInterval = 0x508; // float32 - public const nint m_Velocity = 0x510; // CEntityOutputTemplate + public const nint m_hTargetEntity = 0x4A8; // CHandle + public const nint m_vecAxis = 0x4AC; // Vector + public const nint m_bEnabled = 0x4B8; // bool + public const nint m_fPrevVelocity = 0x4BC; // float32 + public const nint m_flAvgInterval = 0x4C0; // float32 + public const nint m_Velocity = 0x4C8; // CEntityOutputTemplate } // Parent: // Field count: 3 @@ -6786,59 +6958,59 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flGrabSuccessTime (GameTime_t) // NetworkVarNames: m_flDropStartTime (GameTime_t) public static class CHostage { - public const nint m_OnHostageBeginGrab = 0xC08; // CEntityIOOutput - public const nint m_OnFirstPickedUp = 0xC30; // CEntityIOOutput - public const nint m_OnDroppedNotRescued = 0xC58; // CEntityIOOutput - public const nint m_OnRescued = 0xC80; // CEntityIOOutput - public const nint m_entitySpottedState = 0xCA8; // EntitySpottedState_t - public const nint m_nSpotRules = 0xCC0; // int32 - public const nint m_uiHostageSpawnExclusionGroupMask = 0xCC4; // uint32 - public const nint m_nHostageSpawnRandomFactor = 0xCC8; // uint32 - public const nint m_bRemove = 0xCCC; // bool - public const nint m_vel = 0xCD0; // Vector - public const nint m_isRescued = 0xCDC; // bool - public const nint m_jumpedThisFrame = 0xCDD; // bool - public const nint m_nHostageState = 0xCE0; // int32 - public const nint m_leader = 0xCE4; // CHandle - public const nint m_lastLeader = 0xCE8; // CHandle - public const nint m_reuseTimer = 0xCF0; // CountdownTimer - public const nint m_hasBeenUsed = 0xD08; // bool - public const nint m_accel = 0xD0C; // Vector - public const nint m_isRunning = 0xD18; // bool - public const nint m_isCrouching = 0xD19; // bool - public const nint m_jumpTimer = 0xD20; // CountdownTimer - public const nint m_isWaitingForLeader = 0xD38; // bool - public const nint m_repathTimer = 0x2D48; // CountdownTimer - public const nint m_inhibitDoorTimer = 0x2D60; // CountdownTimer - public const nint m_inhibitObstacleAvoidanceTimer = 0x2DF0; // CountdownTimer - public const nint m_wiggleTimer = 0x2E10; // CountdownTimer - public const nint m_isAdjusted = 0x2E2C; // bool - public const nint m_bHandsHaveBeenCut = 0x2E2D; // bool - public const nint m_hHostageGrabber = 0x2E30; // CHandle - public const nint m_fLastGrabTime = 0x2E34; // GameTime_t - public const nint m_vecPositionWhenStartedDroppingToGround = 0x2E38; // Vector - public const nint m_vecGrabbedPos = 0x2E44; // Vector - public const nint m_flRescueStartTime = 0x2E50; // GameTime_t - public const nint m_flGrabSuccessTime = 0x2E54; // GameTime_t - public const nint m_flDropStartTime = 0x2E58; // GameTime_t - public const nint m_nApproachRewardPayouts = 0x2E5C; // int32 - public const nint m_nPickupEventCount = 0x2E60; // int32 - public const nint m_vecSpawnGroundPos = 0x2E64; // Vector - public const nint m_vecHostageResetPosition = 0x2E9C; // VectorWS + public const nint m_OnHostageBeginGrab = 0xB98; // CEntityIOOutput + public const nint m_OnFirstPickedUp = 0xBB0; // CEntityIOOutput + public const nint m_OnDroppedNotRescued = 0xBC8; // CEntityIOOutput + public const nint m_OnRescued = 0xBE0; // CEntityIOOutput + public const nint m_entitySpottedState = 0xBF8; // EntitySpottedState_t + public const nint m_nSpotRules = 0xC10; // int32 + public const nint m_uiHostageSpawnExclusionGroupMask = 0xC14; // uint32 + public const nint m_nHostageSpawnRandomFactor = 0xC18; // uint32 + public const nint m_bRemove = 0xC1C; // bool + public const nint m_vel = 0xC20; // Vector + public const nint m_isRescued = 0xC2C; // bool + public const nint m_jumpedThisFrame = 0xC2D; // bool + public const nint m_nHostageState = 0xC30; // int32 + public const nint m_leader = 0xC34; // CHandle + public const nint m_lastLeader = 0xC38; // CHandle + public const nint m_reuseTimer = 0xC40; // CountdownTimer + public const nint m_hasBeenUsed = 0xC58; // bool + public const nint m_accel = 0xC5C; // Vector + public const nint m_isRunning = 0xC68; // bool + public const nint m_isCrouching = 0xC69; // bool + public const nint m_jumpTimer = 0xC70; // CountdownTimer + public const nint m_isWaitingForLeader = 0xC88; // bool + public const nint m_repathTimer = 0x2C98; // CountdownTimer + public const nint m_inhibitDoorTimer = 0x2CB0; // CountdownTimer + public const nint m_inhibitObstacleAvoidanceTimer = 0x2D40; // CountdownTimer + public const nint m_wiggleTimer = 0x2D60; // CountdownTimer + public const nint m_isAdjusted = 0x2D7C; // bool + public const nint m_bHandsHaveBeenCut = 0x2D7D; // bool + public const nint m_hHostageGrabber = 0x2D80; // CHandle + public const nint m_fLastGrabTime = 0x2D84; // GameTime_t + public const nint m_vecPositionWhenStartedDroppingToGround = 0x2D88; // Vector + public const nint m_vecGrabbedPos = 0x2D94; // Vector + public const nint m_flRescueStartTime = 0x2DA0; // GameTime_t + public const nint m_flGrabSuccessTime = 0x2DA4; // GameTime_t + public const nint m_flDropStartTime = 0x2DA8; // GameTime_t + public const nint m_nApproachRewardPayouts = 0x2DAC; // int32 + public const nint m_nPickupEventCount = 0x2DB0; // int32 + public const nint m_vecSpawnGroundPos = 0x2DB4; // Vector + public const nint m_vecHostageResetPosition = 0x2DEC; // VectorWS } // Parent: CTriggerMultiple // Field count: 1 public static class CScriptTriggerMultiple { - public const nint m_vExtent = 0x9D0; // Vector + public const nint m_vExtent = 0x8A8; // Vector } // Parent: CPointEntity // Field count: 5 public static class CEnvSpark { - public const nint m_flDelay = 0x4F0; // float32 - public const nint m_nMagnitude = 0x4F4; // int32 - public const nint m_nTrailLength = 0x4F8; // int32 - public const nint m_nType = 0x4FC; // int32 - public const nint m_OnSpark = 0x500; // CEntityIOOutput + public const nint m_flDelay = 0x4A8; // float32 + public const nint m_nMagnitude = 0x4AC; // int32 + public const nint m_nTrailLength = 0x4B0; // int32 + public const nint m_nType = 0x4B4; // int32 + public const nint m_OnSpark = 0x4B8; // CEntityIOOutput } // Parent: CPlayerControllerComponent // Field count: 2 @@ -6851,10 +7023,6 @@ namespace CS2Dumper.Schemas { public const nint m_nSendUpdate = 0x40; // int32 public const nint m_DamageList = 0x48; // CUtlVectorEmbeddedNetworkVar } - // Parent: CEnvCombinedLightProbeVolume - // Field count: 0 - public static class CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume { - } // Parent: CBaseFilter // Field count: 0 public static class CFilterLOS { @@ -6862,13 +7030,13 @@ namespace CS2Dumper.Schemas { // Parent: CBaseEntity // Field count: 7 public static class CPointOrient { - public const nint m_iszSpawnTargetName = 0x4F0; // CUtlSymbolLarge - public const nint m_hTarget = 0x4F8; // CHandle - public const nint m_bActive = 0x4FC; // bool - public const nint m_nGoalDirection = 0x500; // PointOrientGoalDirectionType_t - public const nint m_nConstraint = 0x504; // PointOrientConstraint_t - public const nint m_flMaxTurnRate = 0x508; // float32 - public const nint m_flLastGameTime = 0x50C; // GameTime_t + public const nint m_iszSpawnTargetName = 0x4A8; // CUtlSymbolLarge + public const nint m_hTarget = 0x4B0; // CHandle + public const nint m_bActive = 0x4B4; // bool + public const nint m_nGoalDirection = 0x4B8; // PointOrientGoalDirectionType_t + public const nint m_nConstraint = 0x4BC; // PointOrientConstraint_t + public const nint m_flMaxTurnRate = 0x4C0; // float32 + public const nint m_flLastGameTime = 0x4C4; // GameTime_t } // Parent: // Field count: 6 @@ -6893,27 +7061,25 @@ namespace CS2Dumper.Schemas { public static class CWeaponP250 { } // Parent: - // Field count: 4 + // Field count: 3 // // Metadata: // NetworkVarNames: m_hOwner (CHandle) - // NetworkVarNames: m_nLastHitDamageLevel (int) public static class CDestructiblePartsComponent { public const nint __m_pChainEntity = 0x0; // CNetworkVarChainer public const nint m_vecDamageTakenByHitGroup = 0x48; // CUtlVector public const nint m_hOwner = 0x60; // CHandle - public const nint m_nLastHitDamageLevel = 0x64; // int32 } // Parent: CBaseTrigger // Field count: 7 public static class CChangeLevel { - public const nint m_sMapName = 0x9A8; // CUtlString - public const nint m_sLandmarkName = 0x9B0; // CUtlString - public const nint m_OnChangeLevel = 0x9B8; // CEntityIOOutput - public const nint m_bTouched = 0x9E0; // bool - public const nint m_bNoTouch = 0x9E1; // bool - public const nint m_bNewChapter = 0x9E2; // bool - public const nint m_bOnChangeLevelFired = 0x9E3; // bool + public const nint m_sMapName = 0x890; // CUtlString + public const nint m_sLandmarkName = 0x898; // CUtlString + public const nint m_OnChangeLevel = 0x8A0; // CEntityIOOutput + public const nint m_bTouched = 0x8B8; // bool + public const nint m_bNoTouch = 0x8B9; // bool + public const nint m_bNewChapter = 0x8BA; // bool + public const nint m_bOnChangeLevelFired = 0x8BB; // bool } // Parent: CBaseToggle // Field count: 25 @@ -6923,31 +7089,31 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_usable (bool) // NetworkVarNames: m_szDisplayText (string_t) public static class CBaseButton { - public const nint m_angMoveEntitySpace = 0x858; // QAngle - public const nint m_fStayPushed = 0x864; // bool - public const nint m_fRotating = 0x865; // bool - public const nint m_ls = 0x868; // locksound_t - public const nint m_sUseSound = 0x888; // CUtlSymbolLarge - public const nint m_sLockedSound = 0x890; // CUtlSymbolLarge - public const nint m_sUnlockedSound = 0x898; // CUtlSymbolLarge - public const nint m_sOverrideAnticipationName = 0x8A0; // CUtlSymbolLarge - public const nint m_bLocked = 0x8A8; // bool - public const nint m_bDisabled = 0x8A9; // bool - public const nint m_flUseLockedTime = 0x8AC; // GameTime_t - public const nint m_bSolidBsp = 0x8B0; // bool - public const nint m_OnDamaged = 0x8B8; // CEntityIOOutput - public const nint m_OnPressed = 0x8E0; // CEntityIOOutput - public const nint m_OnUseLocked = 0x908; // CEntityIOOutput - public const nint m_OnIn = 0x930; // CEntityIOOutput - public const nint m_OnOut = 0x958; // CEntityIOOutput - public const nint m_nState = 0x980; // int32 - public const nint m_hConstraint = 0x984; // CEntityHandle - public const nint m_hConstraintParent = 0x988; // CEntityHandle - public const nint m_bForceNpcExclude = 0x98C; // bool - public const nint m_sGlowEntity = 0x990; // CUtlSymbolLarge - public const nint m_glowEntity = 0x998; // CHandle - public const nint m_usable = 0x99C; // bool - public const nint m_szDisplayText = 0x9A0; // CUtlSymbolLarge + public const nint m_angMoveEntitySpace = 0x7B0; // QAngle + public const nint m_fStayPushed = 0x7BC; // bool + public const nint m_fRotating = 0x7BD; // bool + public const nint m_ls = 0x7C0; // locksound_t + public const nint m_sUseSound = 0x7E0; // CUtlSymbolLarge + public const nint m_sLockedSound = 0x7E8; // CUtlSymbolLarge + public const nint m_sUnlockedSound = 0x7F0; // CUtlSymbolLarge + public const nint m_sOverrideAnticipationName = 0x7F8; // CUtlSymbolLarge + public const nint m_bLocked = 0x800; // bool + public const nint m_bDisabled = 0x801; // bool + public const nint m_flUseLockedTime = 0x804; // GameTime_t + public const nint m_bSolidBsp = 0x808; // bool + public const nint m_OnDamaged = 0x810; // CEntityIOOutput + public const nint m_OnPressed = 0x828; // CEntityIOOutput + public const nint m_OnUseLocked = 0x840; // CEntityIOOutput + public const nint m_OnIn = 0x858; // CEntityIOOutput + public const nint m_OnOut = 0x870; // CEntityIOOutput + public const nint m_nState = 0x888; // int32 + public const nint m_hConstraint = 0x88C; // CEntityHandle + public const nint m_hConstraintParent = 0x890; // CEntityHandle + public const nint m_bForceNpcExclude = 0x894; // bool + public const nint m_sGlowEntity = 0x898; // CUtlSymbolLarge + public const nint m_glowEntity = 0x8A0; // CHandle + public const nint m_usable = 0x8A4; // bool + public const nint m_szDisplayText = 0x8A8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -6977,7 +7143,6 @@ namespace CS2Dumper.Schemas { // MNetworkIncludeByName // MNetworkIncludeByName // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -6991,20 +7156,20 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flDamage (float32) // NetworkVarNames: m_hThrower (CHandle) public static class CBaseGrenade { - public const nint m_OnPlayerPickup = 0xB28; // CEntityIOOutput - public const nint m_OnExplode = 0xB50; // CEntityIOOutput - public const nint m_bHasWarnedAI = 0xB78; // bool - public const nint m_bIsSmokeGrenade = 0xB79; // bool - public const nint m_bIsLive = 0xB7A; // bool - public const nint m_DmgRadius = 0xB7C; // float32 - public const nint m_flDetonateTime = 0xB80; // GameTime_t - public const nint m_flWarnAITime = 0xB84; // float32 - public const nint m_flDamage = 0xB88; // float32 - public const nint m_iszBounceSound = 0xB90; // CUtlSymbolLarge - public const nint m_ExplosionSound = 0xB98; // CUtlString - public const nint m_hThrower = 0xBA4; // CHandle - public const nint m_flNextAttack = 0xBBC; // GameTime_t - public const nint m_hOriginalThrower = 0xBC0; // CHandle + public const nint m_OnPlayerPickup = 0xAB8; // CEntityIOOutput + public const nint m_OnExplode = 0xAD0; // CEntityIOOutput + public const nint m_bHasWarnedAI = 0xAE8; // bool + public const nint m_bIsSmokeGrenade = 0xAE9; // bool + public const nint m_bIsLive = 0xAEA; // bool + public const nint m_DmgRadius = 0xAEC; // float32 + public const nint m_flDetonateTime = 0xAF0; // GameTime_t + public const nint m_flWarnAITime = 0xAF4; // float32 + public const nint m_flDamage = 0xAF8; // float32 + public const nint m_iszBounceSound = 0xB00; // CUtlSymbolLarge + public const nint m_ExplosionSound = 0xB08; // CUtlString + public const nint m_hThrower = 0xB14; // CHandle + public const nint m_flNextAttack = 0xB2C; // GameTime_t + public const nint m_hOriginalThrower = 0xB30; // CHandle } // Parent: CBaseTrigger // Field count: 8 @@ -7015,14 +7180,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Weight (float32) // NetworkVarNames: m_lookupFilename (char) public static class CColorCorrectionVolume { - public const nint m_MaxWeight = 0x9A8; // float32 - public const nint m_FadeDuration = 0x9AC; // float32 - public const nint m_Weight = 0x9B0; // float32 - public const nint m_lookupFilename = 0x9B4; // char[512] - public const nint m_LastEnterWeight = 0xBB4; // float32 - public const nint m_LastEnterTime = 0xBB8; // GameTime_t - public const nint m_LastExitWeight = 0xBBC; // float32 - public const nint m_LastExitTime = 0xBC0; // GameTime_t + public const nint m_MaxWeight = 0x890; // float32 + public const nint m_FadeDuration = 0x894; // float32 + public const nint m_Weight = 0x898; // float32 + public const nint m_lookupFilename = 0x89C; // char[512] + public const nint m_LastEnterWeight = 0xA9C; // float32 + public const nint m_LastEnterTime = 0xAA0; // GameTime_t + public const nint m_LastExitWeight = 0xAA4; // float32 + public const nint m_LastExitTime = 0xAA8; // GameTime_t } // Parent: CPlayerControllerComponent // Field count: 5 @@ -7046,7 +7211,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_animationController (CBaseAnimGraphController) public static class CBodyComponentBaseAnimGraph { - public const nint m_animationController = 0x510; // CBaseAnimGraphController + public const nint m_animationController = 0x4B0; // CBaseAnimGraphController } // Parent: None // Field count: 0 @@ -7066,11 +7231,11 @@ namespace CS2Dumper.Schemas { // Parent: CServerOnlyModelEntity // Field count: 5 public static class CFogVolume { - public const nint m_fogName = 0x7D8; // CUtlSymbolLarge - public const nint m_postProcessName = 0x7E0; // CUtlSymbolLarge - public const nint m_colorCorrectionName = 0x7E8; // CUtlSymbolLarge - public const nint m_bDisabled = 0x7F8; // bool - public const nint m_bInFogVolumesList = 0x7F9; // bool + public const nint m_fogName = 0x730; // CUtlSymbolLarge + public const nint m_postProcessName = 0x738; // CUtlSymbolLarge + public const nint m_colorCorrectionName = 0x740; // CUtlSymbolLarge + public const nint m_bDisabled = 0x750; // bool + public const nint m_bInFogVolumesList = 0x751; // bool } // Parent: CBaseModelEntity // Field count: 18 @@ -7079,41 +7244,41 @@ namespace CS2Dumper.Schemas { // MNetworkOverride // MNetworkOverride public static class CFuncRotating { - public const nint m_OnStopped = 0x7D8; // CEntityIOOutput - public const nint m_OnStarted = 0x800; // CEntityIOOutput - public const nint m_OnReachedStart = 0x828; // CEntityIOOutput - public const nint m_localRotationVector = 0x850; // RotationVector - public const nint m_flFanFriction = 0x85C; // float32 - public const nint m_flAttenuation = 0x860; // float32 - public const nint m_flVolume = 0x864; // float32 - public const nint m_flTargetSpeed = 0x868; // float32 - public const nint m_flMaxSpeed = 0x86C; // float32 - public const nint m_flBlockDamage = 0x870; // float32 - public const nint m_NoiseRunning = 0x878; // CUtlSymbolLarge - public const nint m_bReversed = 0x880; // bool - public const nint m_bAccelDecel = 0x881; // bool - public const nint m_prevLocalAngles = 0x898; // QAngle - public const nint m_angStart = 0x8A4; // QAngle - public const nint m_bStopAtStartPos = 0x8B0; // bool - public const nint m_vecClientOrigin = 0x8B4; // Vector - public const nint m_vecClientAngles = 0x8C0; // QAngle + public const nint m_OnStopped = 0x730; // CEntityIOOutput + public const nint m_OnStarted = 0x748; // CEntityIOOutput + public const nint m_OnReachedStart = 0x760; // CEntityIOOutput + public const nint m_localRotationVector = 0x778; // RotationVector + public const nint m_flFanFriction = 0x784; // float32 + public const nint m_flAttenuation = 0x788; // float32 + public const nint m_flVolume = 0x78C; // float32 + public const nint m_flTargetSpeed = 0x790; // float32 + public const nint m_flMaxSpeed = 0x794; // float32 + public const nint m_flBlockDamage = 0x798; // float32 + public const nint m_NoiseRunning = 0x7A0; // CUtlSymbolLarge + public const nint m_bReversed = 0x7A8; // bool + public const nint m_bAccelDecel = 0x7A9; // bool + public const nint m_prevLocalAngles = 0x7C0; // QAngle + public const nint m_angStart = 0x7CC; // QAngle + public const nint m_bStopAtStartPos = 0x7D8; // bool + public const nint m_vecClientOrigin = 0x7DC; // Vector + public const nint m_vecClientAngles = 0x7E8; // QAngle } // Parent: CLogicalEntity // Field count: 13 public static class CTimerEntity { - public const nint m_OnTimer = 0x4F0; // CEntityIOOutput - public const nint m_OnTimerHigh = 0x518; // CEntityIOOutput - public const nint m_OnTimerLow = 0x540; // CEntityIOOutput - public const nint m_iDisabled = 0x568; // int32 - public const nint m_flInitialDelay = 0x56C; // float32 - public const nint m_flRefireTime = 0x570; // float32 - public const nint m_bUpDownState = 0x574; // bool - public const nint m_iUseRandomTime = 0x578; // int32 - public const nint m_bPauseAfterFiring = 0x57C; // bool - public const nint m_flLowerRandomBound = 0x580; // float32 - public const nint m_flUpperRandomBound = 0x584; // float32 - public const nint m_flRemainingTime = 0x588; // float32 - public const nint m_bPaused = 0x58C; // bool + public const nint m_OnTimer = 0x4A8; // CEntityIOOutput + public const nint m_OnTimerHigh = 0x4C0; // CEntityIOOutput + public const nint m_OnTimerLow = 0x4D8; // CEntityIOOutput + public const nint m_iDisabled = 0x4F0; // int32 + public const nint m_flInitialDelay = 0x4F4; // float32 + public const nint m_flRefireTime = 0x4F8; // float32 + public const nint m_bUpDownState = 0x4FC; // bool + public const nint m_iUseRandomTime = 0x500; // int32 + public const nint m_bPauseAfterFiring = 0x504; // bool + public const nint m_flLowerRandomBound = 0x508; // float32 + public const nint m_flUpperRandomBound = 0x50C; // float32 + public const nint m_flRemainingTime = 0x510; // float32 + public const nint m_bPaused = 0x514; // bool } // Parent: None // Field count: 14 @@ -7134,30 +7299,18 @@ namespace CS2Dumper.Schemas { public const nint m_flNearestAreaDistanceThreshold = 0xE4; // float32 } // Parent: CPlayer_MovementServices - // Field count: 13 + // Field count: 7 // // Metadata: // NetworkVarNames: m_flFallVelocity (float32) - // NetworkVarNames: m_bInCrouch (bool) - // NetworkVarNames: m_nCrouchState (uint32) - // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t) - // NetworkVarNames: m_bDucked (bool) - // NetworkVarNames: m_bDucking (bool) - // NetworkVarNames: m_bInDuckJump (bool) public static class CPlayer_MovementServices_Humanoid { - public const nint m_flStepSoundTime = 0x238; // float32 - public const nint m_flFallVelocity = 0x23C; // float32 - public const nint m_bInCrouch = 0x240; // bool - public const nint m_nCrouchState = 0x244; // uint32 - public const nint m_flCrouchTransitionStartTime = 0x248; // GameTime_t - public const nint m_bDucked = 0x24C; // bool - public const nint m_bDucking = 0x24D; // bool - public const nint m_bInDuckJump = 0x24E; // bool - public const nint m_groundNormal = 0x250; // Vector - public const nint m_flSurfaceFriction = 0x25C; // float32 - public const nint m_surfaceProps = 0x260; // CUtlStringToken - public const nint m_nStepside = 0x270; // int32 - public const nint m_vecSmoothedVelocity = 0x274; // Vector + public const nint m_flStepSoundTime = 0x240; // float32 + public const nint m_flFallVelocity = 0x244; // float32 + public const nint m_groundNormal = 0x248; // Vector + public const nint m_flSurfaceFriction = 0x254; // float32 + public const nint m_surfaceProps = 0x258; // CUtlStringToken + public const nint m_nStepside = 0x268; // int32 + public const nint m_vecSmoothedVelocity = 0x26C; // Vector } // Parent: None // Field count: 0 @@ -7240,15 +7393,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bEnabled (bool) // NetworkVarNames: m_bDraw3DSkybox (bool) public static class CFuncMonitor { - public const nint m_targetCamera = 0x7F8; // CUtlString - public const nint m_nResolutionEnum = 0x800; // int32 - public const nint m_bRenderShadows = 0x804; // bool - public const nint m_bUseUniqueColorTarget = 0x805; // bool - public const nint m_brushModelName = 0x808; // CUtlString - public const nint m_hTargetCamera = 0x810; // CHandle - public const nint m_bEnabled = 0x814; // bool - public const nint m_bDraw3DSkybox = 0x815; // bool - public const nint m_bStartEnabled = 0x816; // bool + public const nint m_targetCamera = 0x750; // CUtlString + public const nint m_nResolutionEnum = 0x758; // int32 + public const nint m_bRenderShadows = 0x75C; // bool + public const nint m_bUseUniqueColorTarget = 0x75D; // bool + public const nint m_brushModelName = 0x760; // CUtlString + public const nint m_hTargetCamera = 0x768; // CHandle + public const nint m_bEnabled = 0x76C; // bool + public const nint m_bDraw3DSkybox = 0x76D; // bool + public const nint m_bStartEnabled = 0x76E; // bool } // Parent: CBaseEntity // Field count: 3 @@ -7258,16 +7411,25 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vBoxSize (Vector) // NetworkVarNames: m_bEnabled (bool) public static class CInfoVisibilityBox { - public const nint m_nMode = 0x4F4; // int32 - public const nint m_vBoxSize = 0x4F8; // Vector - public const nint m_bEnabled = 0x504; // bool + public const nint m_nMode = 0x4AC; // int32 + public const nint m_vBoxSize = 0x4B0; // Vector + public const nint m_bEnabled = 0x4BC; // bool } // Parent: CBaseToggle // Field count: 3 public static class CGunTarget { - public const nint m_on = 0x858; // bool - public const nint m_hTargetEnt = 0x85C; // CHandle - public const nint m_OnDeath = 0x860; // CEntityIOOutput + public const nint m_on = 0x7B0; // bool + public const nint m_hTargetEnt = 0x7B4; // CHandle + public const nint m_OnDeath = 0x7B8; // CEntityIOOutput + } + // Parent: CSoundEventEntity + // Field count: 5 + public static class CSoundEventConeEntity { + public const nint m_flEmitterAngle = 0x558; // float32 + public const nint m_flSweetSpotAngle = 0x55C; // float32 + public const nint m_flAttenMin = 0x560; // float32 + public const nint m_flAttenMax = 0x564; // float32 + public const nint m_iszParameterName = 0x568; // CUtlSymbolLarge } // Parent: CSoundOpvarSetAABBEntity // Field count: 0 @@ -7283,21 +7445,22 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_nDecoyShotTick (int) public static class CDecoyProjectile { - public const nint m_nDecoyShotTick = 0xC58; // int32 - public const nint m_shotsRemaining = 0xC5C; // int32 - public const nint m_fExpireTime = 0xC60; // GameTime_t - public const nint m_decoyWeaponDefIndex = 0xC70; // uint16 + public const nint m_nDecoyShotTick = 0xBC8; // int32 + public const nint m_shotsRemaining = 0xBCC; // int32 + public const nint m_fExpireTime = 0xBD0; // GameTime_t + public const nint m_decoyWeaponDefIndex = 0xBE0; // uint16 } // Parent: CBaseModelEntity // Field count: 0 public static class CPrecipitationBlocker { } // Parent: CSoundOpvarSetPointEntity - // Field count: 3 + // Field count: 4 public static class CSoundOpvarSetPathCornerEntity { - public const nint m_flDistMinSqr = 0x6C0; // float32 - public const nint m_flDistMaxSqr = 0x6C4; // float32 - public const nint m_iszPathCornerEntityName = 0x6C8; // CUtlSymbolLarge + public const nint m_bUseParentedPath = 0x658; // bool + public const nint m_flDistMinSqr = 0x65C; // float32 + public const nint m_flDistMaxSqr = 0x660; // float32 + public const nint m_iszPathCornerEntityName = 0x668; // CUtlSymbolLarge } // Parent: CPointEntity // Field count: 0 @@ -7311,6 +7474,19 @@ namespace CS2Dumper.Schemas { // Field count: 0 public static class CWorld { } + // Parent: CLogicalEntity + // Field count: 9 + public static class CPathMoverEntitySpawner { + public const nint m_szSpawnTemplates = 0x4A8; // CUtlSymbolLarge[4] + public const nint m_nSpawnIndex = 0x4C8; // int32 + public const nint m_hPathMover = 0x4CC; // CHandle + public const nint m_flSpawnFrequencySeconds = 0x4D0; // float32 + public const nint m_flSpawnFrequencyDistToNearestMover = 0x4D4; // float32 + public const nint m_mapSpawnedMoverTemplates = 0x4D8; // CUtlHashtable,CPathMoverEntitySpawn> + public const nint m_nMaxActive = 0x4F8; // int32 + public const nint m_flLastSpawnTime = 0x4FC; // GameTime_t + public const nint m_bEnabled = 0x500; // bool + } // Parent: // Field count: 8 // @@ -7321,14 +7497,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nBodyGroupChoices (int32) // NetworkVarNames: m_nIdealMotionType (int8) public static class CModelState { - public const nint m_hModel = 0xD0; // CStrongHandle - public const nint m_ModelName = 0xD8; // CUtlSymbolLarge - public const nint m_bClientClothCreationSuppressed = 0x125; // bool - public const nint m_MeshGroupMask = 0x1D0; // uint64 - public const nint m_nBodyGroupChoices = 0x220; // CNetworkUtlVectorBase - public const nint m_nIdealMotionType = 0x26A; // int8 - public const nint m_nForceLOD = 0x26B; // int8 - public const nint m_nClothUpdateFlags = 0x26C; // int8 + public const nint m_hModel = 0xA0; // CStrongHandle + public const nint m_ModelName = 0xA8; // CUtlSymbolLarge + public const nint m_bClientClothCreationSuppressed = 0xF5; // bool + public const nint m_MeshGroupMask = 0x1A0; // uint64 + public const nint m_nBodyGroupChoices = 0x1F0; // CNetworkUtlVectorBase + public const nint m_nIdealMotionType = 0x23A; // int8 + public const nint m_nForceLOD = 0x23B; // int8 + public const nint m_nClothUpdateFlags = 0x23C; // int8 } // Parent: None // Field count: 3 @@ -7404,7 +7580,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterMassGreater { - public const nint m_fFilterMass = 0x548; // float32 + public const nint m_fFilterMass = 0x4E0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -7419,16 +7595,16 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) public static class CCSWeaponBaseGun { - public const nint m_zoomLevel = 0x11D0; // int32 - public const nint m_iBurstShotsRemaining = 0x11D4; // int32 - public const nint m_silencedModelIndex = 0x11E0; // int32 - public const nint m_inPrecache = 0x11E4; // bool - public const nint m_bNeedsBoltAction = 0x11E5; // bool - public const nint m_nRevolverCylinderIdx = 0x11E8; // int32 - public const nint m_bSkillReloadAvailable = 0x11EC; // bool - public const nint m_bSkillReloadLiftedReloadKey = 0x11ED; // bool - public const nint m_bSkillBoltInterruptAvailable = 0x11EE; // bool - public const nint m_bSkillBoltLiftedFireKey = 0x11EF; // bool + public const nint m_zoomLevel = 0x1130; // int32 + public const nint m_iBurstShotsRemaining = 0x1134; // int32 + public const nint m_silencedModelIndex = 0x1140; // int32 + public const nint m_inPrecache = 0x1144; // bool + public const nint m_bNeedsBoltAction = 0x1145; // bool + public const nint m_nRevolverCylinderIdx = 0x1148; // int32 + public const nint m_bSkillReloadAvailable = 0x114C; // bool + public const nint m_bSkillReloadLiftedReloadKey = 0x114D; // bool + public const nint m_bSkillBoltInterruptAvailable = 0x114E; // bool + public const nint m_bSkillBoltLiftedFireKey = 0x114F; // bool } // Parent: CBaseEntity // Field count: 0 @@ -7437,25 +7613,25 @@ namespace CS2Dumper.Schemas { // Parent: CLogicAutosave // Field count: 4 public static class CLogicActiveAutosave { - public const nint m_TriggerHitPoints = 0x500; // int32 - public const nint m_flTimeToTrigger = 0x504; // float32 - public const nint m_flStartTime = 0x508; // GameTime_t - public const nint m_flDangerousTime = 0x50C; // float32 + public const nint m_TriggerHitPoints = 0x4B8; // int32 + public const nint m_flTimeToTrigger = 0x4BC; // float32 + public const nint m_flStartTime = 0x4C0; // GameTime_t + public const nint m_flDangerousTime = 0x4C4; // float32 } // Parent: CLogicalEntity // Field count: 11 public static class CMathCounter { - public const nint m_flMin = 0x4F0; // float32 - public const nint m_flMax = 0x4F4; // float32 - public const nint m_bHitMin = 0x4F8; // bool - public const nint m_bHitMax = 0x4F9; // bool - public const nint m_bDisabled = 0x4FA; // bool - public const nint m_OutValue = 0x500; // CEntityOutputTemplate - public const nint m_OnGetValue = 0x528; // CEntityOutputTemplate - public const nint m_OnHitMin = 0x550; // CEntityIOOutput - public const nint m_OnHitMax = 0x578; // CEntityIOOutput - public const nint m_OnChangedFromMin = 0x5A0; // CEntityIOOutput - public const nint m_OnChangedFromMax = 0x5C8; // CEntityIOOutput + public const nint m_flMin = 0x4A8; // float32 + public const nint m_flMax = 0x4AC; // float32 + public const nint m_bHitMin = 0x4B0; // bool + public const nint m_bHitMax = 0x4B1; // bool + public const nint m_bDisabled = 0x4B2; // bool + public const nint m_OutValue = 0x4B8; // CEntityOutputTemplate + public const nint m_OnGetValue = 0x4D8; // CEntityOutputTemplate + public const nint m_OnHitMin = 0x4F8; // CEntityIOOutput + public const nint m_OnHitMax = 0x510; // CEntityIOOutput + public const nint m_OnChangedFromMin = 0x528; // CEntityIOOutput + public const nint m_OnChangedFromMax = 0x540; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -7465,23 +7641,6 @@ namespace CS2Dumper.Schemas { public static class CCSGameModeRules_ArmsRace { public const nint m_WeaponSequence = 0x30; // CNetworkUtlVectorBase } - // Parent: CPointEntity - // Field count: 13 - public static class CNavLinkAreaEntity { - public const nint m_flWidth = 0x4F0; // float32 - public const nint m_vLocatorOffset = 0x4F4; // VectorWS - public const nint m_qLocatorAnglesOffset = 0x500; // QAngle - public const nint m_strMovementForward = 0x510; // CUtlSymbolLarge - public const nint m_strMovementReverse = 0x518; // CUtlSymbolLarge - public const nint m_bEnabled = 0x550; // bool - public const nint m_bAllowCrossMovableConnections = 0x551; // bool - public const nint m_strFilterName = 0x558; // CUtlSymbolLarge - public const nint m_hFilter = 0x560; // CHandle - public const nint m_OnNavLinkStart = 0x568; // CEntityIOOutput - public const nint m_OnNavLinkFinish = 0x590; // CEntityIOOutput - public const nint m_bIsTerminus = 0x5B8; // bool - public const nint m_nSplits = 0x5BC; // int32 - } // Parent: CAttributeManager // Field count: 1 // @@ -7497,7 +7656,7 @@ namespace CS2Dumper.Schemas { // Parent: CServerOnlyModelEntity // Field count: 1 public static class CCSPlace { - public const nint m_name = 0x7F0; // CUtlSymbolLarge + public const nint m_name = 0x748; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -7510,7 +7669,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterContext { - public const nint m_iFilterContext = 0x548; // CUtlSymbolLarge + public const nint m_iFilterContext = 0x4E0; // CUtlSymbolLarge } // Parent: CLightDirectionalEntity // Field count: 0 @@ -7530,15 +7689,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bProjectOnWater (bool) // NetworkVarNames: m_flDepthSortBias (float) public static class CEnvDecal { - public const nint m_hDecalMaterial = 0x7D8; // CStrongHandle - public const nint m_flWidth = 0x7E0; // float32 - public const nint m_flHeight = 0x7E4; // float32 - public const nint m_flDepth = 0x7E8; // float32 - public const nint m_nRenderOrder = 0x7EC; // uint32 - public const nint m_bProjectOnWorld = 0x7F0; // bool - public const nint m_bProjectOnCharacters = 0x7F1; // bool - public const nint m_bProjectOnWater = 0x7F2; // bool - public const nint m_flDepthSortBias = 0x7F4; // float32 + public const nint m_hDecalMaterial = 0x730; // CStrongHandle + public const nint m_flWidth = 0x738; // float32 + public const nint m_flHeight = 0x73C; // float32 + public const nint m_flDepth = 0x740; // float32 + public const nint m_nRenderOrder = 0x744; // uint32 + public const nint m_bProjectOnWorld = 0x748; // bool + public const nint m_bProjectOnCharacters = 0x749; // bool + public const nint m_bProjectOnWater = 0x74A; // bool + public const nint m_flDepthSortBias = 0x74C; // float32 } // Parent: CBaseEntity // Field count: 18 @@ -7563,24 +7722,24 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bOverrideSunLightStrength (bool) // NetworkVarNames: m_bOverrideNoiseStrength (bool) public static class CEnvVolumetricFogVolume { - public const nint m_bActive = 0x4F0; // bool - public const nint m_vBoxMins = 0x4F4; // Vector - public const nint m_vBoxMaxs = 0x500; // Vector - public const nint m_bStartDisabled = 0x50C; // bool - public const nint m_bIndirectUseLPVs = 0x50D; // bool - public const nint m_flStrength = 0x510; // float32 - public const nint m_nFalloffShape = 0x514; // int32 - public const nint m_flFalloffExponent = 0x518; // float32 - public const nint m_flHeightFogDepth = 0x51C; // float32 - public const nint m_fHeightFogEdgeWidth = 0x520; // float32 - public const nint m_fIndirectLightStrength = 0x524; // float32 - public const nint m_fSunLightStrength = 0x528; // float32 - public const nint m_fNoiseStrength = 0x52C; // float32 - public const nint m_TintColor = 0x530; // Color - public const nint m_bOverrideTintColor = 0x534; // bool - public const nint m_bOverrideIndirectLightStrength = 0x535; // bool - public const nint m_bOverrideSunLightStrength = 0x536; // bool - public const nint m_bOverrideNoiseStrength = 0x537; // bool + public const nint m_bActive = 0x4A8; // bool + public const nint m_vBoxMins = 0x4AC; // Vector + public const nint m_vBoxMaxs = 0x4B8; // Vector + public const nint m_bStartDisabled = 0x4C4; // bool + public const nint m_bIndirectUseLPVs = 0x4C5; // bool + public const nint m_flStrength = 0x4C8; // float32 + public const nint m_nFalloffShape = 0x4CC; // int32 + public const nint m_flFalloffExponent = 0x4D0; // float32 + public const nint m_flHeightFogDepth = 0x4D4; // float32 + public const nint m_fHeightFogEdgeWidth = 0x4D8; // float32 + public const nint m_fIndirectLightStrength = 0x4DC; // float32 + public const nint m_fSunLightStrength = 0x4E0; // float32 + public const nint m_fNoiseStrength = 0x4E4; // float32 + public const nint m_TintColor = 0x4E8; // Color + public const nint m_bOverrideTintColor = 0x4EC; // bool + public const nint m_bOverrideIndirectLightStrength = 0x4ED; // bool + public const nint m_bOverrideSunLightStrength = 0x4EE; // bool + public const nint m_bOverrideNoiseStrength = 0x4EF; // bool } // Parent: CBaseEntity // Field count: 0 @@ -7605,38 +7764,38 @@ namespace CS2Dumper.Schemas { // Parent: CItem // Field count: 32 public static class CItemGeneric { - public const nint m_bHasTriggerRadius = 0xB84; // bool - public const nint m_bHasPickupRadius = 0xB85; // bool - public const nint m_flPickupRadiusSqr = 0xB88; // float32 - public const nint m_flTriggerRadiusSqr = 0xB8C; // float32 - public const nint m_flLastPickupCheck = 0xB90; // GameTime_t - public const nint m_bPlayerCounterListenerAdded = 0xB94; // bool - public const nint m_bPlayerInTriggerRadius = 0xB95; // bool - public const nint m_hSpawnParticleEffect = 0xB98; // CStrongHandle - public const nint m_pAmbientSoundEffect = 0xBA0; // CUtlSymbolLarge - public const nint m_bAutoStartAmbientSound = 0xBA8; // bool - public const nint m_pSpawnScriptFunction = 0xBB0; // CUtlSymbolLarge - public const nint m_hPickupParticleEffect = 0xBB8; // CStrongHandle - public const nint m_pPickupSoundEffect = 0xBC0; // CUtlSymbolLarge - public const nint m_pPickupScriptFunction = 0xBC8; // CUtlSymbolLarge - public const nint m_hTimeoutParticleEffect = 0xBD0; // CStrongHandle - public const nint m_pTimeoutSoundEffect = 0xBD8; // CUtlSymbolLarge - public const nint m_pTimeoutScriptFunction = 0xBE0; // CUtlSymbolLarge - public const nint m_pPickupFilterName = 0xBE8; // CUtlSymbolLarge - public const nint m_hPickupFilter = 0xBF0; // CHandle - public const nint m_OnPickup = 0xBF8; // CEntityIOOutput - public const nint m_OnTimeout = 0xC20; // CEntityIOOutput - public const nint m_OnTriggerStartTouch = 0xC48; // CEntityIOOutput - public const nint m_OnTriggerTouch = 0xC70; // CEntityIOOutput - public const nint m_OnTriggerEndTouch = 0xC98; // CEntityIOOutput - public const nint m_pAllowPickupScriptFunction = 0xCC0; // CUtlSymbolLarge - public const nint m_flPickupRadius = 0xCC8; // float32 - public const nint m_flTriggerRadius = 0xCCC; // float32 - public const nint m_pTriggerSoundEffect = 0xCD0; // CUtlSymbolLarge - public const nint m_bGlowWhenInTrigger = 0xCD8; // bool - public const nint m_glowColor = 0xCD9; // Color - public const nint m_bUseable = 0xCDD; // bool - public const nint m_hTriggerHelper = 0xCE0; // CHandle + public const nint m_bHasTriggerRadius = 0xAD4; // bool + public const nint m_bHasPickupRadius = 0xAD5; // bool + public const nint m_flPickupRadiusSqr = 0xAD8; // float32 + public const nint m_flTriggerRadiusSqr = 0xADC; // float32 + public const nint m_flLastPickupCheck = 0xAE0; // GameTime_t + public const nint m_bPlayerCounterListenerAdded = 0xAE4; // bool + public const nint m_bPlayerInTriggerRadius = 0xAE5; // bool + public const nint m_hSpawnParticleEffect = 0xAE8; // CStrongHandle + public const nint m_pAmbientSoundEffect = 0xAF0; // CUtlSymbolLarge + public const nint m_bAutoStartAmbientSound = 0xAF8; // bool + public const nint m_pSpawnScriptFunction = 0xB00; // CUtlSymbolLarge + public const nint m_hPickupParticleEffect = 0xB08; // CStrongHandle + public const nint m_pPickupSoundEffect = 0xB10; // CUtlSymbolLarge + public const nint m_pPickupScriptFunction = 0xB18; // CUtlSymbolLarge + public const nint m_hTimeoutParticleEffect = 0xB20; // CStrongHandle + public const nint m_pTimeoutSoundEffect = 0xB28; // CUtlSymbolLarge + public const nint m_pTimeoutScriptFunction = 0xB30; // CUtlSymbolLarge + public const nint m_pPickupFilterName = 0xB38; // CUtlSymbolLarge + public const nint m_hPickupFilter = 0xB40; // CHandle + public const nint m_OnPickup = 0xB48; // CEntityIOOutput + public const nint m_OnTimeout = 0xB60; // CEntityIOOutput + public const nint m_OnTriggerStartTouch = 0xB78; // CEntityIOOutput + public const nint m_OnTriggerTouch = 0xB90; // CEntityIOOutput + public const nint m_OnTriggerEndTouch = 0xBA8; // CEntityIOOutput + public const nint m_pAllowPickupScriptFunction = 0xBC0; // CUtlSymbolLarge + public const nint m_flPickupRadius = 0xBC8; // float32 + public const nint m_flTriggerRadius = 0xBCC; // float32 + public const nint m_pTriggerSoundEffect = 0xBD0; // CUtlSymbolLarge + public const nint m_bGlowWhenInTrigger = 0xBD8; // bool + public const nint m_glowColor = 0xBD9; // Color + public const nint m_bUseable = 0xBDD; // bool + public const nint m_hTriggerHelper = 0xBE0; // CHandle } // Parent: CBaseEntity // Field count: 44 @@ -7660,50 +7819,50 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t) // NetworkVarNames: m_flInputOffset (float) public static class CPointValueRemapper { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_bUpdateOnClient = 0x4F1; // bool - public const nint m_nInputType = 0x4F4; // ValueRemapperInputType_t - public const nint m_iszRemapLineStartName = 0x4F8; // CUtlSymbolLarge - public const nint m_iszRemapLineEndName = 0x500; // CUtlSymbolLarge - public const nint m_hRemapLineStart = 0x508; // CHandle - public const nint m_hRemapLineEnd = 0x50C; // CHandle - public const nint m_flMaximumChangePerSecond = 0x510; // float32 - public const nint m_flDisengageDistance = 0x514; // float32 - public const nint m_flEngageDistance = 0x518; // float32 - public const nint m_bRequiresUseKey = 0x51C; // bool - public const nint m_nOutputType = 0x520; // ValueRemapperOutputType_t - public const nint m_iszOutputEntityName = 0x528; // CUtlSymbolLarge - public const nint m_iszOutputEntity2Name = 0x530; // CUtlSymbolLarge - public const nint m_iszOutputEntity3Name = 0x538; // CUtlSymbolLarge - public const nint m_iszOutputEntity4Name = 0x540; // CUtlSymbolLarge - public const nint m_hOutputEntities = 0x548; // CNetworkUtlVectorBase> - public const nint m_nHapticsType = 0x560; // ValueRemapperHapticsType_t - public const nint m_nMomentumType = 0x564; // ValueRemapperMomentumType_t - public const nint m_flMomentumModifier = 0x568; // float32 - public const nint m_flSnapValue = 0x56C; // float32 - public const nint m_flCurrentMomentum = 0x570; // float32 - public const nint m_nRatchetType = 0x574; // ValueRemapperRatchetType_t - public const nint m_flRatchetOffset = 0x578; // float32 - public const nint m_flInputOffset = 0x57C; // float32 - public const nint m_bEngaged = 0x580; // bool - public const nint m_bFirstUpdate = 0x581; // bool - public const nint m_flPreviousValue = 0x584; // float32 - public const nint m_flPreviousUpdateTickTime = 0x588; // GameTime_t - public const nint m_vecPreviousTestPoint = 0x58C; // Vector - public const nint m_hUsingPlayer = 0x598; // CHandle - public const nint m_flCustomOutputValue = 0x59C; // float32 - public const nint m_iszSoundEngage = 0x5A0; // CUtlSymbolLarge - public const nint m_iszSoundDisengage = 0x5A8; // CUtlSymbolLarge - public const nint m_iszSoundReachedValueZero = 0x5B0; // CUtlSymbolLarge - public const nint m_iszSoundReachedValueOne = 0x5B8; // CUtlSymbolLarge - public const nint m_iszSoundMovingLoop = 0x5C0; // CUtlSymbolLarge - public const nint m_Position = 0x5E0; // CEntityOutputTemplate - public const nint m_PositionDelta = 0x608; // CEntityOutputTemplate - public const nint m_OnReachedValueZero = 0x630; // CEntityIOOutput - public const nint m_OnReachedValueOne = 0x658; // CEntityIOOutput - public const nint m_OnReachedValueCustom = 0x680; // CEntityIOOutput - public const nint m_OnEngage = 0x6A8; // CEntityIOOutput - public const nint m_OnDisengage = 0x6D0; // CEntityIOOutput + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_bUpdateOnClient = 0x4A9; // bool + public const nint m_nInputType = 0x4AC; // ValueRemapperInputType_t + public const nint m_iszRemapLineStartName = 0x4B0; // CUtlSymbolLarge + public const nint m_iszRemapLineEndName = 0x4B8; // CUtlSymbolLarge + public const nint m_hRemapLineStart = 0x4C0; // CHandle + public const nint m_hRemapLineEnd = 0x4C4; // CHandle + public const nint m_flMaximumChangePerSecond = 0x4C8; // float32 + public const nint m_flDisengageDistance = 0x4CC; // float32 + public const nint m_flEngageDistance = 0x4D0; // float32 + public const nint m_bRequiresUseKey = 0x4D4; // bool + public const nint m_nOutputType = 0x4D8; // ValueRemapperOutputType_t + public const nint m_iszOutputEntityName = 0x4E0; // CUtlSymbolLarge + public const nint m_iszOutputEntity2Name = 0x4E8; // CUtlSymbolLarge + public const nint m_iszOutputEntity3Name = 0x4F0; // CUtlSymbolLarge + public const nint m_iszOutputEntity4Name = 0x4F8; // CUtlSymbolLarge + public const nint m_hOutputEntities = 0x500; // CNetworkUtlVectorBase> + public const nint m_nHapticsType = 0x518; // ValueRemapperHapticsType_t + public const nint m_nMomentumType = 0x51C; // ValueRemapperMomentumType_t + public const nint m_flMomentumModifier = 0x520; // float32 + public const nint m_flSnapValue = 0x524; // float32 + public const nint m_flCurrentMomentum = 0x528; // float32 + public const nint m_nRatchetType = 0x52C; // ValueRemapperRatchetType_t + public const nint m_flRatchetOffset = 0x530; // float32 + public const nint m_flInputOffset = 0x534; // float32 + public const nint m_bEngaged = 0x538; // bool + public const nint m_bFirstUpdate = 0x539; // bool + public const nint m_flPreviousValue = 0x53C; // float32 + public const nint m_flPreviousUpdateTickTime = 0x540; // GameTime_t + public const nint m_vecPreviousTestPoint = 0x544; // Vector + public const nint m_hUsingPlayer = 0x550; // CHandle + public const nint m_flCustomOutputValue = 0x554; // float32 + public const nint m_iszSoundEngage = 0x558; // CUtlSymbolLarge + public const nint m_iszSoundDisengage = 0x560; // CUtlSymbolLarge + public const nint m_iszSoundReachedValueZero = 0x568; // CUtlSymbolLarge + public const nint m_iszSoundReachedValueOne = 0x570; // CUtlSymbolLarge + public const nint m_iszSoundMovingLoop = 0x578; // CUtlSymbolLarge + public const nint m_Position = 0x598; // CEntityOutputTemplate + public const nint m_PositionDelta = 0x5B8; // CEntityOutputTemplate + public const nint m_OnReachedValueZero = 0x5D8; // CEntityIOOutput + public const nint m_OnReachedValueOne = 0x5F0; // CEntityIOOutput + public const nint m_OnReachedValueCustom = 0x608; // CEntityIOOutput + public const nint m_OnEngage = 0x620; // CEntityIOOutput + public const nint m_OnDisengage = 0x638; // CEntityIOOutput } // Parent: None // Field count: 3 @@ -7725,32 +7884,32 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_ragAngles (QAngle) // NetworkVarNames: m_flBlendWeight (float32) public static class CRagdollProp { - public const nint m_ragdoll = 0xAA0; // ragdoll_t - public const nint m_bStartDisabled = 0xAF0; // bool - public const nint m_ragEnabled = 0xAF8; // CNetworkUtlVectorBase - public const nint m_ragPos = 0xB10; // CNetworkUtlVectorBase - public const nint m_ragAngles = 0xB28; // CNetworkUtlVectorBase - public const nint m_lastUpdateTickCount = 0xB40; // uint32 - public const nint m_allAsleep = 0xB44; // bool - public const nint m_bFirstCollisionAfterLaunch = 0xB45; // bool - public const nint m_hDamageEntity = 0xB48; // CHandle - public const nint m_hKiller = 0xB4C; // CHandle - public const nint m_hPhysicsAttacker = 0xB50; // CHandle - public const nint m_flLastPhysicsInfluenceTime = 0xB54; // GameTime_t - public const nint m_flFadeOutStartTime = 0xB58; // GameTime_t - public const nint m_flFadeTime = 0xB5C; // float32 - public const nint m_vecLastOrigin = 0xB60; // VectorWS - public const nint m_flAwakeTime = 0xB6C; // GameTime_t - public const nint m_flLastOriginChangeTime = 0xB70; // GameTime_t - public const nint m_strOriginClassName = 0xB78; // CUtlSymbolLarge - public const nint m_strSourceClassName = 0xB80; // CUtlSymbolLarge - public const nint m_bHasBeenPhysgunned = 0xB88; // bool - public const nint m_bAllowStretch = 0xB89; // bool - public const nint m_flBlendWeight = 0xB8C; // float32 - public const nint m_flDefaultFadeScale = 0xB90; // float32 - public const nint m_ragdollMins = 0xB98; // CUtlVector - public const nint m_ragdollMaxs = 0xBB0; // CUtlVector - public const nint m_bShouldDeleteActivationRecord = 0xBC8; // bool + public const nint m_ragdoll = 0xA30; // ragdoll_t + public const nint m_bStartDisabled = 0xA80; // bool + public const nint m_ragEnabled = 0xA88; // CNetworkUtlVectorBase + public const nint m_ragPos = 0xAA0; // CNetworkUtlVectorBase + public const nint m_ragAngles = 0xAB8; // CNetworkUtlVectorBase + public const nint m_lastUpdateTickCount = 0xAD0; // uint32 + public const nint m_allAsleep = 0xAD4; // bool + public const nint m_bFirstCollisionAfterLaunch = 0xAD5; // bool + public const nint m_hDamageEntity = 0xAD8; // CHandle + public const nint m_hKiller = 0xADC; // CHandle + public const nint m_hPhysicsAttacker = 0xAE0; // CHandle + public const nint m_flLastPhysicsInfluenceTime = 0xAE4; // GameTime_t + public const nint m_flFadeOutStartTime = 0xAE8; // GameTime_t + public const nint m_flFadeTime = 0xAEC; // float32 + public const nint m_vecLastOrigin = 0xAF0; // VectorWS + public const nint m_flAwakeTime = 0xAFC; // GameTime_t + public const nint m_flLastOriginChangeTime = 0xB00; // GameTime_t + public const nint m_strOriginClassName = 0xB08; // CUtlSymbolLarge + public const nint m_strSourceClassName = 0xB10; // CUtlSymbolLarge + public const nint m_bHasBeenPhysgunned = 0xB18; // bool + public const nint m_bAllowStretch = 0xB19; // bool + public const nint m_flBlendWeight = 0xB1C; // float32 + public const nint m_flDefaultFadeScale = 0xB20; // float32 + public const nint m_ragdollMins = 0xB28; // CUtlVector + public const nint m_ragdollMaxs = 0xB40; // CUtlVector + public const nint m_bShouldDeleteActivationRecord = 0xB58; // bool } // Parent: CEntityComponent // Field count: 1 @@ -7760,20 +7919,20 @@ namespace CS2Dumper.Schemas { // Parent: CBasePlatTrain // Field count: 6 public static class CFuncTrain { - public const nint m_hCurrentTarget = 0x880; // CHandle - public const nint m_activated = 0x884; // bool - public const nint m_hEnemy = 0x888; // CHandle - public const nint m_flBlockDamage = 0x88C; // float32 - public const nint m_flNextBlockTime = 0x890; // GameTime_t - public const nint m_iszLastTarget = 0x898; // CUtlSymbolLarge + public const nint m_hCurrentTarget = 0x7D8; // CHandle + public const nint m_activated = 0x7DC; // bool + public const nint m_hEnemy = 0x7E0; // CHandle + public const nint m_flBlockDamage = 0x7E4; // float32 + public const nint m_flNextBlockTime = 0x7E8; // GameTime_t + public const nint m_iszLastTarget = 0x7F0; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 4 public static class CAI_ChangeHintGroup { - public const nint m_iSearchType = 0x4F0; // int32 - public const nint m_strSearchName = 0x4F8; // CUtlSymbolLarge - public const nint m_strNewHintGroup = 0x500; // CUtlSymbolLarge - public const nint m_flRadius = 0x508; // float32 + public const nint m_iSearchType = 0x4A8; // int32 + public const nint m_strSearchName = 0x4B0; // CUtlSymbolLarge + public const nint m_strNewHintGroup = 0x4B8; // CUtlSymbolLarge + public const nint m_flRadius = 0x4C0; // float32 } // Parent: CPlayerPawnComponent // Field count: 1 @@ -7781,38 +7940,39 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t) public static class CCSPlayer_BuyServices { - public const nint m_vecSellbackPurchaseEntries = 0xC8; // CUtlVectorEmbeddedNetworkVar + public const nint m_vecSellbackPurchaseEntries = 0xD0; // CUtlVectorEmbeddedNetworkVar } // Parent: CCSWeaponBaseGun // Field count: 0 public static class CWeaponAug { } // Parent: CPhysConstraint - // Field count: 18 + // Field count: 19 public static class CPhysHinge { - public const nint m_soundInfo = 0x568; // ConstraintSoundInfo - public const nint m_NotifyMinLimitReached = 0x600; // CEntityIOOutput - public const nint m_NotifyMaxLimitReached = 0x628; // CEntityIOOutput - public const nint m_bAtMinLimit = 0x650; // bool - public const nint m_bAtMaxLimit = 0x651; // bool - public const nint m_hinge = 0x654; // constraint_hingeparams_t - public const nint m_hingeFriction = 0x694; // float32 - public const nint m_systemLoadScale = 0x698; // float32 - public const nint m_bIsAxisLocal = 0x69C; // bool - public const nint m_flMinRotation = 0x6A0; // float32 - public const nint m_flMaxRotation = 0x6A4; // float32 - public const nint m_flInitialRotation = 0x6A8; // float32 - public const nint m_flMotorFrequency = 0x6AC; // float32 - public const nint m_flMotorDampingRatio = 0x6B0; // float32 - public const nint m_flAngleSpeed = 0x6B4; // float32 - public const nint m_flAngleSpeedThreshold = 0x6B8; // float32 - public const nint m_OnStartMoving = 0x6C0; // CEntityIOOutput - public const nint m_OnStopMoving = 0x6E8; // CEntityIOOutput + public const nint m_soundInfo = 0x510; // ConstraintSoundInfo + public const nint m_NotifyMinLimitReached = 0x5A8; // CEntityIOOutput + public const nint m_NotifyMaxLimitReached = 0x5C0; // CEntityIOOutput + public const nint m_bAtMinLimit = 0x5D8; // bool + public const nint m_bAtMaxLimit = 0x5D9; // bool + public const nint m_hinge = 0x5DC; // constraint_hingeparams_t + public const nint m_hingeFriction = 0x61C; // float32 + public const nint m_systemLoadScale = 0x620; // float32 + public const nint m_bIsAxisLocal = 0x624; // bool + public const nint m_flMinRotation = 0x628; // float32 + public const nint m_flMaxRotation = 0x62C; // float32 + public const nint m_flInitialRotation = 0x630; // float32 + public const nint m_flMotorFrequency = 0x634; // float32 + public const nint m_flMotorDampingRatio = 0x638; // float32 + public const nint m_flAngleSpeed = 0x63C; // float32 + public const nint m_flAngleSpeedThreshold = 0x640; // float32 + public const nint m_flLimitsDebugVisRotation = 0x644; // float32 + public const nint m_OnStartMoving = 0x648; // CEntityIOOutput + public const nint m_OnStopMoving = 0x660; // CEntityIOOutput } // Parent: CBaseTrigger // Field count: 1 public static class CBuyZone { - public const nint m_LegacyTeamNum = 0x9A8; // int32 + public const nint m_LegacyTeamNum = 0x890; // int32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -7831,13 +7991,13 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bWorldLayerVisible (bool) // NetworkVarNames: m_bEntitiesSpawned (bool) public static class CInfoWorldLayer { - public const nint m_pOutputOnEntitiesSpawned = 0x4F0; // CEntityIOOutput - public const nint m_worldName = 0x518; // CUtlSymbolLarge - public const nint m_layerName = 0x520; // CUtlSymbolLarge - public const nint m_bWorldLayerVisible = 0x528; // bool - public const nint m_bEntitiesSpawned = 0x529; // bool - public const nint m_bCreateAsChildSpawnGroup = 0x52A; // bool - public const nint m_hLayerSpawnGroup = 0x52C; // uint32 + public const nint m_pOutputOnEntitiesSpawned = 0x4A8; // CEntityIOOutput + public const nint m_worldName = 0x4C0; // CUtlSymbolLarge + public const nint m_layerName = 0x4C8; // CUtlSymbolLarge + public const nint m_bWorldLayerVisible = 0x4D0; // bool + public const nint m_bEntitiesSpawned = 0x4D1; // bool + public const nint m_bCreateAsChildSpawnGroup = 0x4D2; // bool + public const nint m_hLayerSpawnGroup = 0x4D4; // uint32 } // Parent: CBodyComponentSkeletonInstance // Field count: 0 @@ -7850,12 +8010,12 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 1 public static class CPointGiveAmmo { - public const nint m_pActivator = 0x4F0; // CHandle + public const nint m_pActivator = 0x4A8; // CHandle } // Parent: CBaseFilter // Field count: 1 public static class FilterDamageType { - public const nint m_iDamageType = 0x548; // int32 + public const nint m_iDamageType = 0x4E0; // int32 } // Parent: CBaseEntity // Field count: 26 @@ -7884,32 +8044,32 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flDofFarBlurry (float) // NetworkVarNames: m_flDofTiltToGround (float) public static class CPointCamera { - public const nint m_FOV = 0x4F0; // float32 - public const nint m_Resolution = 0x4F4; // float32 - public const nint m_bFogEnable = 0x4F8; // bool - public const nint m_FogColor = 0x4F9; // Color - public const nint m_flFogStart = 0x500; // float32 - public const nint m_flFogEnd = 0x504; // float32 - public const nint m_flFogMaxDensity = 0x508; // float32 - public const nint m_bActive = 0x50C; // bool - public const nint m_bUseScreenAspectRatio = 0x50D; // bool - public const nint m_flAspectRatio = 0x510; // float32 - public const nint m_bNoSky = 0x514; // bool - public const nint m_fBrightness = 0x518; // float32 - public const nint m_flZFar = 0x51C; // float32 - public const nint m_flZNear = 0x520; // float32 - public const nint m_bCanHLTVUse = 0x524; // bool - public const nint m_bAlignWithParent = 0x525; // bool - public const nint m_bDofEnabled = 0x526; // bool - public const nint m_flDofNearBlurry = 0x528; // float32 - public const nint m_flDofNearCrisp = 0x52C; // float32 - public const nint m_flDofFarCrisp = 0x530; // float32 - public const nint m_flDofFarBlurry = 0x534; // float32 - public const nint m_flDofTiltToGround = 0x538; // float32 - public const nint m_TargetFOV = 0x53C; // float32 - public const nint m_DegreesPerSecond = 0x540; // float32 - public const nint m_bIsOn = 0x544; // bool - public const nint m_pNext = 0x548; // CPointCamera* + public const nint m_FOV = 0x4A8; // float32 + public const nint m_Resolution = 0x4AC; // float32 + public const nint m_bFogEnable = 0x4B0; // bool + public const nint m_FogColor = 0x4B1; // Color + public const nint m_flFogStart = 0x4B8; // float32 + public const nint m_flFogEnd = 0x4BC; // float32 + public const nint m_flFogMaxDensity = 0x4C0; // float32 + public const nint m_bActive = 0x4C4; // bool + public const nint m_bUseScreenAspectRatio = 0x4C5; // bool + public const nint m_flAspectRatio = 0x4C8; // float32 + public const nint m_bNoSky = 0x4CC; // bool + public const nint m_fBrightness = 0x4D0; // float32 + public const nint m_flZFar = 0x4D4; // float32 + public const nint m_flZNear = 0x4D8; // float32 + public const nint m_bCanHLTVUse = 0x4DC; // bool + public const nint m_bAlignWithParent = 0x4DD; // bool + public const nint m_bDofEnabled = 0x4DE; // bool + public const nint m_flDofNearBlurry = 0x4E0; // float32 + public const nint m_flDofNearCrisp = 0x4E4; // float32 + public const nint m_flDofFarCrisp = 0x4E8; // float32 + public const nint m_flDofFarBlurry = 0x4EC; // float32 + public const nint m_flDofTiltToGround = 0x4F0; // float32 + public const nint m_TargetFOV = 0x4F4; // float32 + public const nint m_DegreesPerSecond = 0x4F8; // float32 + public const nint m_bIsOn = 0x4FC; // bool + public const nint m_pNext = 0x500; // CPointCamera* } // Parent: // Field count: 2 @@ -7935,7 +8095,34 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterProximity { - public const nint m_flRadius = 0x548; // float32 + public const nint m_flRadius = 0x4E0; // float32 + } + // Parent: None + // Field count: 20 + // + // Metadata: + // MGetKV3ClassDefaults + public static class CCS2WeaponGraphController { + public const nint m_action = 0x90; // CAnimGraph2ParamOptionalRef + public const nint m_bActionReset = 0xA8; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponActionSpeedScale = 0xC0; // CAnimGraph2ParamOptionalRef + public const nint m_weaponCategory = 0xD8; // CAnimGraph2ParamOptionalRef + public const nint m_weaponType = 0xF0; // CAnimGraph2ParamOptionalRef + public const nint m_weaponExtraInfo = 0x108; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponAmmo = 0x120; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponAmmoMax = 0x138; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponAmmoReserve = 0x150; // CAnimGraph2ParamOptionalRef + public const nint m_bWeaponIsSilenced = 0x168; // CAnimGraph2ParamOptionalRef + public const nint m_flWeaponIronsightAmount = 0x180; // CAnimGraph2ParamOptionalRef + public const nint m_bIsUsingLegacyModel = 0x198; // CAnimGraph2ParamOptionalRef + public const nint m_idleVariation = 0x1B0; // CAnimGraph2ParamOptionalRef + public const nint m_deployVariation = 0x1C8; // CAnimGraph2ParamOptionalRef + public const nint m_attackType = 0x1E0; // CAnimGraph2ParamOptionalRef + public const nint m_attackThrowStrength = 0x1F8; // CAnimGraph2ParamOptionalRef + public const nint m_flAttackVariation = 0x210; // CAnimGraph2ParamOptionalRef + public const nint m_inspectVariation = 0x228; // CAnimGraph2ParamOptionalRef + public const nint m_inspectExtraInfo = 0x240; // CAnimGraph2ParamOptionalRef + public const nint m_reloadStage = 0x258; // CAnimGraph2ParamOptionalRef } // Parent: None // Field count: 21 @@ -8000,16 +8187,16 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vDissolverOrigin (Vector) // NetworkVarNames: m_nMagnitude (uint32) public static class CEntityDissolve { - public const nint m_flFadeInStart = 0x7D8; // float32 - public const nint m_flFadeInLength = 0x7DC; // float32 - public const nint m_flFadeOutModelStart = 0x7E0; // float32 - public const nint m_flFadeOutModelLength = 0x7E4; // float32 - public const nint m_flFadeOutStart = 0x7E8; // float32 - public const nint m_flFadeOutLength = 0x7EC; // float32 - public const nint m_flStartTime = 0x7F0; // GameTime_t - public const nint m_nDissolveType = 0x7F4; // EntityDisolveType_t - public const nint m_vDissolverOrigin = 0x7F8; // Vector - public const nint m_nMagnitude = 0x804; // uint32 + public const nint m_flFadeInStart = 0x730; // float32 + public const nint m_flFadeInLength = 0x734; // float32 + public const nint m_flFadeOutModelStart = 0x738; // float32 + public const nint m_flFadeOutModelLength = 0x73C; // float32 + public const nint m_flFadeOutStart = 0x740; // float32 + public const nint m_flFadeOutLength = 0x744; // float32 + public const nint m_flStartTime = 0x748; // GameTime_t + public const nint m_nDissolveType = 0x74C; // EntityDisolveType_t + public const nint m_vDissolverOrigin = 0x750; // Vector + public const nint m_nMagnitude = 0x75C; // uint32 } // Parent: None // Field count: 189 @@ -8063,12 +8250,12 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bIsDroppingItems (bool) // NetworkVarNames: m_bIsQuestEligible (bool) // NetworkVarNames: m_bIsHltvActive (bool) + // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_arrProhibitedItemIndices (uint16) // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32) // NetworkVarNames: m_numBestOfMaps (int) // NetworkVarNames: m_nHalloweenMaskListSeed (int) // NetworkVarNames: m_bBombDropped (bool) - // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_iRoundWinStatus (int) // NetworkVarNames: m_eRoundWinReason (int) // NetworkVarNames: m_bTCantBuy (bool) @@ -8158,12 +8345,12 @@ namespace CS2Dumper.Schemas { public const nint m_bIsDroppingItems = 0x94C; // bool public const nint m_bIsQuestEligible = 0x94D; // bool public const nint m_bIsHltvActive = 0x94E; // bool + public const nint m_bBombPlanted = 0x94F; // bool public const nint m_arrProhibitedItemIndices = 0x950; // uint16[100] public const nint m_arrTournamentActiveCasterAccounts = 0xA18; // uint32[4] public const nint m_numBestOfMaps = 0xA28; // int32 public const nint m_nHalloweenMaskListSeed = 0xA2C; // int32 public const nint m_bBombDropped = 0xA30; // bool - public const nint m_bBombPlanted = 0xA31; // bool public const nint m_iRoundWinStatus = 0xA34; // int32 public const nint m_eRoundWinReason = 0xA38; // int32 public const nint m_bTCantBuy = 0xA3C; // bool @@ -8319,46 +8506,46 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nExplodeEffectTickBegin (int) // NetworkVarNames: m_vecExplodeEffectOrigin (Vector) public static class CBaseCSGrenadeProjectile { - public const nint m_vInitialPosition = 0xBD0; // Vector - public const nint m_vInitialVelocity = 0xBDC; // Vector - public const nint m_nBounces = 0xBE8; // int32 - public const nint m_nExplodeEffectIndex = 0xBF0; // CStrongHandle - public const nint m_nExplodeEffectTickBegin = 0xBF8; // int32 - public const nint m_vecExplodeEffectOrigin = 0xBFC; // Vector - public const nint m_flSpawnTime = 0xC08; // GameTime_t - public const nint m_unOGSExtraFlags = 0xC0C; // uint8 - public const nint m_bDetonationRecorded = 0xC0D; // bool - public const nint m_nItemIndex = 0xC0E; // uint16 - public const nint m_vecOriginalSpawnLocation = 0xC10; // Vector - public const nint m_flLastBounceSoundTime = 0xC1C; // GameTime_t - public const nint m_vecGrenadeSpin = 0xC20; // RotationVector - public const nint m_vecLastHitSurfaceNormal = 0xC2C; // Vector - public const nint m_nTicksAtZeroVelocity = 0xC38; // int32 - public const nint m_bHasEverHitEnemy = 0xC3C; // bool + public const nint m_vInitialPosition = 0xB40; // Vector + public const nint m_vInitialVelocity = 0xB4C; // Vector + public const nint m_nBounces = 0xB58; // int32 + public const nint m_nExplodeEffectIndex = 0xB60; // CStrongHandle + public const nint m_nExplodeEffectTickBegin = 0xB68; // int32 + public const nint m_vecExplodeEffectOrigin = 0xB6C; // Vector + public const nint m_flSpawnTime = 0xB78; // GameTime_t + public const nint m_unOGSExtraFlags = 0xB7C; // uint8 + public const nint m_bDetonationRecorded = 0xB7D; // bool + public const nint m_nItemIndex = 0xB7E; // uint16 + public const nint m_vecOriginalSpawnLocation = 0xB80; // Vector + public const nint m_flLastBounceSoundTime = 0xB8C; // GameTime_t + public const nint m_vecGrenadeSpin = 0xB90; // RotationVector + public const nint m_vecLastHitSurfaceNormal = 0xB9C; // Vector + public const nint m_nTicksAtZeroVelocity = 0xBA8; // int32 + public const nint m_bHasEverHitEnemy = 0xBAC; // bool } // Parent: CLogicalEntity // Field count: 13 public static class CPhysConstraint { - public const nint m_nameAttach1 = 0x4F8; // CUtlSymbolLarge - public const nint m_nameAttach2 = 0x500; // CUtlSymbolLarge - public const nint m_hAttach1 = 0x508; // CHandle - public const nint m_hAttach2 = 0x50C; // CHandle - public const nint m_nameAttachment1 = 0x510; // CUtlSymbolLarge - public const nint m_nameAttachment2 = 0x518; // CUtlSymbolLarge - public const nint m_breakSound = 0x520; // CUtlSymbolLarge - public const nint m_forceLimit = 0x528; // float32 - public const nint m_torqueLimit = 0x52C; // float32 - public const nint m_minTeleportDistance = 0x530; // float32 - public const nint m_bSnapObjectPositions = 0x534; // bool - public const nint m_bTreatEntity1AsInfiniteMass = 0x535; // bool - public const nint m_OnBreak = 0x538; // CEntityIOOutput + public const nint m_nameAttach1 = 0x4B0; // CUtlSymbolLarge + public const nint m_nameAttach2 = 0x4B8; // CUtlSymbolLarge + public const nint m_hAttach1 = 0x4C0; // CHandle + public const nint m_hAttach2 = 0x4C4; // CHandle + public const nint m_nameAttachment1 = 0x4C8; // CUtlSymbolLarge + public const nint m_nameAttachment2 = 0x4D0; // CUtlSymbolLarge + public const nint m_breakSound = 0x4D8; // CUtlSymbolLarge + public const nint m_forceLimit = 0x4E0; // float32 + public const nint m_torqueLimit = 0x4E4; // float32 + public const nint m_minTeleportDistance = 0x4E8; // float32 + public const nint m_bSnapObjectPositions = 0x4EC; // bool + public const nint m_bTreatEntity1AsInfiniteMass = 0x4ED; // bool + public const nint m_OnBreak = 0x4F0; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 3 public static class CLogicAchievement { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_iszAchievementEventID = 0x4F8; // CUtlSymbolLarge - public const nint m_OnFired = 0x500; // CEntityIOOutput + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_iszAchievementEventID = 0x4B0; // CUtlSymbolLarge + public const nint m_OnFired = 0x4B8; // CEntityIOOutput } // Parent: None // Field count: 3 @@ -8368,7 +8555,7 @@ namespace CS2Dumper.Schemas { public const nint slot = 0xA; // uint16 } // Parent: CEntityComponent - // Field count: 70 + // Field count: 71 // // Metadata: // NetworkVarNames: m_Color (Color) @@ -8415,6 +8602,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bAllowSSTGeneration (bool) // NetworkVarNames: m_nDirectLight (int) // NetworkVarNames: m_nIndirectLight (int) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flFadeMinDist (float) // NetworkVarNames: m_flFadeMaxDist (float) // NetworkVarNames: m_flShadowFadeMinDist (float) @@ -8440,79 +8628,80 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flCapsuleLength (float) // NetworkVarNames: m_flMinRoughness (float) public static class CLightComponent { - public const nint __m_pChainEntity = 0x30; // CNetworkVarChainer - public const nint m_Color = 0x6D; // Color - public const nint m_SecondaryColor = 0x71; // Color - public const nint m_flBrightness = 0x78; // float32 - public const nint m_flBrightnessScale = 0x7C; // float32 - public const nint m_flBrightnessMult = 0x80; // float32 - public const nint m_flRange = 0x84; // float32 - public const nint m_flFalloff = 0x88; // float32 - public const nint m_flAttenuation0 = 0x8C; // float32 - public const nint m_flAttenuation1 = 0x90; // float32 - public const nint m_flAttenuation2 = 0x94; // float32 - public const nint m_flTheta = 0x98; // float32 - public const nint m_flPhi = 0x9C; // float32 - public const nint m_hLightCookie = 0xA0; // CStrongHandle - public const nint m_nCascades = 0xA8; // int32 - public const nint m_nCastShadows = 0xAC; // int32 - public const nint m_nShadowWidth = 0xB0; // int32 - public const nint m_nShadowHeight = 0xB4; // int32 - public const nint m_bRenderDiffuse = 0xB8; // bool - public const nint m_nRenderSpecular = 0xBC; // int32 - public const nint m_bRenderTransmissive = 0xC0; // bool - public const nint m_flOrthoLightWidth = 0xC4; // float32 - public const nint m_flOrthoLightHeight = 0xC8; // float32 - public const nint m_nStyle = 0xCC; // int32 - public const nint m_Pattern = 0xD0; // CUtlString - public const nint m_nCascadeRenderStaticObjects = 0xD8; // int32 - public const nint m_flShadowCascadeCrossFade = 0xDC; // float32 - public const nint m_flShadowCascadeDistanceFade = 0xE0; // float32 - public const nint m_flShadowCascadeDistance0 = 0xE4; // float32 - public const nint m_flShadowCascadeDistance1 = 0xE8; // float32 - public const nint m_flShadowCascadeDistance2 = 0xEC; // float32 - public const nint m_flShadowCascadeDistance3 = 0xF0; // float32 - public const nint m_nShadowCascadeResolution0 = 0xF4; // int32 - public const nint m_nShadowCascadeResolution1 = 0xF8; // int32 - public const nint m_nShadowCascadeResolution2 = 0xFC; // int32 - public const nint m_nShadowCascadeResolution3 = 0x100; // int32 - public const nint m_bUsesBakedShadowing = 0x104; // bool - public const nint m_nShadowPriority = 0x108; // int32 - public const nint m_nBakedShadowIndex = 0x10C; // int32 - public const nint m_nLightPathUniqueId = 0x110; // int32 - public const nint m_nLightMapUniqueId = 0x114; // int32 - public const nint m_bRenderToCubemaps = 0x118; // bool - public const nint m_bAllowSSTGeneration = 0x119; // bool - public const nint m_nDirectLight = 0x11C; // int32 - public const nint m_nIndirectLight = 0x120; // int32 - public const nint m_flFadeMinDist = 0x124; // float32 - public const nint m_flFadeMaxDist = 0x128; // float32 - public const nint m_flShadowFadeMinDist = 0x12C; // float32 - public const nint m_flShadowFadeMaxDist = 0x130; // float32 - public const nint m_bEnabled = 0x134; // bool - public const nint m_bFlicker = 0x135; // bool - public const nint m_bPrecomputedFieldsValid = 0x136; // bool - public const nint m_vPrecomputedBoundsMins = 0x138; // Vector - public const nint m_vPrecomputedBoundsMaxs = 0x144; // Vector - public const nint m_vPrecomputedOBBOrigin = 0x150; // Vector - public const nint m_vPrecomputedOBBAngles = 0x15C; // QAngle - public const nint m_vPrecomputedOBBExtent = 0x168; // Vector - public const nint m_flPrecomputedMaxRange = 0x174; // float32 - public const nint m_nFogLightingMode = 0x178; // int32 - public const nint m_flFogContributionStength = 0x17C; // float32 - public const nint m_flNearClipPlane = 0x180; // float32 - public const nint m_SkyColor = 0x184; // Color - public const nint m_flSkyIntensity = 0x188; // float32 - public const nint m_SkyAmbientBounce = 0x18C; // Color - public const nint m_bUseSecondaryColor = 0x190; // bool - public const nint m_bMixedShadows = 0x191; // bool - public const nint m_flLightStyleStartTime = 0x194; // GameTime_t - public const nint m_flCapsuleLength = 0x198; // float32 - public const nint m_flMinRoughness = 0x19C; // float32 - public const nint m_bPvsModifyEntity = 0x1B0; // bool + public const nint __m_pChainEntity = 0x38; // CNetworkVarChainer + public const nint m_Color = 0x75; // Color + public const nint m_SecondaryColor = 0x79; // Color + public const nint m_flBrightness = 0x80; // float32 + public const nint m_flBrightnessScale = 0x84; // float32 + public const nint m_flBrightnessMult = 0x88; // float32 + public const nint m_flRange = 0x8C; // float32 + public const nint m_flFalloff = 0x90; // float32 + public const nint m_flAttenuation0 = 0x94; // float32 + public const nint m_flAttenuation1 = 0x98; // float32 + public const nint m_flAttenuation2 = 0x9C; // float32 + public const nint m_flTheta = 0xA0; // float32 + public const nint m_flPhi = 0xA4; // float32 + public const nint m_hLightCookie = 0xA8; // CStrongHandle + public const nint m_nCascades = 0xB0; // int32 + public const nint m_nCastShadows = 0xB4; // int32 + public const nint m_nShadowWidth = 0xB8; // int32 + public const nint m_nShadowHeight = 0xBC; // int32 + public const nint m_bRenderDiffuse = 0xC0; // bool + public const nint m_nRenderSpecular = 0xC4; // int32 + public const nint m_bRenderTransmissive = 0xC8; // bool + public const nint m_flOrthoLightWidth = 0xCC; // float32 + public const nint m_flOrthoLightHeight = 0xD0; // float32 + public const nint m_nStyle = 0xD4; // int32 + public const nint m_Pattern = 0xD8; // CUtlString + public const nint m_nCascadeRenderStaticObjects = 0xE0; // int32 + public const nint m_flShadowCascadeCrossFade = 0xE4; // float32 + public const nint m_flShadowCascadeDistanceFade = 0xE8; // float32 + public const nint m_flShadowCascadeDistance0 = 0xEC; // float32 + public const nint m_flShadowCascadeDistance1 = 0xF0; // float32 + public const nint m_flShadowCascadeDistance2 = 0xF4; // float32 + public const nint m_flShadowCascadeDistance3 = 0xF8; // float32 + public const nint m_nShadowCascadeResolution0 = 0xFC; // int32 + public const nint m_nShadowCascadeResolution1 = 0x100; // int32 + public const nint m_nShadowCascadeResolution2 = 0x104; // int32 + public const nint m_nShadowCascadeResolution3 = 0x108; // int32 + public const nint m_bUsesBakedShadowing = 0x10C; // bool + public const nint m_nShadowPriority = 0x110; // int32 + public const nint m_nBakedShadowIndex = 0x114; // int32 + public const nint m_nLightPathUniqueId = 0x118; // int32 + public const nint m_nLightMapUniqueId = 0x11C; // int32 + public const nint m_bRenderToCubemaps = 0x120; // bool + public const nint m_bAllowSSTGeneration = 0x121; // bool + public const nint m_nDirectLight = 0x124; // int32 + public const nint m_nIndirectLight = 0x128; // int32 + public const nint m_bDynamicBounce = 0x12C; // bool + public const nint m_flFadeMinDist = 0x130; // float32 + public const nint m_flFadeMaxDist = 0x134; // float32 + public const nint m_flShadowFadeMinDist = 0x138; // float32 + public const nint m_flShadowFadeMaxDist = 0x13C; // float32 + public const nint m_bEnabled = 0x140; // bool + public const nint m_bFlicker = 0x141; // bool + public const nint m_bPrecomputedFieldsValid = 0x142; // bool + public const nint m_vPrecomputedBoundsMins = 0x144; // Vector + public const nint m_vPrecomputedBoundsMaxs = 0x150; // Vector + public const nint m_vPrecomputedOBBOrigin = 0x15C; // Vector + public const nint m_vPrecomputedOBBAngles = 0x168; // QAngle + public const nint m_vPrecomputedOBBExtent = 0x174; // Vector + public const nint m_flPrecomputedMaxRange = 0x180; // float32 + public const nint m_nFogLightingMode = 0x184; // int32 + public const nint m_flFogContributionStength = 0x188; // float32 + public const nint m_flNearClipPlane = 0x18C; // float32 + public const nint m_SkyColor = 0x190; // Color + public const nint m_flSkyIntensity = 0x194; // float32 + public const nint m_SkyAmbientBounce = 0x198; // Color + public const nint m_bUseSecondaryColor = 0x19C; // bool + public const nint m_bMixedShadows = 0x19D; // bool + public const nint m_flLightStyleStartTime = 0x1A0; // GameTime_t + public const nint m_flCapsuleLength = 0x1A4; // float32 + public const nint m_flMinRoughness = 0x1A8; // float32 + public const nint m_bPvsModifyEntity = 0x1B8; // bool } // Parent: CBasePlayerWeapon - // Field count: 50 + // Field count: 51 // // Metadata: // MNetworkOutOfPVSUpdates @@ -8533,6 +8722,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bIsHauledBack (bool) // NetworkVarNames: m_bSilencerOn (bool) // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t) + // NetworkVarNames: m_flWeaponActionPlaybackRate (float) // NetworkVarNames: m_iOriginalTeamNumber (int) // NetworkVarNames: m_iMostRecentTeamNumber (int) // NetworkVarNames: m_bDroppedNearBuyZone (bool) @@ -8545,56 +8735,57 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flWatTickOffset (float) // NetworkVarNames: m_flLastShakeTime (GameTime_t) public static class CCSWeaponBase { - public const nint m_bRemoveable = 0xEA0; // bool - public const nint m_bPlayerAmmoStockOnPickup = 0xEB0; // bool - public const nint m_bRequireUseToTouch = 0xEB1; // bool - public const nint m_iWeaponGameplayAnimState = 0xEB2; // WeaponGameplayAnimState - public const nint m_flWeaponGameplayAnimStateTimestamp = 0xEB4; // GameTime_t - public const nint m_flInspectCancelCompleteTime = 0xEB8; // GameTime_t - public const nint m_bInspectPending = 0xEBC; // bool - public const nint m_bInspectShouldLoop = 0xEBD; // bool - public const nint m_nLastEmptySoundCmdNum = 0xEE8; // int32 - public const nint m_bFireOnEmpty = 0xF08; // bool - public const nint m_OnPlayerPickup = 0xF10; // CEntityIOOutput - public const nint m_weaponMode = 0xF38; // CSWeaponMode - public const nint m_flTurningInaccuracyDelta = 0xF3C; // float32 - public const nint m_vecTurningInaccuracyEyeDirLast = 0xF40; // Vector - public const nint m_flTurningInaccuracy = 0xF4C; // float32 - public const nint m_fAccuracyPenalty = 0xF50; // float32 - public const nint m_flLastAccuracyUpdateTime = 0xF54; // GameTime_t - public const nint m_fAccuracySmoothedForZoom = 0xF58; // float32 - public const nint m_iRecoilIndex = 0xF5C; // int32 - public const nint m_flRecoilIndex = 0xF60; // float32 - public const nint m_bBurstMode = 0xF64; // bool - public const nint m_nPostponeFireReadyTicks = 0xF68; // GameTick_t - public const nint m_flPostponeFireReadyFrac = 0xF6C; // float32 - public const nint m_bInReload = 0xF70; // bool - public const nint m_flDroppedAtTime = 0xF74; // GameTime_t - public const nint m_bIsHauledBack = 0xF78; // bool - public const nint m_bSilencerOn = 0xF79; // bool - public const nint m_flTimeSilencerSwitchComplete = 0xF7C; // GameTime_t - public const nint m_iOriginalTeamNumber = 0xF80; // int32 - public const nint m_iMostRecentTeamNumber = 0xF84; // int32 - public const nint m_bDroppedNearBuyZone = 0xF88; // bool - public const nint m_flNextAttackRenderTimeOffset = 0xF8C; // float32 - public const nint m_bCanBePickedUp = 0xFA0; // bool - public const nint m_bUseCanOverrideNextOwnerTouchTime = 0xFA1; // bool - public const nint m_nextOwnerTouchTime = 0xFA4; // GameTime_t - public const nint m_nextPrevOwnerTouchTime = 0xFA8; // GameTime_t - public const nint m_nextPrevOwnerUseTime = 0xFB0; // GameTime_t - public const nint m_hPrevOwner = 0xFB4; // CHandle - public const nint m_nDropTick = 0xFB8; // GameTick_t - public const nint m_bWasActiveWeaponWhenDropped = 0xFBC; // bool - public const nint m_donated = 0xFDC; // bool - public const nint m_fLastShotTime = 0xFE0; // GameTime_t - public const nint m_bWasOwnedByCT = 0xFE4; // bool - public const nint m_bWasOwnedByTerrorist = 0xFE5; // bool - public const nint m_numRemoveUnownedWeaponThink = 0xFE8; // int32 - public const nint m_IronSightController = 0xFF0; // CIronSightController - public const nint m_iIronSightMode = 0x1008; // int32 - public const nint m_flLastLOSTraceFailureTime = 0x100C; // GameTime_t - public const nint m_flWatTickOffset = 0x1010; // float32 - public const nint m_flLastShakeTime = 0x1020; // GameTime_t + public const nint m_bRemoveable = 0xE20; // bool + public const nint m_bPlayerAmmoStockOnPickup = 0xE21; // bool + public const nint m_bRequireUseToTouch = 0xE22; // bool + public const nint m_iWeaponGameplayAnimState = 0xE24; // WeaponGameplayAnimState + public const nint m_flWeaponGameplayAnimStateTimestamp = 0xE28; // GameTime_t + public const nint m_flInspectCancelCompleteTime = 0xE2C; // GameTime_t + public const nint m_bInspectPending = 0xE30; // bool + public const nint m_bInspectShouldLoop = 0xE31; // bool + public const nint m_nLastEmptySoundCmdNum = 0xE5C; // int32 + public const nint m_bFireOnEmpty = 0xE78; // bool + public const nint m_OnPlayerPickup = 0xE80; // CEntityIOOutput + public const nint m_weaponMode = 0xE98; // CSWeaponMode + public const nint m_flTurningInaccuracyDelta = 0xE9C; // float32 + public const nint m_vecTurningInaccuracyEyeDirLast = 0xEA0; // Vector + public const nint m_flTurningInaccuracy = 0xEAC; // float32 + public const nint m_fAccuracyPenalty = 0xEB0; // float32 + public const nint m_flLastAccuracyUpdateTime = 0xEB4; // GameTime_t + public const nint m_fAccuracySmoothedForZoom = 0xEB8; // float32 + public const nint m_iRecoilIndex = 0xEBC; // int32 + public const nint m_flRecoilIndex = 0xEC0; // float32 + public const nint m_bBurstMode = 0xEC4; // bool + public const nint m_nPostponeFireReadyTicks = 0xEC8; // GameTick_t + public const nint m_flPostponeFireReadyFrac = 0xECC; // float32 + public const nint m_bInReload = 0xED0; // bool + public const nint m_flDroppedAtTime = 0xED4; // GameTime_t + public const nint m_bIsHauledBack = 0xED8; // bool + public const nint m_bSilencerOn = 0xED9; // bool + public const nint m_flTimeSilencerSwitchComplete = 0xEDC; // GameTime_t + public const nint m_flWeaponActionPlaybackRate = 0xEE0; // float32 + public const nint m_iOriginalTeamNumber = 0xEE4; // int32 + public const nint m_iMostRecentTeamNumber = 0xEE8; // int32 + public const nint m_bDroppedNearBuyZone = 0xEEC; // bool + public const nint m_flNextAttackRenderTimeOffset = 0xEF0; // float32 + public const nint m_bCanBePickedUp = 0xF08; // bool + public const nint m_bUseCanOverrideNextOwnerTouchTime = 0xF09; // bool + public const nint m_nextOwnerTouchTime = 0xF0C; // GameTime_t + public const nint m_nextPrevOwnerTouchTime = 0xF10; // GameTime_t + public const nint m_nextPrevOwnerUseTime = 0xF18; // GameTime_t + public const nint m_hPrevOwner = 0xF1C; // CHandle + public const nint m_nDropTick = 0xF20; // GameTick_t + public const nint m_bWasActiveWeaponWhenDropped = 0xF24; // bool + public const nint m_donated = 0xF44; // bool + public const nint m_fLastShotTime = 0xF48; // GameTime_t + public const nint m_bWasOwnedByCT = 0xF4C; // bool + public const nint m_bWasOwnedByTerrorist = 0xF4D; // bool + public const nint m_numRemoveUnownedWeaponThink = 0xF50; // int32 + public const nint m_IronSightController = 0xF58; // CIronSightController + public const nint m_iIronSightMode = 0xF70; // int32 + public const nint m_flLastLOSTraceFailureTime = 0xF74; // GameTime_t + public const nint m_flWatTickOffset = 0xF78; // float32 + public const nint m_flLastShakeTime = 0xF88; // GameTime_t } // Parent: CBaseClientUIEntity // Field count: 2 @@ -8602,16 +8793,16 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_hActivator (EHANDLE) public static class CPointClientUIDialog { - public const nint m_hActivator = 0x988; // CHandle - public const nint m_bStartEnabled = 0x98C; // bool + public const nint m_hActivator = 0x890; // CHandle + public const nint m_bStartEnabled = 0x894; // bool } // Parent: CLogicalEntity // Field count: 4 public static class CLogicLineToEntity { - public const nint m_Line = 0x4F0; // CEntityOutputTemplate - public const nint m_SourceName = 0x518; // CUtlSymbolLarge - public const nint m_StartEntity = 0x520; // CHandle - public const nint m_EndEntity = 0x524; // CHandle + public const nint m_Line = 0x4A8; // CEntityOutputTemplate + public const nint m_SourceName = 0x4D0; // CUtlSymbolLarge + public const nint m_StartEntity = 0x4D8; // CHandle + public const nint m_EndEntity = 0x4DC; // CHandle } // Parent: CSoundAreaEntityBase // Field count: 1 @@ -8619,7 +8810,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_flRadius (float) public static class CSoundAreaEntitySphere { - public const nint m_flRadius = 0x510; // float32 + public const nint m_flRadius = 0x4C8; // float32 } // Parent: CPlayerPawnComponent // Field count: 4 @@ -8629,10 +8820,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) public static class CCSPlayer_ActionTrackingServices { - public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x1F0; // CHandle - public const nint m_bIsRescuing = 0x21C; // bool - public const nint m_weaponPurchasesThisMatch = 0x220; // WeaponPurchaseTracker_t - public const nint m_weaponPurchasesThisRound = 0x290; // WeaponPurchaseTracker_t + public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x1F8; // CHandle + public const nint m_bIsRescuing = 0x224; // bool + public const nint m_weaponPurchasesThisMatch = 0x228; // WeaponPurchaseTracker_t + public const nint m_weaponPurchasesThisRound = 0x298; // WeaponPurchaseTracker_t } // Parent: CBaseButton // Field count: 0 @@ -8641,19 +8832,19 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 13 public static class CInfoSpawnGroupLoadUnload { - public const nint m_OnSpawnGroupLoadStarted = 0x4F0; // CEntityIOOutput - public const nint m_OnSpawnGroupLoadFinished = 0x518; // CEntityIOOutput - public const nint m_OnSpawnGroupUnloadStarted = 0x540; // CEntityIOOutput - public const nint m_OnSpawnGroupUnloadFinished = 0x568; // CEntityIOOutput - public const nint m_iszSpawnGroupName = 0x590; // CUtlSymbolLarge - public const nint m_iszSpawnGroupFilterName = 0x598; // CUtlSymbolLarge - public const nint m_iszLandmarkName = 0x5A0; // CUtlSymbolLarge - public const nint m_sFixedSpawnGroupName = 0x5A8; // CUtlString - public const nint m_flTimeoutInterval = 0x5B0; // float32 - public const nint m_bAutoActivate = 0x5B4; // bool - public const nint m_bUnloadingStarted = 0x5B5; // bool - public const nint m_bQueueActiveSpawnGroupChange = 0x5B6; // bool - public const nint m_bQueueFinishLoading = 0x5B7; // bool + public const nint m_OnSpawnGroupLoadStarted = 0x4A8; // CEntityIOOutput + public const nint m_OnSpawnGroupLoadFinished = 0x4C0; // CEntityIOOutput + public const nint m_OnSpawnGroupUnloadStarted = 0x4D8; // CEntityIOOutput + public const nint m_OnSpawnGroupUnloadFinished = 0x4F0; // CEntityIOOutput + public const nint m_iszSpawnGroupName = 0x508; // CUtlSymbolLarge + public const nint m_iszSpawnGroupFilterName = 0x510; // CUtlSymbolLarge + public const nint m_iszLandmarkName = 0x518; // CUtlSymbolLarge + public const nint m_sFixedSpawnGroupName = 0x520; // CUtlString + public const nint m_flTimeoutInterval = 0x528; // float32 + public const nint m_bAutoActivate = 0x52C; // bool + public const nint m_bUnloadingStarted = 0x52D; // bool + public const nint m_bQueueActiveSpawnGroupChange = 0x52E; // bool + public const nint m_bQueueFinishLoading = 0x52F; // bool } // Parent: CSoundAreaEntityBase // Field count: 2 @@ -8662,8 +8853,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vMin (Vector) // NetworkVarNames: m_vMax (Vector) public static class CSoundAreaEntityOrientedBox { - public const nint m_vMin = 0x510; // Vector - public const nint m_vMax = 0x51C; // Vector + public const nint m_vMin = 0x4C8; // Vector + public const nint m_vMax = 0x4D4; // Vector } // Parent: CPlayer_MovementServices // Field count: 0 @@ -8742,10 +8933,10 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 1 public static class CBaseDMStart { - public const nint m_Master = 0x4F0; // CUtlSymbolLarge + public const nint m_Master = 0x4A8; // CUtlSymbolLarge } // Parent: CBaseEntity - // Field count: 41 + // Field count: 32 // // Metadata: // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t) @@ -8765,56 +8956,41 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFadeScale (float32) // NetworkVarNames: m_flShadowStrength (float32) // NetworkVarNames: m_nObjectCulling (uint8) - // NetworkVarNames: m_nAddDecal (int) - // NetworkVarNames: m_vDecalPosition (Vector) - // NetworkVarNames: m_vDecalForwardAxis (Vector) - // NetworkVarNames: m_nDecalMode (DecalMode_t) - // NetworkVarNames: m_nRequiredDecalMode (DecalMode_t) - // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle) // NetworkVarNames: m_vecViewOffset (CNetworkViewOffsetVector) // NetworkVarNames: m_bvDisabledHitGroups (uint32) public static class CBaseModelEntity { - public const nint m_CRenderComponent = 0x4F0; // CRenderComponent* - public const nint m_CHitboxComponent = 0x4F8; // CHitboxComponent - public const nint m_nDestructiblePartInitialStateDestructed0 = 0x510; // HitGroup_t - public const nint m_nDestructiblePartInitialStateDestructed1 = 0x514; // HitGroup_t - public const nint m_nDestructiblePartInitialStateDestructed2 = 0x518; // HitGroup_t - public const nint m_nDestructiblePartInitialStateDestructed3 = 0x51C; // HitGroup_t - public const nint m_nDestructiblePartInitialStateDestructed4 = 0x520; // HitGroup_t - public const nint m_nDestructiblePartInitialStateDestructed0_PartIndex = 0x524; // int32 - public const nint m_nDestructiblePartInitialStateDestructed1_PartIndex = 0x528; // int32 - public const nint m_nDestructiblePartInitialStateDestructed2_PartIndex = 0x52C; // int32 - public const nint m_nDestructiblePartInitialStateDestructed3_PartIndex = 0x530; // int32 - public const nint m_nDestructiblePartInitialStateDestructed4_PartIndex = 0x534; // int32 - public const nint m_pDestructiblePartsSystemComponent = 0x538; // CDestructiblePartsComponent* - public const nint m_LastHitGroup = 0x540; // HitGroup_t - public const nint m_sLastDamageSourceName = 0x548; // CGlobalSymbol - public const nint m_vLastDamagePosition = 0x550; // VectorWS - public const nint m_flDissolveStartTime = 0x55C; // GameTime_t - public const nint m_OnIgnite = 0x560; // CEntityIOOutput - public const nint m_nRenderMode = 0x588; // RenderMode_t - public const nint m_nRenderFX = 0x589; // RenderFx_t - public const nint m_bAllowFadeInView = 0x58A; // bool - public const nint m_clrRender = 0x5A8; // Color - public const nint m_vecRenderAttributes = 0x5B0; // CUtlVectorEmbeddedNetworkVar - public const nint m_bRenderToCubemaps = 0x618; // bool - public const nint m_bNoInterpolate = 0x619; // bool - public const nint m_Collision = 0x620; // CCollisionProperty - public const nint m_Glow = 0x6D0; // CGlowProperty - public const nint m_flGlowBackfaceMult = 0x728; // float32 - public const nint m_fadeMinDist = 0x72C; // float32 - public const nint m_fadeMaxDist = 0x730; // float32 - public const nint m_flFadeScale = 0x734; // float32 - public const nint m_flShadowStrength = 0x738; // float32 - public const nint m_nObjectCulling = 0x73C; // uint8 - public const nint m_nAddDecal = 0x740; // int32 - public const nint m_vDecalPosition = 0x744; // Vector - public const nint m_vDecalForwardAxis = 0x750; // Vector - public const nint m_nDecalMode = 0x75C; // DecalMode_t - public const nint m_nRequiredDecalMode = 0x75D; // DecalMode_t - public const nint m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x760; // CNetworkUtlVectorBase> - public const nint m_vecViewOffset = 0x7A0; // CNetworkViewOffsetVector - public const nint m_bvDisabledHitGroups = 0x7D0; // uint32[1] + public const nint m_CRenderComponent = 0x4A8; // CRenderComponent* + public const nint m_CHitboxComponent = 0x4B0; // CHitboxComponent + public const nint m_nDestructiblePartInitialStateDestructed0 = 0x4C8; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed1 = 0x4CC; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed2 = 0x4D0; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed3 = 0x4D4; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed4 = 0x4D8; // HitGroup_t + public const nint m_nDestructiblePartInitialStateDestructed0_PartIndex = 0x4DC; // int32 + public const nint m_nDestructiblePartInitialStateDestructed1_PartIndex = 0x4E0; // int32 + public const nint m_nDestructiblePartInitialStateDestructed2_PartIndex = 0x4E4; // int32 + public const nint m_nDestructiblePartInitialStateDestructed3_PartIndex = 0x4E8; // int32 + public const nint m_nDestructiblePartInitialStateDestructed4_PartIndex = 0x4EC; // int32 + public const nint m_pDestructiblePartsSystemComponent = 0x4F0; // CDestructiblePartsComponent* + public const nint m_flDissolveStartTime = 0x4F8; // GameTime_t + public const nint m_OnIgnite = 0x500; // CEntityIOOutput + public const nint m_nRenderMode = 0x518; // RenderMode_t + public const nint m_nRenderFX = 0x519; // RenderFx_t + public const nint m_bAllowFadeInView = 0x51A; // bool + public const nint m_clrRender = 0x538; // Color + public const nint m_vecRenderAttributes = 0x540; // CUtlVectorEmbeddedNetworkVar + public const nint m_bRenderToCubemaps = 0x5A8; // bool + public const nint m_bNoInterpolate = 0x5A9; // bool + public const nint m_Collision = 0x5B0; // CCollisionProperty + public const nint m_Glow = 0x660; // CGlowProperty + public const nint m_flGlowBackfaceMult = 0x6B8; // float32 + public const nint m_fadeMinDist = 0x6BC; // float32 + public const nint m_fadeMaxDist = 0x6C0; // float32 + public const nint m_flFadeScale = 0x6C4; // float32 + public const nint m_flShadowStrength = 0x6C8; // float32 + public const nint m_nObjectCulling = 0x6CC; // uint8 + public const nint m_vecViewOffset = 0x6F8; // CNetworkViewOffsetVector + public const nint m_bvDisabledHitGroups = 0x728; // uint32[1] } // Parent: // Field count: 14 @@ -8866,13 +9042,13 @@ namespace CS2Dumper.Schemas { // Parent: CSceneEntity // Field count: 7 public static class CInstancedSceneEntity { - public const nint m_hOwner = 0xA50; // CHandle - public const nint m_bHadOwner = 0xA54; // bool - public const nint m_flPostSpeakDelay = 0xA58; // float32 - public const nint m_flPreDelay = 0xA5C; // float32 - public const nint m_bIsBackground = 0xA60; // bool - public const nint m_bRemoveOnCompletion = 0xA61; // bool - public const nint m_hTarget = 0xA64; // CHandle + public const nint m_hOwner = 0x730; // CHandle + public const nint m_bHadOwner = 0x734; // bool + public const nint m_flPostSpeakDelay = 0x738; // float32 + public const nint m_flPreDelay = 0x73C; // float32 + public const nint m_bIsBackground = 0x740; // bool + public const nint m_bRemoveOnCompletion = 0x741; // bool + public const nint m_hTarget = 0x744; // CHandle } // Parent: None // Field count: 0 @@ -8894,20 +9070,20 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vDistanceOuterMaxs (Vector) // NetworkVarNames: m_nAABBDirection (int) public static class CCitadelSoundOpvarSetOBB { - public const nint m_iszStackName = 0x4F0; // CUtlSymbolLarge - public const nint m_iszOperatorName = 0x4F8; // CUtlSymbolLarge - public const nint m_iszOpvarName = 0x500; // CUtlSymbolLarge - public const nint m_vDistanceInnerMins = 0x508; // Vector - public const nint m_vDistanceInnerMaxs = 0x514; // Vector - public const nint m_vDistanceOuterMins = 0x520; // Vector - public const nint m_vDistanceOuterMaxs = 0x52C; // Vector - public const nint m_nAABBDirection = 0x538; // int32 + public const nint m_iszStackName = 0x4A8; // CUtlSymbolLarge + public const nint m_iszOperatorName = 0x4B0; // CUtlSymbolLarge + public const nint m_iszOpvarName = 0x4B8; // CUtlSymbolLarge + public const nint m_vDistanceInnerMins = 0x4C0; // Vector + public const nint m_vDistanceInnerMaxs = 0x4CC; // Vector + public const nint m_vDistanceOuterMins = 0x4D8; // Vector + public const nint m_vDistanceOuterMaxs = 0x4E4; // Vector + public const nint m_nAABBDirection = 0x4F0; // int32 } // Parent: CBaseEntity // Field count: 2 public static class CSoundEventParameter { - public const nint m_iszParamName = 0x508; // CUtlSymbolLarge - public const nint m_flFloatValue = 0x510; // float32 + public const nint m_iszParamName = 0x4C0; // CUtlSymbolLarge + public const nint m_flFloatValue = 0x4C8; // float32 } // Parent: CPlayerPawnComponent // Field count: 0 @@ -8934,8 +9110,8 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 2 public static class CEnvViewPunch { - public const nint m_flRadius = 0x4F0; // float32 - public const nint m_angViewPunch = 0x4F4; // QAngle + public const nint m_flRadius = 0x4A8; // float32 + public const nint m_angViewPunch = 0x4AC; // QAngle } // Parent: None // Field count: 15 @@ -8975,7 +9151,7 @@ namespace CS2Dumper.Schemas { public const nint m_killType = 0x75; // EKillTypes_t } // Parent: - // Field count: 8 + // Field count: 11 // // Metadata: // NetworkVarNames: m_nInteractsAs (uint64) @@ -8984,6 +9160,9 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nEntityId (uint32) // NetworkVarNames: m_nOwnerId (uint32) // NetworkVarNames: m_nHierarchyId (uint16) + // NetworkVarNames: m_nDetailLayerMask (uint16) + // NetworkVarNames: m_nDetailLayerMaskType (uint8) + // NetworkVarNames: m_nTargetDetailLayer (uint8) // NetworkVarNames: m_nCollisionGroup (uint8) // NetworkVarNames: m_nCollisionFunctionMask (uint8) public static class VPhysicsCollisionAttribute_t { @@ -8993,8 +9172,11 @@ namespace CS2Dumper.Schemas { public const nint m_nEntityId = 0x20; // uint32 public const nint m_nOwnerId = 0x24; // uint32 public const nint m_nHierarchyId = 0x28; // uint16 - public const nint m_nCollisionGroup = 0x2A; // uint8 - public const nint m_nCollisionFunctionMask = 0x2B; // uint8 + public const nint m_nDetailLayerMask = 0x2A; // uint16 + public const nint m_nDetailLayerMaskType = 0x2C; // uint8 + public const nint m_nTargetDetailLayer = 0x2D; // uint8 + public const nint m_nCollisionGroup = 0x2E; // uint8 + public const nint m_nCollisionFunctionMask = 0x2F; // uint8 } // Parent: CItem // Field count: 0 @@ -9003,32 +9185,32 @@ namespace CS2Dumper.Schemas { // Parent: CBaseModelEntity // Field count: 26 public static class CFuncShatterglass { - public const nint m_matPanelTransform = 0x7D8; // matrix3x4_t - public const nint m_matPanelTransformWsTemp = 0x808; // matrix3x4_t - public const nint m_vecShatterGlassShards = 0x838; // CUtlVector - public const nint m_PanelSize = 0x850; // Vector2D - public const nint m_flLastShatterSoundEmitTime = 0x858; // GameTime_t - public const nint m_flLastCleanupTime = 0x85C; // GameTime_t - public const nint m_flInitAtTime = 0x860; // GameTime_t - public const nint m_flGlassThickness = 0x864; // float32 - public const nint m_flSpawnInvulnerability = 0x868; // float32 - public const nint m_bBreakSilent = 0x86C; // bool - public const nint m_bBreakShardless = 0x86D; // bool - public const nint m_bBroken = 0x86E; // bool - public const nint m_bGlassNavIgnore = 0x86F; // bool - public const nint m_bGlassInFrame = 0x870; // bool - public const nint m_bStartBroken = 0x871; // bool - public const nint m_iInitialDamageType = 0x872; // uint8 - public const nint m_szDamagePositioningEntityName01 = 0x878; // CUtlSymbolLarge - public const nint m_szDamagePositioningEntityName02 = 0x880; // CUtlSymbolLarge - public const nint m_szDamagePositioningEntityName03 = 0x888; // CUtlSymbolLarge - public const nint m_szDamagePositioningEntityName04 = 0x890; // CUtlSymbolLarge - public const nint m_vInitialDamagePositions = 0x898; // CUtlVector - public const nint m_vExtraDamagePositions = 0x8B0; // CUtlVector - public const nint m_vInitialPanelVertices = 0x8C8; // CUtlVector - public const nint m_OnBroken = 0x8E0; // CEntityIOOutput - public const nint m_iSurfaceType = 0x908; // uint8 - public const nint m_hMaterialDamageBase = 0x910; // CStrongHandle + public const nint m_matPanelTransform = 0x730; // matrix3x4_t + public const nint m_matPanelTransformWsTemp = 0x760; // matrix3x4_t + public const nint m_vecShatterGlassShards = 0x790; // CUtlVector + public const nint m_PanelSize = 0x7A8; // Vector2D + public const nint m_flLastShatterSoundEmitTime = 0x7B0; // GameTime_t + public const nint m_flLastCleanupTime = 0x7B4; // GameTime_t + public const nint m_flInitAtTime = 0x7B8; // GameTime_t + public const nint m_flGlassThickness = 0x7BC; // float32 + public const nint m_flSpawnInvulnerability = 0x7C0; // float32 + public const nint m_bBreakSilent = 0x7C4; // bool + public const nint m_bBreakShardless = 0x7C5; // bool + public const nint m_bBroken = 0x7C6; // bool + public const nint m_bGlassNavIgnore = 0x7C7; // bool + public const nint m_bGlassInFrame = 0x7C8; // bool + public const nint m_bStartBroken = 0x7C9; // bool + public const nint m_iInitialDamageType = 0x7CA; // uint8 + public const nint m_szDamagePositioningEntityName01 = 0x7D0; // CUtlSymbolLarge + public const nint m_szDamagePositioningEntityName02 = 0x7D8; // CUtlSymbolLarge + public const nint m_szDamagePositioningEntityName03 = 0x7E0; // CUtlSymbolLarge + public const nint m_szDamagePositioningEntityName04 = 0x7E8; // CUtlSymbolLarge + public const nint m_vInitialDamagePositions = 0x7F0; // CUtlVector + public const nint m_vExtraDamagePositions = 0x808; // CUtlVector + public const nint m_vInitialPanelVertices = 0x820; // CUtlVector + public const nint m_OnBroken = 0x838; // CEntityIOOutput + public const nint m_iSurfaceType = 0x850; // uint8 + public const nint m_hMaterialDamageBase = 0x858; // CStrongHandle } // Parent: CPointEntity // Field count: 0 @@ -9046,40 +9228,40 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bCannotBeDefused (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) // NetworkVarNames: m_bHasExploded (bool) + // NetworkVarNames: m_bBombDefused (bool) // NetworkVarNames: m_flTimerLength (float) // NetworkVarNames: m_bBeingDefused (bool) // NetworkVarNames: m_flDefuseLength (float) // NetworkVarNames: m_flDefuseCountDown (GameTime_t) - // NetworkVarNames: m_bBombDefused (bool) // NetworkVarNames: m_hBombDefuser (CHandle) public static class CPlantedC4 { - public const nint m_bBombTicking = 0xA98; // bool - public const nint m_flC4Blow = 0xA9C; // GameTime_t - public const nint m_nBombSite = 0xAA0; // int32 - public const nint m_nSourceSoundscapeHash = 0xAA4; // int32 - public const nint m_bAbortDetonationBecauseWorldIsFrozen = 0xAA8; // bool - public const nint m_AttributeManager = 0xAB0; // CAttributeContainer - public const nint m_OnBombDefused = 0xDA8; // CEntityIOOutput - public const nint m_OnBombBeginDefuse = 0xDD0; // CEntityIOOutput - public const nint m_OnBombDefuseAborted = 0xDF8; // CEntityIOOutput - public const nint m_bCannotBeDefused = 0xE20; // bool - public const nint m_entitySpottedState = 0xE28; // EntitySpottedState_t - public const nint m_nSpotRules = 0xE40; // int32 - public const nint m_bTrainingPlacedByPlayer = 0xE44; // bool - public const nint m_bHasExploded = 0xE45; // bool - public const nint m_flTimerLength = 0xE48; // float32 - public const nint m_bBeingDefused = 0xE4C; // bool - public const nint m_fLastDefuseTime = 0xE54; // GameTime_t - public const nint m_flDefuseLength = 0xE5C; // float32 - public const nint m_flDefuseCountDown = 0xE60; // GameTime_t - public const nint m_bBombDefused = 0xE64; // bool - public const nint m_hBombDefuser = 0xE68; // CHandle - public const nint m_iProgressBarTime = 0xE6C; // int32 - public const nint m_bVoiceAlertFired = 0xE70; // bool - public const nint m_bVoiceAlertPlayed = 0xE71; // bool[4] - public const nint m_flNextBotBeepTime = 0xE78; // GameTime_t - public const nint m_angCatchUpToPlayerEye = 0xE80; // QAngle - public const nint m_flLastSpinDetectionTime = 0xE8C; // GameTime_t + public const nint m_bBombTicking = 0xA28; // bool + public const nint m_flC4Blow = 0xA2C; // GameTime_t + public const nint m_nBombSite = 0xA30; // int32 + public const nint m_nSourceSoundscapeHash = 0xA34; // int32 + public const nint m_bAbortDetonationBecauseWorldIsFrozen = 0xA38; // bool + public const nint m_AttributeManager = 0xA40; // CAttributeContainer + public const nint m_OnBombDefused = 0xD38; // CEntityIOOutput + public const nint m_OnBombBeginDefuse = 0xD50; // CEntityIOOutput + public const nint m_OnBombDefuseAborted = 0xD68; // CEntityIOOutput + public const nint m_bCannotBeDefused = 0xD80; // bool + public const nint m_entitySpottedState = 0xD88; // EntitySpottedState_t + public const nint m_nSpotRules = 0xDA0; // int32 + public const nint m_bHasExploded = 0xDA4; // bool + public const nint m_bBombDefused = 0xDA5; // bool + public const nint m_bTrainingPlacedByPlayer = 0xDA6; // bool + public const nint m_flTimerLength = 0xDA8; // float32 + public const nint m_bBeingDefused = 0xDAC; // bool + public const nint m_fLastDefuseTime = 0xDB4; // GameTime_t + public const nint m_flDefuseLength = 0xDBC; // float32 + public const nint m_flDefuseCountDown = 0xDC0; // GameTime_t + public const nint m_hBombDefuser = 0xDC4; // CHandle + public const nint m_iProgressBarTime = 0xDC8; // int32 + public const nint m_bVoiceAlertFired = 0xDCC; // bool + public const nint m_bVoiceAlertPlayed = 0xDCD; // bool[4] + public const nint m_flNextBotBeepTime = 0xDD4; // GameTime_t + public const nint m_angCatchUpToPlayerEye = 0xDDC; // QAngle + public const nint m_flLastSpinDetectionTime = 0xDE8; // GameTime_t } // Parent: CEnvSoundscapeProxy // Field count: 0 @@ -9095,20 +9277,20 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nPotentialVotes (int) // NetworkVarNames: m_bIsYesNoVote (bool) public static class CVoteController { - public const nint m_iActiveIssueIndex = 0x4F0; // int32 - public const nint m_iOnlyTeamToVote = 0x4F4; // int32 - public const nint m_nVoteOptionCount = 0x4F8; // int32[5] - public const nint m_nPotentialVotes = 0x50C; // int32 - public const nint m_bIsYesNoVote = 0x510; // bool - public const nint m_acceptingVotesTimer = 0x518; // CountdownTimer - public const nint m_executeCommandTimer = 0x530; // CountdownTimer - public const nint m_resetVoteTimer = 0x548; // CountdownTimer - public const nint m_nVotesCast = 0x560; // int32[64] - public const nint m_playerHoldingVote = 0x660; // CPlayerSlot - public const nint m_playerOverrideForVote = 0x664; // CPlayerSlot - public const nint m_nHighestCountIndex = 0x668; // int32 - public const nint m_potentialIssues = 0x670; // CUtlVector - public const nint m_VoteOptions = 0x688; // CUtlVector + public const nint m_iActiveIssueIndex = 0x4A8; // int32 + public const nint m_iOnlyTeamToVote = 0x4AC; // int32 + public const nint m_nVoteOptionCount = 0x4B0; // int32[5] + public const nint m_nPotentialVotes = 0x4C4; // int32 + public const nint m_bIsYesNoVote = 0x4C8; // bool + public const nint m_acceptingVotesTimer = 0x4D0; // CountdownTimer + public const nint m_executeCommandTimer = 0x4E8; // CountdownTimer + public const nint m_resetVoteTimer = 0x500; // CountdownTimer + public const nint m_nVotesCast = 0x518; // int32[64] + public const nint m_playerHoldingVote = 0x618; // CPlayerSlot + public const nint m_playerOverrideForVote = 0x61C; // CPlayerSlot + public const nint m_nHighestCountIndex = 0x620; // int32 + public const nint m_potentialIssues = 0x628; // CUtlVector + public const nint m_VoteOptions = 0x640; // CUtlVector } // Parent: None // Field count: 1 @@ -9128,9 +9310,9 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 3 public static class CPhysImpact { - public const nint m_damage = 0x4F0; // float32 - public const nint m_distance = 0x4F4; // float32 - public const nint m_directionEntityName = 0x4F8; // CUtlSymbolLarge + public const nint m_damage = 0x4A8; // float32 + public const nint m_distance = 0x4AC; // float32 + public const nint m_directionEntityName = 0x4B0; // CUtlSymbolLarge } // Parent: // Field count: 80 @@ -9185,84 +9367,84 @@ namespace CS2Dumper.Schemas { public static class CBaseEntity { public const nint m_CBodyComponent = 0x38; // CBodyComponent* public const nint m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent - public const nint m_aThinkFunctions = 0x248; // CUtlVector - public const nint m_iCurrentThinkContext = 0x260; // int32 - public const nint m_nLastThinkTick = 0x264; // GameTick_t - public const nint m_bDisabledContextThinks = 0x268; // bool - public const nint m_isSteadyState = 0x278; // CTypedBitVec<64> - public const nint m_lastNetworkChange = 0x280; // float32 - public const nint m_ResponseContexts = 0x290; // CUtlVector - public const nint m_iszResponseContext = 0x2A8; // CUtlSymbolLarge - public const nint m_iHealth = 0x2D0; // int32 - public const nint m_iMaxHealth = 0x2D4; // int32 - public const nint m_lifeState = 0x2D8; // uint8 - public const nint m_flDamageAccumulator = 0x2DC; // float32 - public const nint m_bTakesDamage = 0x2E0; // bool - public const nint m_nTakeDamageFlags = 0x2E8; // TakeDamageFlags_t - public const nint m_nPlatformType = 0x2F0; // EntityPlatformTypes_t - public const nint m_MoveCollide = 0x2F2; // MoveCollide_t - public const nint m_MoveType = 0x2F3; // MoveType_t - public const nint m_nActualMoveType = 0x2F4; // MoveType_t - public const nint m_nWaterTouch = 0x2F5; // uint8 - public const nint m_nSlimeTouch = 0x2F6; // uint8 - public const nint m_bRestoreInHierarchy = 0x2F7; // bool - public const nint m_target = 0x2F8; // CUtlSymbolLarge - public const nint m_hDamageFilter = 0x300; // CHandle - public const nint m_iszDamageFilterName = 0x308; // CUtlSymbolLarge - public const nint m_flMoveDoneTime = 0x310; // float32 - public const nint m_nSubclassID = 0x314; // CUtlStringToken - public const nint m_flAnimTime = 0x320; // float32 - public const nint m_flSimulationTime = 0x324; // float32 - public const nint m_flCreateTime = 0x328; // GameTime_t - public const nint m_bClientSideRagdoll = 0x32C; // bool - public const nint m_ubInterpolationFrame = 0x32D; // uint8 - public const nint m_vPrevVPhysicsUpdatePos = 0x330; // Vector - public const nint m_iTeamNum = 0x33C; // uint8 - public const nint m_iGlobalname = 0x340; // CUtlSymbolLarge - public const nint m_iSentToClients = 0x348; // int32 - public const nint m_flSpeed = 0x34C; // float32 - public const nint m_sUniqueHammerID = 0x350; // CUtlString - public const nint m_spawnflags = 0x358; // uint32 - public const nint m_nNextThinkTick = 0x35C; // GameTick_t - public const nint m_nSimulationTick = 0x360; // int32 - public const nint m_OnKilled = 0x368; // CEntityIOOutput - public const nint m_fFlags = 0x390; // uint32 - public const nint m_vecAbsVelocity = 0x394; // Vector - public const nint m_vecVelocity = 0x3A0; // CNetworkVelocityVector - public const nint m_vecBaseVelocity = 0x3D0; // Vector - public const nint m_nPushEnumCount = 0x3DC; // int32 - public const nint m_pCollision = 0x3E0; // CCollisionProperty* - public const nint m_hEffectEntity = 0x3E8; // CHandle - public const nint m_hOwnerEntity = 0x3EC; // CHandle - public const nint m_fEffects = 0x3F0; // uint32 - public const nint m_hGroundEntity = 0x3F4; // CHandle - public const nint m_nGroundBodyIndex = 0x3F8; // int32 - public const nint m_flFriction = 0x3FC; // float32 - public const nint m_flElasticity = 0x400; // float32 - public const nint m_flGravityScale = 0x404; // float32 - public const nint m_flTimeScale = 0x408; // float32 - public const nint m_flWaterLevel = 0x40C; // float32 - public const nint m_bGravityDisabled = 0x410; // bool - public const nint m_bAnimatedEveryTick = 0x411; // bool - public const nint m_flActualGravityScale = 0x414; // float32 - public const nint m_bGravityActuallyDisabled = 0x418; // bool - public const nint m_bDisableLowViolence = 0x419; // bool - public const nint m_nWaterType = 0x41A; // uint8 - public const nint m_iEFlags = 0x41C; // int32 - public const nint m_OnUser1 = 0x420; // CEntityIOOutput - public const nint m_OnUser2 = 0x448; // CEntityIOOutput - public const nint m_OnUser3 = 0x470; // CEntityIOOutput - public const nint m_OnUser4 = 0x498; // CEntityIOOutput - public const nint m_iInitialTeamNum = 0x4C0; // int32 - public const nint m_flNavIgnoreUntilTime = 0x4C4; // GameTime_t - public const nint m_vecAngVelocity = 0x4C8; // QAngle - public const nint m_bNetworkQuantizeOriginAndAngles = 0x4D4; // bool - public const nint m_bLagCompensate = 0x4D5; // bool - public const nint m_pBlocker = 0x4D8; // CHandle - public const nint m_flLocalTime = 0x4DC; // float32 - public const nint m_flVPhysicsUpdateLocalTime = 0x4E0; // float32 - public const nint m_nBloodType = 0x4E4; // BloodType - public const nint m_pPulseGraphInstance = 0x4E8; // CPulseGraphInstance_ServerEntity* + public const nint m_aThinkFunctions = 0x250; // CUtlVector + public const nint m_iCurrentThinkContext = 0x268; // int32 + public const nint m_nLastThinkTick = 0x26C; // GameTick_t + public const nint m_bDisabledContextThinks = 0x270; // bool + public const nint m_isSteadyState = 0x280; // CTypedBitVec<64> + public const nint m_lastNetworkChange = 0x288; // float32 + public const nint m_ResponseContexts = 0x298; // CUtlVector + public const nint m_iszResponseContext = 0x2B0; // CUtlSymbolLarge + public const nint m_iHealth = 0x2D8; // int32 + public const nint m_iMaxHealth = 0x2DC; // int32 + public const nint m_lifeState = 0x2E0; // uint8 + public const nint m_flDamageAccumulator = 0x2E4; // float32 + public const nint m_bTakesDamage = 0x2E8; // bool + public const nint m_nTakeDamageFlags = 0x2F0; // TakeDamageFlags_t + public const nint m_nPlatformType = 0x2F8; // EntityPlatformTypes_t + public const nint m_MoveCollide = 0x2FA; // MoveCollide_t + public const nint m_MoveType = 0x2FB; // MoveType_t + public const nint m_nActualMoveType = 0x2FC; // MoveType_t + public const nint m_nWaterTouch = 0x2FD; // uint8 + public const nint m_nSlimeTouch = 0x2FE; // uint8 + public const nint m_bRestoreInHierarchy = 0x2FF; // bool + public const nint m_target = 0x300; // CUtlSymbolLarge + public const nint m_hDamageFilter = 0x308; // CHandle + public const nint m_iszDamageFilterName = 0x310; // CUtlSymbolLarge + public const nint m_flMoveDoneTime = 0x318; // float32 + public const nint m_nSubclassID = 0x31C; // CUtlStringToken + public const nint m_flAnimTime = 0x328; // float32 + public const nint m_flSimulationTime = 0x32C; // float32 + public const nint m_flCreateTime = 0x330; // GameTime_t + public const nint m_bClientSideRagdoll = 0x334; // bool + public const nint m_ubInterpolationFrame = 0x335; // uint8 + public const nint m_vPrevVPhysicsUpdatePos = 0x338; // Vector + public const nint m_iTeamNum = 0x344; // uint8 + public const nint m_iGlobalname = 0x348; // CUtlSymbolLarge + public const nint m_iSentToClients = 0x350; // int32 + public const nint m_flSpeed = 0x354; // float32 + public const nint m_sUniqueHammerID = 0x358; // CUtlString + public const nint m_spawnflags = 0x360; // uint32 + public const nint m_nNextThinkTick = 0x364; // GameTick_t + public const nint m_nSimulationTick = 0x368; // int32 + public const nint m_OnKilled = 0x370; // CEntityIOOutput + public const nint m_fFlags = 0x388; // uint32 + public const nint m_vecAbsVelocity = 0x38C; // Vector + public const nint m_vecVelocity = 0x398; // CNetworkVelocityVector + public const nint m_vecBaseVelocity = 0x3C8; // Vector + public const nint m_nPushEnumCount = 0x3D4; // int32 + public const nint m_pCollision = 0x3D8; // CCollisionProperty* + public const nint m_hEffectEntity = 0x3E0; // CHandle + public const nint m_hOwnerEntity = 0x3E4; // CHandle + public const nint m_fEffects = 0x3E8; // uint32 + public const nint m_hGroundEntity = 0x3EC; // CHandle + public const nint m_nGroundBodyIndex = 0x3F0; // int32 + public const nint m_flFriction = 0x3F4; // float32 + public const nint m_flElasticity = 0x3F8; // float32 + public const nint m_flGravityScale = 0x3FC; // float32 + public const nint m_flTimeScale = 0x400; // float32 + public const nint m_flWaterLevel = 0x404; // float32 + public const nint m_bGravityDisabled = 0x408; // bool + public const nint m_bAnimatedEveryTick = 0x409; // bool + public const nint m_flActualGravityScale = 0x40C; // float32 + public const nint m_bGravityActuallyDisabled = 0x410; // bool + public const nint m_bDisableLowViolence = 0x411; // bool + public const nint m_nWaterType = 0x412; // uint8 + public const nint m_iEFlags = 0x414; // int32 + public const nint m_OnUser1 = 0x418; // CEntityIOOutput + public const nint m_OnUser2 = 0x430; // CEntityIOOutput + public const nint m_OnUser3 = 0x448; // CEntityIOOutput + public const nint m_OnUser4 = 0x460; // CEntityIOOutput + public const nint m_iInitialTeamNum = 0x478; // int32 + public const nint m_flNavIgnoreUntilTime = 0x47C; // GameTime_t + public const nint m_vecAngVelocity = 0x480; // QAngle + public const nint m_bNetworkQuantizeOriginAndAngles = 0x48C; // bool + public const nint m_bLagCompensate = 0x48D; // bool + public const nint m_pBlocker = 0x490; // CHandle + public const nint m_flLocalTime = 0x494; // float32 + public const nint m_flVPhysicsUpdateLocalTime = 0x498; // float32 + public const nint m_nBloodType = 0x49C; // BloodType + public const nint m_pPulseGraphInstance = 0x4A0; // CPulseGraphInstance_ServerEntity* } // Parent: CPlayerPawnComponent // Field count: 0 @@ -9281,10 +9463,10 @@ namespace CS2Dumper.Schemas { // Parent: CMarkupVolumeTagged // Field count: 4 public static class CMarkupVolumeWithRef { - public const nint m_bUseRef = 0x820; // bool - public const nint m_vRefPosEntitySpace = 0x824; // Vector - public const nint m_vRefPosWorldSpace = 0x830; // VectorWS - public const nint m_flRefDot = 0x83C; // float32 + public const nint m_bUseRef = 0x778; // bool + public const nint m_vRefPosEntitySpace = 0x77C; // Vector + public const nint m_vRefPosWorldSpace = 0x788; // VectorWS + public const nint m_flRefDot = 0x794; // float32 } // Parent: CCSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -9298,16 +9480,16 @@ namespace CS2Dumper.Schemas { // Parent: CFuncPlat // Field count: 2 public static class CFuncPlatRot { - public const nint m_end = 0x888; // QAngle - public const nint m_start = 0x894; // QAngle + public const nint m_end = 0x7E0; // QAngle + public const nint m_start = 0x7EC; // QAngle } // Parent: CPointEntity // Field count: 4 public static class CRagdollMagnet { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_radius = 0x4F4; // float32 - public const nint m_force = 0x4F8; // float32 - public const nint m_axis = 0x4FC; // VectorWS + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_radius = 0x4AC; // float32 + public const nint m_force = 0x4B0; // float32 + public const nint m_axis = 0x4B4; // VectorWS } // Parent: CPointEntity // Field count: 0 @@ -9328,10 +9510,10 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flLightScale (float32) // NetworkVarNames: m_Radius (float32) public static class CSpotlightEnd { - public const nint m_flLightScale = 0x7D8; // float32 - public const nint m_Radius = 0x7DC; // float32 - public const nint m_vSpotlightDir = 0x7E0; // Vector - public const nint m_vSpotlightOrg = 0x7EC; // VectorWS + public const nint m_flLightScale = 0x730; // float32 + public const nint m_Radius = 0x734; // float32 + public const nint m_vSpotlightDir = 0x738; // Vector + public const nint m_vSpotlightOrg = 0x744; // VectorWS } // Parent: CBaseModelEntity // Field count: 12 @@ -9350,18 +9532,18 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flFogMaxEnd (float) // NetworkVarNames: m_bEnabled (bool) public static class CEnvSky { - public const nint m_hSkyMaterial = 0x7D8; // CStrongHandle - public const nint m_hSkyMaterialLightingOnly = 0x7E0; // CStrongHandle - public const nint m_bStartDisabled = 0x7E8; // bool - public const nint m_vTintColor = 0x7E9; // Color - public const nint m_vTintColorLightingOnly = 0x7ED; // Color - public const nint m_flBrightnessScale = 0x7F4; // float32 - public const nint m_nFogType = 0x7F8; // int32 - public const nint m_flFogMinStart = 0x7FC; // float32 - public const nint m_flFogMinEnd = 0x800; // float32 - public const nint m_flFogMaxStart = 0x804; // float32 - public const nint m_flFogMaxEnd = 0x808; // float32 - public const nint m_bEnabled = 0x80C; // bool + public const nint m_hSkyMaterial = 0x730; // CStrongHandle + public const nint m_hSkyMaterialLightingOnly = 0x738; // CStrongHandle + public const nint m_bStartDisabled = 0x740; // bool + public const nint m_vTintColor = 0x741; // Color + public const nint m_vTintColorLightingOnly = 0x745; // Color + public const nint m_flBrightnessScale = 0x74C; // float32 + public const nint m_nFogType = 0x750; // int32 + public const nint m_flFogMinStart = 0x754; // float32 + public const nint m_flFogMinEnd = 0x758; // float32 + public const nint m_flFogMaxStart = 0x75C; // float32 + public const nint m_flFogMaxEnd = 0x760; // float32 + public const nint m_bEnabled = 0x764; // bool } // Parent: CPointEntity // Field count: 0 @@ -9370,18 +9552,18 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 12 public static class CPointAngleSensor { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_nLookAtName = 0x4F8; // CUtlSymbolLarge - public const nint m_hTargetEntity = 0x500; // CHandle - public const nint m_hLookAtEntity = 0x504; // CHandle - public const nint m_flDuration = 0x508; // float32 - public const nint m_flDotTolerance = 0x50C; // float32 - public const nint m_flFacingTime = 0x510; // GameTime_t - public const nint m_bFired = 0x514; // bool - public const nint m_OnFacingLookat = 0x518; // CEntityIOOutput - public const nint m_OnNotFacingLookat = 0x540; // CEntityIOOutput - public const nint m_TargetDir = 0x568; // CEntityOutputTemplate - public const nint m_FacingPercentage = 0x590; // CEntityOutputTemplate + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_nLookAtName = 0x4B0; // CUtlSymbolLarge + public const nint m_hTargetEntity = 0x4B8; // CHandle + public const nint m_hLookAtEntity = 0x4BC; // CHandle + public const nint m_flDuration = 0x4C0; // float32 + public const nint m_flDotTolerance = 0x4C4; // float32 + public const nint m_flFacingTime = 0x4C8; // GameTime_t + public const nint m_bFired = 0x4CC; // bool + public const nint m_OnFacingLookat = 0x4D0; // CEntityIOOutput + public const nint m_OnNotFacingLookat = 0x4E8; // CEntityIOOutput + public const nint m_TargetDir = 0x500; // CEntityOutputTemplate + public const nint m_FacingPercentage = 0x528; // CEntityOutputTemplate } // Parent: CBaseEntity // Field count: 11 @@ -9398,17 +9580,17 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nClipmapLevels (int) // NetworkVarNames: m_bIsMaster (bool) public static class CEnvWindController { - public const nint m_EnvWindShared = 0x4F0; // CEnvWindShared - public const nint m_fDirectionVariation = 0x640; // float32 - public const nint m_fSpeedVariation = 0x644; // float32 - public const nint m_fTurbulence = 0x648; // float32 - public const nint m_fVolumeHalfExtentXY = 0x64C; // float32 - public const nint m_fVolumeHalfExtentZ = 0x650; // float32 - public const nint m_nVolumeResolutionXY = 0x654; // int32 - public const nint m_nVolumeResolutionZ = 0x658; // int32 - public const nint m_nClipmapLevels = 0x65C; // int32 - public const nint m_bIsMaster = 0x660; // bool - public const nint m_bFirstTime = 0x661; // bool + public const nint m_EnvWindShared = 0x4A8; // CEnvWindShared + public const nint m_fDirectionVariation = 0x5D8; // float32 + public const nint m_fSpeedVariation = 0x5DC; // float32 + public const nint m_fTurbulence = 0x5E0; // float32 + public const nint m_fVolumeHalfExtentXY = 0x5E4; // float32 + public const nint m_fVolumeHalfExtentZ = 0x5E8; // float32 + public const nint m_nVolumeResolutionXY = 0x5EC; // int32 + public const nint m_nVolumeResolutionZ = 0x5F0; // int32 + public const nint m_nClipmapLevels = 0x5F4; // int32 + public const nint m_bIsMaster = 0x5F8; // bool + public const nint m_bFirstTime = 0x5F9; // bool } // Parent: None // Field count: 13 @@ -9445,54 +9627,54 @@ namespace CS2Dumper.Schemas { // Parent: CPhysConstraint // Field count: 48 public static class CGenericConstraint { - public const nint m_nLinearMotionX = 0x568; // JointMotion_t - public const nint m_nLinearMotionY = 0x56C; // JointMotion_t - public const nint m_nLinearMotionZ = 0x570; // JointMotion_t - public const nint m_flLinearFrequencyX = 0x574; // float32 - public const nint m_flLinearFrequencyY = 0x578; // float32 - public const nint m_flLinearFrequencyZ = 0x57C; // float32 - public const nint m_flLinearDampingRatioX = 0x580; // float32 - public const nint m_flLinearDampingRatioY = 0x584; // float32 - public const nint m_flLinearDampingRatioZ = 0x588; // float32 - public const nint m_flMaxLinearImpulseX = 0x58C; // float32 - public const nint m_flMaxLinearImpulseY = 0x590; // float32 - public const nint m_flMaxLinearImpulseZ = 0x594; // float32 - public const nint m_flBreakAfterTimeX = 0x598; // float32 - public const nint m_flBreakAfterTimeY = 0x59C; // float32 - public const nint m_flBreakAfterTimeZ = 0x5A0; // float32 - public const nint m_flBreakAfterTimeStartTimeX = 0x5A4; // GameTime_t - public const nint m_flBreakAfterTimeStartTimeY = 0x5A8; // GameTime_t - public const nint m_flBreakAfterTimeStartTimeZ = 0x5AC; // GameTime_t - public const nint m_flBreakAfterTimeThresholdX = 0x5B0; // float32 - public const nint m_flBreakAfterTimeThresholdY = 0x5B4; // float32 - public const nint m_flBreakAfterTimeThresholdZ = 0x5B8; // float32 - public const nint m_flNotifyForceX = 0x5BC; // float32 - public const nint m_flNotifyForceY = 0x5C0; // float32 - public const nint m_flNotifyForceZ = 0x5C4; // float32 - public const nint m_flNotifyForceMinTimeX = 0x5C8; // float32 - public const nint m_flNotifyForceMinTimeY = 0x5CC; // float32 - public const nint m_flNotifyForceMinTimeZ = 0x5D0; // float32 - public const nint m_flNotifyForceLastTimeX = 0x5D4; // GameTime_t - public const nint m_flNotifyForceLastTimeY = 0x5D8; // GameTime_t - public const nint m_flNotifyForceLastTimeZ = 0x5DC; // GameTime_t - public const nint m_bAxisNotifiedX = 0x5E0; // bool - public const nint m_bAxisNotifiedY = 0x5E1; // bool - public const nint m_bAxisNotifiedZ = 0x5E2; // bool - public const nint m_nAngularMotionX = 0x5E4; // JointMotion_t - public const nint m_nAngularMotionY = 0x5E8; // JointMotion_t - public const nint m_nAngularMotionZ = 0x5EC; // JointMotion_t - public const nint m_flAngularFrequencyX = 0x5F0; // float32 - public const nint m_flAngularFrequencyY = 0x5F4; // float32 - public const nint m_flAngularFrequencyZ = 0x5F8; // float32 - public const nint m_flAngularDampingRatioX = 0x5FC; // float32 - public const nint m_flAngularDampingRatioY = 0x600; // float32 - public const nint m_flAngularDampingRatioZ = 0x604; // float32 - public const nint m_flMaxAngularImpulseX = 0x608; // float32 - public const nint m_flMaxAngularImpulseY = 0x60C; // float32 - public const nint m_flMaxAngularImpulseZ = 0x610; // float32 - public const nint m_NotifyForceReachedX = 0x618; // CEntityIOOutput - public const nint m_NotifyForceReachedY = 0x640; // CEntityIOOutput - public const nint m_NotifyForceReachedZ = 0x668; // CEntityIOOutput + public const nint m_nLinearMotionX = 0x510; // JointMotion_t + public const nint m_nLinearMotionY = 0x514; // JointMotion_t + public const nint m_nLinearMotionZ = 0x518; // JointMotion_t + public const nint m_flLinearFrequencyX = 0x51C; // float32 + public const nint m_flLinearFrequencyY = 0x520; // float32 + public const nint m_flLinearFrequencyZ = 0x524; // float32 + public const nint m_flLinearDampingRatioX = 0x528; // float32 + public const nint m_flLinearDampingRatioY = 0x52C; // float32 + public const nint m_flLinearDampingRatioZ = 0x530; // float32 + public const nint m_flMaxLinearImpulseX = 0x534; // float32 + public const nint m_flMaxLinearImpulseY = 0x538; // float32 + public const nint m_flMaxLinearImpulseZ = 0x53C; // float32 + public const nint m_flBreakAfterTimeX = 0x540; // float32 + public const nint m_flBreakAfterTimeY = 0x544; // float32 + public const nint m_flBreakAfterTimeZ = 0x548; // float32 + public const nint m_flBreakAfterTimeStartTimeX = 0x54C; // GameTime_t + public const nint m_flBreakAfterTimeStartTimeY = 0x550; // GameTime_t + public const nint m_flBreakAfterTimeStartTimeZ = 0x554; // GameTime_t + public const nint m_flBreakAfterTimeThresholdX = 0x558; // float32 + public const nint m_flBreakAfterTimeThresholdY = 0x55C; // float32 + public const nint m_flBreakAfterTimeThresholdZ = 0x560; // float32 + public const nint m_flNotifyForceX = 0x564; // float32 + public const nint m_flNotifyForceY = 0x568; // float32 + public const nint m_flNotifyForceZ = 0x56C; // float32 + public const nint m_flNotifyForceMinTimeX = 0x570; // float32 + public const nint m_flNotifyForceMinTimeY = 0x574; // float32 + public const nint m_flNotifyForceMinTimeZ = 0x578; // float32 + public const nint m_flNotifyForceLastTimeX = 0x57C; // GameTime_t + public const nint m_flNotifyForceLastTimeY = 0x580; // GameTime_t + public const nint m_flNotifyForceLastTimeZ = 0x584; // GameTime_t + public const nint m_bAxisNotifiedX = 0x588; // bool + public const nint m_bAxisNotifiedY = 0x589; // bool + public const nint m_bAxisNotifiedZ = 0x58A; // bool + public const nint m_nAngularMotionX = 0x58C; // JointMotion_t + public const nint m_nAngularMotionY = 0x590; // JointMotion_t + public const nint m_nAngularMotionZ = 0x594; // JointMotion_t + public const nint m_flAngularFrequencyX = 0x598; // float32 + public const nint m_flAngularFrequencyY = 0x59C; // float32 + public const nint m_flAngularFrequencyZ = 0x5A0; // float32 + public const nint m_flAngularDampingRatioX = 0x5A4; // float32 + public const nint m_flAngularDampingRatioY = 0x5A8; // float32 + public const nint m_flAngularDampingRatioZ = 0x5AC; // float32 + public const nint m_flMaxAngularImpulseX = 0x5B0; // float32 + public const nint m_flMaxAngularImpulseY = 0x5B4; // float32 + public const nint m_flMaxAngularImpulseZ = 0x5B8; // float32 + public const nint m_NotifyForceReachedX = 0x5C0; // CEntityIOOutput + public const nint m_NotifyForceReachedY = 0x5D8; // CEntityIOOutput + public const nint m_NotifyForceReachedZ = 0x5F0; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -9513,51 +9695,51 @@ namespace CS2Dumper.Schemas { // Parent: CBeam // Field count: 5 public static class CEnvLaser { - public const nint m_iszLaserTarget = 0x878; // CUtlSymbolLarge - public const nint m_pSprite = 0x880; // CSprite* - public const nint m_iszSpriteName = 0x888; // CUtlSymbolLarge - public const nint m_firePosition = 0x890; // Vector - public const nint m_flStartFrame = 0x89C; // float32 + public const nint m_iszLaserTarget = 0x7D0; // CUtlSymbolLarge + public const nint m_pSprite = 0x7D8; // CSprite* + public const nint m_iszSpriteName = 0x7E0; // CUtlSymbolLarge + public const nint m_firePosition = 0x7E8; // Vector + public const nint m_flStartFrame = 0x7F4; // float32 } // Parent: CBaseEntity // Field count: 8 public static class CSoundOpvarSetEntity { - public const nint m_iszStackName = 0x508; // CUtlSymbolLarge - public const nint m_iszOperatorName = 0x510; // CUtlSymbolLarge - public const nint m_iszOpvarName = 0x518; // CUtlSymbolLarge - public const nint m_nOpvarType = 0x520; // int32 - public const nint m_nOpvarIndex = 0x524; // int32 - public const nint m_flOpvarValue = 0x528; // float32 - public const nint m_OpvarValueString = 0x530; // CUtlSymbolLarge - public const nint m_bSetOnSpawn = 0x538; // bool + public const nint m_iszStackName = 0x4C0; // CUtlSymbolLarge + public const nint m_iszOperatorName = 0x4C8; // CUtlSymbolLarge + public const nint m_iszOpvarName = 0x4D0; // CUtlSymbolLarge + public const nint m_nOpvarType = 0x4D8; // int32 + public const nint m_nOpvarIndex = 0x4DC; // int32 + public const nint m_flOpvarValue = 0x4E0; // float32 + public const nint m_OpvarValueString = 0x4E8; // CUtlSymbolLarge + public const nint m_bSetOnSpawn = 0x4F0; // bool } // Parent: CBaseEntity // Field count: 2 public static class CEnvBeverage { - public const nint m_CanInDispenser = 0x4F0; // bool - public const nint m_nBeverageType = 0x4F4; // int32 + public const nint m_CanInDispenser = 0x4A8; // bool + public const nint m_nBeverageType = 0x4AC; // int32 } // Parent: CLogicalEntity // Field count: 13 public static class CPhysMotor { - public const nint m_nameAttach = 0x4F0; // CUtlSymbolLarge - public const nint m_nameAnchor = 0x4F8; // CUtlSymbolLarge - public const nint m_hAttachedObject = 0x500; // CHandle - public const nint m_hAnchorObject = 0x504; // CHandle - public const nint m_spinUp = 0x508; // float32 - public const nint m_spinDown = 0x50C; // float32 - public const nint m_flMotorFriction = 0x510; // float32 - public const nint m_additionalAcceleration = 0x514; // float32 - public const nint m_angularAcceleration = 0x518; // float32 - public const nint m_flTorqueScale = 0x51C; // float32 - public const nint m_flTargetSpeed = 0x520; // float32 - public const nint m_flSpeedWhenSpinUpOrSpinDownStarted = 0x524; // float32 - public const nint m_motor = 0x538; // CMotorController + public const nint m_nameAttach = 0x4A8; // CUtlSymbolLarge + public const nint m_nameAnchor = 0x4B0; // CUtlSymbolLarge + public const nint m_hAttachedObject = 0x4B8; // CHandle + public const nint m_hAnchorObject = 0x4BC; // CHandle + public const nint m_spinUp = 0x4C0; // float32 + public const nint m_spinDown = 0x4C4; // float32 + public const nint m_flMotorFriction = 0x4C8; // float32 + public const nint m_additionalAcceleration = 0x4CC; // float32 + public const nint m_angularAcceleration = 0x4D0; // float32 + public const nint m_flTorqueScale = 0x4D4; // float32 + public const nint m_flTargetSpeed = 0x4D8; // float32 + public const nint m_flSpeedWhenSpinUpOrSpinDownStarted = 0x4DC; // float32 + public const nint m_motor = 0x4F0; // CMotorController } // Parent: CLogicalEntity // Field count: 1 public static class CLogicGameEvent { - public const nint m_iszEventName = 0x4F0; // CUtlSymbolLarge + public const nint m_iszEventName = 0x4A8; // CUtlSymbolLarge } // Parent: CPhysicsProp // Field count: 0 @@ -9566,44 +9748,44 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 10 public static class CPhysExplosion { - public const nint m_bExplodeOnSpawn = 0x4F0; // bool - public const nint m_flMagnitude = 0x4F4; // float32 - public const nint m_flDamage = 0x4F8; // float32 - public const nint m_radius = 0x4FC; // float32 - public const nint m_targetEntityName = 0x500; // CUtlSymbolLarge - public const nint m_flInnerRadius = 0x508; // float32 - public const nint m_flPushScale = 0x50C; // float32 - public const nint m_bConvertToDebrisWhenPossible = 0x510; // bool - public const nint m_bAffectInvulnerableEnts = 0x511; // bool - public const nint m_OnPushedPlayer = 0x518; // CEntityIOOutput + public const nint m_bExplodeOnSpawn = 0x4A8; // bool + public const nint m_flMagnitude = 0x4AC; // float32 + public const nint m_flDamage = 0x4B0; // float32 + public const nint m_radius = 0x4B4; // float32 + public const nint m_targetEntityName = 0x4B8; // CUtlSymbolLarge + public const nint m_flInnerRadius = 0x4C0; // float32 + public const nint m_flPushScale = 0x4C4; // float32 + public const nint m_bConvertToDebrisWhenPossible = 0x4C8; // bool + public const nint m_bAffectInvulnerableEnts = 0x4C9; // bool + public const nint m_OnPushedPlayer = 0x4D0; // CEntityIOOutput } // Parent: CPhysConstraint // Field count: 14 public static class CSplineConstraint { - public const nint m_vAnchorOffsetRestore = 0x5B0; // Vector - public const nint m_hSplineEntity = 0x5BC; // CHandle - public const nint m_bEnableLateralConstraint = 0x5C8; // bool - public const nint m_bEnableVerticalConstraint = 0x5C9; // bool - public const nint m_bEnableAngularConstraint = 0x5CA; // bool - public const nint m_bEnableLimit = 0x5CB; // bool - public const nint m_bFireEventsOnPath = 0x5CC; // bool - public const nint m_flLinearFrequency = 0x5D0; // float32 - public const nint m_flLinarDampingRatio = 0x5D4; // float32 - public const nint m_flJointFriction = 0x5D8; // float32 - public const nint m_flTransitionTime = 0x5DC; // float32 - public const nint m_vPreSolveAnchorPos = 0x600; // VectorWS - public const nint m_StartTransitionTime = 0x60C; // GameTime_t - public const nint m_vTangentSpaceAnchorAtTransitionStart = 0x610; // Vector + public const nint m_vAnchorOffsetRestore = 0x558; // Vector + public const nint m_hSplineEntity = 0x564; // CHandle + public const nint m_bEnableLateralConstraint = 0x570; // bool + public const nint m_bEnableVerticalConstraint = 0x571; // bool + public const nint m_bEnableAngularConstraint = 0x572; // bool + public const nint m_bEnableLimit = 0x573; // bool + public const nint m_bFireEventsOnPath = 0x574; // bool + public const nint m_flLinearFrequency = 0x578; // float32 + public const nint m_flLinarDampingRatio = 0x57C; // float32 + public const nint m_flJointFriction = 0x580; // float32 + public const nint m_flTransitionTime = 0x584; // float32 + public const nint m_vPreSolveAnchorPos = 0x598; // VectorWS + public const nint m_StartTransitionTime = 0x5A4; // GameTime_t + public const nint m_vTangentSpaceAnchorAtTransitionStart = 0x5A8; // Vector } // Parent: CLogicalEntity // Field count: 6 public static class CLogicCompare { - public const nint m_flInValue = 0x4F0; // float32 - public const nint m_flCompareValue = 0x4F4; // float32 - public const nint m_OnLessThan = 0x4F8; // CEntityOutputTemplate - public const nint m_OnEqualTo = 0x520; // CEntityOutputTemplate - public const nint m_OnNotEqualTo = 0x548; // CEntityOutputTemplate - public const nint m_OnGreaterThan = 0x570; // CEntityOutputTemplate + public const nint m_flInValue = 0x4A8; // float32 + public const nint m_flCompareValue = 0x4AC; // float32 + public const nint m_OnLessThan = 0x4B0; // CEntityOutputTemplate + public const nint m_OnEqualTo = 0x4D0; // CEntityOutputTemplate + public const nint m_OnNotEqualTo = 0x4F0; // CEntityOutputTemplate + public const nint m_OnGreaterThan = 0x510; // CEntityOutputTemplate } // Parent: None // Field count: 0 @@ -9623,7 +9805,7 @@ namespace CS2Dumper.Schemas { // Parent: CFuncTrackTrain // Field count: 1 public static class CFuncTankTrain { - public const nint m_OnDeath = 0x930; // CEntityIOOutput + public const nint m_OnDeath = 0x858; // CEntityIOOutput } // Parent: CBaseClientUIEntity // Field count: 24 @@ -9654,30 +9836,30 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bDisableMipGen (bool) // NetworkVarNames: m_nExplicitImageLayout (int32) public static class CPointClientUIWorldPanel { - public const nint m_bIgnoreInput = 0x988; // bool - public const nint m_bLit = 0x989; // bool - public const nint m_bFollowPlayerAcrossTeleport = 0x98A; // bool - public const nint m_flWidth = 0x98C; // float32 - public const nint m_flHeight = 0x990; // float32 - public const nint m_flDPI = 0x994; // float32 - public const nint m_flInteractDistance = 0x998; // float32 - public const nint m_flDepthOffset = 0x99C; // float32 - public const nint m_unOwnerContext = 0x9A0; // uint32 - public const nint m_unHorizontalAlign = 0x9A4; // uint32 - public const nint m_unVerticalAlign = 0x9A8; // uint32 - public const nint m_unOrientation = 0x9AC; // uint32 - public const nint m_bAllowInteractionFromAllSceneWorlds = 0x9B0; // bool - public const nint m_vecCSSClasses = 0x9B8; // CNetworkUtlVectorBase - public const nint m_bOpaque = 0x9D0; // bool - public const nint m_bNoDepth = 0x9D1; // bool - public const nint m_bVisibleWhenParentNoDraw = 0x9D2; // bool - public const nint m_bRenderBackface = 0x9D3; // bool - public const nint m_bUseOffScreenIndicator = 0x9D4; // bool - public const nint m_bExcludeFromSaveGames = 0x9D5; // bool - public const nint m_bGrabbable = 0x9D6; // bool - public const nint m_bOnlyRenderToTexture = 0x9D7; // bool - public const nint m_bDisableMipGen = 0x9D8; // bool - public const nint m_nExplicitImageLayout = 0x9DC; // int32 + public const nint m_bIgnoreInput = 0x890; // bool + public const nint m_bLit = 0x891; // bool + public const nint m_bFollowPlayerAcrossTeleport = 0x892; // bool + public const nint m_flWidth = 0x894; // float32 + public const nint m_flHeight = 0x898; // float32 + public const nint m_flDPI = 0x89C; // float32 + public const nint m_flInteractDistance = 0x8A0; // float32 + public const nint m_flDepthOffset = 0x8A4; // float32 + public const nint m_unOwnerContext = 0x8A8; // uint32 + public const nint m_unHorizontalAlign = 0x8AC; // uint32 + public const nint m_unVerticalAlign = 0x8B0; // uint32 + public const nint m_unOrientation = 0x8B4; // uint32 + public const nint m_bAllowInteractionFromAllSceneWorlds = 0x8B8; // bool + public const nint m_vecCSSClasses = 0x8C0; // CNetworkUtlVectorBase + public const nint m_bOpaque = 0x8D8; // bool + public const nint m_bNoDepth = 0x8D9; // bool + public const nint m_bVisibleWhenParentNoDraw = 0x8DA; // bool + public const nint m_bRenderBackface = 0x8DB; // bool + public const nint m_bUseOffScreenIndicator = 0x8DC; // bool + public const nint m_bExcludeFromSaveGames = 0x8DD; // bool + public const nint m_bGrabbable = 0x8DE; // bool + public const nint m_bOnlyRenderToTexture = 0x8DF; // bool + public const nint m_bDisableMipGen = 0x8E0; // bool + public const nint m_nExplicitImageLayout = 0x8E4; // int32 } // Parent: CSoundEventEntity // Field count: 1 @@ -9685,7 +9867,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_flRadius (float) public static class CSoundEventSphereEntity { - public const nint m_flRadius = 0x5B8; // float32 + public const nint m_flRadius = 0x558; // float32 } // Parent: CPlayerControllerComponent // Field count: 6 @@ -9727,30 +9909,30 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nPhaseStartTick (int) // NetworkVarNames: m_nPhaseDurationTicks (int) public static class CMapVetoPickController { - public const nint m_bPlayedIntroVcd = 0x4F0; // bool - public const nint m_bNeedToPlayFiveSecondsRemaining = 0x4F1; // bool - public const nint m_dblPreMatchDraftSequenceTime = 0x510; // float64 - public const nint m_bPreMatchDraftStateChanged = 0x518; // bool - public const nint m_nDraftType = 0x51C; // int32 - public const nint m_nTeamWinningCoinToss = 0x520; // int32 - public const nint m_nTeamWithFirstChoice = 0x524; // int32[64] - public const nint m_nVoteMapIdsList = 0x624; // int32[7] - public const nint m_nAccountIDs = 0x640; // int32[64] - public const nint m_nMapId0 = 0x740; // int32[64] - public const nint m_nMapId1 = 0x840; // int32[64] - public const nint m_nMapId2 = 0x940; // int32[64] - public const nint m_nMapId3 = 0xA40; // int32[64] - public const nint m_nMapId4 = 0xB40; // int32[64] - public const nint m_nMapId5 = 0xC40; // int32[64] - public const nint m_nStartingSide0 = 0xD40; // int32[64] - public const nint m_nCurrentPhase = 0xE40; // int32 - public const nint m_nPhaseStartTick = 0xE44; // int32 - public const nint m_nPhaseDurationTicks = 0xE48; // int32 - public const nint m_OnMapVetoed = 0xE50; // CEntityOutputTemplate - public const nint m_OnMapPicked = 0xE78; // CEntityOutputTemplate - public const nint m_OnSidesPicked = 0xEA0; // CEntityOutputTemplate - public const nint m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate - public const nint m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate + public const nint m_bPlayedIntroVcd = 0x4A8; // bool + public const nint m_bNeedToPlayFiveSecondsRemaining = 0x4A9; // bool + public const nint m_dblPreMatchDraftSequenceTime = 0x4C8; // float64 + public const nint m_bPreMatchDraftStateChanged = 0x4D0; // bool + public const nint m_nDraftType = 0x4D4; // int32 + public const nint m_nTeamWinningCoinToss = 0x4D8; // int32 + public const nint m_nTeamWithFirstChoice = 0x4DC; // int32[64] + public const nint m_nVoteMapIdsList = 0x5DC; // int32[7] + public const nint m_nAccountIDs = 0x5F8; // int32[64] + public const nint m_nMapId0 = 0x6F8; // int32[64] + public const nint m_nMapId1 = 0x7F8; // int32[64] + public const nint m_nMapId2 = 0x8F8; // int32[64] + public const nint m_nMapId3 = 0x9F8; // int32[64] + public const nint m_nMapId4 = 0xAF8; // int32[64] + public const nint m_nMapId5 = 0xBF8; // int32[64] + public const nint m_nStartingSide0 = 0xCF8; // int32[64] + public const nint m_nCurrentPhase = 0xDF8; // int32 + public const nint m_nPhaseStartTick = 0xDFC; // int32 + public const nint m_nPhaseDurationTicks = 0xE00; // int32 + public const nint m_OnMapVetoed = 0xE08; // CEntityOutputTemplate + public const nint m_OnMapPicked = 0xE28; // CEntityOutputTemplate + public const nint m_OnSidesPicked = 0xE48; // CEntityOutputTemplate + public const nint m_OnNewPhaseStarted = 0xE68; // CEntityOutputTemplate + public const nint m_OnLevelTransition = 0xE88; // CEntityOutputTemplate } // Parent: // Field count: 24 @@ -9813,7 +9995,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterModel { - public const nint m_iFilterModel = 0x548; // CUtlSymbolLarge + public const nint m_iFilterModel = 0x4E0; // CUtlSymbolLarge } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -9826,16 +10008,16 @@ namespace CS2Dumper.Schemas { // Parent: CPhysConstraint // Field count: 10 public static class CPhysSlideConstraint { - public const nint m_axisEnd = 0x568; // VectorWS - public const nint m_slideFriction = 0x574; // float32 - public const nint m_systemLoadScale = 0x578; // float32 - public const nint m_initialOffset = 0x57C; // float32 - public const nint m_bEnableLinearConstraint = 0x580; // bool - public const nint m_bEnableAngularConstraint = 0x581; // bool - public const nint m_flMotorFrequency = 0x584; // float32 - public const nint m_flMotorDampingRatio = 0x588; // float32 - public const nint m_bUseEntityPivot = 0x58C; // bool - public const nint m_soundInfo = 0x590; // ConstraintSoundInfo + public const nint m_axisEnd = 0x510; // VectorWS + public const nint m_slideFriction = 0x51C; // float32 + public const nint m_systemLoadScale = 0x520; // float32 + public const nint m_initialOffset = 0x524; // float32 + public const nint m_bEnableLinearConstraint = 0x528; // bool + public const nint m_bEnableAngularConstraint = 0x529; // bool + public const nint m_flMotorFrequency = 0x52C; // float32 + public const nint m_flMotorDampingRatio = 0x530; // float32 + public const nint m_bUseEntityPivot = 0x534; // bool + public const nint m_soundInfo = 0x538; // ConstraintSoundInfo } // Parent: CBaseEntity // Field count: 2 @@ -9844,8 +10026,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_strGraphName (CUtlString) // NetworkVarNames: m_strStateBlob (CUtlString) public static class CPulseGameBlackboard { - public const nint m_strGraphName = 0x4F8; // CUtlString - public const nint m_strStateBlob = 0x500; // CUtlString + public const nint m_strGraphName = 0x4B0; // CUtlString + public const nint m_strStateBlob = 0x4B8; // CUtlString } // Parent: CSoundEventEntity // Field count: 0 @@ -9864,8 +10046,8 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 2 public static class CPointGamestatsCounter { - public const nint m_strStatisticName = 0x4F0; // CUtlSymbolLarge - public const nint m_bDisabled = 0x4F8; // bool + public const nint m_strStatisticName = 0x4A8; // CUtlSymbolLarge + public const nint m_bDisabled = 0x4B0; // bool } // Parent: CBaseModelEntity // Field count: 8 @@ -9880,14 +10062,14 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flStartTime (float) // NetworkVarNames: m_flStartFrame (float) public static class CTextureBasedAnimatable { - public const nint m_bLoop = 0x7D8; // bool - public const nint m_flFPS = 0x7DC; // float32 - public const nint m_hPositionKeys = 0x7E0; // CStrongHandle - public const nint m_hRotationKeys = 0x7E8; // CStrongHandle - public const nint m_vAnimationBoundsMin = 0x7F0; // Vector - public const nint m_vAnimationBoundsMax = 0x7FC; // Vector - public const nint m_flStartTime = 0x808; // float32 - public const nint m_flStartFrame = 0x80C; // float32 + public const nint m_bLoop = 0x730; // bool + public const nint m_flFPS = 0x734; // float32 + public const nint m_hPositionKeys = 0x738; // CStrongHandle + public const nint m_hRotationKeys = 0x740; // CStrongHandle + public const nint m_vAnimationBoundsMin = 0x748; // Vector + public const nint m_vAnimationBoundsMax = 0x754; // Vector + public const nint m_flStartTime = 0x760; // float32 + public const nint m_flStartFrame = 0x764; // float32 } // Parent: CBaseModelEntity // Field count: 23 @@ -9906,44 +10088,44 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flGlowProxySize (float32) // NetworkVarNames: m_flHDRColorScale (float32) public static class CSprite { - public const nint m_hSpriteMaterial = 0x7D8; // CStrongHandle - public const nint m_hAttachedToEntity = 0x7E0; // CHandle - public const nint m_nAttachment = 0x7E4; // AttachmentHandle_t - public const nint m_flSpriteFramerate = 0x7E8; // float32 - public const nint m_flFrame = 0x7EC; // float32 - public const nint m_flDieTime = 0x7F0; // GameTime_t - public const nint m_nBrightness = 0x800; // uint32 - public const nint m_flBrightnessDuration = 0x804; // float32 - public const nint m_flSpriteScale = 0x808; // float32 - public const nint m_flScaleDuration = 0x80C; // float32 - public const nint m_bWorldSpaceScale = 0x810; // bool - public const nint m_flGlowProxySize = 0x814; // float32 - public const nint m_flHDRColorScale = 0x818; // float32 - public const nint m_flLastTime = 0x81C; // GameTime_t - public const nint m_flMaxFrame = 0x820; // float32 - public const nint m_flStartScale = 0x824; // float32 - public const nint m_flDestScale = 0x828; // float32 - public const nint m_flScaleTimeStart = 0x82C; // GameTime_t - public const nint m_nStartBrightness = 0x830; // int32 - public const nint m_nDestBrightness = 0x834; // int32 - public const nint m_flBrightnessTimeStart = 0x838; // GameTime_t - public const nint m_nSpriteWidth = 0x83C; // int32 - public const nint m_nSpriteHeight = 0x840; // int32 + public const nint m_hSpriteMaterial = 0x730; // CStrongHandle + public const nint m_hAttachedToEntity = 0x738; // CHandle + public const nint m_nAttachment = 0x73C; // AttachmentHandle_t + public const nint m_flSpriteFramerate = 0x740; // float32 + public const nint m_flFrame = 0x744; // float32 + public const nint m_flDieTime = 0x748; // GameTime_t + public const nint m_nBrightness = 0x758; // uint32 + public const nint m_flBrightnessDuration = 0x75C; // float32 + public const nint m_flSpriteScale = 0x760; // float32 + public const nint m_flScaleDuration = 0x764; // float32 + public const nint m_bWorldSpaceScale = 0x768; // bool + public const nint m_flGlowProxySize = 0x76C; // float32 + public const nint m_flHDRColorScale = 0x770; // float32 + public const nint m_flLastTime = 0x774; // GameTime_t + public const nint m_flMaxFrame = 0x778; // float32 + public const nint m_flStartScale = 0x77C; // float32 + public const nint m_flDestScale = 0x780; // float32 + public const nint m_flScaleTimeStart = 0x784; // GameTime_t + public const nint m_nStartBrightness = 0x788; // int32 + public const nint m_nDestBrightness = 0x78C; // int32 + public const nint m_flBrightnessTimeStart = 0x790; // GameTime_t + public const nint m_nSpriteWidth = 0x794; // int32 + public const nint m_nSpriteHeight = 0x798; // int32 } // Parent: CPathKeyFrame // Field count: 11 public static class CBaseMoveBehavior { - public const nint m_iPositionInterpolator = 0x550; // int32 - public const nint m_iRotationInterpolator = 0x554; // int32 - public const nint m_flAnimStartTime = 0x558; // float32 - public const nint m_flAnimEndTime = 0x55C; // float32 - public const nint m_flAverageSpeedAcrossFrame = 0x560; // float32 - public const nint m_pCurrentKeyFrame = 0x568; // CPathKeyFrame* - public const nint m_pTargetKeyFrame = 0x570; // CPathKeyFrame* - public const nint m_pPreKeyFrame = 0x578; // CPathKeyFrame* - public const nint m_pPostKeyFrame = 0x580; // CPathKeyFrame* - public const nint m_flTimeIntoFrame = 0x588; // float32 - public const nint m_iDirection = 0x58C; // int32 + public const nint m_iPositionInterpolator = 0x500; // int32 + public const nint m_iRotationInterpolator = 0x504; // int32 + public const nint m_flAnimStartTime = 0x508; // float32 + public const nint m_flAnimEndTime = 0x50C; // float32 + public const nint m_flAverageSpeedAcrossFrame = 0x510; // float32 + public const nint m_pCurrentKeyFrame = 0x518; // CPathKeyFrame* + public const nint m_pTargetKeyFrame = 0x520; // CPathKeyFrame* + public const nint m_pPreKeyFrame = 0x528; // CPathKeyFrame* + public const nint m_pPostKeyFrame = 0x530; // CPathKeyFrame* + public const nint m_flTimeIntoFrame = 0x538; // float32 + public const nint m_iDirection = 0x53C; // int32 } // Parent: CBaseModelEntity // Field count: 9 @@ -9957,15 +10139,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_OuterAngle (float32) // NetworkVarNames: m_SpotRadius (float32) public static class CDynamicLight { - public const nint m_ActualFlags = 0x7D8; // uint8 - public const nint m_Flags = 0x7D9; // uint8 - public const nint m_LightStyle = 0x7DA; // uint8 - public const nint m_On = 0x7DB; // bool - public const nint m_Radius = 0x7DC; // float32 - public const nint m_Exponent = 0x7E0; // int32 - public const nint m_InnerAngle = 0x7E4; // float32 - public const nint m_OuterAngle = 0x7E8; // float32 - public const nint m_SpotRadius = 0x7EC; // float32 + public const nint m_ActualFlags = 0x730; // uint8 + public const nint m_Flags = 0x731; // uint8 + public const nint m_LightStyle = 0x732; // uint8 + public const nint m_On = 0x733; // bool + public const nint m_Radius = 0x734; // float32 + public const nint m_Exponent = 0x738; // int32 + public const nint m_InnerAngle = 0x73C; // float32 + public const nint m_OuterAngle = 0x740; // float32 + public const nint m_SpotRadius = 0x744; // float32 } // Parent: CCSWeaponBaseGun // Field count: 2 @@ -9973,8 +10155,8 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) public static class CWeaponTaser { - public const nint m_fFireTime = 0x11F0; // GameTime_t - public const nint m_nLastAttackTick = 0x11F4; // int32 + public const nint m_fFireTime = 0x1150; // GameTime_t + public const nint m_nLastAttackTick = 0x1154; // int32 } // Parent: CEnvCubemap // Field count: 0 @@ -9983,37 +10165,37 @@ namespace CS2Dumper.Schemas { // Parent: CBaseDoor // Field count: 1 public static class CRotDoor { - public const nint m_bSolidBsp = 0xA68; // bool + public const nint m_bSolidBsp = 0x930; // bool } - // Parent: CPathSimple + // Parent: CPathWithDynamicNodes // Field count: 3 public static class CPathMover { - public const nint m_vecPathNodes = 0x600; // CUtlVector> - public const nint m_vecMovers = 0x618; // CUtlVector> - public const nint m_xInitialPathWorldToLocal = 0x630; // CTransform + public const nint m_vecMovers = 0x5F0; // CUtlVector> + public const nint m_hMoverSpawner = 0x608; // CHandle + public const nint m_iszMoverSpawnerName = 0x610; // CUtlSymbolLarge } // Parent: CBaseModelEntity // Field count: 1 public static class CFuncVPhysicsClip { - public const nint m_bDisabled = 0x7D8; // bool + public const nint m_bDisabled = 0x730; // bool } // Parent: CPhysConstraint // Field count: 8 public static class CPhysFixed { - public const nint m_flLinearFrequency = 0x560; // float32 - public const nint m_flLinearDampingRatio = 0x564; // float32 - public const nint m_flAngularFrequency = 0x568; // float32 - public const nint m_flAngularDampingRatio = 0x56C; // float32 - public const nint m_bEnableLinearConstraint = 0x570; // bool - public const nint m_bEnableAngularConstraint = 0x571; // bool - public const nint m_sBoneName1 = 0x578; // CUtlSymbolLarge - public const nint m_sBoneName2 = 0x580; // CUtlSymbolLarge + public const nint m_flLinearFrequency = 0x508; // float32 + public const nint m_flLinearDampingRatio = 0x50C; // float32 + public const nint m_flAngularFrequency = 0x510; // float32 + public const nint m_flAngularDampingRatio = 0x514; // float32 + public const nint m_bEnableLinearConstraint = 0x518; // bool + public const nint m_bEnableAngularConstraint = 0x519; // bool + public const nint m_sBoneName1 = 0x520; // CUtlSymbolLarge + public const nint m_sBoneName2 = 0x528; // CUtlSymbolLarge } // Parent: CLogicalEntity // Field count: 2 public static class CLogicNavigation { - public const nint m_isOn = 0x4F8; // bool - public const nint m_navProperty = 0x4FC; // navproperties_t + public const nint m_isOn = 0x4B0; // bool + public const nint m_navProperty = 0x4B4; // navproperties_t } // Parent: CBaseEntity // Field count: 3 @@ -10022,9 +10204,9 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_CPathQueryComponent (CPathQueryComponent::Storage_t) // NetworkVarNames: m_pathString (CUtlString) public static class CPathSimple { - public const nint m_CPathQueryComponent = 0x500; // CPathQueryComponent - public const nint m_pathString = 0x5F0; // CUtlString - public const nint m_bClosedLoop = 0x5F8; // bool + public const nint m_CPathQueryComponent = 0x4B0; // CPathQueryComponent + public const nint m_pathString = 0x5A0; // CUtlString + public const nint m_bClosedLoop = 0x5A8; // bool } // Parent: CPathParticleRope // Field count: 0 @@ -10048,15 +10230,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_fWindSpeedVariationMultiplier (float) // NetworkVarNames: m_fWindDirectionVariationMultiplier (float) public static class CEnvWindVolume { - public const nint m_bActive = 0x4F0; // bool - public const nint m_vBoxMins = 0x4F4; // Vector - public const nint m_vBoxMaxs = 0x500; // Vector - public const nint m_bStartDisabled = 0x50C; // bool - public const nint m_nShape = 0x510; // int32 - public const nint m_fWindSpeedMultiplier = 0x514; // float32 - public const nint m_fWindTurbulenceMultiplier = 0x518; // float32 - public const nint m_fWindSpeedVariationMultiplier = 0x51C; // float32 - public const nint m_fWindDirectionVariationMultiplier = 0x520; // float32 + public const nint m_bActive = 0x4A8; // bool + public const nint m_vBoxMins = 0x4AC; // Vector + public const nint m_vBoxMaxs = 0x4B8; // Vector + public const nint m_bStartDisabled = 0x4C4; // bool + public const nint m_nShape = 0x4C8; // int32 + public const nint m_fWindSpeedMultiplier = 0x4CC; // float32 + public const nint m_fWindTurbulenceMultiplier = 0x4D0; // float32 + public const nint m_fWindSpeedVariationMultiplier = 0x4D4; // float32 + public const nint m_fWindDirectionVariationMultiplier = 0x4D8; // float32 } // Parent: CFuncBrush // Field count: 4 @@ -10064,10 +10246,10 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_EffectName (string_t) public static class CFuncElectrifiedVolume { - public const nint m_EffectName = 0x7F8; // CUtlSymbolLarge - public const nint m_EffectInterpenetrateName = 0x800; // CUtlSymbolLarge - public const nint m_EffectZapName = 0x808; // CUtlSymbolLarge - public const nint m_iszEffectSource = 0x810; // CUtlSymbolLarge + public const nint m_EffectName = 0x750; // CUtlSymbolLarge + public const nint m_EffectInterpenetrateName = 0x758; // CUtlSymbolLarge + public const nint m_EffectZapName = 0x760; // CUtlSymbolLarge + public const nint m_iszEffectSource = 0x768; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 0 @@ -10144,38 +10326,38 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) public static class CSoundEventOBBEntity { - public const nint m_vMins = 0x5B8; // Vector - public const nint m_vMaxs = 0x5C4; // Vector + public const nint m_vMins = 0x558; // Vector + public const nint m_vMaxs = 0x564; // Vector } // Parent: CBaseCSGrenadeProjectile // Field count: 3 public static class CFlashbangProjectile { - public const nint m_flTimeToDetonate = 0xC40; // float32 - public const nint m_numOpponentsHit = 0xC44; // uint8 - public const nint m_numTeammatesHit = 0xC45; // uint8 + public const nint m_flTimeToDetonate = 0xBB0; // float32 + public const nint m_numOpponentsHit = 0xBB4; // uint8 + public const nint m_numTeammatesHit = 0xBB5; // uint8 } // Parent: CBaseTrigger // Field count: 1 public static class CTriggerMultiple { - public const nint m_OnTrigger = 0x9A8; // CEntityIOOutput + public const nint m_OnTrigger = 0x890; // CEntityIOOutput } // Parent: CPhysConstraint // Field count: 6 public static class CPhysBallSocket { - public const nint m_flJointFriction = 0x560; // float32 - public const nint m_bEnableSwingLimit = 0x564; // bool - public const nint m_flSwingLimit = 0x568; // float32 - public const nint m_bEnableTwistLimit = 0x56C; // bool - public const nint m_flMinTwistAngle = 0x570; // float32 - public const nint m_flMaxTwistAngle = 0x574; // float32 + public const nint m_flJointFriction = 0x508; // float32 + public const nint m_bEnableSwingLimit = 0x50C; // bool + public const nint m_flSwingLimit = 0x510; // float32 + public const nint m_bEnableTwistLimit = 0x514; // bool + public const nint m_flMinTwistAngle = 0x518; // float32 + public const nint m_flMaxTwistAngle = 0x51C; // float32 } // Parent: CBaseEntity // Field count: 1 public static class CDebugHistory { - public const nint m_nNpcEvents = 0x3E8530; // int32 + public const nint m_nNpcEvents = 0x3E84E8; // int32 } // Parent: CBaseEntity - // Field count: 9 + // Field count: 11 // // Metadata: // NetworkVarNames: m_iszStackName (string_t) @@ -10183,28 +10365,31 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iszOpvarName (string_t) // NetworkVarNames: m_iOpvarIndex (int) // NetworkVarNames: m_bUseAutoCompare (bool) + // NetworkVarNames: m_bFastRefresh (bool) public static class CSoundOpvarSetPointBase { - public const nint m_bDisabled = 0x4F0; // bool - public const nint m_hSource = 0x4F4; // CEntityHandle - public const nint m_iszSourceEntityName = 0x510; // CUtlSymbolLarge - public const nint m_vLastPosition = 0x568; // Vector - public const nint m_iszStackName = 0x578; // CUtlSymbolLarge - public const nint m_iszOperatorName = 0x580; // CUtlSymbolLarge - public const nint m_iszOpvarName = 0x588; // CUtlSymbolLarge - public const nint m_iOpvarIndex = 0x590; // int32 - public const nint m_bUseAutoCompare = 0x594; // bool + public const nint m_bDisabled = 0x4A8; // bool + public const nint m_hSource = 0x4AC; // CEntityHandle + public const nint m_iszSourceEntityName = 0x4C8; // CUtlSymbolLarge + public const nint m_vLastPosition = 0x520; // Vector + public const nint m_flRefreshTime = 0x52C; // float32 + public const nint m_iszStackName = 0x530; // CUtlSymbolLarge + public const nint m_iszOperatorName = 0x538; // CUtlSymbolLarge + public const nint m_iszOpvarName = 0x540; // CUtlSymbolLarge + public const nint m_iOpvarIndex = 0x548; // int32 + public const nint m_bUseAutoCompare = 0x54C; // bool + public const nint m_bFastRefresh = 0x54D; // bool } // Parent: CLogicalEntity // Field count: 8 public static class CPathKeyFrame { - public const nint m_Origin = 0x4F0; // Vector - public const nint m_Angles = 0x4FC; // QAngle - public const nint m_qAngle = 0x510; // Quaternion - public const nint m_iNextKey = 0x520; // CUtlSymbolLarge - public const nint m_flNextTime = 0x528; // float32 - public const nint m_pNextKey = 0x530; // CPathKeyFrame* - public const nint m_pPrevKey = 0x538; // CPathKeyFrame* - public const nint m_flMoveSpeed = 0x540; // float32 + public const nint m_Origin = 0x4A8; // Vector + public const nint m_Angles = 0x4B4; // QAngle + public const nint m_qAngle = 0x4C0; // Quaternion + public const nint m_iNextKey = 0x4D0; // CUtlSymbolLarge + public const nint m_flNextTime = 0x4D8; // float32 + public const nint m_pNextKey = 0x4E0; // CPathKeyFrame* + public const nint m_pPrevKey = 0x4E8; // CPathKeyFrame* + public const nint m_flMoveSpeed = 0x4F0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 1 @@ -10212,19 +10397,19 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) public static class CWeaponCZ75a { - public const nint m_bMagazineRemoved = 0x11F0; // bool + public const nint m_bMagazineRemoved = 0x1150; // bool } // Parent: CTriggerPush // Field count: 1 public static class CScriptTriggerPush { - public const nint m_vExtent = 0x9E0; // Vector + public const nint m_vExtent = 0x8C8; // Vector } // Parent: CModelPointEntity // Field count: 3 public static class CRevertSaved { - public const nint m_loadTime = 0x7D8; // float32 - public const nint m_Duration = 0x7DC; // float32 - public const nint m_HoldTime = 0x7E0; // float32 + public const nint m_loadTime = 0x730; // float32 + public const nint m_Duration = 0x734; // float32 + public const nint m_HoldTime = 0x738; // float32 } // Parent: CBaseTrigger // Field count: 0 @@ -10233,20 +10418,20 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 14 public static class CTriggerHurt { - public const nint m_flOriginalDamage = 0x9A8; // float32 - public const nint m_flDamage = 0x9AC; // float32 - public const nint m_flDamageCap = 0x9B0; // float32 - public const nint m_flLastDmgTime = 0x9B4; // GameTime_t - public const nint m_flForgivenessDelay = 0x9B8; // float32 - public const nint m_bitsDamageInflict = 0x9BC; // DamageTypes_t - public const nint m_damageModel = 0x9C0; // int32 - public const nint m_bNoDmgForce = 0x9C4; // bool - public const nint m_vDamageForce = 0x9C8; // Vector - public const nint m_thinkAlways = 0x9D4; // bool - public const nint m_hurtThinkPeriod = 0x9D8; // float32 - public const nint m_OnHurt = 0x9E0; // CEntityIOOutput - public const nint m_OnHurtPlayer = 0xA08; // CEntityIOOutput - public const nint m_hurtEntities = 0xA30; // CUtlVector> + public const nint m_flOriginalDamage = 0x890; // float32 + public const nint m_flDamage = 0x894; // float32 + public const nint m_flDamageCap = 0x898; // float32 + public const nint m_flLastDmgTime = 0x89C; // GameTime_t + public const nint m_flForgivenessDelay = 0x8A0; // float32 + public const nint m_bitsDamageInflict = 0x8A4; // DamageTypes_t + public const nint m_damageModel = 0x8A8; // int32 + public const nint m_bNoDmgForce = 0x8AC; // bool + public const nint m_vDamageForce = 0x8B0; // Vector + public const nint m_thinkAlways = 0x8BC; // bool + public const nint m_hurtThinkPeriod = 0x8C0; // float32 + public const nint m_OnHurt = 0x8C8; // CEntityIOOutput + public const nint m_OnHurtPlayer = 0x8E0; // CEntityIOOutput + public const nint m_hurtEntities = 0x8F8; // CUtlVector> } // Parent: CPlayer_WeaponServices // Field count: 15 @@ -10258,21 +10443,21 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_networkAnimTiming (uint8) // NetworkVarNames: m_bBlockInspectUntilNextGraphUpdate (bool) public static class CCSPlayer_WeaponServices { - public const nint m_flNextAttack = 0xB8; // GameTime_t - public const nint m_bIsLookingAtWeapon = 0xBC; // bool - public const nint m_bIsHoldingLookAtWeapon = 0xBD; // bool - public const nint m_hSavedWeapon = 0xC0; // CHandle - public const nint m_nTimeToMelee = 0xC4; // int32 - public const nint m_nTimeToSecondary = 0xC8; // int32 - public const nint m_nTimeToPrimary = 0xCC; // int32 - public const nint m_nTimeToSniperRifle = 0xD0; // int32 - public const nint m_bIsBeingGivenItem = 0xD4; // bool - public const nint m_bIsPickingUpItemWithUse = 0xD5; // bool - public const nint m_bPickedUpWeapon = 0xD6; // bool - public const nint m_bDisableAutoDeploy = 0xD7; // bool - public const nint m_bIsPickingUpGroundWeapon = 0xD8; // bool - public const nint m_networkAnimTiming = 0x18D8; // CNetworkUtlVectorBase - public const nint m_bBlockInspectUntilNextGraphUpdate = 0x18F0; // bool + public const nint m_flNextAttack = 0xC0; // GameTime_t + public const nint m_bIsLookingAtWeapon = 0xC4; // bool + public const nint m_bIsHoldingLookAtWeapon = 0xC5; // bool + public const nint m_hSavedWeapon = 0xC8; // CHandle + public const nint m_nTimeToMelee = 0xCC; // int32 + public const nint m_nTimeToSecondary = 0xD0; // int32 + public const nint m_nTimeToPrimary = 0xD4; // int32 + public const nint m_nTimeToSniperRifle = 0xD8; // int32 + public const nint m_bIsBeingGivenItem = 0xDC; // bool + public const nint m_bIsPickingUpItemWithUse = 0xDD; // bool + public const nint m_bPickedUpWeapon = 0xDE; // bool + public const nint m_bDisableAutoDeploy = 0xDF; // bool + public const nint m_bIsPickingUpGroundWeapon = 0xE0; // bool + public const nint m_networkAnimTiming = 0x18B8; // CNetworkUtlVectorBase + public const nint m_bBlockInspectUntilNextGraphUpdate = 0x18D0; // bool } // Parent: None // Field count: 6 @@ -10307,7 +10492,7 @@ namespace CS2Dumper.Schemas { // Parent: CTriggerHurt // Field count: 1 public static class CScriptTriggerHurt { - public const nint m_vExtent = 0xA48; // Vector + public const nint m_vExtent = 0x910; // Vector } // Parent: CCSGO_TeamIntroCharacterPosition // Field count: 0 @@ -10320,12 +10505,12 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 1 public static class CTriggerDetectExplosion { - public const nint m_OnDetectedExplosion = 0x9C8; // CEntityIOOutput + public const nint m_OnDetectedExplosion = 0x8B8; // CEntityIOOutput } // Parent: CBaseFilter // Field count: 1 public static class CFilterName { - public const nint m_iFilterName = 0x548; // CUtlSymbolLarge + public const nint m_iFilterName = 0x4E0; // CUtlSymbolLarge } // Parent: CBaseCSGrenadeProjectile // Field count: 12 @@ -10340,26 +10525,26 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nVoxelFrameDataSize (int) // NetworkVarNames: m_nVoxelUpdate (int) public static class CSmokeGrenadeProjectile { - public const nint m_nSmokeEffectTickBegin = 0xC68; // int32 - public const nint m_bDidSmokeEffect = 0xC6C; // bool - public const nint m_nRandomSeed = 0xC70; // int32 - public const nint m_vSmokeColor = 0xC74; // Vector - public const nint m_vSmokeDetonationPos = 0xC80; // Vector - public const nint m_VoxelFrameData = 0xC90; // CNetworkUtlVectorBase - public const nint m_nVoxelFrameDataSize = 0xCA8; // int32 - public const nint m_nVoxelUpdate = 0xCAC; // int32 - public const nint m_flLastBounce = 0xCB0; // GameTime_t - public const nint m_fllastSimulationTime = 0xCB4; // GameTime_t - public const nint m_bExplodeFromInferno = 0x2F38; // bool - public const nint m_bDidGroundScorch = 0x2F39; // bool + public const nint m_nSmokeEffectTickBegin = 0xBD8; // int32 + public const nint m_bDidSmokeEffect = 0xBDC; // bool + public const nint m_nRandomSeed = 0xBE0; // int32 + public const nint m_vSmokeColor = 0xBE4; // Vector + public const nint m_vSmokeDetonationPos = 0xBF0; // Vector + public const nint m_VoxelFrameData = 0xC00; // CNetworkUtlVectorBase + public const nint m_nVoxelFrameDataSize = 0xC18; // int32 + public const nint m_nVoxelUpdate = 0xC1C; // int32 + public const nint m_flLastBounce = 0xC20; // GameTime_t + public const nint m_fllastSimulationTime = 0xC24; // GameTime_t + public const nint m_bExplodeFromInferno = 0x2EA8; // bool + public const nint m_bDidGroundScorch = 0x2EA9; // bool } // Parent: CPointEntity // Field count: 4 public static class CBlood { - public const nint m_vecSprayAngles = 0x4F0; // QAngle - public const nint m_vecSprayDir = 0x4FC; // Vector - public const nint m_flAmount = 0x508; // float32 - public const nint m_Color = 0x50C; // BloodType + public const nint m_vecSprayAngles = 0x4A8; // QAngle + public const nint m_vecSprayDir = 0x4B4; // Vector + public const nint m_flAmount = 0x4C0; // float32 + public const nint m_Color = 0x4C4; // BloodType } // Parent: CTeam // Field count: 14 @@ -10376,25 +10561,25 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) public static class CCSTeam { - public const nint m_nLastRecievedShorthandedRoundBonus = 0x5A8; // int32 - public const nint m_nShorthandedRoundBonusStartRound = 0x5AC; // int32 - public const nint m_bSurrendered = 0x5B0; // bool - public const nint m_szTeamMatchStat = 0x5B1; // char[512] - public const nint m_numMapVictories = 0x7B4; // int32 - public const nint m_scoreFirstHalf = 0x7B8; // int32 - public const nint m_scoreSecondHalf = 0x7BC; // int32 - public const nint m_scoreOvertime = 0x7C0; // int32 - public const nint m_szClanTeamname = 0x7C4; // char[129] - public const nint m_iClanID = 0x848; // uint32 - public const nint m_szTeamFlagImage = 0x84C; // char[8] - public const nint m_szTeamLogoImage = 0x854; // char[8] - public const nint m_flNextResourceTime = 0x85C; // float32 - public const nint m_iLastUpdateSentAt = 0x860; // int32 + public const nint m_nLastRecievedShorthandedRoundBonus = 0x560; // int32 + public const nint m_nShorthandedRoundBonusStartRound = 0x564; // int32 + public const nint m_bSurrendered = 0x568; // bool + public const nint m_szTeamMatchStat = 0x569; // char[512] + public const nint m_numMapVictories = 0x76C; // int32 + public const nint m_scoreFirstHalf = 0x770; // int32 + public const nint m_scoreSecondHalf = 0x774; // int32 + public const nint m_scoreOvertime = 0x778; // int32 + public const nint m_szClanTeamname = 0x77C; // char[129] + public const nint m_iClanID = 0x800; // uint32 + public const nint m_szTeamFlagImage = 0x804; // char[8] + public const nint m_szTeamLogoImage = 0x80C; // char[8] + public const nint m_flNextResourceTime = 0x814; // float32 + public const nint m_iLastUpdateSentAt = 0x818; // int32 } // Parent: CRuleEntity // Field count: 1 public static class CRulePointEntity { - public const nint m_Score = 0x7E0; // int32 + public const nint m_Score = 0x738; // int32 } // Parent: None // Field count: 6 @@ -10414,7 +10599,7 @@ namespace CS2Dumper.Schemas { public static class CFuncMoveLinearAlias_momentary_door { } // Parent: CBaseModelEntity - // Field count: 12 + // Field count: 15 // // Metadata: // MNetworkIncludeByName @@ -10426,18 +10611,21 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bRagdollEnabled (bool) // NetworkVarNames: m_bRagdollClientSide (bool) public static class CBaseAnimGraph { - public const nint m_bInitiallyPopulateInterpHistory = 0x858; // bool - public const nint m_pChoreoServices = 0x860; // IChoreoServices* - public const nint m_bAnimGraphUpdateEnabled = 0x868; // bool - public const nint m_flMaxSlopeDistance = 0x86C; // float32 - public const nint m_vLastSlopeCheckPos = 0x870; // VectorWS - public const nint m_bAnimationUpdateScheduled = 0x87C; // bool - public const nint m_vecForce = 0x880; // Vector - public const nint m_nForceBone = 0x88C; // int32 - public const nint m_RagdollPose = 0x8A0; // PhysicsRagdollPose_t - public const nint m_bRagdollEnabled = 0x8C8; // bool - public const nint m_bRagdollClientSide = 0x8C9; // bool - public const nint m_xParentedRagdollRootInEntitySpace = 0x8D0; // CTransform + public const nint m_graphControllerManager = 0x730; // CAnimGraphControllerManager + public const nint m_pMainGraphController = 0x7E0; // CAnimGraphControllerBase* + public const nint m_bInitiallyPopulateInterpHistory = 0x7E8; // bool + public const nint m_pChoreoServices = 0x7F0; // IChoreoServices* + public const nint m_bAnimGraphUpdateEnabled = 0x7F8; // bool + public const nint m_flMaxSlopeDistance = 0x7FC; // float32 + public const nint m_vLastSlopeCheckPos = 0x800; // VectorWS + public const nint m_nAnimGraphUpdateId = 0x80C; // uint32 + public const nint m_bAnimationUpdateScheduled = 0x810; // bool + public const nint m_vecForce = 0x814; // Vector + public const nint m_nForceBone = 0x820; // int32 + public const nint m_RagdollPose = 0x838; // PhysicsRagdollPose_t + public const nint m_bRagdollEnabled = 0x860; // bool + public const nint m_bRagdollClientSide = 0x861; // bool + public const nint m_xParentedRagdollRootInEntitySpace = 0x870; // CTransform } // Parent: CBaseEntity // Field count: 18 @@ -10461,24 +10649,24 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong) // NetworkVarNames: m_bHasHeightFogEnd (bool) public static class CEnvCubemapFog { - public const nint m_flEndDistance = 0x4F0; // float32 - public const nint m_flStartDistance = 0x4F4; // float32 - public const nint m_flFogFalloffExponent = 0x4F8; // float32 - public const nint m_bHeightFogEnabled = 0x4FC; // bool - public const nint m_flFogHeightWidth = 0x500; // float32 - public const nint m_flFogHeightEnd = 0x504; // float32 - public const nint m_flFogHeightStart = 0x508; // float32 - public const nint m_flFogHeightExponent = 0x50C; // float32 - public const nint m_flLODBias = 0x510; // float32 - public const nint m_bActive = 0x514; // bool - public const nint m_bStartDisabled = 0x515; // bool - public const nint m_flFogMaxOpacity = 0x518; // float32 - public const nint m_nCubemapSourceType = 0x51C; // int32 - public const nint m_hSkyMaterial = 0x520; // CStrongHandle - public const nint m_iszSkyEntity = 0x528; // CUtlSymbolLarge - public const nint m_hFogCubemapTexture = 0x530; // CStrongHandle - public const nint m_bHasHeightFogEnd = 0x538; // bool - public const nint m_bFirstTime = 0x539; // bool + public const nint m_flEndDistance = 0x4A8; // float32 + public const nint m_flStartDistance = 0x4AC; // float32 + public const nint m_flFogFalloffExponent = 0x4B0; // float32 + public const nint m_bHeightFogEnabled = 0x4B4; // bool + public const nint m_flFogHeightWidth = 0x4B8; // float32 + public const nint m_flFogHeightEnd = 0x4BC; // float32 + public const nint m_flFogHeightStart = 0x4C0; // float32 + public const nint m_flFogHeightExponent = 0x4C4; // float32 + public const nint m_flLODBias = 0x4C8; // float32 + public const nint m_bActive = 0x4CC; // bool + public const nint m_bStartDisabled = 0x4CD; // bool + public const nint m_flFogMaxOpacity = 0x4D0; // float32 + public const nint m_nCubemapSourceType = 0x4D4; // int32 + public const nint m_hSkyMaterial = 0x4D8; // CStrongHandle + public const nint m_iszSkyEntity = 0x4E0; // CUtlSymbolLarge + public const nint m_hFogCubemapTexture = 0x4E8; // CStrongHandle + public const nint m_bHasHeightFogEnd = 0x4F0; // bool + public const nint m_bFirstTime = 0x4F1; // bool } // Parent: None // Field count: 4 @@ -10497,34 +10685,34 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bIsUsable (bool) public static class CBaseDoor { - public const nint m_angMoveEntitySpace = 0x868; // QAngle - public const nint m_vecMoveDirParentSpace = 0x874; // Vector - public const nint m_ls = 0x880; // locksound_t - public const nint m_bForceClosed = 0x8A0; // bool - public const nint m_bDoorGroup = 0x8A1; // bool - public const nint m_bLocked = 0x8A2; // bool - public const nint m_bIgnoreDebris = 0x8A3; // bool - public const nint m_bNoNPCs = 0x8A4; // bool - public const nint m_eSpawnPosition = 0x8A8; // FuncDoorSpawnPos_t - public const nint m_flBlockDamage = 0x8AC; // float32 - public const nint m_NoiseMoving = 0x8B0; // CUtlSymbolLarge - public const nint m_NoiseArrived = 0x8B8; // CUtlSymbolLarge - public const nint m_NoiseMovingClosed = 0x8C0; // CUtlSymbolLarge - public const nint m_NoiseArrivedClosed = 0x8C8; // CUtlSymbolLarge - public const nint m_ChainTarget = 0x8D0; // CUtlSymbolLarge - public const nint m_OnBlockedClosing = 0x8D8; // CEntityIOOutput - public const nint m_OnBlockedOpening = 0x900; // CEntityIOOutput - public const nint m_OnUnblockedClosing = 0x928; // CEntityIOOutput - public const nint m_OnUnblockedOpening = 0x950; // CEntityIOOutput - public const nint m_OnFullyClosed = 0x978; // CEntityIOOutput - public const nint m_OnFullyOpen = 0x9A0; // CEntityIOOutput - public const nint m_OnClose = 0x9C8; // CEntityIOOutput - public const nint m_OnOpen = 0x9F0; // CEntityIOOutput - public const nint m_OnLockedUse = 0xA18; // CEntityIOOutput - public const nint m_bLoopMoveSound = 0xA40; // bool - public const nint m_bCreateNavObstacle = 0xA60; // bool - public const nint m_isChaining = 0xA61; // bool - public const nint m_bIsUsable = 0xA62; // bool + public const nint m_angMoveEntitySpace = 0x7C0; // QAngle + public const nint m_vecMoveDirParentSpace = 0x7CC; // Vector + public const nint m_ls = 0x7D8; // locksound_t + public const nint m_bForceClosed = 0x7F8; // bool + public const nint m_bDoorGroup = 0x7F9; // bool + public const nint m_bLocked = 0x7FA; // bool + public const nint m_bIgnoreDebris = 0x7FB; // bool + public const nint m_bNoNPCs = 0x7FC; // bool + public const nint m_eSpawnPosition = 0x800; // FuncDoorSpawnPos_t + public const nint m_flBlockDamage = 0x804; // float32 + public const nint m_NoiseMoving = 0x808; // CUtlSymbolLarge + public const nint m_NoiseArrived = 0x810; // CUtlSymbolLarge + public const nint m_NoiseMovingClosed = 0x818; // CUtlSymbolLarge + public const nint m_NoiseArrivedClosed = 0x820; // CUtlSymbolLarge + public const nint m_ChainTarget = 0x828; // CUtlSymbolLarge + public const nint m_OnBlockedClosing = 0x830; // CEntityIOOutput + public const nint m_OnBlockedOpening = 0x848; // CEntityIOOutput + public const nint m_OnUnblockedClosing = 0x860; // CEntityIOOutput + public const nint m_OnUnblockedOpening = 0x878; // CEntityIOOutput + public const nint m_OnFullyClosed = 0x890; // CEntityIOOutput + public const nint m_OnFullyOpen = 0x8A8; // CEntityIOOutput + public const nint m_OnClose = 0x8C0; // CEntityIOOutput + public const nint m_OnOpen = 0x8D8; // CEntityIOOutput + public const nint m_OnLockedUse = 0x8F0; // CEntityIOOutput + public const nint m_bLoopMoveSound = 0x908; // bool + public const nint m_bCreateNavObstacle = 0x928; // bool + public const nint m_isChaining = 0x929; // bool + public const nint m_bIsUsable = 0x92A; // bool } // Parent: CServerOnlyEntity // Field count: 0 @@ -10533,15 +10721,15 @@ namespace CS2Dumper.Schemas { // Parent: CRulePointEntity // Field count: 4 public static class CGameMoney { - public const nint m_OnMoneySpent = 0x7E8; // CEntityIOOutput - public const nint m_OnMoneySpentFail = 0x810; // CEntityIOOutput - public const nint m_nMoney = 0x838; // int32 - public const nint m_strAwardText = 0x840; // CUtlString + public const nint m_OnMoneySpent = 0x740; // CEntityIOOutput + public const nint m_OnMoneySpentFail = 0x758; // CEntityIOOutput + public const nint m_nMoney = 0x770; // int32 + public const nint m_strAwardText = 0x778; // CUtlString } // Parent: CPointEntity // Field count: 1 public static class CEnvHudHint { - public const nint m_iszMessage = 0x4F0; // CUtlSymbolLarge + public const nint m_iszMessage = 0x4A8; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 0 @@ -10554,13 +10742,13 @@ namespace CS2Dumper.Schemas { // Parent: CItem // Field count: 2 public static class CItemDefuser { - public const nint m_entitySpottedState = 0xB70; // EntitySpottedState_t - public const nint m_nSpotRules = 0xB88; // int32 + public const nint m_entitySpottedState = 0xAC0; // EntitySpottedState_t + public const nint m_nSpotRules = 0xAD8; // int32 } // Parent: CBaseModelEntity // Field count: 1 public static class CItemGenericTriggerHelper { - public const nint m_hParentItem = 0x7D8; // CHandle + public const nint m_hParentItem = 0x730; // CHandle } // Parent: CPlayerPawnComponent // Field count: 5 @@ -10571,11 +10759,11 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_hLastWeapon (CHandle) // NetworkVarNames: m_iAmmo (uint16) public static class CPlayer_WeaponServices { - public const nint m_hMyWeapons = 0x40; // CNetworkUtlVectorBase> - public const nint m_hActiveWeapon = 0x58; // CHandle - public const nint m_hLastWeapon = 0x5C; // CHandle - public const nint m_iAmmo = 0x60; // uint16[32] - public const nint m_bPreventWeaponPickup = 0xA0; // bool + public const nint m_hMyWeapons = 0x48; // CNetworkUtlVectorBase> + public const nint m_hActiveWeapon = 0x60; // CHandle + public const nint m_hLastWeapon = 0x64; // CHandle + public const nint m_iAmmo = 0x68; // uint16[32] + public const nint m_bPreventWeaponPickup = 0xA8; // bool } // Parent: CRagdollProp // Field count: 6 @@ -10586,12 +10774,12 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_attachmentPointBoneSpace (Vector) // NetworkVarNames: m_attachmentPointRagdollSpace (Vector) public static class CRagdollPropAttached { - public const nint m_boneIndexAttached = 0xBE0; // uint32 - public const nint m_ragdollAttachedObjectIndex = 0xBE4; // uint32 - public const nint m_attachmentPointBoneSpace = 0xBE8; // Vector - public const nint m_attachmentPointRagdollSpace = 0xBF4; // Vector - public const nint m_bShouldDetach = 0xC00; // bool - public const nint m_bShouldDeleteAttachedActivationRecord = 0xC10; // bool + public const nint m_boneIndexAttached = 0xB70; // uint32 + public const nint m_ragdollAttachedObjectIndex = 0xB74; // uint32 + public const nint m_attachmentPointBoneSpace = 0xB78; // Vector + public const nint m_attachmentPointRagdollSpace = 0xB84; // Vector + public const nint m_bShouldDetach = 0xB90; // bool + public const nint m_bShouldDeleteAttachedActivationRecord = 0xBA0; // bool } // Parent: CItem // Field count: 2 @@ -10600,16 +10788,16 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) public static class CItemDogtags { - public const nint m_OwningPlayer = 0xB70; // CHandle - public const nint m_KillingPlayer = 0xB74; // CHandle + public const nint m_OwningPlayer = 0xAC0; // CHandle + public const nint m_KillingPlayer = 0xAC4; // CHandle } // Parent: CBasePlatTrain // Field count: 1 public static class CFuncPlat { - public const nint m_sNoise = 0x880; // CUtlSymbolLarge + public const nint m_sNoise = 0x7D8; // CUtlSymbolLarge } // Parent: CBaseModelEntity - // Field count: 76 + // Field count: 77 // // Metadata: // NetworkVarNames: m_bEnabled (bool) @@ -10648,6 +10836,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bForceShadowsEnabled (bool) // NetworkVarNames: m_nBounceLight (int) // NetworkVarNames: m_flBounceScale (float) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flMinRoughness (float) // NetworkVarNames: m_vAlternateColor (Vector) // NetworkVarNames: m_fAlternateColorBrightness (float) @@ -10687,89 +10876,90 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vPrecomputedOBBExtent5 (Vector) // NetworkVarNames: m_VisClusters (uint16) public static class CBarnLight { - public const nint m_bEnabled = 0x7D8; // bool - public const nint m_nColorMode = 0x7DC; // int32 - public const nint m_Color = 0x7E0; // Color - public const nint m_flColorTemperature = 0x7E4; // float32 - public const nint m_flBrightness = 0x7E8; // float32 - public const nint m_flBrightnessScale = 0x7EC; // float32 - public const nint m_nDirectLight = 0x7F0; // int32 - public const nint m_nBakedShadowIndex = 0x7F4; // int32 - public const nint m_nLightPathUniqueId = 0x7F8; // int32 - public const nint m_nLightMapUniqueId = 0x7FC; // int32 - public const nint m_nLuminaireShape = 0x800; // int32 - public const nint m_flLuminaireSize = 0x804; // float32 - public const nint m_flLuminaireAnisotropy = 0x808; // float32 - public const nint m_LightStyleString = 0x810; // CUtlString - public const nint m_flLightStyleStartTime = 0x818; // GameTime_t - public const nint m_QueuedLightStyleStrings = 0x820; // CNetworkUtlVectorBase - public const nint m_LightStyleEvents = 0x838; // CNetworkUtlVectorBase - public const nint m_LightStyleTargets = 0x850; // CNetworkUtlVectorBase> - public const nint m_StyleEvent = 0x868; // CEntityIOOutput[4] - public const nint m_hLightCookie = 0x928; // CStrongHandle - public const nint m_flShape = 0x930; // float32 - public const nint m_flSoftX = 0x934; // float32 - public const nint m_flSoftY = 0x938; // float32 - public const nint m_flSkirt = 0x93C; // float32 - public const nint m_flSkirtNear = 0x940; // float32 - public const nint m_vSizeParams = 0x944; // Vector - public const nint m_flRange = 0x950; // float32 - public const nint m_vShear = 0x954; // Vector - public const nint m_nBakeSpecularToCubemaps = 0x960; // int32 - public const nint m_vBakeSpecularToCubemapsSize = 0x964; // Vector - public const nint m_nCastShadows = 0x970; // int32 - public const nint m_nShadowMapSize = 0x974; // int32 - public const nint m_nShadowPriority = 0x978; // int32 - public const nint m_bContactShadow = 0x97C; // bool - public const nint m_bForceShadowsEnabled = 0x97D; // bool - public const nint m_nBounceLight = 0x980; // int32 - public const nint m_flBounceScale = 0x984; // float32 - public const nint m_flMinRoughness = 0x988; // float32 - public const nint m_vAlternateColor = 0x98C; // Vector - public const nint m_fAlternateColorBrightness = 0x998; // float32 - public const nint m_nFog = 0x99C; // int32 - public const nint m_flFogStrength = 0x9A0; // float32 - public const nint m_nFogShadows = 0x9A4; // int32 - public const nint m_flFogScale = 0x9A8; // float32 - public const nint m_bFogMixedShadows = 0x9AC; // bool - public const nint m_flFadeSizeStart = 0x9B0; // float32 - public const nint m_flFadeSizeEnd = 0x9B4; // float32 - public const nint m_flShadowFadeSizeStart = 0x9B8; // float32 - public const nint m_flShadowFadeSizeEnd = 0x9BC; // float32 - public const nint m_bPrecomputedFieldsValid = 0x9C0; // bool - public const nint m_vPrecomputedBoundsMins = 0x9C4; // Vector - public const nint m_vPrecomputedBoundsMaxs = 0x9D0; // Vector - public const nint m_vPrecomputedOBBOrigin = 0x9DC; // Vector - public const nint m_vPrecomputedOBBAngles = 0x9E8; // QAngle - public const nint m_vPrecomputedOBBExtent = 0x9F4; // Vector - public const nint m_nPrecomputedSubFrusta = 0xA00; // int32 - public const nint m_vPrecomputedOBBOrigin0 = 0xA04; // Vector - public const nint m_vPrecomputedOBBAngles0 = 0xA10; // QAngle - public const nint m_vPrecomputedOBBExtent0 = 0xA1C; // Vector - public const nint m_vPrecomputedOBBOrigin1 = 0xA28; // Vector - public const nint m_vPrecomputedOBBAngles1 = 0xA34; // QAngle - public const nint m_vPrecomputedOBBExtent1 = 0xA40; // Vector - public const nint m_vPrecomputedOBBOrigin2 = 0xA4C; // Vector - public const nint m_vPrecomputedOBBAngles2 = 0xA58; // QAngle - public const nint m_vPrecomputedOBBExtent2 = 0xA64; // Vector - public const nint m_vPrecomputedOBBOrigin3 = 0xA70; // Vector - public const nint m_vPrecomputedOBBAngles3 = 0xA7C; // QAngle - public const nint m_vPrecomputedOBBExtent3 = 0xA88; // Vector - public const nint m_vPrecomputedOBBOrigin4 = 0xA94; // Vector - public const nint m_vPrecomputedOBBAngles4 = 0xAA0; // QAngle - public const nint m_vPrecomputedOBBExtent4 = 0xAAC; // Vector - public const nint m_vPrecomputedOBBOrigin5 = 0xAB8; // Vector - public const nint m_vPrecomputedOBBAngles5 = 0xAC4; // QAngle - public const nint m_vPrecomputedOBBExtent5 = 0xAD0; // Vector - public const nint m_bPvsModifyEntity = 0xADC; // bool - public const nint m_VisClusters = 0xAE0; // CNetworkUtlVectorBase + public const nint m_bEnabled = 0x730; // bool + public const nint m_nColorMode = 0x734; // int32 + public const nint m_Color = 0x738; // Color + public const nint m_flColorTemperature = 0x73C; // float32 + public const nint m_flBrightness = 0x740; // float32 + public const nint m_flBrightnessScale = 0x744; // float32 + public const nint m_nDirectLight = 0x748; // int32 + public const nint m_nBakedShadowIndex = 0x74C; // int32 + public const nint m_nLightPathUniqueId = 0x750; // int32 + public const nint m_nLightMapUniqueId = 0x754; // int32 + public const nint m_nLuminaireShape = 0x758; // int32 + public const nint m_flLuminaireSize = 0x75C; // float32 + public const nint m_flLuminaireAnisotropy = 0x760; // float32 + public const nint m_LightStyleString = 0x768; // CUtlString + public const nint m_flLightStyleStartTime = 0x770; // GameTime_t + public const nint m_QueuedLightStyleStrings = 0x778; // CNetworkUtlVectorBase + public const nint m_LightStyleEvents = 0x790; // CNetworkUtlVectorBase + public const nint m_LightStyleTargets = 0x7A8; // CNetworkUtlVectorBase> + public const nint m_StyleEvent = 0x7C0; // CEntityIOOutput[4] + public const nint m_hLightCookie = 0x840; // CStrongHandle + public const nint m_flShape = 0x848; // float32 + public const nint m_flSoftX = 0x84C; // float32 + public const nint m_flSoftY = 0x850; // float32 + public const nint m_flSkirt = 0x854; // float32 + public const nint m_flSkirtNear = 0x858; // float32 + public const nint m_vSizeParams = 0x85C; // Vector + public const nint m_flRange = 0x868; // float32 + public const nint m_vShear = 0x86C; // Vector + public const nint m_nBakeSpecularToCubemaps = 0x878; // int32 + public const nint m_vBakeSpecularToCubemapsSize = 0x87C; // Vector + public const nint m_nCastShadows = 0x888; // int32 + public const nint m_nShadowMapSize = 0x88C; // int32 + public const nint m_nShadowPriority = 0x890; // int32 + public const nint m_bContactShadow = 0x894; // bool + public const nint m_bForceShadowsEnabled = 0x895; // bool + public const nint m_nBounceLight = 0x898; // int32 + public const nint m_flBounceScale = 0x89C; // float32 + public const nint m_bDynamicBounce = 0x8A0; // bool + public const nint m_flMinRoughness = 0x8A4; // float32 + public const nint m_vAlternateColor = 0x8A8; // Vector + public const nint m_fAlternateColorBrightness = 0x8B4; // float32 + public const nint m_nFog = 0x8B8; // int32 + public const nint m_flFogStrength = 0x8BC; // float32 + public const nint m_nFogShadows = 0x8C0; // int32 + public const nint m_flFogScale = 0x8C4; // float32 + public const nint m_bFogMixedShadows = 0x8C8; // bool + public const nint m_flFadeSizeStart = 0x8CC; // float32 + public const nint m_flFadeSizeEnd = 0x8D0; // float32 + public const nint m_flShadowFadeSizeStart = 0x8D4; // float32 + public const nint m_flShadowFadeSizeEnd = 0x8D8; // float32 + public const nint m_bPrecomputedFieldsValid = 0x8DC; // bool + public const nint m_vPrecomputedBoundsMins = 0x8E0; // Vector + public const nint m_vPrecomputedBoundsMaxs = 0x8EC; // Vector + public const nint m_vPrecomputedOBBOrigin = 0x8F8; // Vector + public const nint m_vPrecomputedOBBAngles = 0x904; // QAngle + public const nint m_vPrecomputedOBBExtent = 0x910; // Vector + public const nint m_nPrecomputedSubFrusta = 0x91C; // int32 + public const nint m_vPrecomputedOBBOrigin0 = 0x920; // Vector + public const nint m_vPrecomputedOBBAngles0 = 0x92C; // QAngle + public const nint m_vPrecomputedOBBExtent0 = 0x938; // Vector + public const nint m_vPrecomputedOBBOrigin1 = 0x944; // Vector + public const nint m_vPrecomputedOBBAngles1 = 0x950; // QAngle + public const nint m_vPrecomputedOBBExtent1 = 0x95C; // Vector + public const nint m_vPrecomputedOBBOrigin2 = 0x968; // Vector + public const nint m_vPrecomputedOBBAngles2 = 0x974; // QAngle + public const nint m_vPrecomputedOBBExtent2 = 0x980; // Vector + public const nint m_vPrecomputedOBBOrigin3 = 0x98C; // Vector + public const nint m_vPrecomputedOBBAngles3 = 0x998; // QAngle + public const nint m_vPrecomputedOBBExtent3 = 0x9A4; // Vector + public const nint m_vPrecomputedOBBOrigin4 = 0x9B0; // Vector + public const nint m_vPrecomputedOBBAngles4 = 0x9BC; // QAngle + public const nint m_vPrecomputedOBBExtent4 = 0x9C8; // Vector + public const nint m_vPrecomputedOBBOrigin5 = 0x9D4; // Vector + public const nint m_vPrecomputedOBBAngles5 = 0x9E0; // QAngle + public const nint m_vPrecomputedOBBExtent5 = 0x9EC; // Vector + public const nint m_bPvsModifyEntity = 0x9F8; // bool + public const nint m_VisClusters = 0xA00; // CNetworkUtlVectorBase } // Parent: CPointEntity // Field count: 3 public static class CInstructorEventEntity { - public const nint m_iszName = 0x4F0; // CUtlSymbolLarge - public const nint m_iszHintTargetEntity = 0x4F8; // CUtlSymbolLarge - public const nint m_hTargetPlayer = 0x500; // CHandle + public const nint m_iszName = 0x4A8; // CUtlSymbolLarge + public const nint m_iszHintTargetEntity = 0x4B0; // CUtlSymbolLarge + public const nint m_hTargetPlayer = 0x4B8; // CHandle } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -10778,27 +10968,27 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 3 public static class CPathCorner { - public const nint m_flWait = 0x4F0; // float32 - public const nint m_flRadius = 0x4F4; // float32 - public const nint m_OnPass = 0x4F8; // CEntityIOOutput + public const nint m_flWait = 0x4A8; // float32 + public const nint m_flRadius = 0x4AC; // float32 + public const nint m_OnPass = 0x4B0; // CEntityIOOutput } // Parent: CBaseTrigger // Field count: 14 public static class CTriggerSndSosOpvar { - public const nint m_hTouchingPlayers = 0x9A8; // CUtlVector> - public const nint m_flPosition = 0x9C0; // Vector - public const nint m_flCenterSize = 0x9CC; // float32 - public const nint m_flMinVal = 0x9D0; // float32 - public const nint m_flMaxVal = 0x9D4; // float32 - public const nint m_opvarName = 0x9D8; // CUtlSymbolLarge - public const nint m_stackName = 0x9E0; // CUtlSymbolLarge - public const nint m_operatorName = 0x9E8; // CUtlSymbolLarge - public const nint m_bVolIs2D = 0x9F0; // bool - public const nint m_opvarNameChar = 0x9F1; // char[256] - public const nint m_stackNameChar = 0xAF1; // char[256] - public const nint m_operatorNameChar = 0xBF1; // char[256] - public const nint m_VecNormPos = 0xCF4; // Vector - public const nint m_flNormCenterSize = 0xD00; // float32 + public const nint m_hTouchingPlayers = 0x890; // CUtlVector> + public const nint m_flPosition = 0x8A8; // Vector + public const nint m_flCenterSize = 0x8B4; // float32 + public const nint m_flMinVal = 0x8B8; // float32 + public const nint m_flMaxVal = 0x8BC; // float32 + public const nint m_opvarName = 0x8C0; // CUtlSymbolLarge + public const nint m_stackName = 0x8C8; // CUtlSymbolLarge + public const nint m_operatorName = 0x8D0; // CUtlSymbolLarge + public const nint m_bVolIs2D = 0x8D8; // bool + public const nint m_opvarNameChar = 0x8D9; // char[256] + public const nint m_stackNameChar = 0x9D9; // char[256] + public const nint m_operatorNameChar = 0xAD9; // char[256] + public const nint m_VecNormPos = 0xBDC; // Vector + public const nint m_flNormCenterSize = 0xBE8; // float32 } // Parent: None // Field count: 1 @@ -10837,224 +11027,242 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iNodeNumberMax (int) // NetworkVarNames: m_bListenedTo (bool) public static class CPointCommentaryNode { - public const nint m_iszPreCommands = 0xA90; // CUtlSymbolLarge - public const nint m_iszPostCommands = 0xA98; // CUtlSymbolLarge - public const nint m_iszCommentaryFile = 0xAA0; // CUtlSymbolLarge - public const nint m_iszViewTarget = 0xAA8; // CUtlSymbolLarge - public const nint m_hViewTarget = 0xAB0; // CHandle - public const nint m_hViewTargetAngles = 0xAB4; // CHandle - public const nint m_iszViewPosition = 0xAB8; // CUtlSymbolLarge - public const nint m_hViewPosition = 0xAC0; // CHandle - public const nint m_hViewPositionMover = 0xAC4; // CHandle - public const nint m_bPreventMovement = 0xAC8; // bool - public const nint m_bUnderCrosshair = 0xAC9; // bool - public const nint m_bUnstoppable = 0xACA; // bool - public const nint m_flFinishedTime = 0xACC; // GameTime_t - public const nint m_vecFinishOrigin = 0xAD0; // Vector - public const nint m_vecOriginalAngles = 0xADC; // QAngle - public const nint m_vecFinishAngles = 0xAE8; // QAngle - public const nint m_bPreventChangesWhileMoving = 0xAF4; // bool - public const nint m_bDisabled = 0xAF5; // bool - public const nint m_vecTeleportOrigin = 0xAF8; // VectorWS - public const nint m_flAbortedPlaybackAt = 0xB04; // GameTime_t - public const nint m_pOnCommentaryStarted = 0xB08; // CEntityIOOutput - public const nint m_pOnCommentaryStopped = 0xB30; // CEntityIOOutput - public const nint m_bActive = 0xB58; // bool - public const nint m_flStartTime = 0xB5C; // GameTime_t - public const nint m_flStartTimeInCommentary = 0xB60; // float32 - public const nint m_iszTitle = 0xB68; // CUtlSymbolLarge - public const nint m_iszSpeakers = 0xB70; // CUtlSymbolLarge - public const nint m_iNodeNumber = 0xB78; // int32 - public const nint m_iNodeNumberMax = 0xB7C; // int32 - public const nint m_bListenedTo = 0xB80; // bool + public const nint m_iszPreCommands = 0xA20; // CUtlSymbolLarge + public const nint m_iszPostCommands = 0xA28; // CUtlSymbolLarge + public const nint m_iszCommentaryFile = 0xA30; // CUtlSymbolLarge + public const nint m_iszViewTarget = 0xA38; // CUtlSymbolLarge + public const nint m_hViewTarget = 0xA40; // CHandle + public const nint m_hViewTargetAngles = 0xA44; // CHandle + public const nint m_iszViewPosition = 0xA48; // CUtlSymbolLarge + public const nint m_hViewPosition = 0xA50; // CHandle + public const nint m_hViewPositionMover = 0xA54; // CHandle + public const nint m_bPreventMovement = 0xA58; // bool + public const nint m_bUnderCrosshair = 0xA59; // bool + public const nint m_bUnstoppable = 0xA5A; // bool + public const nint m_flFinishedTime = 0xA5C; // GameTime_t + public const nint m_vecFinishOrigin = 0xA60; // Vector + public const nint m_vecOriginalAngles = 0xA6C; // QAngle + public const nint m_vecFinishAngles = 0xA78; // QAngle + public const nint m_bPreventChangesWhileMoving = 0xA84; // bool + public const nint m_bDisabled = 0xA85; // bool + public const nint m_vecTeleportOrigin = 0xA88; // VectorWS + public const nint m_flAbortedPlaybackAt = 0xA94; // GameTime_t + public const nint m_pOnCommentaryStarted = 0xA98; // CEntityIOOutput + public const nint m_pOnCommentaryStopped = 0xAB0; // CEntityIOOutput + public const nint m_bActive = 0xAC8; // bool + public const nint m_flStartTime = 0xACC; // GameTime_t + public const nint m_flStartTimeInCommentary = 0xAD0; // float32 + public const nint m_iszTitle = 0xAD8; // CUtlSymbolLarge + public const nint m_iszSpeakers = 0xAE0; // CUtlSymbolLarge + public const nint m_iNodeNumber = 0xAE8; // int32 + public const nint m_iNodeNumberMax = 0xAEC; // int32 + public const nint m_bListenedTo = 0xAF0; // bool } // Parent: CRotButton // Field count: 14 public static class CMomentaryRotButton { - public const nint m_Position = 0x9A8; // CEntityOutputTemplate - public const nint m_OnUnpressed = 0x9D0; // CEntityIOOutput - public const nint m_OnFullyOpen = 0x9F8; // CEntityIOOutput - public const nint m_OnFullyClosed = 0xA20; // CEntityIOOutput - public const nint m_OnReachedPosition = 0xA48; // CEntityIOOutput - public const nint m_lastUsed = 0xA70; // int32 - public const nint m_start = 0xA74; // QAngle - public const nint m_end = 0xA80; // QAngle - public const nint m_IdealYaw = 0xA8C; // float32 - public const nint m_sNoise = 0xA90; // CUtlSymbolLarge - public const nint m_bUpdateTarget = 0xA98; // bool - public const nint m_direction = 0xA9C; // int32 - public const nint m_returnSpeed = 0xAA0; // float32 - public const nint m_flStartPosition = 0xAA4; // float32 + public const nint m_Position = 0x8B0; // CEntityOutputTemplate + public const nint m_OnUnpressed = 0x8D0; // CEntityIOOutput + public const nint m_OnFullyOpen = 0x8E8; // CEntityIOOutput + public const nint m_OnFullyClosed = 0x900; // CEntityIOOutput + public const nint m_OnReachedPosition = 0x918; // CEntityIOOutput + public const nint m_lastUsed = 0x930; // int32 + public const nint m_start = 0x934; // QAngle + public const nint m_end = 0x940; // QAngle + public const nint m_IdealYaw = 0x94C; // float32 + public const nint m_sNoise = 0x950; // CUtlSymbolLarge + public const nint m_bUpdateTarget = 0x958; // bool + public const nint m_direction = 0x95C; // int32 + public const nint m_returnSpeed = 0x960; // float32 + public const nint m_flStartPosition = 0x964; // float32 } // Parent: CLogicalEntity // Field count: 3 public static class CSceneListManager { - public const nint m_hListManagers = 0x4F0; // CUtlVector> - public const nint m_iszScenes = 0x508; // CUtlSymbolLarge[16] - public const nint m_hScenes = 0x588; // CHandle[16] + public const nint m_hListManagers = 0x4A8; // CUtlVector> + public const nint m_iszScenes = 0x4C0; // CUtlSymbolLarge[16] + public const nint m_hScenes = 0x540; // CHandle[16] } // Parent: CPointEntity // Field count: 4 public static class CEnvTilt { - public const nint m_Duration = 0x4F0; // float32 - public const nint m_Radius = 0x4F4; // float32 - public const nint m_TiltTime = 0x4F8; // float32 - public const nint m_stopTime = 0x4FC; // GameTime_t + public const nint m_Duration = 0x4A8; // float32 + public const nint m_Radius = 0x4AC; // float32 + public const nint m_TiltTime = 0x4B0; // float32 + public const nint m_stopTime = 0x4B4; // GameTime_t } // Parent: CEnvSoundscape // Field count: 0 public static class CEnvSoundscapeTriggerable { } // Parent: CBaseModelEntity - // Field count: 68 + // Field count: 84 public static class CFuncMover { - public const nint m_iszPathName = 0x7D8; // CUtlSymbolLarge - public const nint m_hPathMover = 0x7E0; // CHandle - public const nint m_hPrevPathMover = 0x7E4; // CHandle - public const nint m_iszPathNodeStart = 0x7E8; // CUtlSymbolLarge - public const nint m_iszPathNodeEnd = 0x7F0; // CUtlSymbolLarge - public const nint m_eMoveType = 0x7F8; // CFuncMover::Move_t - public const nint m_bIsReversing = 0x7FC; // bool - public const nint m_vTarget = 0x800; // Vector - public const nint m_flStartSpeed = 0x80C; // float32 - public const nint m_flPathLocation = 0x810; // float32 - public const nint m_flT = 0x814; // float32 - public const nint m_nCurrentNodeIndex = 0x818; // int32 - public const nint m_nPreviousNodeIndex = 0x81C; // int32 - public const nint m_eSolidType = 0x820; // SolidType_t - public const nint m_bIsMoving = 0x821; // bool - public const nint m_flTimeToReachMaxSpeed = 0x824; // float32 - public const nint m_flDistanceToReachMaxSpeed = 0x828; // float32 - public const nint m_flTimeToReachZeroSpeed = 0x82C; // float32 - public const nint m_flDistanceToReachZeroSpeed = 0x830; // float32 - public const nint m_flTimeMovementStart = 0x834; // GameTime_t - public const nint m_flTimeMovementStop = 0x838; // GameTime_t - public const nint m_hStopAtNode = 0x83C; // CHandle - public const nint m_flPathLocationToBeginStop = 0x840; // float32 - public const nint m_iszStartForwardSound = 0x848; // CUtlSymbolLarge - public const nint m_iszLoopForwardSound = 0x850; // CUtlSymbolLarge - public const nint m_iszStopForwardSound = 0x858; // CUtlSymbolLarge - public const nint m_iszStartReverseSound = 0x860; // CUtlSymbolLarge - public const nint m_iszLoopReverseSound = 0x868; // CUtlSymbolLarge - public const nint m_iszStopReverseSound = 0x870; // CUtlSymbolLarge - public const nint m_iszArriveAtDestinationSound = 0x878; // CUtlSymbolLarge - public const nint m_OnMovementEnd = 0x898; // CEntityIOOutput - public const nint m_bStartAtClosestPoint = 0x8C0; // bool - public const nint m_bStartAtEnd = 0x8C1; // bool - public const nint m_eOrientationUpdate = 0x8C4; // CFuncMover::OrientationUpdate_t - public const nint m_flTimeStartOrientationChange = 0x8C8; // GameTime_t - public const nint m_flTimeToBlendToNewOrientation = 0x8CC; // float32 - public const nint m_flDurationBlendToNewOrientationRan = 0x8D0; // float32 - public const nint m_nOriginalOrientationIndex = 0x8D4; // int32 - public const nint m_bCreateMovableNavMesh = 0x8D8; // bool - public const nint m_bAllowMovableNavMeshDockingOnEntireEntity = 0x8D9; // bool - public const nint m_OnNodePassed = 0x8E0; // CEntityIOOutput - public const nint m_iszOrientationMatchEntityName = 0x908; // CUtlSymbolLarge - public const nint m_hOrientationMatchEntity = 0x910; // CHandle - public const nint m_flTimeToTraverseToNextNode = 0x914; // float32 - public const nint m_vLerpToNewPosStartInPathEntitySpace = 0x918; // Vector - public const nint m_vLerpToNewPosEndInPathEntitySpace = 0x924; // Vector - public const nint m_flLerpToPositionT = 0x930; // float32 - public const nint m_flLerpToPositionDeltaT = 0x934; // float32 - public const nint m_OnLerpToPositionComplete = 0x938; // CEntityIOOutput - public const nint m_bIsPaused = 0x960; // bool - public const nint m_eTransitionedToPathNodeAction = 0x964; // CFuncMover::TransitionToPathNodeAction_t - public const nint m_nDelayedTeleportToNode = 0x968; // int32 - public const nint m_bIsVerboseLogging = 0x96C; // bool - public const nint m_hFollowEntity = 0x970; // CHandle - public const nint m_flFollowDistance = 0x974; // float32 - public const nint m_flFollowMinimumSpeed = 0x978; // float32 - public const nint m_flCurFollowEntityT = 0x97C; // float32 - public const nint m_flCurFollowSpeed = 0x980; // float32 - public const nint m_strOrientationFaceEntityName = 0x988; // CUtlSymbolLarge - public const nint m_hOrientationFaceEntity = 0x990; // CHandle - public const nint m_OnStart = 0x998; // CEntityIOOutput - public const nint m_OnStartForward = 0x9C0; // CEntityIOOutput - public const nint m_OnStartReverse = 0x9E8; // CEntityIOOutput - public const nint m_OnStop = 0xA10; // CEntityIOOutput - public const nint m_OnStopped = 0xA38; // CEntityIOOutput - public const nint m_bNextNodeReturnsCurrent = 0xA60; // bool - public const nint m_bStartedMoving = 0xA61; // bool - public const nint m_eFollowEntityDirection = 0xA80; // CFuncMover::FollowEntityDirection_t + public const nint m_iszPathName = 0x730; // CUtlSymbolLarge + public const nint m_hPathMover = 0x738; // CHandle + public const nint m_hPrevPathMover = 0x73C; // CHandle + public const nint m_iszPathNodeStart = 0x740; // CUtlSymbolLarge + public const nint m_iszPathNodeEnd = 0x748; // CUtlSymbolLarge + public const nint m_eMoveType = 0x750; // CFuncMover::Move_t + public const nint m_bIsReversing = 0x754; // bool + public const nint m_flStartSpeed = 0x758; // float32 + public const nint m_flPathLocation = 0x75C; // float32 + public const nint m_flT = 0x760; // float32 + public const nint m_nCurrentNodeIndex = 0x764; // int32 + public const nint m_nPreviousNodeIndex = 0x768; // int32 + public const nint m_eSolidType = 0x76C; // SolidType_t + public const nint m_bIsMoving = 0x76D; // bool + public const nint m_flTimeToReachMaxSpeed = 0x770; // float32 + public const nint m_flDistanceToReachMaxSpeed = 0x774; // float32 + public const nint m_flTimeToReachZeroSpeed = 0x778; // float32 + public const nint m_flComputedDistanceToReachMaxSpeed = 0x77C; // float32 + public const nint m_flComputedDistanceToReachZeroSpeed = 0x780; // float32 + public const nint m_flStartCurveScale = 0x784; // float32 + public const nint m_flStopCurveScale = 0x788; // float32 + public const nint m_flDistanceToReachZeroSpeed = 0x78C; // float32 + public const nint m_flTimeMovementStart = 0x790; // GameTime_t + public const nint m_flTimeMovementStop = 0x794; // GameTime_t + public const nint m_hStopAtNode = 0x798; // CHandle + public const nint m_flPathLocationToBeginStop = 0x79C; // float32 + public const nint m_flPathLocationStart = 0x7A0; // float32 + public const nint m_flBeginStopT = 0x7A4; // float32 + public const nint m_iszStartForwardSound = 0x7A8; // CUtlSymbolLarge + public const nint m_iszLoopForwardSound = 0x7B0; // CUtlSymbolLarge + public const nint m_iszStopForwardSound = 0x7B8; // CUtlSymbolLarge + public const nint m_iszStartReverseSound = 0x7C0; // CUtlSymbolLarge + public const nint m_iszLoopReverseSound = 0x7C8; // CUtlSymbolLarge + public const nint m_iszStopReverseSound = 0x7D0; // CUtlSymbolLarge + public const nint m_iszArriveAtDestinationSound = 0x7D8; // CUtlSymbolLarge + public const nint m_OnMovementEnd = 0x7F8; // CEntityIOOutput + public const nint m_bStartAtClosestPoint = 0x810; // bool + public const nint m_bStartAtEnd = 0x811; // bool + public const nint m_bStartFollowingClosestMover = 0x812; // bool + public const nint m_eOrientationUpdate = 0x814; // CFuncMover::OrientationUpdate_t + public const nint m_flTimeStartOrientationChange = 0x818; // GameTime_t + public const nint m_flTimeToBlendToNewOrientation = 0x81C; // float32 + public const nint m_flDurationBlendToNewOrientationRan = 0x820; // float32 + public const nint m_nOriginalOrientationIndex = 0x824; // int32 + public const nint m_bCreateMovableNavMesh = 0x828; // bool + public const nint m_bAllowMovableNavMeshDockingOnEntireEntity = 0x829; // bool + public const nint m_OnNodePassed = 0x830; // CEntityOutputTemplate + public const nint m_iszOrientationMatchEntityName = 0x850; // CUtlSymbolLarge + public const nint m_hOrientationMatchEntity = 0x858; // CHandle + public const nint m_flTimeToTraverseToNextNode = 0x85C; // float32 + public const nint m_vLerpToNewPosStartInPathEntitySpace = 0x860; // Vector + public const nint m_vLerpToNewPosEndInPathEntitySpace = 0x86C; // Vector + public const nint m_flLerpToPositionT = 0x878; // float32 + public const nint m_flLerpToPositionDeltaT = 0x87C; // float32 + public const nint m_OnLerpToPositionComplete = 0x880; // CEntityIOOutput + public const nint m_bIsPaused = 0x898; // bool + public const nint m_eTransitionedToPathNodeAction = 0x89C; // CFuncMover::TransitionToPathNodeAction_t + public const nint m_nDelayedTeleportToNode = 0x8A0; // int32 + public const nint m_bIsVerboseLogging = 0x8A4; // bool + public const nint m_hFollowEntity = 0x8A8; // CHandle + public const nint m_flFollowDistance = 0x8AC; // float32 + public const nint m_flFollowMinimumSpeed = 0x8B0; // float32 + public const nint m_flCurFollowEntityT = 0x8B4; // float32 + public const nint m_flCurFollowSpeed = 0x8B8; // float32 + public const nint m_strOrientationFaceEntityName = 0x8C0; // CUtlSymbolLarge + public const nint m_hOrientationFaceEntity = 0x8C8; // CHandle + public const nint m_OnStart = 0x8D0; // CEntityIOOutput + public const nint m_OnStartForward = 0x8E8; // CEntityIOOutput + public const nint m_OnStartReverse = 0x900; // CEntityIOOutput + public const nint m_OnStop = 0x918; // CEntityIOOutput + public const nint m_OnStopped = 0x930; // CEntityIOOutput + public const nint m_bNextNodeReturnsCurrent = 0x948; // bool + public const nint m_bStartedMoving = 0x949; // bool + public const nint m_eFollowEntityDirection = 0x968; // CFuncMover::FollowEntityDirection_t + public const nint m_hFollowMover = 0x96C; // CHandle + public const nint m_iszFollowMoverEntityName = 0x970; // CUtlSymbolLarge + public const nint m_flFollowMoverDistance = 0x978; // float32 + public const nint m_flFollowMoverCalculatedDistance = 0x97C; // float32 + public const nint m_flFollowMoverSpringStrength = 0x980; // float32 + public const nint m_bFollowConstraintsInitialized = 0x984; // bool + public const nint m_eFollowConstraint = 0x988; // CFuncMover::FollowConstraint_t + public const nint m_flFollowMoverSpeed = 0x98C; // float32 + public const nint m_flFollowMoverVelocity = 0x990; // float32 + public const nint m_nTickMovementRan = 0x994; // GameTick_t } // Parent: CBreakableProp - // Field count: 38 + // Field count: 41 // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkIncludeByName // NetworkVarNames: m_bAwake (bool) public static class CPhysicsProp { - public const nint m_MotionEnabled = 0xC60; // CEntityIOOutput - public const nint m_OnAwakened = 0xC88; // CEntityIOOutput - public const nint m_OnAwake = 0xCB0; // CEntityIOOutput - public const nint m_OnAsleep = 0xCD8; // CEntityIOOutput - public const nint m_OnPlayerUse = 0xD00; // CEntityIOOutput - public const nint m_OnOutOfWorld = 0xD28; // CEntityIOOutput - public const nint m_OnPlayerPickup = 0xD50; // CEntityIOOutput - public const nint m_bForceNavIgnore = 0xD78; // bool - public const nint m_bNoNavmeshBlocker = 0xD79; // bool - public const nint m_bForceNpcExclude = 0xD7A; // bool - public const nint m_massScale = 0xD7C; // float32 - public const nint m_buoyancyScale = 0xD80; // float32 - public const nint m_damageType = 0xD84; // int32 - public const nint m_damageToEnableMotion = 0xD88; // int32 - public const nint m_flForceToEnableMotion = 0xD8C; // float32 - public const nint m_bThrownByPlayer = 0xD90; // bool - public const nint m_bDroppedByPlayer = 0xD91; // bool - public const nint m_bTouchedByPlayer = 0xD92; // bool - public const nint m_bFirstCollisionAfterLaunch = 0xD93; // bool - public const nint m_bHasBeenAwakened = 0xD94; // bool - public const nint m_bIsOverrideProp = 0xD95; // bool - public const nint m_flLastBurn = 0xD98; // GameTime_t - public const nint m_nDynamicContinuousContactBehavior = 0xD9C; // DynamicContinuousContactBehavior_t - public const nint m_fNextCheckDisableMotionContactsTime = 0xDA0; // GameTime_t - public const nint m_iInitialGlowState = 0xDA4; // int32 - public const nint m_nGlowRange = 0xDA8; // int32 - public const nint m_nGlowRangeMin = 0xDAC; // int32 - public const nint m_glowColor = 0xDB0; // Color - public const nint m_bShouldAutoConvertBackFromDebris = 0xDB4; // bool - public const nint m_bMuteImpactEffects = 0xDB5; // bool - public const nint m_bAcceptDamageFromHeldObjects = 0xDBF; // bool - public const nint m_bEnableUseOutput = 0xDC0; // bool - public const nint m_CrateType = 0xDC4; // CPhysicsProp::CrateType_t - public const nint m_strItemClass = 0xDC8; // CUtlSymbolLarge[4] - public const nint m_nItemCount = 0xDE8; // int32[4] - public const nint m_bRemovableForAmmoBalancing = 0xDF8; // bool - public const nint m_bAwake = 0xDF9; // bool - public const nint m_bAttachedToReferenceFrame = 0xDFA; // bool + public const nint m_MotionEnabled = 0xBB0; // CEntityIOOutput + public const nint m_OnAwakened = 0xBC8; // CEntityIOOutput + public const nint m_OnAwake = 0xBE0; // CEntityIOOutput + public const nint m_OnAsleep = 0xBF8; // CEntityIOOutput + public const nint m_OnPlayerUse = 0xC10; // CEntityIOOutput + public const nint m_OnOutOfWorld = 0xC28; // CEntityIOOutput + public const nint m_OnPlayerPickup = 0xC40; // CEntityIOOutput + public const nint m_bForceNavIgnore = 0xC58; // bool + public const nint m_bNoNavmeshBlocker = 0xC59; // bool + public const nint m_bForceNpcExclude = 0xC5A; // bool + public const nint m_massScale = 0xC5C; // float32 + public const nint m_buoyancyScale = 0xC60; // float32 + public const nint m_damageType = 0xC64; // int32 + public const nint m_damageToEnableMotion = 0xC68; // int32 + public const nint m_flForceToEnableMotion = 0xC6C; // float32 + public const nint m_bThrownByPlayer = 0xC70; // bool + public const nint m_bDroppedByPlayer = 0xC71; // bool + public const nint m_bTouchedByPlayer = 0xC72; // bool + public const nint m_bFirstCollisionAfterLaunch = 0xC73; // bool + public const nint m_bHasBeenAwakened = 0xC74; // bool + public const nint m_bIsOverrideProp = 0xC75; // bool + public const nint m_flLastBurn = 0xC78; // GameTime_t + public const nint m_nDynamicContinuousContactBehavior = 0xC7C; // DynamicContinuousContactBehavior_t + public const nint m_fNextCheckDisableMotionContactsTime = 0xC80; // GameTime_t + public const nint m_iInitialGlowState = 0xC84; // int32 + public const nint m_nGlowRange = 0xC88; // int32 + public const nint m_nGlowRangeMin = 0xC8C; // int32 + public const nint m_glowColor = 0xC90; // Color + public const nint m_bShouldAutoConvertBackFromDebris = 0xC94; // bool + public const nint m_bMuteImpactEffects = 0xC95; // bool + public const nint m_bUpdateNavWhenMoving = 0xC9C; // bool + public const nint m_bForceNavObstacleCut = 0xC9D; // bool + public const nint m_bAllowObstacleConvexHullMerging = 0xC9E; // bool + public const nint m_bAcceptDamageFromHeldObjects = 0xC9F; // bool + public const nint m_bEnableUseOutput = 0xCA0; // bool + public const nint m_CrateType = 0xCA4; // CPhysicsProp::CrateType_t + public const nint m_strItemClass = 0xCA8; // CUtlSymbolLarge[4] + public const nint m_nItemCount = 0xCC8; // int32[4] + public const nint m_bRemovableForAmmoBalancing = 0xCD8; // bool + public const nint m_bAwake = 0xCD9; // bool + public const nint m_bAttachedToReferenceFrame = 0xCDA; // bool } // Parent: CBaseModelEntity // Field count: 2 public static class CFuncNavObstruction { - public const nint m_bDisabled = 0x7F0; // bool - public const nint m_bUseAsyncObstacleUpdate = 0x7F1; // bool + public const nint m_bDisabled = 0x748; // bool + public const nint m_bUseAsyncObstacleUpdate = 0x749; // bool } // Parent: CPhysConstraint // Field count: 12 public static class CPhysWheelConstraint { - public const nint m_flSuspensionFrequency = 0x560; // float32 - public const nint m_flSuspensionDampingRatio = 0x564; // float32 - public const nint m_flSuspensionHeightOffset = 0x568; // float32 - public const nint m_bEnableSuspensionLimit = 0x56C; // bool - public const nint m_flMinSuspensionOffset = 0x570; // float32 - public const nint m_flMaxSuspensionOffset = 0x574; // float32 - public const nint m_bEnableSteeringLimit = 0x578; // bool - public const nint m_flMinSteeringAngle = 0x57C; // float32 - public const nint m_flMaxSteeringAngle = 0x580; // float32 - public const nint m_flSteeringAxisFriction = 0x584; // float32 - public const nint m_flSpinAxisFriction = 0x588; // float32 - public const nint m_hSteeringMimicsEntity = 0x58C; // CHandle + public const nint m_flSuspensionFrequency = 0x508; // float32 + public const nint m_flSuspensionDampingRatio = 0x50C; // float32 + public const nint m_flSuspensionHeightOffset = 0x510; // float32 + public const nint m_bEnableSuspensionLimit = 0x514; // bool + public const nint m_flMinSuspensionOffset = 0x518; // float32 + public const nint m_flMaxSuspensionOffset = 0x51C; // float32 + public const nint m_bEnableSteeringLimit = 0x520; // bool + public const nint m_flMinSteeringAngle = 0x524; // float32 + public const nint m_flMaxSteeringAngle = 0x528; // float32 + public const nint m_flSteeringAxisFriction = 0x52C; // float32 + public const nint m_flSpinAxisFriction = 0x530; // float32 + public const nint m_hSteeringMimicsEntity = 0x534; // CHandle } // Parent: CBaseEntity // Field count: 2 public static class CSkyboxReference { - public const nint m_worldGroupId = 0x4F0; // WorldGroupId_t - public const nint m_hSkyCamera = 0x4F4; // CHandle + public const nint m_worldGroupId = 0x4A8; // WorldGroupId_t + public const nint m_hSkyCamera = 0x4AC; // CHandle } // Parent: CBaseEntity // Field count: 0 @@ -11066,20 +11274,30 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_bIsIncGrenade (bool) public static class CMolotovProjectile { - public const nint m_bIsIncGrenade = 0xC40; // bool - public const nint m_bDetonated = 0xC58; // bool - public const nint m_stillTimer = 0xC60; // IntervalTimer - public const nint m_bHasBouncedOffPlayer = 0xD40; // bool + public const nint m_bIsIncGrenade = 0xBB0; // bool + public const nint m_bDetonated = 0xBC8; // bool + public const nint m_stillTimer = 0xBD0; // IntervalTimer + public const nint m_bHasBouncedOffPlayer = 0xCB0; // bool } // Parent: CBaseFilter // Field count: 1 public static class CFilterClass { - public const nint m_iFilterClass = 0x548; // CUtlSymbolLarge + public const nint m_iFilterClass = 0x4E0; // CUtlSymbolLarge } // Parent: CBaseTrigger // Field count: 0 public static class CTriggerToggleSave { } + // Parent: CPathSimple + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_vecPathNodes (CHandle) + // NetworkVarNames: m_xInitialPathWorldToLocal (CTransform) + public static class CPathWithDynamicNodes { + public const nint m_vecPathNodes = 0x5B0; // CNetworkUtlVectorBase> + public const nint m_xInitialPathWorldToLocal = 0x5D0; // CTransform + } // Parent: CBaseEntity // Field count: 17 // @@ -11097,31 +11315,31 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flCurWeight (float32) // NetworkVarNames: m_netlookupFilename (char) public static class CColorCorrection { - public const nint m_flFadeInDuration = 0x4F0; // float32 - public const nint m_flFadeOutDuration = 0x4F4; // float32 - public const nint m_flStartFadeInWeight = 0x4F8; // float32 - public const nint m_flStartFadeOutWeight = 0x4FC; // float32 - public const nint m_flTimeStartFadeIn = 0x500; // GameTime_t - public const nint m_flTimeStartFadeOut = 0x504; // GameTime_t - public const nint m_flMaxWeight = 0x508; // float32 - public const nint m_bStartDisabled = 0x50C; // bool - public const nint m_bEnabled = 0x50D; // bool - public const nint m_bMaster = 0x50E; // bool - public const nint m_bClientSide = 0x50F; // bool - public const nint m_bExclusive = 0x510; // bool - public const nint m_MinFalloff = 0x514; // float32 - public const nint m_MaxFalloff = 0x518; // float32 - public const nint m_flCurWeight = 0x51C; // float32 - public const nint m_netlookupFilename = 0x520; // char[512] - public const nint m_lookupFilename = 0x720; // CUtlSymbolLarge + public const nint m_flFadeInDuration = 0x4A8; // float32 + public const nint m_flFadeOutDuration = 0x4AC; // float32 + public const nint m_flStartFadeInWeight = 0x4B0; // float32 + public const nint m_flStartFadeOutWeight = 0x4B4; // float32 + public const nint m_flTimeStartFadeIn = 0x4B8; // GameTime_t + public const nint m_flTimeStartFadeOut = 0x4BC; // GameTime_t + public const nint m_flMaxWeight = 0x4C0; // float32 + public const nint m_bStartDisabled = 0x4C4; // bool + public const nint m_bEnabled = 0x4C5; // bool + public const nint m_bMaster = 0x4C6; // bool + public const nint m_bClientSide = 0x4C7; // bool + public const nint m_bExclusive = 0x4C8; // bool + public const nint m_MinFalloff = 0x4CC; // float32 + public const nint m_MaxFalloff = 0x4D0; // float32 + public const nint m_flCurWeight = 0x4D4; // float32 + public const nint m_netlookupFilename = 0x4D8; // char[512] + public const nint m_lookupFilename = 0x6D8; // CUtlSymbolLarge } // Parent: CPropDoorRotating // Field count: 4 public static class CPropDoorRotatingBreakable { - public const nint m_bBreakable = 0x1090; // bool - public const nint m_isAbleToCloseAreaPortals = 0x1091; // bool - public const nint m_currentDamageState = 0x1094; // int32 - public const nint m_damageStates = 0x1098; // CUtlVector + public const nint m_bBreakable = 0xEF0; // bool + public const nint m_isAbleToCloseAreaPortals = 0xEF1; // bool + public const nint m_currentDamageState = 0xEF4; // int32 + public const nint m_damageStates = 0xEF8; // CUtlVector } // Parent: CLightEntity // Field count: 0 @@ -11136,42 +11354,43 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_PanelClassName (string_t) // NetworkVarNames: m_PanelID (string_t) public static class CBaseClientUIEntity { - public const nint m_bEnabled = 0x7D8; // bool - public const nint m_DialogXMLName = 0x7E0; // CUtlSymbolLarge - public const nint m_PanelClassName = 0x7E8; // CUtlSymbolLarge - public const nint m_PanelID = 0x7F0; // CUtlSymbolLarge - public const nint m_CustomOutput0 = 0x7F8; // CEntityIOOutput - public const nint m_CustomOutput1 = 0x820; // CEntityIOOutput - public const nint m_CustomOutput2 = 0x848; // CEntityIOOutput - public const nint m_CustomOutput3 = 0x870; // CEntityIOOutput - public const nint m_CustomOutput4 = 0x898; // CEntityIOOutput - public const nint m_CustomOutput5 = 0x8C0; // CEntityIOOutput - public const nint m_CustomOutput6 = 0x8E8; // CEntityIOOutput - public const nint m_CustomOutput7 = 0x910; // CEntityIOOutput - public const nint m_CustomOutput8 = 0x938; // CEntityIOOutput - public const nint m_CustomOutput9 = 0x960; // CEntityIOOutput + public const nint m_bEnabled = 0x730; // bool + public const nint m_DialogXMLName = 0x738; // CUtlSymbolLarge + public const nint m_PanelClassName = 0x740; // CUtlSymbolLarge + public const nint m_PanelID = 0x748; // CUtlSymbolLarge + public const nint m_CustomOutput0 = 0x750; // CEntityOutputTemplate + public const nint m_CustomOutput1 = 0x770; // CEntityOutputTemplate + public const nint m_CustomOutput2 = 0x790; // CEntityOutputTemplate + public const nint m_CustomOutput3 = 0x7B0; // CEntityOutputTemplate + public const nint m_CustomOutput4 = 0x7D0; // CEntityOutputTemplate + public const nint m_CustomOutput5 = 0x7F0; // CEntityOutputTemplate + public const nint m_CustomOutput6 = 0x810; // CEntityOutputTemplate + public const nint m_CustomOutput7 = 0x830; // CEntityOutputTemplate + public const nint m_CustomOutput8 = 0x850; // CEntityOutputTemplate + public const nint m_CustomOutput9 = 0x870; // CEntityOutputTemplate } // Parent: CBaseModelEntity - // Field count: 15 + // Field count: 16 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) public static class CBreakable { - public const nint m_CPropDataComponent = 0x7E0; // CPropDataComponent - public const nint m_Material = 0x820; // Materials - public const nint m_hBreaker = 0x824; // CHandle - public const nint m_Explosion = 0x828; // Explosions - public const nint m_iszSpawnObject = 0x830; // CUtlSymbolLarge - public const nint m_flPressureDelay = 0x838; // float32 - public const nint m_iMinHealthDmg = 0x83C; // int32 - public const nint m_iszPropData = 0x840; // CUtlSymbolLarge - public const nint m_impactEnergyScale = 0x848; // float32 - public const nint m_nOverrideBlockLOS = 0x84C; // EOverrideBlockLOS_t - public const nint m_OnBreak = 0x850; // CEntityIOOutput - public const nint m_OnHealthChanged = 0x878; // CEntityOutputTemplate - public const nint m_PerformanceMode = 0x8A0; // PerformanceMode_t - public const nint m_hPhysicsAttacker = 0x8A4; // CHandle - public const nint m_flLastPhysicsInfluenceTime = 0x8A8; // GameTime_t + public const nint m_CPropDataComponent = 0x738; // CPropDataComponent + public const nint m_Material = 0x778; // Materials + public const nint m_hBreaker = 0x77C; // CHandle + public const nint m_Explosion = 0x780; // Explosions + public const nint m_iszSpawnObject = 0x788; // CUtlSymbolLarge + public const nint m_flPressureDelay = 0x790; // float32 + public const nint m_iMinHealthDmg = 0x794; // int32 + public const nint m_iszPropData = 0x798; // CUtlSymbolLarge + public const nint m_impactEnergyScale = 0x7A0; // float32 + public const nint m_nOverrideBlockLOS = 0x7A4; // EOverrideBlockLOS_t + public const nint m_OnStartDeath = 0x7A8; // CEntityIOOutput + public const nint m_OnBreak = 0x7C0; // CEntityIOOutput + public const nint m_OnHealthChanged = 0x7D8; // CEntityOutputTemplate + public const nint m_PerformanceMode = 0x7F8; // PerformanceMode_t + public const nint m_hPhysicsAttacker = 0x7FC; // CHandle + public const nint m_flLastPhysicsInfluenceTime = 0x800; // GameTime_t } // Parent: CPointEntity // Field count: 0 @@ -11180,9 +11399,9 @@ namespace CS2Dumper.Schemas { // Parent: CLogicalEntity // Field count: 3 public static class CBaseFilter { - public const nint m_bNegated = 0x4F0; // bool - public const nint m_OnPass = 0x4F8; // CEntityIOOutput - public const nint m_OnFail = 0x520; // CEntityIOOutput + public const nint m_bNegated = 0x4A8; // bool + public const nint m_OnPass = 0x4B0; // CEntityIOOutput + public const nint m_OnFail = 0x4C8; // CEntityIOOutput } // Parent: // Field count: 1 @@ -11214,20 +11433,20 @@ namespace CS2Dumper.Schemas { // Parent: CPointEntity // Field count: 14 public static class CMapInfo { - public const nint m_iBuyingStatus = 0x4F0; // int32 - public const nint m_flBombRadius = 0x4F4; // float32 - public const nint m_iPetPopulation = 0x4F8; // int32 - public const nint m_bUseNormalSpawnsForDM = 0x4FC; // bool - public const nint m_bDisableAutoGeneratedDMSpawns = 0x4FD; // bool - public const nint m_flBotMaxVisionDistance = 0x500; // float32 - public const nint m_iHostageCount = 0x504; // int32 - public const nint m_bFadePlayerVisibilityFarZ = 0x508; // bool - public const nint m_bRainTraceToSkyEnabled = 0x509; // bool - public const nint m_flEnvRainStrength = 0x50C; // float32 - public const nint m_flEnvPuddleRippleStrength = 0x510; // float32 - public const nint m_flEnvPuddleRippleDirection = 0x514; // float32 - public const nint m_flEnvWetnessCoverage = 0x518; // float32 - public const nint m_flEnvWetnessDryingAmount = 0x51C; // float32 + public const nint m_iBuyingStatus = 0x4A8; // int32 + public const nint m_flBombRadius = 0x4AC; // float32 + public const nint m_iPetPopulation = 0x4B0; // int32 + public const nint m_bUseNormalSpawnsForDM = 0x4B4; // bool + public const nint m_bDisableAutoGeneratedDMSpawns = 0x4B5; // bool + public const nint m_flBotMaxVisionDistance = 0x4B8; // float32 + public const nint m_iHostageCount = 0x4BC; // int32 + public const nint m_bFadePlayerVisibilityFarZ = 0x4C0; // bool + public const nint m_bRainTraceToSkyEnabled = 0x4C1; // bool + public const nint m_flEnvRainStrength = 0x4C4; // float32 + public const nint m_flEnvPuddleRippleStrength = 0x4C8; // float32 + public const nint m_flEnvPuddleRippleDirection = 0x4CC; // float32 + public const nint m_flEnvWetnessCoverage = 0x4D0; // float32 + public const nint m_flEnvWetnessDryingAmount = 0x4D4; // float32 } // Parent: CBaseEntity // Field count: 16 @@ -11249,35 +11468,35 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) public static class CGradientFog { - public const nint m_hGradientFogTexture = 0x4F0; // CStrongHandle - public const nint m_flFogStartDistance = 0x4F8; // float32 - public const nint m_flFogEndDistance = 0x4FC; // float32 - public const nint m_bHeightFogEnabled = 0x500; // bool - public const nint m_flFogStartHeight = 0x504; // float32 - public const nint m_flFogEndHeight = 0x508; // float32 - public const nint m_flFarZ = 0x50C; // float32 - public const nint m_flFogMaxOpacity = 0x510; // float32 - public const nint m_flFogFalloffExponent = 0x514; // float32 - public const nint m_flFogVerticalExponent = 0x518; // float32 - public const nint m_fogColor = 0x51C; // Color - public const nint m_flFogStrength = 0x520; // float32 - public const nint m_flFadeTime = 0x524; // float32 - public const nint m_bStartDisabled = 0x528; // bool - public const nint m_bIsEnabled = 0x529; // bool - public const nint m_bGradientFogNeedsTextures = 0x52A; // bool + public const nint m_hGradientFogTexture = 0x4A8; // CStrongHandle + public const nint m_flFogStartDistance = 0x4B0; // float32 + public const nint m_flFogEndDistance = 0x4B4; // float32 + public const nint m_bHeightFogEnabled = 0x4B8; // bool + public const nint m_flFogStartHeight = 0x4BC; // float32 + public const nint m_flFogEndHeight = 0x4C0; // float32 + public const nint m_flFarZ = 0x4C4; // float32 + public const nint m_flFogMaxOpacity = 0x4C8; // float32 + public const nint m_flFogFalloffExponent = 0x4CC; // float32 + public const nint m_flFogVerticalExponent = 0x4D0; // float32 + public const nint m_fogColor = 0x4D4; // Color + public const nint m_flFogStrength = 0x4D8; // float32 + public const nint m_flFadeTime = 0x4DC; // float32 + public const nint m_bStartDisabled = 0x4E0; // bool + public const nint m_bIsEnabled = 0x4E1; // bool + public const nint m_bGradientFogNeedsTextures = 0x4E2; // bool } // Parent: CSoundOpvarSetPointEntity // Field count: 9 public static class CSoundOpvarSetAABBEntity { - public const nint m_vDistanceInnerMins = 0x6A8; // Vector - public const nint m_vDistanceInnerMaxs = 0x6B4; // Vector - public const nint m_vDistanceOuterMins = 0x6C0; // Vector - public const nint m_vDistanceOuterMaxs = 0x6CC; // Vector - public const nint m_nAABBDirection = 0x6D8; // int32 - public const nint m_vInnerMins = 0x6DC; // Vector - public const nint m_vInnerMaxs = 0x6E8; // Vector - public const nint m_vOuterMins = 0x6F4; // Vector - public const nint m_vOuterMaxs = 0x700; // Vector + public const nint m_vDistanceInnerMins = 0x640; // Vector + public const nint m_vDistanceInnerMaxs = 0x64C; // Vector + public const nint m_vDistanceOuterMins = 0x658; // Vector + public const nint m_vDistanceOuterMaxs = 0x664; // Vector + public const nint m_nAABBDirection = 0x670; // int32 + public const nint m_vInnerMins = 0x674; // Vector + public const nint m_vInnerMaxs = 0x680; // Vector + public const nint m_vOuterMins = 0x68C; // Vector + public const nint m_vOuterMaxs = 0x698; // Vector } // Parent: None // Field count: 1 @@ -11293,10 +11512,10 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_messageText (char) public static class CPointClientUIWorldTextPanel { - public const nint m_messageText = 0x9E0; // char[512] + public const nint m_messageText = 0x8E8; // char[512] } // Parent: - // Field count: 11 + // Field count: 12 // // Metadata: // NetworkVarNames: m_nameStringableIndex (int32) @@ -11308,6 +11527,7 @@ namespace CS2Dumper.Schemas { public const nint m_worldGroupId = 0x38; // WorldGroupId_t public const nint m_fDataObjectTypes = 0x3C; // uint32 public const nint m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t + public const nint m_pAttributes = 0x48; // CEntityAttributeTable* public const nint m_pPrev = 0x50; // CEntityIdentity* public const nint m_pNext = 0x58; // CEntityIdentity* public const nint m_pPrevByClass = 0x60; // CEntityIdentity* @@ -11319,61 +11539,67 @@ namespace CS2Dumper.Schemas { public const nint m_bLimitCountPasses = 0x0; // bool } // Parent: CBaseModelEntity - // Field count: 35 + // Field count: 41 public static class CFuncRotator { - public const nint m_hRotatorTarget = 0x7D8; // CHandle - public const nint m_bIsRotating = 0x7DC; // bool - public const nint m_bIsReversing = 0x7DD; // bool - public const nint m_flTimeToReachMaxSpeed = 0x7E0; // float32 - public const nint m_flTimeToReachZeroSpeed = 0x7E4; // float32 - public const nint m_flDistanceAlongArcTraveled = 0x7E8; // float32 - public const nint m_flTimeToWaitOscillate = 0x7EC; // float32 - public const nint m_flTimeRotationStart = 0x7F0; // GameTime_t - public const nint m_qLSPrevChange = 0x800; // Quaternion - public const nint m_qWSPrev = 0x810; // Quaternion - public const nint m_qWSInit = 0x820; // Quaternion - public const nint m_qLSInit = 0x830; // Quaternion - public const nint m_qLSOrientation = 0x840; // Quaternion - public const nint m_OnRotationStarted = 0x850; // CEntityIOOutput - public const nint m_OnRotationCompleted = 0x878; // CEntityIOOutput - public const nint m_OnOscillate = 0x8A0; // CEntityIOOutput - public const nint m_OnOscillateStartArrive = 0x8C8; // CEntityIOOutput - public const nint m_OnOscillateStartDepart = 0x8F0; // CEntityIOOutput - public const nint m_OnOscillateEndArrive = 0x918; // CEntityIOOutput - public const nint m_OnOscillateEndDepart = 0x940; // CEntityIOOutput - public const nint m_bOscillateDepart = 0x968; // bool - public const nint m_nOscillateCount = 0x96C; // int32 - public const nint m_eRotateType = 0x970; // CFuncRotator::Rotate_t - public const nint m_ePrevRotateType = 0x974; // CFuncRotator::Rotate_t - public const nint m_bHasTargetOverride = 0x978; // bool - public const nint m_qOrientationOverride = 0x980; // Quaternion - public const nint m_eSpaceOverride = 0x990; // RotatorTargetSpace_t - public const nint m_qAngularVelocity = 0x994; // QAngle - public const nint m_vLookAtForcedUp = 0x9A0; // Vector - public const nint m_strRotatorTarget = 0x9B0; // CUtlSymbolLarge - public const nint m_bRecordHistory = 0x9B8; // bool - public const nint m_vecRotatorHistory = 0x9C0; // CUtlVector - public const nint m_bReturningToPreviousOrientation = 0x9D8; // bool - public const nint m_vecRotatorQueue = 0x9E0; // CUtlVector - public const nint m_vecRotatorQueueHistory = 0x9F8; // CUtlVector + public const nint m_hRotatorTarget = 0x730; // CHandle + public const nint m_bIsRotating = 0x734; // bool + public const nint m_bIsReversing = 0x735; // bool + public const nint m_flTimeToReachMaxSpeed = 0x738; // float32 + public const nint m_flTimeToReachZeroSpeed = 0x73C; // float32 + public const nint m_flDistanceAlongArcTraveled = 0x740; // float32 + public const nint m_flTimeToWaitOscillate = 0x744; // float32 + public const nint m_flTimeRotationStart = 0x748; // GameTime_t + public const nint m_qLSPrevChange = 0x750; // Quaternion + public const nint m_qWSPrev = 0x760; // Quaternion + public const nint m_qWSInit = 0x770; // Quaternion + public const nint m_qLSInit = 0x780; // Quaternion + public const nint m_qLSOrientation = 0x790; // Quaternion + public const nint m_OnRotationStarted = 0x7A0; // CEntityIOOutput + public const nint m_OnRotationCompleted = 0x7B8; // CEntityIOOutput + public const nint m_OnOscillate = 0x7D0; // CEntityIOOutput + public const nint m_OnOscillateStartArrive = 0x7E8; // CEntityIOOutput + public const nint m_OnOscillateStartDepart = 0x800; // CEntityIOOutput + public const nint m_OnOscillateEndArrive = 0x818; // CEntityIOOutput + public const nint m_OnOscillateEndDepart = 0x830; // CEntityIOOutput + public const nint m_bOscillateDepart = 0x848; // bool + public const nint m_nOscillateCount = 0x84C; // int32 + public const nint m_eRotateType = 0x850; // CFuncRotator::Rotate_t + public const nint m_ePrevRotateType = 0x854; // CFuncRotator::Rotate_t + public const nint m_bHasTargetOverride = 0x858; // bool + public const nint m_qOrientationOverride = 0x860; // Quaternion + public const nint m_eSpaceOverride = 0x870; // RotatorTargetSpace_t + public const nint m_qAngularVelocity = 0x874; // QAngle + public const nint m_vLookAtForcedUp = 0x880; // Vector + public const nint m_strRotatorTarget = 0x890; // CUtlSymbolLarge + public const nint m_bRecordHistory = 0x898; // bool + public const nint m_vecRotatorHistory = 0x8A0; // CUtlVector + public const nint m_bReturningToPreviousOrientation = 0x8B8; // bool + public const nint m_vecRotatorQueue = 0x8C0; // CUtlVector + public const nint m_vecRotatorQueueHistory = 0x8D8; // CUtlVector + public const nint m_eSolidType = 0x8F0; // SolidType_t + public const nint m_hSpeedFromMover = 0x8F4; // CHandle + public const nint m_iszSpeedFromMover = 0x8F8; // CUtlSymbolLarge + public const nint m_flSpeedScale = 0x900; // float32 + public const nint m_flMinYawRotation = 0x904; // float32 + public const nint m_flMaxYawRotation = 0x908; // float32 } // Parent: CBaseEntity // Field count: 14 public static class CSoundEventEntity { - public const nint m_bStartOnSpawn = 0x4F0; // bool - public const nint m_bToLocalPlayer = 0x4F1; // bool - public const nint m_bStopOnNew = 0x4F2; // bool - public const nint m_bSaveRestore = 0x4F3; // bool - public const nint m_bSavedIsPlaying = 0x4F4; // bool - public const nint m_flSavedElapsedTime = 0x4F8; // float32 - public const nint m_iszSourceEntityName = 0x500; // CUtlSymbolLarge - public const nint m_iszAttachmentName = 0x508; // CUtlSymbolLarge - public const nint m_onGUIDChanged = 0x510; // CEntityOutputTemplate - public const nint m_onSoundFinished = 0x538; // CEntityIOOutput - public const nint m_flClientCullRadius = 0x560; // float32 - public const nint m_iszSoundName = 0x590; // CUtlSymbolLarge - public const nint m_hSource = 0x5AC; // CEntityHandle - public const nint m_nEntityIndexSelection = 0x5B0; // int32 + public const nint m_bStartOnSpawn = 0x4A8; // bool + public const nint m_bToLocalPlayer = 0x4A9; // bool + public const nint m_bStopOnNew = 0x4AA; // bool + public const nint m_bSaveRestore = 0x4AB; // bool + public const nint m_bSavedIsPlaying = 0x4AC; // bool + public const nint m_flSavedElapsedTime = 0x4B0; // float32 + public const nint m_iszSourceEntityName = 0x4B8; // CUtlSymbolLarge + public const nint m_iszAttachmentName = 0x4C0; // CUtlSymbolLarge + public const nint m_onGUIDChanged = 0x4C8; // CEntityOutputTemplate + public const nint m_onSoundFinished = 0x4E8; // CEntityIOOutput + public const nint m_flClientCullRadius = 0x500; // float32 + public const nint m_iszSoundName = 0x530; // CUtlSymbolLarge + public const nint m_hSource = 0x54C; // CEntityHandle + public const nint m_nEntityIndexSelection = 0x550; // int32 } // Parent: SpawnPoint // Field count: 0 @@ -11385,10 +11611,10 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_fadeColor (Color) public static class CEnvFade { - public const nint m_fadeColor = 0x4F0; // Color - public const nint m_Duration = 0x4F4; // float32 - public const nint m_HoldDuration = 0x4F8; // float32 - public const nint m_OnBeginFade = 0x500; // CEntityIOOutput + public const nint m_fadeColor = 0x4A8; // Color + public const nint m_Duration = 0x4AC; // float32 + public const nint m_HoldDuration = 0x4B0; // float32 + public const nint m_OnBeginFade = 0x4B8; // CEntityIOOutput } // Parent: None // Field count: 14 @@ -11414,10 +11640,10 @@ namespace CS2Dumper.Schemas { // Parent: CTriggerMultiple // Field count: 4 public static class CTriggerImpact { - public const nint m_flMagnitude = 0x9D0; // float32 - public const nint m_flNoise = 0x9D4; // float32 - public const nint m_flViewkick = 0x9D8; // float32 - public const nint m_pOutputForce = 0x9E0; // CEntityOutputTemplate + public const nint m_flMagnitude = 0x8A8; // float32 + public const nint m_flNoise = 0x8AC; // float32 + public const nint m_flViewkick = 0x8B0; // float32 + public const nint m_pOutputForce = 0x8B8; // CEntityOutputTemplate } // Parent: None // Field count: 3 @@ -11461,7 +11687,6 @@ namespace CS2Dumper.Schemas { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -11473,54 +11698,54 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_closedAngles (QAngle) // NetworkVarNames: m_hMaster (CHandle) public static class CBasePropDoor { - public const nint m_flAutoReturnDelay = 0xD60; // float32 - public const nint m_hDoorList = 0xD68; // CUtlVector> - public const nint m_nHardwareType = 0xD80; // int32 - public const nint m_bNeedsHardware = 0xD84; // bool - public const nint m_eDoorState = 0xD88; // DoorState_t - public const nint m_bLocked = 0xD8C; // bool - public const nint m_bNoNPCs = 0xD8D; // bool - public const nint m_closedPosition = 0xD90; // Vector - public const nint m_closedAngles = 0xD9C; // QAngle - public const nint m_hBlocker = 0xDA8; // CHandle - public const nint m_bFirstBlocked = 0xDAC; // bool - public const nint m_ls = 0xDB0; // locksound_t - public const nint m_bForceClosed = 0xDD0; // bool - public const nint m_vecLatchWorldPosition = 0xDD4; // VectorWS - public const nint m_hActivator = 0xDE0; // CHandle - public const nint m_SoundMoving = 0xDF8; // CUtlSymbolLarge - public const nint m_SoundOpen = 0xE00; // CUtlSymbolLarge - public const nint m_SoundClose = 0xE08; // CUtlSymbolLarge - public const nint m_SoundLock = 0xE10; // CUtlSymbolLarge - public const nint m_SoundUnlock = 0xE18; // CUtlSymbolLarge - public const nint m_SoundLatch = 0xE20; // CUtlSymbolLarge - public const nint m_SoundPound = 0xE28; // CUtlSymbolLarge - public const nint m_SoundJiggle = 0xE30; // CUtlSymbolLarge - public const nint m_SoundLockedAnim = 0xE38; // CUtlSymbolLarge - public const nint m_numCloseAttempts = 0xE40; // int32 - public const nint m_nPhysicsMaterial = 0xE44; // CUtlStringToken - public const nint m_SlaveName = 0xE48; // CUtlSymbolLarge - public const nint m_hMaster = 0xE50; // CHandle - public const nint m_OnBlockedClosing = 0xE58; // CEntityIOOutput - public const nint m_OnBlockedOpening = 0xE80; // CEntityIOOutput - public const nint m_OnUnblockedClosing = 0xEA8; // CEntityIOOutput - public const nint m_OnUnblockedOpening = 0xED0; // CEntityIOOutput - public const nint m_OnFullyClosed = 0xEF8; // CEntityIOOutput - public const nint m_OnFullyOpen = 0xF20; // CEntityIOOutput - public const nint m_OnClose = 0xF48; // CEntityIOOutput - public const nint m_OnOpen = 0xF70; // CEntityIOOutput - public const nint m_OnLockedUse = 0xF98; // CEntityIOOutput - public const nint m_OnAjarOpen = 0xFC0; // CEntityIOOutput + public const nint m_flAutoReturnDelay = 0xC60; // float32 + public const nint m_hDoorList = 0xC68; // CUtlVector> + public const nint m_nHardwareType = 0xC80; // int32 + public const nint m_bNeedsHardware = 0xC84; // bool + public const nint m_eDoorState = 0xC88; // DoorState_t + public const nint m_bLocked = 0xC8C; // bool + public const nint m_bNoNPCs = 0xC8D; // bool + public const nint m_closedPosition = 0xC90; // Vector + public const nint m_closedAngles = 0xC9C; // QAngle + public const nint m_hBlocker = 0xCA8; // CHandle + public const nint m_bFirstBlocked = 0xCAC; // bool + public const nint m_ls = 0xCB0; // locksound_t + public const nint m_bForceClosed = 0xCD0; // bool + public const nint m_vecLatchWorldPosition = 0xCD4; // VectorWS + public const nint m_hActivator = 0xCE0; // CHandle + public const nint m_SoundMoving = 0xCF8; // CUtlSymbolLarge + public const nint m_SoundOpen = 0xD00; // CUtlSymbolLarge + public const nint m_SoundClose = 0xD08; // CUtlSymbolLarge + public const nint m_SoundLock = 0xD10; // CUtlSymbolLarge + public const nint m_SoundUnlock = 0xD18; // CUtlSymbolLarge + public const nint m_SoundLatch = 0xD20; // CUtlSymbolLarge + public const nint m_SoundPound = 0xD28; // CUtlSymbolLarge + public const nint m_SoundJiggle = 0xD30; // CUtlSymbolLarge + public const nint m_SoundLockedAnim = 0xD38; // CUtlSymbolLarge + public const nint m_numCloseAttempts = 0xD40; // int32 + public const nint m_nPhysicsMaterial = 0xD44; // CUtlStringToken + public const nint m_SlaveName = 0xD48; // CUtlSymbolLarge + public const nint m_hMaster = 0xD50; // CHandle + public const nint m_OnBlockedClosing = 0xD58; // CEntityIOOutput + public const nint m_OnBlockedOpening = 0xD70; // CEntityIOOutput + public const nint m_OnUnblockedClosing = 0xD88; // CEntityIOOutput + public const nint m_OnUnblockedOpening = 0xDA0; // CEntityIOOutput + public const nint m_OnFullyClosed = 0xDB8; // CEntityIOOutput + public const nint m_OnFullyOpen = 0xDD0; // CEntityIOOutput + public const nint m_OnClose = 0xDE8; // CEntityIOOutput + public const nint m_OnOpen = 0xE00; // CEntityIOOutput + public const nint m_OnLockedUse = 0xE18; // CEntityIOOutput + public const nint m_OnAjarOpen = 0xE30; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 6 public static class CLogicBranchList { - public const nint m_nLogicBranchNames = 0x4F0; // CUtlSymbolLarge[16] - public const nint m_LogicBranchList = 0x570; // CUtlVector> - public const nint m_eLastState = 0x588; // CLogicBranchList::LogicBranchListenerLastState_t - public const nint m_OnAllTrue = 0x590; // CEntityIOOutput - public const nint m_OnAllFalse = 0x5B8; // CEntityIOOutput - public const nint m_OnMixed = 0x5E0; // CEntityIOOutput + public const nint m_nLogicBranchNames = 0x4A8; // CUtlSymbolLarge[16] + public const nint m_LogicBranchList = 0x528; // CUtlVector> + public const nint m_eLastState = 0x540; // CLogicBranchList::LogicBranchListenerLastState_t + public const nint m_OnAllTrue = 0x548; // CEntityIOOutput + public const nint m_OnAllFalse = 0x560; // CEntityIOOutput + public const nint m_OnMixed = 0x578; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -11538,28 +11763,28 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bUseHitboxesForRenderBox (bool) // NetworkVarNames: m_bUseAnimGraph (bool) public static class CDynamicProp { - public const nint m_bCreateNavObstacle = 0xC58; // bool - public const nint m_bNavObstacleUpdatesOverridden = 0xC59; // bool - public const nint m_bUseHitboxesForRenderBox = 0xC5A; // bool - public const nint m_bUseAnimGraph = 0xC5B; // bool - public const nint m_pOutputAnimBegun = 0xC60; // CEntityIOOutput - public const nint m_pOutputAnimOver = 0xC88; // CEntityIOOutput - public const nint m_pOutputAnimLoopCycleOver = 0xCB0; // CEntityIOOutput - public const nint m_OnAnimReachedStart = 0xCD8; // CEntityIOOutput - public const nint m_OnAnimReachedEnd = 0xD00; // CEntityIOOutput - public const nint m_iszIdleAnim = 0xD28; // CUtlSymbolLarge - public const nint m_nIdleAnimLoopMode = 0xD30; // AnimLoopMode_t - public const nint m_bRandomizeCycle = 0xD34; // bool - public const nint m_bStartDisabled = 0xD35; // bool - public const nint m_bFiredStartEndOutput = 0xD36; // bool - public const nint m_bForceNpcExclude = 0xD37; // bool - public const nint m_bCreateNonSolid = 0xD38; // bool - public const nint m_bIsOverrideProp = 0xD39; // bool - public const nint m_iInitialGlowState = 0xD3C; // int32 - public const nint m_nGlowRange = 0xD40; // int32 - public const nint m_nGlowRangeMin = 0xD44; // int32 - public const nint m_glowColor = 0xD48; // Color - public const nint m_nGlowTeam = 0xD4C; // int32 + public const nint m_bCreateNavObstacle = 0xBA8; // bool + public const nint m_bNavObstacleUpdatesOverridden = 0xBA9; // bool + public const nint m_bUseHitboxesForRenderBox = 0xBAA; // bool + public const nint m_bUseAnimGraph = 0xBAB; // bool + public const nint m_pOutputAnimBegun = 0xBB0; // CEntityIOOutput + public const nint m_pOutputAnimOver = 0xBC8; // CEntityIOOutput + public const nint m_pOutputAnimLoopCycleOver = 0xBE0; // CEntityIOOutput + public const nint m_OnAnimReachedStart = 0xBF8; // CEntityIOOutput + public const nint m_OnAnimReachedEnd = 0xC10; // CEntityIOOutput + public const nint m_iszIdleAnim = 0xC28; // CUtlSymbolLarge + public const nint m_nIdleAnimLoopMode = 0xC30; // AnimLoopMode_t + public const nint m_bRandomizeCycle = 0xC34; // bool + public const nint m_bStartDisabled = 0xC35; // bool + public const nint m_bFiredStartEndOutput = 0xC36; // bool + public const nint m_bForceNpcExclude = 0xC37; // bool + public const nint m_bCreateNonSolid = 0xC38; // bool + public const nint m_bIsOverrideProp = 0xC39; // bool + public const nint m_iInitialGlowState = 0xC3C; // int32 + public const nint m_nGlowRange = 0xC40; // int32 + public const nint m_nGlowRangeMin = 0xC44; // int32 + public const nint m_glowColor = 0xC48; // Color + public const nint m_nGlowTeam = 0xC4C; // int32 } // Parent: CHostage // Field count: 0 @@ -11568,7 +11793,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseFilter // Field count: 1 public static class CFilterTeam { - public const nint m_iFilterTeam = 0x548; // int32 + public const nint m_iFilterTeam = 0x4E0; // int32 } // Parent: CBaseModelEntity // Field count: 9 @@ -11587,15 +11812,15 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_flTransitionStartSpeed (float32) // NetworkVarNames: m_hConveyorModels (EHANDLE) public static class CFuncConveyor { - public const nint m_szConveyorModels = 0x7D8; // CUtlSymbolLarge - public const nint m_flTransitionDurationSeconds = 0x7E0; // float32 - public const nint m_angMoveEntitySpace = 0x7E4; // QAngle - public const nint m_vecMoveDirEntitySpace = 0x7F0; // Vector - public const nint m_flTargetSpeed = 0x7FC; // float32 - public const nint m_nTransitionStartTick = 0x800; // GameTick_t - public const nint m_nTransitionDurationTicks = 0x804; // int32 - public const nint m_flTransitionStartSpeed = 0x808; // float32 - public const nint m_hConveyorModels = 0x810; // CNetworkUtlVectorBase> + public const nint m_szConveyorModels = 0x730; // CUtlSymbolLarge + public const nint m_flTransitionDurationSeconds = 0x738; // float32 + public const nint m_angMoveEntitySpace = 0x73C; // QAngle + public const nint m_vecMoveDirEntitySpace = 0x748; // Vector + public const nint m_flTargetSpeed = 0x754; // float32 + public const nint m_nTransitionStartTick = 0x758; // GameTick_t + public const nint m_nTransitionDurationTicks = 0x75C; // int32 + public const nint m_flTransitionStartSpeed = 0x760; // float32 + public const nint m_hConveyorModels = 0x768; // CNetworkUtlVectorBase> } // Parent: CBaseTrigger // Field count: 13 @@ -11615,19 +11840,19 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_vecLinearForceDirection (Vector) // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool) public static class CTriggerPhysics { - public const nint m_gravityScale = 0x9B8; // float32 - public const nint m_linearLimit = 0x9BC; // float32 - public const nint m_linearDamping = 0x9C0; // float32 - public const nint m_angularLimit = 0x9C4; // float32 - public const nint m_angularDamping = 0x9C8; // float32 - public const nint m_linearForce = 0x9CC; // float32 - public const nint m_flFrequency = 0x9D0; // float32 - public const nint m_flDampingRatio = 0x9D4; // float32 - public const nint m_vecLinearForcePointAt = 0x9D8; // Vector - public const nint m_bCollapseToForcePoint = 0x9E4; // bool - public const nint m_vecLinearForcePointAtWorld = 0x9E8; // Vector - public const nint m_vecLinearForceDirection = 0x9F4; // Vector - public const nint m_bConvertToDebrisWhenPossible = 0xA00; // bool + public const nint m_gravityScale = 0x8A0; // float32 + public const nint m_linearLimit = 0x8A4; // float32 + public const nint m_linearDamping = 0x8A8; // float32 + public const nint m_angularLimit = 0x8AC; // float32 + public const nint m_angularDamping = 0x8B0; // float32 + public const nint m_linearForce = 0x8B4; // float32 + public const nint m_flFrequency = 0x8B8; // float32 + public const nint m_flDampingRatio = 0x8BC; // float32 + public const nint m_vecLinearForcePointAt = 0x8C0; // Vector + public const nint m_bCollapseToForcePoint = 0x8CC; // bool + public const nint m_vecLinearForcePointAtWorld = 0x8D0; // Vector + public const nint m_vecLinearForceDirection = 0x8DC; // Vector + public const nint m_bConvertToDebrisWhenPossible = 0x8E8; // bool } // Parent: CPointEntity // Field count: 0 @@ -11636,14 +11861,21 @@ namespace CS2Dumper.Schemas { // Parent: CBaseEntity // Field count: 5 public static class CFuncTimescale { - public const nint m_flDesiredTimescale = 0x4F0; // float32 - public const nint m_flAcceleration = 0x4F4; // float32 - public const nint m_flMinBlendRate = 0x4F8; // float32 - public const nint m_flBlendDeltaMultiplier = 0x4FC; // float32 - public const nint m_isStarted = 0x500; // bool + public const nint m_flDesiredTimescale = 0x4A8; // float32 + public const nint m_flAcceleration = 0x4AC; // float32 + public const nint m_flMinBlendRate = 0x4B0; // float32 + public const nint m_flBlendDeltaMultiplier = 0x4B4; // float32 + public const nint m_isStarted = 0x4B8; // bool + } + // Parent: CPointEntity + // Field count: 3 + public static class CInfoInteraction { + public const nint m_strSlotEntityName = 0x4A8; // CUtlSymbolLarge[8] + public const nint m_strInteractVData = 0x4E8; // CUtlSymbolLarge + public const nint m_flInteractRadius = 0x4F0; // float32 } // Parent: None - // Field count: 30 + // Field count: 31 // // Metadata: // MGetKV3ClassDefaults @@ -11659,20 +11891,21 @@ namespace CS2Dumper.Schemas { public const nint m_nMuzzleSmokeShotThreshold = 0x3D8; // uint8 public const nint m_flMuzzleSmokeTimeout = 0x3DC; // float32 public const nint m_flMuzzleSmokeDecrementRate = 0x3E0; // float32 - public const nint m_bLinkedCooldowns = 0x3E4; // bool - public const nint m_iFlags = 0x3E5; // ItemFlagTypes_t - public const nint m_nPrimaryAmmoType = 0x3E6; // AmmoIndex_t - public const nint m_nSecondaryAmmoType = 0x3E7; // AmmoIndex_t - public const nint m_iMaxClip1 = 0x3E8; // int32 - public const nint m_iMaxClip2 = 0x3EC; // int32 - public const nint m_iDefaultClip1 = 0x3F0; // int32 - public const nint m_iDefaultClip2 = 0x3F4; // int32 - public const nint m_bReserveAmmoAsClips = 0x3F8; // bool - public const nint m_bTreatAsSingleClip = 0x3F9; // bool - public const nint m_bKeepLoadedAmmo = 0x3FA; // bool - public const nint m_iWeight = 0x3FC; // int32 - public const nint m_bAutoSwitchTo = 0x400; // bool - public const nint m_bAutoSwitchFrom = 0x401; // bool + public const nint m_bGenerateMuzzleLight = 0x3E4; // bool + public const nint m_bLinkedCooldowns = 0x3E5; // bool + public const nint m_iFlags = 0x3E6; // ItemFlagTypes_t + public const nint m_iWeight = 0x3E8; // int32 + public const nint m_bAutoSwitchTo = 0x3EC; // bool + public const nint m_bAutoSwitchFrom = 0x3ED; // bool + public const nint m_nPrimaryAmmoType = 0x3EE; // AmmoIndex_t + public const nint m_nSecondaryAmmoType = 0x3EF; // AmmoIndex_t + public const nint m_iMaxClip1 = 0x3F0; // int32 + public const nint m_iMaxClip2 = 0x3F4; // int32 + public const nint m_iDefaultClip1 = 0x3F8; // int32 + public const nint m_iDefaultClip2 = 0x3FC; // int32 + public const nint m_bReserveAmmoAsClips = 0x400; // bool + public const nint m_bTreatAsSingleClip = 0x401; // bool + public const nint m_bKeepLoadedAmmo = 0x402; // bool public const nint m_iRumbleEffect = 0x404; // RumbleEffect_t public const nint m_flDropSpeed = 0x408; // float32 public const nint m_iSlot = 0x40C; // int32 @@ -11682,30 +11915,30 @@ namespace CS2Dumper.Schemas { // Parent: CSoundOpvarSetPointBase // Field count: 24 public static class CSoundOpvarSetPointEntity { - public const nint m_OnEnter = 0x598; // CEntityIOOutput - public const nint m_OnExit = 0x5C0; // CEntityIOOutput - public const nint m_bAutoDisable = 0x5E8; // bool - public const nint m_flDistanceMin = 0x62C; // float32 - public const nint m_flDistanceMax = 0x630; // float32 - public const nint m_flDistanceMapMin = 0x634; // float32 - public const nint m_flDistanceMapMax = 0x638; // float32 - public const nint m_flOcclusionRadius = 0x63C; // float32 - public const nint m_flOcclusionMin = 0x640; // float32 - public const nint m_flOcclusionMax = 0x644; // float32 - public const nint m_flValSetOnDisable = 0x648; // float32 - public const nint m_bSetValueOnDisable = 0x64C; // bool - public const nint m_bReloading = 0x64D; // bool - public const nint m_nSimulationMode = 0x650; // int32 - public const nint m_nVisibilitySamples = 0x654; // int32 - public const nint m_vDynamicProxyPoint = 0x658; // Vector - public const nint m_flDynamicMaximumOcclusion = 0x664; // float32 - public const nint m_hDynamicEntity = 0x668; // CEntityHandle - public const nint m_iszDynamicEntityName = 0x670; // CUtlSymbolLarge - public const nint m_flPathingDistanceNormFactor = 0x678; // float32 - public const nint m_vPathingSourcePos = 0x67C; // Vector - public const nint m_vPathingListenerPos = 0x688; // Vector - public const nint m_vPathingDirection = 0x694; // Vector - public const nint m_nPathingSourceIndex = 0x6A0; // int32 + public const nint m_OnEnter = 0x550; // CEntityIOOutput + public const nint m_OnExit = 0x568; // CEntityIOOutput + public const nint m_bAutoDisable = 0x580; // bool + public const nint m_flDistanceMin = 0x5C4; // float32 + public const nint m_flDistanceMax = 0x5C8; // float32 + public const nint m_flDistanceMapMin = 0x5CC; // float32 + public const nint m_flDistanceMapMax = 0x5D0; // float32 + public const nint m_flOcclusionRadius = 0x5D4; // float32 + public const nint m_flOcclusionMin = 0x5D8; // float32 + public const nint m_flOcclusionMax = 0x5DC; // float32 + public const nint m_flValSetOnDisable = 0x5E0; // float32 + public const nint m_bSetValueOnDisable = 0x5E4; // bool + public const nint m_bReloading = 0x5E5; // bool + public const nint m_nSimulationMode = 0x5E8; // int32 + public const nint m_nVisibilitySamples = 0x5EC; // int32 + public const nint m_vDynamicProxyPoint = 0x5F0; // Vector + public const nint m_flDynamicMaximumOcclusion = 0x5FC; // float32 + public const nint m_hDynamicEntity = 0x600; // CEntityHandle + public const nint m_iszDynamicEntityName = 0x608; // CUtlSymbolLarge + public const nint m_flPathingDistanceNormFactor = 0x610; // float32 + public const nint m_vPathingSourcePos = 0x614; // Vector + public const nint m_vPathingListenerPos = 0x620; // Vector + public const nint m_vPathingDirection = 0x62C; // Vector + public const nint m_nPathingSourceIndex = 0x638; // int32 } // Parent: CServerOnlyPointEntity // Field count: 0 @@ -11722,13 +11955,13 @@ namespace CS2Dumper.Schemas { // Parent: CMarkupVolume // Field count: 7 public static class CMarkupVolumeTagged { - public const nint m_GroupNames = 0x7E0; // CUtlVector - public const nint m_Tags = 0x7F8; // CUtlVector - public const nint m_bIsGroup = 0x810; // bool - public const nint m_bGroupByPrefab = 0x811; // bool - public const nint m_bGroupByVolume = 0x812; // bool - public const nint m_bGroupOtherGroups = 0x813; // bool - public const nint m_bIsInGroup = 0x814; // bool + public const nint m_GroupNames = 0x738; // CUtlVector + public const nint m_Tags = 0x750; // CUtlVector + public const nint m_bIsGroup = 0x768; // bool + public const nint m_bGroupByPrefab = 0x769; // bool + public const nint m_bGroupByVolume = 0x76A; // bool + public const nint m_bGroupOtherGroups = 0x76B; // bool + public const nint m_bIsInGroup = 0x76C; // bool } // Parent: CPointEntity // Field count: 0 @@ -11757,24 +11990,24 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_Entity_bCopyDiffuseFromDefaultCubemap (bool) // NetworkVarNames: m_Entity_bEnabled (bool) public static class CEnvCubemap { - public const nint m_Entity_hCubemapTexture = 0x570; // CStrongHandle - public const nint m_Entity_bCustomCubemapTexture = 0x578; // bool - public const nint m_Entity_flInfluenceRadius = 0x57C; // float32 - public const nint m_Entity_vBoxProjectMins = 0x580; // Vector - public const nint m_Entity_vBoxProjectMaxs = 0x58C; // Vector - public const nint m_Entity_bMoveable = 0x598; // bool - public const nint m_Entity_nHandshake = 0x59C; // int32 - public const nint m_Entity_nEnvCubeMapArrayIndex = 0x5A0; // int32 - public const nint m_Entity_nPriority = 0x5A4; // int32 - public const nint m_Entity_flEdgeFadeDist = 0x5A8; // float32 - public const nint m_Entity_vEdgeFadeDists = 0x5AC; // Vector - public const nint m_Entity_flDiffuseScale = 0x5B8; // float32 - public const nint m_Entity_bStartDisabled = 0x5BC; // bool - public const nint m_Entity_bDefaultEnvMap = 0x5BD; // bool - public const nint m_Entity_bDefaultSpecEnvMap = 0x5BE; // bool - public const nint m_Entity_bIndoorCubeMap = 0x5BF; // bool - public const nint m_Entity_bCopyDiffuseFromDefaultCubemap = 0x5C0; // bool - public const nint m_Entity_bEnabled = 0x5D0; // bool + public const nint m_Entity_hCubemapTexture = 0x528; // CStrongHandle + public const nint m_Entity_bCustomCubemapTexture = 0x530; // bool + public const nint m_Entity_flInfluenceRadius = 0x534; // float32 + public const nint m_Entity_vBoxProjectMins = 0x538; // Vector + public const nint m_Entity_vBoxProjectMaxs = 0x544; // Vector + public const nint m_Entity_bMoveable = 0x550; // bool + public const nint m_Entity_nHandshake = 0x554; // int32 + public const nint m_Entity_nEnvCubeMapArrayIndex = 0x558; // int32 + public const nint m_Entity_nPriority = 0x55C; // int32 + public const nint m_Entity_flEdgeFadeDist = 0x560; // float32 + public const nint m_Entity_vEdgeFadeDists = 0x564; // Vector + public const nint m_Entity_flDiffuseScale = 0x570; // float32 + public const nint m_Entity_bStartDisabled = 0x574; // bool + public const nint m_Entity_bDefaultEnvMap = 0x575; // bool + public const nint m_Entity_bDefaultSpecEnvMap = 0x576; // bool + public const nint m_Entity_bIndoorCubeMap = 0x577; // bool + public const nint m_Entity_bCopyDiffuseFromDefaultCubemap = 0x578; // bool + public const nint m_Entity_bEnabled = 0x588; // bool } // Parent: CPlayerPawnComponent // Field count: 0 @@ -11785,23 +12018,24 @@ namespace CS2Dumper.Schemas { public static class CWeaponXM1014 { } // Parent: CBaseTrigger - // Field count: 15 + // Field count: 16 public static class CTriggerLerpObject { - public const nint m_iszLerpTarget = 0x9A8; // CUtlSymbolLarge - public const nint m_hLerpTarget = 0x9B0; // CHandle - public const nint m_iszLerpTargetAttachment = 0x9B8; // CUtlSymbolLarge - public const nint m_hLerpTargetAttachment = 0x9C0; // AttachmentHandle_t - public const nint m_flLerpDuration = 0x9C4; // float32 - public const nint m_bLerpRestoreMoveType = 0x9C8; // bool - public const nint m_bSingleLerpObject = 0x9C9; // bool - public const nint m_vecLerpingObjects = 0x9D0; // CUtlVector - public const nint m_iszLerpEffect = 0x9E8; // CUtlSymbolLarge - public const nint m_iszLerpSound = 0x9F0; // CUtlSymbolLarge - public const nint m_bAttachTouchingObject = 0x9F8; // bool - public const nint m_hEntityToWaitForDisconnect = 0x9FC; // CHandle - public const nint m_OnLerpStarted = 0xA00; // CEntityIOOutput - public const nint m_OnLerpFinished = 0xA28; // CEntityIOOutput - public const nint m_OnDetached = 0xA50; // CEntityIOOutput + public const nint m_iszLerpTarget = 0x890; // CUtlSymbolLarge + public const nint m_hLerpTarget = 0x898; // CHandle + public const nint m_iszLerpTargetAttachment = 0x8A0; // CUtlSymbolLarge + public const nint m_hLerpTargetAttachment = 0x8A8; // AttachmentHandle_t + public const nint m_flLerpDuration = 0x8AC; // float32 + public const nint m_bAttachedEntityWasParented = 0x8B0; // bool + public const nint m_bLerpRestoreMoveType = 0x8B1; // bool + public const nint m_bSingleLerpObject = 0x8B2; // bool + public const nint m_vecLerpingObjects = 0x8B8; // CUtlVector + public const nint m_iszLerpEffect = 0x8D0; // CUtlSymbolLarge + public const nint m_iszLerpSound = 0x8D8; // CUtlSymbolLarge + public const nint m_bAttachTouchingObject = 0x8E0; // bool + public const nint m_hEntityToWaitForDisconnect = 0x8E4; // CHandle + public const nint m_OnLerpStarted = 0x8E8; // CEntityIOOutput + public const nint m_OnLerpFinished = 0x900; // CEntityIOOutput + public const nint m_OnDetached = 0x918; // CEntityIOOutput } // Parent: CPhysicsProp // Field count: 0 @@ -11810,19 +12044,19 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 3 public static class CTriggerSave { - public const nint m_bForceNewLevelUnit = 0x9A8; // bool - public const nint m_fDangerousTimer = 0x9AC; // float32 - public const nint m_minHitPoints = 0x9B0; // int32 + public const nint m_bForceNewLevelUnit = 0x890; // bool + public const nint m_fDangerousTimer = 0x894; // float32 + public const nint m_minHitPoints = 0x898; // int32 } // Parent: CPointEntity // Field count: 6 public static class CPointHurt { - public const nint m_nDamage = 0x4F0; // int32 - public const nint m_bitsDamageType = 0x4F4; // DamageTypes_t - public const nint m_flRadius = 0x4F8; // float32 - public const nint m_flDelay = 0x4FC; // float32 - public const nint m_strTarget = 0x500; // CUtlSymbolLarge - public const nint m_pActivator = 0x508; // CHandle + public const nint m_nDamage = 0x4A8; // int32 + public const nint m_bitsDamageType = 0x4AC; // DamageTypes_t + public const nint m_flRadius = 0x4B0; // float32 + public const nint m_flDelay = 0x4B4; // float32 + public const nint m_strTarget = 0x4B8; // CUtlSymbolLarge + public const nint m_pActivator = 0x4C0; // CHandle } // Parent: CBaseEntity // Field count: 24 @@ -11846,30 +12080,30 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bNoClipEnabled (bool) // NetworkVarNames: m_iDesiredFOV (uint32) public static class CBasePlayerController { - public const nint m_nInButtonsWhichAreToggles = 0x4F8; // uint64 - public const nint m_nTickBase = 0x500; // uint32 - public const nint m_hPawn = 0x528; // CHandle - public const nint m_bKnownTeamMismatch = 0x52C; // bool - public const nint m_nSplitScreenSlot = 0x530; // CSplitScreenSlot - public const nint m_hSplitOwner = 0x534; // CHandle - public const nint m_hSplitScreenPlayers = 0x538; // CUtlVector> - public const nint m_bIsHLTV = 0x550; // bool - public const nint m_iConnected = 0x554; // PlayerConnectedState - public const nint m_iszPlayerName = 0x558; // char[128] - public const nint m_szNetworkIDString = 0x5D8; // CUtlString - public const nint m_fLerpTime = 0x5E0; // float32 - public const nint m_bLagCompensation = 0x5E4; // bool - public const nint m_bPredict = 0x5E5; // bool - public const nint m_bIsLowViolence = 0x5EC; // bool - public const nint m_bGamePaused = 0x5ED; // bool - public const nint m_iIgnoreGlobalChat = 0x728; // ChatIgnoreType_t - public const nint m_flLastPlayerTalkTime = 0x72C; // float32 - public const nint m_flLastEntitySteadyState = 0x730; // float32 - public const nint m_nAvailableEntitySteadyState = 0x734; // int32 - public const nint m_bHasAnySteadyStateEnts = 0x738; // bool - public const nint m_steamID = 0x748; // uint64 - public const nint m_bNoClipEnabled = 0x750; // bool - public const nint m_iDesiredFOV = 0x754; // uint32 + public const nint m_nInButtonsWhichAreToggles = 0x4B0; // uint64 + public const nint m_nTickBase = 0x4B8; // uint32 + public const nint m_hPawn = 0x4E0; // CHandle + public const nint m_bKnownTeamMismatch = 0x4E4; // bool + public const nint m_nSplitScreenSlot = 0x4E8; // CSplitScreenSlot + public const nint m_hSplitOwner = 0x4EC; // CHandle + public const nint m_hSplitScreenPlayers = 0x4F0; // CUtlVector> + public const nint m_bIsHLTV = 0x508; // bool + public const nint m_iConnected = 0x50C; // PlayerConnectedState + public const nint m_iszPlayerName = 0x510; // char[128] + public const nint m_szNetworkIDString = 0x590; // CUtlString + public const nint m_fLerpTime = 0x598; // float32 + public const nint m_bLagCompensation = 0x59C; // bool + public const nint m_bPredict = 0x59D; // bool + public const nint m_bIsLowViolence = 0x5A4; // bool + public const nint m_bGamePaused = 0x5A5; // bool + public const nint m_iIgnoreGlobalChat = 0x6E0; // ChatIgnoreType_t + public const nint m_flLastPlayerTalkTime = 0x6E4; // float32 + public const nint m_flLastEntitySteadyState = 0x6E8; // float32 + public const nint m_nAvailableEntitySteadyState = 0x6EC; // int32 + public const nint m_bHasAnySteadyStateEnts = 0x6F0; // bool + public const nint m_steamID = 0x700; // uint64 + public const nint m_bNoClipEnabled = 0x708; // bool + public const nint m_iDesiredFOV = 0x70C; // uint32 } } } diff --git a/output/server_dll.hpp b/output/server_dll.hpp index 403378db..53ea7316 100644 --- a/output/server_dll.hpp +++ b/output/server_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,8 +8,8 @@ namespace cs2_dumper { namespace schemas { // Module: server.dll - // Class count: 718 - // Enum count: 150 + // Class count: 727 + // Enum count: 154 namespace server_dll { // Alignment: 4 // Member count: 3 @@ -106,15 +106,16 @@ namespace cs2_dumper { WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2 }; // Alignment: 4 - // Member count: 7 + // Member count: 8 enum class EDestructibleParts_DestroyParameterFlags : uint32_t { None = 0x0, GenerateBreakpieces = 0x1, - EnableFlinches = 0x2, - ForceDamageApply = 0x4, - IgnoreKillEntityFlag = 0x8, - IgnoreHealthCheck = 0x10, - Default = 0x3 + SetBodyGroupAndCollisionState = 0x2, + EnableFlinches = 0x4, + ForceDamageApply = 0x8, + IgnoreKillEntityFlag = 0x10, + IgnoreHealthCheck = 0x20, + Default = 0x7 }; // Alignment: 4 // Member count: 3 @@ -232,6 +233,17 @@ namespace cs2_dumper { MediumCircle = 0x5, Sidekick = 0x6 }; + // Alignment: 1 + // Member count: 7 + enum class AnimationAlgorithm_t : uint8_t { + eInvalid = 0xFFFFFFFFFFFFFFFF, + eNone = 0x0, + eSequence = 0x1, + eAnimGraph2 = 0x2, + eAnimGraph2Secondary = 0x3, + eAnimGraph1 = 0x4, + eCount = 0x5 + }; // Alignment: 4 // Member count: 3 enum class CSWeaponMode : uint32_t { @@ -360,7 +372,7 @@ namespace cs2_dumper { EXPLOSION_TYPE_COUNT = 0x10 }; // Alignment: 4 - // Member count: 40 + // Member count: 37 enum class GameAnimEventIndex_t : uint32_t { AE_EMPTY = 0x0, AE_CL_PLAYSOUND = 0x1, @@ -388,20 +400,17 @@ namespace cs2_dumper { AE_CL_CREATE_ANIM_SCOPE_PROP = 0x17, AE_SV_IKLOCK = 0x18, AE_PULSE_GRAPH = 0x19, - AE_PULSE_GRAPH_LOOKAT = 0x1A, - AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1B, - AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1C, - AE_DISABLE_PLATFORM = 0x1D, - AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW = 0x1E, - AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW = 0x1F, - AE_DESTRUCTIBLE_PART_DESTROY = 0x20, - AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x21, - AE_SV_ATTACH_SILENCER_COMPLETE = 0x22, - AE_SV_DETACH_SILENCER_COMPLETE = 0x23, - AE_CL_EJECT_MAG = 0x24, - AE_WPN_COMPLETE_RELOAD = 0x25, - AE_WPN_HEALTHSHOT_INJECT = 0x26, - AE_GRENADE_THROW_COMPLETE = 0x27 + AE_DISABLE_PLATFORM = 0x1A, + AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW = 0x1B, + AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW = 0x1C, + AE_DESTRUCTIBLE_PART_DESTROY = 0x1D, + AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x1E, + AE_SV_ATTACH_SILENCER_COMPLETE = 0x1F, + AE_SV_DETACH_SILENCER_COMPLETE = 0x20, + AE_CL_EJECT_MAG = 0x21, + AE_WPN_COMPLETE_RELOAD = 0x22, + AE_WPN_HEALTHSHOT_INJECT = 0x23, + AE_GRENADE_THROW_COMPLETE = 0x24 }; // Alignment: 1 // Member count: 3 @@ -505,21 +514,12 @@ namespace cs2_dumper { COND_NO_PRIMARY_AMMO = 0x5 }; // Alignment: 1 - // Member count: 13 + // Member count: 4 enum class RenderMode_t : uint8_t { kRenderNormal = 0x0, - kRenderTransColor = 0x1, - kRenderTransTexture = 0x2, - kRenderGlow = 0x3, - kRenderTransAlpha = 0x4, - kRenderTransAdd = 0x5, - kRenderEnvironmental = 0x6, - kRenderTransAddFrameBlend = 0x7, - kRenderTransAlphaAdd = 0x8, - kRenderWorldGlow = 0x9, - kRenderNone = 0xA, - kRenderDevVisualizer = 0xB, - kRenderModeCount = 0xC + kRenderTransAlpha = 0x1, + kRenderNone = 0x2, + kRenderModeCount = 0x3 }; // Alignment: 4 // Member count: 3 @@ -687,6 +687,27 @@ namespace cs2_dumper { NUM_HULLS = 0xA, HULL_NONE = 0xB }; + // Alignment: 1 + // Member count: 3 + enum class ExternalAnimGraphInactiveBehavior_t : uint8_t { + eNone = 0x0, + eUnbind = 0x1, + eUnbindAndDelete = 0x2 + }; + // Alignment: 4 + // Member count: 4 + enum class BodySectionAuthority_t : uint32_t { + eNone = 0x0, + eLowerBody = 0x1, + eUpperBody = 0x2, + eFullBody = 0x3 + }; + // Alignment: 4 + // Member count: 2 + enum class ESceneRequestState_t : uint32_t { + INACTIVE = 0x0, + ACTIVE = 0x1 + }; // Alignment: 4 // Member count: 6 enum class PreviewWeaponState : uint32_t { @@ -764,6 +785,76 @@ namespace cs2_dumper { SS_ONDEATH_ANIMATED_DEATH = 0x2 }; // Alignment: 4 + // Member count: 66 + enum class CSWeaponNameID : uint32_t { + WEAPONID_GLOCK = 0x0, + WEAPONID_HKP2000 = 0x1, + WEAPONID_CZ75A = 0x2, + WEAPONID_ELITE = 0x3, + WEAPONID_DEAGLE = 0x4, + WEAPONID_FIVESEVEN = 0x5, + WEAPONID_P250 = 0x6, + WEAPONID_REVOLVER = 0x7, + WEAPONID_TEC9 = 0x8, + WEAPONID_USP_SILENCER = 0x9, + WEAPONID_AK47 = 0xA, + WEAPONID_M4A1 = 0xB, + WEAPONID_M4A1_SILENCER = 0xC, + WEAPONID_FAMAS = 0xD, + WEAPONID_GALILAR = 0xE, + WEAPONID_AUG = 0xF, + WEAPONID_SG556 = 0x10, + WEAPONID_BIZON = 0x11, + WEAPONID_MAC10 = 0x12, + WEAPONID_MP5SD = 0x13, + WEAPONID_MP7 = 0x14, + WEAPONID_MP9 = 0x15, + WEAPONID_P90 = 0x16, + WEAPONID_UMP45 = 0x17, + WEAPONID_MAG7 = 0x18, + WEAPONID_NOVA = 0x19, + WEAPONID_SAWEDOFF = 0x1A, + WEAPONID_XM1014 = 0x1B, + WEAPONID_AWP = 0x1C, + WEAPONID_SSG08 = 0x1D, + WEAPONID_G3SG1 = 0x1E, + WEAPONID_SCAR20 = 0x1F, + WEAPONID_M249 = 0x20, + WEAPONID_NEGEV = 0x21, + WEAPONID_TASER = 0x22, + WEAPONID_DECOY = 0x23, + WEAPONID_FLASHBANG = 0x24, + WEAPONID_HEGRENADE = 0x25, + WEAPONID_INCGRENADE = 0x26, + WEAPONID_MOLOTOV = 0x27, + WEAPONID_SMOKEGRENADE = 0x28, + WEAPONID_C4 = 0x29, + WEAPONID_HEALTHSHOT = 0x2A, + WEAPONID_KNIFE = 0x2B, + WEAPONID_KNIFE_T = 0x2C, + WEAPONID_KNIFE_CSS = 0x2D, + WEAPONID_KNIFE_FLIP = 0x2E, + WEAPONID_KNIFE_GUT = 0x2F, + WEAPONID_KNIFE_KARAMBIT = 0x30, + WEAPONID_BAYONET = 0x31, + WEAPONID_KNIFE_M9_BAYONET = 0x32, + WEAPONID_KNIFE_TACTICAL = 0x33, + WEAPONID_KNIFE_FALCHION = 0x34, + WEAPONID_KNIFE_SURVIVAL_BOWIE = 0x35, + WEAPONID_KNIFE_BUTTERFLY = 0x36, + WEAPONID_KNIFE_PUSH = 0x37, + WEAPONID_KNIFE_CORD = 0x38, + WEAPONID_KNIFE_CANIS = 0x39, + WEAPONID_KNIFE_URSUS = 0x3A, + WEAPONID_KNIFE_GYPSY_JACKKNIFE = 0x3B, + WEAPONID_KNIFE_OUTDOOR = 0x3C, + WEAPONID_KNIFE_STILETTO = 0x3D, + WEAPONID_KNIFE_WIDOWMAKER = 0x3E, + WEAPONID_KNIFE_SKELETON = 0x3F, + WEAPONID_KNIFE_KUKRI = 0x40, + WEAPONID_UNKNOWN = 0x41 + }; + // Alignment: 4 // Member count: 4 enum class ChoreoLookAtSpeed_t : uint32_t { eInvalid = 0xFFFFFFFFFFFFFFFF, @@ -1014,10 +1105,11 @@ namespace cs2_dumper { AMMO_FLAG_MAX = 0x2 }; // Alignment: 4 - // Member count: 4 + // Member count: 5 enum class DecalFlags_t : uint32_t { eNone = 0x0, eCannotClear = 0x1, + eDecalProjectToBackfaces = 0x2, eAll = 0xFFFFFFFF, eAllButCannotClear = 0xFFFFFFFE }; @@ -1131,7 +1223,7 @@ namespace cs2_dumper { eAngles = 0x2 }; // Alignment: 1 - // Member count: 20 + // Member count: 18 enum class RenderFx_t : uint8_t { kRenderFxNone = 0x0, kRenderFxPulseSlow = 0x1, @@ -1147,12 +1239,10 @@ namespace cs2_dumper { kRenderFxStrobeFaster = 0xB, kRenderFxFlickerSlow = 0xC, kRenderFxFlickerFast = 0xD, - kRenderFxNoDissipation = 0xE, - kRenderFxFadeOut = 0xF, - kRenderFxFadeIn = 0x10, - kRenderFxPulseFastWider = 0x11, - kRenderFxGlowShell = 0x12, - kRenderFxMax = 0x13 + kRenderFxFadeOut = 0xE, + kRenderFxFadeIn = 0xF, + kRenderFxPulseFastWider = 0x10, + kRenderFxMax = 0x11 }; // Alignment: 4 // Member count: 35 @@ -1270,13 +1360,6 @@ namespace cs2_dumper { PlayerReserved = 0x5 }; // Alignment: 4 - // Member count: 3 - enum class SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : uint32_t { - kMIN_THRESHOLD = 0x0, - kMIN_FULL = 0x1, - kHIGHWATER = 0x2 - }; - // Alignment: 4 // Member count: 1 enum class navproperties_t : uint32_t { NAV_IGNORE = 0x1 @@ -1306,7 +1389,7 @@ namespace cs2_dumper { SOLID_LAST = 0x8 }; // Alignment: 4 - // Member count: 23 + // Member count: 22 enum class DamageTypes_t : uint32_t { DMG_GENERIC = 0x0, DMG_CRUSH = 0x1, @@ -1321,16 +1404,15 @@ namespace cs2_dumper { DMG_SONIC = 0x200, DMG_ENERGYBEAM = 0x400, DMG_BUCKSHOT = 0x800, + DMG_BLAST_SURFACE = 0x1000, + DMG_DISSOLVE = 0x2000, DMG_DROWN = 0x4000, DMG_POISON = 0x8000, DMG_RADIATION = 0x10000, DMG_DROWNRECOVER = 0x20000, DMG_ACID = 0x40000, - DMG_PHYSGUN = 0x100000, - DMG_DISSOLVE = 0x200000, - DMG_BLAST_SURFACE = 0x400000, - DMG_LASTGENERICFLAG = 0x400000, - DMG_HEADSHOT = 0x800000 + DMG_LASTGENERICFLAG = 0x40000, + DMG_HEADSHOT = 0x80000 }; // Alignment: 4 // Member count: 3 @@ -1466,7 +1548,7 @@ namespace cs2_dumper { SHAKE_START_NORUMBLE = 0x5 }; // Alignment: 4 - // Member count: 24 + // Member count: 23 enum class Flags_t : uint32_t { FL_ONGROUND = 0x1, FL_DUCKING = 0x2, @@ -1482,7 +1564,6 @@ namespace cs2_dumper { FL_GODMODE = 0x4000, FL_NOTARGET = 0x8000, FL_AIMTARGET = 0x10000, - FL_STATICPROP = 0x40000, FL_GRENADE = 0x100000, FL_DONTTOUCH = 0x400000, FL_BASEVELOCITY = 0x800000, @@ -1602,7 +1683,7 @@ namespace cs2_dumper { WEAPON_SOUND_NUM_TYPES = 0x18 }; // Alignment: 8 - // Member count: 20 + // Member count: 22 enum class TakeDamageFlags_t : uint64_t { DFLAG_NONE = 0x0, DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1, @@ -1621,9 +1702,11 @@ namespace cs2_dumper { DFLAG_IGNORE_DESTRUCTIBLE_PARTS = 0x2000, DFLAG_SUPPRESS_BREAKABLES = 0x4000, DFLAG_FORCE_PHYSICS_FORCE = 0x8000, - DMG_LASTDFLAG = 0x8000, - DFLAG_IGNORE_ARMOR = 0x10000, - DFLAG_SUPPRESS_UTILREMOVE = 0x20000 + DFLAG_SUPPRESS_SCREENSPACE_DAMAGE_FX = 0x10000, + DFLAG_ALLOW_NON_AUTHORITATIVE = 0x20000, + DMG_LASTDFLAG = 0x20000, + DFLAG_IGNORE_ARMOR = 0x40000, + DFLAG_SUPPRESS_UTILREMOVE = 0x80000 }; // Alignment: 4 // Member count: 2 @@ -1741,52 +1824,52 @@ namespace cs2_dumper { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) namespace CPointWorldText { - constexpr std::ptrdiff_t m_messageText = 0x7D8; // char[512] - constexpr std::ptrdiff_t m_FontName = 0x9D8; // char[64] - constexpr std::ptrdiff_t m_BackgroundMaterialName = 0xA18; // char[64] - constexpr std::ptrdiff_t m_bEnabled = 0xA58; // bool - constexpr std::ptrdiff_t m_bFullbright = 0xA59; // bool - constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0xA5C; // float32 - constexpr std::ptrdiff_t m_flFontSize = 0xA60; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0xA64; // float32 - constexpr std::ptrdiff_t m_bDrawBackground = 0xA68; // bool - constexpr std::ptrdiff_t m_flBackgroundBorderWidth = 0xA6C; // float32 - constexpr std::ptrdiff_t m_flBackgroundBorderHeight = 0xA70; // float32 - constexpr std::ptrdiff_t m_flBackgroundWorldToUV = 0xA74; // float32 - constexpr std::ptrdiff_t m_Color = 0xA78; // Color - constexpr std::ptrdiff_t m_nJustifyHorizontal = 0xA7C; // PointWorldTextJustifyHorizontal_t - constexpr std::ptrdiff_t m_nJustifyVertical = 0xA80; // PointWorldTextJustifyVertical_t - constexpr std::ptrdiff_t m_nReorientMode = 0xA84; // PointWorldTextReorientMode_t + constexpr std::ptrdiff_t m_messageText = 0x730; // char[512] + constexpr std::ptrdiff_t m_FontName = 0x930; // char[64] + constexpr std::ptrdiff_t m_BackgroundMaterialName = 0x970; // char[64] + constexpr std::ptrdiff_t m_bEnabled = 0x9B0; // bool + constexpr std::ptrdiff_t m_bFullbright = 0x9B1; // bool + constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0x9B4; // float32 + constexpr std::ptrdiff_t m_flFontSize = 0x9B8; // float32 + constexpr std::ptrdiff_t m_flDepthOffset = 0x9BC; // float32 + constexpr std::ptrdiff_t m_bDrawBackground = 0x9C0; // bool + constexpr std::ptrdiff_t m_flBackgroundBorderWidth = 0x9C4; // float32 + constexpr std::ptrdiff_t m_flBackgroundBorderHeight = 0x9C8; // float32 + constexpr std::ptrdiff_t m_flBackgroundWorldToUV = 0x9CC; // float32 + constexpr std::ptrdiff_t m_Color = 0x9D0; // Color + constexpr std::ptrdiff_t m_nJustifyHorizontal = 0x9D4; // PointWorldTextJustifyHorizontal_t + constexpr std::ptrdiff_t m_nJustifyVertical = 0x9D8; // PointWorldTextJustifyVertical_t + constexpr std::ptrdiff_t m_nReorientMode = 0x9DC; // PointWorldTextReorientMode_t } // Parent: CPointEntity // Field count: 10 namespace CAmbientGeneric { - constexpr std::ptrdiff_t m_radius = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flMaxRadius = 0x4F4; // float32 - constexpr std::ptrdiff_t m_iSoundLevel = 0x4F8; // soundlevel_t - constexpr std::ptrdiff_t m_dpv = 0x4FC; // dynpitchvol_t - constexpr std::ptrdiff_t m_fActive = 0x560; // bool - constexpr std::ptrdiff_t m_fLooping = 0x561; // bool - constexpr std::ptrdiff_t m_iszSound = 0x568; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sSourceEntName = 0x570; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hSoundSource = 0x578; // CHandle - constexpr std::ptrdiff_t m_nSoundSourceEntIndex = 0x57C; // CEntityIndex + constexpr std::ptrdiff_t m_radius = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flMaxRadius = 0x4AC; // float32 + constexpr std::ptrdiff_t m_iSoundLevel = 0x4B0; // soundlevel_t + constexpr std::ptrdiff_t m_dpv = 0x4B4; // dynpitchvol_t + constexpr std::ptrdiff_t m_fActive = 0x518; // bool + constexpr std::ptrdiff_t m_fLooping = 0x519; // bool + constexpr std::ptrdiff_t m_iszSound = 0x520; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sSourceEntName = 0x528; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hSoundSource = 0x530; // CHandle + constexpr std::ptrdiff_t m_nSoundSourceEntIndex = 0x534; // CEntityIndex } // Parent: CPointEntity // Field count: 12 namespace CEnvEntityMaker { - constexpr std::ptrdiff_t m_vecEntityMins = 0x4F0; // Vector - constexpr std::ptrdiff_t m_vecEntityMaxs = 0x4FC; // Vector - constexpr std::ptrdiff_t m_hCurrentInstance = 0x508; // CHandle - constexpr std::ptrdiff_t m_hCurrentBlocker = 0x50C; // CHandle - constexpr std::ptrdiff_t m_vecBlockerOrigin = 0x510; // Vector - constexpr std::ptrdiff_t m_angPostSpawnDirection = 0x51C; // QAngle - constexpr std::ptrdiff_t m_flPostSpawnDirectionVariance = 0x528; // float32 - constexpr std::ptrdiff_t m_flPostSpawnSpeed = 0x52C; // float32 - constexpr std::ptrdiff_t m_bPostSpawnUseAngles = 0x530; // bool - constexpr std::ptrdiff_t m_iszTemplate = 0x538; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputOnFailedSpawn = 0x568; // CEntityIOOutput + constexpr std::ptrdiff_t m_vecEntityMins = 0x4A8; // Vector + constexpr std::ptrdiff_t m_vecEntityMaxs = 0x4B4; // Vector + constexpr std::ptrdiff_t m_hCurrentInstance = 0x4C0; // CHandle + constexpr std::ptrdiff_t m_hCurrentBlocker = 0x4C4; // CHandle + constexpr std::ptrdiff_t m_vecBlockerOrigin = 0x4C8; // Vector + constexpr std::ptrdiff_t m_angPostSpawnDirection = 0x4D4; // QAngle + constexpr std::ptrdiff_t m_flPostSpawnDirectionVariance = 0x4E0; // float32 + constexpr std::ptrdiff_t m_flPostSpawnSpeed = 0x4E4; // float32 + constexpr std::ptrdiff_t m_bPostSpawnUseAngles = 0x4E8; // bool + constexpr std::ptrdiff_t m_iszTemplate = 0x4F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x4F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_pOutputOnFailedSpawn = 0x510; // CEntityIOOutput } // Parent: None // Field count: 0 @@ -1799,11 +1882,11 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 5 namespace CFilterEnemy { - constexpr std::ptrdiff_t m_iszEnemyName = 0x548; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flRadius = 0x550; // float32 - constexpr std::ptrdiff_t m_flOuterRadius = 0x554; // float32 - constexpr std::ptrdiff_t m_nMaxSquadmatesPerEnemy = 0x558; // int32 - constexpr std::ptrdiff_t m_iszPlayerName = 0x560; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszEnemyName = 0x4E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flRadius = 0x4E8; // float32 + constexpr std::ptrdiff_t m_flOuterRadius = 0x4EC; // float32 + constexpr std::ptrdiff_t m_nMaxSquadmatesPerEnemy = 0x4F0; // int32 + constexpr std::ptrdiff_t m_iszPlayerName = 0x4F8; // CUtlSymbolLarge } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -1828,88 +1911,88 @@ namespace cs2_dumper { // Parent: CBaseEntity // Field count: 77 namespace CScriptedSequence { - constexpr std::ptrdiff_t m_iszEntry = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPreIdle = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPlay = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPostIdle = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszModifierToAddOnPlay = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszNextScript = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEntity = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSyncGroup = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nMoveTo = 0x530; // ScriptedMoveTo_t - constexpr std::ptrdiff_t m_nMoveToGait = 0x534; // SharedMovementGait_t - constexpr std::ptrdiff_t m_nHeldWeaponBehavior = 0x538; // ScriptedHeldWeaponBehavior_t - constexpr std::ptrdiff_t m_nForcedCrouchState = 0x53C; // ForcedCrouchState_t - constexpr std::ptrdiff_t m_bIsPlayingPreIdle = 0x540; // bool - constexpr std::ptrdiff_t m_bIsPlayingEntry = 0x541; // bool - constexpr std::ptrdiff_t m_bIsPlayingAction = 0x542; // bool - constexpr std::ptrdiff_t m_bIsPlayingPostIdle = 0x543; // bool - constexpr std::ptrdiff_t m_bDontRotateOther = 0x544; // bool - constexpr std::ptrdiff_t m_bIsRepeatable = 0x545; // bool - constexpr std::ptrdiff_t m_bShouldLeaveCorpse = 0x546; // bool - constexpr std::ptrdiff_t m_bStartOnSpawn = 0x547; // bool - constexpr std::ptrdiff_t m_bDisallowInterrupts = 0x548; // bool - constexpr std::ptrdiff_t m_bCanOverrideNPCState = 0x549; // bool - constexpr std::ptrdiff_t m_bDontTeleportAtEnd = 0x54A; // bool - constexpr std::ptrdiff_t m_bHighPriority = 0x54B; // bool - constexpr std::ptrdiff_t m_bHideDebugComplaints = 0x54C; // bool - constexpr std::ptrdiff_t m_bContinueOnDeath = 0x54D; // bool - constexpr std::ptrdiff_t m_bLoopPreIdleSequence = 0x54E; // bool - constexpr std::ptrdiff_t m_bLoopActionSequence = 0x54F; // bool - constexpr std::ptrdiff_t m_bLoopPostIdleSequence = 0x550; // bool - constexpr std::ptrdiff_t m_bSynchPostIdles = 0x551; // bool - constexpr std::ptrdiff_t m_bIgnoreLookAt = 0x552; // bool - constexpr std::ptrdiff_t m_bIgnoreGravity = 0x553; // bool - constexpr std::ptrdiff_t m_bDisableNPCCollisions = 0x554; // bool - constexpr std::ptrdiff_t m_bKeepAnimgraphLockedPost = 0x555; // bool - constexpr std::ptrdiff_t m_bDontAddModifiers = 0x556; // bool - constexpr std::ptrdiff_t m_bDisableAimingWhileMoving = 0x557; // bool - constexpr std::ptrdiff_t m_bIgnoreRotation = 0x558; // bool - constexpr std::ptrdiff_t m_flRadius = 0x55C; // float32 - constexpr std::ptrdiff_t m_flRepeat = 0x560; // float32 - constexpr std::ptrdiff_t m_flPlayAnimFadeInTime = 0x564; // float32 - constexpr std::ptrdiff_t m_flMoveInterpTime = 0x568; // float32 - constexpr std::ptrdiff_t m_flAngRate = 0x56C; // float32 - constexpr std::ptrdiff_t m_flMoveSpeed = 0x570; // float32 - constexpr std::ptrdiff_t m_bWaitUntilMoveCompletesToStartAnimation = 0x574; // bool - constexpr std::ptrdiff_t m_nNotReadySequenceCount = 0x578; // int32 - constexpr std::ptrdiff_t m_startTime = 0x57C; // GameTime_t - constexpr std::ptrdiff_t m_bWaitForBeginSequence = 0x580; // bool - constexpr std::ptrdiff_t m_saved_effects = 0x584; // int32 - constexpr std::ptrdiff_t m_savedFlags = 0x588; // int32 - constexpr std::ptrdiff_t m_savedCollisionGroup = 0x58C; // int32 - constexpr std::ptrdiff_t m_bInterruptable = 0x590; // bool - constexpr std::ptrdiff_t m_sequenceStarted = 0x591; // bool - constexpr std::ptrdiff_t m_bPositionRelativeToOtherEntity = 0x592; // bool - constexpr std::ptrdiff_t m_hTargetEnt = 0x594; // CHandle - constexpr std::ptrdiff_t m_hNextCine = 0x598; // CHandle - constexpr std::ptrdiff_t m_bThinking = 0x59C; // bool - constexpr std::ptrdiff_t m_bInitiatedSelfDelete = 0x59D; // bool - constexpr std::ptrdiff_t m_bIsTeleportingDueToMoveTo = 0x59E; // bool - constexpr std::ptrdiff_t m_bAllowCustomInterruptConditions = 0x59F; // bool - constexpr std::ptrdiff_t m_hForcedTarget = 0x5A0; // CHandle - constexpr std::ptrdiff_t m_bDontCancelOtherSequences = 0x5A4; // bool - constexpr std::ptrdiff_t m_bForceSynch = 0x5A5; // bool - constexpr std::ptrdiff_t m_bPreventUpdateYawOnFinish = 0x5A6; // bool - constexpr std::ptrdiff_t m_bEnsureOnNavmeshOnFinish = 0x5A7; // bool - constexpr std::ptrdiff_t m_onDeathBehavior = 0x5A8; // ScriptedOnDeath_t - constexpr std::ptrdiff_t m_ConflictResponse = 0x5AC; // ScriptedConflictResponse_t - constexpr std::ptrdiff_t m_OnBeginSequence = 0x5B0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnActionStartOrLoop = 0x5D8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndSequence = 0x600; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPostIdleEndSequence = 0x628; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCancelSequence = 0x650; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCancelFailedSequence = 0x678; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnScriptEvent = 0x6A0; // CEntityIOOutput[8] - constexpr std::ptrdiff_t m_matOtherToMain = 0x7E0; // CTransform - constexpr std::ptrdiff_t m_hInteractionMainEntity = 0x800; // CHandle - constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x804; // int32 - constexpr std::ptrdiff_t m_bSkipFadeIn = 0x808; // bool + constexpr std::ptrdiff_t m_iszEntry = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszPreIdle = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszPlay = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszPostIdle = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszModifierToAddOnPlay = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszNextScript = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszEntity = 0x4D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSyncGroup = 0x4E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nMoveTo = 0x4E8; // ScriptedMoveTo_t + constexpr std::ptrdiff_t m_nMoveToGait = 0x4EC; // SharedMovementGait_t + constexpr std::ptrdiff_t m_nHeldWeaponBehavior = 0x4F0; // ScriptedHeldWeaponBehavior_t + constexpr std::ptrdiff_t m_nForcedCrouchState = 0x4F4; // ForcedCrouchState_t + constexpr std::ptrdiff_t m_bIsPlayingPreIdle = 0x4F8; // bool + constexpr std::ptrdiff_t m_bIsPlayingEntry = 0x4F9; // bool + constexpr std::ptrdiff_t m_bIsPlayingAction = 0x4FA; // bool + constexpr std::ptrdiff_t m_bIsPlayingPostIdle = 0x4FB; // bool + constexpr std::ptrdiff_t m_bDontRotateOther = 0x4FC; // bool + constexpr std::ptrdiff_t m_bIsRepeatable = 0x4FD; // bool + constexpr std::ptrdiff_t m_bShouldLeaveCorpse = 0x4FE; // bool + constexpr std::ptrdiff_t m_bStartOnSpawn = 0x4FF; // bool + constexpr std::ptrdiff_t m_bDisallowInterrupts = 0x500; // bool + constexpr std::ptrdiff_t m_bCanOverrideNPCState = 0x501; // bool + constexpr std::ptrdiff_t m_bDontTeleportAtEnd = 0x502; // bool + constexpr std::ptrdiff_t m_bHighPriority = 0x503; // bool + constexpr std::ptrdiff_t m_bHideDebugComplaints = 0x504; // bool + constexpr std::ptrdiff_t m_bContinueOnDeath = 0x505; // bool + constexpr std::ptrdiff_t m_bLoopPreIdleSequence = 0x506; // bool + constexpr std::ptrdiff_t m_bLoopActionSequence = 0x507; // bool + constexpr std::ptrdiff_t m_bLoopPostIdleSequence = 0x508; // bool + constexpr std::ptrdiff_t m_bSynchPostIdles = 0x509; // bool + constexpr std::ptrdiff_t m_bIgnoreLookAt = 0x50A; // bool + constexpr std::ptrdiff_t m_bIgnoreGravity = 0x50B; // bool + constexpr std::ptrdiff_t m_bDisableNPCCollisions = 0x50C; // bool + constexpr std::ptrdiff_t m_bKeepAnimgraphLockedPost = 0x50D; // bool + constexpr std::ptrdiff_t m_bDontAddModifiers = 0x50E; // bool + constexpr std::ptrdiff_t m_bDisableAimingWhileMoving = 0x50F; // bool + constexpr std::ptrdiff_t m_bIgnoreRotation = 0x510; // bool + constexpr std::ptrdiff_t m_flRadius = 0x514; // float32 + constexpr std::ptrdiff_t m_flRepeat = 0x518; // float32 + constexpr std::ptrdiff_t m_flPlayAnimFadeInTime = 0x51C; // float32 + constexpr std::ptrdiff_t m_flMoveInterpTime = 0x520; // float32 + constexpr std::ptrdiff_t m_flAngRate = 0x524; // float32 + constexpr std::ptrdiff_t m_flMoveSpeed = 0x528; // float32 + constexpr std::ptrdiff_t m_bWaitUntilMoveCompletesToStartAnimation = 0x52C; // bool + constexpr std::ptrdiff_t m_nNotReadySequenceCount = 0x530; // int32 + constexpr std::ptrdiff_t m_startTime = 0x534; // GameTime_t + constexpr std::ptrdiff_t m_bWaitForBeginSequence = 0x538; // bool + constexpr std::ptrdiff_t m_saved_effects = 0x53C; // int32 + constexpr std::ptrdiff_t m_savedFlags = 0x540; // int32 + constexpr std::ptrdiff_t m_savedCollisionGroup = 0x544; // int32 + constexpr std::ptrdiff_t m_bInterruptable = 0x548; // bool + constexpr std::ptrdiff_t m_sequenceStarted = 0x549; // bool + constexpr std::ptrdiff_t m_bPositionRelativeToOtherEntity = 0x54A; // bool + constexpr std::ptrdiff_t m_hTargetEnt = 0x54C; // CHandle + constexpr std::ptrdiff_t m_hNextCine = 0x550; // CHandle + constexpr std::ptrdiff_t m_bThinking = 0x554; // bool + constexpr std::ptrdiff_t m_bInitiatedSelfDelete = 0x555; // bool + constexpr std::ptrdiff_t m_bIsTeleportingDueToMoveTo = 0x556; // bool + constexpr std::ptrdiff_t m_bAllowCustomInterruptConditions = 0x557; // bool + constexpr std::ptrdiff_t m_hForcedTarget = 0x558; // CHandle + constexpr std::ptrdiff_t m_bDontCancelOtherSequences = 0x55C; // bool + constexpr std::ptrdiff_t m_bForceSynch = 0x55D; // bool + constexpr std::ptrdiff_t m_bPreventUpdateYawOnFinish = 0x55E; // bool + constexpr std::ptrdiff_t m_bEnsureOnNavmeshOnFinish = 0x55F; // bool + constexpr std::ptrdiff_t m_onDeathBehavior = 0x560; // ScriptedOnDeath_t + constexpr std::ptrdiff_t m_ConflictResponse = 0x564; // ScriptedConflictResponse_t + constexpr std::ptrdiff_t m_OnBeginSequence = 0x568; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnActionStartOrLoop = 0x580; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEndSequence = 0x598; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPostIdleEndSequence = 0x5B0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnCancelSequence = 0x5C8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnCancelFailedSequence = 0x5E0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnScriptEvent = 0x5F8; // CEntityIOOutput[8] + constexpr std::ptrdiff_t m_matOtherToMain = 0x6C0; // CTransform + constexpr std::ptrdiff_t m_hInteractionMainEntity = 0x6E0; // CHandle + constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x6E4; // int32 + constexpr std::ptrdiff_t m_bSkipFadeIn = 0x6E8; // bool } // Parent: CBaseTrigger // Field count: 1 namespace CFogTrigger { - constexpr std::ptrdiff_t m_fog = 0x9A8; // fogparams_t + constexpr std::ptrdiff_t m_fog = 0x890; // fogparams_t } // Parent: CPointEntity // Field count: 0 @@ -1925,8 +2008,8 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_hPlayerPing (CHandle) namespace CCSPlayer_PingServices { - constexpr std::ptrdiff_t m_flPlayerPingTokens = 0x40; // GameTime_t[5] - constexpr std::ptrdiff_t m_hPlayerPing = 0x54; // CHandle + constexpr std::ptrdiff_t m_flPlayerPingTokens = 0x48; // GameTime_t[5] + constexpr std::ptrdiff_t m_hPlayerPing = 0x5C; // CHandle } // Parent: CBaseCSGrenade // Field count: 0 @@ -1935,20 +2018,20 @@ namespace cs2_dumper { // Parent: CBaseEntity // Field count: 8 namespace CPhysicsSpring { - constexpr std::ptrdiff_t m_flFrequency = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flDampingRatio = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flRestLength = 0x500; // float32 - constexpr std::ptrdiff_t m_nameAttachStart = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAttachEnd = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_start = 0x518; // VectorWS - constexpr std::ptrdiff_t m_end = 0x524; // VectorWS - constexpr std::ptrdiff_t m_teleportTick = 0x530; // uint32 + constexpr std::ptrdiff_t m_flFrequency = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flDampingRatio = 0x4B4; // float32 + constexpr std::ptrdiff_t m_flRestLength = 0x4B8; // float32 + constexpr std::ptrdiff_t m_nameAttachStart = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nameAttachEnd = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_start = 0x4D0; // VectorWS + constexpr std::ptrdiff_t m_end = 0x4DC; // VectorWS + constexpr std::ptrdiff_t m_teleportTick = 0x4E8; // uint32 } // Parent: CPointEntity // Field count: 2 namespace CEnvMuzzleFlash { - constexpr std::ptrdiff_t m_flScale = 0x4F0; // float32 - constexpr std::ptrdiff_t m_iszParentAttachment = 0x4F8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flScale = 0x4A8; // float32 + constexpr std::ptrdiff_t m_iszParentAttachment = 0x4B0; // CUtlSymbolLarge } // Parent: None // Field count: 5 @@ -2010,8 +2093,8 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_flFluidDensity (float) namespace CTriggerBuoyancy { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0x9A8; // CBuoyancyHelper - constexpr std::ptrdiff_t m_flFluidDensity = 0xAC0; // float32 + constexpr std::ptrdiff_t m_BuoyancyHelper = 0x890; // CBuoyancyHelper + constexpr std::ptrdiff_t m_flFluidDensity = 0x9A8; // float32 } // Parent: CTonemapController2 // Field count: 0 @@ -2020,15 +2103,15 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 9 namespace CPathTrack { - constexpr std::ptrdiff_t m_pnext = 0x4F0; // CPathTrack* - constexpr std::ptrdiff_t m_pprevious = 0x4F8; // CPathTrack* - constexpr std::ptrdiff_t m_paltpath = 0x500; // CPathTrack* - constexpr std::ptrdiff_t m_flRadius = 0x508; // float32 - constexpr std::ptrdiff_t m_length = 0x50C; // float32 - constexpr std::ptrdiff_t m_altName = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nIterVal = 0x518; // int32 - constexpr std::ptrdiff_t m_eOrientationType = 0x51C; // TrackOrientationType_t - constexpr std::ptrdiff_t m_OnPass = 0x520; // CEntityIOOutput + constexpr std::ptrdiff_t m_pnext = 0x4A8; // CPathTrack* + constexpr std::ptrdiff_t m_pprevious = 0x4B0; // CPathTrack* + constexpr std::ptrdiff_t m_paltpath = 0x4B8; // CPathTrack* + constexpr std::ptrdiff_t m_flRadius = 0x4C0; // float32 + constexpr std::ptrdiff_t m_length = 0x4C4; // float32 + constexpr std::ptrdiff_t m_altName = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nIterVal = 0x4D0; // int32 + constexpr std::ptrdiff_t m_eOrientationType = 0x4D4; // TrackOrientationType_t + constexpr std::ptrdiff_t m_OnPass = 0x4D8; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -2041,28 +2124,28 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 5 namespace CTriggerProximity { - constexpr std::ptrdiff_t m_hMeasureTarget = 0x9A8; // CHandle - constexpr std::ptrdiff_t m_iszMeasureTarget = 0x9B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_fRadius = 0x9B8; // float32 - constexpr std::ptrdiff_t m_nTouchers = 0x9BC; // int32 - constexpr std::ptrdiff_t m_NearestEntityDistance = 0x9C0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_hMeasureTarget = 0x890; // CHandle + constexpr std::ptrdiff_t m_iszMeasureTarget = 0x898; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_fRadius = 0x8A0; // float32 + constexpr std::ptrdiff_t m_nTouchers = 0x8A4; // int32 + constexpr std::ptrdiff_t m_NearestEntityDistance = 0x8A8; // CEntityOutputTemplate } // Parent: CPointEntity // Field count: 7 namespace CTankTrainAI { - constexpr std::ptrdiff_t m_hTrain = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_hTargetEntity = 0x4F4; // CHandle - constexpr std::ptrdiff_t m_soundPlaying = 0x4F8; // int32 - constexpr std::ptrdiff_t m_startSoundName = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_engineSoundName = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_movementSoundName = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_targetEntityName = 0x528; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hTrain = 0x4A8; // CHandle + constexpr std::ptrdiff_t m_hTargetEntity = 0x4AC; // CHandle + constexpr std::ptrdiff_t m_soundPlaying = 0x4B0; // int32 + constexpr std::ptrdiff_t m_startSoundName = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_engineSoundName = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_movementSoundName = 0x4D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_targetEntityName = 0x4E0; // CUtlSymbolLarge } // Parent: CRulePointEntity // Field count: 2 namespace CGameText { - constexpr std::ptrdiff_t m_iszMessage = 0x7E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_textParms = 0x7F0; // hudtextparms_t + constexpr std::ptrdiff_t m_iszMessage = 0x740; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_textParms = 0x748; // hudtextparms_t } // Parent: CRulePointEntity // Field count: 0 @@ -2096,25 +2179,45 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_unCurrentLoadoutHash = 0xF50; // uint64 constexpr std::ptrdiff_t m_vecServerAuthoritativeWeaponSlots = 0xF58; // CUtlVectorEmbeddedNetworkVar } + // Parent: + // Field count: 8 + // + // Metadata: + // NetworkVarNames: m_nLastActualJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastActualJumpPressFrac (float) + // NetworkVarNames: m_nLastUsableJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastUsableJumpPressFrac (float) + // NetworkVarNames: m_nLastLandedTick (GameTick_t) + // NetworkVarNames: m_flLastLandedFrac (float) + // NetworkVarNames: m_flLastLandedVelocityX (float) + // NetworkVarNames: m_flLastLandedVelocityY (float) + namespace CCSPlayerModernJump { + constexpr std::ptrdiff_t m_nLastActualJumpPressTick = 0x10; // GameTick_t + constexpr std::ptrdiff_t m_flLastActualJumpPressFrac = 0x14; // float32 + constexpr std::ptrdiff_t m_nLastUsableJumpPressTick = 0x18; // GameTick_t + constexpr std::ptrdiff_t m_flLastUsableJumpPressFrac = 0x1C; // float32 + constexpr std::ptrdiff_t m_nLastLandedTick = 0x20; // GameTick_t + constexpr std::ptrdiff_t m_flLastLandedFrac = 0x24; // float32 + constexpr std::ptrdiff_t m_flLastLandedVelocityX = 0x28; // float32 + constexpr std::ptrdiff_t m_flLastLandedVelocityY = 0x2C; // float32 + } // Parent: None // Field count: 0 namespace CPulse_ResumePoint { } // Parent: CBaseAnimGraph - // Field count: 7 + // Field count: 6 // // Metadata: // NetworkVarNames: m_flexWeight (float32) // NetworkVarNames: m_vLookTargetPosition (VectorWS) - // NetworkVarNames: m_blinktoggle (bool) namespace CBaseFlex { - constexpr std::ptrdiff_t m_flexWeight = 0xA90; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_vLookTargetPosition = 0xAA8; // VectorWS - constexpr std::ptrdiff_t m_blinktoggle = 0xAB4; // bool - constexpr std::ptrdiff_t m_flAllowResponsesEndTime = 0xB08; // GameTime_t - constexpr std::ptrdiff_t m_flLastFlexAnimationTime = 0xB0C; // GameTime_t - constexpr std::ptrdiff_t m_nNextSceneEventId = 0xB10; // SceneEventId_t - constexpr std::ptrdiff_t m_bUpdateLayerPriorities = 0xB14; // bool + constexpr std::ptrdiff_t m_flexWeight = 0xA20; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_vLookTargetPosition = 0xA38; // VectorWS + constexpr std::ptrdiff_t m_flAllowResponsesEndTime = 0xA98; // GameTime_t + constexpr std::ptrdiff_t m_flLastFlexAnimationTime = 0xA9C; // GameTime_t + constexpr std::ptrdiff_t m_nNextSceneEventId = 0xAA0; // SceneEventId_t + constexpr std::ptrdiff_t m_bUpdateLayerPriorities = 0xAA4; // bool } // Parent: CBaseTrigger // Field count: 25 @@ -2130,31 +2233,31 @@ namespace cs2_dumper { // NetworkVarNames: m_bFalloff (bool) // NetworkVarNames: m_RampTimer (CountdownTimer) namespace CTriggerFan { - constexpr std::ptrdiff_t m_vFanOriginOffset = 0x9A8; // Vector - constexpr std::ptrdiff_t m_vDirection = 0x9B4; // Vector - constexpr std::ptrdiff_t m_bPushTowardsInfoTarget = 0x9C0; // bool - constexpr std::ptrdiff_t m_bPushAwayFromInfoTarget = 0x9C1; // bool - constexpr std::ptrdiff_t m_qNoiseDelta = 0x9D0; // Quaternion - constexpr std::ptrdiff_t m_hInfoFan = 0x9E0; // CHandle - constexpr std::ptrdiff_t m_flForce = 0x9E4; // float32 - constexpr std::ptrdiff_t m_bFalloff = 0x9E8; // bool - constexpr std::ptrdiff_t m_RampTimer = 0x9F0; // CountdownTimer - constexpr std::ptrdiff_t m_vFanOriginWS = 0xA08; // VectorWS - constexpr std::ptrdiff_t m_vFanOriginLS = 0xA14; // Vector - constexpr std::ptrdiff_t m_vFanEndLS = 0xA20; // Vector - constexpr std::ptrdiff_t m_vNoiseDirectionTarget = 0xA2C; // Vector - constexpr std::ptrdiff_t m_iszInfoFan = 0xA38; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flRopeForceScale = 0xA40; // float32 - constexpr std::ptrdiff_t m_flParticleForceScale = 0xA44; // float32 - constexpr std::ptrdiff_t m_flPlayerForce = 0xA48; // float32 - constexpr std::ptrdiff_t m_bPlayerWindblock = 0xA4C; // bool - constexpr std::ptrdiff_t m_flNPCForce = 0xA50; // float32 - constexpr std::ptrdiff_t m_flRampTime = 0xA54; // float32 - constexpr std::ptrdiff_t m_fNoiseDegrees = 0xA58; // float32 - constexpr std::ptrdiff_t m_fNoiseSpeed = 0xA5C; // float32 - constexpr std::ptrdiff_t m_bPushPlayer = 0xA60; // bool - constexpr std::ptrdiff_t m_bRampDown = 0xA61; // bool - constexpr std::ptrdiff_t m_nManagerFanIdx = 0xA64; // int32 + constexpr std::ptrdiff_t m_vFanOriginOffset = 0x890; // Vector + constexpr std::ptrdiff_t m_vDirection = 0x89C; // Vector + constexpr std::ptrdiff_t m_bPushTowardsInfoTarget = 0x8A8; // bool + constexpr std::ptrdiff_t m_bPushAwayFromInfoTarget = 0x8A9; // bool + constexpr std::ptrdiff_t m_qNoiseDelta = 0x8B0; // Quaternion + constexpr std::ptrdiff_t m_hInfoFan = 0x8C0; // CHandle + constexpr std::ptrdiff_t m_flForce = 0x8C4; // float32 + constexpr std::ptrdiff_t m_bFalloff = 0x8C8; // bool + constexpr std::ptrdiff_t m_RampTimer = 0x8D0; // CountdownTimer + constexpr std::ptrdiff_t m_vFanOriginWS = 0x8E8; // VectorWS + constexpr std::ptrdiff_t m_vFanOriginLS = 0x8F4; // Vector + constexpr std::ptrdiff_t m_vFanEndLS = 0x900; // Vector + constexpr std::ptrdiff_t m_vNoiseDirectionTarget = 0x90C; // Vector + constexpr std::ptrdiff_t m_iszInfoFan = 0x918; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flRopeForceScale = 0x920; // float32 + constexpr std::ptrdiff_t m_flParticleForceScale = 0x924; // float32 + constexpr std::ptrdiff_t m_flPlayerForce = 0x928; // float32 + constexpr std::ptrdiff_t m_bPlayerWindblock = 0x92C; // bool + constexpr std::ptrdiff_t m_flNPCForce = 0x930; // float32 + constexpr std::ptrdiff_t m_flRampTime = 0x934; // float32 + constexpr std::ptrdiff_t m_fNoiseDegrees = 0x938; // float32 + constexpr std::ptrdiff_t m_fNoiseSpeed = 0x93C; // float32 + constexpr std::ptrdiff_t m_bPushPlayer = 0x940; // bool + constexpr std::ptrdiff_t m_bRampDown = 0x941; // bool + constexpr std::ptrdiff_t m_nManagerFanIdx = 0x944; // int32 } // Parent: CPhysHinge // Field count: 0 @@ -2163,18 +2266,18 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 6 namespace CLogicCase { - constexpr std::ptrdiff_t m_nCase = 0x4F0; // CUtlSymbolLarge[32] - constexpr std::ptrdiff_t m_nShuffleCases = 0x5F0; // int32 - constexpr std::ptrdiff_t m_nLastShuffleCase = 0x5F4; // int32 - constexpr std::ptrdiff_t m_uchShuffleCaseMap = 0x5F8; // uint8[32] - constexpr std::ptrdiff_t m_OnCase = 0x618; // CEntityIOOutput[32] - constexpr std::ptrdiff_t m_OnDefault = 0xB18; // CEntityOutputTemplate> + constexpr std::ptrdiff_t m_nCase = 0x4A8; // CUtlSymbolLarge[32] + constexpr std::ptrdiff_t m_nShuffleCases = 0x5A8; // int32 + constexpr std::ptrdiff_t m_nLastShuffleCase = 0x5AC; // int32 + constexpr std::ptrdiff_t m_uchShuffleCaseMap = 0x5B0; // uint8[32] + constexpr std::ptrdiff_t m_OnCase = 0x5D0; // CEntityIOOutput[32] + constexpr std::ptrdiff_t m_OnDefault = 0x8D0; // CEntityOutputTemplate } // Parent: CPointEntity // Field count: 2 namespace CInfoGameEventProxy { - constexpr std::ptrdiff_t m_iszEventName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flRange = 0x4F8; // float32 + constexpr std::ptrdiff_t m_iszEventName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flRange = 0x4B0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2183,30 +2286,30 @@ namespace cs2_dumper { // Parent: CRuleBrushEntity // Field count: 4 namespace CGamePlayerZone { - constexpr std::ptrdiff_t m_OnPlayerInZone = 0x7E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerOutZone = 0x808; // CEntityIOOutput - constexpr std::ptrdiff_t m_PlayersInCount = 0x830; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_PlayersOutCount = 0x858; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnPlayerInZone = 0x738; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPlayerOutZone = 0x750; // CEntityIOOutput + constexpr std::ptrdiff_t m_PlayersInCount = 0x768; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_PlayersOutCount = 0x788; // CEntityOutputTemplate } // Parent: CBaseModelEntity // Field count: 16 namespace CBaseToggle { - constexpr std::ptrdiff_t m_toggle_state = 0x7D8; // TOGGLE_STATE - constexpr std::ptrdiff_t m_flMoveDistance = 0x7DC; // float32 - constexpr std::ptrdiff_t m_flWait = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flLip = 0x7E4; // float32 - constexpr std::ptrdiff_t m_bAlwaysFireBlockedOutputs = 0x7E8; // bool - constexpr std::ptrdiff_t m_vecPosition1 = 0x7EC; // Vector - constexpr std::ptrdiff_t m_vecPosition2 = 0x7F8; // Vector - constexpr std::ptrdiff_t m_vecMoveAng = 0x804; // QAngle - constexpr std::ptrdiff_t m_vecAngle1 = 0x810; // QAngle - constexpr std::ptrdiff_t m_vecAngle2 = 0x81C; // QAngle - constexpr std::ptrdiff_t m_flHeight = 0x828; // float32 - constexpr std::ptrdiff_t m_hActivator = 0x82C; // CHandle - constexpr std::ptrdiff_t m_vecFinalDest = 0x830; // Vector - constexpr std::ptrdiff_t m_vecFinalAngle = 0x83C; // QAngle - constexpr std::ptrdiff_t m_movementType = 0x848; // int32 - constexpr std::ptrdiff_t m_sMaster = 0x850; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_toggle_state = 0x730; // TOGGLE_STATE + constexpr std::ptrdiff_t m_flMoveDistance = 0x734; // float32 + constexpr std::ptrdiff_t m_flWait = 0x738; // float32 + constexpr std::ptrdiff_t m_flLip = 0x73C; // float32 + constexpr std::ptrdiff_t m_bAlwaysFireBlockedOutputs = 0x740; // bool + constexpr std::ptrdiff_t m_vecPosition1 = 0x744; // Vector + constexpr std::ptrdiff_t m_vecPosition2 = 0x750; // Vector + constexpr std::ptrdiff_t m_vecMoveAng = 0x75C; // QAngle + constexpr std::ptrdiff_t m_vecAngle1 = 0x768; // QAngle + constexpr std::ptrdiff_t m_vecAngle2 = 0x774; // QAngle + constexpr std::ptrdiff_t m_flHeight = 0x780; // float32 + constexpr std::ptrdiff_t m_hActivator = 0x784; // CHandle + constexpr std::ptrdiff_t m_vecFinalDest = 0x788; // Vector + constexpr std::ptrdiff_t m_vecFinalAngle = 0x794; // QAngle + constexpr std::ptrdiff_t m_movementType = 0x7A0; // int32 + constexpr std::ptrdiff_t m_sMaster = 0x7A8; // CUtlSymbolLarge } // Parent: None // Field count: 2 @@ -2241,30 +2344,30 @@ namespace cs2_dumper { // NetworkVarNames: m_nFireLifetime (float) // NetworkVarNames: m_bInPostEffectTime (bool) namespace CInferno { - constexpr std::ptrdiff_t m_firePositions = 0x7D8; // Vector[64] - constexpr std::ptrdiff_t m_fireParentPositions = 0xAD8; // Vector[64] - constexpr std::ptrdiff_t m_bFireIsBurning = 0xDD8; // bool[64] - constexpr std::ptrdiff_t m_BurnNormal = 0xE18; // Vector[64] - constexpr std::ptrdiff_t m_fireCount = 0x1118; // int32 - constexpr std::ptrdiff_t m_nInfernoType = 0x111C; // int32 - constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x1120; // int32 - constexpr std::ptrdiff_t m_nFireLifetime = 0x1124; // float32 - constexpr std::ptrdiff_t m_bInPostEffectTime = 0x1128; // bool - constexpr std::ptrdiff_t m_bWasCreatedInSmoke = 0x1129; // bool - constexpr std::ptrdiff_t m_extent = 0x1330; // Extent - constexpr std::ptrdiff_t m_damageTimer = 0x1348; // CountdownTimer - constexpr std::ptrdiff_t m_damageRampTimer = 0x1360; // CountdownTimer - constexpr std::ptrdiff_t m_splashVelocity = 0x1378; // Vector - constexpr std::ptrdiff_t m_InitialSplashVelocity = 0x1384; // Vector - constexpr std::ptrdiff_t m_startPos = 0x1390; // Vector - constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0x139C; // Vector - constexpr std::ptrdiff_t m_activeTimer = 0x13A8; // IntervalTimer - constexpr std::ptrdiff_t m_fireSpawnOffset = 0x13B8; // int32 - constexpr std::ptrdiff_t m_nMaxFlames = 0x13BC; // int32 - constexpr std::ptrdiff_t m_nSpreadCount = 0x13C0; // int32 - constexpr std::ptrdiff_t m_BookkeepingTimer = 0x13C8; // CountdownTimer - constexpr std::ptrdiff_t m_NextSpreadTimer = 0x13E0; // CountdownTimer - constexpr std::ptrdiff_t m_nSourceItemDefIndex = 0x13F8; // uint16 + constexpr std::ptrdiff_t m_firePositions = 0x738; // Vector[64] + constexpr std::ptrdiff_t m_fireParentPositions = 0xA38; // Vector[64] + constexpr std::ptrdiff_t m_bFireIsBurning = 0xD38; // bool[64] + constexpr std::ptrdiff_t m_BurnNormal = 0xD78; // Vector[64] + constexpr std::ptrdiff_t m_fireCount = 0x1078; // int32 + constexpr std::ptrdiff_t m_nInfernoType = 0x107C; // int32 + constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x1080; // int32 + constexpr std::ptrdiff_t m_nFireLifetime = 0x1084; // float32 + constexpr std::ptrdiff_t m_bInPostEffectTime = 0x1088; // bool + constexpr std::ptrdiff_t m_bWasCreatedInSmoke = 0x1089; // bool + constexpr std::ptrdiff_t m_extent = 0x1290; // Extent + constexpr std::ptrdiff_t m_damageTimer = 0x12A8; // CountdownTimer + constexpr std::ptrdiff_t m_damageRampTimer = 0x12C0; // CountdownTimer + constexpr std::ptrdiff_t m_splashVelocity = 0x12D8; // Vector + constexpr std::ptrdiff_t m_InitialSplashVelocity = 0x12E4; // Vector + constexpr std::ptrdiff_t m_startPos = 0x12F0; // Vector + constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0x12FC; // Vector + constexpr std::ptrdiff_t m_activeTimer = 0x1308; // IntervalTimer + constexpr std::ptrdiff_t m_fireSpawnOffset = 0x1318; // int32 + constexpr std::ptrdiff_t m_nMaxFlames = 0x131C; // int32 + constexpr std::ptrdiff_t m_nSpreadCount = 0x1320; // int32 + constexpr std::ptrdiff_t m_BookkeepingTimer = 0x1328; // CountdownTimer + constexpr std::ptrdiff_t m_NextSpreadTimer = 0x1340; // CountdownTimer + constexpr std::ptrdiff_t m_nSourceItemDefIndex = 0x1358; // uint16 } // Parent: CEntityComponent // Field count: 0 @@ -2297,9 +2400,9 @@ namespace cs2_dumper { // Parent: CBaseModelEntity // Field count: 3 namespace CFuncInteractionLayerClip { - constexpr std::ptrdiff_t m_bDisabled = 0x7D8; // bool - constexpr std::ptrdiff_t m_iszInteractsAs = 0x7E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszInteractsWith = 0x7E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bDisabled = 0x730; // bool + constexpr std::ptrdiff_t m_iszInteractsAs = 0x738; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszInteractsWith = 0x740; // CUtlSymbolLarge } // Parent: CPlayer_UseServices // Field count: 0 @@ -2308,15 +2411,15 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 2 namespace CTriggerDetectBulletFire { - constexpr std::ptrdiff_t m_bPlayerFireOnly = 0x9A8; // bool - constexpr std::ptrdiff_t m_OnDetectedBulletFire = 0x9B0; // CEntityIOOutput + constexpr std::ptrdiff_t m_bPlayerFireOnly = 0x890; // bool + constexpr std::ptrdiff_t m_OnDetectedBulletFire = 0x898; // CEntityIOOutput } // Parent: CPlayer_UseServices // Field count: 3 namespace CCSPlayer_UseServices { - constexpr std::ptrdiff_t m_hLastKnownUseEntity = 0x40; // CHandle - constexpr std::ptrdiff_t m_flLastUseTimeStamp = 0x44; // GameTime_t - constexpr std::ptrdiff_t m_flTimeLastUsedWindow = 0x48; // GameTime_t + constexpr std::ptrdiff_t m_hLastKnownUseEntity = 0x48; // CHandle + constexpr std::ptrdiff_t m_flLastUseTimeStamp = 0x4C; // GameTime_t + constexpr std::ptrdiff_t m_flTimeLastUsedWindow = 0x50; // GameTime_t } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2344,10 +2447,10 @@ namespace cs2_dumper { // NetworkVarNames: m_flCurveDistRange (float) // NetworkVarNames: m_FanForceCurveString (string_t) namespace CInfoFan { - constexpr std::ptrdiff_t m_fFanForceMaxRadius = 0x530; // float32 - constexpr std::ptrdiff_t m_fFanForceMinRadius = 0x534; // float32 - constexpr std::ptrdiff_t m_flCurveDistRange = 0x538; // float32 - constexpr std::ptrdiff_t m_FanForceCurveString = 0x540; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_fFanForceMaxRadius = 0x4E8; // float32 + constexpr std::ptrdiff_t m_fFanForceMinRadius = 0x4EC; // float32 + constexpr std::ptrdiff_t m_flCurveDistRange = 0x4F0; // float32 + constexpr std::ptrdiff_t m_FanForceCurveString = 0x4F8; // CUtlSymbolLarge } // Parent: None // Field count: 6 @@ -2377,30 +2480,30 @@ namespace cs2_dumper { // NetworkVarNames: m_poolOrigin (Vector) // NetworkVarNames: m_waterLevel (float32) namespace CFish { - constexpr std::ptrdiff_t m_pool = 0xA90; // CHandle - constexpr std::ptrdiff_t m_id = 0xA94; // uint32 - constexpr std::ptrdiff_t m_x = 0xA98; // float32 - constexpr std::ptrdiff_t m_y = 0xA9C; // float32 - constexpr std::ptrdiff_t m_z = 0xAA0; // float32 - constexpr std::ptrdiff_t m_angle = 0xAA4; // float32 - constexpr std::ptrdiff_t m_angleChange = 0xAA8; // float32 - constexpr std::ptrdiff_t m_forward = 0xAAC; // Vector - constexpr std::ptrdiff_t m_perp = 0xAB8; // Vector - constexpr std::ptrdiff_t m_poolOrigin = 0xAC4; // Vector - constexpr std::ptrdiff_t m_waterLevel = 0xAD0; // float32 - constexpr std::ptrdiff_t m_speed = 0xAD4; // float32 - constexpr std::ptrdiff_t m_desiredSpeed = 0xAD8; // float32 - constexpr std::ptrdiff_t m_calmSpeed = 0xADC; // float32 - constexpr std::ptrdiff_t m_panicSpeed = 0xAE0; // float32 - constexpr std::ptrdiff_t m_avoidRange = 0xAE4; // float32 - constexpr std::ptrdiff_t m_turnTimer = 0xAE8; // CountdownTimer - constexpr std::ptrdiff_t m_turnClockwise = 0xB00; // bool - constexpr std::ptrdiff_t m_goTimer = 0xB08; // CountdownTimer - constexpr std::ptrdiff_t m_moveTimer = 0xB20; // CountdownTimer - constexpr std::ptrdiff_t m_panicTimer = 0xB38; // CountdownTimer - constexpr std::ptrdiff_t m_disperseTimer = 0xB50; // CountdownTimer - constexpr std::ptrdiff_t m_proximityTimer = 0xB68; // CountdownTimer - constexpr std::ptrdiff_t m_visible = 0xB80; // CUtlVector + constexpr std::ptrdiff_t m_pool = 0xA20; // CHandle + constexpr std::ptrdiff_t m_id = 0xA24; // uint32 + constexpr std::ptrdiff_t m_x = 0xA28; // float32 + constexpr std::ptrdiff_t m_y = 0xA2C; // float32 + constexpr std::ptrdiff_t m_z = 0xA30; // float32 + constexpr std::ptrdiff_t m_angle = 0xA34; // float32 + constexpr std::ptrdiff_t m_angleChange = 0xA38; // float32 + constexpr std::ptrdiff_t m_forward = 0xA3C; // Vector + constexpr std::ptrdiff_t m_perp = 0xA48; // Vector + constexpr std::ptrdiff_t m_poolOrigin = 0xA54; // Vector + constexpr std::ptrdiff_t m_waterLevel = 0xA60; // float32 + constexpr std::ptrdiff_t m_speed = 0xA64; // float32 + constexpr std::ptrdiff_t m_desiredSpeed = 0xA68; // float32 + constexpr std::ptrdiff_t m_calmSpeed = 0xA6C; // float32 + constexpr std::ptrdiff_t m_panicSpeed = 0xA70; // float32 + constexpr std::ptrdiff_t m_avoidRange = 0xA74; // float32 + constexpr std::ptrdiff_t m_turnTimer = 0xA78; // CountdownTimer + constexpr std::ptrdiff_t m_turnClockwise = 0xA90; // bool + constexpr std::ptrdiff_t m_goTimer = 0xA98; // CountdownTimer + constexpr std::ptrdiff_t m_moveTimer = 0xAB0; // CountdownTimer + constexpr std::ptrdiff_t m_panicTimer = 0xAC8; // CountdownTimer + constexpr std::ptrdiff_t m_disperseTimer = 0xAE0; // CountdownTimer + constexpr std::ptrdiff_t m_proximityTimer = 0xAF8; // CountdownTimer + constexpr std::ptrdiff_t m_visible = 0xB10; // CUtlVector } // Parent: CBot // Field count: 139 @@ -2424,126 +2527,126 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_alertTimer = 0x1D0; // CountdownTimer constexpr std::ptrdiff_t m_sneakTimer = 0x1E8; // CountdownTimer constexpr std::ptrdiff_t m_panicTimer = 0x200; // CountdownTimer - constexpr std::ptrdiff_t m_stateTimestamp = 0x4D0; // float32 - constexpr std::ptrdiff_t m_isAttacking = 0x4D4; // bool - constexpr std::ptrdiff_t m_isOpeningDoor = 0x4D5; // bool - constexpr std::ptrdiff_t m_taskEntity = 0x4DC; // CHandle - constexpr std::ptrdiff_t m_goalPosition = 0x4EC; // VectorWS - constexpr std::ptrdiff_t m_goalEntity = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_avoid = 0x4FC; // CHandle - constexpr std::ptrdiff_t m_avoidTimestamp = 0x500; // float32 - constexpr std::ptrdiff_t m_isStopping = 0x504; // bool - constexpr std::ptrdiff_t m_hasVisitedEnemySpawn = 0x505; // bool - constexpr std::ptrdiff_t m_stillTimer = 0x508; // IntervalTimer - constexpr std::ptrdiff_t m_bEyeAnglesUnderPathFinderControl = 0x518; // bool - constexpr std::ptrdiff_t m_pathIndex = 0x5E18; // int32 - constexpr std::ptrdiff_t m_areaEnteredTimestamp = 0x5E1C; // GameTime_t - constexpr std::ptrdiff_t m_repathTimer = 0x5E20; // CountdownTimer - constexpr std::ptrdiff_t m_avoidFriendTimer = 0x5E38; // CountdownTimer - constexpr std::ptrdiff_t m_isFriendInTheWay = 0x5E50; // bool - constexpr std::ptrdiff_t m_politeTimer = 0x5E58; // CountdownTimer - constexpr std::ptrdiff_t m_isWaitingBehindFriend = 0x5E70; // bool - constexpr std::ptrdiff_t m_pathLadderEnd = 0x5E9C; // float32 - constexpr std::ptrdiff_t m_mustRunTimer = 0x5EE8; // CountdownTimer - constexpr std::ptrdiff_t m_waitTimer = 0x5F00; // CountdownTimer - constexpr std::ptrdiff_t m_updateTravelDistanceTimer = 0x5F18; // CountdownTimer - constexpr std::ptrdiff_t m_playerTravelDistance = 0x5F30; // float32[64] - constexpr std::ptrdiff_t m_travelDistancePhase = 0x6030; // uint8 - constexpr std::ptrdiff_t m_hostageEscortCount = 0x61C8; // uint8 - constexpr std::ptrdiff_t m_hostageEscortCountTimestamp = 0x61CC; // float32 - constexpr std::ptrdiff_t m_desiredTeam = 0x61D0; // int32 - constexpr std::ptrdiff_t m_hasJoined = 0x61D4; // bool - constexpr std::ptrdiff_t m_isWaitingForHostage = 0x61D5; // bool - constexpr std::ptrdiff_t m_inhibitWaitingForHostageTimer = 0x61D8; // CountdownTimer - constexpr std::ptrdiff_t m_waitForHostageTimer = 0x61F0; // CountdownTimer - constexpr std::ptrdiff_t m_noisePosition = 0x6208; // Vector - constexpr std::ptrdiff_t m_noiseTravelDistance = 0x6214; // float32 - constexpr std::ptrdiff_t m_noiseTimestamp = 0x6218; // float32 - constexpr std::ptrdiff_t m_noiseSource = 0x6220; // CCSPlayerPawn* - constexpr std::ptrdiff_t m_noiseBendTimer = 0x6238; // CountdownTimer - constexpr std::ptrdiff_t m_bentNoisePosition = 0x6250; // Vector - constexpr std::ptrdiff_t m_bendNoisePositionValid = 0x625C; // bool - constexpr std::ptrdiff_t m_lookAroundStateTimestamp = 0x6260; // float32 - constexpr std::ptrdiff_t m_lookAheadAngle = 0x6264; // float32 - constexpr std::ptrdiff_t m_forwardAngle = 0x6268; // float32 - constexpr std::ptrdiff_t m_inhibitLookAroundTimestamp = 0x626C; // float32 - constexpr std::ptrdiff_t m_lookAtSpot = 0x6274; // Vector - constexpr std::ptrdiff_t m_lookAtSpotDuration = 0x6284; // float32 - constexpr std::ptrdiff_t m_lookAtSpotTimestamp = 0x6288; // float32 - constexpr std::ptrdiff_t m_lookAtSpotAngleTolerance = 0x628C; // float32 - constexpr std::ptrdiff_t m_lookAtSpotClearIfClose = 0x6290; // bool - constexpr std::ptrdiff_t m_lookAtSpotAttack = 0x6291; // bool - constexpr std::ptrdiff_t m_lookAtDesc = 0x6298; // char* - constexpr std::ptrdiff_t m_peripheralTimestamp = 0x62A0; // float32 - constexpr std::ptrdiff_t m_approachPointCount = 0x6428; // uint8 - constexpr std::ptrdiff_t m_approachPointViewPosition = 0x642C; // Vector - constexpr std::ptrdiff_t m_viewSteadyTimer = 0x6438; // IntervalTimer - constexpr std::ptrdiff_t m_tossGrenadeTimer = 0x6450; // CountdownTimer - constexpr std::ptrdiff_t m_isAvoidingGrenade = 0x6470; // CountdownTimer - constexpr std::ptrdiff_t m_spotCheckTimestamp = 0x6490; // float32 - constexpr std::ptrdiff_t m_checkedHidingSpotCount = 0x6898; // int32 - constexpr std::ptrdiff_t m_lookPitch = 0x689C; // float32 - constexpr std::ptrdiff_t m_lookPitchVel = 0x68A0; // float32 - constexpr std::ptrdiff_t m_lookYaw = 0x68A4; // float32 - constexpr std::ptrdiff_t m_lookYawVel = 0x68A8; // float32 - constexpr std::ptrdiff_t m_targetSpot = 0x68AC; // Vector - constexpr std::ptrdiff_t m_targetSpotVelocity = 0x68B8; // Vector - constexpr std::ptrdiff_t m_targetSpotPredicted = 0x68C4; // Vector - constexpr std::ptrdiff_t m_aimError = 0x68D0; // QAngle - constexpr std::ptrdiff_t m_aimGoal = 0x68DC; // QAngle - constexpr std::ptrdiff_t m_targetSpotTime = 0x68E8; // GameTime_t - constexpr std::ptrdiff_t m_aimFocus = 0x68EC; // float32 - constexpr std::ptrdiff_t m_aimFocusInterval = 0x68F0; // float32 - constexpr std::ptrdiff_t m_aimFocusNextUpdate = 0x68F4; // GameTime_t - constexpr std::ptrdiff_t m_ignoreEnemiesTimer = 0x6900; // CountdownTimer - constexpr std::ptrdiff_t m_enemy = 0x6918; // CHandle - constexpr std::ptrdiff_t m_isEnemyVisible = 0x691C; // bool - constexpr std::ptrdiff_t m_visibleEnemyParts = 0x691D; // uint8 - constexpr std::ptrdiff_t m_lastEnemyPosition = 0x6920; // Vector - constexpr std::ptrdiff_t m_lastSawEnemyTimestamp = 0x692C; // float32 - constexpr std::ptrdiff_t m_firstSawEnemyTimestamp = 0x6930; // float32 - constexpr std::ptrdiff_t m_currentEnemyAcquireTimestamp = 0x6934; // float32 - constexpr std::ptrdiff_t m_enemyDeathTimestamp = 0x6938; // float32 - constexpr std::ptrdiff_t m_friendDeathTimestamp = 0x693C; // float32 - constexpr std::ptrdiff_t m_isLastEnemyDead = 0x6940; // bool - constexpr std::ptrdiff_t m_nearbyEnemyCount = 0x6944; // int32 - constexpr std::ptrdiff_t m_bomber = 0x6B50; // CHandle - constexpr std::ptrdiff_t m_nearbyFriendCount = 0x6B54; // int32 - constexpr std::ptrdiff_t m_closestVisibleFriend = 0x6B58; // CHandle - constexpr std::ptrdiff_t m_closestVisibleHumanFriend = 0x6B5C; // CHandle - constexpr std::ptrdiff_t m_attentionInterval = 0x6B60; // IntervalTimer - constexpr std::ptrdiff_t m_attacker = 0x6B70; // CHandle - constexpr std::ptrdiff_t m_attackedTimestamp = 0x6B74; // float32 - constexpr std::ptrdiff_t m_burnedByFlamesTimer = 0x6B78; // IntervalTimer - constexpr std::ptrdiff_t m_lastVictimID = 0x6B88; // int32 - constexpr std::ptrdiff_t m_isAimingAtEnemy = 0x6B8C; // bool - constexpr std::ptrdiff_t m_isRapidFiring = 0x6B8D; // bool - constexpr std::ptrdiff_t m_equipTimer = 0x6B90; // IntervalTimer - constexpr std::ptrdiff_t m_zoomTimer = 0x6BA0; // CountdownTimer - constexpr std::ptrdiff_t m_fireWeaponTimestamp = 0x6BB8; // GameTime_t - constexpr std::ptrdiff_t m_lookForWeaponsOnGroundTimer = 0x6BC0; // CountdownTimer - constexpr std::ptrdiff_t m_bIsSleeping = 0x6BD8; // bool - constexpr std::ptrdiff_t m_isEnemySniperVisible = 0x6BD9; // bool - constexpr std::ptrdiff_t m_sawEnemySniperTimer = 0x6BE0; // CountdownTimer - constexpr std::ptrdiff_t m_enemyQueueIndex = 0x6C98; // uint8 - constexpr std::ptrdiff_t m_enemyQueueCount = 0x6C99; // uint8 - constexpr std::ptrdiff_t m_enemyQueueAttendIndex = 0x6C9A; // uint8 - constexpr std::ptrdiff_t m_isStuck = 0x6C9B; // bool - constexpr std::ptrdiff_t m_stuckTimestamp = 0x6C9C; // GameTime_t - constexpr std::ptrdiff_t m_stuckSpot = 0x6CA0; // Vector - constexpr std::ptrdiff_t m_wiggleTimer = 0x6CB0; // CountdownTimer - constexpr std::ptrdiff_t m_stuckJumpTimer = 0x6CC8; // CountdownTimer - constexpr std::ptrdiff_t m_nextCleanupCheckTimestamp = 0x6CE0; // GameTime_t - constexpr std::ptrdiff_t m_avgVel = 0x6CE4; // float32[10] - constexpr std::ptrdiff_t m_avgVelIndex = 0x6D0C; // int32 - constexpr std::ptrdiff_t m_avgVelCount = 0x6D10; // int32 - constexpr std::ptrdiff_t m_lastOrigin = 0x6D14; // Vector - constexpr std::ptrdiff_t m_lastRadioRecievedTimestamp = 0x6D24; // float32 - constexpr std::ptrdiff_t m_lastRadioSentTimestamp = 0x6D28; // float32 - constexpr std::ptrdiff_t m_radioSubject = 0x6D2C; // CHandle - constexpr std::ptrdiff_t m_radioPosition = 0x6D30; // Vector - constexpr std::ptrdiff_t m_voiceEndTimestamp = 0x6D3C; // float32 - constexpr std::ptrdiff_t m_lastValidReactionQueueFrame = 0x6D48; // int32 + constexpr std::ptrdiff_t m_stateTimestamp = 0x578; // float32 + constexpr std::ptrdiff_t m_isAttacking = 0x57C; // bool + constexpr std::ptrdiff_t m_isOpeningDoor = 0x57D; // bool + constexpr std::ptrdiff_t m_taskEntity = 0x584; // CHandle + constexpr std::ptrdiff_t m_goalPosition = 0x594; // VectorWS + constexpr std::ptrdiff_t m_goalEntity = 0x5A0; // CHandle + constexpr std::ptrdiff_t m_avoid = 0x5A4; // CHandle + constexpr std::ptrdiff_t m_avoidTimestamp = 0x5A8; // float32 + constexpr std::ptrdiff_t m_isStopping = 0x5AC; // bool + constexpr std::ptrdiff_t m_hasVisitedEnemySpawn = 0x5AD; // bool + constexpr std::ptrdiff_t m_stillTimer = 0x5B0; // IntervalTimer + constexpr std::ptrdiff_t m_bEyeAnglesUnderPathFinderControl = 0x5C0; // bool + constexpr std::ptrdiff_t m_pathIndex = 0x5EC0; // int32 + constexpr std::ptrdiff_t m_areaEnteredTimestamp = 0x5EC4; // GameTime_t + constexpr std::ptrdiff_t m_repathTimer = 0x5EC8; // CountdownTimer + constexpr std::ptrdiff_t m_avoidFriendTimer = 0x5EE0; // CountdownTimer + constexpr std::ptrdiff_t m_isFriendInTheWay = 0x5EF8; // bool + constexpr std::ptrdiff_t m_politeTimer = 0x5F00; // CountdownTimer + constexpr std::ptrdiff_t m_isWaitingBehindFriend = 0x5F18; // bool + constexpr std::ptrdiff_t m_pathLadderEnd = 0x5F44; // float32 + constexpr std::ptrdiff_t m_mustRunTimer = 0x5F90; // CountdownTimer + constexpr std::ptrdiff_t m_waitTimer = 0x5FA8; // CountdownTimer + constexpr std::ptrdiff_t m_updateTravelDistanceTimer = 0x5FC0; // CountdownTimer + constexpr std::ptrdiff_t m_playerTravelDistance = 0x5FD8; // float32[64] + constexpr std::ptrdiff_t m_travelDistancePhase = 0x60D8; // uint8 + constexpr std::ptrdiff_t m_hostageEscortCount = 0x6270; // uint8 + constexpr std::ptrdiff_t m_hostageEscortCountTimestamp = 0x6274; // float32 + constexpr std::ptrdiff_t m_desiredTeam = 0x6278; // int32 + constexpr std::ptrdiff_t m_hasJoined = 0x627C; // bool + constexpr std::ptrdiff_t m_isWaitingForHostage = 0x627D; // bool + constexpr std::ptrdiff_t m_inhibitWaitingForHostageTimer = 0x6280; // CountdownTimer + constexpr std::ptrdiff_t m_waitForHostageTimer = 0x6298; // CountdownTimer + constexpr std::ptrdiff_t m_noisePosition = 0x62B0; // Vector + constexpr std::ptrdiff_t m_noiseTravelDistance = 0x62BC; // float32 + constexpr std::ptrdiff_t m_noiseTimestamp = 0x62C0; // float32 + constexpr std::ptrdiff_t m_noiseSource = 0x62C8; // CCSPlayerPawn* + constexpr std::ptrdiff_t m_noiseBendTimer = 0x62E0; // CountdownTimer + constexpr std::ptrdiff_t m_bentNoisePosition = 0x62F8; // Vector + constexpr std::ptrdiff_t m_bendNoisePositionValid = 0x6304; // bool + constexpr std::ptrdiff_t m_lookAroundStateTimestamp = 0x6308; // float32 + constexpr std::ptrdiff_t m_lookAheadAngle = 0x630C; // float32 + constexpr std::ptrdiff_t m_forwardAngle = 0x6310; // float32 + constexpr std::ptrdiff_t m_inhibitLookAroundTimestamp = 0x6314; // float32 + constexpr std::ptrdiff_t m_lookAtSpot = 0x631C; // Vector + constexpr std::ptrdiff_t m_lookAtSpotDuration = 0x632C; // float32 + constexpr std::ptrdiff_t m_lookAtSpotTimestamp = 0x6330; // float32 + constexpr std::ptrdiff_t m_lookAtSpotAngleTolerance = 0x6334; // float32 + constexpr std::ptrdiff_t m_lookAtSpotClearIfClose = 0x6338; // bool + constexpr std::ptrdiff_t m_lookAtSpotAttack = 0x6339; // bool + constexpr std::ptrdiff_t m_lookAtDesc = 0x6340; // char* + constexpr std::ptrdiff_t m_peripheralTimestamp = 0x6348; // float32 + constexpr std::ptrdiff_t m_approachPointCount = 0x64D0; // uint8 + constexpr std::ptrdiff_t m_approachPointViewPosition = 0x64D4; // Vector + constexpr std::ptrdiff_t m_viewSteadyTimer = 0x64E0; // IntervalTimer + constexpr std::ptrdiff_t m_tossGrenadeTimer = 0x64F8; // CountdownTimer + constexpr std::ptrdiff_t m_isAvoidingGrenade = 0x6518; // CountdownTimer + constexpr std::ptrdiff_t m_spotCheckTimestamp = 0x6538; // float32 + constexpr std::ptrdiff_t m_checkedHidingSpotCount = 0x6940; // int32 + constexpr std::ptrdiff_t m_lookPitch = 0x6944; // float32 + constexpr std::ptrdiff_t m_lookPitchVel = 0x6948; // float32 + constexpr std::ptrdiff_t m_lookYaw = 0x694C; // float32 + constexpr std::ptrdiff_t m_lookYawVel = 0x6950; // float32 + constexpr std::ptrdiff_t m_targetSpot = 0x6954; // Vector + constexpr std::ptrdiff_t m_targetSpotVelocity = 0x6960; // Vector + constexpr std::ptrdiff_t m_targetSpotPredicted = 0x696C; // Vector + constexpr std::ptrdiff_t m_aimError = 0x6978; // QAngle + constexpr std::ptrdiff_t m_aimGoal = 0x6984; // QAngle + constexpr std::ptrdiff_t m_targetSpotTime = 0x6990; // GameTime_t + constexpr std::ptrdiff_t m_aimFocus = 0x6994; // float32 + constexpr std::ptrdiff_t m_aimFocusInterval = 0x6998; // float32 + constexpr std::ptrdiff_t m_aimFocusNextUpdate = 0x699C; // GameTime_t + constexpr std::ptrdiff_t m_ignoreEnemiesTimer = 0x69A8; // CountdownTimer + constexpr std::ptrdiff_t m_enemy = 0x69C0; // CHandle + constexpr std::ptrdiff_t m_isEnemyVisible = 0x69C4; // bool + constexpr std::ptrdiff_t m_visibleEnemyParts = 0x69C5; // uint8 + constexpr std::ptrdiff_t m_lastEnemyPosition = 0x69C8; // Vector + constexpr std::ptrdiff_t m_lastSawEnemyTimestamp = 0x69D4; // float32 + constexpr std::ptrdiff_t m_firstSawEnemyTimestamp = 0x69D8; // float32 + constexpr std::ptrdiff_t m_currentEnemyAcquireTimestamp = 0x69DC; // float32 + constexpr std::ptrdiff_t m_enemyDeathTimestamp = 0x69E0; // float32 + constexpr std::ptrdiff_t m_friendDeathTimestamp = 0x69E4; // float32 + constexpr std::ptrdiff_t m_isLastEnemyDead = 0x69E8; // bool + constexpr std::ptrdiff_t m_nearbyEnemyCount = 0x69EC; // int32 + constexpr std::ptrdiff_t m_bomber = 0x6BF8; // CHandle + constexpr std::ptrdiff_t m_nearbyFriendCount = 0x6BFC; // int32 + constexpr std::ptrdiff_t m_closestVisibleFriend = 0x6C00; // CHandle + constexpr std::ptrdiff_t m_closestVisibleHumanFriend = 0x6C04; // CHandle + constexpr std::ptrdiff_t m_attentionInterval = 0x6C08; // IntervalTimer + constexpr std::ptrdiff_t m_attacker = 0x6C18; // CHandle + constexpr std::ptrdiff_t m_attackedTimestamp = 0x6C1C; // float32 + constexpr std::ptrdiff_t m_burnedByFlamesTimer = 0x6C20; // IntervalTimer + constexpr std::ptrdiff_t m_lastVictimID = 0x6C30; // int32 + constexpr std::ptrdiff_t m_isAimingAtEnemy = 0x6C34; // bool + constexpr std::ptrdiff_t m_isRapidFiring = 0x6C35; // bool + constexpr std::ptrdiff_t m_equipTimer = 0x6C38; // IntervalTimer + constexpr std::ptrdiff_t m_zoomTimer = 0x6C48; // CountdownTimer + constexpr std::ptrdiff_t m_fireWeaponTimestamp = 0x6C60; // GameTime_t + constexpr std::ptrdiff_t m_lookForWeaponsOnGroundTimer = 0x6C68; // CountdownTimer + constexpr std::ptrdiff_t m_bIsSleeping = 0x6C80; // bool + constexpr std::ptrdiff_t m_isEnemySniperVisible = 0x6C81; // bool + constexpr std::ptrdiff_t m_sawEnemySniperTimer = 0x6C88; // CountdownTimer + constexpr std::ptrdiff_t m_enemyQueueIndex = 0x6D40; // uint8 + constexpr std::ptrdiff_t m_enemyQueueCount = 0x6D41; // uint8 + constexpr std::ptrdiff_t m_enemyQueueAttendIndex = 0x6D42; // uint8 + constexpr std::ptrdiff_t m_isStuck = 0x6D43; // bool + constexpr std::ptrdiff_t m_stuckTimestamp = 0x6D44; // GameTime_t + constexpr std::ptrdiff_t m_stuckSpot = 0x6D48; // Vector + constexpr std::ptrdiff_t m_wiggleTimer = 0x6D58; // CountdownTimer + constexpr std::ptrdiff_t m_stuckJumpTimer = 0x6D70; // CountdownTimer + constexpr std::ptrdiff_t m_nextCleanupCheckTimestamp = 0x6D88; // GameTime_t + constexpr std::ptrdiff_t m_avgVel = 0x6D8C; // float32[10] + constexpr std::ptrdiff_t m_avgVelIndex = 0x6DB4; // int32 + constexpr std::ptrdiff_t m_avgVelCount = 0x6DB8; // int32 + constexpr std::ptrdiff_t m_lastOrigin = 0x6DBC; // Vector + constexpr std::ptrdiff_t m_lastRadioRecievedTimestamp = 0x6DCC; // float32 + constexpr std::ptrdiff_t m_lastRadioSentTimestamp = 0x6DD0; // float32 + constexpr std::ptrdiff_t m_radioSubject = 0x6DD4; // CHandle + constexpr std::ptrdiff_t m_radioPosition = 0x6DD8; // Vector + constexpr std::ptrdiff_t m_voiceEndTimestamp = 0x6DE4; // float32 + constexpr std::ptrdiff_t m_lastValidReactionQueueFrame = 0x6DF0; // int32 } // Parent: CBaseEntity // Field count: 2 @@ -2552,69 +2655,69 @@ namespace cs2_dumper { // NetworkVarNames: m_Handle (CHandle) // NetworkVarNames: m_bSendHandle (bool) namespace CHandleTest { - constexpr std::ptrdiff_t m_Handle = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_bSendHandle = 0x4F4; // bool + constexpr std::ptrdiff_t m_Handle = 0x4A8; // CHandle + constexpr std::ptrdiff_t m_bSendHandle = 0x4AC; // bool } // Parent: CBaseEntity // Field count: 48 namespace CLogicNPCCounter { - constexpr std::ptrdiff_t m_OnMinCountAll = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMaxCountAll = 0x518; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFactorAll = 0x540; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinPlayerDistAll = 0x568; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinCount_1 = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMaxCount_1 = 0x5B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFactor_1 = 0x5E0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinPlayerDist_1 = 0x608; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinCount_2 = 0x630; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMaxCount_2 = 0x658; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFactor_2 = 0x680; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinPlayerDist_2 = 0x6A8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinCount_3 = 0x6D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMaxCount_3 = 0x6F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFactor_3 = 0x720; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinPlayerDist_3 = 0x748; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_hSource = 0x770; // CEntityHandle - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x778; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flDistanceMax = 0x780; // float32 - constexpr std::ptrdiff_t m_bDisabled = 0x784; // bool - constexpr std::ptrdiff_t m_nMinCountAll = 0x788; // int32 - constexpr std::ptrdiff_t m_nMaxCountAll = 0x78C; // int32 - constexpr std::ptrdiff_t m_nMinFactorAll = 0x790; // int32 - constexpr std::ptrdiff_t m_nMaxFactorAll = 0x794; // int32 - constexpr std::ptrdiff_t m_iszNPCClassname_1 = 0x7A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nNPCState_1 = 0x7A8; // int32 - constexpr std::ptrdiff_t m_bInvertState_1 = 0x7AC; // bool - constexpr std::ptrdiff_t m_nMinCount_1 = 0x7B0; // int32 - constexpr std::ptrdiff_t m_nMaxCount_1 = 0x7B4; // int32 - constexpr std::ptrdiff_t m_nMinFactor_1 = 0x7B8; // int32 - constexpr std::ptrdiff_t m_nMaxFactor_1 = 0x7BC; // int32 - constexpr std::ptrdiff_t m_flDefaultDist_1 = 0x7C4; // float32 - constexpr std::ptrdiff_t m_iszNPCClassname_2 = 0x7C8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nNPCState_2 = 0x7D0; // int32 - constexpr std::ptrdiff_t m_bInvertState_2 = 0x7D4; // bool - constexpr std::ptrdiff_t m_nMinCount_2 = 0x7D8; // int32 - constexpr std::ptrdiff_t m_nMaxCount_2 = 0x7DC; // int32 - constexpr std::ptrdiff_t m_nMinFactor_2 = 0x7E0; // int32 - constexpr std::ptrdiff_t m_nMaxFactor_2 = 0x7E4; // int32 - constexpr std::ptrdiff_t m_flDefaultDist_2 = 0x7EC; // float32 - constexpr std::ptrdiff_t m_iszNPCClassname_3 = 0x7F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nNPCState_3 = 0x7F8; // int32 - constexpr std::ptrdiff_t m_bInvertState_3 = 0x7FC; // bool - constexpr std::ptrdiff_t m_nMinCount_3 = 0x800; // int32 - constexpr std::ptrdiff_t m_nMaxCount_3 = 0x804; // int32 - constexpr std::ptrdiff_t m_nMinFactor_3 = 0x808; // int32 - constexpr std::ptrdiff_t m_nMaxFactor_3 = 0x80C; // int32 - constexpr std::ptrdiff_t m_flDefaultDist_3 = 0x814; // float32 + constexpr std::ptrdiff_t m_OnMinCountAll = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMaxCountAll = 0x4C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFactorAll = 0x4D8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnMinPlayerDistAll = 0x4F8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnMinCount_1 = 0x518; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMaxCount_1 = 0x530; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFactor_1 = 0x548; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnMinPlayerDist_1 = 0x568; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnMinCount_2 = 0x588; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMaxCount_2 = 0x5A0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFactor_2 = 0x5B8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnMinPlayerDist_2 = 0x5D8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnMinCount_3 = 0x5F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMaxCount_3 = 0x610; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFactor_3 = 0x628; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnMinPlayerDist_3 = 0x648; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_hSource = 0x668; // CEntityHandle + constexpr std::ptrdiff_t m_iszSourceEntityName = 0x670; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flDistanceMax = 0x678; // float32 + constexpr std::ptrdiff_t m_bDisabled = 0x67C; // bool + constexpr std::ptrdiff_t m_nMinCountAll = 0x680; // int32 + constexpr std::ptrdiff_t m_nMaxCountAll = 0x684; // int32 + constexpr std::ptrdiff_t m_nMinFactorAll = 0x688; // int32 + constexpr std::ptrdiff_t m_nMaxFactorAll = 0x68C; // int32 + constexpr std::ptrdiff_t m_iszNPCClassname_1 = 0x698; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nNPCState_1 = 0x6A0; // int32 + constexpr std::ptrdiff_t m_bInvertState_1 = 0x6A4; // bool + constexpr std::ptrdiff_t m_nMinCount_1 = 0x6A8; // int32 + constexpr std::ptrdiff_t m_nMaxCount_1 = 0x6AC; // int32 + constexpr std::ptrdiff_t m_nMinFactor_1 = 0x6B0; // int32 + constexpr std::ptrdiff_t m_nMaxFactor_1 = 0x6B4; // int32 + constexpr std::ptrdiff_t m_flDefaultDist_1 = 0x6BC; // float32 + constexpr std::ptrdiff_t m_iszNPCClassname_2 = 0x6C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nNPCState_2 = 0x6C8; // int32 + constexpr std::ptrdiff_t m_bInvertState_2 = 0x6CC; // bool + constexpr std::ptrdiff_t m_nMinCount_2 = 0x6D0; // int32 + constexpr std::ptrdiff_t m_nMaxCount_2 = 0x6D4; // int32 + constexpr std::ptrdiff_t m_nMinFactor_2 = 0x6D8; // int32 + constexpr std::ptrdiff_t m_nMaxFactor_2 = 0x6DC; // int32 + constexpr std::ptrdiff_t m_flDefaultDist_2 = 0x6E4; // float32 + constexpr std::ptrdiff_t m_iszNPCClassname_3 = 0x6E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nNPCState_3 = 0x6F0; // int32 + constexpr std::ptrdiff_t m_bInvertState_3 = 0x6F4; // bool + constexpr std::ptrdiff_t m_nMinCount_3 = 0x6F8; // int32 + constexpr std::ptrdiff_t m_nMaxCount_3 = 0x6FC; // int32 + constexpr std::ptrdiff_t m_nMinFactor_3 = 0x700; // int32 + constexpr std::ptrdiff_t m_nMaxFactor_3 = 0x704; // int32 + constexpr std::ptrdiff_t m_flDefaultDist_3 = 0x70C; // float32 } // Parent: CPlayerPawnComponent // Field count: 5 namespace CCSPlayer_RadioServices { - constexpr std::ptrdiff_t m_flGotHostageTalkTimer = 0x40; // GameTime_t - constexpr std::ptrdiff_t m_flDefusingTalkTimer = 0x44; // GameTime_t - constexpr std::ptrdiff_t m_flC4PlantTalkTimer = 0x48; // GameTime_t - constexpr std::ptrdiff_t m_flRadioTokenSlots = 0x4C; // GameTime_t[3] - constexpr std::ptrdiff_t m_bIgnoreRadio = 0x58; // bool + constexpr std::ptrdiff_t m_flGotHostageTalkTimer = 0x48; // GameTime_t + constexpr std::ptrdiff_t m_flDefusingTalkTimer = 0x4C; // GameTime_t + constexpr std::ptrdiff_t m_flC4PlantTalkTimer = 0x50; // GameTime_t + constexpr std::ptrdiff_t m_flRadioTokenSlots = 0x54; // GameTime_t[3] + constexpr std::ptrdiff_t m_bIgnoreRadio = 0x60; // bool } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2623,15 +2726,15 @@ namespace cs2_dumper { // Parent: CPhysConstraint // Field count: 9 namespace CRagdollConstraint { - constexpr std::ptrdiff_t m_xmin = 0x560; // float32 - constexpr std::ptrdiff_t m_xmax = 0x564; // float32 - constexpr std::ptrdiff_t m_ymin = 0x568; // float32 - constexpr std::ptrdiff_t m_ymax = 0x56C; // float32 - constexpr std::ptrdiff_t m_zmin = 0x570; // float32 - constexpr std::ptrdiff_t m_zmax = 0x574; // float32 - constexpr std::ptrdiff_t m_xfriction = 0x578; // float32 - constexpr std::ptrdiff_t m_yfriction = 0x57C; // float32 - constexpr std::ptrdiff_t m_zfriction = 0x580; // float32 + constexpr std::ptrdiff_t m_xmin = 0x508; // float32 + constexpr std::ptrdiff_t m_xmax = 0x50C; // float32 + constexpr std::ptrdiff_t m_ymin = 0x510; // float32 + constexpr std::ptrdiff_t m_ymax = 0x514; // float32 + constexpr std::ptrdiff_t m_zmin = 0x518; // float32 + constexpr std::ptrdiff_t m_zmax = 0x51C; // float32 + constexpr std::ptrdiff_t m_xfriction = 0x520; // float32 + constexpr std::ptrdiff_t m_yfriction = 0x524; // float32 + constexpr std::ptrdiff_t m_zfriction = 0x528; // float32 } // Parent: CBaseModelEntity // Field count: 0 @@ -2648,12 +2751,12 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 1 namespace CEnvSplash { - constexpr std::ptrdiff_t m_flScale = 0x4F0; // float32 + constexpr std::ptrdiff_t m_flScale = 0x4A8; // float32 } // Parent: CPointCamera // Field count: 1 namespace CPointCameraVFOV { - constexpr std::ptrdiff_t m_flVerticalFOV = 0x550; // float32 + constexpr std::ptrdiff_t m_flVerticalFOV = 0x508; // float32 } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -2689,19 +2792,19 @@ namespace cs2_dumper { // MNetworkIncludeByName // MNetworkOverride namespace CFuncMoveLinear { - constexpr std::ptrdiff_t m_authoredPosition = 0x858; // MoveLinearAuthoredPos_t - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x85C; // QAngle - constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x868; // Vector - constexpr std::ptrdiff_t m_soundStart = 0x878; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_soundStop = 0x880; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_currentSound = 0x888; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flBlockDamage = 0x890; // float32 - constexpr std::ptrdiff_t m_flStartPosition = 0x894; // float32 - constexpr std::ptrdiff_t m_OnFullyOpen = 0x8A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyClosed = 0x8C8; // CEntityIOOutput - constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0x8F0; // bool - constexpr std::ptrdiff_t m_bAllowMovableNavMeshDockingOnEntireEntity = 0x8F1; // bool - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0x8F2; // bool + constexpr std::ptrdiff_t m_authoredPosition = 0x7B0; // MoveLinearAuthoredPos_t + constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x7B4; // QAngle + constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x7C0; // Vector + constexpr std::ptrdiff_t m_soundStart = 0x7D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_soundStop = 0x7D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_currentSound = 0x7E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flBlockDamage = 0x7E8; // float32 + constexpr std::ptrdiff_t m_flStartPosition = 0x7EC; // float32 + constexpr std::ptrdiff_t m_OnFullyOpen = 0x7F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFullyClosed = 0x810; // CEntityIOOutput + constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0x828; // bool + constexpr std::ptrdiff_t m_bAllowMovableNavMeshDockingOnEntireEntity = 0x829; // bool + constexpr std::ptrdiff_t m_bCreateNavObstacle = 0x82A; // bool } // Parent: None // Field count: 0 @@ -2721,7 +2824,7 @@ namespace cs2_dumper { // Parent: CItem // Field count: 1 namespace CScriptItem { - constexpr std::ptrdiff_t m_MoveTypeOverride = 0xB70; // MoveType_t + constexpr std::ptrdiff_t m_MoveTypeOverride = 0xAC0; // MoveType_t } // Parent: CDynamicProp // Field count: 0 @@ -2734,29 +2837,29 @@ namespace cs2_dumper { // MNetworkIncludeByName // NetworkVarNames: m_bDisabled (bool) namespace CBaseTrigger { - constexpr std::ptrdiff_t m_OnStartTouch = 0x858; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartTouchAll = 0x880; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndTouch = 0x8A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndTouchAll = 0x8D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTouching = 0x8F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTouchingEachEntity = 0x920; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNotTouching = 0x948; // CEntityIOOutput - constexpr std::ptrdiff_t m_hTouchingEntities = 0x970; // CUtlVector> - constexpr std::ptrdiff_t m_iFilterName = 0x988; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x990; // CHandle - constexpr std::ptrdiff_t m_bDisabled = 0x994; // bool - constexpr std::ptrdiff_t m_bUseAsyncQueries = 0x9A0; // bool + constexpr std::ptrdiff_t m_OnStartTouch = 0x7B0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStartTouchAll = 0x7C8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEndTouch = 0x7E0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEndTouchAll = 0x7F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTouching = 0x810; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTouchingEachEntity = 0x828; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnNotTouching = 0x840; // CEntityIOOutput + constexpr std::ptrdiff_t m_hTouchingEntities = 0x858; // CUtlVector> + constexpr std::ptrdiff_t m_iFilterName = 0x870; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hFilter = 0x878; // CHandle + constexpr std::ptrdiff_t m_bDisabled = 0x87C; // bool + constexpr std::ptrdiff_t m_bUseAsyncQueries = 0x888; // bool } // Parent: CPointEntity // Field count: 7 namespace CPointPush { - constexpr std::ptrdiff_t m_bEnabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_flMagnitude = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flInnerRadius = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flConeOfInfluence = 0x500; // float32 - constexpr std::ptrdiff_t m_iszFilterName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x510; // CHandle + constexpr std::ptrdiff_t m_bEnabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_flMagnitude = 0x4AC; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flInnerRadius = 0x4B4; // float32 + constexpr std::ptrdiff_t m_flConeOfInfluence = 0x4B8; // float32 + constexpr std::ptrdiff_t m_iszFilterName = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hFilter = 0x4C8; // CHandle } // Parent: None // Field count: 1 @@ -2780,11 +2883,11 @@ namespace cs2_dumper { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) namespace CPlayerPing { - constexpr std::ptrdiff_t m_hPlayer = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_hPingedEntity = 0x4FC; // CHandle - constexpr std::ptrdiff_t m_iType = 0x500; // int32 - constexpr std::ptrdiff_t m_bUrgent = 0x504; // bool - constexpr std::ptrdiff_t m_szPlaceName = 0x505; // char[18] + constexpr std::ptrdiff_t m_hPlayer = 0x4B0; // CHandle + constexpr std::ptrdiff_t m_hPingedEntity = 0x4B4; // CHandle + constexpr std::ptrdiff_t m_iType = 0x4B8; // int32 + constexpr std::ptrdiff_t m_bUrgent = 0x4BC; // bool + constexpr std::ptrdiff_t m_szPlaceName = 0x4BD; // char[18] } // Parent: CEntityComponent // Field count: 1 @@ -2819,27 +2922,27 @@ namespace cs2_dumper { // NetworkVarNames: m_iStartAttachment (AttachmentHandle_t) // NetworkVarNames: m_iEndAttachment (AttachmentHandle_t) namespace CRopeKeyframe { - constexpr std::ptrdiff_t m_RopeFlags = 0x7E0; // uint16 - constexpr std::ptrdiff_t m_iNextLinkName = 0x7E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Slack = 0x7F0; // int16 - constexpr std::ptrdiff_t m_Width = 0x7F4; // float32 - constexpr std::ptrdiff_t m_TextureScale = 0x7F8; // float32 - constexpr std::ptrdiff_t m_nSegments = 0x7FC; // uint8 - constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x7FD; // bool - constexpr std::ptrdiff_t m_strRopeMaterialModel = 0x800; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0x808; // CStrongHandle - constexpr std::ptrdiff_t m_Subdiv = 0x810; // uint8 - constexpr std::ptrdiff_t m_nChangeCount = 0x811; // uint8 - constexpr std::ptrdiff_t m_RopeLength = 0x812; // int16 - constexpr std::ptrdiff_t m_fLockedPoints = 0x814; // uint8 - constexpr std::ptrdiff_t m_bCreatedFromMapFile = 0x815; // bool - constexpr std::ptrdiff_t m_flScrollSpeed = 0x818; // float32 - constexpr std::ptrdiff_t m_bStartPointValid = 0x81C; // bool - constexpr std::ptrdiff_t m_bEndPointValid = 0x81D; // bool - constexpr std::ptrdiff_t m_hStartPoint = 0x820; // CHandle - constexpr std::ptrdiff_t m_hEndPoint = 0x824; // CHandle - constexpr std::ptrdiff_t m_iStartAttachment = 0x828; // AttachmentHandle_t - constexpr std::ptrdiff_t m_iEndAttachment = 0x829; // AttachmentHandle_t + constexpr std::ptrdiff_t m_RopeFlags = 0x738; // uint16 + constexpr std::ptrdiff_t m_iNextLinkName = 0x740; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_Slack = 0x748; // int16 + constexpr std::ptrdiff_t m_Width = 0x74C; // float32 + constexpr std::ptrdiff_t m_TextureScale = 0x750; // float32 + constexpr std::ptrdiff_t m_nSegments = 0x754; // uint8 + constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x755; // bool + constexpr std::ptrdiff_t m_strRopeMaterialModel = 0x758; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0x760; // CStrongHandle + constexpr std::ptrdiff_t m_Subdiv = 0x768; // uint8 + constexpr std::ptrdiff_t m_nChangeCount = 0x769; // uint8 + constexpr std::ptrdiff_t m_RopeLength = 0x76A; // int16 + constexpr std::ptrdiff_t m_fLockedPoints = 0x76C; // uint8 + constexpr std::ptrdiff_t m_bCreatedFromMapFile = 0x76D; // bool + constexpr std::ptrdiff_t m_flScrollSpeed = 0x770; // float32 + constexpr std::ptrdiff_t m_bStartPointValid = 0x774; // bool + constexpr std::ptrdiff_t m_bEndPointValid = 0x775; // bool + constexpr std::ptrdiff_t m_hStartPoint = 0x778; // CHandle + constexpr std::ptrdiff_t m_hEndPoint = 0x77C; // CHandle + constexpr std::ptrdiff_t m_iStartAttachment = 0x780; // AttachmentHandle_t + constexpr std::ptrdiff_t m_iEndAttachment = 0x781; // AttachmentHandle_t } // Parent: CBaseCSGrenade // Field count: 0 @@ -2852,16 +2955,28 @@ namespace cs2_dumper { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) namespace CBaseCombatCharacter { - constexpr std::ptrdiff_t m_bForceServerRagdoll = 0xB20; // bool - constexpr std::ptrdiff_t m_hMyWearables = 0xB28; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_impactEnergyScale = 0xB40; // float32 - constexpr std::ptrdiff_t m_bApplyStressDamage = 0xB44; // bool - constexpr std::ptrdiff_t m_bDeathEventsDispatched = 0xB45; // bool - constexpr std::ptrdiff_t m_pVecRelationships = 0xB88; // CUtlVector* - constexpr std::ptrdiff_t m_strRelationships = 0xB90; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_eHull = 0xB98; // Hull_t - constexpr std::ptrdiff_t m_nNavHullIdx = 0xB9C; // uint32 - constexpr std::ptrdiff_t m_movementStats = 0xBA0; // CMovementStatsProperty + constexpr std::ptrdiff_t m_bForceServerRagdoll = 0xAB0; // bool + constexpr std::ptrdiff_t m_hMyWearables = 0xAB8; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_impactEnergyScale = 0xAD0; // float32 + constexpr std::ptrdiff_t m_bApplyStressDamage = 0xAD4; // bool + constexpr std::ptrdiff_t m_bDeathEventsDispatched = 0xAD5; // bool + constexpr std::ptrdiff_t m_pVecRelationships = 0xB18; // CUtlVector* + constexpr std::ptrdiff_t m_strRelationships = 0xB20; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_eHull = 0xB28; // Hull_t + constexpr std::ptrdiff_t m_nNavHullIdx = 0xB2C; // uint32 + constexpr std::ptrdiff_t m_movementStats = 0xB30; // CMovementStatsProperty + } + // Parent: None + // Field count: 3 + // + // Metadata: + // NetworkVarNames: unClass (equipped_class_t) + // NetworkVarNames: unSlot (equipped_slot_t) + // NetworkVarNames: unItemDefIdx (item_definition_index_t) + namespace ServerAuthoritativeWeaponSlot_t { + constexpr std::ptrdiff_t unClass = 0x30; // uint16 + constexpr std::ptrdiff_t unSlot = 0x32; // uint16 + constexpr std::ptrdiff_t unItemDefIdx = 0x34; // uint16 } // Parent: CEntityComponent // Field count: 0 @@ -2870,11 +2985,11 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 5 namespace CLogicRelay { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_bWaitForRefire = 0x4F1; // bool - constexpr std::ptrdiff_t m_bTriggerOnce = 0x4F2; // bool - constexpr std::ptrdiff_t m_bFastRetrigger = 0x4F3; // bool - constexpr std::ptrdiff_t m_bPassthoughCaller = 0x4F4; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_bWaitForRefire = 0x4A9; // bool + constexpr std::ptrdiff_t m_bTriggerOnce = 0x4AA; // bool + constexpr std::ptrdiff_t m_bFastRetrigger = 0x4AB; // bool + constexpr std::ptrdiff_t m_bPassthoughCaller = 0x4AC; // bool } // Parent: // Field count: 6 @@ -2901,14 +3016,14 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 8 namespace CTestPulseIO { - constexpr std::ptrdiff_t m_OnVariantVoid = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVariantBool = 0x518; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVariantInt = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVariantFloat = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVariantString = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVariantColor = 0x5B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVariantVector = 0x5E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_bAllowEmptyInputs = 0x608; // bool + constexpr std::ptrdiff_t m_OnVariantVoid = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnVariantBool = 0x4C0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnVariantInt = 0x4E0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnVariantFloat = 0x500; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnVariantString = 0x520; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnVariantColor = 0x540; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnVariantVector = 0x560; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_bAllowEmptyInputs = 0x588; // bool } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2921,13 +3036,13 @@ namespace cs2_dumper { // Parent: CBaseEntity // Field count: 7 namespace CPointEntityFinder { - constexpr std::ptrdiff_t m_hEntity = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_iFilterName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x500; // CHandle - constexpr std::ptrdiff_t m_iRefName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hReference = 0x510; // CHandle - constexpr std::ptrdiff_t m_FindMethod = 0x514; // EntFinderMethod_t - constexpr std::ptrdiff_t m_OnFoundEntity = 0x518; // CEntityIOOutput + constexpr std::ptrdiff_t m_hEntity = 0x4A8; // CHandle + constexpr std::ptrdiff_t m_iFilterName = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hFilter = 0x4B8; // CHandle + constexpr std::ptrdiff_t m_iRefName = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hReference = 0x4C8; // CHandle + constexpr std::ptrdiff_t m_FindMethod = 0x4CC; // EntFinderMethod_t + constexpr std::ptrdiff_t m_OnFoundEntity = 0x4D0; // CEntityIOOutput } // Parent: None // Field count: 14 @@ -2956,16 +3071,16 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) namespace CKnife { - constexpr std::ptrdiff_t m_bFirstAttack = 0x11D0; // bool + constexpr std::ptrdiff_t m_bFirstAttack = 0x1130; // bool } // Parent: CLogicalEntity // Field count: 5 namespace CLogicPlayerProxy { - constexpr std::ptrdiff_t m_hPlayer = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_PlayerHasAmmo = 0x4F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_PlayerHasNoAmmo = 0x520; // CEntityIOOutput - constexpr std::ptrdiff_t m_PlayerDied = 0x548; // CEntityIOOutput - constexpr std::ptrdiff_t m_RequestedPlayerHealth = 0x570; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_PlayerHasAmmo = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_PlayerHasNoAmmo = 0x4C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_PlayerDied = 0x4D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_RequestedPlayerHealth = 0x4F0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_hPlayer = 0x510; // CHandle } // Parent: CCSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -2994,8 +3109,8 @@ namespace cs2_dumper { // NetworkVarNames: m_hCarriedHostage (CHandle) // NetworkVarNames: m_hCarriedHostageProp (CHandle) namespace CCSPlayer_HostageServices { - constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle - constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle + constexpr std::ptrdiff_t m_hCarriedHostage = 0x48; // CHandle + constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x4C; // CHandle } // Parent: CEntityComponent // Field count: 5 @@ -3013,9 +3128,9 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 3 namespace CTriggerSoundscape { - constexpr std::ptrdiff_t m_hSoundscape = 0x9A8; // CHandle - constexpr std::ptrdiff_t m_SoundscapeName = 0x9B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_spectators = 0x9B8; // CUtlVector> + constexpr std::ptrdiff_t m_hSoundscape = 0x890; // CHandle + constexpr std::ptrdiff_t m_SoundscapeName = 0x898; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_spectators = 0x8A0; // CUtlVector> } // Parent: None // Field count: 0 @@ -3024,12 +3139,21 @@ namespace cs2_dumper { // Parent: CBaseCombatCharacter // Field count: 1 namespace CHostageExpresserShim { - constexpr std::ptrdiff_t m_pExpresser = 0xBE0; // CAI_Expresser* + constexpr std::ptrdiff_t m_pExpresser = 0xB70; // CAI_Expresser* } // Parent: CPointEntity // Field count: 1 namespace CPointChildModifier { - constexpr std::ptrdiff_t m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x4F0; // bool + constexpr std::ptrdiff_t m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x4A8; // bool + } + // Parent: + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_bOldJumpPressed (bool) + namespace CCSPlayerLegacyJump { + constexpr std::ptrdiff_t m_bOldJumpPressed = 0x10; // bool + constexpr std::ptrdiff_t m_flJumpPressedTime = 0x14; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3042,9 +3166,9 @@ namespace cs2_dumper { // MNetworkExcludeByName // NetworkVarNames: m_ShardDesc (shard_model_desc_t) namespace CShatterGlassShardPhysics { - constexpr std::ptrdiff_t m_bDebris = 0xE00; // bool - constexpr std::ptrdiff_t m_hParentShard = 0xE04; // uint32 - constexpr std::ptrdiff_t m_ShardDesc = 0xE08; // shard_model_desc_t + constexpr std::ptrdiff_t m_bDebris = 0xCE0; // bool + constexpr std::ptrdiff_t m_hParentShard = 0xCE4; // uint32 + constexpr std::ptrdiff_t m_ShardDesc = 0xCE8; // shard_model_desc_t } // Parent: CBaseEntity // Field count: 16 @@ -3063,29 +3187,29 @@ namespace cs2_dumper { // NetworkVarNames: m_PathNodes_PinEnabled (bool) // NetworkVarNames: m_PathNodes_RadiusScale (float) namespace CPathParticleRope { - constexpr std::ptrdiff_t m_bStartActive = 0x4F8; // bool - constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x4FC; // float32 - constexpr std::ptrdiff_t m_iszEffectName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PathNodes_Name = 0x508; // CUtlVector - constexpr std::ptrdiff_t m_flParticleSpacing = 0x520; // float32 - constexpr std::ptrdiff_t m_flSlack = 0x524; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x528; // float32 - constexpr std::ptrdiff_t m_ColorTint = 0x52C; // Color - constexpr std::ptrdiff_t m_nEffectState = 0x530; // int32 - constexpr std::ptrdiff_t m_iEffectIndex = 0x538; // CStrongHandle - constexpr std::ptrdiff_t m_PathNodes_Position = 0x540; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x558; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x570; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_Color = 0x588; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x5A0; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x5B8; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_bStartActive = 0x4B0; // bool + constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x4B4; // float32 + constexpr std::ptrdiff_t m_iszEffectName = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_PathNodes_Name = 0x4C0; // CUtlVector + constexpr std::ptrdiff_t m_flParticleSpacing = 0x4D8; // float32 + constexpr std::ptrdiff_t m_flSlack = 0x4DC; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x4E0; // float32 + constexpr std::ptrdiff_t m_ColorTint = 0x4E4; // Color + constexpr std::ptrdiff_t m_nEffectState = 0x4E8; // int32 + constexpr std::ptrdiff_t m_iEffectIndex = 0x4F0; // CStrongHandle + constexpr std::ptrdiff_t m_PathNodes_Position = 0x4F8; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x510; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x528; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_Color = 0x540; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x558; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x570; // CNetworkUtlVectorBase } // Parent: CPointEntity // Field count: 3 namespace CCredits { - constexpr std::ptrdiff_t m_OnCreditsDone = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_bRolledOutroCredits = 0x518; // bool - constexpr std::ptrdiff_t m_flLogoLength = 0x51C; // float32 + constexpr std::ptrdiff_t m_OnCreditsDone = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_bRolledOutroCredits = 0x4C0; // bool + constexpr std::ptrdiff_t m_flLogoLength = 0x4C4; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3094,13 +3218,13 @@ namespace cs2_dumper { // Parent: CBaseEntity // Field count: 7 namespace CFishPool { - constexpr std::ptrdiff_t m_fishCount = 0x500; // int32 - constexpr std::ptrdiff_t m_maxRange = 0x504; // float32 - constexpr std::ptrdiff_t m_swimDepth = 0x508; // float32 - constexpr std::ptrdiff_t m_waterLevel = 0x50C; // float32 - constexpr std::ptrdiff_t m_isDormant = 0x510; // bool - constexpr std::ptrdiff_t m_fishes = 0x518; // CUtlVector> - constexpr std::ptrdiff_t m_visTimer = 0x530; // CountdownTimer + constexpr std::ptrdiff_t m_fishCount = 0x4B8; // int32 + constexpr std::ptrdiff_t m_maxRange = 0x4BC; // float32 + constexpr std::ptrdiff_t m_swimDepth = 0x4C0; // float32 + constexpr std::ptrdiff_t m_waterLevel = 0x4C4; // float32 + constexpr std::ptrdiff_t m_isDormant = 0x4C8; // bool + constexpr std::ptrdiff_t m_fishes = 0x4D0; // CUtlVector> + constexpr std::ptrdiff_t m_visTimer = 0x4E8; // CountdownTimer } // Parent: CPlayerPawnComponent // Field count: 15 @@ -3110,64 +3234,65 @@ namespace cs2_dumper { // NetworkVarNames: m_flMaxspeed (float32) // NetworkVarNames: m_arrForceSubtickMoveWhen (float32) namespace CPlayer_MovementServices { - constexpr std::ptrdiff_t m_nImpulse = 0x40; // int32 - constexpr std::ptrdiff_t m_nButtons = 0x48; // CInButtonState - constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; // uint64 - constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; // uint64 - constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; // uint64 - constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; // uint32[64] - constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; // uint32 - constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; // uint64 - constexpr std::ptrdiff_t m_flMaxspeed = 0x198; // float32 - constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x19C; // float32[4] - constexpr std::ptrdiff_t m_flForwardMove = 0x1AC; // float32 - constexpr std::ptrdiff_t m_flLeftMove = 0x1B0; // float32 - constexpr std::ptrdiff_t m_flUpMove = 0x1B4; // float32 - constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1B8; // Vector - constexpr std::ptrdiff_t m_vecOldViewAngles = 0x220; // QAngle + constexpr std::ptrdiff_t m_nImpulse = 0x48; // int32 + constexpr std::ptrdiff_t m_nButtons = 0x50; // CInButtonState + constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x70; // uint64 + constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x78; // uint64 + constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x80; // uint64 + constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x88; // uint32[64] + constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x188; // uint32 + constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x190; // uint64 + constexpr std::ptrdiff_t m_flMaxspeed = 0x1A0; // float32 + constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x1A4; // float32[4] + constexpr std::ptrdiff_t m_flForwardMove = 0x1B4; // float32 + constexpr std::ptrdiff_t m_flLeftMove = 0x1B8; // float32 + constexpr std::ptrdiff_t m_flUpMove = 0x1BC; // float32 + constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1C0; // Vector + constexpr std::ptrdiff_t m_vecOldViewAngles = 0x228; // QAngle } // Parent: CRagdollProp // Field count: 0 namespace CRagdollPropAlias_physics_prop_ragdoll { } // Parent: CBaseProp - // Field count: 32 + // Field count: 33 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) namespace CBreakableProp { - constexpr std::ptrdiff_t m_CPropDataComponent = 0xAC8; // CPropDataComponent - constexpr std::ptrdiff_t m_OnStartDeath = 0xB08; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBreak = 0xB30; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHealthChanged = 0xB58; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnTakeDamage = 0xB80; // CEntityIOOutput - constexpr std::ptrdiff_t m_impactEnergyScale = 0xBA8; // float32 - constexpr std::ptrdiff_t m_iMinHealthDmg = 0xBAC; // int32 - constexpr std::ptrdiff_t m_preferredCarryAngles = 0xBB0; // QAngle - constexpr std::ptrdiff_t m_flPressureDelay = 0xBBC; // float32 - constexpr std::ptrdiff_t m_flDefBurstScale = 0xBC0; // float32 - constexpr std::ptrdiff_t m_vDefBurstOffset = 0xBC4; // Vector - constexpr std::ptrdiff_t m_hBreaker = 0xBD0; // CHandle - constexpr std::ptrdiff_t m_PerformanceMode = 0xBD4; // PerformanceMode_t - constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0xBD8; // GameTime_t - constexpr std::ptrdiff_t m_BreakableContentsType = 0xBDC; // BreakableContentsType_t - constexpr std::ptrdiff_t m_strBreakableContentsPropGroupOverride = 0xBE0; // CUtlString - constexpr std::ptrdiff_t m_strBreakableContentsParticleOverride = 0xBE8; // CUtlString - constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0xBF0; // bool - constexpr std::ptrdiff_t m_explodeDamage = 0xBF4; // float32 - constexpr std::ptrdiff_t m_explodeRadius = 0xBF8; // float32 - constexpr std::ptrdiff_t m_explosionDelay = 0xC00; // float32 - constexpr std::ptrdiff_t m_explosionBuildupSound = 0xC08; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionCustomEffect = 0xC10; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionCustomSound = 0xC18; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionModifier = 0xC20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xC28; // CHandle - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xC2C; // GameTime_t - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xC30; // float32 - constexpr std::ptrdiff_t m_hLastAttacker = 0xC34; // CHandle - constexpr std::ptrdiff_t m_iszPuntSound = 0xC38; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bUsePuntSound = 0xC40; // bool - constexpr std::ptrdiff_t m_bOriginalBlockLOS = 0xC41; // bool + constexpr std::ptrdiff_t m_CPropDataComponent = 0xA58; // CPropDataComponent + constexpr std::ptrdiff_t m_OnStartDeath = 0xA98; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBreak = 0xAB0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnHealthChanged = 0xAC8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnTakeDamage = 0xAE8; // CEntityIOOutput + constexpr std::ptrdiff_t m_impactEnergyScale = 0xB00; // float32 + constexpr std::ptrdiff_t m_iMinHealthDmg = 0xB04; // int32 + constexpr std::ptrdiff_t m_preferredCarryAngles = 0xB08; // QAngle + constexpr std::ptrdiff_t m_flPressureDelay = 0xB14; // float32 + constexpr std::ptrdiff_t m_flDefBurstScale = 0xB18; // float32 + constexpr std::ptrdiff_t m_vDefBurstOffset = 0xB1C; // Vector + constexpr std::ptrdiff_t m_hBreaker = 0xB28; // CHandle + constexpr std::ptrdiff_t m_PerformanceMode = 0xB2C; // PerformanceMode_t + constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0xB30; // GameTime_t + constexpr std::ptrdiff_t m_BreakableContentsType = 0xB34; // BreakableContentsType_t + constexpr std::ptrdiff_t m_strBreakableContentsPropGroupOverride = 0xB38; // CUtlString + constexpr std::ptrdiff_t m_strBreakableContentsParticleOverride = 0xB40; // CUtlString + constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0xB48; // bool + constexpr std::ptrdiff_t m_explodeDamage = 0xB4C; // float32 + constexpr std::ptrdiff_t m_explodeRadius = 0xB50; // float32 + constexpr std::ptrdiff_t m_nExplosionType = 0xB54; // BaseExplosionTypes_t + constexpr std::ptrdiff_t m_explosionDelay = 0xB58; // float32 + constexpr std::ptrdiff_t m_explosionBuildupSound = 0xB60; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_explosionCustomEffect = 0xB68; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_explosionCustomSound = 0xB70; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_explosionModifier = 0xB78; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xB80; // CHandle + constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xB84; // GameTime_t + constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xB88; // float32 + constexpr std::ptrdiff_t m_hLastAttacker = 0xB8C; // CHandle + constexpr std::ptrdiff_t m_iszPuntSound = 0xB90; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bUsePuntSound = 0xB98; // bool + constexpr std::ptrdiff_t m_bOriginalBlockLOS = 0xB99; // bool } // Parent: CBaseModelEntity // Field count: 1 @@ -3175,54 +3300,68 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t) namespace CLightEntity { - constexpr std::ptrdiff_t m_CLightComponent = 0x7D8; // CLightComponent* + constexpr std::ptrdiff_t m_CLightComponent = 0x730; // CLightComponent* } // Parent: CInfoDynamicShadowHint // Field count: 2 namespace CInfoDynamicShadowHintBox { - constexpr std::ptrdiff_t m_vBoxMins = 0x508; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x514; // Vector + constexpr std::ptrdiff_t m_vBoxMins = 0x4C0; // Vector + constexpr std::ptrdiff_t m_vBoxMaxs = 0x4CC; // Vector } // Parent: CSkeletonAnimationController - // Field count: 22 + // Field count: 31 // // Metadata: + // NetworkVarNames: m_nAnimationAlgorithm (AnimationAlgorithm_t) // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables) + // NetworkVarNames: m_vecSecondarySkeletons (CHandle) + // NetworkVarNames: m_nSecondarySkeletonMasterCount (int) // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flSeqStartTime (GameTime_t) // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) + // NetworkVarNames: m_flPlaybackRate (CNetworkedQuantizedFloat) // NetworkVarNames: m_hGraphDefinitionAG2 (HNmGraphDefinitionStrong) - // NetworkVarNames: m_bIsUsingAG2 (bool) // NetworkVarNames: m_serializedPoseRecipeAG2 (uint8) // NetworkVarNames: m_nSerializePoseRecipeSizeAG2 (int) // NetworkVarNames: m_nSerializePoseRecipeVersionAG2 (int) - // NetworkVarNames: m_nGraphCreationFlagsAG2 (uint8) - // NetworkVarNames: m_nServerGraphDefReloadCountAG2 (int) + // NetworkVarNames: m_nServerGraphInstanceIteration (int) // NetworkVarNames: m_nServerSerializationContextIteration (int) + // NetworkVarNames: m_primaryGraphId (ResourceId_t) + // NetworkVarNames: m_vecExternalGraphIds (ResourceId_t) + // NetworkVarNames: m_vecExternalClipIds (ResourceId_t) namespace CBaseAnimGraphController { - constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables - constexpr std::ptrdiff_t m_bSequenceFinished = 0x220; // bool - constexpr std::ptrdiff_t m_flSoundSyncTime = 0x224; // float32 - constexpr std::ptrdiff_t m_nActiveIKChainMask = 0x228; // uint32 - constexpr std::ptrdiff_t m_hSequence = 0x22C; // HSequence - constexpr std::ptrdiff_t m_flSeqStartTime = 0x230; // GameTime_t - constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x234; // float32 - constexpr std::ptrdiff_t m_nAnimLoopMode = 0x238; // AnimLoopMode_t - constexpr std::ptrdiff_t m_flPlaybackRate = 0x23C; // CNetworkedQuantizedFloat - constexpr std::ptrdiff_t m_nNotifyState = 0x248; // SequenceFinishNotifyState_t - constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x24A; // bool - constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x24B; // bool - constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x24C; // bool - constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x250; // GameTime_t - constexpr std::ptrdiff_t m_hGraphDefinitionAG2 = 0x588; // CStrongHandle - constexpr std::ptrdiff_t m_bIsUsingAG2 = 0x590; // bool + constexpr std::ptrdiff_t m_nAnimationAlgorithm = 0x18; // AnimationAlgorithm_t + constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x20; // CAnimGraphNetworkedVariables + constexpr std::ptrdiff_t m_pAnimGraphInstance = 0x228; // CSmartPtr + constexpr std::ptrdiff_t m_nNextExternalGraphHandle = 0x288; // ExternalAnimGraphHandle_t + constexpr std::ptrdiff_t m_vecSecondarySkeletonNames = 0x290; // CUtlVector + constexpr std::ptrdiff_t m_vecSecondarySkeletons = 0x2A8; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_nSecondarySkeletonMasterCount = 0x2C0; // int32 + constexpr std::ptrdiff_t m_flSoundSyncTime = 0x2C4; // float32 + constexpr std::ptrdiff_t m_nActiveIKChainMask = 0x2C8; // uint32 + constexpr std::ptrdiff_t m_hSequence = 0x2CC; // HSequence + constexpr std::ptrdiff_t m_flSeqStartTime = 0x2D0; // GameTime_t + constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x2D4; // float32 + constexpr std::ptrdiff_t m_nAnimLoopMode = 0x2D8; // AnimLoopMode_t + constexpr std::ptrdiff_t m_flPlaybackRate = 0x2DC; // CNetworkedQuantizedFloat + constexpr std::ptrdiff_t m_nNotifyState = 0x2E8; // SequenceFinishNotifyState_t + constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x2E9; // bool + constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x2EA; // bool + constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x2EB; // bool + constexpr std::ptrdiff_t m_bSequenceFinished = 0x2EC; // bool + constexpr std::ptrdiff_t m_nPrevAnimUpdateTick = 0x2F0; // GameTick_t + constexpr std::ptrdiff_t m_hGraphDefinitionAG2 = 0x590; // CStrongHandle constexpr std::ptrdiff_t m_serializedPoseRecipeAG2 = 0x598; // CNetworkUtlVectorBase constexpr std::ptrdiff_t m_nSerializePoseRecipeSizeAG2 = 0x5B0; // int32 constexpr std::ptrdiff_t m_nSerializePoseRecipeVersionAG2 = 0x5B4; // int32 - constexpr std::ptrdiff_t m_nGraphCreationFlagsAG2 = 0x5B8; // uint8 - constexpr std::ptrdiff_t m_nServerGraphDefReloadCountAG2 = 0x7A0; // int32 - constexpr std::ptrdiff_t m_nServerSerializationContextIteration = 0x7A4; // int32 + constexpr std::ptrdiff_t m_nServerGraphInstanceIteration = 0x5B8; // int32 + constexpr std::ptrdiff_t m_nServerSerializationContextIteration = 0x5BC; // int32 + constexpr std::ptrdiff_t m_primaryGraphId = 0x5C0; // ResourceId_t + constexpr std::ptrdiff_t m_vecExternalGraphIds = 0x5C8; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_vecExternalClipIds = 0x5E0; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_sAnimGraph2Identifier = 0x5F8; // CGlobalSymbol + constexpr std::ptrdiff_t m_vecExternalGraphs = 0x820; // CUtlVector } // Parent: // Field count: 10 @@ -3241,7 +3380,7 @@ namespace cs2_dumper { // Parent: CDynamicProp // Field count: 1 namespace COrnamentProp { - constexpr std::ptrdiff_t m_initialOwner = 0xD50; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_initialOwner = 0xC50; // CUtlSymbolLarge } // Parent: CCSPlayerBase_CameraServices // Field count: 0 @@ -3257,14 +3396,14 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bShowLight (bool) namespace CRectLight { - constexpr std::ptrdiff_t m_bShowLight = 0xB00; // bool + constexpr std::ptrdiff_t m_bShowLight = 0xA20; // bool } // Parent: CBaseFilter // Field count: 3 namespace CFilterMultiple { - constexpr std::ptrdiff_t m_nFilterType = 0x548; // filter_t - constexpr std::ptrdiff_t m_iFilterName = 0x550; // CUtlSymbolLarge[10] - constexpr std::ptrdiff_t m_hFilter = 0x5A0; // CHandle[10] + constexpr std::ptrdiff_t m_nFilterType = 0x4E0; // filter_t + constexpr std::ptrdiff_t m_iFilterName = 0x4E8; // CUtlSymbolLarge[10] + constexpr std::ptrdiff_t m_hFilter = 0x538; // CHandle[10] } // Parent: CBaseEntity // Field count: 10 @@ -3280,16 +3419,16 @@ namespace cs2_dumper { // NetworkVarNames: m_hostageRescueZ (int) // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool) namespace CCSPlayerResource { - constexpr std::ptrdiff_t m_bHostageAlive = 0x4F0; // bool[12] - constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x4FC; // bool[12] - constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x508; // CEntityIndex[12] - constexpr std::ptrdiff_t m_bombsiteCenterA = 0x538; // Vector - constexpr std::ptrdiff_t m_bombsiteCenterB = 0x544; // Vector - constexpr std::ptrdiff_t m_hostageRescueX = 0x550; // int32[4] - constexpr std::ptrdiff_t m_hostageRescueY = 0x560; // int32[4] - constexpr std::ptrdiff_t m_hostageRescueZ = 0x570; // int32[4] - constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x580; // bool - constexpr std::ptrdiff_t m_foundGoalPositions = 0x581; // bool + constexpr std::ptrdiff_t m_bHostageAlive = 0x4A8; // bool[12] + constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x4B4; // bool[12] + constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x4C0; // CEntityIndex[12] + constexpr std::ptrdiff_t m_bombsiteCenterA = 0x4F0; // Vector + constexpr std::ptrdiff_t m_bombsiteCenterB = 0x4FC; // Vector + constexpr std::ptrdiff_t m_hostageRescueX = 0x508; // int32[4] + constexpr std::ptrdiff_t m_hostageRescueY = 0x518; // int32[4] + constexpr std::ptrdiff_t m_hostageRescueZ = 0x528; // int32[4] + constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x538; // bool + constexpr std::ptrdiff_t m_foundGoalPositions = 0x539; // bool } // Parent: None // Field count: 4 @@ -3305,48 +3444,42 @@ namespace cs2_dumper { // Parent: CBaseModelEntity // Field count: 2 namespace CFuncNavBlocker { - constexpr std::ptrdiff_t m_bDisabled = 0x7E0; // bool - constexpr std::ptrdiff_t m_nBlockedTeamNumber = 0x7E4; // int32 + constexpr std::ptrdiff_t m_bDisabled = 0x738; // bool + constexpr std::ptrdiff_t m_nBlockedTeamNumber = 0x73C; // int32 } - // Parent: CPointEntity - // Field count: 11 + // Parent: CPathNode + // Field count: 5 namespace CMoverPathNode { - constexpr std::ptrdiff_t m_vInTangentLocal = 0x4F0; // Vector - constexpr std::ptrdiff_t m_vOutTangentLocal = 0x4FC; // Vector - constexpr std::ptrdiff_t m_szParentPathUniqueID = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_szPathNodeParameter = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnStartFromOrInSegment = 0x518; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStoppedAtOrInSegment = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPassThrough = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPassThroughForward = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPassThroughReverse = 0x5B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_hMover = 0x5E0; // CHandle - constexpr std::ptrdiff_t m_xWSPrevParent = 0x5F0; // CTransform + constexpr std::ptrdiff_t m_OnStartFromOrInSegment = 0x500; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnStoppedAtOrInSegment = 0x520; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnPassThrough = 0x540; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnPassThroughForward = 0x560; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnPassThroughReverse = 0x580; // CEntityOutputTemplate } // Parent: CBaseEntity // Field count: 11 namespace CEnvSoundscape { - constexpr std::ptrdiff_t m_OnPlay = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_flRadius = 0x518; // float32 - constexpr std::ptrdiff_t m_soundEventName = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x528; // bool - constexpr std::ptrdiff_t m_soundscapeIndex = 0x52C; // int32 - constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x530; // int32 - constexpr std::ptrdiff_t m_positionNames = 0x538; // CUtlSymbolLarge[8] - constexpr std::ptrdiff_t m_hProxySoundscape = 0x578; // CHandle - constexpr std::ptrdiff_t m_bDisabled = 0x57C; // bool - constexpr std::ptrdiff_t m_soundscapeName = 0x580; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_soundEventHash = 0x588; // uint32 + constexpr std::ptrdiff_t m_OnPlay = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_flRadius = 0x4C0; // float32 + constexpr std::ptrdiff_t m_soundEventName = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x4D0; // bool + constexpr std::ptrdiff_t m_soundscapeIndex = 0x4D4; // int32 + constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x4D8; // int32 + constexpr std::ptrdiff_t m_positionNames = 0x4E0; // CUtlSymbolLarge[8] + constexpr std::ptrdiff_t m_hProxySoundscape = 0x520; // CHandle + constexpr std::ptrdiff_t m_bDisabled = 0x524; // bool + constexpr std::ptrdiff_t m_soundscapeName = 0x528; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_soundEventHash = 0x530; // uint32 } // Parent: CBaseModelEntity // Field count: 6 namespace CFuncBrush { - constexpr std::ptrdiff_t m_iSolidity = 0x7D8; // BrushSolidities_e - constexpr std::ptrdiff_t m_iDisabled = 0x7DC; // int32 - constexpr std::ptrdiff_t m_bSolidBsp = 0x7E0; // bool - constexpr std::ptrdiff_t m_iszExcludedClass = 0x7E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bInvertExclusion = 0x7F0; // bool - constexpr std::ptrdiff_t m_bScriptedMovement = 0x7F1; // bool + constexpr std::ptrdiff_t m_iSolidity = 0x730; // BrushSolidities_e + constexpr std::ptrdiff_t m_iDisabled = 0x734; // int32 + constexpr std::ptrdiff_t m_bSolidBsp = 0x738; // bool + constexpr std::ptrdiff_t m_iszExcludedClass = 0x740; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bInvertExclusion = 0x748; // bool + constexpr std::ptrdiff_t m_bScriptedMovement = 0x749; // bool } // Parent: CBodyComponent // Field count: 1 @@ -3359,21 +3492,21 @@ namespace cs2_dumper { // Parent: CBreakable // Field count: 15 namespace CPhysBox { - constexpr std::ptrdiff_t m_damageType = 0x8B0; // int32 - constexpr std::ptrdiff_t m_damageToEnableMotion = 0x8B4; // int32 - constexpr std::ptrdiff_t m_flForceToEnableMotion = 0x8B8; // float32 - constexpr std::ptrdiff_t m_vHoverPosePosition = 0x8BC; // Vector - constexpr std::ptrdiff_t m_angHoverPoseAngles = 0x8C8; // QAngle - constexpr std::ptrdiff_t m_bNotSolidToWorld = 0x8D4; // bool - constexpr std::ptrdiff_t m_bEnableUseOutput = 0x8D5; // bool - constexpr std::ptrdiff_t m_nHoverPoseFlags = 0x8D6; // HoverPoseFlags_t - constexpr std::ptrdiff_t m_flTouchOutputPerEntityDelay = 0x8D8; // float32 - constexpr std::ptrdiff_t m_OnDamaged = 0x8E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAwakened = 0x908; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMotionEnabled = 0x930; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerUse = 0x958; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartTouch = 0x980; // CEntityIOOutput - constexpr std::ptrdiff_t m_hCarryingPlayer = 0x9A8; // CHandle + constexpr std::ptrdiff_t m_damageType = 0x808; // int32 + constexpr std::ptrdiff_t m_damageToEnableMotion = 0x80C; // int32 + constexpr std::ptrdiff_t m_flForceToEnableMotion = 0x810; // float32 + constexpr std::ptrdiff_t m_vHoverPosePosition = 0x814; // Vector + constexpr std::ptrdiff_t m_angHoverPoseAngles = 0x820; // QAngle + constexpr std::ptrdiff_t m_bNotSolidToWorld = 0x82C; // bool + constexpr std::ptrdiff_t m_bEnableUseOutput = 0x82D; // bool + constexpr std::ptrdiff_t m_nHoverPoseFlags = 0x82E; // HoverPoseFlags_t + constexpr std::ptrdiff_t m_flTouchOutputPerEntityDelay = 0x830; // float32 + constexpr std::ptrdiff_t m_OnDamaged = 0x838; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAwakened = 0x850; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMotionEnabled = 0x868; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPlayerUse = 0x880; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStartTouch = 0x898; // CEntityIOOutput + constexpr std::ptrdiff_t m_hCarryingPlayer = 0x8B0; // CHandle } // Parent: CSoundEventEntity // Field count: 2 @@ -3382,8 +3515,8 @@ namespace cs2_dumper { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) namespace CSoundEventAABBEntity { - constexpr std::ptrdiff_t m_vMins = 0x5B8; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x5C4; // Vector + constexpr std::ptrdiff_t m_vMins = 0x558; // Vector + constexpr std::ptrdiff_t m_vMaxs = 0x564; // Vector } // Parent: CBaseAnimGraph // Field count: 0 @@ -3406,15 +3539,15 @@ namespace cs2_dumper { // NetworkVarNames: m_flOuterAngle (float) // NetworkVarNames: m_bShowLight (bool) namespace COmniLight { - constexpr std::ptrdiff_t m_flInnerAngle = 0xB00; // float32 - constexpr std::ptrdiff_t m_flOuterAngle = 0xB04; // float32 - constexpr std::ptrdiff_t m_bShowLight = 0xB08; // bool + constexpr std::ptrdiff_t m_flInnerAngle = 0xA20; // float32 + constexpr std::ptrdiff_t m_flOuterAngle = 0xA24; // float32 + constexpr std::ptrdiff_t m_bShowLight = 0xA28; // bool } // Parent: CBaseModelEntity // Field count: 2 namespace CTriggerVolume { - constexpr std::ptrdiff_t m_iFilterName = 0x7D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x7E0; // CHandle + constexpr std::ptrdiff_t m_iFilterName = 0x730; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hFilter = 0x738; // CHandle } // Parent: None // Field count: 1 @@ -3443,21 +3576,21 @@ namespace cs2_dumper { // Parent: CModelPointEntity // Field count: 15 namespace CEnvExplosion { - constexpr std::ptrdiff_t m_iMagnitude = 0x7D8; // int32 - constexpr std::ptrdiff_t m_flPlayerDamage = 0x7DC; // float32 - constexpr std::ptrdiff_t m_iRadiusOverride = 0x7E0; // int32 - constexpr std::ptrdiff_t m_flInnerRadius = 0x7E4; // float32 - constexpr std::ptrdiff_t m_flDamageForce = 0x7E8; // float32 - constexpr std::ptrdiff_t m_hInflictor = 0x7EC; // CHandle - constexpr std::ptrdiff_t m_iCustomDamageType = 0x7F0; // DamageTypes_t - constexpr std::ptrdiff_t m_bCreateDebris = 0x7F4; // bool - constexpr std::ptrdiff_t m_iszCustomEffectName = 0x800; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszCustomSoundName = 0x808; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bSuppressParticleImpulse = 0x810; // bool - constexpr std::ptrdiff_t m_iClassIgnore = 0x814; // Class_T - constexpr std::ptrdiff_t m_iClassIgnore2 = 0x818; // Class_T - constexpr std::ptrdiff_t m_iszEntityIgnoreName = 0x820; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hEntityIgnore = 0x828; // CHandle + constexpr std::ptrdiff_t m_iMagnitude = 0x730; // int32 + constexpr std::ptrdiff_t m_flPlayerDamage = 0x734; // float32 + constexpr std::ptrdiff_t m_iRadiusOverride = 0x738; // int32 + constexpr std::ptrdiff_t m_flInnerRadius = 0x73C; // float32 + constexpr std::ptrdiff_t m_flDamageForce = 0x740; // float32 + constexpr std::ptrdiff_t m_hInflictor = 0x744; // CHandle + constexpr std::ptrdiff_t m_iCustomDamageType = 0x748; // DamageTypes_t + constexpr std::ptrdiff_t m_bCreateDebris = 0x74C; // bool + constexpr std::ptrdiff_t m_iszCustomEffectName = 0x758; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszCustomSoundName = 0x760; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bSuppressParticleImpulse = 0x768; // bool + constexpr std::ptrdiff_t m_iClassIgnore = 0x76C; // Class_T + constexpr std::ptrdiff_t m_iClassIgnore2 = 0x770; // Class_T + constexpr std::ptrdiff_t m_iszEntityIgnoreName = 0x778; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hEntityIgnore = 0x780; // CHandle } // Parent: None // Field count: 0 @@ -3492,8 +3625,8 @@ namespace cs2_dumper { // NetworkVarNames: m_source (string_t) // NetworkVarNames: m_destination (string_t) namespace CFootstepControl { - constexpr std::ptrdiff_t m_source = 0x9A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_destination = 0x9B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_source = 0x890; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_destination = 0x898; // CUtlSymbolLarge } // Parent: CPlayer_ItemServices // Field count: 2 @@ -3502,8 +3635,8 @@ namespace cs2_dumper { // NetworkVarNames: m_bHasDefuser (bool) // NetworkVarNames: m_bHasHelmet (bool) namespace CCSPlayer_ItemServices { - constexpr std::ptrdiff_t m_bHasDefuser = 0x40; // bool - constexpr std::ptrdiff_t m_bHasHelmet = 0x41; // bool + constexpr std::ptrdiff_t m_bHasDefuser = 0x48; // bool + constexpr std::ptrdiff_t m_bHasHelmet = 0x49; // bool } // Parent: None // Field count: 1 @@ -3540,37 +3673,37 @@ namespace cs2_dumper { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) namespace CParticleSystem { - constexpr std::ptrdiff_t m_szSnapshotFileName = 0x7D8; // char[512] - constexpr std::ptrdiff_t m_bActive = 0x9D8; // bool - constexpr std::ptrdiff_t m_bFrozen = 0x9D9; // bool - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x9DC; // float32 - constexpr std::ptrdiff_t m_nStopType = 0x9E0; // int32 - constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0x9E4; // bool - constexpr std::ptrdiff_t m_iEffectIndex = 0x9E8; // CStrongHandle - constexpr std::ptrdiff_t m_flStartTime = 0x9F0; // GameTime_t - constexpr std::ptrdiff_t m_flPreSimTime = 0x9F4; // float32 - constexpr std::ptrdiff_t m_vServerControlPoints = 0x9F8; // Vector[4] - constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0xA28; // uint8[4] - constexpr std::ptrdiff_t m_hControlPointEnts = 0xA2C; // CHandle[64] - constexpr std::ptrdiff_t m_bNoSave = 0xB2C; // bool - constexpr std::ptrdiff_t m_bNoFreeze = 0xB2D; // bool - constexpr std::ptrdiff_t m_bNoRamp = 0xB2E; // bool - constexpr std::ptrdiff_t m_bStartActive = 0xB2F; // bool - constexpr std::ptrdiff_t m_iszEffectName = 0xB30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszControlPointNames = 0xB38; // CUtlSymbolLarge[64] - constexpr std::ptrdiff_t m_nDataCP = 0xD38; // int32 - constexpr std::ptrdiff_t m_vecDataCPValue = 0xD3C; // Vector - constexpr std::ptrdiff_t m_nTintCP = 0xD48; // int32 - constexpr std::ptrdiff_t m_clrTint = 0xD4C; // Color + constexpr std::ptrdiff_t m_szSnapshotFileName = 0x730; // char[512] + constexpr std::ptrdiff_t m_bActive = 0x930; // bool + constexpr std::ptrdiff_t m_bFrozen = 0x931; // bool + constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x934; // float32 + constexpr std::ptrdiff_t m_nStopType = 0x938; // int32 + constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0x93C; // bool + constexpr std::ptrdiff_t m_iEffectIndex = 0x940; // CStrongHandle + constexpr std::ptrdiff_t m_flStartTime = 0x948; // GameTime_t + constexpr std::ptrdiff_t m_flPreSimTime = 0x94C; // float32 + constexpr std::ptrdiff_t m_vServerControlPoints = 0x950; // Vector[4] + constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0x980; // uint8[4] + constexpr std::ptrdiff_t m_hControlPointEnts = 0x984; // CHandle[64] + constexpr std::ptrdiff_t m_bNoSave = 0xA84; // bool + constexpr std::ptrdiff_t m_bNoFreeze = 0xA85; // bool + constexpr std::ptrdiff_t m_bNoRamp = 0xA86; // bool + constexpr std::ptrdiff_t m_bStartActive = 0xA87; // bool + constexpr std::ptrdiff_t m_iszEffectName = 0xA88; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszControlPointNames = 0xA90; // CUtlSymbolLarge[64] + constexpr std::ptrdiff_t m_nDataCP = 0xC90; // int32 + constexpr std::ptrdiff_t m_vecDataCPValue = 0xC94; // Vector + constexpr std::ptrdiff_t m_nTintCP = 0xCA0; // int32 + constexpr std::ptrdiff_t m_clrTint = 0xCA4; // Color } // Parent: CBaseModelEntity // Field count: 5 namespace CTriggerBrush { - constexpr std::ptrdiff_t m_OnStartTouch = 0x7D8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndTouch = 0x800; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUse = 0x828; // CEntityIOOutput - constexpr std::ptrdiff_t m_iInputFilter = 0x850; // int32 - constexpr std::ptrdiff_t m_iDontMessageParent = 0x854; // int32 + constexpr std::ptrdiff_t m_OnStartTouch = 0x730; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEndTouch = 0x748; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUse = 0x760; // CEntityIOOutput + constexpr std::ptrdiff_t m_iInputFilter = 0x778; // int32 + constexpr std::ptrdiff_t m_iDontMessageParent = 0x77C; // int32 } // Parent: // Field count: 2 @@ -3606,9 +3739,9 @@ namespace cs2_dumper { // NetworkVarNames: m_iszSoundAreaType (string_t) // NetworkVarNames: m_vPos (Vector) namespace CSoundAreaEntityBase { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_iszSoundAreaType = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vPos = 0x500; // Vector + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_iszSoundAreaType = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_vPos = 0x4B8; // Vector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3700,38 +3833,38 @@ namespace cs2_dumper { // NetworkVarNames: m_bTurnedOff (bool) // NetworkVarNames: m_vecEndPos (VectorWS) namespace CBeam { - constexpr std::ptrdiff_t m_flFrameRate = 0x7D8; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0x7DC; // float32 - constexpr std::ptrdiff_t m_flFireTime = 0x7E0; // GameTime_t - constexpr std::ptrdiff_t m_flDamage = 0x7E4; // float32 - constexpr std::ptrdiff_t m_nNumBeamEnts = 0x7E8; // uint8 - constexpr std::ptrdiff_t m_hBaseMaterial = 0x7F0; // CStrongHandle - constexpr std::ptrdiff_t m_nHaloIndex = 0x7F8; // CStrongHandle - constexpr std::ptrdiff_t m_nBeamType = 0x800; // BeamType_t - constexpr std::ptrdiff_t m_nBeamFlags = 0x804; // uint32 - constexpr std::ptrdiff_t m_hAttachEntity = 0x808; // CHandle[10] - constexpr std::ptrdiff_t m_nAttachIndex = 0x830; // AttachmentHandle_t[10] - constexpr std::ptrdiff_t m_fWidth = 0x83C; // float32 - constexpr std::ptrdiff_t m_fEndWidth = 0x840; // float32 - constexpr std::ptrdiff_t m_fFadeLength = 0x844; // float32 - constexpr std::ptrdiff_t m_fHaloScale = 0x848; // float32 - constexpr std::ptrdiff_t m_fAmplitude = 0x84C; // float32 - constexpr std::ptrdiff_t m_fStartFrame = 0x850; // float32 - constexpr std::ptrdiff_t m_fSpeed = 0x854; // float32 - constexpr std::ptrdiff_t m_flFrame = 0x858; // float32 - constexpr std::ptrdiff_t m_nClipStyle = 0x85C; // BeamClipStyle_t - constexpr std::ptrdiff_t m_bTurnedOff = 0x860; // bool - constexpr std::ptrdiff_t m_vecEndPos = 0x864; // VectorWS - constexpr std::ptrdiff_t m_hEndEntity = 0x870; // CHandle - constexpr std::ptrdiff_t m_nDissolveType = 0x874; // int32 + constexpr std::ptrdiff_t m_flFrameRate = 0x730; // float32 + constexpr std::ptrdiff_t m_flHDRColorScale = 0x734; // float32 + constexpr std::ptrdiff_t m_flFireTime = 0x738; // GameTime_t + constexpr std::ptrdiff_t m_flDamage = 0x73C; // float32 + constexpr std::ptrdiff_t m_nNumBeamEnts = 0x740; // uint8 + constexpr std::ptrdiff_t m_hBaseMaterial = 0x748; // CStrongHandle + constexpr std::ptrdiff_t m_nHaloIndex = 0x750; // CStrongHandle + constexpr std::ptrdiff_t m_nBeamType = 0x758; // BeamType_t + constexpr std::ptrdiff_t m_nBeamFlags = 0x75C; // uint32 + constexpr std::ptrdiff_t m_hAttachEntity = 0x760; // CHandle[10] + constexpr std::ptrdiff_t m_nAttachIndex = 0x788; // AttachmentHandle_t[10] + constexpr std::ptrdiff_t m_fWidth = 0x794; // float32 + constexpr std::ptrdiff_t m_fEndWidth = 0x798; // float32 + constexpr std::ptrdiff_t m_fFadeLength = 0x79C; // float32 + constexpr std::ptrdiff_t m_fHaloScale = 0x7A0; // float32 + constexpr std::ptrdiff_t m_fAmplitude = 0x7A4; // float32 + constexpr std::ptrdiff_t m_fStartFrame = 0x7A8; // float32 + constexpr std::ptrdiff_t m_fSpeed = 0x7AC; // float32 + constexpr std::ptrdiff_t m_flFrame = 0x7B0; // float32 + constexpr std::ptrdiff_t m_nClipStyle = 0x7B4; // BeamClipStyle_t + constexpr std::ptrdiff_t m_bTurnedOff = 0x7B8; // bool + constexpr std::ptrdiff_t m_vecEndPos = 0x7BC; // VectorWS + constexpr std::ptrdiff_t m_hEndEntity = 0x7C8; // CHandle + constexpr std::ptrdiff_t m_nDissolveType = 0x7CC; // int32 } // Parent: CLogicalEntity // Field count: 4 namespace CLogicEventListener { - constexpr std::ptrdiff_t m_strEventName = 0x500; // CUtlString - constexpr std::ptrdiff_t m_bIsEnabled = 0x508; // bool - constexpr std::ptrdiff_t m_nTeam = 0x50C; // int32 - constexpr std::ptrdiff_t m_OnEventFired = 0x510; // CEntityIOOutput + constexpr std::ptrdiff_t m_strEventName = 0x4B8; // CUtlString + constexpr std::ptrdiff_t m_bIsEnabled = 0x4C0; // bool + constexpr std::ptrdiff_t m_nTeam = 0x4C4; // int32 + constexpr std::ptrdiff_t m_OnEventFired = 0x4C8; // CEntityOutputTemplate } // Parent: CCSGO_TeamSelectCharacterPosition // Field count: 0 @@ -3787,31 +3920,31 @@ namespace cs2_dumper { // NetworkVarNames: m_hController (CHandle) // NetworkVarNames: m_hDefaultController (CHandle) namespace CBasePlayerPawn { - constexpr std::ptrdiff_t m_pWeaponServices = 0xBE0; // CPlayer_WeaponServices* - constexpr std::ptrdiff_t m_pItemServices = 0xBE8; // CPlayer_ItemServices* - constexpr std::ptrdiff_t m_pAutoaimServices = 0xBF0; // CPlayer_AutoaimServices* - constexpr std::ptrdiff_t m_pObserverServices = 0xBF8; // CPlayer_ObserverServices* - constexpr std::ptrdiff_t m_pWaterServices = 0xC00; // CPlayer_WaterServices* - constexpr std::ptrdiff_t m_pUseServices = 0xC08; // CPlayer_UseServices* - constexpr std::ptrdiff_t m_pFlashlightServices = 0xC10; // CPlayer_FlashlightServices* - constexpr std::ptrdiff_t m_pCameraServices = 0xC18; // CPlayer_CameraServices* - constexpr std::ptrdiff_t m_pMovementServices = 0xC20; // CPlayer_MovementServices* - constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0xC30; // CUtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t v_angle = 0xC98; // QAngle - constexpr std::ptrdiff_t v_anglePrevious = 0xCA4; // QAngle - constexpr std::ptrdiff_t m_iHideHUD = 0xCB0; // uint32 - constexpr std::ptrdiff_t m_skybox3d = 0xCB8; // sky3dparams_t - constexpr std::ptrdiff_t m_fTimeLastHurt = 0xD48; // GameTime_t - constexpr std::ptrdiff_t m_flDeathTime = 0xD4C; // GameTime_t - constexpr std::ptrdiff_t m_fNextSuicideTime = 0xD50; // GameTime_t - constexpr std::ptrdiff_t m_fInitHUD = 0xD54; // bool - constexpr std::ptrdiff_t m_pExpresser = 0xD58; // CAI_Expresser* - constexpr std::ptrdiff_t m_hController = 0xD60; // CHandle - constexpr std::ptrdiff_t m_hDefaultController = 0xD64; // CHandle - constexpr std::ptrdiff_t m_fHltvReplayDelay = 0xD6C; // float32 - constexpr std::ptrdiff_t m_fHltvReplayEnd = 0xD70; // float32 - constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xD74; // CEntityIndex - constexpr std::ptrdiff_t m_sndOpvarLatchData = 0xD78; // CUtlVector + constexpr std::ptrdiff_t m_pWeaponServices = 0xB70; // CPlayer_WeaponServices* + constexpr std::ptrdiff_t m_pItemServices = 0xB78; // CPlayer_ItemServices* + constexpr std::ptrdiff_t m_pAutoaimServices = 0xB80; // CPlayer_AutoaimServices* + constexpr std::ptrdiff_t m_pObserverServices = 0xB88; // CPlayer_ObserverServices* + constexpr std::ptrdiff_t m_pWaterServices = 0xB90; // CPlayer_WaterServices* + constexpr std::ptrdiff_t m_pUseServices = 0xB98; // CPlayer_UseServices* + constexpr std::ptrdiff_t m_pFlashlightServices = 0xBA0; // CPlayer_FlashlightServices* + constexpr std::ptrdiff_t m_pCameraServices = 0xBA8; // CPlayer_CameraServices* + constexpr std::ptrdiff_t m_pMovementServices = 0xBB0; // CPlayer_MovementServices* + constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0xBC0; // CUtlVectorEmbeddedNetworkVar + constexpr std::ptrdiff_t v_angle = 0xC28; // QAngle + constexpr std::ptrdiff_t v_anglePrevious = 0xC34; // QAngle + constexpr std::ptrdiff_t m_iHideHUD = 0xC40; // uint32 + constexpr std::ptrdiff_t m_skybox3d = 0xC48; // sky3dparams_t + constexpr std::ptrdiff_t m_fTimeLastHurt = 0xCD8; // GameTime_t + constexpr std::ptrdiff_t m_flDeathTime = 0xCDC; // GameTime_t + constexpr std::ptrdiff_t m_fNextSuicideTime = 0xCE0; // GameTime_t + constexpr std::ptrdiff_t m_fInitHUD = 0xCE4; // bool + constexpr std::ptrdiff_t m_pExpresser = 0xCE8; // CAI_Expresser* + constexpr std::ptrdiff_t m_hController = 0xCF0; // CHandle + constexpr std::ptrdiff_t m_hDefaultController = 0xCF4; // CHandle + constexpr std::ptrdiff_t m_fHltvReplayDelay = 0xCFC; // float32 + constexpr std::ptrdiff_t m_fHltvReplayEnd = 0xD00; // float32 + constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xD04; // CEntityIndex + constexpr std::ptrdiff_t m_sndOpvarLatchData = 0xD08; // CUtlVector } // Parent: // Field count: 2 @@ -3830,9 +3963,9 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 3 namespace FilterHealth { - constexpr std::ptrdiff_t m_bAdrenalineActive = 0x548; // bool - constexpr std::ptrdiff_t m_iHealthMin = 0x54C; // int32 - constexpr std::ptrdiff_t m_iHealthMax = 0x550; // int32 + constexpr std::ptrdiff_t m_bAdrenalineActive = 0x4E0; // bool + constexpr std::ptrdiff_t m_iHealthMin = 0x4E4; // int32 + constexpr std::ptrdiff_t m_iHealthMax = 0x4E8; // int32 } // Parent: CSprite // Field count: 0 @@ -3841,11 +3974,11 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 5 namespace CMathColorBlend { - constexpr std::ptrdiff_t m_flInMin = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flInMax = 0x4F4; // float32 - constexpr std::ptrdiff_t m_OutColor1 = 0x4F8; // Color - constexpr std::ptrdiff_t m_OutColor2 = 0x4FC; // Color - constexpr std::ptrdiff_t m_OutValue = 0x500; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_flInMin = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flInMax = 0x4AC; // float32 + constexpr std::ptrdiff_t m_OutColor1 = 0x4B0; // Color + constexpr std::ptrdiff_t m_OutColor2 = 0x4B4; // Color + constexpr std::ptrdiff_t m_OutValue = 0x4B8; // CEntityOutputTemplate } // Parent: CModelPointEntity // Field count: 0 @@ -3862,7 +3995,7 @@ namespace cs2_dumper { // Parent: CFuncNavBlocker // Field count: 1 namespace CScriptNavBlocker { - constexpr std::ptrdiff_t m_vExtent = 0x7F0; // Vector + constexpr std::ptrdiff_t m_vExtent = 0x748; // Vector } // Parent: CBaseModelEntity // Field count: 0 @@ -3893,8 +4026,8 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 2 namespace CTriggerActiveWeaponDetect { - constexpr std::ptrdiff_t m_OnTouchedActiveWeapon = 0x9A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszWeaponClassName = 0x9D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_OnTouchedActiveWeapon = 0x890; // CEntityIOOutput + constexpr std::ptrdiff_t m_iszWeaponClassName = 0x8A8; // CUtlSymbolLarge } // Parent: CFuncLadder // Field count: 0 @@ -3960,26 +4093,26 @@ namespace cs2_dumper { // NetworkVarNames: m_nVersion (uint8) // NetworkVarNames: m_ubSignature (uint8) namespace CPlayerSprayDecal { - constexpr std::ptrdiff_t m_nUniqueID = 0x7D8; // int32 - constexpr std::ptrdiff_t m_unAccountID = 0x7DC; // uint32 - constexpr std::ptrdiff_t m_unTraceID = 0x7E0; // uint32 - constexpr std::ptrdiff_t m_rtGcTime = 0x7E4; // uint32 - constexpr std::ptrdiff_t m_vecEndPos = 0x7E8; // Vector - constexpr std::ptrdiff_t m_vecStart = 0x7F4; // Vector - constexpr std::ptrdiff_t m_vecLeft = 0x800; // Vector - constexpr std::ptrdiff_t m_vecNormal = 0x80C; // Vector - constexpr std::ptrdiff_t m_nPlayer = 0x818; // int32 - constexpr std::ptrdiff_t m_nEntity = 0x81C; // int32 - constexpr std::ptrdiff_t m_nHitbox = 0x820; // int32 - constexpr std::ptrdiff_t m_flCreationTime = 0x824; // float32 - constexpr std::ptrdiff_t m_nTintID = 0x828; // int32 - constexpr std::ptrdiff_t m_nVersion = 0x82C; // uint8 - constexpr std::ptrdiff_t m_ubSignature = 0x82D; // uint8[128] + constexpr std::ptrdiff_t m_nUniqueID = 0x730; // int32 + constexpr std::ptrdiff_t m_unAccountID = 0x734; // uint32 + constexpr std::ptrdiff_t m_unTraceID = 0x738; // uint32 + constexpr std::ptrdiff_t m_rtGcTime = 0x73C; // uint32 + constexpr std::ptrdiff_t m_vecEndPos = 0x740; // Vector + constexpr std::ptrdiff_t m_vecStart = 0x74C; // Vector + constexpr std::ptrdiff_t m_vecLeft = 0x758; // Vector + constexpr std::ptrdiff_t m_vecNormal = 0x764; // Vector + constexpr std::ptrdiff_t m_nPlayer = 0x770; // int32 + constexpr std::ptrdiff_t m_nEntity = 0x774; // int32 + constexpr std::ptrdiff_t m_nHitbox = 0x778; // int32 + constexpr std::ptrdiff_t m_flCreationTime = 0x77C; // float32 + constexpr std::ptrdiff_t m_nTintID = 0x780; // int32 + constexpr std::ptrdiff_t m_nVersion = 0x784; // uint8 + constexpr std::ptrdiff_t m_ubSignature = 0x785; // uint8[128] } // Parent: CBaseModelEntity // Field count: 1 namespace CFuncWater { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0x7D8; // CBuoyancyHelper + constexpr std::ptrdiff_t m_BuoyancyHelper = 0x730; // CBuoyancyHelper } // Parent: None // Field count: 1 @@ -3998,42 +4131,42 @@ namespace cs2_dumper { // NetworkVarNames: m_flFallbackWear (float) // NetworkVarNames: m_nFallbackStatTrak (int) namespace CEconEntity { - constexpr std::ptrdiff_t m_AttributeManager = 0xB30; // CAttributeContainer - constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0xE28; // uint32 - constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0xE2C; // uint32 - constexpr std::ptrdiff_t m_nFallbackPaintKit = 0xE30; // int32 - constexpr std::ptrdiff_t m_nFallbackSeed = 0xE34; // int32 - constexpr std::ptrdiff_t m_flFallbackWear = 0xE38; // float32 - constexpr std::ptrdiff_t m_nFallbackStatTrak = 0xE3C; // int32 - constexpr std::ptrdiff_t m_hOldProvidee = 0xE40; // CHandle - constexpr std::ptrdiff_t m_iOldOwnerClass = 0xE44; // int32 + constexpr std::ptrdiff_t m_AttributeManager = 0xAC0; // CAttributeContainer + constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0xDB8; // uint32 + constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0xDBC; // uint32 + constexpr std::ptrdiff_t m_nFallbackPaintKit = 0xDC0; // int32 + constexpr std::ptrdiff_t m_nFallbackSeed = 0xDC4; // int32 + constexpr std::ptrdiff_t m_flFallbackWear = 0xDC8; // float32 + constexpr std::ptrdiff_t m_nFallbackStatTrak = 0xDCC; // int32 + constexpr std::ptrdiff_t m_hOldProvidee = 0xDD0; // CHandle + constexpr std::ptrdiff_t m_iOldOwnerClass = 0xDD4; // int32 } // Parent: CPointEntity // Field count: 2 namespace CTankTargetChange { - constexpr std::ptrdiff_t m_newTarget = 0x4F0; // CVariantBase - constexpr std::ptrdiff_t m_newTargetName = 0x500; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_newTarget = 0x4A8; // CVariantBase + constexpr std::ptrdiff_t m_newTargetName = 0x4B8; // CUtlSymbolLarge } // Parent: CPlayer_WaterServices // Field count: 6 namespace CCSPlayer_WaterServices { - constexpr std::ptrdiff_t m_NextDrownDamageTime = 0x40; // GameTime_t - constexpr std::ptrdiff_t m_nDrownDmgRate = 0x44; // int32 - constexpr std::ptrdiff_t m_AirFinishedTime = 0x48; // GameTime_t - constexpr std::ptrdiff_t m_flWaterJumpTime = 0x4C; // float32 - constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x50; // Vector - constexpr std::ptrdiff_t m_flSwimSoundTime = 0x5C; // float32 + constexpr std::ptrdiff_t m_NextDrownDamageTime = 0x48; // GameTime_t + constexpr std::ptrdiff_t m_nDrownDmgRate = 0x4C; // int32 + constexpr std::ptrdiff_t m_AirFinishedTime = 0x50; // GameTime_t + constexpr std::ptrdiff_t m_flWaterJumpTime = 0x54; // float32 + constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x58; // Vector + constexpr std::ptrdiff_t m_flSwimSoundTime = 0x64; // float32 } // Parent: CLogicalEntity // Field count: 7 namespace CLogicDistanceCheck { - constexpr std::ptrdiff_t m_iszEntityA = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEntityB = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flZone1Distance = 0x500; // float32 - constexpr std::ptrdiff_t m_flZone2Distance = 0x504; // float32 - constexpr std::ptrdiff_t m_InZone1 = 0x508; // CEntityIOOutput - constexpr std::ptrdiff_t m_InZone2 = 0x530; // CEntityIOOutput - constexpr std::ptrdiff_t m_InZone3 = 0x558; // CEntityIOOutput + constexpr std::ptrdiff_t m_iszEntityA = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszEntityB = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flZone1Distance = 0x4B8; // float32 + constexpr std::ptrdiff_t m_flZone2Distance = 0x4BC; // float32 + constexpr std::ptrdiff_t m_InZone1 = 0x4C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_InZone2 = 0x4D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_InZone3 = 0x4F0; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 29 @@ -4069,35 +4202,35 @@ namespace cs2_dumper { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) namespace CEnvCombinedLightProbeVolume { - constexpr std::ptrdiff_t m_Entity_Color = 0x1568; // Color - constexpr std::ptrdiff_t m_Entity_flBrightness = 0x156C; // float32 - constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x1570; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x1578; // bool - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_AmbientCube = 0x1580; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SDF = 0x1588; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_DC = 0x1590; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_R = 0x1598; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_G = 0x15A0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_B = 0x15A8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x15B0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x15B8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x15C0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x15C8; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x15D4; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x15E0; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x15E4; // int32 - constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x15E8; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x15EC; // int32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x15F0; // bool - constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x15F4; // float32 - constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x15F8; // Vector - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x1604; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x1608; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x160C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x1610; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x1614; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x1618; // int32 - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1631; // bool + constexpr std::ptrdiff_t m_Entity_Color = 0x1520; // Color + constexpr std::ptrdiff_t m_Entity_flBrightness = 0x1524; // float32 + constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x1528; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x1530; // bool + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_AmbientCube = 0x1538; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SDF = 0x1540; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_DC = 0x1548; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_R = 0x1550; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_G = 0x1558; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_B = 0x1560; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x1568; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x1570; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x1578; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x1580; // Vector + constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x158C; // Vector + constexpr std::ptrdiff_t m_Entity_bMoveable = 0x1598; // bool + constexpr std::ptrdiff_t m_Entity_nHandshake = 0x159C; // int32 + constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x15A0; // int32 + constexpr std::ptrdiff_t m_Entity_nPriority = 0x15A4; // int32 + constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x15A8; // bool + constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x15AC; // float32 + constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x15B0; // Vector + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x15BC; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x15C0; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x15C4; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x15C8; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x15CC; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x15D0; // int32 + constexpr std::ptrdiff_t m_Entity_bEnabled = 0x15E9; // bool } // Parent: None // Field count: 3 @@ -4114,20 +4247,20 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 6 namespace CLogicDistanceAutosave { - constexpr std::ptrdiff_t m_iszTargetEntity = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flDistanceToPlayer = 0x4F8; // float32 - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4FC; // bool - constexpr std::ptrdiff_t m_bCheckCough = 0x4FD; // bool - constexpr std::ptrdiff_t m_bThinkDangerous = 0x4FE; // bool - constexpr std::ptrdiff_t m_flDangerousTime = 0x500; // float32 + constexpr std::ptrdiff_t m_iszTargetEntity = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flDistanceToPlayer = 0x4B0; // float32 + constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4B4; // bool + constexpr std::ptrdiff_t m_bCheckCough = 0x4B5; // bool + constexpr std::ptrdiff_t m_bThinkDangerous = 0x4B6; // bool + constexpr std::ptrdiff_t m_flDangerousTime = 0x4B8; // float32 } // Parent: CLogicalEntity // Field count: 4 namespace CLogicBranch { - constexpr std::ptrdiff_t m_bInValue = 0x4F0; // bool - constexpr std::ptrdiff_t m_Listeners = 0x4F8; // CUtlVector> - constexpr std::ptrdiff_t m_OnTrue = 0x510; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFalse = 0x538; // CEntityIOOutput + constexpr std::ptrdiff_t m_bInValue = 0x4A8; // bool + constexpr std::ptrdiff_t m_Listeners = 0x4B0; // CUtlVector> + constexpr std::ptrdiff_t m_OnTrue = 0x4C8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFalse = 0x4E0; // CEntityIOOutput } // Parent: None // Field count: 10 @@ -4149,84 +4282,84 @@ namespace cs2_dumper { // Parent: CFuncPlatRot // Field count: 9 namespace CFuncTrackChange { - constexpr std::ptrdiff_t m_trackTop = 0x8A0; // CPathTrack* - constexpr std::ptrdiff_t m_trackBottom = 0x8A8; // CPathTrack* - constexpr std::ptrdiff_t m_train = 0x8B0; // CFuncTrackTrain* - constexpr std::ptrdiff_t m_trackTopName = 0x8B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_trackBottomName = 0x8C0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_trainName = 0x8C8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_code = 0x8D0; // TRAIN_CODE - constexpr std::ptrdiff_t m_targetState = 0x8D4; // int32 - constexpr std::ptrdiff_t m_use = 0x8D8; // int32 + constexpr std::ptrdiff_t m_trackTop = 0x7F8; // CPathTrack* + constexpr std::ptrdiff_t m_trackBottom = 0x800; // CPathTrack* + constexpr std::ptrdiff_t m_train = 0x808; // CFuncTrackTrain* + constexpr std::ptrdiff_t m_trackTopName = 0x810; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_trackBottomName = 0x818; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_trainName = 0x820; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_code = 0x828; // TRAIN_CODE + constexpr std::ptrdiff_t m_targetState = 0x82C; // int32 + constexpr std::ptrdiff_t m_use = 0x830; // int32 } // Parent: CBaseModelEntity // Field count: 37 namespace CFuncTrackTrain { - constexpr std::ptrdiff_t m_ppath = 0x7D8; // CHandle - constexpr std::ptrdiff_t m_length = 0x7DC; // float32 - constexpr std::ptrdiff_t m_vPosPrev = 0x7E0; // Vector - constexpr std::ptrdiff_t m_angPrev = 0x7EC; // QAngle - constexpr std::ptrdiff_t m_controlMins = 0x7F8; // Vector - constexpr std::ptrdiff_t m_controlMaxs = 0x804; // Vector - constexpr std::ptrdiff_t m_lastBlockPos = 0x810; // Vector - constexpr std::ptrdiff_t m_lastBlockTick = 0x81C; // int32 - constexpr std::ptrdiff_t m_flVolume = 0x820; // float32 - constexpr std::ptrdiff_t m_flBank = 0x824; // float32 - constexpr std::ptrdiff_t m_oldSpeed = 0x828; // float32 - constexpr std::ptrdiff_t m_flBlockDamage = 0x82C; // float32 - constexpr std::ptrdiff_t m_height = 0x830; // float32 - constexpr std::ptrdiff_t m_maxSpeed = 0x834; // float32 - constexpr std::ptrdiff_t m_dir = 0x838; // float32 - constexpr std::ptrdiff_t m_iszSoundMove = 0x840; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundMovePing = 0x848; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundStart = 0x850; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundStop = 0x858; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strPathTarget = 0x860; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flMoveSoundMinDuration = 0x868; // float32 - constexpr std::ptrdiff_t m_flMoveSoundMaxDuration = 0x86C; // float32 - constexpr std::ptrdiff_t m_flNextMoveSoundTime = 0x870; // GameTime_t - constexpr std::ptrdiff_t m_flMoveSoundMinPitch = 0x874; // float32 - constexpr std::ptrdiff_t m_flMoveSoundMaxPitch = 0x878; // float32 - constexpr std::ptrdiff_t m_eOrientationType = 0x87C; // TrainOrientationType_t - constexpr std::ptrdiff_t m_eVelocityType = 0x880; // TrainVelocityType_t - constexpr std::ptrdiff_t m_OnStart = 0x898; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNext = 0x8C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnArrivedAtDestinationNode = 0x8E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_bManualSpeedChanges = 0x910; // bool - constexpr std::ptrdiff_t m_flDesiredSpeed = 0x914; // float32 - constexpr std::ptrdiff_t m_flSpeedChangeTime = 0x918; // GameTime_t - constexpr std::ptrdiff_t m_flAccelSpeed = 0x91C; // float32 - constexpr std::ptrdiff_t m_flDecelSpeed = 0x920; // float32 - constexpr std::ptrdiff_t m_bAccelToSpeed = 0x924; // bool - constexpr std::ptrdiff_t m_flNextMPSoundTime = 0x928; // GameTime_t + constexpr std::ptrdiff_t m_ppath = 0x730; // CHandle + constexpr std::ptrdiff_t m_length = 0x734; // float32 + constexpr std::ptrdiff_t m_vPosPrev = 0x738; // Vector + constexpr std::ptrdiff_t m_angPrev = 0x744; // QAngle + constexpr std::ptrdiff_t m_controlMins = 0x750; // Vector + constexpr std::ptrdiff_t m_controlMaxs = 0x75C; // Vector + constexpr std::ptrdiff_t m_lastBlockPos = 0x768; // Vector + constexpr std::ptrdiff_t m_lastBlockTick = 0x774; // int32 + constexpr std::ptrdiff_t m_flVolume = 0x778; // float32 + constexpr std::ptrdiff_t m_flBank = 0x77C; // float32 + constexpr std::ptrdiff_t m_oldSpeed = 0x780; // float32 + constexpr std::ptrdiff_t m_flBlockDamage = 0x784; // float32 + constexpr std::ptrdiff_t m_height = 0x788; // float32 + constexpr std::ptrdiff_t m_maxSpeed = 0x78C; // float32 + constexpr std::ptrdiff_t m_dir = 0x790; // float32 + constexpr std::ptrdiff_t m_iszSoundMove = 0x798; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSoundMovePing = 0x7A0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSoundStart = 0x7A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSoundStop = 0x7B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_strPathTarget = 0x7B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flMoveSoundMinDuration = 0x7C0; // float32 + constexpr std::ptrdiff_t m_flMoveSoundMaxDuration = 0x7C4; // float32 + constexpr std::ptrdiff_t m_flNextMoveSoundTime = 0x7C8; // GameTime_t + constexpr std::ptrdiff_t m_flMoveSoundMinPitch = 0x7CC; // float32 + constexpr std::ptrdiff_t m_flMoveSoundMaxPitch = 0x7D0; // float32 + constexpr std::ptrdiff_t m_eOrientationType = 0x7D4; // TrainOrientationType_t + constexpr std::ptrdiff_t m_eVelocityType = 0x7D8; // TrainVelocityType_t + constexpr std::ptrdiff_t m_OnStart = 0x7F0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnNext = 0x808; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnArrivedAtDestinationNode = 0x820; // CEntityIOOutput + constexpr std::ptrdiff_t m_bManualSpeedChanges = 0x838; // bool + constexpr std::ptrdiff_t m_flDesiredSpeed = 0x83C; // float32 + constexpr std::ptrdiff_t m_flSpeedChangeTime = 0x840; // GameTime_t + constexpr std::ptrdiff_t m_flAccelSpeed = 0x844; // float32 + constexpr std::ptrdiff_t m_flDecelSpeed = 0x848; // float32 + constexpr std::ptrdiff_t m_bAccelToSpeed = 0x84C; // bool + constexpr std::ptrdiff_t m_flNextMPSoundTime = 0x850; // GameTime_t } // Parent: CPointEntity // Field count: 24 namespace CEnvInstructorHint { - constexpr std::ptrdiff_t m_iszName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszReplace_Key = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iTimeout = 0x508; // int32 - constexpr std::ptrdiff_t m_iDisplayLimit = 0x50C; // int32 - constexpr std::ptrdiff_t m_iszIcon_Onscreen = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszIcon_Offscreen = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszCaption = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszActivatorCaption = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Color = 0x530; // Color - constexpr std::ptrdiff_t m_fIconOffset = 0x534; // float32 - constexpr std::ptrdiff_t m_fRange = 0x538; // float32 - constexpr std::ptrdiff_t m_iPulseOption = 0x53C; // uint8 - constexpr std::ptrdiff_t m_iAlphaOption = 0x53D; // uint8 - constexpr std::ptrdiff_t m_iShakeOption = 0x53E; // uint8 - constexpr std::ptrdiff_t m_bStatic = 0x53F; // bool - constexpr std::ptrdiff_t m_bNoOffscreen = 0x540; // bool - constexpr std::ptrdiff_t m_bForceCaption = 0x541; // bool - constexpr std::ptrdiff_t m_iInstanceType = 0x544; // int32 - constexpr std::ptrdiff_t m_bSuppressRest = 0x548; // bool - constexpr std::ptrdiff_t m_iszBinding = 0x550; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bAllowNoDrawTarget = 0x558; // bool - constexpr std::ptrdiff_t m_bAutoStart = 0x559; // bool - constexpr std::ptrdiff_t m_bLocalPlayerOnly = 0x55A; // bool + constexpr std::ptrdiff_t m_iszName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszReplace_Key = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iTimeout = 0x4C0; // int32 + constexpr std::ptrdiff_t m_iDisplayLimit = 0x4C4; // int32 + constexpr std::ptrdiff_t m_iszIcon_Onscreen = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszIcon_Offscreen = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszCaption = 0x4D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszActivatorCaption = 0x4E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_Color = 0x4E8; // Color + constexpr std::ptrdiff_t m_fIconOffset = 0x4EC; // float32 + constexpr std::ptrdiff_t m_fRange = 0x4F0; // float32 + constexpr std::ptrdiff_t m_iPulseOption = 0x4F4; // uint8 + constexpr std::ptrdiff_t m_iAlphaOption = 0x4F5; // uint8 + constexpr std::ptrdiff_t m_iShakeOption = 0x4F6; // uint8 + constexpr std::ptrdiff_t m_bStatic = 0x4F7; // bool + constexpr std::ptrdiff_t m_bNoOffscreen = 0x4F8; // bool + constexpr std::ptrdiff_t m_bForceCaption = 0x4F9; // bool + constexpr std::ptrdiff_t m_iInstanceType = 0x4FC; // int32 + constexpr std::ptrdiff_t m_bSuppressRest = 0x500; // bool + constexpr std::ptrdiff_t m_iszBinding = 0x508; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bAllowNoDrawTarget = 0x510; // bool + constexpr std::ptrdiff_t m_bAutoStart = 0x511; // bool + constexpr std::ptrdiff_t m_bLocalPlayerOnly = 0x512; // bool } // Parent: CBaseEntity // Field count: 1 @@ -4234,7 +4367,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) namespace CEnvWind { - constexpr std::ptrdiff_t m_EnvWindShared = 0x4F0; // CEnvWindShared + constexpr std::ptrdiff_t m_EnvWindShared = 0x4A8; // CEnvWindShared } // Parent: CSoundEventEntity // Field count: 7 @@ -4242,13 +4375,13 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_vecCornerPairsNetworked (SoundeventPathCornerPairNetworked_t) namespace CSoundEventPathCornerEntity { - constexpr std::ptrdiff_t m_iszPathCorner = 0x5B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iCountMax = 0x5C0; // int32 - constexpr std::ptrdiff_t m_flDistanceMax = 0x5C4; // float32 - constexpr std::ptrdiff_t m_flDistMaxSqr = 0x5C8; // float32 - constexpr std::ptrdiff_t m_flDotProductMax = 0x5CC; // float32 - constexpr std::ptrdiff_t m_bPlaying = 0x5D0; // bool - constexpr std::ptrdiff_t m_vecCornerPairsNetworked = 0x5F8; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_iszPathCorner = 0x558; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iCountMax = 0x560; // int32 + constexpr std::ptrdiff_t m_flDistanceMax = 0x564; // float32 + constexpr std::ptrdiff_t m_flDistMaxSqr = 0x568; // float32 + constexpr std::ptrdiff_t m_flDotProductMax = 0x56C; // float32 + constexpr std::ptrdiff_t m_bPlaying = 0x570; // bool + constexpr std::ptrdiff_t m_vecCornerPairsNetworked = 0x598; // CNetworkUtlVectorBase } // Parent: CPlayer_CameraServices // Field count: 7 @@ -4260,13 +4393,13 @@ namespace cs2_dumper { // NetworkVarNames: m_flFOVRate (float32) // NetworkVarNames: m_hZoomOwner (CHandle) namespace CCSPlayerBase_CameraServices { - constexpr std::ptrdiff_t m_iFOV = 0x170; // uint32 - constexpr std::ptrdiff_t m_iFOVStart = 0x174; // uint32 - constexpr std::ptrdiff_t m_flFOVTime = 0x178; // GameTime_t - constexpr std::ptrdiff_t m_flFOVRate = 0x17C; // float32 - constexpr std::ptrdiff_t m_hZoomOwner = 0x180; // CHandle - constexpr std::ptrdiff_t m_hTriggerFogList = 0x188; // CUtlVector> - constexpr std::ptrdiff_t m_hLastFogTrigger = 0x1A0; // CHandle + constexpr std::ptrdiff_t m_iFOV = 0x178; // uint32 + constexpr std::ptrdiff_t m_iFOVStart = 0x17C; // uint32 + constexpr std::ptrdiff_t m_flFOVTime = 0x180; // GameTime_t + constexpr std::ptrdiff_t m_flFOVRate = 0x184; // float32 + constexpr std::ptrdiff_t m_hZoomOwner = 0x188; // CHandle + constexpr std::ptrdiff_t m_hTriggerFogList = 0x190; // CUtlVector> + constexpr std::ptrdiff_t m_hLastFogTrigger = 0x1A8; // CHandle } // Parent: None // Field count: 2 @@ -4280,18 +4413,18 @@ namespace cs2_dumper { // Parent: CTriggerMultiple // Field count: 7 namespace CDynamicNavConnectionsVolume { - constexpr std::ptrdiff_t m_iszConnectionTarget = 0x9D0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vecConnections = 0x9D8; // CUtlVector - constexpr std::ptrdiff_t m_sTransitionType = 0x9F0; // CGlobalSymbol - constexpr std::ptrdiff_t m_bConnectionsEnabled = 0x9F8; // bool - constexpr std::ptrdiff_t m_flTargetAreaSearchRadius = 0x9FC; // float32 - constexpr std::ptrdiff_t m_flUpdateDistance = 0xA00; // float32 - constexpr std::ptrdiff_t m_flMaxConnectionDistance = 0xA04; // float32 + constexpr std::ptrdiff_t m_iszConnectionTarget = 0x8A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_vecConnections = 0x8B0; // CUtlVector + constexpr std::ptrdiff_t m_sTransitionType = 0x8C8; // CGlobalSymbol + constexpr std::ptrdiff_t m_bConnectionsEnabled = 0x8D0; // bool + constexpr std::ptrdiff_t m_flTargetAreaSearchRadius = 0x8D4; // float32 + constexpr std::ptrdiff_t m_flUpdateDistance = 0x8D8; // float32 + constexpr std::ptrdiff_t m_flMaxConnectionDistance = 0x8DC; // float32 } // Parent: CBaseAnimGraph // Field count: 1 namespace CConstraintAnchor { - constexpr std::ptrdiff_t m_massScale = 0xA90; // float32 + constexpr std::ptrdiff_t m_massScale = 0xA20; // float32 } // Parent: None // Field count: 2 @@ -4392,127 +4525,127 @@ namespace cs2_dumper { // NetworkVarNames: m_fMolotovDamageTime (float) // NetworkVarNames: m_angEyeAngles (QAngle) namespace CCSPlayerPawn { - constexpr std::ptrdiff_t m_pBulletServices = 0xEE8; // CCSPlayer_BulletServices* - constexpr std::ptrdiff_t m_pHostageServices = 0xEF0; // CCSPlayer_HostageServices* - constexpr std::ptrdiff_t m_pBuyServices = 0xEF8; // CCSPlayer_BuyServices* - constexpr std::ptrdiff_t m_pActionTrackingServices = 0xF00; // CCSPlayer_ActionTrackingServices* - constexpr std::ptrdiff_t m_pRadioServices = 0xF08; // CCSPlayer_RadioServices* - constexpr std::ptrdiff_t m_pDamageReactServices = 0xF10; // CCSPlayer_DamageReactServices* - constexpr std::ptrdiff_t m_nCharacterDefIndex = 0xF18; // uint16 - constexpr std::ptrdiff_t m_bHasFemaleVoice = 0xF1A; // bool - constexpr std::ptrdiff_t m_strVOPrefix = 0xF20; // CUtlString - constexpr std::ptrdiff_t m_szLastPlaceName = 0xF28; // char[18] - constexpr std::ptrdiff_t m_bInHostageResetZone = 0xFE8; // bool - constexpr std::ptrdiff_t m_bInBuyZone = 0xFE9; // bool - constexpr std::ptrdiff_t m_TouchingBuyZones = 0xFF0; // CUtlVector> - constexpr std::ptrdiff_t m_bWasInBuyZone = 0x1008; // bool - constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x1009; // bool - constexpr std::ptrdiff_t m_bInBombZone = 0x100A; // bool - constexpr std::ptrdiff_t m_bWasInHostageRescueZone = 0x100B; // bool - constexpr std::ptrdiff_t m_iRetakesOffering = 0x100C; // int32 - constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x1010; // int32 - constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1014; // bool - constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1015; // bool - constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x1018; // int32 - constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x101C; // loadout_slot_t - constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0x1020; // GameTime_t - constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0x1024; // float32 - constexpr std::ptrdiff_t m_aimPunchAngle = 0x1028; // QAngle - constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x1034; // QAngle - constexpr std::ptrdiff_t m_aimPunchTickBase = 0x1040; // GameTick_t - constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x1044; // float32 - constexpr std::ptrdiff_t m_aimPunchCache = 0x1048; // CUtlVector - constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x1060; // bool - constexpr std::ptrdiff_t m_lastLandTime = 0x1708; // GameTime_t - constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x170C; // bool - constexpr std::ptrdiff_t m_iPlayerLocked = 0x1710; // int32 - constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x1718; // GameTime_t - constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x171C; // GameTime_t - constexpr std::ptrdiff_t m_bNextSprayDecalTimeExpedited = 0x1720; // bool - constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1724; // int32 - constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1728; // Vector - constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1734; // Vector - constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x1740; // char[64] - constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1780; // bool - constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x1784; // Vector - constexpr std::ptrdiff_t m_EconGloves = 0x1790; // CEconItemView - constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x1A38; // uint8 - constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x1A3C; // QAngle - constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x1A48; // bool - constexpr std::ptrdiff_t m_bLeftHanded = 0x1A49; // bool - constexpr std::ptrdiff_t m_fSwitchedHandednessTime = 0x1A4C; // GameTime_t - constexpr std::ptrdiff_t m_flViewmodelOffsetX = 0x1A50; // float32 - constexpr std::ptrdiff_t m_flViewmodelOffsetY = 0x1A54; // float32 - constexpr std::ptrdiff_t m_flViewmodelOffsetZ = 0x1A58; // float32 - constexpr std::ptrdiff_t m_flViewmodelFOV = 0x1A5C; // float32 - constexpr std::ptrdiff_t m_bIsWalking = 0x1A60; // bool - constexpr std::ptrdiff_t m_fLastGivenDefuserTime = 0x1A64; // float32 - constexpr std::ptrdiff_t m_fLastGivenBombTime = 0x1A68; // float32 - constexpr std::ptrdiff_t m_flDealtDamageToEnemyMostRecentTimestamp = 0x1A6C; // float32 - constexpr std::ptrdiff_t m_iDisplayHistoryBits = 0x1A70; // uint32 - constexpr std::ptrdiff_t m_flLastAttackedTeammate = 0x1A74; // float32 - constexpr std::ptrdiff_t m_allowAutoFollowTime = 0x1A78; // GameTime_t - constexpr std::ptrdiff_t m_bResetArmorNextSpawn = 0x1A7C; // bool - constexpr std::ptrdiff_t m_nLastKillerIndex = 0x1A80; // CEntityIndex - constexpr std::ptrdiff_t m_entitySpottedState = 0x1A88; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0x1AA0; // int32 - constexpr std::ptrdiff_t m_bIsScoped = 0x1AA4; // bool - constexpr std::ptrdiff_t m_bResumeZoom = 0x1AA5; // bool - constexpr std::ptrdiff_t m_bIsDefusing = 0x1AA6; // bool - constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x1AA7; // bool - constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x1AA8; // CSPlayerBlockingUseAction_t - constexpr std::ptrdiff_t m_flEmitSoundTime = 0x1AAC; // GameTime_t - constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x1AB0; // bool - constexpr std::ptrdiff_t m_iBombSiteIndex = 0x1AB4; // CEntityIndex - constexpr std::ptrdiff_t m_nWhichBombZone = 0x1AB8; // int32 - constexpr std::ptrdiff_t m_bInBombZoneTrigger = 0x1ABC; // bool - constexpr std::ptrdiff_t m_bWasInBombZoneTrigger = 0x1ABD; // bool - constexpr std::ptrdiff_t m_iShotsFired = 0x1AC0; // int32 - constexpr std::ptrdiff_t m_flFlinchStack = 0x1AC4; // float32 - constexpr std::ptrdiff_t m_flVelocityModifier = 0x1AC8; // float32 - constexpr std::ptrdiff_t m_flHitHeading = 0x1ACC; // float32 - constexpr std::ptrdiff_t m_nHitBodyPart = 0x1AD0; // int32 - constexpr std::ptrdiff_t m_vecTotalBulletForce = 0x1AD4; // Vector - constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x1AE0; // bool - constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x1AE4; // float32 - constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x1AE8; // bool - constexpr std::ptrdiff_t m_LastHitBox = 0x1AEC; // int32 - constexpr std::ptrdiff_t m_pBot = 0x1AF0; // CCSBot* - constexpr std::ptrdiff_t m_bBotAllowActive = 0x1AF8; // bool - constexpr std::ptrdiff_t m_thirdPersonHeading = 0x1AFC; // QAngle - constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x1B08; // float32 - constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x1B0C; // float32 - constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x1B10; // Vector - constexpr std::ptrdiff_t m_nLastPickupPriority = 0x1B1C; // int32 - constexpr std::ptrdiff_t m_flLastPickupPriorityTime = 0x1B20; // float32 - constexpr std::ptrdiff_t m_ArmorValue = 0x1B24; // int32 - constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x1B28; // uint16 - constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x1B2A; // uint16 - constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x1B2C; // uint16 - constexpr std::ptrdiff_t m_iLastWeaponFireUsercmd = 0x1B30; // int32 - constexpr std::ptrdiff_t m_bIsSpawning = 0x1B34; // bool - constexpr std::ptrdiff_t m_iDeathFlags = 0x1B40; // int32 - constexpr std::ptrdiff_t m_bHasDeathInfo = 0x1B44; // bool - constexpr std::ptrdiff_t m_flDeathInfoTime = 0x1B48; // float32 - constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x1B4C; // Vector - constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x1B58; // uint32[5] - constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x1B6C; // Color - constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x1B70; // GameTime_t - constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x1B74; // bool - constexpr std::ptrdiff_t m_angStashedShootAngles = 0x1B78; // QAngle - constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x1B84; // Vector - constexpr std::ptrdiff_t m_vecStashedVelocity = 0x1B90; // Vector - constexpr std::ptrdiff_t m_angShootAngleHistory = 0x1B9C; // QAngle[2] - constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x1BB4; // Vector[2] - constexpr std::ptrdiff_t m_vecVelocityHistory = 0x1BCC; // Vector[2] - constexpr std::ptrdiff_t m_PredictedDamageTags = 0x1BE8; // CUtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_nHighestAppliedDamageTagTick = 0x1C50; // int32 - constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0x1C54; // bool - constexpr std::ptrdiff_t m_wasNotKilledNaturally = 0x1C55; // bool - constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTime = 0x1C58; // GameTime_t - constexpr std::ptrdiff_t m_bGunGameImmunity = 0x1C5C; // bool - constexpr std::ptrdiff_t m_fMolotovDamageTime = 0x1C60; // float32 - constexpr std::ptrdiff_t m_angEyeAngles = 0x1C64; // QAngle + constexpr std::ptrdiff_t m_pBulletServices = 0xE78; // CCSPlayer_BulletServices* + constexpr std::ptrdiff_t m_pHostageServices = 0xE80; // CCSPlayer_HostageServices* + constexpr std::ptrdiff_t m_pBuyServices = 0xE88; // CCSPlayer_BuyServices* + constexpr std::ptrdiff_t m_pActionTrackingServices = 0xE90; // CCSPlayer_ActionTrackingServices* + constexpr std::ptrdiff_t m_pRadioServices = 0xE98; // CCSPlayer_RadioServices* + constexpr std::ptrdiff_t m_pDamageReactServices = 0xEA0; // CCSPlayer_DamageReactServices* + constexpr std::ptrdiff_t m_nCharacterDefIndex = 0xEA8; // uint16 + constexpr std::ptrdiff_t m_bHasFemaleVoice = 0xEAA; // bool + constexpr std::ptrdiff_t m_strVOPrefix = 0xEB0; // CUtlString + constexpr std::ptrdiff_t m_szLastPlaceName = 0xEB8; // char[18] + constexpr std::ptrdiff_t m_bInHostageResetZone = 0xFA8; // bool + constexpr std::ptrdiff_t m_bInBuyZone = 0xFA9; // bool + constexpr std::ptrdiff_t m_TouchingBuyZones = 0xFB0; // CUtlVector> + constexpr std::ptrdiff_t m_bWasInBuyZone = 0xFC8; // bool + constexpr std::ptrdiff_t m_bInHostageRescueZone = 0xFC9; // bool + constexpr std::ptrdiff_t m_bInBombZone = 0xFCA; // bool + constexpr std::ptrdiff_t m_bWasInHostageRescueZone = 0xFCB; // bool + constexpr std::ptrdiff_t m_iRetakesOffering = 0xFCC; // int32 + constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0xFD0; // int32 + constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0xFD4; // bool + constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0xFD5; // bool + constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0xFD8; // int32 + constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0xFDC; // loadout_slot_t + constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0xFE0; // GameTime_t + constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0xFE4; // float32 + constexpr std::ptrdiff_t m_aimPunchAngle = 0xFE8; // QAngle + constexpr std::ptrdiff_t m_aimPunchAngleVel = 0xFF4; // QAngle + constexpr std::ptrdiff_t m_aimPunchTickBase = 0x1000; // GameTick_t + constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x1004; // float32 + constexpr std::ptrdiff_t m_aimPunchCache = 0x1008; // CUtlVector + constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x1020; // bool + constexpr std::ptrdiff_t m_lastLandTime = 0x16C0; // GameTime_t + constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x16C4; // bool + constexpr std::ptrdiff_t m_iPlayerLocked = 0x16C8; // int32 + constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x16D0; // GameTime_t + constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x16D4; // GameTime_t + constexpr std::ptrdiff_t m_bNextSprayDecalTimeExpedited = 0x16D8; // bool + constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x16DC; // int32 + constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x16E0; // Vector + constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x16EC; // Vector + constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x16F8; // char[64] + constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1738; // bool + constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x173C; // Vector + constexpr std::ptrdiff_t m_EconGloves = 0x1748; // CEconItemView + constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x19F0; // uint8 + constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x19F4; // QAngle + constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x1A00; // bool + constexpr std::ptrdiff_t m_bLeftHanded = 0x1A01; // bool + constexpr std::ptrdiff_t m_fSwitchedHandednessTime = 0x1A04; // GameTime_t + constexpr std::ptrdiff_t m_flViewmodelOffsetX = 0x1A08; // float32 + constexpr std::ptrdiff_t m_flViewmodelOffsetY = 0x1A0C; // float32 + constexpr std::ptrdiff_t m_flViewmodelOffsetZ = 0x1A10; // float32 + constexpr std::ptrdiff_t m_flViewmodelFOV = 0x1A14; // float32 + constexpr std::ptrdiff_t m_bIsWalking = 0x1A18; // bool + constexpr std::ptrdiff_t m_fLastGivenDefuserTime = 0x1A1C; // float32 + constexpr std::ptrdiff_t m_fLastGivenBombTime = 0x1A20; // float32 + constexpr std::ptrdiff_t m_flDealtDamageToEnemyMostRecentTimestamp = 0x1A24; // float32 + constexpr std::ptrdiff_t m_iDisplayHistoryBits = 0x1A28; // uint32 + constexpr std::ptrdiff_t m_flLastAttackedTeammate = 0x1A2C; // float32 + constexpr std::ptrdiff_t m_allowAutoFollowTime = 0x1A30; // GameTime_t + constexpr std::ptrdiff_t m_bResetArmorNextSpawn = 0x1A34; // bool + constexpr std::ptrdiff_t m_nLastKillerIndex = 0x1A38; // CEntityIndex + constexpr std::ptrdiff_t m_entitySpottedState = 0x1A40; // EntitySpottedState_t + constexpr std::ptrdiff_t m_nSpotRules = 0x1A58; // int32 + constexpr std::ptrdiff_t m_bIsScoped = 0x1A5C; // bool + constexpr std::ptrdiff_t m_bResumeZoom = 0x1A5D; // bool + constexpr std::ptrdiff_t m_bIsDefusing = 0x1A5E; // bool + constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x1A5F; // bool + constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x1A60; // CSPlayerBlockingUseAction_t + constexpr std::ptrdiff_t m_flEmitSoundTime = 0x1A64; // GameTime_t + constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x1A68; // bool + constexpr std::ptrdiff_t m_iBombSiteIndex = 0x1A6C; // CEntityIndex + constexpr std::ptrdiff_t m_nWhichBombZone = 0x1A70; // int32 + constexpr std::ptrdiff_t m_bInBombZoneTrigger = 0x1A74; // bool + constexpr std::ptrdiff_t m_bWasInBombZoneTrigger = 0x1A75; // bool + constexpr std::ptrdiff_t m_iShotsFired = 0x1A78; // int32 + constexpr std::ptrdiff_t m_flFlinchStack = 0x1A7C; // float32 + constexpr std::ptrdiff_t m_flVelocityModifier = 0x1A80; // float32 + constexpr std::ptrdiff_t m_flHitHeading = 0x1A84; // float32 + constexpr std::ptrdiff_t m_nHitBodyPart = 0x1A88; // int32 + constexpr std::ptrdiff_t m_vecTotalBulletForce = 0x1A8C; // Vector + constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x1A98; // bool + constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x1A9C; // float32 + constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x1AA0; // bool + constexpr std::ptrdiff_t m_LastHitBox = 0x1AA4; // int32 + constexpr std::ptrdiff_t m_pBot = 0x1AA8; // CCSBot* + constexpr std::ptrdiff_t m_bBotAllowActive = 0x1AB0; // bool + constexpr std::ptrdiff_t m_thirdPersonHeading = 0x1AB4; // QAngle + constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x1AC0; // float32 + constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x1AC4; // float32 + constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x1AC8; // Vector + constexpr std::ptrdiff_t m_nLastPickupPriority = 0x1AD4; // int32 + constexpr std::ptrdiff_t m_flLastPickupPriorityTime = 0x1AD8; // float32 + constexpr std::ptrdiff_t m_ArmorValue = 0x1ADC; // int32 + constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x1AE0; // uint16 + constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x1AE2; // uint16 + constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x1AE4; // uint16 + constexpr std::ptrdiff_t m_iLastWeaponFireUsercmd = 0x1AE8; // int32 + constexpr std::ptrdiff_t m_bIsSpawning = 0x1AEC; // bool + constexpr std::ptrdiff_t m_iDeathFlags = 0x1AF8; // int32 + constexpr std::ptrdiff_t m_bHasDeathInfo = 0x1AFC; // bool + constexpr std::ptrdiff_t m_flDeathInfoTime = 0x1B00; // float32 + constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x1B04; // Vector + constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x1B10; // uint32[5] + constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x1B24; // Color + constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x1B28; // GameTime_t + constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x1B2C; // bool + constexpr std::ptrdiff_t m_angStashedShootAngles = 0x1B30; // QAngle + constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x1B3C; // Vector + constexpr std::ptrdiff_t m_vecStashedVelocity = 0x1B48; // Vector + constexpr std::ptrdiff_t m_angShootAngleHistory = 0x1B54; // QAngle[2] + constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x1B6C; // Vector[2] + constexpr std::ptrdiff_t m_vecVelocityHistory = 0x1B84; // Vector[2] + constexpr std::ptrdiff_t m_PredictedDamageTags = 0x1BA0; // CUtlVectorEmbeddedNetworkVar + constexpr std::ptrdiff_t m_nHighestAppliedDamageTagTick = 0x1C08; // int32 + constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0x1C0C; // bool + constexpr std::ptrdiff_t m_wasNotKilledNaturally = 0x1C0D; // bool + constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTime = 0x1C10; // GameTime_t + constexpr std::ptrdiff_t m_bGunGameImmunity = 0x1C14; // bool + constexpr std::ptrdiff_t m_fMolotovDamageTime = 0x1C18; // float32 + constexpr std::ptrdiff_t m_angEyeAngles = 0x1C1C; // QAngle } // Parent: CBaseEntity // Field count: 22 @@ -4541,35 +4674,35 @@ namespace cs2_dumper { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) namespace CEnvLightProbeVolume { - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_AmbientCube = 0x14E8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SDF = 0x14F0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_DC = 0x14F8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_R = 0x1500; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_G = 0x1508; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_B = 0x1510; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x1518; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x1520; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x1528; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x1530; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x153C; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x1548; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x154C; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x1550; // int32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x1554; // bool - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x1558; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x155C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1560; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x1564; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x1568; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x156C; // int32 - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1579; // bool + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_AmbientCube = 0x14A0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SDF = 0x14A8; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_DC = 0x14B0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_R = 0x14B8; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_G = 0x14C0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeTexture_SH2_B = 0x14C8; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x14D0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x14D8; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x14E0; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x14E8; // Vector + constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x14F4; // Vector + constexpr std::ptrdiff_t m_Entity_bMoveable = 0x1500; // bool + constexpr std::ptrdiff_t m_Entity_nHandshake = 0x1504; // int32 + constexpr std::ptrdiff_t m_Entity_nPriority = 0x1508; // int32 + constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x150C; // bool + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x1510; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x1514; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1518; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x151C; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x1520; // int32 + constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x1524; // int32 + constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1531; // bool } // Parent: CServerOnlyPointEntity // Field count: 3 namespace SpawnPoint { - constexpr std::ptrdiff_t m_iPriority = 0x4F0; // int32 - constexpr std::ptrdiff_t m_bEnabled = 0x4F4; // bool - constexpr std::ptrdiff_t m_nType = 0x4F8; // int32 + constexpr std::ptrdiff_t m_iPriority = 0x4A8; // int32 + constexpr std::ptrdiff_t m_bEnabled = 0x4AC; // bool + constexpr std::ptrdiff_t m_nType = 0x4B0; // int32 } // Parent: None // Field count: 0 @@ -4615,10 +4748,10 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nHierarchyType = 0xF4; // uint8 constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8 constexpr std::ptrdiff_t m_name = 0xF8; // CUtlStringToken - constexpr std::ptrdiff_t m_hierarchyAttachName = 0x138; // CUtlStringToken - constexpr std::ptrdiff_t m_flZOffset = 0x13C; // float32 - constexpr std::ptrdiff_t m_flClientLocalScale = 0x140; // float32 - constexpr std::ptrdiff_t m_vRenderOrigin = 0x144; // Vector + constexpr std::ptrdiff_t m_hierarchyAttachName = 0x10C; // CUtlStringToken + constexpr std::ptrdiff_t m_flZOffset = 0x110; // float32 + constexpr std::ptrdiff_t m_flClientLocalScale = 0x114; // float32 + constexpr std::ptrdiff_t m_vRenderOrigin = 0x118; // Vector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -4651,10 +4784,10 @@ namespace cs2_dumper { // NetworkVarNames: m_iObserverMode (uint8) // NetworkVarNames: m_hObserverTarget (CHandle) namespace CPlayer_ObserverServices { - constexpr std::ptrdiff_t m_iObserverMode = 0x40; // uint8 - constexpr std::ptrdiff_t m_hObserverTarget = 0x44; // CHandle - constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t - constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool + constexpr std::ptrdiff_t m_iObserverMode = 0x48; // uint8 + constexpr std::ptrdiff_t m_hObserverTarget = 0x4C; // CHandle + constexpr std::ptrdiff_t m_iObserverLastMode = 0x50; // ObserverMode_t + constexpr std::ptrdiff_t m_bForcedObserverMode = 0x54; // bool } // Parent: CPointEntity // Field count: 0 @@ -4687,10 +4820,10 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_iCurrentMaxRagdollCount (int8) namespace CRagdollManager { - constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x4F0; // int8 - constexpr std::ptrdiff_t m_iMaxRagdollCount = 0x4F4; // int32 - constexpr std::ptrdiff_t m_bSaveImportant = 0x4F8; // bool - constexpr std::ptrdiff_t m_bCanTakeDamage = 0x4F9; // bool + constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x4A8; // int8 + constexpr std::ptrdiff_t m_iMaxRagdollCount = 0x4AC; // int32 + constexpr std::ptrdiff_t m_bSaveImportant = 0x4B0; // bool + constexpr std::ptrdiff_t m_bCanTakeDamage = 0x4B1; // bool } // Parent: CBaseTrigger // Field count: 12 @@ -4709,25 +4842,25 @@ namespace cs2_dumper { // NetworkVarNames: m_bMaster (bool) // NetworkVarNames: m_bExposureControl (bool) namespace CPostProcessingVolume { - constexpr std::ptrdiff_t m_hPostSettings = 0x9B8; // CStrongHandle - constexpr std::ptrdiff_t m_flFadeDuration = 0x9C0; // float32 - constexpr std::ptrdiff_t m_flMinLogExposure = 0x9C4; // float32 - constexpr std::ptrdiff_t m_flMaxLogExposure = 0x9C8; // float32 - constexpr std::ptrdiff_t m_flMinExposure = 0x9CC; // float32 - constexpr std::ptrdiff_t m_flMaxExposure = 0x9D0; // float32 - constexpr std::ptrdiff_t m_flExposureCompensation = 0x9D4; // float32 - constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0x9D8; // float32 - constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0x9DC; // float32 - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x9E0; // float32 - constexpr std::ptrdiff_t m_bMaster = 0x9E4; // bool - constexpr std::ptrdiff_t m_bExposureControl = 0x9E5; // bool + constexpr std::ptrdiff_t m_hPostSettings = 0x8A0; // CStrongHandle + constexpr std::ptrdiff_t m_flFadeDuration = 0x8A8; // float32 + constexpr std::ptrdiff_t m_flMinLogExposure = 0x8AC; // float32 + constexpr std::ptrdiff_t m_flMaxLogExposure = 0x8B0; // float32 + constexpr std::ptrdiff_t m_flMinExposure = 0x8B4; // float32 + constexpr std::ptrdiff_t m_flMaxExposure = 0x8B8; // float32 + constexpr std::ptrdiff_t m_flExposureCompensation = 0x8BC; // float32 + constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0x8C0; // float32 + constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0x8C4; // float32 + constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x8C8; // float32 + constexpr std::ptrdiff_t m_bMaster = 0x8CC; // bool + constexpr std::ptrdiff_t m_bExposureControl = 0x8CD; // bool } // Parent: CPointEntity // Field count: 3 namespace CPointProximitySensor { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_hTargetEntity = 0x4F4; // CHandle - constexpr std::ptrdiff_t m_Distance = 0x4F8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_hTargetEntity = 0x4AC; // CHandle + constexpr std::ptrdiff_t m_Distance = 0x4B0; // CEntityOutputTemplate } // Parent: None // Field count: 5 @@ -4748,29 +4881,31 @@ namespace cs2_dumper { // NetworkVarNames: m_bTestOcclusion (bool) // NetworkVarNames: m_bTestAllVisibleOcclusion (bool) namespace CTriggerLook { - constexpr std::ptrdiff_t m_hLookTarget = 0x9D0; // CHandle - constexpr std::ptrdiff_t m_flFieldOfView = 0x9D4; // float32 - constexpr std::ptrdiff_t m_flLookTime = 0x9D8; // float32 - constexpr std::ptrdiff_t m_flLookTimeTotal = 0x9DC; // float32 - constexpr std::ptrdiff_t m_flLookTimeLast = 0x9E0; // GameTime_t - constexpr std::ptrdiff_t m_flTimeoutDuration = 0x9E4; // float32 - constexpr std::ptrdiff_t m_bTimeoutFired = 0x9E8; // bool - constexpr std::ptrdiff_t m_bIsLooking = 0x9E9; // bool - constexpr std::ptrdiff_t m_b2DFOV = 0x9EA; // bool - constexpr std::ptrdiff_t m_bUseVelocity = 0x9EB; // bool - constexpr std::ptrdiff_t m_bTestOcclusion = 0x9EC; // bool - constexpr std::ptrdiff_t m_bTestAllVisibleOcclusion = 0x9ED; // bool - constexpr std::ptrdiff_t m_OnTimeout = 0x9F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartLook = 0xA18; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndLook = 0xA40; // CEntityIOOutput + constexpr std::ptrdiff_t m_hLookTarget = 0x8A8; // CHandle + constexpr std::ptrdiff_t m_flFieldOfView = 0x8AC; // float32 + constexpr std::ptrdiff_t m_flLookTime = 0x8B0; // float32 + constexpr std::ptrdiff_t m_flLookTimeTotal = 0x8B4; // float32 + constexpr std::ptrdiff_t m_flLookTimeLast = 0x8B8; // GameTime_t + constexpr std::ptrdiff_t m_flTimeoutDuration = 0x8BC; // float32 + constexpr std::ptrdiff_t m_bTimeoutFired = 0x8C0; // bool + constexpr std::ptrdiff_t m_bIsLooking = 0x8C1; // bool + constexpr std::ptrdiff_t m_b2DFOV = 0x8C2; // bool + constexpr std::ptrdiff_t m_bUseVelocity = 0x8C3; // bool + constexpr std::ptrdiff_t m_bTestOcclusion = 0x8C4; // bool + constexpr std::ptrdiff_t m_bTestAllVisibleOcclusion = 0x8C5; // bool + constexpr std::ptrdiff_t m_OnTimeout = 0x8C8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStartLook = 0x8E0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEndLook = 0x8F8; // CEntityIOOutput } // Parent: None - // Field count: 1 + // Field count: 3 // // Metadata: // MGetKV3ClassDefaults namespace CPulseCell_Outflow_PlayVCD { constexpr std::ptrdiff_t m_hChoreoScene = 0xF0; // CStrongHandle + constexpr std::ptrdiff_t m_OnPaused = 0xF8; // CPulse_OutflowConnection + constexpr std::ptrdiff_t m_OnResumed = 0x140; // CPulse_OutflowConnection } // Parent: None // Field count: 0 @@ -4783,16 +4918,16 @@ namespace cs2_dumper { // Parent: CPhysForce // Field count: 1 namespace CPhysTorque { - constexpr std::ptrdiff_t m_axis = 0x550; // VectorWS + constexpr std::ptrdiff_t m_axis = 0x508; // VectorWS } // Parent: CLogicalEntity // Field count: 5 namespace CMultiSource { - constexpr std::ptrdiff_t m_rgEntities = 0x4F0; // CHandle[32] - constexpr std::ptrdiff_t m_rgTriggered = 0x570; // int32[32] - constexpr std::ptrdiff_t m_OnTrigger = 0x5F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_iTotal = 0x618; // int32 - constexpr std::ptrdiff_t m_globalstate = 0x620; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_rgEntities = 0x4A8; // CHandle[32] + constexpr std::ptrdiff_t m_rgTriggered = 0x528; // int32[32] + constexpr std::ptrdiff_t m_OnTrigger = 0x5A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_iTotal = 0x5C0; // int32 + constexpr std::ptrdiff_t m_globalstate = 0x5C8; // CUtlSymbolLarge } // Parent: CCSWeaponBase // Field count: 13 @@ -4812,39 +4947,39 @@ namespace cs2_dumper { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) namespace CBaseCSGrenade { - constexpr std::ptrdiff_t m_bRedraw = 0x11D0; // bool - constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x11D1; // bool - constexpr std::ptrdiff_t m_bPinPulled = 0x11D2; // bool - constexpr std::ptrdiff_t m_bJumpThrow = 0x11D3; // bool - constexpr std::ptrdiff_t m_bThrowAnimating = 0x11D4; // bool - constexpr std::ptrdiff_t m_fThrowTime = 0x11D8; // GameTime_t - constexpr std::ptrdiff_t m_flThrowStrength = 0x11DC; // float32 - constexpr std::ptrdiff_t m_fDropTime = 0x11E0; // GameTime_t - constexpr std::ptrdiff_t m_fPinPullTime = 0x11E4; // GameTime_t - constexpr std::ptrdiff_t m_bJustPulledPin = 0x11E8; // bool - constexpr std::ptrdiff_t m_nNextHoldTick = 0x11EC; // GameTick_t - constexpr std::ptrdiff_t m_flNextHoldFrac = 0x11F0; // float32 - constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x11F4; // CHandle + constexpr std::ptrdiff_t m_bRedraw = 0x1130; // bool + constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1131; // bool + constexpr std::ptrdiff_t m_bPinPulled = 0x1132; // bool + constexpr std::ptrdiff_t m_bJumpThrow = 0x1133; // bool + constexpr std::ptrdiff_t m_bThrowAnimating = 0x1134; // bool + constexpr std::ptrdiff_t m_fThrowTime = 0x1138; // GameTime_t + constexpr std::ptrdiff_t m_flThrowStrength = 0x113C; // float32 + constexpr std::ptrdiff_t m_fDropTime = 0x1140; // GameTime_t + constexpr std::ptrdiff_t m_fPinPullTime = 0x1144; // GameTime_t + constexpr std::ptrdiff_t m_bJustPulledPin = 0x1148; // bool + constexpr std::ptrdiff_t m_nNextHoldTick = 0x114C; // GameTick_t + constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1150; // float32 + constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1154; // CHandle } // Parent: CBaseEntity // Field count: 11 namespace CLogicAuto { - constexpr std::ptrdiff_t m_OnMapSpawn = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnDemoMapSpawn = 0x518; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNewGame = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLoadGame = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMapTransition = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBackgroundMap = 0x5B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMultiNewMap = 0x5E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMultiNewRound = 0x608; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVREnabled = 0x630; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVRNotEnabled = 0x658; // CEntityIOOutput - constexpr std::ptrdiff_t m_globalstate = 0x680; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_OnMapSpawn = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnDemoMapSpawn = 0x4C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnNewGame = 0x4D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnLoadGame = 0x4F0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMapTransition = 0x508; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBackgroundMap = 0x520; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMultiNewMap = 0x538; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMultiNewRound = 0x550; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnVREnabled = 0x568; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnVRNotEnabled = 0x580; // CEntityIOOutput + constexpr std::ptrdiff_t m_globalstate = 0x598; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 1 namespace CPhysicsWire { - constexpr std::ptrdiff_t m_nDensity = 0x4F0; // int32 + constexpr std::ptrdiff_t m_nDensity = 0x4A8; // int32 } // Parent: CBaseModelEntity // Field count: 0 @@ -4853,16 +4988,32 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 5 namespace CInfoDynamicShadowHint { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_flRange = 0x4F4; // float32 - constexpr std::ptrdiff_t m_nImportance = 0x4F8; // int32 - constexpr std::ptrdiff_t m_nLightChoice = 0x4FC; // int32 - constexpr std::ptrdiff_t m_hLight = 0x500; // CHandle + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_flRange = 0x4AC; // float32 + constexpr std::ptrdiff_t m_nImportance = 0x4B0; // int32 + constexpr std::ptrdiff_t m_nLightChoice = 0x4B4; // int32 + constexpr std::ptrdiff_t m_hLight = 0x4B8; // CHandle } // Parent: CBaseModelEntity // Field count: 1 namespace CMarkupVolume { - constexpr std::ptrdiff_t m_bDisabled = 0x7D8; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x730; // bool + } + // Parent: CPointEntity + // Field count: 6 + // + // Metadata: + // NetworkVarNames: m_vInTangentLocal (Vector) + // NetworkVarNames: m_vOutTangentLocal (Vector) + // NetworkVarNames: m_strParentPathUniqueID (CUtlString) + // NetworkVarNames: m_strPathNodeParameter (CUtlString) + namespace CPathNode { + constexpr std::ptrdiff_t m_vInTangentLocal = 0x4A8; // Vector + constexpr std::ptrdiff_t m_vOutTangentLocal = 0x4B4; // Vector + constexpr std::ptrdiff_t m_strParentPathUniqueID = 0x4C0; // CUtlString + constexpr std::ptrdiff_t m_strPathNodeParameter = 0x4C8; // CUtlString + constexpr std::ptrdiff_t m_xWSPrevParent = 0x4D0; // CTransform + constexpr std::ptrdiff_t m_hPath = 0x4F0; // CHandle } // Parent: CCSGO_TeamSelectCharacterPosition // Field count: 0 @@ -4871,7 +5022,7 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 1 namespace CTriggerRemove { - constexpr std::ptrdiff_t m_OnRemove = 0x9A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnRemove = 0x890; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 5 @@ -4879,11 +5030,11 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bEnabled (bool) namespace CLogicGameEventListener { - constexpr std::ptrdiff_t m_OnEventFired = 0x500; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszGameEventName = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszGameEventItem = 0x530; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bEnabled = 0x538; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x539; // bool + constexpr std::ptrdiff_t m_OnEventFired = 0x4B8; // CEntityIOOutput + constexpr std::ptrdiff_t m_iszGameEventName = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszGameEventItem = 0x4D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bEnabled = 0x4E0; // bool + constexpr std::ptrdiff_t m_bStartDisabled = 0x4E1; // bool } // Parent: CBaseModelEntity // Field count: 0 @@ -4904,7 +5055,7 @@ namespace cs2_dumper { // Parent: CMarkupVolumeTagged // Field count: 1 namespace CMarkupVolumeTagged_Nav { - constexpr std::ptrdiff_t m_nScopes = 0x818; // NavScopeFlags_t + constexpr std::ptrdiff_t m_nScopes = 0x770; // NavScopeFlags_t } // Parent: SpawnPoint // Field count: 0 @@ -4913,9 +5064,9 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 3 namespace CLogicAutosave { - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4F0; // bool - constexpr std::ptrdiff_t m_minHitPoints = 0x4F4; // int32 - constexpr std::ptrdiff_t m_minHitPointsToCommit = 0x4F8; // int32 + constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4A8; // bool + constexpr std::ptrdiff_t m_minHitPoints = 0x4AC; // int32 + constexpr std::ptrdiff_t m_minHitPointsToCommit = 0x4B0; // int32 } // Parent: CCSGO_TeamIntroCharacterPosition // Field count: 0 @@ -4967,18 +5118,18 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x2C; // float32 constexpr std::ptrdiff_t m_location = 0x30; // Vector constexpr std::ptrdiff_t m_OnGustStart = 0x40; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnGustEnd = 0x68; // CEntityIOOutput - constexpr std::ptrdiff_t m_hEntOwner = 0x90; // CHandle + constexpr std::ptrdiff_t m_OnGustEnd = 0x58; // CEntityIOOutput + constexpr std::ptrdiff_t m_hEntOwner = 0x70; // CHandle } // Parent: CServerOnlyPointEntity // Field count: 6 namespace CPointPrefab { - constexpr std::ptrdiff_t m_targetMapName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_forceWorldGroupID = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_associatedRelayTargetName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_fixupNames = 0x508; // bool - constexpr std::ptrdiff_t m_bLoadDynamic = 0x509; // bool - constexpr std::ptrdiff_t m_associatedRelayEntity = 0x50C; // CHandle + constexpr std::ptrdiff_t m_targetMapName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_forceWorldGroupID = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_associatedRelayTargetName = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_fixupNames = 0x4C0; // bool + constexpr std::ptrdiff_t m_bLoadDynamic = 0x4C1; // bool + constexpr std::ptrdiff_t m_associatedRelayEntity = 0x4C4; // CHandle } // Parent: None // Field count: 1 @@ -4991,15 +5142,15 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 9 namespace CEnvInstructorVRHint { - constexpr std::ptrdiff_t m_iszName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iTimeout = 0x500; // int32 - constexpr std::ptrdiff_t m_iszCaption = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszStartSound = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iLayoutFileType = 0x518; // int32 - constexpr std::ptrdiff_t m_iszCustomLayoutFile = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iAttachType = 0x528; // int32 - constexpr std::ptrdiff_t m_flHeightOffset = 0x52C; // float32 + constexpr std::ptrdiff_t m_iszName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iTimeout = 0x4B8; // int32 + constexpr std::ptrdiff_t m_iszCaption = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszStartSound = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iLayoutFileType = 0x4D0; // int32 + constexpr std::ptrdiff_t m_iszCustomLayoutFile = 0x4D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iAttachType = 0x4E0; // int32 + constexpr std::ptrdiff_t m_flHeightOffset = 0x4E4; // float32 } // Parent: CGameRulesProxy // Field count: 1 @@ -5007,7 +5158,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_pGameRules (CCSGameRules*) namespace CCSGameRulesProxy { - constexpr std::ptrdiff_t m_pGameRules = 0x4F0; // CCSGameRules* + constexpr std::ptrdiff_t m_pGameRules = 0x4A8; // CCSGameRules* } // Parent: CBaseTrigger // Field count: 0 @@ -5020,11 +5171,11 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 5 namespace CEnvGlobal { - constexpr std::ptrdiff_t m_outCounter = 0x4F0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_globalstate = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_triggermode = 0x520; // int32 - constexpr std::ptrdiff_t m_initialstate = 0x524; // int32 - constexpr std::ptrdiff_t m_counter = 0x528; // int32 + constexpr std::ptrdiff_t m_outCounter = 0x4A8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_globalstate = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_triggermode = 0x4D0; // int32 + constexpr std::ptrdiff_t m_initialstate = 0x4D4; // int32 + constexpr std::ptrdiff_t m_counter = 0x4D8; // int32 } // Parent: CLogicNPCCounterAABB // Field count: 0 @@ -5033,10 +5184,10 @@ namespace cs2_dumper { // Parent: CBaseModelEntity // Field count: 1 namespace CPlatTrigger { - constexpr std::ptrdiff_t m_pPlatform = 0x7D8; // CHandle + constexpr std::ptrdiff_t m_pPlatform = 0x730; // CHandle } // Parent: CPointEntity - // Field count: 67 + // Field count: 62 // // Metadata: // NetworkVarNames: m_bIsPlayingBack (bool) @@ -5047,73 +5198,72 @@ namespace cs2_dumper { // NetworkVarNames: m_hActorList (CHandle) // NetworkVarNames: m_nSceneStringIndex (uint16) namespace CSceneEntity { - constexpr std::ptrdiff_t m_iszSceneFile = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszResumeSceneFile = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget1 = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget2 = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget3 = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget4 = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget5 = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget6 = 0x530; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget7 = 0x538; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget8 = 0x540; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTarget1 = 0x548; // CHandle - constexpr std::ptrdiff_t m_hTarget2 = 0x54C; // CHandle - constexpr std::ptrdiff_t m_hTarget3 = 0x550; // CHandle - constexpr std::ptrdiff_t m_hTarget4 = 0x554; // CHandle - constexpr std::ptrdiff_t m_hTarget5 = 0x558; // CHandle - constexpr std::ptrdiff_t m_hTarget6 = 0x55C; // CHandle - constexpr std::ptrdiff_t m_hTarget7 = 0x560; // CHandle - constexpr std::ptrdiff_t m_hTarget8 = 0x564; // CHandle - constexpr std::ptrdiff_t m_sTargetAttachment = 0x568; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bIsPlayingBack = 0x570; // bool - constexpr std::ptrdiff_t m_bPaused = 0x571; // bool - constexpr std::ptrdiff_t m_bMultiplayer = 0x572; // bool - constexpr std::ptrdiff_t m_bAutogenerated = 0x573; // bool - constexpr std::ptrdiff_t m_flForceClientTime = 0x574; // float32 - constexpr std::ptrdiff_t m_flCurrentTime = 0x578; // float32 - constexpr std::ptrdiff_t m_flFrameTime = 0x57C; // float32 - constexpr std::ptrdiff_t m_bCancelAtNextInterrupt = 0x580; // bool - constexpr std::ptrdiff_t m_fPitch = 0x584; // float32 - constexpr std::ptrdiff_t m_bAutomated = 0x588; // bool - constexpr std::ptrdiff_t m_nAutomatedAction = 0x58C; // int32 - constexpr std::ptrdiff_t m_flAutomationDelay = 0x590; // float32 - constexpr std::ptrdiff_t m_flAutomationTime = 0x594; // float32 - constexpr std::ptrdiff_t m_nSpeechPriority = 0x598; // int32 - constexpr std::ptrdiff_t m_hWaitingForThisResumeScene = 0x59C; // CHandle - constexpr std::ptrdiff_t m_bWaitingForResumeScene = 0x5A0; // bool - constexpr std::ptrdiff_t m_bPausedViaInput = 0x5A1; // bool - constexpr std::ptrdiff_t m_bPauseAtNextInterrupt = 0x5A2; // bool - constexpr std::ptrdiff_t m_bWaitingForActor = 0x5A3; // bool - constexpr std::ptrdiff_t m_bWaitingForInterrupt = 0x5A4; // bool - constexpr std::ptrdiff_t m_bInterruptedActorsScenes = 0x5A5; // bool - constexpr std::ptrdiff_t m_bBreakOnNonIdle = 0x5A6; // bool - constexpr std::ptrdiff_t m_bSceneFinished = 0x5A7; // bool - constexpr std::ptrdiff_t m_hActorList = 0x5A8; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_hRemoveActorList = 0x5C0; // CUtlVector> - constexpr std::ptrdiff_t m_nSceneFlushCounter = 0x608; // int32 - constexpr std::ptrdiff_t m_nSceneStringIndex = 0x60C; // uint16 - constexpr std::ptrdiff_t m_OnStart = 0x610; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCompletion = 0x638; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCanceled = 0x660; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPaused = 0x688; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnResumed = 0x6B0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTrigger = 0x6D8; // CEntityIOOutput[16] - constexpr std::ptrdiff_t m_hInterruptScene = 0x9E8; // CHandle - constexpr std::ptrdiff_t m_nInterruptCount = 0x9EC; // int32 - constexpr std::ptrdiff_t m_bSceneMissing = 0x9F0; // bool - constexpr std::ptrdiff_t m_bInterrupted = 0x9F1; // bool - constexpr std::ptrdiff_t m_bCompletedEarly = 0x9F2; // bool - constexpr std::ptrdiff_t m_bInterruptSceneFinished = 0x9F3; // bool - constexpr std::ptrdiff_t m_bRestoring = 0x9F4; // bool - constexpr std::ptrdiff_t m_hNotifySceneCompletion = 0x9F8; // CUtlVector> - constexpr std::ptrdiff_t m_hListManagers = 0xA10; // CUtlVector> - constexpr std::ptrdiff_t m_iszSoundName = 0xA28; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSequenceName = 0xA30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hActor = 0xA38; // CHandle - constexpr std::ptrdiff_t m_hActivator = 0xA3C; // CHandle - constexpr std::ptrdiff_t m_BusyActor = 0xA40; // int32 - constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0xA44; // SceneOnPlayerDeath_t + constexpr std::ptrdiff_t m_iszSceneFile = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTarget1 = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTarget2 = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTarget3 = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTarget4 = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTarget5 = 0x4D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTarget6 = 0x4E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTarget7 = 0x4E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszTarget8 = 0x4F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hTarget1 = 0x4F8; // CHandle + constexpr std::ptrdiff_t m_hTarget2 = 0x4FC; // CHandle + constexpr std::ptrdiff_t m_hTarget3 = 0x500; // CHandle + constexpr std::ptrdiff_t m_hTarget4 = 0x504; // CHandle + constexpr std::ptrdiff_t m_hTarget5 = 0x508; // CHandle + constexpr std::ptrdiff_t m_hTarget6 = 0x50C; // CHandle + constexpr std::ptrdiff_t m_hTarget7 = 0x510; // CHandle + constexpr std::ptrdiff_t m_hTarget8 = 0x514; // CHandle + constexpr std::ptrdiff_t m_sTargetAttachment = 0x518; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bIsPlayingBack = 0x520; // bool + constexpr std::ptrdiff_t m_bPaused = 0x521; // bool + constexpr std::ptrdiff_t m_bMultiplayer = 0x522; // bool + constexpr std::ptrdiff_t m_bAutogenerated = 0x523; // bool + constexpr std::ptrdiff_t m_flForceClientTime = 0x524; // float32 + constexpr std::ptrdiff_t m_flCurrentTime = 0x528; // float32 + constexpr std::ptrdiff_t m_flFrameTime = 0x52C; // float32 + constexpr std::ptrdiff_t m_bCancelAtNextInterrupt = 0x530; // bool + constexpr std::ptrdiff_t m_fPitch = 0x534; // float32 + constexpr std::ptrdiff_t m_bAutomated = 0x538; // bool + constexpr std::ptrdiff_t m_nAutomatedAction = 0x53C; // int32 + constexpr std::ptrdiff_t m_flAutomationDelay = 0x540; // float32 + constexpr std::ptrdiff_t m_flAutomationTime = 0x544; // float32 + constexpr std::ptrdiff_t m_nSpeechPriority = 0x548; // int32 + constexpr std::ptrdiff_t m_bPausedViaInput = 0x54C; // bool + constexpr std::ptrdiff_t m_bPauseAtNextInterrupt = 0x54D; // bool + constexpr std::ptrdiff_t m_bWaitingForActor = 0x54E; // bool + constexpr std::ptrdiff_t m_bWaitingForInterrupt = 0x54F; // bool + constexpr std::ptrdiff_t m_bInterruptedActorsScenes = 0x550; // bool + constexpr std::ptrdiff_t m_bBreakOnNonIdle = 0x551; // bool + constexpr std::ptrdiff_t m_bSceneFinished = 0x552; // bool + constexpr std::ptrdiff_t m_hActorList = 0x558; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_hRemoveActorList = 0x570; // CUtlVector> + constexpr std::ptrdiff_t m_nSceneStringIndex = 0x5B8; // uint16 + constexpr std::ptrdiff_t m_OnStart = 0x5C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnCompletion = 0x5D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnCanceled = 0x5F0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPaused = 0x608; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnResumed = 0x620; // CEntityIOOutput + constexpr std::ptrdiff_t m_hInterruptScene = 0x6C8; // CHandle + constexpr std::ptrdiff_t m_nInterruptCount = 0x6CC; // int32 + constexpr std::ptrdiff_t m_bSceneMissing = 0x6D0; // bool + constexpr std::ptrdiff_t m_bInterrupted = 0x6D1; // bool + constexpr std::ptrdiff_t m_bCompletedEarly = 0x6D2; // bool + constexpr std::ptrdiff_t m_bInterruptSceneFinished = 0x6D3; // bool + constexpr std::ptrdiff_t m_bRestoring = 0x6D4; // bool + constexpr std::ptrdiff_t m_hNotifySceneCompletion = 0x6D8; // CUtlVector> + constexpr std::ptrdiff_t m_hListManagers = 0x6F0; // CUtlVector> + constexpr std::ptrdiff_t m_iszSoundName = 0x708; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSequenceName = 0x710; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hActor = 0x718; // CHandle + constexpr std::ptrdiff_t m_hActivator = 0x71C; // CHandle + constexpr std::ptrdiff_t m_BusyActor = 0x720; // int32 + constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x724; // SceneOnPlayerDeath_t + } + // Parent: CPointEntity + // Field count: 0 + namespace CChoreoInfoTarget { } // Parent: CBaseEntity // Field count: 5 @@ -5125,16 +5275,16 @@ namespace cs2_dumper { // NetworkVarNames: m_flExposureAdaptationSpeedDown (float) // NetworkVarNames: m_flTonemapEVSmoothingRange (float) namespace CTonemapController2 { - constexpr std::ptrdiff_t m_flAutoExposureMin = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flAutoExposureMax = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x500; // float32 + constexpr std::ptrdiff_t m_flAutoExposureMin = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flAutoExposureMax = 0x4AC; // float32 + constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x4B4; // float32 + constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x4B8; // float32 } // Parent: CLogicalEntity // Field count: 1 namespace CMapSharedEnvironment { - constexpr std::ptrdiff_t m_targetMapName = 0x4F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_targetMapName = 0x4A8; // CUtlSymbolLarge } // Parent: // Field count: 8 @@ -5143,6 +5293,7 @@ namespace cs2_dumper { // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flPrevCycle (float32) // NetworkVarNames: m_flCycle (float32) + // NetworkVarNames: m_flWeight (CNetworkedQuantizedFloat) namespace CNetworkedSequenceOperation { constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence constexpr std::ptrdiff_t m_flPrevCycle = 0xC; // float32 @@ -5156,18 +5307,18 @@ namespace cs2_dumper { // Parent: CBaseAnimGraph // Field count: 12 namespace CPhysMagnet { - constexpr std::ptrdiff_t m_OnMagnetAttach = 0xA90; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMagnetDetach = 0xAB8; // CEntityIOOutput - constexpr std::ptrdiff_t m_massScale = 0xAE0; // float32 - constexpr std::ptrdiff_t m_forceLimit = 0xAE4; // float32 - constexpr std::ptrdiff_t m_torqueLimit = 0xAE8; // float32 - constexpr std::ptrdiff_t m_MagnettedEntities = 0xAF0; // CUtlVector - constexpr std::ptrdiff_t m_bActive = 0xB08; // bool - constexpr std::ptrdiff_t m_bHasHitSomething = 0xB09; // bool - constexpr std::ptrdiff_t m_flTotalMass = 0xB0C; // float32 - constexpr std::ptrdiff_t m_flRadius = 0xB10; // float32 - constexpr std::ptrdiff_t m_flNextSuckTime = 0xB14; // GameTime_t - constexpr std::ptrdiff_t m_iMaxObjectsAttached = 0xB18; // int32 + constexpr std::ptrdiff_t m_OnMagnetAttach = 0xA20; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMagnetDetach = 0xA38; // CEntityIOOutput + constexpr std::ptrdiff_t m_massScale = 0xA50; // float32 + constexpr std::ptrdiff_t m_forceLimit = 0xA54; // float32 + constexpr std::ptrdiff_t m_torqueLimit = 0xA58; // float32 + constexpr std::ptrdiff_t m_MagnettedEntities = 0xA60; // CUtlVector + constexpr std::ptrdiff_t m_bActive = 0xA78; // bool + constexpr std::ptrdiff_t m_bHasHitSomething = 0xA79; // bool + constexpr std::ptrdiff_t m_flTotalMass = 0xA7C; // float32 + constexpr std::ptrdiff_t m_flRadius = 0xA80; // float32 + constexpr std::ptrdiff_t m_flNextSuckTime = 0xA84; // GameTime_t + constexpr std::ptrdiff_t m_iMaxObjectsAttached = 0xA88; // int32 } // Parent: None // Field count: 3 @@ -5183,10 +5334,10 @@ namespace cs2_dumper { // Parent: CBaseEntity // Field count: 4 namespace CGameGibManager { - constexpr std::ptrdiff_t m_bAllowNewGibs = 0x508; // bool - constexpr std::ptrdiff_t m_iCurrentMaxPieces = 0x50C; // int32 - constexpr std::ptrdiff_t m_iMaxPieces = 0x510; // int32 - constexpr std::ptrdiff_t m_iLastFrame = 0x514; // int32 + constexpr std::ptrdiff_t m_bAllowNewGibs = 0x4C0; // bool + constexpr std::ptrdiff_t m_iCurrentMaxPieces = 0x4C4; // int32 + constexpr std::ptrdiff_t m_iMaxPieces = 0x4C8; // int32 + constexpr std::ptrdiff_t m_iLastFrame = 0x4CC; // int32 } // Parent: CBaseEntity // Field count: 0 @@ -5202,7 +5353,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_totalHitsOnServer (int32) namespace CCSPlayer_BulletServices { - constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; // int32 + constexpr std::ptrdiff_t m_totalHitsOnServer = 0x48; // int32 } // Parent: CBaseEntity // Field count: 4 @@ -5211,10 +5362,10 @@ namespace cs2_dumper { // NetworkVarNames: m_skyboxData (sky3dparams_t) // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken) namespace CSkyCamera { - constexpr std::ptrdiff_t m_skyboxData = 0x4F0; // sky3dparams_t - constexpr std::ptrdiff_t m_skyboxSlotToken = 0x580; // CUtlStringToken - constexpr std::ptrdiff_t m_bUseAngles = 0x584; // bool - constexpr std::ptrdiff_t m_pNext = 0x588; // CSkyCamera* + constexpr std::ptrdiff_t m_skyboxData = 0x4A8; // sky3dparams_t + constexpr std::ptrdiff_t m_skyboxSlotToken = 0x538; // CUtlStringToken + constexpr std::ptrdiff_t m_bUseAngles = 0x53C; // bool + constexpr std::ptrdiff_t m_pNext = 0x540; // CSkyCamera* } // Parent: CPlayerPawnComponent // Field count: 0 @@ -5231,10 +5382,10 @@ namespace cs2_dumper { // Parent: CPhysConstraint // Field count: 4 namespace CPhysPulley { - constexpr std::ptrdiff_t m_position2 = 0x560; // VectorWS - constexpr std::ptrdiff_t m_offset = 0x56C; // Vector[2] - constexpr std::ptrdiff_t m_addLength = 0x584; // float32 - constexpr std::ptrdiff_t m_gearRatio = 0x588; // float32 + constexpr std::ptrdiff_t m_position2 = 0x508; // VectorWS + constexpr std::ptrdiff_t m_offset = 0x514; // Vector[2] + constexpr std::ptrdiff_t m_addLength = 0x52C; // float32 + constexpr std::ptrdiff_t m_gearRatio = 0x530; // float32 } // Parent: CBaseEntity // Field count: 0 @@ -5251,15 +5402,15 @@ namespace cs2_dumper { // NetworkVarNames: m_bSequenceInProgress (bool) // NetworkVarNames: m_bRedraw (bool) namespace CWeaponBaseItem { - constexpr std::ptrdiff_t m_bSequenceInProgress = 0x11D0; // bool - constexpr std::ptrdiff_t m_bRedraw = 0x11D1; // bool + constexpr std::ptrdiff_t m_bSequenceInProgress = 0x1130; // bool + constexpr std::ptrdiff_t m_bRedraw = 0x1131; // bool } // Parent: CBaseEntity // Field count: 3 namespace CCommentaryAuto { - constexpr std::ptrdiff_t m_OnCommentaryNewGame = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCommentaryMidGame = 0x518; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCommentaryMultiplayerSpawn = 0x540; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnCommentaryNewGame = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnCommentaryMidGame = 0x4C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnCommentaryMultiplayerSpawn = 0x4D8; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -5290,7 +5441,7 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 1 namespace CSoundStackSave { - constexpr std::ptrdiff_t m_iszStackName = 0x4F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszStackName = 0x4A8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -5308,15 +5459,15 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 9 namespace CLogicMeasureMovement { - constexpr std::ptrdiff_t m_strMeasureTarget = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strMeasureReference = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strTargetReference = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hMeasureTarget = 0x508; // CHandle - constexpr std::ptrdiff_t m_hMeasureReference = 0x50C; // CHandle - constexpr std::ptrdiff_t m_hTarget = 0x510; // CHandle - constexpr std::ptrdiff_t m_hTargetReference = 0x514; // CHandle - constexpr std::ptrdiff_t m_flScale = 0x518; // float32 - constexpr std::ptrdiff_t m_nMeasureType = 0x51C; // int32 + constexpr std::ptrdiff_t m_strMeasureTarget = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_strMeasureReference = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_strTargetReference = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hMeasureTarget = 0x4C0; // CHandle + constexpr std::ptrdiff_t m_hMeasureReference = 0x4C4; // CHandle + constexpr std::ptrdiff_t m_hTarget = 0x4C8; // CHandle + constexpr std::ptrdiff_t m_hTargetReference = 0x4CC; // CHandle + constexpr std::ptrdiff_t m_flScale = 0x4D0; // float32 + constexpr std::ptrdiff_t m_nMeasureType = 0x4D4; // int32 } // Parent: CCSWeaponBase // Field count: 11 @@ -5328,17 +5479,17 @@ namespace cs2_dumper { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) namespace CC4 { - constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0x1200; // Vector - constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0x120C; // Vector - constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0x1218; // bool - constexpr std::ptrdiff_t m_bStartedArming = 0x1219; // bool - constexpr std::ptrdiff_t m_fArmedTime = 0x121C; // GameTime_t - constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x1220; // bool - constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x1221; // bool - constexpr std::ptrdiff_t m_entitySpottedState = 0x1228; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0x1240; // int32 - constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x1244; // bool[7] - constexpr std::ptrdiff_t m_bBombPlanted = 0x124B; // bool + constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0x1160; // Vector + constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0x116C; // Vector + constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0x1178; // bool + constexpr std::ptrdiff_t m_bStartedArming = 0x1179; // bool + constexpr std::ptrdiff_t m_fArmedTime = 0x117C; // GameTime_t + constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x1180; // bool + constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x1181; // bool + constexpr std::ptrdiff_t m_entitySpottedState = 0x1188; // EntitySpottedState_t + constexpr std::ptrdiff_t m_nSpotRules = 0x11A0; // int32 + constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x11A4; // bool[7] + constexpr std::ptrdiff_t m_bBombPlanted = 0x11AB; // bool } // Parent: CBaseAnimGraph // Field count: 0 @@ -5363,8 +5514,8 @@ namespace cs2_dumper { // NetworkVarNames: m_flFadeStartDist (float32) // NetworkVarNames: m_flFadeEndDist (float32) namespace CEnvDetailController { - constexpr std::ptrdiff_t m_flFadeStartDist = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flFadeEndDist = 0x4F4; // float32 + constexpr std::ptrdiff_t m_flFadeStartDist = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flFadeEndDist = 0x4AC; // float32 } // Parent: None // Field count: 0 @@ -5388,26 +5539,26 @@ namespace cs2_dumper { // NetworkVarNames: m_iProgressBarDuration (int) // NetworkVarNames: m_hOriginalController (CHandle) namespace CCSPlayerPawnBase { - constexpr std::ptrdiff_t m_CTouchExpansionComponent = 0xDA0; // CTouchExpansionComponent - constexpr std::ptrdiff_t m_pPingServices = 0xDF0; // CCSPlayer_PingServices* - constexpr std::ptrdiff_t m_blindUntilTime = 0xDF8; // GameTime_t - constexpr std::ptrdiff_t m_blindStartTime = 0xDFC; // GameTime_t - constexpr std::ptrdiff_t m_iPlayerState = 0xE00; // CSPlayerState - constexpr std::ptrdiff_t m_bRespawning = 0xEB0; // bool - constexpr std::ptrdiff_t m_bHasMovedSinceSpawn = 0xEB1; // bool - constexpr std::ptrdiff_t m_iNumSpawns = 0xEB4; // int32 - constexpr std::ptrdiff_t m_flIdleTimeSinceLastAction = 0xEBC; // float32 - constexpr std::ptrdiff_t m_fNextRadarUpdateTime = 0xEC0; // float32 - constexpr std::ptrdiff_t m_flFlashDuration = 0xEC4; // float32 - constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0xEC8; // float32 - constexpr std::ptrdiff_t m_flProgressBarStartTime = 0xECC; // float32 - constexpr std::ptrdiff_t m_iProgressBarDuration = 0xED0; // int32 - constexpr std::ptrdiff_t m_hOriginalController = 0xED4; // CHandle + constexpr std::ptrdiff_t m_CTouchExpansionComponent = 0xD30; // CTouchExpansionComponent + constexpr std::ptrdiff_t m_pPingServices = 0xD80; // CCSPlayer_PingServices* + constexpr std::ptrdiff_t m_blindUntilTime = 0xD88; // GameTime_t + constexpr std::ptrdiff_t m_blindStartTime = 0xD8C; // GameTime_t + constexpr std::ptrdiff_t m_iPlayerState = 0xD90; // CSPlayerState + constexpr std::ptrdiff_t m_bRespawning = 0xE40; // bool + constexpr std::ptrdiff_t m_bHasMovedSinceSpawn = 0xE41; // bool + constexpr std::ptrdiff_t m_iNumSpawns = 0xE44; // int32 + constexpr std::ptrdiff_t m_flIdleTimeSinceLastAction = 0xE4C; // float32 + constexpr std::ptrdiff_t m_fNextRadarUpdateTime = 0xE50; // float32 + constexpr std::ptrdiff_t m_flFlashDuration = 0xE54; // float32 + constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0xE58; // float32 + constexpr std::ptrdiff_t m_flProgressBarStartTime = 0xE5C; // float32 + constexpr std::ptrdiff_t m_iProgressBarDuration = 0xE60; // int32 + constexpr std::ptrdiff_t m_hOriginalController = 0xE64; // CHandle } // Parent: CEnvSoundscape // Field count: 1 namespace CEnvSoundscapeProxy { - constexpr std::ptrdiff_t m_MainSoundscapeName = 0x590; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_MainSoundscapeName = 0x538; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -5434,32 +5585,32 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bBombPlantedHere (bool) namespace CBombTarget { - constexpr std::ptrdiff_t m_OnBombExplode = 0x9A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBombPlanted = 0x9D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBombDefused = 0x9F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_bIsBombSiteB = 0xA20; // bool - constexpr std::ptrdiff_t m_bIsHeistBombTarget = 0xA21; // bool - constexpr std::ptrdiff_t m_bBombPlantedHere = 0xA22; // bool - constexpr std::ptrdiff_t m_szMountTarget = 0xA28; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hInstructorHint = 0xA30; // CHandle - constexpr std::ptrdiff_t m_nBombSiteDesignation = 0xA34; // int32 + constexpr std::ptrdiff_t m_OnBombExplode = 0x890; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBombPlanted = 0x8A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBombDefused = 0x8C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_bIsBombSiteB = 0x8D8; // bool + constexpr std::ptrdiff_t m_bIsHeistBombTarget = 0x8D9; // bool + constexpr std::ptrdiff_t m_bBombPlantedHere = 0x8DA; // bool + constexpr std::ptrdiff_t m_szMountTarget = 0x8E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hInstructorHint = 0x8E8; // CHandle + constexpr std::ptrdiff_t m_nBombSiteDesignation = 0x8EC; // int32 } // Parent: CBaseModelEntity // Field count: 1 namespace CRuleEntity { - constexpr std::ptrdiff_t m_iszMaster = 0x7D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszMaster = 0x730; // CUtlSymbolLarge } // Parent: CPhysForce // Field count: 1 namespace CPhysThruster { - constexpr std::ptrdiff_t m_localOrigin = 0x550; // Vector + constexpr std::ptrdiff_t m_localOrigin = 0x508; // Vector } // Parent: CPointEntity // Field count: 3 namespace CInfoPlayerStart { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_bIsMaster = 0x4F1; // bool - constexpr std::ptrdiff_t m_pPawnSubclass = 0x4F8; // CGlobalSymbol + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_bIsMaster = 0x4A9; // bool + constexpr std::ptrdiff_t m_pPawnSubclass = 0x4B0; // CGlobalSymbol } // Parent: CBaseEntity // Field count: 10 @@ -5468,19 +5619,19 @@ namespace cs2_dumper { // NetworkVarNames: m_hEntAttached (CHandle) // NetworkVarNames: m_bCheapEffect (bool) namespace CEntityFlame { - constexpr std::ptrdiff_t m_hEntAttached = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_bCheapEffect = 0x4F4; // bool - constexpr std::ptrdiff_t m_flSize = 0x4F8; // float32 - constexpr std::ptrdiff_t m_bUseHitboxes = 0x4FC; // bool - constexpr std::ptrdiff_t m_iNumHitboxFires = 0x500; // int32 - constexpr std::ptrdiff_t m_flHitboxFireScale = 0x504; // float32 - constexpr std::ptrdiff_t m_flLifetime = 0x508; // GameTime_t - constexpr std::ptrdiff_t m_hAttacker = 0x50C; // CHandle - constexpr std::ptrdiff_t m_flDirectDamagePerSecond = 0x510; // float32 - constexpr std::ptrdiff_t m_iCustomDamageType = 0x514; // int32 + constexpr std::ptrdiff_t m_hEntAttached = 0x4A8; // CHandle + constexpr std::ptrdiff_t m_bCheapEffect = 0x4AC; // bool + constexpr std::ptrdiff_t m_flSize = 0x4B0; // float32 + constexpr std::ptrdiff_t m_bUseHitboxes = 0x4B4; // bool + constexpr std::ptrdiff_t m_iNumHitboxFires = 0x4B8; // int32 + constexpr std::ptrdiff_t m_flHitboxFireScale = 0x4BC; // float32 + constexpr std::ptrdiff_t m_flLifetime = 0x4C0; // GameTime_t + constexpr std::ptrdiff_t m_hAttacker = 0x4C4; // CHandle + constexpr std::ptrdiff_t m_flDirectDamagePerSecond = 0x4C8; // float32 + constexpr std::ptrdiff_t m_iCustomDamageType = 0x4CC; // int32 } // Parent: CGameSceneNode - // Field count: 8 + // Field count: 9 // // Metadata: // NetworkVarNames: m_modelState (CModelState) @@ -5489,14 +5640,15 @@ namespace cs2_dumper { // NetworkVarNames: m_materialGroup (CUtlStringToken) // NetworkVarNames: m_nHitboxSet (uint8) namespace CSkeletonInstance { - constexpr std::ptrdiff_t m_modelState = 0x170; // CModelState - constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x3F0; // bool - constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x3F1; // bool - constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x3F2; // bool + constexpr std::ptrdiff_t m_modelState = 0x140; // CModelState + constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x390; // bool + constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x391; // bool + constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x392; // bool constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1 constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_materialGroup = 0x3F4; // CUtlStringToken - constexpr std::ptrdiff_t m_nHitboxSet = 0x3F8; // uint8 + constexpr std::ptrdiff_t m_materialGroup = 0x394; // CUtlStringToken + constexpr std::ptrdiff_t m_nHitboxSet = 0x398; // uint8 + constexpr std::ptrdiff_t m_bForceServerConstraintsEnabled = 0x3F4; // bool } // Parent: // Field count: 0 @@ -5505,19 +5657,19 @@ namespace cs2_dumper { // Parent: CBaseToggle // Field count: 5 namespace CBasePlatTrain { - constexpr std::ptrdiff_t m_NoiseMoving = 0x858; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_NoiseArrived = 0x860; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_volume = 0x870; // float32 - constexpr std::ptrdiff_t m_flTWidth = 0x874; // float32 - constexpr std::ptrdiff_t m_flTLength = 0x878; // float32 + constexpr std::ptrdiff_t m_NoiseMoving = 0x7B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_NoiseArrived = 0x7B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_volume = 0x7C8; // float32 + constexpr std::ptrdiff_t m_flTWidth = 0x7CC; // float32 + constexpr std::ptrdiff_t m_flTLength = 0x7D0; // float32 } // Parent: CServerOnlyPointEntity // Field count: 4 namespace CPointTeleport { - constexpr std::ptrdiff_t m_vSaveOrigin = 0x4F0; // Vector - constexpr std::ptrdiff_t m_vSaveAngles = 0x4FC; // QAngle - constexpr std::ptrdiff_t m_bTeleportParentedEntities = 0x508; // bool - constexpr std::ptrdiff_t m_bTeleportUseCurrentAngle = 0x509; // bool + constexpr std::ptrdiff_t m_vSaveOrigin = 0x4A8; // Vector + constexpr std::ptrdiff_t m_vSaveAngles = 0x4B4; // QAngle + constexpr std::ptrdiff_t m_bTeleportParentedEntities = 0x4C0; // bool + constexpr std::ptrdiff_t m_bTeleportUseCurrentAngle = 0x4C1; // bool } // Parent: CBaseTrigger // Field count: 3 @@ -5527,23 +5679,23 @@ namespace cs2_dumper { // NetworkVarNames: m_strEndTouchEventName (CUtlString) // NetworkVarNames: m_strTriggerID (CUtlString) namespace CTriggerGameEvent { - constexpr std::ptrdiff_t m_strStartTouchEventName = 0x9A8; // CUtlString - constexpr std::ptrdiff_t m_strEndTouchEventName = 0x9B0; // CUtlString - constexpr std::ptrdiff_t m_strTriggerID = 0x9B8; // CUtlString + constexpr std::ptrdiff_t m_strStartTouchEventName = 0x890; // CUtlString + constexpr std::ptrdiff_t m_strEndTouchEventName = 0x898; // CUtlString + constexpr std::ptrdiff_t m_strTriggerID = 0x8A0; // CUtlString } // Parent: CPointEntity // Field count: 5 namespace CMessageEntity { - constexpr std::ptrdiff_t m_radius = 0x4F0; // int32 - constexpr std::ptrdiff_t m_messageText = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_drawText = 0x500; // bool - constexpr std::ptrdiff_t m_bDeveloperOnly = 0x501; // bool - constexpr std::ptrdiff_t m_bEnabled = 0x502; // bool + constexpr std::ptrdiff_t m_radius = 0x4A8; // int32 + constexpr std::ptrdiff_t m_messageText = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_drawText = 0x4B8; // bool + constexpr std::ptrdiff_t m_bDeveloperOnly = 0x4B9; // bool + constexpr std::ptrdiff_t m_bEnabled = 0x4BA; // bool } // Parent: CBaseEntity // Field count: 1 namespace CEnvEntityIgniter { - constexpr std::ptrdiff_t m_flLifetime = 0x4F0; // float32 + constexpr std::ptrdiff_t m_flLifetime = 0x4A8; // float32 } // Parent: None // Field count: 2 @@ -5566,21 +5718,21 @@ namespace cs2_dumper { // Parent: CMarkupVolumeWithRef // Field count: 3 namespace CMarkupVolumeTagged_NavGame { - constexpr std::ptrdiff_t m_nScopes = 0x840; // NavScopeFlags_t - constexpr std::ptrdiff_t m_bFloodFillAttribute = 0x841; // bool - constexpr std::ptrdiff_t m_bSplitNavSpace = 0x842; // bool + constexpr std::ptrdiff_t m_nScopes = 0x798; // NavScopeFlags_t + constexpr std::ptrdiff_t m_bFloodFillAttribute = 0x799; // bool + constexpr std::ptrdiff_t m_bSplitNavSpace = 0x79A; // bool } // Parent: CLogicalEntity // Field count: 8 namespace CMultiLightProxy { - constexpr std::ptrdiff_t m_iszLightNameFilter = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLightClassFilter = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flLightRadiusFilter = 0x500; // float32 - constexpr std::ptrdiff_t m_flBrightnessDelta = 0x504; // float32 - constexpr std::ptrdiff_t m_bPerformScreenFade = 0x508; // bool - constexpr std::ptrdiff_t m_flTargetBrightnessMultiplier = 0x50C; // float32 - constexpr std::ptrdiff_t m_flCurrentBrightnessMultiplier = 0x510; // float32 - constexpr std::ptrdiff_t m_vecLights = 0x518; // CUtlVector> + constexpr std::ptrdiff_t m_iszLightNameFilter = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszLightClassFilter = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flLightRadiusFilter = 0x4B8; // float32 + constexpr std::ptrdiff_t m_flBrightnessDelta = 0x4BC; // float32 + constexpr std::ptrdiff_t m_bPerformScreenFade = 0x4C0; // bool + constexpr std::ptrdiff_t m_flTargetBrightnessMultiplier = 0x4C4; // float32 + constexpr std::ptrdiff_t m_flCurrentBrightnessMultiplier = 0x4C8; // float32 + constexpr std::ptrdiff_t m_vecLights = 0x4D0; // CUtlVector> } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -5597,8 +5749,8 @@ namespace cs2_dumper { // Parent: CEconEntity // Field count: 2 namespace CEconWearable { - constexpr std::ptrdiff_t m_nForceSkin = 0xE50; // int32 - constexpr std::ptrdiff_t m_bAlwaysAllow = 0xE54; // bool + constexpr std::ptrdiff_t m_nForceSkin = 0xDE0; // int32 + constexpr std::ptrdiff_t m_bAlwaysAllow = 0xDE4; // bool } // Parent: None // Field count: 1 @@ -5626,18 +5778,18 @@ namespace cs2_dumper { // NetworkVarNames: m_flAutoRideSpeed (float) // NetworkVarNames: m_bFakeLadder (bool) namespace CFuncLadder { - constexpr std::ptrdiff_t m_vecLadderDir = 0x7D8; // Vector - constexpr std::ptrdiff_t m_Dismounts = 0x7E8; // CUtlVector> - constexpr std::ptrdiff_t m_vecLocalTop = 0x800; // Vector - constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0x80C; // VectorWS - constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0x818; // VectorWS - constexpr std::ptrdiff_t m_flAutoRideSpeed = 0x824; // float32 - constexpr std::ptrdiff_t m_bDisabled = 0x828; // bool - constexpr std::ptrdiff_t m_bFakeLadder = 0x829; // bool - constexpr std::ptrdiff_t m_bHasSlack = 0x82A; // bool - constexpr std::ptrdiff_t m_surfacePropName = 0x830; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnPlayerGotOnLadder = 0x838; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerGotOffLadder = 0x860; // CEntityIOOutput + constexpr std::ptrdiff_t m_vecLadderDir = 0x730; // Vector + constexpr std::ptrdiff_t m_Dismounts = 0x740; // CUtlVector> + constexpr std::ptrdiff_t m_vecLocalTop = 0x758; // Vector + constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0x764; // VectorWS + constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0x770; // VectorWS + constexpr std::ptrdiff_t m_flAutoRideSpeed = 0x77C; // float32 + constexpr std::ptrdiff_t m_bDisabled = 0x780; // bool + constexpr std::ptrdiff_t m_bFakeLadder = 0x781; // bool + constexpr std::ptrdiff_t m_bHasSlack = 0x782; // bool + constexpr std::ptrdiff_t m_surfacePropName = 0x788; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_OnPlayerGotOnLadder = 0x790; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPlayerGotOffLadder = 0x7A8; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 3 @@ -5645,9 +5797,9 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_fog (fogparams_t) namespace CFogController { - constexpr std::ptrdiff_t m_fog = 0x4F0; // fogparams_t - constexpr std::ptrdiff_t m_bUseAngles = 0x558; // bool - constexpr std::ptrdiff_t m_iChangedVariables = 0x55C; // int32 + constexpr std::ptrdiff_t m_fog = 0x4A8; // fogparams_t + constexpr std::ptrdiff_t m_bUseAngles = 0x510; // bool + constexpr std::ptrdiff_t m_iChangedVariables = 0x514; // int32 } // Parent: None // Field count: 0 @@ -5656,77 +5808,79 @@ namespace cs2_dumper { // Parent: CBaseAnimGraph // Field count: 8 namespace CItem { - constexpr std::ptrdiff_t m_OnPlayerTouch = 0xA98; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xAC0; // CEntityIOOutput - constexpr std::ptrdiff_t m_bActivateWhenAtRest = 0xAE8; // bool - constexpr std::ptrdiff_t m_OnCacheInteraction = 0xAF0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnGlovePulled = 0xB18; // CEntityIOOutput - constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0xB40; // VectorWS - constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0xB4C; // QAngle - constexpr std::ptrdiff_t m_bPhysStartAsleep = 0xB58; // bool + constexpr std::ptrdiff_t m_OnPlayerTouch = 0xA28; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPlayerPickup = 0xA40; // CEntityIOOutput + constexpr std::ptrdiff_t m_bActivateWhenAtRest = 0xA58; // bool + constexpr std::ptrdiff_t m_OnCacheInteraction = 0xA60; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnGlovePulled = 0xA78; // CEntityIOOutput + constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0xA90; // VectorWS + constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0xA9C; // QAngle + constexpr std::ptrdiff_t m_bPhysStartAsleep = 0xAA8; // bool } // Parent: CBaseTrigger // Field count: 7 namespace CTriggerPush { - constexpr std::ptrdiff_t m_angPushEntitySpace = 0x9A8; // QAngle - constexpr std::ptrdiff_t m_vecPushDirEntitySpace = 0x9B4; // Vector - constexpr std::ptrdiff_t m_bTriggerOnStartTouch = 0x9C0; // bool - constexpr std::ptrdiff_t m_bUsePathSimple = 0x9C1; // bool - constexpr std::ptrdiff_t m_iszPathSimpleName = 0x9C8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PathSimple = 0x9D0; // CPathSimple* - constexpr std::ptrdiff_t m_splinePushType = 0x9D8; // uint32 + constexpr std::ptrdiff_t m_angPushEntitySpace = 0x890; // QAngle + constexpr std::ptrdiff_t m_vecPushDirEntitySpace = 0x89C; // Vector + constexpr std::ptrdiff_t m_bTriggerOnStartTouch = 0x8A8; // bool + constexpr std::ptrdiff_t m_bUsePathSimple = 0x8A9; // bool + constexpr std::ptrdiff_t m_iszPathSimpleName = 0x8B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_PathSimple = 0x8B8; // CPathSimple* + constexpr std::ptrdiff_t m_splinePushType = 0x8C0; // uint32 } // Parent: CBaseAnimGraph // Field count: 4 namespace CBaseProp { - constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0xA90; // bool - constexpr std::ptrdiff_t m_iShapeType = 0xA94; // int32 - constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0xA98; // bool - constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0xAA0; // CTransform + constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0xA20; // bool + constexpr std::ptrdiff_t m_iShapeType = 0xA24; // int32 + constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0xA28; // bool + constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0xA30; // CTransform } // Parent: CPointEntity - // Field count: 10 + // Field count: 11 // // Metadata: // NetworkVarNames: m_bDisabled (bool) // NetworkVarNames: m_nResolutionX (int) // NetworkVarNames: m_nResolutionY (int) + // NetworkVarNames: m_szPanelType (string_t) // NetworkVarNames: m_szLayoutFileName (string_t) // NetworkVarNames: m_RenderAttrName (string_t) // NetworkVarNames: m_TargetEntities (CHandle) // NetworkVarNames: m_nTargetChangeCount (int) // NetworkVarNames: m_vecCSSClasses (string_t) namespace CInfoOffscreenPanoramaTexture { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_nResolutionX = 0x4F4; // int32 - constexpr std::ptrdiff_t m_nResolutionY = 0x4F8; // int32 - constexpr std::ptrdiff_t m_szLayoutFileName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_RenderAttrName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_TargetEntities = 0x510; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_nTargetChangeCount = 0x528; // int32 - constexpr std::ptrdiff_t m_vecCSSClasses = 0x530; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_szTargetsName = 0x548; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_AdditionalTargetEntities = 0x550; // CUtlVector> + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_nResolutionX = 0x4AC; // int32 + constexpr std::ptrdiff_t m_nResolutionY = 0x4B0; // int32 + constexpr std::ptrdiff_t m_szPanelType = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_szLayoutFileName = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_RenderAttrName = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_TargetEntities = 0x4D0; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_nTargetChangeCount = 0x4E8; // int32 + constexpr std::ptrdiff_t m_vecCSSClasses = 0x4F0; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_szTargetsName = 0x508; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_AdditionalTargetEntities = 0x510; // CUtlVector> } // Parent: CPointEntity // Field count: 16 namespace CPointAngularVelocitySensor { - constexpr std::ptrdiff_t m_hTargetEntity = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_flThreshold = 0x4F4; // float32 - constexpr std::ptrdiff_t m_nLastCompareResult = 0x4F8; // int32 - constexpr std::ptrdiff_t m_nLastFireResult = 0x4FC; // int32 - constexpr std::ptrdiff_t m_flFireTime = 0x500; // GameTime_t - constexpr std::ptrdiff_t m_flFireInterval = 0x504; // float32 - constexpr std::ptrdiff_t m_flLastAngVelocity = 0x508; // float32 - constexpr std::ptrdiff_t m_lastOrientation = 0x50C; // QAngle - constexpr std::ptrdiff_t m_vecAxis = 0x518; // VectorWS - constexpr std::ptrdiff_t m_bUseHelper = 0x524; // bool - constexpr std::ptrdiff_t m_AngularVelocity = 0x528; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnLessThan = 0x550; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLessThanOrEqualTo = 0x578; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnGreaterThan = 0x5A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnGreaterThanOrEqualTo = 0x5C8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEqualTo = 0x5F0; // CEntityIOOutput + constexpr std::ptrdiff_t m_hTargetEntity = 0x4A8; // CHandle + constexpr std::ptrdiff_t m_flThreshold = 0x4AC; // float32 + constexpr std::ptrdiff_t m_nLastCompareResult = 0x4B0; // int32 + constexpr std::ptrdiff_t m_nLastFireResult = 0x4B4; // int32 + constexpr std::ptrdiff_t m_flFireTime = 0x4B8; // GameTime_t + constexpr std::ptrdiff_t m_flFireInterval = 0x4BC; // float32 + constexpr std::ptrdiff_t m_flLastAngVelocity = 0x4C0; // float32 + constexpr std::ptrdiff_t m_lastOrientation = 0x4C4; // QAngle + constexpr std::ptrdiff_t m_vecAxis = 0x4D0; // VectorWS + constexpr std::ptrdiff_t m_bUseHelper = 0x4DC; // bool + constexpr std::ptrdiff_t m_AngularVelocity = 0x4E0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnLessThan = 0x500; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnLessThanOrEqualTo = 0x518; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnGreaterThan = 0x530; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnGreaterThanOrEqualTo = 0x548; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEqualTo = 0x560; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 6 @@ -5739,12 +5893,12 @@ namespace cs2_dumper { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) namespace CPlayerVisibility { - constexpr std::ptrdiff_t m_flVisibilityStrength = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0x4FC; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x500; // bool - constexpr std::ptrdiff_t m_bIsEnabled = 0x501; // bool + constexpr std::ptrdiff_t m_flVisibilityStrength = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x4AC; // float32 + constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flFadeTime = 0x4B4; // float32 + constexpr std::ptrdiff_t m_bStartDisabled = 0x4B8; // bool + constexpr std::ptrdiff_t m_bIsEnabled = 0x4B9; // bool } // Parent: None // Field count: 2 @@ -5764,11 +5918,10 @@ namespace cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup // MNetworkUserGroupProxy // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t) // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32) @@ -5778,17 +5931,17 @@ namespace cs2_dumper { // NetworkVarNames: m_iClip2 (int32) // NetworkVarNames: m_pReserveAmmo (int) namespace CBasePlayerWeapon { - constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0xE50; // GameTick_t - constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0xE54; // float32 - constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0xE58; // GameTick_t - constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0xE5C; // float32 - constexpr std::ptrdiff_t m_iClip1 = 0xE60; // int32 - constexpr std::ptrdiff_t m_iClip2 = 0xE64; // int32 - constexpr std::ptrdiff_t m_pReserveAmmo = 0xE68; // int32[2] - constexpr std::ptrdiff_t m_OnPlayerUse = 0xE70; // CEntityIOOutput + constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0xDE0; // GameTick_t + constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0xDE4; // float32 + constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0xDE8; // GameTick_t + constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0xDEC; // float32 + constexpr std::ptrdiff_t m_iClip1 = 0xDF0; // int32 + constexpr std::ptrdiff_t m_iClip2 = 0xDF4; // int32 + constexpr std::ptrdiff_t m_pReserveAmmo = 0xDF8; // int32[2] + constexpr std::ptrdiff_t m_OnPlayerUse = 0xE00; // CEntityIOOutput } // Parent: None - // Field count: 83 + // Field count: 82 // // Metadata: // MGetKV3ClassDefaults @@ -5797,97 +5950,96 @@ namespace cs2_dumper { namespace CCSWeaponBaseVData { constexpr std::ptrdiff_t m_WeaponType = 0x440; // CSWeaponType constexpr std::ptrdiff_t m_WeaponCategory = 0x444; // CSWeaponCategory - constexpr std::ptrdiff_t m_szModel_AG2 = 0x448; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szAnimSkeleton = 0x528; // CResourceNameTyped> - constexpr std::ptrdiff_t m_vecMuzzlePos0 = 0x608; // Vector - constexpr std::ptrdiff_t m_vecMuzzlePos1 = 0x614; // Vector - constexpr std::ptrdiff_t m_szTracerParticle = 0x620; // CResourceNameTyped> - constexpr std::ptrdiff_t m_GearSlot = 0x700; // gear_slot_t - constexpr std::ptrdiff_t m_GearSlotPosition = 0x704; // int32 - constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0x708; // loadout_slot_t - constexpr std::ptrdiff_t m_nPrice = 0x70C; // int32 - constexpr std::ptrdiff_t m_nKillAward = 0x710; // int32 - constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0x714; // int32 - constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0x718; // int32 - constexpr std::ptrdiff_t m_bMeleeWeapon = 0x71C; // bool - constexpr std::ptrdiff_t m_bHasBurstMode = 0x71D; // bool - constexpr std::ptrdiff_t m_bIsRevolver = 0x71E; // bool - constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0x71F; // bool - constexpr std::ptrdiff_t m_szName = 0x720; // CGlobalSymbol - constexpr std::ptrdiff_t m_eSilencerType = 0x728; // CSWeaponSilencerType - constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0x72C; // int32 - constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0x730; // int32 - constexpr std::ptrdiff_t m_bIsFullAuto = 0x734; // bool - constexpr std::ptrdiff_t m_nNumBullets = 0x738; // int32 - constexpr std::ptrdiff_t m_bReloadsSingleShells = 0x73C; // bool - constexpr std::ptrdiff_t m_flCycleTime = 0x740; // CFiringModeFloat - constexpr std::ptrdiff_t m_flMaxSpeed = 0x748; // CFiringModeFloat - constexpr std::ptrdiff_t m_flSpread = 0x750; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0x758; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyStand = 0x760; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyJump = 0x768; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyLand = 0x770; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyLadder = 0x778; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyFire = 0x780; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyMove = 0x788; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilAngle = 0x790; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0x798; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilMagnitude = 0x7A0; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0x7A8; // CFiringModeFloat - constexpr std::ptrdiff_t m_nTracerFrequency = 0x7B0; // CFiringModeInt - constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0x7B8; // float32 - constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0x7BC; // float32 - constexpr std::ptrdiff_t m_flInaccuracyReload = 0x7C0; // float32 - constexpr std::ptrdiff_t m_flDeployDuration = 0x7C4; // float32 - constexpr std::ptrdiff_t m_flDisallowAttackAfterReloadStartDuration = 0x7C8; // float32 - constexpr std::ptrdiff_t m_nBurstShotCount = 0x7CC; // int32 - constexpr std::ptrdiff_t m_bAllowBurstHolster = 0x7D0; // bool - constexpr std::ptrdiff_t m_nRecoilSeed = 0x7D4; // int32 - constexpr std::ptrdiff_t m_nSpreadSeed = 0x7D8; // int32 - constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0x7DC; // float32 - constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0x7E4; // float32 - constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0x7E8; // CUtlString - constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0x7F0; // bool - constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0x7F1; // bool - constexpr std::ptrdiff_t m_nZoomLevels = 0x7F4; // int32 - constexpr std::ptrdiff_t m_nZoomFOV1 = 0x7F8; // int32 - constexpr std::ptrdiff_t m_nZoomFOV2 = 0x7FC; // int32 - constexpr std::ptrdiff_t m_flZoomTime0 = 0x800; // float32 - constexpr std::ptrdiff_t m_flZoomTime1 = 0x804; // float32 - constexpr std::ptrdiff_t m_flZoomTime2 = 0x808; // float32 - constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0x80C; // float32 - constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0x810; // float32 - constexpr std::ptrdiff_t m_flIronSightFOV = 0x814; // float32 - constexpr std::ptrdiff_t m_flIronSightPivotForward = 0x818; // float32 - constexpr std::ptrdiff_t m_flIronSightLooseness = 0x81C; // float32 - constexpr std::ptrdiff_t m_nDamage = 0x820; // int32 - constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0x824; // float32 - constexpr std::ptrdiff_t m_flArmorRatio = 0x828; // float32 - constexpr std::ptrdiff_t m_flPenetration = 0x82C; // float32 - constexpr std::ptrdiff_t m_flRange = 0x830; // float32 - constexpr std::ptrdiff_t m_flRangeModifier = 0x834; // float32 - constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0x838; // float32 - constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0x83C; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0x840; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0x844; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0x848; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0x84C; // float32 - constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0x850; // int32 - constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0x854; // int32 - constexpr std::ptrdiff_t m_flThrowVelocity = 0x858; // float32 - constexpr std::ptrdiff_t m_vSmokeColor = 0x85C; // Vector - constexpr std::ptrdiff_t m_szAnimClass = 0x868; // CGlobalSymbol + constexpr std::ptrdiff_t m_szAnimSkeleton = 0x448; // CResourceNameTyped> + constexpr std::ptrdiff_t m_vecMuzzlePos0 = 0x528; // Vector + constexpr std::ptrdiff_t m_vecMuzzlePos1 = 0x534; // Vector + constexpr std::ptrdiff_t m_szTracerParticle = 0x540; // CResourceNameTyped> + constexpr std::ptrdiff_t m_GearSlot = 0x620; // gear_slot_t + constexpr std::ptrdiff_t m_GearSlotPosition = 0x624; // int32 + constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0x628; // loadout_slot_t + constexpr std::ptrdiff_t m_nPrice = 0x62C; // int32 + constexpr std::ptrdiff_t m_nKillAward = 0x630; // int32 + constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0x634; // int32 + constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0x638; // int32 + constexpr std::ptrdiff_t m_bMeleeWeapon = 0x63C; // bool + constexpr std::ptrdiff_t m_bHasBurstMode = 0x63D; // bool + constexpr std::ptrdiff_t m_bIsRevolver = 0x63E; // bool + constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0x63F; // bool + constexpr std::ptrdiff_t m_szName = 0x640; // CGlobalSymbol + constexpr std::ptrdiff_t m_eSilencerType = 0x648; // CSWeaponSilencerType + constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0x64C; // int32 + constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0x650; // int32 + constexpr std::ptrdiff_t m_bIsFullAuto = 0x654; // bool + constexpr std::ptrdiff_t m_nNumBullets = 0x658; // int32 + constexpr std::ptrdiff_t m_bReloadsSingleShells = 0x65C; // bool + constexpr std::ptrdiff_t m_flCycleTime = 0x660; // CFiringModeFloat + constexpr std::ptrdiff_t m_flMaxSpeed = 0x668; // CFiringModeFloat + constexpr std::ptrdiff_t m_flSpread = 0x670; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0x678; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyStand = 0x680; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyJump = 0x688; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyLand = 0x690; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyLadder = 0x698; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyFire = 0x6A0; // CFiringModeFloat + constexpr std::ptrdiff_t m_flInaccuracyMove = 0x6A8; // CFiringModeFloat + constexpr std::ptrdiff_t m_flRecoilAngle = 0x6B0; // CFiringModeFloat + constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0x6B8; // CFiringModeFloat + constexpr std::ptrdiff_t m_flRecoilMagnitude = 0x6C0; // CFiringModeFloat + constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0x6C8; // CFiringModeFloat + constexpr std::ptrdiff_t m_nTracerFrequency = 0x6D0; // CFiringModeInt + constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0x6D8; // float32 + constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0x6DC; // float32 + constexpr std::ptrdiff_t m_flInaccuracyReload = 0x6E0; // float32 + constexpr std::ptrdiff_t m_flDeployDuration = 0x6E4; // float32 + constexpr std::ptrdiff_t m_flDisallowAttackAfterReloadStartDuration = 0x6E8; // float32 + constexpr std::ptrdiff_t m_nBurstShotCount = 0x6EC; // int32 + constexpr std::ptrdiff_t m_bAllowBurstHolster = 0x6F0; // bool + constexpr std::ptrdiff_t m_nRecoilSeed = 0x6F4; // int32 + constexpr std::ptrdiff_t m_nSpreadSeed = 0x6F8; // int32 + constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0x6FC; // float32 + constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0x700; // float32 + constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0x704; // float32 + constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0x708; // CUtlString + constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0x710; // bool + constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0x711; // bool + constexpr std::ptrdiff_t m_nZoomLevels = 0x714; // int32 + constexpr std::ptrdiff_t m_nZoomFOV1 = 0x718; // int32 + constexpr std::ptrdiff_t m_nZoomFOV2 = 0x71C; // int32 + constexpr std::ptrdiff_t m_flZoomTime0 = 0x720; // float32 + constexpr std::ptrdiff_t m_flZoomTime1 = 0x724; // float32 + constexpr std::ptrdiff_t m_flZoomTime2 = 0x728; // float32 + constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0x72C; // float32 + constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0x730; // float32 + constexpr std::ptrdiff_t m_flIronSightFOV = 0x734; // float32 + constexpr std::ptrdiff_t m_flIronSightPivotForward = 0x738; // float32 + constexpr std::ptrdiff_t m_flIronSightLooseness = 0x73C; // float32 + constexpr std::ptrdiff_t m_nDamage = 0x740; // int32 + constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0x744; // float32 + constexpr std::ptrdiff_t m_flArmorRatio = 0x748; // float32 + constexpr std::ptrdiff_t m_flPenetration = 0x74C; // float32 + constexpr std::ptrdiff_t m_flRange = 0x750; // float32 + constexpr std::ptrdiff_t m_flRangeModifier = 0x754; // float32 + constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0x758; // float32 + constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0x75C; // float32 + constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0x760; // float32 + constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0x764; // float32 + constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0x768; // float32 + constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0x76C; // float32 + constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0x770; // int32 + constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0x774; // int32 + constexpr std::ptrdiff_t m_flThrowVelocity = 0x778; // float32 + constexpr std::ptrdiff_t m_vSmokeColor = 0x77C; // Vector + constexpr std::ptrdiff_t m_szAnimClass = 0x788; // CGlobalSymbol } // Parent: CPointEntity // Field count: 6 namespace CPhysForce { - constexpr std::ptrdiff_t m_nameAttach = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_force = 0x500; // float32 - constexpr std::ptrdiff_t m_forceTime = 0x504; // float32 - constexpr std::ptrdiff_t m_attachedObject = 0x508; // CHandle - constexpr std::ptrdiff_t m_wasRestored = 0x50C; // bool - constexpr std::ptrdiff_t m_integrator = 0x510; // CConstantForceController + constexpr std::ptrdiff_t m_nameAttach = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_force = 0x4B8; // float32 + constexpr std::ptrdiff_t m_forceTime = 0x4BC; // float32 + constexpr std::ptrdiff_t m_attachedObject = 0x4C0; // CHandle + constexpr std::ptrdiff_t m_wasRestored = 0x4C4; // bool + constexpr std::ptrdiff_t m_integrator = 0x4C8; // CConstantForceController } // Parent: // Field count: 6 @@ -5926,18 +6078,18 @@ namespace cs2_dumper { // NetworkVarNames: m_audio (audioparams_t) // NetworkVarNames: m_PostProcessingVolumes (CHandle) namespace CPlayer_CameraServices { - constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle - constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t - constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32 - constexpr std::ptrdiff_t m_PlayerFog = 0x58; // fogplayerparams_t - constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle - constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle - constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle - constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t - constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32 - constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32 - constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x158; // CUtlVector> + constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x48; // QAngle + constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x54; // GameTick_t + constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x58; // float32 + constexpr std::ptrdiff_t m_PlayerFog = 0x60; // fogplayerparams_t + constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0xA0; // CHandle + constexpr std::ptrdiff_t m_hViewEntity = 0xA4; // CHandle + constexpr std::ptrdiff_t m_hTonemapController = 0xA8; // CHandle + constexpr std::ptrdiff_t m_audio = 0xB0; // audioparams_t + constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x128; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_flOldPlayerZ = 0x140; // float32 + constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x144; // float32 + constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x160; // CUtlVector> } // Parent: None // Field count: 4 @@ -5961,6 +6113,16 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_ExpectedParamType = 0xA0; // CPulseValueFullType } // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + // MVDataOverlayType + // MVDataAssociatedFile + namespace CScenePayloadVData { + constexpr std::ptrdiff_t m_sSceneFile = 0x0; // CResourceNameTyped> + } + // Parent: None // Field count: 0 // // Metadata: @@ -5970,33 +6132,33 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterAttributeInt { - constexpr std::ptrdiff_t m_sAttributeName = 0x548; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sAttributeName = 0x4E0; // CUtlSymbolLarge } // Parent: CPointEntity // Field count: 7 namespace CKeepUpright { - constexpr std::ptrdiff_t m_worldGoalAxis = 0x4F8; // Vector - constexpr std::ptrdiff_t m_localTestAxis = 0x504; // Vector - constexpr std::ptrdiff_t m_nameAttach = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_attachedObject = 0x520; // CHandle - constexpr std::ptrdiff_t m_angularLimit = 0x524; // float32 - constexpr std::ptrdiff_t m_bActive = 0x528; // bool - constexpr std::ptrdiff_t m_bDampAllRotation = 0x529; // bool + constexpr std::ptrdiff_t m_worldGoalAxis = 0x4B0; // Vector + constexpr std::ptrdiff_t m_localTestAxis = 0x4BC; // Vector + constexpr std::ptrdiff_t m_nameAttach = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_attachedObject = 0x4D8; // CHandle + constexpr std::ptrdiff_t m_angularLimit = 0x4DC; // float32 + constexpr std::ptrdiff_t m_bActive = 0x4E0; // bool + constexpr std::ptrdiff_t m_bDampAllRotation = 0x4E1; // bool } // Parent: CLogicalEntity // Field count: 11 namespace CPointTemplate { - constexpr std::ptrdiff_t m_iszWorldName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEntityFilterName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x508; // float32 - constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x50C; // bool - constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x510; // PointTemplateClientOnlyEntityBehavior_t - constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x514; // PointTemplateOwnerSpawnGroupType_t - constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x518; // CUtlVector - constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x530; // CUtlVector - constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x548; // HSCRIPT - constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x550; // HSCRIPT + constexpr std::ptrdiff_t m_iszWorldName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszEntityFilterName = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flTimeoutInterval = 0x4C0; // float32 + constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x4C4; // bool + constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x4C8; // PointTemplateClientOnlyEntityBehavior_t + constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x4CC; // PointTemplateOwnerSpawnGroupType_t + constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x4D0; // CUtlVector + constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x4E8; // CUtlVector + constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x500; // HSCRIPT + constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x508; // HSCRIPT } // Parent: CBaseEntity // Field count: 36 @@ -6038,42 +6200,42 @@ namespace cs2_dumper { // NetworkVarNames: m_fWindSpeed (float) // NetworkVarNames: m_vWindDirection (Vector) namespace CEnvVolumetricFogController { - constexpr std::ptrdiff_t m_flScattering = 0x4F0; // float32 - constexpr std::ptrdiff_t m_TintColor = 0x4F4; // Color - constexpr std::ptrdiff_t m_flAnisotropy = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flFadeSpeed = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flDrawDistance = 0x500; // float32 - constexpr std::ptrdiff_t m_flFadeInStart = 0x504; // float32 - constexpr std::ptrdiff_t m_flFadeInEnd = 0x508; // float32 - constexpr std::ptrdiff_t m_flIndirectStrength = 0x50C; // float32 - constexpr std::ptrdiff_t m_nVolumeDepth = 0x510; // int32 - constexpr std::ptrdiff_t m_fFirstVolumeSliceThickness = 0x514; // float32 - constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x518; // int32 - constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x51C; // int32 - constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x520; // int32 - constexpr std::ptrdiff_t m_vBoxMins = 0x524; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x530; // Vector - constexpr std::ptrdiff_t m_bActive = 0x53C; // bool - constexpr std::ptrdiff_t m_flStartAnisoTime = 0x540; // GameTime_t - constexpr std::ptrdiff_t m_flStartScatterTime = 0x544; // GameTime_t - constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x548; // GameTime_t - constexpr std::ptrdiff_t m_flStartAnisotropy = 0x54C; // float32 - constexpr std::ptrdiff_t m_flStartScattering = 0x550; // float32 - constexpr std::ptrdiff_t m_flStartDrawDistance = 0x554; // float32 - constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x558; // float32 - constexpr std::ptrdiff_t m_flDefaultScattering = 0x55C; // float32 - constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x560; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x564; // bool - constexpr std::ptrdiff_t m_bEnableIndirect = 0x565; // bool - constexpr std::ptrdiff_t m_bIsMaster = 0x566; // bool - constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x568; // CStrongHandle - constexpr std::ptrdiff_t m_nForceRefreshCount = 0x570; // int32 - constexpr std::ptrdiff_t m_fNoiseSpeed = 0x574; // float32 - constexpr std::ptrdiff_t m_fNoiseStrength = 0x578; // float32 - constexpr std::ptrdiff_t m_vNoiseScale = 0x57C; // Vector - constexpr std::ptrdiff_t m_fWindSpeed = 0x588; // float32 - constexpr std::ptrdiff_t m_vWindDirection = 0x58C; // Vector - constexpr std::ptrdiff_t m_bFirstTime = 0x598; // bool + constexpr std::ptrdiff_t m_flScattering = 0x4A8; // float32 + constexpr std::ptrdiff_t m_TintColor = 0x4AC; // Color + constexpr std::ptrdiff_t m_flAnisotropy = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flFadeSpeed = 0x4B4; // float32 + constexpr std::ptrdiff_t m_flDrawDistance = 0x4B8; // float32 + constexpr std::ptrdiff_t m_flFadeInStart = 0x4BC; // float32 + constexpr std::ptrdiff_t m_flFadeInEnd = 0x4C0; // float32 + constexpr std::ptrdiff_t m_flIndirectStrength = 0x4C4; // float32 + constexpr std::ptrdiff_t m_nVolumeDepth = 0x4C8; // int32 + constexpr std::ptrdiff_t m_fFirstVolumeSliceThickness = 0x4CC; // float32 + constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x4D0; // int32 + constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x4D4; // int32 + constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x4D8; // int32 + constexpr std::ptrdiff_t m_vBoxMins = 0x4DC; // Vector + constexpr std::ptrdiff_t m_vBoxMaxs = 0x4E8; // Vector + constexpr std::ptrdiff_t m_bActive = 0x4F4; // bool + constexpr std::ptrdiff_t m_flStartAnisoTime = 0x4F8; // GameTime_t + constexpr std::ptrdiff_t m_flStartScatterTime = 0x4FC; // GameTime_t + constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x500; // GameTime_t + constexpr std::ptrdiff_t m_flStartAnisotropy = 0x504; // float32 + constexpr std::ptrdiff_t m_flStartScattering = 0x508; // float32 + constexpr std::ptrdiff_t m_flStartDrawDistance = 0x50C; // float32 + constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x510; // float32 + constexpr std::ptrdiff_t m_flDefaultScattering = 0x514; // float32 + constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x518; // float32 + constexpr std::ptrdiff_t m_bStartDisabled = 0x51C; // bool + constexpr std::ptrdiff_t m_bEnableIndirect = 0x51D; // bool + constexpr std::ptrdiff_t m_bIsMaster = 0x51E; // bool + constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x520; // CStrongHandle + constexpr std::ptrdiff_t m_nForceRefreshCount = 0x528; // int32 + constexpr std::ptrdiff_t m_fNoiseSpeed = 0x52C; // float32 + constexpr std::ptrdiff_t m_fNoiseStrength = 0x530; // float32 + constexpr std::ptrdiff_t m_vNoiseScale = 0x534; // Vector + constexpr std::ptrdiff_t m_fWindSpeed = 0x540; // float32 + constexpr std::ptrdiff_t m_vWindDirection = 0x544; // Vector + constexpr std::ptrdiff_t m_bFirstTime = 0x550; // bool } // Parent: // Field count: 13 @@ -6166,108 +6328,107 @@ namespace cs2_dumper { // NetworkVarNames: m_iMVPs (int) // NetworkVarNames: m_bFireBulletsSeedSynchronized (bool) namespace CCSPlayerController { - constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x820; // CCSPlayerController_InGameMoneyServices* - constexpr std::ptrdiff_t m_pInventoryServices = 0x828; // CCSPlayerController_InventoryServices* - constexpr std::ptrdiff_t m_pActionTrackingServices = 0x830; // CCSPlayerController_ActionTrackingServices* - constexpr std::ptrdiff_t m_pDamageServices = 0x838; // CCSPlayerController_DamageServices* - constexpr std::ptrdiff_t m_iPing = 0x840; // uint32 - constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x844; // bool - constexpr std::ptrdiff_t m_uiCommunicationMuteFlags = 0x848; // uint32 - constexpr std::ptrdiff_t m_szCrosshairCodes = 0x850; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iPendingTeamNum = 0x858; // uint8 - constexpr std::ptrdiff_t m_flForceTeamTime = 0x85C; // GameTime_t - constexpr std::ptrdiff_t m_iCompTeammateColor = 0x860; // int32 - constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x864; // bool - constexpr std::ptrdiff_t m_bAttemptedToGetColor = 0x865; // bool - constexpr std::ptrdiff_t m_iTeammatePreferredColor = 0x868; // int32 - constexpr std::ptrdiff_t m_bTeamChanged = 0x86C; // bool - constexpr std::ptrdiff_t m_bInSwitchTeam = 0x86D; // bool - constexpr std::ptrdiff_t m_bHasSeenJoinGame = 0x86E; // bool - constexpr std::ptrdiff_t m_bJustBecameSpectator = 0x86F; // bool - constexpr std::ptrdiff_t m_bSwitchTeamsOnNextRoundReset = 0x870; // bool - constexpr std::ptrdiff_t m_bRemoveAllItemsOnNextRoundReset = 0x871; // bool - constexpr std::ptrdiff_t m_flLastJoinTeamTime = 0x874; // GameTime_t - constexpr std::ptrdiff_t m_szClan = 0x878; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iCoachingTeam = 0x880; // int32 - constexpr std::ptrdiff_t m_nPlayerDominated = 0x888; // uint64 - constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x890; // uint64 - constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x898; // int32 - constexpr std::ptrdiff_t m_iCompetitiveWins = 0x89C; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x8A0; // int8 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x8A4; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x8A8; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x8AC; // int32 - constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x8B0; // int32 - constexpr std::ptrdiff_t m_unActiveQuestId = 0x8B4; // uint16 - constexpr std::ptrdiff_t m_rtActiveMissionPeriod = 0x8B8; // uint32 - constexpr std::ptrdiff_t m_nQuestProgressReason = 0x8BC; // QuestProgress::Reason - constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x8C0; // uint32 - constexpr std::ptrdiff_t m_iDraftIndex = 0x8F0; // int32 - constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x8F4; // uint32 - constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x8F8; // uint32 - constexpr std::ptrdiff_t m_eNetworkDisconnectionReason = 0x8FC; // uint32 - constexpr std::ptrdiff_t m_bCannotBeKicked = 0x900; // bool - constexpr std::ptrdiff_t m_bEverFullyConnected = 0x901; // bool - constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x902; // bool - constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x903; // bool - constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x904; // bool - constexpr std::ptrdiff_t m_bScoreReported = 0x905; // bool - constexpr std::ptrdiff_t m_nDisconnectionTick = 0x908; // int32 - constexpr std::ptrdiff_t m_bControllingBot = 0x918; // bool - constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x919; // bool - constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x91A; // bool - constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x91C; // int32 - constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x920; // bool - constexpr std::ptrdiff_t m_hPlayerPawn = 0x924; // CHandle - constexpr std::ptrdiff_t m_hObserverPawn = 0x928; // CHandle - constexpr std::ptrdiff_t m_DesiredObserverMode = 0x92C; // int32 - constexpr std::ptrdiff_t m_hDesiredObserverTarget = 0x930; // CEntityHandle - constexpr std::ptrdiff_t m_bPawnIsAlive = 0x934; // bool - constexpr std::ptrdiff_t m_iPawnHealth = 0x938; // uint32 - constexpr std::ptrdiff_t m_iPawnArmor = 0x93C; // int32 - constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x940; // bool - constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x941; // bool - constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x942; // uint16 - constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x944; // int32 - constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x948; // int32 - constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x94C; // int32 - constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x950; // CHandle - constexpr std::ptrdiff_t m_iScore = 0x954; // int32 - constexpr std::ptrdiff_t m_iRoundScore = 0x958; // int32 - constexpr std::ptrdiff_t m_iRoundsWon = 0x95C; // int32 - constexpr std::ptrdiff_t m_recentKillQueue = 0x960; // uint8[8] - constexpr std::ptrdiff_t m_nFirstKill = 0x968; // uint8 - constexpr std::ptrdiff_t m_nKillCount = 0x969; // uint8 - constexpr std::ptrdiff_t m_bMvpNoMusic = 0x96A; // bool - constexpr std::ptrdiff_t m_eMvpReason = 0x96C; // int32 - constexpr std::ptrdiff_t m_iMusicKitID = 0x970; // int32 - constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x974; // int32 - constexpr std::ptrdiff_t m_iMVPs = 0x978; // int32 - constexpr std::ptrdiff_t m_nUpdateCounter = 0x97C; // int32 - constexpr std::ptrdiff_t m_flSmoothedPing = 0x980; // float32 - constexpr std::ptrdiff_t m_lastHeldVoteTimer = 0x988; // IntervalTimer - constexpr std::ptrdiff_t m_bShowHints = 0x9A0; // bool - constexpr std::ptrdiff_t m_iNextTimeCheck = 0x9A4; // int32 - constexpr std::ptrdiff_t m_bJustDidTeamKill = 0x9A8; // bool - constexpr std::ptrdiff_t m_bPunishForTeamKill = 0x9A9; // bool - constexpr std::ptrdiff_t m_bGaveTeamDamageWarning = 0x9AA; // bool - constexpr std::ptrdiff_t m_bGaveTeamDamageWarningThisRound = 0x9AB; // bool - constexpr std::ptrdiff_t m_dblLastReceivedPacketPlatFloatTime = 0x9B0; // float64 - constexpr std::ptrdiff_t m_LastTeamDamageWarningTime = 0x9B8; // GameTime_t - constexpr std::ptrdiff_t m_LastTimePlayerWasDisconnectedForPawnsRemove = 0x9BC; // GameTime_t - constexpr std::ptrdiff_t m_nSuspiciousHitCount = 0x9C0; // uint32 - constexpr std::ptrdiff_t m_nNonSuspiciousHitStreak = 0x9C4; // uint32 - constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0xA69; // bool + constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x7D8; // CCSPlayerController_InGameMoneyServices* + constexpr std::ptrdiff_t m_pInventoryServices = 0x7E0; // CCSPlayerController_InventoryServices* + constexpr std::ptrdiff_t m_pActionTrackingServices = 0x7E8; // CCSPlayerController_ActionTrackingServices* + constexpr std::ptrdiff_t m_pDamageServices = 0x7F0; // CCSPlayerController_DamageServices* + constexpr std::ptrdiff_t m_iPing = 0x7F8; // uint32 + constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x7FC; // bool + constexpr std::ptrdiff_t m_uiCommunicationMuteFlags = 0x800; // uint32 + constexpr std::ptrdiff_t m_szCrosshairCodes = 0x808; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iPendingTeamNum = 0x810; // uint8 + constexpr std::ptrdiff_t m_flForceTeamTime = 0x814; // GameTime_t + constexpr std::ptrdiff_t m_iCompTeammateColor = 0x818; // int32 + constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x81C; // bool + constexpr std::ptrdiff_t m_bAttemptedToGetColor = 0x81D; // bool + constexpr std::ptrdiff_t m_iTeammatePreferredColor = 0x820; // int32 + constexpr std::ptrdiff_t m_bTeamChanged = 0x824; // bool + constexpr std::ptrdiff_t m_bInSwitchTeam = 0x825; // bool + constexpr std::ptrdiff_t m_bHasSeenJoinGame = 0x826; // bool + constexpr std::ptrdiff_t m_bJustBecameSpectator = 0x827; // bool + constexpr std::ptrdiff_t m_bSwitchTeamsOnNextRoundReset = 0x828; // bool + constexpr std::ptrdiff_t m_bRemoveAllItemsOnNextRoundReset = 0x829; // bool + constexpr std::ptrdiff_t m_flLastJoinTeamTime = 0x82C; // GameTime_t + constexpr std::ptrdiff_t m_szClan = 0x830; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iCoachingTeam = 0x838; // int32 + constexpr std::ptrdiff_t m_nPlayerDominated = 0x840; // uint64 + constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x848; // uint64 + constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x850; // int32 + constexpr std::ptrdiff_t m_iCompetitiveWins = 0x854; // int32 + constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x858; // int8 + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x85C; // int32 + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x860; // int32 + constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x864; // int32 + constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x868; // int32 + constexpr std::ptrdiff_t m_unActiveQuestId = 0x86C; // uint16 + constexpr std::ptrdiff_t m_rtActiveMissionPeriod = 0x870; // uint32 + constexpr std::ptrdiff_t m_nQuestProgressReason = 0x874; // QuestProgress::Reason + constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x878; // uint32 + constexpr std::ptrdiff_t m_iDraftIndex = 0x8A8; // int32 + constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x8AC; // uint32 + constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x8B0; // uint32 + constexpr std::ptrdiff_t m_eNetworkDisconnectionReason = 0x8B4; // uint32 + constexpr std::ptrdiff_t m_bCannotBeKicked = 0x8B8; // bool + constexpr std::ptrdiff_t m_bEverFullyConnected = 0x8B9; // bool + constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x8BA; // bool + constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x8BB; // bool + constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x8BC; // bool + constexpr std::ptrdiff_t m_bScoreReported = 0x8BD; // bool + constexpr std::ptrdiff_t m_nDisconnectionTick = 0x8C0; // int32 + constexpr std::ptrdiff_t m_bControllingBot = 0x8D0; // bool + constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x8D1; // bool + constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x8D2; // bool + constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x8D4; // int32 + constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x8D8; // bool + constexpr std::ptrdiff_t m_hPlayerPawn = 0x8DC; // CHandle + constexpr std::ptrdiff_t m_hObserverPawn = 0x8E0; // CHandle + constexpr std::ptrdiff_t m_DesiredObserverMode = 0x8E4; // int32 + constexpr std::ptrdiff_t m_hDesiredObserverTarget = 0x8E8; // CEntityHandle + constexpr std::ptrdiff_t m_bPawnIsAlive = 0x8EC; // bool + constexpr std::ptrdiff_t m_iPawnHealth = 0x8F0; // uint32 + constexpr std::ptrdiff_t m_iPawnArmor = 0x8F4; // int32 + constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x8F8; // bool + constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x8F9; // bool + constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x8FA; // uint16 + constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x8FC; // int32 + constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x900; // int32 + constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x904; // int32 + constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x908; // CHandle + constexpr std::ptrdiff_t m_iScore = 0x90C; // int32 + constexpr std::ptrdiff_t m_iRoundScore = 0x910; // int32 + constexpr std::ptrdiff_t m_iRoundsWon = 0x914; // int32 + constexpr std::ptrdiff_t m_recentKillQueue = 0x918; // uint8[8] + constexpr std::ptrdiff_t m_nFirstKill = 0x920; // uint8 + constexpr std::ptrdiff_t m_nKillCount = 0x921; // uint8 + constexpr std::ptrdiff_t m_bMvpNoMusic = 0x922; // bool + constexpr std::ptrdiff_t m_eMvpReason = 0x924; // int32 + constexpr std::ptrdiff_t m_iMusicKitID = 0x928; // int32 + constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x92C; // int32 + constexpr std::ptrdiff_t m_iMVPs = 0x930; // int32 + constexpr std::ptrdiff_t m_nUpdateCounter = 0x934; // int32 + constexpr std::ptrdiff_t m_flSmoothedPing = 0x938; // float32 + constexpr std::ptrdiff_t m_lastHeldVoteTimer = 0x940; // IntervalTimer + constexpr std::ptrdiff_t m_bShowHints = 0x958; // bool + constexpr std::ptrdiff_t m_iNextTimeCheck = 0x95C; // int32 + constexpr std::ptrdiff_t m_bJustDidTeamKill = 0x960; // bool + constexpr std::ptrdiff_t m_bPunishForTeamKill = 0x961; // bool + constexpr std::ptrdiff_t m_bGaveTeamDamageWarning = 0x962; // bool + constexpr std::ptrdiff_t m_bGaveTeamDamageWarningThisRound = 0x963; // bool + constexpr std::ptrdiff_t m_dblLastReceivedPacketPlatFloatTime = 0x968; // float64 + constexpr std::ptrdiff_t m_LastTeamDamageWarningTime = 0x970; // GameTime_t + constexpr std::ptrdiff_t m_LastTimePlayerWasDisconnectedForPawnsRemove = 0x974; // GameTime_t + constexpr std::ptrdiff_t m_nSuspiciousHitCount = 0x978; // uint32 + constexpr std::ptrdiff_t m_nNonSuspiciousHitStreak = 0x97C; // uint32 + constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0xA21; // bool } // Parent: CPhysConstraint - // Field count: 6 + // Field count: 5 namespace CPhysLength { - constexpr std::ptrdiff_t m_offset = 0x560; // Vector[2] - constexpr std::ptrdiff_t m_vecAttach = 0x578; // VectorWS - constexpr std::ptrdiff_t m_addLength = 0x584; // float32 - constexpr std::ptrdiff_t m_minLength = 0x588; // float32 - constexpr std::ptrdiff_t m_totalLength = 0x58C; // float32 - constexpr std::ptrdiff_t m_bEnableCollision = 0x590; // bool + constexpr std::ptrdiff_t m_offset = 0x508; // Vector[2] + constexpr std::ptrdiff_t m_vecAttach = 0x520; // VectorWS + constexpr std::ptrdiff_t m_addLength = 0x52C; // float32 + constexpr std::ptrdiff_t m_minLength = 0x530; // float32 + constexpr std::ptrdiff_t m_totalLength = 0x534; // float32 } // Parent: CBaseEntity // Field count: 4 @@ -6279,18 +6440,18 @@ namespace cs2_dumper { // NetworkVarNames: m_iScore (int32) // NetworkVarNames: m_szTeamname (char) namespace CTeam { - constexpr std::ptrdiff_t m_aPlayerControllers = 0x4F0; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_aPlayers = 0x508; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_iScore = 0x520; // int32 - constexpr std::ptrdiff_t m_szTeamname = 0x524; // char[129] + constexpr std::ptrdiff_t m_aPlayerControllers = 0x4A8; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_aPlayers = 0x4C0; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_iScore = 0x4D8; // int32 + constexpr std::ptrdiff_t m_szTeamname = 0x4DC; // char[129] } // Parent: CLogicNPCCounter // Field count: 4 namespace CLogicNPCCounterAABB { - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x830; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x83C; // Vector - constexpr std::ptrdiff_t m_vOuterMins = 0x848; // Vector - constexpr std::ptrdiff_t m_vOuterMaxs = 0x854; // Vector + constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x728; // Vector + constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x734; // Vector + constexpr std::ptrdiff_t m_vOuterMins = 0x740; // Vector + constexpr std::ptrdiff_t m_vOuterMaxs = 0x74C; // Vector } // Parent: None // Field count: 1 @@ -6308,66 +6469,66 @@ namespace cs2_dumper { // NetworkVarNames: m_jumpedThisFrame (bool) // NetworkVarNames: m_leader (CHandle) namespace CChicken { - constexpr std::ptrdiff_t m_AttributeManager = 0xD70; // CAttributeContainer - constexpr std::ptrdiff_t m_updateTimer = 0x1068; // CountdownTimer - constexpr std::ptrdiff_t m_stuckAnchor = 0x1080; // Vector - constexpr std::ptrdiff_t m_stuckTimer = 0x1090; // CountdownTimer - constexpr std::ptrdiff_t m_collisionStuckTimer = 0x10A8; // CountdownTimer - constexpr std::ptrdiff_t m_isOnGround = 0x10C0; // bool - constexpr std::ptrdiff_t m_vFallVelocity = 0x10C4; // Vector - constexpr std::ptrdiff_t m_desiredActivity = 0x10D0; // ChickenActivity - constexpr std::ptrdiff_t m_currentActivity = 0x10D4; // ChickenActivity - constexpr std::ptrdiff_t m_activityTimer = 0x10D8; // CountdownTimer - constexpr std::ptrdiff_t m_turnRate = 0x10F0; // float32 - constexpr std::ptrdiff_t m_fleeFrom = 0x10F4; // CHandle - constexpr std::ptrdiff_t m_moveRateThrottleTimer = 0x10F8; // CountdownTimer - constexpr std::ptrdiff_t m_startleTimer = 0x1110; // CountdownTimer - constexpr std::ptrdiff_t m_vocalizeTimer = 0x1128; // CountdownTimer - constexpr std::ptrdiff_t m_flWhenZombified = 0x1140; // GameTime_t - constexpr std::ptrdiff_t m_jumpedThisFrame = 0x1144; // bool - constexpr std::ptrdiff_t m_leader = 0x1148; // CHandle - constexpr std::ptrdiff_t m_reuseTimer = 0x1160; // CountdownTimer - constexpr std::ptrdiff_t m_hasBeenUsed = 0x1178; // bool - constexpr std::ptrdiff_t m_jumpTimer = 0x1180; // CountdownTimer - constexpr std::ptrdiff_t m_flLastJumpTime = 0x1198; // float32 - constexpr std::ptrdiff_t m_bInJump = 0x119C; // bool - constexpr std::ptrdiff_t m_repathTimer = 0x31A8; // CountdownTimer - constexpr std::ptrdiff_t m_vecPathGoal = 0x3240; // Vector - constexpr std::ptrdiff_t m_flActiveFollowStartTime = 0x324C; // GameTime_t - constexpr std::ptrdiff_t m_followMinuteTimer = 0x3250; // CountdownTimer - constexpr std::ptrdiff_t m_BlockDirectionTimer = 0x3270; // CountdownTimer + constexpr std::ptrdiff_t m_AttributeManager = 0xC70; // CAttributeContainer + constexpr std::ptrdiff_t m_updateTimer = 0xF68; // CountdownTimer + constexpr std::ptrdiff_t m_stuckAnchor = 0xF80; // Vector + constexpr std::ptrdiff_t m_stuckTimer = 0xF90; // CountdownTimer + constexpr std::ptrdiff_t m_collisionStuckTimer = 0xFA8; // CountdownTimer + constexpr std::ptrdiff_t m_isOnGround = 0xFC0; // bool + constexpr std::ptrdiff_t m_vFallVelocity = 0xFC4; // Vector + constexpr std::ptrdiff_t m_desiredActivity = 0xFD0; // ChickenActivity + constexpr std::ptrdiff_t m_currentActivity = 0xFD4; // ChickenActivity + constexpr std::ptrdiff_t m_activityTimer = 0xFD8; // CountdownTimer + constexpr std::ptrdiff_t m_turnRate = 0xFF0; // float32 + constexpr std::ptrdiff_t m_fleeFrom = 0xFF4; // CHandle + constexpr std::ptrdiff_t m_moveRateThrottleTimer = 0xFF8; // CountdownTimer + constexpr std::ptrdiff_t m_startleTimer = 0x1010; // CountdownTimer + constexpr std::ptrdiff_t m_vocalizeTimer = 0x1028; // CountdownTimer + constexpr std::ptrdiff_t m_flWhenZombified = 0x1040; // GameTime_t + constexpr std::ptrdiff_t m_jumpedThisFrame = 0x1044; // bool + constexpr std::ptrdiff_t m_leader = 0x1048; // CHandle + constexpr std::ptrdiff_t m_reuseTimer = 0x1060; // CountdownTimer + constexpr std::ptrdiff_t m_hasBeenUsed = 0x1078; // bool + constexpr std::ptrdiff_t m_jumpTimer = 0x1080; // CountdownTimer + constexpr std::ptrdiff_t m_flLastJumpTime = 0x1098; // float32 + constexpr std::ptrdiff_t m_bInJump = 0x109C; // bool + constexpr std::ptrdiff_t m_repathTimer = 0x30A8; // CountdownTimer + constexpr std::ptrdiff_t m_vecPathGoal = 0x3140; // Vector + constexpr std::ptrdiff_t m_flActiveFollowStartTime = 0x314C; // GameTime_t + constexpr std::ptrdiff_t m_followMinuteTimer = 0x3150; // CountdownTimer + constexpr std::ptrdiff_t m_BlockDirectionTimer = 0x3170; // CountdownTimer } // Parent: CPhysicsProp // Field count: 5 namespace CPhysicsPropRespawnable { - constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0xE00; // VectorWS - constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0xE0C; // QAngle - constexpr std::ptrdiff_t m_vOriginalMins = 0xE18; // Vector - constexpr std::ptrdiff_t m_vOriginalMaxs = 0xE24; // Vector - constexpr std::ptrdiff_t m_flRespawnDuration = 0xE30; // float32 + constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0xCE0; // VectorWS + constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0xCEC; // QAngle + constexpr std::ptrdiff_t m_vOriginalMins = 0xCF8; // Vector + constexpr std::ptrdiff_t m_vOriginalMaxs = 0xD04; // Vector + constexpr std::ptrdiff_t m_flRespawnDuration = 0xD10; // float32 } // Parent: CBeam // Field count: 19 namespace CEnvBeam { - constexpr std::ptrdiff_t m_active = 0x878; // int32 - constexpr std::ptrdiff_t m_spriteTexture = 0x880; // CStrongHandle - constexpr std::ptrdiff_t m_iszStartEntity = 0x888; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEndEntity = 0x890; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_life = 0x898; // float32 - constexpr std::ptrdiff_t m_boltWidth = 0x89C; // float32 - constexpr std::ptrdiff_t m_noiseAmplitude = 0x8A0; // float32 - constexpr std::ptrdiff_t m_speed = 0x8A4; // int32 - constexpr std::ptrdiff_t m_restrike = 0x8A8; // float32 - constexpr std::ptrdiff_t m_iszSpriteName = 0x8B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_frameStart = 0x8B8; // int32 - constexpr std::ptrdiff_t m_vEndPointWorld = 0x8BC; // VectorWS - constexpr std::ptrdiff_t m_vEndPointRelative = 0x8C8; // Vector - constexpr std::ptrdiff_t m_radius = 0x8D4; // float32 - constexpr std::ptrdiff_t m_TouchType = 0x8D8; // Touch_t - constexpr std::ptrdiff_t m_iFilterName = 0x8E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x8E8; // CHandle - constexpr std::ptrdiff_t m_iszDecal = 0x8F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnTouchedByEntity = 0x8F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_active = 0x7D0; // int32 + constexpr std::ptrdiff_t m_spriteTexture = 0x7D8; // CStrongHandle + constexpr std::ptrdiff_t m_iszStartEntity = 0x7E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszEndEntity = 0x7E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_life = 0x7F0; // float32 + constexpr std::ptrdiff_t m_boltWidth = 0x7F4; // float32 + constexpr std::ptrdiff_t m_noiseAmplitude = 0x7F8; // float32 + constexpr std::ptrdiff_t m_speed = 0x7FC; // int32 + constexpr std::ptrdiff_t m_restrike = 0x800; // float32 + constexpr std::ptrdiff_t m_iszSpriteName = 0x808; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_frameStart = 0x810; // int32 + constexpr std::ptrdiff_t m_vEndPointWorld = 0x814; // VectorWS + constexpr std::ptrdiff_t m_vEndPointRelative = 0x820; // Vector + constexpr std::ptrdiff_t m_radius = 0x82C; // float32 + constexpr std::ptrdiff_t m_TouchType = 0x830; // Touch_t + constexpr std::ptrdiff_t m_iFilterName = 0x838; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hFilter = 0x840; // CHandle + constexpr std::ptrdiff_t m_iszDecal = 0x848; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_OnTouchedByEntity = 0x850; // CEntityIOOutput } // Parent: CLightEntity // Field count: 0 @@ -6380,59 +6541,66 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 2 namespace CTonemapTrigger { - constexpr std::ptrdiff_t m_tonemapControllerName = 0x9A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTonemapController = 0x9B0; // CEntityHandle + constexpr std::ptrdiff_t m_tonemapControllerName = 0x890; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hTonemapController = 0x898; // CEntityHandle } // Parent: CPointEntity // Field count: 10 namespace CEnvShake { - constexpr std::ptrdiff_t m_limitToEntity = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Amplitude = 0x4F8; // float32 - constexpr std::ptrdiff_t m_Frequency = 0x4FC; // float32 - constexpr std::ptrdiff_t m_Duration = 0x500; // float32 - constexpr std::ptrdiff_t m_Radius = 0x504; // float32 - constexpr std::ptrdiff_t m_stopTime = 0x508; // GameTime_t - constexpr std::ptrdiff_t m_nextShake = 0x50C; // GameTime_t - constexpr std::ptrdiff_t m_currentAmp = 0x510; // float32 - constexpr std::ptrdiff_t m_maxForce = 0x514; // Vector - constexpr std::ptrdiff_t m_shakeCallback = 0x528; // CPhysicsShake + constexpr std::ptrdiff_t m_limitToEntity = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_Amplitude = 0x4B0; // float32 + constexpr std::ptrdiff_t m_Frequency = 0x4B4; // float32 + constexpr std::ptrdiff_t m_Duration = 0x4B8; // float32 + constexpr std::ptrdiff_t m_Radius = 0x4BC; // float32 + constexpr std::ptrdiff_t m_stopTime = 0x4C0; // GameTime_t + constexpr std::ptrdiff_t m_nextShake = 0x4C4; // GameTime_t + constexpr std::ptrdiff_t m_currentAmp = 0x4C8; // float32 + constexpr std::ptrdiff_t m_maxForce = 0x4CC; // Vector + constexpr std::ptrdiff_t m_shakeCallback = 0x4E0; // CPhysicsShake } // Parent: CPlayer_MovementServices_Humanoid - // Field count: 42 + // Field count: 48 // // Metadata: - // NetworkVarNames: m_vecLadderNormal (Vector) // NetworkVarNames: m_nLadderSurfacePropIndex (int) + // NetworkVarNames: m_bDucked (bool) // NetworkVarNames: m_flDuckAmount (float) // NetworkVarNames: m_flDuckSpeed (float) // NetworkVarNames: m_bDuckOverride (bool) // NetworkVarNames: m_bDesiresDuck (bool) + // NetworkVarNames: m_bDucking (bool) // NetworkVarNames: m_flDuckOffset (float) // NetworkVarNames: m_nDuckTimeMsecs (uint32) // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32) // NetworkVarNames: m_nJumpTimeMsecs (uint32) // NetworkVarNames: m_flLastDuckTime (float) // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int) - // NetworkVarNames: m_bOldJumpPressed (bool) // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t) // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t) // NetworkVarNames: m_flOffsetTickCompleteTime (float) // NetworkVarNames: m_flOffsetTickStashedSpeed (float) // NetworkVarNames: m_flStamina (float) - // NetworkVarNames: m_bWasSurfing (bool) + // NetworkVarNames: m_LegacyJump (CCSPlayerLegacyJump) + // NetworkVarNames: m_ModernJump (CCSPlayerModernJump) + // NetworkVarNames: m_nLastJumpTick (GameTick_t) + // NetworkVarNames: m_flLastJumpFrac (float) + // NetworkVarNames: m_flLastJumpVelocityZ (float) // NetworkVarNames: m_bJumpApexPending (bool) + // NetworkVarNames: m_bWasSurfing (bool) namespace CCSPlayer_MovementServices { - constexpr std::ptrdiff_t m_vecLadderNormal = 0x280; // Vector - constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x28C; // int32 - constexpr std::ptrdiff_t m_flDuckAmount = 0x290; // float32 - constexpr std::ptrdiff_t m_flDuckSpeed = 0x294; // float32 - constexpr std::ptrdiff_t m_bDuckOverride = 0x298; // bool - constexpr std::ptrdiff_t m_bDesiresDuck = 0x299; // bool - constexpr std::ptrdiff_t m_flDuckOffset = 0x29C; // float32 - constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x2A0; // uint32 - constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x2A4; // uint32 - constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x2A8; // uint32 - constexpr std::ptrdiff_t m_flLastDuckTime = 0x2AC; // float32 + constexpr std::ptrdiff_t m_vecLadderNormal = 0x278; // Vector + constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x284; // int32 + constexpr std::ptrdiff_t m_bDucked = 0x288; // bool + constexpr std::ptrdiff_t m_flDuckAmount = 0x28C; // float32 + constexpr std::ptrdiff_t m_flDuckSpeed = 0x290; // float32 + constexpr std::ptrdiff_t m_bDuckOverride = 0x294; // bool + constexpr std::ptrdiff_t m_bDesiresDuck = 0x295; // bool + constexpr std::ptrdiff_t m_bDucking = 0x296; // bool + constexpr std::ptrdiff_t m_flDuckOffset = 0x298; // float32 + constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x29C; // uint32 + constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x2A0; // uint32 + constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x2A4; // uint32 + constexpr std::ptrdiff_t m_flLastDuckTime = 0x2A8; // float32 constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x2B8; // Vector2D constexpr std::ptrdiff_t m_duckUntilOnGround = 0x2C0; // bool constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x2C1; // bool @@ -6448,22 +6616,26 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nGameCodeHasMovedPlayerAfterCommand = 0x508; // int32 constexpr std::ptrdiff_t m_bMadeFootstepNoise = 0x50C; // bool constexpr std::ptrdiff_t m_iFootsteps = 0x510; // int32 - constexpr std::ptrdiff_t m_bOldJumpPressed = 0x514; // bool - constexpr std::ptrdiff_t m_flJumpPressedTime = 0x518; // float32 - constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x51C; // GameTime_t - constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x520; // uint64 - constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x528; // float32 - constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x52C; // float32 - constexpr std::ptrdiff_t m_flStamina = 0x530; // float32 - constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x534; // float32 - constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x538; // float32 - constexpr std::ptrdiff_t m_flMaxJumpHeightLastJump = 0x53C; // float32 - constexpr std::ptrdiff_t m_flStaminaAtJumpStart = 0x540; // float32 - constexpr std::ptrdiff_t m_flAccumulatedJumpError = 0x544; // float32 - constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x548; // float32 - constexpr std::ptrdiff_t m_bWasSurfing = 0x54C; // bool - constexpr std::ptrdiff_t m_vecInputRotated = 0x5DC; // Vector - constexpr std::ptrdiff_t m_bJumpApexPending = 0xE08; // bool + constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x514; // GameTime_t + constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x518; // uint64 + constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x520; // float32 + constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x524; // float32 + constexpr std::ptrdiff_t m_flStamina = 0x528; // float32 + constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x52C; // float32 + constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x530; // float32 + constexpr std::ptrdiff_t m_flMaxJumpHeightLastJump = 0x534; // float32 + constexpr std::ptrdiff_t m_flStaminaAtJumpStart = 0x538; // float32 + constexpr std::ptrdiff_t m_flVelMulAtJumpStart = 0x53C; // float32 + constexpr std::ptrdiff_t m_flAccumulatedJumpError = 0x540; // float32 + constexpr std::ptrdiff_t m_LegacyJump = 0x548; // CCSPlayerLegacyJump + constexpr std::ptrdiff_t m_ModernJump = 0x560; // CCSPlayerModernJump + constexpr std::ptrdiff_t m_nLastJumpTick = 0x590; // GameTick_t + constexpr std::ptrdiff_t m_flLastJumpFrac = 0x594; // float32 + constexpr std::ptrdiff_t m_flLastJumpVelocityZ = 0x598; // float32 + constexpr std::ptrdiff_t m_bJumpApexPending = 0x59C; // bool + constexpr std::ptrdiff_t m_flTicksSinceLastSurfingDetected = 0x5A0; // float32 + constexpr std::ptrdiff_t m_bWasSurfing = 0x5A4; // bool + constexpr std::ptrdiff_t m_vecInputRotated = 0x634; // Vector } // Parent: // Field count: 5 @@ -6488,11 +6660,11 @@ namespace cs2_dumper { // Parent: CSoundOpvarSetPointEntity // Field count: 5 namespace CSoundOpvarSetAutoRoomEntity { - constexpr std::ptrdiff_t m_traceResults = 0x6A8; // CUtlVector - constexpr std::ptrdiff_t m_doorwayPairs = 0x6C0; // CUtlVector - constexpr std::ptrdiff_t m_flSize = 0x6D8; // float32 - constexpr std::ptrdiff_t m_flHeightTolerance = 0x6DC; // float32 - constexpr std::ptrdiff_t m_flSizeSqr = 0x6E0; // float32 + constexpr std::ptrdiff_t m_traceResults = 0x640; // CUtlVector + constexpr std::ptrdiff_t m_doorwayPairs = 0x658; // CUtlVector + constexpr std::ptrdiff_t m_flSize = 0x670; // float32 + constexpr std::ptrdiff_t m_flHeightTolerance = 0x674; // float32 + constexpr std::ptrdiff_t m_flSizeSqr = 0x678; // float32 } // Parent: None // Field count: 5 @@ -6517,35 +6689,35 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 2 namespace CRotatorTarget { - constexpr std::ptrdiff_t m_OnArrivedAt = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_eSpace = 0x518; // RotatorTargetSpace_t + constexpr std::ptrdiff_t m_OnArrivedAt = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_eSpace = 0x4C0; // RotatorTargetSpace_t } // Parent: CLogicalEntity // Field count: 4 namespace CPhysicsEntitySolver { - constexpr std::ptrdiff_t m_hMovingEntity = 0x508; // CHandle - constexpr std::ptrdiff_t m_hPhysicsBlocker = 0x50C; // CHandle - constexpr std::ptrdiff_t m_separationDuration = 0x510; // float32 - constexpr std::ptrdiff_t m_cancelTime = 0x514; // GameTime_t + constexpr std::ptrdiff_t m_hMovingEntity = 0x4C0; // CHandle + constexpr std::ptrdiff_t m_hPhysicsBlocker = 0x4C4; // CHandle + constexpr std::ptrdiff_t m_separationDuration = 0x4C8; // float32 + constexpr std::ptrdiff_t m_cancelTime = 0x4CC; // GameTime_t } // Parent: CLogicalEntity // Field count: 6 namespace CLogicCollisionPair { - constexpr std::ptrdiff_t m_nameAttach1 = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAttach2 = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_includeHierarchy = 0x500; // bool - constexpr std::ptrdiff_t m_supportMultipleEntitiesWithSameName = 0x501; // bool - constexpr std::ptrdiff_t m_disabled = 0x502; // bool - constexpr std::ptrdiff_t m_succeeded = 0x503; // bool + constexpr std::ptrdiff_t m_nameAttach1 = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nameAttach2 = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_includeHierarchy = 0x4B8; // bool + constexpr std::ptrdiff_t m_supportMultipleEntitiesWithSameName = 0x4B9; // bool + constexpr std::ptrdiff_t m_disabled = 0x4BA; // bool + constexpr std::ptrdiff_t m_succeeded = 0x4BB; // bool } // Parent: CBaseEntity // Field count: 5 namespace CTestEffect { - constexpr std::ptrdiff_t m_iLoop = 0x4F0; // int32 - constexpr std::ptrdiff_t m_iBeam = 0x4F4; // int32 - constexpr std::ptrdiff_t m_pBeam = 0x4F8; // CBeam*[24] - constexpr std::ptrdiff_t m_flBeamTime = 0x5B8; // GameTime_t[24] - constexpr std::ptrdiff_t m_flStartTime = 0x618; // GameTime_t + constexpr std::ptrdiff_t m_iLoop = 0x4A8; // int32 + constexpr std::ptrdiff_t m_iBeam = 0x4AC; // int32 + constexpr std::ptrdiff_t m_pBeam = 0x4B0; // CHandle[24] + constexpr std::ptrdiff_t m_flBeamTime = 0x510; // GameTime_t[24] + constexpr std::ptrdiff_t m_flStartTime = 0x570; // GameTime_t } // Parent: None // Field count: 1 @@ -6558,24 +6730,24 @@ namespace cs2_dumper { // Parent: CBasePropDoor // Field count: 18 namespace CPropDoorRotating { - constexpr std::ptrdiff_t m_vecAxis = 0xFF0; // Vector - constexpr std::ptrdiff_t m_flDistance = 0xFFC; // float32 - constexpr std::ptrdiff_t m_eSpawnPosition = 0x1000; // PropDoorRotatingSpawnPos_t - constexpr std::ptrdiff_t m_eOpenDirection = 0x1004; // PropDoorRotatingOpenDirection_e - constexpr std::ptrdiff_t m_eCurrentOpenDirection = 0x1008; // PropDoorRotatingOpenDirection_e - constexpr std::ptrdiff_t m_eDefaultCheckDirection = 0x100C; // doorCheck_e - constexpr std::ptrdiff_t m_flAjarAngle = 0x1010; // float32 - constexpr std::ptrdiff_t m_angRotationAjarDeprecated = 0x1014; // QAngle - constexpr std::ptrdiff_t m_angRotationClosed = 0x1020; // QAngle - constexpr std::ptrdiff_t m_angRotationOpenForward = 0x102C; // QAngle - constexpr std::ptrdiff_t m_angRotationOpenBack = 0x1038; // QAngle - constexpr std::ptrdiff_t m_angGoal = 0x1044; // QAngle - constexpr std::ptrdiff_t m_vecForwardBoundsMin = 0x1050; // Vector - constexpr std::ptrdiff_t m_vecForwardBoundsMax = 0x105C; // Vector - constexpr std::ptrdiff_t m_vecBackBoundsMin = 0x1068; // Vector - constexpr std::ptrdiff_t m_vecBackBoundsMax = 0x1074; // Vector - constexpr std::ptrdiff_t m_bAjarDoorShouldntAlwaysOpen = 0x1080; // bool - constexpr std::ptrdiff_t m_hEntityBlocker = 0x1084; // CHandle + constexpr std::ptrdiff_t m_vecAxis = 0xE50; // Vector + constexpr std::ptrdiff_t m_flDistance = 0xE5C; // float32 + constexpr std::ptrdiff_t m_eSpawnPosition = 0xE60; // PropDoorRotatingSpawnPos_t + constexpr std::ptrdiff_t m_eOpenDirection = 0xE64; // PropDoorRotatingOpenDirection_e + constexpr std::ptrdiff_t m_eCurrentOpenDirection = 0xE68; // PropDoorRotatingOpenDirection_e + constexpr std::ptrdiff_t m_eDefaultCheckDirection = 0xE6C; // doorCheck_e + constexpr std::ptrdiff_t m_flAjarAngle = 0xE70; // float32 + constexpr std::ptrdiff_t m_angRotationAjarDeprecated = 0xE74; // QAngle + constexpr std::ptrdiff_t m_angRotationClosed = 0xE80; // QAngle + constexpr std::ptrdiff_t m_angRotationOpenForward = 0xE8C; // QAngle + constexpr std::ptrdiff_t m_angRotationOpenBack = 0xE98; // QAngle + constexpr std::ptrdiff_t m_angGoal = 0xEA4; // QAngle + constexpr std::ptrdiff_t m_vecForwardBoundsMin = 0xEB0; // Vector + constexpr std::ptrdiff_t m_vecForwardBoundsMax = 0xEBC; // Vector + constexpr std::ptrdiff_t m_vecBackBoundsMin = 0xEC8; // Vector + constexpr std::ptrdiff_t m_vecBackBoundsMax = 0xED4; // Vector + constexpr std::ptrdiff_t m_bAjarDoorShouldntAlwaysOpen = 0xEE0; // bool + constexpr std::ptrdiff_t m_hEntityBlocker = 0xEE4; // CHandle } // Parent: CParticleSystem // Field count: 5 @@ -6587,38 +6759,38 @@ namespace cs2_dumper { // NetworkVarNames: m_ColorTint (Color) // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong) namespace CEnvParticleGlow { - constexpr std::ptrdiff_t m_flAlphaScale = 0xD50; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0xD54; // float32 - constexpr std::ptrdiff_t m_flSelfIllumScale = 0xD58; // float32 - constexpr std::ptrdiff_t m_ColorTint = 0xD5C; // Color - constexpr std::ptrdiff_t m_hTextureOverride = 0xD60; // CStrongHandle + constexpr std::ptrdiff_t m_flAlphaScale = 0xCA8; // float32 + constexpr std::ptrdiff_t m_flRadiusScale = 0xCAC; // float32 + constexpr std::ptrdiff_t m_flSelfIllumScale = 0xCB0; // float32 + constexpr std::ptrdiff_t m_ColorTint = 0xCB4; // Color + constexpr std::ptrdiff_t m_hTextureOverride = 0xCB8; // CStrongHandle } // Parent: CLogicalEntity // Field count: 11 namespace CMathRemap { - constexpr std::ptrdiff_t m_flInMin = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flInMax = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flOut1 = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flOut2 = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flOldInValue = 0x500; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x504; // bool - constexpr std::ptrdiff_t m_OutValue = 0x508; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnRoseAboveMin = 0x530; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnRoseAboveMax = 0x558; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFellBelowMin = 0x580; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFellBelowMax = 0x5A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_flInMin = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flInMax = 0x4AC; // float32 + constexpr std::ptrdiff_t m_flOut1 = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flOut2 = 0x4B4; // float32 + constexpr std::ptrdiff_t m_flOldInValue = 0x4B8; // float32 + constexpr std::ptrdiff_t m_bEnabled = 0x4BC; // bool + constexpr std::ptrdiff_t m_OutValue = 0x4C0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnRoseAboveMin = 0x4E0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnRoseAboveMax = 0x4F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFellBelowMin = 0x510; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFellBelowMax = 0x528; // CEntityIOOutput } // Parent: CSoundOpvarSetPointBase // Field count: 8 namespace CSoundOpvarSetOBBWindEntity { - constexpr std::ptrdiff_t m_vMins = 0x598; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x5A4; // Vector - constexpr std::ptrdiff_t m_vDistanceMins = 0x5B0; // Vector - constexpr std::ptrdiff_t m_vDistanceMaxs = 0x5BC; // Vector - constexpr std::ptrdiff_t m_flWindMin = 0x5C8; // float32 - constexpr std::ptrdiff_t m_flWindMax = 0x5CC; // float32 - constexpr std::ptrdiff_t m_flWindMapMin = 0x5D0; // float32 - constexpr std::ptrdiff_t m_flWindMapMax = 0x5D4; // float32 + constexpr std::ptrdiff_t m_vMins = 0x550; // Vector + constexpr std::ptrdiff_t m_vMaxs = 0x55C; // Vector + constexpr std::ptrdiff_t m_vDistanceMins = 0x568; // Vector + constexpr std::ptrdiff_t m_vDistanceMaxs = 0x574; // Vector + constexpr std::ptrdiff_t m_flWindMin = 0x580; // float32 + constexpr std::ptrdiff_t m_flWindMax = 0x584; // float32 + constexpr std::ptrdiff_t m_flWindMapMin = 0x588; // float32 + constexpr std::ptrdiff_t m_flWindMapMax = 0x58C; // float32 } // Parent: // Field count: 3 @@ -6648,7 +6820,7 @@ namespace cs2_dumper { // Parent: CTriggerOnce // Field count: 1 namespace CScriptTriggerOnce { - constexpr std::ptrdiff_t m_vExtent = 0x9D0; // Vector + constexpr std::ptrdiff_t m_vExtent = 0x8A8; // Vector } // Parent: CLightEntity // Field count: 0 @@ -6669,15 +6841,15 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 4 namespace CTriggerTeleport { - constexpr std::ptrdiff_t m_iLandmark = 0x9A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bUseLandmarkAngles = 0x9B0; // bool - constexpr std::ptrdiff_t m_bMirrorPlayer = 0x9B1; // bool - constexpr std::ptrdiff_t m_bCheckDestIfClearForPlayer = 0x9B2; // bool + constexpr std::ptrdiff_t m_iLandmark = 0x890; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bUseLandmarkAngles = 0x898; // bool + constexpr std::ptrdiff_t m_bMirrorPlayer = 0x899; // bool + constexpr std::ptrdiff_t m_bCheckDestIfClearForPlayer = 0x89A; // bool } // Parent: CBaseModelEntity // Field count: 1 namespace CFuncWall { - constexpr std::ptrdiff_t m_nState = 0x7D8; // int32 + constexpr std::ptrdiff_t m_nState = 0x730; // int32 } // Parent: None // Field count: 12 @@ -6708,14 +6880,14 @@ namespace cs2_dumper { // NetworkVarNames: m_glovesItem (CEconItemView) // NetworkVarNames: m_weaponItem (CEconItemView) namespace CCSGO_TeamPreviewCharacterPosition { - constexpr std::ptrdiff_t m_nVariant = 0x4F0; // int32 - constexpr std::ptrdiff_t m_nRandom = 0x4F4; // int32 - constexpr std::ptrdiff_t m_nOrdinal = 0x4F8; // int32 - constexpr std::ptrdiff_t m_sWeaponName = 0x500; // CUtlString - constexpr std::ptrdiff_t m_xuid = 0x508; // uint64 - constexpr std::ptrdiff_t m_agentItem = 0x510; // CEconItemView - constexpr std::ptrdiff_t m_glovesItem = 0x7B8; // CEconItemView - constexpr std::ptrdiff_t m_weaponItem = 0xA60; // CEconItemView + constexpr std::ptrdiff_t m_nVariant = 0x4A8; // int32 + constexpr std::ptrdiff_t m_nRandom = 0x4AC; // int32 + constexpr std::ptrdiff_t m_nOrdinal = 0x4B0; // int32 + constexpr std::ptrdiff_t m_sWeaponName = 0x4B8; // CUtlString + constexpr std::ptrdiff_t m_xuid = 0x4C0; // uint64 + constexpr std::ptrdiff_t m_agentItem = 0x4C8; // CEconItemView + constexpr std::ptrdiff_t m_glovesItem = 0x770; // CEconItemView + constexpr std::ptrdiff_t m_weaponItem = 0xA18; // CEconItemView } // Parent: CBaseEntity // Field count: 0 @@ -6736,22 +6908,22 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 6 namespace CMessage { - constexpr std::ptrdiff_t m_iszMessage = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_MessageVolume = 0x4F8; // float32 - constexpr std::ptrdiff_t m_MessageAttenuation = 0x4FC; // int32 - constexpr std::ptrdiff_t m_Radius = 0x500; // float32 - constexpr std::ptrdiff_t m_sNoise = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnShowMessage = 0x510; // CEntityIOOutput + constexpr std::ptrdiff_t m_iszMessage = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_MessageVolume = 0x4B0; // float32 + constexpr std::ptrdiff_t m_MessageAttenuation = 0x4B4; // int32 + constexpr std::ptrdiff_t m_Radius = 0x4B8; // float32 + constexpr std::ptrdiff_t m_sNoise = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_OnShowMessage = 0x4C8; // CEntityIOOutput } // Parent: CPointEntity // Field count: 6 namespace CPointVelocitySensor { - constexpr std::ptrdiff_t m_hTargetEntity = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_vecAxis = 0x4F4; // Vector - constexpr std::ptrdiff_t m_bEnabled = 0x500; // bool - constexpr std::ptrdiff_t m_fPrevVelocity = 0x504; // float32 - constexpr std::ptrdiff_t m_flAvgInterval = 0x508; // float32 - constexpr std::ptrdiff_t m_Velocity = 0x510; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_hTargetEntity = 0x4A8; // CHandle + constexpr std::ptrdiff_t m_vecAxis = 0x4AC; // Vector + constexpr std::ptrdiff_t m_bEnabled = 0x4B8; // bool + constexpr std::ptrdiff_t m_fPrevVelocity = 0x4BC; // float32 + constexpr std::ptrdiff_t m_flAvgInterval = 0x4C0; // float32 + constexpr std::ptrdiff_t m_Velocity = 0x4C8; // CEntityOutputTemplate } // Parent: // Field count: 3 @@ -6791,59 +6963,59 @@ namespace cs2_dumper { // NetworkVarNames: m_flGrabSuccessTime (GameTime_t) // NetworkVarNames: m_flDropStartTime (GameTime_t) namespace CHostage { - constexpr std::ptrdiff_t m_OnHostageBeginGrab = 0xC08; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFirstPickedUp = 0xC30; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnDroppedNotRescued = 0xC58; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnRescued = 0xC80; // CEntityIOOutput - constexpr std::ptrdiff_t m_entitySpottedState = 0xCA8; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0xCC0; // int32 - constexpr std::ptrdiff_t m_uiHostageSpawnExclusionGroupMask = 0xCC4; // uint32 - constexpr std::ptrdiff_t m_nHostageSpawnRandomFactor = 0xCC8; // uint32 - constexpr std::ptrdiff_t m_bRemove = 0xCCC; // bool - constexpr std::ptrdiff_t m_vel = 0xCD0; // Vector - constexpr std::ptrdiff_t m_isRescued = 0xCDC; // bool - constexpr std::ptrdiff_t m_jumpedThisFrame = 0xCDD; // bool - constexpr std::ptrdiff_t m_nHostageState = 0xCE0; // int32 - constexpr std::ptrdiff_t m_leader = 0xCE4; // CHandle - constexpr std::ptrdiff_t m_lastLeader = 0xCE8; // CHandle - constexpr std::ptrdiff_t m_reuseTimer = 0xCF0; // CountdownTimer - constexpr std::ptrdiff_t m_hasBeenUsed = 0xD08; // bool - constexpr std::ptrdiff_t m_accel = 0xD0C; // Vector - constexpr std::ptrdiff_t m_isRunning = 0xD18; // bool - constexpr std::ptrdiff_t m_isCrouching = 0xD19; // bool - constexpr std::ptrdiff_t m_jumpTimer = 0xD20; // CountdownTimer - constexpr std::ptrdiff_t m_isWaitingForLeader = 0xD38; // bool - constexpr std::ptrdiff_t m_repathTimer = 0x2D48; // CountdownTimer - constexpr std::ptrdiff_t m_inhibitDoorTimer = 0x2D60; // CountdownTimer - constexpr std::ptrdiff_t m_inhibitObstacleAvoidanceTimer = 0x2DF0; // CountdownTimer - constexpr std::ptrdiff_t m_wiggleTimer = 0x2E10; // CountdownTimer - constexpr std::ptrdiff_t m_isAdjusted = 0x2E2C; // bool - constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x2E2D; // bool - constexpr std::ptrdiff_t m_hHostageGrabber = 0x2E30; // CHandle - constexpr std::ptrdiff_t m_fLastGrabTime = 0x2E34; // GameTime_t - constexpr std::ptrdiff_t m_vecPositionWhenStartedDroppingToGround = 0x2E38; // Vector - constexpr std::ptrdiff_t m_vecGrabbedPos = 0x2E44; // Vector - constexpr std::ptrdiff_t m_flRescueStartTime = 0x2E50; // GameTime_t - constexpr std::ptrdiff_t m_flGrabSuccessTime = 0x2E54; // GameTime_t - constexpr std::ptrdiff_t m_flDropStartTime = 0x2E58; // GameTime_t - constexpr std::ptrdiff_t m_nApproachRewardPayouts = 0x2E5C; // int32 - constexpr std::ptrdiff_t m_nPickupEventCount = 0x2E60; // int32 - constexpr std::ptrdiff_t m_vecSpawnGroundPos = 0x2E64; // Vector - constexpr std::ptrdiff_t m_vecHostageResetPosition = 0x2E9C; // VectorWS + constexpr std::ptrdiff_t m_OnHostageBeginGrab = 0xB98; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFirstPickedUp = 0xBB0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnDroppedNotRescued = 0xBC8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnRescued = 0xBE0; // CEntityIOOutput + constexpr std::ptrdiff_t m_entitySpottedState = 0xBF8; // EntitySpottedState_t + constexpr std::ptrdiff_t m_nSpotRules = 0xC10; // int32 + constexpr std::ptrdiff_t m_uiHostageSpawnExclusionGroupMask = 0xC14; // uint32 + constexpr std::ptrdiff_t m_nHostageSpawnRandomFactor = 0xC18; // uint32 + constexpr std::ptrdiff_t m_bRemove = 0xC1C; // bool + constexpr std::ptrdiff_t m_vel = 0xC20; // Vector + constexpr std::ptrdiff_t m_isRescued = 0xC2C; // bool + constexpr std::ptrdiff_t m_jumpedThisFrame = 0xC2D; // bool + constexpr std::ptrdiff_t m_nHostageState = 0xC30; // int32 + constexpr std::ptrdiff_t m_leader = 0xC34; // CHandle + constexpr std::ptrdiff_t m_lastLeader = 0xC38; // CHandle + constexpr std::ptrdiff_t m_reuseTimer = 0xC40; // CountdownTimer + constexpr std::ptrdiff_t m_hasBeenUsed = 0xC58; // bool + constexpr std::ptrdiff_t m_accel = 0xC5C; // Vector + constexpr std::ptrdiff_t m_isRunning = 0xC68; // bool + constexpr std::ptrdiff_t m_isCrouching = 0xC69; // bool + constexpr std::ptrdiff_t m_jumpTimer = 0xC70; // CountdownTimer + constexpr std::ptrdiff_t m_isWaitingForLeader = 0xC88; // bool + constexpr std::ptrdiff_t m_repathTimer = 0x2C98; // CountdownTimer + constexpr std::ptrdiff_t m_inhibitDoorTimer = 0x2CB0; // CountdownTimer + constexpr std::ptrdiff_t m_inhibitObstacleAvoidanceTimer = 0x2D40; // CountdownTimer + constexpr std::ptrdiff_t m_wiggleTimer = 0x2D60; // CountdownTimer + constexpr std::ptrdiff_t m_isAdjusted = 0x2D7C; // bool + constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x2D7D; // bool + constexpr std::ptrdiff_t m_hHostageGrabber = 0x2D80; // CHandle + constexpr std::ptrdiff_t m_fLastGrabTime = 0x2D84; // GameTime_t + constexpr std::ptrdiff_t m_vecPositionWhenStartedDroppingToGround = 0x2D88; // Vector + constexpr std::ptrdiff_t m_vecGrabbedPos = 0x2D94; // Vector + constexpr std::ptrdiff_t m_flRescueStartTime = 0x2DA0; // GameTime_t + constexpr std::ptrdiff_t m_flGrabSuccessTime = 0x2DA4; // GameTime_t + constexpr std::ptrdiff_t m_flDropStartTime = 0x2DA8; // GameTime_t + constexpr std::ptrdiff_t m_nApproachRewardPayouts = 0x2DAC; // int32 + constexpr std::ptrdiff_t m_nPickupEventCount = 0x2DB0; // int32 + constexpr std::ptrdiff_t m_vecSpawnGroundPos = 0x2DB4; // Vector + constexpr std::ptrdiff_t m_vecHostageResetPosition = 0x2DEC; // VectorWS } // Parent: CTriggerMultiple // Field count: 1 namespace CScriptTriggerMultiple { - constexpr std::ptrdiff_t m_vExtent = 0x9D0; // Vector + constexpr std::ptrdiff_t m_vExtent = 0x8A8; // Vector } // Parent: CPointEntity // Field count: 5 namespace CEnvSpark { - constexpr std::ptrdiff_t m_flDelay = 0x4F0; // float32 - constexpr std::ptrdiff_t m_nMagnitude = 0x4F4; // int32 - constexpr std::ptrdiff_t m_nTrailLength = 0x4F8; // int32 - constexpr std::ptrdiff_t m_nType = 0x4FC; // int32 - constexpr std::ptrdiff_t m_OnSpark = 0x500; // CEntityIOOutput + constexpr std::ptrdiff_t m_flDelay = 0x4A8; // float32 + constexpr std::ptrdiff_t m_nMagnitude = 0x4AC; // int32 + constexpr std::ptrdiff_t m_nTrailLength = 0x4B0; // int32 + constexpr std::ptrdiff_t m_nType = 0x4B4; // int32 + constexpr std::ptrdiff_t m_OnSpark = 0x4B8; // CEntityIOOutput } // Parent: CPlayerControllerComponent // Field count: 2 @@ -6856,10 +7028,6 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nSendUpdate = 0x40; // int32 constexpr std::ptrdiff_t m_DamageList = 0x48; // CUtlVectorEmbeddedNetworkVar } - // Parent: CEnvCombinedLightProbeVolume - // Field count: 0 - namespace CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume { - } // Parent: CBaseFilter // Field count: 0 namespace CFilterLOS { @@ -6867,13 +7035,13 @@ namespace cs2_dumper { // Parent: CBaseEntity // Field count: 7 namespace CPointOrient { - constexpr std::ptrdiff_t m_iszSpawnTargetName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTarget = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_bActive = 0x4FC; // bool - constexpr std::ptrdiff_t m_nGoalDirection = 0x500; // PointOrientGoalDirectionType_t - constexpr std::ptrdiff_t m_nConstraint = 0x504; // PointOrientConstraint_t - constexpr std::ptrdiff_t m_flMaxTurnRate = 0x508; // float32 - constexpr std::ptrdiff_t m_flLastGameTime = 0x50C; // GameTime_t + constexpr std::ptrdiff_t m_iszSpawnTargetName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hTarget = 0x4B0; // CHandle + constexpr std::ptrdiff_t m_bActive = 0x4B4; // bool + constexpr std::ptrdiff_t m_nGoalDirection = 0x4B8; // PointOrientGoalDirectionType_t + constexpr std::ptrdiff_t m_nConstraint = 0x4BC; // PointOrientConstraint_t + constexpr std::ptrdiff_t m_flMaxTurnRate = 0x4C0; // float32 + constexpr std::ptrdiff_t m_flLastGameTime = 0x4C4; // GameTime_t } // Parent: // Field count: 6 @@ -6898,27 +7066,25 @@ namespace cs2_dumper { namespace CWeaponP250 { } // Parent: - // Field count: 4 + // Field count: 3 // // Metadata: // NetworkVarNames: m_hOwner (CHandle) - // NetworkVarNames: m_nLastHitDamageLevel (int) namespace CDestructiblePartsComponent { constexpr std::ptrdiff_t __m_pChainEntity = 0x0; // CNetworkVarChainer constexpr std::ptrdiff_t m_vecDamageTakenByHitGroup = 0x48; // CUtlVector constexpr std::ptrdiff_t m_hOwner = 0x60; // CHandle - constexpr std::ptrdiff_t m_nLastHitDamageLevel = 0x64; // int32 } // Parent: CBaseTrigger // Field count: 7 namespace CChangeLevel { - constexpr std::ptrdiff_t m_sMapName = 0x9A8; // CUtlString - constexpr std::ptrdiff_t m_sLandmarkName = 0x9B0; // CUtlString - constexpr std::ptrdiff_t m_OnChangeLevel = 0x9B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_bTouched = 0x9E0; // bool - constexpr std::ptrdiff_t m_bNoTouch = 0x9E1; // bool - constexpr std::ptrdiff_t m_bNewChapter = 0x9E2; // bool - constexpr std::ptrdiff_t m_bOnChangeLevelFired = 0x9E3; // bool + constexpr std::ptrdiff_t m_sMapName = 0x890; // CUtlString + constexpr std::ptrdiff_t m_sLandmarkName = 0x898; // CUtlString + constexpr std::ptrdiff_t m_OnChangeLevel = 0x8A0; // CEntityIOOutput + constexpr std::ptrdiff_t m_bTouched = 0x8B8; // bool + constexpr std::ptrdiff_t m_bNoTouch = 0x8B9; // bool + constexpr std::ptrdiff_t m_bNewChapter = 0x8BA; // bool + constexpr std::ptrdiff_t m_bOnChangeLevelFired = 0x8BB; // bool } // Parent: CBaseToggle // Field count: 25 @@ -6928,31 +7094,31 @@ namespace cs2_dumper { // NetworkVarNames: m_usable (bool) // NetworkVarNames: m_szDisplayText (string_t) namespace CBaseButton { - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x858; // QAngle - constexpr std::ptrdiff_t m_fStayPushed = 0x864; // bool - constexpr std::ptrdiff_t m_fRotating = 0x865; // bool - constexpr std::ptrdiff_t m_ls = 0x868; // locksound_t - constexpr std::ptrdiff_t m_sUseSound = 0x888; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sLockedSound = 0x890; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sUnlockedSound = 0x898; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sOverrideAnticipationName = 0x8A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bLocked = 0x8A8; // bool - constexpr std::ptrdiff_t m_bDisabled = 0x8A9; // bool - constexpr std::ptrdiff_t m_flUseLockedTime = 0x8AC; // GameTime_t - constexpr std::ptrdiff_t m_bSolidBsp = 0x8B0; // bool - constexpr std::ptrdiff_t m_OnDamaged = 0x8B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPressed = 0x8E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUseLocked = 0x908; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnIn = 0x930; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOut = 0x958; // CEntityIOOutput - constexpr std::ptrdiff_t m_nState = 0x980; // int32 - constexpr std::ptrdiff_t m_hConstraint = 0x984; // CEntityHandle - constexpr std::ptrdiff_t m_hConstraintParent = 0x988; // CEntityHandle - constexpr std::ptrdiff_t m_bForceNpcExclude = 0x98C; // bool - constexpr std::ptrdiff_t m_sGlowEntity = 0x990; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_glowEntity = 0x998; // CHandle - constexpr std::ptrdiff_t m_usable = 0x99C; // bool - constexpr std::ptrdiff_t m_szDisplayText = 0x9A0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x7B0; // QAngle + constexpr std::ptrdiff_t m_fStayPushed = 0x7BC; // bool + constexpr std::ptrdiff_t m_fRotating = 0x7BD; // bool + constexpr std::ptrdiff_t m_ls = 0x7C0; // locksound_t + constexpr std::ptrdiff_t m_sUseSound = 0x7E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sLockedSound = 0x7E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sUnlockedSound = 0x7F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sOverrideAnticipationName = 0x7F8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bLocked = 0x800; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x801; // bool + constexpr std::ptrdiff_t m_flUseLockedTime = 0x804; // GameTime_t + constexpr std::ptrdiff_t m_bSolidBsp = 0x808; // bool + constexpr std::ptrdiff_t m_OnDamaged = 0x810; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPressed = 0x828; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUseLocked = 0x840; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnIn = 0x858; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOut = 0x870; // CEntityIOOutput + constexpr std::ptrdiff_t m_nState = 0x888; // int32 + constexpr std::ptrdiff_t m_hConstraint = 0x88C; // CEntityHandle + constexpr std::ptrdiff_t m_hConstraintParent = 0x890; // CEntityHandle + constexpr std::ptrdiff_t m_bForceNpcExclude = 0x894; // bool + constexpr std::ptrdiff_t m_sGlowEntity = 0x898; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_glowEntity = 0x8A0; // CHandle + constexpr std::ptrdiff_t m_usable = 0x8A4; // bool + constexpr std::ptrdiff_t m_szDisplayText = 0x8A8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -6982,7 +7148,6 @@ namespace cs2_dumper { // MNetworkIncludeByName // MNetworkIncludeByName // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -6996,20 +7161,20 @@ namespace cs2_dumper { // NetworkVarNames: m_flDamage (float32) // NetworkVarNames: m_hThrower (CHandle) namespace CBaseGrenade { - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xB28; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnExplode = 0xB50; // CEntityIOOutput - constexpr std::ptrdiff_t m_bHasWarnedAI = 0xB78; // bool - constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0xB79; // bool - constexpr std::ptrdiff_t m_bIsLive = 0xB7A; // bool - constexpr std::ptrdiff_t m_DmgRadius = 0xB7C; // float32 - constexpr std::ptrdiff_t m_flDetonateTime = 0xB80; // GameTime_t - constexpr std::ptrdiff_t m_flWarnAITime = 0xB84; // float32 - constexpr std::ptrdiff_t m_flDamage = 0xB88; // float32 - constexpr std::ptrdiff_t m_iszBounceSound = 0xB90; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ExplosionSound = 0xB98; // CUtlString - constexpr std::ptrdiff_t m_hThrower = 0xBA4; // CHandle - constexpr std::ptrdiff_t m_flNextAttack = 0xBBC; // GameTime_t - constexpr std::ptrdiff_t m_hOriginalThrower = 0xBC0; // CHandle + constexpr std::ptrdiff_t m_OnPlayerPickup = 0xAB8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnExplode = 0xAD0; // CEntityIOOutput + constexpr std::ptrdiff_t m_bHasWarnedAI = 0xAE8; // bool + constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0xAE9; // bool + constexpr std::ptrdiff_t m_bIsLive = 0xAEA; // bool + constexpr std::ptrdiff_t m_DmgRadius = 0xAEC; // float32 + constexpr std::ptrdiff_t m_flDetonateTime = 0xAF0; // GameTime_t + constexpr std::ptrdiff_t m_flWarnAITime = 0xAF4; // float32 + constexpr std::ptrdiff_t m_flDamage = 0xAF8; // float32 + constexpr std::ptrdiff_t m_iszBounceSound = 0xB00; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_ExplosionSound = 0xB08; // CUtlString + constexpr std::ptrdiff_t m_hThrower = 0xB14; // CHandle + constexpr std::ptrdiff_t m_flNextAttack = 0xB2C; // GameTime_t + constexpr std::ptrdiff_t m_hOriginalThrower = 0xB30; // CHandle } // Parent: CBaseTrigger // Field count: 8 @@ -7020,14 +7185,14 @@ namespace cs2_dumper { // NetworkVarNames: m_Weight (float32) // NetworkVarNames: m_lookupFilename (char) namespace CColorCorrectionVolume { - constexpr std::ptrdiff_t m_MaxWeight = 0x9A8; // float32 - constexpr std::ptrdiff_t m_FadeDuration = 0x9AC; // float32 - constexpr std::ptrdiff_t m_Weight = 0x9B0; // float32 - constexpr std::ptrdiff_t m_lookupFilename = 0x9B4; // char[512] - constexpr std::ptrdiff_t m_LastEnterWeight = 0xBB4; // float32 - constexpr std::ptrdiff_t m_LastEnterTime = 0xBB8; // GameTime_t - constexpr std::ptrdiff_t m_LastExitWeight = 0xBBC; // float32 - constexpr std::ptrdiff_t m_LastExitTime = 0xBC0; // GameTime_t + constexpr std::ptrdiff_t m_MaxWeight = 0x890; // float32 + constexpr std::ptrdiff_t m_FadeDuration = 0x894; // float32 + constexpr std::ptrdiff_t m_Weight = 0x898; // float32 + constexpr std::ptrdiff_t m_lookupFilename = 0x89C; // char[512] + constexpr std::ptrdiff_t m_LastEnterWeight = 0xA9C; // float32 + constexpr std::ptrdiff_t m_LastEnterTime = 0xAA0; // GameTime_t + constexpr std::ptrdiff_t m_LastExitWeight = 0xAA4; // float32 + constexpr std::ptrdiff_t m_LastExitTime = 0xAA8; // GameTime_t } // Parent: CPlayerControllerComponent // Field count: 5 @@ -7051,7 +7216,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_animationController (CBaseAnimGraphController) namespace CBodyComponentBaseAnimGraph { - constexpr std::ptrdiff_t m_animationController = 0x510; // CBaseAnimGraphController + constexpr std::ptrdiff_t m_animationController = 0x4B0; // CBaseAnimGraphController } // Parent: None // Field count: 0 @@ -7071,11 +7236,11 @@ namespace cs2_dumper { // Parent: CServerOnlyModelEntity // Field count: 5 namespace CFogVolume { - constexpr std::ptrdiff_t m_fogName = 0x7D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_postProcessName = 0x7E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_colorCorrectionName = 0x7E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bDisabled = 0x7F8; // bool - constexpr std::ptrdiff_t m_bInFogVolumesList = 0x7F9; // bool + constexpr std::ptrdiff_t m_fogName = 0x730; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_postProcessName = 0x738; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_colorCorrectionName = 0x740; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bDisabled = 0x750; // bool + constexpr std::ptrdiff_t m_bInFogVolumesList = 0x751; // bool } // Parent: CBaseModelEntity // Field count: 18 @@ -7084,41 +7249,41 @@ namespace cs2_dumper { // MNetworkOverride // MNetworkOverride namespace CFuncRotating { - constexpr std::ptrdiff_t m_OnStopped = 0x7D8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStarted = 0x800; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnReachedStart = 0x828; // CEntityIOOutput - constexpr std::ptrdiff_t m_localRotationVector = 0x850; // RotationVector - constexpr std::ptrdiff_t m_flFanFriction = 0x85C; // float32 - constexpr std::ptrdiff_t m_flAttenuation = 0x860; // float32 - constexpr std::ptrdiff_t m_flVolume = 0x864; // float32 - constexpr std::ptrdiff_t m_flTargetSpeed = 0x868; // float32 - constexpr std::ptrdiff_t m_flMaxSpeed = 0x86C; // float32 - constexpr std::ptrdiff_t m_flBlockDamage = 0x870; // float32 - constexpr std::ptrdiff_t m_NoiseRunning = 0x878; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bReversed = 0x880; // bool - constexpr std::ptrdiff_t m_bAccelDecel = 0x881; // bool - constexpr std::ptrdiff_t m_prevLocalAngles = 0x898; // QAngle - constexpr std::ptrdiff_t m_angStart = 0x8A4; // QAngle - constexpr std::ptrdiff_t m_bStopAtStartPos = 0x8B0; // bool - constexpr std::ptrdiff_t m_vecClientOrigin = 0x8B4; // Vector - constexpr std::ptrdiff_t m_vecClientAngles = 0x8C0; // QAngle + constexpr std::ptrdiff_t m_OnStopped = 0x730; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStarted = 0x748; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnReachedStart = 0x760; // CEntityIOOutput + constexpr std::ptrdiff_t m_localRotationVector = 0x778; // RotationVector + constexpr std::ptrdiff_t m_flFanFriction = 0x784; // float32 + constexpr std::ptrdiff_t m_flAttenuation = 0x788; // float32 + constexpr std::ptrdiff_t m_flVolume = 0x78C; // float32 + constexpr std::ptrdiff_t m_flTargetSpeed = 0x790; // float32 + constexpr std::ptrdiff_t m_flMaxSpeed = 0x794; // float32 + constexpr std::ptrdiff_t m_flBlockDamage = 0x798; // float32 + constexpr std::ptrdiff_t m_NoiseRunning = 0x7A0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bReversed = 0x7A8; // bool + constexpr std::ptrdiff_t m_bAccelDecel = 0x7A9; // bool + constexpr std::ptrdiff_t m_prevLocalAngles = 0x7C0; // QAngle + constexpr std::ptrdiff_t m_angStart = 0x7CC; // QAngle + constexpr std::ptrdiff_t m_bStopAtStartPos = 0x7D8; // bool + constexpr std::ptrdiff_t m_vecClientOrigin = 0x7DC; // Vector + constexpr std::ptrdiff_t m_vecClientAngles = 0x7E8; // QAngle } // Parent: CLogicalEntity // Field count: 13 namespace CTimerEntity { - constexpr std::ptrdiff_t m_OnTimer = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTimerHigh = 0x518; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTimerLow = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_iDisabled = 0x568; // int32 - constexpr std::ptrdiff_t m_flInitialDelay = 0x56C; // float32 - constexpr std::ptrdiff_t m_flRefireTime = 0x570; // float32 - constexpr std::ptrdiff_t m_bUpDownState = 0x574; // bool - constexpr std::ptrdiff_t m_iUseRandomTime = 0x578; // int32 - constexpr std::ptrdiff_t m_bPauseAfterFiring = 0x57C; // bool - constexpr std::ptrdiff_t m_flLowerRandomBound = 0x580; // float32 - constexpr std::ptrdiff_t m_flUpperRandomBound = 0x584; // float32 - constexpr std::ptrdiff_t m_flRemainingTime = 0x588; // float32 - constexpr std::ptrdiff_t m_bPaused = 0x58C; // bool + constexpr std::ptrdiff_t m_OnTimer = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTimerHigh = 0x4C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTimerLow = 0x4D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_iDisabled = 0x4F0; // int32 + constexpr std::ptrdiff_t m_flInitialDelay = 0x4F4; // float32 + constexpr std::ptrdiff_t m_flRefireTime = 0x4F8; // float32 + constexpr std::ptrdiff_t m_bUpDownState = 0x4FC; // bool + constexpr std::ptrdiff_t m_iUseRandomTime = 0x500; // int32 + constexpr std::ptrdiff_t m_bPauseAfterFiring = 0x504; // bool + constexpr std::ptrdiff_t m_flLowerRandomBound = 0x508; // float32 + constexpr std::ptrdiff_t m_flUpperRandomBound = 0x50C; // float32 + constexpr std::ptrdiff_t m_flRemainingTime = 0x510; // float32 + constexpr std::ptrdiff_t m_bPaused = 0x514; // bool } // Parent: None // Field count: 14 @@ -7139,30 +7304,18 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flNearestAreaDistanceThreshold = 0xE4; // float32 } // Parent: CPlayer_MovementServices - // Field count: 13 + // Field count: 7 // // Metadata: // NetworkVarNames: m_flFallVelocity (float32) - // NetworkVarNames: m_bInCrouch (bool) - // NetworkVarNames: m_nCrouchState (uint32) - // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t) - // NetworkVarNames: m_bDucked (bool) - // NetworkVarNames: m_bDucking (bool) - // NetworkVarNames: m_bInDuckJump (bool) namespace CPlayer_MovementServices_Humanoid { - constexpr std::ptrdiff_t m_flStepSoundTime = 0x238; // float32 - constexpr std::ptrdiff_t m_flFallVelocity = 0x23C; // float32 - constexpr std::ptrdiff_t m_bInCrouch = 0x240; // bool - constexpr std::ptrdiff_t m_nCrouchState = 0x244; // uint32 - constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x248; // GameTime_t - constexpr std::ptrdiff_t m_bDucked = 0x24C; // bool - constexpr std::ptrdiff_t m_bDucking = 0x24D; // bool - constexpr std::ptrdiff_t m_bInDuckJump = 0x24E; // bool - constexpr std::ptrdiff_t m_groundNormal = 0x250; // Vector - constexpr std::ptrdiff_t m_flSurfaceFriction = 0x25C; // float32 - constexpr std::ptrdiff_t m_surfaceProps = 0x260; // CUtlStringToken - constexpr std::ptrdiff_t m_nStepside = 0x270; // int32 - constexpr std::ptrdiff_t m_vecSmoothedVelocity = 0x274; // Vector + constexpr std::ptrdiff_t m_flStepSoundTime = 0x240; // float32 + constexpr std::ptrdiff_t m_flFallVelocity = 0x244; // float32 + constexpr std::ptrdiff_t m_groundNormal = 0x248; // Vector + constexpr std::ptrdiff_t m_flSurfaceFriction = 0x254; // float32 + constexpr std::ptrdiff_t m_surfaceProps = 0x258; // CUtlStringToken + constexpr std::ptrdiff_t m_nStepside = 0x268; // int32 + constexpr std::ptrdiff_t m_vecSmoothedVelocity = 0x26C; // Vector } // Parent: None // Field count: 0 @@ -7245,15 +7398,15 @@ namespace cs2_dumper { // NetworkVarNames: m_bEnabled (bool) // NetworkVarNames: m_bDraw3DSkybox (bool) namespace CFuncMonitor { - constexpr std::ptrdiff_t m_targetCamera = 0x7F8; // CUtlString - constexpr std::ptrdiff_t m_nResolutionEnum = 0x800; // int32 - constexpr std::ptrdiff_t m_bRenderShadows = 0x804; // bool - constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0x805; // bool - constexpr std::ptrdiff_t m_brushModelName = 0x808; // CUtlString - constexpr std::ptrdiff_t m_hTargetCamera = 0x810; // CHandle - constexpr std::ptrdiff_t m_bEnabled = 0x814; // bool - constexpr std::ptrdiff_t m_bDraw3DSkybox = 0x815; // bool - constexpr std::ptrdiff_t m_bStartEnabled = 0x816; // bool + constexpr std::ptrdiff_t m_targetCamera = 0x750; // CUtlString + constexpr std::ptrdiff_t m_nResolutionEnum = 0x758; // int32 + constexpr std::ptrdiff_t m_bRenderShadows = 0x75C; // bool + constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0x75D; // bool + constexpr std::ptrdiff_t m_brushModelName = 0x760; // CUtlString + constexpr std::ptrdiff_t m_hTargetCamera = 0x768; // CHandle + constexpr std::ptrdiff_t m_bEnabled = 0x76C; // bool + constexpr std::ptrdiff_t m_bDraw3DSkybox = 0x76D; // bool + constexpr std::ptrdiff_t m_bStartEnabled = 0x76E; // bool } // Parent: CBaseEntity // Field count: 3 @@ -7263,16 +7416,25 @@ namespace cs2_dumper { // NetworkVarNames: m_vBoxSize (Vector) // NetworkVarNames: m_bEnabled (bool) namespace CInfoVisibilityBox { - constexpr std::ptrdiff_t m_nMode = 0x4F4; // int32 - constexpr std::ptrdiff_t m_vBoxSize = 0x4F8; // Vector - constexpr std::ptrdiff_t m_bEnabled = 0x504; // bool + constexpr std::ptrdiff_t m_nMode = 0x4AC; // int32 + constexpr std::ptrdiff_t m_vBoxSize = 0x4B0; // Vector + constexpr std::ptrdiff_t m_bEnabled = 0x4BC; // bool } // Parent: CBaseToggle // Field count: 3 namespace CGunTarget { - constexpr std::ptrdiff_t m_on = 0x858; // bool - constexpr std::ptrdiff_t m_hTargetEnt = 0x85C; // CHandle - constexpr std::ptrdiff_t m_OnDeath = 0x860; // CEntityIOOutput + constexpr std::ptrdiff_t m_on = 0x7B0; // bool + constexpr std::ptrdiff_t m_hTargetEnt = 0x7B4; // CHandle + constexpr std::ptrdiff_t m_OnDeath = 0x7B8; // CEntityIOOutput + } + // Parent: CSoundEventEntity + // Field count: 5 + namespace CSoundEventConeEntity { + constexpr std::ptrdiff_t m_flEmitterAngle = 0x558; // float32 + constexpr std::ptrdiff_t m_flSweetSpotAngle = 0x55C; // float32 + constexpr std::ptrdiff_t m_flAttenMin = 0x560; // float32 + constexpr std::ptrdiff_t m_flAttenMax = 0x564; // float32 + constexpr std::ptrdiff_t m_iszParameterName = 0x568; // CUtlSymbolLarge } // Parent: CSoundOpvarSetAABBEntity // Field count: 0 @@ -7288,21 +7450,22 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_nDecoyShotTick (int) namespace CDecoyProjectile { - constexpr std::ptrdiff_t m_nDecoyShotTick = 0xC58; // int32 - constexpr std::ptrdiff_t m_shotsRemaining = 0xC5C; // int32 - constexpr std::ptrdiff_t m_fExpireTime = 0xC60; // GameTime_t - constexpr std::ptrdiff_t m_decoyWeaponDefIndex = 0xC70; // uint16 + constexpr std::ptrdiff_t m_nDecoyShotTick = 0xBC8; // int32 + constexpr std::ptrdiff_t m_shotsRemaining = 0xBCC; // int32 + constexpr std::ptrdiff_t m_fExpireTime = 0xBD0; // GameTime_t + constexpr std::ptrdiff_t m_decoyWeaponDefIndex = 0xBE0; // uint16 } // Parent: CBaseModelEntity // Field count: 0 namespace CPrecipitationBlocker { } // Parent: CSoundOpvarSetPointEntity - // Field count: 3 + // Field count: 4 namespace CSoundOpvarSetPathCornerEntity { - constexpr std::ptrdiff_t m_flDistMinSqr = 0x6C0; // float32 - constexpr std::ptrdiff_t m_flDistMaxSqr = 0x6C4; // float32 - constexpr std::ptrdiff_t m_iszPathCornerEntityName = 0x6C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bUseParentedPath = 0x658; // bool + constexpr std::ptrdiff_t m_flDistMinSqr = 0x65C; // float32 + constexpr std::ptrdiff_t m_flDistMaxSqr = 0x660; // float32 + constexpr std::ptrdiff_t m_iszPathCornerEntityName = 0x668; // CUtlSymbolLarge } // Parent: CPointEntity // Field count: 0 @@ -7316,6 +7479,19 @@ namespace cs2_dumper { // Field count: 0 namespace CWorld { } + // Parent: CLogicalEntity + // Field count: 9 + namespace CPathMoverEntitySpawner { + constexpr std::ptrdiff_t m_szSpawnTemplates = 0x4A8; // CUtlSymbolLarge[4] + constexpr std::ptrdiff_t m_nSpawnIndex = 0x4C8; // int32 + constexpr std::ptrdiff_t m_hPathMover = 0x4CC; // CHandle + constexpr std::ptrdiff_t m_flSpawnFrequencySeconds = 0x4D0; // float32 + constexpr std::ptrdiff_t m_flSpawnFrequencyDistToNearestMover = 0x4D4; // float32 + constexpr std::ptrdiff_t m_mapSpawnedMoverTemplates = 0x4D8; // CUtlHashtable,CPathMoverEntitySpawn> + constexpr std::ptrdiff_t m_nMaxActive = 0x4F8; // int32 + constexpr std::ptrdiff_t m_flLastSpawnTime = 0x4FC; // GameTime_t + constexpr std::ptrdiff_t m_bEnabled = 0x500; // bool + } // Parent: // Field count: 8 // @@ -7326,14 +7502,14 @@ namespace cs2_dumper { // NetworkVarNames: m_nBodyGroupChoices (int32) // NetworkVarNames: m_nIdealMotionType (int8) namespace CModelState { - constexpr std::ptrdiff_t m_hModel = 0xD0; // CStrongHandle - constexpr std::ptrdiff_t m_ModelName = 0xD8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0x125; // bool - constexpr std::ptrdiff_t m_MeshGroupMask = 0x1D0; // uint64 - constexpr std::ptrdiff_t m_nBodyGroupChoices = 0x220; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_nIdealMotionType = 0x26A; // int8 - constexpr std::ptrdiff_t m_nForceLOD = 0x26B; // int8 - constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x26C; // int8 + constexpr std::ptrdiff_t m_hModel = 0xA0; // CStrongHandle + constexpr std::ptrdiff_t m_ModelName = 0xA8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xF5; // bool + constexpr std::ptrdiff_t m_MeshGroupMask = 0x1A0; // uint64 + constexpr std::ptrdiff_t m_nBodyGroupChoices = 0x1F0; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_nIdealMotionType = 0x23A; // int8 + constexpr std::ptrdiff_t m_nForceLOD = 0x23B; // int8 + constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x23C; // int8 } // Parent: None // Field count: 3 @@ -7409,7 +7585,7 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterMassGreater { - constexpr std::ptrdiff_t m_fFilterMass = 0x548; // float32 + constexpr std::ptrdiff_t m_fFilterMass = 0x4E0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -7424,16 +7600,16 @@ namespace cs2_dumper { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) namespace CCSWeaponBaseGun { - constexpr std::ptrdiff_t m_zoomLevel = 0x11D0; // int32 - constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x11D4; // int32 - constexpr std::ptrdiff_t m_silencedModelIndex = 0x11E0; // int32 - constexpr std::ptrdiff_t m_inPrecache = 0x11E4; // bool - constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x11E5; // bool - constexpr std::ptrdiff_t m_nRevolverCylinderIdx = 0x11E8; // int32 - constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0x11EC; // bool - constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0x11ED; // bool - constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0x11EE; // bool - constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0x11EF; // bool + constexpr std::ptrdiff_t m_zoomLevel = 0x1130; // int32 + constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x1134; // int32 + constexpr std::ptrdiff_t m_silencedModelIndex = 0x1140; // int32 + constexpr std::ptrdiff_t m_inPrecache = 0x1144; // bool + constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x1145; // bool + constexpr std::ptrdiff_t m_nRevolverCylinderIdx = 0x1148; // int32 + constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0x114C; // bool + constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0x114D; // bool + constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0x114E; // bool + constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0x114F; // bool } // Parent: CBaseEntity // Field count: 0 @@ -7442,25 +7618,25 @@ namespace cs2_dumper { // Parent: CLogicAutosave // Field count: 4 namespace CLogicActiveAutosave { - constexpr std::ptrdiff_t m_TriggerHitPoints = 0x500; // int32 - constexpr std::ptrdiff_t m_flTimeToTrigger = 0x504; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x508; // GameTime_t - constexpr std::ptrdiff_t m_flDangerousTime = 0x50C; // float32 + constexpr std::ptrdiff_t m_TriggerHitPoints = 0x4B8; // int32 + constexpr std::ptrdiff_t m_flTimeToTrigger = 0x4BC; // float32 + constexpr std::ptrdiff_t m_flStartTime = 0x4C0; // GameTime_t + constexpr std::ptrdiff_t m_flDangerousTime = 0x4C4; // float32 } // Parent: CLogicalEntity // Field count: 11 namespace CMathCounter { - constexpr std::ptrdiff_t m_flMin = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flMax = 0x4F4; // float32 - constexpr std::ptrdiff_t m_bHitMin = 0x4F8; // bool - constexpr std::ptrdiff_t m_bHitMax = 0x4F9; // bool - constexpr std::ptrdiff_t m_bDisabled = 0x4FA; // bool - constexpr std::ptrdiff_t m_OutValue = 0x500; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnGetValue = 0x528; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnHitMin = 0x550; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHitMax = 0x578; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnChangedFromMin = 0x5A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnChangedFromMax = 0x5C8; // CEntityIOOutput + constexpr std::ptrdiff_t m_flMin = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flMax = 0x4AC; // float32 + constexpr std::ptrdiff_t m_bHitMin = 0x4B0; // bool + constexpr std::ptrdiff_t m_bHitMax = 0x4B1; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x4B2; // bool + constexpr std::ptrdiff_t m_OutValue = 0x4B8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnGetValue = 0x4D8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnHitMin = 0x4F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnHitMax = 0x510; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnChangedFromMin = 0x528; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnChangedFromMax = 0x540; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -7470,23 +7646,6 @@ namespace cs2_dumper { namespace CCSGameModeRules_ArmsRace { constexpr std::ptrdiff_t m_WeaponSequence = 0x30; // CNetworkUtlVectorBase } - // Parent: CPointEntity - // Field count: 13 - namespace CNavLinkAreaEntity { - constexpr std::ptrdiff_t m_flWidth = 0x4F0; // float32 - constexpr std::ptrdiff_t m_vLocatorOffset = 0x4F4; // VectorWS - constexpr std::ptrdiff_t m_qLocatorAnglesOffset = 0x500; // QAngle - constexpr std::ptrdiff_t m_strMovementForward = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strMovementReverse = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bEnabled = 0x550; // bool - constexpr std::ptrdiff_t m_bAllowCrossMovableConnections = 0x551; // bool - constexpr std::ptrdiff_t m_strFilterName = 0x558; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x560; // CHandle - constexpr std::ptrdiff_t m_OnNavLinkStart = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNavLinkFinish = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_bIsTerminus = 0x5B8; // bool - constexpr std::ptrdiff_t m_nSplits = 0x5BC; // int32 - } // Parent: CAttributeManager // Field count: 1 // @@ -7502,7 +7661,7 @@ namespace cs2_dumper { // Parent: CServerOnlyModelEntity // Field count: 1 namespace CCSPlace { - constexpr std::ptrdiff_t m_name = 0x7F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_name = 0x748; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -7515,7 +7674,7 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterContext { - constexpr std::ptrdiff_t m_iFilterContext = 0x548; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iFilterContext = 0x4E0; // CUtlSymbolLarge } // Parent: CLightDirectionalEntity // Field count: 0 @@ -7535,15 +7694,15 @@ namespace cs2_dumper { // NetworkVarNames: m_bProjectOnWater (bool) // NetworkVarNames: m_flDepthSortBias (float) namespace CEnvDecal { - constexpr std::ptrdiff_t m_hDecalMaterial = 0x7D8; // CStrongHandle - constexpr std::ptrdiff_t m_flWidth = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x7E4; // float32 - constexpr std::ptrdiff_t m_flDepth = 0x7E8; // float32 - constexpr std::ptrdiff_t m_nRenderOrder = 0x7EC; // uint32 - constexpr std::ptrdiff_t m_bProjectOnWorld = 0x7F0; // bool - constexpr std::ptrdiff_t m_bProjectOnCharacters = 0x7F1; // bool - constexpr std::ptrdiff_t m_bProjectOnWater = 0x7F2; // bool - constexpr std::ptrdiff_t m_flDepthSortBias = 0x7F4; // float32 + constexpr std::ptrdiff_t m_hDecalMaterial = 0x730; // CStrongHandle + constexpr std::ptrdiff_t m_flWidth = 0x738; // float32 + constexpr std::ptrdiff_t m_flHeight = 0x73C; // float32 + constexpr std::ptrdiff_t m_flDepth = 0x740; // float32 + constexpr std::ptrdiff_t m_nRenderOrder = 0x744; // uint32 + constexpr std::ptrdiff_t m_bProjectOnWorld = 0x748; // bool + constexpr std::ptrdiff_t m_bProjectOnCharacters = 0x749; // bool + constexpr std::ptrdiff_t m_bProjectOnWater = 0x74A; // bool + constexpr std::ptrdiff_t m_flDepthSortBias = 0x74C; // float32 } // Parent: CBaseEntity // Field count: 18 @@ -7568,24 +7727,24 @@ namespace cs2_dumper { // NetworkVarNames: m_bOverrideSunLightStrength (bool) // NetworkVarNames: m_bOverrideNoiseStrength (bool) namespace CEnvVolumetricFogVolume { - constexpr std::ptrdiff_t m_bActive = 0x4F0; // bool - constexpr std::ptrdiff_t m_vBoxMins = 0x4F4; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x500; // Vector - constexpr std::ptrdiff_t m_bStartDisabled = 0x50C; // bool - constexpr std::ptrdiff_t m_bIndirectUseLPVs = 0x50D; // bool - constexpr std::ptrdiff_t m_flStrength = 0x510; // float32 - constexpr std::ptrdiff_t m_nFalloffShape = 0x514; // int32 - constexpr std::ptrdiff_t m_flFalloffExponent = 0x518; // float32 - constexpr std::ptrdiff_t m_flHeightFogDepth = 0x51C; // float32 - constexpr std::ptrdiff_t m_fHeightFogEdgeWidth = 0x520; // float32 - constexpr std::ptrdiff_t m_fIndirectLightStrength = 0x524; // float32 - constexpr std::ptrdiff_t m_fSunLightStrength = 0x528; // float32 - constexpr std::ptrdiff_t m_fNoiseStrength = 0x52C; // float32 - constexpr std::ptrdiff_t m_TintColor = 0x530; // Color - constexpr std::ptrdiff_t m_bOverrideTintColor = 0x534; // bool - constexpr std::ptrdiff_t m_bOverrideIndirectLightStrength = 0x535; // bool - constexpr std::ptrdiff_t m_bOverrideSunLightStrength = 0x536; // bool - constexpr std::ptrdiff_t m_bOverrideNoiseStrength = 0x537; // bool + constexpr std::ptrdiff_t m_bActive = 0x4A8; // bool + constexpr std::ptrdiff_t m_vBoxMins = 0x4AC; // Vector + constexpr std::ptrdiff_t m_vBoxMaxs = 0x4B8; // Vector + constexpr std::ptrdiff_t m_bStartDisabled = 0x4C4; // bool + constexpr std::ptrdiff_t m_bIndirectUseLPVs = 0x4C5; // bool + constexpr std::ptrdiff_t m_flStrength = 0x4C8; // float32 + constexpr std::ptrdiff_t m_nFalloffShape = 0x4CC; // int32 + constexpr std::ptrdiff_t m_flFalloffExponent = 0x4D0; // float32 + constexpr std::ptrdiff_t m_flHeightFogDepth = 0x4D4; // float32 + constexpr std::ptrdiff_t m_fHeightFogEdgeWidth = 0x4D8; // float32 + constexpr std::ptrdiff_t m_fIndirectLightStrength = 0x4DC; // float32 + constexpr std::ptrdiff_t m_fSunLightStrength = 0x4E0; // float32 + constexpr std::ptrdiff_t m_fNoiseStrength = 0x4E4; // float32 + constexpr std::ptrdiff_t m_TintColor = 0x4E8; // Color + constexpr std::ptrdiff_t m_bOverrideTintColor = 0x4EC; // bool + constexpr std::ptrdiff_t m_bOverrideIndirectLightStrength = 0x4ED; // bool + constexpr std::ptrdiff_t m_bOverrideSunLightStrength = 0x4EE; // bool + constexpr std::ptrdiff_t m_bOverrideNoiseStrength = 0x4EF; // bool } // Parent: CBaseEntity // Field count: 0 @@ -7610,38 +7769,38 @@ namespace cs2_dumper { // Parent: CItem // Field count: 32 namespace CItemGeneric { - constexpr std::ptrdiff_t m_bHasTriggerRadius = 0xB84; // bool - constexpr std::ptrdiff_t m_bHasPickupRadius = 0xB85; // bool - constexpr std::ptrdiff_t m_flPickupRadiusSqr = 0xB88; // float32 - constexpr std::ptrdiff_t m_flTriggerRadiusSqr = 0xB8C; // float32 - constexpr std::ptrdiff_t m_flLastPickupCheck = 0xB90; // GameTime_t - constexpr std::ptrdiff_t m_bPlayerCounterListenerAdded = 0xB94; // bool - constexpr std::ptrdiff_t m_bPlayerInTriggerRadius = 0xB95; // bool - constexpr std::ptrdiff_t m_hSpawnParticleEffect = 0xB98; // CStrongHandle - constexpr std::ptrdiff_t m_pAmbientSoundEffect = 0xBA0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bAutoStartAmbientSound = 0xBA8; // bool - constexpr std::ptrdiff_t m_pSpawnScriptFunction = 0xBB0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPickupParticleEffect = 0xBB8; // CStrongHandle - constexpr std::ptrdiff_t m_pPickupSoundEffect = 0xBC0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pPickupScriptFunction = 0xBC8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTimeoutParticleEffect = 0xBD0; // CStrongHandle - constexpr std::ptrdiff_t m_pTimeoutSoundEffect = 0xBD8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pTimeoutScriptFunction = 0xBE0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pPickupFilterName = 0xBE8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPickupFilter = 0xBF0; // CHandle - constexpr std::ptrdiff_t m_OnPickup = 0xBF8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTimeout = 0xC20; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTriggerStartTouch = 0xC48; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTriggerTouch = 0xC70; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTriggerEndTouch = 0xC98; // CEntityIOOutput - constexpr std::ptrdiff_t m_pAllowPickupScriptFunction = 0xCC0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flPickupRadius = 0xCC8; // float32 - constexpr std::ptrdiff_t m_flTriggerRadius = 0xCCC; // float32 - constexpr std::ptrdiff_t m_pTriggerSoundEffect = 0xCD0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bGlowWhenInTrigger = 0xCD8; // bool - constexpr std::ptrdiff_t m_glowColor = 0xCD9; // Color - constexpr std::ptrdiff_t m_bUseable = 0xCDD; // bool - constexpr std::ptrdiff_t m_hTriggerHelper = 0xCE0; // CHandle + constexpr std::ptrdiff_t m_bHasTriggerRadius = 0xAD4; // bool + constexpr std::ptrdiff_t m_bHasPickupRadius = 0xAD5; // bool + constexpr std::ptrdiff_t m_flPickupRadiusSqr = 0xAD8; // float32 + constexpr std::ptrdiff_t m_flTriggerRadiusSqr = 0xADC; // float32 + constexpr std::ptrdiff_t m_flLastPickupCheck = 0xAE0; // GameTime_t + constexpr std::ptrdiff_t m_bPlayerCounterListenerAdded = 0xAE4; // bool + constexpr std::ptrdiff_t m_bPlayerInTriggerRadius = 0xAE5; // bool + constexpr std::ptrdiff_t m_hSpawnParticleEffect = 0xAE8; // CStrongHandle + constexpr std::ptrdiff_t m_pAmbientSoundEffect = 0xAF0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bAutoStartAmbientSound = 0xAF8; // bool + constexpr std::ptrdiff_t m_pSpawnScriptFunction = 0xB00; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hPickupParticleEffect = 0xB08; // CStrongHandle + constexpr std::ptrdiff_t m_pPickupSoundEffect = 0xB10; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_pPickupScriptFunction = 0xB18; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hTimeoutParticleEffect = 0xB20; // CStrongHandle + constexpr std::ptrdiff_t m_pTimeoutSoundEffect = 0xB28; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_pTimeoutScriptFunction = 0xB30; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_pPickupFilterName = 0xB38; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hPickupFilter = 0xB40; // CHandle + constexpr std::ptrdiff_t m_OnPickup = 0xB48; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTimeout = 0xB60; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTriggerStartTouch = 0xB78; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTriggerTouch = 0xB90; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTriggerEndTouch = 0xBA8; // CEntityIOOutput + constexpr std::ptrdiff_t m_pAllowPickupScriptFunction = 0xBC0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flPickupRadius = 0xBC8; // float32 + constexpr std::ptrdiff_t m_flTriggerRadius = 0xBCC; // float32 + constexpr std::ptrdiff_t m_pTriggerSoundEffect = 0xBD0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bGlowWhenInTrigger = 0xBD8; // bool + constexpr std::ptrdiff_t m_glowColor = 0xBD9; // Color + constexpr std::ptrdiff_t m_bUseable = 0xBDD; // bool + constexpr std::ptrdiff_t m_hTriggerHelper = 0xBE0; // CHandle } // Parent: CBaseEntity // Field count: 44 @@ -7665,50 +7824,50 @@ namespace cs2_dumper { // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t) // NetworkVarNames: m_flInputOffset (float) namespace CPointValueRemapper { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_bUpdateOnClient = 0x4F1; // bool - constexpr std::ptrdiff_t m_nInputType = 0x4F4; // ValueRemapperInputType_t - constexpr std::ptrdiff_t m_iszRemapLineStartName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszRemapLineEndName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hRemapLineStart = 0x508; // CHandle - constexpr std::ptrdiff_t m_hRemapLineEnd = 0x50C; // CHandle - constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x510; // float32 - constexpr std::ptrdiff_t m_flDisengageDistance = 0x514; // float32 - constexpr std::ptrdiff_t m_flEngageDistance = 0x518; // float32 - constexpr std::ptrdiff_t m_bRequiresUseKey = 0x51C; // bool - constexpr std::ptrdiff_t m_nOutputType = 0x520; // ValueRemapperOutputType_t - constexpr std::ptrdiff_t m_iszOutputEntityName = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOutputEntity2Name = 0x530; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOutputEntity3Name = 0x538; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOutputEntity4Name = 0x540; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hOutputEntities = 0x548; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_nHapticsType = 0x560; // ValueRemapperHapticsType_t - constexpr std::ptrdiff_t m_nMomentumType = 0x564; // ValueRemapperMomentumType_t - constexpr std::ptrdiff_t m_flMomentumModifier = 0x568; // float32 - constexpr std::ptrdiff_t m_flSnapValue = 0x56C; // float32 - constexpr std::ptrdiff_t m_flCurrentMomentum = 0x570; // float32 - constexpr std::ptrdiff_t m_nRatchetType = 0x574; // ValueRemapperRatchetType_t - constexpr std::ptrdiff_t m_flRatchetOffset = 0x578; // float32 - constexpr std::ptrdiff_t m_flInputOffset = 0x57C; // float32 - constexpr std::ptrdiff_t m_bEngaged = 0x580; // bool - constexpr std::ptrdiff_t m_bFirstUpdate = 0x581; // bool - constexpr std::ptrdiff_t m_flPreviousValue = 0x584; // float32 - constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x588; // GameTime_t - constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x58C; // Vector - constexpr std::ptrdiff_t m_hUsingPlayer = 0x598; // CHandle - constexpr std::ptrdiff_t m_flCustomOutputValue = 0x59C; // float32 - constexpr std::ptrdiff_t m_iszSoundEngage = 0x5A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundDisengage = 0x5A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundReachedValueZero = 0x5B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundReachedValueOne = 0x5B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundMovingLoop = 0x5C0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Position = 0x5E0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_PositionDelta = 0x608; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnReachedValueZero = 0x630; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnReachedValueOne = 0x658; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnReachedValueCustom = 0x680; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEngage = 0x6A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnDisengage = 0x6D0; // CEntityIOOutput + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_bUpdateOnClient = 0x4A9; // bool + constexpr std::ptrdiff_t m_nInputType = 0x4AC; // ValueRemapperInputType_t + constexpr std::ptrdiff_t m_iszRemapLineStartName = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszRemapLineEndName = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hRemapLineStart = 0x4C0; // CHandle + constexpr std::ptrdiff_t m_hRemapLineEnd = 0x4C4; // CHandle + constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x4C8; // float32 + constexpr std::ptrdiff_t m_flDisengageDistance = 0x4CC; // float32 + constexpr std::ptrdiff_t m_flEngageDistance = 0x4D0; // float32 + constexpr std::ptrdiff_t m_bRequiresUseKey = 0x4D4; // bool + constexpr std::ptrdiff_t m_nOutputType = 0x4D8; // ValueRemapperOutputType_t + constexpr std::ptrdiff_t m_iszOutputEntityName = 0x4E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOutputEntity2Name = 0x4E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOutputEntity3Name = 0x4F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOutputEntity4Name = 0x4F8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hOutputEntities = 0x500; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_nHapticsType = 0x518; // ValueRemapperHapticsType_t + constexpr std::ptrdiff_t m_nMomentumType = 0x51C; // ValueRemapperMomentumType_t + constexpr std::ptrdiff_t m_flMomentumModifier = 0x520; // float32 + constexpr std::ptrdiff_t m_flSnapValue = 0x524; // float32 + constexpr std::ptrdiff_t m_flCurrentMomentum = 0x528; // float32 + constexpr std::ptrdiff_t m_nRatchetType = 0x52C; // ValueRemapperRatchetType_t + constexpr std::ptrdiff_t m_flRatchetOffset = 0x530; // float32 + constexpr std::ptrdiff_t m_flInputOffset = 0x534; // float32 + constexpr std::ptrdiff_t m_bEngaged = 0x538; // bool + constexpr std::ptrdiff_t m_bFirstUpdate = 0x539; // bool + constexpr std::ptrdiff_t m_flPreviousValue = 0x53C; // float32 + constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x540; // GameTime_t + constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x544; // Vector + constexpr std::ptrdiff_t m_hUsingPlayer = 0x550; // CHandle + constexpr std::ptrdiff_t m_flCustomOutputValue = 0x554; // float32 + constexpr std::ptrdiff_t m_iszSoundEngage = 0x558; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSoundDisengage = 0x560; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSoundReachedValueZero = 0x568; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSoundReachedValueOne = 0x570; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSoundMovingLoop = 0x578; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_Position = 0x598; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_PositionDelta = 0x5B8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnReachedValueZero = 0x5D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnReachedValueOne = 0x5F0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnReachedValueCustom = 0x608; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnEngage = 0x620; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnDisengage = 0x638; // CEntityIOOutput } // Parent: None // Field count: 3 @@ -7730,32 +7889,32 @@ namespace cs2_dumper { // NetworkVarNames: m_ragAngles (QAngle) // NetworkVarNames: m_flBlendWeight (float32) namespace CRagdollProp { - constexpr std::ptrdiff_t m_ragdoll = 0xAA0; // ragdoll_t - constexpr std::ptrdiff_t m_bStartDisabled = 0xAF0; // bool - constexpr std::ptrdiff_t m_ragEnabled = 0xAF8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_ragPos = 0xB10; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_ragAngles = 0xB28; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_lastUpdateTickCount = 0xB40; // uint32 - constexpr std::ptrdiff_t m_allAsleep = 0xB44; // bool - constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xB45; // bool - constexpr std::ptrdiff_t m_hDamageEntity = 0xB48; // CHandle - constexpr std::ptrdiff_t m_hKiller = 0xB4C; // CHandle - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xB50; // CHandle - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xB54; // GameTime_t - constexpr std::ptrdiff_t m_flFadeOutStartTime = 0xB58; // GameTime_t - constexpr std::ptrdiff_t m_flFadeTime = 0xB5C; // float32 - constexpr std::ptrdiff_t m_vecLastOrigin = 0xB60; // VectorWS - constexpr std::ptrdiff_t m_flAwakeTime = 0xB6C; // GameTime_t - constexpr std::ptrdiff_t m_flLastOriginChangeTime = 0xB70; // GameTime_t - constexpr std::ptrdiff_t m_strOriginClassName = 0xB78; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strSourceClassName = 0xB80; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bHasBeenPhysgunned = 0xB88; // bool - constexpr std::ptrdiff_t m_bAllowStretch = 0xB89; // bool - constexpr std::ptrdiff_t m_flBlendWeight = 0xB8C; // float32 - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xB90; // float32 - constexpr std::ptrdiff_t m_ragdollMins = 0xB98; // CUtlVector - constexpr std::ptrdiff_t m_ragdollMaxs = 0xBB0; // CUtlVector - constexpr std::ptrdiff_t m_bShouldDeleteActivationRecord = 0xBC8; // bool + constexpr std::ptrdiff_t m_ragdoll = 0xA30; // ragdoll_t + constexpr std::ptrdiff_t m_bStartDisabled = 0xA80; // bool + constexpr std::ptrdiff_t m_ragEnabled = 0xA88; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_ragPos = 0xAA0; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_ragAngles = 0xAB8; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_lastUpdateTickCount = 0xAD0; // uint32 + constexpr std::ptrdiff_t m_allAsleep = 0xAD4; // bool + constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xAD5; // bool + constexpr std::ptrdiff_t m_hDamageEntity = 0xAD8; // CHandle + constexpr std::ptrdiff_t m_hKiller = 0xADC; // CHandle + constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xAE0; // CHandle + constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xAE4; // GameTime_t + constexpr std::ptrdiff_t m_flFadeOutStartTime = 0xAE8; // GameTime_t + constexpr std::ptrdiff_t m_flFadeTime = 0xAEC; // float32 + constexpr std::ptrdiff_t m_vecLastOrigin = 0xAF0; // VectorWS + constexpr std::ptrdiff_t m_flAwakeTime = 0xAFC; // GameTime_t + constexpr std::ptrdiff_t m_flLastOriginChangeTime = 0xB00; // GameTime_t + constexpr std::ptrdiff_t m_strOriginClassName = 0xB08; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_strSourceClassName = 0xB10; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bHasBeenPhysgunned = 0xB18; // bool + constexpr std::ptrdiff_t m_bAllowStretch = 0xB19; // bool + constexpr std::ptrdiff_t m_flBlendWeight = 0xB1C; // float32 + constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xB20; // float32 + constexpr std::ptrdiff_t m_ragdollMins = 0xB28; // CUtlVector + constexpr std::ptrdiff_t m_ragdollMaxs = 0xB40; // CUtlVector + constexpr std::ptrdiff_t m_bShouldDeleteActivationRecord = 0xB58; // bool } // Parent: CEntityComponent // Field count: 1 @@ -7765,20 +7924,20 @@ namespace cs2_dumper { // Parent: CBasePlatTrain // Field count: 6 namespace CFuncTrain { - constexpr std::ptrdiff_t m_hCurrentTarget = 0x880; // CHandle - constexpr std::ptrdiff_t m_activated = 0x884; // bool - constexpr std::ptrdiff_t m_hEnemy = 0x888; // CHandle - constexpr std::ptrdiff_t m_flBlockDamage = 0x88C; // float32 - constexpr std::ptrdiff_t m_flNextBlockTime = 0x890; // GameTime_t - constexpr std::ptrdiff_t m_iszLastTarget = 0x898; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hCurrentTarget = 0x7D8; // CHandle + constexpr std::ptrdiff_t m_activated = 0x7DC; // bool + constexpr std::ptrdiff_t m_hEnemy = 0x7E0; // CHandle + constexpr std::ptrdiff_t m_flBlockDamage = 0x7E4; // float32 + constexpr std::ptrdiff_t m_flNextBlockTime = 0x7E8; // GameTime_t + constexpr std::ptrdiff_t m_iszLastTarget = 0x7F0; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 4 namespace CAI_ChangeHintGroup { - constexpr std::ptrdiff_t m_iSearchType = 0x4F0; // int32 - constexpr std::ptrdiff_t m_strSearchName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strNewHintGroup = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flRadius = 0x508; // float32 + constexpr std::ptrdiff_t m_iSearchType = 0x4A8; // int32 + constexpr std::ptrdiff_t m_strSearchName = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_strNewHintGroup = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flRadius = 0x4C0; // float32 } // Parent: CPlayerPawnComponent // Field count: 1 @@ -7786,38 +7945,39 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t) namespace CCSPlayer_BuyServices { - constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0xC8; // CUtlVectorEmbeddedNetworkVar + constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0xD0; // CUtlVectorEmbeddedNetworkVar } // Parent: CCSWeaponBaseGun // Field count: 0 namespace CWeaponAug { } // Parent: CPhysConstraint - // Field count: 18 + // Field count: 19 namespace CPhysHinge { - constexpr std::ptrdiff_t m_soundInfo = 0x568; // ConstraintSoundInfo - constexpr std::ptrdiff_t m_NotifyMinLimitReached = 0x600; // CEntityIOOutput - constexpr std::ptrdiff_t m_NotifyMaxLimitReached = 0x628; // CEntityIOOutput - constexpr std::ptrdiff_t m_bAtMinLimit = 0x650; // bool - constexpr std::ptrdiff_t m_bAtMaxLimit = 0x651; // bool - constexpr std::ptrdiff_t m_hinge = 0x654; // constraint_hingeparams_t - constexpr std::ptrdiff_t m_hingeFriction = 0x694; // float32 - constexpr std::ptrdiff_t m_systemLoadScale = 0x698; // float32 - constexpr std::ptrdiff_t m_bIsAxisLocal = 0x69C; // bool - constexpr std::ptrdiff_t m_flMinRotation = 0x6A0; // float32 - constexpr std::ptrdiff_t m_flMaxRotation = 0x6A4; // float32 - constexpr std::ptrdiff_t m_flInitialRotation = 0x6A8; // float32 - constexpr std::ptrdiff_t m_flMotorFrequency = 0x6AC; // float32 - constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x6B0; // float32 - constexpr std::ptrdiff_t m_flAngleSpeed = 0x6B4; // float32 - constexpr std::ptrdiff_t m_flAngleSpeedThreshold = 0x6B8; // float32 - constexpr std::ptrdiff_t m_OnStartMoving = 0x6C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStopMoving = 0x6E8; // CEntityIOOutput + constexpr std::ptrdiff_t m_soundInfo = 0x510; // ConstraintSoundInfo + constexpr std::ptrdiff_t m_NotifyMinLimitReached = 0x5A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_NotifyMaxLimitReached = 0x5C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_bAtMinLimit = 0x5D8; // bool + constexpr std::ptrdiff_t m_bAtMaxLimit = 0x5D9; // bool + constexpr std::ptrdiff_t m_hinge = 0x5DC; // constraint_hingeparams_t + constexpr std::ptrdiff_t m_hingeFriction = 0x61C; // float32 + constexpr std::ptrdiff_t m_systemLoadScale = 0x620; // float32 + constexpr std::ptrdiff_t m_bIsAxisLocal = 0x624; // bool + constexpr std::ptrdiff_t m_flMinRotation = 0x628; // float32 + constexpr std::ptrdiff_t m_flMaxRotation = 0x62C; // float32 + constexpr std::ptrdiff_t m_flInitialRotation = 0x630; // float32 + constexpr std::ptrdiff_t m_flMotorFrequency = 0x634; // float32 + constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x638; // float32 + constexpr std::ptrdiff_t m_flAngleSpeed = 0x63C; // float32 + constexpr std::ptrdiff_t m_flAngleSpeedThreshold = 0x640; // float32 + constexpr std::ptrdiff_t m_flLimitsDebugVisRotation = 0x644; // float32 + constexpr std::ptrdiff_t m_OnStartMoving = 0x648; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStopMoving = 0x660; // CEntityIOOutput } // Parent: CBaseTrigger // Field count: 1 namespace CBuyZone { - constexpr std::ptrdiff_t m_LegacyTeamNum = 0x9A8; // int32 + constexpr std::ptrdiff_t m_LegacyTeamNum = 0x890; // int32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -7836,13 +7996,13 @@ namespace cs2_dumper { // NetworkVarNames: m_bWorldLayerVisible (bool) // NetworkVarNames: m_bEntitiesSpawned (bool) namespace CInfoWorldLayer { - constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_worldName = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_layerName = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x528; // bool - constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x529; // bool - constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x52A; // bool - constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x52C; // uint32 + constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_worldName = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_layerName = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x4D0; // bool + constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x4D1; // bool + constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x4D2; // bool + constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x4D4; // uint32 } // Parent: CBodyComponentSkeletonInstance // Field count: 0 @@ -7855,12 +8015,12 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 1 namespace CPointGiveAmmo { - constexpr std::ptrdiff_t m_pActivator = 0x4F0; // CHandle + constexpr std::ptrdiff_t m_pActivator = 0x4A8; // CHandle } // Parent: CBaseFilter // Field count: 1 namespace FilterDamageType { - constexpr std::ptrdiff_t m_iDamageType = 0x548; // int32 + constexpr std::ptrdiff_t m_iDamageType = 0x4E0; // int32 } // Parent: CBaseEntity // Field count: 26 @@ -7889,32 +8049,32 @@ namespace cs2_dumper { // NetworkVarNames: m_flDofFarBlurry (float) // NetworkVarNames: m_flDofTiltToGround (float) namespace CPointCamera { - constexpr std::ptrdiff_t m_FOV = 0x4F0; // float32 - constexpr std::ptrdiff_t m_Resolution = 0x4F4; // float32 - constexpr std::ptrdiff_t m_bFogEnable = 0x4F8; // bool - constexpr std::ptrdiff_t m_FogColor = 0x4F9; // Color - constexpr std::ptrdiff_t m_flFogStart = 0x500; // float32 - constexpr std::ptrdiff_t m_flFogEnd = 0x504; // float32 - constexpr std::ptrdiff_t m_flFogMaxDensity = 0x508; // float32 - constexpr std::ptrdiff_t m_bActive = 0x50C; // bool - constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x50D; // bool - constexpr std::ptrdiff_t m_flAspectRatio = 0x510; // float32 - constexpr std::ptrdiff_t m_bNoSky = 0x514; // bool - constexpr std::ptrdiff_t m_fBrightness = 0x518; // float32 - constexpr std::ptrdiff_t m_flZFar = 0x51C; // float32 - constexpr std::ptrdiff_t m_flZNear = 0x520; // float32 - constexpr std::ptrdiff_t m_bCanHLTVUse = 0x524; // bool - constexpr std::ptrdiff_t m_bAlignWithParent = 0x525; // bool - constexpr std::ptrdiff_t m_bDofEnabled = 0x526; // bool - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x528; // float32 - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x52C; // float32 - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x530; // float32 - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x534; // float32 - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x538; // float32 - constexpr std::ptrdiff_t m_TargetFOV = 0x53C; // float32 - constexpr std::ptrdiff_t m_DegreesPerSecond = 0x540; // float32 - constexpr std::ptrdiff_t m_bIsOn = 0x544; // bool - constexpr std::ptrdiff_t m_pNext = 0x548; // CPointCamera* + constexpr std::ptrdiff_t m_FOV = 0x4A8; // float32 + constexpr std::ptrdiff_t m_Resolution = 0x4AC; // float32 + constexpr std::ptrdiff_t m_bFogEnable = 0x4B0; // bool + constexpr std::ptrdiff_t m_FogColor = 0x4B1; // Color + constexpr std::ptrdiff_t m_flFogStart = 0x4B8; // float32 + constexpr std::ptrdiff_t m_flFogEnd = 0x4BC; // float32 + constexpr std::ptrdiff_t m_flFogMaxDensity = 0x4C0; // float32 + constexpr std::ptrdiff_t m_bActive = 0x4C4; // bool + constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x4C5; // bool + constexpr std::ptrdiff_t m_flAspectRatio = 0x4C8; // float32 + constexpr std::ptrdiff_t m_bNoSky = 0x4CC; // bool + constexpr std::ptrdiff_t m_fBrightness = 0x4D0; // float32 + constexpr std::ptrdiff_t m_flZFar = 0x4D4; // float32 + constexpr std::ptrdiff_t m_flZNear = 0x4D8; // float32 + constexpr std::ptrdiff_t m_bCanHLTVUse = 0x4DC; // bool + constexpr std::ptrdiff_t m_bAlignWithParent = 0x4DD; // bool + constexpr std::ptrdiff_t m_bDofEnabled = 0x4DE; // bool + constexpr std::ptrdiff_t m_flDofNearBlurry = 0x4E0; // float32 + constexpr std::ptrdiff_t m_flDofNearCrisp = 0x4E4; // float32 + constexpr std::ptrdiff_t m_flDofFarCrisp = 0x4E8; // float32 + constexpr std::ptrdiff_t m_flDofFarBlurry = 0x4EC; // float32 + constexpr std::ptrdiff_t m_flDofTiltToGround = 0x4F0; // float32 + constexpr std::ptrdiff_t m_TargetFOV = 0x4F4; // float32 + constexpr std::ptrdiff_t m_DegreesPerSecond = 0x4F8; // float32 + constexpr std::ptrdiff_t m_bIsOn = 0x4FC; // bool + constexpr std::ptrdiff_t m_pNext = 0x500; // CPointCamera* } // Parent: // Field count: 2 @@ -7940,7 +8100,34 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterProximity { - constexpr std::ptrdiff_t m_flRadius = 0x548; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x4E0; // float32 + } + // Parent: None + // Field count: 20 + // + // Metadata: + // MGetKV3ClassDefaults + namespace CCS2WeaponGraphController { + constexpr std::ptrdiff_t m_action = 0x90; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_bActionReset = 0xA8; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponActionSpeedScale = 0xC0; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_weaponCategory = 0xD8; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_weaponType = 0xF0; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_weaponExtraInfo = 0x108; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponAmmo = 0x120; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponAmmoMax = 0x138; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponAmmoReserve = 0x150; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_bWeaponIsSilenced = 0x168; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flWeaponIronsightAmount = 0x180; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_bIsUsingLegacyModel = 0x198; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_idleVariation = 0x1B0; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_deployVariation = 0x1C8; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_attackType = 0x1E0; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_attackThrowStrength = 0x1F8; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_flAttackVariation = 0x210; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_inspectVariation = 0x228; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_inspectExtraInfo = 0x240; // CAnimGraph2ParamOptionalRef + constexpr std::ptrdiff_t m_reloadStage = 0x258; // CAnimGraph2ParamOptionalRef } // Parent: None // Field count: 21 @@ -8005,16 +8192,16 @@ namespace cs2_dumper { // NetworkVarNames: m_vDissolverOrigin (Vector) // NetworkVarNames: m_nMagnitude (uint32) namespace CEntityDissolve { - constexpr std::ptrdiff_t m_flFadeInStart = 0x7D8; // float32 - constexpr std::ptrdiff_t m_flFadeInLength = 0x7DC; // float32 - constexpr std::ptrdiff_t m_flFadeOutModelStart = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flFadeOutModelLength = 0x7E4; // float32 - constexpr std::ptrdiff_t m_flFadeOutStart = 0x7E8; // float32 - constexpr std::ptrdiff_t m_flFadeOutLength = 0x7EC; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x7F0; // GameTime_t - constexpr std::ptrdiff_t m_nDissolveType = 0x7F4; // EntityDisolveType_t - constexpr std::ptrdiff_t m_vDissolverOrigin = 0x7F8; // Vector - constexpr std::ptrdiff_t m_nMagnitude = 0x804; // uint32 + constexpr std::ptrdiff_t m_flFadeInStart = 0x730; // float32 + constexpr std::ptrdiff_t m_flFadeInLength = 0x734; // float32 + constexpr std::ptrdiff_t m_flFadeOutModelStart = 0x738; // float32 + constexpr std::ptrdiff_t m_flFadeOutModelLength = 0x73C; // float32 + constexpr std::ptrdiff_t m_flFadeOutStart = 0x740; // float32 + constexpr std::ptrdiff_t m_flFadeOutLength = 0x744; // float32 + constexpr std::ptrdiff_t m_flStartTime = 0x748; // GameTime_t + constexpr std::ptrdiff_t m_nDissolveType = 0x74C; // EntityDisolveType_t + constexpr std::ptrdiff_t m_vDissolverOrigin = 0x750; // Vector + constexpr std::ptrdiff_t m_nMagnitude = 0x75C; // uint32 } // Parent: None // Field count: 189 @@ -8068,12 +8255,12 @@ namespace cs2_dumper { // NetworkVarNames: m_bIsDroppingItems (bool) // NetworkVarNames: m_bIsQuestEligible (bool) // NetworkVarNames: m_bIsHltvActive (bool) + // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_arrProhibitedItemIndices (uint16) // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32) // NetworkVarNames: m_numBestOfMaps (int) // NetworkVarNames: m_nHalloweenMaskListSeed (int) // NetworkVarNames: m_bBombDropped (bool) - // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_iRoundWinStatus (int) // NetworkVarNames: m_eRoundWinReason (int) // NetworkVarNames: m_bTCantBuy (bool) @@ -8163,12 +8350,12 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsDroppingItems = 0x94C; // bool constexpr std::ptrdiff_t m_bIsQuestEligible = 0x94D; // bool constexpr std::ptrdiff_t m_bIsHltvActive = 0x94E; // bool + constexpr std::ptrdiff_t m_bBombPlanted = 0x94F; // bool constexpr std::ptrdiff_t m_arrProhibitedItemIndices = 0x950; // uint16[100] constexpr std::ptrdiff_t m_arrTournamentActiveCasterAccounts = 0xA18; // uint32[4] constexpr std::ptrdiff_t m_numBestOfMaps = 0xA28; // int32 constexpr std::ptrdiff_t m_nHalloweenMaskListSeed = 0xA2C; // int32 constexpr std::ptrdiff_t m_bBombDropped = 0xA30; // bool - constexpr std::ptrdiff_t m_bBombPlanted = 0xA31; // bool constexpr std::ptrdiff_t m_iRoundWinStatus = 0xA34; // int32 constexpr std::ptrdiff_t m_eRoundWinReason = 0xA38; // int32 constexpr std::ptrdiff_t m_bTCantBuy = 0xA3C; // bool @@ -8324,46 +8511,46 @@ namespace cs2_dumper { // NetworkVarNames: m_nExplodeEffectTickBegin (int) // NetworkVarNames: m_vecExplodeEffectOrigin (Vector) namespace CBaseCSGrenadeProjectile { - constexpr std::ptrdiff_t m_vInitialPosition = 0xBD0; // Vector - constexpr std::ptrdiff_t m_vInitialVelocity = 0xBDC; // Vector - constexpr std::ptrdiff_t m_nBounces = 0xBE8; // int32 - constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0xBF0; // CStrongHandle - constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0xBF8; // int32 - constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0xBFC; // Vector - constexpr std::ptrdiff_t m_flSpawnTime = 0xC08; // GameTime_t - constexpr std::ptrdiff_t m_unOGSExtraFlags = 0xC0C; // uint8 - constexpr std::ptrdiff_t m_bDetonationRecorded = 0xC0D; // bool - constexpr std::ptrdiff_t m_nItemIndex = 0xC0E; // uint16 - constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0xC10; // Vector - constexpr std::ptrdiff_t m_flLastBounceSoundTime = 0xC1C; // GameTime_t - constexpr std::ptrdiff_t m_vecGrenadeSpin = 0xC20; // RotationVector - constexpr std::ptrdiff_t m_vecLastHitSurfaceNormal = 0xC2C; // Vector - constexpr std::ptrdiff_t m_nTicksAtZeroVelocity = 0xC38; // int32 - constexpr std::ptrdiff_t m_bHasEverHitEnemy = 0xC3C; // bool + constexpr std::ptrdiff_t m_vInitialPosition = 0xB40; // Vector + constexpr std::ptrdiff_t m_vInitialVelocity = 0xB4C; // Vector + constexpr std::ptrdiff_t m_nBounces = 0xB58; // int32 + constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0xB60; // CStrongHandle + constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0xB68; // int32 + constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0xB6C; // Vector + constexpr std::ptrdiff_t m_flSpawnTime = 0xB78; // GameTime_t + constexpr std::ptrdiff_t m_unOGSExtraFlags = 0xB7C; // uint8 + constexpr std::ptrdiff_t m_bDetonationRecorded = 0xB7D; // bool + constexpr std::ptrdiff_t m_nItemIndex = 0xB7E; // uint16 + constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0xB80; // Vector + constexpr std::ptrdiff_t m_flLastBounceSoundTime = 0xB8C; // GameTime_t + constexpr std::ptrdiff_t m_vecGrenadeSpin = 0xB90; // RotationVector + constexpr std::ptrdiff_t m_vecLastHitSurfaceNormal = 0xB9C; // Vector + constexpr std::ptrdiff_t m_nTicksAtZeroVelocity = 0xBA8; // int32 + constexpr std::ptrdiff_t m_bHasEverHitEnemy = 0xBAC; // bool } // Parent: CLogicalEntity // Field count: 13 namespace CPhysConstraint { - constexpr std::ptrdiff_t m_nameAttach1 = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAttach2 = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hAttach1 = 0x508; // CHandle - constexpr std::ptrdiff_t m_hAttach2 = 0x50C; // CHandle - constexpr std::ptrdiff_t m_nameAttachment1 = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAttachment2 = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_breakSound = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_forceLimit = 0x528; // float32 - constexpr std::ptrdiff_t m_torqueLimit = 0x52C; // float32 - constexpr std::ptrdiff_t m_minTeleportDistance = 0x530; // float32 - constexpr std::ptrdiff_t m_bSnapObjectPositions = 0x534; // bool - constexpr std::ptrdiff_t m_bTreatEntity1AsInfiniteMass = 0x535; // bool - constexpr std::ptrdiff_t m_OnBreak = 0x538; // CEntityIOOutput + constexpr std::ptrdiff_t m_nameAttach1 = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nameAttach2 = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hAttach1 = 0x4C0; // CHandle + constexpr std::ptrdiff_t m_hAttach2 = 0x4C4; // CHandle + constexpr std::ptrdiff_t m_nameAttachment1 = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nameAttachment2 = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_breakSound = 0x4D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_forceLimit = 0x4E0; // float32 + constexpr std::ptrdiff_t m_torqueLimit = 0x4E4; // float32 + constexpr std::ptrdiff_t m_minTeleportDistance = 0x4E8; // float32 + constexpr std::ptrdiff_t m_bSnapObjectPositions = 0x4EC; // bool + constexpr std::ptrdiff_t m_bTreatEntity1AsInfiniteMass = 0x4ED; // bool + constexpr std::ptrdiff_t m_OnBreak = 0x4F0; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 3 namespace CLogicAchievement { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_iszAchievementEventID = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnFired = 0x500; // CEntityIOOutput + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_iszAchievementEventID = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_OnFired = 0x4B8; // CEntityIOOutput } // Parent: None // Field count: 3 @@ -8373,7 +8560,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t slot = 0xA; // uint16 } // Parent: CEntityComponent - // Field count: 70 + // Field count: 71 // // Metadata: // NetworkVarNames: m_Color (Color) @@ -8420,6 +8607,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bAllowSSTGeneration (bool) // NetworkVarNames: m_nDirectLight (int) // NetworkVarNames: m_nIndirectLight (int) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flFadeMinDist (float) // NetworkVarNames: m_flFadeMaxDist (float) // NetworkVarNames: m_flShadowFadeMinDist (float) @@ -8445,79 +8633,80 @@ namespace cs2_dumper { // NetworkVarNames: m_flCapsuleLength (float) // NetworkVarNames: m_flMinRoughness (float) namespace CLightComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x30; // CNetworkVarChainer - constexpr std::ptrdiff_t m_Color = 0x6D; // Color - constexpr std::ptrdiff_t m_SecondaryColor = 0x71; // Color - constexpr std::ptrdiff_t m_flBrightness = 0x78; // float32 - constexpr std::ptrdiff_t m_flBrightnessScale = 0x7C; // float32 - constexpr std::ptrdiff_t m_flBrightnessMult = 0x80; // float32 - constexpr std::ptrdiff_t m_flRange = 0x84; // float32 - constexpr std::ptrdiff_t m_flFalloff = 0x88; // float32 - constexpr std::ptrdiff_t m_flAttenuation0 = 0x8C; // float32 - constexpr std::ptrdiff_t m_flAttenuation1 = 0x90; // float32 - constexpr std::ptrdiff_t m_flAttenuation2 = 0x94; // float32 - constexpr std::ptrdiff_t m_flTheta = 0x98; // float32 - constexpr std::ptrdiff_t m_flPhi = 0x9C; // float32 - constexpr std::ptrdiff_t m_hLightCookie = 0xA0; // CStrongHandle - constexpr std::ptrdiff_t m_nCascades = 0xA8; // int32 - constexpr std::ptrdiff_t m_nCastShadows = 0xAC; // int32 - constexpr std::ptrdiff_t m_nShadowWidth = 0xB0; // int32 - constexpr std::ptrdiff_t m_nShadowHeight = 0xB4; // int32 - constexpr std::ptrdiff_t m_bRenderDiffuse = 0xB8; // bool - constexpr std::ptrdiff_t m_nRenderSpecular = 0xBC; // int32 - constexpr std::ptrdiff_t m_bRenderTransmissive = 0xC0; // bool - constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xC4; // float32 - constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xC8; // float32 - constexpr std::ptrdiff_t m_nStyle = 0xCC; // int32 - constexpr std::ptrdiff_t m_Pattern = 0xD0; // CUtlString - constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xD8; // int32 - constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xDC; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xE0; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xE4; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0xE8; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0xEC; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0xF0; // float32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0xF4; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0xF8; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0xFC; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x100; // int32 - constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x104; // bool - constexpr std::ptrdiff_t m_nShadowPriority = 0x108; // int32 - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x10C; // int32 - constexpr std::ptrdiff_t m_nLightPathUniqueId = 0x110; // int32 - constexpr std::ptrdiff_t m_nLightMapUniqueId = 0x114; // int32 - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x118; // bool - constexpr std::ptrdiff_t m_bAllowSSTGeneration = 0x119; // bool - constexpr std::ptrdiff_t m_nDirectLight = 0x11C; // int32 - constexpr std::ptrdiff_t m_nIndirectLight = 0x120; // int32 - constexpr std::ptrdiff_t m_flFadeMinDist = 0x124; // float32 - constexpr std::ptrdiff_t m_flFadeMaxDist = 0x128; // float32 - constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x12C; // float32 - constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x130; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x134; // bool - constexpr std::ptrdiff_t m_bFlicker = 0x135; // bool - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x136; // bool - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x138; // Vector - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x144; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x150; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x15C; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x168; // Vector - constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x174; // float32 - constexpr std::ptrdiff_t m_nFogLightingMode = 0x178; // int32 - constexpr std::ptrdiff_t m_flFogContributionStength = 0x17C; // float32 - constexpr std::ptrdiff_t m_flNearClipPlane = 0x180; // float32 - constexpr std::ptrdiff_t m_SkyColor = 0x184; // Color - constexpr std::ptrdiff_t m_flSkyIntensity = 0x188; // float32 - constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x18C; // Color - constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x190; // bool - constexpr std::ptrdiff_t m_bMixedShadows = 0x191; // bool - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x194; // GameTime_t - constexpr std::ptrdiff_t m_flCapsuleLength = 0x198; // float32 - constexpr std::ptrdiff_t m_flMinRoughness = 0x19C; // float32 - constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x1B0; // bool + constexpr std::ptrdiff_t __m_pChainEntity = 0x38; // CNetworkVarChainer + constexpr std::ptrdiff_t m_Color = 0x75; // Color + constexpr std::ptrdiff_t m_SecondaryColor = 0x79; // Color + constexpr std::ptrdiff_t m_flBrightness = 0x80; // float32 + constexpr std::ptrdiff_t m_flBrightnessScale = 0x84; // float32 + constexpr std::ptrdiff_t m_flBrightnessMult = 0x88; // float32 + constexpr std::ptrdiff_t m_flRange = 0x8C; // float32 + constexpr std::ptrdiff_t m_flFalloff = 0x90; // float32 + constexpr std::ptrdiff_t m_flAttenuation0 = 0x94; // float32 + constexpr std::ptrdiff_t m_flAttenuation1 = 0x98; // float32 + constexpr std::ptrdiff_t m_flAttenuation2 = 0x9C; // float32 + constexpr std::ptrdiff_t m_flTheta = 0xA0; // float32 + constexpr std::ptrdiff_t m_flPhi = 0xA4; // float32 + constexpr std::ptrdiff_t m_hLightCookie = 0xA8; // CStrongHandle + constexpr std::ptrdiff_t m_nCascades = 0xB0; // int32 + constexpr std::ptrdiff_t m_nCastShadows = 0xB4; // int32 + constexpr std::ptrdiff_t m_nShadowWidth = 0xB8; // int32 + constexpr std::ptrdiff_t m_nShadowHeight = 0xBC; // int32 + constexpr std::ptrdiff_t m_bRenderDiffuse = 0xC0; // bool + constexpr std::ptrdiff_t m_nRenderSpecular = 0xC4; // int32 + constexpr std::ptrdiff_t m_bRenderTransmissive = 0xC8; // bool + constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xCC; // float32 + constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xD0; // float32 + constexpr std::ptrdiff_t m_nStyle = 0xD4; // int32 + constexpr std::ptrdiff_t m_Pattern = 0xD8; // CUtlString + constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xE0; // int32 + constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xE4; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xE8; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xEC; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0xF0; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0xF4; // float32 + constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0xF8; // float32 + constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0xFC; // int32 + constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x100; // int32 + constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x104; // int32 + constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x108; // int32 + constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x10C; // bool + constexpr std::ptrdiff_t m_nShadowPriority = 0x110; // int32 + constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x114; // int32 + constexpr std::ptrdiff_t m_nLightPathUniqueId = 0x118; // int32 + constexpr std::ptrdiff_t m_nLightMapUniqueId = 0x11C; // int32 + constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x120; // bool + constexpr std::ptrdiff_t m_bAllowSSTGeneration = 0x121; // bool + constexpr std::ptrdiff_t m_nDirectLight = 0x124; // int32 + constexpr std::ptrdiff_t m_nIndirectLight = 0x128; // int32 + constexpr std::ptrdiff_t m_bDynamicBounce = 0x12C; // bool + constexpr std::ptrdiff_t m_flFadeMinDist = 0x130; // float32 + constexpr std::ptrdiff_t m_flFadeMaxDist = 0x134; // float32 + constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x138; // float32 + constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x13C; // float32 + constexpr std::ptrdiff_t m_bEnabled = 0x140; // bool + constexpr std::ptrdiff_t m_bFlicker = 0x141; // bool + constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x142; // bool + constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x144; // Vector + constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x150; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x15C; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x168; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x174; // Vector + constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x180; // float32 + constexpr std::ptrdiff_t m_nFogLightingMode = 0x184; // int32 + constexpr std::ptrdiff_t m_flFogContributionStength = 0x188; // float32 + constexpr std::ptrdiff_t m_flNearClipPlane = 0x18C; // float32 + constexpr std::ptrdiff_t m_SkyColor = 0x190; // Color + constexpr std::ptrdiff_t m_flSkyIntensity = 0x194; // float32 + constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x198; // Color + constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x19C; // bool + constexpr std::ptrdiff_t m_bMixedShadows = 0x19D; // bool + constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x1A0; // GameTime_t + constexpr std::ptrdiff_t m_flCapsuleLength = 0x1A4; // float32 + constexpr std::ptrdiff_t m_flMinRoughness = 0x1A8; // float32 + constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x1B8; // bool } // Parent: CBasePlayerWeapon - // Field count: 50 + // Field count: 51 // // Metadata: // MNetworkOutOfPVSUpdates @@ -8538,6 +8727,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bIsHauledBack (bool) // NetworkVarNames: m_bSilencerOn (bool) // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t) + // NetworkVarNames: m_flWeaponActionPlaybackRate (float) // NetworkVarNames: m_iOriginalTeamNumber (int) // NetworkVarNames: m_iMostRecentTeamNumber (int) // NetworkVarNames: m_bDroppedNearBuyZone (bool) @@ -8550,56 +8740,57 @@ namespace cs2_dumper { // NetworkVarNames: m_flWatTickOffset (float) // NetworkVarNames: m_flLastShakeTime (GameTime_t) namespace CCSWeaponBase { - constexpr std::ptrdiff_t m_bRemoveable = 0xEA0; // bool - constexpr std::ptrdiff_t m_bPlayerAmmoStockOnPickup = 0xEB0; // bool - constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xEB1; // bool - constexpr std::ptrdiff_t m_iWeaponGameplayAnimState = 0xEB2; // WeaponGameplayAnimState - constexpr std::ptrdiff_t m_flWeaponGameplayAnimStateTimestamp = 0xEB4; // GameTime_t - constexpr std::ptrdiff_t m_flInspectCancelCompleteTime = 0xEB8; // GameTime_t - constexpr std::ptrdiff_t m_bInspectPending = 0xEBC; // bool - constexpr std::ptrdiff_t m_bInspectShouldLoop = 0xEBD; // bool - constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xEE8; // int32 - constexpr std::ptrdiff_t m_bFireOnEmpty = 0xF08; // bool - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xF10; // CEntityIOOutput - constexpr std::ptrdiff_t m_weaponMode = 0xF38; // CSWeaponMode - constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xF3C; // float32 - constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xF40; // Vector - constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xF4C; // float32 - constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xF50; // float32 - constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xF54; // GameTime_t - constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xF58; // float32 - constexpr std::ptrdiff_t m_iRecoilIndex = 0xF5C; // int32 - constexpr std::ptrdiff_t m_flRecoilIndex = 0xF60; // float32 - constexpr std::ptrdiff_t m_bBurstMode = 0xF64; // bool - constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0xF68; // GameTick_t - constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0xF6C; // float32 - constexpr std::ptrdiff_t m_bInReload = 0xF70; // bool - constexpr std::ptrdiff_t m_flDroppedAtTime = 0xF74; // GameTime_t - constexpr std::ptrdiff_t m_bIsHauledBack = 0xF78; // bool - constexpr std::ptrdiff_t m_bSilencerOn = 0xF79; // bool - constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xF7C; // GameTime_t - constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xF80; // int32 - constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0xF84; // int32 - constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0xF88; // bool - constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xF8C; // float32 - constexpr std::ptrdiff_t m_bCanBePickedUp = 0xFA0; // bool - constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xFA1; // bool - constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xFA4; // GameTime_t - constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xFA8; // GameTime_t - constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0xFB0; // GameTime_t - constexpr std::ptrdiff_t m_hPrevOwner = 0xFB4; // CHandle - constexpr std::ptrdiff_t m_nDropTick = 0xFB8; // GameTick_t - constexpr std::ptrdiff_t m_bWasActiveWeaponWhenDropped = 0xFBC; // bool - constexpr std::ptrdiff_t m_donated = 0xFDC; // bool - constexpr std::ptrdiff_t m_fLastShotTime = 0xFE0; // GameTime_t - constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xFE4; // bool - constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xFE5; // bool - constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xFE8; // int32 - constexpr std::ptrdiff_t m_IronSightController = 0xFF0; // CIronSightController - constexpr std::ptrdiff_t m_iIronSightMode = 0x1008; // int32 - constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x100C; // GameTime_t - constexpr std::ptrdiff_t m_flWatTickOffset = 0x1010; // float32 - constexpr std::ptrdiff_t m_flLastShakeTime = 0x1020; // GameTime_t + constexpr std::ptrdiff_t m_bRemoveable = 0xE20; // bool + constexpr std::ptrdiff_t m_bPlayerAmmoStockOnPickup = 0xE21; // bool + constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xE22; // bool + constexpr std::ptrdiff_t m_iWeaponGameplayAnimState = 0xE24; // WeaponGameplayAnimState + constexpr std::ptrdiff_t m_flWeaponGameplayAnimStateTimestamp = 0xE28; // GameTime_t + constexpr std::ptrdiff_t m_flInspectCancelCompleteTime = 0xE2C; // GameTime_t + constexpr std::ptrdiff_t m_bInspectPending = 0xE30; // bool + constexpr std::ptrdiff_t m_bInspectShouldLoop = 0xE31; // bool + constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xE5C; // int32 + constexpr std::ptrdiff_t m_bFireOnEmpty = 0xE78; // bool + constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE80; // CEntityIOOutput + constexpr std::ptrdiff_t m_weaponMode = 0xE98; // CSWeaponMode + constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xE9C; // float32 + constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xEA0; // Vector + constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xEAC; // float32 + constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xEB0; // float32 + constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xEB4; // GameTime_t + constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xEB8; // float32 + constexpr std::ptrdiff_t m_iRecoilIndex = 0xEBC; // int32 + constexpr std::ptrdiff_t m_flRecoilIndex = 0xEC0; // float32 + constexpr std::ptrdiff_t m_bBurstMode = 0xEC4; // bool + constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0xEC8; // GameTick_t + constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0xECC; // float32 + constexpr std::ptrdiff_t m_bInReload = 0xED0; // bool + constexpr std::ptrdiff_t m_flDroppedAtTime = 0xED4; // GameTime_t + constexpr std::ptrdiff_t m_bIsHauledBack = 0xED8; // bool + constexpr std::ptrdiff_t m_bSilencerOn = 0xED9; // bool + constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xEDC; // GameTime_t + constexpr std::ptrdiff_t m_flWeaponActionPlaybackRate = 0xEE0; // float32 + constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xEE4; // int32 + constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0xEE8; // int32 + constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0xEEC; // bool + constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xEF0; // float32 + constexpr std::ptrdiff_t m_bCanBePickedUp = 0xF08; // bool + constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xF09; // bool + constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xF0C; // GameTime_t + constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xF10; // GameTime_t + constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0xF18; // GameTime_t + constexpr std::ptrdiff_t m_hPrevOwner = 0xF1C; // CHandle + constexpr std::ptrdiff_t m_nDropTick = 0xF20; // GameTick_t + constexpr std::ptrdiff_t m_bWasActiveWeaponWhenDropped = 0xF24; // bool + constexpr std::ptrdiff_t m_donated = 0xF44; // bool + constexpr std::ptrdiff_t m_fLastShotTime = 0xF48; // GameTime_t + constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xF4C; // bool + constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xF4D; // bool + constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xF50; // int32 + constexpr std::ptrdiff_t m_IronSightController = 0xF58; // CIronSightController + constexpr std::ptrdiff_t m_iIronSightMode = 0xF70; // int32 + constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0xF74; // GameTime_t + constexpr std::ptrdiff_t m_flWatTickOffset = 0xF78; // float32 + constexpr std::ptrdiff_t m_flLastShakeTime = 0xF88; // GameTime_t } // Parent: CBaseClientUIEntity // Field count: 2 @@ -8607,16 +8798,16 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_hActivator (EHANDLE) namespace CPointClientUIDialog { - constexpr std::ptrdiff_t m_hActivator = 0x988; // CHandle - constexpr std::ptrdiff_t m_bStartEnabled = 0x98C; // bool + constexpr std::ptrdiff_t m_hActivator = 0x890; // CHandle + constexpr std::ptrdiff_t m_bStartEnabled = 0x894; // bool } // Parent: CLogicalEntity // Field count: 4 namespace CLogicLineToEntity { - constexpr std::ptrdiff_t m_Line = 0x4F0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_SourceName = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_StartEntity = 0x520; // CHandle - constexpr std::ptrdiff_t m_EndEntity = 0x524; // CHandle + constexpr std::ptrdiff_t m_Line = 0x4A8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_SourceName = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_StartEntity = 0x4D8; // CHandle + constexpr std::ptrdiff_t m_EndEntity = 0x4DC; // CHandle } // Parent: CSoundAreaEntityBase // Field count: 1 @@ -8624,7 +8815,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_flRadius (float) namespace CSoundAreaEntitySphere { - constexpr std::ptrdiff_t m_flRadius = 0x510; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x4C8; // float32 } // Parent: CPlayerPawnComponent // Field count: 4 @@ -8634,10 +8825,10 @@ namespace cs2_dumper { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) namespace CCSPlayer_ActionTrackingServices { - constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x1F0; // CHandle - constexpr std::ptrdiff_t m_bIsRescuing = 0x21C; // bool - constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x220; // WeaponPurchaseTracker_t - constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x290; // WeaponPurchaseTracker_t + constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x1F8; // CHandle + constexpr std::ptrdiff_t m_bIsRescuing = 0x224; // bool + constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x228; // WeaponPurchaseTracker_t + constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x298; // WeaponPurchaseTracker_t } // Parent: CBaseButton // Field count: 0 @@ -8646,19 +8837,19 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 13 namespace CInfoSpawnGroupLoadUnload { - constexpr std::ptrdiff_t m_OnSpawnGroupLoadStarted = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnSpawnGroupLoadFinished = 0x518; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnSpawnGroupUnloadStarted = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnSpawnGroupUnloadFinished = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszSpawnGroupName = 0x590; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSpawnGroupFilterName = 0x598; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLandmarkName = 0x5A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sFixedSpawnGroupName = 0x5A8; // CUtlString - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x5B0; // float32 - constexpr std::ptrdiff_t m_bAutoActivate = 0x5B4; // bool - constexpr std::ptrdiff_t m_bUnloadingStarted = 0x5B5; // bool - constexpr std::ptrdiff_t m_bQueueActiveSpawnGroupChange = 0x5B6; // bool - constexpr std::ptrdiff_t m_bQueueFinishLoading = 0x5B7; // bool + constexpr std::ptrdiff_t m_OnSpawnGroupLoadStarted = 0x4A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnSpawnGroupLoadFinished = 0x4C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnSpawnGroupUnloadStarted = 0x4D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnSpawnGroupUnloadFinished = 0x4F0; // CEntityIOOutput + constexpr std::ptrdiff_t m_iszSpawnGroupName = 0x508; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSpawnGroupFilterName = 0x510; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszLandmarkName = 0x518; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sFixedSpawnGroupName = 0x520; // CUtlString + constexpr std::ptrdiff_t m_flTimeoutInterval = 0x528; // float32 + constexpr std::ptrdiff_t m_bAutoActivate = 0x52C; // bool + constexpr std::ptrdiff_t m_bUnloadingStarted = 0x52D; // bool + constexpr std::ptrdiff_t m_bQueueActiveSpawnGroupChange = 0x52E; // bool + constexpr std::ptrdiff_t m_bQueueFinishLoading = 0x52F; // bool } // Parent: CSoundAreaEntityBase // Field count: 2 @@ -8667,8 +8858,8 @@ namespace cs2_dumper { // NetworkVarNames: m_vMin (Vector) // NetworkVarNames: m_vMax (Vector) namespace CSoundAreaEntityOrientedBox { - constexpr std::ptrdiff_t m_vMin = 0x510; // Vector - constexpr std::ptrdiff_t m_vMax = 0x51C; // Vector + constexpr std::ptrdiff_t m_vMin = 0x4C8; // Vector + constexpr std::ptrdiff_t m_vMax = 0x4D4; // Vector } // Parent: CPlayer_MovementServices // Field count: 0 @@ -8747,10 +8938,10 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 1 namespace CBaseDMStart { - constexpr std::ptrdiff_t m_Master = 0x4F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_Master = 0x4A8; // CUtlSymbolLarge } // Parent: CBaseEntity - // Field count: 41 + // Field count: 32 // // Metadata: // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t) @@ -8770,56 +8961,41 @@ namespace cs2_dumper { // NetworkVarNames: m_flFadeScale (float32) // NetworkVarNames: m_flShadowStrength (float32) // NetworkVarNames: m_nObjectCulling (uint8) - // NetworkVarNames: m_nAddDecal (int) - // NetworkVarNames: m_vDecalPosition (Vector) - // NetworkVarNames: m_vDecalForwardAxis (Vector) - // NetworkVarNames: m_nDecalMode (DecalMode_t) - // NetworkVarNames: m_nRequiredDecalMode (DecalMode_t) - // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle) // NetworkVarNames: m_vecViewOffset (CNetworkViewOffsetVector) // NetworkVarNames: m_bvDisabledHitGroups (uint32) namespace CBaseModelEntity { - constexpr std::ptrdiff_t m_CRenderComponent = 0x4F0; // CRenderComponent* - constexpr std::ptrdiff_t m_CHitboxComponent = 0x4F8; // CHitboxComponent - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed0 = 0x510; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed1 = 0x514; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed2 = 0x518; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed3 = 0x51C; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed4 = 0x520; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed0_PartIndex = 0x524; // int32 - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed1_PartIndex = 0x528; // int32 - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed2_PartIndex = 0x52C; // int32 - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed3_PartIndex = 0x530; // int32 - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed4_PartIndex = 0x534; // int32 - constexpr std::ptrdiff_t m_pDestructiblePartsSystemComponent = 0x538; // CDestructiblePartsComponent* - constexpr std::ptrdiff_t m_LastHitGroup = 0x540; // HitGroup_t - constexpr std::ptrdiff_t m_sLastDamageSourceName = 0x548; // CGlobalSymbol - constexpr std::ptrdiff_t m_vLastDamagePosition = 0x550; // VectorWS - constexpr std::ptrdiff_t m_flDissolveStartTime = 0x55C; // GameTime_t - constexpr std::ptrdiff_t m_OnIgnite = 0x560; // CEntityIOOutput - constexpr std::ptrdiff_t m_nRenderMode = 0x588; // RenderMode_t - constexpr std::ptrdiff_t m_nRenderFX = 0x589; // RenderFx_t - constexpr std::ptrdiff_t m_bAllowFadeInView = 0x58A; // bool - constexpr std::ptrdiff_t m_clrRender = 0x5A8; // Color - constexpr std::ptrdiff_t m_vecRenderAttributes = 0x5B0; // CUtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x618; // bool - constexpr std::ptrdiff_t m_bNoInterpolate = 0x619; // bool - constexpr std::ptrdiff_t m_Collision = 0x620; // CCollisionProperty - constexpr std::ptrdiff_t m_Glow = 0x6D0; // CGlowProperty - constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x728; // float32 - constexpr std::ptrdiff_t m_fadeMinDist = 0x72C; // float32 - constexpr std::ptrdiff_t m_fadeMaxDist = 0x730; // float32 - constexpr std::ptrdiff_t m_flFadeScale = 0x734; // float32 - constexpr std::ptrdiff_t m_flShadowStrength = 0x738; // float32 - constexpr std::ptrdiff_t m_nObjectCulling = 0x73C; // uint8 - constexpr std::ptrdiff_t m_nAddDecal = 0x740; // int32 - constexpr std::ptrdiff_t m_vDecalPosition = 0x744; // Vector - constexpr std::ptrdiff_t m_vDecalForwardAxis = 0x750; // Vector - constexpr std::ptrdiff_t m_nDecalMode = 0x75C; // DecalMode_t - constexpr std::ptrdiff_t m_nRequiredDecalMode = 0x75D; // DecalMode_t - constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x760; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_vecViewOffset = 0x7A0; // CNetworkViewOffsetVector - constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x7D0; // uint32[1] + constexpr std::ptrdiff_t m_CRenderComponent = 0x4A8; // CRenderComponent* + constexpr std::ptrdiff_t m_CHitboxComponent = 0x4B0; // CHitboxComponent + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed0 = 0x4C8; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed1 = 0x4CC; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed2 = 0x4D0; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed3 = 0x4D4; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed4 = 0x4D8; // HitGroup_t + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed0_PartIndex = 0x4DC; // int32 + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed1_PartIndex = 0x4E0; // int32 + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed2_PartIndex = 0x4E4; // int32 + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed3_PartIndex = 0x4E8; // int32 + constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed4_PartIndex = 0x4EC; // int32 + constexpr std::ptrdiff_t m_pDestructiblePartsSystemComponent = 0x4F0; // CDestructiblePartsComponent* + constexpr std::ptrdiff_t m_flDissolveStartTime = 0x4F8; // GameTime_t + constexpr std::ptrdiff_t m_OnIgnite = 0x500; // CEntityIOOutput + constexpr std::ptrdiff_t m_nRenderMode = 0x518; // RenderMode_t + constexpr std::ptrdiff_t m_nRenderFX = 0x519; // RenderFx_t + constexpr std::ptrdiff_t m_bAllowFadeInView = 0x51A; // bool + constexpr std::ptrdiff_t m_clrRender = 0x538; // Color + constexpr std::ptrdiff_t m_vecRenderAttributes = 0x540; // CUtlVectorEmbeddedNetworkVar + constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x5A8; // bool + constexpr std::ptrdiff_t m_bNoInterpolate = 0x5A9; // bool + constexpr std::ptrdiff_t m_Collision = 0x5B0; // CCollisionProperty + constexpr std::ptrdiff_t m_Glow = 0x660; // CGlowProperty + constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x6B8; // float32 + constexpr std::ptrdiff_t m_fadeMinDist = 0x6BC; // float32 + constexpr std::ptrdiff_t m_fadeMaxDist = 0x6C0; // float32 + constexpr std::ptrdiff_t m_flFadeScale = 0x6C4; // float32 + constexpr std::ptrdiff_t m_flShadowStrength = 0x6C8; // float32 + constexpr std::ptrdiff_t m_nObjectCulling = 0x6CC; // uint8 + constexpr std::ptrdiff_t m_vecViewOffset = 0x6F8; // CNetworkViewOffsetVector + constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x728; // uint32[1] } // Parent: // Field count: 14 @@ -8871,13 +9047,13 @@ namespace cs2_dumper { // Parent: CSceneEntity // Field count: 7 namespace CInstancedSceneEntity { - constexpr std::ptrdiff_t m_hOwner = 0xA50; // CHandle - constexpr std::ptrdiff_t m_bHadOwner = 0xA54; // bool - constexpr std::ptrdiff_t m_flPostSpeakDelay = 0xA58; // float32 - constexpr std::ptrdiff_t m_flPreDelay = 0xA5C; // float32 - constexpr std::ptrdiff_t m_bIsBackground = 0xA60; // bool - constexpr std::ptrdiff_t m_bRemoveOnCompletion = 0xA61; // bool - constexpr std::ptrdiff_t m_hTarget = 0xA64; // CHandle + constexpr std::ptrdiff_t m_hOwner = 0x730; // CHandle + constexpr std::ptrdiff_t m_bHadOwner = 0x734; // bool + constexpr std::ptrdiff_t m_flPostSpeakDelay = 0x738; // float32 + constexpr std::ptrdiff_t m_flPreDelay = 0x73C; // float32 + constexpr std::ptrdiff_t m_bIsBackground = 0x740; // bool + constexpr std::ptrdiff_t m_bRemoveOnCompletion = 0x741; // bool + constexpr std::ptrdiff_t m_hTarget = 0x744; // CHandle } // Parent: None // Field count: 0 @@ -8899,20 +9075,20 @@ namespace cs2_dumper { // NetworkVarNames: m_vDistanceOuterMaxs (Vector) // NetworkVarNames: m_nAABBDirection (int) namespace CCitadelSoundOpvarSetOBB { - constexpr std::ptrdiff_t m_iszStackName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x508; // Vector - constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x514; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x520; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x52C; // Vector - constexpr std::ptrdiff_t m_nAABBDirection = 0x538; // int32 + constexpr std::ptrdiff_t m_iszStackName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOperatorName = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOpvarName = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x4C0; // Vector + constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x4CC; // Vector + constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x4D8; // Vector + constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x4E4; // Vector + constexpr std::ptrdiff_t m_nAABBDirection = 0x4F0; // int32 } // Parent: CBaseEntity // Field count: 2 namespace CSoundEventParameter { - constexpr std::ptrdiff_t m_iszParamName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flFloatValue = 0x510; // float32 + constexpr std::ptrdiff_t m_iszParamName = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flFloatValue = 0x4C8; // float32 } // Parent: CPlayerPawnComponent // Field count: 0 @@ -8939,8 +9115,8 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 2 namespace CEnvViewPunch { - constexpr std::ptrdiff_t m_flRadius = 0x4F0; // float32 - constexpr std::ptrdiff_t m_angViewPunch = 0x4F4; // QAngle + constexpr std::ptrdiff_t m_flRadius = 0x4A8; // float32 + constexpr std::ptrdiff_t m_angViewPunch = 0x4AC; // QAngle } // Parent: None // Field count: 15 @@ -8980,7 +9156,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_killType = 0x75; // EKillTypes_t } // Parent: - // Field count: 8 + // Field count: 11 // // Metadata: // NetworkVarNames: m_nInteractsAs (uint64) @@ -8989,6 +9165,9 @@ namespace cs2_dumper { // NetworkVarNames: m_nEntityId (uint32) // NetworkVarNames: m_nOwnerId (uint32) // NetworkVarNames: m_nHierarchyId (uint16) + // NetworkVarNames: m_nDetailLayerMask (uint16) + // NetworkVarNames: m_nDetailLayerMaskType (uint8) + // NetworkVarNames: m_nTargetDetailLayer (uint8) // NetworkVarNames: m_nCollisionGroup (uint8) // NetworkVarNames: m_nCollisionFunctionMask (uint8) namespace VPhysicsCollisionAttribute_t { @@ -8998,8 +9177,11 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nEntityId = 0x20; // uint32 constexpr std::ptrdiff_t m_nOwnerId = 0x24; // uint32 constexpr std::ptrdiff_t m_nHierarchyId = 0x28; // uint16 - constexpr std::ptrdiff_t m_nCollisionGroup = 0x2A; // uint8 - constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2B; // uint8 + constexpr std::ptrdiff_t m_nDetailLayerMask = 0x2A; // uint16 + constexpr std::ptrdiff_t m_nDetailLayerMaskType = 0x2C; // uint8 + constexpr std::ptrdiff_t m_nTargetDetailLayer = 0x2D; // uint8 + constexpr std::ptrdiff_t m_nCollisionGroup = 0x2E; // uint8 + constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2F; // uint8 } // Parent: CItem // Field count: 0 @@ -9008,32 +9190,32 @@ namespace cs2_dumper { // Parent: CBaseModelEntity // Field count: 26 namespace CFuncShatterglass { - constexpr std::ptrdiff_t m_matPanelTransform = 0x7D8; // matrix3x4_t - constexpr std::ptrdiff_t m_matPanelTransformWsTemp = 0x808; // matrix3x4_t - constexpr std::ptrdiff_t m_vecShatterGlassShards = 0x838; // CUtlVector - constexpr std::ptrdiff_t m_PanelSize = 0x850; // Vector2D - constexpr std::ptrdiff_t m_flLastShatterSoundEmitTime = 0x858; // GameTime_t - constexpr std::ptrdiff_t m_flLastCleanupTime = 0x85C; // GameTime_t - constexpr std::ptrdiff_t m_flInitAtTime = 0x860; // GameTime_t - constexpr std::ptrdiff_t m_flGlassThickness = 0x864; // float32 - constexpr std::ptrdiff_t m_flSpawnInvulnerability = 0x868; // float32 - constexpr std::ptrdiff_t m_bBreakSilent = 0x86C; // bool - constexpr std::ptrdiff_t m_bBreakShardless = 0x86D; // bool - constexpr std::ptrdiff_t m_bBroken = 0x86E; // bool - constexpr std::ptrdiff_t m_bGlassNavIgnore = 0x86F; // bool - constexpr std::ptrdiff_t m_bGlassInFrame = 0x870; // bool - constexpr std::ptrdiff_t m_bStartBroken = 0x871; // bool - constexpr std::ptrdiff_t m_iInitialDamageType = 0x872; // uint8 - constexpr std::ptrdiff_t m_szDamagePositioningEntityName01 = 0x878; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_szDamagePositioningEntityName02 = 0x880; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_szDamagePositioningEntityName03 = 0x888; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_szDamagePositioningEntityName04 = 0x890; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vInitialDamagePositions = 0x898; // CUtlVector - constexpr std::ptrdiff_t m_vExtraDamagePositions = 0x8B0; // CUtlVector - constexpr std::ptrdiff_t m_vInitialPanelVertices = 0x8C8; // CUtlVector - constexpr std::ptrdiff_t m_OnBroken = 0x8E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_iSurfaceType = 0x908; // uint8 - constexpr std::ptrdiff_t m_hMaterialDamageBase = 0x910; // CStrongHandle + constexpr std::ptrdiff_t m_matPanelTransform = 0x730; // matrix3x4_t + constexpr std::ptrdiff_t m_matPanelTransformWsTemp = 0x760; // matrix3x4_t + constexpr std::ptrdiff_t m_vecShatterGlassShards = 0x790; // CUtlVector + constexpr std::ptrdiff_t m_PanelSize = 0x7A8; // Vector2D + constexpr std::ptrdiff_t m_flLastShatterSoundEmitTime = 0x7B0; // GameTime_t + constexpr std::ptrdiff_t m_flLastCleanupTime = 0x7B4; // GameTime_t + constexpr std::ptrdiff_t m_flInitAtTime = 0x7B8; // GameTime_t + constexpr std::ptrdiff_t m_flGlassThickness = 0x7BC; // float32 + constexpr std::ptrdiff_t m_flSpawnInvulnerability = 0x7C0; // float32 + constexpr std::ptrdiff_t m_bBreakSilent = 0x7C4; // bool + constexpr std::ptrdiff_t m_bBreakShardless = 0x7C5; // bool + constexpr std::ptrdiff_t m_bBroken = 0x7C6; // bool + constexpr std::ptrdiff_t m_bGlassNavIgnore = 0x7C7; // bool + constexpr std::ptrdiff_t m_bGlassInFrame = 0x7C8; // bool + constexpr std::ptrdiff_t m_bStartBroken = 0x7C9; // bool + constexpr std::ptrdiff_t m_iInitialDamageType = 0x7CA; // uint8 + constexpr std::ptrdiff_t m_szDamagePositioningEntityName01 = 0x7D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_szDamagePositioningEntityName02 = 0x7D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_szDamagePositioningEntityName03 = 0x7E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_szDamagePositioningEntityName04 = 0x7E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_vInitialDamagePositions = 0x7F0; // CUtlVector + constexpr std::ptrdiff_t m_vExtraDamagePositions = 0x808; // CUtlVector + constexpr std::ptrdiff_t m_vInitialPanelVertices = 0x820; // CUtlVector + constexpr std::ptrdiff_t m_OnBroken = 0x838; // CEntityIOOutput + constexpr std::ptrdiff_t m_iSurfaceType = 0x850; // uint8 + constexpr std::ptrdiff_t m_hMaterialDamageBase = 0x858; // CStrongHandle } // Parent: CPointEntity // Field count: 0 @@ -9051,40 +9233,40 @@ namespace cs2_dumper { // NetworkVarNames: m_bCannotBeDefused (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) // NetworkVarNames: m_bHasExploded (bool) + // NetworkVarNames: m_bBombDefused (bool) // NetworkVarNames: m_flTimerLength (float) // NetworkVarNames: m_bBeingDefused (bool) // NetworkVarNames: m_flDefuseLength (float) // NetworkVarNames: m_flDefuseCountDown (GameTime_t) - // NetworkVarNames: m_bBombDefused (bool) // NetworkVarNames: m_hBombDefuser (CHandle) namespace CPlantedC4 { - constexpr std::ptrdiff_t m_bBombTicking = 0xA98; // bool - constexpr std::ptrdiff_t m_flC4Blow = 0xA9C; // GameTime_t - constexpr std::ptrdiff_t m_nBombSite = 0xAA0; // int32 - constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0xAA4; // int32 - constexpr std::ptrdiff_t m_bAbortDetonationBecauseWorldIsFrozen = 0xAA8; // bool - constexpr std::ptrdiff_t m_AttributeManager = 0xAB0; // CAttributeContainer - constexpr std::ptrdiff_t m_OnBombDefused = 0xDA8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBombBeginDefuse = 0xDD0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBombDefuseAborted = 0xDF8; // CEntityIOOutput - constexpr std::ptrdiff_t m_bCannotBeDefused = 0xE20; // bool - constexpr std::ptrdiff_t m_entitySpottedState = 0xE28; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0xE40; // int32 - constexpr std::ptrdiff_t m_bTrainingPlacedByPlayer = 0xE44; // bool - constexpr std::ptrdiff_t m_bHasExploded = 0xE45; // bool - constexpr std::ptrdiff_t m_flTimerLength = 0xE48; // float32 - constexpr std::ptrdiff_t m_bBeingDefused = 0xE4C; // bool - constexpr std::ptrdiff_t m_fLastDefuseTime = 0xE54; // GameTime_t - constexpr std::ptrdiff_t m_flDefuseLength = 0xE5C; // float32 - constexpr std::ptrdiff_t m_flDefuseCountDown = 0xE60; // GameTime_t - constexpr std::ptrdiff_t m_bBombDefused = 0xE64; // bool - constexpr std::ptrdiff_t m_hBombDefuser = 0xE68; // CHandle - constexpr std::ptrdiff_t m_iProgressBarTime = 0xE6C; // int32 - constexpr std::ptrdiff_t m_bVoiceAlertFired = 0xE70; // bool - constexpr std::ptrdiff_t m_bVoiceAlertPlayed = 0xE71; // bool[4] - constexpr std::ptrdiff_t m_flNextBotBeepTime = 0xE78; // GameTime_t - constexpr std::ptrdiff_t m_angCatchUpToPlayerEye = 0xE80; // QAngle - constexpr std::ptrdiff_t m_flLastSpinDetectionTime = 0xE8C; // GameTime_t + constexpr std::ptrdiff_t m_bBombTicking = 0xA28; // bool + constexpr std::ptrdiff_t m_flC4Blow = 0xA2C; // GameTime_t + constexpr std::ptrdiff_t m_nBombSite = 0xA30; // int32 + constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0xA34; // int32 + constexpr std::ptrdiff_t m_bAbortDetonationBecauseWorldIsFrozen = 0xA38; // bool + constexpr std::ptrdiff_t m_AttributeManager = 0xA40; // CAttributeContainer + constexpr std::ptrdiff_t m_OnBombDefused = 0xD38; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBombBeginDefuse = 0xD50; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBombDefuseAborted = 0xD68; // CEntityIOOutput + constexpr std::ptrdiff_t m_bCannotBeDefused = 0xD80; // bool + constexpr std::ptrdiff_t m_entitySpottedState = 0xD88; // EntitySpottedState_t + constexpr std::ptrdiff_t m_nSpotRules = 0xDA0; // int32 + constexpr std::ptrdiff_t m_bHasExploded = 0xDA4; // bool + constexpr std::ptrdiff_t m_bBombDefused = 0xDA5; // bool + constexpr std::ptrdiff_t m_bTrainingPlacedByPlayer = 0xDA6; // bool + constexpr std::ptrdiff_t m_flTimerLength = 0xDA8; // float32 + constexpr std::ptrdiff_t m_bBeingDefused = 0xDAC; // bool + constexpr std::ptrdiff_t m_fLastDefuseTime = 0xDB4; // GameTime_t + constexpr std::ptrdiff_t m_flDefuseLength = 0xDBC; // float32 + constexpr std::ptrdiff_t m_flDefuseCountDown = 0xDC0; // GameTime_t + constexpr std::ptrdiff_t m_hBombDefuser = 0xDC4; // CHandle + constexpr std::ptrdiff_t m_iProgressBarTime = 0xDC8; // int32 + constexpr std::ptrdiff_t m_bVoiceAlertFired = 0xDCC; // bool + constexpr std::ptrdiff_t m_bVoiceAlertPlayed = 0xDCD; // bool[4] + constexpr std::ptrdiff_t m_flNextBotBeepTime = 0xDD4; // GameTime_t + constexpr std::ptrdiff_t m_angCatchUpToPlayerEye = 0xDDC; // QAngle + constexpr std::ptrdiff_t m_flLastSpinDetectionTime = 0xDE8; // GameTime_t } // Parent: CEnvSoundscapeProxy // Field count: 0 @@ -9100,20 +9282,20 @@ namespace cs2_dumper { // NetworkVarNames: m_nPotentialVotes (int) // NetworkVarNames: m_bIsYesNoVote (bool) namespace CVoteController { - constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x4F0; // int32 - constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x4F4; // int32 - constexpr std::ptrdiff_t m_nVoteOptionCount = 0x4F8; // int32[5] - constexpr std::ptrdiff_t m_nPotentialVotes = 0x50C; // int32 - constexpr std::ptrdiff_t m_bIsYesNoVote = 0x510; // bool - constexpr std::ptrdiff_t m_acceptingVotesTimer = 0x518; // CountdownTimer - constexpr std::ptrdiff_t m_executeCommandTimer = 0x530; // CountdownTimer - constexpr std::ptrdiff_t m_resetVoteTimer = 0x548; // CountdownTimer - constexpr std::ptrdiff_t m_nVotesCast = 0x560; // int32[64] - constexpr std::ptrdiff_t m_playerHoldingVote = 0x660; // CPlayerSlot - constexpr std::ptrdiff_t m_playerOverrideForVote = 0x664; // CPlayerSlot - constexpr std::ptrdiff_t m_nHighestCountIndex = 0x668; // int32 - constexpr std::ptrdiff_t m_potentialIssues = 0x670; // CUtlVector - constexpr std::ptrdiff_t m_VoteOptions = 0x688; // CUtlVector + constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x4A8; // int32 + constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x4AC; // int32 + constexpr std::ptrdiff_t m_nVoteOptionCount = 0x4B0; // int32[5] + constexpr std::ptrdiff_t m_nPotentialVotes = 0x4C4; // int32 + constexpr std::ptrdiff_t m_bIsYesNoVote = 0x4C8; // bool + constexpr std::ptrdiff_t m_acceptingVotesTimer = 0x4D0; // CountdownTimer + constexpr std::ptrdiff_t m_executeCommandTimer = 0x4E8; // CountdownTimer + constexpr std::ptrdiff_t m_resetVoteTimer = 0x500; // CountdownTimer + constexpr std::ptrdiff_t m_nVotesCast = 0x518; // int32[64] + constexpr std::ptrdiff_t m_playerHoldingVote = 0x618; // CPlayerSlot + constexpr std::ptrdiff_t m_playerOverrideForVote = 0x61C; // CPlayerSlot + constexpr std::ptrdiff_t m_nHighestCountIndex = 0x620; // int32 + constexpr std::ptrdiff_t m_potentialIssues = 0x628; // CUtlVector + constexpr std::ptrdiff_t m_VoteOptions = 0x640; // CUtlVector } // Parent: None // Field count: 1 @@ -9133,9 +9315,9 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 3 namespace CPhysImpact { - constexpr std::ptrdiff_t m_damage = 0x4F0; // float32 - constexpr std::ptrdiff_t m_distance = 0x4F4; // float32 - constexpr std::ptrdiff_t m_directionEntityName = 0x4F8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_damage = 0x4A8; // float32 + constexpr std::ptrdiff_t m_distance = 0x4AC; // float32 + constexpr std::ptrdiff_t m_directionEntityName = 0x4B0; // CUtlSymbolLarge } // Parent: // Field count: 80 @@ -9190,84 +9372,84 @@ namespace cs2_dumper { namespace CBaseEntity { constexpr std::ptrdiff_t m_CBodyComponent = 0x38; // CBodyComponent* constexpr std::ptrdiff_t m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent - constexpr std::ptrdiff_t m_aThinkFunctions = 0x248; // CUtlVector - constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x260; // int32 - constexpr std::ptrdiff_t m_nLastThinkTick = 0x264; // GameTick_t - constexpr std::ptrdiff_t m_bDisabledContextThinks = 0x268; // bool - constexpr std::ptrdiff_t m_isSteadyState = 0x278; // CTypedBitVec<64> - constexpr std::ptrdiff_t m_lastNetworkChange = 0x280; // float32 - constexpr std::ptrdiff_t m_ResponseContexts = 0x290; // CUtlVector - constexpr std::ptrdiff_t m_iszResponseContext = 0x2A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iHealth = 0x2D0; // int32 - constexpr std::ptrdiff_t m_iMaxHealth = 0x2D4; // int32 - constexpr std::ptrdiff_t m_lifeState = 0x2D8; // uint8 - constexpr std::ptrdiff_t m_flDamageAccumulator = 0x2DC; // float32 - constexpr std::ptrdiff_t m_bTakesDamage = 0x2E0; // bool - constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x2E8; // TakeDamageFlags_t - constexpr std::ptrdiff_t m_nPlatformType = 0x2F0; // EntityPlatformTypes_t - constexpr std::ptrdiff_t m_MoveCollide = 0x2F2; // MoveCollide_t - constexpr std::ptrdiff_t m_MoveType = 0x2F3; // MoveType_t - constexpr std::ptrdiff_t m_nActualMoveType = 0x2F4; // MoveType_t - constexpr std::ptrdiff_t m_nWaterTouch = 0x2F5; // uint8 - constexpr std::ptrdiff_t m_nSlimeTouch = 0x2F6; // uint8 - constexpr std::ptrdiff_t m_bRestoreInHierarchy = 0x2F7; // bool - constexpr std::ptrdiff_t m_target = 0x2F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hDamageFilter = 0x300; // CHandle - constexpr std::ptrdiff_t m_iszDamageFilterName = 0x308; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flMoveDoneTime = 0x310; // float32 - constexpr std::ptrdiff_t m_nSubclassID = 0x314; // CUtlStringToken - constexpr std::ptrdiff_t m_flAnimTime = 0x320; // float32 - constexpr std::ptrdiff_t m_flSimulationTime = 0x324; // float32 - constexpr std::ptrdiff_t m_flCreateTime = 0x328; // GameTime_t - constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x32C; // bool - constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x32D; // uint8 - constexpr std::ptrdiff_t m_vPrevVPhysicsUpdatePos = 0x330; // Vector - constexpr std::ptrdiff_t m_iTeamNum = 0x33C; // uint8 - constexpr std::ptrdiff_t m_iGlobalname = 0x340; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iSentToClients = 0x348; // int32 - constexpr std::ptrdiff_t m_flSpeed = 0x34C; // float32 - constexpr std::ptrdiff_t m_sUniqueHammerID = 0x350; // CUtlString - constexpr std::ptrdiff_t m_spawnflags = 0x358; // uint32 - constexpr std::ptrdiff_t m_nNextThinkTick = 0x35C; // GameTick_t - constexpr std::ptrdiff_t m_nSimulationTick = 0x360; // int32 - constexpr std::ptrdiff_t m_OnKilled = 0x368; // CEntityIOOutput - constexpr std::ptrdiff_t m_fFlags = 0x390; // uint32 - constexpr std::ptrdiff_t m_vecAbsVelocity = 0x394; // Vector - constexpr std::ptrdiff_t m_vecVelocity = 0x3A0; // CNetworkVelocityVector - constexpr std::ptrdiff_t m_vecBaseVelocity = 0x3D0; // Vector - constexpr std::ptrdiff_t m_nPushEnumCount = 0x3DC; // int32 - constexpr std::ptrdiff_t m_pCollision = 0x3E0; // CCollisionProperty* - constexpr std::ptrdiff_t m_hEffectEntity = 0x3E8; // CHandle - constexpr std::ptrdiff_t m_hOwnerEntity = 0x3EC; // CHandle - constexpr std::ptrdiff_t m_fEffects = 0x3F0; // uint32 - constexpr std::ptrdiff_t m_hGroundEntity = 0x3F4; // CHandle - constexpr std::ptrdiff_t m_nGroundBodyIndex = 0x3F8; // int32 - constexpr std::ptrdiff_t m_flFriction = 0x3FC; // float32 - constexpr std::ptrdiff_t m_flElasticity = 0x400; // float32 - constexpr std::ptrdiff_t m_flGravityScale = 0x404; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0x408; // float32 - constexpr std::ptrdiff_t m_flWaterLevel = 0x40C; // float32 - constexpr std::ptrdiff_t m_bGravityDisabled = 0x410; // bool - constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x411; // bool - constexpr std::ptrdiff_t m_flActualGravityScale = 0x414; // float32 - constexpr std::ptrdiff_t m_bGravityActuallyDisabled = 0x418; // bool - constexpr std::ptrdiff_t m_bDisableLowViolence = 0x419; // bool - constexpr std::ptrdiff_t m_nWaterType = 0x41A; // uint8 - constexpr std::ptrdiff_t m_iEFlags = 0x41C; // int32 - constexpr std::ptrdiff_t m_OnUser1 = 0x420; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUser2 = 0x448; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUser3 = 0x470; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUser4 = 0x498; // CEntityIOOutput - constexpr std::ptrdiff_t m_iInitialTeamNum = 0x4C0; // int32 - constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x4C4; // GameTime_t - constexpr std::ptrdiff_t m_vecAngVelocity = 0x4C8; // QAngle - constexpr std::ptrdiff_t m_bNetworkQuantizeOriginAndAngles = 0x4D4; // bool - constexpr std::ptrdiff_t m_bLagCompensate = 0x4D5; // bool - constexpr std::ptrdiff_t m_pBlocker = 0x4D8; // CHandle - constexpr std::ptrdiff_t m_flLocalTime = 0x4DC; // float32 - constexpr std::ptrdiff_t m_flVPhysicsUpdateLocalTime = 0x4E0; // float32 - constexpr std::ptrdiff_t m_nBloodType = 0x4E4; // BloodType - constexpr std::ptrdiff_t m_pPulseGraphInstance = 0x4E8; // CPulseGraphInstance_ServerEntity* + constexpr std::ptrdiff_t m_aThinkFunctions = 0x250; // CUtlVector + constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x268; // int32 + constexpr std::ptrdiff_t m_nLastThinkTick = 0x26C; // GameTick_t + constexpr std::ptrdiff_t m_bDisabledContextThinks = 0x270; // bool + constexpr std::ptrdiff_t m_isSteadyState = 0x280; // CTypedBitVec<64> + constexpr std::ptrdiff_t m_lastNetworkChange = 0x288; // float32 + constexpr std::ptrdiff_t m_ResponseContexts = 0x298; // CUtlVector + constexpr std::ptrdiff_t m_iszResponseContext = 0x2B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iHealth = 0x2D8; // int32 + constexpr std::ptrdiff_t m_iMaxHealth = 0x2DC; // int32 + constexpr std::ptrdiff_t m_lifeState = 0x2E0; // uint8 + constexpr std::ptrdiff_t m_flDamageAccumulator = 0x2E4; // float32 + constexpr std::ptrdiff_t m_bTakesDamage = 0x2E8; // bool + constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x2F0; // TakeDamageFlags_t + constexpr std::ptrdiff_t m_nPlatformType = 0x2F8; // EntityPlatformTypes_t + constexpr std::ptrdiff_t m_MoveCollide = 0x2FA; // MoveCollide_t + constexpr std::ptrdiff_t m_MoveType = 0x2FB; // MoveType_t + constexpr std::ptrdiff_t m_nActualMoveType = 0x2FC; // MoveType_t + constexpr std::ptrdiff_t m_nWaterTouch = 0x2FD; // uint8 + constexpr std::ptrdiff_t m_nSlimeTouch = 0x2FE; // uint8 + constexpr std::ptrdiff_t m_bRestoreInHierarchy = 0x2FF; // bool + constexpr std::ptrdiff_t m_target = 0x300; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hDamageFilter = 0x308; // CHandle + constexpr std::ptrdiff_t m_iszDamageFilterName = 0x310; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flMoveDoneTime = 0x318; // float32 + constexpr std::ptrdiff_t m_nSubclassID = 0x31C; // CUtlStringToken + constexpr std::ptrdiff_t m_flAnimTime = 0x328; // float32 + constexpr std::ptrdiff_t m_flSimulationTime = 0x32C; // float32 + constexpr std::ptrdiff_t m_flCreateTime = 0x330; // GameTime_t + constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x334; // bool + constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x335; // uint8 + constexpr std::ptrdiff_t m_vPrevVPhysicsUpdatePos = 0x338; // Vector + constexpr std::ptrdiff_t m_iTeamNum = 0x344; // uint8 + constexpr std::ptrdiff_t m_iGlobalname = 0x348; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iSentToClients = 0x350; // int32 + constexpr std::ptrdiff_t m_flSpeed = 0x354; // float32 + constexpr std::ptrdiff_t m_sUniqueHammerID = 0x358; // CUtlString + constexpr std::ptrdiff_t m_spawnflags = 0x360; // uint32 + constexpr std::ptrdiff_t m_nNextThinkTick = 0x364; // GameTick_t + constexpr std::ptrdiff_t m_nSimulationTick = 0x368; // int32 + constexpr std::ptrdiff_t m_OnKilled = 0x370; // CEntityIOOutput + constexpr std::ptrdiff_t m_fFlags = 0x388; // uint32 + constexpr std::ptrdiff_t m_vecAbsVelocity = 0x38C; // Vector + constexpr std::ptrdiff_t m_vecVelocity = 0x398; // CNetworkVelocityVector + constexpr std::ptrdiff_t m_vecBaseVelocity = 0x3C8; // Vector + constexpr std::ptrdiff_t m_nPushEnumCount = 0x3D4; // int32 + constexpr std::ptrdiff_t m_pCollision = 0x3D8; // CCollisionProperty* + constexpr std::ptrdiff_t m_hEffectEntity = 0x3E0; // CHandle + constexpr std::ptrdiff_t m_hOwnerEntity = 0x3E4; // CHandle + constexpr std::ptrdiff_t m_fEffects = 0x3E8; // uint32 + constexpr std::ptrdiff_t m_hGroundEntity = 0x3EC; // CHandle + constexpr std::ptrdiff_t m_nGroundBodyIndex = 0x3F0; // int32 + constexpr std::ptrdiff_t m_flFriction = 0x3F4; // float32 + constexpr std::ptrdiff_t m_flElasticity = 0x3F8; // float32 + constexpr std::ptrdiff_t m_flGravityScale = 0x3FC; // float32 + constexpr std::ptrdiff_t m_flTimeScale = 0x400; // float32 + constexpr std::ptrdiff_t m_flWaterLevel = 0x404; // float32 + constexpr std::ptrdiff_t m_bGravityDisabled = 0x408; // bool + constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x409; // bool + constexpr std::ptrdiff_t m_flActualGravityScale = 0x40C; // float32 + constexpr std::ptrdiff_t m_bGravityActuallyDisabled = 0x410; // bool + constexpr std::ptrdiff_t m_bDisableLowViolence = 0x411; // bool + constexpr std::ptrdiff_t m_nWaterType = 0x412; // uint8 + constexpr std::ptrdiff_t m_iEFlags = 0x414; // int32 + constexpr std::ptrdiff_t m_OnUser1 = 0x418; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUser2 = 0x430; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUser3 = 0x448; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUser4 = 0x460; // CEntityIOOutput + constexpr std::ptrdiff_t m_iInitialTeamNum = 0x478; // int32 + constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x47C; // GameTime_t + constexpr std::ptrdiff_t m_vecAngVelocity = 0x480; // QAngle + constexpr std::ptrdiff_t m_bNetworkQuantizeOriginAndAngles = 0x48C; // bool + constexpr std::ptrdiff_t m_bLagCompensate = 0x48D; // bool + constexpr std::ptrdiff_t m_pBlocker = 0x490; // CHandle + constexpr std::ptrdiff_t m_flLocalTime = 0x494; // float32 + constexpr std::ptrdiff_t m_flVPhysicsUpdateLocalTime = 0x498; // float32 + constexpr std::ptrdiff_t m_nBloodType = 0x49C; // BloodType + constexpr std::ptrdiff_t m_pPulseGraphInstance = 0x4A0; // CPulseGraphInstance_ServerEntity* } // Parent: CPlayerPawnComponent // Field count: 0 @@ -9286,10 +9468,10 @@ namespace cs2_dumper { // Parent: CMarkupVolumeTagged // Field count: 4 namespace CMarkupVolumeWithRef { - constexpr std::ptrdiff_t m_bUseRef = 0x820; // bool - constexpr std::ptrdiff_t m_vRefPosEntitySpace = 0x824; // Vector - constexpr std::ptrdiff_t m_vRefPosWorldSpace = 0x830; // VectorWS - constexpr std::ptrdiff_t m_flRefDot = 0x83C; // float32 + constexpr std::ptrdiff_t m_bUseRef = 0x778; // bool + constexpr std::ptrdiff_t m_vRefPosEntitySpace = 0x77C; // Vector + constexpr std::ptrdiff_t m_vRefPosWorldSpace = 0x788; // VectorWS + constexpr std::ptrdiff_t m_flRefDot = 0x794; // float32 } // Parent: CCSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -9303,16 +9485,16 @@ namespace cs2_dumper { // Parent: CFuncPlat // Field count: 2 namespace CFuncPlatRot { - constexpr std::ptrdiff_t m_end = 0x888; // QAngle - constexpr std::ptrdiff_t m_start = 0x894; // QAngle + constexpr std::ptrdiff_t m_end = 0x7E0; // QAngle + constexpr std::ptrdiff_t m_start = 0x7EC; // QAngle } // Parent: CPointEntity // Field count: 4 namespace CRagdollMagnet { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_radius = 0x4F4; // float32 - constexpr std::ptrdiff_t m_force = 0x4F8; // float32 - constexpr std::ptrdiff_t m_axis = 0x4FC; // VectorWS + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_radius = 0x4AC; // float32 + constexpr std::ptrdiff_t m_force = 0x4B0; // float32 + constexpr std::ptrdiff_t m_axis = 0x4B4; // VectorWS } // Parent: CPointEntity // Field count: 0 @@ -9333,10 +9515,10 @@ namespace cs2_dumper { // NetworkVarNames: m_flLightScale (float32) // NetworkVarNames: m_Radius (float32) namespace CSpotlightEnd { - constexpr std::ptrdiff_t m_flLightScale = 0x7D8; // float32 - constexpr std::ptrdiff_t m_Radius = 0x7DC; // float32 - constexpr std::ptrdiff_t m_vSpotlightDir = 0x7E0; // Vector - constexpr std::ptrdiff_t m_vSpotlightOrg = 0x7EC; // VectorWS + constexpr std::ptrdiff_t m_flLightScale = 0x730; // float32 + constexpr std::ptrdiff_t m_Radius = 0x734; // float32 + constexpr std::ptrdiff_t m_vSpotlightDir = 0x738; // Vector + constexpr std::ptrdiff_t m_vSpotlightOrg = 0x744; // VectorWS } // Parent: CBaseModelEntity // Field count: 12 @@ -9355,18 +9537,18 @@ namespace cs2_dumper { // NetworkVarNames: m_flFogMaxEnd (float) // NetworkVarNames: m_bEnabled (bool) namespace CEnvSky { - constexpr std::ptrdiff_t m_hSkyMaterial = 0x7D8; // CStrongHandle - constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0x7E0; // CStrongHandle - constexpr std::ptrdiff_t m_bStartDisabled = 0x7E8; // bool - constexpr std::ptrdiff_t m_vTintColor = 0x7E9; // Color - constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0x7ED; // Color - constexpr std::ptrdiff_t m_flBrightnessScale = 0x7F4; // float32 - constexpr std::ptrdiff_t m_nFogType = 0x7F8; // int32 - constexpr std::ptrdiff_t m_flFogMinStart = 0x7FC; // float32 - constexpr std::ptrdiff_t m_flFogMinEnd = 0x800; // float32 - constexpr std::ptrdiff_t m_flFogMaxStart = 0x804; // float32 - constexpr std::ptrdiff_t m_flFogMaxEnd = 0x808; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x80C; // bool + constexpr std::ptrdiff_t m_hSkyMaterial = 0x730; // CStrongHandle + constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0x738; // CStrongHandle + constexpr std::ptrdiff_t m_bStartDisabled = 0x740; // bool + constexpr std::ptrdiff_t m_vTintColor = 0x741; // Color + constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0x745; // Color + constexpr std::ptrdiff_t m_flBrightnessScale = 0x74C; // float32 + constexpr std::ptrdiff_t m_nFogType = 0x750; // int32 + constexpr std::ptrdiff_t m_flFogMinStart = 0x754; // float32 + constexpr std::ptrdiff_t m_flFogMinEnd = 0x758; // float32 + constexpr std::ptrdiff_t m_flFogMaxStart = 0x75C; // float32 + constexpr std::ptrdiff_t m_flFogMaxEnd = 0x760; // float32 + constexpr std::ptrdiff_t m_bEnabled = 0x764; // bool } // Parent: CPointEntity // Field count: 0 @@ -9375,18 +9557,18 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 12 namespace CPointAngleSensor { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_nLookAtName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTargetEntity = 0x500; // CHandle - constexpr std::ptrdiff_t m_hLookAtEntity = 0x504; // CHandle - constexpr std::ptrdiff_t m_flDuration = 0x508; // float32 - constexpr std::ptrdiff_t m_flDotTolerance = 0x50C; // float32 - constexpr std::ptrdiff_t m_flFacingTime = 0x510; // GameTime_t - constexpr std::ptrdiff_t m_bFired = 0x514; // bool - constexpr std::ptrdiff_t m_OnFacingLookat = 0x518; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNotFacingLookat = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_TargetDir = 0x568; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_FacingPercentage = 0x590; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_nLookAtName = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hTargetEntity = 0x4B8; // CHandle + constexpr std::ptrdiff_t m_hLookAtEntity = 0x4BC; // CHandle + constexpr std::ptrdiff_t m_flDuration = 0x4C0; // float32 + constexpr std::ptrdiff_t m_flDotTolerance = 0x4C4; // float32 + constexpr std::ptrdiff_t m_flFacingTime = 0x4C8; // GameTime_t + constexpr std::ptrdiff_t m_bFired = 0x4CC; // bool + constexpr std::ptrdiff_t m_OnFacingLookat = 0x4D0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnNotFacingLookat = 0x4E8; // CEntityIOOutput + constexpr std::ptrdiff_t m_TargetDir = 0x500; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_FacingPercentage = 0x528; // CEntityOutputTemplate } // Parent: CBaseEntity // Field count: 11 @@ -9403,17 +9585,17 @@ namespace cs2_dumper { // NetworkVarNames: m_nClipmapLevels (int) // NetworkVarNames: m_bIsMaster (bool) namespace CEnvWindController { - constexpr std::ptrdiff_t m_EnvWindShared = 0x4F0; // CEnvWindShared - constexpr std::ptrdiff_t m_fDirectionVariation = 0x640; // float32 - constexpr std::ptrdiff_t m_fSpeedVariation = 0x644; // float32 - constexpr std::ptrdiff_t m_fTurbulence = 0x648; // float32 - constexpr std::ptrdiff_t m_fVolumeHalfExtentXY = 0x64C; // float32 - constexpr std::ptrdiff_t m_fVolumeHalfExtentZ = 0x650; // float32 - constexpr std::ptrdiff_t m_nVolumeResolutionXY = 0x654; // int32 - constexpr std::ptrdiff_t m_nVolumeResolutionZ = 0x658; // int32 - constexpr std::ptrdiff_t m_nClipmapLevels = 0x65C; // int32 - constexpr std::ptrdiff_t m_bIsMaster = 0x660; // bool - constexpr std::ptrdiff_t m_bFirstTime = 0x661; // bool + constexpr std::ptrdiff_t m_EnvWindShared = 0x4A8; // CEnvWindShared + constexpr std::ptrdiff_t m_fDirectionVariation = 0x5D8; // float32 + constexpr std::ptrdiff_t m_fSpeedVariation = 0x5DC; // float32 + constexpr std::ptrdiff_t m_fTurbulence = 0x5E0; // float32 + constexpr std::ptrdiff_t m_fVolumeHalfExtentXY = 0x5E4; // float32 + constexpr std::ptrdiff_t m_fVolumeHalfExtentZ = 0x5E8; // float32 + constexpr std::ptrdiff_t m_nVolumeResolutionXY = 0x5EC; // int32 + constexpr std::ptrdiff_t m_nVolumeResolutionZ = 0x5F0; // int32 + constexpr std::ptrdiff_t m_nClipmapLevels = 0x5F4; // int32 + constexpr std::ptrdiff_t m_bIsMaster = 0x5F8; // bool + constexpr std::ptrdiff_t m_bFirstTime = 0x5F9; // bool } // Parent: None // Field count: 13 @@ -9450,54 +9632,54 @@ namespace cs2_dumper { // Parent: CPhysConstraint // Field count: 48 namespace CGenericConstraint { - constexpr std::ptrdiff_t m_nLinearMotionX = 0x568; // JointMotion_t - constexpr std::ptrdiff_t m_nLinearMotionY = 0x56C; // JointMotion_t - constexpr std::ptrdiff_t m_nLinearMotionZ = 0x570; // JointMotion_t - constexpr std::ptrdiff_t m_flLinearFrequencyX = 0x574; // float32 - constexpr std::ptrdiff_t m_flLinearFrequencyY = 0x578; // float32 - constexpr std::ptrdiff_t m_flLinearFrequencyZ = 0x57C; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatioX = 0x580; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatioY = 0x584; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatioZ = 0x588; // float32 - constexpr std::ptrdiff_t m_flMaxLinearImpulseX = 0x58C; // float32 - constexpr std::ptrdiff_t m_flMaxLinearImpulseY = 0x590; // float32 - constexpr std::ptrdiff_t m_flMaxLinearImpulseZ = 0x594; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeX = 0x598; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeY = 0x59C; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeZ = 0x5A0; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeX = 0x5A4; // GameTime_t - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeY = 0x5A8; // GameTime_t - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeZ = 0x5AC; // GameTime_t - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdX = 0x5B0; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdY = 0x5B4; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdZ = 0x5B8; // float32 - constexpr std::ptrdiff_t m_flNotifyForceX = 0x5BC; // float32 - constexpr std::ptrdiff_t m_flNotifyForceY = 0x5C0; // float32 - constexpr std::ptrdiff_t m_flNotifyForceZ = 0x5C4; // float32 - constexpr std::ptrdiff_t m_flNotifyForceMinTimeX = 0x5C8; // float32 - constexpr std::ptrdiff_t m_flNotifyForceMinTimeY = 0x5CC; // float32 - constexpr std::ptrdiff_t m_flNotifyForceMinTimeZ = 0x5D0; // float32 - constexpr std::ptrdiff_t m_flNotifyForceLastTimeX = 0x5D4; // GameTime_t - constexpr std::ptrdiff_t m_flNotifyForceLastTimeY = 0x5D8; // GameTime_t - constexpr std::ptrdiff_t m_flNotifyForceLastTimeZ = 0x5DC; // GameTime_t - constexpr std::ptrdiff_t m_bAxisNotifiedX = 0x5E0; // bool - constexpr std::ptrdiff_t m_bAxisNotifiedY = 0x5E1; // bool - constexpr std::ptrdiff_t m_bAxisNotifiedZ = 0x5E2; // bool - constexpr std::ptrdiff_t m_nAngularMotionX = 0x5E4; // JointMotion_t - constexpr std::ptrdiff_t m_nAngularMotionY = 0x5E8; // JointMotion_t - constexpr std::ptrdiff_t m_nAngularMotionZ = 0x5EC; // JointMotion_t - constexpr std::ptrdiff_t m_flAngularFrequencyX = 0x5F0; // float32 - constexpr std::ptrdiff_t m_flAngularFrequencyY = 0x5F4; // float32 - constexpr std::ptrdiff_t m_flAngularFrequencyZ = 0x5F8; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatioX = 0x5FC; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatioY = 0x600; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatioZ = 0x604; // float32 - constexpr std::ptrdiff_t m_flMaxAngularImpulseX = 0x608; // float32 - constexpr std::ptrdiff_t m_flMaxAngularImpulseY = 0x60C; // float32 - constexpr std::ptrdiff_t m_flMaxAngularImpulseZ = 0x610; // float32 - constexpr std::ptrdiff_t m_NotifyForceReachedX = 0x618; // CEntityIOOutput - constexpr std::ptrdiff_t m_NotifyForceReachedY = 0x640; // CEntityIOOutput - constexpr std::ptrdiff_t m_NotifyForceReachedZ = 0x668; // CEntityIOOutput + constexpr std::ptrdiff_t m_nLinearMotionX = 0x510; // JointMotion_t + constexpr std::ptrdiff_t m_nLinearMotionY = 0x514; // JointMotion_t + constexpr std::ptrdiff_t m_nLinearMotionZ = 0x518; // JointMotion_t + constexpr std::ptrdiff_t m_flLinearFrequencyX = 0x51C; // float32 + constexpr std::ptrdiff_t m_flLinearFrequencyY = 0x520; // float32 + constexpr std::ptrdiff_t m_flLinearFrequencyZ = 0x524; // float32 + constexpr std::ptrdiff_t m_flLinearDampingRatioX = 0x528; // float32 + constexpr std::ptrdiff_t m_flLinearDampingRatioY = 0x52C; // float32 + constexpr std::ptrdiff_t m_flLinearDampingRatioZ = 0x530; // float32 + constexpr std::ptrdiff_t m_flMaxLinearImpulseX = 0x534; // float32 + constexpr std::ptrdiff_t m_flMaxLinearImpulseY = 0x538; // float32 + constexpr std::ptrdiff_t m_flMaxLinearImpulseZ = 0x53C; // float32 + constexpr std::ptrdiff_t m_flBreakAfterTimeX = 0x540; // float32 + constexpr std::ptrdiff_t m_flBreakAfterTimeY = 0x544; // float32 + constexpr std::ptrdiff_t m_flBreakAfterTimeZ = 0x548; // float32 + constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeX = 0x54C; // GameTime_t + constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeY = 0x550; // GameTime_t + constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeZ = 0x554; // GameTime_t + constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdX = 0x558; // float32 + constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdY = 0x55C; // float32 + constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdZ = 0x560; // float32 + constexpr std::ptrdiff_t m_flNotifyForceX = 0x564; // float32 + constexpr std::ptrdiff_t m_flNotifyForceY = 0x568; // float32 + constexpr std::ptrdiff_t m_flNotifyForceZ = 0x56C; // float32 + constexpr std::ptrdiff_t m_flNotifyForceMinTimeX = 0x570; // float32 + constexpr std::ptrdiff_t m_flNotifyForceMinTimeY = 0x574; // float32 + constexpr std::ptrdiff_t m_flNotifyForceMinTimeZ = 0x578; // float32 + constexpr std::ptrdiff_t m_flNotifyForceLastTimeX = 0x57C; // GameTime_t + constexpr std::ptrdiff_t m_flNotifyForceLastTimeY = 0x580; // GameTime_t + constexpr std::ptrdiff_t m_flNotifyForceLastTimeZ = 0x584; // GameTime_t + constexpr std::ptrdiff_t m_bAxisNotifiedX = 0x588; // bool + constexpr std::ptrdiff_t m_bAxisNotifiedY = 0x589; // bool + constexpr std::ptrdiff_t m_bAxisNotifiedZ = 0x58A; // bool + constexpr std::ptrdiff_t m_nAngularMotionX = 0x58C; // JointMotion_t + constexpr std::ptrdiff_t m_nAngularMotionY = 0x590; // JointMotion_t + constexpr std::ptrdiff_t m_nAngularMotionZ = 0x594; // JointMotion_t + constexpr std::ptrdiff_t m_flAngularFrequencyX = 0x598; // float32 + constexpr std::ptrdiff_t m_flAngularFrequencyY = 0x59C; // float32 + constexpr std::ptrdiff_t m_flAngularFrequencyZ = 0x5A0; // float32 + constexpr std::ptrdiff_t m_flAngularDampingRatioX = 0x5A4; // float32 + constexpr std::ptrdiff_t m_flAngularDampingRatioY = 0x5A8; // float32 + constexpr std::ptrdiff_t m_flAngularDampingRatioZ = 0x5AC; // float32 + constexpr std::ptrdiff_t m_flMaxAngularImpulseX = 0x5B0; // float32 + constexpr std::ptrdiff_t m_flMaxAngularImpulseY = 0x5B4; // float32 + constexpr std::ptrdiff_t m_flMaxAngularImpulseZ = 0x5B8; // float32 + constexpr std::ptrdiff_t m_NotifyForceReachedX = 0x5C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_NotifyForceReachedY = 0x5D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_NotifyForceReachedZ = 0x5F0; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -9518,51 +9700,51 @@ namespace cs2_dumper { // Parent: CBeam // Field count: 5 namespace CEnvLaser { - constexpr std::ptrdiff_t m_iszLaserTarget = 0x878; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pSprite = 0x880; // CSprite* - constexpr std::ptrdiff_t m_iszSpriteName = 0x888; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_firePosition = 0x890; // Vector - constexpr std::ptrdiff_t m_flStartFrame = 0x89C; // float32 + constexpr std::ptrdiff_t m_iszLaserTarget = 0x7D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_pSprite = 0x7D8; // CSprite* + constexpr std::ptrdiff_t m_iszSpriteName = 0x7E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_firePosition = 0x7E8; // Vector + constexpr std::ptrdiff_t m_flStartFrame = 0x7F4; // float32 } // Parent: CBaseEntity // Field count: 8 namespace CSoundOpvarSetEntity { - constexpr std::ptrdiff_t m_iszStackName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nOpvarType = 0x520; // int32 - constexpr std::ptrdiff_t m_nOpvarIndex = 0x524; // int32 - constexpr std::ptrdiff_t m_flOpvarValue = 0x528; // float32 - constexpr std::ptrdiff_t m_OpvarValueString = 0x530; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bSetOnSpawn = 0x538; // bool + constexpr std::ptrdiff_t m_iszStackName = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOperatorName = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOpvarName = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nOpvarType = 0x4D8; // int32 + constexpr std::ptrdiff_t m_nOpvarIndex = 0x4DC; // int32 + constexpr std::ptrdiff_t m_flOpvarValue = 0x4E0; // float32 + constexpr std::ptrdiff_t m_OpvarValueString = 0x4E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bSetOnSpawn = 0x4F0; // bool } // Parent: CBaseEntity // Field count: 2 namespace CEnvBeverage { - constexpr std::ptrdiff_t m_CanInDispenser = 0x4F0; // bool - constexpr std::ptrdiff_t m_nBeverageType = 0x4F4; // int32 + constexpr std::ptrdiff_t m_CanInDispenser = 0x4A8; // bool + constexpr std::ptrdiff_t m_nBeverageType = 0x4AC; // int32 } // Parent: CLogicalEntity // Field count: 13 namespace CPhysMotor { - constexpr std::ptrdiff_t m_nameAttach = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAnchor = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hAttachedObject = 0x500; // CHandle - constexpr std::ptrdiff_t m_hAnchorObject = 0x504; // CHandle - constexpr std::ptrdiff_t m_spinUp = 0x508; // float32 - constexpr std::ptrdiff_t m_spinDown = 0x50C; // float32 - constexpr std::ptrdiff_t m_flMotorFriction = 0x510; // float32 - constexpr std::ptrdiff_t m_additionalAcceleration = 0x514; // float32 - constexpr std::ptrdiff_t m_angularAcceleration = 0x518; // float32 - constexpr std::ptrdiff_t m_flTorqueScale = 0x51C; // float32 - constexpr std::ptrdiff_t m_flTargetSpeed = 0x520; // float32 - constexpr std::ptrdiff_t m_flSpeedWhenSpinUpOrSpinDownStarted = 0x524; // float32 - constexpr std::ptrdiff_t m_motor = 0x538; // CMotorController + constexpr std::ptrdiff_t m_nameAttach = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nameAnchor = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hAttachedObject = 0x4B8; // CHandle + constexpr std::ptrdiff_t m_hAnchorObject = 0x4BC; // CHandle + constexpr std::ptrdiff_t m_spinUp = 0x4C0; // float32 + constexpr std::ptrdiff_t m_spinDown = 0x4C4; // float32 + constexpr std::ptrdiff_t m_flMotorFriction = 0x4C8; // float32 + constexpr std::ptrdiff_t m_additionalAcceleration = 0x4CC; // float32 + constexpr std::ptrdiff_t m_angularAcceleration = 0x4D0; // float32 + constexpr std::ptrdiff_t m_flTorqueScale = 0x4D4; // float32 + constexpr std::ptrdiff_t m_flTargetSpeed = 0x4D8; // float32 + constexpr std::ptrdiff_t m_flSpeedWhenSpinUpOrSpinDownStarted = 0x4DC; // float32 + constexpr std::ptrdiff_t m_motor = 0x4F0; // CMotorController } // Parent: CLogicalEntity // Field count: 1 namespace CLogicGameEvent { - constexpr std::ptrdiff_t m_iszEventName = 0x4F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszEventName = 0x4A8; // CUtlSymbolLarge } // Parent: CPhysicsProp // Field count: 0 @@ -9571,44 +9753,44 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 10 namespace CPhysExplosion { - constexpr std::ptrdiff_t m_bExplodeOnSpawn = 0x4F0; // bool - constexpr std::ptrdiff_t m_flMagnitude = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flDamage = 0x4F8; // float32 - constexpr std::ptrdiff_t m_radius = 0x4FC; // float32 - constexpr std::ptrdiff_t m_targetEntityName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flInnerRadius = 0x508; // float32 - constexpr std::ptrdiff_t m_flPushScale = 0x50C; // float32 - constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x510; // bool - constexpr std::ptrdiff_t m_bAffectInvulnerableEnts = 0x511; // bool - constexpr std::ptrdiff_t m_OnPushedPlayer = 0x518; // CEntityIOOutput + constexpr std::ptrdiff_t m_bExplodeOnSpawn = 0x4A8; // bool + constexpr std::ptrdiff_t m_flMagnitude = 0x4AC; // float32 + constexpr std::ptrdiff_t m_flDamage = 0x4B0; // float32 + constexpr std::ptrdiff_t m_radius = 0x4B4; // float32 + constexpr std::ptrdiff_t m_targetEntityName = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flInnerRadius = 0x4C0; // float32 + constexpr std::ptrdiff_t m_flPushScale = 0x4C4; // float32 + constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x4C8; // bool + constexpr std::ptrdiff_t m_bAffectInvulnerableEnts = 0x4C9; // bool + constexpr std::ptrdiff_t m_OnPushedPlayer = 0x4D0; // CEntityIOOutput } // Parent: CPhysConstraint // Field count: 14 namespace CSplineConstraint { - constexpr std::ptrdiff_t m_vAnchorOffsetRestore = 0x5B0; // Vector - constexpr std::ptrdiff_t m_hSplineEntity = 0x5BC; // CHandle - constexpr std::ptrdiff_t m_bEnableLateralConstraint = 0x5C8; // bool - constexpr std::ptrdiff_t m_bEnableVerticalConstraint = 0x5C9; // bool - constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x5CA; // bool - constexpr std::ptrdiff_t m_bEnableLimit = 0x5CB; // bool - constexpr std::ptrdiff_t m_bFireEventsOnPath = 0x5CC; // bool - constexpr std::ptrdiff_t m_flLinearFrequency = 0x5D0; // float32 - constexpr std::ptrdiff_t m_flLinarDampingRatio = 0x5D4; // float32 - constexpr std::ptrdiff_t m_flJointFriction = 0x5D8; // float32 - constexpr std::ptrdiff_t m_flTransitionTime = 0x5DC; // float32 - constexpr std::ptrdiff_t m_vPreSolveAnchorPos = 0x600; // VectorWS - constexpr std::ptrdiff_t m_StartTransitionTime = 0x60C; // GameTime_t - constexpr std::ptrdiff_t m_vTangentSpaceAnchorAtTransitionStart = 0x610; // Vector + constexpr std::ptrdiff_t m_vAnchorOffsetRestore = 0x558; // Vector + constexpr std::ptrdiff_t m_hSplineEntity = 0x564; // CHandle + constexpr std::ptrdiff_t m_bEnableLateralConstraint = 0x570; // bool + constexpr std::ptrdiff_t m_bEnableVerticalConstraint = 0x571; // bool + constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x572; // bool + constexpr std::ptrdiff_t m_bEnableLimit = 0x573; // bool + constexpr std::ptrdiff_t m_bFireEventsOnPath = 0x574; // bool + constexpr std::ptrdiff_t m_flLinearFrequency = 0x578; // float32 + constexpr std::ptrdiff_t m_flLinarDampingRatio = 0x57C; // float32 + constexpr std::ptrdiff_t m_flJointFriction = 0x580; // float32 + constexpr std::ptrdiff_t m_flTransitionTime = 0x584; // float32 + constexpr std::ptrdiff_t m_vPreSolveAnchorPos = 0x598; // VectorWS + constexpr std::ptrdiff_t m_StartTransitionTime = 0x5A4; // GameTime_t + constexpr std::ptrdiff_t m_vTangentSpaceAnchorAtTransitionStart = 0x5A8; // Vector } // Parent: CLogicalEntity // Field count: 6 namespace CLogicCompare { - constexpr std::ptrdiff_t m_flInValue = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flCompareValue = 0x4F4; // float32 - constexpr std::ptrdiff_t m_OnLessThan = 0x4F8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnEqualTo = 0x520; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnNotEqualTo = 0x548; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnGreaterThan = 0x570; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_flInValue = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flCompareValue = 0x4AC; // float32 + constexpr std::ptrdiff_t m_OnLessThan = 0x4B0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnEqualTo = 0x4D0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnNotEqualTo = 0x4F0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnGreaterThan = 0x510; // CEntityOutputTemplate } // Parent: None // Field count: 0 @@ -9628,7 +9810,7 @@ namespace cs2_dumper { // Parent: CFuncTrackTrain // Field count: 1 namespace CFuncTankTrain { - constexpr std::ptrdiff_t m_OnDeath = 0x930; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnDeath = 0x858; // CEntityIOOutput } // Parent: CBaseClientUIEntity // Field count: 24 @@ -9659,30 +9841,30 @@ namespace cs2_dumper { // NetworkVarNames: m_bDisableMipGen (bool) // NetworkVarNames: m_nExplicitImageLayout (int32) namespace CPointClientUIWorldPanel { - constexpr std::ptrdiff_t m_bIgnoreInput = 0x988; // bool - constexpr std::ptrdiff_t m_bLit = 0x989; // bool - constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0x98A; // bool - constexpr std::ptrdiff_t m_flWidth = 0x98C; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x990; // float32 - constexpr std::ptrdiff_t m_flDPI = 0x994; // float32 - constexpr std::ptrdiff_t m_flInteractDistance = 0x998; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0x99C; // float32 - constexpr std::ptrdiff_t m_unOwnerContext = 0x9A0; // uint32 - constexpr std::ptrdiff_t m_unHorizontalAlign = 0x9A4; // uint32 - constexpr std::ptrdiff_t m_unVerticalAlign = 0x9A8; // uint32 - constexpr std::ptrdiff_t m_unOrientation = 0x9AC; // uint32 - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x9B0; // bool - constexpr std::ptrdiff_t m_vecCSSClasses = 0x9B8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_bOpaque = 0x9D0; // bool - constexpr std::ptrdiff_t m_bNoDepth = 0x9D1; // bool - constexpr std::ptrdiff_t m_bVisibleWhenParentNoDraw = 0x9D2; // bool - constexpr std::ptrdiff_t m_bRenderBackface = 0x9D3; // bool - constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0x9D4; // bool - constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0x9D5; // bool - constexpr std::ptrdiff_t m_bGrabbable = 0x9D6; // bool - constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0x9D7; // bool - constexpr std::ptrdiff_t m_bDisableMipGen = 0x9D8; // bool - constexpr std::ptrdiff_t m_nExplicitImageLayout = 0x9DC; // int32 + constexpr std::ptrdiff_t m_bIgnoreInput = 0x890; // bool + constexpr std::ptrdiff_t m_bLit = 0x891; // bool + constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0x892; // bool + constexpr std::ptrdiff_t m_flWidth = 0x894; // float32 + constexpr std::ptrdiff_t m_flHeight = 0x898; // float32 + constexpr std::ptrdiff_t m_flDPI = 0x89C; // float32 + constexpr std::ptrdiff_t m_flInteractDistance = 0x8A0; // float32 + constexpr std::ptrdiff_t m_flDepthOffset = 0x8A4; // float32 + constexpr std::ptrdiff_t m_unOwnerContext = 0x8A8; // uint32 + constexpr std::ptrdiff_t m_unHorizontalAlign = 0x8AC; // uint32 + constexpr std::ptrdiff_t m_unVerticalAlign = 0x8B0; // uint32 + constexpr std::ptrdiff_t m_unOrientation = 0x8B4; // uint32 + constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x8B8; // bool + constexpr std::ptrdiff_t m_vecCSSClasses = 0x8C0; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_bOpaque = 0x8D8; // bool + constexpr std::ptrdiff_t m_bNoDepth = 0x8D9; // bool + constexpr std::ptrdiff_t m_bVisibleWhenParentNoDraw = 0x8DA; // bool + constexpr std::ptrdiff_t m_bRenderBackface = 0x8DB; // bool + constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0x8DC; // bool + constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0x8DD; // bool + constexpr std::ptrdiff_t m_bGrabbable = 0x8DE; // bool + constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0x8DF; // bool + constexpr std::ptrdiff_t m_bDisableMipGen = 0x8E0; // bool + constexpr std::ptrdiff_t m_nExplicitImageLayout = 0x8E4; // int32 } // Parent: CSoundEventEntity // Field count: 1 @@ -9690,7 +9872,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_flRadius (float) namespace CSoundEventSphereEntity { - constexpr std::ptrdiff_t m_flRadius = 0x5B8; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x558; // float32 } // Parent: CPlayerControllerComponent // Field count: 6 @@ -9732,30 +9914,30 @@ namespace cs2_dumper { // NetworkVarNames: m_nPhaseStartTick (int) // NetworkVarNames: m_nPhaseDurationTicks (int) namespace CMapVetoPickController { - constexpr std::ptrdiff_t m_bPlayedIntroVcd = 0x4F0; // bool - constexpr std::ptrdiff_t m_bNeedToPlayFiveSecondsRemaining = 0x4F1; // bool - constexpr std::ptrdiff_t m_dblPreMatchDraftSequenceTime = 0x510; // float64 - constexpr std::ptrdiff_t m_bPreMatchDraftStateChanged = 0x518; // bool - constexpr std::ptrdiff_t m_nDraftType = 0x51C; // int32 - constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x520; // int32 - constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x524; // int32[64] - constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x624; // int32[7] - constexpr std::ptrdiff_t m_nAccountIDs = 0x640; // int32[64] - constexpr std::ptrdiff_t m_nMapId0 = 0x740; // int32[64] - constexpr std::ptrdiff_t m_nMapId1 = 0x840; // int32[64] - constexpr std::ptrdiff_t m_nMapId2 = 0x940; // int32[64] - constexpr std::ptrdiff_t m_nMapId3 = 0xA40; // int32[64] - constexpr std::ptrdiff_t m_nMapId4 = 0xB40; // int32[64] - constexpr std::ptrdiff_t m_nMapId5 = 0xC40; // int32[64] - constexpr std::ptrdiff_t m_nStartingSide0 = 0xD40; // int32[64] - constexpr std::ptrdiff_t m_nCurrentPhase = 0xE40; // int32 - constexpr std::ptrdiff_t m_nPhaseStartTick = 0xE44; // int32 - constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xE48; // int32 - constexpr std::ptrdiff_t m_OnMapVetoed = 0xE50; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMapPicked = 0xE78; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnSidesPicked = 0xEA0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0xEC8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnLevelTransition = 0xEF0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_bPlayedIntroVcd = 0x4A8; // bool + constexpr std::ptrdiff_t m_bNeedToPlayFiveSecondsRemaining = 0x4A9; // bool + constexpr std::ptrdiff_t m_dblPreMatchDraftSequenceTime = 0x4C8; // float64 + constexpr std::ptrdiff_t m_bPreMatchDraftStateChanged = 0x4D0; // bool + constexpr std::ptrdiff_t m_nDraftType = 0x4D4; // int32 + constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x4D8; // int32 + constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x4DC; // int32[64] + constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x5DC; // int32[7] + constexpr std::ptrdiff_t m_nAccountIDs = 0x5F8; // int32[64] + constexpr std::ptrdiff_t m_nMapId0 = 0x6F8; // int32[64] + constexpr std::ptrdiff_t m_nMapId1 = 0x7F8; // int32[64] + constexpr std::ptrdiff_t m_nMapId2 = 0x8F8; // int32[64] + constexpr std::ptrdiff_t m_nMapId3 = 0x9F8; // int32[64] + constexpr std::ptrdiff_t m_nMapId4 = 0xAF8; // int32[64] + constexpr std::ptrdiff_t m_nMapId5 = 0xBF8; // int32[64] + constexpr std::ptrdiff_t m_nStartingSide0 = 0xCF8; // int32[64] + constexpr std::ptrdiff_t m_nCurrentPhase = 0xDF8; // int32 + constexpr std::ptrdiff_t m_nPhaseStartTick = 0xDFC; // int32 + constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xE00; // int32 + constexpr std::ptrdiff_t m_OnMapVetoed = 0xE08; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnMapPicked = 0xE28; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnSidesPicked = 0xE48; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0xE68; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnLevelTransition = 0xE88; // CEntityOutputTemplate } // Parent: // Field count: 24 @@ -9818,7 +10000,7 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterModel { - constexpr std::ptrdiff_t m_iFilterModel = 0x548; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iFilterModel = 0x4E0; // CUtlSymbolLarge } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -9831,16 +10013,16 @@ namespace cs2_dumper { // Parent: CPhysConstraint // Field count: 10 namespace CPhysSlideConstraint { - constexpr std::ptrdiff_t m_axisEnd = 0x568; // VectorWS - constexpr std::ptrdiff_t m_slideFriction = 0x574; // float32 - constexpr std::ptrdiff_t m_systemLoadScale = 0x578; // float32 - constexpr std::ptrdiff_t m_initialOffset = 0x57C; // float32 - constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x580; // bool - constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x581; // bool - constexpr std::ptrdiff_t m_flMotorFrequency = 0x584; // float32 - constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x588; // float32 - constexpr std::ptrdiff_t m_bUseEntityPivot = 0x58C; // bool - constexpr std::ptrdiff_t m_soundInfo = 0x590; // ConstraintSoundInfo + constexpr std::ptrdiff_t m_axisEnd = 0x510; // VectorWS + constexpr std::ptrdiff_t m_slideFriction = 0x51C; // float32 + constexpr std::ptrdiff_t m_systemLoadScale = 0x520; // float32 + constexpr std::ptrdiff_t m_initialOffset = 0x524; // float32 + constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x528; // bool + constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x529; // bool + constexpr std::ptrdiff_t m_flMotorFrequency = 0x52C; // float32 + constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x530; // float32 + constexpr std::ptrdiff_t m_bUseEntityPivot = 0x534; // bool + constexpr std::ptrdiff_t m_soundInfo = 0x538; // ConstraintSoundInfo } // Parent: CBaseEntity // Field count: 2 @@ -9849,8 +10031,8 @@ namespace cs2_dumper { // NetworkVarNames: m_strGraphName (CUtlString) // NetworkVarNames: m_strStateBlob (CUtlString) namespace CPulseGameBlackboard { - constexpr std::ptrdiff_t m_strGraphName = 0x4F8; // CUtlString - constexpr std::ptrdiff_t m_strStateBlob = 0x500; // CUtlString + constexpr std::ptrdiff_t m_strGraphName = 0x4B0; // CUtlString + constexpr std::ptrdiff_t m_strStateBlob = 0x4B8; // CUtlString } // Parent: CSoundEventEntity // Field count: 0 @@ -9869,8 +10051,8 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 2 namespace CPointGamestatsCounter { - constexpr std::ptrdiff_t m_strStatisticName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bDisabled = 0x4F8; // bool + constexpr std::ptrdiff_t m_strStatisticName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bDisabled = 0x4B0; // bool } // Parent: CBaseModelEntity // Field count: 8 @@ -9885,14 +10067,14 @@ namespace cs2_dumper { // NetworkVarNames: m_flStartTime (float) // NetworkVarNames: m_flStartFrame (float) namespace CTextureBasedAnimatable { - constexpr std::ptrdiff_t m_bLoop = 0x7D8; // bool - constexpr std::ptrdiff_t m_flFPS = 0x7DC; // float32 - constexpr std::ptrdiff_t m_hPositionKeys = 0x7E0; // CStrongHandle - constexpr std::ptrdiff_t m_hRotationKeys = 0x7E8; // CStrongHandle - constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0x7F0; // Vector - constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0x7FC; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0x808; // float32 - constexpr std::ptrdiff_t m_flStartFrame = 0x80C; // float32 + constexpr std::ptrdiff_t m_bLoop = 0x730; // bool + constexpr std::ptrdiff_t m_flFPS = 0x734; // float32 + constexpr std::ptrdiff_t m_hPositionKeys = 0x738; // CStrongHandle + constexpr std::ptrdiff_t m_hRotationKeys = 0x740; // CStrongHandle + constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0x748; // Vector + constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0x754; // Vector + constexpr std::ptrdiff_t m_flStartTime = 0x760; // float32 + constexpr std::ptrdiff_t m_flStartFrame = 0x764; // float32 } // Parent: CBaseModelEntity // Field count: 23 @@ -9911,44 +10093,44 @@ namespace cs2_dumper { // NetworkVarNames: m_flGlowProxySize (float32) // NetworkVarNames: m_flHDRColorScale (float32) namespace CSprite { - constexpr std::ptrdiff_t m_hSpriteMaterial = 0x7D8; // CStrongHandle - constexpr std::ptrdiff_t m_hAttachedToEntity = 0x7E0; // CHandle - constexpr std::ptrdiff_t m_nAttachment = 0x7E4; // AttachmentHandle_t - constexpr std::ptrdiff_t m_flSpriteFramerate = 0x7E8; // float32 - constexpr std::ptrdiff_t m_flFrame = 0x7EC; // float32 - constexpr std::ptrdiff_t m_flDieTime = 0x7F0; // GameTime_t - constexpr std::ptrdiff_t m_nBrightness = 0x800; // uint32 - constexpr std::ptrdiff_t m_flBrightnessDuration = 0x804; // float32 - constexpr std::ptrdiff_t m_flSpriteScale = 0x808; // float32 - constexpr std::ptrdiff_t m_flScaleDuration = 0x80C; // float32 - constexpr std::ptrdiff_t m_bWorldSpaceScale = 0x810; // bool - constexpr std::ptrdiff_t m_flGlowProxySize = 0x814; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0x818; // float32 - constexpr std::ptrdiff_t m_flLastTime = 0x81C; // GameTime_t - constexpr std::ptrdiff_t m_flMaxFrame = 0x820; // float32 - constexpr std::ptrdiff_t m_flStartScale = 0x824; // float32 - constexpr std::ptrdiff_t m_flDestScale = 0x828; // float32 - constexpr std::ptrdiff_t m_flScaleTimeStart = 0x82C; // GameTime_t - constexpr std::ptrdiff_t m_nStartBrightness = 0x830; // int32 - constexpr std::ptrdiff_t m_nDestBrightness = 0x834; // int32 - constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0x838; // GameTime_t - constexpr std::ptrdiff_t m_nSpriteWidth = 0x83C; // int32 - constexpr std::ptrdiff_t m_nSpriteHeight = 0x840; // int32 + constexpr std::ptrdiff_t m_hSpriteMaterial = 0x730; // CStrongHandle + constexpr std::ptrdiff_t m_hAttachedToEntity = 0x738; // CHandle + constexpr std::ptrdiff_t m_nAttachment = 0x73C; // AttachmentHandle_t + constexpr std::ptrdiff_t m_flSpriteFramerate = 0x740; // float32 + constexpr std::ptrdiff_t m_flFrame = 0x744; // float32 + constexpr std::ptrdiff_t m_flDieTime = 0x748; // GameTime_t + constexpr std::ptrdiff_t m_nBrightness = 0x758; // uint32 + constexpr std::ptrdiff_t m_flBrightnessDuration = 0x75C; // float32 + constexpr std::ptrdiff_t m_flSpriteScale = 0x760; // float32 + constexpr std::ptrdiff_t m_flScaleDuration = 0x764; // float32 + constexpr std::ptrdiff_t m_bWorldSpaceScale = 0x768; // bool + constexpr std::ptrdiff_t m_flGlowProxySize = 0x76C; // float32 + constexpr std::ptrdiff_t m_flHDRColorScale = 0x770; // float32 + constexpr std::ptrdiff_t m_flLastTime = 0x774; // GameTime_t + constexpr std::ptrdiff_t m_flMaxFrame = 0x778; // float32 + constexpr std::ptrdiff_t m_flStartScale = 0x77C; // float32 + constexpr std::ptrdiff_t m_flDestScale = 0x780; // float32 + constexpr std::ptrdiff_t m_flScaleTimeStart = 0x784; // GameTime_t + constexpr std::ptrdiff_t m_nStartBrightness = 0x788; // int32 + constexpr std::ptrdiff_t m_nDestBrightness = 0x78C; // int32 + constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0x790; // GameTime_t + constexpr std::ptrdiff_t m_nSpriteWidth = 0x794; // int32 + constexpr std::ptrdiff_t m_nSpriteHeight = 0x798; // int32 } // Parent: CPathKeyFrame // Field count: 11 namespace CBaseMoveBehavior { - constexpr std::ptrdiff_t m_iPositionInterpolator = 0x550; // int32 - constexpr std::ptrdiff_t m_iRotationInterpolator = 0x554; // int32 - constexpr std::ptrdiff_t m_flAnimStartTime = 0x558; // float32 - constexpr std::ptrdiff_t m_flAnimEndTime = 0x55C; // float32 - constexpr std::ptrdiff_t m_flAverageSpeedAcrossFrame = 0x560; // float32 - constexpr std::ptrdiff_t m_pCurrentKeyFrame = 0x568; // CPathKeyFrame* - constexpr std::ptrdiff_t m_pTargetKeyFrame = 0x570; // CPathKeyFrame* - constexpr std::ptrdiff_t m_pPreKeyFrame = 0x578; // CPathKeyFrame* - constexpr std::ptrdiff_t m_pPostKeyFrame = 0x580; // CPathKeyFrame* - constexpr std::ptrdiff_t m_flTimeIntoFrame = 0x588; // float32 - constexpr std::ptrdiff_t m_iDirection = 0x58C; // int32 + constexpr std::ptrdiff_t m_iPositionInterpolator = 0x500; // int32 + constexpr std::ptrdiff_t m_iRotationInterpolator = 0x504; // int32 + constexpr std::ptrdiff_t m_flAnimStartTime = 0x508; // float32 + constexpr std::ptrdiff_t m_flAnimEndTime = 0x50C; // float32 + constexpr std::ptrdiff_t m_flAverageSpeedAcrossFrame = 0x510; // float32 + constexpr std::ptrdiff_t m_pCurrentKeyFrame = 0x518; // CPathKeyFrame* + constexpr std::ptrdiff_t m_pTargetKeyFrame = 0x520; // CPathKeyFrame* + constexpr std::ptrdiff_t m_pPreKeyFrame = 0x528; // CPathKeyFrame* + constexpr std::ptrdiff_t m_pPostKeyFrame = 0x530; // CPathKeyFrame* + constexpr std::ptrdiff_t m_flTimeIntoFrame = 0x538; // float32 + constexpr std::ptrdiff_t m_iDirection = 0x53C; // int32 } // Parent: CBaseModelEntity // Field count: 9 @@ -9962,15 +10144,15 @@ namespace cs2_dumper { // NetworkVarNames: m_OuterAngle (float32) // NetworkVarNames: m_SpotRadius (float32) namespace CDynamicLight { - constexpr std::ptrdiff_t m_ActualFlags = 0x7D8; // uint8 - constexpr std::ptrdiff_t m_Flags = 0x7D9; // uint8 - constexpr std::ptrdiff_t m_LightStyle = 0x7DA; // uint8 - constexpr std::ptrdiff_t m_On = 0x7DB; // bool - constexpr std::ptrdiff_t m_Radius = 0x7DC; // float32 - constexpr std::ptrdiff_t m_Exponent = 0x7E0; // int32 - constexpr std::ptrdiff_t m_InnerAngle = 0x7E4; // float32 - constexpr std::ptrdiff_t m_OuterAngle = 0x7E8; // float32 - constexpr std::ptrdiff_t m_SpotRadius = 0x7EC; // float32 + constexpr std::ptrdiff_t m_ActualFlags = 0x730; // uint8 + constexpr std::ptrdiff_t m_Flags = 0x731; // uint8 + constexpr std::ptrdiff_t m_LightStyle = 0x732; // uint8 + constexpr std::ptrdiff_t m_On = 0x733; // bool + constexpr std::ptrdiff_t m_Radius = 0x734; // float32 + constexpr std::ptrdiff_t m_Exponent = 0x738; // int32 + constexpr std::ptrdiff_t m_InnerAngle = 0x73C; // float32 + constexpr std::ptrdiff_t m_OuterAngle = 0x740; // float32 + constexpr std::ptrdiff_t m_SpotRadius = 0x744; // float32 } // Parent: CCSWeaponBaseGun // Field count: 2 @@ -9978,8 +10160,8 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) namespace CWeaponTaser { - constexpr std::ptrdiff_t m_fFireTime = 0x11F0; // GameTime_t - constexpr std::ptrdiff_t m_nLastAttackTick = 0x11F4; // int32 + constexpr std::ptrdiff_t m_fFireTime = 0x1150; // GameTime_t + constexpr std::ptrdiff_t m_nLastAttackTick = 0x1154; // int32 } // Parent: CEnvCubemap // Field count: 0 @@ -9988,37 +10170,37 @@ namespace cs2_dumper { // Parent: CBaseDoor // Field count: 1 namespace CRotDoor { - constexpr std::ptrdiff_t m_bSolidBsp = 0xA68; // bool + constexpr std::ptrdiff_t m_bSolidBsp = 0x930; // bool } - // Parent: CPathSimple + // Parent: CPathWithDynamicNodes // Field count: 3 namespace CPathMover { - constexpr std::ptrdiff_t m_vecPathNodes = 0x600; // CUtlVector> - constexpr std::ptrdiff_t m_vecMovers = 0x618; // CUtlVector> - constexpr std::ptrdiff_t m_xInitialPathWorldToLocal = 0x630; // CTransform + constexpr std::ptrdiff_t m_vecMovers = 0x5F0; // CUtlVector> + constexpr std::ptrdiff_t m_hMoverSpawner = 0x608; // CHandle + constexpr std::ptrdiff_t m_iszMoverSpawnerName = 0x610; // CUtlSymbolLarge } // Parent: CBaseModelEntity // Field count: 1 namespace CFuncVPhysicsClip { - constexpr std::ptrdiff_t m_bDisabled = 0x7D8; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x730; // bool } // Parent: CPhysConstraint // Field count: 8 namespace CPhysFixed { - constexpr std::ptrdiff_t m_flLinearFrequency = 0x560; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatio = 0x564; // float32 - constexpr std::ptrdiff_t m_flAngularFrequency = 0x568; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatio = 0x56C; // float32 - constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x570; // bool - constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x571; // bool - constexpr std::ptrdiff_t m_sBoneName1 = 0x578; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sBoneName2 = 0x580; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flLinearFrequency = 0x508; // float32 + constexpr std::ptrdiff_t m_flLinearDampingRatio = 0x50C; // float32 + constexpr std::ptrdiff_t m_flAngularFrequency = 0x510; // float32 + constexpr std::ptrdiff_t m_flAngularDampingRatio = 0x514; // float32 + constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x518; // bool + constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x519; // bool + constexpr std::ptrdiff_t m_sBoneName1 = 0x520; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sBoneName2 = 0x528; // CUtlSymbolLarge } // Parent: CLogicalEntity // Field count: 2 namespace CLogicNavigation { - constexpr std::ptrdiff_t m_isOn = 0x4F8; // bool - constexpr std::ptrdiff_t m_navProperty = 0x4FC; // navproperties_t + constexpr std::ptrdiff_t m_isOn = 0x4B0; // bool + constexpr std::ptrdiff_t m_navProperty = 0x4B4; // navproperties_t } // Parent: CBaseEntity // Field count: 3 @@ -10027,9 +10209,9 @@ namespace cs2_dumper { // NetworkVarNames: m_CPathQueryComponent (CPathQueryComponent::Storage_t) // NetworkVarNames: m_pathString (CUtlString) namespace CPathSimple { - constexpr std::ptrdiff_t m_CPathQueryComponent = 0x500; // CPathQueryComponent - constexpr std::ptrdiff_t m_pathString = 0x5F0; // CUtlString - constexpr std::ptrdiff_t m_bClosedLoop = 0x5F8; // bool + constexpr std::ptrdiff_t m_CPathQueryComponent = 0x4B0; // CPathQueryComponent + constexpr std::ptrdiff_t m_pathString = 0x5A0; // CUtlString + constexpr std::ptrdiff_t m_bClosedLoop = 0x5A8; // bool } // Parent: CPathParticleRope // Field count: 0 @@ -10053,15 +10235,15 @@ namespace cs2_dumper { // NetworkVarNames: m_fWindSpeedVariationMultiplier (float) // NetworkVarNames: m_fWindDirectionVariationMultiplier (float) namespace CEnvWindVolume { - constexpr std::ptrdiff_t m_bActive = 0x4F0; // bool - constexpr std::ptrdiff_t m_vBoxMins = 0x4F4; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x500; // Vector - constexpr std::ptrdiff_t m_bStartDisabled = 0x50C; // bool - constexpr std::ptrdiff_t m_nShape = 0x510; // int32 - constexpr std::ptrdiff_t m_fWindSpeedMultiplier = 0x514; // float32 - constexpr std::ptrdiff_t m_fWindTurbulenceMultiplier = 0x518; // float32 - constexpr std::ptrdiff_t m_fWindSpeedVariationMultiplier = 0x51C; // float32 - constexpr std::ptrdiff_t m_fWindDirectionVariationMultiplier = 0x520; // float32 + constexpr std::ptrdiff_t m_bActive = 0x4A8; // bool + constexpr std::ptrdiff_t m_vBoxMins = 0x4AC; // Vector + constexpr std::ptrdiff_t m_vBoxMaxs = 0x4B8; // Vector + constexpr std::ptrdiff_t m_bStartDisabled = 0x4C4; // bool + constexpr std::ptrdiff_t m_nShape = 0x4C8; // int32 + constexpr std::ptrdiff_t m_fWindSpeedMultiplier = 0x4CC; // float32 + constexpr std::ptrdiff_t m_fWindTurbulenceMultiplier = 0x4D0; // float32 + constexpr std::ptrdiff_t m_fWindSpeedVariationMultiplier = 0x4D4; // float32 + constexpr std::ptrdiff_t m_fWindDirectionVariationMultiplier = 0x4D8; // float32 } // Parent: CFuncBrush // Field count: 4 @@ -10069,10 +10251,10 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_EffectName (string_t) namespace CFuncElectrifiedVolume { - constexpr std::ptrdiff_t m_EffectName = 0x7F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_EffectInterpenetrateName = 0x800; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_EffectZapName = 0x808; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEffectSource = 0x810; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_EffectName = 0x750; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_EffectInterpenetrateName = 0x758; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_EffectZapName = 0x760; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszEffectSource = 0x768; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 0 @@ -10149,38 +10331,38 @@ namespace cs2_dumper { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) namespace CSoundEventOBBEntity { - constexpr std::ptrdiff_t m_vMins = 0x5B8; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x5C4; // Vector + constexpr std::ptrdiff_t m_vMins = 0x558; // Vector + constexpr std::ptrdiff_t m_vMaxs = 0x564; // Vector } // Parent: CBaseCSGrenadeProjectile // Field count: 3 namespace CFlashbangProjectile { - constexpr std::ptrdiff_t m_flTimeToDetonate = 0xC40; // float32 - constexpr std::ptrdiff_t m_numOpponentsHit = 0xC44; // uint8 - constexpr std::ptrdiff_t m_numTeammatesHit = 0xC45; // uint8 + constexpr std::ptrdiff_t m_flTimeToDetonate = 0xBB0; // float32 + constexpr std::ptrdiff_t m_numOpponentsHit = 0xBB4; // uint8 + constexpr std::ptrdiff_t m_numTeammatesHit = 0xBB5; // uint8 } // Parent: CBaseTrigger // Field count: 1 namespace CTriggerMultiple { - constexpr std::ptrdiff_t m_OnTrigger = 0x9A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnTrigger = 0x890; // CEntityIOOutput } // Parent: CPhysConstraint // Field count: 6 namespace CPhysBallSocket { - constexpr std::ptrdiff_t m_flJointFriction = 0x560; // float32 - constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x564; // bool - constexpr std::ptrdiff_t m_flSwingLimit = 0x568; // float32 - constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x56C; // bool - constexpr std::ptrdiff_t m_flMinTwistAngle = 0x570; // float32 - constexpr std::ptrdiff_t m_flMaxTwistAngle = 0x574; // float32 + constexpr std::ptrdiff_t m_flJointFriction = 0x508; // float32 + constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x50C; // bool + constexpr std::ptrdiff_t m_flSwingLimit = 0x510; // float32 + constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x514; // bool + constexpr std::ptrdiff_t m_flMinTwistAngle = 0x518; // float32 + constexpr std::ptrdiff_t m_flMaxTwistAngle = 0x51C; // float32 } // Parent: CBaseEntity // Field count: 1 namespace CDebugHistory { - constexpr std::ptrdiff_t m_nNpcEvents = 0x3E8530; // int32 + constexpr std::ptrdiff_t m_nNpcEvents = 0x3E84E8; // int32 } // Parent: CBaseEntity - // Field count: 9 + // Field count: 11 // // Metadata: // NetworkVarNames: m_iszStackName (string_t) @@ -10188,28 +10370,31 @@ namespace cs2_dumper { // NetworkVarNames: m_iszOpvarName (string_t) // NetworkVarNames: m_iOpvarIndex (int) // NetworkVarNames: m_bUseAutoCompare (bool) + // NetworkVarNames: m_bFastRefresh (bool) namespace CSoundOpvarSetPointBase { - constexpr std::ptrdiff_t m_bDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_hSource = 0x4F4; // CEntityHandle - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vLastPosition = 0x568; // Vector - constexpr std::ptrdiff_t m_iszStackName = 0x578; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x580; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x588; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iOpvarIndex = 0x590; // int32 - constexpr std::ptrdiff_t m_bUseAutoCompare = 0x594; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x4A8; // bool + constexpr std::ptrdiff_t m_hSource = 0x4AC; // CEntityHandle + constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_vLastPosition = 0x520; // Vector + constexpr std::ptrdiff_t m_flRefreshTime = 0x52C; // float32 + constexpr std::ptrdiff_t m_iszStackName = 0x530; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOperatorName = 0x538; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszOpvarName = 0x540; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iOpvarIndex = 0x548; // int32 + constexpr std::ptrdiff_t m_bUseAutoCompare = 0x54C; // bool + constexpr std::ptrdiff_t m_bFastRefresh = 0x54D; // bool } // Parent: CLogicalEntity // Field count: 8 namespace CPathKeyFrame { - constexpr std::ptrdiff_t m_Origin = 0x4F0; // Vector - constexpr std::ptrdiff_t m_Angles = 0x4FC; // QAngle - constexpr std::ptrdiff_t m_qAngle = 0x510; // Quaternion - constexpr std::ptrdiff_t m_iNextKey = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flNextTime = 0x528; // float32 - constexpr std::ptrdiff_t m_pNextKey = 0x530; // CPathKeyFrame* - constexpr std::ptrdiff_t m_pPrevKey = 0x538; // CPathKeyFrame* - constexpr std::ptrdiff_t m_flMoveSpeed = 0x540; // float32 + constexpr std::ptrdiff_t m_Origin = 0x4A8; // Vector + constexpr std::ptrdiff_t m_Angles = 0x4B4; // QAngle + constexpr std::ptrdiff_t m_qAngle = 0x4C0; // Quaternion + constexpr std::ptrdiff_t m_iNextKey = 0x4D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flNextTime = 0x4D8; // float32 + constexpr std::ptrdiff_t m_pNextKey = 0x4E0; // CPathKeyFrame* + constexpr std::ptrdiff_t m_pPrevKey = 0x4E8; // CPathKeyFrame* + constexpr std::ptrdiff_t m_flMoveSpeed = 0x4F0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 1 @@ -10217,19 +10402,19 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) namespace CWeaponCZ75a { - constexpr std::ptrdiff_t m_bMagazineRemoved = 0x11F0; // bool + constexpr std::ptrdiff_t m_bMagazineRemoved = 0x1150; // bool } // Parent: CTriggerPush // Field count: 1 namespace CScriptTriggerPush { - constexpr std::ptrdiff_t m_vExtent = 0x9E0; // Vector + constexpr std::ptrdiff_t m_vExtent = 0x8C8; // Vector } // Parent: CModelPointEntity // Field count: 3 namespace CRevertSaved { - constexpr std::ptrdiff_t m_loadTime = 0x7D8; // float32 - constexpr std::ptrdiff_t m_Duration = 0x7DC; // float32 - constexpr std::ptrdiff_t m_HoldTime = 0x7E0; // float32 + constexpr std::ptrdiff_t m_loadTime = 0x730; // float32 + constexpr std::ptrdiff_t m_Duration = 0x734; // float32 + constexpr std::ptrdiff_t m_HoldTime = 0x738; // float32 } // Parent: CBaseTrigger // Field count: 0 @@ -10238,20 +10423,20 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 14 namespace CTriggerHurt { - constexpr std::ptrdiff_t m_flOriginalDamage = 0x9A8; // float32 - constexpr std::ptrdiff_t m_flDamage = 0x9AC; // float32 - constexpr std::ptrdiff_t m_flDamageCap = 0x9B0; // float32 - constexpr std::ptrdiff_t m_flLastDmgTime = 0x9B4; // GameTime_t - constexpr std::ptrdiff_t m_flForgivenessDelay = 0x9B8; // float32 - constexpr std::ptrdiff_t m_bitsDamageInflict = 0x9BC; // DamageTypes_t - constexpr std::ptrdiff_t m_damageModel = 0x9C0; // int32 - constexpr std::ptrdiff_t m_bNoDmgForce = 0x9C4; // bool - constexpr std::ptrdiff_t m_vDamageForce = 0x9C8; // Vector - constexpr std::ptrdiff_t m_thinkAlways = 0x9D4; // bool - constexpr std::ptrdiff_t m_hurtThinkPeriod = 0x9D8; // float32 - constexpr std::ptrdiff_t m_OnHurt = 0x9E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHurtPlayer = 0xA08; // CEntityIOOutput - constexpr std::ptrdiff_t m_hurtEntities = 0xA30; // CUtlVector> + constexpr std::ptrdiff_t m_flOriginalDamage = 0x890; // float32 + constexpr std::ptrdiff_t m_flDamage = 0x894; // float32 + constexpr std::ptrdiff_t m_flDamageCap = 0x898; // float32 + constexpr std::ptrdiff_t m_flLastDmgTime = 0x89C; // GameTime_t + constexpr std::ptrdiff_t m_flForgivenessDelay = 0x8A0; // float32 + constexpr std::ptrdiff_t m_bitsDamageInflict = 0x8A4; // DamageTypes_t + constexpr std::ptrdiff_t m_damageModel = 0x8A8; // int32 + constexpr std::ptrdiff_t m_bNoDmgForce = 0x8AC; // bool + constexpr std::ptrdiff_t m_vDamageForce = 0x8B0; // Vector + constexpr std::ptrdiff_t m_thinkAlways = 0x8BC; // bool + constexpr std::ptrdiff_t m_hurtThinkPeriod = 0x8C0; // float32 + constexpr std::ptrdiff_t m_OnHurt = 0x8C8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnHurtPlayer = 0x8E0; // CEntityIOOutput + constexpr std::ptrdiff_t m_hurtEntities = 0x8F8; // CUtlVector> } // Parent: CPlayer_WeaponServices // Field count: 15 @@ -10263,21 +10448,21 @@ namespace cs2_dumper { // NetworkVarNames: m_networkAnimTiming (uint8) // NetworkVarNames: m_bBlockInspectUntilNextGraphUpdate (bool) namespace CCSPlayer_WeaponServices { - constexpr std::ptrdiff_t m_flNextAttack = 0xB8; // GameTime_t - constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xBC; // bool - constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xBD; // bool - constexpr std::ptrdiff_t m_hSavedWeapon = 0xC0; // CHandle - constexpr std::ptrdiff_t m_nTimeToMelee = 0xC4; // int32 - constexpr std::ptrdiff_t m_nTimeToSecondary = 0xC8; // int32 - constexpr std::ptrdiff_t m_nTimeToPrimary = 0xCC; // int32 - constexpr std::ptrdiff_t m_nTimeToSniperRifle = 0xD0; // int32 - constexpr std::ptrdiff_t m_bIsBeingGivenItem = 0xD4; // bool - constexpr std::ptrdiff_t m_bIsPickingUpItemWithUse = 0xD5; // bool - constexpr std::ptrdiff_t m_bPickedUpWeapon = 0xD6; // bool - constexpr std::ptrdiff_t m_bDisableAutoDeploy = 0xD7; // bool - constexpr std::ptrdiff_t m_bIsPickingUpGroundWeapon = 0xD8; // bool - constexpr std::ptrdiff_t m_networkAnimTiming = 0x18D8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_bBlockInspectUntilNextGraphUpdate = 0x18F0; // bool + constexpr std::ptrdiff_t m_flNextAttack = 0xC0; // GameTime_t + constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xC4; // bool + constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xC5; // bool + constexpr std::ptrdiff_t m_hSavedWeapon = 0xC8; // CHandle + constexpr std::ptrdiff_t m_nTimeToMelee = 0xCC; // int32 + constexpr std::ptrdiff_t m_nTimeToSecondary = 0xD0; // int32 + constexpr std::ptrdiff_t m_nTimeToPrimary = 0xD4; // int32 + constexpr std::ptrdiff_t m_nTimeToSniperRifle = 0xD8; // int32 + constexpr std::ptrdiff_t m_bIsBeingGivenItem = 0xDC; // bool + constexpr std::ptrdiff_t m_bIsPickingUpItemWithUse = 0xDD; // bool + constexpr std::ptrdiff_t m_bPickedUpWeapon = 0xDE; // bool + constexpr std::ptrdiff_t m_bDisableAutoDeploy = 0xDF; // bool + constexpr std::ptrdiff_t m_bIsPickingUpGroundWeapon = 0xE0; // bool + constexpr std::ptrdiff_t m_networkAnimTiming = 0x18B8; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_bBlockInspectUntilNextGraphUpdate = 0x18D0; // bool } // Parent: None // Field count: 6 @@ -10312,7 +10497,7 @@ namespace cs2_dumper { // Parent: CTriggerHurt // Field count: 1 namespace CScriptTriggerHurt { - constexpr std::ptrdiff_t m_vExtent = 0xA48; // Vector + constexpr std::ptrdiff_t m_vExtent = 0x910; // Vector } // Parent: CCSGO_TeamIntroCharacterPosition // Field count: 0 @@ -10325,12 +10510,12 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 1 namespace CTriggerDetectExplosion { - constexpr std::ptrdiff_t m_OnDetectedExplosion = 0x9C8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnDetectedExplosion = 0x8B8; // CEntityIOOutput } // Parent: CBaseFilter // Field count: 1 namespace CFilterName { - constexpr std::ptrdiff_t m_iFilterName = 0x548; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iFilterName = 0x4E0; // CUtlSymbolLarge } // Parent: CBaseCSGrenadeProjectile // Field count: 12 @@ -10345,26 +10530,26 @@ namespace cs2_dumper { // NetworkVarNames: m_nVoxelFrameDataSize (int) // NetworkVarNames: m_nVoxelUpdate (int) namespace CSmokeGrenadeProjectile { - constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0xC68; // int32 - constexpr std::ptrdiff_t m_bDidSmokeEffect = 0xC6C; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0xC70; // int32 - constexpr std::ptrdiff_t m_vSmokeColor = 0xC74; // Vector - constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0xC80; // Vector - constexpr std::ptrdiff_t m_VoxelFrameData = 0xC90; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_nVoxelFrameDataSize = 0xCA8; // int32 - constexpr std::ptrdiff_t m_nVoxelUpdate = 0xCAC; // int32 - constexpr std::ptrdiff_t m_flLastBounce = 0xCB0; // GameTime_t - constexpr std::ptrdiff_t m_fllastSimulationTime = 0xCB4; // GameTime_t - constexpr std::ptrdiff_t m_bExplodeFromInferno = 0x2F38; // bool - constexpr std::ptrdiff_t m_bDidGroundScorch = 0x2F39; // bool + constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0xBD8; // int32 + constexpr std::ptrdiff_t m_bDidSmokeEffect = 0xBDC; // bool + constexpr std::ptrdiff_t m_nRandomSeed = 0xBE0; // int32 + constexpr std::ptrdiff_t m_vSmokeColor = 0xBE4; // Vector + constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0xBF0; // Vector + constexpr std::ptrdiff_t m_VoxelFrameData = 0xC00; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_nVoxelFrameDataSize = 0xC18; // int32 + constexpr std::ptrdiff_t m_nVoxelUpdate = 0xC1C; // int32 + constexpr std::ptrdiff_t m_flLastBounce = 0xC20; // GameTime_t + constexpr std::ptrdiff_t m_fllastSimulationTime = 0xC24; // GameTime_t + constexpr std::ptrdiff_t m_bExplodeFromInferno = 0x2EA8; // bool + constexpr std::ptrdiff_t m_bDidGroundScorch = 0x2EA9; // bool } // Parent: CPointEntity // Field count: 4 namespace CBlood { - constexpr std::ptrdiff_t m_vecSprayAngles = 0x4F0; // QAngle - constexpr std::ptrdiff_t m_vecSprayDir = 0x4FC; // Vector - constexpr std::ptrdiff_t m_flAmount = 0x508; // float32 - constexpr std::ptrdiff_t m_Color = 0x50C; // BloodType + constexpr std::ptrdiff_t m_vecSprayAngles = 0x4A8; // QAngle + constexpr std::ptrdiff_t m_vecSprayDir = 0x4B4; // Vector + constexpr std::ptrdiff_t m_flAmount = 0x4C0; // float32 + constexpr std::ptrdiff_t m_Color = 0x4C4; // BloodType } // Parent: CTeam // Field count: 14 @@ -10381,25 +10566,25 @@ namespace cs2_dumper { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) namespace CCSTeam { - constexpr std::ptrdiff_t m_nLastRecievedShorthandedRoundBonus = 0x5A8; // int32 - constexpr std::ptrdiff_t m_nShorthandedRoundBonusStartRound = 0x5AC; // int32 - constexpr std::ptrdiff_t m_bSurrendered = 0x5B0; // bool - constexpr std::ptrdiff_t m_szTeamMatchStat = 0x5B1; // char[512] - constexpr std::ptrdiff_t m_numMapVictories = 0x7B4; // int32 - constexpr std::ptrdiff_t m_scoreFirstHalf = 0x7B8; // int32 - constexpr std::ptrdiff_t m_scoreSecondHalf = 0x7BC; // int32 - constexpr std::ptrdiff_t m_scoreOvertime = 0x7C0; // int32 - constexpr std::ptrdiff_t m_szClanTeamname = 0x7C4; // char[129] - constexpr std::ptrdiff_t m_iClanID = 0x848; // uint32 - constexpr std::ptrdiff_t m_szTeamFlagImage = 0x84C; // char[8] - constexpr std::ptrdiff_t m_szTeamLogoImage = 0x854; // char[8] - constexpr std::ptrdiff_t m_flNextResourceTime = 0x85C; // float32 - constexpr std::ptrdiff_t m_iLastUpdateSentAt = 0x860; // int32 + constexpr std::ptrdiff_t m_nLastRecievedShorthandedRoundBonus = 0x560; // int32 + constexpr std::ptrdiff_t m_nShorthandedRoundBonusStartRound = 0x564; // int32 + constexpr std::ptrdiff_t m_bSurrendered = 0x568; // bool + constexpr std::ptrdiff_t m_szTeamMatchStat = 0x569; // char[512] + constexpr std::ptrdiff_t m_numMapVictories = 0x76C; // int32 + constexpr std::ptrdiff_t m_scoreFirstHalf = 0x770; // int32 + constexpr std::ptrdiff_t m_scoreSecondHalf = 0x774; // int32 + constexpr std::ptrdiff_t m_scoreOvertime = 0x778; // int32 + constexpr std::ptrdiff_t m_szClanTeamname = 0x77C; // char[129] + constexpr std::ptrdiff_t m_iClanID = 0x800; // uint32 + constexpr std::ptrdiff_t m_szTeamFlagImage = 0x804; // char[8] + constexpr std::ptrdiff_t m_szTeamLogoImage = 0x80C; // char[8] + constexpr std::ptrdiff_t m_flNextResourceTime = 0x814; // float32 + constexpr std::ptrdiff_t m_iLastUpdateSentAt = 0x818; // int32 } // Parent: CRuleEntity // Field count: 1 namespace CRulePointEntity { - constexpr std::ptrdiff_t m_Score = 0x7E0; // int32 + constexpr std::ptrdiff_t m_Score = 0x738; // int32 } // Parent: None // Field count: 6 @@ -10419,7 +10604,7 @@ namespace cs2_dumper { namespace CFuncMoveLinearAlias_momentary_door { } // Parent: CBaseModelEntity - // Field count: 12 + // Field count: 15 // // Metadata: // MNetworkIncludeByName @@ -10431,18 +10616,21 @@ namespace cs2_dumper { // NetworkVarNames: m_bRagdollEnabled (bool) // NetworkVarNames: m_bRagdollClientSide (bool) namespace CBaseAnimGraph { - constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0x858; // bool - constexpr std::ptrdiff_t m_pChoreoServices = 0x860; // IChoreoServices* - constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0x868; // bool - constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0x86C; // float32 - constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0x870; // VectorWS - constexpr std::ptrdiff_t m_bAnimationUpdateScheduled = 0x87C; // bool - constexpr std::ptrdiff_t m_vecForce = 0x880; // Vector - constexpr std::ptrdiff_t m_nForceBone = 0x88C; // int32 - constexpr std::ptrdiff_t m_RagdollPose = 0x8A0; // PhysicsRagdollPose_t - constexpr std::ptrdiff_t m_bRagdollEnabled = 0x8C8; // bool - constexpr std::ptrdiff_t m_bRagdollClientSide = 0x8C9; // bool - constexpr std::ptrdiff_t m_xParentedRagdollRootInEntitySpace = 0x8D0; // CTransform + constexpr std::ptrdiff_t m_graphControllerManager = 0x730; // CAnimGraphControllerManager + constexpr std::ptrdiff_t m_pMainGraphController = 0x7E0; // CAnimGraphControllerBase* + constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0x7E8; // bool + constexpr std::ptrdiff_t m_pChoreoServices = 0x7F0; // IChoreoServices* + constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0x7F8; // bool + constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0x7FC; // float32 + constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0x800; // VectorWS + constexpr std::ptrdiff_t m_nAnimGraphUpdateId = 0x80C; // uint32 + constexpr std::ptrdiff_t m_bAnimationUpdateScheduled = 0x810; // bool + constexpr std::ptrdiff_t m_vecForce = 0x814; // Vector + constexpr std::ptrdiff_t m_nForceBone = 0x820; // int32 + constexpr std::ptrdiff_t m_RagdollPose = 0x838; // PhysicsRagdollPose_t + constexpr std::ptrdiff_t m_bRagdollEnabled = 0x860; // bool + constexpr std::ptrdiff_t m_bRagdollClientSide = 0x861; // bool + constexpr std::ptrdiff_t m_xParentedRagdollRootInEntitySpace = 0x870; // CTransform } // Parent: CBaseEntity // Field count: 18 @@ -10466,24 +10654,24 @@ namespace cs2_dumper { // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong) // NetworkVarNames: m_bHasHeightFogEnd (bool) namespace CEnvCubemapFog { - constexpr std::ptrdiff_t m_flEndDistance = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flStartDistance = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x4F8; // float32 - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4FC; // bool - constexpr std::ptrdiff_t m_flFogHeightWidth = 0x500; // float32 - constexpr std::ptrdiff_t m_flFogHeightEnd = 0x504; // float32 - constexpr std::ptrdiff_t m_flFogHeightStart = 0x508; // float32 - constexpr std::ptrdiff_t m_flFogHeightExponent = 0x50C; // float32 - constexpr std::ptrdiff_t m_flLODBias = 0x510; // float32 - constexpr std::ptrdiff_t m_bActive = 0x514; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x515; // bool - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x518; // float32 - constexpr std::ptrdiff_t m_nCubemapSourceType = 0x51C; // int32 - constexpr std::ptrdiff_t m_hSkyMaterial = 0x520; // CStrongHandle - constexpr std::ptrdiff_t m_iszSkyEntity = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x530; // CStrongHandle - constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x538; // bool - constexpr std::ptrdiff_t m_bFirstTime = 0x539; // bool + constexpr std::ptrdiff_t m_flEndDistance = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flStartDistance = 0x4AC; // float32 + constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x4B0; // float32 + constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4B4; // bool + constexpr std::ptrdiff_t m_flFogHeightWidth = 0x4B8; // float32 + constexpr std::ptrdiff_t m_flFogHeightEnd = 0x4BC; // float32 + constexpr std::ptrdiff_t m_flFogHeightStart = 0x4C0; // float32 + constexpr std::ptrdiff_t m_flFogHeightExponent = 0x4C4; // float32 + constexpr std::ptrdiff_t m_flLODBias = 0x4C8; // float32 + constexpr std::ptrdiff_t m_bActive = 0x4CC; // bool + constexpr std::ptrdiff_t m_bStartDisabled = 0x4CD; // bool + constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x4D0; // float32 + constexpr std::ptrdiff_t m_nCubemapSourceType = 0x4D4; // int32 + constexpr std::ptrdiff_t m_hSkyMaterial = 0x4D8; // CStrongHandle + constexpr std::ptrdiff_t m_iszSkyEntity = 0x4E0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x4E8; // CStrongHandle + constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x4F0; // bool + constexpr std::ptrdiff_t m_bFirstTime = 0x4F1; // bool } // Parent: None // Field count: 4 @@ -10502,34 +10690,34 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bIsUsable (bool) namespace CBaseDoor { - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x868; // QAngle - constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x874; // Vector - constexpr std::ptrdiff_t m_ls = 0x880; // locksound_t - constexpr std::ptrdiff_t m_bForceClosed = 0x8A0; // bool - constexpr std::ptrdiff_t m_bDoorGroup = 0x8A1; // bool - constexpr std::ptrdiff_t m_bLocked = 0x8A2; // bool - constexpr std::ptrdiff_t m_bIgnoreDebris = 0x8A3; // bool - constexpr std::ptrdiff_t m_bNoNPCs = 0x8A4; // bool - constexpr std::ptrdiff_t m_eSpawnPosition = 0x8A8; // FuncDoorSpawnPos_t - constexpr std::ptrdiff_t m_flBlockDamage = 0x8AC; // float32 - constexpr std::ptrdiff_t m_NoiseMoving = 0x8B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_NoiseArrived = 0x8B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_NoiseMovingClosed = 0x8C0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_NoiseArrivedClosed = 0x8C8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ChainTarget = 0x8D0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnBlockedClosing = 0x8D8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBlockedOpening = 0x900; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUnblockedClosing = 0x928; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUnblockedOpening = 0x950; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyClosed = 0x978; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyOpen = 0x9A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnClose = 0x9C8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOpen = 0x9F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLockedUse = 0xA18; // CEntityIOOutput - constexpr std::ptrdiff_t m_bLoopMoveSound = 0xA40; // bool - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xA60; // bool - constexpr std::ptrdiff_t m_isChaining = 0xA61; // bool - constexpr std::ptrdiff_t m_bIsUsable = 0xA62; // bool + constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x7C0; // QAngle + constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x7CC; // Vector + constexpr std::ptrdiff_t m_ls = 0x7D8; // locksound_t + constexpr std::ptrdiff_t m_bForceClosed = 0x7F8; // bool + constexpr std::ptrdiff_t m_bDoorGroup = 0x7F9; // bool + constexpr std::ptrdiff_t m_bLocked = 0x7FA; // bool + constexpr std::ptrdiff_t m_bIgnoreDebris = 0x7FB; // bool + constexpr std::ptrdiff_t m_bNoNPCs = 0x7FC; // bool + constexpr std::ptrdiff_t m_eSpawnPosition = 0x800; // FuncDoorSpawnPos_t + constexpr std::ptrdiff_t m_flBlockDamage = 0x804; // float32 + constexpr std::ptrdiff_t m_NoiseMoving = 0x808; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_NoiseArrived = 0x810; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_NoiseMovingClosed = 0x818; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_NoiseArrivedClosed = 0x820; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_ChainTarget = 0x828; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_OnBlockedClosing = 0x830; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBlockedOpening = 0x848; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUnblockedClosing = 0x860; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUnblockedOpening = 0x878; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFullyClosed = 0x890; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFullyOpen = 0x8A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnClose = 0x8C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOpen = 0x8D8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnLockedUse = 0x8F0; // CEntityIOOutput + constexpr std::ptrdiff_t m_bLoopMoveSound = 0x908; // bool + constexpr std::ptrdiff_t m_bCreateNavObstacle = 0x928; // bool + constexpr std::ptrdiff_t m_isChaining = 0x929; // bool + constexpr std::ptrdiff_t m_bIsUsable = 0x92A; // bool } // Parent: CServerOnlyEntity // Field count: 0 @@ -10538,15 +10726,15 @@ namespace cs2_dumper { // Parent: CRulePointEntity // Field count: 4 namespace CGameMoney { - constexpr std::ptrdiff_t m_OnMoneySpent = 0x7E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMoneySpentFail = 0x810; // CEntityIOOutput - constexpr std::ptrdiff_t m_nMoney = 0x838; // int32 - constexpr std::ptrdiff_t m_strAwardText = 0x840; // CUtlString + constexpr std::ptrdiff_t m_OnMoneySpent = 0x740; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMoneySpentFail = 0x758; // CEntityIOOutput + constexpr std::ptrdiff_t m_nMoney = 0x770; // int32 + constexpr std::ptrdiff_t m_strAwardText = 0x778; // CUtlString } // Parent: CPointEntity // Field count: 1 namespace CEnvHudHint { - constexpr std::ptrdiff_t m_iszMessage = 0x4F0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszMessage = 0x4A8; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 0 @@ -10559,13 +10747,13 @@ namespace cs2_dumper { // Parent: CItem // Field count: 2 namespace CItemDefuser { - constexpr std::ptrdiff_t m_entitySpottedState = 0xB70; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0xB88; // int32 + constexpr std::ptrdiff_t m_entitySpottedState = 0xAC0; // EntitySpottedState_t + constexpr std::ptrdiff_t m_nSpotRules = 0xAD8; // int32 } // Parent: CBaseModelEntity // Field count: 1 namespace CItemGenericTriggerHelper { - constexpr std::ptrdiff_t m_hParentItem = 0x7D8; // CHandle + constexpr std::ptrdiff_t m_hParentItem = 0x730; // CHandle } // Parent: CPlayerPawnComponent // Field count: 5 @@ -10576,11 +10764,11 @@ namespace cs2_dumper { // NetworkVarNames: m_hLastWeapon (CHandle) // NetworkVarNames: m_iAmmo (uint16) namespace CPlayer_WeaponServices { - constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle - constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle - constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32] - constexpr std::ptrdiff_t m_bPreventWeaponPickup = 0xA0; // bool + constexpr std::ptrdiff_t m_hMyWeapons = 0x48; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_hActiveWeapon = 0x60; // CHandle + constexpr std::ptrdiff_t m_hLastWeapon = 0x64; // CHandle + constexpr std::ptrdiff_t m_iAmmo = 0x68; // uint16[32] + constexpr std::ptrdiff_t m_bPreventWeaponPickup = 0xA8; // bool } // Parent: CRagdollProp // Field count: 6 @@ -10591,12 +10779,12 @@ namespace cs2_dumper { // NetworkVarNames: m_attachmentPointBoneSpace (Vector) // NetworkVarNames: m_attachmentPointRagdollSpace (Vector) namespace CRagdollPropAttached { - constexpr std::ptrdiff_t m_boneIndexAttached = 0xBE0; // uint32 - constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xBE4; // uint32 - constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xBE8; // Vector - constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xBF4; // Vector - constexpr std::ptrdiff_t m_bShouldDetach = 0xC00; // bool - constexpr std::ptrdiff_t m_bShouldDeleteAttachedActivationRecord = 0xC10; // bool + constexpr std::ptrdiff_t m_boneIndexAttached = 0xB70; // uint32 + constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xB74; // uint32 + constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xB78; // Vector + constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xB84; // Vector + constexpr std::ptrdiff_t m_bShouldDetach = 0xB90; // bool + constexpr std::ptrdiff_t m_bShouldDeleteAttachedActivationRecord = 0xBA0; // bool } // Parent: CItem // Field count: 2 @@ -10605,16 +10793,16 @@ namespace cs2_dumper { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) namespace CItemDogtags { - constexpr std::ptrdiff_t m_OwningPlayer = 0xB70; // CHandle - constexpr std::ptrdiff_t m_KillingPlayer = 0xB74; // CHandle + constexpr std::ptrdiff_t m_OwningPlayer = 0xAC0; // CHandle + constexpr std::ptrdiff_t m_KillingPlayer = 0xAC4; // CHandle } // Parent: CBasePlatTrain // Field count: 1 namespace CFuncPlat { - constexpr std::ptrdiff_t m_sNoise = 0x880; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_sNoise = 0x7D8; // CUtlSymbolLarge } // Parent: CBaseModelEntity - // Field count: 76 + // Field count: 77 // // Metadata: // NetworkVarNames: m_bEnabled (bool) @@ -10653,6 +10841,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bForceShadowsEnabled (bool) // NetworkVarNames: m_nBounceLight (int) // NetworkVarNames: m_flBounceScale (float) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flMinRoughness (float) // NetworkVarNames: m_vAlternateColor (Vector) // NetworkVarNames: m_fAlternateColorBrightness (float) @@ -10692,89 +10881,90 @@ namespace cs2_dumper { // NetworkVarNames: m_vPrecomputedOBBExtent5 (Vector) // NetworkVarNames: m_VisClusters (uint16) namespace CBarnLight { - constexpr std::ptrdiff_t m_bEnabled = 0x7D8; // bool - constexpr std::ptrdiff_t m_nColorMode = 0x7DC; // int32 - constexpr std::ptrdiff_t m_Color = 0x7E0; // Color - constexpr std::ptrdiff_t m_flColorTemperature = 0x7E4; // float32 - constexpr std::ptrdiff_t m_flBrightness = 0x7E8; // float32 - constexpr std::ptrdiff_t m_flBrightnessScale = 0x7EC; // float32 - constexpr std::ptrdiff_t m_nDirectLight = 0x7F0; // int32 - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x7F4; // int32 - constexpr std::ptrdiff_t m_nLightPathUniqueId = 0x7F8; // int32 - constexpr std::ptrdiff_t m_nLightMapUniqueId = 0x7FC; // int32 - constexpr std::ptrdiff_t m_nLuminaireShape = 0x800; // int32 - constexpr std::ptrdiff_t m_flLuminaireSize = 0x804; // float32 - constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0x808; // float32 - constexpr std::ptrdiff_t m_LightStyleString = 0x810; // CUtlString - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x818; // GameTime_t - constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0x820; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleEvents = 0x838; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleTargets = 0x850; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_StyleEvent = 0x868; // CEntityIOOutput[4] - constexpr std::ptrdiff_t m_hLightCookie = 0x928; // CStrongHandle - constexpr std::ptrdiff_t m_flShape = 0x930; // float32 - constexpr std::ptrdiff_t m_flSoftX = 0x934; // float32 - constexpr std::ptrdiff_t m_flSoftY = 0x938; // float32 - constexpr std::ptrdiff_t m_flSkirt = 0x93C; // float32 - constexpr std::ptrdiff_t m_flSkirtNear = 0x940; // float32 - constexpr std::ptrdiff_t m_vSizeParams = 0x944; // Vector - constexpr std::ptrdiff_t m_flRange = 0x950; // float32 - constexpr std::ptrdiff_t m_vShear = 0x954; // Vector - constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0x960; // int32 - constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0x964; // Vector - constexpr std::ptrdiff_t m_nCastShadows = 0x970; // int32 - constexpr std::ptrdiff_t m_nShadowMapSize = 0x974; // int32 - constexpr std::ptrdiff_t m_nShadowPriority = 0x978; // int32 - constexpr std::ptrdiff_t m_bContactShadow = 0x97C; // bool - constexpr std::ptrdiff_t m_bForceShadowsEnabled = 0x97D; // bool - constexpr std::ptrdiff_t m_nBounceLight = 0x980; // int32 - constexpr std::ptrdiff_t m_flBounceScale = 0x984; // float32 - constexpr std::ptrdiff_t m_flMinRoughness = 0x988; // float32 - constexpr std::ptrdiff_t m_vAlternateColor = 0x98C; // Vector - constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0x998; // float32 - constexpr std::ptrdiff_t m_nFog = 0x99C; // int32 - constexpr std::ptrdiff_t m_flFogStrength = 0x9A0; // float32 - constexpr std::ptrdiff_t m_nFogShadows = 0x9A4; // int32 - constexpr std::ptrdiff_t m_flFogScale = 0x9A8; // float32 - constexpr std::ptrdiff_t m_bFogMixedShadows = 0x9AC; // bool - constexpr std::ptrdiff_t m_flFadeSizeStart = 0x9B0; // float32 - constexpr std::ptrdiff_t m_flFadeSizeEnd = 0x9B4; // float32 - constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0x9B8; // float32 - constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0x9BC; // float32 - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x9C0; // bool - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x9C4; // Vector - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x9D0; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x9DC; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x9E8; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x9F4; // Vector - constexpr std::ptrdiff_t m_nPrecomputedSubFrusta = 0xA00; // int32 - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin0 = 0xA04; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles0 = 0xA10; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent0 = 0xA1C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin1 = 0xA28; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles1 = 0xA34; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent1 = 0xA40; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin2 = 0xA4C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles2 = 0xA58; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent2 = 0xA64; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin3 = 0xA70; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles3 = 0xA7C; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent3 = 0xA88; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin4 = 0xA94; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles4 = 0xAA0; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent4 = 0xAAC; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin5 = 0xAB8; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles5 = 0xAC4; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent5 = 0xAD0; // Vector - constexpr std::ptrdiff_t m_bPvsModifyEntity = 0xADC; // bool - constexpr std::ptrdiff_t m_VisClusters = 0xAE0; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_bEnabled = 0x730; // bool + constexpr std::ptrdiff_t m_nColorMode = 0x734; // int32 + constexpr std::ptrdiff_t m_Color = 0x738; // Color + constexpr std::ptrdiff_t m_flColorTemperature = 0x73C; // float32 + constexpr std::ptrdiff_t m_flBrightness = 0x740; // float32 + constexpr std::ptrdiff_t m_flBrightnessScale = 0x744; // float32 + constexpr std::ptrdiff_t m_nDirectLight = 0x748; // int32 + constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x74C; // int32 + constexpr std::ptrdiff_t m_nLightPathUniqueId = 0x750; // int32 + constexpr std::ptrdiff_t m_nLightMapUniqueId = 0x754; // int32 + constexpr std::ptrdiff_t m_nLuminaireShape = 0x758; // int32 + constexpr std::ptrdiff_t m_flLuminaireSize = 0x75C; // float32 + constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0x760; // float32 + constexpr std::ptrdiff_t m_LightStyleString = 0x768; // CUtlString + constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x770; // GameTime_t + constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0x778; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_LightStyleEvents = 0x790; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_LightStyleTargets = 0x7A8; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_StyleEvent = 0x7C0; // CEntityIOOutput[4] + constexpr std::ptrdiff_t m_hLightCookie = 0x840; // CStrongHandle + constexpr std::ptrdiff_t m_flShape = 0x848; // float32 + constexpr std::ptrdiff_t m_flSoftX = 0x84C; // float32 + constexpr std::ptrdiff_t m_flSoftY = 0x850; // float32 + constexpr std::ptrdiff_t m_flSkirt = 0x854; // float32 + constexpr std::ptrdiff_t m_flSkirtNear = 0x858; // float32 + constexpr std::ptrdiff_t m_vSizeParams = 0x85C; // Vector + constexpr std::ptrdiff_t m_flRange = 0x868; // float32 + constexpr std::ptrdiff_t m_vShear = 0x86C; // Vector + constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0x878; // int32 + constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0x87C; // Vector + constexpr std::ptrdiff_t m_nCastShadows = 0x888; // int32 + constexpr std::ptrdiff_t m_nShadowMapSize = 0x88C; // int32 + constexpr std::ptrdiff_t m_nShadowPriority = 0x890; // int32 + constexpr std::ptrdiff_t m_bContactShadow = 0x894; // bool + constexpr std::ptrdiff_t m_bForceShadowsEnabled = 0x895; // bool + constexpr std::ptrdiff_t m_nBounceLight = 0x898; // int32 + constexpr std::ptrdiff_t m_flBounceScale = 0x89C; // float32 + constexpr std::ptrdiff_t m_bDynamicBounce = 0x8A0; // bool + constexpr std::ptrdiff_t m_flMinRoughness = 0x8A4; // float32 + constexpr std::ptrdiff_t m_vAlternateColor = 0x8A8; // Vector + constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0x8B4; // float32 + constexpr std::ptrdiff_t m_nFog = 0x8B8; // int32 + constexpr std::ptrdiff_t m_flFogStrength = 0x8BC; // float32 + constexpr std::ptrdiff_t m_nFogShadows = 0x8C0; // int32 + constexpr std::ptrdiff_t m_flFogScale = 0x8C4; // float32 + constexpr std::ptrdiff_t m_bFogMixedShadows = 0x8C8; // bool + constexpr std::ptrdiff_t m_flFadeSizeStart = 0x8CC; // float32 + constexpr std::ptrdiff_t m_flFadeSizeEnd = 0x8D0; // float32 + constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0x8D4; // float32 + constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0x8D8; // float32 + constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x8DC; // bool + constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x8E0; // Vector + constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x8EC; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x8F8; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x904; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x910; // Vector + constexpr std::ptrdiff_t m_nPrecomputedSubFrusta = 0x91C; // int32 + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin0 = 0x920; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles0 = 0x92C; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent0 = 0x938; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin1 = 0x944; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles1 = 0x950; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent1 = 0x95C; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin2 = 0x968; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles2 = 0x974; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent2 = 0x980; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin3 = 0x98C; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles3 = 0x998; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent3 = 0x9A4; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin4 = 0x9B0; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles4 = 0x9BC; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent4 = 0x9C8; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin5 = 0x9D4; // Vector + constexpr std::ptrdiff_t m_vPrecomputedOBBAngles5 = 0x9E0; // QAngle + constexpr std::ptrdiff_t m_vPrecomputedOBBExtent5 = 0x9EC; // Vector + constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x9F8; // bool + constexpr std::ptrdiff_t m_VisClusters = 0xA00; // CNetworkUtlVectorBase } // Parent: CPointEntity // Field count: 3 namespace CInstructorEventEntity { - constexpr std::ptrdiff_t m_iszName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTargetPlayer = 0x500; // CHandle + constexpr std::ptrdiff_t m_iszName = 0x4A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hTargetPlayer = 0x4B8; // CHandle } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -10783,27 +10973,27 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 3 namespace CPathCorner { - constexpr std::ptrdiff_t m_flWait = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x4F4; // float32 - constexpr std::ptrdiff_t m_OnPass = 0x4F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_flWait = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flRadius = 0x4AC; // float32 + constexpr std::ptrdiff_t m_OnPass = 0x4B0; // CEntityIOOutput } // Parent: CBaseTrigger // Field count: 14 namespace CTriggerSndSosOpvar { - constexpr std::ptrdiff_t m_hTouchingPlayers = 0x9A8; // CUtlVector> - constexpr std::ptrdiff_t m_flPosition = 0x9C0; // Vector - constexpr std::ptrdiff_t m_flCenterSize = 0x9CC; // float32 - constexpr std::ptrdiff_t m_flMinVal = 0x9D0; // float32 - constexpr std::ptrdiff_t m_flMaxVal = 0x9D4; // float32 - constexpr std::ptrdiff_t m_opvarName = 0x9D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_stackName = 0x9E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_operatorName = 0x9E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bVolIs2D = 0x9F0; // bool - constexpr std::ptrdiff_t m_opvarNameChar = 0x9F1; // char[256] - constexpr std::ptrdiff_t m_stackNameChar = 0xAF1; // char[256] - constexpr std::ptrdiff_t m_operatorNameChar = 0xBF1; // char[256] - constexpr std::ptrdiff_t m_VecNormPos = 0xCF4; // Vector - constexpr std::ptrdiff_t m_flNormCenterSize = 0xD00; // float32 + constexpr std::ptrdiff_t m_hTouchingPlayers = 0x890; // CUtlVector> + constexpr std::ptrdiff_t m_flPosition = 0x8A8; // Vector + constexpr std::ptrdiff_t m_flCenterSize = 0x8B4; // float32 + constexpr std::ptrdiff_t m_flMinVal = 0x8B8; // float32 + constexpr std::ptrdiff_t m_flMaxVal = 0x8BC; // float32 + constexpr std::ptrdiff_t m_opvarName = 0x8C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_stackName = 0x8C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_operatorName = 0x8D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bVolIs2D = 0x8D8; // bool + constexpr std::ptrdiff_t m_opvarNameChar = 0x8D9; // char[256] + constexpr std::ptrdiff_t m_stackNameChar = 0x9D9; // char[256] + constexpr std::ptrdiff_t m_operatorNameChar = 0xAD9; // char[256] + constexpr std::ptrdiff_t m_VecNormPos = 0xBDC; // Vector + constexpr std::ptrdiff_t m_flNormCenterSize = 0xBE8; // float32 } // Parent: None // Field count: 1 @@ -10842,224 +11032,242 @@ namespace cs2_dumper { // NetworkVarNames: m_iNodeNumberMax (int) // NetworkVarNames: m_bListenedTo (bool) namespace CPointCommentaryNode { - constexpr std::ptrdiff_t m_iszPreCommands = 0xA90; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPostCommands = 0xA98; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszCommentaryFile = 0xAA0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszViewTarget = 0xAA8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hViewTarget = 0xAB0; // CHandle - constexpr std::ptrdiff_t m_hViewTargetAngles = 0xAB4; // CHandle - constexpr std::ptrdiff_t m_iszViewPosition = 0xAB8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hViewPosition = 0xAC0; // CHandle - constexpr std::ptrdiff_t m_hViewPositionMover = 0xAC4; // CHandle - constexpr std::ptrdiff_t m_bPreventMovement = 0xAC8; // bool - constexpr std::ptrdiff_t m_bUnderCrosshair = 0xAC9; // bool - constexpr std::ptrdiff_t m_bUnstoppable = 0xACA; // bool - constexpr std::ptrdiff_t m_flFinishedTime = 0xACC; // GameTime_t - constexpr std::ptrdiff_t m_vecFinishOrigin = 0xAD0; // Vector - constexpr std::ptrdiff_t m_vecOriginalAngles = 0xADC; // QAngle - constexpr std::ptrdiff_t m_vecFinishAngles = 0xAE8; // QAngle - constexpr std::ptrdiff_t m_bPreventChangesWhileMoving = 0xAF4; // bool - constexpr std::ptrdiff_t m_bDisabled = 0xAF5; // bool - constexpr std::ptrdiff_t m_vecTeleportOrigin = 0xAF8; // VectorWS - constexpr std::ptrdiff_t m_flAbortedPlaybackAt = 0xB04; // GameTime_t - constexpr std::ptrdiff_t m_pOnCommentaryStarted = 0xB08; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOnCommentaryStopped = 0xB30; // CEntityIOOutput - constexpr std::ptrdiff_t m_bActive = 0xB58; // bool - constexpr std::ptrdiff_t m_flStartTime = 0xB5C; // GameTime_t - constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xB60; // float32 - constexpr std::ptrdiff_t m_iszTitle = 0xB68; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSpeakers = 0xB70; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iNodeNumber = 0xB78; // int32 - constexpr std::ptrdiff_t m_iNodeNumberMax = 0xB7C; // int32 - constexpr std::ptrdiff_t m_bListenedTo = 0xB80; // bool + constexpr std::ptrdiff_t m_iszPreCommands = 0xA20; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszPostCommands = 0xA28; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszCommentaryFile = 0xA30; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszViewTarget = 0xA38; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hViewTarget = 0xA40; // CHandle + constexpr std::ptrdiff_t m_hViewTargetAngles = 0xA44; // CHandle + constexpr std::ptrdiff_t m_iszViewPosition = 0xA48; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hViewPosition = 0xA50; // CHandle + constexpr std::ptrdiff_t m_hViewPositionMover = 0xA54; // CHandle + constexpr std::ptrdiff_t m_bPreventMovement = 0xA58; // bool + constexpr std::ptrdiff_t m_bUnderCrosshair = 0xA59; // bool + constexpr std::ptrdiff_t m_bUnstoppable = 0xA5A; // bool + constexpr std::ptrdiff_t m_flFinishedTime = 0xA5C; // GameTime_t + constexpr std::ptrdiff_t m_vecFinishOrigin = 0xA60; // Vector + constexpr std::ptrdiff_t m_vecOriginalAngles = 0xA6C; // QAngle + constexpr std::ptrdiff_t m_vecFinishAngles = 0xA78; // QAngle + constexpr std::ptrdiff_t m_bPreventChangesWhileMoving = 0xA84; // bool + constexpr std::ptrdiff_t m_bDisabled = 0xA85; // bool + constexpr std::ptrdiff_t m_vecTeleportOrigin = 0xA88; // VectorWS + constexpr std::ptrdiff_t m_flAbortedPlaybackAt = 0xA94; // GameTime_t + constexpr std::ptrdiff_t m_pOnCommentaryStarted = 0xA98; // CEntityIOOutput + constexpr std::ptrdiff_t m_pOnCommentaryStopped = 0xAB0; // CEntityIOOutput + constexpr std::ptrdiff_t m_bActive = 0xAC8; // bool + constexpr std::ptrdiff_t m_flStartTime = 0xACC; // GameTime_t + constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xAD0; // float32 + constexpr std::ptrdiff_t m_iszTitle = 0xAD8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszSpeakers = 0xAE0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iNodeNumber = 0xAE8; // int32 + constexpr std::ptrdiff_t m_iNodeNumberMax = 0xAEC; // int32 + constexpr std::ptrdiff_t m_bListenedTo = 0xAF0; // bool } // Parent: CRotButton // Field count: 14 namespace CMomentaryRotButton { - constexpr std::ptrdiff_t m_Position = 0x9A8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnUnpressed = 0x9D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyOpen = 0x9F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyClosed = 0xA20; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnReachedPosition = 0xA48; // CEntityIOOutput - constexpr std::ptrdiff_t m_lastUsed = 0xA70; // int32 - constexpr std::ptrdiff_t m_start = 0xA74; // QAngle - constexpr std::ptrdiff_t m_end = 0xA80; // QAngle - constexpr std::ptrdiff_t m_IdealYaw = 0xA8C; // float32 - constexpr std::ptrdiff_t m_sNoise = 0xA90; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bUpdateTarget = 0xA98; // bool - constexpr std::ptrdiff_t m_direction = 0xA9C; // int32 - constexpr std::ptrdiff_t m_returnSpeed = 0xAA0; // float32 - constexpr std::ptrdiff_t m_flStartPosition = 0xAA4; // float32 + constexpr std::ptrdiff_t m_Position = 0x8B0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_OnUnpressed = 0x8D0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFullyOpen = 0x8E8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFullyClosed = 0x900; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnReachedPosition = 0x918; // CEntityIOOutput + constexpr std::ptrdiff_t m_lastUsed = 0x930; // int32 + constexpr std::ptrdiff_t m_start = 0x934; // QAngle + constexpr std::ptrdiff_t m_end = 0x940; // QAngle + constexpr std::ptrdiff_t m_IdealYaw = 0x94C; // float32 + constexpr std::ptrdiff_t m_sNoise = 0x950; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bUpdateTarget = 0x958; // bool + constexpr std::ptrdiff_t m_direction = 0x95C; // int32 + constexpr std::ptrdiff_t m_returnSpeed = 0x960; // float32 + constexpr std::ptrdiff_t m_flStartPosition = 0x964; // float32 } // Parent: CLogicalEntity // Field count: 3 namespace CSceneListManager { - constexpr std::ptrdiff_t m_hListManagers = 0x4F0; // CUtlVector> - constexpr std::ptrdiff_t m_iszScenes = 0x508; // CUtlSymbolLarge[16] - constexpr std::ptrdiff_t m_hScenes = 0x588; // CHandle[16] + constexpr std::ptrdiff_t m_hListManagers = 0x4A8; // CUtlVector> + constexpr std::ptrdiff_t m_iszScenes = 0x4C0; // CUtlSymbolLarge[16] + constexpr std::ptrdiff_t m_hScenes = 0x540; // CHandle[16] } // Parent: CPointEntity // Field count: 4 namespace CEnvTilt { - constexpr std::ptrdiff_t m_Duration = 0x4F0; // float32 - constexpr std::ptrdiff_t m_Radius = 0x4F4; // float32 - constexpr std::ptrdiff_t m_TiltTime = 0x4F8; // float32 - constexpr std::ptrdiff_t m_stopTime = 0x4FC; // GameTime_t + constexpr std::ptrdiff_t m_Duration = 0x4A8; // float32 + constexpr std::ptrdiff_t m_Radius = 0x4AC; // float32 + constexpr std::ptrdiff_t m_TiltTime = 0x4B0; // float32 + constexpr std::ptrdiff_t m_stopTime = 0x4B4; // GameTime_t } // Parent: CEnvSoundscape // Field count: 0 namespace CEnvSoundscapeTriggerable { } // Parent: CBaseModelEntity - // Field count: 68 + // Field count: 84 namespace CFuncMover { - constexpr std::ptrdiff_t m_iszPathName = 0x7D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPathMover = 0x7E0; // CHandle - constexpr std::ptrdiff_t m_hPrevPathMover = 0x7E4; // CHandle - constexpr std::ptrdiff_t m_iszPathNodeStart = 0x7E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPathNodeEnd = 0x7F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_eMoveType = 0x7F8; // CFuncMover::Move_t - constexpr std::ptrdiff_t m_bIsReversing = 0x7FC; // bool - constexpr std::ptrdiff_t m_vTarget = 0x800; // Vector - constexpr std::ptrdiff_t m_flStartSpeed = 0x80C; // float32 - constexpr std::ptrdiff_t m_flPathLocation = 0x810; // float32 - constexpr std::ptrdiff_t m_flT = 0x814; // float32 - constexpr std::ptrdiff_t m_nCurrentNodeIndex = 0x818; // int32 - constexpr std::ptrdiff_t m_nPreviousNodeIndex = 0x81C; // int32 - constexpr std::ptrdiff_t m_eSolidType = 0x820; // SolidType_t - constexpr std::ptrdiff_t m_bIsMoving = 0x821; // bool - constexpr std::ptrdiff_t m_flTimeToReachMaxSpeed = 0x824; // float32 - constexpr std::ptrdiff_t m_flDistanceToReachMaxSpeed = 0x828; // float32 - constexpr std::ptrdiff_t m_flTimeToReachZeroSpeed = 0x82C; // float32 - constexpr std::ptrdiff_t m_flDistanceToReachZeroSpeed = 0x830; // float32 - constexpr std::ptrdiff_t m_flTimeMovementStart = 0x834; // GameTime_t - constexpr std::ptrdiff_t m_flTimeMovementStop = 0x838; // GameTime_t - constexpr std::ptrdiff_t m_hStopAtNode = 0x83C; // CHandle - constexpr std::ptrdiff_t m_flPathLocationToBeginStop = 0x840; // float32 - constexpr std::ptrdiff_t m_iszStartForwardSound = 0x848; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLoopForwardSound = 0x850; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszStopForwardSound = 0x858; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszStartReverseSound = 0x860; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLoopReverseSound = 0x868; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszStopReverseSound = 0x870; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszArriveAtDestinationSound = 0x878; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnMovementEnd = 0x898; // CEntityIOOutput - constexpr std::ptrdiff_t m_bStartAtClosestPoint = 0x8C0; // bool - constexpr std::ptrdiff_t m_bStartAtEnd = 0x8C1; // bool - constexpr std::ptrdiff_t m_eOrientationUpdate = 0x8C4; // CFuncMover::OrientationUpdate_t - constexpr std::ptrdiff_t m_flTimeStartOrientationChange = 0x8C8; // GameTime_t - constexpr std::ptrdiff_t m_flTimeToBlendToNewOrientation = 0x8CC; // float32 - constexpr std::ptrdiff_t m_flDurationBlendToNewOrientationRan = 0x8D0; // float32 - constexpr std::ptrdiff_t m_nOriginalOrientationIndex = 0x8D4; // int32 - constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0x8D8; // bool - constexpr std::ptrdiff_t m_bAllowMovableNavMeshDockingOnEntireEntity = 0x8D9; // bool - constexpr std::ptrdiff_t m_OnNodePassed = 0x8E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszOrientationMatchEntityName = 0x908; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hOrientationMatchEntity = 0x910; // CHandle - constexpr std::ptrdiff_t m_flTimeToTraverseToNextNode = 0x914; // float32 - constexpr std::ptrdiff_t m_vLerpToNewPosStartInPathEntitySpace = 0x918; // Vector - constexpr std::ptrdiff_t m_vLerpToNewPosEndInPathEntitySpace = 0x924; // Vector - constexpr std::ptrdiff_t m_flLerpToPositionT = 0x930; // float32 - constexpr std::ptrdiff_t m_flLerpToPositionDeltaT = 0x934; // float32 - constexpr std::ptrdiff_t m_OnLerpToPositionComplete = 0x938; // CEntityIOOutput - constexpr std::ptrdiff_t m_bIsPaused = 0x960; // bool - constexpr std::ptrdiff_t m_eTransitionedToPathNodeAction = 0x964; // CFuncMover::TransitionToPathNodeAction_t - constexpr std::ptrdiff_t m_nDelayedTeleportToNode = 0x968; // int32 - constexpr std::ptrdiff_t m_bIsVerboseLogging = 0x96C; // bool - constexpr std::ptrdiff_t m_hFollowEntity = 0x970; // CHandle - constexpr std::ptrdiff_t m_flFollowDistance = 0x974; // float32 - constexpr std::ptrdiff_t m_flFollowMinimumSpeed = 0x978; // float32 - constexpr std::ptrdiff_t m_flCurFollowEntityT = 0x97C; // float32 - constexpr std::ptrdiff_t m_flCurFollowSpeed = 0x980; // float32 - constexpr std::ptrdiff_t m_strOrientationFaceEntityName = 0x988; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hOrientationFaceEntity = 0x990; // CHandle - constexpr std::ptrdiff_t m_OnStart = 0x998; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartForward = 0x9C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartReverse = 0x9E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStop = 0xA10; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStopped = 0xA38; // CEntityIOOutput - constexpr std::ptrdiff_t m_bNextNodeReturnsCurrent = 0xA60; // bool - constexpr std::ptrdiff_t m_bStartedMoving = 0xA61; // bool - constexpr std::ptrdiff_t m_eFollowEntityDirection = 0xA80; // CFuncMover::FollowEntityDirection_t + constexpr std::ptrdiff_t m_iszPathName = 0x730; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hPathMover = 0x738; // CHandle + constexpr std::ptrdiff_t m_hPrevPathMover = 0x73C; // CHandle + constexpr std::ptrdiff_t m_iszPathNodeStart = 0x740; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszPathNodeEnd = 0x748; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_eMoveType = 0x750; // CFuncMover::Move_t + constexpr std::ptrdiff_t m_bIsReversing = 0x754; // bool + constexpr std::ptrdiff_t m_flStartSpeed = 0x758; // float32 + constexpr std::ptrdiff_t m_flPathLocation = 0x75C; // float32 + constexpr std::ptrdiff_t m_flT = 0x760; // float32 + constexpr std::ptrdiff_t m_nCurrentNodeIndex = 0x764; // int32 + constexpr std::ptrdiff_t m_nPreviousNodeIndex = 0x768; // int32 + constexpr std::ptrdiff_t m_eSolidType = 0x76C; // SolidType_t + constexpr std::ptrdiff_t m_bIsMoving = 0x76D; // bool + constexpr std::ptrdiff_t m_flTimeToReachMaxSpeed = 0x770; // float32 + constexpr std::ptrdiff_t m_flDistanceToReachMaxSpeed = 0x774; // float32 + constexpr std::ptrdiff_t m_flTimeToReachZeroSpeed = 0x778; // float32 + constexpr std::ptrdiff_t m_flComputedDistanceToReachMaxSpeed = 0x77C; // float32 + constexpr std::ptrdiff_t m_flComputedDistanceToReachZeroSpeed = 0x780; // float32 + constexpr std::ptrdiff_t m_flStartCurveScale = 0x784; // float32 + constexpr std::ptrdiff_t m_flStopCurveScale = 0x788; // float32 + constexpr std::ptrdiff_t m_flDistanceToReachZeroSpeed = 0x78C; // float32 + constexpr std::ptrdiff_t m_flTimeMovementStart = 0x790; // GameTime_t + constexpr std::ptrdiff_t m_flTimeMovementStop = 0x794; // GameTime_t + constexpr std::ptrdiff_t m_hStopAtNode = 0x798; // CHandle + constexpr std::ptrdiff_t m_flPathLocationToBeginStop = 0x79C; // float32 + constexpr std::ptrdiff_t m_flPathLocationStart = 0x7A0; // float32 + constexpr std::ptrdiff_t m_flBeginStopT = 0x7A4; // float32 + constexpr std::ptrdiff_t m_iszStartForwardSound = 0x7A8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszLoopForwardSound = 0x7B0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszStopForwardSound = 0x7B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszStartReverseSound = 0x7C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszLoopReverseSound = 0x7C8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszStopReverseSound = 0x7D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszArriveAtDestinationSound = 0x7D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_OnMovementEnd = 0x7F8; // CEntityIOOutput + constexpr std::ptrdiff_t m_bStartAtClosestPoint = 0x810; // bool + constexpr std::ptrdiff_t m_bStartAtEnd = 0x811; // bool + constexpr std::ptrdiff_t m_bStartFollowingClosestMover = 0x812; // bool + constexpr std::ptrdiff_t m_eOrientationUpdate = 0x814; // CFuncMover::OrientationUpdate_t + constexpr std::ptrdiff_t m_flTimeStartOrientationChange = 0x818; // GameTime_t + constexpr std::ptrdiff_t m_flTimeToBlendToNewOrientation = 0x81C; // float32 + constexpr std::ptrdiff_t m_flDurationBlendToNewOrientationRan = 0x820; // float32 + constexpr std::ptrdiff_t m_nOriginalOrientationIndex = 0x824; // int32 + constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0x828; // bool + constexpr std::ptrdiff_t m_bAllowMovableNavMeshDockingOnEntireEntity = 0x829; // bool + constexpr std::ptrdiff_t m_OnNodePassed = 0x830; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_iszOrientationMatchEntityName = 0x850; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hOrientationMatchEntity = 0x858; // CHandle + constexpr std::ptrdiff_t m_flTimeToTraverseToNextNode = 0x85C; // float32 + constexpr std::ptrdiff_t m_vLerpToNewPosStartInPathEntitySpace = 0x860; // Vector + constexpr std::ptrdiff_t m_vLerpToNewPosEndInPathEntitySpace = 0x86C; // Vector + constexpr std::ptrdiff_t m_flLerpToPositionT = 0x878; // float32 + constexpr std::ptrdiff_t m_flLerpToPositionDeltaT = 0x87C; // float32 + constexpr std::ptrdiff_t m_OnLerpToPositionComplete = 0x880; // CEntityIOOutput + constexpr std::ptrdiff_t m_bIsPaused = 0x898; // bool + constexpr std::ptrdiff_t m_eTransitionedToPathNodeAction = 0x89C; // CFuncMover::TransitionToPathNodeAction_t + constexpr std::ptrdiff_t m_nDelayedTeleportToNode = 0x8A0; // int32 + constexpr std::ptrdiff_t m_bIsVerboseLogging = 0x8A4; // bool + constexpr std::ptrdiff_t m_hFollowEntity = 0x8A8; // CHandle + constexpr std::ptrdiff_t m_flFollowDistance = 0x8AC; // float32 + constexpr std::ptrdiff_t m_flFollowMinimumSpeed = 0x8B0; // float32 + constexpr std::ptrdiff_t m_flCurFollowEntityT = 0x8B4; // float32 + constexpr std::ptrdiff_t m_flCurFollowSpeed = 0x8B8; // float32 + constexpr std::ptrdiff_t m_strOrientationFaceEntityName = 0x8C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hOrientationFaceEntity = 0x8C8; // CHandle + constexpr std::ptrdiff_t m_OnStart = 0x8D0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStartForward = 0x8E8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStartReverse = 0x900; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStop = 0x918; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnStopped = 0x930; // CEntityIOOutput + constexpr std::ptrdiff_t m_bNextNodeReturnsCurrent = 0x948; // bool + constexpr std::ptrdiff_t m_bStartedMoving = 0x949; // bool + constexpr std::ptrdiff_t m_eFollowEntityDirection = 0x968; // CFuncMover::FollowEntityDirection_t + constexpr std::ptrdiff_t m_hFollowMover = 0x96C; // CHandle + constexpr std::ptrdiff_t m_iszFollowMoverEntityName = 0x970; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flFollowMoverDistance = 0x978; // float32 + constexpr std::ptrdiff_t m_flFollowMoverCalculatedDistance = 0x97C; // float32 + constexpr std::ptrdiff_t m_flFollowMoverSpringStrength = 0x980; // float32 + constexpr std::ptrdiff_t m_bFollowConstraintsInitialized = 0x984; // bool + constexpr std::ptrdiff_t m_eFollowConstraint = 0x988; // CFuncMover::FollowConstraint_t + constexpr std::ptrdiff_t m_flFollowMoverSpeed = 0x98C; // float32 + constexpr std::ptrdiff_t m_flFollowMoverVelocity = 0x990; // float32 + constexpr std::ptrdiff_t m_nTickMovementRan = 0x994; // GameTick_t } // Parent: CBreakableProp - // Field count: 38 + // Field count: 41 // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkIncludeByName // NetworkVarNames: m_bAwake (bool) namespace CPhysicsProp { - constexpr std::ptrdiff_t m_MotionEnabled = 0xC60; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAwakened = 0xC88; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAwake = 0xCB0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAsleep = 0xCD8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerUse = 0xD00; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOutOfWorld = 0xD28; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xD50; // CEntityIOOutput - constexpr std::ptrdiff_t m_bForceNavIgnore = 0xD78; // bool - constexpr std::ptrdiff_t m_bNoNavmeshBlocker = 0xD79; // bool - constexpr std::ptrdiff_t m_bForceNpcExclude = 0xD7A; // bool - constexpr std::ptrdiff_t m_massScale = 0xD7C; // float32 - constexpr std::ptrdiff_t m_buoyancyScale = 0xD80; // float32 - constexpr std::ptrdiff_t m_damageType = 0xD84; // int32 - constexpr std::ptrdiff_t m_damageToEnableMotion = 0xD88; // int32 - constexpr std::ptrdiff_t m_flForceToEnableMotion = 0xD8C; // float32 - constexpr std::ptrdiff_t m_bThrownByPlayer = 0xD90; // bool - constexpr std::ptrdiff_t m_bDroppedByPlayer = 0xD91; // bool - constexpr std::ptrdiff_t m_bTouchedByPlayer = 0xD92; // bool - constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xD93; // bool - constexpr std::ptrdiff_t m_bHasBeenAwakened = 0xD94; // bool - constexpr std::ptrdiff_t m_bIsOverrideProp = 0xD95; // bool - constexpr std::ptrdiff_t m_flLastBurn = 0xD98; // GameTime_t - constexpr std::ptrdiff_t m_nDynamicContinuousContactBehavior = 0xD9C; // DynamicContinuousContactBehavior_t - constexpr std::ptrdiff_t m_fNextCheckDisableMotionContactsTime = 0xDA0; // GameTime_t - constexpr std::ptrdiff_t m_iInitialGlowState = 0xDA4; // int32 - constexpr std::ptrdiff_t m_nGlowRange = 0xDA8; // int32 - constexpr std::ptrdiff_t m_nGlowRangeMin = 0xDAC; // int32 - constexpr std::ptrdiff_t m_glowColor = 0xDB0; // Color - constexpr std::ptrdiff_t m_bShouldAutoConvertBackFromDebris = 0xDB4; // bool - constexpr std::ptrdiff_t m_bMuteImpactEffects = 0xDB5; // bool - constexpr std::ptrdiff_t m_bAcceptDamageFromHeldObjects = 0xDBF; // bool - constexpr std::ptrdiff_t m_bEnableUseOutput = 0xDC0; // bool - constexpr std::ptrdiff_t m_CrateType = 0xDC4; // CPhysicsProp::CrateType_t - constexpr std::ptrdiff_t m_strItemClass = 0xDC8; // CUtlSymbolLarge[4] - constexpr std::ptrdiff_t m_nItemCount = 0xDE8; // int32[4] - constexpr std::ptrdiff_t m_bRemovableForAmmoBalancing = 0xDF8; // bool - constexpr std::ptrdiff_t m_bAwake = 0xDF9; // bool - constexpr std::ptrdiff_t m_bAttachedToReferenceFrame = 0xDFA; // bool + constexpr std::ptrdiff_t m_MotionEnabled = 0xBB0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAwakened = 0xBC8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAwake = 0xBE0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAsleep = 0xBF8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPlayerUse = 0xC10; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOutOfWorld = 0xC28; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnPlayerPickup = 0xC40; // CEntityIOOutput + constexpr std::ptrdiff_t m_bForceNavIgnore = 0xC58; // bool + constexpr std::ptrdiff_t m_bNoNavmeshBlocker = 0xC59; // bool + constexpr std::ptrdiff_t m_bForceNpcExclude = 0xC5A; // bool + constexpr std::ptrdiff_t m_massScale = 0xC5C; // float32 + constexpr std::ptrdiff_t m_buoyancyScale = 0xC60; // float32 + constexpr std::ptrdiff_t m_damageType = 0xC64; // int32 + constexpr std::ptrdiff_t m_damageToEnableMotion = 0xC68; // int32 + constexpr std::ptrdiff_t m_flForceToEnableMotion = 0xC6C; // float32 + constexpr std::ptrdiff_t m_bThrownByPlayer = 0xC70; // bool + constexpr std::ptrdiff_t m_bDroppedByPlayer = 0xC71; // bool + constexpr std::ptrdiff_t m_bTouchedByPlayer = 0xC72; // bool + constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xC73; // bool + constexpr std::ptrdiff_t m_bHasBeenAwakened = 0xC74; // bool + constexpr std::ptrdiff_t m_bIsOverrideProp = 0xC75; // bool + constexpr std::ptrdiff_t m_flLastBurn = 0xC78; // GameTime_t + constexpr std::ptrdiff_t m_nDynamicContinuousContactBehavior = 0xC7C; // DynamicContinuousContactBehavior_t + constexpr std::ptrdiff_t m_fNextCheckDisableMotionContactsTime = 0xC80; // GameTime_t + constexpr std::ptrdiff_t m_iInitialGlowState = 0xC84; // int32 + constexpr std::ptrdiff_t m_nGlowRange = 0xC88; // int32 + constexpr std::ptrdiff_t m_nGlowRangeMin = 0xC8C; // int32 + constexpr std::ptrdiff_t m_glowColor = 0xC90; // Color + constexpr std::ptrdiff_t m_bShouldAutoConvertBackFromDebris = 0xC94; // bool + constexpr std::ptrdiff_t m_bMuteImpactEffects = 0xC95; // bool + constexpr std::ptrdiff_t m_bUpdateNavWhenMoving = 0xC9C; // bool + constexpr std::ptrdiff_t m_bForceNavObstacleCut = 0xC9D; // bool + constexpr std::ptrdiff_t m_bAllowObstacleConvexHullMerging = 0xC9E; // bool + constexpr std::ptrdiff_t m_bAcceptDamageFromHeldObjects = 0xC9F; // bool + constexpr std::ptrdiff_t m_bEnableUseOutput = 0xCA0; // bool + constexpr std::ptrdiff_t m_CrateType = 0xCA4; // CPhysicsProp::CrateType_t + constexpr std::ptrdiff_t m_strItemClass = 0xCA8; // CUtlSymbolLarge[4] + constexpr std::ptrdiff_t m_nItemCount = 0xCC8; // int32[4] + constexpr std::ptrdiff_t m_bRemovableForAmmoBalancing = 0xCD8; // bool + constexpr std::ptrdiff_t m_bAwake = 0xCD9; // bool + constexpr std::ptrdiff_t m_bAttachedToReferenceFrame = 0xCDA; // bool } // Parent: CBaseModelEntity // Field count: 2 namespace CFuncNavObstruction { - constexpr std::ptrdiff_t m_bDisabled = 0x7F0; // bool - constexpr std::ptrdiff_t m_bUseAsyncObstacleUpdate = 0x7F1; // bool + constexpr std::ptrdiff_t m_bDisabled = 0x748; // bool + constexpr std::ptrdiff_t m_bUseAsyncObstacleUpdate = 0x749; // bool } // Parent: CPhysConstraint // Field count: 12 namespace CPhysWheelConstraint { - constexpr std::ptrdiff_t m_flSuspensionFrequency = 0x560; // float32 - constexpr std::ptrdiff_t m_flSuspensionDampingRatio = 0x564; // float32 - constexpr std::ptrdiff_t m_flSuspensionHeightOffset = 0x568; // float32 - constexpr std::ptrdiff_t m_bEnableSuspensionLimit = 0x56C; // bool - constexpr std::ptrdiff_t m_flMinSuspensionOffset = 0x570; // float32 - constexpr std::ptrdiff_t m_flMaxSuspensionOffset = 0x574; // float32 - constexpr std::ptrdiff_t m_bEnableSteeringLimit = 0x578; // bool - constexpr std::ptrdiff_t m_flMinSteeringAngle = 0x57C; // float32 - constexpr std::ptrdiff_t m_flMaxSteeringAngle = 0x580; // float32 - constexpr std::ptrdiff_t m_flSteeringAxisFriction = 0x584; // float32 - constexpr std::ptrdiff_t m_flSpinAxisFriction = 0x588; // float32 - constexpr std::ptrdiff_t m_hSteeringMimicsEntity = 0x58C; // CHandle + constexpr std::ptrdiff_t m_flSuspensionFrequency = 0x508; // float32 + constexpr std::ptrdiff_t m_flSuspensionDampingRatio = 0x50C; // float32 + constexpr std::ptrdiff_t m_flSuspensionHeightOffset = 0x510; // float32 + constexpr std::ptrdiff_t m_bEnableSuspensionLimit = 0x514; // bool + constexpr std::ptrdiff_t m_flMinSuspensionOffset = 0x518; // float32 + constexpr std::ptrdiff_t m_flMaxSuspensionOffset = 0x51C; // float32 + constexpr std::ptrdiff_t m_bEnableSteeringLimit = 0x520; // bool + constexpr std::ptrdiff_t m_flMinSteeringAngle = 0x524; // float32 + constexpr std::ptrdiff_t m_flMaxSteeringAngle = 0x528; // float32 + constexpr std::ptrdiff_t m_flSteeringAxisFriction = 0x52C; // float32 + constexpr std::ptrdiff_t m_flSpinAxisFriction = 0x530; // float32 + constexpr std::ptrdiff_t m_hSteeringMimicsEntity = 0x534; // CHandle } // Parent: CBaseEntity // Field count: 2 namespace CSkyboxReference { - constexpr std::ptrdiff_t m_worldGroupId = 0x4F0; // WorldGroupId_t - constexpr std::ptrdiff_t m_hSkyCamera = 0x4F4; // CHandle + constexpr std::ptrdiff_t m_worldGroupId = 0x4A8; // WorldGroupId_t + constexpr std::ptrdiff_t m_hSkyCamera = 0x4AC; // CHandle } // Parent: CBaseEntity // Field count: 0 @@ -11071,20 +11279,30 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_bIsIncGrenade (bool) namespace CMolotovProjectile { - constexpr std::ptrdiff_t m_bIsIncGrenade = 0xC40; // bool - constexpr std::ptrdiff_t m_bDetonated = 0xC58; // bool - constexpr std::ptrdiff_t m_stillTimer = 0xC60; // IntervalTimer - constexpr std::ptrdiff_t m_bHasBouncedOffPlayer = 0xD40; // bool + constexpr std::ptrdiff_t m_bIsIncGrenade = 0xBB0; // bool + constexpr std::ptrdiff_t m_bDetonated = 0xBC8; // bool + constexpr std::ptrdiff_t m_stillTimer = 0xBD0; // IntervalTimer + constexpr std::ptrdiff_t m_bHasBouncedOffPlayer = 0xCB0; // bool } // Parent: CBaseFilter // Field count: 1 namespace CFilterClass { - constexpr std::ptrdiff_t m_iFilterClass = 0x548; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iFilterClass = 0x4E0; // CUtlSymbolLarge } // Parent: CBaseTrigger // Field count: 0 namespace CTriggerToggleSave { } + // Parent: CPathSimple + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_vecPathNodes (CHandle) + // NetworkVarNames: m_xInitialPathWorldToLocal (CTransform) + namespace CPathWithDynamicNodes { + constexpr std::ptrdiff_t m_vecPathNodes = 0x5B0; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_xInitialPathWorldToLocal = 0x5D0; // CTransform + } // Parent: CBaseEntity // Field count: 17 // @@ -11102,31 +11320,31 @@ namespace cs2_dumper { // NetworkVarNames: m_flCurWeight (float32) // NetworkVarNames: m_netlookupFilename (char) namespace CColorCorrection { - constexpr std::ptrdiff_t m_flFadeInDuration = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flFadeOutDuration = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flStartFadeInWeight = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flStartFadeOutWeight = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flTimeStartFadeIn = 0x500; // GameTime_t - constexpr std::ptrdiff_t m_flTimeStartFadeOut = 0x504; // GameTime_t - constexpr std::ptrdiff_t m_flMaxWeight = 0x508; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x50C; // bool - constexpr std::ptrdiff_t m_bEnabled = 0x50D; // bool - constexpr std::ptrdiff_t m_bMaster = 0x50E; // bool - constexpr std::ptrdiff_t m_bClientSide = 0x50F; // bool - constexpr std::ptrdiff_t m_bExclusive = 0x510; // bool - constexpr std::ptrdiff_t m_MinFalloff = 0x514; // float32 - constexpr std::ptrdiff_t m_MaxFalloff = 0x518; // float32 - constexpr std::ptrdiff_t m_flCurWeight = 0x51C; // float32 - constexpr std::ptrdiff_t m_netlookupFilename = 0x520; // char[512] - constexpr std::ptrdiff_t m_lookupFilename = 0x720; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flFadeInDuration = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flFadeOutDuration = 0x4AC; // float32 + constexpr std::ptrdiff_t m_flStartFadeInWeight = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flStartFadeOutWeight = 0x4B4; // float32 + constexpr std::ptrdiff_t m_flTimeStartFadeIn = 0x4B8; // GameTime_t + constexpr std::ptrdiff_t m_flTimeStartFadeOut = 0x4BC; // GameTime_t + constexpr std::ptrdiff_t m_flMaxWeight = 0x4C0; // float32 + constexpr std::ptrdiff_t m_bStartDisabled = 0x4C4; // bool + constexpr std::ptrdiff_t m_bEnabled = 0x4C5; // bool + constexpr std::ptrdiff_t m_bMaster = 0x4C6; // bool + constexpr std::ptrdiff_t m_bClientSide = 0x4C7; // bool + constexpr std::ptrdiff_t m_bExclusive = 0x4C8; // bool + constexpr std::ptrdiff_t m_MinFalloff = 0x4CC; // float32 + constexpr std::ptrdiff_t m_MaxFalloff = 0x4D0; // float32 + constexpr std::ptrdiff_t m_flCurWeight = 0x4D4; // float32 + constexpr std::ptrdiff_t m_netlookupFilename = 0x4D8; // char[512] + constexpr std::ptrdiff_t m_lookupFilename = 0x6D8; // CUtlSymbolLarge } // Parent: CPropDoorRotating // Field count: 4 namespace CPropDoorRotatingBreakable { - constexpr std::ptrdiff_t m_bBreakable = 0x1090; // bool - constexpr std::ptrdiff_t m_isAbleToCloseAreaPortals = 0x1091; // bool - constexpr std::ptrdiff_t m_currentDamageState = 0x1094; // int32 - constexpr std::ptrdiff_t m_damageStates = 0x1098; // CUtlVector + constexpr std::ptrdiff_t m_bBreakable = 0xEF0; // bool + constexpr std::ptrdiff_t m_isAbleToCloseAreaPortals = 0xEF1; // bool + constexpr std::ptrdiff_t m_currentDamageState = 0xEF4; // int32 + constexpr std::ptrdiff_t m_damageStates = 0xEF8; // CUtlVector } // Parent: CLightEntity // Field count: 0 @@ -11141,42 +11359,43 @@ namespace cs2_dumper { // NetworkVarNames: m_PanelClassName (string_t) // NetworkVarNames: m_PanelID (string_t) namespace CBaseClientUIEntity { - constexpr std::ptrdiff_t m_bEnabled = 0x7D8; // bool - constexpr std::ptrdiff_t m_DialogXMLName = 0x7E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PanelClassName = 0x7E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PanelID = 0x7F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_CustomOutput0 = 0x7F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput1 = 0x820; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput2 = 0x848; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput3 = 0x870; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput4 = 0x898; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput5 = 0x8C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput6 = 0x8E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput7 = 0x910; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput8 = 0x938; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput9 = 0x960; // CEntityIOOutput + constexpr std::ptrdiff_t m_bEnabled = 0x730; // bool + constexpr std::ptrdiff_t m_DialogXMLName = 0x738; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_PanelClassName = 0x740; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_PanelID = 0x748; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_CustomOutput0 = 0x750; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput1 = 0x770; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput2 = 0x790; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput3 = 0x7B0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput4 = 0x7D0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput5 = 0x7F0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput6 = 0x810; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput7 = 0x830; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput8 = 0x850; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_CustomOutput9 = 0x870; // CEntityOutputTemplate } // Parent: CBaseModelEntity - // Field count: 15 + // Field count: 16 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) namespace CBreakable { - constexpr std::ptrdiff_t m_CPropDataComponent = 0x7E0; // CPropDataComponent - constexpr std::ptrdiff_t m_Material = 0x820; // Materials - constexpr std::ptrdiff_t m_hBreaker = 0x824; // CHandle - constexpr std::ptrdiff_t m_Explosion = 0x828; // Explosions - constexpr std::ptrdiff_t m_iszSpawnObject = 0x830; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flPressureDelay = 0x838; // float32 - constexpr std::ptrdiff_t m_iMinHealthDmg = 0x83C; // int32 - constexpr std::ptrdiff_t m_iszPropData = 0x840; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_impactEnergyScale = 0x848; // float32 - constexpr std::ptrdiff_t m_nOverrideBlockLOS = 0x84C; // EOverrideBlockLOS_t - constexpr std::ptrdiff_t m_OnBreak = 0x850; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHealthChanged = 0x878; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_PerformanceMode = 0x8A0; // PerformanceMode_t - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x8A4; // CHandle - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x8A8; // GameTime_t + constexpr std::ptrdiff_t m_CPropDataComponent = 0x738; // CPropDataComponent + constexpr std::ptrdiff_t m_Material = 0x778; // Materials + constexpr std::ptrdiff_t m_hBreaker = 0x77C; // CHandle + constexpr std::ptrdiff_t m_Explosion = 0x780; // Explosions + constexpr std::ptrdiff_t m_iszSpawnObject = 0x788; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flPressureDelay = 0x790; // float32 + constexpr std::ptrdiff_t m_iMinHealthDmg = 0x794; // int32 + constexpr std::ptrdiff_t m_iszPropData = 0x798; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_impactEnergyScale = 0x7A0; // float32 + constexpr std::ptrdiff_t m_nOverrideBlockLOS = 0x7A4; // EOverrideBlockLOS_t + constexpr std::ptrdiff_t m_OnStartDeath = 0x7A8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBreak = 0x7C0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnHealthChanged = 0x7D8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_PerformanceMode = 0x7F8; // PerformanceMode_t + constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x7FC; // CHandle + constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x800; // GameTime_t } // Parent: CPointEntity // Field count: 0 @@ -11185,9 +11404,9 @@ namespace cs2_dumper { // Parent: CLogicalEntity // Field count: 3 namespace CBaseFilter { - constexpr std::ptrdiff_t m_bNegated = 0x4F0; // bool - constexpr std::ptrdiff_t m_OnPass = 0x4F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFail = 0x520; // CEntityIOOutput + constexpr std::ptrdiff_t m_bNegated = 0x4A8; // bool + constexpr std::ptrdiff_t m_OnPass = 0x4B0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFail = 0x4C8; // CEntityIOOutput } // Parent: // Field count: 1 @@ -11219,20 +11438,20 @@ namespace cs2_dumper { // Parent: CPointEntity // Field count: 14 namespace CMapInfo { - constexpr std::ptrdiff_t m_iBuyingStatus = 0x4F0; // int32 - constexpr std::ptrdiff_t m_flBombRadius = 0x4F4; // float32 - constexpr std::ptrdiff_t m_iPetPopulation = 0x4F8; // int32 - constexpr std::ptrdiff_t m_bUseNormalSpawnsForDM = 0x4FC; // bool - constexpr std::ptrdiff_t m_bDisableAutoGeneratedDMSpawns = 0x4FD; // bool - constexpr std::ptrdiff_t m_flBotMaxVisionDistance = 0x500; // float32 - constexpr std::ptrdiff_t m_iHostageCount = 0x504; // int32 - constexpr std::ptrdiff_t m_bFadePlayerVisibilityFarZ = 0x508; // bool - constexpr std::ptrdiff_t m_bRainTraceToSkyEnabled = 0x509; // bool - constexpr std::ptrdiff_t m_flEnvRainStrength = 0x50C; // float32 - constexpr std::ptrdiff_t m_flEnvPuddleRippleStrength = 0x510; // float32 - constexpr std::ptrdiff_t m_flEnvPuddleRippleDirection = 0x514; // float32 - constexpr std::ptrdiff_t m_flEnvWetnessCoverage = 0x518; // float32 - constexpr std::ptrdiff_t m_flEnvWetnessDryingAmount = 0x51C; // float32 + constexpr std::ptrdiff_t m_iBuyingStatus = 0x4A8; // int32 + constexpr std::ptrdiff_t m_flBombRadius = 0x4AC; // float32 + constexpr std::ptrdiff_t m_iPetPopulation = 0x4B0; // int32 + constexpr std::ptrdiff_t m_bUseNormalSpawnsForDM = 0x4B4; // bool + constexpr std::ptrdiff_t m_bDisableAutoGeneratedDMSpawns = 0x4B5; // bool + constexpr std::ptrdiff_t m_flBotMaxVisionDistance = 0x4B8; // float32 + constexpr std::ptrdiff_t m_iHostageCount = 0x4BC; // int32 + constexpr std::ptrdiff_t m_bFadePlayerVisibilityFarZ = 0x4C0; // bool + constexpr std::ptrdiff_t m_bRainTraceToSkyEnabled = 0x4C1; // bool + constexpr std::ptrdiff_t m_flEnvRainStrength = 0x4C4; // float32 + constexpr std::ptrdiff_t m_flEnvPuddleRippleStrength = 0x4C8; // float32 + constexpr std::ptrdiff_t m_flEnvPuddleRippleDirection = 0x4CC; // float32 + constexpr std::ptrdiff_t m_flEnvWetnessCoverage = 0x4D0; // float32 + constexpr std::ptrdiff_t m_flEnvWetnessDryingAmount = 0x4D4; // float32 } // Parent: CBaseEntity // Field count: 16 @@ -11254,35 +11473,35 @@ namespace cs2_dumper { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) namespace CGradientFog { - constexpr std::ptrdiff_t m_hGradientFogTexture = 0x4F0; // CStrongHandle - constexpr std::ptrdiff_t m_flFogStartDistance = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flFogEndDistance = 0x4FC; // float32 - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x500; // bool - constexpr std::ptrdiff_t m_flFogStartHeight = 0x504; // float32 - constexpr std::ptrdiff_t m_flFogEndHeight = 0x508; // float32 - constexpr std::ptrdiff_t m_flFarZ = 0x50C; // float32 - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x510; // float32 - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x514; // float32 - constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x518; // float32 - constexpr std::ptrdiff_t m_fogColor = 0x51C; // Color - constexpr std::ptrdiff_t m_flFogStrength = 0x520; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0x524; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x528; // bool - constexpr std::ptrdiff_t m_bIsEnabled = 0x529; // bool - constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x52A; // bool + constexpr std::ptrdiff_t m_hGradientFogTexture = 0x4A8; // CStrongHandle + constexpr std::ptrdiff_t m_flFogStartDistance = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flFogEndDistance = 0x4B4; // float32 + constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4B8; // bool + constexpr std::ptrdiff_t m_flFogStartHeight = 0x4BC; // float32 + constexpr std::ptrdiff_t m_flFogEndHeight = 0x4C0; // float32 + constexpr std::ptrdiff_t m_flFarZ = 0x4C4; // float32 + constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x4C8; // float32 + constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x4CC; // float32 + constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x4D0; // float32 + constexpr std::ptrdiff_t m_fogColor = 0x4D4; // Color + constexpr std::ptrdiff_t m_flFogStrength = 0x4D8; // float32 + constexpr std::ptrdiff_t m_flFadeTime = 0x4DC; // float32 + constexpr std::ptrdiff_t m_bStartDisabled = 0x4E0; // bool + constexpr std::ptrdiff_t m_bIsEnabled = 0x4E1; // bool + constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x4E2; // bool } // Parent: CSoundOpvarSetPointEntity // Field count: 9 namespace CSoundOpvarSetAABBEntity { - constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x6A8; // Vector - constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x6B4; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x6C0; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x6CC; // Vector - constexpr std::ptrdiff_t m_nAABBDirection = 0x6D8; // int32 - constexpr std::ptrdiff_t m_vInnerMins = 0x6DC; // Vector - constexpr std::ptrdiff_t m_vInnerMaxs = 0x6E8; // Vector - constexpr std::ptrdiff_t m_vOuterMins = 0x6F4; // Vector - constexpr std::ptrdiff_t m_vOuterMaxs = 0x700; // Vector + constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x640; // Vector + constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x64C; // Vector + constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x658; // Vector + constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x664; // Vector + constexpr std::ptrdiff_t m_nAABBDirection = 0x670; // int32 + constexpr std::ptrdiff_t m_vInnerMins = 0x674; // Vector + constexpr std::ptrdiff_t m_vInnerMaxs = 0x680; // Vector + constexpr std::ptrdiff_t m_vOuterMins = 0x68C; // Vector + constexpr std::ptrdiff_t m_vOuterMaxs = 0x698; // Vector } // Parent: None // Field count: 1 @@ -11298,10 +11517,10 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_messageText (char) namespace CPointClientUIWorldTextPanel { - constexpr std::ptrdiff_t m_messageText = 0x9E0; // char[512] + constexpr std::ptrdiff_t m_messageText = 0x8E8; // char[512] } // Parent: - // Field count: 11 + // Field count: 12 // // Metadata: // NetworkVarNames: m_nameStringableIndex (int32) @@ -11313,6 +11532,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32 constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t + constexpr std::ptrdiff_t m_pAttributes = 0x48; // CEntityAttributeTable* constexpr std::ptrdiff_t m_pPrev = 0x50; // CEntityIdentity* constexpr std::ptrdiff_t m_pNext = 0x58; // CEntityIdentity* constexpr std::ptrdiff_t m_pPrevByClass = 0x60; // CEntityIdentity* @@ -11324,61 +11544,67 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bLimitCountPasses = 0x0; // bool } // Parent: CBaseModelEntity - // Field count: 35 + // Field count: 41 namespace CFuncRotator { - constexpr std::ptrdiff_t m_hRotatorTarget = 0x7D8; // CHandle - constexpr std::ptrdiff_t m_bIsRotating = 0x7DC; // bool - constexpr std::ptrdiff_t m_bIsReversing = 0x7DD; // bool - constexpr std::ptrdiff_t m_flTimeToReachMaxSpeed = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flTimeToReachZeroSpeed = 0x7E4; // float32 - constexpr std::ptrdiff_t m_flDistanceAlongArcTraveled = 0x7E8; // float32 - constexpr std::ptrdiff_t m_flTimeToWaitOscillate = 0x7EC; // float32 - constexpr std::ptrdiff_t m_flTimeRotationStart = 0x7F0; // GameTime_t - constexpr std::ptrdiff_t m_qLSPrevChange = 0x800; // Quaternion - constexpr std::ptrdiff_t m_qWSPrev = 0x810; // Quaternion - constexpr std::ptrdiff_t m_qWSInit = 0x820; // Quaternion - constexpr std::ptrdiff_t m_qLSInit = 0x830; // Quaternion - constexpr std::ptrdiff_t m_qLSOrientation = 0x840; // Quaternion - constexpr std::ptrdiff_t m_OnRotationStarted = 0x850; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnRotationCompleted = 0x878; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOscillate = 0x8A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOscillateStartArrive = 0x8C8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOscillateStartDepart = 0x8F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOscillateEndArrive = 0x918; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOscillateEndDepart = 0x940; // CEntityIOOutput - constexpr std::ptrdiff_t m_bOscillateDepart = 0x968; // bool - constexpr std::ptrdiff_t m_nOscillateCount = 0x96C; // int32 - constexpr std::ptrdiff_t m_eRotateType = 0x970; // CFuncRotator::Rotate_t - constexpr std::ptrdiff_t m_ePrevRotateType = 0x974; // CFuncRotator::Rotate_t - constexpr std::ptrdiff_t m_bHasTargetOverride = 0x978; // bool - constexpr std::ptrdiff_t m_qOrientationOverride = 0x980; // Quaternion - constexpr std::ptrdiff_t m_eSpaceOverride = 0x990; // RotatorTargetSpace_t - constexpr std::ptrdiff_t m_qAngularVelocity = 0x994; // QAngle - constexpr std::ptrdiff_t m_vLookAtForcedUp = 0x9A0; // Vector - constexpr std::ptrdiff_t m_strRotatorTarget = 0x9B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bRecordHistory = 0x9B8; // bool - constexpr std::ptrdiff_t m_vecRotatorHistory = 0x9C0; // CUtlVector - constexpr std::ptrdiff_t m_bReturningToPreviousOrientation = 0x9D8; // bool - constexpr std::ptrdiff_t m_vecRotatorQueue = 0x9E0; // CUtlVector - constexpr std::ptrdiff_t m_vecRotatorQueueHistory = 0x9F8; // CUtlVector + constexpr std::ptrdiff_t m_hRotatorTarget = 0x730; // CHandle + constexpr std::ptrdiff_t m_bIsRotating = 0x734; // bool + constexpr std::ptrdiff_t m_bIsReversing = 0x735; // bool + constexpr std::ptrdiff_t m_flTimeToReachMaxSpeed = 0x738; // float32 + constexpr std::ptrdiff_t m_flTimeToReachZeroSpeed = 0x73C; // float32 + constexpr std::ptrdiff_t m_flDistanceAlongArcTraveled = 0x740; // float32 + constexpr std::ptrdiff_t m_flTimeToWaitOscillate = 0x744; // float32 + constexpr std::ptrdiff_t m_flTimeRotationStart = 0x748; // GameTime_t + constexpr std::ptrdiff_t m_qLSPrevChange = 0x750; // Quaternion + constexpr std::ptrdiff_t m_qWSPrev = 0x760; // Quaternion + constexpr std::ptrdiff_t m_qWSInit = 0x770; // Quaternion + constexpr std::ptrdiff_t m_qLSInit = 0x780; // Quaternion + constexpr std::ptrdiff_t m_qLSOrientation = 0x790; // Quaternion + constexpr std::ptrdiff_t m_OnRotationStarted = 0x7A0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnRotationCompleted = 0x7B8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOscillate = 0x7D0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOscillateStartArrive = 0x7E8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOscillateStartDepart = 0x800; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOscillateEndArrive = 0x818; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOscillateEndDepart = 0x830; // CEntityIOOutput + constexpr std::ptrdiff_t m_bOscillateDepart = 0x848; // bool + constexpr std::ptrdiff_t m_nOscillateCount = 0x84C; // int32 + constexpr std::ptrdiff_t m_eRotateType = 0x850; // CFuncRotator::Rotate_t + constexpr std::ptrdiff_t m_ePrevRotateType = 0x854; // CFuncRotator::Rotate_t + constexpr std::ptrdiff_t m_bHasTargetOverride = 0x858; // bool + constexpr std::ptrdiff_t m_qOrientationOverride = 0x860; // Quaternion + constexpr std::ptrdiff_t m_eSpaceOverride = 0x870; // RotatorTargetSpace_t + constexpr std::ptrdiff_t m_qAngularVelocity = 0x874; // QAngle + constexpr std::ptrdiff_t m_vLookAtForcedUp = 0x880; // Vector + constexpr std::ptrdiff_t m_strRotatorTarget = 0x890; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bRecordHistory = 0x898; // bool + constexpr std::ptrdiff_t m_vecRotatorHistory = 0x8A0; // CUtlVector + constexpr std::ptrdiff_t m_bReturningToPreviousOrientation = 0x8B8; // bool + constexpr std::ptrdiff_t m_vecRotatorQueue = 0x8C0; // CUtlVector + constexpr std::ptrdiff_t m_vecRotatorQueueHistory = 0x8D8; // CUtlVector + constexpr std::ptrdiff_t m_eSolidType = 0x8F0; // SolidType_t + constexpr std::ptrdiff_t m_hSpeedFromMover = 0x8F4; // CHandle + constexpr std::ptrdiff_t m_iszSpeedFromMover = 0x8F8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flSpeedScale = 0x900; // float32 + constexpr std::ptrdiff_t m_flMinYawRotation = 0x904; // float32 + constexpr std::ptrdiff_t m_flMaxYawRotation = 0x908; // float32 } // Parent: CBaseEntity // Field count: 14 namespace CSoundEventEntity { - constexpr std::ptrdiff_t m_bStartOnSpawn = 0x4F0; // bool - constexpr std::ptrdiff_t m_bToLocalPlayer = 0x4F1; // bool - constexpr std::ptrdiff_t m_bStopOnNew = 0x4F2; // bool - constexpr std::ptrdiff_t m_bSaveRestore = 0x4F3; // bool - constexpr std::ptrdiff_t m_bSavedIsPlaying = 0x4F4; // bool - constexpr std::ptrdiff_t m_flSavedElapsedTime = 0x4F8; // float32 - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszAttachmentName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_onGUIDChanged = 0x510; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_onSoundFinished = 0x538; // CEntityIOOutput - constexpr std::ptrdiff_t m_flClientCullRadius = 0x560; // float32 - constexpr std::ptrdiff_t m_iszSoundName = 0x590; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hSource = 0x5AC; // CEntityHandle - constexpr std::ptrdiff_t m_nEntityIndexSelection = 0x5B0; // int32 + constexpr std::ptrdiff_t m_bStartOnSpawn = 0x4A8; // bool + constexpr std::ptrdiff_t m_bToLocalPlayer = 0x4A9; // bool + constexpr std::ptrdiff_t m_bStopOnNew = 0x4AA; // bool + constexpr std::ptrdiff_t m_bSaveRestore = 0x4AB; // bool + constexpr std::ptrdiff_t m_bSavedIsPlaying = 0x4AC; // bool + constexpr std::ptrdiff_t m_flSavedElapsedTime = 0x4B0; // float32 + constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszAttachmentName = 0x4C0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_onGUIDChanged = 0x4C8; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_onSoundFinished = 0x4E8; // CEntityIOOutput + constexpr std::ptrdiff_t m_flClientCullRadius = 0x500; // float32 + constexpr std::ptrdiff_t m_iszSoundName = 0x530; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hSource = 0x54C; // CEntityHandle + constexpr std::ptrdiff_t m_nEntityIndexSelection = 0x550; // int32 } // Parent: SpawnPoint // Field count: 0 @@ -11390,10 +11616,10 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_fadeColor (Color) namespace CEnvFade { - constexpr std::ptrdiff_t m_fadeColor = 0x4F0; // Color - constexpr std::ptrdiff_t m_Duration = 0x4F4; // float32 - constexpr std::ptrdiff_t m_HoldDuration = 0x4F8; // float32 - constexpr std::ptrdiff_t m_OnBeginFade = 0x500; // CEntityIOOutput + constexpr std::ptrdiff_t m_fadeColor = 0x4A8; // Color + constexpr std::ptrdiff_t m_Duration = 0x4AC; // float32 + constexpr std::ptrdiff_t m_HoldDuration = 0x4B0; // float32 + constexpr std::ptrdiff_t m_OnBeginFade = 0x4B8; // CEntityIOOutput } // Parent: None // Field count: 14 @@ -11419,10 +11645,10 @@ namespace cs2_dumper { // Parent: CTriggerMultiple // Field count: 4 namespace CTriggerImpact { - constexpr std::ptrdiff_t m_flMagnitude = 0x9D0; // float32 - constexpr std::ptrdiff_t m_flNoise = 0x9D4; // float32 - constexpr std::ptrdiff_t m_flViewkick = 0x9D8; // float32 - constexpr std::ptrdiff_t m_pOutputForce = 0x9E0; // CEntityOutputTemplate + constexpr std::ptrdiff_t m_flMagnitude = 0x8A8; // float32 + constexpr std::ptrdiff_t m_flNoise = 0x8AC; // float32 + constexpr std::ptrdiff_t m_flViewkick = 0x8B0; // float32 + constexpr std::ptrdiff_t m_pOutputForce = 0x8B8; // CEntityOutputTemplate } // Parent: None // Field count: 3 @@ -11466,7 +11692,6 @@ namespace cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -11478,54 +11703,54 @@ namespace cs2_dumper { // NetworkVarNames: m_closedAngles (QAngle) // NetworkVarNames: m_hMaster (CHandle) namespace CBasePropDoor { - constexpr std::ptrdiff_t m_flAutoReturnDelay = 0xD60; // float32 - constexpr std::ptrdiff_t m_hDoorList = 0xD68; // CUtlVector> - constexpr std::ptrdiff_t m_nHardwareType = 0xD80; // int32 - constexpr std::ptrdiff_t m_bNeedsHardware = 0xD84; // bool - constexpr std::ptrdiff_t m_eDoorState = 0xD88; // DoorState_t - constexpr std::ptrdiff_t m_bLocked = 0xD8C; // bool - constexpr std::ptrdiff_t m_bNoNPCs = 0xD8D; // bool - constexpr std::ptrdiff_t m_closedPosition = 0xD90; // Vector - constexpr std::ptrdiff_t m_closedAngles = 0xD9C; // QAngle - constexpr std::ptrdiff_t m_hBlocker = 0xDA8; // CHandle - constexpr std::ptrdiff_t m_bFirstBlocked = 0xDAC; // bool - constexpr std::ptrdiff_t m_ls = 0xDB0; // locksound_t - constexpr std::ptrdiff_t m_bForceClosed = 0xDD0; // bool - constexpr std::ptrdiff_t m_vecLatchWorldPosition = 0xDD4; // VectorWS - constexpr std::ptrdiff_t m_hActivator = 0xDE0; // CHandle - constexpr std::ptrdiff_t m_SoundMoving = 0xDF8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundOpen = 0xE00; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundClose = 0xE08; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundLock = 0xE10; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundUnlock = 0xE18; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundLatch = 0xE20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundPound = 0xE28; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundJiggle = 0xE30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundLockedAnim = 0xE38; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_numCloseAttempts = 0xE40; // int32 - constexpr std::ptrdiff_t m_nPhysicsMaterial = 0xE44; // CUtlStringToken - constexpr std::ptrdiff_t m_SlaveName = 0xE48; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hMaster = 0xE50; // CHandle - constexpr std::ptrdiff_t m_OnBlockedClosing = 0xE58; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBlockedOpening = 0xE80; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUnblockedClosing = 0xEA8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUnblockedOpening = 0xED0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyClosed = 0xEF8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyOpen = 0xF20; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnClose = 0xF48; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOpen = 0xF70; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLockedUse = 0xF98; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAjarOpen = 0xFC0; // CEntityIOOutput + constexpr std::ptrdiff_t m_flAutoReturnDelay = 0xC60; // float32 + constexpr std::ptrdiff_t m_hDoorList = 0xC68; // CUtlVector> + constexpr std::ptrdiff_t m_nHardwareType = 0xC80; // int32 + constexpr std::ptrdiff_t m_bNeedsHardware = 0xC84; // bool + constexpr std::ptrdiff_t m_eDoorState = 0xC88; // DoorState_t + constexpr std::ptrdiff_t m_bLocked = 0xC8C; // bool + constexpr std::ptrdiff_t m_bNoNPCs = 0xC8D; // bool + constexpr std::ptrdiff_t m_closedPosition = 0xC90; // Vector + constexpr std::ptrdiff_t m_closedAngles = 0xC9C; // QAngle + constexpr std::ptrdiff_t m_hBlocker = 0xCA8; // CHandle + constexpr std::ptrdiff_t m_bFirstBlocked = 0xCAC; // bool + constexpr std::ptrdiff_t m_ls = 0xCB0; // locksound_t + constexpr std::ptrdiff_t m_bForceClosed = 0xCD0; // bool + constexpr std::ptrdiff_t m_vecLatchWorldPosition = 0xCD4; // VectorWS + constexpr std::ptrdiff_t m_hActivator = 0xCE0; // CHandle + constexpr std::ptrdiff_t m_SoundMoving = 0xCF8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_SoundOpen = 0xD00; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_SoundClose = 0xD08; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_SoundLock = 0xD10; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_SoundUnlock = 0xD18; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_SoundLatch = 0xD20; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_SoundPound = 0xD28; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_SoundJiggle = 0xD30; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_SoundLockedAnim = 0xD38; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_numCloseAttempts = 0xD40; // int32 + constexpr std::ptrdiff_t m_nPhysicsMaterial = 0xD44; // CUtlStringToken + constexpr std::ptrdiff_t m_SlaveName = 0xD48; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hMaster = 0xD50; // CHandle + constexpr std::ptrdiff_t m_OnBlockedClosing = 0xD58; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnBlockedOpening = 0xD70; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUnblockedClosing = 0xD88; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnUnblockedOpening = 0xDA0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFullyClosed = 0xDB8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnFullyOpen = 0xDD0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnClose = 0xDE8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnOpen = 0xE00; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnLockedUse = 0xE18; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAjarOpen = 0xE30; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 6 namespace CLogicBranchList { - constexpr std::ptrdiff_t m_nLogicBranchNames = 0x4F0; // CUtlSymbolLarge[16] - constexpr std::ptrdiff_t m_LogicBranchList = 0x570; // CUtlVector> - constexpr std::ptrdiff_t m_eLastState = 0x588; // CLogicBranchList::LogicBranchListenerLastState_t - constexpr std::ptrdiff_t m_OnAllTrue = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAllFalse = 0x5B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMixed = 0x5E0; // CEntityIOOutput + constexpr std::ptrdiff_t m_nLogicBranchNames = 0x4A8; // CUtlSymbolLarge[16] + constexpr std::ptrdiff_t m_LogicBranchList = 0x528; // CUtlVector> + constexpr std::ptrdiff_t m_eLastState = 0x540; // CLogicBranchList::LogicBranchListenerLastState_t + constexpr std::ptrdiff_t m_OnAllTrue = 0x548; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAllFalse = 0x560; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnMixed = 0x578; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -11543,28 +11768,28 @@ namespace cs2_dumper { // NetworkVarNames: m_bUseHitboxesForRenderBox (bool) // NetworkVarNames: m_bUseAnimGraph (bool) namespace CDynamicProp { - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xC58; // bool - constexpr std::ptrdiff_t m_bNavObstacleUpdatesOverridden = 0xC59; // bool - constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0xC5A; // bool - constexpr std::ptrdiff_t m_bUseAnimGraph = 0xC5B; // bool - constexpr std::ptrdiff_t m_pOutputAnimBegun = 0xC60; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputAnimOver = 0xC88; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0xCB0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAnimReachedStart = 0xCD8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0xD00; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszIdleAnim = 0xD28; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nIdleAnimLoopMode = 0xD30; // AnimLoopMode_t - constexpr std::ptrdiff_t m_bRandomizeCycle = 0xD34; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0xD35; // bool - constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0xD36; // bool - constexpr std::ptrdiff_t m_bForceNpcExclude = 0xD37; // bool - constexpr std::ptrdiff_t m_bCreateNonSolid = 0xD38; // bool - constexpr std::ptrdiff_t m_bIsOverrideProp = 0xD39; // bool - constexpr std::ptrdiff_t m_iInitialGlowState = 0xD3C; // int32 - constexpr std::ptrdiff_t m_nGlowRange = 0xD40; // int32 - constexpr std::ptrdiff_t m_nGlowRangeMin = 0xD44; // int32 - constexpr std::ptrdiff_t m_glowColor = 0xD48; // Color - constexpr std::ptrdiff_t m_nGlowTeam = 0xD4C; // int32 + constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xBA8; // bool + constexpr std::ptrdiff_t m_bNavObstacleUpdatesOverridden = 0xBA9; // bool + constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0xBAA; // bool + constexpr std::ptrdiff_t m_bUseAnimGraph = 0xBAB; // bool + constexpr std::ptrdiff_t m_pOutputAnimBegun = 0xBB0; // CEntityIOOutput + constexpr std::ptrdiff_t m_pOutputAnimOver = 0xBC8; // CEntityIOOutput + constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0xBE0; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAnimReachedStart = 0xBF8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0xC10; // CEntityIOOutput + constexpr std::ptrdiff_t m_iszIdleAnim = 0xC28; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_nIdleAnimLoopMode = 0xC30; // AnimLoopMode_t + constexpr std::ptrdiff_t m_bRandomizeCycle = 0xC34; // bool + constexpr std::ptrdiff_t m_bStartDisabled = 0xC35; // bool + constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0xC36; // bool + constexpr std::ptrdiff_t m_bForceNpcExclude = 0xC37; // bool + constexpr std::ptrdiff_t m_bCreateNonSolid = 0xC38; // bool + constexpr std::ptrdiff_t m_bIsOverrideProp = 0xC39; // bool + constexpr std::ptrdiff_t m_iInitialGlowState = 0xC3C; // int32 + constexpr std::ptrdiff_t m_nGlowRange = 0xC40; // int32 + constexpr std::ptrdiff_t m_nGlowRangeMin = 0xC44; // int32 + constexpr std::ptrdiff_t m_glowColor = 0xC48; // Color + constexpr std::ptrdiff_t m_nGlowTeam = 0xC4C; // int32 } // Parent: CHostage // Field count: 0 @@ -11573,7 +11798,7 @@ namespace cs2_dumper { // Parent: CBaseFilter // Field count: 1 namespace CFilterTeam { - constexpr std::ptrdiff_t m_iFilterTeam = 0x548; // int32 + constexpr std::ptrdiff_t m_iFilterTeam = 0x4E0; // int32 } // Parent: CBaseModelEntity // Field count: 9 @@ -11592,15 +11817,15 @@ namespace cs2_dumper { // NetworkVarNames: m_flTransitionStartSpeed (float32) // NetworkVarNames: m_hConveyorModels (EHANDLE) namespace CFuncConveyor { - constexpr std::ptrdiff_t m_szConveyorModels = 0x7D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flTransitionDurationSeconds = 0x7E0; // float32 - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x7E4; // QAngle - constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0x7F0; // Vector - constexpr std::ptrdiff_t m_flTargetSpeed = 0x7FC; // float32 - constexpr std::ptrdiff_t m_nTransitionStartTick = 0x800; // GameTick_t - constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0x804; // int32 - constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0x808; // float32 - constexpr std::ptrdiff_t m_hConveyorModels = 0x810; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_szConveyorModels = 0x730; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flTransitionDurationSeconds = 0x738; // float32 + constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x73C; // QAngle + constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0x748; // Vector + constexpr std::ptrdiff_t m_flTargetSpeed = 0x754; // float32 + constexpr std::ptrdiff_t m_nTransitionStartTick = 0x758; // GameTick_t + constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0x75C; // int32 + constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0x760; // float32 + constexpr std::ptrdiff_t m_hConveyorModels = 0x768; // CNetworkUtlVectorBase> } // Parent: CBaseTrigger // Field count: 13 @@ -11620,19 +11845,19 @@ namespace cs2_dumper { // NetworkVarNames: m_vecLinearForceDirection (Vector) // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool) namespace CTriggerPhysics { - constexpr std::ptrdiff_t m_gravityScale = 0x9B8; // float32 - constexpr std::ptrdiff_t m_linearLimit = 0x9BC; // float32 - constexpr std::ptrdiff_t m_linearDamping = 0x9C0; // float32 - constexpr std::ptrdiff_t m_angularLimit = 0x9C4; // float32 - constexpr std::ptrdiff_t m_angularDamping = 0x9C8; // float32 - constexpr std::ptrdiff_t m_linearForce = 0x9CC; // float32 - constexpr std::ptrdiff_t m_flFrequency = 0x9D0; // float32 - constexpr std::ptrdiff_t m_flDampingRatio = 0x9D4; // float32 - constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0x9D8; // Vector - constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0x9E4; // bool - constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0x9E8; // Vector - constexpr std::ptrdiff_t m_vecLinearForceDirection = 0x9F4; // Vector - constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0xA00; // bool + constexpr std::ptrdiff_t m_gravityScale = 0x8A0; // float32 + constexpr std::ptrdiff_t m_linearLimit = 0x8A4; // float32 + constexpr std::ptrdiff_t m_linearDamping = 0x8A8; // float32 + constexpr std::ptrdiff_t m_angularLimit = 0x8AC; // float32 + constexpr std::ptrdiff_t m_angularDamping = 0x8B0; // float32 + constexpr std::ptrdiff_t m_linearForce = 0x8B4; // float32 + constexpr std::ptrdiff_t m_flFrequency = 0x8B8; // float32 + constexpr std::ptrdiff_t m_flDampingRatio = 0x8BC; // float32 + constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0x8C0; // Vector + constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0x8CC; // bool + constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0x8D0; // Vector + constexpr std::ptrdiff_t m_vecLinearForceDirection = 0x8DC; // Vector + constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x8E8; // bool } // Parent: CPointEntity // Field count: 0 @@ -11641,14 +11866,21 @@ namespace cs2_dumper { // Parent: CBaseEntity // Field count: 5 namespace CFuncTimescale { - constexpr std::ptrdiff_t m_flDesiredTimescale = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flAcceleration = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flMinBlendRate = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flBlendDeltaMultiplier = 0x4FC; // float32 - constexpr std::ptrdiff_t m_isStarted = 0x500; // bool + constexpr std::ptrdiff_t m_flDesiredTimescale = 0x4A8; // float32 + constexpr std::ptrdiff_t m_flAcceleration = 0x4AC; // float32 + constexpr std::ptrdiff_t m_flMinBlendRate = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flBlendDeltaMultiplier = 0x4B4; // float32 + constexpr std::ptrdiff_t m_isStarted = 0x4B8; // bool + } + // Parent: CPointEntity + // Field count: 3 + namespace CInfoInteraction { + constexpr std::ptrdiff_t m_strSlotEntityName = 0x4A8; // CUtlSymbolLarge[8] + constexpr std::ptrdiff_t m_strInteractVData = 0x4E8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flInteractRadius = 0x4F0; // float32 } // Parent: None - // Field count: 30 + // Field count: 31 // // Metadata: // MGetKV3ClassDefaults @@ -11664,20 +11896,21 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nMuzzleSmokeShotThreshold = 0x3D8; // uint8 constexpr std::ptrdiff_t m_flMuzzleSmokeTimeout = 0x3DC; // float32 constexpr std::ptrdiff_t m_flMuzzleSmokeDecrementRate = 0x3E0; // float32 - constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x3E4; // bool - constexpr std::ptrdiff_t m_iFlags = 0x3E5; // ItemFlagTypes_t - constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x3E6; // AmmoIndex_t - constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x3E7; // AmmoIndex_t - constexpr std::ptrdiff_t m_iMaxClip1 = 0x3E8; // int32 - constexpr std::ptrdiff_t m_iMaxClip2 = 0x3EC; // int32 - constexpr std::ptrdiff_t m_iDefaultClip1 = 0x3F0; // int32 - constexpr std::ptrdiff_t m_iDefaultClip2 = 0x3F4; // int32 - constexpr std::ptrdiff_t m_bReserveAmmoAsClips = 0x3F8; // bool - constexpr std::ptrdiff_t m_bTreatAsSingleClip = 0x3F9; // bool - constexpr std::ptrdiff_t m_bKeepLoadedAmmo = 0x3FA; // bool - constexpr std::ptrdiff_t m_iWeight = 0x3FC; // int32 - constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x400; // bool - constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x401; // bool + constexpr std::ptrdiff_t m_bGenerateMuzzleLight = 0x3E4; // bool + constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x3E5; // bool + constexpr std::ptrdiff_t m_iFlags = 0x3E6; // ItemFlagTypes_t + constexpr std::ptrdiff_t m_iWeight = 0x3E8; // int32 + constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x3EC; // bool + constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x3ED; // bool + constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x3EE; // AmmoIndex_t + constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x3EF; // AmmoIndex_t + constexpr std::ptrdiff_t m_iMaxClip1 = 0x3F0; // int32 + constexpr std::ptrdiff_t m_iMaxClip2 = 0x3F4; // int32 + constexpr std::ptrdiff_t m_iDefaultClip1 = 0x3F8; // int32 + constexpr std::ptrdiff_t m_iDefaultClip2 = 0x3FC; // int32 + constexpr std::ptrdiff_t m_bReserveAmmoAsClips = 0x400; // bool + constexpr std::ptrdiff_t m_bTreatAsSingleClip = 0x401; // bool + constexpr std::ptrdiff_t m_bKeepLoadedAmmo = 0x402; // bool constexpr std::ptrdiff_t m_iRumbleEffect = 0x404; // RumbleEffect_t constexpr std::ptrdiff_t m_flDropSpeed = 0x408; // float32 constexpr std::ptrdiff_t m_iSlot = 0x40C; // int32 @@ -11687,30 +11920,30 @@ namespace cs2_dumper { // Parent: CSoundOpvarSetPointBase // Field count: 24 namespace CSoundOpvarSetPointEntity { - constexpr std::ptrdiff_t m_OnEnter = 0x598; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnExit = 0x5C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_bAutoDisable = 0x5E8; // bool - constexpr std::ptrdiff_t m_flDistanceMin = 0x62C; // float32 - constexpr std::ptrdiff_t m_flDistanceMax = 0x630; // float32 - constexpr std::ptrdiff_t m_flDistanceMapMin = 0x634; // float32 - constexpr std::ptrdiff_t m_flDistanceMapMax = 0x638; // float32 - constexpr std::ptrdiff_t m_flOcclusionRadius = 0x63C; // float32 - constexpr std::ptrdiff_t m_flOcclusionMin = 0x640; // float32 - constexpr std::ptrdiff_t m_flOcclusionMax = 0x644; // float32 - constexpr std::ptrdiff_t m_flValSetOnDisable = 0x648; // float32 - constexpr std::ptrdiff_t m_bSetValueOnDisable = 0x64C; // bool - constexpr std::ptrdiff_t m_bReloading = 0x64D; // bool - constexpr std::ptrdiff_t m_nSimulationMode = 0x650; // int32 - constexpr std::ptrdiff_t m_nVisibilitySamples = 0x654; // int32 - constexpr std::ptrdiff_t m_vDynamicProxyPoint = 0x658; // Vector - constexpr std::ptrdiff_t m_flDynamicMaximumOcclusion = 0x664; // float32 - constexpr std::ptrdiff_t m_hDynamicEntity = 0x668; // CEntityHandle - constexpr std::ptrdiff_t m_iszDynamicEntityName = 0x670; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flPathingDistanceNormFactor = 0x678; // float32 - constexpr std::ptrdiff_t m_vPathingSourcePos = 0x67C; // Vector - constexpr std::ptrdiff_t m_vPathingListenerPos = 0x688; // Vector - constexpr std::ptrdiff_t m_vPathingDirection = 0x694; // Vector - constexpr std::ptrdiff_t m_nPathingSourceIndex = 0x6A0; // int32 + constexpr std::ptrdiff_t m_OnEnter = 0x550; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnExit = 0x568; // CEntityIOOutput + constexpr std::ptrdiff_t m_bAutoDisable = 0x580; // bool + constexpr std::ptrdiff_t m_flDistanceMin = 0x5C4; // float32 + constexpr std::ptrdiff_t m_flDistanceMax = 0x5C8; // float32 + constexpr std::ptrdiff_t m_flDistanceMapMin = 0x5CC; // float32 + constexpr std::ptrdiff_t m_flDistanceMapMax = 0x5D0; // float32 + constexpr std::ptrdiff_t m_flOcclusionRadius = 0x5D4; // float32 + constexpr std::ptrdiff_t m_flOcclusionMin = 0x5D8; // float32 + constexpr std::ptrdiff_t m_flOcclusionMax = 0x5DC; // float32 + constexpr std::ptrdiff_t m_flValSetOnDisable = 0x5E0; // float32 + constexpr std::ptrdiff_t m_bSetValueOnDisable = 0x5E4; // bool + constexpr std::ptrdiff_t m_bReloading = 0x5E5; // bool + constexpr std::ptrdiff_t m_nSimulationMode = 0x5E8; // int32 + constexpr std::ptrdiff_t m_nVisibilitySamples = 0x5EC; // int32 + constexpr std::ptrdiff_t m_vDynamicProxyPoint = 0x5F0; // Vector + constexpr std::ptrdiff_t m_flDynamicMaximumOcclusion = 0x5FC; // float32 + constexpr std::ptrdiff_t m_hDynamicEntity = 0x600; // CEntityHandle + constexpr std::ptrdiff_t m_iszDynamicEntityName = 0x608; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flPathingDistanceNormFactor = 0x610; // float32 + constexpr std::ptrdiff_t m_vPathingSourcePos = 0x614; // Vector + constexpr std::ptrdiff_t m_vPathingListenerPos = 0x620; // Vector + constexpr std::ptrdiff_t m_vPathingDirection = 0x62C; // Vector + constexpr std::ptrdiff_t m_nPathingSourceIndex = 0x638; // int32 } // Parent: CServerOnlyPointEntity // Field count: 0 @@ -11727,13 +11960,13 @@ namespace cs2_dumper { // Parent: CMarkupVolume // Field count: 7 namespace CMarkupVolumeTagged { - constexpr std::ptrdiff_t m_GroupNames = 0x7E0; // CUtlVector - constexpr std::ptrdiff_t m_Tags = 0x7F8; // CUtlVector - constexpr std::ptrdiff_t m_bIsGroup = 0x810; // bool - constexpr std::ptrdiff_t m_bGroupByPrefab = 0x811; // bool - constexpr std::ptrdiff_t m_bGroupByVolume = 0x812; // bool - constexpr std::ptrdiff_t m_bGroupOtherGroups = 0x813; // bool - constexpr std::ptrdiff_t m_bIsInGroup = 0x814; // bool + constexpr std::ptrdiff_t m_GroupNames = 0x738; // CUtlVector + constexpr std::ptrdiff_t m_Tags = 0x750; // CUtlVector + constexpr std::ptrdiff_t m_bIsGroup = 0x768; // bool + constexpr std::ptrdiff_t m_bGroupByPrefab = 0x769; // bool + constexpr std::ptrdiff_t m_bGroupByVolume = 0x76A; // bool + constexpr std::ptrdiff_t m_bGroupOtherGroups = 0x76B; // bool + constexpr std::ptrdiff_t m_bIsInGroup = 0x76C; // bool } // Parent: CPointEntity // Field count: 0 @@ -11762,24 +11995,24 @@ namespace cs2_dumper { // NetworkVarNames: m_Entity_bCopyDiffuseFromDefaultCubemap (bool) // NetworkVarNames: m_Entity_bEnabled (bool) namespace CEnvCubemap { - constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x570; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x578; // bool - constexpr std::ptrdiff_t m_Entity_flInfluenceRadius = 0x57C; // float32 - constexpr std::ptrdiff_t m_Entity_vBoxProjectMins = 0x580; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxProjectMaxs = 0x58C; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x598; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x59C; // int32 - constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x5A0; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x5A4; // int32 - constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x5A8; // float32 - constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x5AC; // Vector - constexpr std::ptrdiff_t m_Entity_flDiffuseScale = 0x5B8; // float32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x5BC; // bool - constexpr std::ptrdiff_t m_Entity_bDefaultEnvMap = 0x5BD; // bool - constexpr std::ptrdiff_t m_Entity_bDefaultSpecEnvMap = 0x5BE; // bool - constexpr std::ptrdiff_t m_Entity_bIndoorCubeMap = 0x5BF; // bool - constexpr std::ptrdiff_t m_Entity_bCopyDiffuseFromDefaultCubemap = 0x5C0; // bool - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x5D0; // bool + constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x528; // CStrongHandle + constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x530; // bool + constexpr std::ptrdiff_t m_Entity_flInfluenceRadius = 0x534; // float32 + constexpr std::ptrdiff_t m_Entity_vBoxProjectMins = 0x538; // Vector + constexpr std::ptrdiff_t m_Entity_vBoxProjectMaxs = 0x544; // Vector + constexpr std::ptrdiff_t m_Entity_bMoveable = 0x550; // bool + constexpr std::ptrdiff_t m_Entity_nHandshake = 0x554; // int32 + constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x558; // int32 + constexpr std::ptrdiff_t m_Entity_nPriority = 0x55C; // int32 + constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x560; // float32 + constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x564; // Vector + constexpr std::ptrdiff_t m_Entity_flDiffuseScale = 0x570; // float32 + constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x574; // bool + constexpr std::ptrdiff_t m_Entity_bDefaultEnvMap = 0x575; // bool + constexpr std::ptrdiff_t m_Entity_bDefaultSpecEnvMap = 0x576; // bool + constexpr std::ptrdiff_t m_Entity_bIndoorCubeMap = 0x577; // bool + constexpr std::ptrdiff_t m_Entity_bCopyDiffuseFromDefaultCubemap = 0x578; // bool + constexpr std::ptrdiff_t m_Entity_bEnabled = 0x588; // bool } // Parent: CPlayerPawnComponent // Field count: 0 @@ -11790,23 +12023,24 @@ namespace cs2_dumper { namespace CWeaponXM1014 { } // Parent: CBaseTrigger - // Field count: 15 + // Field count: 16 namespace CTriggerLerpObject { - constexpr std::ptrdiff_t m_iszLerpTarget = 0x9A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hLerpTarget = 0x9B0; // CHandle - constexpr std::ptrdiff_t m_iszLerpTargetAttachment = 0x9B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hLerpTargetAttachment = 0x9C0; // AttachmentHandle_t - constexpr std::ptrdiff_t m_flLerpDuration = 0x9C4; // float32 - constexpr std::ptrdiff_t m_bLerpRestoreMoveType = 0x9C8; // bool - constexpr std::ptrdiff_t m_bSingleLerpObject = 0x9C9; // bool - constexpr std::ptrdiff_t m_vecLerpingObjects = 0x9D0; // CUtlVector - constexpr std::ptrdiff_t m_iszLerpEffect = 0x9E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLerpSound = 0x9F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bAttachTouchingObject = 0x9F8; // bool - constexpr std::ptrdiff_t m_hEntityToWaitForDisconnect = 0x9FC; // CHandle - constexpr std::ptrdiff_t m_OnLerpStarted = 0xA00; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLerpFinished = 0xA28; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnDetached = 0xA50; // CEntityIOOutput + constexpr std::ptrdiff_t m_iszLerpTarget = 0x890; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hLerpTarget = 0x898; // CHandle + constexpr std::ptrdiff_t m_iszLerpTargetAttachment = 0x8A0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_hLerpTargetAttachment = 0x8A8; // AttachmentHandle_t + constexpr std::ptrdiff_t m_flLerpDuration = 0x8AC; // float32 + constexpr std::ptrdiff_t m_bAttachedEntityWasParented = 0x8B0; // bool + constexpr std::ptrdiff_t m_bLerpRestoreMoveType = 0x8B1; // bool + constexpr std::ptrdiff_t m_bSingleLerpObject = 0x8B2; // bool + constexpr std::ptrdiff_t m_vecLerpingObjects = 0x8B8; // CUtlVector + constexpr std::ptrdiff_t m_iszLerpEffect = 0x8D0; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_iszLerpSound = 0x8D8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_bAttachTouchingObject = 0x8E0; // bool + constexpr std::ptrdiff_t m_hEntityToWaitForDisconnect = 0x8E4; // CHandle + constexpr std::ptrdiff_t m_OnLerpStarted = 0x8E8; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnLerpFinished = 0x900; // CEntityIOOutput + constexpr std::ptrdiff_t m_OnDetached = 0x918; // CEntityIOOutput } // Parent: CPhysicsProp // Field count: 0 @@ -11815,19 +12049,19 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 3 namespace CTriggerSave { - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x9A8; // bool - constexpr std::ptrdiff_t m_fDangerousTimer = 0x9AC; // float32 - constexpr std::ptrdiff_t m_minHitPoints = 0x9B0; // int32 + constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x890; // bool + constexpr std::ptrdiff_t m_fDangerousTimer = 0x894; // float32 + constexpr std::ptrdiff_t m_minHitPoints = 0x898; // int32 } // Parent: CPointEntity // Field count: 6 namespace CPointHurt { - constexpr std::ptrdiff_t m_nDamage = 0x4F0; // int32 - constexpr std::ptrdiff_t m_bitsDamageType = 0x4F4; // DamageTypes_t - constexpr std::ptrdiff_t m_flRadius = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flDelay = 0x4FC; // float32 - constexpr std::ptrdiff_t m_strTarget = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pActivator = 0x508; // CHandle + constexpr std::ptrdiff_t m_nDamage = 0x4A8; // int32 + constexpr std::ptrdiff_t m_bitsDamageType = 0x4AC; // DamageTypes_t + constexpr std::ptrdiff_t m_flRadius = 0x4B0; // float32 + constexpr std::ptrdiff_t m_flDelay = 0x4B4; // float32 + constexpr std::ptrdiff_t m_strTarget = 0x4B8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_pActivator = 0x4C0; // CHandle } // Parent: CBaseEntity // Field count: 24 @@ -11851,30 +12085,30 @@ namespace cs2_dumper { // NetworkVarNames: m_bNoClipEnabled (bool) // NetworkVarNames: m_iDesiredFOV (uint32) namespace CBasePlayerController { - constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x4F8; // uint64 - constexpr std::ptrdiff_t m_nTickBase = 0x500; // uint32 - constexpr std::ptrdiff_t m_hPawn = 0x528; // CHandle - constexpr std::ptrdiff_t m_bKnownTeamMismatch = 0x52C; // bool - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x530; // CSplitScreenSlot - constexpr std::ptrdiff_t m_hSplitOwner = 0x534; // CHandle - constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x538; // CUtlVector> - constexpr std::ptrdiff_t m_bIsHLTV = 0x550; // bool - constexpr std::ptrdiff_t m_iConnected = 0x554; // PlayerConnectedState - constexpr std::ptrdiff_t m_iszPlayerName = 0x558; // char[128] - constexpr std::ptrdiff_t m_szNetworkIDString = 0x5D8; // CUtlString - constexpr std::ptrdiff_t m_fLerpTime = 0x5E0; // float32 - constexpr std::ptrdiff_t m_bLagCompensation = 0x5E4; // bool - constexpr std::ptrdiff_t m_bPredict = 0x5E5; // bool - constexpr std::ptrdiff_t m_bIsLowViolence = 0x5EC; // bool - constexpr std::ptrdiff_t m_bGamePaused = 0x5ED; // bool - constexpr std::ptrdiff_t m_iIgnoreGlobalChat = 0x728; // ChatIgnoreType_t - constexpr std::ptrdiff_t m_flLastPlayerTalkTime = 0x72C; // float32 - constexpr std::ptrdiff_t m_flLastEntitySteadyState = 0x730; // float32 - constexpr std::ptrdiff_t m_nAvailableEntitySteadyState = 0x734; // int32 - constexpr std::ptrdiff_t m_bHasAnySteadyStateEnts = 0x738; // bool - constexpr std::ptrdiff_t m_steamID = 0x748; // uint64 - constexpr std::ptrdiff_t m_bNoClipEnabled = 0x750; // bool - constexpr std::ptrdiff_t m_iDesiredFOV = 0x754; // uint32 + constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x4B0; // uint64 + constexpr std::ptrdiff_t m_nTickBase = 0x4B8; // uint32 + constexpr std::ptrdiff_t m_hPawn = 0x4E0; // CHandle + constexpr std::ptrdiff_t m_bKnownTeamMismatch = 0x4E4; // bool + constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x4E8; // CSplitScreenSlot + constexpr std::ptrdiff_t m_hSplitOwner = 0x4EC; // CHandle + constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x4F0; // CUtlVector> + constexpr std::ptrdiff_t m_bIsHLTV = 0x508; // bool + constexpr std::ptrdiff_t m_iConnected = 0x50C; // PlayerConnectedState + constexpr std::ptrdiff_t m_iszPlayerName = 0x510; // char[128] + constexpr std::ptrdiff_t m_szNetworkIDString = 0x590; // CUtlString + constexpr std::ptrdiff_t m_fLerpTime = 0x598; // float32 + constexpr std::ptrdiff_t m_bLagCompensation = 0x59C; // bool + constexpr std::ptrdiff_t m_bPredict = 0x59D; // bool + constexpr std::ptrdiff_t m_bIsLowViolence = 0x5A4; // bool + constexpr std::ptrdiff_t m_bGamePaused = 0x5A5; // bool + constexpr std::ptrdiff_t m_iIgnoreGlobalChat = 0x6E0; // ChatIgnoreType_t + constexpr std::ptrdiff_t m_flLastPlayerTalkTime = 0x6E4; // float32 + constexpr std::ptrdiff_t m_flLastEntitySteadyState = 0x6E8; // float32 + constexpr std::ptrdiff_t m_nAvailableEntitySteadyState = 0x6EC; // int32 + constexpr std::ptrdiff_t m_bHasAnySteadyStateEnts = 0x6F0; // bool + constexpr std::ptrdiff_t m_steamID = 0x700; // uint64 + constexpr std::ptrdiff_t m_bNoClipEnabled = 0x708; // bool + constexpr std::ptrdiff_t m_iDesiredFOV = 0x70C; // uint32 } } } diff --git a/output/server_dll.json b/output/server_dll.json index 93942acd..7c89aec0 100644 --- a/output/server_dll.json +++ b/output/server_dll.json @@ -34,10 +34,10 @@ }, "CAI_ChangeHintGroup": { "fields": { - "m_flRadius": 1288, - "m_iSearchType": 1264, - "m_strNewHintGroup": 1280, - "m_strSearchName": 1272 + "m_flRadius": 1216, + "m_iSearchType": 1192, + "m_strNewHintGroup": 1208, + "m_strSearchName": 1200 }, "metadata": [], "parent": "CBaseEntity" @@ -49,16 +49,16 @@ }, "CAmbientGeneric": { "fields": { - "m_dpv": 1276, - "m_fActive": 1376, - "m_fLooping": 1377, - "m_flMaxRadius": 1268, - "m_hSoundSource": 1400, - "m_iSoundLevel": 1272, - "m_iszSound": 1384, - "m_nSoundSourceEntIndex": 1404, - "m_radius": 1264, - "m_sSourceEntName": 1392 + "m_dpv": 1204, + "m_fActive": 1304, + "m_fLooping": 1305, + "m_flMaxRadius": 1196, + "m_hSoundSource": 1328, + "m_iSoundLevel": 1200, + "m_iszSound": 1312, + "m_nSoundSourceEntIndex": 1332, + "m_radius": 1192, + "m_sSourceEntName": 1320 }, "metadata": [], "parent": "CPointEntity" @@ -296,82 +296,83 @@ }, "CBarnLight": { "fields": { - "m_Color": 2016, - "m_LightStyleEvents": 2104, - "m_LightStyleString": 2064, - "m_LightStyleTargets": 2128, - "m_QueuedLightStyleStrings": 2080, - "m_StyleEvent": 2152, - "m_VisClusters": 2784, - "m_bContactShadow": 2428, - "m_bEnabled": 2008, - "m_bFogMixedShadows": 2476, - "m_bForceShadowsEnabled": 2429, - "m_bPrecomputedFieldsValid": 2496, - "m_bPvsModifyEntity": 2780, - "m_fAlternateColorBrightness": 2456, - "m_flBounceScale": 2436, - "m_flBrightness": 2024, - "m_flBrightnessScale": 2028, - "m_flColorTemperature": 2020, - "m_flFadeSizeEnd": 2484, - "m_flFadeSizeStart": 2480, - "m_flFogScale": 2472, - "m_flFogStrength": 2464, - "m_flLightStyleStartTime": 2072, - "m_flLuminaireAnisotropy": 2056, - "m_flLuminaireSize": 2052, - "m_flMinRoughness": 2440, - "m_flRange": 2384, - "m_flShadowFadeSizeEnd": 2492, - "m_flShadowFadeSizeStart": 2488, - "m_flShape": 2352, - "m_flSkirt": 2364, - "m_flSkirtNear": 2368, - "m_flSoftX": 2356, - "m_flSoftY": 2360, - "m_hLightCookie": 2344, - "m_nBakeSpecularToCubemaps": 2400, - "m_nBakedShadowIndex": 2036, - "m_nBounceLight": 2432, - "m_nCastShadows": 2416, - "m_nColorMode": 2012, - "m_nDirectLight": 2032, - "m_nFog": 2460, - "m_nFogShadows": 2468, - "m_nLightMapUniqueId": 2044, - "m_nLightPathUniqueId": 2040, - "m_nLuminaireShape": 2048, - "m_nPrecomputedSubFrusta": 2560, - "m_nShadowMapSize": 2420, - "m_nShadowPriority": 2424, - "m_vAlternateColor": 2444, - "m_vBakeSpecularToCubemapsSize": 2404, - "m_vPrecomputedBoundsMaxs": 2512, - "m_vPrecomputedBoundsMins": 2500, - "m_vPrecomputedOBBAngles": 2536, - "m_vPrecomputedOBBAngles0": 2576, - "m_vPrecomputedOBBAngles1": 2612, - "m_vPrecomputedOBBAngles2": 2648, - "m_vPrecomputedOBBAngles3": 2684, - "m_vPrecomputedOBBAngles4": 2720, - "m_vPrecomputedOBBAngles5": 2756, - "m_vPrecomputedOBBExtent": 2548, - "m_vPrecomputedOBBExtent0": 2588, - "m_vPrecomputedOBBExtent1": 2624, - "m_vPrecomputedOBBExtent2": 2660, - "m_vPrecomputedOBBExtent3": 2696, - "m_vPrecomputedOBBExtent4": 2732, - "m_vPrecomputedOBBExtent5": 2768, - "m_vPrecomputedOBBOrigin": 2524, - "m_vPrecomputedOBBOrigin0": 2564, - "m_vPrecomputedOBBOrigin1": 2600, - "m_vPrecomputedOBBOrigin2": 2636, - "m_vPrecomputedOBBOrigin3": 2672, - "m_vPrecomputedOBBOrigin4": 2708, - "m_vPrecomputedOBBOrigin5": 2744, - "m_vShear": 2388, - "m_vSizeParams": 2372 + "m_Color": 1848, + "m_LightStyleEvents": 1936, + "m_LightStyleString": 1896, + "m_LightStyleTargets": 1960, + "m_QueuedLightStyleStrings": 1912, + "m_StyleEvent": 1984, + "m_VisClusters": 2560, + "m_bContactShadow": 2196, + "m_bDynamicBounce": 2208, + "m_bEnabled": 1840, + "m_bFogMixedShadows": 2248, + "m_bForceShadowsEnabled": 2197, + "m_bPrecomputedFieldsValid": 2268, + "m_bPvsModifyEntity": 2552, + "m_fAlternateColorBrightness": 2228, + "m_flBounceScale": 2204, + "m_flBrightness": 1856, + "m_flBrightnessScale": 1860, + "m_flColorTemperature": 1852, + "m_flFadeSizeEnd": 2256, + "m_flFadeSizeStart": 2252, + "m_flFogScale": 2244, + "m_flFogStrength": 2236, + "m_flLightStyleStartTime": 1904, + "m_flLuminaireAnisotropy": 1888, + "m_flLuminaireSize": 1884, + "m_flMinRoughness": 2212, + "m_flRange": 2152, + "m_flShadowFadeSizeEnd": 2264, + "m_flShadowFadeSizeStart": 2260, + "m_flShape": 2120, + "m_flSkirt": 2132, + "m_flSkirtNear": 2136, + "m_flSoftX": 2124, + "m_flSoftY": 2128, + "m_hLightCookie": 2112, + "m_nBakeSpecularToCubemaps": 2168, + "m_nBakedShadowIndex": 1868, + "m_nBounceLight": 2200, + "m_nCastShadows": 2184, + "m_nColorMode": 1844, + "m_nDirectLight": 1864, + "m_nFog": 2232, + "m_nFogShadows": 2240, + "m_nLightMapUniqueId": 1876, + "m_nLightPathUniqueId": 1872, + "m_nLuminaireShape": 1880, + "m_nPrecomputedSubFrusta": 2332, + "m_nShadowMapSize": 2188, + "m_nShadowPriority": 2192, + "m_vAlternateColor": 2216, + "m_vBakeSpecularToCubemapsSize": 2172, + "m_vPrecomputedBoundsMaxs": 2284, + "m_vPrecomputedBoundsMins": 2272, + "m_vPrecomputedOBBAngles": 2308, + "m_vPrecomputedOBBAngles0": 2348, + "m_vPrecomputedOBBAngles1": 2384, + "m_vPrecomputedOBBAngles2": 2420, + "m_vPrecomputedOBBAngles3": 2456, + "m_vPrecomputedOBBAngles4": 2492, + "m_vPrecomputedOBBAngles5": 2528, + "m_vPrecomputedOBBExtent": 2320, + "m_vPrecomputedOBBExtent0": 2360, + "m_vPrecomputedOBBExtent1": 2396, + "m_vPrecomputedOBBExtent2": 2432, + "m_vPrecomputedOBBExtent3": 2468, + "m_vPrecomputedOBBExtent4": 2504, + "m_vPrecomputedOBBExtent5": 2540, + "m_vPrecomputedOBBOrigin": 2296, + "m_vPrecomputedOBBOrigin0": 2336, + "m_vPrecomputedOBBOrigin1": 2372, + "m_vPrecomputedOBBOrigin2": 2408, + "m_vPrecomputedOBBOrigin3": 2444, + "m_vPrecomputedOBBOrigin4": 2480, + "m_vPrecomputedOBBOrigin5": 2516, + "m_vShear": 2156, + "m_vSizeParams": 2140 }, "metadata": [ { @@ -554,6 +555,11 @@ "type": "NetworkVarNames", "type_name": "float" }, + { + "name": "m_bDynamicBounce", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flMinRoughness", "type": "NetworkVarNames", @@ -749,18 +755,21 @@ }, "CBaseAnimGraph": { "fields": { - "m_RagdollPose": 2208, - "m_bAnimGraphUpdateEnabled": 2152, - "m_bAnimationUpdateScheduled": 2172, - "m_bInitiallyPopulateInterpHistory": 2136, - "m_bRagdollClientSide": 2249, - "m_bRagdollEnabled": 2248, - "m_flMaxSlopeDistance": 2156, - "m_nForceBone": 2188, - "m_pChoreoServices": 2144, - "m_vLastSlopeCheckPos": 2160, - "m_vecForce": 2176, - "m_xParentedRagdollRootInEntitySpace": 2256 + "m_RagdollPose": 2104, + "m_bAnimGraphUpdateEnabled": 2040, + "m_bAnimationUpdateScheduled": 2064, + "m_bInitiallyPopulateInterpHistory": 2024, + "m_bRagdollClientSide": 2145, + "m_bRagdollEnabled": 2144, + "m_flMaxSlopeDistance": 2044, + "m_graphControllerManager": 1840, + "m_nAnimGraphUpdateId": 2060, + "m_nForceBone": 2080, + "m_pChoreoServices": 2032, + "m_pMainGraphController": 2016, + "m_vLastSlopeCheckPos": 2048, + "m_vecForce": 2068, + "m_xParentedRagdollRootInEntitySpace": 2160 }, "metadata": [ { @@ -807,35 +816,59 @@ }, "CBaseAnimGraphController": { "fields": { - "m_animGraphNetworkedVars": 24, - "m_bIsUsingAG2": 1424, - "m_bLastUpdateSkipped": 588, - "m_bNetworkedAnimationInputsChanged": 586, - "m_bNetworkedSequenceChanged": 587, - "m_bSequenceFinished": 544, - "m_flPlaybackRate": 572, - "m_flPrevAnimUpdateTime": 592, - "m_flSeqFixedCycle": 564, - "m_flSeqStartTime": 560, - "m_flSoundSyncTime": 548, - "m_hGraphDefinitionAG2": 1416, - "m_hSequence": 556, - "m_nActiveIKChainMask": 552, - "m_nAnimLoopMode": 568, - "m_nGraphCreationFlagsAG2": 1464, - "m_nNotifyState": 584, + "m_animGraphNetworkedVars": 32, + "m_bLastUpdateSkipped": 747, + "m_bNetworkedAnimationInputsChanged": 745, + "m_bNetworkedSequenceChanged": 746, + "m_bSequenceFinished": 748, + "m_flPlaybackRate": 732, + "m_flSeqFixedCycle": 724, + "m_flSeqStartTime": 720, + "m_flSoundSyncTime": 708, + "m_hGraphDefinitionAG2": 1424, + "m_hSequence": 716, + "m_nActiveIKChainMask": 712, + "m_nAnimLoopMode": 728, + "m_nAnimationAlgorithm": 24, + "m_nNextExternalGraphHandle": 648, + "m_nNotifyState": 744, + "m_nPrevAnimUpdateTick": 752, + "m_nSecondarySkeletonMasterCount": 704, "m_nSerializePoseRecipeSizeAG2": 1456, "m_nSerializePoseRecipeVersionAG2": 1460, - "m_nServerGraphDefReloadCountAG2": 1952, - "m_nServerSerializationContextIteration": 1956, - "m_serializedPoseRecipeAG2": 1432 + "m_nServerGraphInstanceIteration": 1464, + "m_nServerSerializationContextIteration": 1468, + "m_pAnimGraphInstance": 552, + "m_primaryGraphId": 1472, + "m_sAnimGraph2Identifier": 1528, + "m_serializedPoseRecipeAG2": 1432, + "m_vecExternalClipIds": 1504, + "m_vecExternalGraphIds": 1480, + "m_vecExternalGraphs": 2080, + "m_vecSecondarySkeletonNames": 656, + "m_vecSecondarySkeletons": 680 }, "metadata": [ + { + "name": "m_nAnimationAlgorithm", + "type": "NetworkVarNames", + "type_name": "AnimationAlgorithm_t" + }, { "name": "m_animGraphNetworkedVars", "type": "NetworkVarNames", "type_name": "CAnimGraphNetworkedVariables" }, + { + "name": "m_vecSecondarySkeletons", + "type": "NetworkVarNames", + "type_name": "CHandle" + }, + { + "name": "m_nSecondarySkeletonMasterCount", + "type": "NetworkVarNames", + "type_name": "int" + }, { "name": "m_hSequence", "type": "NetworkVarNames", @@ -856,16 +889,16 @@ "type": "NetworkVarNames", "type_name": "AnimLoopMode_t" }, + { + "name": "m_flPlaybackRate", + "type": "NetworkVarNames", + "type_name": "CNetworkedQuantizedFloat" + }, { "name": "m_hGraphDefinitionAG2", "type": "NetworkVarNames", "type_name": "HNmGraphDefinitionStrong" }, - { - "name": "m_bIsUsingAG2", - "type": "NetworkVarNames", - "type_name": "bool" - }, { "name": "m_serializedPoseRecipeAG2", "type": "NetworkVarNames", @@ -882,12 +915,7 @@ "type_name": "int" }, { - "name": "m_nGraphCreationFlagsAG2", - "type": "NetworkVarNames", - "type_name": "uint8" - }, - { - "name": "m_nServerGraphDefReloadCountAG2", + "name": "m_nServerGraphInstanceIteration", "type": "NetworkVarNames", "type_name": "int" }, @@ -895,37 +923,52 @@ "name": "m_nServerSerializationContextIteration", "type": "NetworkVarNames", "type_name": "int" + }, + { + "name": "m_primaryGraphId", + "type": "NetworkVarNames", + "type_name": "ResourceId_t" + }, + { + "name": "m_vecExternalGraphIds", + "type": "NetworkVarNames", + "type_name": "ResourceId_t" + }, + { + "name": "m_vecExternalClipIds", + "type": "NetworkVarNames", + "type_name": "ResourceId_t" } ], "parent": "CSkeletonAnimationController" }, "CBaseButton": { "fields": { - "m_OnDamaged": 2232, - "m_OnIn": 2352, - "m_OnOut": 2392, - "m_OnPressed": 2272, - "m_OnUseLocked": 2312, - "m_angMoveEntitySpace": 2136, - "m_bDisabled": 2217, - "m_bForceNpcExclude": 2444, - "m_bLocked": 2216, - "m_bSolidBsp": 2224, - "m_fRotating": 2149, - "m_fStayPushed": 2148, - "m_flUseLockedTime": 2220, - "m_glowEntity": 2456, - "m_hConstraint": 2436, - "m_hConstraintParent": 2440, - "m_ls": 2152, - "m_nState": 2432, - "m_sGlowEntity": 2448, - "m_sLockedSound": 2192, - "m_sOverrideAnticipationName": 2208, - "m_sUnlockedSound": 2200, - "m_sUseSound": 2184, - "m_szDisplayText": 2464, - "m_usable": 2460 + "m_OnDamaged": 2064, + "m_OnIn": 2136, + "m_OnOut": 2160, + "m_OnPressed": 2088, + "m_OnUseLocked": 2112, + "m_angMoveEntitySpace": 1968, + "m_bDisabled": 2049, + "m_bForceNpcExclude": 2196, + "m_bLocked": 2048, + "m_bSolidBsp": 2056, + "m_fRotating": 1981, + "m_fStayPushed": 1980, + "m_flUseLockedTime": 2052, + "m_glowEntity": 2208, + "m_hConstraint": 2188, + "m_hConstraintParent": 2192, + "m_ls": 1984, + "m_nState": 2184, + "m_sGlowEntity": 2200, + "m_sLockedSound": 2024, + "m_sOverrideAnticipationName": 2040, + "m_sUnlockedSound": 2032, + "m_sUseSound": 2016, + "m_szDisplayText": 2216, + "m_usable": 2212 }, "metadata": [ { @@ -948,19 +991,19 @@ }, "CBaseCSGrenade": { "fields": { - "m_bIsHeldByPlayer": 4561, - "m_bJumpThrow": 4563, - "m_bJustPulledPin": 4584, - "m_bPinPulled": 4562, - "m_bRedraw": 4560, - "m_bThrowAnimating": 4564, - "m_fDropTime": 4576, - "m_fPinPullTime": 4580, - "m_fThrowTime": 4568, - "m_flNextHoldFrac": 4592, - "m_flThrowStrength": 4572, - "m_hSwitchToWeaponAfterThrow": 4596, - "m_nNextHoldTick": 4588 + "m_bIsHeldByPlayer": 4401, + "m_bJumpThrow": 4403, + "m_bJustPulledPin": 4424, + "m_bPinPulled": 4402, + "m_bRedraw": 4400, + "m_bThrowAnimating": 4404, + "m_fDropTime": 4416, + "m_fPinPullTime": 4420, + "m_fThrowTime": 4408, + "m_flNextHoldFrac": 4432, + "m_flThrowStrength": 4412, + "m_hSwitchToWeaponAfterThrow": 4436, + "m_nNextHoldTick": 4428 }, "metadata": [ { @@ -1033,22 +1076,22 @@ }, "CBaseCSGrenadeProjectile": { "fields": { - "m_bDetonationRecorded": 3085, - "m_bHasEverHitEnemy": 3132, - "m_flLastBounceSoundTime": 3100, - "m_flSpawnTime": 3080, - "m_nBounces": 3048, - "m_nExplodeEffectIndex": 3056, - "m_nExplodeEffectTickBegin": 3064, - "m_nItemIndex": 3086, - "m_nTicksAtZeroVelocity": 3128, - "m_unOGSExtraFlags": 3084, - "m_vInitialPosition": 3024, - "m_vInitialVelocity": 3036, - "m_vecExplodeEffectOrigin": 3068, - "m_vecGrenadeSpin": 3104, - "m_vecLastHitSurfaceNormal": 3116, - "m_vecOriginalSpawnLocation": 3088 + "m_bDetonationRecorded": 2941, + "m_bHasEverHitEnemy": 2988, + "m_flLastBounceSoundTime": 2956, + "m_flSpawnTime": 2936, + "m_nBounces": 2904, + "m_nExplodeEffectIndex": 2912, + "m_nExplodeEffectTickBegin": 2920, + "m_nItemIndex": 2942, + "m_nTicksAtZeroVelocity": 2984, + "m_unOGSExtraFlags": 2940, + "m_vInitialPosition": 2880, + "m_vInitialVelocity": 2892, + "m_vecExplodeEffectOrigin": 2924, + "m_vecGrenadeSpin": 2960, + "m_vecLastHitSurfaceNormal": 2972, + "m_vecOriginalSpawnLocation": 2944 }, "metadata": [ { @@ -1086,20 +1129,20 @@ }, "CBaseClientUIEntity": { "fields": { - "m_CustomOutput0": 2040, - "m_CustomOutput1": 2080, - "m_CustomOutput2": 2120, - "m_CustomOutput3": 2160, - "m_CustomOutput4": 2200, - "m_CustomOutput5": 2240, - "m_CustomOutput6": 2280, - "m_CustomOutput7": 2320, - "m_CustomOutput8": 2360, - "m_CustomOutput9": 2400, - "m_DialogXMLName": 2016, - "m_PanelClassName": 2024, - "m_PanelID": 2032, - "m_bEnabled": 2008 + "m_CustomOutput0": 1872, + "m_CustomOutput1": 1904, + "m_CustomOutput2": 1936, + "m_CustomOutput3": 1968, + "m_CustomOutput4": 2000, + "m_CustomOutput5": 2032, + "m_CustomOutput6": 2064, + "m_CustomOutput7": 2096, + "m_CustomOutput8": 2128, + "m_CustomOutput9": 2160, + "m_DialogXMLName": 1848, + "m_PanelClassName": 1856, + "m_PanelID": 1864, + "m_bEnabled": 1840 }, "metadata": [ { @@ -1127,16 +1170,16 @@ }, "CBaseCombatCharacter": { "fields": { - "m_bApplyStressDamage": 2884, - "m_bDeathEventsDispatched": 2885, - "m_bForceServerRagdoll": 2848, - "m_eHull": 2968, - "m_hMyWearables": 2856, - "m_impactEnergyScale": 2880, - "m_movementStats": 2976, - "m_nNavHullIdx": 2972, - "m_pVecRelationships": 2952, - "m_strRelationships": 2960 + "m_bApplyStressDamage": 2772, + "m_bDeathEventsDispatched": 2773, + "m_bForceServerRagdoll": 2736, + "m_eHull": 2856, + "m_hMyWearables": 2744, + "m_impactEnergyScale": 2768, + "m_movementStats": 2864, + "m_nNavHullIdx": 2860, + "m_pVecRelationships": 2840, + "m_strRelationships": 2848 }, "metadata": [ { @@ -1153,41 +1196,41 @@ }, "CBaseDMStart": { "fields": { - "m_Master": 1264 + "m_Master": 1192 }, "metadata": [], "parent": "CPointEntity" }, "CBaseDoor": { "fields": { - "m_ChainTarget": 2256, - "m_NoiseArrived": 2232, - "m_NoiseArrivedClosed": 2248, - "m_NoiseMoving": 2224, - "m_NoiseMovingClosed": 2240, - "m_OnBlockedClosing": 2264, - "m_OnBlockedOpening": 2304, - "m_OnClose": 2504, - "m_OnFullyClosed": 2424, - "m_OnFullyOpen": 2464, - "m_OnLockedUse": 2584, - "m_OnOpen": 2544, - "m_OnUnblockedClosing": 2344, - "m_OnUnblockedOpening": 2384, - "m_angMoveEntitySpace": 2152, - "m_bCreateNavObstacle": 2656, - "m_bDoorGroup": 2209, - "m_bForceClosed": 2208, - "m_bIgnoreDebris": 2211, - "m_bIsUsable": 2658, - "m_bLocked": 2210, - "m_bLoopMoveSound": 2624, - "m_bNoNPCs": 2212, - "m_eSpawnPosition": 2216, - "m_flBlockDamage": 2220, - "m_isChaining": 2657, - "m_ls": 2176, - "m_vecMoveDirParentSpace": 2164 + "m_ChainTarget": 2088, + "m_NoiseArrived": 2064, + "m_NoiseArrivedClosed": 2080, + "m_NoiseMoving": 2056, + "m_NoiseMovingClosed": 2072, + "m_OnBlockedClosing": 2096, + "m_OnBlockedOpening": 2120, + "m_OnClose": 2240, + "m_OnFullyClosed": 2192, + "m_OnFullyOpen": 2216, + "m_OnLockedUse": 2288, + "m_OnOpen": 2264, + "m_OnUnblockedClosing": 2144, + "m_OnUnblockedOpening": 2168, + "m_angMoveEntitySpace": 1984, + "m_bCreateNavObstacle": 2344, + "m_bDoorGroup": 2041, + "m_bForceClosed": 2040, + "m_bIgnoreDebris": 2043, + "m_bIsUsable": 2346, + "m_bLocked": 2042, + "m_bLoopMoveSound": 2312, + "m_bNoNPCs": 2044, + "m_eSpawnPosition": 2048, + "m_flBlockDamage": 2052, + "m_isChaining": 2345, + "m_ls": 2008, + "m_vecMoveDirParentSpace": 1996 }, "metadata": [ { @@ -1201,85 +1244,85 @@ "CBaseEntity": { "fields": { "m_CBodyComponent": 56, - "m_MoveCollide": 754, - "m_MoveType": 755, + "m_MoveCollide": 762, + "m_MoveType": 763, "m_NetworkTransmitComponent": 64, - "m_OnKilled": 872, - "m_OnUser1": 1056, - "m_OnUser2": 1096, - "m_OnUser3": 1136, - "m_OnUser4": 1176, - "m_ResponseContexts": 656, - "m_aThinkFunctions": 584, - "m_bAnimatedEveryTick": 1041, - "m_bClientSideRagdoll": 812, - "m_bDisableLowViolence": 1049, - "m_bDisabledContextThinks": 616, - "m_bGravityActuallyDisabled": 1048, - "m_bGravityDisabled": 1040, - "m_bLagCompensate": 1237, - "m_bNetworkQuantizeOriginAndAngles": 1236, - "m_bRestoreInHierarchy": 759, - "m_bTakesDamage": 736, - "m_fEffects": 1008, - "m_fFlags": 912, - "m_flActualGravityScale": 1044, - "m_flAnimTime": 800, - "m_flCreateTime": 808, - "m_flDamageAccumulator": 732, - "m_flElasticity": 1024, - "m_flFriction": 1020, - "m_flGravityScale": 1028, - "m_flLocalTime": 1244, - "m_flMoveDoneTime": 784, - "m_flNavIgnoreUntilTime": 1220, - "m_flSimulationTime": 804, - "m_flSpeed": 844, - "m_flTimeScale": 1032, - "m_flVPhysicsUpdateLocalTime": 1248, - "m_flWaterLevel": 1036, - "m_hDamageFilter": 768, - "m_hEffectEntity": 1000, - "m_hGroundEntity": 1012, - "m_hOwnerEntity": 1004, - "m_iCurrentThinkContext": 608, - "m_iEFlags": 1052, - "m_iGlobalname": 832, - "m_iHealth": 720, - "m_iInitialTeamNum": 1216, - "m_iMaxHealth": 724, - "m_iSentToClients": 840, - "m_iTeamNum": 828, - "m_isSteadyState": 632, - "m_iszDamageFilterName": 776, - "m_iszResponseContext": 680, - "m_lastNetworkChange": 640, - "m_lifeState": 728, - "m_nActualMoveType": 756, - "m_nBloodType": 1252, - "m_nGroundBodyIndex": 1016, - "m_nLastThinkTick": 612, - "m_nNextThinkTick": 860, - "m_nPlatformType": 752, - "m_nPushEnumCount": 988, - "m_nSimulationTick": 864, - "m_nSlimeTouch": 758, - "m_nSubclassID": 788, - "m_nTakeDamageFlags": 744, - "m_nWaterTouch": 757, - "m_nWaterType": 1050, - "m_pBlocker": 1240, - "m_pCollision": 992, - "m_pPulseGraphInstance": 1256, - "m_sUniqueHammerID": 848, - "m_spawnflags": 856, - "m_target": 760, - "m_ubInterpolationFrame": 813, - "m_vPrevVPhysicsUpdatePos": 816, - "m_vecAbsVelocity": 916, - "m_vecAngVelocity": 1224, - "m_vecBaseVelocity": 976, - "m_vecVelocity": 928 + "m_OnKilled": 880, + "m_OnUser1": 1048, + "m_OnUser2": 1072, + "m_OnUser3": 1096, + "m_OnUser4": 1120, + "m_ResponseContexts": 664, + "m_aThinkFunctions": 592, + "m_bAnimatedEveryTick": 1033, + "m_bClientSideRagdoll": 820, + "m_bDisableLowViolence": 1041, + "m_bDisabledContextThinks": 624, + "m_bGravityActuallyDisabled": 1040, + "m_bGravityDisabled": 1032, + "m_bLagCompensate": 1165, + "m_bNetworkQuantizeOriginAndAngles": 1164, + "m_bRestoreInHierarchy": 767, + "m_bTakesDamage": 744, + "m_fEffects": 1000, + "m_fFlags": 904, + "m_flActualGravityScale": 1036, + "m_flAnimTime": 808, + "m_flCreateTime": 816, + "m_flDamageAccumulator": 740, + "m_flElasticity": 1016, + "m_flFriction": 1012, + "m_flGravityScale": 1020, + "m_flLocalTime": 1172, + "m_flMoveDoneTime": 792, + "m_flNavIgnoreUntilTime": 1148, + "m_flSimulationTime": 812, + "m_flSpeed": 852, + "m_flTimeScale": 1024, + "m_flVPhysicsUpdateLocalTime": 1176, + "m_flWaterLevel": 1028, + "m_hDamageFilter": 776, + "m_hEffectEntity": 992, + "m_hGroundEntity": 1004, + "m_hOwnerEntity": 996, + "m_iCurrentThinkContext": 616, + "m_iEFlags": 1044, + "m_iGlobalname": 840, + "m_iHealth": 728, + "m_iInitialTeamNum": 1144, + "m_iMaxHealth": 732, + "m_iSentToClients": 848, + "m_iTeamNum": 836, + "m_isSteadyState": 640, + "m_iszDamageFilterName": 784, + "m_iszResponseContext": 688, + "m_lastNetworkChange": 648, + "m_lifeState": 736, + "m_nActualMoveType": 764, + "m_nBloodType": 1180, + "m_nGroundBodyIndex": 1008, + "m_nLastThinkTick": 620, + "m_nNextThinkTick": 868, + "m_nPlatformType": 760, + "m_nPushEnumCount": 980, + "m_nSimulationTick": 872, + "m_nSlimeTouch": 766, + "m_nSubclassID": 796, + "m_nTakeDamageFlags": 752, + "m_nWaterTouch": 765, + "m_nWaterType": 1042, + "m_pBlocker": 1168, + "m_pCollision": 984, + "m_pPulseGraphInstance": 1184, + "m_sUniqueHammerID": 856, + "m_spawnflags": 864, + "m_target": 768, + "m_ubInterpolationFrame": 821, + "m_vPrevVPhysicsUpdatePos": 824, + "m_vecAbsVelocity": 908, + "m_vecAngVelocity": 1152, + "m_vecBaseVelocity": 968, + "m_vecVelocity": 920 }, "metadata": [ { @@ -1512,22 +1555,21 @@ }, "CBaseFilter": { "fields": { - "m_OnFail": 1312, - "m_OnPass": 1272, - "m_bNegated": 1264 + "m_OnFail": 1224, + "m_OnPass": 1200, + "m_bNegated": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CBaseFlex": { "fields": { - "m_bUpdateLayerPriorities": 2836, - "m_blinktoggle": 2740, - "m_flAllowResponsesEndTime": 2824, - "m_flLastFlexAnimationTime": 2828, - "m_flexWeight": 2704, - "m_nNextSceneEventId": 2832, - "m_vLookTargetPosition": 2728 + "m_bUpdateLayerPriorities": 2724, + "m_flAllowResponsesEndTime": 2712, + "m_flLastFlexAnimationTime": 2716, + "m_flexWeight": 2592, + "m_nNextSceneEventId": 2720, + "m_vLookTargetPosition": 2616 }, "metadata": [ { @@ -1539,11 +1581,6 @@ "name": "m_vLookTargetPosition", "type": "NetworkVarNames", "type_name": "VectorWS" - }, - { - "name": "m_blinktoggle", - "type": "NetworkVarNames", - "type_name": "bool" } ], "parent": "CBaseAnimGraph" @@ -1555,20 +1592,20 @@ }, "CBaseGrenade": { "fields": { - "m_DmgRadius": 2940, - "m_ExplosionSound": 2968, - "m_OnExplode": 2896, - "m_OnPlayerPickup": 2856, - "m_bHasWarnedAI": 2936, - "m_bIsLive": 2938, - "m_bIsSmokeGrenade": 2937, - "m_flDamage": 2952, - "m_flDetonateTime": 2944, - "m_flNextAttack": 3004, - "m_flWarnAITime": 2948, - "m_hOriginalThrower": 3008, - "m_hThrower": 2980, - "m_iszBounceSound": 2960 + "m_DmgRadius": 2796, + "m_ExplosionSound": 2824, + "m_OnExplode": 2768, + "m_OnPlayerPickup": 2744, + "m_bHasWarnedAI": 2792, + "m_bIsLive": 2794, + "m_bIsSmokeGrenade": 2793, + "m_flDamage": 2808, + "m_flDetonateTime": 2800, + "m_flNextAttack": 2860, + "m_flWarnAITime": 2804, + "m_hOriginalThrower": 2864, + "m_hThrower": 2836, + "m_iszBounceSound": 2816 }, "metadata": [ { @@ -1583,10 +1620,6 @@ "name": "MNetworkExcludeByName", "type": "Unknown" }, - { - "name": "MNetworkExcludeByName", - "type": "Unknown" - }, { "name": "MNetworkExcludeByUserGroup", "type": "Unknown" @@ -1645,47 +1678,38 @@ }, "CBaseModelEntity": { "fields": { - "m_CHitboxComponent": 1272, - "m_CRenderComponent": 1264, - "m_Collision": 1568, - "m_ConfigEntitiesToPropagateMaterialDecalsTo": 1888, - "m_Glow": 1744, - "m_LastHitGroup": 1344, - "m_OnIgnite": 1376, - "m_bAllowFadeInView": 1418, - "m_bNoInterpolate": 1561, - "m_bRenderToCubemaps": 1560, - "m_bvDisabledHitGroups": 2000, - "m_clrRender": 1448, - "m_fadeMaxDist": 1840, - "m_fadeMinDist": 1836, - "m_flDissolveStartTime": 1372, - "m_flFadeScale": 1844, - "m_flGlowBackfaceMult": 1832, - "m_flShadowStrength": 1848, - "m_nAddDecal": 1856, - "m_nDecalMode": 1884, - "m_nDestructiblePartInitialStateDestructed0": 1296, - "m_nDestructiblePartInitialStateDestructed0_PartIndex": 1316, - "m_nDestructiblePartInitialStateDestructed1": 1300, - "m_nDestructiblePartInitialStateDestructed1_PartIndex": 1320, - "m_nDestructiblePartInitialStateDestructed2": 1304, - "m_nDestructiblePartInitialStateDestructed2_PartIndex": 1324, - "m_nDestructiblePartInitialStateDestructed3": 1308, - "m_nDestructiblePartInitialStateDestructed3_PartIndex": 1328, - "m_nDestructiblePartInitialStateDestructed4": 1312, - "m_nDestructiblePartInitialStateDestructed4_PartIndex": 1332, - "m_nObjectCulling": 1852, - "m_nRenderFX": 1417, - "m_nRenderMode": 1416, - "m_nRequiredDecalMode": 1885, - "m_pDestructiblePartsSystemComponent": 1336, - "m_sLastDamageSourceName": 1352, - "m_vDecalForwardAxis": 1872, - "m_vDecalPosition": 1860, - "m_vLastDamagePosition": 1360, - "m_vecRenderAttributes": 1456, - "m_vecViewOffset": 1952 + "m_CHitboxComponent": 1200, + "m_CRenderComponent": 1192, + "m_Collision": 1456, + "m_Glow": 1632, + "m_OnIgnite": 1280, + "m_bAllowFadeInView": 1306, + "m_bNoInterpolate": 1449, + "m_bRenderToCubemaps": 1448, + "m_bvDisabledHitGroups": 1832, + "m_clrRender": 1336, + "m_fadeMaxDist": 1728, + "m_fadeMinDist": 1724, + "m_flDissolveStartTime": 1272, + "m_flFadeScale": 1732, + "m_flGlowBackfaceMult": 1720, + "m_flShadowStrength": 1736, + "m_nDestructiblePartInitialStateDestructed0": 1224, + "m_nDestructiblePartInitialStateDestructed0_PartIndex": 1244, + "m_nDestructiblePartInitialStateDestructed1": 1228, + "m_nDestructiblePartInitialStateDestructed1_PartIndex": 1248, + "m_nDestructiblePartInitialStateDestructed2": 1232, + "m_nDestructiblePartInitialStateDestructed2_PartIndex": 1252, + "m_nDestructiblePartInitialStateDestructed3": 1236, + "m_nDestructiblePartInitialStateDestructed3_PartIndex": 1256, + "m_nDestructiblePartInitialStateDestructed4": 1240, + "m_nDestructiblePartInitialStateDestructed4_PartIndex": 1260, + "m_nObjectCulling": 1740, + "m_nRenderFX": 1305, + "m_nRenderMode": 1304, + "m_pDestructiblePartsSystemComponent": 1264, + "m_vecRenderAttributes": 1344, + "m_vecViewOffset": 1784 }, "metadata": [ { @@ -1773,36 +1797,6 @@ "type": "NetworkVarNames", "type_name": "uint8" }, - { - "name": "m_nAddDecal", - "type": "NetworkVarNames", - "type_name": "int" - }, - { - "name": "m_vDecalPosition", - "type": "NetworkVarNames", - "type_name": "Vector" - }, - { - "name": "m_vDecalForwardAxis", - "type": "NetworkVarNames", - "type_name": "Vector" - }, - { - "name": "m_nDecalMode", - "type": "NetworkVarNames", - "type_name": "DecalMode_t" - }, - { - "name": "m_nRequiredDecalMode", - "type": "NetworkVarNames", - "type_name": "DecalMode_t" - }, - { - "name": "m_ConfigEntitiesToPropagateMaterialDecalsTo", - "type": "NetworkVarNames", - "type_name": "CHandle" - }, { "name": "m_vecViewOffset", "type": "NetworkVarNames", @@ -1823,58 +1817,58 @@ }, "CBaseMoveBehavior": { "fields": { - "m_flAnimEndTime": 1372, - "m_flAnimStartTime": 1368, - "m_flAverageSpeedAcrossFrame": 1376, - "m_flTimeIntoFrame": 1416, - "m_iDirection": 1420, - "m_iPositionInterpolator": 1360, - "m_iRotationInterpolator": 1364, - "m_pCurrentKeyFrame": 1384, - "m_pPostKeyFrame": 1408, - "m_pPreKeyFrame": 1400, - "m_pTargetKeyFrame": 1392 + "m_flAnimEndTime": 1292, + "m_flAnimStartTime": 1288, + "m_flAverageSpeedAcrossFrame": 1296, + "m_flTimeIntoFrame": 1336, + "m_iDirection": 1340, + "m_iPositionInterpolator": 1280, + "m_iRotationInterpolator": 1284, + "m_pCurrentKeyFrame": 1304, + "m_pPostKeyFrame": 1328, + "m_pPreKeyFrame": 1320, + "m_pTargetKeyFrame": 1312 }, "metadata": [], "parent": "CPathKeyFrame" }, "CBasePlatTrain": { "fields": { - "m_NoiseArrived": 2144, - "m_NoiseMoving": 2136, - "m_flTLength": 2168, - "m_flTWidth": 2164, - "m_volume": 2160 + "m_NoiseArrived": 1976, + "m_NoiseMoving": 1968, + "m_flTLength": 2000, + "m_flTWidth": 1996, + "m_volume": 1992 }, "metadata": [], "parent": "CBaseToggle" }, "CBasePlayerController": { "fields": { - "m_bGamePaused": 1517, - "m_bHasAnySteadyStateEnts": 1848, - "m_bIsHLTV": 1360, - "m_bIsLowViolence": 1516, - "m_bKnownTeamMismatch": 1324, - "m_bLagCompensation": 1508, - "m_bNoClipEnabled": 1872, - "m_bPredict": 1509, - "m_fLerpTime": 1504, - "m_flLastEntitySteadyState": 1840, - "m_flLastPlayerTalkTime": 1836, - "m_hPawn": 1320, - "m_hSplitOwner": 1332, - "m_hSplitScreenPlayers": 1336, - "m_iConnected": 1364, - "m_iDesiredFOV": 1876, - "m_iIgnoreGlobalChat": 1832, - "m_iszPlayerName": 1368, - "m_nAvailableEntitySteadyState": 1844, - "m_nInButtonsWhichAreToggles": 1272, - "m_nSplitScreenSlot": 1328, - "m_nTickBase": 1280, - "m_steamID": 1864, - "m_szNetworkIDString": 1496 + "m_bGamePaused": 1445, + "m_bHasAnySteadyStateEnts": 1776, + "m_bIsHLTV": 1288, + "m_bIsLowViolence": 1444, + "m_bKnownTeamMismatch": 1252, + "m_bLagCompensation": 1436, + "m_bNoClipEnabled": 1800, + "m_bPredict": 1437, + "m_fLerpTime": 1432, + "m_flLastEntitySteadyState": 1768, + "m_flLastPlayerTalkTime": 1764, + "m_hPawn": 1248, + "m_hSplitOwner": 1260, + "m_hSplitScreenPlayers": 1264, + "m_iConnected": 1292, + "m_iDesiredFOV": 1804, + "m_iIgnoreGlobalChat": 1760, + "m_iszPlayerName": 1296, + "m_nAvailableEntitySteadyState": 1772, + "m_nInButtonsWhichAreToggles": 1200, + "m_nSplitScreenSlot": 1256, + "m_nTickBase": 1208, + "m_steamID": 1792, + "m_szNetworkIDString": 1424 }, "metadata": [ { @@ -1963,31 +1957,31 @@ }, "CBasePlayerPawn": { "fields": { - "m_ServerViewAngleChanges": 3120, - "m_fHltvReplayDelay": 3436, - "m_fHltvReplayEnd": 3440, - "m_fInitHUD": 3412, - "m_fNextSuicideTime": 3408, - "m_fTimeLastHurt": 3400, - "m_flDeathTime": 3404, - "m_hController": 3424, - "m_hDefaultController": 3428, - "m_iHideHUD": 3248, - "m_iHltvReplayEntity": 3444, - "m_pAutoaimServices": 3056, - "m_pCameraServices": 3096, - "m_pExpresser": 3416, - "m_pFlashlightServices": 3088, - "m_pItemServices": 3048, - "m_pMovementServices": 3104, - "m_pObserverServices": 3064, - "m_pUseServices": 3080, - "m_pWaterServices": 3072, - "m_pWeaponServices": 3040, - "m_skybox3d": 3256, - "m_sndOpvarLatchData": 3448, - "v_angle": 3224, - "v_anglePrevious": 3236 + "m_ServerViewAngleChanges": 3008, + "m_fHltvReplayDelay": 3324, + "m_fHltvReplayEnd": 3328, + "m_fInitHUD": 3300, + "m_fNextSuicideTime": 3296, + "m_fTimeLastHurt": 3288, + "m_flDeathTime": 3292, + "m_hController": 3312, + "m_hDefaultController": 3316, + "m_iHideHUD": 3136, + "m_iHltvReplayEntity": 3332, + "m_pAutoaimServices": 2944, + "m_pCameraServices": 2984, + "m_pExpresser": 3304, + "m_pFlashlightServices": 2976, + "m_pItemServices": 2936, + "m_pMovementServices": 2992, + "m_pObserverServices": 2952, + "m_pUseServices": 2968, + "m_pWaterServices": 2960, + "m_pWeaponServices": 2928, + "m_skybox3d": 3144, + "m_sndOpvarLatchData": 3336, + "v_angle": 3112, + "v_anglePrevious": 3124 }, "metadata": [ { @@ -2167,14 +2161,14 @@ }, "CBasePlayerWeapon": { "fields": { - "m_OnPlayerUse": 3696, - "m_flNextPrimaryAttackTickRatio": 3668, - "m_flNextSecondaryAttackTickRatio": 3676, - "m_iClip1": 3680, - "m_iClip2": 3684, - "m_nNextPrimaryAttackTick": 3664, - "m_nNextSecondaryAttackTick": 3672, - "m_pReserveAmmo": 3688 + "m_OnPlayerUse": 3584, + "m_flNextPrimaryAttackTickRatio": 3556, + "m_flNextSecondaryAttackTickRatio": 3564, + "m_iClip1": 3568, + "m_iClip2": 3572, + "m_nNextPrimaryAttackTick": 3552, + "m_nNextSecondaryAttackTick": 3560, + "m_pReserveAmmo": 3576 }, "metadata": [ { @@ -2182,25 +2176,21 @@ "type": "Unknown" }, { - "name": "MNetworkExcludeByName", + "name": "MNetworkExcludeByUserGroup", + "type": "Unknown" + }, + { + "name": "MNetworkExcludeByUserGroup", + "type": "Unknown" + }, + { + "name": "MNetworkExcludeByUserGroup", "type": "Unknown" }, { "name": "MNetworkIncludeByName", "type": "Unknown" }, - { - "name": "MNetworkExcludeByUserGroup", - "type": "Unknown" - }, - { - "name": "MNetworkExcludeByUserGroup", - "type": "Unknown" - }, - { - "name": "MNetworkExcludeByUserGroup", - "type": "Unknown" - }, { "name": "MNetworkUserGroupProxy", "type": "Unknown" @@ -2247,28 +2237,29 @@ "fields": { "m_aShootSounds": 1048, "m_bAllowFlipping": 489, - "m_bAutoSwitchFrom": 1025, - "m_bAutoSwitchTo": 1024, + "m_bAutoSwitchFrom": 1005, + "m_bAutoSwitchTo": 1004, "m_bBuiltRightHanded": 488, - "m_bKeepLoadedAmmo": 1018, - "m_bLinkedCooldowns": 996, - "m_bReserveAmmoAsClips": 1016, - "m_bTreatAsSingleClip": 1017, + "m_bGenerateMuzzleLight": 996, + "m_bKeepLoadedAmmo": 1026, + "m_bLinkedCooldowns": 997, + "m_bReserveAmmoAsClips": 1024, + "m_bTreatAsSingleClip": 1025, "m_flDropSpeed": 1032, "m_flMuzzleSmokeDecrementRate": 992, "m_flMuzzleSmokeTimeout": 988, - "m_iDefaultClip1": 1008, - "m_iDefaultClip2": 1012, - "m_iFlags": 997, - "m_iMaxClip1": 1000, - "m_iMaxClip2": 1004, + "m_iDefaultClip1": 1016, + "m_iDefaultClip2": 1020, + "m_iFlags": 998, + "m_iMaxClip1": 1008, + "m_iMaxClip2": 1012, "m_iPosition": 1040, "m_iRumbleEffect": 1028, "m_iSlot": 1036, - "m_iWeight": 1020, + "m_iWeight": 1000, "m_nMuzzleSmokeShotThreshold": 984, - "m_nPrimaryAmmoType": 998, - "m_nSecondaryAmmoType": 999, + "m_nPrimaryAmmoType": 1006, + "m_nSecondaryAmmoType": 1007, "m_sMuzzleAttachment": 496, "m_sToolsOnlyOwnerModelName": 264, "m_szBarrelSmokeParticle": 760, @@ -2286,60 +2277,56 @@ }, "CBaseProp": { "fields": { - "m_bConformToCollisionBounds": 2712, - "m_bModelOverrodeBlockLOS": 2704, - "m_iShapeType": 2708, - "m_mPreferredCatchTransform": 2720 + "m_bConformToCollisionBounds": 2600, + "m_bModelOverrodeBlockLOS": 2592, + "m_iShapeType": 2596, + "m_mPreferredCatchTransform": 2608 }, "metadata": [], "parent": "CBaseAnimGraph" }, "CBasePropDoor": { "fields": { - "m_OnAjarOpen": 4032, - "m_OnBlockedClosing": 3672, - "m_OnBlockedOpening": 3712, - "m_OnClose": 3912, - "m_OnFullyClosed": 3832, - "m_OnFullyOpen": 3872, - "m_OnLockedUse": 3992, - "m_OnOpen": 3952, - "m_OnUnblockedClosing": 3752, - "m_OnUnblockedOpening": 3792, - "m_SlaveName": 3656, - "m_SoundClose": 3592, - "m_SoundJiggle": 3632, - "m_SoundLatch": 3616, - "m_SoundLock": 3600, - "m_SoundLockedAnim": 3640, - "m_SoundMoving": 3576, - "m_SoundOpen": 3584, - "m_SoundPound": 3624, - "m_SoundUnlock": 3608, - "m_bFirstBlocked": 3500, - "m_bForceClosed": 3536, - "m_bLocked": 3468, - "m_bNeedsHardware": 3460, - "m_bNoNPCs": 3469, - "m_closedAngles": 3484, - "m_closedPosition": 3472, - "m_eDoorState": 3464, - "m_flAutoReturnDelay": 3424, - "m_hActivator": 3552, - "m_hBlocker": 3496, - "m_hDoorList": 3432, - "m_hMaster": 3664, - "m_ls": 3504, - "m_nHardwareType": 3456, - "m_nPhysicsMaterial": 3652, - "m_numCloseAttempts": 3648, - "m_vecLatchWorldPosition": 3540 + "m_OnAjarOpen": 3632, + "m_OnBlockedClosing": 3416, + "m_OnBlockedOpening": 3440, + "m_OnClose": 3560, + "m_OnFullyClosed": 3512, + "m_OnFullyOpen": 3536, + "m_OnLockedUse": 3608, + "m_OnOpen": 3584, + "m_OnUnblockedClosing": 3464, + "m_OnUnblockedOpening": 3488, + "m_SlaveName": 3400, + "m_SoundClose": 3336, + "m_SoundJiggle": 3376, + "m_SoundLatch": 3360, + "m_SoundLock": 3344, + "m_SoundLockedAnim": 3384, + "m_SoundMoving": 3320, + "m_SoundOpen": 3328, + "m_SoundPound": 3368, + "m_SoundUnlock": 3352, + "m_bFirstBlocked": 3244, + "m_bForceClosed": 3280, + "m_bLocked": 3212, + "m_bNeedsHardware": 3204, + "m_bNoNPCs": 3213, + "m_closedAngles": 3228, + "m_closedPosition": 3216, + "m_eDoorState": 3208, + "m_flAutoReturnDelay": 3168, + "m_hActivator": 3296, + "m_hBlocker": 3240, + "m_hDoorList": 3176, + "m_hMaster": 3408, + "m_ls": 3248, + "m_nHardwareType": 3200, + "m_nPhysicsMaterial": 3396, + "m_numCloseAttempts": 3392, + "m_vecLatchWorldPosition": 3284 }, "metadata": [ - { - "name": "MNetworkExcludeByName", - "type": "Unknown" - }, { "name": "MNetworkExcludeByName", "type": "Unknown" @@ -2400,40 +2387,40 @@ }, "CBaseToggle": { "fields": { - "m_bAlwaysFireBlockedOutputs": 2024, - "m_flHeight": 2088, - "m_flLip": 2020, - "m_flMoveDistance": 2012, - "m_flWait": 2016, - "m_hActivator": 2092, - "m_movementType": 2120, - "m_sMaster": 2128, - "m_toggle_state": 2008, - "m_vecAngle1": 2064, - "m_vecAngle2": 2076, - "m_vecFinalAngle": 2108, - "m_vecFinalDest": 2096, - "m_vecMoveAng": 2052, - "m_vecPosition1": 2028, - "m_vecPosition2": 2040 + "m_bAlwaysFireBlockedOutputs": 1856, + "m_flHeight": 1920, + "m_flLip": 1852, + "m_flMoveDistance": 1844, + "m_flWait": 1848, + "m_hActivator": 1924, + "m_movementType": 1952, + "m_sMaster": 1960, + "m_toggle_state": 1840, + "m_vecAngle1": 1896, + "m_vecAngle2": 1908, + "m_vecFinalAngle": 1940, + "m_vecFinalDest": 1928, + "m_vecMoveAng": 1884, + "m_vecPosition1": 1860, + "m_vecPosition2": 1872 }, "metadata": [], "parent": "CBaseModelEntity" }, "CBaseTrigger": { "fields": { - "m_OnEndTouch": 2216, - "m_OnEndTouchAll": 2256, - "m_OnNotTouching": 2376, - "m_OnStartTouch": 2136, - "m_OnStartTouchAll": 2176, - "m_OnTouching": 2296, - "m_OnTouchingEachEntity": 2336, - "m_bDisabled": 2452, - "m_bUseAsyncQueries": 2464, - "m_hFilter": 2448, - "m_hTouchingEntities": 2416, - "m_iFilterName": 2440 + "m_OnEndTouch": 2016, + "m_OnEndTouchAll": 2040, + "m_OnNotTouching": 2112, + "m_OnStartTouch": 1968, + "m_OnStartTouchAll": 1992, + "m_OnTouching": 2064, + "m_OnTouchingEachEntity": 2088, + "m_bDisabled": 2172, + "m_bUseAsyncQueries": 2184, + "m_hFilter": 2168, + "m_hTouchingEntities": 2136, + "m_iFilterName": 2160 }, "metadata": [ { @@ -2455,30 +2442,30 @@ }, "CBeam": { "fields": { - "m_bTurnedOff": 2144, - "m_fAmplitude": 2124, - "m_fEndWidth": 2112, - "m_fFadeLength": 2116, - "m_fHaloScale": 2120, - "m_fSpeed": 2132, - "m_fStartFrame": 2128, - "m_fWidth": 2108, - "m_flDamage": 2020, - "m_flFireTime": 2016, - "m_flFrame": 2136, - "m_flFrameRate": 2008, - "m_flHDRColorScale": 2012, - "m_hAttachEntity": 2056, - "m_hBaseMaterial": 2032, - "m_hEndEntity": 2160, - "m_nAttachIndex": 2096, - "m_nBeamFlags": 2052, - "m_nBeamType": 2048, - "m_nClipStyle": 2140, - "m_nDissolveType": 2164, - "m_nHaloIndex": 2040, - "m_nNumBeamEnts": 2024, - "m_vecEndPos": 2148 + "m_bTurnedOff": 1976, + "m_fAmplitude": 1956, + "m_fEndWidth": 1944, + "m_fFadeLength": 1948, + "m_fHaloScale": 1952, + "m_fSpeed": 1964, + "m_fStartFrame": 1960, + "m_fWidth": 1940, + "m_flDamage": 1852, + "m_flFireTime": 1848, + "m_flFrame": 1968, + "m_flFrameRate": 1840, + "m_flHDRColorScale": 1844, + "m_hAttachEntity": 1888, + "m_hBaseMaterial": 1864, + "m_hEndEntity": 1992, + "m_nAttachIndex": 1928, + "m_nBeamFlags": 1884, + "m_nBeamType": 1880, + "m_nClipStyle": 1972, + "m_nDissolveType": 1996, + "m_nHaloIndex": 1872, + "m_nNumBeamEnts": 1856, + "m_vecEndPos": 1980 }, "metadata": [ { @@ -2614,10 +2601,10 @@ }, "CBlood": { "fields": { - "m_Color": 1292, - "m_flAmount": 1288, - "m_vecSprayAngles": 1264, - "m_vecSprayDir": 1276 + "m_Color": 1220, + "m_flAmount": 1216, + "m_vecSprayAngles": 1192, + "m_vecSprayDir": 1204 }, "metadata": [], "parent": "CPointEntity" @@ -2632,7 +2619,7 @@ }, "CBodyComponentBaseAnimGraph": { "fields": { - "m_animationController": 1296 + "m_animationController": 1200 }, "metadata": [ { @@ -2676,15 +2663,15 @@ }, "CBombTarget": { "fields": { - "m_OnBombDefused": 2552, - "m_OnBombExplode": 2472, - "m_OnBombPlanted": 2512, - "m_bBombPlantedHere": 2594, - "m_bIsBombSiteB": 2592, - "m_bIsHeistBombTarget": 2593, - "m_hInstructorHint": 2608, - "m_nBombSiteDesignation": 2612, - "m_szMountTarget": 2600 + "m_OnBombDefused": 2240, + "m_OnBombExplode": 2192, + "m_OnBombPlanted": 2216, + "m_bBombPlantedHere": 2266, + "m_bIsBombSiteB": 2264, + "m_bIsHeistBombTarget": 2265, + "m_hInstructorHint": 2280, + "m_nBombSiteDesignation": 2284, + "m_szMountTarget": 2272 }, "metadata": [ { @@ -2716,21 +2703,22 @@ }, "CBreakable": { "fields": { - "m_CPropDataComponent": 2016, - "m_Explosion": 2088, - "m_Material": 2080, - "m_OnBreak": 2128, - "m_OnHealthChanged": 2168, - "m_PerformanceMode": 2208, - "m_flLastPhysicsInfluenceTime": 2216, - "m_flPressureDelay": 2104, - "m_hBreaker": 2084, - "m_hPhysicsAttacker": 2212, - "m_iMinHealthDmg": 2108, - "m_impactEnergyScale": 2120, - "m_iszPropData": 2112, - "m_iszSpawnObject": 2096, - "m_nOverrideBlockLOS": 2124 + "m_CPropDataComponent": 1848, + "m_Explosion": 1920, + "m_Material": 1912, + "m_OnBreak": 1984, + "m_OnHealthChanged": 2008, + "m_OnStartDeath": 1960, + "m_PerformanceMode": 2040, + "m_flLastPhysicsInfluenceTime": 2048, + "m_flPressureDelay": 1936, + "m_hBreaker": 1916, + "m_hPhysicsAttacker": 2044, + "m_iMinHealthDmg": 1940, + "m_impactEnergyScale": 1952, + "m_iszPropData": 1944, + "m_iszSpawnObject": 1928, + "m_nOverrideBlockLOS": 1956 }, "metadata": [ { @@ -2743,38 +2731,39 @@ }, "CBreakableProp": { "fields": { - "m_BreakableContentsType": 3036, - "m_CPropDataComponent": 2760, - "m_OnBreak": 2864, - "m_OnHealthChanged": 2904, - "m_OnStartDeath": 2824, - "m_OnTakeDamage": 2944, - "m_PerformanceMode": 3028, - "m_bHasBreakPiecesOrCommands": 3056, - "m_bOriginalBlockLOS": 3137, - "m_bUsePuntSound": 3136, - "m_explodeDamage": 3060, - "m_explodeRadius": 3064, - "m_explosionBuildupSound": 3080, - "m_explosionCustomEffect": 3088, - "m_explosionCustomSound": 3096, - "m_explosionDelay": 3072, - "m_explosionModifier": 3104, - "m_flDefBurstScale": 3008, - "m_flDefaultFadeScale": 3120, - "m_flLastPhysicsInfluenceTime": 3116, - "m_flPressureDelay": 3004, - "m_flPreventDamageBeforeTime": 3032, - "m_hBreaker": 3024, - "m_hLastAttacker": 3124, - "m_hPhysicsAttacker": 3112, - "m_iMinHealthDmg": 2988, - "m_impactEnergyScale": 2984, - "m_iszPuntSound": 3128, - "m_preferredCarryAngles": 2992, - "m_strBreakableContentsParticleOverride": 3048, - "m_strBreakableContentsPropGroupOverride": 3040, - "m_vDefBurstOffset": 3012 + "m_BreakableContentsType": 2868, + "m_CPropDataComponent": 2648, + "m_OnBreak": 2736, + "m_OnHealthChanged": 2760, + "m_OnStartDeath": 2712, + "m_OnTakeDamage": 2792, + "m_PerformanceMode": 2860, + "m_bHasBreakPiecesOrCommands": 2888, + "m_bOriginalBlockLOS": 2969, + "m_bUsePuntSound": 2968, + "m_explodeDamage": 2892, + "m_explodeRadius": 2896, + "m_explosionBuildupSound": 2912, + "m_explosionCustomEffect": 2920, + "m_explosionCustomSound": 2928, + "m_explosionDelay": 2904, + "m_explosionModifier": 2936, + "m_flDefBurstScale": 2840, + "m_flDefaultFadeScale": 2952, + "m_flLastPhysicsInfluenceTime": 2948, + "m_flPressureDelay": 2836, + "m_flPreventDamageBeforeTime": 2864, + "m_hBreaker": 2856, + "m_hLastAttacker": 2956, + "m_hPhysicsAttacker": 2944, + "m_iMinHealthDmg": 2820, + "m_impactEnergyScale": 2816, + "m_iszPuntSound": 2960, + "m_nExplosionType": 2900, + "m_preferredCarryAngles": 2824, + "m_strBreakableContentsParticleOverride": 2880, + "m_strBreakableContentsPropGroupOverride": 2872, + "m_vDefBurstOffset": 2844 }, "metadata": [ { @@ -2874,24 +2863,24 @@ }, "CBuyZone": { "fields": { - "m_LegacyTeamNum": 2472 + "m_LegacyTeamNum": 2192 }, "metadata": [], "parent": "CBaseTrigger" }, "CC4": { "fields": { - "m_bBombPlacedAnimation": 4640, - "m_bBombPlanted": 4683, - "m_bDoValidDroppedPositionCheck": 4632, - "m_bIsPlantingViaUse": 4641, - "m_bPlayedArmingBeeps": 4676, - "m_bStartedArming": 4633, - "m_entitySpottedState": 4648, - "m_fArmedTime": 4636, - "m_nSpotRules": 4672, - "m_vecLastValidDroppedPosition": 4620, - "m_vecLastValidPlayerHeldPosition": 4608 + "m_bBombPlacedAnimation": 4480, + "m_bBombPlanted": 4523, + "m_bDoValidDroppedPositionCheck": 4472, + "m_bIsPlantingViaUse": 4481, + "m_bPlayedArmingBeeps": 4516, + "m_bStartedArming": 4473, + "m_entitySpottedState": 4488, + "m_fArmedTime": 4476, + "m_nSpotRules": 4512, + "m_vecLastValidDroppedPosition": 4460, + "m_vecLastValidPlayerHeldPosition": 4448 }, "metadata": [ { @@ -2922,147 +2911,178 @@ ], "parent": "CCSWeaponBase" }, + "CCS2WeaponGraphController": { + "fields": { + "m_action": 144, + "m_attackThrowStrength": 504, + "m_attackType": 480, + "m_bActionReset": 168, + "m_bIsUsingLegacyModel": 408, + "m_bWeaponIsSilenced": 360, + "m_deployVariation": 456, + "m_flAttackVariation": 528, + "m_flWeaponActionSpeedScale": 192, + "m_flWeaponAmmo": 288, + "m_flWeaponAmmoMax": 312, + "m_flWeaponAmmoReserve": 336, + "m_flWeaponIronsightAmount": 384, + "m_idleVariation": 432, + "m_inspectExtraInfo": 576, + "m_inspectVariation": 552, + "m_reloadStage": 600, + "m_weaponCategory": 216, + "m_weaponExtraInfo": 264, + "m_weaponType": 240 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + } + ], + "parent": null + }, "CCSBot": { "fields": { - "m_aimError": 26832, - "m_aimFocus": 26860, - "m_aimFocusInterval": 26864, - "m_aimFocusNextUpdate": 26868, - "m_aimGoal": 26844, + "m_aimError": 27000, + "m_aimFocus": 27028, + "m_aimFocusInterval": 27032, + "m_aimFocusNextUpdate": 27036, + "m_aimGoal": 27012, "m_alertTimer": 464, "m_allowAutoFollowTime": 436, - "m_approachPointCount": 25640, - "m_approachPointViewPosition": 25644, - "m_areaEnteredTimestamp": 24092, - "m_attackedTimestamp": 27508, - "m_attacker": 27504, - "m_attentionInterval": 27488, - "m_avgVel": 27876, - "m_avgVelCount": 27920, - "m_avgVelIndex": 27916, - "m_avoid": 1276, - "m_avoidFriendTimer": 24120, - "m_avoidTimestamp": 1280, + "m_approachPointCount": 25808, + "m_approachPointViewPosition": 25812, + "m_areaEnteredTimestamp": 24260, + "m_attackedTimestamp": 27676, + "m_attacker": 27672, + "m_attentionInterval": 27656, + "m_avgVel": 28044, + "m_avgVelCount": 28088, + "m_avgVelIndex": 28084, + "m_avoid": 1444, + "m_avoidFriendTimer": 24288, + "m_avoidTimestamp": 1448, "m_bAllowActive": 424, - "m_bEyeAnglesUnderPathFinderControl": 1304, - "m_bIsSleeping": 27608, - "m_bendNoisePositionValid": 25180, - "m_bentNoisePosition": 25168, + "m_bEyeAnglesUnderPathFinderControl": 1472, + "m_bIsSleeping": 27776, + "m_bendNoisePositionValid": 25348, + "m_bentNoisePosition": 25336, "m_blindFire": 396, - "m_bomber": 27472, - "m_burnedByFlamesTimer": 27512, - "m_checkedHidingSpotCount": 26776, - "m_closestVisibleFriend": 27480, - "m_closestVisibleHumanFriend": 27484, + "m_bomber": 27640, + "m_burnedByFlamesTimer": 27680, + "m_checkedHidingSpotCount": 26944, + "m_closestVisibleFriend": 27648, + "m_closestVisibleHumanFriend": 27652, "m_combatRange": 340, - "m_currentEnemyAcquireTimestamp": 26932, - "m_desiredTeam": 25040, + "m_currentEnemyAcquireTimestamp": 27100, + "m_desiredTeam": 25208, "m_diedLastRound": 380, - "m_enemy": 26904, - "m_enemyDeathTimestamp": 26936, - "m_enemyQueueAttendIndex": 27802, - "m_enemyQueueCount": 27801, - "m_enemyQueueIndex": 27800, - "m_equipTimer": 27536, + "m_enemy": 27072, + "m_enemyDeathTimestamp": 27104, + "m_enemyQueueAttendIndex": 27970, + "m_enemyQueueCount": 27969, + "m_enemyQueueIndex": 27968, + "m_equipTimer": 27704, "m_eyePosition": 264, - "m_fireWeaponTimestamp": 27576, - "m_firstSawEnemyTimestamp": 26928, + "m_fireWeaponTimestamp": 27744, + "m_firstSawEnemyTimestamp": 27096, "m_followTimestamp": 432, - "m_forwardAngle": 25192, - "m_friendDeathTimestamp": 26940, - "m_goalEntity": 1272, - "m_goalPosition": 1260, - "m_hasJoined": 25044, - "m_hasVisitedEnemySpawn": 1285, - "m_hostageEscortCount": 25032, - "m_hostageEscortCountTimestamp": 25036, + "m_forwardAngle": 25360, + "m_friendDeathTimestamp": 27108, + "m_goalEntity": 1440, + "m_goalPosition": 1428, + "m_hasJoined": 25212, + "m_hasVisitedEnemySpawn": 1453, + "m_hostageEscortCount": 25200, + "m_hostageEscortCountTimestamp": 25204, "m_hurryTimer": 440, - "m_ignoreEnemiesTimer": 26880, - "m_inhibitLookAroundTimestamp": 25196, - "m_inhibitWaitingForHostageTimer": 25048, - "m_isAimingAtEnemy": 27532, - "m_isAttacking": 1236, - "m_isAvoidingGrenade": 25712, - "m_isEnemySniperVisible": 27609, - "m_isEnemyVisible": 26908, + "m_ignoreEnemiesTimer": 27048, + "m_inhibitLookAroundTimestamp": 25364, + "m_inhibitWaitingForHostageTimer": 25216, + "m_isAimingAtEnemy": 27700, + "m_isAttacking": 1404, + "m_isAvoidingGrenade": 25880, + "m_isEnemySniperVisible": 27777, + "m_isEnemyVisible": 27076, "m_isFollowing": 425, - "m_isFriendInTheWay": 24144, - "m_isLastEnemyDead": 26944, - "m_isOpeningDoor": 1237, - "m_isRapidFiring": 27533, + "m_isFriendInTheWay": 24312, + "m_isLastEnemyDead": 27112, + "m_isOpeningDoor": 1405, + "m_isRapidFiring": 27701, "m_isRogue": 344, - "m_isStopping": 1284, - "m_isStuck": 27803, - "m_isWaitingBehindFriend": 24176, - "m_isWaitingForHostage": 25045, - "m_lastEnemyPosition": 26912, - "m_lastOrigin": 27924, - "m_lastRadioRecievedTimestamp": 27940, - "m_lastRadioSentTimestamp": 27944, - "m_lastSawEnemyTimestamp": 26924, - "m_lastValidReactionQueueFrame": 27976, - "m_lastVictimID": 27528, + "m_isStopping": 1452, + "m_isStuck": 27971, + "m_isWaitingBehindFriend": 24344, + "m_isWaitingForHostage": 25213, + "m_lastEnemyPosition": 27080, + "m_lastOrigin": 28092, + "m_lastRadioRecievedTimestamp": 28108, + "m_lastRadioSentTimestamp": 28112, + "m_lastSawEnemyTimestamp": 27092, + "m_lastValidReactionQueueFrame": 28144, + "m_lastVictimID": 27696, "m_leader": 428, - "m_lookAheadAngle": 25188, - "m_lookAroundStateTimestamp": 25184, - "m_lookAtDesc": 25240, - "m_lookAtSpot": 25204, - "m_lookAtSpotAngleTolerance": 25228, - "m_lookAtSpotAttack": 25233, - "m_lookAtSpotClearIfClose": 25232, - "m_lookAtSpotDuration": 25220, - "m_lookAtSpotTimestamp": 25224, - "m_lookForWeaponsOnGroundTimer": 27584, - "m_lookPitch": 26780, - "m_lookPitchVel": 26784, - "m_lookYaw": 26788, - "m_lookYawVel": 26792, - "m_mustRunTimer": 24296, + "m_lookAheadAngle": 25356, + "m_lookAroundStateTimestamp": 25352, + "m_lookAtDesc": 25408, + "m_lookAtSpot": 25372, + "m_lookAtSpotAngleTolerance": 25396, + "m_lookAtSpotAttack": 25401, + "m_lookAtSpotClearIfClose": 25400, + "m_lookAtSpotDuration": 25388, + "m_lookAtSpotTimestamp": 25392, + "m_lookForWeaponsOnGroundTimer": 27752, + "m_lookPitch": 26948, + "m_lookPitchVel": 26952, + "m_lookYaw": 26956, + "m_lookYawVel": 26960, + "m_mustRunTimer": 24464, "m_name": 276, - "m_nearbyEnemyCount": 26948, - "m_nearbyFriendCount": 27476, - "m_nextCleanupCheckTimestamp": 27872, - "m_noiseBendTimer": 25144, - "m_noisePosition": 25096, - "m_noiseSource": 25120, - "m_noiseTimestamp": 25112, - "m_noiseTravelDistance": 25108, + "m_nearbyEnemyCount": 27116, + "m_nearbyFriendCount": 27644, + "m_nextCleanupCheckTimestamp": 28040, + "m_noiseBendTimer": 25312, + "m_noisePosition": 25264, + "m_noiseSource": 25288, + "m_noiseTimestamp": 25280, + "m_noiseTravelDistance": 25276, "m_panicTimer": 512, - "m_pathIndex": 24088, - "m_pathLadderEnd": 24220, - "m_peripheralTimestamp": 25248, - "m_playerTravelDistance": 24368, - "m_politeTimer": 24152, - "m_radioPosition": 27952, - "m_radioSubject": 27948, - "m_repathTimer": 24096, + "m_pathIndex": 24256, + "m_pathLadderEnd": 24388, + "m_peripheralTimestamp": 25416, + "m_playerTravelDistance": 24536, + "m_politeTimer": 24320, + "m_radioPosition": 28120, + "m_radioSubject": 28116, + "m_repathTimer": 24264, "m_rogueTimer": 352, "m_safeTime": 384, - "m_sawEnemySniperTimer": 27616, + "m_sawEnemySniperTimer": 27784, "m_sneakTimer": 488, - "m_spotCheckTimestamp": 25744, - "m_stateTimestamp": 1232, - "m_stillTimer": 1288, - "m_stuckJumpTimer": 27848, - "m_stuckSpot": 27808, - "m_stuckTimestamp": 27804, + "m_spotCheckTimestamp": 25912, + "m_stateTimestamp": 1400, + "m_stillTimer": 1456, + "m_stuckJumpTimer": 28016, + "m_stuckSpot": 27976, + "m_stuckTimestamp": 27972, "m_surpriseTimer": 400, - "m_targetSpot": 26796, - "m_targetSpotPredicted": 26820, - "m_targetSpotTime": 26856, - "m_targetSpotVelocity": 26808, - "m_taskEntity": 1244, - "m_tossGrenadeTimer": 25680, - "m_travelDistancePhase": 24624, - "m_updateTravelDistanceTimer": 24344, - "m_viewSteadyTimer": 25656, - "m_visibleEnemyParts": 26909, - "m_voiceEndTimestamp": 27964, - "m_waitForHostageTimer": 25072, - "m_waitTimer": 24320, + "m_targetSpot": 26964, + "m_targetSpotPredicted": 26988, + "m_targetSpotTime": 27024, + "m_targetSpotVelocity": 26976, + "m_taskEntity": 1412, + "m_tossGrenadeTimer": 25848, + "m_travelDistancePhase": 24792, + "m_updateTravelDistanceTimer": 24512, + "m_viewSteadyTimer": 25824, + "m_visibleEnemyParts": 27077, + "m_voiceEndTimestamp": 28132, + "m_waitForHostageTimer": 25240, + "m_waitTimer": 24488, "m_wasSafe": 388, - "m_wiggleTimer": 27824, - "m_zoomTimer": 27552 + "m_wiggleTimer": 27992, + "m_zoomTimer": 27720 }, "metadata": [], "parent": "CBot" @@ -3084,14 +3104,14 @@ }, "CCSGO_TeamPreviewCharacterPosition": { "fields": { - "m_agentItem": 1296, - "m_glovesItem": 1976, - "m_nOrdinal": 1272, - "m_nRandom": 1268, - "m_nVariant": 1264, - "m_sWeaponName": 1280, - "m_weaponItem": 2656, - "m_xuid": 1288 + "m_agentItem": 1224, + "m_glovesItem": 1904, + "m_nOrdinal": 1200, + "m_nRandom": 1196, + "m_nVariant": 1192, + "m_sWeaponName": 1208, + "m_weaponItem": 2584, + "m_xuid": 1216 }, "metadata": [ { @@ -3238,7 +3258,7 @@ "m_bAnyHostageReached": 288, "m_bBombDefused": 3825, "m_bBombDropped": 2608, - "m_bBombPlanted": 2609, + "m_bBombPlanted": 2383, "m_bBuyTimeEnded": 3816, "m_bCTCantBuy": 2621, "m_bCTTimeOutActive": 213, @@ -3650,6 +3670,11 @@ "type": "NetworkVarNames", "type_name": "bool" }, + { + "name": "m_bBombPlanted", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_arrProhibitedItemIndices", "type": "NetworkVarNames", @@ -3675,11 +3700,6 @@ "type": "NetworkVarNames", "type_name": "bool" }, - { - "name": "m_bBombPlanted", - "type": "NetworkVarNames", - "type_name": "bool" - }, { "name": "m_iRoundWinStatus", "type": "NetworkVarNames", @@ -3885,7 +3905,7 @@ }, "CCSGameRulesProxy": { "fields": { - "m_pGameRules": 1264 + "m_pGameRules": 1192 }, "metadata": [ { @@ -3966,20 +3986,20 @@ }, "CCSPlace": { "fields": { - "m_name": 2032 + "m_name": 1864 }, "metadata": [], "parent": "CServerOnlyModelEntity" }, "CCSPlayerBase_CameraServices": { "fields": { - "m_flFOVRate": 380, - "m_flFOVTime": 376, - "m_hLastFogTrigger": 416, - "m_hTriggerFogList": 392, - "m_hZoomOwner": 384, - "m_iFOV": 368, - "m_iFOVStart": 372 + "m_flFOVRate": 388, + "m_flFOVTime": 384, + "m_hLastFogTrigger": 424, + "m_hTriggerFogList": 400, + "m_hZoomOwner": 392, + "m_iFOV": 376, + "m_iFOVStart": 380 }, "metadata": [ { @@ -4012,98 +4032,98 @@ }, "CCSPlayerController": { "fields": { - "m_DesiredObserverMode": 2348, - "m_LastTeamDamageWarningTime": 2488, - "m_LastTimePlayerWasDisconnectedForPawnsRemove": 2492, - "m_bAbandonAllowsSurrender": 2306, - "m_bAbandonOffersInstantSurrender": 2307, - "m_bAttemptedToGetColor": 2149, - "m_bCanControlObservedBot": 2336, - "m_bCannotBeKicked": 2304, - "m_bControllingBot": 2328, - "m_bDisconnection1MinWarningPrinted": 2308, - "m_bEverFullyConnected": 2305, - "m_bEverPlayedOnTeam": 2148, - "m_bFireBulletsSeedSynchronized": 2665, - "m_bGaveTeamDamageWarning": 2474, - "m_bGaveTeamDamageWarningThisRound": 2475, - "m_bHasBeenControlledByPlayerThisRound": 2330, - "m_bHasCommunicationAbuseMute": 2116, - "m_bHasControlledBotThisRound": 2329, - "m_bHasSeenJoinGame": 2158, - "m_bInSwitchTeam": 2157, - "m_bJustBecameSpectator": 2159, - "m_bJustDidTeamKill": 2472, - "m_bMvpNoMusic": 2410, - "m_bPawnHasDefuser": 2368, - "m_bPawnHasHelmet": 2369, - "m_bPawnIsAlive": 2356, - "m_bPunishForTeamKill": 2473, - "m_bRemoveAllItemsOnNextRoundReset": 2161, - "m_bScoreReported": 2309, - "m_bShowHints": 2464, - "m_bSwitchTeamsOnNextRoundReset": 2160, - "m_bTeamChanged": 2156, - "m_dblLastReceivedPacketPlatFloatTime": 2480, - "m_eMvpReason": 2412, - "m_eNetworkDisconnectionReason": 2300, - "m_flForceTeamTime": 2140, - "m_flLastJoinTeamTime": 2164, - "m_flSmoothedPing": 2432, - "m_hDesiredObserverTarget": 2352, - "m_hObserverPawn": 2344, - "m_hOriginalControllerOfCurrentPawn": 2384, - "m_hPlayerPawn": 2340, - "m_iCoachingTeam": 2176, - "m_iCompTeammateColor": 2144, - "m_iCompetitiveRankType": 2208, - "m_iCompetitiveRanking": 2200, - "m_iCompetitiveRankingPredicted_Loss": 2216, - "m_iCompetitiveRankingPredicted_Tie": 2220, - "m_iCompetitiveRankingPredicted_Win": 2212, - "m_iCompetitiveWins": 2204, - "m_iDraftIndex": 2288, - "m_iMVPs": 2424, - "m_iMusicKitID": 2416, - "m_iMusicKitMVPs": 2420, - "m_iNextTimeCheck": 2468, - "m_iPawnArmor": 2364, - "m_iPawnBotDifficulty": 2380, - "m_iPawnHealth": 2360, - "m_iPawnLifetimeEnd": 2376, - "m_iPawnLifetimeStart": 2372, - "m_iPendingTeamNum": 2136, - "m_iPing": 2112, - "m_iRoundScore": 2392, - "m_iRoundsWon": 2396, - "m_iScore": 2388, - "m_iTeammatePreferredColor": 2152, - "m_lastHeldVoteTimer": 2440, - "m_msQueuedModeDisconnectionTimestamp": 2292, - "m_nBotsControlledThisRound": 2332, - "m_nDisconnectionTick": 2312, - "m_nEndMatchNextMapVote": 2224, - "m_nFirstKill": 2408, - "m_nKillCount": 2409, - "m_nNonSuspiciousHitStreak": 2500, - "m_nPawnCharacterDefIndex": 2370, - "m_nPlayerDominated": 2184, - "m_nPlayerDominatingMe": 2192, - "m_nQuestProgressReason": 2236, - "m_nSuspiciousHitCount": 2496, - "m_nUpdateCounter": 2428, - "m_pActionTrackingServices": 2096, - "m_pDamageServices": 2104, - "m_pInGameMoneyServices": 2080, - "m_pInventoryServices": 2088, - "m_recentKillQueue": 2400, - "m_rtActiveMissionPeriod": 2232, - "m_szClan": 2168, - "m_szCrosshairCodes": 2128, - "m_uiAbandonRecordedReason": 2296, - "m_uiCommunicationMuteFlags": 2120, - "m_unActiveQuestId": 2228, - "m_unPlayerTvControlFlags": 2240 + "m_DesiredObserverMode": 2276, + "m_LastTeamDamageWarningTime": 2416, + "m_LastTimePlayerWasDisconnectedForPawnsRemove": 2420, + "m_bAbandonAllowsSurrender": 2234, + "m_bAbandonOffersInstantSurrender": 2235, + "m_bAttemptedToGetColor": 2077, + "m_bCanControlObservedBot": 2264, + "m_bCannotBeKicked": 2232, + "m_bControllingBot": 2256, + "m_bDisconnection1MinWarningPrinted": 2236, + "m_bEverFullyConnected": 2233, + "m_bEverPlayedOnTeam": 2076, + "m_bFireBulletsSeedSynchronized": 2593, + "m_bGaveTeamDamageWarning": 2402, + "m_bGaveTeamDamageWarningThisRound": 2403, + "m_bHasBeenControlledByPlayerThisRound": 2258, + "m_bHasCommunicationAbuseMute": 2044, + "m_bHasControlledBotThisRound": 2257, + "m_bHasSeenJoinGame": 2086, + "m_bInSwitchTeam": 2085, + "m_bJustBecameSpectator": 2087, + "m_bJustDidTeamKill": 2400, + "m_bMvpNoMusic": 2338, + "m_bPawnHasDefuser": 2296, + "m_bPawnHasHelmet": 2297, + "m_bPawnIsAlive": 2284, + "m_bPunishForTeamKill": 2401, + "m_bRemoveAllItemsOnNextRoundReset": 2089, + "m_bScoreReported": 2237, + "m_bShowHints": 2392, + "m_bSwitchTeamsOnNextRoundReset": 2088, + "m_bTeamChanged": 2084, + "m_dblLastReceivedPacketPlatFloatTime": 2408, + "m_eMvpReason": 2340, + "m_eNetworkDisconnectionReason": 2228, + "m_flForceTeamTime": 2068, + "m_flLastJoinTeamTime": 2092, + "m_flSmoothedPing": 2360, + "m_hDesiredObserverTarget": 2280, + "m_hObserverPawn": 2272, + "m_hOriginalControllerOfCurrentPawn": 2312, + "m_hPlayerPawn": 2268, + "m_iCoachingTeam": 2104, + "m_iCompTeammateColor": 2072, + "m_iCompetitiveRankType": 2136, + "m_iCompetitiveRanking": 2128, + "m_iCompetitiveRankingPredicted_Loss": 2144, + "m_iCompetitiveRankingPredicted_Tie": 2148, + "m_iCompetitiveRankingPredicted_Win": 2140, + "m_iCompetitiveWins": 2132, + "m_iDraftIndex": 2216, + "m_iMVPs": 2352, + "m_iMusicKitID": 2344, + "m_iMusicKitMVPs": 2348, + "m_iNextTimeCheck": 2396, + "m_iPawnArmor": 2292, + "m_iPawnBotDifficulty": 2308, + "m_iPawnHealth": 2288, + "m_iPawnLifetimeEnd": 2304, + "m_iPawnLifetimeStart": 2300, + "m_iPendingTeamNum": 2064, + "m_iPing": 2040, + "m_iRoundScore": 2320, + "m_iRoundsWon": 2324, + "m_iScore": 2316, + "m_iTeammatePreferredColor": 2080, + "m_lastHeldVoteTimer": 2368, + "m_msQueuedModeDisconnectionTimestamp": 2220, + "m_nBotsControlledThisRound": 2260, + "m_nDisconnectionTick": 2240, + "m_nEndMatchNextMapVote": 2152, + "m_nFirstKill": 2336, + "m_nKillCount": 2337, + "m_nNonSuspiciousHitStreak": 2428, + "m_nPawnCharacterDefIndex": 2298, + "m_nPlayerDominated": 2112, + "m_nPlayerDominatingMe": 2120, + "m_nQuestProgressReason": 2164, + "m_nSuspiciousHitCount": 2424, + "m_nUpdateCounter": 2356, + "m_pActionTrackingServices": 2024, + "m_pDamageServices": 2032, + "m_pInGameMoneyServices": 2008, + "m_pInventoryServices": 2016, + "m_recentKillQueue": 2328, + "m_rtActiveMissionPeriod": 2160, + "m_szClan": 2096, + "m_szCrosshairCodes": 2056, + "m_uiAbandonRecordedReason": 2224, + "m_uiCommunicationMuteFlags": 2048, + "m_unActiveQuestId": 2156, + "m_unPlayerTvControlFlags": 2168 }, "metadata": [ { @@ -4549,129 +4569,198 @@ "metadata": [], "parent": null }, + "CCSPlayerLegacyJump": { + "fields": { + "m_bOldJumpPressed": 16, + "m_flJumpPressedTime": 20 + }, + "metadata": [ + { + "name": "m_bOldJumpPressed", + "type": "NetworkVarNames", + "type_name": "bool" + } + ], + "parent": "" + }, + "CCSPlayerModernJump": { + "fields": { + "m_flLastActualJumpPressFrac": 20, + "m_flLastLandedFrac": 36, + "m_flLastLandedVelocityX": 40, + "m_flLastLandedVelocityY": 44, + "m_flLastUsableJumpPressFrac": 28, + "m_nLastActualJumpPressTick": 16, + "m_nLastLandedTick": 32, + "m_nLastUsableJumpPressTick": 24 + }, + "metadata": [ + { + "name": "m_nLastActualJumpPressTick", + "type": "NetworkVarNames", + "type_name": "GameTick_t" + }, + { + "name": "m_flLastActualJumpPressFrac", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_nLastUsableJumpPressTick", + "type": "NetworkVarNames", + "type_name": "GameTick_t" + }, + { + "name": "m_flLastUsableJumpPressFrac", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_nLastLandedTick", + "type": "NetworkVarNames", + "type_name": "GameTick_t" + }, + { + "name": "m_flLastLandedFrac", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_flLastLandedVelocityX", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_flLastLandedVelocityY", + "type": "NetworkVarNames", + "type_name": "float" + } + ], + "parent": "" + }, "CCSPlayerPawn": { "fields": { - "m_ArmorValue": 6948, - "m_EconGloves": 6032, - "m_GunGameImmunityColor": 7020, - "m_LastHitBox": 6892, - "m_PredictedDamageTags": 7144, - "m_RetakesMVPBoostExtraUtility": 4124, - "m_TouchingBuyZones": 4080, - "m_aimPunchAngle": 4136, - "m_aimPunchAngleVel": 4148, - "m_aimPunchCache": 4168, - "m_aimPunchTickBase": 4160, - "m_aimPunchTickFraction": 4164, - "m_allowAutoFollowTime": 6776, - "m_angEyeAngles": 7268, - "m_angShootAngleHistory": 7068, - "m_angStashedShootAngles": 7032, - "m_bBotAllowActive": 6904, - "m_bCommittingSuicideOnTeamChange": 7252, - "m_bGrenadeParametersStashed": 7028, - "m_bGunGameImmunity": 7260, - "m_bHasDeathInfo": 6980, - "m_bHasFemaleVoice": 3866, - "m_bInBombZone": 4106, - "m_bInBombZoneTrigger": 6844, - "m_bInBuyZone": 4073, - "m_bInHostageRescueZone": 4105, - "m_bInHostageResetZone": 4072, - "m_bInNoDefuseArea": 6832, - "m_bIsBuyMenuOpen": 4192, - "m_bIsDefusing": 6822, - "m_bIsGrabbingHostage": 6823, - "m_bIsScoped": 6820, - "m_bIsSpawning": 6964, - "m_bIsWalking": 6752, - "m_bKilledByHeadshot": 6888, - "m_bLeftHanded": 6729, - "m_bNextSprayDecalTimeExpedited": 5920, - "m_bOnGroundLastTick": 5900, - "m_bRagdollDamageHeadshot": 6016, - "m_bResetArmorNextSpawn": 6780, - "m_bResumeZoom": 6821, - "m_bRetakesHasDefuseKit": 4116, - "m_bRetakesMVPLastRound": 4117, - "m_bSkipOneHeadConstraintUpdate": 6728, - "m_bWaitForNoAttack": 6880, - "m_bWasInBombZoneTrigger": 6845, - "m_bWasInBuyZone": 4104, - "m_bWasInHostageRescueZone": 4107, - "m_entitySpottedState": 6792, - "m_fImmuneToGunGameDamageTime": 7256, - "m_fLastGivenBombTime": 6760, - "m_fLastGivenDefuserTime": 6756, - "m_fMolotovDamageTime": 7264, - "m_fSwitchedHandednessTime": 6732, - "m_flDealtDamageToEnemyMostRecentTimestamp": 6764, - "m_flDeathInfoTime": 6984, - "m_flEmitSoundTime": 6828, - "m_flFlinchStack": 6852, - "m_flHealthShotBoostExpirationTime": 4128, - "m_flHitHeading": 6860, - "m_flLandingTimeSeconds": 4132, - "m_flLastAttackedTeammate": 6772, - "m_flLastPickupPriorityTime": 6944, - "m_flNextSprayDecalTime": 5916, - "m_flSlopeDropHeight": 6924, - "m_flSlopeDropOffset": 6920, - "m_flTimeOfLastInjury": 5912, - "m_flVelocityModifier": 6856, - "m_flViewmodelFOV": 6748, - "m_flViewmodelOffsetX": 6736, - "m_flViewmodelOffsetY": 6740, - "m_flViewmodelOffsetZ": 6744, - "m_grenadeParameterStashTime": 7024, - "m_iBlockingUseActionInProgress": 6824, - "m_iBombSiteIndex": 6836, - "m_iDeathFlags": 6976, - "m_iDisplayHistoryBits": 6768, - "m_iLastWeaponFireUsercmd": 6960, - "m_iPlayerLocked": 5904, - "m_iRetakesMVPBoostItem": 4120, - "m_iRetakesOffering": 4108, - "m_iRetakesOfferingCard": 4112, - "m_iShotsFired": 6848, - "m_ignoreLadderJumpTime": 6884, - "m_lastLandTime": 5896, - "m_nCharacterDefIndex": 3864, - "m_nEconGlovesChanged": 6712, - "m_nHighestAppliedDamageTagTick": 7248, - "m_nHitBodyPart": 6864, - "m_nLastKillerIndex": 6784, - "m_nLastPickupPriority": 6940, - "m_nRagdollDamageBone": 5924, - "m_nSpotRules": 6816, - "m_nWhichBombZone": 6840, - "m_pActionTrackingServices": 3840, - "m_pBot": 6896, - "m_pBulletServices": 3816, - "m_pBuyServices": 3832, - "m_pDamageReactServices": 3856, - "m_pHostageServices": 3824, - "m_pRadioServices": 3848, - "m_qDeathEyeAngles": 6716, - "m_strVOPrefix": 3872, - "m_szLastPlaceName": 3880, - "m_szRagdollDamageWeaponName": 5952, - "m_thirdPersonHeading": 6908, - "m_unCurrentEquipmentValue": 6952, - "m_unFreezetimeEndEquipmentValue": 6956, - "m_unRoundStartEquipmentValue": 6954, - "m_vHeadConstraintOffset": 6928, - "m_vRagdollDamageForce": 5928, - "m_vRagdollDamagePosition": 5940, - "m_vRagdollServerOrigin": 6020, - "m_vecDeathInfoOrigin": 6988, - "m_vecPlayerPatchEconIndices": 7000, - "m_vecStashedGrenadeThrowPosition": 7044, - "m_vecStashedVelocity": 7056, - "m_vecThrowPositionHistory": 7092, - "m_vecTotalBulletForce": 6868, - "m_vecVelocityHistory": 7116, - "m_wasNotKilledNaturally": 7253 + "m_ArmorValue": 6876, + "m_EconGloves": 5960, + "m_GunGameImmunityColor": 6948, + "m_LastHitBox": 6820, + "m_PredictedDamageTags": 7072, + "m_RetakesMVPBoostExtraUtility": 4060, + "m_TouchingBuyZones": 4016, + "m_aimPunchAngle": 4072, + "m_aimPunchAngleVel": 4084, + "m_aimPunchCache": 4104, + "m_aimPunchTickBase": 4096, + "m_aimPunchTickFraction": 4100, + "m_allowAutoFollowTime": 6704, + "m_angEyeAngles": 7196, + "m_angShootAngleHistory": 6996, + "m_angStashedShootAngles": 6960, + "m_bBotAllowActive": 6832, + "m_bCommittingSuicideOnTeamChange": 7180, + "m_bGrenadeParametersStashed": 6956, + "m_bGunGameImmunity": 7188, + "m_bHasDeathInfo": 6908, + "m_bHasFemaleVoice": 3754, + "m_bInBombZone": 4042, + "m_bInBombZoneTrigger": 6772, + "m_bInBuyZone": 4009, + "m_bInHostageRescueZone": 4041, + "m_bInHostageResetZone": 4008, + "m_bInNoDefuseArea": 6760, + "m_bIsBuyMenuOpen": 4128, + "m_bIsDefusing": 6750, + "m_bIsGrabbingHostage": 6751, + "m_bIsScoped": 6748, + "m_bIsSpawning": 6892, + "m_bIsWalking": 6680, + "m_bKilledByHeadshot": 6816, + "m_bLeftHanded": 6657, + "m_bNextSprayDecalTimeExpedited": 5848, + "m_bOnGroundLastTick": 5828, + "m_bRagdollDamageHeadshot": 5944, + "m_bResetArmorNextSpawn": 6708, + "m_bResumeZoom": 6749, + "m_bRetakesHasDefuseKit": 4052, + "m_bRetakesMVPLastRound": 4053, + "m_bSkipOneHeadConstraintUpdate": 6656, + "m_bWaitForNoAttack": 6808, + "m_bWasInBombZoneTrigger": 6773, + "m_bWasInBuyZone": 4040, + "m_bWasInHostageRescueZone": 4043, + "m_entitySpottedState": 6720, + "m_fImmuneToGunGameDamageTime": 7184, + "m_fLastGivenBombTime": 6688, + "m_fLastGivenDefuserTime": 6684, + "m_fMolotovDamageTime": 7192, + "m_fSwitchedHandednessTime": 6660, + "m_flDealtDamageToEnemyMostRecentTimestamp": 6692, + "m_flDeathInfoTime": 6912, + "m_flEmitSoundTime": 6756, + "m_flFlinchStack": 6780, + "m_flHealthShotBoostExpirationTime": 4064, + "m_flHitHeading": 6788, + "m_flLandingTimeSeconds": 4068, + "m_flLastAttackedTeammate": 6700, + "m_flLastPickupPriorityTime": 6872, + "m_flNextSprayDecalTime": 5844, + "m_flSlopeDropHeight": 6852, + "m_flSlopeDropOffset": 6848, + "m_flTimeOfLastInjury": 5840, + "m_flVelocityModifier": 6784, + "m_flViewmodelFOV": 6676, + "m_flViewmodelOffsetX": 6664, + "m_flViewmodelOffsetY": 6668, + "m_flViewmodelOffsetZ": 6672, + "m_grenadeParameterStashTime": 6952, + "m_iBlockingUseActionInProgress": 6752, + "m_iBombSiteIndex": 6764, + "m_iDeathFlags": 6904, + "m_iDisplayHistoryBits": 6696, + "m_iLastWeaponFireUsercmd": 6888, + "m_iPlayerLocked": 5832, + "m_iRetakesMVPBoostItem": 4056, + "m_iRetakesOffering": 4044, + "m_iRetakesOfferingCard": 4048, + "m_iShotsFired": 6776, + "m_ignoreLadderJumpTime": 6812, + "m_lastLandTime": 5824, + "m_nCharacterDefIndex": 3752, + "m_nEconGlovesChanged": 6640, + "m_nHighestAppliedDamageTagTick": 7176, + "m_nHitBodyPart": 6792, + "m_nLastKillerIndex": 6712, + "m_nLastPickupPriority": 6868, + "m_nRagdollDamageBone": 5852, + "m_nSpotRules": 6744, + "m_nWhichBombZone": 6768, + "m_pActionTrackingServices": 3728, + "m_pBot": 6824, + "m_pBulletServices": 3704, + "m_pBuyServices": 3720, + "m_pDamageReactServices": 3744, + "m_pHostageServices": 3712, + "m_pRadioServices": 3736, + "m_qDeathEyeAngles": 6644, + "m_strVOPrefix": 3760, + "m_szLastPlaceName": 3768, + "m_szRagdollDamageWeaponName": 5880, + "m_thirdPersonHeading": 6836, + "m_unCurrentEquipmentValue": 6880, + "m_unFreezetimeEndEquipmentValue": 6884, + "m_unRoundStartEquipmentValue": 6882, + "m_vHeadConstraintOffset": 6856, + "m_vRagdollDamageForce": 5856, + "m_vRagdollDamagePosition": 5868, + "m_vRagdollServerOrigin": 5948, + "m_vecDeathInfoOrigin": 6916, + "m_vecPlayerPatchEconIndices": 6928, + "m_vecStashedGrenadeThrowPosition": 6972, + "m_vecStashedVelocity": 6984, + "m_vecThrowPositionHistory": 7020, + "m_vecTotalBulletForce": 6796, + "m_vecVelocityHistory": 7044, + "m_wasNotKilledNaturally": 7181 }, "metadata": [ { @@ -5086,21 +5175,21 @@ }, "CCSPlayerPawnBase": { "fields": { - "m_CTouchExpansionComponent": 3488, - "m_bHasMovedSinceSpawn": 3761, - "m_bRespawning": 3760, - "m_blindStartTime": 3580, - "m_blindUntilTime": 3576, - "m_fNextRadarUpdateTime": 3776, - "m_flFlashDuration": 3780, - "m_flFlashMaxAlpha": 3784, - "m_flIdleTimeSinceLastAction": 3772, - "m_flProgressBarStartTime": 3788, - "m_hOriginalController": 3796, - "m_iNumSpawns": 3764, - "m_iPlayerState": 3584, - "m_iProgressBarDuration": 3792, - "m_pPingServices": 3568 + "m_CTouchExpansionComponent": 3376, + "m_bHasMovedSinceSpawn": 3649, + "m_bRespawning": 3648, + "m_blindStartTime": 3468, + "m_blindUntilTime": 3464, + "m_fNextRadarUpdateTime": 3664, + "m_flFlashDuration": 3668, + "m_flFlashMaxAlpha": 3672, + "m_flIdleTimeSinceLastAction": 3660, + "m_flProgressBarStartTime": 3676, + "m_hOriginalController": 3684, + "m_iNumSpawns": 3652, + "m_iPlayerState": 3472, + "m_iProgressBarDuration": 3680, + "m_pPingServices": 3456 }, "metadata": [ { @@ -5169,16 +5258,16 @@ }, "CCSPlayerResource": { "fields": { - "m_bEndMatchNextMapAllVoted": 1408, - "m_bHostageAlive": 1264, - "m_bombsiteCenterA": 1336, - "m_bombsiteCenterB": 1348, - "m_foundGoalPositions": 1409, - "m_hostageRescueX": 1360, - "m_hostageRescueY": 1376, - "m_hostageRescueZ": 1392, - "m_iHostageEntityIDs": 1288, - "m_isHostageFollowingSomeone": 1276 + "m_bEndMatchNextMapAllVoted": 1336, + "m_bHostageAlive": 1192, + "m_bombsiteCenterA": 1264, + "m_bombsiteCenterB": 1276, + "m_foundGoalPositions": 1337, + "m_hostageRescueX": 1288, + "m_hostageRescueY": 1304, + "m_hostageRescueZ": 1320, + "m_iHostageEntityIDs": 1216, + "m_isHostageFollowingSomeone": 1204 }, "metadata": [ { @@ -5231,10 +5320,10 @@ }, "CCSPlayer_ActionTrackingServices": { "fields": { - "m_bIsRescuing": 540, - "m_hLastWeaponBeforeC4AutoSwitch": 496, - "m_weaponPurchasesThisMatch": 544, - "m_weaponPurchasesThisRound": 656 + "m_bIsRescuing": 548, + "m_hLastWeaponBeforeC4AutoSwitch": 504, + "m_weaponPurchasesThisMatch": 552, + "m_weaponPurchasesThisRound": 664 }, "metadata": [ { @@ -5257,7 +5346,7 @@ }, "CCSPlayer_BulletServices": { "fields": { - "m_totalHitsOnServer": 64 + "m_totalHitsOnServer": 72 }, "metadata": [ { @@ -5270,7 +5359,7 @@ }, "CCSPlayer_BuyServices": { "fields": { - "m_vecSellbackPurchaseEntries": 200 + "m_vecSellbackPurchaseEntries": 208 }, "metadata": [ { @@ -5293,8 +5382,8 @@ }, "CCSPlayer_HostageServices": { "fields": { - "m_hCarriedHostage": 64, - "m_hCarriedHostageProp": 68 + "m_hCarriedHostage": 72, + "m_hCarriedHostageProp": 76 }, "metadata": [ { @@ -5312,8 +5401,8 @@ }, "CCSPlayer_ItemServices": { "fields": { - "m_bHasDefuser": 64, - "m_bHasHelmet": 65 + "m_bHasDefuser": 72, + "m_bHasHelmet": 73 }, "metadata": [ { @@ -5331,60 +5420,66 @@ }, "CCSPlayer_MovementServices": { "fields": { + "m_LegacyJump": 1352, + "m_ModernJump": 1376, "m_StuckLast": 1236, - "m_bDesiresDuck": 665, - "m_bDuckOverride": 664, + "m_bDesiresDuck": 661, + "m_bDuckOverride": 660, + "m_bDucked": 648, + "m_bDucking": 662, "m_bHasWalkMovedSinceLastJump": 705, "m_bInStuckTest": 706, - "m_bJumpApexPending": 3592, + "m_bJumpApexPending": 1436, "m_bMadeFootstepNoise": 1292, - "m_bOldJumpPressed": 1300, "m_bSpeedCropped": 1240, - "m_bWasSurfing": 1356, + "m_bWasSurfing": 1444, "m_duckUntilOnGround": 704, - "m_fStashGrenadeParameterWhen": 1308, - "m_flAccumulatedJumpError": 1348, - "m_flDuckAmount": 656, - "m_flDuckOffset": 668, - "m_flDuckSpeed": 660, - "m_flHeightAtJumpStart": 1332, - "m_flJumpPressedTime": 1304, - "m_flLastDuckTime": 684, - "m_flMaxJumpHeightLastJump": 1340, - "m_flMaxJumpHeightThisJump": 1336, - "m_flOffsetTickCompleteTime": 1320, - "m_flOffsetTickStashedSpeed": 1324, - "m_flStamina": 1328, - "m_flStaminaAtJumpStart": 1344, - "m_flTicksSinceLastSurfingDetected": 1352, + "m_fStashGrenadeParameterWhen": 1300, + "m_flAccumulatedJumpError": 1344, + "m_flDuckAmount": 652, + "m_flDuckOffset": 664, + "m_flDuckSpeed": 656, + "m_flHeightAtJumpStart": 1324, + "m_flLastDuckTime": 680, + "m_flLastJumpFrac": 1428, + "m_flLastJumpVelocityZ": 1432, + "m_flMaxJumpHeightLastJump": 1332, + "m_flMaxJumpHeightThisJump": 1328, + "m_flOffsetTickCompleteTime": 1312, + "m_flOffsetTickStashedSpeed": 1316, + "m_flStamina": 1320, + "m_flStaminaAtJumpStart": 1336, + "m_flTicksSinceLastSurfingDetected": 1440, + "m_flVelMulAtJumpStart": 1340, "m_flWaterEntryTime": 1248, "m_iFootsteps": 1296, - "m_nButtonDownMaskPrev": 1312, - "m_nDuckJumpTimeMsecs": 676, - "m_nDuckTimeMsecs": 672, + "m_nButtonDownMaskPrev": 1304, + "m_nDuckJumpTimeMsecs": 672, + "m_nDuckTimeMsecs": 668, "m_nGameCodeHasMovedPlayerAfterCommand": 1288, - "m_nJumpTimeMsecs": 680, - "m_nLadderSurfacePropIndex": 652, + "m_nJumpTimeMsecs": 676, + "m_nLadderSurfacePropIndex": 644, + "m_nLastJumpTick": 1424, "m_nOldWaterLevel": 1244, "m_nTraceCount": 1232, "m_vecForward": 1252, - "m_vecInputRotated": 1500, - "m_vecLadderNormal": 640, + "m_vecInputRotated": 1588, + "m_vecLadderNormal": 632, "m_vecLastPositionAtFullCrouchSpeed": 696, "m_vecLeft": 1264, "m_vecUp": 1276 }, "metadata": [ - { - "name": "m_vecLadderNormal", - "type": "NetworkVarNames", - "type_name": "Vector" - }, { "name": "m_nLadderSurfacePropIndex", "type": "NetworkVarNames", "type_name": "int" }, + { + "name": "m_bDucked", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flDuckAmount", "type": "NetworkVarNames", @@ -5405,6 +5500,11 @@ "type": "NetworkVarNames", "type_name": "bool" }, + { + "name": "m_bDucking", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flDuckOffset", "type": "NetworkVarNames", @@ -5435,11 +5535,6 @@ "type": "NetworkVarNames", "type_name": "int" }, - { - "name": "m_bOldJumpPressed", - "type": "NetworkVarNames", - "type_name": "bool" - }, { "name": "m_fStashGrenadeParameterWhen", "type": "NetworkVarNames", @@ -5466,12 +5561,37 @@ "type_name": "float" }, { - "name": "m_bWasSurfing", + "name": "m_LegacyJump", + "type": "NetworkVarNames", + "type_name": "CCSPlayerLegacyJump" + }, + { + "name": "m_ModernJump", + "type": "NetworkVarNames", + "type_name": "CCSPlayerModernJump" + }, + { + "name": "m_nLastJumpTick", + "type": "NetworkVarNames", + "type_name": "GameTick_t" + }, + { + "name": "m_flLastJumpFrac", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_flLastJumpVelocityZ", + "type": "NetworkVarNames", + "type_name": "float" + }, + { + "name": "m_bJumpApexPending", "type": "NetworkVarNames", "type_name": "bool" }, { - "name": "m_bJumpApexPending", + "name": "m_bWasSurfing", "type": "NetworkVarNames", "type_name": "bool" } @@ -5480,8 +5600,8 @@ }, "CCSPlayer_PingServices": { "fields": { - "m_flPlayerPingTokens": 64, - "m_hPlayerPing": 84 + "m_flPlayerPingTokens": 72, + "m_hPlayerPing": 92 }, "metadata": [ { @@ -5494,53 +5614,53 @@ }, "CCSPlayer_RadioServices": { "fields": { - "m_bIgnoreRadio": 88, - "m_flC4PlantTalkTimer": 72, - "m_flDefusingTalkTimer": 68, - "m_flGotHostageTalkTimer": 64, - "m_flRadioTokenSlots": 76 + "m_bIgnoreRadio": 96, + "m_flC4PlantTalkTimer": 80, + "m_flDefusingTalkTimer": 76, + "m_flGotHostageTalkTimer": 72, + "m_flRadioTokenSlots": 84 }, "metadata": [], "parent": "CPlayerPawnComponent" }, "CCSPlayer_UseServices": { "fields": { - "m_flLastUseTimeStamp": 68, - "m_flTimeLastUsedWindow": 72, - "m_hLastKnownUseEntity": 64 + "m_flLastUseTimeStamp": 76, + "m_flTimeLastUsedWindow": 80, + "m_hLastKnownUseEntity": 72 }, "metadata": [], "parent": "CPlayer_UseServices" }, "CCSPlayer_WaterServices": { "fields": { - "m_AirFinishedTime": 72, - "m_NextDrownDamageTime": 64, - "m_flSwimSoundTime": 92, - "m_flWaterJumpTime": 76, - "m_nDrownDmgRate": 68, - "m_vecWaterJumpVel": 80 + "m_AirFinishedTime": 80, + "m_NextDrownDamageTime": 72, + "m_flSwimSoundTime": 100, + "m_flWaterJumpTime": 84, + "m_nDrownDmgRate": 76, + "m_vecWaterJumpVel": 88 }, "metadata": [], "parent": "CPlayer_WaterServices" }, "CCSPlayer_WeaponServices": { "fields": { - "m_bBlockInspectUntilNextGraphUpdate": 6384, - "m_bDisableAutoDeploy": 215, - "m_bIsBeingGivenItem": 212, - "m_bIsHoldingLookAtWeapon": 189, - "m_bIsLookingAtWeapon": 188, - "m_bIsPickingUpGroundWeapon": 216, - "m_bIsPickingUpItemWithUse": 213, - "m_bPickedUpWeapon": 214, - "m_flNextAttack": 184, - "m_hSavedWeapon": 192, - "m_nTimeToMelee": 196, - "m_nTimeToPrimary": 204, - "m_nTimeToSecondary": 200, - "m_nTimeToSniperRifle": 208, - "m_networkAnimTiming": 6360 + "m_bBlockInspectUntilNextGraphUpdate": 6352, + "m_bDisableAutoDeploy": 223, + "m_bIsBeingGivenItem": 220, + "m_bIsHoldingLookAtWeapon": 197, + "m_bIsLookingAtWeapon": 196, + "m_bIsPickingUpGroundWeapon": 224, + "m_bIsPickingUpItemWithUse": 221, + "m_bPickedUpWeapon": 222, + "m_flNextAttack": 192, + "m_hSavedWeapon": 200, + "m_nTimeToMelee": 204, + "m_nTimeToPrimary": 212, + "m_nTimeToSecondary": 208, + "m_nTimeToSniperRifle": 216, + "m_networkAnimTiming": 6328 }, "metadata": [ { @@ -5588,20 +5708,20 @@ }, "CCSTeam": { "fields": { - "m_bSurrendered": 1456, - "m_flNextResourceTime": 2140, - "m_iClanID": 2120, - "m_iLastUpdateSentAt": 2144, - "m_nLastRecievedShorthandedRoundBonus": 1448, - "m_nShorthandedRoundBonusStartRound": 1452, - "m_numMapVictories": 1972, - "m_scoreFirstHalf": 1976, - "m_scoreOvertime": 1984, - "m_scoreSecondHalf": 1980, - "m_szClanTeamname": 1988, - "m_szTeamFlagImage": 2124, - "m_szTeamLogoImage": 2132, - "m_szTeamMatchStat": 1457 + "m_bSurrendered": 1384, + "m_flNextResourceTime": 2068, + "m_iClanID": 2048, + "m_iLastUpdateSentAt": 2072, + "m_nLastRecievedShorthandedRoundBonus": 1376, + "m_nShorthandedRoundBonusStartRound": 1380, + "m_numMapVictories": 1900, + "m_scoreFirstHalf": 1904, + "m_scoreOvertime": 1912, + "m_scoreSecondHalf": 1908, + "m_szClanTeamname": 1916, + "m_szTeamFlagImage": 2052, + "m_szTeamLogoImage": 2060, + "m_szTeamMatchStat": 1385 }, "metadata": [ { @@ -5659,56 +5779,57 @@ }, "CCSWeaponBase": { "fields": { - "m_IronSightController": 4080, - "m_OnPlayerPickup": 3856, - "m_bBurstMode": 3940, - "m_bCanBePickedUp": 4000, - "m_bDroppedNearBuyZone": 3976, - "m_bFireOnEmpty": 3848, - "m_bInReload": 3952, - "m_bInspectPending": 3772, - "m_bInspectShouldLoop": 3773, - "m_bIsHauledBack": 3960, - "m_bPlayerAmmoStockOnPickup": 3760, - "m_bRemoveable": 3744, - "m_bRequireUseToTouch": 3761, - "m_bSilencerOn": 3961, - "m_bUseCanOverrideNextOwnerTouchTime": 4001, - "m_bWasActiveWeaponWhenDropped": 4028, - "m_bWasOwnedByCT": 4068, - "m_bWasOwnedByTerrorist": 4069, - "m_donated": 4060, - "m_fAccuracyPenalty": 3920, - "m_fAccuracySmoothedForZoom": 3928, - "m_fLastShotTime": 4064, - "m_flDroppedAtTime": 3956, - "m_flInspectCancelCompleteTime": 3768, - "m_flLastAccuracyUpdateTime": 3924, - "m_flLastLOSTraceFailureTime": 4108, - "m_flLastShakeTime": 4128, - "m_flNextAttackRenderTimeOffset": 3980, - "m_flPostponeFireReadyFrac": 3948, - "m_flRecoilIndex": 3936, - "m_flTimeSilencerSwitchComplete": 3964, - "m_flTurningInaccuracy": 3916, - "m_flTurningInaccuracyDelta": 3900, - "m_flWatTickOffset": 4112, - "m_flWeaponGameplayAnimStateTimestamp": 3764, - "m_hPrevOwner": 4020, - "m_iIronSightMode": 4104, - "m_iMostRecentTeamNumber": 3972, - "m_iOriginalTeamNumber": 3968, - "m_iRecoilIndex": 3932, - "m_iWeaponGameplayAnimState": 3762, - "m_nDropTick": 4024, - "m_nLastEmptySoundCmdNum": 3816, - "m_nPostponeFireReadyTicks": 3944, - "m_nextOwnerTouchTime": 4004, - "m_nextPrevOwnerTouchTime": 4008, - "m_nextPrevOwnerUseTime": 4016, - "m_numRemoveUnownedWeaponThink": 4072, - "m_vecTurningInaccuracyEyeDirLast": 3904, - "m_weaponMode": 3896 + "m_IronSightController": 3928, + "m_OnPlayerPickup": 3712, + "m_bBurstMode": 3780, + "m_bCanBePickedUp": 3848, + "m_bDroppedNearBuyZone": 3820, + "m_bFireOnEmpty": 3704, + "m_bInReload": 3792, + "m_bInspectPending": 3632, + "m_bInspectShouldLoop": 3633, + "m_bIsHauledBack": 3800, + "m_bPlayerAmmoStockOnPickup": 3617, + "m_bRemoveable": 3616, + "m_bRequireUseToTouch": 3618, + "m_bSilencerOn": 3801, + "m_bUseCanOverrideNextOwnerTouchTime": 3849, + "m_bWasActiveWeaponWhenDropped": 3876, + "m_bWasOwnedByCT": 3916, + "m_bWasOwnedByTerrorist": 3917, + "m_donated": 3908, + "m_fAccuracyPenalty": 3760, + "m_fAccuracySmoothedForZoom": 3768, + "m_fLastShotTime": 3912, + "m_flDroppedAtTime": 3796, + "m_flInspectCancelCompleteTime": 3628, + "m_flLastAccuracyUpdateTime": 3764, + "m_flLastLOSTraceFailureTime": 3956, + "m_flLastShakeTime": 3976, + "m_flNextAttackRenderTimeOffset": 3824, + "m_flPostponeFireReadyFrac": 3788, + "m_flRecoilIndex": 3776, + "m_flTimeSilencerSwitchComplete": 3804, + "m_flTurningInaccuracy": 3756, + "m_flTurningInaccuracyDelta": 3740, + "m_flWatTickOffset": 3960, + "m_flWeaponActionPlaybackRate": 3808, + "m_flWeaponGameplayAnimStateTimestamp": 3624, + "m_hPrevOwner": 3868, + "m_iIronSightMode": 3952, + "m_iMostRecentTeamNumber": 3816, + "m_iOriginalTeamNumber": 3812, + "m_iRecoilIndex": 3772, + "m_iWeaponGameplayAnimState": 3620, + "m_nDropTick": 3872, + "m_nLastEmptySoundCmdNum": 3676, + "m_nPostponeFireReadyTicks": 3784, + "m_nextOwnerTouchTime": 3852, + "m_nextPrevOwnerTouchTime": 3856, + "m_nextPrevOwnerUseTime": 3864, + "m_numRemoveUnownedWeaponThink": 3920, + "m_vecTurningInaccuracyEyeDirLast": 3744, + "m_weaponMode": 3736 }, "metadata": [ { @@ -5800,6 +5921,11 @@ "type": "NetworkVarNames", "type_name": "GameTime_t" }, + { + "name": "m_flWeaponActionPlaybackRate", + "type": "NetworkVarNames", + "type_name": "float" + }, { "name": "m_iOriginalTeamNumber", "type": "NetworkVarNames", @@ -5860,16 +5986,16 @@ }, "CCSWeaponBaseGun": { "fields": { - "m_bNeedsBoltAction": 4581, - "m_bSkillBoltInterruptAvailable": 4590, - "m_bSkillBoltLiftedFireKey": 4591, - "m_bSkillReloadAvailable": 4588, - "m_bSkillReloadLiftedReloadKey": 4589, - "m_iBurstShotsRemaining": 4564, - "m_inPrecache": 4580, - "m_nRevolverCylinderIdx": 4584, - "m_silencedModelIndex": 4576, - "m_zoomLevel": 4560 + "m_bNeedsBoltAction": 4421, + "m_bSkillBoltInterruptAvailable": 4430, + "m_bSkillBoltLiftedFireKey": 4431, + "m_bSkillReloadAvailable": 4428, + "m_bSkillReloadLiftedReloadKey": 4429, + "m_iBurstShotsRemaining": 4404, + "m_inPrecache": 4420, + "m_nRevolverCylinderIdx": 4424, + "m_silencedModelIndex": 4416, + "m_zoomLevel": 4400 }, "metadata": [ { @@ -5902,89 +6028,88 @@ }, "CCSWeaponBaseVData": { "fields": { - "m_DefaultLoadoutSlot": 1800, - "m_GearSlot": 1792, - "m_GearSlotPosition": 1796, + "m_DefaultLoadoutSlot": 1576, + "m_GearSlot": 1568, + "m_GearSlotPosition": 1572, "m_WeaponCategory": 1092, "m_WeaponType": 1088, - "m_bAllowBurstHolster": 2000, - "m_bCannotShootUnderwater": 1823, - "m_bHasBurstMode": 1821, - "m_bHideViewModelWhenZoomed": 2033, - "m_bIsFullAuto": 1844, - "m_bIsRevolver": 1822, - "m_bMeleeWeapon": 1820, - "m_bReloadsSingleShells": 1852, - "m_bUnzoomsAfterShot": 2032, - "m_eSilencerType": 1832, - "m_flArmorRatio": 2088, - "m_flAttackMovespeedFactor": 2012, - "m_flCycleTime": 1856, - "m_flDeployDuration": 1988, - "m_flDisallowAttackAfterReloadStartDuration": 1992, - "m_flFlinchVelocityModifierLarge": 2104, - "m_flFlinchVelocityModifierSmall": 2108, - "m_flHeadshotMultiplier": 2084, - "m_flInaccuracyAltSoundThreshold": 2020, - "m_flInaccuracyCrouch": 1880, - "m_flInaccuracyFire": 1920, - "m_flInaccuracyJump": 1896, - "m_flInaccuracyJumpApex": 1980, - "m_flInaccuracyJumpInitial": 1976, - "m_flInaccuracyLadder": 1912, - "m_flInaccuracyLand": 1904, - "m_flInaccuracyMove": 1928, - "m_flInaccuracyPitchShift": 2016, - "m_flInaccuracyReload": 1984, - "m_flInaccuracyStand": 1888, - "m_flIronSightFOV": 2068, - "m_flIronSightLooseness": 2076, - "m_flIronSightPivotForward": 2072, - "m_flIronSightPullUpSpeed": 2060, - "m_flIronSightPutDownSpeed": 2064, - "m_flMaxSpeed": 1864, - "m_flPenetration": 2092, - "m_flRange": 2096, - "m_flRangeModifier": 2100, - "m_flRecoilAngle": 1936, - "m_flRecoilAngleVariance": 1944, - "m_flRecoilMagnitude": 1952, - "m_flRecoilMagnitudeVariance": 1960, - "m_flRecoveryTimeCrouch": 2112, - "m_flRecoveryTimeCrouchFinal": 2120, - "m_flRecoveryTimeStand": 2116, - "m_flRecoveryTimeStandFinal": 2124, - "m_flSpread": 1872, - "m_flThrowVelocity": 2136, - "m_flZoomTime0": 2048, - "m_flZoomTime1": 2052, - "m_flZoomTime2": 2056, - "m_nBurstShotCount": 1996, - "m_nCrosshairDeltaDistance": 1840, - "m_nCrosshairMinDistance": 1836, - "m_nDamage": 2080, - "m_nKillAward": 1808, - "m_nNumBullets": 1848, - "m_nPrice": 1804, - "m_nPrimaryReserveAmmoMax": 1812, - "m_nRecoilSeed": 2004, - "m_nRecoveryTransitionEndBullet": 2132, - "m_nRecoveryTransitionStartBullet": 2128, - "m_nSecondaryReserveAmmoMax": 1816, - "m_nSpreadSeed": 2008, - "m_nTracerFrequency": 1968, - "m_nZoomFOV1": 2040, - "m_nZoomFOV2": 2044, - "m_nZoomLevels": 2036, - "m_szAnimClass": 2152, - "m_szAnimSkeleton": 1320, - "m_szModel_AG2": 1096, - "m_szName": 1824, - "m_szTracerParticle": 1568, - "m_szUseRadioSubtitle": 2024, - "m_vSmokeColor": 2140, - "m_vecMuzzlePos0": 1544, - "m_vecMuzzlePos1": 1556 + "m_bAllowBurstHolster": 1776, + "m_bCannotShootUnderwater": 1599, + "m_bHasBurstMode": 1597, + "m_bHideViewModelWhenZoomed": 1809, + "m_bIsFullAuto": 1620, + "m_bIsRevolver": 1598, + "m_bMeleeWeapon": 1596, + "m_bReloadsSingleShells": 1628, + "m_bUnzoomsAfterShot": 1808, + "m_eSilencerType": 1608, + "m_flArmorRatio": 1864, + "m_flAttackMovespeedFactor": 1788, + "m_flCycleTime": 1632, + "m_flDeployDuration": 1764, + "m_flDisallowAttackAfterReloadStartDuration": 1768, + "m_flFlinchVelocityModifierLarge": 1880, + "m_flFlinchVelocityModifierSmall": 1884, + "m_flHeadshotMultiplier": 1860, + "m_flInaccuracyAltSoundThreshold": 1796, + "m_flInaccuracyCrouch": 1656, + "m_flInaccuracyFire": 1696, + "m_flInaccuracyJump": 1672, + "m_flInaccuracyJumpApex": 1756, + "m_flInaccuracyJumpInitial": 1752, + "m_flInaccuracyLadder": 1688, + "m_flInaccuracyLand": 1680, + "m_flInaccuracyMove": 1704, + "m_flInaccuracyPitchShift": 1792, + "m_flInaccuracyReload": 1760, + "m_flInaccuracyStand": 1664, + "m_flIronSightFOV": 1844, + "m_flIronSightLooseness": 1852, + "m_flIronSightPivotForward": 1848, + "m_flIronSightPullUpSpeed": 1836, + "m_flIronSightPutDownSpeed": 1840, + "m_flMaxSpeed": 1640, + "m_flPenetration": 1868, + "m_flRange": 1872, + "m_flRangeModifier": 1876, + "m_flRecoilAngle": 1712, + "m_flRecoilAngleVariance": 1720, + "m_flRecoilMagnitude": 1728, + "m_flRecoilMagnitudeVariance": 1736, + "m_flRecoveryTimeCrouch": 1888, + "m_flRecoveryTimeCrouchFinal": 1896, + "m_flRecoveryTimeStand": 1892, + "m_flRecoveryTimeStandFinal": 1900, + "m_flSpread": 1648, + "m_flThrowVelocity": 1912, + "m_flZoomTime0": 1824, + "m_flZoomTime1": 1828, + "m_flZoomTime2": 1832, + "m_nBurstShotCount": 1772, + "m_nCrosshairDeltaDistance": 1616, + "m_nCrosshairMinDistance": 1612, + "m_nDamage": 1856, + "m_nKillAward": 1584, + "m_nNumBullets": 1624, + "m_nPrice": 1580, + "m_nPrimaryReserveAmmoMax": 1588, + "m_nRecoilSeed": 1780, + "m_nRecoveryTransitionEndBullet": 1908, + "m_nRecoveryTransitionStartBullet": 1904, + "m_nSecondaryReserveAmmoMax": 1592, + "m_nSpreadSeed": 1784, + "m_nTracerFrequency": 1744, + "m_nZoomFOV1": 1816, + "m_nZoomFOV2": 1820, + "m_nZoomLevels": 1812, + "m_szAnimClass": 1928, + "m_szAnimSkeleton": 1096, + "m_szName": 1600, + "m_szTracerParticle": 1344, + "m_szUseRadioSubtitle": 1800, + "m_vSmokeColor": 1916, + "m_vecMuzzlePos0": 1320, + "m_vecMuzzlePos1": 1332 }, "metadata": [ { @@ -6004,47 +6129,47 @@ }, "CChangeLevel": { "fields": { - "m_OnChangeLevel": 2488, - "m_bNewChapter": 2530, - "m_bNoTouch": 2529, - "m_bOnChangeLevelFired": 2531, - "m_bTouched": 2528, - "m_sLandmarkName": 2480, - "m_sMapName": 2472 + "m_OnChangeLevel": 2208, + "m_bNewChapter": 2234, + "m_bNoTouch": 2233, + "m_bOnChangeLevelFired": 2235, + "m_bTouched": 2232, + "m_sLandmarkName": 2200, + "m_sMapName": 2192 }, "metadata": [], "parent": "CBaseTrigger" }, "CChicken": { "fields": { - "m_AttributeManager": 3440, - "m_BlockDirectionTimer": 12912, - "m_activityTimer": 4312, - "m_bInJump": 4508, - "m_collisionStuckTimer": 4264, - "m_currentActivity": 4308, - "m_desiredActivity": 4304, - "m_flActiveFollowStartTime": 12876, - "m_flLastJumpTime": 4504, - "m_flWhenZombified": 4416, - "m_fleeFrom": 4340, - "m_followMinuteTimer": 12880, - "m_hasBeenUsed": 4472, - "m_isOnGround": 4288, - "m_jumpTimer": 4480, - "m_jumpedThisFrame": 4420, - "m_leader": 4424, - "m_moveRateThrottleTimer": 4344, - "m_repathTimer": 12712, - "m_reuseTimer": 4448, - "m_startleTimer": 4368, - "m_stuckAnchor": 4224, - "m_stuckTimer": 4240, - "m_turnRate": 4336, - "m_updateTimer": 4200, - "m_vFallVelocity": 4292, - "m_vecPathGoal": 12864, - "m_vocalizeTimer": 4392 + "m_AttributeManager": 3184, + "m_BlockDirectionTimer": 12656, + "m_activityTimer": 4056, + "m_bInJump": 4252, + "m_collisionStuckTimer": 4008, + "m_currentActivity": 4052, + "m_desiredActivity": 4048, + "m_flActiveFollowStartTime": 12620, + "m_flLastJumpTime": 4248, + "m_flWhenZombified": 4160, + "m_fleeFrom": 4084, + "m_followMinuteTimer": 12624, + "m_hasBeenUsed": 4216, + "m_isOnGround": 4032, + "m_jumpTimer": 4224, + "m_jumpedThisFrame": 4164, + "m_leader": 4168, + "m_moveRateThrottleTimer": 4088, + "m_repathTimer": 12456, + "m_reuseTimer": 4192, + "m_startleTimer": 4112, + "m_stuckAnchor": 3968, + "m_stuckTimer": 3984, + "m_turnRate": 4080, + "m_updateTimer": 3944, + "m_vFallVelocity": 4036, + "m_vecPathGoal": 12608, + "m_vocalizeTimer": 4136 }, "metadata": [ { @@ -6065,16 +6190,21 @@ ], "parent": "CDynamicProp" }, + "CChoreoInfoTarget": { + "fields": {}, + "metadata": [], + "parent": "CPointEntity" + }, "CCitadelSoundOpvarSetOBB": { "fields": { - "m_iszOperatorName": 1272, - "m_iszOpvarName": 1280, - "m_iszStackName": 1264, - "m_nAABBDirection": 1336, - "m_vDistanceInnerMaxs": 1300, - "m_vDistanceInnerMins": 1288, - "m_vDistanceOuterMaxs": 1324, - "m_vDistanceOuterMins": 1312 + "m_iszOperatorName": 1200, + "m_iszOpvarName": 1208, + "m_iszStackName": 1192, + "m_nAABBDirection": 1264, + "m_vDistanceInnerMaxs": 1228, + "m_vDistanceInnerMins": 1216, + "m_vDistanceOuterMaxs": 1252, + "m_vDistanceOuterMins": 1240 }, "metadata": [ { @@ -6216,23 +6346,23 @@ }, "CColorCorrection": { "fields": { - "m_MaxFalloff": 1304, - "m_MinFalloff": 1300, - "m_bClientSide": 1295, - "m_bEnabled": 1293, - "m_bExclusive": 1296, - "m_bMaster": 1294, - "m_bStartDisabled": 1292, - "m_flCurWeight": 1308, - "m_flFadeInDuration": 1264, - "m_flFadeOutDuration": 1268, - "m_flMaxWeight": 1288, - "m_flStartFadeInWeight": 1272, - "m_flStartFadeOutWeight": 1276, - "m_flTimeStartFadeIn": 1280, - "m_flTimeStartFadeOut": 1284, - "m_lookupFilename": 1824, - "m_netlookupFilename": 1312 + "m_MaxFalloff": 1232, + "m_MinFalloff": 1228, + "m_bClientSide": 1223, + "m_bEnabled": 1221, + "m_bExclusive": 1224, + "m_bMaster": 1222, + "m_bStartDisabled": 1220, + "m_flCurWeight": 1236, + "m_flFadeInDuration": 1192, + "m_flFadeOutDuration": 1196, + "m_flMaxWeight": 1216, + "m_flStartFadeInWeight": 1200, + "m_flStartFadeOutWeight": 1204, + "m_flTimeStartFadeIn": 1208, + "m_flTimeStartFadeOut": 1212, + "m_lookupFilename": 1752, + "m_netlookupFilename": 1240 }, "metadata": [ { @@ -6299,14 +6429,14 @@ }, "CColorCorrectionVolume": { "fields": { - "m_FadeDuration": 2476, - "m_LastEnterTime": 3000, - "m_LastEnterWeight": 2996, - "m_LastExitTime": 3008, - "m_LastExitWeight": 3004, - "m_MaxWeight": 2472, - "m_Weight": 2480, - "m_lookupFilename": 2484 + "m_FadeDuration": 2196, + "m_LastEnterTime": 2720, + "m_LastEnterWeight": 2716, + "m_LastExitTime": 2728, + "m_LastExitWeight": 2724, + "m_MaxWeight": 2192, + "m_Weight": 2200, + "m_lookupFilename": 2204 }, "metadata": [ { @@ -6334,9 +6464,9 @@ }, "CCommentaryAuto": { "fields": { - "m_OnCommentaryMidGame": 1304, - "m_OnCommentaryMultiplayerSpawn": 1344, - "m_OnCommentaryNewGame": 1264 + "m_OnCommentaryMidGame": 1216, + "m_OnCommentaryMultiplayerSpawn": 1240, + "m_OnCommentaryNewGame": 1192 }, "metadata": [], "parent": "CBaseEntity" @@ -6348,16 +6478,16 @@ }, "CConstraintAnchor": { "fields": { - "m_massScale": 2704 + "m_massScale": 2592 }, "metadata": [], "parent": "CBaseAnimGraph" }, "CCredits": { "fields": { - "m_OnCreditsDone": 1264, - "m_bRolledOutroCredits": 1304, - "m_flLogoLength": 1308 + "m_OnCreditsDone": 1192, + "m_bRolledOutroCredits": 1216, + "m_flLogoLength": 1220 }, "metadata": [], "parent": "CPointEntity" @@ -6469,7 +6599,7 @@ }, "CDebugHistory": { "fields": { - "m_nNpcEvents": 4097328 + "m_nNpcEvents": 4097256 }, "metadata": [], "parent": "CBaseEntity" @@ -6481,10 +6611,10 @@ }, "CDecoyProjectile": { "fields": { - "m_decoyWeaponDefIndex": 3184, - "m_fExpireTime": 3168, - "m_nDecoyShotTick": 3160, - "m_shotsRemaining": 3164 + "m_decoyWeaponDefIndex": 3040, + "m_fExpireTime": 3024, + "m_nDecoyShotTick": 3016, + "m_shotsRemaining": 3020 }, "metadata": [ { @@ -6499,7 +6629,6 @@ "fields": { "__m_pChainEntity": 0, "m_hOwner": 96, - "m_nLastHitDamageLevel": 100, "m_vecDamageTakenByHitGroup": 72 }, "metadata": [ @@ -6507,26 +6636,21 @@ "name": "m_hOwner", "type": "NetworkVarNames", "type_name": "CHandle" - }, - { - "name": "m_nLastHitDamageLevel", - "type": "NetworkVarNames", - "type_name": "int" } ], "parent": "" }, "CDynamicLight": { "fields": { - "m_ActualFlags": 2008, - "m_Exponent": 2016, - "m_Flags": 2009, - "m_InnerAngle": 2020, - "m_LightStyle": 2010, - "m_On": 2011, - "m_OuterAngle": 2024, - "m_Radius": 2012, - "m_SpotRadius": 2028 + "m_ActualFlags": 1840, + "m_Exponent": 1848, + "m_Flags": 1841, + "m_InnerAngle": 1852, + "m_LightStyle": 1842, + "m_On": 1843, + "m_OuterAngle": 1856, + "m_Radius": 1844, + "m_SpotRadius": 1860 }, "metadata": [ { @@ -6569,41 +6693,41 @@ }, "CDynamicNavConnectionsVolume": { "fields": { - "m_bConnectionsEnabled": 2552, - "m_flMaxConnectionDistance": 2564, - "m_flTargetAreaSearchRadius": 2556, - "m_flUpdateDistance": 2560, - "m_iszConnectionTarget": 2512, - "m_sTransitionType": 2544, - "m_vecConnections": 2520 + "m_bConnectionsEnabled": 2256, + "m_flMaxConnectionDistance": 2268, + "m_flTargetAreaSearchRadius": 2260, + "m_flUpdateDistance": 2264, + "m_iszConnectionTarget": 2216, + "m_sTransitionType": 2248, + "m_vecConnections": 2224 }, "metadata": [], "parent": "CTriggerMultiple" }, "CDynamicProp": { "fields": { - "m_OnAnimReachedEnd": 3328, - "m_OnAnimReachedStart": 3288, - "m_bCreateNavObstacle": 3160, - "m_bCreateNonSolid": 3384, - "m_bFiredStartEndOutput": 3382, - "m_bForceNpcExclude": 3383, - "m_bIsOverrideProp": 3385, - "m_bNavObstacleUpdatesOverridden": 3161, - "m_bRandomizeCycle": 3380, - "m_bStartDisabled": 3381, - "m_bUseAnimGraph": 3163, - "m_bUseHitboxesForRenderBox": 3162, - "m_glowColor": 3400, - "m_iInitialGlowState": 3388, - "m_iszIdleAnim": 3368, - "m_nGlowRange": 3392, - "m_nGlowRangeMin": 3396, - "m_nGlowTeam": 3404, - "m_nIdleAnimLoopMode": 3376, - "m_pOutputAnimBegun": 3168, - "m_pOutputAnimLoopCycleOver": 3248, - "m_pOutputAnimOver": 3208 + "m_OnAnimReachedEnd": 3088, + "m_OnAnimReachedStart": 3064, + "m_bCreateNavObstacle": 2984, + "m_bCreateNonSolid": 3128, + "m_bFiredStartEndOutput": 3126, + "m_bForceNpcExclude": 3127, + "m_bIsOverrideProp": 3129, + "m_bNavObstacleUpdatesOverridden": 2985, + "m_bRandomizeCycle": 3124, + "m_bStartDisabled": 3125, + "m_bUseAnimGraph": 2987, + "m_bUseHitboxesForRenderBox": 2986, + "m_glowColor": 3144, + "m_iInitialGlowState": 3132, + "m_iszIdleAnim": 3112, + "m_nGlowRange": 3136, + "m_nGlowRangeMin": 3140, + "m_nGlowTeam": 3148, + "m_nIdleAnimLoopMode": 3120, + "m_pOutputAnimBegun": 2992, + "m_pOutputAnimLoopCycleOver": 3040, + "m_pOutputAnimOver": 3016 }, "metadata": [ { @@ -6636,15 +6760,15 @@ }, "CEconEntity": { "fields": { - "m_AttributeManager": 2864, - "m_OriginalOwnerXuidHigh": 3628, - "m_OriginalOwnerXuidLow": 3624, - "m_flFallbackWear": 3640, - "m_hOldProvidee": 3648, - "m_iOldOwnerClass": 3652, - "m_nFallbackPaintKit": 3632, - "m_nFallbackSeed": 3636, - "m_nFallbackStatTrak": 3644 + "m_AttributeManager": 2752, + "m_OriginalOwnerXuidHigh": 3516, + "m_OriginalOwnerXuidLow": 3512, + "m_flFallbackWear": 3528, + "m_hOldProvidee": 3536, + "m_iOldOwnerClass": 3540, + "m_nFallbackPaintKit": 3520, + "m_nFallbackSeed": 3524, + "m_nFallbackStatTrak": 3532 }, "metadata": [ { @@ -6799,8 +6923,8 @@ }, "CEconWearable": { "fields": { - "m_bAlwaysAllow": 3668, - "m_nForceSkin": 3664 + "m_bAlwaysAllow": 3556, + "m_nForceSkin": 3552 }, "metadata": [], "parent": "CEconEntity" @@ -6955,16 +7079,16 @@ }, "CEntityDissolve": { "fields": { - "m_flFadeInLength": 2012, - "m_flFadeInStart": 2008, - "m_flFadeOutLength": 2028, - "m_flFadeOutModelLength": 2020, - "m_flFadeOutModelStart": 2016, - "m_flFadeOutStart": 2024, - "m_flStartTime": 2032, - "m_nDissolveType": 2036, - "m_nMagnitude": 2052, - "m_vDissolverOrigin": 2040 + "m_flFadeInLength": 1844, + "m_flFadeInStart": 1840, + "m_flFadeOutLength": 1860, + "m_flFadeOutModelLength": 1852, + "m_flFadeOutModelStart": 1848, + "m_flFadeOutStart": 1856, + "m_flStartTime": 1864, + "m_nDissolveType": 1868, + "m_nMagnitude": 1884, + "m_vDissolverOrigin": 1872 }, "metadata": [ { @@ -7022,16 +7146,16 @@ }, "CEntityFlame": { "fields": { - "m_bCheapEffect": 1268, - "m_bUseHitboxes": 1276, - "m_flDirectDamagePerSecond": 1296, - "m_flHitboxFireScale": 1284, - "m_flLifetime": 1288, - "m_flSize": 1272, - "m_hAttacker": 1292, - "m_hEntAttached": 1264, - "m_iCustomDamageType": 1300, - "m_iNumHitboxFires": 1280 + "m_bCheapEffect": 1196, + "m_bUseHitboxes": 1204, + "m_flDirectDamagePerSecond": 1224, + "m_flHitboxFireScale": 1212, + "m_flLifetime": 1216, + "m_flSize": 1200, + "m_hAttacker": 1220, + "m_hEntAttached": 1192, + "m_iCustomDamageType": 1228, + "m_iNumHitboxFires": 1208 }, "metadata": [ { @@ -7055,6 +7179,7 @@ "m_flags": 48, "m_name": 24, "m_nameStringableIndex": 20, + "m_pAttributes": 72, "m_pNext": 88, "m_pNextByClass": 104, "m_pPrev": 80, @@ -7092,68 +7217,68 @@ }, "CEnvBeam": { "fields": { - "m_OnTouchedByEntity": 2296, - "m_TouchType": 2264, - "m_active": 2168, - "m_boltWidth": 2204, - "m_frameStart": 2232, - "m_hFilter": 2280, - "m_iFilterName": 2272, - "m_iszDecal": 2288, - "m_iszEndEntity": 2192, - "m_iszSpriteName": 2224, - "m_iszStartEntity": 2184, - "m_life": 2200, - "m_noiseAmplitude": 2208, - "m_radius": 2260, - "m_restrike": 2216, - "m_speed": 2212, - "m_spriteTexture": 2176, - "m_vEndPointRelative": 2248, - "m_vEndPointWorld": 2236 + "m_OnTouchedByEntity": 2128, + "m_TouchType": 2096, + "m_active": 2000, + "m_boltWidth": 2036, + "m_frameStart": 2064, + "m_hFilter": 2112, + "m_iFilterName": 2104, + "m_iszDecal": 2120, + "m_iszEndEntity": 2024, + "m_iszSpriteName": 2056, + "m_iszStartEntity": 2016, + "m_life": 2032, + "m_noiseAmplitude": 2040, + "m_radius": 2092, + "m_restrike": 2048, + "m_speed": 2044, + "m_spriteTexture": 2008, + "m_vEndPointRelative": 2080, + "m_vEndPointWorld": 2068 }, "metadata": [], "parent": "CBeam" }, "CEnvBeverage": { "fields": { - "m_CanInDispenser": 1264, - "m_nBeverageType": 1268 + "m_CanInDispenser": 1192, + "m_nBeverageType": 1196 }, "metadata": [], "parent": "CBaseEntity" }, "CEnvCombinedLightProbeVolume": { "fields": { - "m_Entity_Color": 5480, - "m_Entity_bCustomCubemapTexture": 5496, - "m_Entity_bEnabled": 5681, - "m_Entity_bMoveable": 5600, - "m_Entity_bStartDisabled": 5616, - "m_Entity_flBrightness": 5484, - "m_Entity_flEdgeFadeDist": 5620, - "m_Entity_hCubemapTexture": 5488, - "m_Entity_hLightProbeDirectLightIndicesTexture": 5552, - "m_Entity_hLightProbeDirectLightScalarsTexture": 5560, - "m_Entity_hLightProbeDirectLightShadowsTexture": 5568, - "m_Entity_hLightProbeTexture_AmbientCube": 5504, - "m_Entity_hLightProbeTexture_SDF": 5512, - "m_Entity_hLightProbeTexture_SH2_B": 5544, - "m_Entity_hLightProbeTexture_SH2_DC": 5520, - "m_Entity_hLightProbeTexture_SH2_G": 5536, - "m_Entity_hLightProbeTexture_SH2_R": 5528, - "m_Entity_nEnvCubeMapArrayIndex": 5608, - "m_Entity_nHandshake": 5604, - "m_Entity_nLightProbeAtlasX": 5648, - "m_Entity_nLightProbeAtlasY": 5652, - "m_Entity_nLightProbeAtlasZ": 5656, - "m_Entity_nLightProbeSizeX": 5636, - "m_Entity_nLightProbeSizeY": 5640, - "m_Entity_nLightProbeSizeZ": 5644, - "m_Entity_nPriority": 5612, - "m_Entity_vBoxMaxs": 5588, - "m_Entity_vBoxMins": 5576, - "m_Entity_vEdgeFadeDists": 5624 + "m_Entity_Color": 5408, + "m_Entity_bCustomCubemapTexture": 5424, + "m_Entity_bEnabled": 5609, + "m_Entity_bMoveable": 5528, + "m_Entity_bStartDisabled": 5544, + "m_Entity_flBrightness": 5412, + "m_Entity_flEdgeFadeDist": 5548, + "m_Entity_hCubemapTexture": 5416, + "m_Entity_hLightProbeDirectLightIndicesTexture": 5480, + "m_Entity_hLightProbeDirectLightScalarsTexture": 5488, + "m_Entity_hLightProbeDirectLightShadowsTexture": 5496, + "m_Entity_hLightProbeTexture_AmbientCube": 5432, + "m_Entity_hLightProbeTexture_SDF": 5440, + "m_Entity_hLightProbeTexture_SH2_B": 5472, + "m_Entity_hLightProbeTexture_SH2_DC": 5448, + "m_Entity_hLightProbeTexture_SH2_G": 5464, + "m_Entity_hLightProbeTexture_SH2_R": 5456, + "m_Entity_nEnvCubeMapArrayIndex": 5536, + "m_Entity_nHandshake": 5532, + "m_Entity_nLightProbeAtlasX": 5576, + "m_Entity_nLightProbeAtlasY": 5580, + "m_Entity_nLightProbeAtlasZ": 5584, + "m_Entity_nLightProbeSizeX": 5564, + "m_Entity_nLightProbeSizeY": 5568, + "m_Entity_nLightProbeSizeZ": 5572, + "m_Entity_nPriority": 5540, + "m_Entity_vBoxMaxs": 5516, + "m_Entity_vBoxMins": 5504, + "m_Entity_vEdgeFadeDists": 5552 }, "metadata": [ { @@ -7304,31 +7429,26 @@ ], "parent": "CBaseEntity" }, - "CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume": { - "fields": {}, - "metadata": [], - "parent": "CEnvCombinedLightProbeVolume" - }, "CEnvCubemap": { "fields": { - "m_Entity_bCopyDiffuseFromDefaultCubemap": 1472, - "m_Entity_bCustomCubemapTexture": 1400, - "m_Entity_bDefaultEnvMap": 1469, - "m_Entity_bDefaultSpecEnvMap": 1470, - "m_Entity_bEnabled": 1488, - "m_Entity_bIndoorCubeMap": 1471, - "m_Entity_bMoveable": 1432, - "m_Entity_bStartDisabled": 1468, - "m_Entity_flDiffuseScale": 1464, - "m_Entity_flEdgeFadeDist": 1448, - "m_Entity_flInfluenceRadius": 1404, - "m_Entity_hCubemapTexture": 1392, - "m_Entity_nEnvCubeMapArrayIndex": 1440, - "m_Entity_nHandshake": 1436, - "m_Entity_nPriority": 1444, - "m_Entity_vBoxProjectMaxs": 1420, - "m_Entity_vBoxProjectMins": 1408, - "m_Entity_vEdgeFadeDists": 1452 + "m_Entity_bCopyDiffuseFromDefaultCubemap": 1400, + "m_Entity_bCustomCubemapTexture": 1328, + "m_Entity_bDefaultEnvMap": 1397, + "m_Entity_bDefaultSpecEnvMap": 1398, + "m_Entity_bEnabled": 1416, + "m_Entity_bIndoorCubeMap": 1399, + "m_Entity_bMoveable": 1360, + "m_Entity_bStartDisabled": 1396, + "m_Entity_flDiffuseScale": 1392, + "m_Entity_flEdgeFadeDist": 1376, + "m_Entity_flInfluenceRadius": 1332, + "m_Entity_hCubemapTexture": 1320, + "m_Entity_nEnvCubeMapArrayIndex": 1368, + "m_Entity_nHandshake": 1364, + "m_Entity_nPriority": 1372, + "m_Entity_vBoxProjectMaxs": 1348, + "m_Entity_vBoxProjectMins": 1336, + "m_Entity_vEdgeFadeDists": 1380 }, "metadata": [ { @@ -7431,24 +7551,24 @@ }, "CEnvCubemapFog": { "fields": { - "m_bActive": 1300, - "m_bFirstTime": 1337, - "m_bHasHeightFogEnd": 1336, - "m_bHeightFogEnabled": 1276, - "m_bStartDisabled": 1301, - "m_flEndDistance": 1264, - "m_flFogFalloffExponent": 1272, - "m_flFogHeightEnd": 1284, - "m_flFogHeightExponent": 1292, - "m_flFogHeightStart": 1288, - "m_flFogHeightWidth": 1280, - "m_flFogMaxOpacity": 1304, - "m_flLODBias": 1296, - "m_flStartDistance": 1268, - "m_hFogCubemapTexture": 1328, - "m_hSkyMaterial": 1312, - "m_iszSkyEntity": 1320, - "m_nCubemapSourceType": 1308 + "m_bActive": 1228, + "m_bFirstTime": 1265, + "m_bHasHeightFogEnd": 1264, + "m_bHeightFogEnabled": 1204, + "m_bStartDisabled": 1229, + "m_flEndDistance": 1192, + "m_flFogFalloffExponent": 1200, + "m_flFogHeightEnd": 1212, + "m_flFogHeightExponent": 1220, + "m_flFogHeightStart": 1216, + "m_flFogHeightWidth": 1208, + "m_flFogMaxOpacity": 1232, + "m_flLODBias": 1224, + "m_flStartDistance": 1196, + "m_hFogCubemapTexture": 1256, + "m_hSkyMaterial": 1240, + "m_iszSkyEntity": 1248, + "m_nCubemapSourceType": 1236 }, "metadata": [ { @@ -7541,15 +7661,15 @@ }, "CEnvDecal": { "fields": { - "m_bProjectOnCharacters": 2033, - "m_bProjectOnWater": 2034, - "m_bProjectOnWorld": 2032, - "m_flDepth": 2024, - "m_flDepthSortBias": 2036, - "m_flHeight": 2020, - "m_flWidth": 2016, - "m_hDecalMaterial": 2008, - "m_nRenderOrder": 2028 + "m_bProjectOnCharacters": 1865, + "m_bProjectOnWater": 1866, + "m_bProjectOnWorld": 1864, + "m_flDepth": 1856, + "m_flDepthSortBias": 1868, + "m_flHeight": 1852, + "m_flWidth": 1848, + "m_hDecalMaterial": 1840, + "m_nRenderOrder": 1860 }, "metadata": [ { @@ -7602,8 +7722,8 @@ }, "CEnvDetailController": { "fields": { - "m_flFadeEndDist": 1268, - "m_flFadeStartDist": 1264 + "m_flFadeEndDist": 1196, + "m_flFadeStartDist": 1192 }, "metadata": [ { @@ -7621,56 +7741,56 @@ }, "CEnvEntityIgniter": { "fields": { - "m_flLifetime": 1264 + "m_flLifetime": 1192 }, "metadata": [], "parent": "CBaseEntity" }, "CEnvEntityMaker": { "fields": { - "m_angPostSpawnDirection": 1308, - "m_bPostSpawnUseAngles": 1328, - "m_flPostSpawnDirectionVariance": 1320, - "m_flPostSpawnSpeed": 1324, - "m_hCurrentBlocker": 1292, - "m_hCurrentInstance": 1288, - "m_iszTemplate": 1336, - "m_pOutputOnFailedSpawn": 1384, - "m_pOutputOnSpawned": 1344, - "m_vecBlockerOrigin": 1296, - "m_vecEntityMaxs": 1276, - "m_vecEntityMins": 1264 + "m_angPostSpawnDirection": 1236, + "m_bPostSpawnUseAngles": 1256, + "m_flPostSpawnDirectionVariance": 1248, + "m_flPostSpawnSpeed": 1252, + "m_hCurrentBlocker": 1220, + "m_hCurrentInstance": 1216, + "m_iszTemplate": 1264, + "m_pOutputOnFailedSpawn": 1296, + "m_pOutputOnSpawned": 1272, + "m_vecBlockerOrigin": 1224, + "m_vecEntityMaxs": 1204, + "m_vecEntityMins": 1192 }, "metadata": [], "parent": "CPointEntity" }, "CEnvExplosion": { "fields": { - "m_bCreateDebris": 2036, - "m_bSuppressParticleImpulse": 2064, - "m_flDamageForce": 2024, - "m_flInnerRadius": 2020, - "m_flPlayerDamage": 2012, - "m_hEntityIgnore": 2088, - "m_hInflictor": 2028, - "m_iClassIgnore": 2068, - "m_iClassIgnore2": 2072, - "m_iCustomDamageType": 2032, - "m_iMagnitude": 2008, - "m_iRadiusOverride": 2016, - "m_iszCustomEffectName": 2048, - "m_iszCustomSoundName": 2056, - "m_iszEntityIgnoreName": 2080 + "m_bCreateDebris": 1868, + "m_bSuppressParticleImpulse": 1896, + "m_flDamageForce": 1856, + "m_flInnerRadius": 1852, + "m_flPlayerDamage": 1844, + "m_hEntityIgnore": 1920, + "m_hInflictor": 1860, + "m_iClassIgnore": 1900, + "m_iClassIgnore2": 1904, + "m_iCustomDamageType": 1864, + "m_iMagnitude": 1840, + "m_iRadiusOverride": 1848, + "m_iszCustomEffectName": 1880, + "m_iszCustomSoundName": 1888, + "m_iszEntityIgnoreName": 1912 }, "metadata": [], "parent": "CModelPointEntity" }, "CEnvFade": { "fields": { - "m_Duration": 1268, - "m_HoldDuration": 1272, - "m_OnBeginFade": 1280, - "m_fadeColor": 1264 + "m_Duration": 1196, + "m_HoldDuration": 1200, + "m_OnBeginFade": 1208, + "m_fadeColor": 1192 }, "metadata": [ { @@ -7683,102 +7803,102 @@ }, "CEnvGlobal": { "fields": { - "m_counter": 1320, - "m_globalstate": 1304, - "m_initialstate": 1316, - "m_outCounter": 1264, - "m_triggermode": 1312 + "m_counter": 1240, + "m_globalstate": 1224, + "m_initialstate": 1236, + "m_outCounter": 1192, + "m_triggermode": 1232 }, "metadata": [], "parent": "CLogicalEntity" }, "CEnvHudHint": { "fields": { - "m_iszMessage": 1264 + "m_iszMessage": 1192 }, "metadata": [], "parent": "CPointEntity" }, "CEnvInstructorHint": { "fields": { - "m_Color": 1328, - "m_bAllowNoDrawTarget": 1368, - "m_bAutoStart": 1369, - "m_bForceCaption": 1345, - "m_bLocalPlayerOnly": 1370, - "m_bNoOffscreen": 1344, - "m_bStatic": 1343, - "m_bSuppressRest": 1352, - "m_fIconOffset": 1332, - "m_fRange": 1336, - "m_iAlphaOption": 1341, - "m_iDisplayLimit": 1292, - "m_iInstanceType": 1348, - "m_iPulseOption": 1340, - "m_iShakeOption": 1342, - "m_iTimeout": 1288, - "m_iszActivatorCaption": 1320, - "m_iszBinding": 1360, - "m_iszCaption": 1312, - "m_iszHintTargetEntity": 1280, - "m_iszIcon_Offscreen": 1304, - "m_iszIcon_Onscreen": 1296, - "m_iszName": 1264, - "m_iszReplace_Key": 1272 + "m_Color": 1256, + "m_bAllowNoDrawTarget": 1296, + "m_bAutoStart": 1297, + "m_bForceCaption": 1273, + "m_bLocalPlayerOnly": 1298, + "m_bNoOffscreen": 1272, + "m_bStatic": 1271, + "m_bSuppressRest": 1280, + "m_fIconOffset": 1260, + "m_fRange": 1264, + "m_iAlphaOption": 1269, + "m_iDisplayLimit": 1220, + "m_iInstanceType": 1276, + "m_iPulseOption": 1268, + "m_iShakeOption": 1270, + "m_iTimeout": 1216, + "m_iszActivatorCaption": 1248, + "m_iszBinding": 1288, + "m_iszCaption": 1240, + "m_iszHintTargetEntity": 1208, + "m_iszIcon_Offscreen": 1232, + "m_iszIcon_Onscreen": 1224, + "m_iszName": 1192, + "m_iszReplace_Key": 1200 }, "metadata": [], "parent": "CPointEntity" }, "CEnvInstructorVRHint": { "fields": { - "m_flHeightOffset": 1324, - "m_iAttachType": 1320, - "m_iLayoutFileType": 1304, - "m_iTimeout": 1280, - "m_iszCaption": 1288, - "m_iszCustomLayoutFile": 1312, - "m_iszHintTargetEntity": 1272, - "m_iszName": 1264, - "m_iszStartSound": 1296 + "m_flHeightOffset": 1252, + "m_iAttachType": 1248, + "m_iLayoutFileType": 1232, + "m_iTimeout": 1208, + "m_iszCaption": 1216, + "m_iszCustomLayoutFile": 1240, + "m_iszHintTargetEntity": 1200, + "m_iszName": 1192, + "m_iszStartSound": 1224 }, "metadata": [], "parent": "CPointEntity" }, "CEnvLaser": { "fields": { - "m_firePosition": 2192, - "m_flStartFrame": 2204, - "m_iszLaserTarget": 2168, - "m_iszSpriteName": 2184, - "m_pSprite": 2176 + "m_firePosition": 2024, + "m_flStartFrame": 2036, + "m_iszLaserTarget": 2000, + "m_iszSpriteName": 2016, + "m_pSprite": 2008 }, "metadata": [], "parent": "CBeam" }, "CEnvLightProbeVolume": { "fields": { - "m_Entity_bEnabled": 5497, - "m_Entity_bMoveable": 5448, - "m_Entity_bStartDisabled": 5460, - "m_Entity_hLightProbeDirectLightIndicesTexture": 5400, - "m_Entity_hLightProbeDirectLightScalarsTexture": 5408, - "m_Entity_hLightProbeDirectLightShadowsTexture": 5416, - "m_Entity_hLightProbeTexture_AmbientCube": 5352, - "m_Entity_hLightProbeTexture_SDF": 5360, - "m_Entity_hLightProbeTexture_SH2_B": 5392, - "m_Entity_hLightProbeTexture_SH2_DC": 5368, - "m_Entity_hLightProbeTexture_SH2_G": 5384, - "m_Entity_hLightProbeTexture_SH2_R": 5376, - "m_Entity_nHandshake": 5452, - "m_Entity_nLightProbeAtlasX": 5476, - "m_Entity_nLightProbeAtlasY": 5480, - "m_Entity_nLightProbeAtlasZ": 5484, - "m_Entity_nLightProbeSizeX": 5464, - "m_Entity_nLightProbeSizeY": 5468, - "m_Entity_nLightProbeSizeZ": 5472, - "m_Entity_nPriority": 5456, - "m_Entity_vBoxMaxs": 5436, - "m_Entity_vBoxMins": 5424 + "m_Entity_bEnabled": 5425, + "m_Entity_bMoveable": 5376, + "m_Entity_bStartDisabled": 5388, + "m_Entity_hLightProbeDirectLightIndicesTexture": 5328, + "m_Entity_hLightProbeDirectLightScalarsTexture": 5336, + "m_Entity_hLightProbeDirectLightShadowsTexture": 5344, + "m_Entity_hLightProbeTexture_AmbientCube": 5280, + "m_Entity_hLightProbeTexture_SDF": 5288, + "m_Entity_hLightProbeTexture_SH2_B": 5320, + "m_Entity_hLightProbeTexture_SH2_DC": 5296, + "m_Entity_hLightProbeTexture_SH2_G": 5312, + "m_Entity_hLightProbeTexture_SH2_R": 5304, + "m_Entity_nHandshake": 5380, + "m_Entity_nLightProbeAtlasX": 5404, + "m_Entity_nLightProbeAtlasY": 5408, + "m_Entity_nLightProbeAtlasZ": 5412, + "m_Entity_nLightProbeSizeX": 5392, + "m_Entity_nLightProbeSizeY": 5396, + "m_Entity_nLightProbeSizeZ": 5400, + "m_Entity_nPriority": 5384, + "m_Entity_vBoxMaxs": 5364, + "m_Entity_vBoxMins": 5352 }, "metadata": [ { @@ -7896,19 +8016,19 @@ }, "CEnvMuzzleFlash": { "fields": { - "m_flScale": 1264, - "m_iszParentAttachment": 1272 + "m_flScale": 1192, + "m_iszParentAttachment": 1200 }, "metadata": [], "parent": "CPointEntity" }, "CEnvParticleGlow": { "fields": { - "m_ColorTint": 3420, - "m_flAlphaScale": 3408, - "m_flRadiusScale": 3412, - "m_flSelfIllumScale": 3416, - "m_hTextureOverride": 3424 + "m_ColorTint": 3252, + "m_flAlphaScale": 3240, + "m_flRadiusScale": 3244, + "m_flSelfIllumScale": 3248, + "m_hTextureOverride": 3256 }, "metadata": [ { @@ -7941,34 +8061,34 @@ }, "CEnvShake": { "fields": { - "m_Amplitude": 1272, - "m_Duration": 1280, - "m_Frequency": 1276, - "m_Radius": 1284, - "m_currentAmp": 1296, - "m_limitToEntity": 1264, - "m_maxForce": 1300, - "m_nextShake": 1292, - "m_shakeCallback": 1320, - "m_stopTime": 1288 + "m_Amplitude": 1200, + "m_Duration": 1208, + "m_Frequency": 1204, + "m_Radius": 1212, + "m_currentAmp": 1224, + "m_limitToEntity": 1192, + "m_maxForce": 1228, + "m_nextShake": 1220, + "m_shakeCallback": 1248, + "m_stopTime": 1216 }, "metadata": [], "parent": "CPointEntity" }, "CEnvSky": { "fields": { - "m_bEnabled": 2060, - "m_bStartDisabled": 2024, - "m_flBrightnessScale": 2036, - "m_flFogMaxEnd": 2056, - "m_flFogMaxStart": 2052, - "m_flFogMinEnd": 2048, - "m_flFogMinStart": 2044, - "m_hSkyMaterial": 2008, - "m_hSkyMaterialLightingOnly": 2016, - "m_nFogType": 2040, - "m_vTintColor": 2025, - "m_vTintColorLightingOnly": 2029 + "m_bEnabled": 1892, + "m_bStartDisabled": 1856, + "m_flBrightnessScale": 1868, + "m_flFogMaxEnd": 1888, + "m_flFogMaxStart": 1884, + "m_flFogMinEnd": 1880, + "m_flFogMinStart": 1876, + "m_hSkyMaterial": 1840, + "m_hSkyMaterialLightingOnly": 1848, + "m_nFogType": 1872, + "m_vTintColor": 1857, + "m_vTintColorLightingOnly": 1861 }, "metadata": [ { @@ -8036,17 +8156,17 @@ }, "CEnvSoundscape": { "fields": { - "m_OnPlay": 1264, - "m_bDisabled": 1404, - "m_bOverrideWithEvent": 1320, - "m_flRadius": 1304, - "m_hProxySoundscape": 1400, - "m_positionNames": 1336, - "m_soundEventHash": 1416, - "m_soundEventName": 1312, - "m_soundscapeEntityListId": 1328, - "m_soundscapeIndex": 1324, - "m_soundscapeName": 1408 + "m_OnPlay": 1192, + "m_bDisabled": 1316, + "m_bOverrideWithEvent": 1232, + "m_flRadius": 1216, + "m_hProxySoundscape": 1312, + "m_positionNames": 1248, + "m_soundEventHash": 1328, + "m_soundEventName": 1224, + "m_soundscapeEntityListId": 1240, + "m_soundscapeIndex": 1236, + "m_soundscapeName": 1320 }, "metadata": [], "parent": "CBaseEntity" @@ -8058,7 +8178,7 @@ }, "CEnvSoundscapeProxy": { "fields": { - "m_MainSoundscapeName": 1424 + "m_MainSoundscapeName": 1336 }, "metadata": [], "parent": "CEnvSoundscape" @@ -8080,78 +8200,78 @@ }, "CEnvSpark": { "fields": { - "m_OnSpark": 1280, - "m_flDelay": 1264, - "m_nMagnitude": 1268, - "m_nTrailLength": 1272, - "m_nType": 1276 + "m_OnSpark": 1208, + "m_flDelay": 1192, + "m_nMagnitude": 1196, + "m_nTrailLength": 1200, + "m_nType": 1204 }, "metadata": [], "parent": "CPointEntity" }, "CEnvSplash": { "fields": { - "m_flScale": 1264 + "m_flScale": 1192 }, "metadata": [], "parent": "CPointEntity" }, "CEnvTilt": { "fields": { - "m_Duration": 1264, - "m_Radius": 1268, - "m_TiltTime": 1272, - "m_stopTime": 1276 + "m_Duration": 1192, + "m_Radius": 1196, + "m_TiltTime": 1200, + "m_stopTime": 1204 }, "metadata": [], "parent": "CPointEntity" }, "CEnvViewPunch": { "fields": { - "m_angViewPunch": 1268, - "m_flRadius": 1264 + "m_angViewPunch": 1196, + "m_flRadius": 1192 }, "metadata": [], "parent": "CPointEntity" }, "CEnvVolumetricFogController": { "fields": { - "m_TintColor": 1268, - "m_bActive": 1340, - "m_bEnableIndirect": 1381, - "m_bFirstTime": 1432, - "m_bIsMaster": 1382, - "m_bStartDisabled": 1380, - "m_fFirstVolumeSliceThickness": 1300, - "m_fNoiseSpeed": 1396, - "m_fNoiseStrength": 1400, - "m_fWindSpeed": 1416, - "m_flAnisotropy": 1272, - "m_flDefaultAnisotropy": 1368, - "m_flDefaultDrawDistance": 1376, - "m_flDefaultScattering": 1372, - "m_flDrawDistance": 1280, - "m_flFadeInEnd": 1288, - "m_flFadeInStart": 1284, - "m_flFadeSpeed": 1276, - "m_flIndirectStrength": 1292, - "m_flScattering": 1264, - "m_flStartAnisoTime": 1344, - "m_flStartAnisotropy": 1356, - "m_flStartDrawDistance": 1364, - "m_flStartDrawDistanceTime": 1352, - "m_flStartScatterTime": 1348, - "m_flStartScattering": 1360, - "m_hFogIndirectTexture": 1384, - "m_nForceRefreshCount": 1392, - "m_nIndirectTextureDimX": 1304, - "m_nIndirectTextureDimY": 1308, - "m_nIndirectTextureDimZ": 1312, - "m_nVolumeDepth": 1296, - "m_vBoxMaxs": 1328, - "m_vBoxMins": 1316, - "m_vNoiseScale": 1404, - "m_vWindDirection": 1420 + "m_TintColor": 1196, + "m_bActive": 1268, + "m_bEnableIndirect": 1309, + "m_bFirstTime": 1360, + "m_bIsMaster": 1310, + "m_bStartDisabled": 1308, + "m_fFirstVolumeSliceThickness": 1228, + "m_fNoiseSpeed": 1324, + "m_fNoiseStrength": 1328, + "m_fWindSpeed": 1344, + "m_flAnisotropy": 1200, + "m_flDefaultAnisotropy": 1296, + "m_flDefaultDrawDistance": 1304, + "m_flDefaultScattering": 1300, + "m_flDrawDistance": 1208, + "m_flFadeInEnd": 1216, + "m_flFadeInStart": 1212, + "m_flFadeSpeed": 1204, + "m_flIndirectStrength": 1220, + "m_flScattering": 1192, + "m_flStartAnisoTime": 1272, + "m_flStartAnisotropy": 1284, + "m_flStartDrawDistance": 1292, + "m_flStartDrawDistanceTime": 1280, + "m_flStartScatterTime": 1276, + "m_flStartScattering": 1288, + "m_hFogIndirectTexture": 1312, + "m_nForceRefreshCount": 1320, + "m_nIndirectTextureDimX": 1232, + "m_nIndirectTextureDimY": 1236, + "m_nIndirectTextureDimZ": 1240, + "m_nVolumeDepth": 1224, + "m_vBoxMaxs": 1256, + "m_vBoxMins": 1244, + "m_vNoiseScale": 1332, + "m_vWindDirection": 1348 }, "metadata": [ { @@ -8334,24 +8454,24 @@ }, "CEnvVolumetricFogVolume": { "fields": { - "m_TintColor": 1328, - "m_bActive": 1264, - "m_bIndirectUseLPVs": 1293, - "m_bOverrideIndirectLightStrength": 1333, - "m_bOverrideNoiseStrength": 1335, - "m_bOverrideSunLightStrength": 1334, - "m_bOverrideTintColor": 1332, - "m_bStartDisabled": 1292, - "m_fHeightFogEdgeWidth": 1312, - "m_fIndirectLightStrength": 1316, - "m_fNoiseStrength": 1324, - "m_fSunLightStrength": 1320, - "m_flFalloffExponent": 1304, - "m_flHeightFogDepth": 1308, - "m_flStrength": 1296, - "m_nFalloffShape": 1300, - "m_vBoxMaxs": 1280, - "m_vBoxMins": 1268 + "m_TintColor": 1256, + "m_bActive": 1192, + "m_bIndirectUseLPVs": 1221, + "m_bOverrideIndirectLightStrength": 1261, + "m_bOverrideNoiseStrength": 1263, + "m_bOverrideSunLightStrength": 1262, + "m_bOverrideTintColor": 1260, + "m_bStartDisabled": 1220, + "m_fHeightFogEdgeWidth": 1240, + "m_fIndirectLightStrength": 1244, + "m_fNoiseStrength": 1252, + "m_fSunLightStrength": 1248, + "m_flFalloffExponent": 1232, + "m_flHeightFogDepth": 1236, + "m_flStrength": 1224, + "m_nFalloffShape": 1228, + "m_vBoxMaxs": 1208, + "m_vBoxMins": 1196 }, "metadata": [ { @@ -8449,7 +8569,7 @@ }, "CEnvWind": { "fields": { - "m_EnvWindShared": 1264 + "m_EnvWindShared": 1192 }, "metadata": [ { @@ -8462,17 +8582,17 @@ }, "CEnvWindController": { "fields": { - "m_EnvWindShared": 1264, - "m_bFirstTime": 1633, - "m_bIsMaster": 1632, - "m_fDirectionVariation": 1600, - "m_fSpeedVariation": 1604, - "m_fTurbulence": 1608, - "m_fVolumeHalfExtentXY": 1612, - "m_fVolumeHalfExtentZ": 1616, - "m_nClipmapLevels": 1628, - "m_nVolumeResolutionXY": 1620, - "m_nVolumeResolutionZ": 1624 + "m_EnvWindShared": 1192, + "m_bFirstTime": 1529, + "m_bIsMaster": 1528, + "m_fDirectionVariation": 1496, + "m_fSpeedVariation": 1500, + "m_fTurbulence": 1504, + "m_fVolumeHalfExtentXY": 1508, + "m_fVolumeHalfExtentZ": 1512, + "m_nClipmapLevels": 1524, + "m_nVolumeResolutionXY": 1516, + "m_nVolumeResolutionZ": 1520 }, "metadata": [ { @@ -8530,14 +8650,14 @@ }, "CEnvWindShared": { "fields": { - "m_OnGustEnd": 104, + "m_OnGustEnd": 88, "m_OnGustStart": 64, "m_flGustDuration": 36, "m_flInitialWindSpeed": 44, "m_flMaxGustDelay": 32, "m_flMinGustDelay": 28, "m_flStartTime": 8, - "m_hEntOwner": 144, + "m_hEntOwner": 112, "m_iGustDirChange": 40, "m_iInitialWindDir": 42, "m_iMaxGust": 26, @@ -8624,15 +8744,15 @@ }, "CEnvWindVolume": { "fields": { - "m_bActive": 1264, - "m_bStartDisabled": 1292, - "m_fWindDirectionVariationMultiplier": 1312, - "m_fWindSpeedMultiplier": 1300, - "m_fWindSpeedVariationMultiplier": 1308, - "m_fWindTurbulenceMultiplier": 1304, - "m_nShape": 1296, - "m_vBoxMaxs": 1280, - "m_vBoxMins": 1268 + "m_bActive": 1192, + "m_bStartDisabled": 1220, + "m_fWindDirectionVariationMultiplier": 1240, + "m_fWindSpeedMultiplier": 1228, + "m_fWindSpeedVariationMultiplier": 1236, + "m_fWindTurbulenceMultiplier": 1232, + "m_nShape": 1224, + "m_vBoxMaxs": 1208, + "m_vBoxMins": 1196 }, "metadata": [ { @@ -8685,32 +8805,32 @@ }, "CFilterAttributeInt": { "fields": { - "m_sAttributeName": 1352 + "m_sAttributeName": 1248 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterClass": { "fields": { - "m_iFilterClass": 1352 + "m_iFilterClass": 1248 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterContext": { "fields": { - "m_iFilterContext": 1352 + "m_iFilterContext": 1248 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterEnemy": { "fields": { - "m_flOuterRadius": 1364, - "m_flRadius": 1360, - "m_iszEnemyName": 1352, - "m_iszPlayerName": 1376, - "m_nMaxSquadmatesPerEnemy": 1368 + "m_flOuterRadius": 1260, + "m_flRadius": 1256, + "m_iszEnemyName": 1248, + "m_iszPlayerName": 1272, + "m_nMaxSquadmatesPerEnemy": 1264 }, "metadata": [], "parent": "CBaseFilter" @@ -8722,23 +8842,23 @@ }, "CFilterMassGreater": { "fields": { - "m_fFilterMass": 1352 + "m_fFilterMass": 1248 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterModel": { "fields": { - "m_iFilterModel": 1352 + "m_iFilterModel": 1248 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterMultiple": { "fields": { - "m_hFilter": 1440, - "m_iFilterName": 1360, - "m_nFilterType": 1352 + "m_hFilter": 1336, + "m_iFilterName": 1256, + "m_nFilterType": 1248 }, "metadata": [], "parent": "CBaseFilter" @@ -8750,21 +8870,21 @@ }, "CFilterName": { "fields": { - "m_iFilterName": 1352 + "m_iFilterName": 1248 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterProximity": { "fields": { - "m_flRadius": 1352 + "m_flRadius": 1248 }, "metadata": [], "parent": "CBaseFilter" }, "CFilterTeam": { "fields": { - "m_iFilterTeam": 1352 + "m_iFilterTeam": 1248 }, "metadata": [], "parent": "CBaseFilter" @@ -8776,30 +8896,30 @@ }, "CFish": { "fields": { - "m_angle": 2724, - "m_angleChange": 2728, - "m_avoidRange": 2788, - "m_calmSpeed": 2780, - "m_desiredSpeed": 2776, - "m_disperseTimer": 2896, - "m_forward": 2732, - "m_goTimer": 2824, - "m_id": 2708, - "m_moveTimer": 2848, - "m_panicSpeed": 2784, - "m_panicTimer": 2872, - "m_perp": 2744, - "m_pool": 2704, - "m_poolOrigin": 2756, - "m_proximityTimer": 2920, - "m_speed": 2772, - "m_turnClockwise": 2816, - "m_turnTimer": 2792, - "m_visible": 2944, - "m_waterLevel": 2768, - "m_x": 2712, - "m_y": 2716, - "m_z": 2720 + "m_angle": 2612, + "m_angleChange": 2616, + "m_avoidRange": 2676, + "m_calmSpeed": 2668, + "m_desiredSpeed": 2664, + "m_disperseTimer": 2784, + "m_forward": 2620, + "m_goTimer": 2712, + "m_id": 2596, + "m_moveTimer": 2736, + "m_panicSpeed": 2672, + "m_panicTimer": 2760, + "m_perp": 2632, + "m_pool": 2592, + "m_poolOrigin": 2644, + "m_proximityTimer": 2808, + "m_speed": 2660, + "m_turnClockwise": 2704, + "m_turnTimer": 2680, + "m_visible": 2832, + "m_waterLevel": 2656, + "m_x": 2600, + "m_y": 2604, + "m_z": 2608 }, "metadata": [ { @@ -8845,13 +8965,13 @@ }, "CFishPool": { "fields": { - "m_fishCount": 1280, - "m_fishes": 1304, - "m_isDormant": 1296, - "m_maxRange": 1284, - "m_swimDepth": 1288, - "m_visTimer": 1328, - "m_waterLevel": 1292 + "m_fishCount": 1208, + "m_fishes": 1232, + "m_isDormant": 1224, + "m_maxRange": 1212, + "m_swimDepth": 1216, + "m_visTimer": 1256, + "m_waterLevel": 1220 }, "metadata": [], "parent": "CBaseEntity" @@ -8863,18 +8983,18 @@ }, "CFlashbangProjectile": { "fields": { - "m_flTimeToDetonate": 3136, - "m_numOpponentsHit": 3140, - "m_numTeammatesHit": 3141 + "m_flTimeToDetonate": 2992, + "m_numOpponentsHit": 2996, + "m_numTeammatesHit": 2997 }, "metadata": [], "parent": "CBaseCSGrenadeProjectile" }, "CFogController": { "fields": { - "m_bUseAngles": 1368, - "m_fog": 1264, - "m_iChangedVariables": 1372 + "m_bUseAngles": 1296, + "m_fog": 1192, + "m_iChangedVariables": 1300 }, "metadata": [ { @@ -8887,26 +9007,26 @@ }, "CFogTrigger": { "fields": { - "m_fog": 2472 + "m_fog": 2192 }, "metadata": [], "parent": "CBaseTrigger" }, "CFogVolume": { "fields": { - "m_bDisabled": 2040, - "m_bInFogVolumesList": 2041, - "m_colorCorrectionName": 2024, - "m_fogName": 2008, - "m_postProcessName": 2016 + "m_bDisabled": 1872, + "m_bInFogVolumesList": 1873, + "m_colorCorrectionName": 1856, + "m_fogName": 1840, + "m_postProcessName": 1848 }, "metadata": [], "parent": "CServerOnlyModelEntity" }, "CFootstepControl": { "fields": { - "m_destination": 2480, - "m_source": 2472 + "m_destination": 2200, + "m_source": 2192 }, "metadata": [ { @@ -8924,27 +9044,27 @@ }, "CFuncBrush": { "fields": { - "m_bInvertExclusion": 2032, - "m_bScriptedMovement": 2033, - "m_bSolidBsp": 2016, - "m_iDisabled": 2012, - "m_iSolidity": 2008, - "m_iszExcludedClass": 2024 + "m_bInvertExclusion": 1864, + "m_bScriptedMovement": 1865, + "m_bSolidBsp": 1848, + "m_iDisabled": 1844, + "m_iSolidity": 1840, + "m_iszExcludedClass": 1856 }, "metadata": [], "parent": "CBaseModelEntity" }, "CFuncConveyor": { "fields": { - "m_angMoveEntitySpace": 2020, - "m_flTargetSpeed": 2044, - "m_flTransitionDurationSeconds": 2016, - "m_flTransitionStartSpeed": 2056, - "m_hConveyorModels": 2064, - "m_nTransitionDurationTicks": 2052, - "m_nTransitionStartTick": 2048, - "m_szConveyorModels": 2008, - "m_vecMoveDirEntitySpace": 2032 + "m_angMoveEntitySpace": 1852, + "m_flTargetSpeed": 1876, + "m_flTransitionDurationSeconds": 1848, + "m_flTransitionStartSpeed": 1888, + "m_hConveyorModels": 1896, + "m_nTransitionDurationTicks": 1884, + "m_nTransitionStartTick": 1880, + "m_szConveyorModels": 1840, + "m_vecMoveDirEntitySpace": 1864 }, "metadata": [ { @@ -9006,10 +9126,10 @@ }, "CFuncElectrifiedVolume": { "fields": { - "m_EffectInterpenetrateName": 2048, - "m_EffectName": 2040, - "m_EffectZapName": 2056, - "m_iszEffectSource": 2064 + "m_EffectInterpenetrateName": 1880, + "m_EffectName": 1872, + "m_EffectZapName": 1888, + "m_iszEffectSource": 1896 }, "metadata": [ { @@ -9027,27 +9147,27 @@ }, "CFuncInteractionLayerClip": { "fields": { - "m_bDisabled": 2008, - "m_iszInteractsAs": 2016, - "m_iszInteractsWith": 2024 + "m_bDisabled": 1840, + "m_iszInteractsAs": 1848, + "m_iszInteractsWith": 1856 }, "metadata": [], "parent": "CBaseModelEntity" }, "CFuncLadder": { "fields": { - "m_Dismounts": 2024, - "m_OnPlayerGotOffLadder": 2144, - "m_OnPlayerGotOnLadder": 2104, - "m_bDisabled": 2088, - "m_bFakeLadder": 2089, - "m_bHasSlack": 2090, - "m_flAutoRideSpeed": 2084, - "m_surfacePropName": 2096, - "m_vecLadderDir": 2008, - "m_vecLocalTop": 2048, - "m_vecPlayerMountPositionBottom": 2072, - "m_vecPlayerMountPositionTop": 2060 + "m_Dismounts": 1856, + "m_OnPlayerGotOffLadder": 1960, + "m_OnPlayerGotOnLadder": 1936, + "m_bDisabled": 1920, + "m_bFakeLadder": 1921, + "m_bHasSlack": 1922, + "m_flAutoRideSpeed": 1916, + "m_surfacePropName": 1928, + "m_vecLadderDir": 1840, + "m_vecLocalTop": 1880, + "m_vecPlayerMountPositionBottom": 1904, + "m_vecPlayerMountPositionTop": 1892 }, "metadata": [ { @@ -9085,15 +9205,15 @@ }, "CFuncMonitor": { "fields": { - "m_bDraw3DSkybox": 2069, - "m_bEnabled": 2068, - "m_bRenderShadows": 2052, - "m_bStartEnabled": 2070, - "m_bUseUniqueColorTarget": 2053, - "m_brushModelName": 2056, - "m_hTargetCamera": 2064, - "m_nResolutionEnum": 2048, - "m_targetCamera": 2040 + "m_bDraw3DSkybox": 1901, + "m_bEnabled": 1900, + "m_bRenderShadows": 1884, + "m_bStartEnabled": 1902, + "m_bUseUniqueColorTarget": 1885, + "m_brushModelName": 1888, + "m_hTargetCamera": 1896, + "m_nResolutionEnum": 1880, + "m_targetCamera": 1872 }, "metadata": [ { @@ -9141,19 +9261,19 @@ }, "CFuncMoveLinear": { "fields": { - "m_OnFullyClosed": 2248, - "m_OnFullyOpen": 2208, - "m_angMoveEntitySpace": 2140, - "m_authoredPosition": 2136, - "m_bAllowMovableNavMeshDockingOnEntireEntity": 2289, - "m_bCreateMovableNavMesh": 2288, - "m_bCreateNavObstacle": 2290, - "m_currentSound": 2184, - "m_flBlockDamage": 2192, - "m_flStartPosition": 2196, - "m_soundStart": 2168, - "m_soundStop": 2176, - "m_vecMoveDirParentSpace": 2152 + "m_OnFullyClosed": 2064, + "m_OnFullyOpen": 2040, + "m_angMoveEntitySpace": 1972, + "m_authoredPosition": 1968, + "m_bAllowMovableNavMeshDockingOnEntireEntity": 2089, + "m_bCreateMovableNavMesh": 2088, + "m_bCreateNavObstacle": 2090, + "m_currentSound": 2016, + "m_flBlockDamage": 2024, + "m_flStartPosition": 2028, + "m_soundStart": 2000, + "m_soundStop": 2008, + "m_vecMoveDirParentSpace": 1984 }, "metadata": [ { @@ -9178,74 +9298,90 @@ }, "CFuncMover": { "fields": { - "m_OnLerpToPositionComplete": 2360, - "m_OnMovementEnd": 2200, - "m_OnNodePassed": 2272, - "m_OnStart": 2456, - "m_OnStartForward": 2496, - "m_OnStartReverse": 2536, - "m_OnStop": 2576, - "m_OnStopped": 2616, - "m_bAllowMovableNavMeshDockingOnEntireEntity": 2265, - "m_bCreateMovableNavMesh": 2264, - "m_bIsMoving": 2081, - "m_bIsPaused": 2400, - "m_bIsReversing": 2044, - "m_bIsVerboseLogging": 2412, - "m_bNextNodeReturnsCurrent": 2656, - "m_bStartAtClosestPoint": 2240, - "m_bStartAtEnd": 2241, - "m_bStartedMoving": 2657, - "m_eFollowEntityDirection": 2688, - "m_eMoveType": 2040, - "m_eOrientationUpdate": 2244, - "m_eSolidType": 2080, - "m_eTransitionedToPathNodeAction": 2404, - "m_flCurFollowEntityT": 2428, - "m_flCurFollowSpeed": 2432, - "m_flDistanceToReachMaxSpeed": 2088, - "m_flDistanceToReachZeroSpeed": 2096, - "m_flDurationBlendToNewOrientationRan": 2256, - "m_flFollowDistance": 2420, - "m_flFollowMinimumSpeed": 2424, - "m_flLerpToPositionDeltaT": 2356, - "m_flLerpToPositionT": 2352, - "m_flPathLocation": 2064, - "m_flPathLocationToBeginStop": 2112, - "m_flStartSpeed": 2060, - "m_flT": 2068, - "m_flTimeMovementStart": 2100, - "m_flTimeMovementStop": 2104, - "m_flTimeStartOrientationChange": 2248, - "m_flTimeToBlendToNewOrientation": 2252, - "m_flTimeToReachMaxSpeed": 2084, - "m_flTimeToReachZeroSpeed": 2092, - "m_flTimeToTraverseToNextNode": 2324, - "m_hFollowEntity": 2416, - "m_hOrientationFaceEntity": 2448, - "m_hOrientationMatchEntity": 2320, - "m_hPathMover": 2016, - "m_hPrevPathMover": 2020, - "m_hStopAtNode": 2108, - "m_iszArriveAtDestinationSound": 2168, - "m_iszLoopForwardSound": 2128, - "m_iszLoopReverseSound": 2152, - "m_iszOrientationMatchEntityName": 2312, - "m_iszPathName": 2008, - "m_iszPathNodeEnd": 2032, - "m_iszPathNodeStart": 2024, - "m_iszStartForwardSound": 2120, - "m_iszStartReverseSound": 2144, - "m_iszStopForwardSound": 2136, - "m_iszStopReverseSound": 2160, - "m_nCurrentNodeIndex": 2072, - "m_nDelayedTeleportToNode": 2408, - "m_nOriginalOrientationIndex": 2260, - "m_nPreviousNodeIndex": 2076, - "m_strOrientationFaceEntityName": 2440, - "m_vLerpToNewPosEndInPathEntitySpace": 2340, - "m_vLerpToNewPosStartInPathEntitySpace": 2328, - "m_vTarget": 2048 + "m_OnLerpToPositionComplete": 2176, + "m_OnMovementEnd": 2040, + "m_OnNodePassed": 2096, + "m_OnStart": 2256, + "m_OnStartForward": 2280, + "m_OnStartReverse": 2304, + "m_OnStop": 2328, + "m_OnStopped": 2352, + "m_bAllowMovableNavMeshDockingOnEntireEntity": 2089, + "m_bCreateMovableNavMesh": 2088, + "m_bFollowConstraintsInitialized": 2436, + "m_bIsMoving": 1901, + "m_bIsPaused": 2200, + "m_bIsReversing": 1876, + "m_bIsVerboseLogging": 2212, + "m_bNextNodeReturnsCurrent": 2376, + "m_bStartAtClosestPoint": 2064, + "m_bStartAtEnd": 2065, + "m_bStartFollowingClosestMover": 2066, + "m_bStartedMoving": 2377, + "m_eFollowConstraint": 2440, + "m_eFollowEntityDirection": 2408, + "m_eMoveType": 1872, + "m_eOrientationUpdate": 2068, + "m_eSolidType": 1900, + "m_eTransitionedToPathNodeAction": 2204, + "m_flBeginStopT": 1956, + "m_flComputedDistanceToReachMaxSpeed": 1916, + "m_flComputedDistanceToReachZeroSpeed": 1920, + "m_flCurFollowEntityT": 2228, + "m_flCurFollowSpeed": 2232, + "m_flDistanceToReachMaxSpeed": 1908, + "m_flDistanceToReachZeroSpeed": 1932, + "m_flDurationBlendToNewOrientationRan": 2080, + "m_flFollowDistance": 2220, + "m_flFollowMinimumSpeed": 2224, + "m_flFollowMoverCalculatedDistance": 2428, + "m_flFollowMoverDistance": 2424, + "m_flFollowMoverSpeed": 2444, + "m_flFollowMoverSpringStrength": 2432, + "m_flFollowMoverVelocity": 2448, + "m_flLerpToPositionDeltaT": 2172, + "m_flLerpToPositionT": 2168, + "m_flPathLocation": 1884, + "m_flPathLocationStart": 1952, + "m_flPathLocationToBeginStop": 1948, + "m_flStartCurveScale": 1924, + "m_flStartSpeed": 1880, + "m_flStopCurveScale": 1928, + "m_flT": 1888, + "m_flTimeMovementStart": 1936, + "m_flTimeMovementStop": 1940, + "m_flTimeStartOrientationChange": 2072, + "m_flTimeToBlendToNewOrientation": 2076, + "m_flTimeToReachMaxSpeed": 1904, + "m_flTimeToReachZeroSpeed": 1912, + "m_flTimeToTraverseToNextNode": 2140, + "m_hFollowEntity": 2216, + "m_hFollowMover": 2412, + "m_hOrientationFaceEntity": 2248, + "m_hOrientationMatchEntity": 2136, + "m_hPathMover": 1848, + "m_hPrevPathMover": 1852, + "m_hStopAtNode": 1944, + "m_iszArriveAtDestinationSound": 2008, + "m_iszFollowMoverEntityName": 2416, + "m_iszLoopForwardSound": 1968, + "m_iszLoopReverseSound": 1992, + "m_iszOrientationMatchEntityName": 2128, + "m_iszPathName": 1840, + "m_iszPathNodeEnd": 1864, + "m_iszPathNodeStart": 1856, + "m_iszStartForwardSound": 1960, + "m_iszStartReverseSound": 1984, + "m_iszStopForwardSound": 1976, + "m_iszStopReverseSound": 2000, + "m_nCurrentNodeIndex": 1892, + "m_nDelayedTeleportToNode": 2208, + "m_nOriginalOrientationIndex": 2084, + "m_nPreviousNodeIndex": 1896, + "m_nTickMovementRan": 2452, + "m_strOrientationFaceEntityName": 2240, + "m_vLerpToNewPosEndInPathEntitySpace": 2156, + "m_vLerpToNewPosStartInPathEntitySpace": 2144 }, "metadata": [], "parent": "CBaseModelEntity" @@ -9257,31 +9393,31 @@ }, "CFuncNavBlocker": { "fields": { - "m_bDisabled": 2016, - "m_nBlockedTeamNumber": 2020 + "m_bDisabled": 1848, + "m_nBlockedTeamNumber": 1852 }, "metadata": [], "parent": "CBaseModelEntity" }, "CFuncNavObstruction": { "fields": { - "m_bDisabled": 2032, - "m_bUseAsyncObstacleUpdate": 2033 + "m_bDisabled": 1864, + "m_bUseAsyncObstacleUpdate": 1865 }, "metadata": [], "parent": "CBaseModelEntity" }, "CFuncPlat": { "fields": { - "m_sNoise": 2176 + "m_sNoise": 2008 }, "metadata": [], "parent": "CBasePlatTrain" }, "CFuncPlatRot": { "fields": { - "m_end": 2184, - "m_start": 2196 + "m_end": 2016, + "m_start": 2028 }, "metadata": [], "parent": "CFuncPlat" @@ -9298,24 +9434,24 @@ }, "CFuncRotating": { "fields": { - "m_NoiseRunning": 2168, - "m_OnReachedStart": 2088, - "m_OnStarted": 2048, - "m_OnStopped": 2008, - "m_angStart": 2212, - "m_bAccelDecel": 2177, - "m_bReversed": 2176, - "m_bStopAtStartPos": 2224, - "m_flAttenuation": 2144, - "m_flBlockDamage": 2160, - "m_flFanFriction": 2140, - "m_flMaxSpeed": 2156, - "m_flTargetSpeed": 2152, - "m_flVolume": 2148, - "m_localRotationVector": 2128, - "m_prevLocalAngles": 2200, - "m_vecClientAngles": 2240, - "m_vecClientOrigin": 2228 + "m_NoiseRunning": 1952, + "m_OnReachedStart": 1888, + "m_OnStarted": 1864, + "m_OnStopped": 1840, + "m_angStart": 1996, + "m_bAccelDecel": 1961, + "m_bReversed": 1960, + "m_bStopAtStartPos": 2008, + "m_flAttenuation": 1928, + "m_flBlockDamage": 1944, + "m_flFanFriction": 1924, + "m_flMaxSpeed": 1940, + "m_flTargetSpeed": 1936, + "m_flVolume": 1932, + "m_localRotationVector": 1912, + "m_prevLocalAngles": 1984, + "m_vecClientAngles": 2024, + "m_vecClientOrigin": 2012 }, "metadata": [ { @@ -9331,91 +9467,97 @@ }, "CFuncRotator": { "fields": { - "m_OnOscillate": 2208, - "m_OnOscillateEndArrive": 2328, - "m_OnOscillateEndDepart": 2368, - "m_OnOscillateStartArrive": 2248, - "m_OnOscillateStartDepart": 2288, - "m_OnRotationCompleted": 2168, - "m_OnRotationStarted": 2128, - "m_bHasTargetOverride": 2424, - "m_bIsReversing": 2013, - "m_bIsRotating": 2012, - "m_bOscillateDepart": 2408, - "m_bRecordHistory": 2488, - "m_bReturningToPreviousOrientation": 2520, - "m_ePrevRotateType": 2420, - "m_eRotateType": 2416, - "m_eSpaceOverride": 2448, - "m_flDistanceAlongArcTraveled": 2024, - "m_flTimeRotationStart": 2032, - "m_flTimeToReachMaxSpeed": 2016, - "m_flTimeToReachZeroSpeed": 2020, - "m_flTimeToWaitOscillate": 2028, - "m_hRotatorTarget": 2008, - "m_nOscillateCount": 2412, - "m_qAngularVelocity": 2452, - "m_qLSInit": 2096, - "m_qLSOrientation": 2112, - "m_qLSPrevChange": 2048, - "m_qOrientationOverride": 2432, - "m_qWSInit": 2080, - "m_qWSPrev": 2064, - "m_strRotatorTarget": 2480, - "m_vLookAtForcedUp": 2464, - "m_vecRotatorHistory": 2496, - "m_vecRotatorQueue": 2528, - "m_vecRotatorQueueHistory": 2552 + "m_OnOscillate": 2000, + "m_OnOscillateEndArrive": 2072, + "m_OnOscillateEndDepart": 2096, + "m_OnOscillateStartArrive": 2024, + "m_OnOscillateStartDepart": 2048, + "m_OnRotationCompleted": 1976, + "m_OnRotationStarted": 1952, + "m_bHasTargetOverride": 2136, + "m_bIsReversing": 1845, + "m_bIsRotating": 1844, + "m_bOscillateDepart": 2120, + "m_bRecordHistory": 2200, + "m_bReturningToPreviousOrientation": 2232, + "m_ePrevRotateType": 2132, + "m_eRotateType": 2128, + "m_eSolidType": 2288, + "m_eSpaceOverride": 2160, + "m_flDistanceAlongArcTraveled": 1856, + "m_flMaxYawRotation": 2312, + "m_flMinYawRotation": 2308, + "m_flSpeedScale": 2304, + "m_flTimeRotationStart": 1864, + "m_flTimeToReachMaxSpeed": 1848, + "m_flTimeToReachZeroSpeed": 1852, + "m_flTimeToWaitOscillate": 1860, + "m_hRotatorTarget": 1840, + "m_hSpeedFromMover": 2292, + "m_iszSpeedFromMover": 2296, + "m_nOscillateCount": 2124, + "m_qAngularVelocity": 2164, + "m_qLSInit": 1920, + "m_qLSOrientation": 1936, + "m_qLSPrevChange": 1872, + "m_qOrientationOverride": 2144, + "m_qWSInit": 1904, + "m_qWSPrev": 1888, + "m_strRotatorTarget": 2192, + "m_vLookAtForcedUp": 2176, + "m_vecRotatorHistory": 2208, + "m_vecRotatorQueue": 2240, + "m_vecRotatorQueueHistory": 2264 }, "metadata": [], "parent": "CBaseModelEntity" }, "CFuncShatterglass": { "fields": { - "m_OnBroken": 2272, - "m_PanelSize": 2128, - "m_bBreakShardless": 2157, - "m_bBreakSilent": 2156, - "m_bBroken": 2158, - "m_bGlassInFrame": 2160, - "m_bGlassNavIgnore": 2159, - "m_bStartBroken": 2161, - "m_flGlassThickness": 2148, - "m_flInitAtTime": 2144, - "m_flLastCleanupTime": 2140, - "m_flLastShatterSoundEmitTime": 2136, - "m_flSpawnInvulnerability": 2152, - "m_hMaterialDamageBase": 2320, - "m_iInitialDamageType": 2162, - "m_iSurfaceType": 2312, - "m_matPanelTransform": 2008, - "m_matPanelTransformWsTemp": 2056, - "m_szDamagePositioningEntityName01": 2168, - "m_szDamagePositioningEntityName02": 2176, - "m_szDamagePositioningEntityName03": 2184, - "m_szDamagePositioningEntityName04": 2192, - "m_vExtraDamagePositions": 2224, - "m_vInitialDamagePositions": 2200, - "m_vInitialPanelVertices": 2248, - "m_vecShatterGlassShards": 2104 + "m_OnBroken": 2104, + "m_PanelSize": 1960, + "m_bBreakShardless": 1989, + "m_bBreakSilent": 1988, + "m_bBroken": 1990, + "m_bGlassInFrame": 1992, + "m_bGlassNavIgnore": 1991, + "m_bStartBroken": 1993, + "m_flGlassThickness": 1980, + "m_flInitAtTime": 1976, + "m_flLastCleanupTime": 1972, + "m_flLastShatterSoundEmitTime": 1968, + "m_flSpawnInvulnerability": 1984, + "m_hMaterialDamageBase": 2136, + "m_iInitialDamageType": 1994, + "m_iSurfaceType": 2128, + "m_matPanelTransform": 1840, + "m_matPanelTransformWsTemp": 1888, + "m_szDamagePositioningEntityName01": 2000, + "m_szDamagePositioningEntityName02": 2008, + "m_szDamagePositioningEntityName03": 2016, + "m_szDamagePositioningEntityName04": 2024, + "m_vExtraDamagePositions": 2056, + "m_vInitialDamagePositions": 2032, + "m_vInitialPanelVertices": 2080, + "m_vecShatterGlassShards": 1936 }, "metadata": [], "parent": "CBaseModelEntity" }, "CFuncTankTrain": { "fields": { - "m_OnDeath": 2352 + "m_OnDeath": 2136 }, "metadata": [], "parent": "CFuncTrackTrain" }, "CFuncTimescale": { "fields": { - "m_flAcceleration": 1268, - "m_flBlendDeltaMultiplier": 1276, - "m_flDesiredTimescale": 1264, - "m_flMinBlendRate": 1272, - "m_isStarted": 1280 + "m_flAcceleration": 1196, + "m_flBlendDeltaMultiplier": 1204, + "m_flDesiredTimescale": 1192, + "m_flMinBlendRate": 1200, + "m_isStarted": 1208 }, "metadata": [], "parent": "CBaseEntity" @@ -9427,70 +9569,70 @@ }, "CFuncTrackChange": { "fields": { - "m_code": 2256, - "m_targetState": 2260, - "m_trackBottom": 2216, - "m_trackBottomName": 2240, - "m_trackTop": 2208, - "m_trackTopName": 2232, - "m_train": 2224, - "m_trainName": 2248, - "m_use": 2264 + "m_code": 2088, + "m_targetState": 2092, + "m_trackBottom": 2048, + "m_trackBottomName": 2072, + "m_trackTop": 2040, + "m_trackTopName": 2064, + "m_train": 2056, + "m_trainName": 2080, + "m_use": 2096 }, "metadata": [], "parent": "CFuncPlatRot" }, "CFuncTrackTrain": { "fields": { - "m_OnArrivedAtDestinationNode": 2280, - "m_OnNext": 2240, - "m_OnStart": 2200, - "m_angPrev": 2028, - "m_bAccelToSpeed": 2340, - "m_bManualSpeedChanges": 2320, - "m_controlMaxs": 2052, - "m_controlMins": 2040, - "m_dir": 2104, - "m_eOrientationType": 2172, - "m_eVelocityType": 2176, - "m_flAccelSpeed": 2332, - "m_flBank": 2084, - "m_flBlockDamage": 2092, - "m_flDecelSpeed": 2336, - "m_flDesiredSpeed": 2324, - "m_flMoveSoundMaxDuration": 2156, - "m_flMoveSoundMaxPitch": 2168, - "m_flMoveSoundMinDuration": 2152, - "m_flMoveSoundMinPitch": 2164, - "m_flNextMPSoundTime": 2344, - "m_flNextMoveSoundTime": 2160, - "m_flSpeedChangeTime": 2328, - "m_flVolume": 2080, - "m_height": 2096, - "m_iszSoundMove": 2112, - "m_iszSoundMovePing": 2120, - "m_iszSoundStart": 2128, - "m_iszSoundStop": 2136, - "m_lastBlockPos": 2064, - "m_lastBlockTick": 2076, - "m_length": 2012, - "m_maxSpeed": 2100, - "m_oldSpeed": 2088, - "m_ppath": 2008, - "m_strPathTarget": 2144, - "m_vPosPrev": 2016 + "m_OnArrivedAtDestinationNode": 2080, + "m_OnNext": 2056, + "m_OnStart": 2032, + "m_angPrev": 1860, + "m_bAccelToSpeed": 2124, + "m_bManualSpeedChanges": 2104, + "m_controlMaxs": 1884, + "m_controlMins": 1872, + "m_dir": 1936, + "m_eOrientationType": 2004, + "m_eVelocityType": 2008, + "m_flAccelSpeed": 2116, + "m_flBank": 1916, + "m_flBlockDamage": 1924, + "m_flDecelSpeed": 2120, + "m_flDesiredSpeed": 2108, + "m_flMoveSoundMaxDuration": 1988, + "m_flMoveSoundMaxPitch": 2000, + "m_flMoveSoundMinDuration": 1984, + "m_flMoveSoundMinPitch": 1996, + "m_flNextMPSoundTime": 2128, + "m_flNextMoveSoundTime": 1992, + "m_flSpeedChangeTime": 2112, + "m_flVolume": 1912, + "m_height": 1928, + "m_iszSoundMove": 1944, + "m_iszSoundMovePing": 1952, + "m_iszSoundStart": 1960, + "m_iszSoundStop": 1968, + "m_lastBlockPos": 1896, + "m_lastBlockTick": 1908, + "m_length": 1844, + "m_maxSpeed": 1932, + "m_oldSpeed": 1920, + "m_ppath": 1840, + "m_strPathTarget": 1976, + "m_vPosPrev": 1848 }, "metadata": [], "parent": "CBaseModelEntity" }, "CFuncTrain": { "fields": { - "m_activated": 2180, - "m_flBlockDamage": 2188, - "m_flNextBlockTime": 2192, - "m_hCurrentTarget": 2176, - "m_hEnemy": 2184, - "m_iszLastTarget": 2200 + "m_activated": 2012, + "m_flBlockDamage": 2020, + "m_flNextBlockTime": 2024, + "m_hCurrentTarget": 2008, + "m_hEnemy": 2016, + "m_iszLastTarget": 2032 }, "metadata": [], "parent": "CBasePlatTrain" @@ -9502,7 +9644,7 @@ }, "CFuncVPhysicsClip": { "fields": { - "m_bDisabled": 2008 + "m_bDisabled": 1840 }, "metadata": [], "parent": "CBaseModelEntity" @@ -9514,7 +9656,7 @@ }, "CFuncWall": { "fields": { - "m_nState": 2008 + "m_nState": 1840 }, "metadata": [], "parent": "CBaseModelEntity" @@ -9526,7 +9668,7 @@ }, "CFuncWater": { "fields": { - "m_BuoyancyHelper": 2008 + "m_BuoyancyHelper": 1840 }, "metadata": [], "parent": "CBaseModelEntity" @@ -9538,20 +9680,20 @@ }, "CGameGibManager": { "fields": { - "m_bAllowNewGibs": 1288, - "m_iCurrentMaxPieces": 1292, - "m_iLastFrame": 1300, - "m_iMaxPieces": 1296 + "m_bAllowNewGibs": 1216, + "m_iCurrentMaxPieces": 1220, + "m_iLastFrame": 1228, + "m_iMaxPieces": 1224 }, "metadata": [], "parent": "CBaseEntity" }, "CGameMoney": { "fields": { - "m_OnMoneySpent": 2024, - "m_OnMoneySpentFail": 2064, - "m_nMoney": 2104, - "m_strAwardText": 2112 + "m_OnMoneySpent": 1856, + "m_OnMoneySpentFail": 1880, + "m_nMoney": 1904, + "m_strAwardText": 1912 }, "metadata": [], "parent": "CRulePointEntity" @@ -9563,10 +9705,10 @@ }, "CGamePlayerZone": { "fields": { - "m_OnPlayerInZone": 2016, - "m_OnPlayerOutZone": 2056, - "m_PlayersInCount": 2096, - "m_PlayersOutCount": 2136 + "m_OnPlayerInZone": 1848, + "m_OnPlayerOutZone": 1872, + "m_PlayersInCount": 1896, + "m_PlayersOutCount": 1928 }, "metadata": [], "parent": "CRuleBrushEntity" @@ -9620,11 +9762,11 @@ "m_bNetworkedScaleChanged": 0, "m_bWillBeCallingPostDataUpdate": 0, "m_flAbsScale": 232, - "m_flClientLocalScale": 320, + "m_flClientLocalScale": 276, "m_flScale": 204, - "m_flZOffset": 316, + "m_flZOffset": 272, "m_hParent": 120, - "m_hierarchyAttachName": 312, + "m_hierarchyAttachName": 268, "m_nDoNotSetAnimTimeInInvalidatePhysicsCount": 245, "m_nHierarchicalDepth": 243, "m_nHierarchyType": 244, @@ -9636,7 +9778,7 @@ "m_pNextSibling": 72, "m_pOwner": 48, "m_pParent": 56, - "m_vRenderOrigin": 324, + "m_vRenderOrigin": 280, "m_vecAbsOrigin": 208, "m_vecOrigin": 136 }, @@ -9695,62 +9837,62 @@ }, "CGameText": { "fields": { - "m_iszMessage": 2024, - "m_textParms": 2032 + "m_iszMessage": 1856, + "m_textParms": 1864 }, "metadata": [], "parent": "CRulePointEntity" }, "CGenericConstraint": { "fields": { - "m_NotifyForceReachedX": 1560, - "m_NotifyForceReachedY": 1600, - "m_NotifyForceReachedZ": 1640, - "m_bAxisNotifiedX": 1504, - "m_bAxisNotifiedY": 1505, - "m_bAxisNotifiedZ": 1506, - "m_flAngularDampingRatioX": 1532, - "m_flAngularDampingRatioY": 1536, - "m_flAngularDampingRatioZ": 1540, - "m_flAngularFrequencyX": 1520, - "m_flAngularFrequencyY": 1524, - "m_flAngularFrequencyZ": 1528, - "m_flBreakAfterTimeStartTimeX": 1444, - "m_flBreakAfterTimeStartTimeY": 1448, - "m_flBreakAfterTimeStartTimeZ": 1452, - "m_flBreakAfterTimeThresholdX": 1456, - "m_flBreakAfterTimeThresholdY": 1460, - "m_flBreakAfterTimeThresholdZ": 1464, - "m_flBreakAfterTimeX": 1432, - "m_flBreakAfterTimeY": 1436, - "m_flBreakAfterTimeZ": 1440, - "m_flLinearDampingRatioX": 1408, - "m_flLinearDampingRatioY": 1412, - "m_flLinearDampingRatioZ": 1416, - "m_flLinearFrequencyX": 1396, - "m_flLinearFrequencyY": 1400, - "m_flLinearFrequencyZ": 1404, - "m_flMaxAngularImpulseX": 1544, - "m_flMaxAngularImpulseY": 1548, - "m_flMaxAngularImpulseZ": 1552, - "m_flMaxLinearImpulseX": 1420, - "m_flMaxLinearImpulseY": 1424, - "m_flMaxLinearImpulseZ": 1428, - "m_flNotifyForceLastTimeX": 1492, - "m_flNotifyForceLastTimeY": 1496, - "m_flNotifyForceLastTimeZ": 1500, - "m_flNotifyForceMinTimeX": 1480, - "m_flNotifyForceMinTimeY": 1484, - "m_flNotifyForceMinTimeZ": 1488, - "m_flNotifyForceX": 1468, - "m_flNotifyForceY": 1472, - "m_flNotifyForceZ": 1476, - "m_nAngularMotionX": 1508, - "m_nAngularMotionY": 1512, - "m_nAngularMotionZ": 1516, - "m_nLinearMotionX": 1384, - "m_nLinearMotionY": 1388, - "m_nLinearMotionZ": 1392 + "m_NotifyForceReachedX": 1472, + "m_NotifyForceReachedY": 1496, + "m_NotifyForceReachedZ": 1520, + "m_bAxisNotifiedX": 1416, + "m_bAxisNotifiedY": 1417, + "m_bAxisNotifiedZ": 1418, + "m_flAngularDampingRatioX": 1444, + "m_flAngularDampingRatioY": 1448, + "m_flAngularDampingRatioZ": 1452, + "m_flAngularFrequencyX": 1432, + "m_flAngularFrequencyY": 1436, + "m_flAngularFrequencyZ": 1440, + "m_flBreakAfterTimeStartTimeX": 1356, + "m_flBreakAfterTimeStartTimeY": 1360, + "m_flBreakAfterTimeStartTimeZ": 1364, + "m_flBreakAfterTimeThresholdX": 1368, + "m_flBreakAfterTimeThresholdY": 1372, + "m_flBreakAfterTimeThresholdZ": 1376, + "m_flBreakAfterTimeX": 1344, + "m_flBreakAfterTimeY": 1348, + "m_flBreakAfterTimeZ": 1352, + "m_flLinearDampingRatioX": 1320, + "m_flLinearDampingRatioY": 1324, + "m_flLinearDampingRatioZ": 1328, + "m_flLinearFrequencyX": 1308, + "m_flLinearFrequencyY": 1312, + "m_flLinearFrequencyZ": 1316, + "m_flMaxAngularImpulseX": 1456, + "m_flMaxAngularImpulseY": 1460, + "m_flMaxAngularImpulseZ": 1464, + "m_flMaxLinearImpulseX": 1332, + "m_flMaxLinearImpulseY": 1336, + "m_flMaxLinearImpulseZ": 1340, + "m_flNotifyForceLastTimeX": 1404, + "m_flNotifyForceLastTimeY": 1408, + "m_flNotifyForceLastTimeZ": 1412, + "m_flNotifyForceMinTimeX": 1392, + "m_flNotifyForceMinTimeY": 1396, + "m_flNotifyForceMinTimeZ": 1400, + "m_flNotifyForceX": 1380, + "m_flNotifyForceY": 1384, + "m_flNotifyForceZ": 1388, + "m_nAngularMotionX": 1420, + "m_nAngularMotionY": 1424, + "m_nAngularMotionZ": 1428, + "m_nLinearMotionX": 1296, + "m_nLinearMotionY": 1300, + "m_nLinearMotionZ": 1304 }, "metadata": [], "parent": "CPhysConstraint" @@ -9820,22 +9962,22 @@ }, "CGradientFog": { "fields": { - "m_bGradientFogNeedsTextures": 1322, - "m_bHeightFogEnabled": 1280, - "m_bIsEnabled": 1321, - "m_bStartDisabled": 1320, - "m_flFadeTime": 1316, - "m_flFarZ": 1292, - "m_flFogEndDistance": 1276, - "m_flFogEndHeight": 1288, - "m_flFogFalloffExponent": 1300, - "m_flFogMaxOpacity": 1296, - "m_flFogStartDistance": 1272, - "m_flFogStartHeight": 1284, - "m_flFogStrength": 1312, - "m_flFogVerticalExponent": 1304, - "m_fogColor": 1308, - "m_hGradientFogTexture": 1264 + "m_bGradientFogNeedsTextures": 1250, + "m_bHeightFogEnabled": 1208, + "m_bIsEnabled": 1249, + "m_bStartDisabled": 1248, + "m_flFadeTime": 1244, + "m_flFarZ": 1220, + "m_flFogEndDistance": 1204, + "m_flFogEndHeight": 1216, + "m_flFogFalloffExponent": 1228, + "m_flFogMaxOpacity": 1224, + "m_flFogStartDistance": 1200, + "m_flFogStartHeight": 1212, + "m_flFogStrength": 1240, + "m_flFogVerticalExponent": 1232, + "m_fogColor": 1236, + "m_hGradientFogTexture": 1192 }, "metadata": [ { @@ -9918,9 +10060,9 @@ }, "CGunTarget": { "fields": { - "m_OnDeath": 2144, - "m_hTargetEnt": 2140, - "m_on": 2136 + "m_OnDeath": 1976, + "m_hTargetEnt": 1972, + "m_on": 1968 }, "metadata": [], "parent": "CBaseToggle" @@ -9942,8 +10084,8 @@ }, "CHandleTest": { "fields": { - "m_Handle": 1264, - "m_bSendHandle": 1268 + "m_Handle": 1192, + "m_bSendHandle": 1196 }, "metadata": [ { @@ -9968,45 +10110,45 @@ }, "CHostage": { "fields": { - "m_OnDroppedNotRescued": 3160, - "m_OnFirstPickedUp": 3120, - "m_OnHostageBeginGrab": 3080, - "m_OnRescued": 3200, - "m_accel": 3340, - "m_bHandsHaveBeenCut": 11821, - "m_bRemove": 3276, - "m_entitySpottedState": 3240, - "m_fLastGrabTime": 11828, - "m_flDropStartTime": 11864, - "m_flGrabSuccessTime": 11860, - "m_flRescueStartTime": 11856, - "m_hHostageGrabber": 11824, - "m_hasBeenUsed": 3336, - "m_inhibitDoorTimer": 11616, - "m_inhibitObstacleAvoidanceTimer": 11760, - "m_isAdjusted": 11820, - "m_isCrouching": 3353, - "m_isRescued": 3292, - "m_isRunning": 3352, - "m_isWaitingForLeader": 3384, - "m_jumpTimer": 3360, - "m_jumpedThisFrame": 3293, - "m_lastLeader": 3304, - "m_leader": 3300, - "m_nApproachRewardPayouts": 11868, - "m_nHostageSpawnRandomFactor": 3272, - "m_nHostageState": 3296, - "m_nPickupEventCount": 11872, - "m_nSpotRules": 3264, - "m_repathTimer": 11592, - "m_reuseTimer": 3312, - "m_uiHostageSpawnExclusionGroupMask": 3268, - "m_vecGrabbedPos": 11844, - "m_vecHostageResetPosition": 11932, - "m_vecPositionWhenStartedDroppingToGround": 11832, - "m_vecSpawnGroundPos": 11876, - "m_vel": 3280, - "m_wiggleTimer": 11792 + "m_OnDroppedNotRescued": 3016, + "m_OnFirstPickedUp": 2992, + "m_OnHostageBeginGrab": 2968, + "m_OnRescued": 3040, + "m_accel": 3164, + "m_bHandsHaveBeenCut": 11645, + "m_bRemove": 3100, + "m_entitySpottedState": 3064, + "m_fLastGrabTime": 11652, + "m_flDropStartTime": 11688, + "m_flGrabSuccessTime": 11684, + "m_flRescueStartTime": 11680, + "m_hHostageGrabber": 11648, + "m_hasBeenUsed": 3160, + "m_inhibitDoorTimer": 11440, + "m_inhibitObstacleAvoidanceTimer": 11584, + "m_isAdjusted": 11644, + "m_isCrouching": 3177, + "m_isRescued": 3116, + "m_isRunning": 3176, + "m_isWaitingForLeader": 3208, + "m_jumpTimer": 3184, + "m_jumpedThisFrame": 3117, + "m_lastLeader": 3128, + "m_leader": 3124, + "m_nApproachRewardPayouts": 11692, + "m_nHostageSpawnRandomFactor": 3096, + "m_nHostageState": 3120, + "m_nPickupEventCount": 11696, + "m_nSpotRules": 3088, + "m_repathTimer": 11416, + "m_reuseTimer": 3136, + "m_uiHostageSpawnExclusionGroupMask": 3092, + "m_vecGrabbedPos": 11668, + "m_vecHostageResetPosition": 11756, + "m_vecPositionWhenStartedDroppingToGround": 11656, + "m_vecSpawnGroundPos": 11700, + "m_vel": 3104, + "m_wiggleTimer": 11616 }, "metadata": [ { @@ -10104,7 +10246,7 @@ }, "CHostageExpresserShim": { "fields": { - "m_pExpresser": 3040 + "m_pExpresser": 2928 }, "metadata": [], "parent": "CBaseCombatCharacter" @@ -10126,30 +10268,30 @@ }, "CInferno": { "fields": { - "m_BookkeepingTimer": 5064, - "m_BurnNormal": 3608, - "m_InitialSplashVelocity": 4996, - "m_NextSpreadTimer": 5088, - "m_activeTimer": 5032, - "m_bFireIsBurning": 3544, - "m_bInPostEffectTime": 4392, - "m_bWasCreatedInSmoke": 4393, - "m_damageRampTimer": 4960, - "m_damageTimer": 4936, - "m_extent": 4912, - "m_fireCount": 4376, - "m_fireParentPositions": 2776, - "m_firePositions": 2008, - "m_fireSpawnOffset": 5048, - "m_nFireEffectTickBegin": 4384, - "m_nFireLifetime": 4388, - "m_nInfernoType": 4380, - "m_nMaxFlames": 5052, - "m_nSourceItemDefIndex": 5112, - "m_nSpreadCount": 5056, - "m_splashVelocity": 4984, - "m_startPos": 5008, - "m_vecOriginalSpawnLocation": 5020 + "m_BookkeepingTimer": 4904, + "m_BurnNormal": 3448, + "m_InitialSplashVelocity": 4836, + "m_NextSpreadTimer": 4928, + "m_activeTimer": 4872, + "m_bFireIsBurning": 3384, + "m_bInPostEffectTime": 4232, + "m_bWasCreatedInSmoke": 4233, + "m_damageRampTimer": 4800, + "m_damageTimer": 4776, + "m_extent": 4752, + "m_fireCount": 4216, + "m_fireParentPositions": 2616, + "m_firePositions": 1848, + "m_fireSpawnOffset": 4888, + "m_nFireEffectTickBegin": 4224, + "m_nFireLifetime": 4228, + "m_nInfernoType": 4220, + "m_nMaxFlames": 4892, + "m_nSourceItemDefIndex": 4952, + "m_nSpreadCount": 4896, + "m_splashVelocity": 4824, + "m_startPos": 4848, + "m_vecOriginalSpawnLocation": 4860 }, "metadata": [ { @@ -10212,29 +10354,29 @@ }, "CInfoDynamicShadowHint": { "fields": { - "m_bDisabled": 1264, - "m_flRange": 1268, - "m_hLight": 1280, - "m_nImportance": 1272, - "m_nLightChoice": 1276 + "m_bDisabled": 1192, + "m_flRange": 1196, + "m_hLight": 1208, + "m_nImportance": 1200, + "m_nLightChoice": 1204 }, "metadata": [], "parent": "CPointEntity" }, "CInfoDynamicShadowHintBox": { "fields": { - "m_vBoxMaxs": 1300, - "m_vBoxMins": 1288 + "m_vBoxMaxs": 1228, + "m_vBoxMins": 1216 }, "metadata": [], "parent": "CInfoDynamicShadowHint" }, "CInfoFan": { "fields": { - "m_FanForceCurveString": 1344, - "m_fFanForceMaxRadius": 1328, - "m_fFanForceMinRadius": 1332, - "m_flCurveDistRange": 1336 + "m_FanForceCurveString": 1272, + "m_fFanForceMaxRadius": 1256, + "m_fFanForceMinRadius": 1260, + "m_flCurveDistRange": 1264 }, "metadata": [ { @@ -10262,8 +10404,8 @@ }, "CInfoGameEventProxy": { "fields": { - "m_flRange": 1272, - "m_iszEventName": 1264 + "m_flRange": 1200, + "m_iszEventName": 1192 }, "metadata": [], "parent": "CPointEntity" @@ -10288,6 +10430,15 @@ "metadata": [], "parent": "CPointEntity" }, + "CInfoInteraction": { + "fields": { + "m_flInteractRadius": 1264, + "m_strInteractVData": 1256, + "m_strSlotEntityName": 1192 + }, + "metadata": [], + "parent": "CPointEntity" + }, "CInfoLadderDismount": { "fields": {}, "metadata": [], @@ -10300,16 +10451,17 @@ }, "CInfoOffscreenPanoramaTexture": { "fields": { - "m_AdditionalTargetEntities": 1360, - "m_RenderAttrName": 1288, - "m_TargetEntities": 1296, - "m_bDisabled": 1264, - "m_nResolutionX": 1268, - "m_nResolutionY": 1272, - "m_nTargetChangeCount": 1320, - "m_szLayoutFileName": 1280, - "m_szTargetsName": 1352, - "m_vecCSSClasses": 1328 + "m_AdditionalTargetEntities": 1296, + "m_RenderAttrName": 1224, + "m_TargetEntities": 1232, + "m_bDisabled": 1192, + "m_nResolutionX": 1196, + "m_nResolutionY": 1200, + "m_nTargetChangeCount": 1256, + "m_szLayoutFileName": 1216, + "m_szPanelType": 1208, + "m_szTargetsName": 1288, + "m_vecCSSClasses": 1264 }, "metadata": [ { @@ -10327,6 +10479,11 @@ "type": "NetworkVarNames", "type_name": "int" }, + { + "name": "m_szPanelType", + "type": "NetworkVarNames", + "type_name": "string_t" + }, { "name": "m_szLayoutFileName", "type": "NetworkVarNames", @@ -10367,9 +10524,9 @@ }, "CInfoPlayerStart": { "fields": { - "m_bDisabled": 1264, - "m_bIsMaster": 1265, - "m_pPawnSubclass": 1272 + "m_bDisabled": 1192, + "m_bIsMaster": 1193, + "m_pPawnSubclass": 1200 }, "metadata": [], "parent": "CPointEntity" @@ -10386,19 +10543,19 @@ }, "CInfoSpawnGroupLoadUnload": { "fields": { - "m_OnSpawnGroupLoadFinished": 1304, - "m_OnSpawnGroupLoadStarted": 1264, - "m_OnSpawnGroupUnloadFinished": 1384, - "m_OnSpawnGroupUnloadStarted": 1344, - "m_bAutoActivate": 1460, - "m_bQueueActiveSpawnGroupChange": 1462, - "m_bQueueFinishLoading": 1463, - "m_bUnloadingStarted": 1461, - "m_flTimeoutInterval": 1456, - "m_iszLandmarkName": 1440, - "m_iszSpawnGroupFilterName": 1432, - "m_iszSpawnGroupName": 1424, - "m_sFixedSpawnGroupName": 1448 + "m_OnSpawnGroupLoadFinished": 1216, + "m_OnSpawnGroupLoadStarted": 1192, + "m_OnSpawnGroupUnloadFinished": 1264, + "m_OnSpawnGroupUnloadStarted": 1240, + "m_bAutoActivate": 1324, + "m_bQueueActiveSpawnGroupChange": 1326, + "m_bQueueFinishLoading": 1327, + "m_bUnloadingStarted": 1325, + "m_flTimeoutInterval": 1320, + "m_iszLandmarkName": 1304, + "m_iszSpawnGroupFilterName": 1296, + "m_iszSpawnGroupName": 1288, + "m_sFixedSpawnGroupName": 1312 }, "metadata": [], "parent": "CLogicalEntity" @@ -10420,9 +10577,9 @@ }, "CInfoVisibilityBox": { "fields": { - "m_bEnabled": 1284, - "m_nMode": 1268, - "m_vBoxSize": 1272 + "m_bEnabled": 1212, + "m_nMode": 1196, + "m_vBoxSize": 1200 }, "metadata": [ { @@ -10445,13 +10602,13 @@ }, "CInfoWorldLayer": { "fields": { - "m_bCreateAsChildSpawnGroup": 1322, - "m_bEntitiesSpawned": 1321, - "m_bWorldLayerVisible": 1320, - "m_hLayerSpawnGroup": 1324, - "m_layerName": 1312, - "m_pOutputOnEntitiesSpawned": 1264, - "m_worldName": 1304 + "m_bCreateAsChildSpawnGroup": 1234, + "m_bEntitiesSpawned": 1233, + "m_bWorldLayerVisible": 1232, + "m_hLayerSpawnGroup": 1236, + "m_layerName": 1224, + "m_pOutputOnEntitiesSpawned": 1192, + "m_worldName": 1216 }, "metadata": [ { @@ -10479,36 +10636,36 @@ }, "CInstancedSceneEntity": { "fields": { - "m_bHadOwner": 2644, - "m_bIsBackground": 2656, - "m_bRemoveOnCompletion": 2657, - "m_flPostSpeakDelay": 2648, - "m_flPreDelay": 2652, - "m_hOwner": 2640, - "m_hTarget": 2660 + "m_bHadOwner": 1844, + "m_bIsBackground": 1856, + "m_bRemoveOnCompletion": 1857, + "m_flPostSpeakDelay": 1848, + "m_flPreDelay": 1852, + "m_hOwner": 1840, + "m_hTarget": 1860 }, "metadata": [], "parent": "CSceneEntity" }, "CInstructorEventEntity": { "fields": { - "m_hTargetPlayer": 1280, - "m_iszHintTargetEntity": 1272, - "m_iszName": 1264 + "m_hTargetPlayer": 1208, + "m_iszHintTargetEntity": 1200, + "m_iszName": 1192 }, "metadata": [], "parent": "CPointEntity" }, "CItem": { "fields": { - "m_OnCacheInteraction": 2800, - "m_OnGlovePulled": 2840, - "m_OnPlayerPickup": 2752, - "m_OnPlayerTouch": 2712, - "m_bActivateWhenAtRest": 2792, - "m_bPhysStartAsleep": 2904, - "m_vOriginalSpawnAngles": 2892, - "m_vOriginalSpawnOrigin": 2880 + "m_OnCacheInteraction": 2656, + "m_OnGlovePulled": 2680, + "m_OnPlayerPickup": 2624, + "m_OnPlayerTouch": 2600, + "m_bActivateWhenAtRest": 2648, + "m_bPhysStartAsleep": 2728, + "m_vOriginalSpawnAngles": 2716, + "m_vOriginalSpawnOrigin": 2704 }, "metadata": [], "parent": "CBaseAnimGraph" @@ -10520,8 +10677,8 @@ }, "CItemDefuser": { "fields": { - "m_entitySpottedState": 2928, - "m_nSpotRules": 2952 + "m_entitySpottedState": 2752, + "m_nSpotRules": 2776 }, "metadata": [], "parent": "CItem" @@ -10533,8 +10690,8 @@ }, "CItemDogtags": { "fields": { - "m_KillingPlayer": 2932, - "m_OwningPlayer": 2928 + "m_KillingPlayer": 2756, + "m_OwningPlayer": 2752 }, "metadata": [ { @@ -10552,45 +10709,45 @@ }, "CItemGeneric": { "fields": { - "m_OnPickup": 3064, - "m_OnTimeout": 3104, - "m_OnTriggerEndTouch": 3224, - "m_OnTriggerStartTouch": 3144, - "m_OnTriggerTouch": 3184, - "m_bAutoStartAmbientSound": 2984, - "m_bGlowWhenInTrigger": 3288, - "m_bHasPickupRadius": 2949, - "m_bHasTriggerRadius": 2948, - "m_bPlayerCounterListenerAdded": 2964, - "m_bPlayerInTriggerRadius": 2965, - "m_bUseable": 3293, - "m_flLastPickupCheck": 2960, - "m_flPickupRadius": 3272, - "m_flPickupRadiusSqr": 2952, - "m_flTriggerRadius": 3276, - "m_flTriggerRadiusSqr": 2956, - "m_glowColor": 3289, - "m_hPickupFilter": 3056, - "m_hPickupParticleEffect": 3000, - "m_hSpawnParticleEffect": 2968, - "m_hTimeoutParticleEffect": 3024, - "m_hTriggerHelper": 3296, - "m_pAllowPickupScriptFunction": 3264, - "m_pAmbientSoundEffect": 2976, - "m_pPickupFilterName": 3048, - "m_pPickupScriptFunction": 3016, - "m_pPickupSoundEffect": 3008, - "m_pSpawnScriptFunction": 2992, - "m_pTimeoutScriptFunction": 3040, - "m_pTimeoutSoundEffect": 3032, - "m_pTriggerSoundEffect": 3280 + "m_OnPickup": 2888, + "m_OnTimeout": 2912, + "m_OnTriggerEndTouch": 2984, + "m_OnTriggerStartTouch": 2936, + "m_OnTriggerTouch": 2960, + "m_bAutoStartAmbientSound": 2808, + "m_bGlowWhenInTrigger": 3032, + "m_bHasPickupRadius": 2773, + "m_bHasTriggerRadius": 2772, + "m_bPlayerCounterListenerAdded": 2788, + "m_bPlayerInTriggerRadius": 2789, + "m_bUseable": 3037, + "m_flLastPickupCheck": 2784, + "m_flPickupRadius": 3016, + "m_flPickupRadiusSqr": 2776, + "m_flTriggerRadius": 3020, + "m_flTriggerRadiusSqr": 2780, + "m_glowColor": 3033, + "m_hPickupFilter": 2880, + "m_hPickupParticleEffect": 2824, + "m_hSpawnParticleEffect": 2792, + "m_hTimeoutParticleEffect": 2848, + "m_hTriggerHelper": 3040, + "m_pAllowPickupScriptFunction": 3008, + "m_pAmbientSoundEffect": 2800, + "m_pPickupFilterName": 2872, + "m_pPickupScriptFunction": 2840, + "m_pPickupSoundEffect": 2832, + "m_pSpawnScriptFunction": 2816, + "m_pTimeoutScriptFunction": 2864, + "m_pTimeoutSoundEffect": 2856, + "m_pTriggerSoundEffect": 3024 }, "metadata": [], "parent": "CItem" }, "CItemGenericTriggerHelper": { "fields": { - "m_hParentItem": 2008 + "m_hParentItem": 1840 }, "metadata": [], "parent": "CBaseModelEntity" @@ -10612,20 +10769,20 @@ }, "CKeepUpright": { "fields": { - "m_angularLimit": 1316, - "m_attachedObject": 1312, - "m_bActive": 1320, - "m_bDampAllRotation": 1321, - "m_localTestAxis": 1284, - "m_nameAttach": 1304, - "m_worldGoalAxis": 1272 + "m_angularLimit": 1244, + "m_attachedObject": 1240, + "m_bActive": 1248, + "m_bDampAllRotation": 1249, + "m_localTestAxis": 1212, + "m_nameAttach": 1232, + "m_worldGoalAxis": 1200 }, "metadata": [], "parent": "CPointEntity" }, "CKnife": { "fields": { - "m_bFirstAttack": 4560 + "m_bFirstAttack": 4400 }, "metadata": [ { @@ -10638,76 +10795,77 @@ }, "CLightComponent": { "fields": { - "__m_pChainEntity": 48, - "m_Color": 109, - "m_Pattern": 208, - "m_SecondaryColor": 113, - "m_SkyAmbientBounce": 396, - "m_SkyColor": 388, - "m_bAllowSSTGeneration": 281, - "m_bEnabled": 308, - "m_bFlicker": 309, - "m_bMixedShadows": 401, - "m_bPrecomputedFieldsValid": 310, - "m_bPvsModifyEntity": 432, - "m_bRenderDiffuse": 184, - "m_bRenderToCubemaps": 280, - "m_bRenderTransmissive": 192, - "m_bUseSecondaryColor": 400, - "m_bUsesBakedShadowing": 260, - "m_flAttenuation0": 140, - "m_flAttenuation1": 144, - "m_flAttenuation2": 148, - "m_flBrightness": 120, - "m_flBrightnessMult": 128, - "m_flBrightnessScale": 124, - "m_flCapsuleLength": 408, - "m_flFadeMaxDist": 296, - "m_flFadeMinDist": 292, - "m_flFalloff": 136, - "m_flFogContributionStength": 380, - "m_flLightStyleStartTime": 404, - "m_flMinRoughness": 412, - "m_flNearClipPlane": 384, - "m_flOrthoLightHeight": 200, - "m_flOrthoLightWidth": 196, - "m_flPhi": 156, - "m_flPrecomputedMaxRange": 372, - "m_flRange": 132, - "m_flShadowCascadeCrossFade": 220, - "m_flShadowCascadeDistance0": 228, - "m_flShadowCascadeDistance1": 232, - "m_flShadowCascadeDistance2": 236, - "m_flShadowCascadeDistance3": 240, - "m_flShadowCascadeDistanceFade": 224, - "m_flShadowFadeMaxDist": 304, - "m_flShadowFadeMinDist": 300, - "m_flSkyIntensity": 392, - "m_flTheta": 152, - "m_hLightCookie": 160, - "m_nBakedShadowIndex": 268, - "m_nCascadeRenderStaticObjects": 216, - "m_nCascades": 168, - "m_nCastShadows": 172, - "m_nDirectLight": 284, - "m_nFogLightingMode": 376, - "m_nIndirectLight": 288, - "m_nLightMapUniqueId": 276, - "m_nLightPathUniqueId": 272, - "m_nRenderSpecular": 188, - "m_nShadowCascadeResolution0": 244, - "m_nShadowCascadeResolution1": 248, - "m_nShadowCascadeResolution2": 252, - "m_nShadowCascadeResolution3": 256, - "m_nShadowHeight": 180, - "m_nShadowPriority": 264, - "m_nShadowWidth": 176, - "m_nStyle": 204, - "m_vPrecomputedBoundsMaxs": 324, - "m_vPrecomputedBoundsMins": 312, - "m_vPrecomputedOBBAngles": 348, - "m_vPrecomputedOBBExtent": 360, - "m_vPrecomputedOBBOrigin": 336 + "__m_pChainEntity": 56, + "m_Color": 117, + "m_Pattern": 216, + "m_SecondaryColor": 121, + "m_SkyAmbientBounce": 408, + "m_SkyColor": 400, + "m_bAllowSSTGeneration": 289, + "m_bDynamicBounce": 300, + "m_bEnabled": 320, + "m_bFlicker": 321, + "m_bMixedShadows": 413, + "m_bPrecomputedFieldsValid": 322, + "m_bPvsModifyEntity": 440, + "m_bRenderDiffuse": 192, + "m_bRenderToCubemaps": 288, + "m_bRenderTransmissive": 200, + "m_bUseSecondaryColor": 412, + "m_bUsesBakedShadowing": 268, + "m_flAttenuation0": 148, + "m_flAttenuation1": 152, + "m_flAttenuation2": 156, + "m_flBrightness": 128, + "m_flBrightnessMult": 136, + "m_flBrightnessScale": 132, + "m_flCapsuleLength": 420, + "m_flFadeMaxDist": 308, + "m_flFadeMinDist": 304, + "m_flFalloff": 144, + "m_flFogContributionStength": 392, + "m_flLightStyleStartTime": 416, + "m_flMinRoughness": 424, + "m_flNearClipPlane": 396, + "m_flOrthoLightHeight": 208, + "m_flOrthoLightWidth": 204, + "m_flPhi": 164, + "m_flPrecomputedMaxRange": 384, + "m_flRange": 140, + "m_flShadowCascadeCrossFade": 228, + "m_flShadowCascadeDistance0": 236, + "m_flShadowCascadeDistance1": 240, + "m_flShadowCascadeDistance2": 244, + "m_flShadowCascadeDistance3": 248, + "m_flShadowCascadeDistanceFade": 232, + "m_flShadowFadeMaxDist": 316, + "m_flShadowFadeMinDist": 312, + "m_flSkyIntensity": 404, + "m_flTheta": 160, + "m_hLightCookie": 168, + "m_nBakedShadowIndex": 276, + "m_nCascadeRenderStaticObjects": 224, + "m_nCascades": 176, + "m_nCastShadows": 180, + "m_nDirectLight": 292, + "m_nFogLightingMode": 388, + "m_nIndirectLight": 296, + "m_nLightMapUniqueId": 284, + "m_nLightPathUniqueId": 280, + "m_nRenderSpecular": 196, + "m_nShadowCascadeResolution0": 252, + "m_nShadowCascadeResolution1": 256, + "m_nShadowCascadeResolution2": 260, + "m_nShadowCascadeResolution3": 264, + "m_nShadowHeight": 188, + "m_nShadowPriority": 272, + "m_nShadowWidth": 184, + "m_nStyle": 212, + "m_vPrecomputedBoundsMaxs": 336, + "m_vPrecomputedBoundsMins": 324, + "m_vPrecomputedOBBAngles": 360, + "m_vPrecomputedOBBExtent": 372, + "m_vPrecomputedOBBOrigin": 348 }, "metadata": [ { @@ -10930,6 +11088,11 @@ "type": "NetworkVarNames", "type_name": "int" }, + { + "name": "m_bDynamicBounce", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flFadeMinDist", "type": "NetworkVarNames", @@ -11060,7 +11223,7 @@ }, "CLightEntity": { "fields": { - "m_CLightComponent": 2008 + "m_CLightComponent": 1840 }, "metadata": [ { @@ -11088,156 +11251,156 @@ }, "CLogicAchievement": { "fields": { - "m_OnFired": 1280, - "m_bDisabled": 1264, - "m_iszAchievementEventID": 1272 + "m_OnFired": 1208, + "m_bDisabled": 1192, + "m_iszAchievementEventID": 1200 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicActiveAutosave": { "fields": { - "m_TriggerHitPoints": 1280, - "m_flDangerousTime": 1292, - "m_flStartTime": 1288, - "m_flTimeToTrigger": 1284 + "m_TriggerHitPoints": 1208, + "m_flDangerousTime": 1220, + "m_flStartTime": 1216, + "m_flTimeToTrigger": 1212 }, "metadata": [], "parent": "CLogicAutosave" }, "CLogicAuto": { "fields": { - "m_OnBackgroundMap": 1464, - "m_OnDemoMapSpawn": 1304, - "m_OnLoadGame": 1384, - "m_OnMapSpawn": 1264, - "m_OnMapTransition": 1424, - "m_OnMultiNewMap": 1504, - "m_OnMultiNewRound": 1544, - "m_OnNewGame": 1344, - "m_OnVREnabled": 1584, - "m_OnVRNotEnabled": 1624, - "m_globalstate": 1664 + "m_OnBackgroundMap": 1312, + "m_OnDemoMapSpawn": 1216, + "m_OnLoadGame": 1264, + "m_OnMapSpawn": 1192, + "m_OnMapTransition": 1288, + "m_OnMultiNewMap": 1336, + "m_OnMultiNewRound": 1360, + "m_OnNewGame": 1240, + "m_OnVREnabled": 1384, + "m_OnVRNotEnabled": 1408, + "m_globalstate": 1432 }, "metadata": [], "parent": "CBaseEntity" }, "CLogicAutosave": { "fields": { - "m_bForceNewLevelUnit": 1264, - "m_minHitPoints": 1268, - "m_minHitPointsToCommit": 1272 + "m_bForceNewLevelUnit": 1192, + "m_minHitPoints": 1196, + "m_minHitPointsToCommit": 1200 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicBranch": { "fields": { - "m_Listeners": 1272, - "m_OnFalse": 1336, - "m_OnTrue": 1296, - "m_bInValue": 1264 + "m_Listeners": 1200, + "m_OnFalse": 1248, + "m_OnTrue": 1224, + "m_bInValue": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicBranchList": { "fields": { - "m_LogicBranchList": 1392, - "m_OnAllFalse": 1464, - "m_OnAllTrue": 1424, - "m_OnMixed": 1504, - "m_eLastState": 1416, - "m_nLogicBranchNames": 1264 + "m_LogicBranchList": 1320, + "m_OnAllFalse": 1376, + "m_OnAllTrue": 1352, + "m_OnMixed": 1400, + "m_eLastState": 1344, + "m_nLogicBranchNames": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicCase": { "fields": { - "m_OnCase": 1560, - "m_OnDefault": 2840, - "m_nCase": 1264, - "m_nLastShuffleCase": 1524, - "m_nShuffleCases": 1520, - "m_uchShuffleCaseMap": 1528 + "m_OnCase": 1488, + "m_OnDefault": 2256, + "m_nCase": 1192, + "m_nLastShuffleCase": 1452, + "m_nShuffleCases": 1448, + "m_uchShuffleCaseMap": 1456 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicCollisionPair": { "fields": { - "m_disabled": 1282, - "m_includeHierarchy": 1280, - "m_nameAttach1": 1264, - "m_nameAttach2": 1272, - "m_succeeded": 1283, - "m_supportMultipleEntitiesWithSameName": 1281 + "m_disabled": 1210, + "m_includeHierarchy": 1208, + "m_nameAttach1": 1192, + "m_nameAttach2": 1200, + "m_succeeded": 1211, + "m_supportMultipleEntitiesWithSameName": 1209 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicCompare": { "fields": { - "m_OnEqualTo": 1312, - "m_OnGreaterThan": 1392, - "m_OnLessThan": 1272, - "m_OnNotEqualTo": 1352, - "m_flCompareValue": 1268, - "m_flInValue": 1264 + "m_OnEqualTo": 1232, + "m_OnGreaterThan": 1296, + "m_OnLessThan": 1200, + "m_OnNotEqualTo": 1264, + "m_flCompareValue": 1196, + "m_flInValue": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicDistanceAutosave": { "fields": { - "m_bCheckCough": 1277, - "m_bForceNewLevelUnit": 1276, - "m_bThinkDangerous": 1278, - "m_flDangerousTime": 1280, - "m_flDistanceToPlayer": 1272, - "m_iszTargetEntity": 1264 + "m_bCheckCough": 1205, + "m_bForceNewLevelUnit": 1204, + "m_bThinkDangerous": 1206, + "m_flDangerousTime": 1208, + "m_flDistanceToPlayer": 1200, + "m_iszTargetEntity": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicDistanceCheck": { "fields": { - "m_InZone1": 1288, - "m_InZone2": 1328, - "m_InZone3": 1368, - "m_flZone1Distance": 1280, - "m_flZone2Distance": 1284, - "m_iszEntityA": 1264, - "m_iszEntityB": 1272 + "m_InZone1": 1216, + "m_InZone2": 1240, + "m_InZone3": 1264, + "m_flZone1Distance": 1208, + "m_flZone2Distance": 1212, + "m_iszEntityA": 1192, + "m_iszEntityB": 1200 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicEventListener": { "fields": { - "m_OnEventFired": 1296, - "m_bIsEnabled": 1288, - "m_nTeam": 1292, - "m_strEventName": 1280 + "m_OnEventFired": 1224, + "m_bIsEnabled": 1216, + "m_nTeam": 1220, + "m_strEventName": 1208 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicGameEvent": { "fields": { - "m_iszEventName": 1264 + "m_iszEventName": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicGameEventListener": { "fields": { - "m_OnEventFired": 1280, - "m_bEnabled": 1336, - "m_bStartDisabled": 1337, - "m_iszGameEventItem": 1328, - "m_iszGameEventName": 1320 + "m_OnEventFired": 1208, + "m_bEnabled": 1248, + "m_bStartDisabled": 1249, + "m_iszGameEventItem": 1240, + "m_iszGameEventName": 1232 }, "metadata": [ { @@ -11250,89 +11413,89 @@ }, "CLogicLineToEntity": { "fields": { - "m_EndEntity": 1316, - "m_Line": 1264, - "m_SourceName": 1304, - "m_StartEntity": 1312 + "m_EndEntity": 1244, + "m_Line": 1192, + "m_SourceName": 1232, + "m_StartEntity": 1240 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicMeasureMovement": { "fields": { - "m_flScale": 1304, - "m_hMeasureReference": 1292, - "m_hMeasureTarget": 1288, - "m_hTarget": 1296, - "m_hTargetReference": 1300, - "m_nMeasureType": 1308, - "m_strMeasureReference": 1272, - "m_strMeasureTarget": 1264, - "m_strTargetReference": 1280 + "m_flScale": 1232, + "m_hMeasureReference": 1220, + "m_hMeasureTarget": 1216, + "m_hTarget": 1224, + "m_hTargetReference": 1228, + "m_nMeasureType": 1236, + "m_strMeasureReference": 1200, + "m_strMeasureTarget": 1192, + "m_strTargetReference": 1208 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicNPCCounter": { "fields": { - "m_OnFactorAll": 1344, - "m_OnFactor_1": 1504, - "m_OnFactor_2": 1664, - "m_OnFactor_3": 1824, - "m_OnMaxCountAll": 1304, - "m_OnMaxCount_1": 1464, - "m_OnMaxCount_2": 1624, - "m_OnMaxCount_3": 1784, - "m_OnMinCountAll": 1264, - "m_OnMinCount_1": 1424, - "m_OnMinCount_2": 1584, - "m_OnMinCount_3": 1744, - "m_OnMinPlayerDistAll": 1384, - "m_OnMinPlayerDist_1": 1544, - "m_OnMinPlayerDist_2": 1704, - "m_OnMinPlayerDist_3": 1864, - "m_bDisabled": 1924, - "m_bInvertState_1": 1964, - "m_bInvertState_2": 2004, - "m_bInvertState_3": 2044, - "m_flDefaultDist_1": 1988, - "m_flDefaultDist_2": 2028, - "m_flDefaultDist_3": 2068, - "m_flDistanceMax": 1920, - "m_hSource": 1904, - "m_iszNPCClassname_1": 1952, - "m_iszNPCClassname_2": 1992, - "m_iszNPCClassname_3": 2032, - "m_iszSourceEntityName": 1912, - "m_nMaxCountAll": 1932, - "m_nMaxCount_1": 1972, - "m_nMaxCount_2": 2012, - "m_nMaxCount_3": 2052, - "m_nMaxFactorAll": 1940, - "m_nMaxFactor_1": 1980, - "m_nMaxFactor_2": 2020, - "m_nMaxFactor_3": 2060, - "m_nMinCountAll": 1928, - "m_nMinCount_1": 1968, - "m_nMinCount_2": 2008, - "m_nMinCount_3": 2048, - "m_nMinFactorAll": 1936, - "m_nMinFactor_1": 1976, - "m_nMinFactor_2": 2016, - "m_nMinFactor_3": 2056, - "m_nNPCState_1": 1960, - "m_nNPCState_2": 2000, - "m_nNPCState_3": 2040 + "m_OnFactorAll": 1240, + "m_OnFactor_1": 1352, + "m_OnFactor_2": 1464, + "m_OnFactor_3": 1576, + "m_OnMaxCountAll": 1216, + "m_OnMaxCount_1": 1328, + "m_OnMaxCount_2": 1440, + "m_OnMaxCount_3": 1552, + "m_OnMinCountAll": 1192, + "m_OnMinCount_1": 1304, + "m_OnMinCount_2": 1416, + "m_OnMinCount_3": 1528, + "m_OnMinPlayerDistAll": 1272, + "m_OnMinPlayerDist_1": 1384, + "m_OnMinPlayerDist_2": 1496, + "m_OnMinPlayerDist_3": 1608, + "m_bDisabled": 1660, + "m_bInvertState_1": 1700, + "m_bInvertState_2": 1740, + "m_bInvertState_3": 1780, + "m_flDefaultDist_1": 1724, + "m_flDefaultDist_2": 1764, + "m_flDefaultDist_3": 1804, + "m_flDistanceMax": 1656, + "m_hSource": 1640, + "m_iszNPCClassname_1": 1688, + "m_iszNPCClassname_2": 1728, + "m_iszNPCClassname_3": 1768, + "m_iszSourceEntityName": 1648, + "m_nMaxCountAll": 1668, + "m_nMaxCount_1": 1708, + "m_nMaxCount_2": 1748, + "m_nMaxCount_3": 1788, + "m_nMaxFactorAll": 1676, + "m_nMaxFactor_1": 1716, + "m_nMaxFactor_2": 1756, + "m_nMaxFactor_3": 1796, + "m_nMinCountAll": 1664, + "m_nMinCount_1": 1704, + "m_nMinCount_2": 1744, + "m_nMinCount_3": 1784, + "m_nMinFactorAll": 1672, + "m_nMinFactor_1": 1712, + "m_nMinFactor_2": 1752, + "m_nMinFactor_3": 1792, + "m_nNPCState_1": 1696, + "m_nNPCState_2": 1736, + "m_nNPCState_3": 1776 }, "metadata": [], "parent": "CBaseEntity" }, "CLogicNPCCounterAABB": { "fields": { - "m_vDistanceOuterMaxs": 2108, - "m_vDistanceOuterMins": 2096, - "m_vOuterMaxs": 2132, - "m_vOuterMins": 2120 + "m_vDistanceOuterMaxs": 1844, + "m_vDistanceOuterMins": 1832, + "m_vOuterMaxs": 1868, + "m_vOuterMins": 1856 }, "metadata": [], "parent": "CLogicNPCCounter" @@ -11344,19 +11507,19 @@ }, "CLogicNavigation": { "fields": { - "m_isOn": 1272, - "m_navProperty": 1276 + "m_isOn": 1200, + "m_navProperty": 1204 }, "metadata": [], "parent": "CLogicalEntity" }, "CLogicPlayerProxy": { "fields": { - "m_PlayerDied": 1352, - "m_PlayerHasAmmo": 1272, - "m_PlayerHasNoAmmo": 1312, - "m_RequestedPlayerHealth": 1392, - "m_hPlayer": 1264 + "m_PlayerDied": 1240, + "m_PlayerHasAmmo": 1192, + "m_PlayerHasNoAmmo": 1216, + "m_RequestedPlayerHealth": 1264, + "m_hPlayer": 1296 }, "metadata": [], "parent": "CLogicalEntity" @@ -11368,11 +11531,11 @@ }, "CLogicRelay": { "fields": { - "m_bDisabled": 1264, - "m_bFastRetrigger": 1267, - "m_bPassthoughCaller": 1268, - "m_bTriggerOnce": 1266, - "m_bWaitForRefire": 1265 + "m_bDisabled": 1192, + "m_bFastRetrigger": 1195, + "m_bPassthoughCaller": 1196, + "m_bTriggerOnce": 1194, + "m_bWaitForRefire": 1193 }, "metadata": [], "parent": "CLogicalEntity" @@ -11394,57 +11557,57 @@ }, "CMapInfo": { "fields": { - "m_bDisableAutoGeneratedDMSpawns": 1277, - "m_bFadePlayerVisibilityFarZ": 1288, - "m_bRainTraceToSkyEnabled": 1289, - "m_bUseNormalSpawnsForDM": 1276, - "m_flBombRadius": 1268, - "m_flBotMaxVisionDistance": 1280, - "m_flEnvPuddleRippleDirection": 1300, - "m_flEnvPuddleRippleStrength": 1296, - "m_flEnvRainStrength": 1292, - "m_flEnvWetnessCoverage": 1304, - "m_flEnvWetnessDryingAmount": 1308, - "m_iBuyingStatus": 1264, - "m_iHostageCount": 1284, - "m_iPetPopulation": 1272 + "m_bDisableAutoGeneratedDMSpawns": 1205, + "m_bFadePlayerVisibilityFarZ": 1216, + "m_bRainTraceToSkyEnabled": 1217, + "m_bUseNormalSpawnsForDM": 1204, + "m_flBombRadius": 1196, + "m_flBotMaxVisionDistance": 1208, + "m_flEnvPuddleRippleDirection": 1228, + "m_flEnvPuddleRippleStrength": 1224, + "m_flEnvRainStrength": 1220, + "m_flEnvWetnessCoverage": 1232, + "m_flEnvWetnessDryingAmount": 1236, + "m_iBuyingStatus": 1192, + "m_iHostageCount": 1212, + "m_iPetPopulation": 1200 }, "metadata": [], "parent": "CPointEntity" }, "CMapSharedEnvironment": { "fields": { - "m_targetMapName": 1264 + "m_targetMapName": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CMapVetoPickController": { "fields": { - "m_OnLevelTransition": 3824, - "m_OnMapPicked": 3704, - "m_OnMapVetoed": 3664, - "m_OnNewPhaseStarted": 3784, - "m_OnSidesPicked": 3744, - "m_bNeedToPlayFiveSecondsRemaining": 1265, - "m_bPlayedIntroVcd": 1264, - "m_bPreMatchDraftStateChanged": 1304, - "m_dblPreMatchDraftSequenceTime": 1296, - "m_nAccountIDs": 1600, - "m_nCurrentPhase": 3648, - "m_nDraftType": 1308, - "m_nMapId0": 1856, - "m_nMapId1": 2112, - "m_nMapId2": 2368, - "m_nMapId3": 2624, - "m_nMapId4": 2880, - "m_nMapId5": 3136, - "m_nPhaseDurationTicks": 3656, - "m_nPhaseStartTick": 3652, - "m_nStartingSide0": 3392, - "m_nTeamWinningCoinToss": 1312, - "m_nTeamWithFirstChoice": 1316, - "m_nVoteMapIdsList": 1572 + "m_OnLevelTransition": 3720, + "m_OnMapPicked": 3624, + "m_OnMapVetoed": 3592, + "m_OnNewPhaseStarted": 3688, + "m_OnSidesPicked": 3656, + "m_bNeedToPlayFiveSecondsRemaining": 1193, + "m_bPlayedIntroVcd": 1192, + "m_bPreMatchDraftStateChanged": 1232, + "m_dblPreMatchDraftSequenceTime": 1224, + "m_nAccountIDs": 1528, + "m_nCurrentPhase": 3576, + "m_nDraftType": 1236, + "m_nMapId0": 1784, + "m_nMapId1": 2040, + "m_nMapId2": 2296, + "m_nMapId3": 2552, + "m_nMapId4": 2808, + "m_nMapId5": 3064, + "m_nPhaseDurationTicks": 3584, + "m_nPhaseStartTick": 3580, + "m_nStartingSide0": 3320, + "m_nTeamWinningCoinToss": 1240, + "m_nTeamWithFirstChoice": 1244, + "m_nVoteMapIdsList": 1500 }, "metadata": [ { @@ -11527,114 +11690,114 @@ }, "CMarkupVolume": { "fields": { - "m_bDisabled": 2008 + "m_bDisabled": 1840 }, "metadata": [], "parent": "CBaseModelEntity" }, "CMarkupVolumeTagged": { "fields": { - "m_GroupNames": 2016, - "m_Tags": 2040, - "m_bGroupByPrefab": 2065, - "m_bGroupByVolume": 2066, - "m_bGroupOtherGroups": 2067, - "m_bIsGroup": 2064, - "m_bIsInGroup": 2068 + "m_GroupNames": 1848, + "m_Tags": 1872, + "m_bGroupByPrefab": 1897, + "m_bGroupByVolume": 1898, + "m_bGroupOtherGroups": 1899, + "m_bIsGroup": 1896, + "m_bIsInGroup": 1900 }, "metadata": [], "parent": "CMarkupVolume" }, "CMarkupVolumeTagged_Nav": { "fields": { - "m_nScopes": 2072 + "m_nScopes": 1904 }, "metadata": [], "parent": "CMarkupVolumeTagged" }, "CMarkupVolumeTagged_NavGame": { "fields": { - "m_bFloodFillAttribute": 2113, - "m_bSplitNavSpace": 2114, - "m_nScopes": 2112 + "m_bFloodFillAttribute": 1945, + "m_bSplitNavSpace": 1946, + "m_nScopes": 1944 }, "metadata": [], "parent": "CMarkupVolumeWithRef" }, "CMarkupVolumeWithRef": { "fields": { - "m_bUseRef": 2080, - "m_flRefDot": 2108, - "m_vRefPosEntitySpace": 2084, - "m_vRefPosWorldSpace": 2096 + "m_bUseRef": 1912, + "m_flRefDot": 1940, + "m_vRefPosEntitySpace": 1916, + "m_vRefPosWorldSpace": 1928 }, "metadata": [], "parent": "CMarkupVolumeTagged" }, "CMathColorBlend": { "fields": { - "m_OutColor1": 1272, - "m_OutColor2": 1276, - "m_OutValue": 1280, - "m_flInMax": 1268, - "m_flInMin": 1264 + "m_OutColor1": 1200, + "m_OutColor2": 1204, + "m_OutValue": 1208, + "m_flInMax": 1196, + "m_flInMin": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CMathCounter": { "fields": { - "m_OnChangedFromMax": 1480, - "m_OnChangedFromMin": 1440, - "m_OnGetValue": 1320, - "m_OnHitMax": 1400, - "m_OnHitMin": 1360, - "m_OutValue": 1280, - "m_bDisabled": 1274, - "m_bHitMax": 1273, - "m_bHitMin": 1272, - "m_flMax": 1268, - "m_flMin": 1264 + "m_OnChangedFromMax": 1344, + "m_OnChangedFromMin": 1320, + "m_OnGetValue": 1240, + "m_OnHitMax": 1296, + "m_OnHitMin": 1272, + "m_OutValue": 1208, + "m_bDisabled": 1202, + "m_bHitMax": 1201, + "m_bHitMin": 1200, + "m_flMax": 1196, + "m_flMin": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CMathRemap": { "fields": { - "m_OnFellBelowMax": 1448, - "m_OnFellBelowMin": 1408, - "m_OnRoseAboveMax": 1368, - "m_OnRoseAboveMin": 1328, - "m_OutValue": 1288, - "m_bEnabled": 1284, - "m_flInMax": 1268, - "m_flInMin": 1264, - "m_flOldInValue": 1280, - "m_flOut1": 1272, - "m_flOut2": 1276 + "m_OnFellBelowMax": 1320, + "m_OnFellBelowMin": 1296, + "m_OnRoseAboveMax": 1272, + "m_OnRoseAboveMin": 1248, + "m_OutValue": 1216, + "m_bEnabled": 1212, + "m_flInMax": 1196, + "m_flInMin": 1192, + "m_flOldInValue": 1208, + "m_flOut1": 1200, + "m_flOut2": 1204 }, "metadata": [], "parent": "CLogicalEntity" }, "CMessage": { "fields": { - "m_MessageAttenuation": 1276, - "m_MessageVolume": 1272, - "m_OnShowMessage": 1296, - "m_Radius": 1280, - "m_iszMessage": 1264, - "m_sNoise": 1288 + "m_MessageAttenuation": 1204, + "m_MessageVolume": 1200, + "m_OnShowMessage": 1224, + "m_Radius": 1208, + "m_iszMessage": 1192, + "m_sNoise": 1216 }, "metadata": [], "parent": "CPointEntity" }, "CMessageEntity": { "fields": { - "m_bDeveloperOnly": 1281, - "m_bEnabled": 1282, - "m_drawText": 1280, - "m_messageText": 1272, - "m_radius": 1264 + "m_bDeveloperOnly": 1209, + "m_bEnabled": 1210, + "m_drawText": 1208, + "m_messageText": 1200, + "m_radius": 1192 }, "metadata": [], "parent": "CPointEntity" @@ -11646,14 +11809,14 @@ }, "CModelState": { "fields": { - "m_MeshGroupMask": 464, - "m_ModelName": 216, - "m_bClientClothCreationSuppressed": 293, - "m_hModel": 208, - "m_nBodyGroupChoices": 544, - "m_nClothUpdateFlags": 620, - "m_nForceLOD": 619, - "m_nIdealMotionType": 618 + "m_MeshGroupMask": 416, + "m_ModelName": 168, + "m_bClientClothCreationSuppressed": 245, + "m_hModel": 160, + "m_nBodyGroupChoices": 496, + "m_nClothUpdateFlags": 572, + "m_nForceLOD": 571, + "m_nIdealMotionType": 570 }, "metadata": [ { @@ -11691,10 +11854,10 @@ }, "CMolotovProjectile": { "fields": { - "m_bDetonated": 3160, - "m_bHasBouncedOffPlayer": 3392, - "m_bIsIncGrenade": 3136, - "m_stillTimer": 3168 + "m_bDetonated": 3016, + "m_bHasBouncedOffPlayer": 3248, + "m_bIsIncGrenade": 2992, + "m_stillTimer": 3024 }, "metadata": [ { @@ -11707,62 +11870,56 @@ }, "CMomentaryRotButton": { "fields": { - "m_IdealYaw": 2700, - "m_OnFullyClosed": 2592, - "m_OnFullyOpen": 2552, - "m_OnReachedPosition": 2632, - "m_OnUnpressed": 2512, - "m_Position": 2472, - "m_bUpdateTarget": 2712, - "m_direction": 2716, - "m_end": 2688, - "m_flStartPosition": 2724, - "m_lastUsed": 2672, - "m_returnSpeed": 2720, - "m_sNoise": 2704, - "m_start": 2676 + "m_IdealYaw": 2380, + "m_OnFullyClosed": 2304, + "m_OnFullyOpen": 2280, + "m_OnReachedPosition": 2328, + "m_OnUnpressed": 2256, + "m_Position": 2224, + "m_bUpdateTarget": 2392, + "m_direction": 2396, + "m_end": 2368, + "m_flStartPosition": 2404, + "m_lastUsed": 2352, + "m_returnSpeed": 2400, + "m_sNoise": 2384, + "m_start": 2356 }, "metadata": [], "parent": "CRotButton" }, "CMoverPathNode": { "fields": { - "m_OnPassThrough": 1384, - "m_OnPassThroughForward": 1424, - "m_OnPassThroughReverse": 1464, - "m_OnStartFromOrInSegment": 1304, - "m_OnStoppedAtOrInSegment": 1344, - "m_hMover": 1504, - "m_szParentPathUniqueID": 1288, - "m_szPathNodeParameter": 1296, - "m_vInTangentLocal": 1264, - "m_vOutTangentLocal": 1276, - "m_xWSPrevParent": 1520 + "m_OnPassThrough": 1344, + "m_OnPassThroughForward": 1376, + "m_OnPassThroughReverse": 1408, + "m_OnStartFromOrInSegment": 1280, + "m_OnStoppedAtOrInSegment": 1312 }, "metadata": [], - "parent": "CPointEntity" + "parent": "CPathNode" }, "CMultiLightProxy": { "fields": { - "m_bPerformScreenFade": 1288, - "m_flBrightnessDelta": 1284, - "m_flCurrentBrightnessMultiplier": 1296, - "m_flLightRadiusFilter": 1280, - "m_flTargetBrightnessMultiplier": 1292, - "m_iszLightClassFilter": 1272, - "m_iszLightNameFilter": 1264, - "m_vecLights": 1304 + "m_bPerformScreenFade": 1216, + "m_flBrightnessDelta": 1212, + "m_flCurrentBrightnessMultiplier": 1224, + "m_flLightRadiusFilter": 1208, + "m_flTargetBrightnessMultiplier": 1220, + "m_iszLightClassFilter": 1200, + "m_iszLightNameFilter": 1192, + "m_vecLights": 1232 }, "metadata": [], "parent": "CLogicalEntity" }, "CMultiSource": { "fields": { - "m_OnTrigger": 1520, - "m_globalstate": 1568, - "m_iTotal": 1560, - "m_rgEntities": 1264, - "m_rgTriggered": 1392 + "m_OnTrigger": 1448, + "m_globalstate": 1480, + "m_iTotal": 1472, + "m_rgEntities": 1192, + "m_rgTriggered": 1320 }, "metadata": [], "parent": "CLogicalEntity" @@ -11772,25 +11929,6 @@ "metadata": [], "parent": null }, - "CNavLinkAreaEntity": { - "fields": { - "m_OnNavLinkFinish": 1424, - "m_OnNavLinkStart": 1384, - "m_bAllowCrossMovableConnections": 1361, - "m_bEnabled": 1360, - "m_bIsTerminus": 1464, - "m_flWidth": 1264, - "m_hFilter": 1376, - "m_nSplits": 1468, - "m_qLocatorAnglesOffset": 1280, - "m_strFilterName": 1368, - "m_strMovementForward": 1296, - "m_strMovementReverse": 1304, - "m_vLocatorOffset": 1268 - }, - "metadata": [], - "parent": "CPointEntity" - }, "CNavSpaceInfo": { "fields": {}, "metadata": [], @@ -11827,6 +11965,11 @@ "name": "m_flCycle", "type": "NetworkVarNames", "type_name": "float32" + }, + { + "name": "m_flWeight", + "type": "NetworkVarNames", + "type_name": "CNetworkedQuantizedFloat" } ], "parent": "" @@ -11838,9 +11981,9 @@ }, "COmniLight": { "fields": { - "m_bShowLight": 2824, - "m_flInnerAngle": 2816, - "m_flOuterAngle": 2820 + "m_bShowLight": 2600, + "m_flInnerAngle": 2592, + "m_flOuterAngle": 2596 }, "metadata": [ { @@ -11863,35 +12006,35 @@ }, "COrnamentProp": { "fields": { - "m_initialOwner": 3408 + "m_initialOwner": 3152 }, "metadata": [], "parent": "CDynamicProp" }, "CParticleSystem": { "fields": { - "m_bActive": 2520, - "m_bAnimateDuringGameplayPause": 2532, - "m_bFrozen": 2521, - "m_bNoFreeze": 2861, - "m_bNoRamp": 2862, - "m_bNoSave": 2860, - "m_bStartActive": 2863, - "m_clrTint": 3404, - "m_flFreezeTransitionDuration": 2524, - "m_flPreSimTime": 2548, - "m_flStartTime": 2544, - "m_hControlPointEnts": 2604, - "m_iEffectIndex": 2536, - "m_iServerControlPointAssignments": 2600, - "m_iszControlPointNames": 2872, - "m_iszEffectName": 2864, - "m_nDataCP": 3384, - "m_nStopType": 2528, - "m_nTintCP": 3400, - "m_szSnapshotFileName": 2008, - "m_vServerControlPoints": 2552, - "m_vecDataCPValue": 3388 + "m_bActive": 2352, + "m_bAnimateDuringGameplayPause": 2364, + "m_bFrozen": 2353, + "m_bNoFreeze": 2693, + "m_bNoRamp": 2694, + "m_bNoSave": 2692, + "m_bStartActive": 2695, + "m_clrTint": 3236, + "m_flFreezeTransitionDuration": 2356, + "m_flPreSimTime": 2380, + "m_flStartTime": 2376, + "m_hControlPointEnts": 2436, + "m_iEffectIndex": 2368, + "m_iServerControlPointAssignments": 2432, + "m_iszControlPointNames": 2704, + "m_iszEffectName": 2696, + "m_nDataCP": 3216, + "m_nStopType": 2360, + "m_nTintCP": 3232, + "m_szSnapshotFileName": 1840, + "m_vServerControlPoints": 2384, + "m_vecDataCPValue": 3220 }, "metadata": [ { @@ -11998,9 +12141,9 @@ }, "CPathCorner": { "fields": { - "m_OnPass": 1272, - "m_flRadius": 1268, - "m_flWait": 1264 + "m_OnPass": 1200, + "m_flRadius": 1196, + "m_flWait": 1192 }, "metadata": [], "parent": "CPointEntity" @@ -12012,45 +12155,93 @@ }, "CPathKeyFrame": { "fields": { - "m_Angles": 1276, - "m_Origin": 1264, - "m_flMoveSpeed": 1344, - "m_flNextTime": 1320, - "m_iNextKey": 1312, - "m_pNextKey": 1328, - "m_pPrevKey": 1336, - "m_qAngle": 1296 + "m_Angles": 1204, + "m_Origin": 1192, + "m_flMoveSpeed": 1264, + "m_flNextTime": 1240, + "m_iNextKey": 1232, + "m_pNextKey": 1248, + "m_pPrevKey": 1256, + "m_qAngle": 1216 }, "metadata": [], "parent": "CLogicalEntity" }, "CPathMover": { "fields": { - "m_vecMovers": 1560, - "m_vecPathNodes": 1536, - "m_xInitialPathWorldToLocal": 1584 + "m_hMoverSpawner": 1544, + "m_iszMoverSpawnerName": 1552, + "m_vecMovers": 1520 }, "metadata": [], - "parent": "CPathSimple" + "parent": "CPathWithDynamicNodes" + }, + "CPathMoverEntitySpawner": { + "fields": { + "m_bEnabled": 1280, + "m_flLastSpawnTime": 1276, + "m_flSpawnFrequencyDistToNearestMover": 1236, + "m_flSpawnFrequencySeconds": 1232, + "m_hPathMover": 1228, + "m_mapSpawnedMoverTemplates": 1240, + "m_nMaxActive": 1272, + "m_nSpawnIndex": 1224, + "m_szSpawnTemplates": 1192 + }, + "metadata": [], + "parent": "CLogicalEntity" + }, + "CPathNode": { + "fields": { + "m_hPath": 1264, + "m_strParentPathUniqueID": 1216, + "m_strPathNodeParameter": 1224, + "m_vInTangentLocal": 1192, + "m_vOutTangentLocal": 1204, + "m_xWSPrevParent": 1232 + }, + "metadata": [ + { + "name": "m_vInTangentLocal", + "type": "NetworkVarNames", + "type_name": "Vector" + }, + { + "name": "m_vOutTangentLocal", + "type": "NetworkVarNames", + "type_name": "Vector" + }, + { + "name": "m_strParentPathUniqueID", + "type": "NetworkVarNames", + "type_name": "CUtlString" + }, + { + "name": "m_strPathNodeParameter", + "type": "NetworkVarNames", + "type_name": "CUtlString" + } + ], + "parent": "CPointEntity" }, "CPathParticleRope": { "fields": { - "m_ColorTint": 1324, - "m_PathNodes_Color": 1416, - "m_PathNodes_Name": 1288, - "m_PathNodes_PinEnabled": 1440, - "m_PathNodes_Position": 1344, - "m_PathNodes_RadiusScale": 1464, - "m_PathNodes_TangentIn": 1368, - "m_PathNodes_TangentOut": 1392, - "m_bStartActive": 1272, - "m_flMaxSimulationTime": 1276, - "m_flParticleSpacing": 1312, - "m_flRadius": 1320, - "m_flSlack": 1316, - "m_iEffectIndex": 1336, - "m_iszEffectName": 1280, - "m_nEffectState": 1328 + "m_ColorTint": 1252, + "m_PathNodes_Color": 1344, + "m_PathNodes_Name": 1216, + "m_PathNodes_PinEnabled": 1368, + "m_PathNodes_Position": 1272, + "m_PathNodes_RadiusScale": 1392, + "m_PathNodes_TangentIn": 1296, + "m_PathNodes_TangentOut": 1320, + "m_bStartActive": 1200, + "m_flMaxSimulationTime": 1204, + "m_flParticleSpacing": 1240, + "m_flRadius": 1248, + "m_flSlack": 1244, + "m_iEffectIndex": 1264, + "m_iszEffectName": 1208, + "m_nEffectState": 1256 }, "metadata": [ { @@ -12128,9 +12319,9 @@ }, "CPathSimple": { "fields": { - "m_CPathQueryComponent": 1280, - "m_bClosedLoop": 1528, - "m_pathString": 1520 + "m_CPathQueryComponent": 1200, + "m_bClosedLoop": 1448, + "m_pathString": 1440 }, "metadata": [ { @@ -12153,133 +12344,153 @@ }, "CPathTrack": { "fields": { - "m_OnPass": 1312, - "m_altName": 1296, - "m_eOrientationType": 1308, - "m_flRadius": 1288, - "m_length": 1292, - "m_nIterVal": 1304, - "m_paltpath": 1280, - "m_pnext": 1264, - "m_pprevious": 1272 + "m_OnPass": 1240, + "m_altName": 1224, + "m_eOrientationType": 1236, + "m_flRadius": 1216, + "m_length": 1220, + "m_nIterVal": 1232, + "m_paltpath": 1208, + "m_pnext": 1192, + "m_pprevious": 1200 }, "metadata": [], "parent": "CPointEntity" }, + "CPathWithDynamicNodes": { + "fields": { + "m_vecPathNodes": 1456, + "m_xInitialPathWorldToLocal": 1488 + }, + "metadata": [ + { + "name": "m_vecPathNodes", + "type": "NetworkVarNames", + "type_name": "CHandle" + }, + { + "name": "m_xInitialPathWorldToLocal", + "type": "NetworkVarNames", + "type_name": "CTransform" + } + ], + "parent": "CPathSimple" + }, "CPhysBallSocket": { "fields": { - "m_bEnableSwingLimit": 1380, - "m_bEnableTwistLimit": 1388, - "m_flJointFriction": 1376, - "m_flMaxTwistAngle": 1396, - "m_flMinTwistAngle": 1392, - "m_flSwingLimit": 1384 + "m_bEnableSwingLimit": 1292, + "m_bEnableTwistLimit": 1300, + "m_flJointFriction": 1288, + "m_flMaxTwistAngle": 1308, + "m_flMinTwistAngle": 1304, + "m_flSwingLimit": 1296 }, "metadata": [], "parent": "CPhysConstraint" }, "CPhysBox": { "fields": { - "m_OnAwakened": 2312, - "m_OnDamaged": 2272, - "m_OnMotionEnabled": 2352, - "m_OnPlayerUse": 2392, - "m_OnStartTouch": 2432, - "m_angHoverPoseAngles": 2248, - "m_bEnableUseOutput": 2261, - "m_bNotSolidToWorld": 2260, - "m_damageToEnableMotion": 2228, - "m_damageType": 2224, - "m_flForceToEnableMotion": 2232, - "m_flTouchOutputPerEntityDelay": 2264, - "m_hCarryingPlayer": 2472, - "m_nHoverPoseFlags": 2262, - "m_vHoverPosePosition": 2236 + "m_OnAwakened": 2128, + "m_OnDamaged": 2104, + "m_OnMotionEnabled": 2152, + "m_OnPlayerUse": 2176, + "m_OnStartTouch": 2200, + "m_angHoverPoseAngles": 2080, + "m_bEnableUseOutput": 2093, + "m_bNotSolidToWorld": 2092, + "m_damageToEnableMotion": 2060, + "m_damageType": 2056, + "m_flForceToEnableMotion": 2064, + "m_flTouchOutputPerEntityDelay": 2096, + "m_hCarryingPlayer": 2224, + "m_nHoverPoseFlags": 2094, + "m_vHoverPosePosition": 2068 }, "metadata": [], "parent": "CBreakable" }, "CPhysConstraint": { "fields": { - "m_OnBreak": 1336, - "m_bSnapObjectPositions": 1332, - "m_bTreatEntity1AsInfiniteMass": 1333, - "m_breakSound": 1312, - "m_forceLimit": 1320, - "m_hAttach1": 1288, - "m_hAttach2": 1292, - "m_minTeleportDistance": 1328, - "m_nameAttach1": 1272, - "m_nameAttach2": 1280, - "m_nameAttachment1": 1296, - "m_nameAttachment2": 1304, - "m_torqueLimit": 1324 + "m_OnBreak": 1264, + "m_bSnapObjectPositions": 1260, + "m_bTreatEntity1AsInfiniteMass": 1261, + "m_breakSound": 1240, + "m_forceLimit": 1248, + "m_hAttach1": 1216, + "m_hAttach2": 1220, + "m_minTeleportDistance": 1256, + "m_nameAttach1": 1200, + "m_nameAttach2": 1208, + "m_nameAttachment1": 1224, + "m_nameAttachment2": 1232, + "m_torqueLimit": 1252 }, "metadata": [], "parent": "CLogicalEntity" }, "CPhysExplosion": { "fields": { - "m_OnPushedPlayer": 1304, - "m_bAffectInvulnerableEnts": 1297, - "m_bConvertToDebrisWhenPossible": 1296, - "m_bExplodeOnSpawn": 1264, - "m_flDamage": 1272, - "m_flInnerRadius": 1288, - "m_flMagnitude": 1268, - "m_flPushScale": 1292, - "m_radius": 1276, - "m_targetEntityName": 1280 + "m_OnPushedPlayer": 1232, + "m_bAffectInvulnerableEnts": 1225, + "m_bConvertToDebrisWhenPossible": 1224, + "m_bExplodeOnSpawn": 1192, + "m_flDamage": 1200, + "m_flInnerRadius": 1216, + "m_flMagnitude": 1196, + "m_flPushScale": 1220, + "m_radius": 1204, + "m_targetEntityName": 1208 }, "metadata": [], "parent": "CPointEntity" }, "CPhysFixed": { "fields": { - "m_bEnableAngularConstraint": 1393, - "m_bEnableLinearConstraint": 1392, - "m_flAngularDampingRatio": 1388, - "m_flAngularFrequency": 1384, - "m_flLinearDampingRatio": 1380, - "m_flLinearFrequency": 1376, - "m_sBoneName1": 1400, - "m_sBoneName2": 1408 + "m_bEnableAngularConstraint": 1305, + "m_bEnableLinearConstraint": 1304, + "m_flAngularDampingRatio": 1300, + "m_flAngularFrequency": 1296, + "m_flLinearDampingRatio": 1292, + "m_flLinearFrequency": 1288, + "m_sBoneName1": 1312, + "m_sBoneName2": 1320 }, "metadata": [], "parent": "CPhysConstraint" }, "CPhysForce": { "fields": { - "m_attachedObject": 1288, - "m_force": 1280, - "m_forceTime": 1284, - "m_integrator": 1296, - "m_nameAttach": 1272, - "m_wasRestored": 1292 + "m_attachedObject": 1216, + "m_force": 1208, + "m_forceTime": 1212, + "m_integrator": 1224, + "m_nameAttach": 1200, + "m_wasRestored": 1220 }, "metadata": [], "parent": "CPointEntity" }, "CPhysHinge": { "fields": { - "m_NotifyMaxLimitReached": 1576, - "m_NotifyMinLimitReached": 1536, - "m_OnStartMoving": 1728, - "m_OnStopMoving": 1768, - "m_bAtMaxLimit": 1617, - "m_bAtMinLimit": 1616, - "m_bIsAxisLocal": 1692, - "m_flAngleSpeed": 1716, - "m_flAngleSpeedThreshold": 1720, - "m_flInitialRotation": 1704, - "m_flMaxRotation": 1700, - "m_flMinRotation": 1696, - "m_flMotorDampingRatio": 1712, - "m_flMotorFrequency": 1708, - "m_hinge": 1620, - "m_hingeFriction": 1684, - "m_soundInfo": 1384, - "m_systemLoadScale": 1688 + "m_NotifyMaxLimitReached": 1472, + "m_NotifyMinLimitReached": 1448, + "m_OnStartMoving": 1608, + "m_OnStopMoving": 1632, + "m_bAtMaxLimit": 1497, + "m_bAtMinLimit": 1496, + "m_bIsAxisLocal": 1572, + "m_flAngleSpeed": 1596, + "m_flAngleSpeedThreshold": 1600, + "m_flInitialRotation": 1584, + "m_flLimitsDebugVisRotation": 1604, + "m_flMaxRotation": 1580, + "m_flMinRotation": 1576, + "m_flMotorDampingRatio": 1592, + "m_flMotorFrequency": 1588, + "m_hinge": 1500, + "m_hingeFriction": 1564, + "m_soundInfo": 1296, + "m_systemLoadScale": 1568 }, "metadata": [], "parent": "CPhysConstraint" @@ -12291,58 +12502,57 @@ }, "CPhysImpact": { "fields": { - "m_damage": 1264, - "m_directionEntityName": 1272, - "m_distance": 1268 + "m_damage": 1192, + "m_directionEntityName": 1200, + "m_distance": 1196 }, "metadata": [], "parent": "CPointEntity" }, "CPhysLength": { "fields": { - "m_addLength": 1412, - "m_bEnableCollision": 1424, - "m_minLength": 1416, - "m_offset": 1376, - "m_totalLength": 1420, - "m_vecAttach": 1400 + "m_addLength": 1324, + "m_minLength": 1328, + "m_offset": 1288, + "m_totalLength": 1332, + "m_vecAttach": 1312 }, "metadata": [], "parent": "CPhysConstraint" }, "CPhysMagnet": { "fields": { - "m_MagnettedEntities": 2800, - "m_OnMagnetAttach": 2704, - "m_OnMagnetDetach": 2744, - "m_bActive": 2824, - "m_bHasHitSomething": 2825, - "m_flNextSuckTime": 2836, - "m_flRadius": 2832, - "m_flTotalMass": 2828, - "m_forceLimit": 2788, - "m_iMaxObjectsAttached": 2840, - "m_massScale": 2784, - "m_torqueLimit": 2792 + "m_MagnettedEntities": 2656, + "m_OnMagnetAttach": 2592, + "m_OnMagnetDetach": 2616, + "m_bActive": 2680, + "m_bHasHitSomething": 2681, + "m_flNextSuckTime": 2692, + "m_flRadius": 2688, + "m_flTotalMass": 2684, + "m_forceLimit": 2644, + "m_iMaxObjectsAttached": 2696, + "m_massScale": 2640, + "m_torqueLimit": 2648 }, "metadata": [], "parent": "CBaseAnimGraph" }, "CPhysMotor": { "fields": { - "m_additionalAcceleration": 1300, - "m_angularAcceleration": 1304, - "m_flMotorFriction": 1296, - "m_flSpeedWhenSpinUpOrSpinDownStarted": 1316, - "m_flTargetSpeed": 1312, - "m_flTorqueScale": 1308, - "m_hAnchorObject": 1284, - "m_hAttachedObject": 1280, - "m_motor": 1336, - "m_nameAnchor": 1272, - "m_nameAttach": 1264, - "m_spinDown": 1292, - "m_spinUp": 1288 + "m_additionalAcceleration": 1228, + "m_angularAcceleration": 1232, + "m_flMotorFriction": 1224, + "m_flSpeedWhenSpinUpOrSpinDownStarted": 1244, + "m_flTargetSpeed": 1240, + "m_flTorqueScale": 1236, + "m_hAnchorObject": 1212, + "m_hAttachedObject": 1208, + "m_motor": 1264, + "m_nameAnchor": 1200, + "m_nameAttach": 1192, + "m_spinDown": 1220, + "m_spinUp": 1216 }, "metadata": [], "parent": "CLogicalEntity" @@ -12354,58 +12564,58 @@ }, "CPhysPulley": { "fields": { - "m_addLength": 1412, - "m_gearRatio": 1416, - "m_offset": 1388, - "m_position2": 1376 + "m_addLength": 1324, + "m_gearRatio": 1328, + "m_offset": 1300, + "m_position2": 1288 }, "metadata": [], "parent": "CPhysConstraint" }, "CPhysSlideConstraint": { "fields": { - "m_axisEnd": 1384, - "m_bEnableAngularConstraint": 1409, - "m_bEnableLinearConstraint": 1408, - "m_bUseEntityPivot": 1420, - "m_flMotorDampingRatio": 1416, - "m_flMotorFrequency": 1412, - "m_initialOffset": 1404, - "m_slideFriction": 1396, - "m_soundInfo": 1424, - "m_systemLoadScale": 1400 + "m_axisEnd": 1296, + "m_bEnableAngularConstraint": 1321, + "m_bEnableLinearConstraint": 1320, + "m_bUseEntityPivot": 1332, + "m_flMotorDampingRatio": 1328, + "m_flMotorFrequency": 1324, + "m_initialOffset": 1316, + "m_slideFriction": 1308, + "m_soundInfo": 1336, + "m_systemLoadScale": 1312 }, "metadata": [], "parent": "CPhysConstraint" }, "CPhysThruster": { "fields": { - "m_localOrigin": 1360 + "m_localOrigin": 1288 }, "metadata": [], "parent": "CPhysForce" }, "CPhysTorque": { "fields": { - "m_axis": 1360 + "m_axis": 1288 }, "metadata": [], "parent": "CPhysForce" }, "CPhysWheelConstraint": { "fields": { - "m_bEnableSteeringLimit": 1400, - "m_bEnableSuspensionLimit": 1388, - "m_flMaxSteeringAngle": 1408, - "m_flMaxSuspensionOffset": 1396, - "m_flMinSteeringAngle": 1404, - "m_flMinSuspensionOffset": 1392, - "m_flSpinAxisFriction": 1416, - "m_flSteeringAxisFriction": 1412, - "m_flSuspensionDampingRatio": 1380, - "m_flSuspensionFrequency": 1376, - "m_flSuspensionHeightOffset": 1384, - "m_hSteeringMimicsEntity": 1420 + "m_bEnableSteeringLimit": 1312, + "m_bEnableSuspensionLimit": 1300, + "m_flMaxSteeringAngle": 1320, + "m_flMaxSuspensionOffset": 1308, + "m_flMinSteeringAngle": 1316, + "m_flMinSuspensionOffset": 1304, + "m_flSpinAxisFriction": 1328, + "m_flSteeringAxisFriction": 1324, + "m_flSuspensionDampingRatio": 1292, + "m_flSuspensionFrequency": 1288, + "m_flSuspensionHeightOffset": 1296, + "m_hSteeringMimicsEntity": 1332 }, "metadata": [], "parent": "CPhysConstraint" @@ -12417,60 +12627,59 @@ }, "CPhysicsEntitySolver": { "fields": { - "m_cancelTime": 1300, - "m_hMovingEntity": 1288, - "m_hPhysicsBlocker": 1292, - "m_separationDuration": 1296 + "m_cancelTime": 1228, + "m_hMovingEntity": 1216, + "m_hPhysicsBlocker": 1220, + "m_separationDuration": 1224 }, "metadata": [], "parent": "CLogicalEntity" }, "CPhysicsProp": { "fields": { - "m_CrateType": 3524, - "m_MotionEnabled": 3168, - "m_OnAsleep": 3288, - "m_OnAwake": 3248, - "m_OnAwakened": 3208, - "m_OnOutOfWorld": 3368, - "m_OnPlayerPickup": 3408, - "m_OnPlayerUse": 3328, - "m_bAcceptDamageFromHeldObjects": 3519, - "m_bAttachedToReferenceFrame": 3578, - "m_bAwake": 3577, - "m_bDroppedByPlayer": 3473, - "m_bEnableUseOutput": 3520, - "m_bFirstCollisionAfterLaunch": 3475, - "m_bForceNavIgnore": 3448, - "m_bForceNpcExclude": 3450, - "m_bHasBeenAwakened": 3476, - "m_bIsOverrideProp": 3477, - "m_bMuteImpactEffects": 3509, - "m_bNoNavmeshBlocker": 3449, - "m_bRemovableForAmmoBalancing": 3576, - "m_bShouldAutoConvertBackFromDebris": 3508, - "m_bThrownByPlayer": 3472, - "m_bTouchedByPlayer": 3474, - "m_buoyancyScale": 3456, - "m_damageToEnableMotion": 3464, - "m_damageType": 3460, - "m_fNextCheckDisableMotionContactsTime": 3488, - "m_flForceToEnableMotion": 3468, - "m_flLastBurn": 3480, - "m_glowColor": 3504, - "m_iInitialGlowState": 3492, - "m_massScale": 3452, - "m_nDynamicContinuousContactBehavior": 3484, - "m_nGlowRange": 3496, - "m_nGlowRangeMin": 3500, - "m_nItemCount": 3560, - "m_strItemClass": 3528 + "m_CrateType": 3236, + "m_MotionEnabled": 2992, + "m_OnAsleep": 3064, + "m_OnAwake": 3040, + "m_OnAwakened": 3016, + "m_OnOutOfWorld": 3112, + "m_OnPlayerPickup": 3136, + "m_OnPlayerUse": 3088, + "m_bAcceptDamageFromHeldObjects": 3231, + "m_bAllowObstacleConvexHullMerging": 3230, + "m_bAttachedToReferenceFrame": 3290, + "m_bAwake": 3289, + "m_bDroppedByPlayer": 3185, + "m_bEnableUseOutput": 3232, + "m_bFirstCollisionAfterLaunch": 3187, + "m_bForceNavIgnore": 3160, + "m_bForceNavObstacleCut": 3229, + "m_bForceNpcExclude": 3162, + "m_bHasBeenAwakened": 3188, + "m_bIsOverrideProp": 3189, + "m_bMuteImpactEffects": 3221, + "m_bNoNavmeshBlocker": 3161, + "m_bRemovableForAmmoBalancing": 3288, + "m_bShouldAutoConvertBackFromDebris": 3220, + "m_bThrownByPlayer": 3184, + "m_bTouchedByPlayer": 3186, + "m_bUpdateNavWhenMoving": 3228, + "m_buoyancyScale": 3168, + "m_damageToEnableMotion": 3176, + "m_damageType": 3172, + "m_fNextCheckDisableMotionContactsTime": 3200, + "m_flForceToEnableMotion": 3180, + "m_flLastBurn": 3192, + "m_glowColor": 3216, + "m_iInitialGlowState": 3204, + "m_massScale": 3164, + "m_nDynamicContinuousContactBehavior": 3196, + "m_nGlowRange": 3208, + "m_nGlowRangeMin": 3212, + "m_nItemCount": 3272, + "m_strItemClass": 3240 }, "metadata": [ - { - "name": "MNetworkExcludeByName", - "type": "Unknown" - }, { "name": "MNetworkExcludeByName", "type": "Unknown" @@ -12511,65 +12720,65 @@ }, "CPhysicsPropRespawnable": { "fields": { - "m_flRespawnDuration": 3632, - "m_vOriginalMaxs": 3620, - "m_vOriginalMins": 3608, - "m_vOriginalSpawnAngles": 3596, - "m_vOriginalSpawnOrigin": 3584 + "m_flRespawnDuration": 3344, + "m_vOriginalMaxs": 3332, + "m_vOriginalMins": 3320, + "m_vOriginalSpawnAngles": 3308, + "m_vOriginalSpawnOrigin": 3296 }, "metadata": [], "parent": "CPhysicsProp" }, "CPhysicsSpring": { "fields": { - "m_end": 1316, - "m_flDampingRatio": 1276, - "m_flFrequency": 1272, - "m_flRestLength": 1280, - "m_nameAttachEnd": 1296, - "m_nameAttachStart": 1288, - "m_start": 1304, - "m_teleportTick": 1328 + "m_end": 1244, + "m_flDampingRatio": 1204, + "m_flFrequency": 1200, + "m_flRestLength": 1208, + "m_nameAttachEnd": 1224, + "m_nameAttachStart": 1216, + "m_start": 1232, + "m_teleportTick": 1256 }, "metadata": [], "parent": "CBaseEntity" }, "CPhysicsWire": { "fields": { - "m_nDensity": 1264 + "m_nDensity": 1192 }, "metadata": [], "parent": "CBaseEntity" }, "CPlantedC4": { "fields": { - "m_AttributeManager": 2736, - "m_OnBombBeginDefuse": 3536, - "m_OnBombDefuseAborted": 3576, - "m_OnBombDefused": 3496, - "m_angCatchUpToPlayerEye": 3712, - "m_bAbortDetonationBecauseWorldIsFrozen": 2728, - "m_bBeingDefused": 3660, - "m_bBombDefused": 3684, - "m_bBombTicking": 2712, - "m_bCannotBeDefused": 3616, - "m_bHasExploded": 3653, - "m_bTrainingPlacedByPlayer": 3652, - "m_bVoiceAlertFired": 3696, - "m_bVoiceAlertPlayed": 3697, - "m_entitySpottedState": 3624, - "m_fLastDefuseTime": 3668, - "m_flC4Blow": 2716, - "m_flDefuseCountDown": 3680, - "m_flDefuseLength": 3676, - "m_flLastSpinDetectionTime": 3724, - "m_flNextBotBeepTime": 3704, - "m_flTimerLength": 3656, - "m_hBombDefuser": 3688, - "m_iProgressBarTime": 3692, - "m_nBombSite": 2720, - "m_nSourceSoundscapeHash": 2724, - "m_nSpotRules": 3648 + "m_AttributeManager": 2624, + "m_OnBombBeginDefuse": 3408, + "m_OnBombDefuseAborted": 3432, + "m_OnBombDefused": 3384, + "m_angCatchUpToPlayerEye": 3548, + "m_bAbortDetonationBecauseWorldIsFrozen": 2616, + "m_bBeingDefused": 3500, + "m_bBombDefused": 3493, + "m_bBombTicking": 2600, + "m_bCannotBeDefused": 3456, + "m_bHasExploded": 3492, + "m_bTrainingPlacedByPlayer": 3494, + "m_bVoiceAlertFired": 3532, + "m_bVoiceAlertPlayed": 3533, + "m_entitySpottedState": 3464, + "m_fLastDefuseTime": 3508, + "m_flC4Blow": 2604, + "m_flDefuseCountDown": 3520, + "m_flDefuseLength": 3516, + "m_flLastSpinDetectionTime": 3560, + "m_flNextBotBeepTime": 3540, + "m_flTimerLength": 3496, + "m_hBombDefuser": 3524, + "m_iProgressBarTime": 3528, + "m_nBombSite": 2608, + "m_nSourceSoundscapeHash": 2612, + "m_nSpotRules": 3488 }, "metadata": [ { @@ -12612,6 +12821,11 @@ "type": "NetworkVarNames", "type_name": "bool" }, + { + "name": "m_bBombDefused", + "type": "NetworkVarNames", + "type_name": "bool" + }, { "name": "m_flTimerLength", "type": "NetworkVarNames", @@ -12632,11 +12846,6 @@ "type": "NetworkVarNames", "type_name": "GameTime_t" }, - { - "name": "m_bBombDefused", - "type": "NetworkVarNames", - "type_name": "bool" - }, { "name": "m_hBombDefuser", "type": "NetworkVarNames", @@ -12647,18 +12856,18 @@ }, "CPlatTrigger": { "fields": { - "m_pPlatform": 2008 + "m_pPlatform": 1840 }, "metadata": [], "parent": "CBaseModelEntity" }, "CPlayerPing": { "fields": { - "m_bUrgent": 1284, - "m_hPingedEntity": 1276, - "m_hPlayer": 1272, - "m_iType": 1280, - "m_szPlaceName": 1285 + "m_bUrgent": 1212, + "m_hPingedEntity": 1204, + "m_hPlayer": 1200, + "m_iType": 1208, + "m_szPlaceName": 1213 }, "metadata": [ { @@ -12691,21 +12900,21 @@ }, "CPlayerSprayDecal": { "fields": { - "m_flCreationTime": 2084, - "m_nEntity": 2076, - "m_nHitbox": 2080, - "m_nPlayer": 2072, - "m_nTintID": 2088, - "m_nUniqueID": 2008, - "m_nVersion": 2092, - "m_rtGcTime": 2020, - "m_ubSignature": 2093, - "m_unAccountID": 2012, - "m_unTraceID": 2016, - "m_vecEndPos": 2024, - "m_vecLeft": 2048, - "m_vecNormal": 2060, - "m_vecStart": 2036 + "m_flCreationTime": 1916, + "m_nEntity": 1908, + "m_nHitbox": 1912, + "m_nPlayer": 1904, + "m_nTintID": 1920, + "m_nUniqueID": 1840, + "m_nVersion": 1924, + "m_rtGcTime": 1852, + "m_ubSignature": 1925, + "m_unAccountID": 1844, + "m_unTraceID": 1848, + "m_vecEndPos": 1856, + "m_vecLeft": 1880, + "m_vecNormal": 1892, + "m_vecStart": 1868 }, "metadata": [ { @@ -12788,12 +12997,12 @@ }, "CPlayerVisibility": { "fields": { - "m_bIsEnabled": 1281, - "m_bStartDisabled": 1280, - "m_flFadeTime": 1276, - "m_flFogDistanceMultiplier": 1268, - "m_flFogMaxDensityMultiplier": 1272, - "m_flVisibilityStrength": 1264 + "m_bIsEnabled": 1209, + "m_bStartDisabled": 1208, + "m_flFadeTime": 1204, + "m_flFogDistanceMultiplier": 1196, + "m_flFogMaxDensityMultiplier": 1200, + "m_flVisibilityStrength": 1192 }, "metadata": [ { @@ -12836,18 +13045,18 @@ }, "CPlayer_CameraServices": { "fields": { - "m_PlayerFog": 88, - "m_PostProcessingVolumes": 288, - "m_audio": 168, - "m_flCsViewPunchAngleTickRatio": 80, - "m_flOldPlayerViewOffsetZ": 316, - "m_flOldPlayerZ": 312, - "m_hColorCorrectionCtrl": 152, - "m_hTonemapController": 160, - "m_hTriggerSoundscapeList": 344, - "m_hViewEntity": 156, - "m_nCsViewPunchAngleTick": 76, - "m_vecCsViewPunchAngle": 64 + "m_PlayerFog": 96, + "m_PostProcessingVolumes": 296, + "m_audio": 176, + "m_flCsViewPunchAngleTickRatio": 88, + "m_flOldPlayerViewOffsetZ": 324, + "m_flOldPlayerZ": 320, + "m_hColorCorrectionCtrl": 160, + "m_hTonemapController": 168, + "m_hTriggerSoundscapeList": 352, + "m_hViewEntity": 164, + "m_nCsViewPunchAngleTick": 84, + "m_vecCsViewPunchAngle": 72 }, "metadata": [ { @@ -12910,21 +13119,21 @@ }, "CPlayer_MovementServices": { "fields": { - "m_arrForceSubtickMoveWhen": 412, - "m_flForwardMove": 428, - "m_flLeftMove": 432, - "m_flMaxspeed": 408, - "m_flUpMove": 436, - "m_nButtonDoublePressed": 120, - "m_nButtons": 72, - "m_nImpulse": 64, - "m_nLastCommandNumberProcessed": 384, - "m_nQueuedButtonChangeMask": 112, - "m_nQueuedButtonDownMask": 104, - "m_nToggleButtonDownMask": 392, - "m_pButtonPressedCmdNumber": 128, - "m_vecLastMovementImpulses": 440, - "m_vecOldViewAngles": 544 + "m_arrForceSubtickMoveWhen": 420, + "m_flForwardMove": 436, + "m_flLeftMove": 440, + "m_flMaxspeed": 416, + "m_flUpMove": 444, + "m_nButtonDoublePressed": 128, + "m_nButtons": 80, + "m_nImpulse": 72, + "m_nLastCommandNumberProcessed": 392, + "m_nQueuedButtonChangeMask": 120, + "m_nQueuedButtonDownMask": 112, + "m_nToggleButtonDownMask": 400, + "m_pButtonPressedCmdNumber": 136, + "m_vecLastMovementImpulses": 448, + "m_vecOldViewAngles": 552 }, "metadata": [ { @@ -12947,65 +13156,29 @@ }, "CPlayer_MovementServices_Humanoid": { "fields": { - "m_bDucked": 588, - "m_bDucking": 589, - "m_bInCrouch": 576, - "m_bInDuckJump": 590, - "m_flCrouchTransitionStartTime": 584, - "m_flFallVelocity": 572, - "m_flStepSoundTime": 568, - "m_flSurfaceFriction": 604, - "m_groundNormal": 592, - "m_nCrouchState": 580, - "m_nStepside": 624, - "m_surfaceProps": 608, - "m_vecSmoothedVelocity": 628 + "m_flFallVelocity": 580, + "m_flStepSoundTime": 576, + "m_flSurfaceFriction": 596, + "m_groundNormal": 584, + "m_nStepside": 616, + "m_surfaceProps": 600, + "m_vecSmoothedVelocity": 620 }, "metadata": [ { "name": "m_flFallVelocity", "type": "NetworkVarNames", "type_name": "float32" - }, - { - "name": "m_bInCrouch", - "type": "NetworkVarNames", - "type_name": "bool" - }, - { - "name": "m_nCrouchState", - "type": "NetworkVarNames", - "type_name": "uint32" - }, - { - "name": "m_flCrouchTransitionStartTime", - "type": "NetworkVarNames", - "type_name": "GameTime_t" - }, - { - "name": "m_bDucked", - "type": "NetworkVarNames", - "type_name": "bool" - }, - { - "name": "m_bDucking", - "type": "NetworkVarNames", - "type_name": "bool" - }, - { - "name": "m_bInDuckJump", - "type": "NetworkVarNames", - "type_name": "bool" } ], "parent": "CPlayer_MovementServices" }, "CPlayer_ObserverServices": { "fields": { - "m_bForcedObserverMode": 76, - "m_hObserverTarget": 68, - "m_iObserverLastMode": 72, - "m_iObserverMode": 64 + "m_bForcedObserverMode": 84, + "m_hObserverTarget": 76, + "m_iObserverLastMode": 80, + "m_iObserverMode": 72 }, "metadata": [ { @@ -13033,11 +13206,11 @@ }, "CPlayer_WeaponServices": { "fields": { - "m_bPreventWeaponPickup": 160, - "m_hActiveWeapon": 88, - "m_hLastWeapon": 92, - "m_hMyWeapons": 64, - "m_iAmmo": 96 + "m_bPreventWeaponPickup": 168, + "m_hActiveWeapon": 96, + "m_hLastWeapon": 100, + "m_hMyWeapons": 72, + "m_iAmmo": 104 }, "metadata": [ { @@ -13065,40 +13238,40 @@ }, "CPointAngleSensor": { "fields": { - "m_FacingPercentage": 1424, - "m_OnFacingLookat": 1304, - "m_OnNotFacingLookat": 1344, - "m_TargetDir": 1384, - "m_bDisabled": 1264, - "m_bFired": 1300, - "m_flDotTolerance": 1292, - "m_flDuration": 1288, - "m_flFacingTime": 1296, - "m_hLookAtEntity": 1284, - "m_hTargetEntity": 1280, - "m_nLookAtName": 1272 + "m_FacingPercentage": 1320, + "m_OnFacingLookat": 1232, + "m_OnNotFacingLookat": 1256, + "m_TargetDir": 1280, + "m_bDisabled": 1192, + "m_bFired": 1228, + "m_flDotTolerance": 1220, + "m_flDuration": 1216, + "m_flFacingTime": 1224, + "m_hLookAtEntity": 1212, + "m_hTargetEntity": 1208, + "m_nLookAtName": 1200 }, "metadata": [], "parent": "CPointEntity" }, "CPointAngularVelocitySensor": { "fields": { - "m_AngularVelocity": 1320, - "m_OnEqualTo": 1520, - "m_OnGreaterThan": 1440, - "m_OnGreaterThanOrEqualTo": 1480, - "m_OnLessThan": 1360, - "m_OnLessThanOrEqualTo": 1400, - "m_bUseHelper": 1316, - "m_flFireInterval": 1284, - "m_flFireTime": 1280, - "m_flLastAngVelocity": 1288, - "m_flThreshold": 1268, - "m_hTargetEntity": 1264, - "m_lastOrientation": 1292, - "m_nLastCompareResult": 1272, - "m_nLastFireResult": 1276, - "m_vecAxis": 1304 + "m_AngularVelocity": 1248, + "m_OnEqualTo": 1376, + "m_OnGreaterThan": 1328, + "m_OnGreaterThanOrEqualTo": 1352, + "m_OnLessThan": 1280, + "m_OnLessThanOrEqualTo": 1304, + "m_bUseHelper": 1244, + "m_flFireInterval": 1212, + "m_flFireTime": 1208, + "m_flLastAngVelocity": 1216, + "m_flThreshold": 1196, + "m_hTargetEntity": 1192, + "m_lastOrientation": 1220, + "m_nLastCompareResult": 1200, + "m_nLastFireResult": 1204, + "m_vecAxis": 1232 }, "metadata": [], "parent": "CPointEntity" @@ -13110,32 +13283,32 @@ }, "CPointCamera": { "fields": { - "m_DegreesPerSecond": 1344, - "m_FOV": 1264, - "m_FogColor": 1273, - "m_Resolution": 1268, - "m_TargetFOV": 1340, - "m_bActive": 1292, - "m_bAlignWithParent": 1317, - "m_bCanHLTVUse": 1316, - "m_bDofEnabled": 1318, - "m_bFogEnable": 1272, - "m_bIsOn": 1348, - "m_bNoSky": 1300, - "m_bUseScreenAspectRatio": 1293, - "m_fBrightness": 1304, - "m_flAspectRatio": 1296, - "m_flDofFarBlurry": 1332, - "m_flDofFarCrisp": 1328, - "m_flDofNearBlurry": 1320, - "m_flDofNearCrisp": 1324, - "m_flDofTiltToGround": 1336, - "m_flFogEnd": 1284, - "m_flFogMaxDensity": 1288, - "m_flFogStart": 1280, - "m_flZFar": 1308, - "m_flZNear": 1312, - "m_pNext": 1352 + "m_DegreesPerSecond": 1272, + "m_FOV": 1192, + "m_FogColor": 1201, + "m_Resolution": 1196, + "m_TargetFOV": 1268, + "m_bActive": 1220, + "m_bAlignWithParent": 1245, + "m_bCanHLTVUse": 1244, + "m_bDofEnabled": 1246, + "m_bFogEnable": 1200, + "m_bIsOn": 1276, + "m_bNoSky": 1228, + "m_bUseScreenAspectRatio": 1221, + "m_fBrightness": 1232, + "m_flAspectRatio": 1224, + "m_flDofFarBlurry": 1260, + "m_flDofFarCrisp": 1256, + "m_flDofNearBlurry": 1248, + "m_flDofNearCrisp": 1252, + "m_flDofTiltToGround": 1264, + "m_flFogEnd": 1212, + "m_flFogMaxDensity": 1216, + "m_flFogStart": 1208, + "m_flZFar": 1236, + "m_flZNear": 1240, + "m_pNext": 1280 }, "metadata": [ { @@ -13253,14 +13426,14 @@ }, "CPointCameraVFOV": { "fields": { - "m_flVerticalFOV": 1360 + "m_flVerticalFOV": 1288 }, "metadata": [], "parent": "CPointCamera" }, "CPointChildModifier": { "fields": { - "m_bOrphanInsteadOfDeletingChildrenOnRemove": 1264 + "m_bOrphanInsteadOfDeletingChildrenOnRemove": 1192 }, "metadata": [], "parent": "CPointEntity" @@ -13272,8 +13445,8 @@ }, "CPointClientUIDialog": { "fields": { - "m_bStartEnabled": 2444, - "m_hActivator": 2440 + "m_bStartEnabled": 2196, + "m_hActivator": 2192 }, "metadata": [ { @@ -13286,30 +13459,30 @@ }, "CPointClientUIWorldPanel": { "fields": { - "m_bAllowInteractionFromAllSceneWorlds": 2480, - "m_bDisableMipGen": 2520, - "m_bExcludeFromSaveGames": 2517, - "m_bFollowPlayerAcrossTeleport": 2442, - "m_bGrabbable": 2518, - "m_bIgnoreInput": 2440, - "m_bLit": 2441, - "m_bNoDepth": 2513, - "m_bOnlyRenderToTexture": 2519, - "m_bOpaque": 2512, - "m_bRenderBackface": 2515, - "m_bUseOffScreenIndicator": 2516, - "m_bVisibleWhenParentNoDraw": 2514, - "m_flDPI": 2452, - "m_flDepthOffset": 2460, - "m_flHeight": 2448, - "m_flInteractDistance": 2456, - "m_flWidth": 2444, - "m_nExplicitImageLayout": 2524, - "m_unHorizontalAlign": 2468, - "m_unOrientation": 2476, - "m_unOwnerContext": 2464, - "m_unVerticalAlign": 2472, - "m_vecCSSClasses": 2488 + "m_bAllowInteractionFromAllSceneWorlds": 2232, + "m_bDisableMipGen": 2272, + "m_bExcludeFromSaveGames": 2269, + "m_bFollowPlayerAcrossTeleport": 2194, + "m_bGrabbable": 2270, + "m_bIgnoreInput": 2192, + "m_bLit": 2193, + "m_bNoDepth": 2265, + "m_bOnlyRenderToTexture": 2271, + "m_bOpaque": 2264, + "m_bRenderBackface": 2267, + "m_bUseOffScreenIndicator": 2268, + "m_bVisibleWhenParentNoDraw": 2266, + "m_flDPI": 2204, + "m_flDepthOffset": 2212, + "m_flHeight": 2200, + "m_flInteractDistance": 2208, + "m_flWidth": 2196, + "m_nExplicitImageLayout": 2276, + "m_unHorizontalAlign": 2220, + "m_unOrientation": 2228, + "m_unOwnerContext": 2216, + "m_unVerticalAlign": 2224, + "m_vecCSSClasses": 2240 }, "metadata": [ { @@ -13437,7 +13610,7 @@ }, "CPointClientUIWorldTextPanel": { "fields": { - "m_messageText": 2528 + "m_messageText": 2280 }, "metadata": [ { @@ -13450,36 +13623,36 @@ }, "CPointCommentaryNode": { "fields": { - "m_bActive": 2904, - "m_bDisabled": 2805, - "m_bListenedTo": 2944, - "m_bPreventChangesWhileMoving": 2804, - "m_bPreventMovement": 2760, - "m_bUnderCrosshair": 2761, - "m_bUnstoppable": 2762, - "m_flAbortedPlaybackAt": 2820, - "m_flFinishedTime": 2764, - "m_flStartTime": 2908, - "m_flStartTimeInCommentary": 2912, - "m_hViewPosition": 2752, - "m_hViewPositionMover": 2756, - "m_hViewTarget": 2736, - "m_hViewTargetAngles": 2740, - "m_iNodeNumber": 2936, - "m_iNodeNumberMax": 2940, - "m_iszCommentaryFile": 2720, - "m_iszPostCommands": 2712, - "m_iszPreCommands": 2704, - "m_iszSpeakers": 2928, - "m_iszTitle": 2920, - "m_iszViewPosition": 2744, - "m_iszViewTarget": 2728, - "m_pOnCommentaryStarted": 2824, - "m_pOnCommentaryStopped": 2864, - "m_vecFinishAngles": 2792, - "m_vecFinishOrigin": 2768, - "m_vecOriginalAngles": 2780, - "m_vecTeleportOrigin": 2808 + "m_bActive": 2760, + "m_bDisabled": 2693, + "m_bListenedTo": 2800, + "m_bPreventChangesWhileMoving": 2692, + "m_bPreventMovement": 2648, + "m_bUnderCrosshair": 2649, + "m_bUnstoppable": 2650, + "m_flAbortedPlaybackAt": 2708, + "m_flFinishedTime": 2652, + "m_flStartTime": 2764, + "m_flStartTimeInCommentary": 2768, + "m_hViewPosition": 2640, + "m_hViewPositionMover": 2644, + "m_hViewTarget": 2624, + "m_hViewTargetAngles": 2628, + "m_iNodeNumber": 2792, + "m_iNodeNumberMax": 2796, + "m_iszCommentaryFile": 2608, + "m_iszPostCommands": 2600, + "m_iszPreCommands": 2592, + "m_iszSpeakers": 2784, + "m_iszTitle": 2776, + "m_iszViewPosition": 2632, + "m_iszViewTarget": 2616, + "m_pOnCommentaryStarted": 2712, + "m_pOnCommentaryStopped": 2736, + "m_vecFinishAngles": 2680, + "m_vecFinishOrigin": 2656, + "m_vecOriginalAngles": 2668, + "m_vecTeleportOrigin": 2696 }, "metadata": [ { @@ -13542,74 +13715,74 @@ }, "CPointEntityFinder": { "fields": { - "m_FindMethod": 1300, - "m_OnFoundEntity": 1304, - "m_hEntity": 1264, - "m_hFilter": 1280, - "m_hReference": 1296, - "m_iFilterName": 1272, - "m_iRefName": 1288 + "m_FindMethod": 1228, + "m_OnFoundEntity": 1232, + "m_hEntity": 1192, + "m_hFilter": 1208, + "m_hReference": 1224, + "m_iFilterName": 1200, + "m_iRefName": 1216 }, "metadata": [], "parent": "CBaseEntity" }, "CPointGamestatsCounter": { "fields": { - "m_bDisabled": 1272, - "m_strStatisticName": 1264 + "m_bDisabled": 1200, + "m_strStatisticName": 1192 }, "metadata": [], "parent": "CPointEntity" }, "CPointGiveAmmo": { "fields": { - "m_pActivator": 1264 + "m_pActivator": 1192 }, "metadata": [], "parent": "CPointEntity" }, "CPointHurt": { "fields": { - "m_bitsDamageType": 1268, - "m_flDelay": 1276, - "m_flRadius": 1272, - "m_nDamage": 1264, - "m_pActivator": 1288, - "m_strTarget": 1280 + "m_bitsDamageType": 1196, + "m_flDelay": 1204, + "m_flRadius": 1200, + "m_nDamage": 1192, + "m_pActivator": 1216, + "m_strTarget": 1208 }, "metadata": [], "parent": "CPointEntity" }, "CPointOrient": { "fields": { - "m_bActive": 1276, - "m_flLastGameTime": 1292, - "m_flMaxTurnRate": 1288, - "m_hTarget": 1272, - "m_iszSpawnTargetName": 1264, - "m_nConstraint": 1284, - "m_nGoalDirection": 1280 + "m_bActive": 1204, + "m_flLastGameTime": 1220, + "m_flMaxTurnRate": 1216, + "m_hTarget": 1200, + "m_iszSpawnTargetName": 1192, + "m_nConstraint": 1212, + "m_nGoalDirection": 1208 }, "metadata": [], "parent": "CBaseEntity" }, "CPointPrefab": { "fields": { - "m_associatedRelayEntity": 1292, - "m_associatedRelayTargetName": 1280, - "m_bLoadDynamic": 1289, - "m_fixupNames": 1288, - "m_forceWorldGroupID": 1272, - "m_targetMapName": 1264 + "m_associatedRelayEntity": 1220, + "m_associatedRelayTargetName": 1208, + "m_bLoadDynamic": 1217, + "m_fixupNames": 1216, + "m_forceWorldGroupID": 1200, + "m_targetMapName": 1192 }, "metadata": [], "parent": "CServerOnlyPointEntity" }, "CPointProximitySensor": { "fields": { - "m_Distance": 1272, - "m_bDisabled": 1264, - "m_hTargetEntity": 1268 + "m_Distance": 1200, + "m_bDisabled": 1192, + "m_hTargetEntity": 1196 }, "metadata": [], "parent": "CPointEntity" @@ -13621,13 +13794,13 @@ }, "CPointPush": { "fields": { - "m_bEnabled": 1264, - "m_flConeOfInfluence": 1280, - "m_flInnerRadius": 1276, - "m_flMagnitude": 1268, - "m_flRadius": 1272, - "m_hFilter": 1296, - "m_iszFilterName": 1288 + "m_bEnabled": 1192, + "m_flConeOfInfluence": 1208, + "m_flInnerRadius": 1204, + "m_flMagnitude": 1196, + "m_flRadius": 1200, + "m_hFilter": 1224, + "m_iszFilterName": 1216 }, "metadata": [], "parent": "CPointEntity" @@ -13639,10 +13812,10 @@ }, "CPointTeleport": { "fields": { - "m_bTeleportParentedEntities": 1288, - "m_bTeleportUseCurrentAngle": 1289, - "m_vSaveAngles": 1276, - "m_vSaveOrigin": 1264 + "m_bTeleportParentedEntities": 1216, + "m_bTeleportUseCurrentAngle": 1217, + "m_vSaveAngles": 1204, + "m_vSaveOrigin": 1192 }, "metadata": [], "parent": "CServerOnlyPointEntity" @@ -13654,17 +13827,17 @@ }, "CPointTemplate": { "fields": { - "m_ScriptCallbackScope": 1360, - "m_ScriptSpawnCallback": 1352, - "m_SpawnedEntityHandles": 1328, - "m_bAsynchronouslySpawnEntities": 1292, - "m_clientOnlyEntityBehavior": 1296, - "m_createdSpawnGroupHandles": 1304, - "m_flTimeoutInterval": 1288, - "m_iszEntityFilterName": 1280, - "m_iszSource2EntityLumpName": 1272, - "m_iszWorldName": 1264, - "m_ownerSpawnGroupType": 1300 + "m_ScriptCallbackScope": 1288, + "m_ScriptSpawnCallback": 1280, + "m_SpawnedEntityHandles": 1256, + "m_bAsynchronouslySpawnEntities": 1220, + "m_clientOnlyEntityBehavior": 1224, + "m_createdSpawnGroupHandles": 1232, + "m_flTimeoutInterval": 1216, + "m_iszEntityFilterName": 1208, + "m_iszSource2EntityLumpName": 1200, + "m_iszWorldName": 1192, + "m_ownerSpawnGroupType": 1228 }, "metadata": [], "parent": "CLogicalEntity" @@ -13676,50 +13849,50 @@ }, "CPointValueRemapper": { "fields": { - "m_OnDisengage": 1744, - "m_OnEngage": 1704, - "m_OnReachedValueCustom": 1664, - "m_OnReachedValueOne": 1624, - "m_OnReachedValueZero": 1584, - "m_Position": 1504, - "m_PositionDelta": 1544, - "m_bDisabled": 1264, - "m_bEngaged": 1408, - "m_bFirstUpdate": 1409, - "m_bRequiresUseKey": 1308, - "m_bUpdateOnClient": 1265, - "m_flCurrentMomentum": 1392, - "m_flCustomOutputValue": 1436, - "m_flDisengageDistance": 1300, - "m_flEngageDistance": 1304, - "m_flInputOffset": 1404, - "m_flMaximumChangePerSecond": 1296, - "m_flMomentumModifier": 1384, - "m_flPreviousUpdateTickTime": 1416, - "m_flPreviousValue": 1412, - "m_flRatchetOffset": 1400, - "m_flSnapValue": 1388, - "m_hOutputEntities": 1352, - "m_hRemapLineEnd": 1292, - "m_hRemapLineStart": 1288, - "m_hUsingPlayer": 1432, - "m_iszOutputEntity2Name": 1328, - "m_iszOutputEntity3Name": 1336, - "m_iszOutputEntity4Name": 1344, - "m_iszOutputEntityName": 1320, - "m_iszRemapLineEndName": 1280, - "m_iszRemapLineStartName": 1272, - "m_iszSoundDisengage": 1448, - "m_iszSoundEngage": 1440, - "m_iszSoundMovingLoop": 1472, - "m_iszSoundReachedValueOne": 1464, - "m_iszSoundReachedValueZero": 1456, - "m_nHapticsType": 1376, - "m_nInputType": 1268, - "m_nMomentumType": 1380, - "m_nOutputType": 1312, - "m_nRatchetType": 1396, - "m_vecPreviousTestPoint": 1420 + "m_OnDisengage": 1592, + "m_OnEngage": 1568, + "m_OnReachedValueCustom": 1544, + "m_OnReachedValueOne": 1520, + "m_OnReachedValueZero": 1496, + "m_Position": 1432, + "m_PositionDelta": 1464, + "m_bDisabled": 1192, + "m_bEngaged": 1336, + "m_bFirstUpdate": 1337, + "m_bRequiresUseKey": 1236, + "m_bUpdateOnClient": 1193, + "m_flCurrentMomentum": 1320, + "m_flCustomOutputValue": 1364, + "m_flDisengageDistance": 1228, + "m_flEngageDistance": 1232, + "m_flInputOffset": 1332, + "m_flMaximumChangePerSecond": 1224, + "m_flMomentumModifier": 1312, + "m_flPreviousUpdateTickTime": 1344, + "m_flPreviousValue": 1340, + "m_flRatchetOffset": 1328, + "m_flSnapValue": 1316, + "m_hOutputEntities": 1280, + "m_hRemapLineEnd": 1220, + "m_hRemapLineStart": 1216, + "m_hUsingPlayer": 1360, + "m_iszOutputEntity2Name": 1256, + "m_iszOutputEntity3Name": 1264, + "m_iszOutputEntity4Name": 1272, + "m_iszOutputEntityName": 1248, + "m_iszRemapLineEndName": 1208, + "m_iszRemapLineStartName": 1200, + "m_iszSoundDisengage": 1376, + "m_iszSoundEngage": 1368, + "m_iszSoundMovingLoop": 1400, + "m_iszSoundReachedValueOne": 1392, + "m_iszSoundReachedValueZero": 1384, + "m_nHapticsType": 1304, + "m_nInputType": 1196, + "m_nMomentumType": 1308, + "m_nOutputType": 1240, + "m_nRatchetType": 1324, + "m_vecPreviousTestPoint": 1348 }, "metadata": [ { @@ -13812,34 +13985,34 @@ }, "CPointVelocitySensor": { "fields": { - "m_Velocity": 1296, - "m_bEnabled": 1280, - "m_fPrevVelocity": 1284, - "m_flAvgInterval": 1288, - "m_hTargetEntity": 1264, - "m_vecAxis": 1268 + "m_Velocity": 1224, + "m_bEnabled": 1208, + "m_fPrevVelocity": 1212, + "m_flAvgInterval": 1216, + "m_hTargetEntity": 1192, + "m_vecAxis": 1196 }, "metadata": [], "parent": "CPointEntity" }, "CPointWorldText": { "fields": { - "m_BackgroundMaterialName": 2584, - "m_Color": 2680, - "m_FontName": 2520, - "m_bDrawBackground": 2664, - "m_bEnabled": 2648, - "m_bFullbright": 2649, - "m_flBackgroundBorderHeight": 2672, - "m_flBackgroundBorderWidth": 2668, - "m_flBackgroundWorldToUV": 2676, - "m_flDepthOffset": 2660, - "m_flFontSize": 2656, - "m_flWorldUnitsPerPx": 2652, - "m_messageText": 2008, - "m_nJustifyHorizontal": 2684, - "m_nJustifyVertical": 2688, - "m_nReorientMode": 2692 + "m_BackgroundMaterialName": 2416, + "m_Color": 2512, + "m_FontName": 2352, + "m_bDrawBackground": 2496, + "m_bEnabled": 2480, + "m_bFullbright": 2481, + "m_flBackgroundBorderHeight": 2504, + "m_flBackgroundBorderWidth": 2500, + "m_flBackgroundWorldToUV": 2508, + "m_flDepthOffset": 2492, + "m_flFontSize": 2488, + "m_flWorldUnitsPerPx": 2484, + "m_messageText": 1840, + "m_nJustifyHorizontal": 2516, + "m_nJustifyVertical": 2520, + "m_nReorientMode": 2524 }, "metadata": [ { @@ -13927,18 +14100,18 @@ }, "CPostProcessingVolume": { "fields": { - "m_bExposureControl": 2533, - "m_bMaster": 2532, - "m_flExposureCompensation": 2516, - "m_flExposureFadeSpeedDown": 2524, - "m_flExposureFadeSpeedUp": 2520, - "m_flFadeDuration": 2496, - "m_flMaxExposure": 2512, - "m_flMaxLogExposure": 2504, - "m_flMinExposure": 2508, - "m_flMinLogExposure": 2500, - "m_flTonemapEVSmoothingRange": 2528, - "m_hPostSettings": 2488 + "m_bExposureControl": 2253, + "m_bMaster": 2252, + "m_flExposureCompensation": 2236, + "m_flExposureFadeSpeedDown": 2244, + "m_flExposureFadeSpeedUp": 2240, + "m_flFadeDuration": 2216, + "m_flMaxExposure": 2232, + "m_flMaxLogExposure": 2224, + "m_flMinExposure": 2228, + "m_flMinLogExposure": 2220, + "m_flTonemapEVSmoothingRange": 2248, + "m_hPostSettings": 2208 }, "metadata": [ { @@ -14050,34 +14223,34 @@ }, "CPropDoorRotating": { "fields": { - "m_angGoal": 4164, - "m_angRotationAjarDeprecated": 4116, - "m_angRotationClosed": 4128, - "m_angRotationOpenBack": 4152, - "m_angRotationOpenForward": 4140, - "m_bAjarDoorShouldntAlwaysOpen": 4224, - "m_eCurrentOpenDirection": 4104, - "m_eDefaultCheckDirection": 4108, - "m_eOpenDirection": 4100, - "m_eSpawnPosition": 4096, - "m_flAjarAngle": 4112, - "m_flDistance": 4092, - "m_hEntityBlocker": 4228, - "m_vecAxis": 4080, - "m_vecBackBoundsMax": 4212, - "m_vecBackBoundsMin": 4200, - "m_vecForwardBoundsMax": 4188, - "m_vecForwardBoundsMin": 4176 + "m_angGoal": 3748, + "m_angRotationAjarDeprecated": 3700, + "m_angRotationClosed": 3712, + "m_angRotationOpenBack": 3736, + "m_angRotationOpenForward": 3724, + "m_bAjarDoorShouldntAlwaysOpen": 3808, + "m_eCurrentOpenDirection": 3688, + "m_eDefaultCheckDirection": 3692, + "m_eOpenDirection": 3684, + "m_eSpawnPosition": 3680, + "m_flAjarAngle": 3696, + "m_flDistance": 3676, + "m_hEntityBlocker": 3812, + "m_vecAxis": 3664, + "m_vecBackBoundsMax": 3796, + "m_vecBackBoundsMin": 3784, + "m_vecForwardBoundsMax": 3772, + "m_vecForwardBoundsMin": 3760 }, "metadata": [], "parent": "CBasePropDoor" }, "CPropDoorRotatingBreakable": { "fields": { - "m_bBreakable": 4240, - "m_currentDamageState": 4244, - "m_damageStates": 4248, - "m_isAbleToCloseAreaPortals": 4241 + "m_bBreakable": 3824, + "m_currentDamageState": 3828, + "m_damageStates": 3832, + "m_isAbleToCloseAreaPortals": 3825 }, "metadata": [], "parent": "CPropDoorRotating" @@ -14687,6 +14860,8 @@ }, "CPulseCell_Outflow_PlayVCD": { "fields": { + "m_OnPaused": 248, + "m_OnResumed": 320, "m_hChoreoScene": 240 }, "metadata": [ @@ -15097,8 +15272,8 @@ }, "CPulseGameBlackboard": { "fields": { - "m_strGraphName": 1272, - "m_strStateBlob": 1280 + "m_strGraphName": 1200, + "m_strStateBlob": 1208 }, "metadata": [ { @@ -15296,35 +15471,35 @@ }, "CRagdollConstraint": { "fields": { - "m_xfriction": 1400, - "m_xmax": 1380, - "m_xmin": 1376, - "m_yfriction": 1404, - "m_ymax": 1388, - "m_ymin": 1384, - "m_zfriction": 1408, - "m_zmax": 1396, - "m_zmin": 1392 + "m_xfriction": 1312, + "m_xmax": 1292, + "m_xmin": 1288, + "m_yfriction": 1316, + "m_ymax": 1300, + "m_ymin": 1296, + "m_zfriction": 1320, + "m_zmax": 1308, + "m_zmin": 1304 }, "metadata": [], "parent": "CPhysConstraint" }, "CRagdollMagnet": { "fields": { - "m_axis": 1276, - "m_bDisabled": 1264, - "m_force": 1272, - "m_radius": 1268 + "m_axis": 1204, + "m_bDisabled": 1192, + "m_force": 1200, + "m_radius": 1196 }, "metadata": [], "parent": "CPointEntity" }, "CRagdollManager": { "fields": { - "m_bCanTakeDamage": 1273, - "m_bSaveImportant": 1272, - "m_iCurrentMaxRagdollCount": 1264, - "m_iMaxRagdollCount": 1268 + "m_bCanTakeDamage": 1201, + "m_bSaveImportant": 1200, + "m_iCurrentMaxRagdollCount": 1192, + "m_iMaxRagdollCount": 1196 }, "metadata": [ { @@ -15337,32 +15512,32 @@ }, "CRagdollProp": { "fields": { - "m_allAsleep": 2884, - "m_bAllowStretch": 2953, - "m_bFirstCollisionAfterLaunch": 2885, - "m_bHasBeenPhysgunned": 2952, - "m_bShouldDeleteActivationRecord": 3016, - "m_bStartDisabled": 2800, - "m_flAwakeTime": 2924, - "m_flBlendWeight": 2956, - "m_flDefaultFadeScale": 2960, - "m_flFadeOutStartTime": 2904, - "m_flFadeTime": 2908, - "m_flLastOriginChangeTime": 2928, - "m_flLastPhysicsInfluenceTime": 2900, - "m_hDamageEntity": 2888, - "m_hKiller": 2892, - "m_hPhysicsAttacker": 2896, - "m_lastUpdateTickCount": 2880, - "m_ragAngles": 2856, - "m_ragEnabled": 2808, - "m_ragPos": 2832, - "m_ragdoll": 2720, - "m_ragdollMaxs": 2992, - "m_ragdollMins": 2968, - "m_strOriginClassName": 2936, - "m_strSourceClassName": 2944, - "m_vecLastOrigin": 2912 + "m_allAsleep": 2772, + "m_bAllowStretch": 2841, + "m_bFirstCollisionAfterLaunch": 2773, + "m_bHasBeenPhysgunned": 2840, + "m_bShouldDeleteActivationRecord": 2904, + "m_bStartDisabled": 2688, + "m_flAwakeTime": 2812, + "m_flBlendWeight": 2844, + "m_flDefaultFadeScale": 2848, + "m_flFadeOutStartTime": 2792, + "m_flFadeTime": 2796, + "m_flLastOriginChangeTime": 2816, + "m_flLastPhysicsInfluenceTime": 2788, + "m_hDamageEntity": 2776, + "m_hKiller": 2780, + "m_hPhysicsAttacker": 2784, + "m_lastUpdateTickCount": 2768, + "m_ragAngles": 2744, + "m_ragEnabled": 2696, + "m_ragPos": 2720, + "m_ragdoll": 2608, + "m_ragdollMaxs": 2880, + "m_ragdollMins": 2856, + "m_strOriginClassName": 2824, + "m_strSourceClassName": 2832, + "m_vecLastOrigin": 2800 }, "metadata": [ { @@ -15395,12 +15570,12 @@ }, "CRagdollPropAttached": { "fields": { - "m_attachmentPointBoneSpace": 3048, - "m_attachmentPointRagdollSpace": 3060, - "m_bShouldDeleteAttachedActivationRecord": 3088, - "m_bShouldDetach": 3072, - "m_boneIndexAttached": 3040, - "m_ragdollAttachedObjectIndex": 3044 + "m_attachmentPointBoneSpace": 2936, + "m_attachmentPointRagdollSpace": 2948, + "m_bShouldDeleteAttachedActivationRecord": 2976, + "m_bShouldDetach": 2960, + "m_boneIndexAttached": 2928, + "m_ragdollAttachedObjectIndex": 2932 }, "metadata": [ { @@ -15428,7 +15603,7 @@ }, "CRectLight": { "fields": { - "m_bShowLight": 2816 + "m_bShowLight": 2592 }, "metadata": [ { @@ -15495,36 +15670,36 @@ }, "CRevertSaved": { "fields": { - "m_Duration": 2012, - "m_HoldTime": 2016, - "m_loadTime": 2008 + "m_Duration": 1844, + "m_HoldTime": 1848, + "m_loadTime": 1840 }, "metadata": [], "parent": "CModelPointEntity" }, "CRopeKeyframe": { "fields": { - "m_RopeFlags": 2016, - "m_RopeLength": 2066, - "m_Slack": 2032, - "m_Subdiv": 2064, - "m_TextureScale": 2040, - "m_Width": 2036, - "m_bConstrainBetweenEndpoints": 2045, - "m_bCreatedFromMapFile": 2069, - "m_bEndPointValid": 2077, - "m_bStartPointValid": 2076, - "m_fLockedPoints": 2068, - "m_flScrollSpeed": 2072, - "m_hEndPoint": 2084, - "m_hStartPoint": 2080, - "m_iEndAttachment": 2089, - "m_iNextLinkName": 2024, - "m_iRopeMaterialModelIndex": 2056, - "m_iStartAttachment": 2088, - "m_nChangeCount": 2065, - "m_nSegments": 2044, - "m_strRopeMaterialModel": 2048 + "m_RopeFlags": 1848, + "m_RopeLength": 1898, + "m_Slack": 1864, + "m_Subdiv": 1896, + "m_TextureScale": 1872, + "m_Width": 1868, + "m_bConstrainBetweenEndpoints": 1877, + "m_bCreatedFromMapFile": 1901, + "m_bEndPointValid": 1909, + "m_bStartPointValid": 1908, + "m_fLockedPoints": 1900, + "m_flScrollSpeed": 1904, + "m_hEndPoint": 1916, + "m_hStartPoint": 1912, + "m_iEndAttachment": 1921, + "m_iNextLinkName": 1856, + "m_iRopeMaterialModelIndex": 1888, + "m_iStartAttachment": 1920, + "m_nChangeCount": 1897, + "m_nSegments": 1876, + "m_strRopeMaterialModel": 1880 }, "metadata": [ { @@ -15650,15 +15825,15 @@ }, "CRotDoor": { "fields": { - "m_bSolidBsp": 2664 + "m_bSolidBsp": 2352 }, "metadata": [], "parent": "CBaseDoor" }, "CRotatorTarget": { "fields": { - "m_OnArrivedAt": 1264, - "m_eSpace": 1304 + "m_OnArrivedAt": 1192, + "m_eSpace": 1216 }, "metadata": [], "parent": "CPointEntity" @@ -15670,14 +15845,14 @@ }, "CRuleEntity": { "fields": { - "m_iszMaster": 2008 + "m_iszMaster": 1840 }, "metadata": [], "parent": "CBaseModelEntity" }, "CRulePointEntity": { "fields": { - "m_Score": 2016 + "m_Score": 1848 }, "metadata": [], "parent": "CRuleEntity" @@ -15822,73 +15997,68 @@ }, "CSceneEntity": { "fields": { - "m_BusyActor": 2624, - "m_OnCanceled": 1632, - "m_OnCompletion": 1592, - "m_OnPaused": 1672, - "m_OnResumed": 1712, - "m_OnStart": 1552, - "m_OnTrigger": 1752, - "m_bAutogenerated": 1395, - "m_bAutomated": 1416, - "m_bBreakOnNonIdle": 1446, - "m_bCancelAtNextInterrupt": 1408, - "m_bCompletedEarly": 2546, - "m_bInterruptSceneFinished": 2547, - "m_bInterrupted": 2545, - "m_bInterruptedActorsScenes": 1445, - "m_bIsPlayingBack": 1392, - "m_bMultiplayer": 1394, - "m_bPauseAtNextInterrupt": 1442, - "m_bPaused": 1393, - "m_bPausedViaInput": 1441, - "m_bRestoring": 2548, - "m_bSceneFinished": 1447, - "m_bSceneMissing": 2544, - "m_bWaitingForActor": 1443, - "m_bWaitingForInterrupt": 1444, - "m_bWaitingForResumeScene": 1440, - "m_fPitch": 1412, - "m_flAutomationDelay": 1424, - "m_flAutomationTime": 1428, - "m_flCurrentTime": 1400, - "m_flForceClientTime": 1396, - "m_flFrameTime": 1404, - "m_hActivator": 2620, - "m_hActor": 2616, - "m_hActorList": 1448, - "m_hInterruptScene": 2536, - "m_hListManagers": 2576, - "m_hNotifySceneCompletion": 2552, - "m_hRemoveActorList": 1472, - "m_hTarget1": 1352, - "m_hTarget2": 1356, - "m_hTarget3": 1360, - "m_hTarget4": 1364, - "m_hTarget5": 1368, - "m_hTarget6": 1372, - "m_hTarget7": 1376, - "m_hTarget8": 1380, - "m_hWaitingForThisResumeScene": 1436, - "m_iPlayerDeathBehavior": 2628, - "m_iszResumeSceneFile": 1280, - "m_iszSceneFile": 1272, - "m_iszSequenceName": 2608, - "m_iszSoundName": 2600, - "m_iszTarget1": 1288, - "m_iszTarget2": 1296, - "m_iszTarget3": 1304, - "m_iszTarget4": 1312, - "m_iszTarget5": 1320, - "m_iszTarget6": 1328, - "m_iszTarget7": 1336, - "m_iszTarget8": 1344, - "m_nAutomatedAction": 1420, - "m_nInterruptCount": 2540, - "m_nSceneFlushCounter": 1544, - "m_nSceneStringIndex": 1548, - "m_nSpeechPriority": 1432, - "m_sTargetAttachment": 1384 + "m_BusyActor": 1824, + "m_OnCanceled": 1520, + "m_OnCompletion": 1496, + "m_OnPaused": 1544, + "m_OnResumed": 1568, + "m_OnStart": 1472, + "m_bAutogenerated": 1315, + "m_bAutomated": 1336, + "m_bBreakOnNonIdle": 1361, + "m_bCancelAtNextInterrupt": 1328, + "m_bCompletedEarly": 1746, + "m_bInterruptSceneFinished": 1747, + "m_bInterrupted": 1745, + "m_bInterruptedActorsScenes": 1360, + "m_bIsPlayingBack": 1312, + "m_bMultiplayer": 1314, + "m_bPauseAtNextInterrupt": 1357, + "m_bPaused": 1313, + "m_bPausedViaInput": 1356, + "m_bRestoring": 1748, + "m_bSceneFinished": 1362, + "m_bSceneMissing": 1744, + "m_bWaitingForActor": 1358, + "m_bWaitingForInterrupt": 1359, + "m_fPitch": 1332, + "m_flAutomationDelay": 1344, + "m_flAutomationTime": 1348, + "m_flCurrentTime": 1320, + "m_flForceClientTime": 1316, + "m_flFrameTime": 1324, + "m_hActivator": 1820, + "m_hActor": 1816, + "m_hActorList": 1368, + "m_hInterruptScene": 1736, + "m_hListManagers": 1776, + "m_hNotifySceneCompletion": 1752, + "m_hRemoveActorList": 1392, + "m_hTarget1": 1272, + "m_hTarget2": 1276, + "m_hTarget3": 1280, + "m_hTarget4": 1284, + "m_hTarget5": 1288, + "m_hTarget6": 1292, + "m_hTarget7": 1296, + "m_hTarget8": 1300, + "m_iPlayerDeathBehavior": 1828, + "m_iszSceneFile": 1200, + "m_iszSequenceName": 1808, + "m_iszSoundName": 1800, + "m_iszTarget1": 1208, + "m_iszTarget2": 1216, + "m_iszTarget3": 1224, + "m_iszTarget4": 1232, + "m_iszTarget5": 1240, + "m_iszTarget6": 1248, + "m_iszTarget7": 1256, + "m_iszTarget8": 1264, + "m_nAutomatedAction": 1340, + "m_nInterruptCount": 1740, + "m_nSceneStringIndex": 1464, + "m_nSpeechPriority": 1352, + "m_sTargetAttachment": 1304 }, "metadata": [ { @@ -15936,13 +16106,33 @@ }, "CSceneListManager": { "fields": { - "m_hListManagers": 1264, - "m_hScenes": 1416, - "m_iszScenes": 1288 + "m_hListManagers": 1192, + "m_hScenes": 1344, + "m_iszScenes": 1216 }, "metadata": [], "parent": "CLogicalEntity" }, + "CScenePayloadVData": { + "fields": { + "m_sSceneFile": 0 + }, + "metadata": [ + { + "name": "MGetKV3ClassDefaults", + "type": "Unknown" + }, + { + "name": "MVDataOverlayType", + "type": "Unknown" + }, + { + "name": "MVDataAssociatedFile", + "type": "Unknown" + } + ], + "parent": null + }, "CScriptComponent": { "fields": { "m_scriptClassName": 48 @@ -15952,125 +16142,125 @@ }, "CScriptItem": { "fields": { - "m_MoveTypeOverride": 2928 + "m_MoveTypeOverride": 2752 }, "metadata": [], "parent": "CItem" }, "CScriptNavBlocker": { "fields": { - "m_vExtent": 2032 + "m_vExtent": 1864 }, "metadata": [], "parent": "CFuncNavBlocker" }, "CScriptTriggerHurt": { "fields": { - "m_vExtent": 2632 + "m_vExtent": 2320 }, "metadata": [], "parent": "CTriggerHurt" }, "CScriptTriggerMultiple": { "fields": { - "m_vExtent": 2512 + "m_vExtent": 2216 }, "metadata": [], "parent": "CTriggerMultiple" }, "CScriptTriggerOnce": { "fields": { - "m_vExtent": 2512 + "m_vExtent": 2216 }, "metadata": [], "parent": "CTriggerOnce" }, "CScriptTriggerPush": { "fields": { - "m_vExtent": 2528 + "m_vExtent": 2248 }, "metadata": [], "parent": "CTriggerPush" }, "CScriptedSequence": { "fields": { - "m_ConflictResponse": 1452, - "m_OnActionStartOrLoop": 1496, - "m_OnBeginSequence": 1456, - "m_OnCancelFailedSequence": 1656, - "m_OnCancelSequence": 1616, - "m_OnEndSequence": 1536, - "m_OnPostIdleEndSequence": 1576, - "m_OnScriptEvent": 1696, - "m_bAllowCustomInterruptConditions": 1439, - "m_bCanOverrideNPCState": 1353, - "m_bContinueOnDeath": 1357, - "m_bDisableAimingWhileMoving": 1367, - "m_bDisableNPCCollisions": 1364, - "m_bDisallowInterrupts": 1352, - "m_bDontAddModifiers": 1366, - "m_bDontCancelOtherSequences": 1444, - "m_bDontRotateOther": 1348, - "m_bDontTeleportAtEnd": 1354, - "m_bEnsureOnNavmeshOnFinish": 1447, - "m_bForceSynch": 1445, - "m_bHideDebugComplaints": 1356, - "m_bHighPriority": 1355, - "m_bIgnoreGravity": 1363, - "m_bIgnoreLookAt": 1362, - "m_bIgnoreRotation": 1368, - "m_bInitiatedSelfDelete": 1437, - "m_bInterruptable": 1424, - "m_bIsPlayingAction": 1346, - "m_bIsPlayingEntry": 1345, - "m_bIsPlayingPostIdle": 1347, - "m_bIsPlayingPreIdle": 1344, - "m_bIsRepeatable": 1349, - "m_bIsTeleportingDueToMoveTo": 1438, - "m_bKeepAnimgraphLockedPost": 1365, - "m_bLoopActionSequence": 1359, - "m_bLoopPostIdleSequence": 1360, - "m_bLoopPreIdleSequence": 1358, - "m_bPositionRelativeToOtherEntity": 1426, - "m_bPreventUpdateYawOnFinish": 1446, - "m_bShouldLeaveCorpse": 1350, - "m_bSkipFadeIn": 2056, - "m_bStartOnSpawn": 1351, - "m_bSynchPostIdles": 1361, - "m_bThinking": 1436, - "m_bWaitForBeginSequence": 1408, - "m_bWaitUntilMoveCompletesToStartAnimation": 1396, - "m_flAngRate": 1388, - "m_flMoveInterpTime": 1384, - "m_flMoveSpeed": 1392, - "m_flPlayAnimFadeInTime": 1380, - "m_flRadius": 1372, - "m_flRepeat": 1376, - "m_hForcedTarget": 1440, - "m_hInteractionMainEntity": 2048, - "m_hNextCine": 1432, - "m_hTargetEnt": 1428, - "m_iPlayerDeathBehavior": 2052, - "m_iszEntity": 1312, - "m_iszEntry": 1264, - "m_iszModifierToAddOnPlay": 1296, - "m_iszNextScript": 1304, - "m_iszPlay": 1280, - "m_iszPostIdle": 1288, - "m_iszPreIdle": 1272, - "m_iszSyncGroup": 1320, - "m_matOtherToMain": 2016, - "m_nForcedCrouchState": 1340, - "m_nHeldWeaponBehavior": 1336, - "m_nMoveTo": 1328, - "m_nMoveToGait": 1332, - "m_nNotReadySequenceCount": 1400, - "m_onDeathBehavior": 1448, - "m_savedCollisionGroup": 1420, - "m_savedFlags": 1416, - "m_saved_effects": 1412, - "m_sequenceStarted": 1425, - "m_startTime": 1404 + "m_ConflictResponse": 1380, + "m_OnActionStartOrLoop": 1408, + "m_OnBeginSequence": 1384, + "m_OnCancelFailedSequence": 1504, + "m_OnCancelSequence": 1480, + "m_OnEndSequence": 1432, + "m_OnPostIdleEndSequence": 1456, + "m_OnScriptEvent": 1528, + "m_bAllowCustomInterruptConditions": 1367, + "m_bCanOverrideNPCState": 1281, + "m_bContinueOnDeath": 1285, + "m_bDisableAimingWhileMoving": 1295, + "m_bDisableNPCCollisions": 1292, + "m_bDisallowInterrupts": 1280, + "m_bDontAddModifiers": 1294, + "m_bDontCancelOtherSequences": 1372, + "m_bDontRotateOther": 1276, + "m_bDontTeleportAtEnd": 1282, + "m_bEnsureOnNavmeshOnFinish": 1375, + "m_bForceSynch": 1373, + "m_bHideDebugComplaints": 1284, + "m_bHighPriority": 1283, + "m_bIgnoreGravity": 1291, + "m_bIgnoreLookAt": 1290, + "m_bIgnoreRotation": 1296, + "m_bInitiatedSelfDelete": 1365, + "m_bInterruptable": 1352, + "m_bIsPlayingAction": 1274, + "m_bIsPlayingEntry": 1273, + "m_bIsPlayingPostIdle": 1275, + "m_bIsPlayingPreIdle": 1272, + "m_bIsRepeatable": 1277, + "m_bIsTeleportingDueToMoveTo": 1366, + "m_bKeepAnimgraphLockedPost": 1293, + "m_bLoopActionSequence": 1287, + "m_bLoopPostIdleSequence": 1288, + "m_bLoopPreIdleSequence": 1286, + "m_bPositionRelativeToOtherEntity": 1354, + "m_bPreventUpdateYawOnFinish": 1374, + "m_bShouldLeaveCorpse": 1278, + "m_bSkipFadeIn": 1768, + "m_bStartOnSpawn": 1279, + "m_bSynchPostIdles": 1289, + "m_bThinking": 1364, + "m_bWaitForBeginSequence": 1336, + "m_bWaitUntilMoveCompletesToStartAnimation": 1324, + "m_flAngRate": 1316, + "m_flMoveInterpTime": 1312, + "m_flMoveSpeed": 1320, + "m_flPlayAnimFadeInTime": 1308, + "m_flRadius": 1300, + "m_flRepeat": 1304, + "m_hForcedTarget": 1368, + "m_hInteractionMainEntity": 1760, + "m_hNextCine": 1360, + "m_hTargetEnt": 1356, + "m_iPlayerDeathBehavior": 1764, + "m_iszEntity": 1240, + "m_iszEntry": 1192, + "m_iszModifierToAddOnPlay": 1224, + "m_iszNextScript": 1232, + "m_iszPlay": 1208, + "m_iszPostIdle": 1216, + "m_iszPreIdle": 1200, + "m_iszSyncGroup": 1248, + "m_matOtherToMain": 1728, + "m_nForcedCrouchState": 1268, + "m_nHeldWeaponBehavior": 1264, + "m_nMoveTo": 1256, + "m_nMoveToGait": 1260, + "m_nNotReadySequenceCount": 1328, + "m_onDeathBehavior": 1376, + "m_savedCollisionGroup": 1348, + "m_savedFlags": 1344, + "m_saved_effects": 1340, + "m_sequenceStarted": 1353, + "m_startTime": 1332 }, "metadata": [], "parent": "CBaseEntity" @@ -16097,9 +16287,9 @@ }, "CShatterGlassShardPhysics": { "fields": { - "m_ShardDesc": 3592, - "m_bDebris": 3584, - "m_hParentShard": 3588 + "m_ShardDesc": 3304, + "m_bDebris": 3296, + "m_hParentShard": 3300 }, "metadata": [ { @@ -16134,13 +16324,14 @@ "CSkeletonInstance": { "fields": { "m_bDirtyMotionType": 0, - "m_bDisableSolidCollisionsForHierarchy": 1010, - "m_bIsAnimationEnabled": 1008, + "m_bDisableSolidCollisionsForHierarchy": 914, + "m_bForceServerConstraintsEnabled": 1012, + "m_bIsAnimationEnabled": 912, "m_bIsGeneratingLatchedParentSpaceState": 0, - "m_bUseParentRenderBounds": 1009, - "m_materialGroup": 1012, - "m_modelState": 368, - "m_nHitboxSet": 1016 + "m_bUseParentRenderBounds": 913, + "m_materialGroup": 916, + "m_modelState": 320, + "m_nHitboxSet": 920 }, "metadata": [ { @@ -16173,10 +16364,10 @@ }, "CSkyCamera": { "fields": { - "m_bUseAngles": 1412, - "m_pNext": 1416, - "m_skyboxData": 1264, - "m_skyboxSlotToken": 1408 + "m_bUseAngles": 1340, + "m_pNext": 1344, + "m_skyboxData": 1192, + "m_skyboxSlotToken": 1336 }, "metadata": [ { @@ -16194,8 +16385,8 @@ }, "CSkyboxReference": { "fields": { - "m_hSkyCamera": 1268, - "m_worldGroupId": 1264 + "m_hSkyCamera": 1196, + "m_worldGroupId": 1192 }, "metadata": [], "parent": "CBaseEntity" @@ -16207,18 +16398,18 @@ }, "CSmokeGrenadeProjectile": { "fields": { - "m_VoxelFrameData": 3216, - "m_bDidGroundScorch": 12089, - "m_bDidSmokeEffect": 3180, - "m_bExplodeFromInferno": 12088, - "m_flLastBounce": 3248, - "m_fllastSimulationTime": 3252, - "m_nRandomSeed": 3184, - "m_nSmokeEffectTickBegin": 3176, - "m_nVoxelFrameDataSize": 3240, - "m_nVoxelUpdate": 3244, - "m_vSmokeColor": 3188, - "m_vSmokeDetonationPos": 3200 + "m_VoxelFrameData": 3072, + "m_bDidGroundScorch": 11945, + "m_bDidSmokeEffect": 3036, + "m_bExplodeFromInferno": 11944, + "m_flLastBounce": 3104, + "m_fllastSimulationTime": 3108, + "m_nRandomSeed": 3040, + "m_nSmokeEffectTickBegin": 3032, + "m_nVoxelFrameDataSize": 3096, + "m_nVoxelUpdate": 3100, + "m_vSmokeColor": 3044, + "m_vSmokeDetonationPos": 3056 }, "metadata": [ { @@ -16266,9 +16457,9 @@ }, "CSoundAreaEntityBase": { "fields": { - "m_bDisabled": 1264, - "m_iszSoundAreaType": 1272, - "m_vPos": 1280 + "m_bDisabled": 1192, + "m_iszSoundAreaType": 1200, + "m_vPos": 1208 }, "metadata": [ { @@ -16291,8 +16482,8 @@ }, "CSoundAreaEntityOrientedBox": { "fields": { - "m_vMax": 1308, - "m_vMin": 1296 + "m_vMax": 1236, + "m_vMin": 1224 }, "metadata": [ { @@ -16310,7 +16501,7 @@ }, "CSoundAreaEntitySphere": { "fields": { - "m_flRadius": 1296 + "m_flRadius": 1224 }, "metadata": [ { @@ -16323,8 +16514,8 @@ }, "CSoundEventAABBEntity": { "fields": { - "m_vMaxs": 1476, - "m_vMins": 1464 + "m_vMaxs": 1380, + "m_vMins": 1368 }, "metadata": [ { @@ -16340,22 +16531,33 @@ ], "parent": "CSoundEventEntity" }, + "CSoundEventConeEntity": { + "fields": { + "m_flAttenMax": 1380, + "m_flAttenMin": 1376, + "m_flEmitterAngle": 1368, + "m_flSweetSpotAngle": 1372, + "m_iszParameterName": 1384 + }, + "metadata": [], + "parent": "CSoundEventEntity" + }, "CSoundEventEntity": { "fields": { - "m_bSaveRestore": 1267, - "m_bSavedIsPlaying": 1268, - "m_bStartOnSpawn": 1264, - "m_bStopOnNew": 1266, - "m_bToLocalPlayer": 1265, - "m_flClientCullRadius": 1376, - "m_flSavedElapsedTime": 1272, - "m_hSource": 1452, - "m_iszAttachmentName": 1288, - "m_iszSoundName": 1424, - "m_iszSourceEntityName": 1280, - "m_nEntityIndexSelection": 1456, - "m_onGUIDChanged": 1296, - "m_onSoundFinished": 1336 + "m_bSaveRestore": 1195, + "m_bSavedIsPlaying": 1196, + "m_bStartOnSpawn": 1192, + "m_bStopOnNew": 1194, + "m_bToLocalPlayer": 1193, + "m_flClientCullRadius": 1280, + "m_flSavedElapsedTime": 1200, + "m_hSource": 1356, + "m_iszAttachmentName": 1216, + "m_iszSoundName": 1328, + "m_iszSourceEntityName": 1208, + "m_nEntityIndexSelection": 1360, + "m_onGUIDChanged": 1224, + "m_onSoundFinished": 1256 }, "metadata": [], "parent": "CBaseEntity" @@ -16367,8 +16569,8 @@ }, "CSoundEventOBBEntity": { "fields": { - "m_vMaxs": 1476, - "m_vMins": 1464 + "m_vMaxs": 1380, + "m_vMins": 1368 }, "metadata": [ { @@ -16386,21 +16588,21 @@ }, "CSoundEventParameter": { "fields": { - "m_flFloatValue": 1296, - "m_iszParamName": 1288 + "m_flFloatValue": 1224, + "m_iszParamName": 1216 }, "metadata": [], "parent": "CBaseEntity" }, "CSoundEventPathCornerEntity": { "fields": { - "m_bPlaying": 1488, - "m_flDistMaxSqr": 1480, - "m_flDistanceMax": 1476, - "m_flDotProductMax": 1484, - "m_iCountMax": 1472, - "m_iszPathCorner": 1464, - "m_vecCornerPairsNetworked": 1528 + "m_bPlaying": 1392, + "m_flDistMaxSqr": 1384, + "m_flDistanceMax": 1380, + "m_flDotProductMax": 1388, + "m_iCountMax": 1376, + "m_iszPathCorner": 1368, + "m_vecCornerPairsNetworked": 1432 }, "metadata": [ { @@ -16413,7 +16615,7 @@ }, "CSoundEventSphereEntity": { "fields": { - "m_flRadius": 1464 + "m_flRadius": 1368 }, "metadata": [ { @@ -16426,40 +16628,40 @@ }, "CSoundOpvarSetAABBEntity": { "fields": { - "m_nAABBDirection": 1752, - "m_vDistanceInnerMaxs": 1716, - "m_vDistanceInnerMins": 1704, - "m_vDistanceOuterMaxs": 1740, - "m_vDistanceOuterMins": 1728, - "m_vInnerMaxs": 1768, - "m_vInnerMins": 1756, - "m_vOuterMaxs": 1792, - "m_vOuterMins": 1780 + "m_nAABBDirection": 1648, + "m_vDistanceInnerMaxs": 1612, + "m_vDistanceInnerMins": 1600, + "m_vDistanceOuterMaxs": 1636, + "m_vDistanceOuterMins": 1624, + "m_vInnerMaxs": 1664, + "m_vInnerMins": 1652, + "m_vOuterMaxs": 1688, + "m_vOuterMins": 1676 }, "metadata": [], "parent": "CSoundOpvarSetPointEntity" }, "CSoundOpvarSetAutoRoomEntity": { "fields": { - "m_doorwayPairs": 1728, - "m_flHeightTolerance": 1756, - "m_flSize": 1752, - "m_flSizeSqr": 1760, - "m_traceResults": 1704 + "m_doorwayPairs": 1624, + "m_flHeightTolerance": 1652, + "m_flSize": 1648, + "m_flSizeSqr": 1656, + "m_traceResults": 1600 }, "metadata": [], "parent": "CSoundOpvarSetPointEntity" }, "CSoundOpvarSetEntity": { "fields": { - "m_OpvarValueString": 1328, - "m_bSetOnSpawn": 1336, - "m_flOpvarValue": 1320, - "m_iszOperatorName": 1296, - "m_iszOpvarName": 1304, - "m_iszStackName": 1288, - "m_nOpvarIndex": 1316, - "m_nOpvarType": 1312 + "m_OpvarValueString": 1256, + "m_bSetOnSpawn": 1264, + "m_flOpvarValue": 1248, + "m_iszOperatorName": 1224, + "m_iszOpvarName": 1232, + "m_iszStackName": 1216, + "m_nOpvarIndex": 1244, + "m_nOpvarType": 1240 }, "metadata": [], "parent": "CBaseEntity" @@ -16471,38 +16673,41 @@ }, "CSoundOpvarSetOBBWindEntity": { "fields": { - "m_flWindMapMax": 1492, - "m_flWindMapMin": 1488, - "m_flWindMax": 1484, - "m_flWindMin": 1480, - "m_vDistanceMaxs": 1468, - "m_vDistanceMins": 1456, - "m_vMaxs": 1444, - "m_vMins": 1432 + "m_flWindMapMax": 1420, + "m_flWindMapMin": 1416, + "m_flWindMax": 1412, + "m_flWindMin": 1408, + "m_vDistanceMaxs": 1396, + "m_vDistanceMins": 1384, + "m_vMaxs": 1372, + "m_vMins": 1360 }, "metadata": [], "parent": "CSoundOpvarSetPointBase" }, "CSoundOpvarSetPathCornerEntity": { "fields": { - "m_flDistMaxSqr": 1732, - "m_flDistMinSqr": 1728, - "m_iszPathCornerEntityName": 1736 + "m_bUseParentedPath": 1624, + "m_flDistMaxSqr": 1632, + "m_flDistMinSqr": 1628, + "m_iszPathCornerEntityName": 1640 }, "metadata": [], "parent": "CSoundOpvarSetPointEntity" }, "CSoundOpvarSetPointBase": { "fields": { - "m_bDisabled": 1264, - "m_bUseAutoCompare": 1428, - "m_hSource": 1268, - "m_iOpvarIndex": 1424, - "m_iszOperatorName": 1408, - "m_iszOpvarName": 1416, - "m_iszSourceEntityName": 1296, - "m_iszStackName": 1400, - "m_vLastPosition": 1384 + "m_bDisabled": 1192, + "m_bFastRefresh": 1357, + "m_bUseAutoCompare": 1356, + "m_flRefreshTime": 1324, + "m_hSource": 1196, + "m_iOpvarIndex": 1352, + "m_iszOperatorName": 1336, + "m_iszOpvarName": 1344, + "m_iszSourceEntityName": 1224, + "m_iszStackName": 1328, + "m_vLastPosition": 1312 }, "metadata": [ { @@ -16529,73 +16734,78 @@ "name": "m_bUseAutoCompare", "type": "NetworkVarNames", "type_name": "bool" + }, + { + "name": "m_bFastRefresh", + "type": "NetworkVarNames", + "type_name": "bool" } ], "parent": "CBaseEntity" }, "CSoundOpvarSetPointEntity": { "fields": { - "m_OnEnter": 1432, - "m_OnExit": 1472, - "m_bAutoDisable": 1512, - "m_bReloading": 1613, - "m_bSetValueOnDisable": 1612, - "m_flDistanceMapMax": 1592, - "m_flDistanceMapMin": 1588, - "m_flDistanceMax": 1584, - "m_flDistanceMin": 1580, - "m_flDynamicMaximumOcclusion": 1636, - "m_flOcclusionMax": 1604, - "m_flOcclusionMin": 1600, - "m_flOcclusionRadius": 1596, - "m_flPathingDistanceNormFactor": 1656, - "m_flValSetOnDisable": 1608, - "m_hDynamicEntity": 1640, - "m_iszDynamicEntityName": 1648, - "m_nPathingSourceIndex": 1696, - "m_nSimulationMode": 1616, - "m_nVisibilitySamples": 1620, - "m_vDynamicProxyPoint": 1624, - "m_vPathingDirection": 1684, - "m_vPathingListenerPos": 1672, - "m_vPathingSourcePos": 1660 + "m_OnEnter": 1360, + "m_OnExit": 1384, + "m_bAutoDisable": 1408, + "m_bReloading": 1509, + "m_bSetValueOnDisable": 1508, + "m_flDistanceMapMax": 1488, + "m_flDistanceMapMin": 1484, + "m_flDistanceMax": 1480, + "m_flDistanceMin": 1476, + "m_flDynamicMaximumOcclusion": 1532, + "m_flOcclusionMax": 1500, + "m_flOcclusionMin": 1496, + "m_flOcclusionRadius": 1492, + "m_flPathingDistanceNormFactor": 1552, + "m_flValSetOnDisable": 1504, + "m_hDynamicEntity": 1536, + "m_iszDynamicEntityName": 1544, + "m_nPathingSourceIndex": 1592, + "m_nSimulationMode": 1512, + "m_nVisibilitySamples": 1516, + "m_vDynamicProxyPoint": 1520, + "m_vPathingDirection": 1580, + "m_vPathingListenerPos": 1568, + "m_vPathingSourcePos": 1556 }, "metadata": [], "parent": "CSoundOpvarSetPointBase" }, "CSoundStackSave": { "fields": { - "m_iszStackName": 1264 + "m_iszStackName": 1192 }, "metadata": [], "parent": "CLogicalEntity" }, "CSplineConstraint": { "fields": { - "m_StartTransitionTime": 1548, - "m_bEnableAngularConstraint": 1482, - "m_bEnableLateralConstraint": 1480, - "m_bEnableLimit": 1483, - "m_bEnableVerticalConstraint": 1481, - "m_bFireEventsOnPath": 1484, - "m_flJointFriction": 1496, - "m_flLinarDampingRatio": 1492, - "m_flLinearFrequency": 1488, - "m_flTransitionTime": 1500, - "m_hSplineEntity": 1468, - "m_vAnchorOffsetRestore": 1456, - "m_vPreSolveAnchorPos": 1536, - "m_vTangentSpaceAnchorAtTransitionStart": 1552 + "m_StartTransitionTime": 1444, + "m_bEnableAngularConstraint": 1394, + "m_bEnableLateralConstraint": 1392, + "m_bEnableLimit": 1395, + "m_bEnableVerticalConstraint": 1393, + "m_bFireEventsOnPath": 1396, + "m_flJointFriction": 1408, + "m_flLinarDampingRatio": 1404, + "m_flLinearFrequency": 1400, + "m_flTransitionTime": 1412, + "m_hSplineEntity": 1380, + "m_vAnchorOffsetRestore": 1368, + "m_vPreSolveAnchorPos": 1432, + "m_vTangentSpaceAnchorAtTransitionStart": 1448 }, "metadata": [], "parent": "CPhysConstraint" }, "CSpotlightEnd": { "fields": { - "m_Radius": 2012, - "m_flLightScale": 2008, - "m_vSpotlightDir": 2016, - "m_vSpotlightOrg": 2028 + "m_Radius": 1844, + "m_flLightScale": 1840, + "m_vSpotlightDir": 1848, + "m_vSpotlightOrg": 1860 }, "metadata": [ { @@ -16613,29 +16823,29 @@ }, "CSprite": { "fields": { - "m_bWorldSpaceScale": 2064, - "m_flBrightnessDuration": 2052, - "m_flBrightnessTimeStart": 2104, - "m_flDestScale": 2088, - "m_flDieTime": 2032, - "m_flFrame": 2028, - "m_flGlowProxySize": 2068, - "m_flHDRColorScale": 2072, - "m_flLastTime": 2076, - "m_flMaxFrame": 2080, - "m_flScaleDuration": 2060, - "m_flScaleTimeStart": 2092, - "m_flSpriteFramerate": 2024, - "m_flSpriteScale": 2056, - "m_flStartScale": 2084, - "m_hAttachedToEntity": 2016, - "m_hSpriteMaterial": 2008, - "m_nAttachment": 2020, - "m_nBrightness": 2048, - "m_nDestBrightness": 2100, - "m_nSpriteHeight": 2112, - "m_nSpriteWidth": 2108, - "m_nStartBrightness": 2096 + "m_bWorldSpaceScale": 1896, + "m_flBrightnessDuration": 1884, + "m_flBrightnessTimeStart": 1936, + "m_flDestScale": 1920, + "m_flDieTime": 1864, + "m_flFrame": 1860, + "m_flGlowProxySize": 1900, + "m_flHDRColorScale": 1904, + "m_flLastTime": 1908, + "m_flMaxFrame": 1912, + "m_flScaleDuration": 1892, + "m_flScaleTimeStart": 1924, + "m_flSpriteFramerate": 1856, + "m_flSpriteScale": 1888, + "m_flStartScale": 1916, + "m_hAttachedToEntity": 1848, + "m_hSpriteMaterial": 1840, + "m_nAttachment": 1852, + "m_nBrightness": 1880, + "m_nDestBrightness": 1932, + "m_nSpriteHeight": 1944, + "m_nSpriteWidth": 1940, + "m_nStartBrightness": 1928 }, "metadata": [ { @@ -16718,31 +16928,31 @@ }, "CTankTargetChange": { "fields": { - "m_newTarget": 1264, - "m_newTargetName": 1280 + "m_newTarget": 1192, + "m_newTargetName": 1208 }, "metadata": [], "parent": "CPointEntity" }, "CTankTrainAI": { "fields": { - "m_engineSoundName": 1304, - "m_hTargetEntity": 1268, - "m_hTrain": 1264, - "m_movementSoundName": 1312, - "m_soundPlaying": 1272, - "m_startSoundName": 1296, - "m_targetEntityName": 1320 + "m_engineSoundName": 1232, + "m_hTargetEntity": 1196, + "m_hTrain": 1192, + "m_movementSoundName": 1240, + "m_soundPlaying": 1200, + "m_startSoundName": 1224, + "m_targetEntityName": 1248 }, "metadata": [], "parent": "CPointEntity" }, "CTeam": { "fields": { - "m_aPlayerControllers": 1264, - "m_aPlayers": 1288, - "m_iScore": 1312, - "m_szTeamname": 1316 + "m_aPlayerControllers": 1192, + "m_aPlayers": 1216, + "m_iScore": 1240, + "m_szTeamname": 1244 }, "metadata": [ { @@ -16779,25 +16989,25 @@ }, "CTestEffect": { "fields": { - "m_flBeamTime": 1464, - "m_flStartTime": 1560, - "m_iBeam": 1268, - "m_iLoop": 1264, - "m_pBeam": 1272 + "m_flBeamTime": 1296, + "m_flStartTime": 1392, + "m_iBeam": 1196, + "m_iLoop": 1192, + "m_pBeam": 1200 }, "metadata": [], "parent": "CBaseEntity" }, "CTestPulseIO": { "fields": { - "m_OnVariantBool": 1304, - "m_OnVariantColor": 1464, - "m_OnVariantFloat": 1384, - "m_OnVariantInt": 1344, - "m_OnVariantString": 1424, - "m_OnVariantVector": 1504, - "m_OnVariantVoid": 1264, - "m_bAllowEmptyInputs": 1544 + "m_OnVariantBool": 1216, + "m_OnVariantColor": 1344, + "m_OnVariantFloat": 1280, + "m_OnVariantInt": 1248, + "m_OnVariantString": 1312, + "m_OnVariantVector": 1376, + "m_OnVariantVoid": 1192, + "m_bAllowEmptyInputs": 1416 }, "metadata": [], "parent": "CLogicalEntity" @@ -16809,14 +17019,14 @@ }, "CTextureBasedAnimatable": { "fields": { - "m_bLoop": 2008, - "m_flFPS": 2012, - "m_flStartFrame": 2060, - "m_flStartTime": 2056, - "m_hPositionKeys": 2016, - "m_hRotationKeys": 2024, - "m_vAnimationBoundsMax": 2044, - "m_vAnimationBoundsMin": 2032 + "m_bLoop": 1840, + "m_flFPS": 1844, + "m_flStartFrame": 1892, + "m_flStartTime": 1888, + "m_hPositionKeys": 1848, + "m_hRotationKeys": 1856, + "m_vAnimationBoundsMax": 1876, + "m_vAnimationBoundsMin": 1864 }, "metadata": [ { @@ -16913,30 +17123,30 @@ }, "CTimerEntity": { "fields": { - "m_OnTimer": 1264, - "m_OnTimerHigh": 1304, - "m_OnTimerLow": 1344, - "m_bPauseAfterFiring": 1404, - "m_bPaused": 1420, - "m_bUpDownState": 1396, - "m_flInitialDelay": 1388, - "m_flLowerRandomBound": 1408, - "m_flRefireTime": 1392, - "m_flRemainingTime": 1416, - "m_flUpperRandomBound": 1412, - "m_iDisabled": 1384, - "m_iUseRandomTime": 1400 + "m_OnTimer": 1192, + "m_OnTimerHigh": 1216, + "m_OnTimerLow": 1240, + "m_bPauseAfterFiring": 1284, + "m_bPaused": 1300, + "m_bUpDownState": 1276, + "m_flInitialDelay": 1268, + "m_flLowerRandomBound": 1288, + "m_flRefireTime": 1272, + "m_flRemainingTime": 1296, + "m_flUpperRandomBound": 1292, + "m_iDisabled": 1264, + "m_iUseRandomTime": 1280 }, "metadata": [], "parent": "CLogicalEntity" }, "CTonemapController2": { "fields": { - "m_flAutoExposureMax": 1268, - "m_flAutoExposureMin": 1264, - "m_flExposureAdaptationSpeedDown": 1276, - "m_flExposureAdaptationSpeedUp": 1272, - "m_flTonemapEVSmoothingRange": 1280 + "m_flAutoExposureMax": 1196, + "m_flAutoExposureMin": 1192, + "m_flExposureAdaptationSpeedDown": 1204, + "m_flExposureAdaptationSpeedUp": 1200, + "m_flTonemapEVSmoothingRange": 1208 }, "metadata": [ { @@ -16974,8 +17184,8 @@ }, "CTonemapTrigger": { "fields": { - "m_hTonemapController": 2480, - "m_tonemapControllerName": 2472 + "m_hTonemapController": 2200, + "m_tonemapControllerName": 2192 }, "metadata": [], "parent": "CBaseTrigger" @@ -16987,8 +17197,8 @@ }, "CTriggerActiveWeaponDetect": { "fields": { - "m_OnTouchedActiveWeapon": 2472, - "m_iszWeaponClassName": 2512 + "m_OnTouchedActiveWeapon": 2192, + "m_iszWeaponClassName": 2216 }, "metadata": [], "parent": "CBaseTrigger" @@ -17000,19 +17210,19 @@ }, "CTriggerBrush": { "fields": { - "m_OnEndTouch": 2048, - "m_OnStartTouch": 2008, - "m_OnUse": 2088, - "m_iDontMessageParent": 2132, - "m_iInputFilter": 2128 + "m_OnEndTouch": 1864, + "m_OnStartTouch": 1840, + "m_OnUse": 1888, + "m_iDontMessageParent": 1916, + "m_iInputFilter": 1912 }, "metadata": [], "parent": "CBaseModelEntity" }, "CTriggerBuoyancy": { "fields": { - "m_BuoyancyHelper": 2472, - "m_flFluidDensity": 2752 + "m_BuoyancyHelper": 2192, + "m_flFluidDensity": 2472 }, "metadata": [ { @@ -17030,46 +17240,46 @@ }, "CTriggerDetectBulletFire": { "fields": { - "m_OnDetectedBulletFire": 2480, - "m_bPlayerFireOnly": 2472 + "m_OnDetectedBulletFire": 2200, + "m_bPlayerFireOnly": 2192 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerDetectExplosion": { "fields": { - "m_OnDetectedExplosion": 2504 + "m_OnDetectedExplosion": 2232 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerFan": { "fields": { - "m_RampTimer": 2544, - "m_bFalloff": 2536, - "m_bPlayerWindblock": 2636, - "m_bPushAwayFromInfoTarget": 2497, - "m_bPushPlayer": 2656, - "m_bPushTowardsInfoTarget": 2496, - "m_bRampDown": 2657, - "m_fNoiseDegrees": 2648, - "m_fNoiseSpeed": 2652, - "m_flForce": 2532, - "m_flNPCForce": 2640, - "m_flParticleForceScale": 2628, - "m_flPlayerForce": 2632, - "m_flRampTime": 2644, - "m_flRopeForceScale": 2624, - "m_hInfoFan": 2528, - "m_iszInfoFan": 2616, - "m_nManagerFanIdx": 2660, - "m_qNoiseDelta": 2512, - "m_vDirection": 2484, - "m_vFanEndLS": 2592, - "m_vFanOriginLS": 2580, - "m_vFanOriginOffset": 2472, - "m_vFanOriginWS": 2568, - "m_vNoiseDirectionTarget": 2604 + "m_RampTimer": 2256, + "m_bFalloff": 2248, + "m_bPlayerWindblock": 2348, + "m_bPushAwayFromInfoTarget": 2217, + "m_bPushPlayer": 2368, + "m_bPushTowardsInfoTarget": 2216, + "m_bRampDown": 2369, + "m_fNoiseDegrees": 2360, + "m_fNoiseSpeed": 2364, + "m_flForce": 2244, + "m_flNPCForce": 2352, + "m_flParticleForceScale": 2340, + "m_flPlayerForce": 2344, + "m_flRampTime": 2356, + "m_flRopeForceScale": 2336, + "m_hInfoFan": 2240, + "m_iszInfoFan": 2328, + "m_nManagerFanIdx": 2372, + "m_qNoiseDelta": 2224, + "m_vDirection": 2204, + "m_vFanEndLS": 2304, + "m_vFanOriginLS": 2292, + "m_vFanOriginOffset": 2192, + "m_vFanOriginWS": 2280, + "m_vNoiseDirectionTarget": 2316 }, "metadata": [ { @@ -17122,9 +17332,9 @@ }, "CTriggerGameEvent": { "fields": { - "m_strEndTouchEventName": 2480, - "m_strStartTouchEventName": 2472, - "m_strTriggerID": 2488 + "m_strEndTouchEventName": 2200, + "m_strStartTouchEventName": 2192, + "m_strTriggerID": 2208 }, "metadata": [ { @@ -17157,72 +17367,73 @@ }, "CTriggerHurt": { "fields": { - "m_OnHurt": 2528, - "m_OnHurtPlayer": 2568, - "m_bNoDmgForce": 2500, - "m_bitsDamageInflict": 2492, - "m_damageModel": 2496, - "m_flDamage": 2476, - "m_flDamageCap": 2480, - "m_flForgivenessDelay": 2488, - "m_flLastDmgTime": 2484, - "m_flOriginalDamage": 2472, - "m_hurtEntities": 2608, - "m_hurtThinkPeriod": 2520, - "m_thinkAlways": 2516, - "m_vDamageForce": 2504 + "m_OnHurt": 2248, + "m_OnHurtPlayer": 2272, + "m_bNoDmgForce": 2220, + "m_bitsDamageInflict": 2212, + "m_damageModel": 2216, + "m_flDamage": 2196, + "m_flDamageCap": 2200, + "m_flForgivenessDelay": 2208, + "m_flLastDmgTime": 2204, + "m_flOriginalDamage": 2192, + "m_hurtEntities": 2296, + "m_hurtThinkPeriod": 2240, + "m_thinkAlways": 2236, + "m_vDamageForce": 2224 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerImpact": { "fields": { - "m_flMagnitude": 2512, - "m_flNoise": 2516, - "m_flViewkick": 2520, - "m_pOutputForce": 2528 + "m_flMagnitude": 2216, + "m_flNoise": 2220, + "m_flViewkick": 2224, + "m_pOutputForce": 2232 }, "metadata": [], "parent": "CTriggerMultiple" }, "CTriggerLerpObject": { "fields": { - "m_OnDetached": 2640, - "m_OnLerpFinished": 2600, - "m_OnLerpStarted": 2560, - "m_bAttachTouchingObject": 2552, - "m_bLerpRestoreMoveType": 2504, - "m_bSingleLerpObject": 2505, - "m_flLerpDuration": 2500, - "m_hEntityToWaitForDisconnect": 2556, - "m_hLerpTarget": 2480, - "m_hLerpTargetAttachment": 2496, - "m_iszLerpEffect": 2536, - "m_iszLerpSound": 2544, - "m_iszLerpTarget": 2472, - "m_iszLerpTargetAttachment": 2488, - "m_vecLerpingObjects": 2512 + "m_OnDetached": 2328, + "m_OnLerpFinished": 2304, + "m_OnLerpStarted": 2280, + "m_bAttachTouchingObject": 2272, + "m_bAttachedEntityWasParented": 2224, + "m_bLerpRestoreMoveType": 2225, + "m_bSingleLerpObject": 2226, + "m_flLerpDuration": 2220, + "m_hEntityToWaitForDisconnect": 2276, + "m_hLerpTarget": 2200, + "m_hLerpTargetAttachment": 2216, + "m_iszLerpEffect": 2256, + "m_iszLerpSound": 2264, + "m_iszLerpTarget": 2192, + "m_iszLerpTargetAttachment": 2208, + "m_vecLerpingObjects": 2232 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerLook": { "fields": { - "m_OnEndLook": 2624, - "m_OnStartLook": 2584, - "m_OnTimeout": 2544, - "m_b2DFOV": 2538, - "m_bIsLooking": 2537, - "m_bTestAllVisibleOcclusion": 2541, - "m_bTestOcclusion": 2540, - "m_bTimeoutFired": 2536, - "m_bUseVelocity": 2539, - "m_flFieldOfView": 2516, - "m_flLookTime": 2520, - "m_flLookTimeLast": 2528, - "m_flLookTimeTotal": 2524, - "m_flTimeoutDuration": 2532, - "m_hLookTarget": 2512 + "m_OnEndLook": 2296, + "m_OnStartLook": 2272, + "m_OnTimeout": 2248, + "m_b2DFOV": 2242, + "m_bIsLooking": 2241, + "m_bTestAllVisibleOcclusion": 2245, + "m_bTestOcclusion": 2244, + "m_bTimeoutFired": 2240, + "m_bUseVelocity": 2243, + "m_flFieldOfView": 2220, + "m_flLookTime": 2224, + "m_flLookTimeLast": 2232, + "m_flLookTimeTotal": 2228, + "m_flTimeoutDuration": 2236, + "m_hLookTarget": 2216 }, "metadata": [ { @@ -17240,7 +17451,7 @@ }, "CTriggerMultiple": { "fields": { - "m_OnTrigger": 2472 + "m_OnTrigger": 2192 }, "metadata": [], "parent": "CBaseTrigger" @@ -17252,19 +17463,19 @@ }, "CTriggerPhysics": { "fields": { - "m_angularDamping": 2504, - "m_angularLimit": 2500, - "m_bCollapseToForcePoint": 2532, - "m_bConvertToDebrisWhenPossible": 2560, - "m_flDampingRatio": 2516, - "m_flFrequency": 2512, - "m_gravityScale": 2488, - "m_linearDamping": 2496, - "m_linearForce": 2508, - "m_linearLimit": 2492, - "m_vecLinearForceDirection": 2548, - "m_vecLinearForcePointAt": 2520, - "m_vecLinearForcePointAtWorld": 2536 + "m_angularDamping": 2224, + "m_angularLimit": 2220, + "m_bCollapseToForcePoint": 2252, + "m_bConvertToDebrisWhenPossible": 2280, + "m_flDampingRatio": 2236, + "m_flFrequency": 2232, + "m_gravityScale": 2208, + "m_linearDamping": 2216, + "m_linearForce": 2228, + "m_linearLimit": 2212, + "m_vecLinearForceDirection": 2268, + "m_vecLinearForcePointAt": 2240, + "m_vecLinearForcePointAtWorld": 2256 }, "metadata": [ { @@ -17337,79 +17548,79 @@ }, "CTriggerProximity": { "fields": { - "m_NearestEntityDistance": 2496, - "m_fRadius": 2488, - "m_hMeasureTarget": 2472, - "m_iszMeasureTarget": 2480, - "m_nTouchers": 2492 + "m_NearestEntityDistance": 2216, + "m_fRadius": 2208, + "m_hMeasureTarget": 2192, + "m_iszMeasureTarget": 2200, + "m_nTouchers": 2212 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerPush": { "fields": { - "m_PathSimple": 2512, - "m_angPushEntitySpace": 2472, - "m_bTriggerOnStartTouch": 2496, - "m_bUsePathSimple": 2497, - "m_iszPathSimpleName": 2504, - "m_splinePushType": 2520, - "m_vecPushDirEntitySpace": 2484 + "m_PathSimple": 2232, + "m_angPushEntitySpace": 2192, + "m_bTriggerOnStartTouch": 2216, + "m_bUsePathSimple": 2217, + "m_iszPathSimpleName": 2224, + "m_splinePushType": 2240, + "m_vecPushDirEntitySpace": 2204 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerRemove": { "fields": { - "m_OnRemove": 2472 + "m_OnRemove": 2192 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerSave": { "fields": { - "m_bForceNewLevelUnit": 2472, - "m_fDangerousTimer": 2476, - "m_minHitPoints": 2480 + "m_bForceNewLevelUnit": 2192, + "m_fDangerousTimer": 2196, + "m_minHitPoints": 2200 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerSndSosOpvar": { "fields": { - "m_VecNormPos": 3316, - "m_bVolIs2D": 2544, - "m_flCenterSize": 2508, - "m_flMaxVal": 2516, - "m_flMinVal": 2512, - "m_flNormCenterSize": 3328, - "m_flPosition": 2496, - "m_hTouchingPlayers": 2472, - "m_operatorName": 2536, - "m_operatorNameChar": 3057, - "m_opvarName": 2520, - "m_opvarNameChar": 2545, - "m_stackName": 2528, - "m_stackNameChar": 2801 + "m_VecNormPos": 3036, + "m_bVolIs2D": 2264, + "m_flCenterSize": 2228, + "m_flMaxVal": 2236, + "m_flMinVal": 2232, + "m_flNormCenterSize": 3048, + "m_flPosition": 2216, + "m_hTouchingPlayers": 2192, + "m_operatorName": 2256, + "m_operatorNameChar": 2777, + "m_opvarName": 2240, + "m_opvarNameChar": 2265, + "m_stackName": 2248, + "m_stackNameChar": 2521 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerSoundscape": { "fields": { - "m_SoundscapeName": 2480, - "m_hSoundscape": 2472, - "m_spectators": 2488 + "m_SoundscapeName": 2200, + "m_hSoundscape": 2192, + "m_spectators": 2208 }, "metadata": [], "parent": "CBaseTrigger" }, "CTriggerTeleport": { "fields": { - "m_bCheckDestIfClearForPlayer": 2482, - "m_bMirrorPlayer": 2481, - "m_bUseLandmarkAngles": 2480, - "m_iLandmark": 2472 + "m_bCheckDestIfClearForPlayer": 2202, + "m_bMirrorPlayer": 2201, + "m_bUseLandmarkAngles": 2200, + "m_iLandmark": 2192 }, "metadata": [], "parent": "CBaseTrigger" @@ -17421,28 +17632,28 @@ }, "CTriggerVolume": { "fields": { - "m_hFilter": 2016, - "m_iFilterName": 2008 + "m_hFilter": 1848, + "m_iFilterName": 1840 }, "metadata": [], "parent": "CBaseModelEntity" }, "CVoteController": { "fields": { - "m_VoteOptions": 1672, - "m_acceptingVotesTimer": 1304, - "m_bIsYesNoVote": 1296, - "m_executeCommandTimer": 1328, - "m_iActiveIssueIndex": 1264, - "m_iOnlyTeamToVote": 1268, - "m_nHighestCountIndex": 1640, - "m_nPotentialVotes": 1292, - "m_nVoteOptionCount": 1272, - "m_nVotesCast": 1376, - "m_playerHoldingVote": 1632, - "m_playerOverrideForVote": 1636, - "m_potentialIssues": 1648, - "m_resetVoteTimer": 1352 + "m_VoteOptions": 1600, + "m_acceptingVotesTimer": 1232, + "m_bIsYesNoVote": 1224, + "m_executeCommandTimer": 1256, + "m_iActiveIssueIndex": 1192, + "m_iOnlyTeamToVote": 1196, + "m_nHighestCountIndex": 1568, + "m_nPotentialVotes": 1220, + "m_nVoteOptionCount": 1200, + "m_nVotesCast": 1304, + "m_playerHoldingVote": 1560, + "m_playerOverrideForVote": 1564, + "m_potentialIssues": 1576, + "m_resetVoteTimer": 1280 }, "metadata": [ { @@ -17490,8 +17701,8 @@ }, "CWeaponBaseItem": { "fields": { - "m_bRedraw": 4561, - "m_bSequenceInProgress": 4560 + "m_bRedraw": 4401, + "m_bSequenceInProgress": 4400 }, "metadata": [ { @@ -17514,7 +17725,7 @@ }, "CWeaponCZ75a": { "fields": { - "m_bMagazineRemoved": 4592 + "m_bMagazineRemoved": 4432 }, "metadata": [ { @@ -17647,8 +17858,8 @@ }, "CWeaponTaser": { "fields": { - "m_fFireTime": 4592, - "m_nLastAttackTick": 4596 + "m_fFireTime": 4432, + "m_nLastAttackTick": 4436 }, "metadata": [ { @@ -17780,16 +17991,16 @@ }, "FilterDamageType": { "fields": { - "m_iDamageType": 1352 + "m_iDamageType": 1248 }, "metadata": [], "parent": "CBaseFilter" }, "FilterHealth": { "fields": { - "m_bAdrenalineActive": 1352, - "m_iHealthMax": 1360, - "m_iHealthMin": 1356 + "m_bAdrenalineActive": 1248, + "m_iHealthMax": 1256, + "m_iHealthMin": 1252 }, "metadata": [], "parent": "CBaseFilter" @@ -17979,6 +18190,31 @@ "metadata": [], "parent": "" }, + "ServerAuthoritativeWeaponSlot_t": { + "fields": { + "unClass": 48, + "unItemDefIdx": 52, + "unSlot": 50 + }, + "metadata": [ + { + "name": "unClass", + "type": "NetworkVarNames", + "type_name": "equipped_class_t" + }, + { + "name": "unSlot", + "type": "NetworkVarNames", + "type_name": "equipped_slot_t" + }, + { + "name": "unItemDefIdx", + "type": "NetworkVarNames", + "type_name": "item_definition_index_t" + } + ], + "parent": null + }, "SignatureOutflow_Continue": { "fields": {}, "metadata": [], @@ -17991,23 +18227,26 @@ }, "SpawnPoint": { "fields": { - "m_bEnabled": 1268, - "m_iPriority": 1264, - "m_nType": 1272 + "m_bEnabled": 1196, + "m_iPriority": 1192, + "m_nType": 1200 }, "metadata": [], "parent": "CServerOnlyPointEntity" }, "VPhysicsCollisionAttribute_t": { "fields": { - "m_nCollisionFunctionMask": 43, - "m_nCollisionGroup": 42, + "m_nCollisionFunctionMask": 47, + "m_nCollisionGroup": 46, + "m_nDetailLayerMask": 42, + "m_nDetailLayerMaskType": 44, "m_nEntityId": 32, "m_nHierarchyId": 40, "m_nInteractsAs": 8, "m_nInteractsExclude": 24, "m_nInteractsWith": 16, - "m_nOwnerId": 36 + "m_nOwnerId": 36, + "m_nTargetDetailLayer": 45 }, "metadata": [ { @@ -18040,6 +18279,21 @@ "type": "NetworkVarNames", "type_name": "uint16" }, + { + "name": "m_nDetailLayerMask", + "type": "NetworkVarNames", + "type_name": "uint16" + }, + { + "name": "m_nDetailLayerMaskType", + "type": "NetworkVarNames", + "type_name": "uint8" + }, + { + "name": "m_nTargetDetailLayer", + "type": "NetworkVarNames", + "type_name": "uint8" + }, { "name": "m_nCollisionGroup", "type": "NetworkVarNames", @@ -18491,6 +18745,19 @@ }, "type": "uint32" }, + "AnimationAlgorithm_t": { + "alignment": 1, + "members": { + "eAnimGraph1": 4, + "eAnimGraph2": 2, + "eAnimGraph2Secondary": 3, + "eCount": 5, + "eInvalid": -1, + "eNone": 0, + "eSequence": 1 + }, + "type": "uint8" + }, "BaseExplosionTypes_t": { "alignment": 4, "members": { @@ -18560,6 +18827,16 @@ }, "type": "uint32" }, + "BodySectionAuthority_t": { + "alignment": 4, + "members": { + "eFullBody": 3, + "eLowerBody": 1, + "eNone": 0, + "eUpperBody": 2 + }, + "type": "uint32" + }, "BreakableContentsType_t": { "alignment": 4, "members": { @@ -18684,6 +18961,78 @@ }, "type": "uint32" }, + "CSWeaponNameID": { + "alignment": 4, + "members": { + "WEAPONID_AK47": 10, + "WEAPONID_AUG": 15, + "WEAPONID_AWP": 28, + "WEAPONID_BAYONET": 49, + "WEAPONID_BIZON": 17, + "WEAPONID_C4": 41, + "WEAPONID_CZ75A": 2, + "WEAPONID_DEAGLE": 4, + "WEAPONID_DECOY": 35, + "WEAPONID_ELITE": 3, + "WEAPONID_FAMAS": 13, + "WEAPONID_FIVESEVEN": 5, + "WEAPONID_FLASHBANG": 36, + "WEAPONID_G3SG1": 30, + "WEAPONID_GALILAR": 14, + "WEAPONID_GLOCK": 0, + "WEAPONID_HEALTHSHOT": 42, + "WEAPONID_HEGRENADE": 37, + "WEAPONID_HKP2000": 1, + "WEAPONID_INCGRENADE": 38, + "WEAPONID_KNIFE": 43, + "WEAPONID_KNIFE_BUTTERFLY": 54, + "WEAPONID_KNIFE_CANIS": 57, + "WEAPONID_KNIFE_CORD": 56, + "WEAPONID_KNIFE_CSS": 45, + "WEAPONID_KNIFE_FALCHION": 52, + "WEAPONID_KNIFE_FLIP": 46, + "WEAPONID_KNIFE_GUT": 47, + "WEAPONID_KNIFE_GYPSY_JACKKNIFE": 59, + "WEAPONID_KNIFE_KARAMBIT": 48, + "WEAPONID_KNIFE_KUKRI": 64, + "WEAPONID_KNIFE_M9_BAYONET": 50, + "WEAPONID_KNIFE_OUTDOOR": 60, + "WEAPONID_KNIFE_PUSH": 55, + "WEAPONID_KNIFE_SKELETON": 63, + "WEAPONID_KNIFE_STILETTO": 61, + "WEAPONID_KNIFE_SURVIVAL_BOWIE": 53, + "WEAPONID_KNIFE_T": 44, + "WEAPONID_KNIFE_TACTICAL": 51, + "WEAPONID_KNIFE_URSUS": 58, + "WEAPONID_KNIFE_WIDOWMAKER": 62, + "WEAPONID_M249": 32, + "WEAPONID_M4A1": 11, + "WEAPONID_M4A1_SILENCER": 12, + "WEAPONID_MAC10": 18, + "WEAPONID_MAG7": 24, + "WEAPONID_MOLOTOV": 39, + "WEAPONID_MP5SD": 19, + "WEAPONID_MP7": 20, + "WEAPONID_MP9": 21, + "WEAPONID_NEGEV": 33, + "WEAPONID_NOVA": 25, + "WEAPONID_P250": 6, + "WEAPONID_P90": 22, + "WEAPONID_REVOLVER": 7, + "WEAPONID_SAWEDOFF": 26, + "WEAPONID_SCAR20": 31, + "WEAPONID_SG556": 16, + "WEAPONID_SMOKEGRENADE": 40, + "WEAPONID_SSG08": 29, + "WEAPONID_TASER": 34, + "WEAPONID_TEC9": 8, + "WEAPONID_UMP45": 23, + "WEAPONID_UNKNOWN": 65, + "WEAPONID_USP_SILENCER": 9, + "WEAPONID_XM1014": 27 + }, + "type": "uint32" + }, "CSWeaponSilencerType": { "alignment": 4, "members": { @@ -18792,21 +19141,20 @@ "members": { "DMG_ACID": 262144, "DMG_BLAST": 64, - "DMG_BLAST_SURFACE": 4194304, + "DMG_BLAST_SURFACE": 4096, "DMG_BUCKSHOT": 2048, "DMG_BULLET": 2, "DMG_BURN": 8, "DMG_CLUB": 128, "DMG_CRUSH": 1, - "DMG_DISSOLVE": 2097152, + "DMG_DISSOLVE": 8192, "DMG_DROWN": 16384, "DMG_DROWNRECOVER": 131072, "DMG_ENERGYBEAM": 1024, "DMG_FALL": 32, "DMG_GENERIC": 0, - "DMG_HEADSHOT": 8388608, - "DMG_LASTGENERICFLAG": 4194304, - "DMG_PHYSGUN": 1048576, + "DMG_HEADSHOT": 524288, + "DMG_LASTGENERICFLAG": 262144, "DMG_POISON": 32768, "DMG_RADIATION": 65536, "DMG_SHOCK": 256, @@ -18868,6 +19216,7 @@ "eAll": 4294967295, "eAllButCannotClear": 4294967294, "eCannotClear": 1, + "eDecalProjectToBackfaces": 2, "eNone": 0 }, "type": "uint32" @@ -18939,13 +19288,14 @@ "EDestructibleParts_DestroyParameterFlags": { "alignment": 4, "members": { - "Default": 3, - "EnableFlinches": 2, - "ForceDamageApply": 4, + "Default": 7, + "EnableFlinches": 4, + "ForceDamageApply": 8, "GenerateBreakpieces": 1, - "IgnoreHealthCheck": 16, - "IgnoreKillEntityFlag": 8, - "None": 0 + "IgnoreHealthCheck": 32, + "IgnoreKillEntityFlag": 16, + "None": 0, + "SetBodyGroupAndCollisionState": 2 }, "type": "uint32" }, @@ -18995,6 +19345,14 @@ }, "type": "uint32" }, + "ESceneRequestState_t": { + "alignment": 4, + "members": { + "ACTIVE": 1, + "INACTIVE": 0 + }, + "type": "uint32" + }, "EntFinderMethod_t": { "alignment": 4, "members": { @@ -19075,6 +19433,15 @@ }, "type": "uint32" }, + "ExternalAnimGraphInactiveBehavior_t": { + "alignment": 1, + "members": { + "eNone": 0, + "eUnbind": 1, + "eUnbindAndDelete": 2 + }, + "type": "uint8" + }, "FixAngleSet_t": { "alignment": 1, "members": { @@ -19106,7 +19473,6 @@ "FL_OBJECT": 33554432, "FL_ONFIRE": 134217728, "FL_ONGROUND": 1, - "FL_STATICPROP": 262144, "FL_SUPPRESS_SAVE": 2048, "FL_TRANSRAGDOLL": 536870912, "FL_UNBLOCKABLE_BY_PLAYER": 1073741824, @@ -19143,7 +19509,7 @@ "AE_CL_CREATE_PARTICLE_EFFECT": 7, "AE_CL_CREATE_PARTICLE_EFFECT_CFG": 9, "AE_CL_DISABLE_BODYGROUP": 15, - "AE_CL_EJECT_MAG": 36, + "AE_CL_EJECT_MAG": 33, "AE_CL_ENABLE_BODYGROUP": 14, "AE_CL_PLAYSOUND": 1, "AE_CL_PLAYSOUND_ATTACHMENT": 2, @@ -19152,28 +19518,25 @@ "AE_CL_STOPSOUND": 5, "AE_CL_STOP_PARTICLE_EFFECT": 8, "AE_CL_STOP_RAGDOLL_CONTROL": 13, - "AE_CL_WEAPON_TRANSITION_INTO_HAND": 33, - "AE_DESTRUCTIBLE_PART_DESTROY": 32, - "AE_DISABLE_PLATFORM": 29, + "AE_CL_WEAPON_TRANSITION_INTO_HAND": 30, + "AE_DESTRUCTIBLE_PART_DESTROY": 29, + "AE_DISABLE_PLATFORM": 26, "AE_EMPTY": 0, - "AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW": 30, - "AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW": 31, + "AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW": 27, + "AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW": 28, "AE_FIRE_INPUT": 18, "AE_FOOTSTEP": 12, - "AE_GRENADE_THROW_COMPLETE": 39, + "AE_GRENADE_THROW_COMPLETE": 36, "AE_PULSE_GRAPH": 25, - "AE_PULSE_GRAPH_IKLOCKLEFTARM": 27, - "AE_PULSE_GRAPH_IKLOCKRIGHTARM": 28, - "AE_PULSE_GRAPH_LOOKAT": 26, - "AE_SV_ATTACH_SILENCER_COMPLETE": 34, + "AE_SV_ATTACH_SILENCER_COMPLETE": 31, "AE_SV_CREATE_PARTICLE_EFFECT_CFG": 10, - "AE_SV_DETACH_SILENCER_COMPLETE": 35, + "AE_SV_DETACH_SILENCER_COMPLETE": 32, "AE_SV_IKLOCK": 24, "AE_SV_PLAYSOUND": 4, "AE_SV_STOP_PARTICLE_EFFECT": 11, "AE_WEAPON_PERFORM_ATTACK": 17, - "AE_WPN_COMPLETE_RELOAD": 37, - "AE_WPN_HEALTHSHOT_INJECT": 38 + "AE_WPN_COMPLETE_RELOAD": 34, + "AE_WPN_HEALTHSHOT_INJECT": 35 }, "type": "uint32" }, @@ -19755,18 +20118,16 @@ "alignment": 1, "members": { "kRenderFxFadeFast": 6, - "kRenderFxFadeIn": 16, - "kRenderFxFadeOut": 15, + "kRenderFxFadeIn": 15, + "kRenderFxFadeOut": 14, "kRenderFxFadeSlow": 5, "kRenderFxFlickerFast": 13, "kRenderFxFlickerSlow": 12, - "kRenderFxGlowShell": 18, - "kRenderFxMax": 19, - "kRenderFxNoDissipation": 14, + "kRenderFxMax": 17, "kRenderFxNone": 0, "kRenderFxPulseFast": 2, "kRenderFxPulseFastWide": 4, - "kRenderFxPulseFastWider": 17, + "kRenderFxPulseFastWider": 16, "kRenderFxPulseSlow": 1, "kRenderFxPulseSlowWide": 3, "kRenderFxSolidFast": 8, @@ -19780,19 +20141,10 @@ "RenderMode_t": { "alignment": 1, "members": { - "kRenderDevVisualizer": 11, - "kRenderEnvironmental": 6, - "kRenderGlow": 3, - "kRenderModeCount": 12, - "kRenderNone": 10, + "kRenderModeCount": 3, + "kRenderNone": 2, "kRenderNormal": 0, - "kRenderTransAdd": 5, - "kRenderTransAddFrameBlend": 7, - "kRenderTransAlpha": 4, - "kRenderTransAlphaAdd": 8, - "kRenderTransColor": 1, - "kRenderTransTexture": 2, - "kRenderWorldGlow": 9 + "kRenderTransAlpha": 1 }, "type": "uint8" }, @@ -19921,15 +20273,6 @@ }, "type": "uint8" }, - "SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t": { - "alignment": 4, - "members": { - "kHIGHWATER": 2, - "kMIN_FULL": 1, - "kMIN_THRESHOLD": 0 - }, - "type": "uint32" - }, "SolidType_t": { "alignment": 1, "members": { @@ -20016,12 +20359,13 @@ "TakeDamageFlags_t": { "alignment": 8, "members": { + "DFLAG_ALLOW_NON_AUTHORITATIVE": 131072, "DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS": 512, "DFLAG_ALWAYS_GIB": 32, "DFLAG_FORCEREDUCEARMOR_DMG": 2048, "DFLAG_FORCE_DEATH": 16, "DFLAG_FORCE_PHYSICS_FORCE": 32768, - "DFLAG_IGNORE_ARMOR": 65536, + "DFLAG_IGNORE_ARMOR": 262144, "DFLAG_IGNORE_DESTRUCTIBLE_PARTS": 8192, "DFLAG_NEVER_GIB": 64, "DFLAG_NONE": 0, @@ -20034,8 +20378,9 @@ "DFLAG_SUPPRESS_HEALTH_CHANGES": 1, "DFLAG_SUPPRESS_INTERRUPT_FLINCH": 4096, "DFLAG_SUPPRESS_PHYSICS_FORCE": 2, - "DFLAG_SUPPRESS_UTILREMOVE": 131072, - "DMG_LASTDFLAG": 32768 + "DFLAG_SUPPRESS_SCREENSPACE_DAMAGE_FX": 65536, + "DFLAG_SUPPRESS_UTILREMOVE": 524288, + "DMG_LASTDFLAG": 131072 }, "type": "uint64" }, diff --git a/output/server_dll.rs b/output/server_dll.rs index f54d475f..6f52941f 100644 --- a/output/server_dll.rs +++ b/output/server_dll.rs @@ -1,13 +1,13 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: server.dll - // Class count: 718 - // Enum count: 150 + // Class count: 727 + // Enum count: 154 pub mod server_dll { // Alignment: 4 // Member count: 3 @@ -116,16 +116,17 @@ pub mod cs2_dumper { WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2 } // Alignment: 4 - // Member count: 7 + // Member count: 8 #[repr(u32)] pub enum EDestructibleParts_DestroyParameterFlags { None = 0x0, GenerateBreakpieces = 0x1, - EnableFlinches = 0x2, - ForceDamageApply = 0x4, - IgnoreKillEntityFlag = 0x8, - IgnoreHealthCheck = 0x10, - Default = 0x3 + SetBodyGroupAndCollisionState = 0x2, + EnableFlinches = 0x4, + ForceDamageApply = 0x8, + IgnoreKillEntityFlag = 0x10, + IgnoreHealthCheck = 0x20, + Default = 0x7 } // Alignment: 4 // Member count: 3 @@ -255,6 +256,18 @@ pub mod cs2_dumper { MediumCircle = 0x5, Sidekick = 0x6 } + // Alignment: 1 + // Member count: 7 + #[repr(u8)] + pub enum AnimationAlgorithm_t { + eInvalid = u8::MAX, + eNone = 0x0, + eSequence = 0x1, + eAnimGraph2 = 0x2, + eAnimGraph2Secondary = 0x3, + eAnimGraph1 = 0x4, + eCount = 0x5 + } // Alignment: 4 // Member count: 3 #[repr(u32)] @@ -394,7 +407,7 @@ pub mod cs2_dumper { EXPLOSION_TYPE_COUNT = 0x10 } // Alignment: 4 - // Member count: 40 + // Member count: 37 #[repr(u32)] pub enum GameAnimEventIndex_t { AE_EMPTY = 0x0, @@ -423,20 +436,17 @@ pub mod cs2_dumper { AE_CL_CREATE_ANIM_SCOPE_PROP = 0x17, AE_SV_IKLOCK = 0x18, AE_PULSE_GRAPH = 0x19, - AE_PULSE_GRAPH_LOOKAT = 0x1A, - AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1B, - AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1C, - AE_DISABLE_PLATFORM = 0x1D, - AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW = 0x1E, - AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW = 0x1F, - AE_DESTRUCTIBLE_PART_DESTROY = 0x20, - AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x21, - AE_SV_ATTACH_SILENCER_COMPLETE = 0x22, - AE_SV_DETACH_SILENCER_COMPLETE = 0x23, - AE_CL_EJECT_MAG = 0x24, - AE_WPN_COMPLETE_RELOAD = 0x25, - AE_WPN_HEALTHSHOT_INJECT = 0x26, - AE_GRENADE_THROW_COMPLETE = 0x27 + AE_DISABLE_PLATFORM = 0x1A, + AE_ENABLE_PLATFORM_PLAYER_FOLLOWS_YAW = 0x1B, + AE_ENABLE_PLATFORM_PLAYER_IGNORES_YAW = 0x1C, + AE_DESTRUCTIBLE_PART_DESTROY = 0x1D, + AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x1E, + AE_SV_ATTACH_SILENCER_COMPLETE = 0x1F, + AE_SV_DETACH_SILENCER_COMPLETE = 0x20, + AE_CL_EJECT_MAG = 0x21, + AE_WPN_COMPLETE_RELOAD = 0x22, + AE_WPN_HEALTHSHOT_INJECT = 0x23, + AE_GRENADE_THROW_COMPLETE = 0x24 } // Alignment: 1 // Member count: 3 @@ -552,22 +562,13 @@ pub mod cs2_dumper { COND_NO_PRIMARY_AMMO = 0x5 } // Alignment: 1 - // Member count: 13 + // Member count: 4 #[repr(u8)] pub enum RenderMode_t { kRenderNormal = 0x0, - kRenderTransColor = 0x1, - kRenderTransTexture = 0x2, - kRenderGlow = 0x3, - kRenderTransAlpha = 0x4, - kRenderTransAdd = 0x5, - kRenderEnvironmental = 0x6, - kRenderTransAddFrameBlend = 0x7, - kRenderTransAlphaAdd = 0x8, - kRenderWorldGlow = 0x9, - kRenderNone = 0xA, - kRenderDevVisualizer = 0xB, - kRenderModeCount = 0xC + kRenderTransAlpha = 0x1, + kRenderNone = 0x2, + kRenderModeCount = 0x3 } // Alignment: 4 // Member count: 3 @@ -725,6 +726,30 @@ pub mod cs2_dumper { NUM_HULLS = 0xA, HULL_NONE = 0xB } + // Alignment: 1 + // Member count: 3 + #[repr(u8)] + pub enum ExternalAnimGraphInactiveBehavior_t { + eNone = 0x0, + eUnbind = 0x1, + eUnbindAndDelete = 0x2 + } + // Alignment: 4 + // Member count: 4 + #[repr(u32)] + pub enum BodySectionAuthority_t { + eNone = 0x0, + eLowerBody = 0x1, + eUpperBody = 0x2, + eFullBody = 0x3 + } + // Alignment: 4 + // Member count: 2 + #[repr(u32)] + pub enum ESceneRequestState_t { + INACTIVE = 0x0, + ACTIVE = 0x1 + } // Alignment: 4 // Member count: 6 #[repr(u32)] @@ -809,6 +834,77 @@ pub mod cs2_dumper { SS_ONDEATH_ANIMATED_DEATH = 0x2 } // Alignment: 4 + // Member count: 66 + #[repr(u32)] + pub enum CSWeaponNameID { + WEAPONID_GLOCK = 0x0, + WEAPONID_HKP2000 = 0x1, + WEAPONID_CZ75A = 0x2, + WEAPONID_ELITE = 0x3, + WEAPONID_DEAGLE = 0x4, + WEAPONID_FIVESEVEN = 0x5, + WEAPONID_P250 = 0x6, + WEAPONID_REVOLVER = 0x7, + WEAPONID_TEC9 = 0x8, + WEAPONID_USP_SILENCER = 0x9, + WEAPONID_AK47 = 0xA, + WEAPONID_M4A1 = 0xB, + WEAPONID_M4A1_SILENCER = 0xC, + WEAPONID_FAMAS = 0xD, + WEAPONID_GALILAR = 0xE, + WEAPONID_AUG = 0xF, + WEAPONID_SG556 = 0x10, + WEAPONID_BIZON = 0x11, + WEAPONID_MAC10 = 0x12, + WEAPONID_MP5SD = 0x13, + WEAPONID_MP7 = 0x14, + WEAPONID_MP9 = 0x15, + WEAPONID_P90 = 0x16, + WEAPONID_UMP45 = 0x17, + WEAPONID_MAG7 = 0x18, + WEAPONID_NOVA = 0x19, + WEAPONID_SAWEDOFF = 0x1A, + WEAPONID_XM1014 = 0x1B, + WEAPONID_AWP = 0x1C, + WEAPONID_SSG08 = 0x1D, + WEAPONID_G3SG1 = 0x1E, + WEAPONID_SCAR20 = 0x1F, + WEAPONID_M249 = 0x20, + WEAPONID_NEGEV = 0x21, + WEAPONID_TASER = 0x22, + WEAPONID_DECOY = 0x23, + WEAPONID_FLASHBANG = 0x24, + WEAPONID_HEGRENADE = 0x25, + WEAPONID_INCGRENADE = 0x26, + WEAPONID_MOLOTOV = 0x27, + WEAPONID_SMOKEGRENADE = 0x28, + WEAPONID_C4 = 0x29, + WEAPONID_HEALTHSHOT = 0x2A, + WEAPONID_KNIFE = 0x2B, + WEAPONID_KNIFE_T = 0x2C, + WEAPONID_KNIFE_CSS = 0x2D, + WEAPONID_KNIFE_FLIP = 0x2E, + WEAPONID_KNIFE_GUT = 0x2F, + WEAPONID_KNIFE_KARAMBIT = 0x30, + WEAPONID_BAYONET = 0x31, + WEAPONID_KNIFE_M9_BAYONET = 0x32, + WEAPONID_KNIFE_TACTICAL = 0x33, + WEAPONID_KNIFE_FALCHION = 0x34, + WEAPONID_KNIFE_SURVIVAL_BOWIE = 0x35, + WEAPONID_KNIFE_BUTTERFLY = 0x36, + WEAPONID_KNIFE_PUSH = 0x37, + WEAPONID_KNIFE_CORD = 0x38, + WEAPONID_KNIFE_CANIS = 0x39, + WEAPONID_KNIFE_URSUS = 0x3A, + WEAPONID_KNIFE_GYPSY_JACKKNIFE = 0x3B, + WEAPONID_KNIFE_OUTDOOR = 0x3C, + WEAPONID_KNIFE_STILETTO = 0x3D, + WEAPONID_KNIFE_WIDOWMAKER = 0x3E, + WEAPONID_KNIFE_SKELETON = 0x3F, + WEAPONID_KNIFE_KUKRI = 0x40, + WEAPONID_UNKNOWN = 0x41 + } + // Alignment: 4 // Member count: 4 #[repr(u32)] pub enum ChoreoLookAtSpeed_t { @@ -1072,11 +1168,12 @@ pub mod cs2_dumper { AMMO_RESERVE_STAYS_WITH_WEAPON = 0x2 } // Alignment: 4 - // Member count: 4 + // Member count: 5 #[repr(u32)] pub enum DecalFlags_t { eNone = 0x0, eCannotClear = 0x1, + eDecalProjectToBackfaces = 0x2, eAll = 0xFFFFFFFF, eAllButCannotClear = 0xFFFFFFFE } @@ -1204,7 +1301,7 @@ pub mod cs2_dumper { eAngles = 0x2 } // Alignment: 1 - // Member count: 20 + // Member count: 18 #[repr(u8)] pub enum RenderFx_t { kRenderFxNone = 0x0, @@ -1221,12 +1318,10 @@ pub mod cs2_dumper { kRenderFxStrobeFaster = 0xB, kRenderFxFlickerSlow = 0xC, kRenderFxFlickerFast = 0xD, - kRenderFxNoDissipation = 0xE, - kRenderFxFadeOut = 0xF, - kRenderFxFadeIn = 0x10, - kRenderFxPulseFastWider = 0x11, - kRenderFxGlowShell = 0x12, - kRenderFxMax = 0x13 + kRenderFxFadeOut = 0xE, + kRenderFxFadeIn = 0xF, + kRenderFxPulseFastWider = 0x10, + kRenderFxMax = 0x11 } // Alignment: 4 // Member count: 35 @@ -1351,14 +1446,6 @@ pub mod cs2_dumper { PlayerReserved = 0x5 } // Alignment: 4 - // Member count: 3 - #[repr(u32)] - pub enum SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t { - kMIN_THRESHOLD = 0x0, - kMIN_FULL = 0x1, - kHIGHWATER = 0x2 - } - // Alignment: 4 // Member count: 1 #[repr(u32)] pub enum navproperties_t { @@ -1391,7 +1478,7 @@ pub mod cs2_dumper { SOLID_LAST = 0x8 } // Alignment: 4 - // Member count: 23 + // Member count: 22 #[repr(u32)] pub enum DamageTypes_t { DMG_GENERIC = 0x0, @@ -1407,15 +1494,14 @@ pub mod cs2_dumper { DMG_SONIC = 0x200, DMG_ENERGYBEAM = 0x400, DMG_BUCKSHOT = 0x800, + DMG_BLAST_SURFACE = 0x1000, + DMG_DISSOLVE = 0x2000, DMG_DROWN = 0x4000, DMG_POISON = 0x8000, DMG_RADIATION = 0x10000, DMG_DROWNRECOVER = 0x20000, DMG_ACID = 0x40000, - DMG_PHYSGUN = 0x100000, - DMG_DISSOLVE = 0x200000, - DMG_BLAST_SURFACE = 0x400000, - DMG_HEADSHOT = 0x800000 + DMG_HEADSHOT = 0x80000 } // Alignment: 4 // Member count: 3 @@ -1564,7 +1650,7 @@ pub mod cs2_dumper { SHAKE_START_NORUMBLE = 0x5 } // Alignment: 4 - // Member count: 24 + // Member count: 23 #[repr(u32)] pub enum Flags_t { FL_ONGROUND = 0x1, @@ -1581,7 +1667,6 @@ pub mod cs2_dumper { FL_GODMODE = 0x4000, FL_NOTARGET = 0x8000, FL_AIMTARGET = 0x10000, - FL_STATICPROP = 0x40000, FL_GRENADE = 0x100000, FL_DONTTOUCH = 0x400000, FL_BASEVELOCITY = 0x800000, @@ -1711,7 +1796,7 @@ pub mod cs2_dumper { WEAPON_SOUND_NUM_TYPES = 0x18 } // Alignment: 8 - // Member count: 20 + // Member count: 22 #[repr(u64)] pub enum TakeDamageFlags_t { DFLAG_NONE = 0x0, @@ -1731,8 +1816,10 @@ pub mod cs2_dumper { DFLAG_IGNORE_DESTRUCTIBLE_PARTS = 0x2000, DFLAG_SUPPRESS_BREAKABLES = 0x4000, DFLAG_FORCE_PHYSICS_FORCE = 0x8000, - DFLAG_IGNORE_ARMOR = 0x10000, - DFLAG_SUPPRESS_UTILREMOVE = 0x20000 + DFLAG_SUPPRESS_SCREENSPACE_DAMAGE_FX = 0x10000, + DFLAG_ALLOW_NON_AUTHORITATIVE = 0x20000, + DFLAG_IGNORE_ARMOR = 0x40000, + DFLAG_SUPPRESS_UTILREMOVE = 0x80000 } // Alignment: 4 // Member count: 2 @@ -1853,52 +1940,52 @@ pub mod cs2_dumper { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) pub mod CPointWorldText { - pub const m_messageText: usize = 0x7D8; // char[512] - pub const m_FontName: usize = 0x9D8; // char[64] - pub const m_BackgroundMaterialName: usize = 0xA18; // char[64] - pub const m_bEnabled: usize = 0xA58; // bool - pub const m_bFullbright: usize = 0xA59; // bool - pub const m_flWorldUnitsPerPx: usize = 0xA5C; // float32 - pub const m_flFontSize: usize = 0xA60; // float32 - pub const m_flDepthOffset: usize = 0xA64; // float32 - pub const m_bDrawBackground: usize = 0xA68; // bool - pub const m_flBackgroundBorderWidth: usize = 0xA6C; // float32 - pub const m_flBackgroundBorderHeight: usize = 0xA70; // float32 - pub const m_flBackgroundWorldToUV: usize = 0xA74; // float32 - pub const m_Color: usize = 0xA78; // Color - pub const m_nJustifyHorizontal: usize = 0xA7C; // PointWorldTextJustifyHorizontal_t - pub const m_nJustifyVertical: usize = 0xA80; // PointWorldTextJustifyVertical_t - pub const m_nReorientMode: usize = 0xA84; // PointWorldTextReorientMode_t + pub const m_messageText: usize = 0x730; // char[512] + pub const m_FontName: usize = 0x930; // char[64] + pub const m_BackgroundMaterialName: usize = 0x970; // char[64] + pub const m_bEnabled: usize = 0x9B0; // bool + pub const m_bFullbright: usize = 0x9B1; // bool + pub const m_flWorldUnitsPerPx: usize = 0x9B4; // float32 + pub const m_flFontSize: usize = 0x9B8; // float32 + pub const m_flDepthOffset: usize = 0x9BC; // float32 + pub const m_bDrawBackground: usize = 0x9C0; // bool + pub const m_flBackgroundBorderWidth: usize = 0x9C4; // float32 + pub const m_flBackgroundBorderHeight: usize = 0x9C8; // float32 + pub const m_flBackgroundWorldToUV: usize = 0x9CC; // float32 + pub const m_Color: usize = 0x9D0; // Color + pub const m_nJustifyHorizontal: usize = 0x9D4; // PointWorldTextJustifyHorizontal_t + pub const m_nJustifyVertical: usize = 0x9D8; // PointWorldTextJustifyVertical_t + pub const m_nReorientMode: usize = 0x9DC; // PointWorldTextReorientMode_t } // Parent: CPointEntity // Field count: 10 pub mod CAmbientGeneric { - pub const m_radius: usize = 0x4F0; // float32 - pub const m_flMaxRadius: usize = 0x4F4; // float32 - pub const m_iSoundLevel: usize = 0x4F8; // soundlevel_t - pub const m_dpv: usize = 0x4FC; // dynpitchvol_t - pub const m_fActive: usize = 0x560; // bool - pub const m_fLooping: usize = 0x561; // bool - pub const m_iszSound: usize = 0x568; // CUtlSymbolLarge - pub const m_sSourceEntName: usize = 0x570; // CUtlSymbolLarge - pub const m_hSoundSource: usize = 0x578; // CHandle - pub const m_nSoundSourceEntIndex: usize = 0x57C; // CEntityIndex + pub const m_radius: usize = 0x4A8; // float32 + pub const m_flMaxRadius: usize = 0x4AC; // float32 + pub const m_iSoundLevel: usize = 0x4B0; // soundlevel_t + pub const m_dpv: usize = 0x4B4; // dynpitchvol_t + pub const m_fActive: usize = 0x518; // bool + pub const m_fLooping: usize = 0x519; // bool + pub const m_iszSound: usize = 0x520; // CUtlSymbolLarge + pub const m_sSourceEntName: usize = 0x528; // CUtlSymbolLarge + pub const m_hSoundSource: usize = 0x530; // CHandle + pub const m_nSoundSourceEntIndex: usize = 0x534; // CEntityIndex } // Parent: CPointEntity // Field count: 12 pub mod CEnvEntityMaker { - pub const m_vecEntityMins: usize = 0x4F0; // Vector - pub const m_vecEntityMaxs: usize = 0x4FC; // Vector - pub const m_hCurrentInstance: usize = 0x508; // CHandle - pub const m_hCurrentBlocker: usize = 0x50C; // CHandle - pub const m_vecBlockerOrigin: usize = 0x510; // Vector - pub const m_angPostSpawnDirection: usize = 0x51C; // QAngle - pub const m_flPostSpawnDirectionVariance: usize = 0x528; // float32 - pub const m_flPostSpawnSpeed: usize = 0x52C; // float32 - pub const m_bPostSpawnUseAngles: usize = 0x530; // bool - pub const m_iszTemplate: usize = 0x538; // CUtlSymbolLarge - pub const m_pOutputOnSpawned: usize = 0x540; // CEntityIOOutput - pub const m_pOutputOnFailedSpawn: usize = 0x568; // CEntityIOOutput + pub const m_vecEntityMins: usize = 0x4A8; // Vector + pub const m_vecEntityMaxs: usize = 0x4B4; // Vector + pub const m_hCurrentInstance: usize = 0x4C0; // CHandle + pub const m_hCurrentBlocker: usize = 0x4C4; // CHandle + pub const m_vecBlockerOrigin: usize = 0x4C8; // Vector + pub const m_angPostSpawnDirection: usize = 0x4D4; // QAngle + pub const m_flPostSpawnDirectionVariance: usize = 0x4E0; // float32 + pub const m_flPostSpawnSpeed: usize = 0x4E4; // float32 + pub const m_bPostSpawnUseAngles: usize = 0x4E8; // bool + pub const m_iszTemplate: usize = 0x4F0; // CUtlSymbolLarge + pub const m_pOutputOnSpawned: usize = 0x4F8; // CEntityIOOutput + pub const m_pOutputOnFailedSpawn: usize = 0x510; // CEntityIOOutput } // Parent: None // Field count: 0 @@ -1911,11 +1998,11 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 5 pub mod CFilterEnemy { - pub const m_iszEnemyName: usize = 0x548; // CUtlSymbolLarge - pub const m_flRadius: usize = 0x550; // float32 - pub const m_flOuterRadius: usize = 0x554; // float32 - pub const m_nMaxSquadmatesPerEnemy: usize = 0x558; // int32 - pub const m_iszPlayerName: usize = 0x560; // CUtlSymbolLarge + pub const m_iszEnemyName: usize = 0x4E0; // CUtlSymbolLarge + pub const m_flRadius: usize = 0x4E8; // float32 + pub const m_flOuterRadius: usize = 0x4EC; // float32 + pub const m_nMaxSquadmatesPerEnemy: usize = 0x4F0; // int32 + pub const m_iszPlayerName: usize = 0x4F8; // CUtlSymbolLarge } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -1940,88 +2027,88 @@ pub mod cs2_dumper { // Parent: CBaseEntity // Field count: 77 pub mod CScriptedSequence { - pub const m_iszEntry: usize = 0x4F0; // CUtlSymbolLarge - pub const m_iszPreIdle: usize = 0x4F8; // CUtlSymbolLarge - pub const m_iszPlay: usize = 0x500; // CUtlSymbolLarge - pub const m_iszPostIdle: usize = 0x508; // CUtlSymbolLarge - pub const m_iszModifierToAddOnPlay: usize = 0x510; // CUtlSymbolLarge - pub const m_iszNextScript: usize = 0x518; // CUtlSymbolLarge - pub const m_iszEntity: usize = 0x520; // CUtlSymbolLarge - pub const m_iszSyncGroup: usize = 0x528; // CUtlSymbolLarge - pub const m_nMoveTo: usize = 0x530; // ScriptedMoveTo_t - pub const m_nMoveToGait: usize = 0x534; // SharedMovementGait_t - pub const m_nHeldWeaponBehavior: usize = 0x538; // ScriptedHeldWeaponBehavior_t - pub const m_nForcedCrouchState: usize = 0x53C; // ForcedCrouchState_t - pub const m_bIsPlayingPreIdle: usize = 0x540; // bool - pub const m_bIsPlayingEntry: usize = 0x541; // bool - pub const m_bIsPlayingAction: usize = 0x542; // bool - pub const m_bIsPlayingPostIdle: usize = 0x543; // bool - pub const m_bDontRotateOther: usize = 0x544; // bool - pub const m_bIsRepeatable: usize = 0x545; // bool - pub const m_bShouldLeaveCorpse: usize = 0x546; // bool - pub const m_bStartOnSpawn: usize = 0x547; // bool - pub const m_bDisallowInterrupts: usize = 0x548; // bool - pub const m_bCanOverrideNPCState: usize = 0x549; // bool - pub const m_bDontTeleportAtEnd: usize = 0x54A; // bool - pub const m_bHighPriority: usize = 0x54B; // bool - pub const m_bHideDebugComplaints: usize = 0x54C; // bool - pub const m_bContinueOnDeath: usize = 0x54D; // bool - pub const m_bLoopPreIdleSequence: usize = 0x54E; // bool - pub const m_bLoopActionSequence: usize = 0x54F; // bool - pub const m_bLoopPostIdleSequence: usize = 0x550; // bool - pub const m_bSynchPostIdles: usize = 0x551; // bool - pub const m_bIgnoreLookAt: usize = 0x552; // bool - pub const m_bIgnoreGravity: usize = 0x553; // bool - pub const m_bDisableNPCCollisions: usize = 0x554; // bool - pub const m_bKeepAnimgraphLockedPost: usize = 0x555; // bool - pub const m_bDontAddModifiers: usize = 0x556; // bool - pub const m_bDisableAimingWhileMoving: usize = 0x557; // bool - pub const m_bIgnoreRotation: usize = 0x558; // bool - pub const m_flRadius: usize = 0x55C; // float32 - pub const m_flRepeat: usize = 0x560; // float32 - pub const m_flPlayAnimFadeInTime: usize = 0x564; // float32 - pub const m_flMoveInterpTime: usize = 0x568; // float32 - pub const m_flAngRate: usize = 0x56C; // float32 - pub const m_flMoveSpeed: usize = 0x570; // float32 - pub const m_bWaitUntilMoveCompletesToStartAnimation: usize = 0x574; // bool - pub const m_nNotReadySequenceCount: usize = 0x578; // int32 - pub const m_startTime: usize = 0x57C; // GameTime_t - pub const m_bWaitForBeginSequence: usize = 0x580; // bool - pub const m_saved_effects: usize = 0x584; // int32 - pub const m_savedFlags: usize = 0x588; // int32 - pub const m_savedCollisionGroup: usize = 0x58C; // int32 - pub const m_bInterruptable: usize = 0x590; // bool - pub const m_sequenceStarted: usize = 0x591; // bool - pub const m_bPositionRelativeToOtherEntity: usize = 0x592; // bool - pub const m_hTargetEnt: usize = 0x594; // CHandle - pub const m_hNextCine: usize = 0x598; // CHandle - pub const m_bThinking: usize = 0x59C; // bool - pub const m_bInitiatedSelfDelete: usize = 0x59D; // bool - pub const m_bIsTeleportingDueToMoveTo: usize = 0x59E; // bool - pub const m_bAllowCustomInterruptConditions: usize = 0x59F; // bool - pub const m_hForcedTarget: usize = 0x5A0; // CHandle - pub const m_bDontCancelOtherSequences: usize = 0x5A4; // bool - pub const m_bForceSynch: usize = 0x5A5; // bool - pub const m_bPreventUpdateYawOnFinish: usize = 0x5A6; // bool - pub const m_bEnsureOnNavmeshOnFinish: usize = 0x5A7; // bool - pub const m_onDeathBehavior: usize = 0x5A8; // ScriptedOnDeath_t - pub const m_ConflictResponse: usize = 0x5AC; // ScriptedConflictResponse_t - pub const m_OnBeginSequence: usize = 0x5B0; // CEntityIOOutput - pub const m_OnActionStartOrLoop: usize = 0x5D8; // CEntityIOOutput - pub const m_OnEndSequence: usize = 0x600; // CEntityIOOutput - pub const m_OnPostIdleEndSequence: usize = 0x628; // CEntityIOOutput - pub const m_OnCancelSequence: usize = 0x650; // CEntityIOOutput - pub const m_OnCancelFailedSequence: usize = 0x678; // CEntityIOOutput - pub const m_OnScriptEvent: usize = 0x6A0; // CEntityIOOutput[8] - pub const m_matOtherToMain: usize = 0x7E0; // CTransform - pub const m_hInteractionMainEntity: usize = 0x800; // CHandle - pub const m_iPlayerDeathBehavior: usize = 0x804; // int32 - pub const m_bSkipFadeIn: usize = 0x808; // bool + pub const m_iszEntry: usize = 0x4A8; // CUtlSymbolLarge + pub const m_iszPreIdle: usize = 0x4B0; // CUtlSymbolLarge + pub const m_iszPlay: usize = 0x4B8; // CUtlSymbolLarge + pub const m_iszPostIdle: usize = 0x4C0; // CUtlSymbolLarge + pub const m_iszModifierToAddOnPlay: usize = 0x4C8; // CUtlSymbolLarge + pub const m_iszNextScript: usize = 0x4D0; // CUtlSymbolLarge + pub const m_iszEntity: usize = 0x4D8; // CUtlSymbolLarge + pub const m_iszSyncGroup: usize = 0x4E0; // CUtlSymbolLarge + pub const m_nMoveTo: usize = 0x4E8; // ScriptedMoveTo_t + pub const m_nMoveToGait: usize = 0x4EC; // SharedMovementGait_t + pub const m_nHeldWeaponBehavior: usize = 0x4F0; // ScriptedHeldWeaponBehavior_t + pub const m_nForcedCrouchState: usize = 0x4F4; // ForcedCrouchState_t + pub const m_bIsPlayingPreIdle: usize = 0x4F8; // bool + pub const m_bIsPlayingEntry: usize = 0x4F9; // bool + pub const m_bIsPlayingAction: usize = 0x4FA; // bool + pub const m_bIsPlayingPostIdle: usize = 0x4FB; // bool + pub const m_bDontRotateOther: usize = 0x4FC; // bool + pub const m_bIsRepeatable: usize = 0x4FD; // bool + pub const m_bShouldLeaveCorpse: usize = 0x4FE; // bool + pub const m_bStartOnSpawn: usize = 0x4FF; // bool + pub const m_bDisallowInterrupts: usize = 0x500; // bool + pub const m_bCanOverrideNPCState: usize = 0x501; // bool + pub const m_bDontTeleportAtEnd: usize = 0x502; // bool + pub const m_bHighPriority: usize = 0x503; // bool + pub const m_bHideDebugComplaints: usize = 0x504; // bool + pub const m_bContinueOnDeath: usize = 0x505; // bool + pub const m_bLoopPreIdleSequence: usize = 0x506; // bool + pub const m_bLoopActionSequence: usize = 0x507; // bool + pub const m_bLoopPostIdleSequence: usize = 0x508; // bool + pub const m_bSynchPostIdles: usize = 0x509; // bool + pub const m_bIgnoreLookAt: usize = 0x50A; // bool + pub const m_bIgnoreGravity: usize = 0x50B; // bool + pub const m_bDisableNPCCollisions: usize = 0x50C; // bool + pub const m_bKeepAnimgraphLockedPost: usize = 0x50D; // bool + pub const m_bDontAddModifiers: usize = 0x50E; // bool + pub const m_bDisableAimingWhileMoving: usize = 0x50F; // bool + pub const m_bIgnoreRotation: usize = 0x510; // bool + pub const m_flRadius: usize = 0x514; // float32 + pub const m_flRepeat: usize = 0x518; // float32 + pub const m_flPlayAnimFadeInTime: usize = 0x51C; // float32 + pub const m_flMoveInterpTime: usize = 0x520; // float32 + pub const m_flAngRate: usize = 0x524; // float32 + pub const m_flMoveSpeed: usize = 0x528; // float32 + pub const m_bWaitUntilMoveCompletesToStartAnimation: usize = 0x52C; // bool + pub const m_nNotReadySequenceCount: usize = 0x530; // int32 + pub const m_startTime: usize = 0x534; // GameTime_t + pub const m_bWaitForBeginSequence: usize = 0x538; // bool + pub const m_saved_effects: usize = 0x53C; // int32 + pub const m_savedFlags: usize = 0x540; // int32 + pub const m_savedCollisionGroup: usize = 0x544; // int32 + pub const m_bInterruptable: usize = 0x548; // bool + pub const m_sequenceStarted: usize = 0x549; // bool + pub const m_bPositionRelativeToOtherEntity: usize = 0x54A; // bool + pub const m_hTargetEnt: usize = 0x54C; // CHandle + pub const m_hNextCine: usize = 0x550; // CHandle + pub const m_bThinking: usize = 0x554; // bool + pub const m_bInitiatedSelfDelete: usize = 0x555; // bool + pub const m_bIsTeleportingDueToMoveTo: usize = 0x556; // bool + pub const m_bAllowCustomInterruptConditions: usize = 0x557; // bool + pub const m_hForcedTarget: usize = 0x558; // CHandle + pub const m_bDontCancelOtherSequences: usize = 0x55C; // bool + pub const m_bForceSynch: usize = 0x55D; // bool + pub const m_bPreventUpdateYawOnFinish: usize = 0x55E; // bool + pub const m_bEnsureOnNavmeshOnFinish: usize = 0x55F; // bool + pub const m_onDeathBehavior: usize = 0x560; // ScriptedOnDeath_t + pub const m_ConflictResponse: usize = 0x564; // ScriptedConflictResponse_t + pub const m_OnBeginSequence: usize = 0x568; // CEntityIOOutput + pub const m_OnActionStartOrLoop: usize = 0x580; // CEntityIOOutput + pub const m_OnEndSequence: usize = 0x598; // CEntityIOOutput + pub const m_OnPostIdleEndSequence: usize = 0x5B0; // CEntityIOOutput + pub const m_OnCancelSequence: usize = 0x5C8; // CEntityIOOutput + pub const m_OnCancelFailedSequence: usize = 0x5E0; // CEntityIOOutput + pub const m_OnScriptEvent: usize = 0x5F8; // CEntityIOOutput[8] + pub const m_matOtherToMain: usize = 0x6C0; // CTransform + pub const m_hInteractionMainEntity: usize = 0x6E0; // CHandle + pub const m_iPlayerDeathBehavior: usize = 0x6E4; // int32 + pub const m_bSkipFadeIn: usize = 0x6E8; // bool } // Parent: CBaseTrigger // Field count: 1 pub mod CFogTrigger { - pub const m_fog: usize = 0x9A8; // fogparams_t + pub const m_fog: usize = 0x890; // fogparams_t } // Parent: CPointEntity // Field count: 0 @@ -2037,8 +2124,8 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_hPlayerPing (CHandle) pub mod CCSPlayer_PingServices { - pub const m_flPlayerPingTokens: usize = 0x40; // GameTime_t[5] - pub const m_hPlayerPing: usize = 0x54; // CHandle + pub const m_flPlayerPingTokens: usize = 0x48; // GameTime_t[5] + pub const m_hPlayerPing: usize = 0x5C; // CHandle } // Parent: CBaseCSGrenade // Field count: 0 @@ -2047,20 +2134,20 @@ pub mod cs2_dumper { // Parent: CBaseEntity // Field count: 8 pub mod CPhysicsSpring { - pub const m_flFrequency: usize = 0x4F8; // float32 - pub const m_flDampingRatio: usize = 0x4FC; // float32 - pub const m_flRestLength: usize = 0x500; // float32 - pub const m_nameAttachStart: usize = 0x508; // CUtlSymbolLarge - pub const m_nameAttachEnd: usize = 0x510; // CUtlSymbolLarge - pub const m_start: usize = 0x518; // VectorWS - pub const m_end: usize = 0x524; // VectorWS - pub const m_teleportTick: usize = 0x530; // uint32 + pub const m_flFrequency: usize = 0x4B0; // float32 + pub const m_flDampingRatio: usize = 0x4B4; // float32 + pub const m_flRestLength: usize = 0x4B8; // float32 + pub const m_nameAttachStart: usize = 0x4C0; // CUtlSymbolLarge + pub const m_nameAttachEnd: usize = 0x4C8; // CUtlSymbolLarge + pub const m_start: usize = 0x4D0; // VectorWS + pub const m_end: usize = 0x4DC; // VectorWS + pub const m_teleportTick: usize = 0x4E8; // uint32 } // Parent: CPointEntity // Field count: 2 pub mod CEnvMuzzleFlash { - pub const m_flScale: usize = 0x4F0; // float32 - pub const m_iszParentAttachment: usize = 0x4F8; // CUtlSymbolLarge + pub const m_flScale: usize = 0x4A8; // float32 + pub const m_iszParentAttachment: usize = 0x4B0; // CUtlSymbolLarge } // Parent: None // Field count: 5 @@ -2122,8 +2209,8 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_flFluidDensity (float) pub mod CTriggerBuoyancy { - pub const m_BuoyancyHelper: usize = 0x9A8; // CBuoyancyHelper - pub const m_flFluidDensity: usize = 0xAC0; // float32 + pub const m_BuoyancyHelper: usize = 0x890; // CBuoyancyHelper + pub const m_flFluidDensity: usize = 0x9A8; // float32 } // Parent: CTonemapController2 // Field count: 0 @@ -2132,15 +2219,15 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 9 pub mod CPathTrack { - pub const m_pnext: usize = 0x4F0; // CPathTrack* - pub const m_pprevious: usize = 0x4F8; // CPathTrack* - pub const m_paltpath: usize = 0x500; // CPathTrack* - pub const m_flRadius: usize = 0x508; // float32 - pub const m_length: usize = 0x50C; // float32 - pub const m_altName: usize = 0x510; // CUtlSymbolLarge - pub const m_nIterVal: usize = 0x518; // int32 - pub const m_eOrientationType: usize = 0x51C; // TrackOrientationType_t - pub const m_OnPass: usize = 0x520; // CEntityIOOutput + pub const m_pnext: usize = 0x4A8; // CPathTrack* + pub const m_pprevious: usize = 0x4B0; // CPathTrack* + pub const m_paltpath: usize = 0x4B8; // CPathTrack* + pub const m_flRadius: usize = 0x4C0; // float32 + pub const m_length: usize = 0x4C4; // float32 + pub const m_altName: usize = 0x4C8; // CUtlSymbolLarge + pub const m_nIterVal: usize = 0x4D0; // int32 + pub const m_eOrientationType: usize = 0x4D4; // TrackOrientationType_t + pub const m_OnPass: usize = 0x4D8; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -2153,28 +2240,28 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 5 pub mod CTriggerProximity { - pub const m_hMeasureTarget: usize = 0x9A8; // CHandle - pub const m_iszMeasureTarget: usize = 0x9B0; // CUtlSymbolLarge - pub const m_fRadius: usize = 0x9B8; // float32 - pub const m_nTouchers: usize = 0x9BC; // int32 - pub const m_NearestEntityDistance: usize = 0x9C0; // CEntityOutputTemplate + pub const m_hMeasureTarget: usize = 0x890; // CHandle + pub const m_iszMeasureTarget: usize = 0x898; // CUtlSymbolLarge + pub const m_fRadius: usize = 0x8A0; // float32 + pub const m_nTouchers: usize = 0x8A4; // int32 + pub const m_NearestEntityDistance: usize = 0x8A8; // CEntityOutputTemplate } // Parent: CPointEntity // Field count: 7 pub mod CTankTrainAI { - pub const m_hTrain: usize = 0x4F0; // CHandle - pub const m_hTargetEntity: usize = 0x4F4; // CHandle - pub const m_soundPlaying: usize = 0x4F8; // int32 - pub const m_startSoundName: usize = 0x510; // CUtlSymbolLarge - pub const m_engineSoundName: usize = 0x518; // CUtlSymbolLarge - pub const m_movementSoundName: usize = 0x520; // CUtlSymbolLarge - pub const m_targetEntityName: usize = 0x528; // CUtlSymbolLarge + pub const m_hTrain: usize = 0x4A8; // CHandle + pub const m_hTargetEntity: usize = 0x4AC; // CHandle + pub const m_soundPlaying: usize = 0x4B0; // int32 + pub const m_startSoundName: usize = 0x4C8; // CUtlSymbolLarge + pub const m_engineSoundName: usize = 0x4D0; // CUtlSymbolLarge + pub const m_movementSoundName: usize = 0x4D8; // CUtlSymbolLarge + pub const m_targetEntityName: usize = 0x4E0; // CUtlSymbolLarge } // Parent: CRulePointEntity // Field count: 2 pub mod CGameText { - pub const m_iszMessage: usize = 0x7E8; // CUtlSymbolLarge - pub const m_textParms: usize = 0x7F0; // hudtextparms_t + pub const m_iszMessage: usize = 0x740; // CUtlSymbolLarge + pub const m_textParms: usize = 0x748; // hudtextparms_t } // Parent: CRulePointEntity // Field count: 0 @@ -2208,25 +2295,45 @@ pub mod cs2_dumper { pub const m_unCurrentLoadoutHash: usize = 0xF50; // uint64 pub const m_vecServerAuthoritativeWeaponSlots: usize = 0xF58; // CUtlVectorEmbeddedNetworkVar } + // Parent: + // Field count: 8 + // + // Metadata: + // NetworkVarNames: m_nLastActualJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastActualJumpPressFrac (float) + // NetworkVarNames: m_nLastUsableJumpPressTick (GameTick_t) + // NetworkVarNames: m_flLastUsableJumpPressFrac (float) + // NetworkVarNames: m_nLastLandedTick (GameTick_t) + // NetworkVarNames: m_flLastLandedFrac (float) + // NetworkVarNames: m_flLastLandedVelocityX (float) + // NetworkVarNames: m_flLastLandedVelocityY (float) + pub mod CCSPlayerModernJump { + pub const m_nLastActualJumpPressTick: usize = 0x10; // GameTick_t + pub const m_flLastActualJumpPressFrac: usize = 0x14; // float32 + pub const m_nLastUsableJumpPressTick: usize = 0x18; // GameTick_t + pub const m_flLastUsableJumpPressFrac: usize = 0x1C; // float32 + pub const m_nLastLandedTick: usize = 0x20; // GameTick_t + pub const m_flLastLandedFrac: usize = 0x24; // float32 + pub const m_flLastLandedVelocityX: usize = 0x28; // float32 + pub const m_flLastLandedVelocityY: usize = 0x2C; // float32 + } // Parent: None // Field count: 0 pub mod CPulse_ResumePoint { } // Parent: CBaseAnimGraph - // Field count: 7 + // Field count: 6 // // Metadata: // NetworkVarNames: m_flexWeight (float32) // NetworkVarNames: m_vLookTargetPosition (VectorWS) - // NetworkVarNames: m_blinktoggle (bool) pub mod CBaseFlex { - pub const m_flexWeight: usize = 0xA90; // CNetworkUtlVectorBase - pub const m_vLookTargetPosition: usize = 0xAA8; // VectorWS - pub const m_blinktoggle: usize = 0xAB4; // bool - pub const m_flAllowResponsesEndTime: usize = 0xB08; // GameTime_t - pub const m_flLastFlexAnimationTime: usize = 0xB0C; // GameTime_t - pub const m_nNextSceneEventId: usize = 0xB10; // SceneEventId_t - pub const m_bUpdateLayerPriorities: usize = 0xB14; // bool + pub const m_flexWeight: usize = 0xA20; // CNetworkUtlVectorBase + pub const m_vLookTargetPosition: usize = 0xA38; // VectorWS + pub const m_flAllowResponsesEndTime: usize = 0xA98; // GameTime_t + pub const m_flLastFlexAnimationTime: usize = 0xA9C; // GameTime_t + pub const m_nNextSceneEventId: usize = 0xAA0; // SceneEventId_t + pub const m_bUpdateLayerPriorities: usize = 0xAA4; // bool } // Parent: CBaseTrigger // Field count: 25 @@ -2242,31 +2349,31 @@ pub mod cs2_dumper { // NetworkVarNames: m_bFalloff (bool) // NetworkVarNames: m_RampTimer (CountdownTimer) pub mod CTriggerFan { - pub const m_vFanOriginOffset: usize = 0x9A8; // Vector - pub const m_vDirection: usize = 0x9B4; // Vector - pub const m_bPushTowardsInfoTarget: usize = 0x9C0; // bool - pub const m_bPushAwayFromInfoTarget: usize = 0x9C1; // bool - pub const m_qNoiseDelta: usize = 0x9D0; // Quaternion - pub const m_hInfoFan: usize = 0x9E0; // CHandle - pub const m_flForce: usize = 0x9E4; // float32 - pub const m_bFalloff: usize = 0x9E8; // bool - pub const m_RampTimer: usize = 0x9F0; // CountdownTimer - pub const m_vFanOriginWS: usize = 0xA08; // VectorWS - pub const m_vFanOriginLS: usize = 0xA14; // Vector - pub const m_vFanEndLS: usize = 0xA20; // Vector - pub const m_vNoiseDirectionTarget: usize = 0xA2C; // Vector - pub const m_iszInfoFan: usize = 0xA38; // CUtlSymbolLarge - pub const m_flRopeForceScale: usize = 0xA40; // float32 - pub const m_flParticleForceScale: usize = 0xA44; // float32 - pub const m_flPlayerForce: usize = 0xA48; // float32 - pub const m_bPlayerWindblock: usize = 0xA4C; // bool - pub const m_flNPCForce: usize = 0xA50; // float32 - pub const m_flRampTime: usize = 0xA54; // float32 - pub const m_fNoiseDegrees: usize = 0xA58; // float32 - pub const m_fNoiseSpeed: usize = 0xA5C; // float32 - pub const m_bPushPlayer: usize = 0xA60; // bool - pub const m_bRampDown: usize = 0xA61; // bool - pub const m_nManagerFanIdx: usize = 0xA64; // int32 + pub const m_vFanOriginOffset: usize = 0x890; // Vector + pub const m_vDirection: usize = 0x89C; // Vector + pub const m_bPushTowardsInfoTarget: usize = 0x8A8; // bool + pub const m_bPushAwayFromInfoTarget: usize = 0x8A9; // bool + pub const m_qNoiseDelta: usize = 0x8B0; // Quaternion + pub const m_hInfoFan: usize = 0x8C0; // CHandle + pub const m_flForce: usize = 0x8C4; // float32 + pub const m_bFalloff: usize = 0x8C8; // bool + pub const m_RampTimer: usize = 0x8D0; // CountdownTimer + pub const m_vFanOriginWS: usize = 0x8E8; // VectorWS + pub const m_vFanOriginLS: usize = 0x8F4; // Vector + pub const m_vFanEndLS: usize = 0x900; // Vector + pub const m_vNoiseDirectionTarget: usize = 0x90C; // Vector + pub const m_iszInfoFan: usize = 0x918; // CUtlSymbolLarge + pub const m_flRopeForceScale: usize = 0x920; // float32 + pub const m_flParticleForceScale: usize = 0x924; // float32 + pub const m_flPlayerForce: usize = 0x928; // float32 + pub const m_bPlayerWindblock: usize = 0x92C; // bool + pub const m_flNPCForce: usize = 0x930; // float32 + pub const m_flRampTime: usize = 0x934; // float32 + pub const m_fNoiseDegrees: usize = 0x938; // float32 + pub const m_fNoiseSpeed: usize = 0x93C; // float32 + pub const m_bPushPlayer: usize = 0x940; // bool + pub const m_bRampDown: usize = 0x941; // bool + pub const m_nManagerFanIdx: usize = 0x944; // int32 } // Parent: CPhysHinge // Field count: 0 @@ -2275,18 +2382,18 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 6 pub mod CLogicCase { - pub const m_nCase: usize = 0x4F0; // CUtlSymbolLarge[32] - pub const m_nShuffleCases: usize = 0x5F0; // int32 - pub const m_nLastShuffleCase: usize = 0x5F4; // int32 - pub const m_uchShuffleCaseMap: usize = 0x5F8; // uint8[32] - pub const m_OnCase: usize = 0x618; // CEntityIOOutput[32] - pub const m_OnDefault: usize = 0xB18; // CEntityOutputTemplate> + pub const m_nCase: usize = 0x4A8; // CUtlSymbolLarge[32] + pub const m_nShuffleCases: usize = 0x5A8; // int32 + pub const m_nLastShuffleCase: usize = 0x5AC; // int32 + pub const m_uchShuffleCaseMap: usize = 0x5B0; // uint8[32] + pub const m_OnCase: usize = 0x5D0; // CEntityIOOutput[32] + pub const m_OnDefault: usize = 0x8D0; // CEntityOutputTemplate } // Parent: CPointEntity // Field count: 2 pub mod CInfoGameEventProxy { - pub const m_iszEventName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_flRange: usize = 0x4F8; // float32 + pub const m_iszEventName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_flRange: usize = 0x4B0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2295,30 +2402,30 @@ pub mod cs2_dumper { // Parent: CRuleBrushEntity // Field count: 4 pub mod CGamePlayerZone { - pub const m_OnPlayerInZone: usize = 0x7E0; // CEntityIOOutput - pub const m_OnPlayerOutZone: usize = 0x808; // CEntityIOOutput - pub const m_PlayersInCount: usize = 0x830; // CEntityOutputTemplate - pub const m_PlayersOutCount: usize = 0x858; // CEntityOutputTemplate + pub const m_OnPlayerInZone: usize = 0x738; // CEntityIOOutput + pub const m_OnPlayerOutZone: usize = 0x750; // CEntityIOOutput + pub const m_PlayersInCount: usize = 0x768; // CEntityOutputTemplate + pub const m_PlayersOutCount: usize = 0x788; // CEntityOutputTemplate } // Parent: CBaseModelEntity // Field count: 16 pub mod CBaseToggle { - pub const m_toggle_state: usize = 0x7D8; // TOGGLE_STATE - pub const m_flMoveDistance: usize = 0x7DC; // float32 - pub const m_flWait: usize = 0x7E0; // float32 - pub const m_flLip: usize = 0x7E4; // float32 - pub const m_bAlwaysFireBlockedOutputs: usize = 0x7E8; // bool - pub const m_vecPosition1: usize = 0x7EC; // Vector - pub const m_vecPosition2: usize = 0x7F8; // Vector - pub const m_vecMoveAng: usize = 0x804; // QAngle - pub const m_vecAngle1: usize = 0x810; // QAngle - pub const m_vecAngle2: usize = 0x81C; // QAngle - pub const m_flHeight: usize = 0x828; // float32 - pub const m_hActivator: usize = 0x82C; // CHandle - pub const m_vecFinalDest: usize = 0x830; // Vector - pub const m_vecFinalAngle: usize = 0x83C; // QAngle - pub const m_movementType: usize = 0x848; // int32 - pub const m_sMaster: usize = 0x850; // CUtlSymbolLarge + pub const m_toggle_state: usize = 0x730; // TOGGLE_STATE + pub const m_flMoveDistance: usize = 0x734; // float32 + pub const m_flWait: usize = 0x738; // float32 + pub const m_flLip: usize = 0x73C; // float32 + pub const m_bAlwaysFireBlockedOutputs: usize = 0x740; // bool + pub const m_vecPosition1: usize = 0x744; // Vector + pub const m_vecPosition2: usize = 0x750; // Vector + pub const m_vecMoveAng: usize = 0x75C; // QAngle + pub const m_vecAngle1: usize = 0x768; // QAngle + pub const m_vecAngle2: usize = 0x774; // QAngle + pub const m_flHeight: usize = 0x780; // float32 + pub const m_hActivator: usize = 0x784; // CHandle + pub const m_vecFinalDest: usize = 0x788; // Vector + pub const m_vecFinalAngle: usize = 0x794; // QAngle + pub const m_movementType: usize = 0x7A0; // int32 + pub const m_sMaster: usize = 0x7A8; // CUtlSymbolLarge } // Parent: None // Field count: 2 @@ -2353,30 +2460,30 @@ pub mod cs2_dumper { // NetworkVarNames: m_nFireLifetime (float) // NetworkVarNames: m_bInPostEffectTime (bool) pub mod CInferno { - pub const m_firePositions: usize = 0x7D8; // Vector[64] - pub const m_fireParentPositions: usize = 0xAD8; // Vector[64] - pub const m_bFireIsBurning: usize = 0xDD8; // bool[64] - pub const m_BurnNormal: usize = 0xE18; // Vector[64] - pub const m_fireCount: usize = 0x1118; // int32 - pub const m_nInfernoType: usize = 0x111C; // int32 - pub const m_nFireEffectTickBegin: usize = 0x1120; // int32 - pub const m_nFireLifetime: usize = 0x1124; // float32 - pub const m_bInPostEffectTime: usize = 0x1128; // bool - pub const m_bWasCreatedInSmoke: usize = 0x1129; // bool - pub const m_extent: usize = 0x1330; // Extent - pub const m_damageTimer: usize = 0x1348; // CountdownTimer - pub const m_damageRampTimer: usize = 0x1360; // CountdownTimer - pub const m_splashVelocity: usize = 0x1378; // Vector - pub const m_InitialSplashVelocity: usize = 0x1384; // Vector - pub const m_startPos: usize = 0x1390; // Vector - pub const m_vecOriginalSpawnLocation: usize = 0x139C; // Vector - pub const m_activeTimer: usize = 0x13A8; // IntervalTimer - pub const m_fireSpawnOffset: usize = 0x13B8; // int32 - pub const m_nMaxFlames: usize = 0x13BC; // int32 - pub const m_nSpreadCount: usize = 0x13C0; // int32 - pub const m_BookkeepingTimer: usize = 0x13C8; // CountdownTimer - pub const m_NextSpreadTimer: usize = 0x13E0; // CountdownTimer - pub const m_nSourceItemDefIndex: usize = 0x13F8; // uint16 + pub const m_firePositions: usize = 0x738; // Vector[64] + pub const m_fireParentPositions: usize = 0xA38; // Vector[64] + pub const m_bFireIsBurning: usize = 0xD38; // bool[64] + pub const m_BurnNormal: usize = 0xD78; // Vector[64] + pub const m_fireCount: usize = 0x1078; // int32 + pub const m_nInfernoType: usize = 0x107C; // int32 + pub const m_nFireEffectTickBegin: usize = 0x1080; // int32 + pub const m_nFireLifetime: usize = 0x1084; // float32 + pub const m_bInPostEffectTime: usize = 0x1088; // bool + pub const m_bWasCreatedInSmoke: usize = 0x1089; // bool + pub const m_extent: usize = 0x1290; // Extent + pub const m_damageTimer: usize = 0x12A8; // CountdownTimer + pub const m_damageRampTimer: usize = 0x12C0; // CountdownTimer + pub const m_splashVelocity: usize = 0x12D8; // Vector + pub const m_InitialSplashVelocity: usize = 0x12E4; // Vector + pub const m_startPos: usize = 0x12F0; // Vector + pub const m_vecOriginalSpawnLocation: usize = 0x12FC; // Vector + pub const m_activeTimer: usize = 0x1308; // IntervalTimer + pub const m_fireSpawnOffset: usize = 0x1318; // int32 + pub const m_nMaxFlames: usize = 0x131C; // int32 + pub const m_nSpreadCount: usize = 0x1320; // int32 + pub const m_BookkeepingTimer: usize = 0x1328; // CountdownTimer + pub const m_NextSpreadTimer: usize = 0x1340; // CountdownTimer + pub const m_nSourceItemDefIndex: usize = 0x1358; // uint16 } // Parent: CEntityComponent // Field count: 0 @@ -2409,9 +2516,9 @@ pub mod cs2_dumper { // Parent: CBaseModelEntity // Field count: 3 pub mod CFuncInteractionLayerClip { - pub const m_bDisabled: usize = 0x7D8; // bool - pub const m_iszInteractsAs: usize = 0x7E0; // CUtlSymbolLarge - pub const m_iszInteractsWith: usize = 0x7E8; // CUtlSymbolLarge + pub const m_bDisabled: usize = 0x730; // bool + pub const m_iszInteractsAs: usize = 0x738; // CUtlSymbolLarge + pub const m_iszInteractsWith: usize = 0x740; // CUtlSymbolLarge } // Parent: CPlayer_UseServices // Field count: 0 @@ -2420,15 +2527,15 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 2 pub mod CTriggerDetectBulletFire { - pub const m_bPlayerFireOnly: usize = 0x9A8; // bool - pub const m_OnDetectedBulletFire: usize = 0x9B0; // CEntityIOOutput + pub const m_bPlayerFireOnly: usize = 0x890; // bool + pub const m_OnDetectedBulletFire: usize = 0x898; // CEntityIOOutput } // Parent: CPlayer_UseServices // Field count: 3 pub mod CCSPlayer_UseServices { - pub const m_hLastKnownUseEntity: usize = 0x40; // CHandle - pub const m_flLastUseTimeStamp: usize = 0x44; // GameTime_t - pub const m_flTimeLastUsedWindow: usize = 0x48; // GameTime_t + pub const m_hLastKnownUseEntity: usize = 0x48; // CHandle + pub const m_flLastUseTimeStamp: usize = 0x4C; // GameTime_t + pub const m_flTimeLastUsedWindow: usize = 0x50; // GameTime_t } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2456,10 +2563,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_flCurveDistRange (float) // NetworkVarNames: m_FanForceCurveString (string_t) pub mod CInfoFan { - pub const m_fFanForceMaxRadius: usize = 0x530; // float32 - pub const m_fFanForceMinRadius: usize = 0x534; // float32 - pub const m_flCurveDistRange: usize = 0x538; // float32 - pub const m_FanForceCurveString: usize = 0x540; // CUtlSymbolLarge + pub const m_fFanForceMaxRadius: usize = 0x4E8; // float32 + pub const m_fFanForceMinRadius: usize = 0x4EC; // float32 + pub const m_flCurveDistRange: usize = 0x4F0; // float32 + pub const m_FanForceCurveString: usize = 0x4F8; // CUtlSymbolLarge } // Parent: None // Field count: 6 @@ -2489,30 +2596,30 @@ pub mod cs2_dumper { // NetworkVarNames: m_poolOrigin (Vector) // NetworkVarNames: m_waterLevel (float32) pub mod CFish { - pub const m_pool: usize = 0xA90; // CHandle - pub const m_id: usize = 0xA94; // uint32 - pub const m_x: usize = 0xA98; // float32 - pub const m_y: usize = 0xA9C; // float32 - pub const m_z: usize = 0xAA0; // float32 - pub const m_angle: usize = 0xAA4; // float32 - pub const m_angleChange: usize = 0xAA8; // float32 - pub const m_forward: usize = 0xAAC; // Vector - pub const m_perp: usize = 0xAB8; // Vector - pub const m_poolOrigin: usize = 0xAC4; // Vector - pub const m_waterLevel: usize = 0xAD0; // float32 - pub const m_speed: usize = 0xAD4; // float32 - pub const m_desiredSpeed: usize = 0xAD8; // float32 - pub const m_calmSpeed: usize = 0xADC; // float32 - pub const m_panicSpeed: usize = 0xAE0; // float32 - pub const m_avoidRange: usize = 0xAE4; // float32 - pub const m_turnTimer: usize = 0xAE8; // CountdownTimer - pub const m_turnClockwise: usize = 0xB00; // bool - pub const m_goTimer: usize = 0xB08; // CountdownTimer - pub const m_moveTimer: usize = 0xB20; // CountdownTimer - pub const m_panicTimer: usize = 0xB38; // CountdownTimer - pub const m_disperseTimer: usize = 0xB50; // CountdownTimer - pub const m_proximityTimer: usize = 0xB68; // CountdownTimer - pub const m_visible: usize = 0xB80; // CUtlVector + pub const m_pool: usize = 0xA20; // CHandle + pub const m_id: usize = 0xA24; // uint32 + pub const m_x: usize = 0xA28; // float32 + pub const m_y: usize = 0xA2C; // float32 + pub const m_z: usize = 0xA30; // float32 + pub const m_angle: usize = 0xA34; // float32 + pub const m_angleChange: usize = 0xA38; // float32 + pub const m_forward: usize = 0xA3C; // Vector + pub const m_perp: usize = 0xA48; // Vector + pub const m_poolOrigin: usize = 0xA54; // Vector + pub const m_waterLevel: usize = 0xA60; // float32 + pub const m_speed: usize = 0xA64; // float32 + pub const m_desiredSpeed: usize = 0xA68; // float32 + pub const m_calmSpeed: usize = 0xA6C; // float32 + pub const m_panicSpeed: usize = 0xA70; // float32 + pub const m_avoidRange: usize = 0xA74; // float32 + pub const m_turnTimer: usize = 0xA78; // CountdownTimer + pub const m_turnClockwise: usize = 0xA90; // bool + pub const m_goTimer: usize = 0xA98; // CountdownTimer + pub const m_moveTimer: usize = 0xAB0; // CountdownTimer + pub const m_panicTimer: usize = 0xAC8; // CountdownTimer + pub const m_disperseTimer: usize = 0xAE0; // CountdownTimer + pub const m_proximityTimer: usize = 0xAF8; // CountdownTimer + pub const m_visible: usize = 0xB10; // CUtlVector } // Parent: CBot // Field count: 139 @@ -2536,126 +2643,126 @@ pub mod cs2_dumper { pub const m_alertTimer: usize = 0x1D0; // CountdownTimer pub const m_sneakTimer: usize = 0x1E8; // CountdownTimer pub const m_panicTimer: usize = 0x200; // CountdownTimer - pub const m_stateTimestamp: usize = 0x4D0; // float32 - pub const m_isAttacking: usize = 0x4D4; // bool - pub const m_isOpeningDoor: usize = 0x4D5; // bool - pub const m_taskEntity: usize = 0x4DC; // CHandle - pub const m_goalPosition: usize = 0x4EC; // VectorWS - pub const m_goalEntity: usize = 0x4F8; // CHandle - pub const m_avoid: usize = 0x4FC; // CHandle - pub const m_avoidTimestamp: usize = 0x500; // float32 - pub const m_isStopping: usize = 0x504; // bool - pub const m_hasVisitedEnemySpawn: usize = 0x505; // bool - pub const m_stillTimer: usize = 0x508; // IntervalTimer - pub const m_bEyeAnglesUnderPathFinderControl: usize = 0x518; // bool - pub const m_pathIndex: usize = 0x5E18; // int32 - pub const m_areaEnteredTimestamp: usize = 0x5E1C; // GameTime_t - pub const m_repathTimer: usize = 0x5E20; // CountdownTimer - pub const m_avoidFriendTimer: usize = 0x5E38; // CountdownTimer - pub const m_isFriendInTheWay: usize = 0x5E50; // bool - pub const m_politeTimer: usize = 0x5E58; // CountdownTimer - pub const m_isWaitingBehindFriend: usize = 0x5E70; // bool - pub const m_pathLadderEnd: usize = 0x5E9C; // float32 - pub const m_mustRunTimer: usize = 0x5EE8; // CountdownTimer - pub const m_waitTimer: usize = 0x5F00; // CountdownTimer - pub const m_updateTravelDistanceTimer: usize = 0x5F18; // CountdownTimer - pub const m_playerTravelDistance: usize = 0x5F30; // float32[64] - pub const m_travelDistancePhase: usize = 0x6030; // uint8 - pub const m_hostageEscortCount: usize = 0x61C8; // uint8 - pub const m_hostageEscortCountTimestamp: usize = 0x61CC; // float32 - pub const m_desiredTeam: usize = 0x61D0; // int32 - pub const m_hasJoined: usize = 0x61D4; // bool - pub const m_isWaitingForHostage: usize = 0x61D5; // bool - pub const m_inhibitWaitingForHostageTimer: usize = 0x61D8; // CountdownTimer - pub const m_waitForHostageTimer: usize = 0x61F0; // CountdownTimer - pub const m_noisePosition: usize = 0x6208; // Vector - pub const m_noiseTravelDistance: usize = 0x6214; // float32 - pub const m_noiseTimestamp: usize = 0x6218; // float32 - pub const m_noiseSource: usize = 0x6220; // CCSPlayerPawn* - pub const m_noiseBendTimer: usize = 0x6238; // CountdownTimer - pub const m_bentNoisePosition: usize = 0x6250; // Vector - pub const m_bendNoisePositionValid: usize = 0x625C; // bool - pub const m_lookAroundStateTimestamp: usize = 0x6260; // float32 - pub const m_lookAheadAngle: usize = 0x6264; // float32 - pub const m_forwardAngle: usize = 0x6268; // float32 - pub const m_inhibitLookAroundTimestamp: usize = 0x626C; // float32 - pub const m_lookAtSpot: usize = 0x6274; // Vector - pub const m_lookAtSpotDuration: usize = 0x6284; // float32 - pub const m_lookAtSpotTimestamp: usize = 0x6288; // float32 - pub const m_lookAtSpotAngleTolerance: usize = 0x628C; // float32 - pub const m_lookAtSpotClearIfClose: usize = 0x6290; // bool - pub const m_lookAtSpotAttack: usize = 0x6291; // bool - pub const m_lookAtDesc: usize = 0x6298; // char* - pub const m_peripheralTimestamp: usize = 0x62A0; // float32 - pub const m_approachPointCount: usize = 0x6428; // uint8 - pub const m_approachPointViewPosition: usize = 0x642C; // Vector - pub const m_viewSteadyTimer: usize = 0x6438; // IntervalTimer - pub const m_tossGrenadeTimer: usize = 0x6450; // CountdownTimer - pub const m_isAvoidingGrenade: usize = 0x6470; // CountdownTimer - pub const m_spotCheckTimestamp: usize = 0x6490; // float32 - pub const m_checkedHidingSpotCount: usize = 0x6898; // int32 - pub const m_lookPitch: usize = 0x689C; // float32 - pub const m_lookPitchVel: usize = 0x68A0; // float32 - pub const m_lookYaw: usize = 0x68A4; // float32 - pub const m_lookYawVel: usize = 0x68A8; // float32 - pub const m_targetSpot: usize = 0x68AC; // Vector - pub const m_targetSpotVelocity: usize = 0x68B8; // Vector - pub const m_targetSpotPredicted: usize = 0x68C4; // Vector - pub const m_aimError: usize = 0x68D0; // QAngle - pub const m_aimGoal: usize = 0x68DC; // QAngle - pub const m_targetSpotTime: usize = 0x68E8; // GameTime_t - pub const m_aimFocus: usize = 0x68EC; // float32 - pub const m_aimFocusInterval: usize = 0x68F0; // float32 - pub const m_aimFocusNextUpdate: usize = 0x68F4; // GameTime_t - pub const m_ignoreEnemiesTimer: usize = 0x6900; // CountdownTimer - pub const m_enemy: usize = 0x6918; // CHandle - pub const m_isEnemyVisible: usize = 0x691C; // bool - pub const m_visibleEnemyParts: usize = 0x691D; // uint8 - pub const m_lastEnemyPosition: usize = 0x6920; // Vector - pub const m_lastSawEnemyTimestamp: usize = 0x692C; // float32 - pub const m_firstSawEnemyTimestamp: usize = 0x6930; // float32 - pub const m_currentEnemyAcquireTimestamp: usize = 0x6934; // float32 - pub const m_enemyDeathTimestamp: usize = 0x6938; // float32 - pub const m_friendDeathTimestamp: usize = 0x693C; // float32 - pub const m_isLastEnemyDead: usize = 0x6940; // bool - pub const m_nearbyEnemyCount: usize = 0x6944; // int32 - pub const m_bomber: usize = 0x6B50; // CHandle - pub const m_nearbyFriendCount: usize = 0x6B54; // int32 - pub const m_closestVisibleFriend: usize = 0x6B58; // CHandle - pub const m_closestVisibleHumanFriend: usize = 0x6B5C; // CHandle - pub const m_attentionInterval: usize = 0x6B60; // IntervalTimer - pub const m_attacker: usize = 0x6B70; // CHandle - pub const m_attackedTimestamp: usize = 0x6B74; // float32 - pub const m_burnedByFlamesTimer: usize = 0x6B78; // IntervalTimer - pub const m_lastVictimID: usize = 0x6B88; // int32 - pub const m_isAimingAtEnemy: usize = 0x6B8C; // bool - pub const m_isRapidFiring: usize = 0x6B8D; // bool - pub const m_equipTimer: usize = 0x6B90; // IntervalTimer - pub const m_zoomTimer: usize = 0x6BA0; // CountdownTimer - pub const m_fireWeaponTimestamp: usize = 0x6BB8; // GameTime_t - pub const m_lookForWeaponsOnGroundTimer: usize = 0x6BC0; // CountdownTimer - pub const m_bIsSleeping: usize = 0x6BD8; // bool - pub const m_isEnemySniperVisible: usize = 0x6BD9; // bool - pub const m_sawEnemySniperTimer: usize = 0x6BE0; // CountdownTimer - pub const m_enemyQueueIndex: usize = 0x6C98; // uint8 - pub const m_enemyQueueCount: usize = 0x6C99; // uint8 - pub const m_enemyQueueAttendIndex: usize = 0x6C9A; // uint8 - pub const m_isStuck: usize = 0x6C9B; // bool - pub const m_stuckTimestamp: usize = 0x6C9C; // GameTime_t - pub const m_stuckSpot: usize = 0x6CA0; // Vector - pub const m_wiggleTimer: usize = 0x6CB0; // CountdownTimer - pub const m_stuckJumpTimer: usize = 0x6CC8; // CountdownTimer - pub const m_nextCleanupCheckTimestamp: usize = 0x6CE0; // GameTime_t - pub const m_avgVel: usize = 0x6CE4; // float32[10] - pub const m_avgVelIndex: usize = 0x6D0C; // int32 - pub const m_avgVelCount: usize = 0x6D10; // int32 - pub const m_lastOrigin: usize = 0x6D14; // Vector - pub const m_lastRadioRecievedTimestamp: usize = 0x6D24; // float32 - pub const m_lastRadioSentTimestamp: usize = 0x6D28; // float32 - pub const m_radioSubject: usize = 0x6D2C; // CHandle - pub const m_radioPosition: usize = 0x6D30; // Vector - pub const m_voiceEndTimestamp: usize = 0x6D3C; // float32 - pub const m_lastValidReactionQueueFrame: usize = 0x6D48; // int32 + pub const m_stateTimestamp: usize = 0x578; // float32 + pub const m_isAttacking: usize = 0x57C; // bool + pub const m_isOpeningDoor: usize = 0x57D; // bool + pub const m_taskEntity: usize = 0x584; // CHandle + pub const m_goalPosition: usize = 0x594; // VectorWS + pub const m_goalEntity: usize = 0x5A0; // CHandle + pub const m_avoid: usize = 0x5A4; // CHandle + pub const m_avoidTimestamp: usize = 0x5A8; // float32 + pub const m_isStopping: usize = 0x5AC; // bool + pub const m_hasVisitedEnemySpawn: usize = 0x5AD; // bool + pub const m_stillTimer: usize = 0x5B0; // IntervalTimer + pub const m_bEyeAnglesUnderPathFinderControl: usize = 0x5C0; // bool + pub const m_pathIndex: usize = 0x5EC0; // int32 + pub const m_areaEnteredTimestamp: usize = 0x5EC4; // GameTime_t + pub const m_repathTimer: usize = 0x5EC8; // CountdownTimer + pub const m_avoidFriendTimer: usize = 0x5EE0; // CountdownTimer + pub const m_isFriendInTheWay: usize = 0x5EF8; // bool + pub const m_politeTimer: usize = 0x5F00; // CountdownTimer + pub const m_isWaitingBehindFriend: usize = 0x5F18; // bool + pub const m_pathLadderEnd: usize = 0x5F44; // float32 + pub const m_mustRunTimer: usize = 0x5F90; // CountdownTimer + pub const m_waitTimer: usize = 0x5FA8; // CountdownTimer + pub const m_updateTravelDistanceTimer: usize = 0x5FC0; // CountdownTimer + pub const m_playerTravelDistance: usize = 0x5FD8; // float32[64] + pub const m_travelDistancePhase: usize = 0x60D8; // uint8 + pub const m_hostageEscortCount: usize = 0x6270; // uint8 + pub const m_hostageEscortCountTimestamp: usize = 0x6274; // float32 + pub const m_desiredTeam: usize = 0x6278; // int32 + pub const m_hasJoined: usize = 0x627C; // bool + pub const m_isWaitingForHostage: usize = 0x627D; // bool + pub const m_inhibitWaitingForHostageTimer: usize = 0x6280; // CountdownTimer + pub const m_waitForHostageTimer: usize = 0x6298; // CountdownTimer + pub const m_noisePosition: usize = 0x62B0; // Vector + pub const m_noiseTravelDistance: usize = 0x62BC; // float32 + pub const m_noiseTimestamp: usize = 0x62C0; // float32 + pub const m_noiseSource: usize = 0x62C8; // CCSPlayerPawn* + pub const m_noiseBendTimer: usize = 0x62E0; // CountdownTimer + pub const m_bentNoisePosition: usize = 0x62F8; // Vector + pub const m_bendNoisePositionValid: usize = 0x6304; // bool + pub const m_lookAroundStateTimestamp: usize = 0x6308; // float32 + pub const m_lookAheadAngle: usize = 0x630C; // float32 + pub const m_forwardAngle: usize = 0x6310; // float32 + pub const m_inhibitLookAroundTimestamp: usize = 0x6314; // float32 + pub const m_lookAtSpot: usize = 0x631C; // Vector + pub const m_lookAtSpotDuration: usize = 0x632C; // float32 + pub const m_lookAtSpotTimestamp: usize = 0x6330; // float32 + pub const m_lookAtSpotAngleTolerance: usize = 0x6334; // float32 + pub const m_lookAtSpotClearIfClose: usize = 0x6338; // bool + pub const m_lookAtSpotAttack: usize = 0x6339; // bool + pub const m_lookAtDesc: usize = 0x6340; // char* + pub const m_peripheralTimestamp: usize = 0x6348; // float32 + pub const m_approachPointCount: usize = 0x64D0; // uint8 + pub const m_approachPointViewPosition: usize = 0x64D4; // Vector + pub const m_viewSteadyTimer: usize = 0x64E0; // IntervalTimer + pub const m_tossGrenadeTimer: usize = 0x64F8; // CountdownTimer + pub const m_isAvoidingGrenade: usize = 0x6518; // CountdownTimer + pub const m_spotCheckTimestamp: usize = 0x6538; // float32 + pub const m_checkedHidingSpotCount: usize = 0x6940; // int32 + pub const m_lookPitch: usize = 0x6944; // float32 + pub const m_lookPitchVel: usize = 0x6948; // float32 + pub const m_lookYaw: usize = 0x694C; // float32 + pub const m_lookYawVel: usize = 0x6950; // float32 + pub const m_targetSpot: usize = 0x6954; // Vector + pub const m_targetSpotVelocity: usize = 0x6960; // Vector + pub const m_targetSpotPredicted: usize = 0x696C; // Vector + pub const m_aimError: usize = 0x6978; // QAngle + pub const m_aimGoal: usize = 0x6984; // QAngle + pub const m_targetSpotTime: usize = 0x6990; // GameTime_t + pub const m_aimFocus: usize = 0x6994; // float32 + pub const m_aimFocusInterval: usize = 0x6998; // float32 + pub const m_aimFocusNextUpdate: usize = 0x699C; // GameTime_t + pub const m_ignoreEnemiesTimer: usize = 0x69A8; // CountdownTimer + pub const m_enemy: usize = 0x69C0; // CHandle + pub const m_isEnemyVisible: usize = 0x69C4; // bool + pub const m_visibleEnemyParts: usize = 0x69C5; // uint8 + pub const m_lastEnemyPosition: usize = 0x69C8; // Vector + pub const m_lastSawEnemyTimestamp: usize = 0x69D4; // float32 + pub const m_firstSawEnemyTimestamp: usize = 0x69D8; // float32 + pub const m_currentEnemyAcquireTimestamp: usize = 0x69DC; // float32 + pub const m_enemyDeathTimestamp: usize = 0x69E0; // float32 + pub const m_friendDeathTimestamp: usize = 0x69E4; // float32 + pub const m_isLastEnemyDead: usize = 0x69E8; // bool + pub const m_nearbyEnemyCount: usize = 0x69EC; // int32 + pub const m_bomber: usize = 0x6BF8; // CHandle + pub const m_nearbyFriendCount: usize = 0x6BFC; // int32 + pub const m_closestVisibleFriend: usize = 0x6C00; // CHandle + pub const m_closestVisibleHumanFriend: usize = 0x6C04; // CHandle + pub const m_attentionInterval: usize = 0x6C08; // IntervalTimer + pub const m_attacker: usize = 0x6C18; // CHandle + pub const m_attackedTimestamp: usize = 0x6C1C; // float32 + pub const m_burnedByFlamesTimer: usize = 0x6C20; // IntervalTimer + pub const m_lastVictimID: usize = 0x6C30; // int32 + pub const m_isAimingAtEnemy: usize = 0x6C34; // bool + pub const m_isRapidFiring: usize = 0x6C35; // bool + pub const m_equipTimer: usize = 0x6C38; // IntervalTimer + pub const m_zoomTimer: usize = 0x6C48; // CountdownTimer + pub const m_fireWeaponTimestamp: usize = 0x6C60; // GameTime_t + pub const m_lookForWeaponsOnGroundTimer: usize = 0x6C68; // CountdownTimer + pub const m_bIsSleeping: usize = 0x6C80; // bool + pub const m_isEnemySniperVisible: usize = 0x6C81; // bool + pub const m_sawEnemySniperTimer: usize = 0x6C88; // CountdownTimer + pub const m_enemyQueueIndex: usize = 0x6D40; // uint8 + pub const m_enemyQueueCount: usize = 0x6D41; // uint8 + pub const m_enemyQueueAttendIndex: usize = 0x6D42; // uint8 + pub const m_isStuck: usize = 0x6D43; // bool + pub const m_stuckTimestamp: usize = 0x6D44; // GameTime_t + pub const m_stuckSpot: usize = 0x6D48; // Vector + pub const m_wiggleTimer: usize = 0x6D58; // CountdownTimer + pub const m_stuckJumpTimer: usize = 0x6D70; // CountdownTimer + pub const m_nextCleanupCheckTimestamp: usize = 0x6D88; // GameTime_t + pub const m_avgVel: usize = 0x6D8C; // float32[10] + pub const m_avgVelIndex: usize = 0x6DB4; // int32 + pub const m_avgVelCount: usize = 0x6DB8; // int32 + pub const m_lastOrigin: usize = 0x6DBC; // Vector + pub const m_lastRadioRecievedTimestamp: usize = 0x6DCC; // float32 + pub const m_lastRadioSentTimestamp: usize = 0x6DD0; // float32 + pub const m_radioSubject: usize = 0x6DD4; // CHandle + pub const m_radioPosition: usize = 0x6DD8; // Vector + pub const m_voiceEndTimestamp: usize = 0x6DE4; // float32 + pub const m_lastValidReactionQueueFrame: usize = 0x6DF0; // int32 } // Parent: CBaseEntity // Field count: 2 @@ -2664,69 +2771,69 @@ pub mod cs2_dumper { // NetworkVarNames: m_Handle (CHandle) // NetworkVarNames: m_bSendHandle (bool) pub mod CHandleTest { - pub const m_Handle: usize = 0x4F0; // CHandle - pub const m_bSendHandle: usize = 0x4F4; // bool + pub const m_Handle: usize = 0x4A8; // CHandle + pub const m_bSendHandle: usize = 0x4AC; // bool } // Parent: CBaseEntity // Field count: 48 pub mod CLogicNPCCounter { - pub const m_OnMinCountAll: usize = 0x4F0; // CEntityIOOutput - pub const m_OnMaxCountAll: usize = 0x518; // CEntityIOOutput - pub const m_OnFactorAll: usize = 0x540; // CEntityOutputTemplate - pub const m_OnMinPlayerDistAll: usize = 0x568; // CEntityOutputTemplate - pub const m_OnMinCount_1: usize = 0x590; // CEntityIOOutput - pub const m_OnMaxCount_1: usize = 0x5B8; // CEntityIOOutput - pub const m_OnFactor_1: usize = 0x5E0; // CEntityOutputTemplate - pub const m_OnMinPlayerDist_1: usize = 0x608; // CEntityOutputTemplate - pub const m_OnMinCount_2: usize = 0x630; // CEntityIOOutput - pub const m_OnMaxCount_2: usize = 0x658; // CEntityIOOutput - pub const m_OnFactor_2: usize = 0x680; // CEntityOutputTemplate - pub const m_OnMinPlayerDist_2: usize = 0x6A8; // CEntityOutputTemplate - pub const m_OnMinCount_3: usize = 0x6D0; // CEntityIOOutput - pub const m_OnMaxCount_3: usize = 0x6F8; // CEntityIOOutput - pub const m_OnFactor_3: usize = 0x720; // CEntityOutputTemplate - pub const m_OnMinPlayerDist_3: usize = 0x748; // CEntityOutputTemplate - pub const m_hSource: usize = 0x770; // CEntityHandle - pub const m_iszSourceEntityName: usize = 0x778; // CUtlSymbolLarge - pub const m_flDistanceMax: usize = 0x780; // float32 - pub const m_bDisabled: usize = 0x784; // bool - pub const m_nMinCountAll: usize = 0x788; // int32 - pub const m_nMaxCountAll: usize = 0x78C; // int32 - pub const m_nMinFactorAll: usize = 0x790; // int32 - pub const m_nMaxFactorAll: usize = 0x794; // int32 - pub const m_iszNPCClassname_1: usize = 0x7A0; // CUtlSymbolLarge - pub const m_nNPCState_1: usize = 0x7A8; // int32 - pub const m_bInvertState_1: usize = 0x7AC; // bool - pub const m_nMinCount_1: usize = 0x7B0; // int32 - pub const m_nMaxCount_1: usize = 0x7B4; // int32 - pub const m_nMinFactor_1: usize = 0x7B8; // int32 - pub const m_nMaxFactor_1: usize = 0x7BC; // int32 - pub const m_flDefaultDist_1: usize = 0x7C4; // float32 - pub const m_iszNPCClassname_2: usize = 0x7C8; // CUtlSymbolLarge - pub const m_nNPCState_2: usize = 0x7D0; // int32 - pub const m_bInvertState_2: usize = 0x7D4; // bool - pub const m_nMinCount_2: usize = 0x7D8; // int32 - pub const m_nMaxCount_2: usize = 0x7DC; // int32 - pub const m_nMinFactor_2: usize = 0x7E0; // int32 - pub const m_nMaxFactor_2: usize = 0x7E4; // int32 - pub const m_flDefaultDist_2: usize = 0x7EC; // float32 - pub const m_iszNPCClassname_3: usize = 0x7F0; // CUtlSymbolLarge - pub const m_nNPCState_3: usize = 0x7F8; // int32 - pub const m_bInvertState_3: usize = 0x7FC; // bool - pub const m_nMinCount_3: usize = 0x800; // int32 - pub const m_nMaxCount_3: usize = 0x804; // int32 - pub const m_nMinFactor_3: usize = 0x808; // int32 - pub const m_nMaxFactor_3: usize = 0x80C; // int32 - pub const m_flDefaultDist_3: usize = 0x814; // float32 + pub const m_OnMinCountAll: usize = 0x4A8; // CEntityIOOutput + pub const m_OnMaxCountAll: usize = 0x4C0; // CEntityIOOutput + pub const m_OnFactorAll: usize = 0x4D8; // CEntityOutputTemplate + pub const m_OnMinPlayerDistAll: usize = 0x4F8; // CEntityOutputTemplate + pub const m_OnMinCount_1: usize = 0x518; // CEntityIOOutput + pub const m_OnMaxCount_1: usize = 0x530; // CEntityIOOutput + pub const m_OnFactor_1: usize = 0x548; // CEntityOutputTemplate + pub const m_OnMinPlayerDist_1: usize = 0x568; // CEntityOutputTemplate + pub const m_OnMinCount_2: usize = 0x588; // CEntityIOOutput + pub const m_OnMaxCount_2: usize = 0x5A0; // CEntityIOOutput + pub const m_OnFactor_2: usize = 0x5B8; // CEntityOutputTemplate + pub const m_OnMinPlayerDist_2: usize = 0x5D8; // CEntityOutputTemplate + pub const m_OnMinCount_3: usize = 0x5F8; // CEntityIOOutput + pub const m_OnMaxCount_3: usize = 0x610; // CEntityIOOutput + pub const m_OnFactor_3: usize = 0x628; // CEntityOutputTemplate + pub const m_OnMinPlayerDist_3: usize = 0x648; // CEntityOutputTemplate + pub const m_hSource: usize = 0x668; // CEntityHandle + pub const m_iszSourceEntityName: usize = 0x670; // CUtlSymbolLarge + pub const m_flDistanceMax: usize = 0x678; // float32 + pub const m_bDisabled: usize = 0x67C; // bool + pub const m_nMinCountAll: usize = 0x680; // int32 + pub const m_nMaxCountAll: usize = 0x684; // int32 + pub const m_nMinFactorAll: usize = 0x688; // int32 + pub const m_nMaxFactorAll: usize = 0x68C; // int32 + pub const m_iszNPCClassname_1: usize = 0x698; // CUtlSymbolLarge + pub const m_nNPCState_1: usize = 0x6A0; // int32 + pub const m_bInvertState_1: usize = 0x6A4; // bool + pub const m_nMinCount_1: usize = 0x6A8; // int32 + pub const m_nMaxCount_1: usize = 0x6AC; // int32 + pub const m_nMinFactor_1: usize = 0x6B0; // int32 + pub const m_nMaxFactor_1: usize = 0x6B4; // int32 + pub const m_flDefaultDist_1: usize = 0x6BC; // float32 + pub const m_iszNPCClassname_2: usize = 0x6C0; // CUtlSymbolLarge + pub const m_nNPCState_2: usize = 0x6C8; // int32 + pub const m_bInvertState_2: usize = 0x6CC; // bool + pub const m_nMinCount_2: usize = 0x6D0; // int32 + pub const m_nMaxCount_2: usize = 0x6D4; // int32 + pub const m_nMinFactor_2: usize = 0x6D8; // int32 + pub const m_nMaxFactor_2: usize = 0x6DC; // int32 + pub const m_flDefaultDist_2: usize = 0x6E4; // float32 + pub const m_iszNPCClassname_3: usize = 0x6E8; // CUtlSymbolLarge + pub const m_nNPCState_3: usize = 0x6F0; // int32 + pub const m_bInvertState_3: usize = 0x6F4; // bool + pub const m_nMinCount_3: usize = 0x6F8; // int32 + pub const m_nMaxCount_3: usize = 0x6FC; // int32 + pub const m_nMinFactor_3: usize = 0x700; // int32 + pub const m_nMaxFactor_3: usize = 0x704; // int32 + pub const m_flDefaultDist_3: usize = 0x70C; // float32 } // Parent: CPlayerPawnComponent // Field count: 5 pub mod CCSPlayer_RadioServices { - pub const m_flGotHostageTalkTimer: usize = 0x40; // GameTime_t - pub const m_flDefusingTalkTimer: usize = 0x44; // GameTime_t - pub const m_flC4PlantTalkTimer: usize = 0x48; // GameTime_t - pub const m_flRadioTokenSlots: usize = 0x4C; // GameTime_t[3] - pub const m_bIgnoreRadio: usize = 0x58; // bool + pub const m_flGotHostageTalkTimer: usize = 0x48; // GameTime_t + pub const m_flDefusingTalkTimer: usize = 0x4C; // GameTime_t + pub const m_flC4PlantTalkTimer: usize = 0x50; // GameTime_t + pub const m_flRadioTokenSlots: usize = 0x54; // GameTime_t[3] + pub const m_bIgnoreRadio: usize = 0x60; // bool } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -2735,15 +2842,15 @@ pub mod cs2_dumper { // Parent: CPhysConstraint // Field count: 9 pub mod CRagdollConstraint { - pub const m_xmin: usize = 0x560; // float32 - pub const m_xmax: usize = 0x564; // float32 - pub const m_ymin: usize = 0x568; // float32 - pub const m_ymax: usize = 0x56C; // float32 - pub const m_zmin: usize = 0x570; // float32 - pub const m_zmax: usize = 0x574; // float32 - pub const m_xfriction: usize = 0x578; // float32 - pub const m_yfriction: usize = 0x57C; // float32 - pub const m_zfriction: usize = 0x580; // float32 + pub const m_xmin: usize = 0x508; // float32 + pub const m_xmax: usize = 0x50C; // float32 + pub const m_ymin: usize = 0x510; // float32 + pub const m_ymax: usize = 0x514; // float32 + pub const m_zmin: usize = 0x518; // float32 + pub const m_zmax: usize = 0x51C; // float32 + pub const m_xfriction: usize = 0x520; // float32 + pub const m_yfriction: usize = 0x524; // float32 + pub const m_zfriction: usize = 0x528; // float32 } // Parent: CBaseModelEntity // Field count: 0 @@ -2760,12 +2867,12 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 1 pub mod CEnvSplash { - pub const m_flScale: usize = 0x4F0; // float32 + pub const m_flScale: usize = 0x4A8; // float32 } // Parent: CPointCamera // Field count: 1 pub mod CPointCameraVFOV { - pub const m_flVerticalFOV: usize = 0x550; // float32 + pub const m_flVerticalFOV: usize = 0x508; // float32 } // Parent: CCSGO_WingmanIntroCharacterPosition // Field count: 0 @@ -2801,19 +2908,19 @@ pub mod cs2_dumper { // MNetworkIncludeByName // MNetworkOverride pub mod CFuncMoveLinear { - pub const m_authoredPosition: usize = 0x858; // MoveLinearAuthoredPos_t - pub const m_angMoveEntitySpace: usize = 0x85C; // QAngle - pub const m_vecMoveDirParentSpace: usize = 0x868; // Vector - pub const m_soundStart: usize = 0x878; // CUtlSymbolLarge - pub const m_soundStop: usize = 0x880; // CUtlSymbolLarge - pub const m_currentSound: usize = 0x888; // CUtlSymbolLarge - pub const m_flBlockDamage: usize = 0x890; // float32 - pub const m_flStartPosition: usize = 0x894; // float32 - pub const m_OnFullyOpen: usize = 0x8A0; // CEntityIOOutput - pub const m_OnFullyClosed: usize = 0x8C8; // CEntityIOOutput - pub const m_bCreateMovableNavMesh: usize = 0x8F0; // bool - pub const m_bAllowMovableNavMeshDockingOnEntireEntity: usize = 0x8F1; // bool - pub const m_bCreateNavObstacle: usize = 0x8F2; // bool + pub const m_authoredPosition: usize = 0x7B0; // MoveLinearAuthoredPos_t + pub const m_angMoveEntitySpace: usize = 0x7B4; // QAngle + pub const m_vecMoveDirParentSpace: usize = 0x7C0; // Vector + pub const m_soundStart: usize = 0x7D0; // CUtlSymbolLarge + pub const m_soundStop: usize = 0x7D8; // CUtlSymbolLarge + pub const m_currentSound: usize = 0x7E0; // CUtlSymbolLarge + pub const m_flBlockDamage: usize = 0x7E8; // float32 + pub const m_flStartPosition: usize = 0x7EC; // float32 + pub const m_OnFullyOpen: usize = 0x7F8; // CEntityIOOutput + pub const m_OnFullyClosed: usize = 0x810; // CEntityIOOutput + pub const m_bCreateMovableNavMesh: usize = 0x828; // bool + pub const m_bAllowMovableNavMeshDockingOnEntireEntity: usize = 0x829; // bool + pub const m_bCreateNavObstacle: usize = 0x82A; // bool } // Parent: None // Field count: 0 @@ -2833,7 +2940,7 @@ pub mod cs2_dumper { // Parent: CItem // Field count: 1 pub mod CScriptItem { - pub const m_MoveTypeOverride: usize = 0xB70; // MoveType_t + pub const m_MoveTypeOverride: usize = 0xAC0; // MoveType_t } // Parent: CDynamicProp // Field count: 0 @@ -2846,29 +2953,29 @@ pub mod cs2_dumper { // MNetworkIncludeByName // NetworkVarNames: m_bDisabled (bool) pub mod CBaseTrigger { - pub const m_OnStartTouch: usize = 0x858; // CEntityIOOutput - pub const m_OnStartTouchAll: usize = 0x880; // CEntityIOOutput - pub const m_OnEndTouch: usize = 0x8A8; // CEntityIOOutput - pub const m_OnEndTouchAll: usize = 0x8D0; // CEntityIOOutput - pub const m_OnTouching: usize = 0x8F8; // CEntityIOOutput - pub const m_OnTouchingEachEntity: usize = 0x920; // CEntityIOOutput - pub const m_OnNotTouching: usize = 0x948; // CEntityIOOutput - pub const m_hTouchingEntities: usize = 0x970; // CUtlVector> - pub const m_iFilterName: usize = 0x988; // CUtlSymbolLarge - pub const m_hFilter: usize = 0x990; // CHandle - pub const m_bDisabled: usize = 0x994; // bool - pub const m_bUseAsyncQueries: usize = 0x9A0; // bool + pub const m_OnStartTouch: usize = 0x7B0; // CEntityIOOutput + pub const m_OnStartTouchAll: usize = 0x7C8; // CEntityIOOutput + pub const m_OnEndTouch: usize = 0x7E0; // CEntityIOOutput + pub const m_OnEndTouchAll: usize = 0x7F8; // CEntityIOOutput + pub const m_OnTouching: usize = 0x810; // CEntityIOOutput + pub const m_OnTouchingEachEntity: usize = 0x828; // CEntityIOOutput + pub const m_OnNotTouching: usize = 0x840; // CEntityIOOutput + pub const m_hTouchingEntities: usize = 0x858; // CUtlVector> + pub const m_iFilterName: usize = 0x870; // CUtlSymbolLarge + pub const m_hFilter: usize = 0x878; // CHandle + pub const m_bDisabled: usize = 0x87C; // bool + pub const m_bUseAsyncQueries: usize = 0x888; // bool } // Parent: CPointEntity // Field count: 7 pub mod CPointPush { - pub const m_bEnabled: usize = 0x4F0; // bool - pub const m_flMagnitude: usize = 0x4F4; // float32 - pub const m_flRadius: usize = 0x4F8; // float32 - pub const m_flInnerRadius: usize = 0x4FC; // float32 - pub const m_flConeOfInfluence: usize = 0x500; // float32 - pub const m_iszFilterName: usize = 0x508; // CUtlSymbolLarge - pub const m_hFilter: usize = 0x510; // CHandle + pub const m_bEnabled: usize = 0x4A8; // bool + pub const m_flMagnitude: usize = 0x4AC; // float32 + pub const m_flRadius: usize = 0x4B0; // float32 + pub const m_flInnerRadius: usize = 0x4B4; // float32 + pub const m_flConeOfInfluence: usize = 0x4B8; // float32 + pub const m_iszFilterName: usize = 0x4C0; // CUtlSymbolLarge + pub const m_hFilter: usize = 0x4C8; // CHandle } // Parent: None // Field count: 1 @@ -2892,11 +2999,11 @@ pub mod cs2_dumper { // NetworkVarNames: m_bUrgent (bool) // NetworkVarNames: m_szPlaceName (char) pub mod CPlayerPing { - pub const m_hPlayer: usize = 0x4F8; // CHandle - pub const m_hPingedEntity: usize = 0x4FC; // CHandle - pub const m_iType: usize = 0x500; // int32 - pub const m_bUrgent: usize = 0x504; // bool - pub const m_szPlaceName: usize = 0x505; // char[18] + pub const m_hPlayer: usize = 0x4B0; // CHandle + pub const m_hPingedEntity: usize = 0x4B4; // CHandle + pub const m_iType: usize = 0x4B8; // int32 + pub const m_bUrgent: usize = 0x4BC; // bool + pub const m_szPlaceName: usize = 0x4BD; // char[18] } // Parent: CEntityComponent // Field count: 1 @@ -2931,27 +3038,27 @@ pub mod cs2_dumper { // NetworkVarNames: m_iStartAttachment (AttachmentHandle_t) // NetworkVarNames: m_iEndAttachment (AttachmentHandle_t) pub mod CRopeKeyframe { - pub const m_RopeFlags: usize = 0x7E0; // uint16 - pub const m_iNextLinkName: usize = 0x7E8; // CUtlSymbolLarge - pub const m_Slack: usize = 0x7F0; // int16 - pub const m_Width: usize = 0x7F4; // float32 - pub const m_TextureScale: usize = 0x7F8; // float32 - pub const m_nSegments: usize = 0x7FC; // uint8 - pub const m_bConstrainBetweenEndpoints: usize = 0x7FD; // bool - pub const m_strRopeMaterialModel: usize = 0x800; // CUtlSymbolLarge - pub const m_iRopeMaterialModelIndex: usize = 0x808; // CStrongHandle - pub const m_Subdiv: usize = 0x810; // uint8 - pub const m_nChangeCount: usize = 0x811; // uint8 - pub const m_RopeLength: usize = 0x812; // int16 - pub const m_fLockedPoints: usize = 0x814; // uint8 - pub const m_bCreatedFromMapFile: usize = 0x815; // bool - pub const m_flScrollSpeed: usize = 0x818; // float32 - pub const m_bStartPointValid: usize = 0x81C; // bool - pub const m_bEndPointValid: usize = 0x81D; // bool - pub const m_hStartPoint: usize = 0x820; // CHandle - pub const m_hEndPoint: usize = 0x824; // CHandle - pub const m_iStartAttachment: usize = 0x828; // AttachmentHandle_t - pub const m_iEndAttachment: usize = 0x829; // AttachmentHandle_t + pub const m_RopeFlags: usize = 0x738; // uint16 + pub const m_iNextLinkName: usize = 0x740; // CUtlSymbolLarge + pub const m_Slack: usize = 0x748; // int16 + pub const m_Width: usize = 0x74C; // float32 + pub const m_TextureScale: usize = 0x750; // float32 + pub const m_nSegments: usize = 0x754; // uint8 + pub const m_bConstrainBetweenEndpoints: usize = 0x755; // bool + pub const m_strRopeMaterialModel: usize = 0x758; // CUtlSymbolLarge + pub const m_iRopeMaterialModelIndex: usize = 0x760; // CStrongHandle + pub const m_Subdiv: usize = 0x768; // uint8 + pub const m_nChangeCount: usize = 0x769; // uint8 + pub const m_RopeLength: usize = 0x76A; // int16 + pub const m_fLockedPoints: usize = 0x76C; // uint8 + pub const m_bCreatedFromMapFile: usize = 0x76D; // bool + pub const m_flScrollSpeed: usize = 0x770; // float32 + pub const m_bStartPointValid: usize = 0x774; // bool + pub const m_bEndPointValid: usize = 0x775; // bool + pub const m_hStartPoint: usize = 0x778; // CHandle + pub const m_hEndPoint: usize = 0x77C; // CHandle + pub const m_iStartAttachment: usize = 0x780; // AttachmentHandle_t + pub const m_iEndAttachment: usize = 0x781; // AttachmentHandle_t } // Parent: CBaseCSGrenade // Field count: 0 @@ -2964,16 +3071,28 @@ pub mod cs2_dumper { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) pub mod CBaseCombatCharacter { - pub const m_bForceServerRagdoll: usize = 0xB20; // bool - pub const m_hMyWearables: usize = 0xB28; // CNetworkUtlVectorBase> - pub const m_impactEnergyScale: usize = 0xB40; // float32 - pub const m_bApplyStressDamage: usize = 0xB44; // bool - pub const m_bDeathEventsDispatched: usize = 0xB45; // bool - pub const m_pVecRelationships: usize = 0xB88; // CUtlVector* - pub const m_strRelationships: usize = 0xB90; // CUtlSymbolLarge - pub const m_eHull: usize = 0xB98; // Hull_t - pub const m_nNavHullIdx: usize = 0xB9C; // uint32 - pub const m_movementStats: usize = 0xBA0; // CMovementStatsProperty + pub const m_bForceServerRagdoll: usize = 0xAB0; // bool + pub const m_hMyWearables: usize = 0xAB8; // CNetworkUtlVectorBase> + pub const m_impactEnergyScale: usize = 0xAD0; // float32 + pub const m_bApplyStressDamage: usize = 0xAD4; // bool + pub const m_bDeathEventsDispatched: usize = 0xAD5; // bool + pub const m_pVecRelationships: usize = 0xB18; // CUtlVector* + pub const m_strRelationships: usize = 0xB20; // CUtlSymbolLarge + pub const m_eHull: usize = 0xB28; // Hull_t + pub const m_nNavHullIdx: usize = 0xB2C; // uint32 + pub const m_movementStats: usize = 0xB30; // CMovementStatsProperty + } + // Parent: None + // Field count: 3 + // + // Metadata: + // NetworkVarNames: unClass (equipped_class_t) + // NetworkVarNames: unSlot (equipped_slot_t) + // NetworkVarNames: unItemDefIdx (item_definition_index_t) + pub mod ServerAuthoritativeWeaponSlot_t { + pub const unClass: usize = 0x30; // uint16 + pub const unSlot: usize = 0x32; // uint16 + pub const unItemDefIdx: usize = 0x34; // uint16 } // Parent: CEntityComponent // Field count: 0 @@ -2982,11 +3101,11 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 5 pub mod CLogicRelay { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_bWaitForRefire: usize = 0x4F1; // bool - pub const m_bTriggerOnce: usize = 0x4F2; // bool - pub const m_bFastRetrigger: usize = 0x4F3; // bool - pub const m_bPassthoughCaller: usize = 0x4F4; // bool + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_bWaitForRefire: usize = 0x4A9; // bool + pub const m_bTriggerOnce: usize = 0x4AA; // bool + pub const m_bFastRetrigger: usize = 0x4AB; // bool + pub const m_bPassthoughCaller: usize = 0x4AC; // bool } // Parent: // Field count: 6 @@ -3013,14 +3132,14 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 8 pub mod CTestPulseIO { - pub const m_OnVariantVoid: usize = 0x4F0; // CEntityIOOutput - pub const m_OnVariantBool: usize = 0x518; // CEntityIOOutput - pub const m_OnVariantInt: usize = 0x540; // CEntityIOOutput - pub const m_OnVariantFloat: usize = 0x568; // CEntityIOOutput - pub const m_OnVariantString: usize = 0x590; // CEntityIOOutput - pub const m_OnVariantColor: usize = 0x5B8; // CEntityIOOutput - pub const m_OnVariantVector: usize = 0x5E0; // CEntityIOOutput - pub const m_bAllowEmptyInputs: usize = 0x608; // bool + pub const m_OnVariantVoid: usize = 0x4A8; // CEntityIOOutput + pub const m_OnVariantBool: usize = 0x4C0; // CEntityOutputTemplate + pub const m_OnVariantInt: usize = 0x4E0; // CEntityOutputTemplate + pub const m_OnVariantFloat: usize = 0x500; // CEntityOutputTemplate + pub const m_OnVariantString: usize = 0x520; // CEntityOutputTemplate + pub const m_OnVariantColor: usize = 0x540; // CEntityOutputTemplate + pub const m_OnVariantVector: usize = 0x560; // CEntityOutputTemplate + pub const m_bAllowEmptyInputs: usize = 0x588; // bool } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3033,13 +3152,13 @@ pub mod cs2_dumper { // Parent: CBaseEntity // Field count: 7 pub mod CPointEntityFinder { - pub const m_hEntity: usize = 0x4F0; // CHandle - pub const m_iFilterName: usize = 0x4F8; // CUtlSymbolLarge - pub const m_hFilter: usize = 0x500; // CHandle - pub const m_iRefName: usize = 0x508; // CUtlSymbolLarge - pub const m_hReference: usize = 0x510; // CHandle - pub const m_FindMethod: usize = 0x514; // EntFinderMethod_t - pub const m_OnFoundEntity: usize = 0x518; // CEntityIOOutput + pub const m_hEntity: usize = 0x4A8; // CHandle + pub const m_iFilterName: usize = 0x4B0; // CUtlSymbolLarge + pub const m_hFilter: usize = 0x4B8; // CHandle + pub const m_iRefName: usize = 0x4C0; // CUtlSymbolLarge + pub const m_hReference: usize = 0x4C8; // CHandle + pub const m_FindMethod: usize = 0x4CC; // EntFinderMethod_t + pub const m_OnFoundEntity: usize = 0x4D0; // CEntityIOOutput } // Parent: None // Field count: 14 @@ -3068,16 +3187,16 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bFirstAttack (bool) pub mod CKnife { - pub const m_bFirstAttack: usize = 0x11D0; // bool + pub const m_bFirstAttack: usize = 0x1130; // bool } // Parent: CLogicalEntity // Field count: 5 pub mod CLogicPlayerProxy { - pub const m_hPlayer: usize = 0x4F0; // CHandle - pub const m_PlayerHasAmmo: usize = 0x4F8; // CEntityIOOutput - pub const m_PlayerHasNoAmmo: usize = 0x520; // CEntityIOOutput - pub const m_PlayerDied: usize = 0x548; // CEntityIOOutput - pub const m_RequestedPlayerHealth: usize = 0x570; // CEntityOutputTemplate + pub const m_PlayerHasAmmo: usize = 0x4A8; // CEntityIOOutput + pub const m_PlayerHasNoAmmo: usize = 0x4C0; // CEntityIOOutput + pub const m_PlayerDied: usize = 0x4D8; // CEntityIOOutput + pub const m_RequestedPlayerHealth: usize = 0x4F0; // CEntityOutputTemplate + pub const m_hPlayer: usize = 0x510; // CHandle } // Parent: CCSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -3106,8 +3225,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_hCarriedHostage (CHandle) // NetworkVarNames: m_hCarriedHostageProp (CHandle) pub mod CCSPlayer_HostageServices { - pub const m_hCarriedHostage: usize = 0x40; // CHandle - pub const m_hCarriedHostageProp: usize = 0x44; // CHandle + pub const m_hCarriedHostage: usize = 0x48; // CHandle + pub const m_hCarriedHostageProp: usize = 0x4C; // CHandle } // Parent: CEntityComponent // Field count: 5 @@ -3125,9 +3244,9 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 3 pub mod CTriggerSoundscape { - pub const m_hSoundscape: usize = 0x9A8; // CHandle - pub const m_SoundscapeName: usize = 0x9B0; // CUtlSymbolLarge - pub const m_spectators: usize = 0x9B8; // CUtlVector> + pub const m_hSoundscape: usize = 0x890; // CHandle + pub const m_SoundscapeName: usize = 0x898; // CUtlSymbolLarge + pub const m_spectators: usize = 0x8A0; // CUtlVector> } // Parent: None // Field count: 0 @@ -3136,12 +3255,21 @@ pub mod cs2_dumper { // Parent: CBaseCombatCharacter // Field count: 1 pub mod CHostageExpresserShim { - pub const m_pExpresser: usize = 0xBE0; // CAI_Expresser* + pub const m_pExpresser: usize = 0xB70; // CAI_Expresser* } // Parent: CPointEntity // Field count: 1 pub mod CPointChildModifier { - pub const m_bOrphanInsteadOfDeletingChildrenOnRemove: usize = 0x4F0; // bool + pub const m_bOrphanInsteadOfDeletingChildrenOnRemove: usize = 0x4A8; // bool + } + // Parent: + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_bOldJumpPressed (bool) + pub mod CCSPlayerLegacyJump { + pub const m_bOldJumpPressed: usize = 0x10; // bool + pub const m_flJumpPressedTime: usize = 0x14; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3154,9 +3282,9 @@ pub mod cs2_dumper { // MNetworkExcludeByName // NetworkVarNames: m_ShardDesc (shard_model_desc_t) pub mod CShatterGlassShardPhysics { - pub const m_bDebris: usize = 0xE00; // bool - pub const m_hParentShard: usize = 0xE04; // uint32 - pub const m_ShardDesc: usize = 0xE08; // shard_model_desc_t + pub const m_bDebris: usize = 0xCE0; // bool + pub const m_hParentShard: usize = 0xCE4; // uint32 + pub const m_ShardDesc: usize = 0xCE8; // shard_model_desc_t } // Parent: CBaseEntity // Field count: 16 @@ -3175,29 +3303,29 @@ pub mod cs2_dumper { // NetworkVarNames: m_PathNodes_PinEnabled (bool) // NetworkVarNames: m_PathNodes_RadiusScale (float) pub mod CPathParticleRope { - pub const m_bStartActive: usize = 0x4F8; // bool - pub const m_flMaxSimulationTime: usize = 0x4FC; // float32 - pub const m_iszEffectName: usize = 0x500; // CUtlSymbolLarge - pub const m_PathNodes_Name: usize = 0x508; // CUtlVector - pub const m_flParticleSpacing: usize = 0x520; // float32 - pub const m_flSlack: usize = 0x524; // float32 - pub const m_flRadius: usize = 0x528; // float32 - pub const m_ColorTint: usize = 0x52C; // Color - pub const m_nEffectState: usize = 0x530; // int32 - pub const m_iEffectIndex: usize = 0x538; // CStrongHandle - pub const m_PathNodes_Position: usize = 0x540; // CNetworkUtlVectorBase - pub const m_PathNodes_TangentIn: usize = 0x558; // CNetworkUtlVectorBase - pub const m_PathNodes_TangentOut: usize = 0x570; // CNetworkUtlVectorBase - pub const m_PathNodes_Color: usize = 0x588; // CNetworkUtlVectorBase - pub const m_PathNodes_PinEnabled: usize = 0x5A0; // CNetworkUtlVectorBase - pub const m_PathNodes_RadiusScale: usize = 0x5B8; // CNetworkUtlVectorBase + pub const m_bStartActive: usize = 0x4B0; // bool + pub const m_flMaxSimulationTime: usize = 0x4B4; // float32 + pub const m_iszEffectName: usize = 0x4B8; // CUtlSymbolLarge + pub const m_PathNodes_Name: usize = 0x4C0; // CUtlVector + pub const m_flParticleSpacing: usize = 0x4D8; // float32 + pub const m_flSlack: usize = 0x4DC; // float32 + pub const m_flRadius: usize = 0x4E0; // float32 + pub const m_ColorTint: usize = 0x4E4; // Color + pub const m_nEffectState: usize = 0x4E8; // int32 + pub const m_iEffectIndex: usize = 0x4F0; // CStrongHandle + pub const m_PathNodes_Position: usize = 0x4F8; // CNetworkUtlVectorBase + pub const m_PathNodes_TangentIn: usize = 0x510; // CNetworkUtlVectorBase + pub const m_PathNodes_TangentOut: usize = 0x528; // CNetworkUtlVectorBase + pub const m_PathNodes_Color: usize = 0x540; // CNetworkUtlVectorBase + pub const m_PathNodes_PinEnabled: usize = 0x558; // CNetworkUtlVectorBase + pub const m_PathNodes_RadiusScale: usize = 0x570; // CNetworkUtlVectorBase } // Parent: CPointEntity // Field count: 3 pub mod CCredits { - pub const m_OnCreditsDone: usize = 0x4F0; // CEntityIOOutput - pub const m_bRolledOutroCredits: usize = 0x518; // bool - pub const m_flLogoLength: usize = 0x51C; // float32 + pub const m_OnCreditsDone: usize = 0x4A8; // CEntityIOOutput + pub const m_bRolledOutroCredits: usize = 0x4C0; // bool + pub const m_flLogoLength: usize = 0x4C4; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3206,13 +3334,13 @@ pub mod cs2_dumper { // Parent: CBaseEntity // Field count: 7 pub mod CFishPool { - pub const m_fishCount: usize = 0x500; // int32 - pub const m_maxRange: usize = 0x504; // float32 - pub const m_swimDepth: usize = 0x508; // float32 - pub const m_waterLevel: usize = 0x50C; // float32 - pub const m_isDormant: usize = 0x510; // bool - pub const m_fishes: usize = 0x518; // CUtlVector> - pub const m_visTimer: usize = 0x530; // CountdownTimer + pub const m_fishCount: usize = 0x4B8; // int32 + pub const m_maxRange: usize = 0x4BC; // float32 + pub const m_swimDepth: usize = 0x4C0; // float32 + pub const m_waterLevel: usize = 0x4C4; // float32 + pub const m_isDormant: usize = 0x4C8; // bool + pub const m_fishes: usize = 0x4D0; // CUtlVector> + pub const m_visTimer: usize = 0x4E8; // CountdownTimer } // Parent: CPlayerPawnComponent // Field count: 15 @@ -3222,64 +3350,65 @@ pub mod cs2_dumper { // NetworkVarNames: m_flMaxspeed (float32) // NetworkVarNames: m_arrForceSubtickMoveWhen (float32) pub mod CPlayer_MovementServices { - pub const m_nImpulse: usize = 0x40; // int32 - pub const m_nButtons: usize = 0x48; // CInButtonState - pub const m_nQueuedButtonDownMask: usize = 0x68; // uint64 - pub const m_nQueuedButtonChangeMask: usize = 0x70; // uint64 - pub const m_nButtonDoublePressed: usize = 0x78; // uint64 - pub const m_pButtonPressedCmdNumber: usize = 0x80; // uint32[64] - pub const m_nLastCommandNumberProcessed: usize = 0x180; // uint32 - pub const m_nToggleButtonDownMask: usize = 0x188; // uint64 - pub const m_flMaxspeed: usize = 0x198; // float32 - pub const m_arrForceSubtickMoveWhen: usize = 0x19C; // float32[4] - pub const m_flForwardMove: usize = 0x1AC; // float32 - pub const m_flLeftMove: usize = 0x1B0; // float32 - pub const m_flUpMove: usize = 0x1B4; // float32 - pub const m_vecLastMovementImpulses: usize = 0x1B8; // Vector - pub const m_vecOldViewAngles: usize = 0x220; // QAngle + pub const m_nImpulse: usize = 0x48; // int32 + pub const m_nButtons: usize = 0x50; // CInButtonState + pub const m_nQueuedButtonDownMask: usize = 0x70; // uint64 + pub const m_nQueuedButtonChangeMask: usize = 0x78; // uint64 + pub const m_nButtonDoublePressed: usize = 0x80; // uint64 + pub const m_pButtonPressedCmdNumber: usize = 0x88; // uint32[64] + pub const m_nLastCommandNumberProcessed: usize = 0x188; // uint32 + pub const m_nToggleButtonDownMask: usize = 0x190; // uint64 + pub const m_flMaxspeed: usize = 0x1A0; // float32 + pub const m_arrForceSubtickMoveWhen: usize = 0x1A4; // float32[4] + pub const m_flForwardMove: usize = 0x1B4; // float32 + pub const m_flLeftMove: usize = 0x1B8; // float32 + pub const m_flUpMove: usize = 0x1BC; // float32 + pub const m_vecLastMovementImpulses: usize = 0x1C0; // Vector + pub const m_vecOldViewAngles: usize = 0x228; // QAngle } // Parent: CRagdollProp // Field count: 0 pub mod CRagdollPropAlias_physics_prop_ragdoll { } // Parent: CBaseProp - // Field count: 32 + // Field count: 33 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) pub mod CBreakableProp { - pub const m_CPropDataComponent: usize = 0xAC8; // CPropDataComponent - pub const m_OnStartDeath: usize = 0xB08; // CEntityIOOutput - pub const m_OnBreak: usize = 0xB30; // CEntityIOOutput - pub const m_OnHealthChanged: usize = 0xB58; // CEntityOutputTemplate - pub const m_OnTakeDamage: usize = 0xB80; // CEntityIOOutput - pub const m_impactEnergyScale: usize = 0xBA8; // float32 - pub const m_iMinHealthDmg: usize = 0xBAC; // int32 - pub const m_preferredCarryAngles: usize = 0xBB0; // QAngle - pub const m_flPressureDelay: usize = 0xBBC; // float32 - pub const m_flDefBurstScale: usize = 0xBC0; // float32 - pub const m_vDefBurstOffset: usize = 0xBC4; // Vector - pub const m_hBreaker: usize = 0xBD0; // CHandle - pub const m_PerformanceMode: usize = 0xBD4; // PerformanceMode_t - pub const m_flPreventDamageBeforeTime: usize = 0xBD8; // GameTime_t - pub const m_BreakableContentsType: usize = 0xBDC; // BreakableContentsType_t - pub const m_strBreakableContentsPropGroupOverride: usize = 0xBE0; // CUtlString - pub const m_strBreakableContentsParticleOverride: usize = 0xBE8; // CUtlString - pub const m_bHasBreakPiecesOrCommands: usize = 0xBF0; // bool - pub const m_explodeDamage: usize = 0xBF4; // float32 - pub const m_explodeRadius: usize = 0xBF8; // float32 - pub const m_explosionDelay: usize = 0xC00; // float32 - pub const m_explosionBuildupSound: usize = 0xC08; // CUtlSymbolLarge - pub const m_explosionCustomEffect: usize = 0xC10; // CUtlSymbolLarge - pub const m_explosionCustomSound: usize = 0xC18; // CUtlSymbolLarge - pub const m_explosionModifier: usize = 0xC20; // CUtlSymbolLarge - pub const m_hPhysicsAttacker: usize = 0xC28; // CHandle - pub const m_flLastPhysicsInfluenceTime: usize = 0xC2C; // GameTime_t - pub const m_flDefaultFadeScale: usize = 0xC30; // float32 - pub const m_hLastAttacker: usize = 0xC34; // CHandle - pub const m_iszPuntSound: usize = 0xC38; // CUtlSymbolLarge - pub const m_bUsePuntSound: usize = 0xC40; // bool - pub const m_bOriginalBlockLOS: usize = 0xC41; // bool + pub const m_CPropDataComponent: usize = 0xA58; // CPropDataComponent + pub const m_OnStartDeath: usize = 0xA98; // CEntityIOOutput + pub const m_OnBreak: usize = 0xAB0; // CEntityIOOutput + pub const m_OnHealthChanged: usize = 0xAC8; // CEntityOutputTemplate + pub const m_OnTakeDamage: usize = 0xAE8; // CEntityIOOutput + pub const m_impactEnergyScale: usize = 0xB00; // float32 + pub const m_iMinHealthDmg: usize = 0xB04; // int32 + pub const m_preferredCarryAngles: usize = 0xB08; // QAngle + pub const m_flPressureDelay: usize = 0xB14; // float32 + pub const m_flDefBurstScale: usize = 0xB18; // float32 + pub const m_vDefBurstOffset: usize = 0xB1C; // Vector + pub const m_hBreaker: usize = 0xB28; // CHandle + pub const m_PerformanceMode: usize = 0xB2C; // PerformanceMode_t + pub const m_flPreventDamageBeforeTime: usize = 0xB30; // GameTime_t + pub const m_BreakableContentsType: usize = 0xB34; // BreakableContentsType_t + pub const m_strBreakableContentsPropGroupOverride: usize = 0xB38; // CUtlString + pub const m_strBreakableContentsParticleOverride: usize = 0xB40; // CUtlString + pub const m_bHasBreakPiecesOrCommands: usize = 0xB48; // bool + pub const m_explodeDamage: usize = 0xB4C; // float32 + pub const m_explodeRadius: usize = 0xB50; // float32 + pub const m_nExplosionType: usize = 0xB54; // BaseExplosionTypes_t + pub const m_explosionDelay: usize = 0xB58; // float32 + pub const m_explosionBuildupSound: usize = 0xB60; // CUtlSymbolLarge + pub const m_explosionCustomEffect: usize = 0xB68; // CUtlSymbolLarge + pub const m_explosionCustomSound: usize = 0xB70; // CUtlSymbolLarge + pub const m_explosionModifier: usize = 0xB78; // CUtlSymbolLarge + pub const m_hPhysicsAttacker: usize = 0xB80; // CHandle + pub const m_flLastPhysicsInfluenceTime: usize = 0xB84; // GameTime_t + pub const m_flDefaultFadeScale: usize = 0xB88; // float32 + pub const m_hLastAttacker: usize = 0xB8C; // CHandle + pub const m_iszPuntSound: usize = 0xB90; // CUtlSymbolLarge + pub const m_bUsePuntSound: usize = 0xB98; // bool + pub const m_bOriginalBlockLOS: usize = 0xB99; // bool } // Parent: CBaseModelEntity // Field count: 1 @@ -3287,54 +3416,68 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t) pub mod CLightEntity { - pub const m_CLightComponent: usize = 0x7D8; // CLightComponent* + pub const m_CLightComponent: usize = 0x730; // CLightComponent* } // Parent: CInfoDynamicShadowHint // Field count: 2 pub mod CInfoDynamicShadowHintBox { - pub const m_vBoxMins: usize = 0x508; // Vector - pub const m_vBoxMaxs: usize = 0x514; // Vector + pub const m_vBoxMins: usize = 0x4C0; // Vector + pub const m_vBoxMaxs: usize = 0x4CC; // Vector } // Parent: CSkeletonAnimationController - // Field count: 22 + // Field count: 31 // // Metadata: + // NetworkVarNames: m_nAnimationAlgorithm (AnimationAlgorithm_t) // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables) + // NetworkVarNames: m_vecSecondarySkeletons (CHandle) + // NetworkVarNames: m_nSecondarySkeletonMasterCount (int) // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flSeqStartTime (GameTime_t) // NetworkVarNames: m_flSeqFixedCycle (float) // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) + // NetworkVarNames: m_flPlaybackRate (CNetworkedQuantizedFloat) // NetworkVarNames: m_hGraphDefinitionAG2 (HNmGraphDefinitionStrong) - // NetworkVarNames: m_bIsUsingAG2 (bool) // NetworkVarNames: m_serializedPoseRecipeAG2 (uint8) // NetworkVarNames: m_nSerializePoseRecipeSizeAG2 (int) // NetworkVarNames: m_nSerializePoseRecipeVersionAG2 (int) - // NetworkVarNames: m_nGraphCreationFlagsAG2 (uint8) - // NetworkVarNames: m_nServerGraphDefReloadCountAG2 (int) + // NetworkVarNames: m_nServerGraphInstanceIteration (int) // NetworkVarNames: m_nServerSerializationContextIteration (int) + // NetworkVarNames: m_primaryGraphId (ResourceId_t) + // NetworkVarNames: m_vecExternalGraphIds (ResourceId_t) + // NetworkVarNames: m_vecExternalClipIds (ResourceId_t) pub mod CBaseAnimGraphController { - pub const m_animGraphNetworkedVars: usize = 0x18; // CAnimGraphNetworkedVariables - pub const m_bSequenceFinished: usize = 0x220; // bool - pub const m_flSoundSyncTime: usize = 0x224; // float32 - pub const m_nActiveIKChainMask: usize = 0x228; // uint32 - pub const m_hSequence: usize = 0x22C; // HSequence - pub const m_flSeqStartTime: usize = 0x230; // GameTime_t - pub const m_flSeqFixedCycle: usize = 0x234; // float32 - pub const m_nAnimLoopMode: usize = 0x238; // AnimLoopMode_t - pub const m_flPlaybackRate: usize = 0x23C; // CNetworkedQuantizedFloat - pub const m_nNotifyState: usize = 0x248; // SequenceFinishNotifyState_t - pub const m_bNetworkedAnimationInputsChanged: usize = 0x24A; // bool - pub const m_bNetworkedSequenceChanged: usize = 0x24B; // bool - pub const m_bLastUpdateSkipped: usize = 0x24C; // bool - pub const m_flPrevAnimUpdateTime: usize = 0x250; // GameTime_t - pub const m_hGraphDefinitionAG2: usize = 0x588; // CStrongHandle - pub const m_bIsUsingAG2: usize = 0x590; // bool + pub const m_nAnimationAlgorithm: usize = 0x18; // AnimationAlgorithm_t + pub const m_animGraphNetworkedVars: usize = 0x20; // CAnimGraphNetworkedVariables + pub const m_pAnimGraphInstance: usize = 0x228; // CSmartPtr + pub const m_nNextExternalGraphHandle: usize = 0x288; // ExternalAnimGraphHandle_t + pub const m_vecSecondarySkeletonNames: usize = 0x290; // CUtlVector + pub const m_vecSecondarySkeletons: usize = 0x2A8; // CNetworkUtlVectorBase> + pub const m_nSecondarySkeletonMasterCount: usize = 0x2C0; // int32 + pub const m_flSoundSyncTime: usize = 0x2C4; // float32 + pub const m_nActiveIKChainMask: usize = 0x2C8; // uint32 + pub const m_hSequence: usize = 0x2CC; // HSequence + pub const m_flSeqStartTime: usize = 0x2D0; // GameTime_t + pub const m_flSeqFixedCycle: usize = 0x2D4; // float32 + pub const m_nAnimLoopMode: usize = 0x2D8; // AnimLoopMode_t + pub const m_flPlaybackRate: usize = 0x2DC; // CNetworkedQuantizedFloat + pub const m_nNotifyState: usize = 0x2E8; // SequenceFinishNotifyState_t + pub const m_bNetworkedAnimationInputsChanged: usize = 0x2E9; // bool + pub const m_bNetworkedSequenceChanged: usize = 0x2EA; // bool + pub const m_bLastUpdateSkipped: usize = 0x2EB; // bool + pub const m_bSequenceFinished: usize = 0x2EC; // bool + pub const m_nPrevAnimUpdateTick: usize = 0x2F0; // GameTick_t + pub const m_hGraphDefinitionAG2: usize = 0x590; // CStrongHandle pub const m_serializedPoseRecipeAG2: usize = 0x598; // CNetworkUtlVectorBase pub const m_nSerializePoseRecipeSizeAG2: usize = 0x5B0; // int32 pub const m_nSerializePoseRecipeVersionAG2: usize = 0x5B4; // int32 - pub const m_nGraphCreationFlagsAG2: usize = 0x5B8; // uint8 - pub const m_nServerGraphDefReloadCountAG2: usize = 0x7A0; // int32 - pub const m_nServerSerializationContextIteration: usize = 0x7A4; // int32 + pub const m_nServerGraphInstanceIteration: usize = 0x5B8; // int32 + pub const m_nServerSerializationContextIteration: usize = 0x5BC; // int32 + pub const m_primaryGraphId: usize = 0x5C0; // ResourceId_t + pub const m_vecExternalGraphIds: usize = 0x5C8; // CNetworkUtlVectorBase + pub const m_vecExternalClipIds: usize = 0x5E0; // CNetworkUtlVectorBase + pub const m_sAnimGraph2Identifier: usize = 0x5F8; // CGlobalSymbol + pub const m_vecExternalGraphs: usize = 0x820; // CUtlVector } // Parent: // Field count: 10 @@ -3353,7 +3496,7 @@ pub mod cs2_dumper { // Parent: CDynamicProp // Field count: 1 pub mod COrnamentProp { - pub const m_initialOwner: usize = 0xD50; // CUtlSymbolLarge + pub const m_initialOwner: usize = 0xC50; // CUtlSymbolLarge } // Parent: CCSPlayerBase_CameraServices // Field count: 0 @@ -3369,14 +3512,14 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bShowLight (bool) pub mod CRectLight { - pub const m_bShowLight: usize = 0xB00; // bool + pub const m_bShowLight: usize = 0xA20; // bool } // Parent: CBaseFilter // Field count: 3 pub mod CFilterMultiple { - pub const m_nFilterType: usize = 0x548; // filter_t - pub const m_iFilterName: usize = 0x550; // CUtlSymbolLarge[10] - pub const m_hFilter: usize = 0x5A0; // CHandle[10] + pub const m_nFilterType: usize = 0x4E0; // filter_t + pub const m_iFilterName: usize = 0x4E8; // CUtlSymbolLarge[10] + pub const m_hFilter: usize = 0x538; // CHandle[10] } // Parent: CBaseEntity // Field count: 10 @@ -3392,16 +3535,16 @@ pub mod cs2_dumper { // NetworkVarNames: m_hostageRescueZ (int) // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool) pub mod CCSPlayerResource { - pub const m_bHostageAlive: usize = 0x4F0; // bool[12] - pub const m_isHostageFollowingSomeone: usize = 0x4FC; // bool[12] - pub const m_iHostageEntityIDs: usize = 0x508; // CEntityIndex[12] - pub const m_bombsiteCenterA: usize = 0x538; // Vector - pub const m_bombsiteCenterB: usize = 0x544; // Vector - pub const m_hostageRescueX: usize = 0x550; // int32[4] - pub const m_hostageRescueY: usize = 0x560; // int32[4] - pub const m_hostageRescueZ: usize = 0x570; // int32[4] - pub const m_bEndMatchNextMapAllVoted: usize = 0x580; // bool - pub const m_foundGoalPositions: usize = 0x581; // bool + pub const m_bHostageAlive: usize = 0x4A8; // bool[12] + pub const m_isHostageFollowingSomeone: usize = 0x4B4; // bool[12] + pub const m_iHostageEntityIDs: usize = 0x4C0; // CEntityIndex[12] + pub const m_bombsiteCenterA: usize = 0x4F0; // Vector + pub const m_bombsiteCenterB: usize = 0x4FC; // Vector + pub const m_hostageRescueX: usize = 0x508; // int32[4] + pub const m_hostageRescueY: usize = 0x518; // int32[4] + pub const m_hostageRescueZ: usize = 0x528; // int32[4] + pub const m_bEndMatchNextMapAllVoted: usize = 0x538; // bool + pub const m_foundGoalPositions: usize = 0x539; // bool } // Parent: None // Field count: 4 @@ -3417,48 +3560,42 @@ pub mod cs2_dumper { // Parent: CBaseModelEntity // Field count: 2 pub mod CFuncNavBlocker { - pub const m_bDisabled: usize = 0x7E0; // bool - pub const m_nBlockedTeamNumber: usize = 0x7E4; // int32 + pub const m_bDisabled: usize = 0x738; // bool + pub const m_nBlockedTeamNumber: usize = 0x73C; // int32 } - // Parent: CPointEntity - // Field count: 11 + // Parent: CPathNode + // Field count: 5 pub mod CMoverPathNode { - pub const m_vInTangentLocal: usize = 0x4F0; // Vector - pub const m_vOutTangentLocal: usize = 0x4FC; // Vector - pub const m_szParentPathUniqueID: usize = 0x508; // CUtlSymbolLarge - pub const m_szPathNodeParameter: usize = 0x510; // CUtlSymbolLarge - pub const m_OnStartFromOrInSegment: usize = 0x518; // CEntityIOOutput - pub const m_OnStoppedAtOrInSegment: usize = 0x540; // CEntityIOOutput - pub const m_OnPassThrough: usize = 0x568; // CEntityIOOutput - pub const m_OnPassThroughForward: usize = 0x590; // CEntityIOOutput - pub const m_OnPassThroughReverse: usize = 0x5B8; // CEntityIOOutput - pub const m_hMover: usize = 0x5E0; // CHandle - pub const m_xWSPrevParent: usize = 0x5F0; // CTransform + pub const m_OnStartFromOrInSegment: usize = 0x500; // CEntityOutputTemplate + pub const m_OnStoppedAtOrInSegment: usize = 0x520; // CEntityOutputTemplate + pub const m_OnPassThrough: usize = 0x540; // CEntityOutputTemplate + pub const m_OnPassThroughForward: usize = 0x560; // CEntityOutputTemplate + pub const m_OnPassThroughReverse: usize = 0x580; // CEntityOutputTemplate } // Parent: CBaseEntity // Field count: 11 pub mod CEnvSoundscape { - pub const m_OnPlay: usize = 0x4F0; // CEntityIOOutput - pub const m_flRadius: usize = 0x518; // float32 - pub const m_soundEventName: usize = 0x520; // CUtlSymbolLarge - pub const m_bOverrideWithEvent: usize = 0x528; // bool - pub const m_soundscapeIndex: usize = 0x52C; // int32 - pub const m_soundscapeEntityListId: usize = 0x530; // int32 - pub const m_positionNames: usize = 0x538; // CUtlSymbolLarge[8] - pub const m_hProxySoundscape: usize = 0x578; // CHandle - pub const m_bDisabled: usize = 0x57C; // bool - pub const m_soundscapeName: usize = 0x580; // CUtlSymbolLarge - pub const m_soundEventHash: usize = 0x588; // uint32 + pub const m_OnPlay: usize = 0x4A8; // CEntityIOOutput + pub const m_flRadius: usize = 0x4C0; // float32 + pub const m_soundEventName: usize = 0x4C8; // CUtlSymbolLarge + pub const m_bOverrideWithEvent: usize = 0x4D0; // bool + pub const m_soundscapeIndex: usize = 0x4D4; // int32 + pub const m_soundscapeEntityListId: usize = 0x4D8; // int32 + pub const m_positionNames: usize = 0x4E0; // CUtlSymbolLarge[8] + pub const m_hProxySoundscape: usize = 0x520; // CHandle + pub const m_bDisabled: usize = 0x524; // bool + pub const m_soundscapeName: usize = 0x528; // CUtlSymbolLarge + pub const m_soundEventHash: usize = 0x530; // uint32 } // Parent: CBaseModelEntity // Field count: 6 pub mod CFuncBrush { - pub const m_iSolidity: usize = 0x7D8; // BrushSolidities_e - pub const m_iDisabled: usize = 0x7DC; // int32 - pub const m_bSolidBsp: usize = 0x7E0; // bool - pub const m_iszExcludedClass: usize = 0x7E8; // CUtlSymbolLarge - pub const m_bInvertExclusion: usize = 0x7F0; // bool - pub const m_bScriptedMovement: usize = 0x7F1; // bool + pub const m_iSolidity: usize = 0x730; // BrushSolidities_e + pub const m_iDisabled: usize = 0x734; // int32 + pub const m_bSolidBsp: usize = 0x738; // bool + pub const m_iszExcludedClass: usize = 0x740; // CUtlSymbolLarge + pub const m_bInvertExclusion: usize = 0x748; // bool + pub const m_bScriptedMovement: usize = 0x749; // bool } // Parent: CBodyComponent // Field count: 1 @@ -3471,21 +3608,21 @@ pub mod cs2_dumper { // Parent: CBreakable // Field count: 15 pub mod CPhysBox { - pub const m_damageType: usize = 0x8B0; // int32 - pub const m_damageToEnableMotion: usize = 0x8B4; // int32 - pub const m_flForceToEnableMotion: usize = 0x8B8; // float32 - pub const m_vHoverPosePosition: usize = 0x8BC; // Vector - pub const m_angHoverPoseAngles: usize = 0x8C8; // QAngle - pub const m_bNotSolidToWorld: usize = 0x8D4; // bool - pub const m_bEnableUseOutput: usize = 0x8D5; // bool - pub const m_nHoverPoseFlags: usize = 0x8D6; // HoverPoseFlags_t - pub const m_flTouchOutputPerEntityDelay: usize = 0x8D8; // float32 - pub const m_OnDamaged: usize = 0x8E0; // CEntityIOOutput - pub const m_OnAwakened: usize = 0x908; // CEntityIOOutput - pub const m_OnMotionEnabled: usize = 0x930; // CEntityIOOutput - pub const m_OnPlayerUse: usize = 0x958; // CEntityIOOutput - pub const m_OnStartTouch: usize = 0x980; // CEntityIOOutput - pub const m_hCarryingPlayer: usize = 0x9A8; // CHandle + pub const m_damageType: usize = 0x808; // int32 + pub const m_damageToEnableMotion: usize = 0x80C; // int32 + pub const m_flForceToEnableMotion: usize = 0x810; // float32 + pub const m_vHoverPosePosition: usize = 0x814; // Vector + pub const m_angHoverPoseAngles: usize = 0x820; // QAngle + pub const m_bNotSolidToWorld: usize = 0x82C; // bool + pub const m_bEnableUseOutput: usize = 0x82D; // bool + pub const m_nHoverPoseFlags: usize = 0x82E; // HoverPoseFlags_t + pub const m_flTouchOutputPerEntityDelay: usize = 0x830; // float32 + pub const m_OnDamaged: usize = 0x838; // CEntityIOOutput + pub const m_OnAwakened: usize = 0x850; // CEntityIOOutput + pub const m_OnMotionEnabled: usize = 0x868; // CEntityIOOutput + pub const m_OnPlayerUse: usize = 0x880; // CEntityIOOutput + pub const m_OnStartTouch: usize = 0x898; // CEntityIOOutput + pub const m_hCarryingPlayer: usize = 0x8B0; // CHandle } // Parent: CSoundEventEntity // Field count: 2 @@ -3494,8 +3631,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) pub mod CSoundEventAABBEntity { - pub const m_vMins: usize = 0x5B8; // Vector - pub const m_vMaxs: usize = 0x5C4; // Vector + pub const m_vMins: usize = 0x558; // Vector + pub const m_vMaxs: usize = 0x564; // Vector } // Parent: CBaseAnimGraph // Field count: 0 @@ -3518,15 +3655,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_flOuterAngle (float) // NetworkVarNames: m_bShowLight (bool) pub mod COmniLight { - pub const m_flInnerAngle: usize = 0xB00; // float32 - pub const m_flOuterAngle: usize = 0xB04; // float32 - pub const m_bShowLight: usize = 0xB08; // bool + pub const m_flInnerAngle: usize = 0xA20; // float32 + pub const m_flOuterAngle: usize = 0xA24; // float32 + pub const m_bShowLight: usize = 0xA28; // bool } // Parent: CBaseModelEntity // Field count: 2 pub mod CTriggerVolume { - pub const m_iFilterName: usize = 0x7D8; // CUtlSymbolLarge - pub const m_hFilter: usize = 0x7E0; // CHandle + pub const m_iFilterName: usize = 0x730; // CUtlSymbolLarge + pub const m_hFilter: usize = 0x738; // CHandle } // Parent: None // Field count: 1 @@ -3555,21 +3692,21 @@ pub mod cs2_dumper { // Parent: CModelPointEntity // Field count: 15 pub mod CEnvExplosion { - pub const m_iMagnitude: usize = 0x7D8; // int32 - pub const m_flPlayerDamage: usize = 0x7DC; // float32 - pub const m_iRadiusOverride: usize = 0x7E0; // int32 - pub const m_flInnerRadius: usize = 0x7E4; // float32 - pub const m_flDamageForce: usize = 0x7E8; // float32 - pub const m_hInflictor: usize = 0x7EC; // CHandle - pub const m_iCustomDamageType: usize = 0x7F0; // DamageTypes_t - pub const m_bCreateDebris: usize = 0x7F4; // bool - pub const m_iszCustomEffectName: usize = 0x800; // CUtlSymbolLarge - pub const m_iszCustomSoundName: usize = 0x808; // CUtlSymbolLarge - pub const m_bSuppressParticleImpulse: usize = 0x810; // bool - pub const m_iClassIgnore: usize = 0x814; // Class_T - pub const m_iClassIgnore2: usize = 0x818; // Class_T - pub const m_iszEntityIgnoreName: usize = 0x820; // CUtlSymbolLarge - pub const m_hEntityIgnore: usize = 0x828; // CHandle + pub const m_iMagnitude: usize = 0x730; // int32 + pub const m_flPlayerDamage: usize = 0x734; // float32 + pub const m_iRadiusOverride: usize = 0x738; // int32 + pub const m_flInnerRadius: usize = 0x73C; // float32 + pub const m_flDamageForce: usize = 0x740; // float32 + pub const m_hInflictor: usize = 0x744; // CHandle + pub const m_iCustomDamageType: usize = 0x748; // DamageTypes_t + pub const m_bCreateDebris: usize = 0x74C; // bool + pub const m_iszCustomEffectName: usize = 0x758; // CUtlSymbolLarge + pub const m_iszCustomSoundName: usize = 0x760; // CUtlSymbolLarge + pub const m_bSuppressParticleImpulse: usize = 0x768; // bool + pub const m_iClassIgnore: usize = 0x76C; // Class_T + pub const m_iClassIgnore2: usize = 0x770; // Class_T + pub const m_iszEntityIgnoreName: usize = 0x778; // CUtlSymbolLarge + pub const m_hEntityIgnore: usize = 0x780; // CHandle } // Parent: None // Field count: 0 @@ -3604,8 +3741,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_source (string_t) // NetworkVarNames: m_destination (string_t) pub mod CFootstepControl { - pub const m_source: usize = 0x9A8; // CUtlSymbolLarge - pub const m_destination: usize = 0x9B0; // CUtlSymbolLarge + pub const m_source: usize = 0x890; // CUtlSymbolLarge + pub const m_destination: usize = 0x898; // CUtlSymbolLarge } // Parent: CPlayer_ItemServices // Field count: 2 @@ -3614,8 +3751,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_bHasDefuser (bool) // NetworkVarNames: m_bHasHelmet (bool) pub mod CCSPlayer_ItemServices { - pub const m_bHasDefuser: usize = 0x40; // bool - pub const m_bHasHelmet: usize = 0x41; // bool + pub const m_bHasDefuser: usize = 0x48; // bool + pub const m_bHasHelmet: usize = 0x49; // bool } // Parent: None // Field count: 1 @@ -3652,37 +3789,37 @@ pub mod cs2_dumper { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) pub mod CParticleSystem { - pub const m_szSnapshotFileName: usize = 0x7D8; // char[512] - pub const m_bActive: usize = 0x9D8; // bool - pub const m_bFrozen: usize = 0x9D9; // bool - pub const m_flFreezeTransitionDuration: usize = 0x9DC; // float32 - pub const m_nStopType: usize = 0x9E0; // int32 - pub const m_bAnimateDuringGameplayPause: usize = 0x9E4; // bool - pub const m_iEffectIndex: usize = 0x9E8; // CStrongHandle - pub const m_flStartTime: usize = 0x9F0; // GameTime_t - pub const m_flPreSimTime: usize = 0x9F4; // float32 - pub const m_vServerControlPoints: usize = 0x9F8; // Vector[4] - pub const m_iServerControlPointAssignments: usize = 0xA28; // uint8[4] - pub const m_hControlPointEnts: usize = 0xA2C; // CHandle[64] - pub const m_bNoSave: usize = 0xB2C; // bool - pub const m_bNoFreeze: usize = 0xB2D; // bool - pub const m_bNoRamp: usize = 0xB2E; // bool - pub const m_bStartActive: usize = 0xB2F; // bool - pub const m_iszEffectName: usize = 0xB30; // CUtlSymbolLarge - pub const m_iszControlPointNames: usize = 0xB38; // CUtlSymbolLarge[64] - pub const m_nDataCP: usize = 0xD38; // int32 - pub const m_vecDataCPValue: usize = 0xD3C; // Vector - pub const m_nTintCP: usize = 0xD48; // int32 - pub const m_clrTint: usize = 0xD4C; // Color + pub const m_szSnapshotFileName: usize = 0x730; // char[512] + pub const m_bActive: usize = 0x930; // bool + pub const m_bFrozen: usize = 0x931; // bool + pub const m_flFreezeTransitionDuration: usize = 0x934; // float32 + pub const m_nStopType: usize = 0x938; // int32 + pub const m_bAnimateDuringGameplayPause: usize = 0x93C; // bool + pub const m_iEffectIndex: usize = 0x940; // CStrongHandle + pub const m_flStartTime: usize = 0x948; // GameTime_t + pub const m_flPreSimTime: usize = 0x94C; // float32 + pub const m_vServerControlPoints: usize = 0x950; // Vector[4] + pub const m_iServerControlPointAssignments: usize = 0x980; // uint8[4] + pub const m_hControlPointEnts: usize = 0x984; // CHandle[64] + pub const m_bNoSave: usize = 0xA84; // bool + pub const m_bNoFreeze: usize = 0xA85; // bool + pub const m_bNoRamp: usize = 0xA86; // bool + pub const m_bStartActive: usize = 0xA87; // bool + pub const m_iszEffectName: usize = 0xA88; // CUtlSymbolLarge + pub const m_iszControlPointNames: usize = 0xA90; // CUtlSymbolLarge[64] + pub const m_nDataCP: usize = 0xC90; // int32 + pub const m_vecDataCPValue: usize = 0xC94; // Vector + pub const m_nTintCP: usize = 0xCA0; // int32 + pub const m_clrTint: usize = 0xCA4; // Color } // Parent: CBaseModelEntity // Field count: 5 pub mod CTriggerBrush { - pub const m_OnStartTouch: usize = 0x7D8; // CEntityIOOutput - pub const m_OnEndTouch: usize = 0x800; // CEntityIOOutput - pub const m_OnUse: usize = 0x828; // CEntityIOOutput - pub const m_iInputFilter: usize = 0x850; // int32 - pub const m_iDontMessageParent: usize = 0x854; // int32 + pub const m_OnStartTouch: usize = 0x730; // CEntityIOOutput + pub const m_OnEndTouch: usize = 0x748; // CEntityIOOutput + pub const m_OnUse: usize = 0x760; // CEntityIOOutput + pub const m_iInputFilter: usize = 0x778; // int32 + pub const m_iDontMessageParent: usize = 0x77C; // int32 } // Parent: // Field count: 2 @@ -3718,9 +3855,9 @@ pub mod cs2_dumper { // NetworkVarNames: m_iszSoundAreaType (string_t) // NetworkVarNames: m_vPos (Vector) pub mod CSoundAreaEntityBase { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_iszSoundAreaType: usize = 0x4F8; // CUtlSymbolLarge - pub const m_vPos: usize = 0x500; // Vector + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_iszSoundAreaType: usize = 0x4B0; // CUtlSymbolLarge + pub const m_vPos: usize = 0x4B8; // Vector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -3812,38 +3949,38 @@ pub mod cs2_dumper { // NetworkVarNames: m_bTurnedOff (bool) // NetworkVarNames: m_vecEndPos (VectorWS) pub mod CBeam { - pub const m_flFrameRate: usize = 0x7D8; // float32 - pub const m_flHDRColorScale: usize = 0x7DC; // float32 - pub const m_flFireTime: usize = 0x7E0; // GameTime_t - pub const m_flDamage: usize = 0x7E4; // float32 - pub const m_nNumBeamEnts: usize = 0x7E8; // uint8 - pub const m_hBaseMaterial: usize = 0x7F0; // CStrongHandle - pub const m_nHaloIndex: usize = 0x7F8; // CStrongHandle - pub const m_nBeamType: usize = 0x800; // BeamType_t - pub const m_nBeamFlags: usize = 0x804; // uint32 - pub const m_hAttachEntity: usize = 0x808; // CHandle[10] - pub const m_nAttachIndex: usize = 0x830; // AttachmentHandle_t[10] - pub const m_fWidth: usize = 0x83C; // float32 - pub const m_fEndWidth: usize = 0x840; // float32 - pub const m_fFadeLength: usize = 0x844; // float32 - pub const m_fHaloScale: usize = 0x848; // float32 - pub const m_fAmplitude: usize = 0x84C; // float32 - pub const m_fStartFrame: usize = 0x850; // float32 - pub const m_fSpeed: usize = 0x854; // float32 - pub const m_flFrame: usize = 0x858; // float32 - pub const m_nClipStyle: usize = 0x85C; // BeamClipStyle_t - pub const m_bTurnedOff: usize = 0x860; // bool - pub const m_vecEndPos: usize = 0x864; // VectorWS - pub const m_hEndEntity: usize = 0x870; // CHandle - pub const m_nDissolveType: usize = 0x874; // int32 + pub const m_flFrameRate: usize = 0x730; // float32 + pub const m_flHDRColorScale: usize = 0x734; // float32 + pub const m_flFireTime: usize = 0x738; // GameTime_t + pub const m_flDamage: usize = 0x73C; // float32 + pub const m_nNumBeamEnts: usize = 0x740; // uint8 + pub const m_hBaseMaterial: usize = 0x748; // CStrongHandle + pub const m_nHaloIndex: usize = 0x750; // CStrongHandle + pub const m_nBeamType: usize = 0x758; // BeamType_t + pub const m_nBeamFlags: usize = 0x75C; // uint32 + pub const m_hAttachEntity: usize = 0x760; // CHandle[10] + pub const m_nAttachIndex: usize = 0x788; // AttachmentHandle_t[10] + pub const m_fWidth: usize = 0x794; // float32 + pub const m_fEndWidth: usize = 0x798; // float32 + pub const m_fFadeLength: usize = 0x79C; // float32 + pub const m_fHaloScale: usize = 0x7A0; // float32 + pub const m_fAmplitude: usize = 0x7A4; // float32 + pub const m_fStartFrame: usize = 0x7A8; // float32 + pub const m_fSpeed: usize = 0x7AC; // float32 + pub const m_flFrame: usize = 0x7B0; // float32 + pub const m_nClipStyle: usize = 0x7B4; // BeamClipStyle_t + pub const m_bTurnedOff: usize = 0x7B8; // bool + pub const m_vecEndPos: usize = 0x7BC; // VectorWS + pub const m_hEndEntity: usize = 0x7C8; // CHandle + pub const m_nDissolveType: usize = 0x7CC; // int32 } // Parent: CLogicalEntity // Field count: 4 pub mod CLogicEventListener { - pub const m_strEventName: usize = 0x500; // CUtlString - pub const m_bIsEnabled: usize = 0x508; // bool - pub const m_nTeam: usize = 0x50C; // int32 - pub const m_OnEventFired: usize = 0x510; // CEntityIOOutput + pub const m_strEventName: usize = 0x4B8; // CUtlString + pub const m_bIsEnabled: usize = 0x4C0; // bool + pub const m_nTeam: usize = 0x4C4; // int32 + pub const m_OnEventFired: usize = 0x4C8; // CEntityOutputTemplate } // Parent: CCSGO_TeamSelectCharacterPosition // Field count: 0 @@ -3899,31 +4036,31 @@ pub mod cs2_dumper { // NetworkVarNames: m_hController (CHandle) // NetworkVarNames: m_hDefaultController (CHandle) pub mod CBasePlayerPawn { - pub const m_pWeaponServices: usize = 0xBE0; // CPlayer_WeaponServices* - pub const m_pItemServices: usize = 0xBE8; // CPlayer_ItemServices* - pub const m_pAutoaimServices: usize = 0xBF0; // CPlayer_AutoaimServices* - pub const m_pObserverServices: usize = 0xBF8; // CPlayer_ObserverServices* - pub const m_pWaterServices: usize = 0xC00; // CPlayer_WaterServices* - pub const m_pUseServices: usize = 0xC08; // CPlayer_UseServices* - pub const m_pFlashlightServices: usize = 0xC10; // CPlayer_FlashlightServices* - pub const m_pCameraServices: usize = 0xC18; // CPlayer_CameraServices* - pub const m_pMovementServices: usize = 0xC20; // CPlayer_MovementServices* - pub const m_ServerViewAngleChanges: usize = 0xC30; // CUtlVectorEmbeddedNetworkVar - pub const v_angle: usize = 0xC98; // QAngle - pub const v_anglePrevious: usize = 0xCA4; // QAngle - pub const m_iHideHUD: usize = 0xCB0; // uint32 - pub const m_skybox3d: usize = 0xCB8; // sky3dparams_t - pub const m_fTimeLastHurt: usize = 0xD48; // GameTime_t - pub const m_flDeathTime: usize = 0xD4C; // GameTime_t - pub const m_fNextSuicideTime: usize = 0xD50; // GameTime_t - pub const m_fInitHUD: usize = 0xD54; // bool - pub const m_pExpresser: usize = 0xD58; // CAI_Expresser* - pub const m_hController: usize = 0xD60; // CHandle - pub const m_hDefaultController: usize = 0xD64; // CHandle - pub const m_fHltvReplayDelay: usize = 0xD6C; // float32 - pub const m_fHltvReplayEnd: usize = 0xD70; // float32 - pub const m_iHltvReplayEntity: usize = 0xD74; // CEntityIndex - pub const m_sndOpvarLatchData: usize = 0xD78; // CUtlVector + pub const m_pWeaponServices: usize = 0xB70; // CPlayer_WeaponServices* + pub const m_pItemServices: usize = 0xB78; // CPlayer_ItemServices* + pub const m_pAutoaimServices: usize = 0xB80; // CPlayer_AutoaimServices* + pub const m_pObserverServices: usize = 0xB88; // CPlayer_ObserverServices* + pub const m_pWaterServices: usize = 0xB90; // CPlayer_WaterServices* + pub const m_pUseServices: usize = 0xB98; // CPlayer_UseServices* + pub const m_pFlashlightServices: usize = 0xBA0; // CPlayer_FlashlightServices* + pub const m_pCameraServices: usize = 0xBA8; // CPlayer_CameraServices* + pub const m_pMovementServices: usize = 0xBB0; // CPlayer_MovementServices* + pub const m_ServerViewAngleChanges: usize = 0xBC0; // CUtlVectorEmbeddedNetworkVar + pub const v_angle: usize = 0xC28; // QAngle + pub const v_anglePrevious: usize = 0xC34; // QAngle + pub const m_iHideHUD: usize = 0xC40; // uint32 + pub const m_skybox3d: usize = 0xC48; // sky3dparams_t + pub const m_fTimeLastHurt: usize = 0xCD8; // GameTime_t + pub const m_flDeathTime: usize = 0xCDC; // GameTime_t + pub const m_fNextSuicideTime: usize = 0xCE0; // GameTime_t + pub const m_fInitHUD: usize = 0xCE4; // bool + pub const m_pExpresser: usize = 0xCE8; // CAI_Expresser* + pub const m_hController: usize = 0xCF0; // CHandle + pub const m_hDefaultController: usize = 0xCF4; // CHandle + pub const m_fHltvReplayDelay: usize = 0xCFC; // float32 + pub const m_fHltvReplayEnd: usize = 0xD00; // float32 + pub const m_iHltvReplayEntity: usize = 0xD04; // CEntityIndex + pub const m_sndOpvarLatchData: usize = 0xD08; // CUtlVector } // Parent: // Field count: 2 @@ -3942,9 +4079,9 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 3 pub mod FilterHealth { - pub const m_bAdrenalineActive: usize = 0x548; // bool - pub const m_iHealthMin: usize = 0x54C; // int32 - pub const m_iHealthMax: usize = 0x550; // int32 + pub const m_bAdrenalineActive: usize = 0x4E0; // bool + pub const m_iHealthMin: usize = 0x4E4; // int32 + pub const m_iHealthMax: usize = 0x4E8; // int32 } // Parent: CSprite // Field count: 0 @@ -3953,11 +4090,11 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 5 pub mod CMathColorBlend { - pub const m_flInMin: usize = 0x4F0; // float32 - pub const m_flInMax: usize = 0x4F4; // float32 - pub const m_OutColor1: usize = 0x4F8; // Color - pub const m_OutColor2: usize = 0x4FC; // Color - pub const m_OutValue: usize = 0x500; // CEntityOutputTemplate + pub const m_flInMin: usize = 0x4A8; // float32 + pub const m_flInMax: usize = 0x4AC; // float32 + pub const m_OutColor1: usize = 0x4B0; // Color + pub const m_OutColor2: usize = 0x4B4; // Color + pub const m_OutValue: usize = 0x4B8; // CEntityOutputTemplate } // Parent: CModelPointEntity // Field count: 0 @@ -3974,7 +4111,7 @@ pub mod cs2_dumper { // Parent: CFuncNavBlocker // Field count: 1 pub mod CScriptNavBlocker { - pub const m_vExtent: usize = 0x7F0; // Vector + pub const m_vExtent: usize = 0x748; // Vector } // Parent: CBaseModelEntity // Field count: 0 @@ -4005,8 +4142,8 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 2 pub mod CTriggerActiveWeaponDetect { - pub const m_OnTouchedActiveWeapon: usize = 0x9A8; // CEntityIOOutput - pub const m_iszWeaponClassName: usize = 0x9D0; // CUtlSymbolLarge + pub const m_OnTouchedActiveWeapon: usize = 0x890; // CEntityIOOutput + pub const m_iszWeaponClassName: usize = 0x8A8; // CUtlSymbolLarge } // Parent: CFuncLadder // Field count: 0 @@ -4072,26 +4209,26 @@ pub mod cs2_dumper { // NetworkVarNames: m_nVersion (uint8) // NetworkVarNames: m_ubSignature (uint8) pub mod CPlayerSprayDecal { - pub const m_nUniqueID: usize = 0x7D8; // int32 - pub const m_unAccountID: usize = 0x7DC; // uint32 - pub const m_unTraceID: usize = 0x7E0; // uint32 - pub const m_rtGcTime: usize = 0x7E4; // uint32 - pub const m_vecEndPos: usize = 0x7E8; // Vector - pub const m_vecStart: usize = 0x7F4; // Vector - pub const m_vecLeft: usize = 0x800; // Vector - pub const m_vecNormal: usize = 0x80C; // Vector - pub const m_nPlayer: usize = 0x818; // int32 - pub const m_nEntity: usize = 0x81C; // int32 - pub const m_nHitbox: usize = 0x820; // int32 - pub const m_flCreationTime: usize = 0x824; // float32 - pub const m_nTintID: usize = 0x828; // int32 - pub const m_nVersion: usize = 0x82C; // uint8 - pub const m_ubSignature: usize = 0x82D; // uint8[128] + pub const m_nUniqueID: usize = 0x730; // int32 + pub const m_unAccountID: usize = 0x734; // uint32 + pub const m_unTraceID: usize = 0x738; // uint32 + pub const m_rtGcTime: usize = 0x73C; // uint32 + pub const m_vecEndPos: usize = 0x740; // Vector + pub const m_vecStart: usize = 0x74C; // Vector + pub const m_vecLeft: usize = 0x758; // Vector + pub const m_vecNormal: usize = 0x764; // Vector + pub const m_nPlayer: usize = 0x770; // int32 + pub const m_nEntity: usize = 0x774; // int32 + pub const m_nHitbox: usize = 0x778; // int32 + pub const m_flCreationTime: usize = 0x77C; // float32 + pub const m_nTintID: usize = 0x780; // int32 + pub const m_nVersion: usize = 0x784; // uint8 + pub const m_ubSignature: usize = 0x785; // uint8[128] } // Parent: CBaseModelEntity // Field count: 1 pub mod CFuncWater { - pub const m_BuoyancyHelper: usize = 0x7D8; // CBuoyancyHelper + pub const m_BuoyancyHelper: usize = 0x730; // CBuoyancyHelper } // Parent: None // Field count: 1 @@ -4110,42 +4247,42 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFallbackWear (float) // NetworkVarNames: m_nFallbackStatTrak (int) pub mod CEconEntity { - pub const m_AttributeManager: usize = 0xB30; // CAttributeContainer - pub const m_OriginalOwnerXuidLow: usize = 0xE28; // uint32 - pub const m_OriginalOwnerXuidHigh: usize = 0xE2C; // uint32 - pub const m_nFallbackPaintKit: usize = 0xE30; // int32 - pub const m_nFallbackSeed: usize = 0xE34; // int32 - pub const m_flFallbackWear: usize = 0xE38; // float32 - pub const m_nFallbackStatTrak: usize = 0xE3C; // int32 - pub const m_hOldProvidee: usize = 0xE40; // CHandle - pub const m_iOldOwnerClass: usize = 0xE44; // int32 + pub const m_AttributeManager: usize = 0xAC0; // CAttributeContainer + pub const m_OriginalOwnerXuidLow: usize = 0xDB8; // uint32 + pub const m_OriginalOwnerXuidHigh: usize = 0xDBC; // uint32 + pub const m_nFallbackPaintKit: usize = 0xDC0; // int32 + pub const m_nFallbackSeed: usize = 0xDC4; // int32 + pub const m_flFallbackWear: usize = 0xDC8; // float32 + pub const m_nFallbackStatTrak: usize = 0xDCC; // int32 + pub const m_hOldProvidee: usize = 0xDD0; // CHandle + pub const m_iOldOwnerClass: usize = 0xDD4; // int32 } // Parent: CPointEntity // Field count: 2 pub mod CTankTargetChange { - pub const m_newTarget: usize = 0x4F0; // CVariantBase - pub const m_newTargetName: usize = 0x500; // CUtlSymbolLarge + pub const m_newTarget: usize = 0x4A8; // CVariantBase + pub const m_newTargetName: usize = 0x4B8; // CUtlSymbolLarge } // Parent: CPlayer_WaterServices // Field count: 6 pub mod CCSPlayer_WaterServices { - pub const m_NextDrownDamageTime: usize = 0x40; // GameTime_t - pub const m_nDrownDmgRate: usize = 0x44; // int32 - pub const m_AirFinishedTime: usize = 0x48; // GameTime_t - pub const m_flWaterJumpTime: usize = 0x4C; // float32 - pub const m_vecWaterJumpVel: usize = 0x50; // Vector - pub const m_flSwimSoundTime: usize = 0x5C; // float32 + pub const m_NextDrownDamageTime: usize = 0x48; // GameTime_t + pub const m_nDrownDmgRate: usize = 0x4C; // int32 + pub const m_AirFinishedTime: usize = 0x50; // GameTime_t + pub const m_flWaterJumpTime: usize = 0x54; // float32 + pub const m_vecWaterJumpVel: usize = 0x58; // Vector + pub const m_flSwimSoundTime: usize = 0x64; // float32 } // Parent: CLogicalEntity // Field count: 7 pub mod CLogicDistanceCheck { - pub const m_iszEntityA: usize = 0x4F0; // CUtlSymbolLarge - pub const m_iszEntityB: usize = 0x4F8; // CUtlSymbolLarge - pub const m_flZone1Distance: usize = 0x500; // float32 - pub const m_flZone2Distance: usize = 0x504; // float32 - pub const m_InZone1: usize = 0x508; // CEntityIOOutput - pub const m_InZone2: usize = 0x530; // CEntityIOOutput - pub const m_InZone3: usize = 0x558; // CEntityIOOutput + pub const m_iszEntityA: usize = 0x4A8; // CUtlSymbolLarge + pub const m_iszEntityB: usize = 0x4B0; // CUtlSymbolLarge + pub const m_flZone1Distance: usize = 0x4B8; // float32 + pub const m_flZone2Distance: usize = 0x4BC; // float32 + pub const m_InZone1: usize = 0x4C0; // CEntityIOOutput + pub const m_InZone2: usize = 0x4D8; // CEntityIOOutput + pub const m_InZone3: usize = 0x4F0; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 29 @@ -4181,35 +4318,35 @@ pub mod cs2_dumper { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) pub mod CEnvCombinedLightProbeVolume { - pub const m_Entity_Color: usize = 0x1568; // Color - pub const m_Entity_flBrightness: usize = 0x156C; // float32 - pub const m_Entity_hCubemapTexture: usize = 0x1570; // CStrongHandle - pub const m_Entity_bCustomCubemapTexture: usize = 0x1578; // bool - pub const m_Entity_hLightProbeTexture_AmbientCube: usize = 0x1580; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SDF: usize = 0x1588; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_DC: usize = 0x1590; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_R: usize = 0x1598; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_G: usize = 0x15A0; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_B: usize = 0x15A8; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightIndicesTexture: usize = 0x15B0; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightScalarsTexture: usize = 0x15B8; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightShadowsTexture: usize = 0x15C0; // CStrongHandle - pub const m_Entity_vBoxMins: usize = 0x15C8; // Vector - pub const m_Entity_vBoxMaxs: usize = 0x15D4; // Vector - pub const m_Entity_bMoveable: usize = 0x15E0; // bool - pub const m_Entity_nHandshake: usize = 0x15E4; // int32 - pub const m_Entity_nEnvCubeMapArrayIndex: usize = 0x15E8; // int32 - pub const m_Entity_nPriority: usize = 0x15EC; // int32 - pub const m_Entity_bStartDisabled: usize = 0x15F0; // bool - pub const m_Entity_flEdgeFadeDist: usize = 0x15F4; // float32 - pub const m_Entity_vEdgeFadeDists: usize = 0x15F8; // Vector - pub const m_Entity_nLightProbeSizeX: usize = 0x1604; // int32 - pub const m_Entity_nLightProbeSizeY: usize = 0x1608; // int32 - pub const m_Entity_nLightProbeSizeZ: usize = 0x160C; // int32 - pub const m_Entity_nLightProbeAtlasX: usize = 0x1610; // int32 - pub const m_Entity_nLightProbeAtlasY: usize = 0x1614; // int32 - pub const m_Entity_nLightProbeAtlasZ: usize = 0x1618; // int32 - pub const m_Entity_bEnabled: usize = 0x1631; // bool + pub const m_Entity_Color: usize = 0x1520; // Color + pub const m_Entity_flBrightness: usize = 0x1524; // float32 + pub const m_Entity_hCubemapTexture: usize = 0x1528; // CStrongHandle + pub const m_Entity_bCustomCubemapTexture: usize = 0x1530; // bool + pub const m_Entity_hLightProbeTexture_AmbientCube: usize = 0x1538; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SDF: usize = 0x1540; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_DC: usize = 0x1548; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_R: usize = 0x1550; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_G: usize = 0x1558; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_B: usize = 0x1560; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightIndicesTexture: usize = 0x1568; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightScalarsTexture: usize = 0x1570; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightShadowsTexture: usize = 0x1578; // CStrongHandle + pub const m_Entity_vBoxMins: usize = 0x1580; // Vector + pub const m_Entity_vBoxMaxs: usize = 0x158C; // Vector + pub const m_Entity_bMoveable: usize = 0x1598; // bool + pub const m_Entity_nHandshake: usize = 0x159C; // int32 + pub const m_Entity_nEnvCubeMapArrayIndex: usize = 0x15A0; // int32 + pub const m_Entity_nPriority: usize = 0x15A4; // int32 + pub const m_Entity_bStartDisabled: usize = 0x15A8; // bool + pub const m_Entity_flEdgeFadeDist: usize = 0x15AC; // float32 + pub const m_Entity_vEdgeFadeDists: usize = 0x15B0; // Vector + pub const m_Entity_nLightProbeSizeX: usize = 0x15BC; // int32 + pub const m_Entity_nLightProbeSizeY: usize = 0x15C0; // int32 + pub const m_Entity_nLightProbeSizeZ: usize = 0x15C4; // int32 + pub const m_Entity_nLightProbeAtlasX: usize = 0x15C8; // int32 + pub const m_Entity_nLightProbeAtlasY: usize = 0x15CC; // int32 + pub const m_Entity_nLightProbeAtlasZ: usize = 0x15D0; // int32 + pub const m_Entity_bEnabled: usize = 0x15E9; // bool } // Parent: None // Field count: 3 @@ -4226,20 +4363,20 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 6 pub mod CLogicDistanceAutosave { - pub const m_iszTargetEntity: usize = 0x4F0; // CUtlSymbolLarge - pub const m_flDistanceToPlayer: usize = 0x4F8; // float32 - pub const m_bForceNewLevelUnit: usize = 0x4FC; // bool - pub const m_bCheckCough: usize = 0x4FD; // bool - pub const m_bThinkDangerous: usize = 0x4FE; // bool - pub const m_flDangerousTime: usize = 0x500; // float32 + pub const m_iszTargetEntity: usize = 0x4A8; // CUtlSymbolLarge + pub const m_flDistanceToPlayer: usize = 0x4B0; // float32 + pub const m_bForceNewLevelUnit: usize = 0x4B4; // bool + pub const m_bCheckCough: usize = 0x4B5; // bool + pub const m_bThinkDangerous: usize = 0x4B6; // bool + pub const m_flDangerousTime: usize = 0x4B8; // float32 } // Parent: CLogicalEntity // Field count: 4 pub mod CLogicBranch { - pub const m_bInValue: usize = 0x4F0; // bool - pub const m_Listeners: usize = 0x4F8; // CUtlVector> - pub const m_OnTrue: usize = 0x510; // CEntityIOOutput - pub const m_OnFalse: usize = 0x538; // CEntityIOOutput + pub const m_bInValue: usize = 0x4A8; // bool + pub const m_Listeners: usize = 0x4B0; // CUtlVector> + pub const m_OnTrue: usize = 0x4C8; // CEntityIOOutput + pub const m_OnFalse: usize = 0x4E0; // CEntityIOOutput } // Parent: None // Field count: 10 @@ -4261,84 +4398,84 @@ pub mod cs2_dumper { // Parent: CFuncPlatRot // Field count: 9 pub mod CFuncTrackChange { - pub const m_trackTop: usize = 0x8A0; // CPathTrack* - pub const m_trackBottom: usize = 0x8A8; // CPathTrack* - pub const m_train: usize = 0x8B0; // CFuncTrackTrain* - pub const m_trackTopName: usize = 0x8B8; // CUtlSymbolLarge - pub const m_trackBottomName: usize = 0x8C0; // CUtlSymbolLarge - pub const m_trainName: usize = 0x8C8; // CUtlSymbolLarge - pub const m_code: usize = 0x8D0; // TRAIN_CODE - pub const m_targetState: usize = 0x8D4; // int32 - pub const m_use: usize = 0x8D8; // int32 + pub const m_trackTop: usize = 0x7F8; // CPathTrack* + pub const m_trackBottom: usize = 0x800; // CPathTrack* + pub const m_train: usize = 0x808; // CFuncTrackTrain* + pub const m_trackTopName: usize = 0x810; // CUtlSymbolLarge + pub const m_trackBottomName: usize = 0x818; // CUtlSymbolLarge + pub const m_trainName: usize = 0x820; // CUtlSymbolLarge + pub const m_code: usize = 0x828; // TRAIN_CODE + pub const m_targetState: usize = 0x82C; // int32 + pub const m_use: usize = 0x830; // int32 } // Parent: CBaseModelEntity // Field count: 37 pub mod CFuncTrackTrain { - pub const m_ppath: usize = 0x7D8; // CHandle - pub const m_length: usize = 0x7DC; // float32 - pub const m_vPosPrev: usize = 0x7E0; // Vector - pub const m_angPrev: usize = 0x7EC; // QAngle - pub const m_controlMins: usize = 0x7F8; // Vector - pub const m_controlMaxs: usize = 0x804; // Vector - pub const m_lastBlockPos: usize = 0x810; // Vector - pub const m_lastBlockTick: usize = 0x81C; // int32 - pub const m_flVolume: usize = 0x820; // float32 - pub const m_flBank: usize = 0x824; // float32 - pub const m_oldSpeed: usize = 0x828; // float32 - pub const m_flBlockDamage: usize = 0x82C; // float32 - pub const m_height: usize = 0x830; // float32 - pub const m_maxSpeed: usize = 0x834; // float32 - pub const m_dir: usize = 0x838; // float32 - pub const m_iszSoundMove: usize = 0x840; // CUtlSymbolLarge - pub const m_iszSoundMovePing: usize = 0x848; // CUtlSymbolLarge - pub const m_iszSoundStart: usize = 0x850; // CUtlSymbolLarge - pub const m_iszSoundStop: usize = 0x858; // CUtlSymbolLarge - pub const m_strPathTarget: usize = 0x860; // CUtlSymbolLarge - pub const m_flMoveSoundMinDuration: usize = 0x868; // float32 - pub const m_flMoveSoundMaxDuration: usize = 0x86C; // float32 - pub const m_flNextMoveSoundTime: usize = 0x870; // GameTime_t - pub const m_flMoveSoundMinPitch: usize = 0x874; // float32 - pub const m_flMoveSoundMaxPitch: usize = 0x878; // float32 - pub const m_eOrientationType: usize = 0x87C; // TrainOrientationType_t - pub const m_eVelocityType: usize = 0x880; // TrainVelocityType_t - pub const m_OnStart: usize = 0x898; // CEntityIOOutput - pub const m_OnNext: usize = 0x8C0; // CEntityIOOutput - pub const m_OnArrivedAtDestinationNode: usize = 0x8E8; // CEntityIOOutput - pub const m_bManualSpeedChanges: usize = 0x910; // bool - pub const m_flDesiredSpeed: usize = 0x914; // float32 - pub const m_flSpeedChangeTime: usize = 0x918; // GameTime_t - pub const m_flAccelSpeed: usize = 0x91C; // float32 - pub const m_flDecelSpeed: usize = 0x920; // float32 - pub const m_bAccelToSpeed: usize = 0x924; // bool - pub const m_flNextMPSoundTime: usize = 0x928; // GameTime_t + pub const m_ppath: usize = 0x730; // CHandle + pub const m_length: usize = 0x734; // float32 + pub const m_vPosPrev: usize = 0x738; // Vector + pub const m_angPrev: usize = 0x744; // QAngle + pub const m_controlMins: usize = 0x750; // Vector + pub const m_controlMaxs: usize = 0x75C; // Vector + pub const m_lastBlockPos: usize = 0x768; // Vector + pub const m_lastBlockTick: usize = 0x774; // int32 + pub const m_flVolume: usize = 0x778; // float32 + pub const m_flBank: usize = 0x77C; // float32 + pub const m_oldSpeed: usize = 0x780; // float32 + pub const m_flBlockDamage: usize = 0x784; // float32 + pub const m_height: usize = 0x788; // float32 + pub const m_maxSpeed: usize = 0x78C; // float32 + pub const m_dir: usize = 0x790; // float32 + pub const m_iszSoundMove: usize = 0x798; // CUtlSymbolLarge + pub const m_iszSoundMovePing: usize = 0x7A0; // CUtlSymbolLarge + pub const m_iszSoundStart: usize = 0x7A8; // CUtlSymbolLarge + pub const m_iszSoundStop: usize = 0x7B0; // CUtlSymbolLarge + pub const m_strPathTarget: usize = 0x7B8; // CUtlSymbolLarge + pub const m_flMoveSoundMinDuration: usize = 0x7C0; // float32 + pub const m_flMoveSoundMaxDuration: usize = 0x7C4; // float32 + pub const m_flNextMoveSoundTime: usize = 0x7C8; // GameTime_t + pub const m_flMoveSoundMinPitch: usize = 0x7CC; // float32 + pub const m_flMoveSoundMaxPitch: usize = 0x7D0; // float32 + pub const m_eOrientationType: usize = 0x7D4; // TrainOrientationType_t + pub const m_eVelocityType: usize = 0x7D8; // TrainVelocityType_t + pub const m_OnStart: usize = 0x7F0; // CEntityIOOutput + pub const m_OnNext: usize = 0x808; // CEntityIOOutput + pub const m_OnArrivedAtDestinationNode: usize = 0x820; // CEntityIOOutput + pub const m_bManualSpeedChanges: usize = 0x838; // bool + pub const m_flDesiredSpeed: usize = 0x83C; // float32 + pub const m_flSpeedChangeTime: usize = 0x840; // GameTime_t + pub const m_flAccelSpeed: usize = 0x844; // float32 + pub const m_flDecelSpeed: usize = 0x848; // float32 + pub const m_bAccelToSpeed: usize = 0x84C; // bool + pub const m_flNextMPSoundTime: usize = 0x850; // GameTime_t } // Parent: CPointEntity // Field count: 24 pub mod CEnvInstructorHint { - pub const m_iszName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_iszReplace_Key: usize = 0x4F8; // CUtlSymbolLarge - pub const m_iszHintTargetEntity: usize = 0x500; // CUtlSymbolLarge - pub const m_iTimeout: usize = 0x508; // int32 - pub const m_iDisplayLimit: usize = 0x50C; // int32 - pub const m_iszIcon_Onscreen: usize = 0x510; // CUtlSymbolLarge - pub const m_iszIcon_Offscreen: usize = 0x518; // CUtlSymbolLarge - pub const m_iszCaption: usize = 0x520; // CUtlSymbolLarge - pub const m_iszActivatorCaption: usize = 0x528; // CUtlSymbolLarge - pub const m_Color: usize = 0x530; // Color - pub const m_fIconOffset: usize = 0x534; // float32 - pub const m_fRange: usize = 0x538; // float32 - pub const m_iPulseOption: usize = 0x53C; // uint8 - pub const m_iAlphaOption: usize = 0x53D; // uint8 - pub const m_iShakeOption: usize = 0x53E; // uint8 - pub const m_bStatic: usize = 0x53F; // bool - pub const m_bNoOffscreen: usize = 0x540; // bool - pub const m_bForceCaption: usize = 0x541; // bool - pub const m_iInstanceType: usize = 0x544; // int32 - pub const m_bSuppressRest: usize = 0x548; // bool - pub const m_iszBinding: usize = 0x550; // CUtlSymbolLarge - pub const m_bAllowNoDrawTarget: usize = 0x558; // bool - pub const m_bAutoStart: usize = 0x559; // bool - pub const m_bLocalPlayerOnly: usize = 0x55A; // bool + pub const m_iszName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_iszReplace_Key: usize = 0x4B0; // CUtlSymbolLarge + pub const m_iszHintTargetEntity: usize = 0x4B8; // CUtlSymbolLarge + pub const m_iTimeout: usize = 0x4C0; // int32 + pub const m_iDisplayLimit: usize = 0x4C4; // int32 + pub const m_iszIcon_Onscreen: usize = 0x4C8; // CUtlSymbolLarge + pub const m_iszIcon_Offscreen: usize = 0x4D0; // CUtlSymbolLarge + pub const m_iszCaption: usize = 0x4D8; // CUtlSymbolLarge + pub const m_iszActivatorCaption: usize = 0x4E0; // CUtlSymbolLarge + pub const m_Color: usize = 0x4E8; // Color + pub const m_fIconOffset: usize = 0x4EC; // float32 + pub const m_fRange: usize = 0x4F0; // float32 + pub const m_iPulseOption: usize = 0x4F4; // uint8 + pub const m_iAlphaOption: usize = 0x4F5; // uint8 + pub const m_iShakeOption: usize = 0x4F6; // uint8 + pub const m_bStatic: usize = 0x4F7; // bool + pub const m_bNoOffscreen: usize = 0x4F8; // bool + pub const m_bForceCaption: usize = 0x4F9; // bool + pub const m_iInstanceType: usize = 0x4FC; // int32 + pub const m_bSuppressRest: usize = 0x500; // bool + pub const m_iszBinding: usize = 0x508; // CUtlSymbolLarge + pub const m_bAllowNoDrawTarget: usize = 0x510; // bool + pub const m_bAutoStart: usize = 0x511; // bool + pub const m_bLocalPlayerOnly: usize = 0x512; // bool } // Parent: CBaseEntity // Field count: 1 @@ -4346,7 +4483,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) pub mod CEnvWind { - pub const m_EnvWindShared: usize = 0x4F0; // CEnvWindShared + pub const m_EnvWindShared: usize = 0x4A8; // CEnvWindShared } // Parent: CSoundEventEntity // Field count: 7 @@ -4354,13 +4491,13 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_vecCornerPairsNetworked (SoundeventPathCornerPairNetworked_t) pub mod CSoundEventPathCornerEntity { - pub const m_iszPathCorner: usize = 0x5B8; // CUtlSymbolLarge - pub const m_iCountMax: usize = 0x5C0; // int32 - pub const m_flDistanceMax: usize = 0x5C4; // float32 - pub const m_flDistMaxSqr: usize = 0x5C8; // float32 - pub const m_flDotProductMax: usize = 0x5CC; // float32 - pub const m_bPlaying: usize = 0x5D0; // bool - pub const m_vecCornerPairsNetworked: usize = 0x5F8; // CNetworkUtlVectorBase + pub const m_iszPathCorner: usize = 0x558; // CUtlSymbolLarge + pub const m_iCountMax: usize = 0x560; // int32 + pub const m_flDistanceMax: usize = 0x564; // float32 + pub const m_flDistMaxSqr: usize = 0x568; // float32 + pub const m_flDotProductMax: usize = 0x56C; // float32 + pub const m_bPlaying: usize = 0x570; // bool + pub const m_vecCornerPairsNetworked: usize = 0x598; // CNetworkUtlVectorBase } // Parent: CPlayer_CameraServices // Field count: 7 @@ -4372,13 +4509,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFOVRate (float32) // NetworkVarNames: m_hZoomOwner (CHandle) pub mod CCSPlayerBase_CameraServices { - pub const m_iFOV: usize = 0x170; // uint32 - pub const m_iFOVStart: usize = 0x174; // uint32 - pub const m_flFOVTime: usize = 0x178; // GameTime_t - pub const m_flFOVRate: usize = 0x17C; // float32 - pub const m_hZoomOwner: usize = 0x180; // CHandle - pub const m_hTriggerFogList: usize = 0x188; // CUtlVector> - pub const m_hLastFogTrigger: usize = 0x1A0; // CHandle + pub const m_iFOV: usize = 0x178; // uint32 + pub const m_iFOVStart: usize = 0x17C; // uint32 + pub const m_flFOVTime: usize = 0x180; // GameTime_t + pub const m_flFOVRate: usize = 0x184; // float32 + pub const m_hZoomOwner: usize = 0x188; // CHandle + pub const m_hTriggerFogList: usize = 0x190; // CUtlVector> + pub const m_hLastFogTrigger: usize = 0x1A8; // CHandle } // Parent: None // Field count: 2 @@ -4392,18 +4529,18 @@ pub mod cs2_dumper { // Parent: CTriggerMultiple // Field count: 7 pub mod CDynamicNavConnectionsVolume { - pub const m_iszConnectionTarget: usize = 0x9D0; // CUtlSymbolLarge - pub const m_vecConnections: usize = 0x9D8; // CUtlVector - pub const m_sTransitionType: usize = 0x9F0; // CGlobalSymbol - pub const m_bConnectionsEnabled: usize = 0x9F8; // bool - pub const m_flTargetAreaSearchRadius: usize = 0x9FC; // float32 - pub const m_flUpdateDistance: usize = 0xA00; // float32 - pub const m_flMaxConnectionDistance: usize = 0xA04; // float32 + pub const m_iszConnectionTarget: usize = 0x8A8; // CUtlSymbolLarge + pub const m_vecConnections: usize = 0x8B0; // CUtlVector + pub const m_sTransitionType: usize = 0x8C8; // CGlobalSymbol + pub const m_bConnectionsEnabled: usize = 0x8D0; // bool + pub const m_flTargetAreaSearchRadius: usize = 0x8D4; // float32 + pub const m_flUpdateDistance: usize = 0x8D8; // float32 + pub const m_flMaxConnectionDistance: usize = 0x8DC; // float32 } // Parent: CBaseAnimGraph // Field count: 1 pub mod CConstraintAnchor { - pub const m_massScale: usize = 0xA90; // float32 + pub const m_massScale: usize = 0xA20; // float32 } // Parent: None // Field count: 2 @@ -4504,127 +4641,127 @@ pub mod cs2_dumper { // NetworkVarNames: m_fMolotovDamageTime (float) // NetworkVarNames: m_angEyeAngles (QAngle) pub mod CCSPlayerPawn { - pub const m_pBulletServices: usize = 0xEE8; // CCSPlayer_BulletServices* - pub const m_pHostageServices: usize = 0xEF0; // CCSPlayer_HostageServices* - pub const m_pBuyServices: usize = 0xEF8; // CCSPlayer_BuyServices* - pub const m_pActionTrackingServices: usize = 0xF00; // CCSPlayer_ActionTrackingServices* - pub const m_pRadioServices: usize = 0xF08; // CCSPlayer_RadioServices* - pub const m_pDamageReactServices: usize = 0xF10; // CCSPlayer_DamageReactServices* - pub const m_nCharacterDefIndex: usize = 0xF18; // uint16 - pub const m_bHasFemaleVoice: usize = 0xF1A; // bool - pub const m_strVOPrefix: usize = 0xF20; // CUtlString - pub const m_szLastPlaceName: usize = 0xF28; // char[18] - pub const m_bInHostageResetZone: usize = 0xFE8; // bool - pub const m_bInBuyZone: usize = 0xFE9; // bool - pub const m_TouchingBuyZones: usize = 0xFF0; // CUtlVector> - pub const m_bWasInBuyZone: usize = 0x1008; // bool - pub const m_bInHostageRescueZone: usize = 0x1009; // bool - pub const m_bInBombZone: usize = 0x100A; // bool - pub const m_bWasInHostageRescueZone: usize = 0x100B; // bool - pub const m_iRetakesOffering: usize = 0x100C; // int32 - pub const m_iRetakesOfferingCard: usize = 0x1010; // int32 - pub const m_bRetakesHasDefuseKit: usize = 0x1014; // bool - pub const m_bRetakesMVPLastRound: usize = 0x1015; // bool - pub const m_iRetakesMVPBoostItem: usize = 0x1018; // int32 - pub const m_RetakesMVPBoostExtraUtility: usize = 0x101C; // loadout_slot_t - pub const m_flHealthShotBoostExpirationTime: usize = 0x1020; // GameTime_t - pub const m_flLandingTimeSeconds: usize = 0x1024; // float32 - pub const m_aimPunchAngle: usize = 0x1028; // QAngle - pub const m_aimPunchAngleVel: usize = 0x1034; // QAngle - pub const m_aimPunchTickBase: usize = 0x1040; // GameTick_t - pub const m_aimPunchTickFraction: usize = 0x1044; // float32 - pub const m_aimPunchCache: usize = 0x1048; // CUtlVector - pub const m_bIsBuyMenuOpen: usize = 0x1060; // bool - pub const m_lastLandTime: usize = 0x1708; // GameTime_t - pub const m_bOnGroundLastTick: usize = 0x170C; // bool - pub const m_iPlayerLocked: usize = 0x1710; // int32 - pub const m_flTimeOfLastInjury: usize = 0x1718; // GameTime_t - pub const m_flNextSprayDecalTime: usize = 0x171C; // GameTime_t - pub const m_bNextSprayDecalTimeExpedited: usize = 0x1720; // bool - pub const m_nRagdollDamageBone: usize = 0x1724; // int32 - pub const m_vRagdollDamageForce: usize = 0x1728; // Vector - pub const m_vRagdollDamagePosition: usize = 0x1734; // Vector - pub const m_szRagdollDamageWeaponName: usize = 0x1740; // char[64] - pub const m_bRagdollDamageHeadshot: usize = 0x1780; // bool - pub const m_vRagdollServerOrigin: usize = 0x1784; // Vector - pub const m_EconGloves: usize = 0x1790; // CEconItemView - pub const m_nEconGlovesChanged: usize = 0x1A38; // uint8 - pub const m_qDeathEyeAngles: usize = 0x1A3C; // QAngle - pub const m_bSkipOneHeadConstraintUpdate: usize = 0x1A48; // bool - pub const m_bLeftHanded: usize = 0x1A49; // bool - pub const m_fSwitchedHandednessTime: usize = 0x1A4C; // GameTime_t - pub const m_flViewmodelOffsetX: usize = 0x1A50; // float32 - pub const m_flViewmodelOffsetY: usize = 0x1A54; // float32 - pub const m_flViewmodelOffsetZ: usize = 0x1A58; // float32 - pub const m_flViewmodelFOV: usize = 0x1A5C; // float32 - pub const m_bIsWalking: usize = 0x1A60; // bool - pub const m_fLastGivenDefuserTime: usize = 0x1A64; // float32 - pub const m_fLastGivenBombTime: usize = 0x1A68; // float32 - pub const m_flDealtDamageToEnemyMostRecentTimestamp: usize = 0x1A6C; // float32 - pub const m_iDisplayHistoryBits: usize = 0x1A70; // uint32 - pub const m_flLastAttackedTeammate: usize = 0x1A74; // float32 - pub const m_allowAutoFollowTime: usize = 0x1A78; // GameTime_t - pub const m_bResetArmorNextSpawn: usize = 0x1A7C; // bool - pub const m_nLastKillerIndex: usize = 0x1A80; // CEntityIndex - pub const m_entitySpottedState: usize = 0x1A88; // EntitySpottedState_t - pub const m_nSpotRules: usize = 0x1AA0; // int32 - pub const m_bIsScoped: usize = 0x1AA4; // bool - pub const m_bResumeZoom: usize = 0x1AA5; // bool - pub const m_bIsDefusing: usize = 0x1AA6; // bool - pub const m_bIsGrabbingHostage: usize = 0x1AA7; // bool - pub const m_iBlockingUseActionInProgress: usize = 0x1AA8; // CSPlayerBlockingUseAction_t - pub const m_flEmitSoundTime: usize = 0x1AAC; // GameTime_t - pub const m_bInNoDefuseArea: usize = 0x1AB0; // bool - pub const m_iBombSiteIndex: usize = 0x1AB4; // CEntityIndex - pub const m_nWhichBombZone: usize = 0x1AB8; // int32 - pub const m_bInBombZoneTrigger: usize = 0x1ABC; // bool - pub const m_bWasInBombZoneTrigger: usize = 0x1ABD; // bool - pub const m_iShotsFired: usize = 0x1AC0; // int32 - pub const m_flFlinchStack: usize = 0x1AC4; // float32 - pub const m_flVelocityModifier: usize = 0x1AC8; // float32 - pub const m_flHitHeading: usize = 0x1ACC; // float32 - pub const m_nHitBodyPart: usize = 0x1AD0; // int32 - pub const m_vecTotalBulletForce: usize = 0x1AD4; // Vector - pub const m_bWaitForNoAttack: usize = 0x1AE0; // bool - pub const m_ignoreLadderJumpTime: usize = 0x1AE4; // float32 - pub const m_bKilledByHeadshot: usize = 0x1AE8; // bool - pub const m_LastHitBox: usize = 0x1AEC; // int32 - pub const m_pBot: usize = 0x1AF0; // CCSBot* - pub const m_bBotAllowActive: usize = 0x1AF8; // bool - pub const m_thirdPersonHeading: usize = 0x1AFC; // QAngle - pub const m_flSlopeDropOffset: usize = 0x1B08; // float32 - pub const m_flSlopeDropHeight: usize = 0x1B0C; // float32 - pub const m_vHeadConstraintOffset: usize = 0x1B10; // Vector - pub const m_nLastPickupPriority: usize = 0x1B1C; // int32 - pub const m_flLastPickupPriorityTime: usize = 0x1B20; // float32 - pub const m_ArmorValue: usize = 0x1B24; // int32 - pub const m_unCurrentEquipmentValue: usize = 0x1B28; // uint16 - pub const m_unRoundStartEquipmentValue: usize = 0x1B2A; // uint16 - pub const m_unFreezetimeEndEquipmentValue: usize = 0x1B2C; // uint16 - pub const m_iLastWeaponFireUsercmd: usize = 0x1B30; // int32 - pub const m_bIsSpawning: usize = 0x1B34; // bool - pub const m_iDeathFlags: usize = 0x1B40; // int32 - pub const m_bHasDeathInfo: usize = 0x1B44; // bool - pub const m_flDeathInfoTime: usize = 0x1B48; // float32 - pub const m_vecDeathInfoOrigin: usize = 0x1B4C; // Vector - pub const m_vecPlayerPatchEconIndices: usize = 0x1B58; // uint32[5] - pub const m_GunGameImmunityColor: usize = 0x1B6C; // Color - pub const m_grenadeParameterStashTime: usize = 0x1B70; // GameTime_t - pub const m_bGrenadeParametersStashed: usize = 0x1B74; // bool - pub const m_angStashedShootAngles: usize = 0x1B78; // QAngle - pub const m_vecStashedGrenadeThrowPosition: usize = 0x1B84; // Vector - pub const m_vecStashedVelocity: usize = 0x1B90; // Vector - pub const m_angShootAngleHistory: usize = 0x1B9C; // QAngle[2] - pub const m_vecThrowPositionHistory: usize = 0x1BB4; // Vector[2] - pub const m_vecVelocityHistory: usize = 0x1BCC; // Vector[2] - pub const m_PredictedDamageTags: usize = 0x1BE8; // CUtlVectorEmbeddedNetworkVar - pub const m_nHighestAppliedDamageTagTick: usize = 0x1C50; // int32 - pub const m_bCommittingSuicideOnTeamChange: usize = 0x1C54; // bool - pub const m_wasNotKilledNaturally: usize = 0x1C55; // bool - pub const m_fImmuneToGunGameDamageTime: usize = 0x1C58; // GameTime_t - pub const m_bGunGameImmunity: usize = 0x1C5C; // bool - pub const m_fMolotovDamageTime: usize = 0x1C60; // float32 - pub const m_angEyeAngles: usize = 0x1C64; // QAngle + pub const m_pBulletServices: usize = 0xE78; // CCSPlayer_BulletServices* + pub const m_pHostageServices: usize = 0xE80; // CCSPlayer_HostageServices* + pub const m_pBuyServices: usize = 0xE88; // CCSPlayer_BuyServices* + pub const m_pActionTrackingServices: usize = 0xE90; // CCSPlayer_ActionTrackingServices* + pub const m_pRadioServices: usize = 0xE98; // CCSPlayer_RadioServices* + pub const m_pDamageReactServices: usize = 0xEA0; // CCSPlayer_DamageReactServices* + pub const m_nCharacterDefIndex: usize = 0xEA8; // uint16 + pub const m_bHasFemaleVoice: usize = 0xEAA; // bool + pub const m_strVOPrefix: usize = 0xEB0; // CUtlString + pub const m_szLastPlaceName: usize = 0xEB8; // char[18] + pub const m_bInHostageResetZone: usize = 0xFA8; // bool + pub const m_bInBuyZone: usize = 0xFA9; // bool + pub const m_TouchingBuyZones: usize = 0xFB0; // CUtlVector> + pub const m_bWasInBuyZone: usize = 0xFC8; // bool + pub const m_bInHostageRescueZone: usize = 0xFC9; // bool + pub const m_bInBombZone: usize = 0xFCA; // bool + pub const m_bWasInHostageRescueZone: usize = 0xFCB; // bool + pub const m_iRetakesOffering: usize = 0xFCC; // int32 + pub const m_iRetakesOfferingCard: usize = 0xFD0; // int32 + pub const m_bRetakesHasDefuseKit: usize = 0xFD4; // bool + pub const m_bRetakesMVPLastRound: usize = 0xFD5; // bool + pub const m_iRetakesMVPBoostItem: usize = 0xFD8; // int32 + pub const m_RetakesMVPBoostExtraUtility: usize = 0xFDC; // loadout_slot_t + pub const m_flHealthShotBoostExpirationTime: usize = 0xFE0; // GameTime_t + pub const m_flLandingTimeSeconds: usize = 0xFE4; // float32 + pub const m_aimPunchAngle: usize = 0xFE8; // QAngle + pub const m_aimPunchAngleVel: usize = 0xFF4; // QAngle + pub const m_aimPunchTickBase: usize = 0x1000; // GameTick_t + pub const m_aimPunchTickFraction: usize = 0x1004; // float32 + pub const m_aimPunchCache: usize = 0x1008; // CUtlVector + pub const m_bIsBuyMenuOpen: usize = 0x1020; // bool + pub const m_lastLandTime: usize = 0x16C0; // GameTime_t + pub const m_bOnGroundLastTick: usize = 0x16C4; // bool + pub const m_iPlayerLocked: usize = 0x16C8; // int32 + pub const m_flTimeOfLastInjury: usize = 0x16D0; // GameTime_t + pub const m_flNextSprayDecalTime: usize = 0x16D4; // GameTime_t + pub const m_bNextSprayDecalTimeExpedited: usize = 0x16D8; // bool + pub const m_nRagdollDamageBone: usize = 0x16DC; // int32 + pub const m_vRagdollDamageForce: usize = 0x16E0; // Vector + pub const m_vRagdollDamagePosition: usize = 0x16EC; // Vector + pub const m_szRagdollDamageWeaponName: usize = 0x16F8; // char[64] + pub const m_bRagdollDamageHeadshot: usize = 0x1738; // bool + pub const m_vRagdollServerOrigin: usize = 0x173C; // Vector + pub const m_EconGloves: usize = 0x1748; // CEconItemView + pub const m_nEconGlovesChanged: usize = 0x19F0; // uint8 + pub const m_qDeathEyeAngles: usize = 0x19F4; // QAngle + pub const m_bSkipOneHeadConstraintUpdate: usize = 0x1A00; // bool + pub const m_bLeftHanded: usize = 0x1A01; // bool + pub const m_fSwitchedHandednessTime: usize = 0x1A04; // GameTime_t + pub const m_flViewmodelOffsetX: usize = 0x1A08; // float32 + pub const m_flViewmodelOffsetY: usize = 0x1A0C; // float32 + pub const m_flViewmodelOffsetZ: usize = 0x1A10; // float32 + pub const m_flViewmodelFOV: usize = 0x1A14; // float32 + pub const m_bIsWalking: usize = 0x1A18; // bool + pub const m_fLastGivenDefuserTime: usize = 0x1A1C; // float32 + pub const m_fLastGivenBombTime: usize = 0x1A20; // float32 + pub const m_flDealtDamageToEnemyMostRecentTimestamp: usize = 0x1A24; // float32 + pub const m_iDisplayHistoryBits: usize = 0x1A28; // uint32 + pub const m_flLastAttackedTeammate: usize = 0x1A2C; // float32 + pub const m_allowAutoFollowTime: usize = 0x1A30; // GameTime_t + pub const m_bResetArmorNextSpawn: usize = 0x1A34; // bool + pub const m_nLastKillerIndex: usize = 0x1A38; // CEntityIndex + pub const m_entitySpottedState: usize = 0x1A40; // EntitySpottedState_t + pub const m_nSpotRules: usize = 0x1A58; // int32 + pub const m_bIsScoped: usize = 0x1A5C; // bool + pub const m_bResumeZoom: usize = 0x1A5D; // bool + pub const m_bIsDefusing: usize = 0x1A5E; // bool + pub const m_bIsGrabbingHostage: usize = 0x1A5F; // bool + pub const m_iBlockingUseActionInProgress: usize = 0x1A60; // CSPlayerBlockingUseAction_t + pub const m_flEmitSoundTime: usize = 0x1A64; // GameTime_t + pub const m_bInNoDefuseArea: usize = 0x1A68; // bool + pub const m_iBombSiteIndex: usize = 0x1A6C; // CEntityIndex + pub const m_nWhichBombZone: usize = 0x1A70; // int32 + pub const m_bInBombZoneTrigger: usize = 0x1A74; // bool + pub const m_bWasInBombZoneTrigger: usize = 0x1A75; // bool + pub const m_iShotsFired: usize = 0x1A78; // int32 + pub const m_flFlinchStack: usize = 0x1A7C; // float32 + pub const m_flVelocityModifier: usize = 0x1A80; // float32 + pub const m_flHitHeading: usize = 0x1A84; // float32 + pub const m_nHitBodyPart: usize = 0x1A88; // int32 + pub const m_vecTotalBulletForce: usize = 0x1A8C; // Vector + pub const m_bWaitForNoAttack: usize = 0x1A98; // bool + pub const m_ignoreLadderJumpTime: usize = 0x1A9C; // float32 + pub const m_bKilledByHeadshot: usize = 0x1AA0; // bool + pub const m_LastHitBox: usize = 0x1AA4; // int32 + pub const m_pBot: usize = 0x1AA8; // CCSBot* + pub const m_bBotAllowActive: usize = 0x1AB0; // bool + pub const m_thirdPersonHeading: usize = 0x1AB4; // QAngle + pub const m_flSlopeDropOffset: usize = 0x1AC0; // float32 + pub const m_flSlopeDropHeight: usize = 0x1AC4; // float32 + pub const m_vHeadConstraintOffset: usize = 0x1AC8; // Vector + pub const m_nLastPickupPriority: usize = 0x1AD4; // int32 + pub const m_flLastPickupPriorityTime: usize = 0x1AD8; // float32 + pub const m_ArmorValue: usize = 0x1ADC; // int32 + pub const m_unCurrentEquipmentValue: usize = 0x1AE0; // uint16 + pub const m_unRoundStartEquipmentValue: usize = 0x1AE2; // uint16 + pub const m_unFreezetimeEndEquipmentValue: usize = 0x1AE4; // uint16 + pub const m_iLastWeaponFireUsercmd: usize = 0x1AE8; // int32 + pub const m_bIsSpawning: usize = 0x1AEC; // bool + pub const m_iDeathFlags: usize = 0x1AF8; // int32 + pub const m_bHasDeathInfo: usize = 0x1AFC; // bool + pub const m_flDeathInfoTime: usize = 0x1B00; // float32 + pub const m_vecDeathInfoOrigin: usize = 0x1B04; // Vector + pub const m_vecPlayerPatchEconIndices: usize = 0x1B10; // uint32[5] + pub const m_GunGameImmunityColor: usize = 0x1B24; // Color + pub const m_grenadeParameterStashTime: usize = 0x1B28; // GameTime_t + pub const m_bGrenadeParametersStashed: usize = 0x1B2C; // bool + pub const m_angStashedShootAngles: usize = 0x1B30; // QAngle + pub const m_vecStashedGrenadeThrowPosition: usize = 0x1B3C; // Vector + pub const m_vecStashedVelocity: usize = 0x1B48; // Vector + pub const m_angShootAngleHistory: usize = 0x1B54; // QAngle[2] + pub const m_vecThrowPositionHistory: usize = 0x1B6C; // Vector[2] + pub const m_vecVelocityHistory: usize = 0x1B84; // Vector[2] + pub const m_PredictedDamageTags: usize = 0x1BA0; // CUtlVectorEmbeddedNetworkVar + pub const m_nHighestAppliedDamageTagTick: usize = 0x1C08; // int32 + pub const m_bCommittingSuicideOnTeamChange: usize = 0x1C0C; // bool + pub const m_wasNotKilledNaturally: usize = 0x1C0D; // bool + pub const m_fImmuneToGunGameDamageTime: usize = 0x1C10; // GameTime_t + pub const m_bGunGameImmunity: usize = 0x1C14; // bool + pub const m_fMolotovDamageTime: usize = 0x1C18; // float32 + pub const m_angEyeAngles: usize = 0x1C1C; // QAngle } // Parent: CBaseEntity // Field count: 22 @@ -4653,35 +4790,35 @@ pub mod cs2_dumper { // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) // NetworkVarNames: m_Entity_bEnabled (bool) pub mod CEnvLightProbeVolume { - pub const m_Entity_hLightProbeTexture_AmbientCube: usize = 0x14E8; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SDF: usize = 0x14F0; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_DC: usize = 0x14F8; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_R: usize = 0x1500; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_G: usize = 0x1508; // CStrongHandle - pub const m_Entity_hLightProbeTexture_SH2_B: usize = 0x1510; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightIndicesTexture: usize = 0x1518; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightScalarsTexture: usize = 0x1520; // CStrongHandle - pub const m_Entity_hLightProbeDirectLightShadowsTexture: usize = 0x1528; // CStrongHandle - pub const m_Entity_vBoxMins: usize = 0x1530; // Vector - pub const m_Entity_vBoxMaxs: usize = 0x153C; // Vector - pub const m_Entity_bMoveable: usize = 0x1548; // bool - pub const m_Entity_nHandshake: usize = 0x154C; // int32 - pub const m_Entity_nPriority: usize = 0x1550; // int32 - pub const m_Entity_bStartDisabled: usize = 0x1554; // bool - pub const m_Entity_nLightProbeSizeX: usize = 0x1558; // int32 - pub const m_Entity_nLightProbeSizeY: usize = 0x155C; // int32 - pub const m_Entity_nLightProbeSizeZ: usize = 0x1560; // int32 - pub const m_Entity_nLightProbeAtlasX: usize = 0x1564; // int32 - pub const m_Entity_nLightProbeAtlasY: usize = 0x1568; // int32 - pub const m_Entity_nLightProbeAtlasZ: usize = 0x156C; // int32 - pub const m_Entity_bEnabled: usize = 0x1579; // bool + pub const m_Entity_hLightProbeTexture_AmbientCube: usize = 0x14A0; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SDF: usize = 0x14A8; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_DC: usize = 0x14B0; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_R: usize = 0x14B8; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_G: usize = 0x14C0; // CStrongHandle + pub const m_Entity_hLightProbeTexture_SH2_B: usize = 0x14C8; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightIndicesTexture: usize = 0x14D0; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightScalarsTexture: usize = 0x14D8; // CStrongHandle + pub const m_Entity_hLightProbeDirectLightShadowsTexture: usize = 0x14E0; // CStrongHandle + pub const m_Entity_vBoxMins: usize = 0x14E8; // Vector + pub const m_Entity_vBoxMaxs: usize = 0x14F4; // Vector + pub const m_Entity_bMoveable: usize = 0x1500; // bool + pub const m_Entity_nHandshake: usize = 0x1504; // int32 + pub const m_Entity_nPriority: usize = 0x1508; // int32 + pub const m_Entity_bStartDisabled: usize = 0x150C; // bool + pub const m_Entity_nLightProbeSizeX: usize = 0x1510; // int32 + pub const m_Entity_nLightProbeSizeY: usize = 0x1514; // int32 + pub const m_Entity_nLightProbeSizeZ: usize = 0x1518; // int32 + pub const m_Entity_nLightProbeAtlasX: usize = 0x151C; // int32 + pub const m_Entity_nLightProbeAtlasY: usize = 0x1520; // int32 + pub const m_Entity_nLightProbeAtlasZ: usize = 0x1524; // int32 + pub const m_Entity_bEnabled: usize = 0x1531; // bool } // Parent: CServerOnlyPointEntity // Field count: 3 pub mod SpawnPoint { - pub const m_iPriority: usize = 0x4F0; // int32 - pub const m_bEnabled: usize = 0x4F4; // bool - pub const m_nType: usize = 0x4F8; // int32 + pub const m_iPriority: usize = 0x4A8; // int32 + pub const m_bEnabled: usize = 0x4AC; // bool + pub const m_nType: usize = 0x4B0; // int32 } // Parent: None // Field count: 0 @@ -4727,10 +4864,10 @@ pub mod cs2_dumper { pub const m_nHierarchyType: usize = 0xF4; // uint8 pub const m_nDoNotSetAnimTimeInInvalidatePhysicsCount: usize = 0xF5; // uint8 pub const m_name: usize = 0xF8; // CUtlStringToken - pub const m_hierarchyAttachName: usize = 0x138; // CUtlStringToken - pub const m_flZOffset: usize = 0x13C; // float32 - pub const m_flClientLocalScale: usize = 0x140; // float32 - pub const m_vRenderOrigin: usize = 0x144; // Vector + pub const m_hierarchyAttachName: usize = 0x10C; // CUtlStringToken + pub const m_flZOffset: usize = 0x110; // float32 + pub const m_flClientLocalScale: usize = 0x114; // float32 + pub const m_vRenderOrigin: usize = 0x118; // Vector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -4763,10 +4900,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_iObserverMode (uint8) // NetworkVarNames: m_hObserverTarget (CHandle) pub mod CPlayer_ObserverServices { - pub const m_iObserverMode: usize = 0x40; // uint8 - pub const m_hObserverTarget: usize = 0x44; // CHandle - pub const m_iObserverLastMode: usize = 0x48; // ObserverMode_t - pub const m_bForcedObserverMode: usize = 0x4C; // bool + pub const m_iObserverMode: usize = 0x48; // uint8 + pub const m_hObserverTarget: usize = 0x4C; // CHandle + pub const m_iObserverLastMode: usize = 0x50; // ObserverMode_t + pub const m_bForcedObserverMode: usize = 0x54; // bool } // Parent: CPointEntity // Field count: 0 @@ -4799,10 +4936,10 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_iCurrentMaxRagdollCount (int8) pub mod CRagdollManager { - pub const m_iCurrentMaxRagdollCount: usize = 0x4F0; // int8 - pub const m_iMaxRagdollCount: usize = 0x4F4; // int32 - pub const m_bSaveImportant: usize = 0x4F8; // bool - pub const m_bCanTakeDamage: usize = 0x4F9; // bool + pub const m_iCurrentMaxRagdollCount: usize = 0x4A8; // int8 + pub const m_iMaxRagdollCount: usize = 0x4AC; // int32 + pub const m_bSaveImportant: usize = 0x4B0; // bool + pub const m_bCanTakeDamage: usize = 0x4B1; // bool } // Parent: CBaseTrigger // Field count: 12 @@ -4821,25 +4958,25 @@ pub mod cs2_dumper { // NetworkVarNames: m_bMaster (bool) // NetworkVarNames: m_bExposureControl (bool) pub mod CPostProcessingVolume { - pub const m_hPostSettings: usize = 0x9B8; // CStrongHandle - pub const m_flFadeDuration: usize = 0x9C0; // float32 - pub const m_flMinLogExposure: usize = 0x9C4; // float32 - pub const m_flMaxLogExposure: usize = 0x9C8; // float32 - pub const m_flMinExposure: usize = 0x9CC; // float32 - pub const m_flMaxExposure: usize = 0x9D0; // float32 - pub const m_flExposureCompensation: usize = 0x9D4; // float32 - pub const m_flExposureFadeSpeedUp: usize = 0x9D8; // float32 - pub const m_flExposureFadeSpeedDown: usize = 0x9DC; // float32 - pub const m_flTonemapEVSmoothingRange: usize = 0x9E0; // float32 - pub const m_bMaster: usize = 0x9E4; // bool - pub const m_bExposureControl: usize = 0x9E5; // bool + pub const m_hPostSettings: usize = 0x8A0; // CStrongHandle + pub const m_flFadeDuration: usize = 0x8A8; // float32 + pub const m_flMinLogExposure: usize = 0x8AC; // float32 + pub const m_flMaxLogExposure: usize = 0x8B0; // float32 + pub const m_flMinExposure: usize = 0x8B4; // float32 + pub const m_flMaxExposure: usize = 0x8B8; // float32 + pub const m_flExposureCompensation: usize = 0x8BC; // float32 + pub const m_flExposureFadeSpeedUp: usize = 0x8C0; // float32 + pub const m_flExposureFadeSpeedDown: usize = 0x8C4; // float32 + pub const m_flTonemapEVSmoothingRange: usize = 0x8C8; // float32 + pub const m_bMaster: usize = 0x8CC; // bool + pub const m_bExposureControl: usize = 0x8CD; // bool } // Parent: CPointEntity // Field count: 3 pub mod CPointProximitySensor { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_hTargetEntity: usize = 0x4F4; // CHandle - pub const m_Distance: usize = 0x4F8; // CEntityOutputTemplate + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_hTargetEntity: usize = 0x4AC; // CHandle + pub const m_Distance: usize = 0x4B0; // CEntityOutputTemplate } // Parent: None // Field count: 5 @@ -4860,29 +4997,31 @@ pub mod cs2_dumper { // NetworkVarNames: m_bTestOcclusion (bool) // NetworkVarNames: m_bTestAllVisibleOcclusion (bool) pub mod CTriggerLook { - pub const m_hLookTarget: usize = 0x9D0; // CHandle - pub const m_flFieldOfView: usize = 0x9D4; // float32 - pub const m_flLookTime: usize = 0x9D8; // float32 - pub const m_flLookTimeTotal: usize = 0x9DC; // float32 - pub const m_flLookTimeLast: usize = 0x9E0; // GameTime_t - pub const m_flTimeoutDuration: usize = 0x9E4; // float32 - pub const m_bTimeoutFired: usize = 0x9E8; // bool - pub const m_bIsLooking: usize = 0x9E9; // bool - pub const m_b2DFOV: usize = 0x9EA; // bool - pub const m_bUseVelocity: usize = 0x9EB; // bool - pub const m_bTestOcclusion: usize = 0x9EC; // bool - pub const m_bTestAllVisibleOcclusion: usize = 0x9ED; // bool - pub const m_OnTimeout: usize = 0x9F0; // CEntityIOOutput - pub const m_OnStartLook: usize = 0xA18; // CEntityIOOutput - pub const m_OnEndLook: usize = 0xA40; // CEntityIOOutput + pub const m_hLookTarget: usize = 0x8A8; // CHandle + pub const m_flFieldOfView: usize = 0x8AC; // float32 + pub const m_flLookTime: usize = 0x8B0; // float32 + pub const m_flLookTimeTotal: usize = 0x8B4; // float32 + pub const m_flLookTimeLast: usize = 0x8B8; // GameTime_t + pub const m_flTimeoutDuration: usize = 0x8BC; // float32 + pub const m_bTimeoutFired: usize = 0x8C0; // bool + pub const m_bIsLooking: usize = 0x8C1; // bool + pub const m_b2DFOV: usize = 0x8C2; // bool + pub const m_bUseVelocity: usize = 0x8C3; // bool + pub const m_bTestOcclusion: usize = 0x8C4; // bool + pub const m_bTestAllVisibleOcclusion: usize = 0x8C5; // bool + pub const m_OnTimeout: usize = 0x8C8; // CEntityIOOutput + pub const m_OnStartLook: usize = 0x8E0; // CEntityIOOutput + pub const m_OnEndLook: usize = 0x8F8; // CEntityIOOutput } // Parent: None - // Field count: 1 + // Field count: 3 // // Metadata: // MGetKV3ClassDefaults pub mod CPulseCell_Outflow_PlayVCD { pub const m_hChoreoScene: usize = 0xF0; // CStrongHandle + pub const m_OnPaused: usize = 0xF8; // CPulse_OutflowConnection + pub const m_OnResumed: usize = 0x140; // CPulse_OutflowConnection } // Parent: None // Field count: 0 @@ -4895,16 +5034,16 @@ pub mod cs2_dumper { // Parent: CPhysForce // Field count: 1 pub mod CPhysTorque { - pub const m_axis: usize = 0x550; // VectorWS + pub const m_axis: usize = 0x508; // VectorWS } // Parent: CLogicalEntity // Field count: 5 pub mod CMultiSource { - pub const m_rgEntities: usize = 0x4F0; // CHandle[32] - pub const m_rgTriggered: usize = 0x570; // int32[32] - pub const m_OnTrigger: usize = 0x5F0; // CEntityIOOutput - pub const m_iTotal: usize = 0x618; // int32 - pub const m_globalstate: usize = 0x620; // CUtlSymbolLarge + pub const m_rgEntities: usize = 0x4A8; // CHandle[32] + pub const m_rgTriggered: usize = 0x528; // int32[32] + pub const m_OnTrigger: usize = 0x5A8; // CEntityIOOutput + pub const m_iTotal: usize = 0x5C0; // int32 + pub const m_globalstate: usize = 0x5C8; // CUtlSymbolLarge } // Parent: CCSWeaponBase // Field count: 13 @@ -4924,39 +5063,39 @@ pub mod cs2_dumper { // NetworkVarNames: m_flNextHoldFrac (float) // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) pub mod CBaseCSGrenade { - pub const m_bRedraw: usize = 0x11D0; // bool - pub const m_bIsHeldByPlayer: usize = 0x11D1; // bool - pub const m_bPinPulled: usize = 0x11D2; // bool - pub const m_bJumpThrow: usize = 0x11D3; // bool - pub const m_bThrowAnimating: usize = 0x11D4; // bool - pub const m_fThrowTime: usize = 0x11D8; // GameTime_t - pub const m_flThrowStrength: usize = 0x11DC; // float32 - pub const m_fDropTime: usize = 0x11E0; // GameTime_t - pub const m_fPinPullTime: usize = 0x11E4; // GameTime_t - pub const m_bJustPulledPin: usize = 0x11E8; // bool - pub const m_nNextHoldTick: usize = 0x11EC; // GameTick_t - pub const m_flNextHoldFrac: usize = 0x11F0; // float32 - pub const m_hSwitchToWeaponAfterThrow: usize = 0x11F4; // CHandle + pub const m_bRedraw: usize = 0x1130; // bool + pub const m_bIsHeldByPlayer: usize = 0x1131; // bool + pub const m_bPinPulled: usize = 0x1132; // bool + pub const m_bJumpThrow: usize = 0x1133; // bool + pub const m_bThrowAnimating: usize = 0x1134; // bool + pub const m_fThrowTime: usize = 0x1138; // GameTime_t + pub const m_flThrowStrength: usize = 0x113C; // float32 + pub const m_fDropTime: usize = 0x1140; // GameTime_t + pub const m_fPinPullTime: usize = 0x1144; // GameTime_t + pub const m_bJustPulledPin: usize = 0x1148; // bool + pub const m_nNextHoldTick: usize = 0x114C; // GameTick_t + pub const m_flNextHoldFrac: usize = 0x1150; // float32 + pub const m_hSwitchToWeaponAfterThrow: usize = 0x1154; // CHandle } // Parent: CBaseEntity // Field count: 11 pub mod CLogicAuto { - pub const m_OnMapSpawn: usize = 0x4F0; // CEntityIOOutput - pub const m_OnDemoMapSpawn: usize = 0x518; // CEntityIOOutput - pub const m_OnNewGame: usize = 0x540; // CEntityIOOutput - pub const m_OnLoadGame: usize = 0x568; // CEntityIOOutput - pub const m_OnMapTransition: usize = 0x590; // CEntityIOOutput - pub const m_OnBackgroundMap: usize = 0x5B8; // CEntityIOOutput - pub const m_OnMultiNewMap: usize = 0x5E0; // CEntityIOOutput - pub const m_OnMultiNewRound: usize = 0x608; // CEntityIOOutput - pub const m_OnVREnabled: usize = 0x630; // CEntityIOOutput - pub const m_OnVRNotEnabled: usize = 0x658; // CEntityIOOutput - pub const m_globalstate: usize = 0x680; // CUtlSymbolLarge + pub const m_OnMapSpawn: usize = 0x4A8; // CEntityIOOutput + pub const m_OnDemoMapSpawn: usize = 0x4C0; // CEntityIOOutput + pub const m_OnNewGame: usize = 0x4D8; // CEntityIOOutput + pub const m_OnLoadGame: usize = 0x4F0; // CEntityIOOutput + pub const m_OnMapTransition: usize = 0x508; // CEntityIOOutput + pub const m_OnBackgroundMap: usize = 0x520; // CEntityIOOutput + pub const m_OnMultiNewMap: usize = 0x538; // CEntityIOOutput + pub const m_OnMultiNewRound: usize = 0x550; // CEntityIOOutput + pub const m_OnVREnabled: usize = 0x568; // CEntityIOOutput + pub const m_OnVRNotEnabled: usize = 0x580; // CEntityIOOutput + pub const m_globalstate: usize = 0x598; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 1 pub mod CPhysicsWire { - pub const m_nDensity: usize = 0x4F0; // int32 + pub const m_nDensity: usize = 0x4A8; // int32 } // Parent: CBaseModelEntity // Field count: 0 @@ -4965,16 +5104,32 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 5 pub mod CInfoDynamicShadowHint { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_flRange: usize = 0x4F4; // float32 - pub const m_nImportance: usize = 0x4F8; // int32 - pub const m_nLightChoice: usize = 0x4FC; // int32 - pub const m_hLight: usize = 0x500; // CHandle + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_flRange: usize = 0x4AC; // float32 + pub const m_nImportance: usize = 0x4B0; // int32 + pub const m_nLightChoice: usize = 0x4B4; // int32 + pub const m_hLight: usize = 0x4B8; // CHandle } // Parent: CBaseModelEntity // Field count: 1 pub mod CMarkupVolume { - pub const m_bDisabled: usize = 0x7D8; // bool + pub const m_bDisabled: usize = 0x730; // bool + } + // Parent: CPointEntity + // Field count: 6 + // + // Metadata: + // NetworkVarNames: m_vInTangentLocal (Vector) + // NetworkVarNames: m_vOutTangentLocal (Vector) + // NetworkVarNames: m_strParentPathUniqueID (CUtlString) + // NetworkVarNames: m_strPathNodeParameter (CUtlString) + pub mod CPathNode { + pub const m_vInTangentLocal: usize = 0x4A8; // Vector + pub const m_vOutTangentLocal: usize = 0x4B4; // Vector + pub const m_strParentPathUniqueID: usize = 0x4C0; // CUtlString + pub const m_strPathNodeParameter: usize = 0x4C8; // CUtlString + pub const m_xWSPrevParent: usize = 0x4D0; // CTransform + pub const m_hPath: usize = 0x4F0; // CHandle } // Parent: CCSGO_TeamSelectCharacterPosition // Field count: 0 @@ -4983,7 +5138,7 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 1 pub mod CTriggerRemove { - pub const m_OnRemove: usize = 0x9A8; // CEntityIOOutput + pub const m_OnRemove: usize = 0x890; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 5 @@ -4991,11 +5146,11 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bEnabled (bool) pub mod CLogicGameEventListener { - pub const m_OnEventFired: usize = 0x500; // CEntityIOOutput - pub const m_iszGameEventName: usize = 0x528; // CUtlSymbolLarge - pub const m_iszGameEventItem: usize = 0x530; // CUtlSymbolLarge - pub const m_bEnabled: usize = 0x538; // bool - pub const m_bStartDisabled: usize = 0x539; // bool + pub const m_OnEventFired: usize = 0x4B8; // CEntityIOOutput + pub const m_iszGameEventName: usize = 0x4D0; // CUtlSymbolLarge + pub const m_iszGameEventItem: usize = 0x4D8; // CUtlSymbolLarge + pub const m_bEnabled: usize = 0x4E0; // bool + pub const m_bStartDisabled: usize = 0x4E1; // bool } // Parent: CBaseModelEntity // Field count: 0 @@ -5016,7 +5171,7 @@ pub mod cs2_dumper { // Parent: CMarkupVolumeTagged // Field count: 1 pub mod CMarkupVolumeTagged_Nav { - pub const m_nScopes: usize = 0x818; // NavScopeFlags_t + pub const m_nScopes: usize = 0x770; // NavScopeFlags_t } // Parent: SpawnPoint // Field count: 0 @@ -5025,9 +5180,9 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 3 pub mod CLogicAutosave { - pub const m_bForceNewLevelUnit: usize = 0x4F0; // bool - pub const m_minHitPoints: usize = 0x4F4; // int32 - pub const m_minHitPointsToCommit: usize = 0x4F8; // int32 + pub const m_bForceNewLevelUnit: usize = 0x4A8; // bool + pub const m_minHitPoints: usize = 0x4AC; // int32 + pub const m_minHitPointsToCommit: usize = 0x4B0; // int32 } // Parent: CCSGO_TeamIntroCharacterPosition // Field count: 0 @@ -5079,18 +5234,18 @@ pub mod cs2_dumper { pub const m_flInitialWindSpeed: usize = 0x2C; // float32 pub const m_location: usize = 0x30; // Vector pub const m_OnGustStart: usize = 0x40; // CEntityIOOutput - pub const m_OnGustEnd: usize = 0x68; // CEntityIOOutput - pub const m_hEntOwner: usize = 0x90; // CHandle + pub const m_OnGustEnd: usize = 0x58; // CEntityIOOutput + pub const m_hEntOwner: usize = 0x70; // CHandle } // Parent: CServerOnlyPointEntity // Field count: 6 pub mod CPointPrefab { - pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_forceWorldGroupID: usize = 0x4F8; // CUtlSymbolLarge - pub const m_associatedRelayTargetName: usize = 0x500; // CUtlSymbolLarge - pub const m_fixupNames: usize = 0x508; // bool - pub const m_bLoadDynamic: usize = 0x509; // bool - pub const m_associatedRelayEntity: usize = 0x50C; // CHandle + pub const m_targetMapName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_forceWorldGroupID: usize = 0x4B0; // CUtlSymbolLarge + pub const m_associatedRelayTargetName: usize = 0x4B8; // CUtlSymbolLarge + pub const m_fixupNames: usize = 0x4C0; // bool + pub const m_bLoadDynamic: usize = 0x4C1; // bool + pub const m_associatedRelayEntity: usize = 0x4C4; // CHandle } // Parent: None // Field count: 1 @@ -5103,15 +5258,15 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 9 pub mod CEnvInstructorVRHint { - pub const m_iszName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_iszHintTargetEntity: usize = 0x4F8; // CUtlSymbolLarge - pub const m_iTimeout: usize = 0x500; // int32 - pub const m_iszCaption: usize = 0x508; // CUtlSymbolLarge - pub const m_iszStartSound: usize = 0x510; // CUtlSymbolLarge - pub const m_iLayoutFileType: usize = 0x518; // int32 - pub const m_iszCustomLayoutFile: usize = 0x520; // CUtlSymbolLarge - pub const m_iAttachType: usize = 0x528; // int32 - pub const m_flHeightOffset: usize = 0x52C; // float32 + pub const m_iszName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_iszHintTargetEntity: usize = 0x4B0; // CUtlSymbolLarge + pub const m_iTimeout: usize = 0x4B8; // int32 + pub const m_iszCaption: usize = 0x4C0; // CUtlSymbolLarge + pub const m_iszStartSound: usize = 0x4C8; // CUtlSymbolLarge + pub const m_iLayoutFileType: usize = 0x4D0; // int32 + pub const m_iszCustomLayoutFile: usize = 0x4D8; // CUtlSymbolLarge + pub const m_iAttachType: usize = 0x4E0; // int32 + pub const m_flHeightOffset: usize = 0x4E4; // float32 } // Parent: CGameRulesProxy // Field count: 1 @@ -5119,7 +5274,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_pGameRules (CCSGameRules*) pub mod CCSGameRulesProxy { - pub const m_pGameRules: usize = 0x4F0; // CCSGameRules* + pub const m_pGameRules: usize = 0x4A8; // CCSGameRules* } // Parent: CBaseTrigger // Field count: 0 @@ -5132,11 +5287,11 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 5 pub mod CEnvGlobal { - pub const m_outCounter: usize = 0x4F0; // CEntityOutputTemplate - pub const m_globalstate: usize = 0x518; // CUtlSymbolLarge - pub const m_triggermode: usize = 0x520; // int32 - pub const m_initialstate: usize = 0x524; // int32 - pub const m_counter: usize = 0x528; // int32 + pub const m_outCounter: usize = 0x4A8; // CEntityOutputTemplate + pub const m_globalstate: usize = 0x4C8; // CUtlSymbolLarge + pub const m_triggermode: usize = 0x4D0; // int32 + pub const m_initialstate: usize = 0x4D4; // int32 + pub const m_counter: usize = 0x4D8; // int32 } // Parent: CLogicNPCCounterAABB // Field count: 0 @@ -5145,10 +5300,10 @@ pub mod cs2_dumper { // Parent: CBaseModelEntity // Field count: 1 pub mod CPlatTrigger { - pub const m_pPlatform: usize = 0x7D8; // CHandle + pub const m_pPlatform: usize = 0x730; // CHandle } // Parent: CPointEntity - // Field count: 67 + // Field count: 62 // // Metadata: // NetworkVarNames: m_bIsPlayingBack (bool) @@ -5159,73 +5314,72 @@ pub mod cs2_dumper { // NetworkVarNames: m_hActorList (CHandle) // NetworkVarNames: m_nSceneStringIndex (uint16) pub mod CSceneEntity { - pub const m_iszSceneFile: usize = 0x4F8; // CUtlSymbolLarge - pub const m_iszResumeSceneFile: usize = 0x500; // CUtlSymbolLarge - pub const m_iszTarget1: usize = 0x508; // CUtlSymbolLarge - pub const m_iszTarget2: usize = 0x510; // CUtlSymbolLarge - pub const m_iszTarget3: usize = 0x518; // CUtlSymbolLarge - pub const m_iszTarget4: usize = 0x520; // CUtlSymbolLarge - pub const m_iszTarget5: usize = 0x528; // CUtlSymbolLarge - pub const m_iszTarget6: usize = 0x530; // CUtlSymbolLarge - pub const m_iszTarget7: usize = 0x538; // CUtlSymbolLarge - pub const m_iszTarget8: usize = 0x540; // CUtlSymbolLarge - pub const m_hTarget1: usize = 0x548; // CHandle - pub const m_hTarget2: usize = 0x54C; // CHandle - pub const m_hTarget3: usize = 0x550; // CHandle - pub const m_hTarget4: usize = 0x554; // CHandle - pub const m_hTarget5: usize = 0x558; // CHandle - pub const m_hTarget6: usize = 0x55C; // CHandle - pub const m_hTarget7: usize = 0x560; // CHandle - pub const m_hTarget8: usize = 0x564; // CHandle - pub const m_sTargetAttachment: usize = 0x568; // CUtlSymbolLarge - pub const m_bIsPlayingBack: usize = 0x570; // bool - pub const m_bPaused: usize = 0x571; // bool - pub const m_bMultiplayer: usize = 0x572; // bool - pub const m_bAutogenerated: usize = 0x573; // bool - pub const m_flForceClientTime: usize = 0x574; // float32 - pub const m_flCurrentTime: usize = 0x578; // float32 - pub const m_flFrameTime: usize = 0x57C; // float32 - pub const m_bCancelAtNextInterrupt: usize = 0x580; // bool - pub const m_fPitch: usize = 0x584; // float32 - pub const m_bAutomated: usize = 0x588; // bool - pub const m_nAutomatedAction: usize = 0x58C; // int32 - pub const m_flAutomationDelay: usize = 0x590; // float32 - pub const m_flAutomationTime: usize = 0x594; // float32 - pub const m_nSpeechPriority: usize = 0x598; // int32 - pub const m_hWaitingForThisResumeScene: usize = 0x59C; // CHandle - pub const m_bWaitingForResumeScene: usize = 0x5A0; // bool - pub const m_bPausedViaInput: usize = 0x5A1; // bool - pub const m_bPauseAtNextInterrupt: usize = 0x5A2; // bool - pub const m_bWaitingForActor: usize = 0x5A3; // bool - pub const m_bWaitingForInterrupt: usize = 0x5A4; // bool - pub const m_bInterruptedActorsScenes: usize = 0x5A5; // bool - pub const m_bBreakOnNonIdle: usize = 0x5A6; // bool - pub const m_bSceneFinished: usize = 0x5A7; // bool - pub const m_hActorList: usize = 0x5A8; // CNetworkUtlVectorBase> - pub const m_hRemoveActorList: usize = 0x5C0; // CUtlVector> - pub const m_nSceneFlushCounter: usize = 0x608; // int32 - pub const m_nSceneStringIndex: usize = 0x60C; // uint16 - pub const m_OnStart: usize = 0x610; // CEntityIOOutput - pub const m_OnCompletion: usize = 0x638; // CEntityIOOutput - pub const m_OnCanceled: usize = 0x660; // CEntityIOOutput - pub const m_OnPaused: usize = 0x688; // CEntityIOOutput - pub const m_OnResumed: usize = 0x6B0; // CEntityIOOutput - pub const m_OnTrigger: usize = 0x6D8; // CEntityIOOutput[16] - pub const m_hInterruptScene: usize = 0x9E8; // CHandle - pub const m_nInterruptCount: usize = 0x9EC; // int32 - pub const m_bSceneMissing: usize = 0x9F0; // bool - pub const m_bInterrupted: usize = 0x9F1; // bool - pub const m_bCompletedEarly: usize = 0x9F2; // bool - pub const m_bInterruptSceneFinished: usize = 0x9F3; // bool - pub const m_bRestoring: usize = 0x9F4; // bool - pub const m_hNotifySceneCompletion: usize = 0x9F8; // CUtlVector> - pub const m_hListManagers: usize = 0xA10; // CUtlVector> - pub const m_iszSoundName: usize = 0xA28; // CUtlSymbolLarge - pub const m_iszSequenceName: usize = 0xA30; // CUtlSymbolLarge - pub const m_hActor: usize = 0xA38; // CHandle - pub const m_hActivator: usize = 0xA3C; // CHandle - pub const m_BusyActor: usize = 0xA40; // int32 - pub const m_iPlayerDeathBehavior: usize = 0xA44; // SceneOnPlayerDeath_t + pub const m_iszSceneFile: usize = 0x4B0; // CUtlSymbolLarge + pub const m_iszTarget1: usize = 0x4B8; // CUtlSymbolLarge + pub const m_iszTarget2: usize = 0x4C0; // CUtlSymbolLarge + pub const m_iszTarget3: usize = 0x4C8; // CUtlSymbolLarge + pub const m_iszTarget4: usize = 0x4D0; // CUtlSymbolLarge + pub const m_iszTarget5: usize = 0x4D8; // CUtlSymbolLarge + pub const m_iszTarget6: usize = 0x4E0; // CUtlSymbolLarge + pub const m_iszTarget7: usize = 0x4E8; // CUtlSymbolLarge + pub const m_iszTarget8: usize = 0x4F0; // CUtlSymbolLarge + pub const m_hTarget1: usize = 0x4F8; // CHandle + pub const m_hTarget2: usize = 0x4FC; // CHandle + pub const m_hTarget3: usize = 0x500; // CHandle + pub const m_hTarget4: usize = 0x504; // CHandle + pub const m_hTarget5: usize = 0x508; // CHandle + pub const m_hTarget6: usize = 0x50C; // CHandle + pub const m_hTarget7: usize = 0x510; // CHandle + pub const m_hTarget8: usize = 0x514; // CHandle + pub const m_sTargetAttachment: usize = 0x518; // CUtlSymbolLarge + pub const m_bIsPlayingBack: usize = 0x520; // bool + pub const m_bPaused: usize = 0x521; // bool + pub const m_bMultiplayer: usize = 0x522; // bool + pub const m_bAutogenerated: usize = 0x523; // bool + pub const m_flForceClientTime: usize = 0x524; // float32 + pub const m_flCurrentTime: usize = 0x528; // float32 + pub const m_flFrameTime: usize = 0x52C; // float32 + pub const m_bCancelAtNextInterrupt: usize = 0x530; // bool + pub const m_fPitch: usize = 0x534; // float32 + pub const m_bAutomated: usize = 0x538; // bool + pub const m_nAutomatedAction: usize = 0x53C; // int32 + pub const m_flAutomationDelay: usize = 0x540; // float32 + pub const m_flAutomationTime: usize = 0x544; // float32 + pub const m_nSpeechPriority: usize = 0x548; // int32 + pub const m_bPausedViaInput: usize = 0x54C; // bool + pub const m_bPauseAtNextInterrupt: usize = 0x54D; // bool + pub const m_bWaitingForActor: usize = 0x54E; // bool + pub const m_bWaitingForInterrupt: usize = 0x54F; // bool + pub const m_bInterruptedActorsScenes: usize = 0x550; // bool + pub const m_bBreakOnNonIdle: usize = 0x551; // bool + pub const m_bSceneFinished: usize = 0x552; // bool + pub const m_hActorList: usize = 0x558; // CNetworkUtlVectorBase> + pub const m_hRemoveActorList: usize = 0x570; // CUtlVector> + pub const m_nSceneStringIndex: usize = 0x5B8; // uint16 + pub const m_OnStart: usize = 0x5C0; // CEntityIOOutput + pub const m_OnCompletion: usize = 0x5D8; // CEntityIOOutput + pub const m_OnCanceled: usize = 0x5F0; // CEntityIOOutput + pub const m_OnPaused: usize = 0x608; // CEntityIOOutput + pub const m_OnResumed: usize = 0x620; // CEntityIOOutput + pub const m_hInterruptScene: usize = 0x6C8; // CHandle + pub const m_nInterruptCount: usize = 0x6CC; // int32 + pub const m_bSceneMissing: usize = 0x6D0; // bool + pub const m_bInterrupted: usize = 0x6D1; // bool + pub const m_bCompletedEarly: usize = 0x6D2; // bool + pub const m_bInterruptSceneFinished: usize = 0x6D3; // bool + pub const m_bRestoring: usize = 0x6D4; // bool + pub const m_hNotifySceneCompletion: usize = 0x6D8; // CUtlVector> + pub const m_hListManagers: usize = 0x6F0; // CUtlVector> + pub const m_iszSoundName: usize = 0x708; // CUtlSymbolLarge + pub const m_iszSequenceName: usize = 0x710; // CUtlSymbolLarge + pub const m_hActor: usize = 0x718; // CHandle + pub const m_hActivator: usize = 0x71C; // CHandle + pub const m_BusyActor: usize = 0x720; // int32 + pub const m_iPlayerDeathBehavior: usize = 0x724; // SceneOnPlayerDeath_t + } + // Parent: CPointEntity + // Field count: 0 + pub mod CChoreoInfoTarget { } // Parent: CBaseEntity // Field count: 5 @@ -5237,16 +5391,16 @@ pub mod cs2_dumper { // NetworkVarNames: m_flExposureAdaptationSpeedDown (float) // NetworkVarNames: m_flTonemapEVSmoothingRange (float) pub mod CTonemapController2 { - pub const m_flAutoExposureMin: usize = 0x4F0; // float32 - pub const m_flAutoExposureMax: usize = 0x4F4; // float32 - pub const m_flExposureAdaptationSpeedUp: usize = 0x4F8; // float32 - pub const m_flExposureAdaptationSpeedDown: usize = 0x4FC; // float32 - pub const m_flTonemapEVSmoothingRange: usize = 0x500; // float32 + pub const m_flAutoExposureMin: usize = 0x4A8; // float32 + pub const m_flAutoExposureMax: usize = 0x4AC; // float32 + pub const m_flExposureAdaptationSpeedUp: usize = 0x4B0; // float32 + pub const m_flExposureAdaptationSpeedDown: usize = 0x4B4; // float32 + pub const m_flTonemapEVSmoothingRange: usize = 0x4B8; // float32 } // Parent: CLogicalEntity // Field count: 1 pub mod CMapSharedEnvironment { - pub const m_targetMapName: usize = 0x4F0; // CUtlSymbolLarge + pub const m_targetMapName: usize = 0x4A8; // CUtlSymbolLarge } // Parent: // Field count: 8 @@ -5255,6 +5409,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_hSequence (HSequence) // NetworkVarNames: m_flPrevCycle (float32) // NetworkVarNames: m_flCycle (float32) + // NetworkVarNames: m_flWeight (CNetworkedQuantizedFloat) pub mod CNetworkedSequenceOperation { pub const m_hSequence: usize = 0x8; // HSequence pub const m_flPrevCycle: usize = 0xC; // float32 @@ -5268,18 +5423,18 @@ pub mod cs2_dumper { // Parent: CBaseAnimGraph // Field count: 12 pub mod CPhysMagnet { - pub const m_OnMagnetAttach: usize = 0xA90; // CEntityIOOutput - pub const m_OnMagnetDetach: usize = 0xAB8; // CEntityIOOutput - pub const m_massScale: usize = 0xAE0; // float32 - pub const m_forceLimit: usize = 0xAE4; // float32 - pub const m_torqueLimit: usize = 0xAE8; // float32 - pub const m_MagnettedEntities: usize = 0xAF0; // CUtlVector - pub const m_bActive: usize = 0xB08; // bool - pub const m_bHasHitSomething: usize = 0xB09; // bool - pub const m_flTotalMass: usize = 0xB0C; // float32 - pub const m_flRadius: usize = 0xB10; // float32 - pub const m_flNextSuckTime: usize = 0xB14; // GameTime_t - pub const m_iMaxObjectsAttached: usize = 0xB18; // int32 + pub const m_OnMagnetAttach: usize = 0xA20; // CEntityIOOutput + pub const m_OnMagnetDetach: usize = 0xA38; // CEntityIOOutput + pub const m_massScale: usize = 0xA50; // float32 + pub const m_forceLimit: usize = 0xA54; // float32 + pub const m_torqueLimit: usize = 0xA58; // float32 + pub const m_MagnettedEntities: usize = 0xA60; // CUtlVector + pub const m_bActive: usize = 0xA78; // bool + pub const m_bHasHitSomething: usize = 0xA79; // bool + pub const m_flTotalMass: usize = 0xA7C; // float32 + pub const m_flRadius: usize = 0xA80; // float32 + pub const m_flNextSuckTime: usize = 0xA84; // GameTime_t + pub const m_iMaxObjectsAttached: usize = 0xA88; // int32 } // Parent: None // Field count: 3 @@ -5295,10 +5450,10 @@ pub mod cs2_dumper { // Parent: CBaseEntity // Field count: 4 pub mod CGameGibManager { - pub const m_bAllowNewGibs: usize = 0x508; // bool - pub const m_iCurrentMaxPieces: usize = 0x50C; // int32 - pub const m_iMaxPieces: usize = 0x510; // int32 - pub const m_iLastFrame: usize = 0x514; // int32 + pub const m_bAllowNewGibs: usize = 0x4C0; // bool + pub const m_iCurrentMaxPieces: usize = 0x4C4; // int32 + pub const m_iMaxPieces: usize = 0x4C8; // int32 + pub const m_iLastFrame: usize = 0x4CC; // int32 } // Parent: CBaseEntity // Field count: 0 @@ -5314,7 +5469,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_totalHitsOnServer (int32) pub mod CCSPlayer_BulletServices { - pub const m_totalHitsOnServer: usize = 0x40; // int32 + pub const m_totalHitsOnServer: usize = 0x48; // int32 } // Parent: CBaseEntity // Field count: 4 @@ -5323,10 +5478,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_skyboxData (sky3dparams_t) // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken) pub mod CSkyCamera { - pub const m_skyboxData: usize = 0x4F0; // sky3dparams_t - pub const m_skyboxSlotToken: usize = 0x580; // CUtlStringToken - pub const m_bUseAngles: usize = 0x584; // bool - pub const m_pNext: usize = 0x588; // CSkyCamera* + pub const m_skyboxData: usize = 0x4A8; // sky3dparams_t + pub const m_skyboxSlotToken: usize = 0x538; // CUtlStringToken + pub const m_bUseAngles: usize = 0x53C; // bool + pub const m_pNext: usize = 0x540; // CSkyCamera* } // Parent: CPlayerPawnComponent // Field count: 0 @@ -5343,10 +5498,10 @@ pub mod cs2_dumper { // Parent: CPhysConstraint // Field count: 4 pub mod CPhysPulley { - pub const m_position2: usize = 0x560; // VectorWS - pub const m_offset: usize = 0x56C; // Vector[2] - pub const m_addLength: usize = 0x584; // float32 - pub const m_gearRatio: usize = 0x588; // float32 + pub const m_position2: usize = 0x508; // VectorWS + pub const m_offset: usize = 0x514; // Vector[2] + pub const m_addLength: usize = 0x52C; // float32 + pub const m_gearRatio: usize = 0x530; // float32 } // Parent: CBaseEntity // Field count: 0 @@ -5363,15 +5518,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_bSequenceInProgress (bool) // NetworkVarNames: m_bRedraw (bool) pub mod CWeaponBaseItem { - pub const m_bSequenceInProgress: usize = 0x11D0; // bool - pub const m_bRedraw: usize = 0x11D1; // bool + pub const m_bSequenceInProgress: usize = 0x1130; // bool + pub const m_bRedraw: usize = 0x1131; // bool } // Parent: CBaseEntity // Field count: 3 pub mod CCommentaryAuto { - pub const m_OnCommentaryNewGame: usize = 0x4F0; // CEntityIOOutput - pub const m_OnCommentaryMidGame: usize = 0x518; // CEntityIOOutput - pub const m_OnCommentaryMultiplayerSpawn: usize = 0x540; // CEntityIOOutput + pub const m_OnCommentaryNewGame: usize = 0x4A8; // CEntityIOOutput + pub const m_OnCommentaryMidGame: usize = 0x4C0; // CEntityIOOutput + pub const m_OnCommentaryMultiplayerSpawn: usize = 0x4D8; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -5402,7 +5557,7 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 1 pub mod CSoundStackSave { - pub const m_iszStackName: usize = 0x4F0; // CUtlSymbolLarge + pub const m_iszStackName: usize = 0x4A8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -5420,15 +5575,15 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 9 pub mod CLogicMeasureMovement { - pub const m_strMeasureTarget: usize = 0x4F0; // CUtlSymbolLarge - pub const m_strMeasureReference: usize = 0x4F8; // CUtlSymbolLarge - pub const m_strTargetReference: usize = 0x500; // CUtlSymbolLarge - pub const m_hMeasureTarget: usize = 0x508; // CHandle - pub const m_hMeasureReference: usize = 0x50C; // CHandle - pub const m_hTarget: usize = 0x510; // CHandle - pub const m_hTargetReference: usize = 0x514; // CHandle - pub const m_flScale: usize = 0x518; // float32 - pub const m_nMeasureType: usize = 0x51C; // int32 + pub const m_strMeasureTarget: usize = 0x4A8; // CUtlSymbolLarge + pub const m_strMeasureReference: usize = 0x4B0; // CUtlSymbolLarge + pub const m_strTargetReference: usize = 0x4B8; // CUtlSymbolLarge + pub const m_hMeasureTarget: usize = 0x4C0; // CHandle + pub const m_hMeasureReference: usize = 0x4C4; // CHandle + pub const m_hTarget: usize = 0x4C8; // CHandle + pub const m_hTargetReference: usize = 0x4CC; // CHandle + pub const m_flScale: usize = 0x4D0; // float32 + pub const m_nMeasureType: usize = 0x4D4; // int32 } // Parent: CCSWeaponBase // Field count: 11 @@ -5440,17 +5595,17 @@ pub mod cs2_dumper { // NetworkVarNames: m_bIsPlantingViaUse (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) pub mod CC4 { - pub const m_vecLastValidPlayerHeldPosition: usize = 0x1200; // Vector - pub const m_vecLastValidDroppedPosition: usize = 0x120C; // Vector - pub const m_bDoValidDroppedPositionCheck: usize = 0x1218; // bool - pub const m_bStartedArming: usize = 0x1219; // bool - pub const m_fArmedTime: usize = 0x121C; // GameTime_t - pub const m_bBombPlacedAnimation: usize = 0x1220; // bool - pub const m_bIsPlantingViaUse: usize = 0x1221; // bool - pub const m_entitySpottedState: usize = 0x1228; // EntitySpottedState_t - pub const m_nSpotRules: usize = 0x1240; // int32 - pub const m_bPlayedArmingBeeps: usize = 0x1244; // bool[7] - pub const m_bBombPlanted: usize = 0x124B; // bool + pub const m_vecLastValidPlayerHeldPosition: usize = 0x1160; // Vector + pub const m_vecLastValidDroppedPosition: usize = 0x116C; // Vector + pub const m_bDoValidDroppedPositionCheck: usize = 0x1178; // bool + pub const m_bStartedArming: usize = 0x1179; // bool + pub const m_fArmedTime: usize = 0x117C; // GameTime_t + pub const m_bBombPlacedAnimation: usize = 0x1180; // bool + pub const m_bIsPlantingViaUse: usize = 0x1181; // bool + pub const m_entitySpottedState: usize = 0x1188; // EntitySpottedState_t + pub const m_nSpotRules: usize = 0x11A0; // int32 + pub const m_bPlayedArmingBeeps: usize = 0x11A4; // bool[7] + pub const m_bBombPlanted: usize = 0x11AB; // bool } // Parent: CBaseAnimGraph // Field count: 0 @@ -5475,8 +5630,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFadeStartDist (float32) // NetworkVarNames: m_flFadeEndDist (float32) pub mod CEnvDetailController { - pub const m_flFadeStartDist: usize = 0x4F0; // float32 - pub const m_flFadeEndDist: usize = 0x4F4; // float32 + pub const m_flFadeStartDist: usize = 0x4A8; // float32 + pub const m_flFadeEndDist: usize = 0x4AC; // float32 } // Parent: None // Field count: 0 @@ -5500,26 +5655,26 @@ pub mod cs2_dumper { // NetworkVarNames: m_iProgressBarDuration (int) // NetworkVarNames: m_hOriginalController (CHandle) pub mod CCSPlayerPawnBase { - pub const m_CTouchExpansionComponent: usize = 0xDA0; // CTouchExpansionComponent - pub const m_pPingServices: usize = 0xDF0; // CCSPlayer_PingServices* - pub const m_blindUntilTime: usize = 0xDF8; // GameTime_t - pub const m_blindStartTime: usize = 0xDFC; // GameTime_t - pub const m_iPlayerState: usize = 0xE00; // CSPlayerState - pub const m_bRespawning: usize = 0xEB0; // bool - pub const m_bHasMovedSinceSpawn: usize = 0xEB1; // bool - pub const m_iNumSpawns: usize = 0xEB4; // int32 - pub const m_flIdleTimeSinceLastAction: usize = 0xEBC; // float32 - pub const m_fNextRadarUpdateTime: usize = 0xEC0; // float32 - pub const m_flFlashDuration: usize = 0xEC4; // float32 - pub const m_flFlashMaxAlpha: usize = 0xEC8; // float32 - pub const m_flProgressBarStartTime: usize = 0xECC; // float32 - pub const m_iProgressBarDuration: usize = 0xED0; // int32 - pub const m_hOriginalController: usize = 0xED4; // CHandle + pub const m_CTouchExpansionComponent: usize = 0xD30; // CTouchExpansionComponent + pub const m_pPingServices: usize = 0xD80; // CCSPlayer_PingServices* + pub const m_blindUntilTime: usize = 0xD88; // GameTime_t + pub const m_blindStartTime: usize = 0xD8C; // GameTime_t + pub const m_iPlayerState: usize = 0xD90; // CSPlayerState + pub const m_bRespawning: usize = 0xE40; // bool + pub const m_bHasMovedSinceSpawn: usize = 0xE41; // bool + pub const m_iNumSpawns: usize = 0xE44; // int32 + pub const m_flIdleTimeSinceLastAction: usize = 0xE4C; // float32 + pub const m_fNextRadarUpdateTime: usize = 0xE50; // float32 + pub const m_flFlashDuration: usize = 0xE54; // float32 + pub const m_flFlashMaxAlpha: usize = 0xE58; // float32 + pub const m_flProgressBarStartTime: usize = 0xE5C; // float32 + pub const m_iProgressBarDuration: usize = 0xE60; // int32 + pub const m_hOriginalController: usize = 0xE64; // CHandle } // Parent: CEnvSoundscape // Field count: 1 pub mod CEnvSoundscapeProxy { - pub const m_MainSoundscapeName: usize = 0x590; // CUtlSymbolLarge + pub const m_MainSoundscapeName: usize = 0x538; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -5546,32 +5701,32 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bBombPlantedHere (bool) pub mod CBombTarget { - pub const m_OnBombExplode: usize = 0x9A8; // CEntityIOOutput - pub const m_OnBombPlanted: usize = 0x9D0; // CEntityIOOutput - pub const m_OnBombDefused: usize = 0x9F8; // CEntityIOOutput - pub const m_bIsBombSiteB: usize = 0xA20; // bool - pub const m_bIsHeistBombTarget: usize = 0xA21; // bool - pub const m_bBombPlantedHere: usize = 0xA22; // bool - pub const m_szMountTarget: usize = 0xA28; // CUtlSymbolLarge - pub const m_hInstructorHint: usize = 0xA30; // CHandle - pub const m_nBombSiteDesignation: usize = 0xA34; // int32 + pub const m_OnBombExplode: usize = 0x890; // CEntityIOOutput + pub const m_OnBombPlanted: usize = 0x8A8; // CEntityIOOutput + pub const m_OnBombDefused: usize = 0x8C0; // CEntityIOOutput + pub const m_bIsBombSiteB: usize = 0x8D8; // bool + pub const m_bIsHeistBombTarget: usize = 0x8D9; // bool + pub const m_bBombPlantedHere: usize = 0x8DA; // bool + pub const m_szMountTarget: usize = 0x8E0; // CUtlSymbolLarge + pub const m_hInstructorHint: usize = 0x8E8; // CHandle + pub const m_nBombSiteDesignation: usize = 0x8EC; // int32 } // Parent: CBaseModelEntity // Field count: 1 pub mod CRuleEntity { - pub const m_iszMaster: usize = 0x7D8; // CUtlSymbolLarge + pub const m_iszMaster: usize = 0x730; // CUtlSymbolLarge } // Parent: CPhysForce // Field count: 1 pub mod CPhysThruster { - pub const m_localOrigin: usize = 0x550; // Vector + pub const m_localOrigin: usize = 0x508; // Vector } // Parent: CPointEntity // Field count: 3 pub mod CInfoPlayerStart { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_bIsMaster: usize = 0x4F1; // bool - pub const m_pPawnSubclass: usize = 0x4F8; // CGlobalSymbol + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_bIsMaster: usize = 0x4A9; // bool + pub const m_pPawnSubclass: usize = 0x4B0; // CGlobalSymbol } // Parent: CBaseEntity // Field count: 10 @@ -5580,19 +5735,19 @@ pub mod cs2_dumper { // NetworkVarNames: m_hEntAttached (CHandle) // NetworkVarNames: m_bCheapEffect (bool) pub mod CEntityFlame { - pub const m_hEntAttached: usize = 0x4F0; // CHandle - pub const m_bCheapEffect: usize = 0x4F4; // bool - pub const m_flSize: usize = 0x4F8; // float32 - pub const m_bUseHitboxes: usize = 0x4FC; // bool - pub const m_iNumHitboxFires: usize = 0x500; // int32 - pub const m_flHitboxFireScale: usize = 0x504; // float32 - pub const m_flLifetime: usize = 0x508; // GameTime_t - pub const m_hAttacker: usize = 0x50C; // CHandle - pub const m_flDirectDamagePerSecond: usize = 0x510; // float32 - pub const m_iCustomDamageType: usize = 0x514; // int32 + pub const m_hEntAttached: usize = 0x4A8; // CHandle + pub const m_bCheapEffect: usize = 0x4AC; // bool + pub const m_flSize: usize = 0x4B0; // float32 + pub const m_bUseHitboxes: usize = 0x4B4; // bool + pub const m_iNumHitboxFires: usize = 0x4B8; // int32 + pub const m_flHitboxFireScale: usize = 0x4BC; // float32 + pub const m_flLifetime: usize = 0x4C0; // GameTime_t + pub const m_hAttacker: usize = 0x4C4; // CHandle + pub const m_flDirectDamagePerSecond: usize = 0x4C8; // float32 + pub const m_iCustomDamageType: usize = 0x4CC; // int32 } // Parent: CGameSceneNode - // Field count: 8 + // Field count: 9 // // Metadata: // NetworkVarNames: m_modelState (CModelState) @@ -5601,14 +5756,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_materialGroup (CUtlStringToken) // NetworkVarNames: m_nHitboxSet (uint8) pub mod CSkeletonInstance { - pub const m_modelState: usize = 0x170; // CModelState - pub const m_bIsAnimationEnabled: usize = 0x3F0; // bool - pub const m_bUseParentRenderBounds: usize = 0x3F1; // bool - pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x3F2; // bool + pub const m_modelState: usize = 0x140; // CModelState + pub const m_bIsAnimationEnabled: usize = 0x390; // bool + pub const m_bUseParentRenderBounds: usize = 0x391; // bool + pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x392; // bool pub const m_bDirtyMotionType: usize = 0x0; // bitfield:1 pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; // bitfield:1 - pub const m_materialGroup: usize = 0x3F4; // CUtlStringToken - pub const m_nHitboxSet: usize = 0x3F8; // uint8 + pub const m_materialGroup: usize = 0x394; // CUtlStringToken + pub const m_nHitboxSet: usize = 0x398; // uint8 + pub const m_bForceServerConstraintsEnabled: usize = 0x3F4; // bool } // Parent: // Field count: 0 @@ -5617,19 +5773,19 @@ pub mod cs2_dumper { // Parent: CBaseToggle // Field count: 5 pub mod CBasePlatTrain { - pub const m_NoiseMoving: usize = 0x858; // CUtlSymbolLarge - pub const m_NoiseArrived: usize = 0x860; // CUtlSymbolLarge - pub const m_volume: usize = 0x870; // float32 - pub const m_flTWidth: usize = 0x874; // float32 - pub const m_flTLength: usize = 0x878; // float32 + pub const m_NoiseMoving: usize = 0x7B0; // CUtlSymbolLarge + pub const m_NoiseArrived: usize = 0x7B8; // CUtlSymbolLarge + pub const m_volume: usize = 0x7C8; // float32 + pub const m_flTWidth: usize = 0x7CC; // float32 + pub const m_flTLength: usize = 0x7D0; // float32 } // Parent: CServerOnlyPointEntity // Field count: 4 pub mod CPointTeleport { - pub const m_vSaveOrigin: usize = 0x4F0; // Vector - pub const m_vSaveAngles: usize = 0x4FC; // QAngle - pub const m_bTeleportParentedEntities: usize = 0x508; // bool - pub const m_bTeleportUseCurrentAngle: usize = 0x509; // bool + pub const m_vSaveOrigin: usize = 0x4A8; // Vector + pub const m_vSaveAngles: usize = 0x4B4; // QAngle + pub const m_bTeleportParentedEntities: usize = 0x4C0; // bool + pub const m_bTeleportUseCurrentAngle: usize = 0x4C1; // bool } // Parent: CBaseTrigger // Field count: 3 @@ -5639,23 +5795,23 @@ pub mod cs2_dumper { // NetworkVarNames: m_strEndTouchEventName (CUtlString) // NetworkVarNames: m_strTriggerID (CUtlString) pub mod CTriggerGameEvent { - pub const m_strStartTouchEventName: usize = 0x9A8; // CUtlString - pub const m_strEndTouchEventName: usize = 0x9B0; // CUtlString - pub const m_strTriggerID: usize = 0x9B8; // CUtlString + pub const m_strStartTouchEventName: usize = 0x890; // CUtlString + pub const m_strEndTouchEventName: usize = 0x898; // CUtlString + pub const m_strTriggerID: usize = 0x8A0; // CUtlString } // Parent: CPointEntity // Field count: 5 pub mod CMessageEntity { - pub const m_radius: usize = 0x4F0; // int32 - pub const m_messageText: usize = 0x4F8; // CUtlSymbolLarge - pub const m_drawText: usize = 0x500; // bool - pub const m_bDeveloperOnly: usize = 0x501; // bool - pub const m_bEnabled: usize = 0x502; // bool + pub const m_radius: usize = 0x4A8; // int32 + pub const m_messageText: usize = 0x4B0; // CUtlSymbolLarge + pub const m_drawText: usize = 0x4B8; // bool + pub const m_bDeveloperOnly: usize = 0x4B9; // bool + pub const m_bEnabled: usize = 0x4BA; // bool } // Parent: CBaseEntity // Field count: 1 pub mod CEnvEntityIgniter { - pub const m_flLifetime: usize = 0x4F0; // float32 + pub const m_flLifetime: usize = 0x4A8; // float32 } // Parent: None // Field count: 2 @@ -5678,21 +5834,21 @@ pub mod cs2_dumper { // Parent: CMarkupVolumeWithRef // Field count: 3 pub mod CMarkupVolumeTagged_NavGame { - pub const m_nScopes: usize = 0x840; // NavScopeFlags_t - pub const m_bFloodFillAttribute: usize = 0x841; // bool - pub const m_bSplitNavSpace: usize = 0x842; // bool + pub const m_nScopes: usize = 0x798; // NavScopeFlags_t + pub const m_bFloodFillAttribute: usize = 0x799; // bool + pub const m_bSplitNavSpace: usize = 0x79A; // bool } // Parent: CLogicalEntity // Field count: 8 pub mod CMultiLightProxy { - pub const m_iszLightNameFilter: usize = 0x4F0; // CUtlSymbolLarge - pub const m_iszLightClassFilter: usize = 0x4F8; // CUtlSymbolLarge - pub const m_flLightRadiusFilter: usize = 0x500; // float32 - pub const m_flBrightnessDelta: usize = 0x504; // float32 - pub const m_bPerformScreenFade: usize = 0x508; // bool - pub const m_flTargetBrightnessMultiplier: usize = 0x50C; // float32 - pub const m_flCurrentBrightnessMultiplier: usize = 0x510; // float32 - pub const m_vecLights: usize = 0x518; // CUtlVector> + pub const m_iszLightNameFilter: usize = 0x4A8; // CUtlSymbolLarge + pub const m_iszLightClassFilter: usize = 0x4B0; // CUtlSymbolLarge + pub const m_flLightRadiusFilter: usize = 0x4B8; // float32 + pub const m_flBrightnessDelta: usize = 0x4BC; // float32 + pub const m_bPerformScreenFade: usize = 0x4C0; // bool + pub const m_flTargetBrightnessMultiplier: usize = 0x4C4; // float32 + pub const m_flCurrentBrightnessMultiplier: usize = 0x4C8; // float32 + pub const m_vecLights: usize = 0x4D0; // CUtlVector> } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -5709,8 +5865,8 @@ pub mod cs2_dumper { // Parent: CEconEntity // Field count: 2 pub mod CEconWearable { - pub const m_nForceSkin: usize = 0xE50; // int32 - pub const m_bAlwaysAllow: usize = 0xE54; // bool + pub const m_nForceSkin: usize = 0xDE0; // int32 + pub const m_bAlwaysAllow: usize = 0xDE4; // bool } // Parent: None // Field count: 1 @@ -5738,18 +5894,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_flAutoRideSpeed (float) // NetworkVarNames: m_bFakeLadder (bool) pub mod CFuncLadder { - pub const m_vecLadderDir: usize = 0x7D8; // Vector - pub const m_Dismounts: usize = 0x7E8; // CUtlVector> - pub const m_vecLocalTop: usize = 0x800; // Vector - pub const m_vecPlayerMountPositionTop: usize = 0x80C; // VectorWS - pub const m_vecPlayerMountPositionBottom: usize = 0x818; // VectorWS - pub const m_flAutoRideSpeed: usize = 0x824; // float32 - pub const m_bDisabled: usize = 0x828; // bool - pub const m_bFakeLadder: usize = 0x829; // bool - pub const m_bHasSlack: usize = 0x82A; // bool - pub const m_surfacePropName: usize = 0x830; // CUtlSymbolLarge - pub const m_OnPlayerGotOnLadder: usize = 0x838; // CEntityIOOutput - pub const m_OnPlayerGotOffLadder: usize = 0x860; // CEntityIOOutput + pub const m_vecLadderDir: usize = 0x730; // Vector + pub const m_Dismounts: usize = 0x740; // CUtlVector> + pub const m_vecLocalTop: usize = 0x758; // Vector + pub const m_vecPlayerMountPositionTop: usize = 0x764; // VectorWS + pub const m_vecPlayerMountPositionBottom: usize = 0x770; // VectorWS + pub const m_flAutoRideSpeed: usize = 0x77C; // float32 + pub const m_bDisabled: usize = 0x780; // bool + pub const m_bFakeLadder: usize = 0x781; // bool + pub const m_bHasSlack: usize = 0x782; // bool + pub const m_surfacePropName: usize = 0x788; // CUtlSymbolLarge + pub const m_OnPlayerGotOnLadder: usize = 0x790; // CEntityIOOutput + pub const m_OnPlayerGotOffLadder: usize = 0x7A8; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 3 @@ -5757,9 +5913,9 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_fog (fogparams_t) pub mod CFogController { - pub const m_fog: usize = 0x4F0; // fogparams_t - pub const m_bUseAngles: usize = 0x558; // bool - pub const m_iChangedVariables: usize = 0x55C; // int32 + pub const m_fog: usize = 0x4A8; // fogparams_t + pub const m_bUseAngles: usize = 0x510; // bool + pub const m_iChangedVariables: usize = 0x514; // int32 } // Parent: None // Field count: 0 @@ -5768,77 +5924,79 @@ pub mod cs2_dumper { // Parent: CBaseAnimGraph // Field count: 8 pub mod CItem { - pub const m_OnPlayerTouch: usize = 0xA98; // CEntityIOOutput - pub const m_OnPlayerPickup: usize = 0xAC0; // CEntityIOOutput - pub const m_bActivateWhenAtRest: usize = 0xAE8; // bool - pub const m_OnCacheInteraction: usize = 0xAF0; // CEntityIOOutput - pub const m_OnGlovePulled: usize = 0xB18; // CEntityIOOutput - pub const m_vOriginalSpawnOrigin: usize = 0xB40; // VectorWS - pub const m_vOriginalSpawnAngles: usize = 0xB4C; // QAngle - pub const m_bPhysStartAsleep: usize = 0xB58; // bool + pub const m_OnPlayerTouch: usize = 0xA28; // CEntityIOOutput + pub const m_OnPlayerPickup: usize = 0xA40; // CEntityIOOutput + pub const m_bActivateWhenAtRest: usize = 0xA58; // bool + pub const m_OnCacheInteraction: usize = 0xA60; // CEntityIOOutput + pub const m_OnGlovePulled: usize = 0xA78; // CEntityIOOutput + pub const m_vOriginalSpawnOrigin: usize = 0xA90; // VectorWS + pub const m_vOriginalSpawnAngles: usize = 0xA9C; // QAngle + pub const m_bPhysStartAsleep: usize = 0xAA8; // bool } // Parent: CBaseTrigger // Field count: 7 pub mod CTriggerPush { - pub const m_angPushEntitySpace: usize = 0x9A8; // QAngle - pub const m_vecPushDirEntitySpace: usize = 0x9B4; // Vector - pub const m_bTriggerOnStartTouch: usize = 0x9C0; // bool - pub const m_bUsePathSimple: usize = 0x9C1; // bool - pub const m_iszPathSimpleName: usize = 0x9C8; // CUtlSymbolLarge - pub const m_PathSimple: usize = 0x9D0; // CPathSimple* - pub const m_splinePushType: usize = 0x9D8; // uint32 + pub const m_angPushEntitySpace: usize = 0x890; // QAngle + pub const m_vecPushDirEntitySpace: usize = 0x89C; // Vector + pub const m_bTriggerOnStartTouch: usize = 0x8A8; // bool + pub const m_bUsePathSimple: usize = 0x8A9; // bool + pub const m_iszPathSimpleName: usize = 0x8B0; // CUtlSymbolLarge + pub const m_PathSimple: usize = 0x8B8; // CPathSimple* + pub const m_splinePushType: usize = 0x8C0; // uint32 } // Parent: CBaseAnimGraph // Field count: 4 pub mod CBaseProp { - pub const m_bModelOverrodeBlockLOS: usize = 0xA90; // bool - pub const m_iShapeType: usize = 0xA94; // int32 - pub const m_bConformToCollisionBounds: usize = 0xA98; // bool - pub const m_mPreferredCatchTransform: usize = 0xAA0; // CTransform + pub const m_bModelOverrodeBlockLOS: usize = 0xA20; // bool + pub const m_iShapeType: usize = 0xA24; // int32 + pub const m_bConformToCollisionBounds: usize = 0xA28; // bool + pub const m_mPreferredCatchTransform: usize = 0xA30; // CTransform } // Parent: CPointEntity - // Field count: 10 + // Field count: 11 // // Metadata: // NetworkVarNames: m_bDisabled (bool) // NetworkVarNames: m_nResolutionX (int) // NetworkVarNames: m_nResolutionY (int) + // NetworkVarNames: m_szPanelType (string_t) // NetworkVarNames: m_szLayoutFileName (string_t) // NetworkVarNames: m_RenderAttrName (string_t) // NetworkVarNames: m_TargetEntities (CHandle) // NetworkVarNames: m_nTargetChangeCount (int) // NetworkVarNames: m_vecCSSClasses (string_t) pub mod CInfoOffscreenPanoramaTexture { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_nResolutionX: usize = 0x4F4; // int32 - pub const m_nResolutionY: usize = 0x4F8; // int32 - pub const m_szLayoutFileName: usize = 0x500; // CUtlSymbolLarge - pub const m_RenderAttrName: usize = 0x508; // CUtlSymbolLarge - pub const m_TargetEntities: usize = 0x510; // CNetworkUtlVectorBase> - pub const m_nTargetChangeCount: usize = 0x528; // int32 - pub const m_vecCSSClasses: usize = 0x530; // CNetworkUtlVectorBase - pub const m_szTargetsName: usize = 0x548; // CUtlSymbolLarge - pub const m_AdditionalTargetEntities: usize = 0x550; // CUtlVector> + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_nResolutionX: usize = 0x4AC; // int32 + pub const m_nResolutionY: usize = 0x4B0; // int32 + pub const m_szPanelType: usize = 0x4B8; // CUtlSymbolLarge + pub const m_szLayoutFileName: usize = 0x4C0; // CUtlSymbolLarge + pub const m_RenderAttrName: usize = 0x4C8; // CUtlSymbolLarge + pub const m_TargetEntities: usize = 0x4D0; // CNetworkUtlVectorBase> + pub const m_nTargetChangeCount: usize = 0x4E8; // int32 + pub const m_vecCSSClasses: usize = 0x4F0; // CNetworkUtlVectorBase + pub const m_szTargetsName: usize = 0x508; // CUtlSymbolLarge + pub const m_AdditionalTargetEntities: usize = 0x510; // CUtlVector> } // Parent: CPointEntity // Field count: 16 pub mod CPointAngularVelocitySensor { - pub const m_hTargetEntity: usize = 0x4F0; // CHandle - pub const m_flThreshold: usize = 0x4F4; // float32 - pub const m_nLastCompareResult: usize = 0x4F8; // int32 - pub const m_nLastFireResult: usize = 0x4FC; // int32 - pub const m_flFireTime: usize = 0x500; // GameTime_t - pub const m_flFireInterval: usize = 0x504; // float32 - pub const m_flLastAngVelocity: usize = 0x508; // float32 - pub const m_lastOrientation: usize = 0x50C; // QAngle - pub const m_vecAxis: usize = 0x518; // VectorWS - pub const m_bUseHelper: usize = 0x524; // bool - pub const m_AngularVelocity: usize = 0x528; // CEntityOutputTemplate - pub const m_OnLessThan: usize = 0x550; // CEntityIOOutput - pub const m_OnLessThanOrEqualTo: usize = 0x578; // CEntityIOOutput - pub const m_OnGreaterThan: usize = 0x5A0; // CEntityIOOutput - pub const m_OnGreaterThanOrEqualTo: usize = 0x5C8; // CEntityIOOutput - pub const m_OnEqualTo: usize = 0x5F0; // CEntityIOOutput + pub const m_hTargetEntity: usize = 0x4A8; // CHandle + pub const m_flThreshold: usize = 0x4AC; // float32 + pub const m_nLastCompareResult: usize = 0x4B0; // int32 + pub const m_nLastFireResult: usize = 0x4B4; // int32 + pub const m_flFireTime: usize = 0x4B8; // GameTime_t + pub const m_flFireInterval: usize = 0x4BC; // float32 + pub const m_flLastAngVelocity: usize = 0x4C0; // float32 + pub const m_lastOrientation: usize = 0x4C4; // QAngle + pub const m_vecAxis: usize = 0x4D0; // VectorWS + pub const m_bUseHelper: usize = 0x4DC; // bool + pub const m_AngularVelocity: usize = 0x4E0; // CEntityOutputTemplate + pub const m_OnLessThan: usize = 0x500; // CEntityIOOutput + pub const m_OnLessThanOrEqualTo: usize = 0x518; // CEntityIOOutput + pub const m_OnGreaterThan: usize = 0x530; // CEntityIOOutput + pub const m_OnGreaterThanOrEqualTo: usize = 0x548; // CEntityIOOutput + pub const m_OnEqualTo: usize = 0x560; // CEntityIOOutput } // Parent: CBaseEntity // Field count: 6 @@ -5851,12 +6009,12 @@ pub mod cs2_dumper { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) pub mod CPlayerVisibility { - pub const m_flVisibilityStrength: usize = 0x4F0; // float32 - pub const m_flFogDistanceMultiplier: usize = 0x4F4; // float32 - pub const m_flFogMaxDensityMultiplier: usize = 0x4F8; // float32 - pub const m_flFadeTime: usize = 0x4FC; // float32 - pub const m_bStartDisabled: usize = 0x500; // bool - pub const m_bIsEnabled: usize = 0x501; // bool + pub const m_flVisibilityStrength: usize = 0x4A8; // float32 + pub const m_flFogDistanceMultiplier: usize = 0x4AC; // float32 + pub const m_flFogMaxDensityMultiplier: usize = 0x4B0; // float32 + pub const m_flFadeTime: usize = 0x4B4; // float32 + pub const m_bStartDisabled: usize = 0x4B8; // bool + pub const m_bIsEnabled: usize = 0x4B9; // bool } // Parent: None // Field count: 2 @@ -5876,11 +6034,10 @@ pub mod cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup + // MNetworkExcludeByUserGroup // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup // MNetworkUserGroupProxy // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t) // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32) @@ -5890,17 +6047,17 @@ pub mod cs2_dumper { // NetworkVarNames: m_iClip2 (int32) // NetworkVarNames: m_pReserveAmmo (int) pub mod CBasePlayerWeapon { - pub const m_nNextPrimaryAttackTick: usize = 0xE50; // GameTick_t - pub const m_flNextPrimaryAttackTickRatio: usize = 0xE54; // float32 - pub const m_nNextSecondaryAttackTick: usize = 0xE58; // GameTick_t - pub const m_flNextSecondaryAttackTickRatio: usize = 0xE5C; // float32 - pub const m_iClip1: usize = 0xE60; // int32 - pub const m_iClip2: usize = 0xE64; // int32 - pub const m_pReserveAmmo: usize = 0xE68; // int32[2] - pub const m_OnPlayerUse: usize = 0xE70; // CEntityIOOutput + pub const m_nNextPrimaryAttackTick: usize = 0xDE0; // GameTick_t + pub const m_flNextPrimaryAttackTickRatio: usize = 0xDE4; // float32 + pub const m_nNextSecondaryAttackTick: usize = 0xDE8; // GameTick_t + pub const m_flNextSecondaryAttackTickRatio: usize = 0xDEC; // float32 + pub const m_iClip1: usize = 0xDF0; // int32 + pub const m_iClip2: usize = 0xDF4; // int32 + pub const m_pReserveAmmo: usize = 0xDF8; // int32[2] + pub const m_OnPlayerUse: usize = 0xE00; // CEntityIOOutput } // Parent: None - // Field count: 83 + // Field count: 82 // // Metadata: // MGetKV3ClassDefaults @@ -5909,97 +6066,96 @@ pub mod cs2_dumper { pub mod CCSWeaponBaseVData { pub const m_WeaponType: usize = 0x440; // CSWeaponType pub const m_WeaponCategory: usize = 0x444; // CSWeaponCategory - pub const m_szModel_AG2: usize = 0x448; // CResourceNameTyped> - pub const m_szAnimSkeleton: usize = 0x528; // CResourceNameTyped> - pub const m_vecMuzzlePos0: usize = 0x608; // Vector - pub const m_vecMuzzlePos1: usize = 0x614; // Vector - pub const m_szTracerParticle: usize = 0x620; // CResourceNameTyped> - pub const m_GearSlot: usize = 0x700; // gear_slot_t - pub const m_GearSlotPosition: usize = 0x704; // int32 - pub const m_DefaultLoadoutSlot: usize = 0x708; // loadout_slot_t - pub const m_nPrice: usize = 0x70C; // int32 - pub const m_nKillAward: usize = 0x710; // int32 - pub const m_nPrimaryReserveAmmoMax: usize = 0x714; // int32 - pub const m_nSecondaryReserveAmmoMax: usize = 0x718; // int32 - pub const m_bMeleeWeapon: usize = 0x71C; // bool - pub const m_bHasBurstMode: usize = 0x71D; // bool - pub const m_bIsRevolver: usize = 0x71E; // bool - pub const m_bCannotShootUnderwater: usize = 0x71F; // bool - pub const m_szName: usize = 0x720; // CGlobalSymbol - pub const m_eSilencerType: usize = 0x728; // CSWeaponSilencerType - pub const m_nCrosshairMinDistance: usize = 0x72C; // int32 - pub const m_nCrosshairDeltaDistance: usize = 0x730; // int32 - pub const m_bIsFullAuto: usize = 0x734; // bool - pub const m_nNumBullets: usize = 0x738; // int32 - pub const m_bReloadsSingleShells: usize = 0x73C; // bool - pub const m_flCycleTime: usize = 0x740; // CFiringModeFloat - pub const m_flMaxSpeed: usize = 0x748; // CFiringModeFloat - pub const m_flSpread: usize = 0x750; // CFiringModeFloat - pub const m_flInaccuracyCrouch: usize = 0x758; // CFiringModeFloat - pub const m_flInaccuracyStand: usize = 0x760; // CFiringModeFloat - pub const m_flInaccuracyJump: usize = 0x768; // CFiringModeFloat - pub const m_flInaccuracyLand: usize = 0x770; // CFiringModeFloat - pub const m_flInaccuracyLadder: usize = 0x778; // CFiringModeFloat - pub const m_flInaccuracyFire: usize = 0x780; // CFiringModeFloat - pub const m_flInaccuracyMove: usize = 0x788; // CFiringModeFloat - pub const m_flRecoilAngle: usize = 0x790; // CFiringModeFloat - pub const m_flRecoilAngleVariance: usize = 0x798; // CFiringModeFloat - pub const m_flRecoilMagnitude: usize = 0x7A0; // CFiringModeFloat - pub const m_flRecoilMagnitudeVariance: usize = 0x7A8; // CFiringModeFloat - pub const m_nTracerFrequency: usize = 0x7B0; // CFiringModeInt - pub const m_flInaccuracyJumpInitial: usize = 0x7B8; // float32 - pub const m_flInaccuracyJumpApex: usize = 0x7BC; // float32 - pub const m_flInaccuracyReload: usize = 0x7C0; // float32 - pub const m_flDeployDuration: usize = 0x7C4; // float32 - pub const m_flDisallowAttackAfterReloadStartDuration: usize = 0x7C8; // float32 - pub const m_nBurstShotCount: usize = 0x7CC; // int32 - pub const m_bAllowBurstHolster: usize = 0x7D0; // bool - pub const m_nRecoilSeed: usize = 0x7D4; // int32 - pub const m_nSpreadSeed: usize = 0x7D8; // int32 - pub const m_flAttackMovespeedFactor: usize = 0x7DC; // float32 - pub const m_flInaccuracyPitchShift: usize = 0x7E0; // float32 - pub const m_flInaccuracyAltSoundThreshold: usize = 0x7E4; // float32 - pub const m_szUseRadioSubtitle: usize = 0x7E8; // CUtlString - pub const m_bUnzoomsAfterShot: usize = 0x7F0; // bool - pub const m_bHideViewModelWhenZoomed: usize = 0x7F1; // bool - pub const m_nZoomLevels: usize = 0x7F4; // int32 - pub const m_nZoomFOV1: usize = 0x7F8; // int32 - pub const m_nZoomFOV2: usize = 0x7FC; // int32 - pub const m_flZoomTime0: usize = 0x800; // float32 - pub const m_flZoomTime1: usize = 0x804; // float32 - pub const m_flZoomTime2: usize = 0x808; // float32 - pub const m_flIronSightPullUpSpeed: usize = 0x80C; // float32 - pub const m_flIronSightPutDownSpeed: usize = 0x810; // float32 - pub const m_flIronSightFOV: usize = 0x814; // float32 - pub const m_flIronSightPivotForward: usize = 0x818; // float32 - pub const m_flIronSightLooseness: usize = 0x81C; // float32 - pub const m_nDamage: usize = 0x820; // int32 - pub const m_flHeadshotMultiplier: usize = 0x824; // float32 - pub const m_flArmorRatio: usize = 0x828; // float32 - pub const m_flPenetration: usize = 0x82C; // float32 - pub const m_flRange: usize = 0x830; // float32 - pub const m_flRangeModifier: usize = 0x834; // float32 - pub const m_flFlinchVelocityModifierLarge: usize = 0x838; // float32 - pub const m_flFlinchVelocityModifierSmall: usize = 0x83C; // float32 - pub const m_flRecoveryTimeCrouch: usize = 0x840; // float32 - pub const m_flRecoveryTimeStand: usize = 0x844; // float32 - pub const m_flRecoveryTimeCrouchFinal: usize = 0x848; // float32 - pub const m_flRecoveryTimeStandFinal: usize = 0x84C; // float32 - pub const m_nRecoveryTransitionStartBullet: usize = 0x850; // int32 - pub const m_nRecoveryTransitionEndBullet: usize = 0x854; // int32 - pub const m_flThrowVelocity: usize = 0x858; // float32 - pub const m_vSmokeColor: usize = 0x85C; // Vector - pub const m_szAnimClass: usize = 0x868; // CGlobalSymbol + pub const m_szAnimSkeleton: usize = 0x448; // CResourceNameTyped> + pub const m_vecMuzzlePos0: usize = 0x528; // Vector + pub const m_vecMuzzlePos1: usize = 0x534; // Vector + pub const m_szTracerParticle: usize = 0x540; // CResourceNameTyped> + pub const m_GearSlot: usize = 0x620; // gear_slot_t + pub const m_GearSlotPosition: usize = 0x624; // int32 + pub const m_DefaultLoadoutSlot: usize = 0x628; // loadout_slot_t + pub const m_nPrice: usize = 0x62C; // int32 + pub const m_nKillAward: usize = 0x630; // int32 + pub const m_nPrimaryReserveAmmoMax: usize = 0x634; // int32 + pub const m_nSecondaryReserveAmmoMax: usize = 0x638; // int32 + pub const m_bMeleeWeapon: usize = 0x63C; // bool + pub const m_bHasBurstMode: usize = 0x63D; // bool + pub const m_bIsRevolver: usize = 0x63E; // bool + pub const m_bCannotShootUnderwater: usize = 0x63F; // bool + pub const m_szName: usize = 0x640; // CGlobalSymbol + pub const m_eSilencerType: usize = 0x648; // CSWeaponSilencerType + pub const m_nCrosshairMinDistance: usize = 0x64C; // int32 + pub const m_nCrosshairDeltaDistance: usize = 0x650; // int32 + pub const m_bIsFullAuto: usize = 0x654; // bool + pub const m_nNumBullets: usize = 0x658; // int32 + pub const m_bReloadsSingleShells: usize = 0x65C; // bool + pub const m_flCycleTime: usize = 0x660; // CFiringModeFloat + pub const m_flMaxSpeed: usize = 0x668; // CFiringModeFloat + pub const m_flSpread: usize = 0x670; // CFiringModeFloat + pub const m_flInaccuracyCrouch: usize = 0x678; // CFiringModeFloat + pub const m_flInaccuracyStand: usize = 0x680; // CFiringModeFloat + pub const m_flInaccuracyJump: usize = 0x688; // CFiringModeFloat + pub const m_flInaccuracyLand: usize = 0x690; // CFiringModeFloat + pub const m_flInaccuracyLadder: usize = 0x698; // CFiringModeFloat + pub const m_flInaccuracyFire: usize = 0x6A0; // CFiringModeFloat + pub const m_flInaccuracyMove: usize = 0x6A8; // CFiringModeFloat + pub const m_flRecoilAngle: usize = 0x6B0; // CFiringModeFloat + pub const m_flRecoilAngleVariance: usize = 0x6B8; // CFiringModeFloat + pub const m_flRecoilMagnitude: usize = 0x6C0; // CFiringModeFloat + pub const m_flRecoilMagnitudeVariance: usize = 0x6C8; // CFiringModeFloat + pub const m_nTracerFrequency: usize = 0x6D0; // CFiringModeInt + pub const m_flInaccuracyJumpInitial: usize = 0x6D8; // float32 + pub const m_flInaccuracyJumpApex: usize = 0x6DC; // float32 + pub const m_flInaccuracyReload: usize = 0x6E0; // float32 + pub const m_flDeployDuration: usize = 0x6E4; // float32 + pub const m_flDisallowAttackAfterReloadStartDuration: usize = 0x6E8; // float32 + pub const m_nBurstShotCount: usize = 0x6EC; // int32 + pub const m_bAllowBurstHolster: usize = 0x6F0; // bool + pub const m_nRecoilSeed: usize = 0x6F4; // int32 + pub const m_nSpreadSeed: usize = 0x6F8; // int32 + pub const m_flAttackMovespeedFactor: usize = 0x6FC; // float32 + pub const m_flInaccuracyPitchShift: usize = 0x700; // float32 + pub const m_flInaccuracyAltSoundThreshold: usize = 0x704; // float32 + pub const m_szUseRadioSubtitle: usize = 0x708; // CUtlString + pub const m_bUnzoomsAfterShot: usize = 0x710; // bool + pub const m_bHideViewModelWhenZoomed: usize = 0x711; // bool + pub const m_nZoomLevels: usize = 0x714; // int32 + pub const m_nZoomFOV1: usize = 0x718; // int32 + pub const m_nZoomFOV2: usize = 0x71C; // int32 + pub const m_flZoomTime0: usize = 0x720; // float32 + pub const m_flZoomTime1: usize = 0x724; // float32 + pub const m_flZoomTime2: usize = 0x728; // float32 + pub const m_flIronSightPullUpSpeed: usize = 0x72C; // float32 + pub const m_flIronSightPutDownSpeed: usize = 0x730; // float32 + pub const m_flIronSightFOV: usize = 0x734; // float32 + pub const m_flIronSightPivotForward: usize = 0x738; // float32 + pub const m_flIronSightLooseness: usize = 0x73C; // float32 + pub const m_nDamage: usize = 0x740; // int32 + pub const m_flHeadshotMultiplier: usize = 0x744; // float32 + pub const m_flArmorRatio: usize = 0x748; // float32 + pub const m_flPenetration: usize = 0x74C; // float32 + pub const m_flRange: usize = 0x750; // float32 + pub const m_flRangeModifier: usize = 0x754; // float32 + pub const m_flFlinchVelocityModifierLarge: usize = 0x758; // float32 + pub const m_flFlinchVelocityModifierSmall: usize = 0x75C; // float32 + pub const m_flRecoveryTimeCrouch: usize = 0x760; // float32 + pub const m_flRecoveryTimeStand: usize = 0x764; // float32 + pub const m_flRecoveryTimeCrouchFinal: usize = 0x768; // float32 + pub const m_flRecoveryTimeStandFinal: usize = 0x76C; // float32 + pub const m_nRecoveryTransitionStartBullet: usize = 0x770; // int32 + pub const m_nRecoveryTransitionEndBullet: usize = 0x774; // int32 + pub const m_flThrowVelocity: usize = 0x778; // float32 + pub const m_vSmokeColor: usize = 0x77C; // Vector + pub const m_szAnimClass: usize = 0x788; // CGlobalSymbol } // Parent: CPointEntity // Field count: 6 pub mod CPhysForce { - pub const m_nameAttach: usize = 0x4F8; // CUtlSymbolLarge - pub const m_force: usize = 0x500; // float32 - pub const m_forceTime: usize = 0x504; // float32 - pub const m_attachedObject: usize = 0x508; // CHandle - pub const m_wasRestored: usize = 0x50C; // bool - pub const m_integrator: usize = 0x510; // CConstantForceController + pub const m_nameAttach: usize = 0x4B0; // CUtlSymbolLarge + pub const m_force: usize = 0x4B8; // float32 + pub const m_forceTime: usize = 0x4BC; // float32 + pub const m_attachedObject: usize = 0x4C0; // CHandle + pub const m_wasRestored: usize = 0x4C4; // bool + pub const m_integrator: usize = 0x4C8; // CConstantForceController } // Parent: // Field count: 6 @@ -6038,18 +6194,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_audio (audioparams_t) // NetworkVarNames: m_PostProcessingVolumes (CHandle) pub mod CPlayer_CameraServices { - pub const m_vecCsViewPunchAngle: usize = 0x40; // QAngle - pub const m_nCsViewPunchAngleTick: usize = 0x4C; // GameTick_t - pub const m_flCsViewPunchAngleTickRatio: usize = 0x50; // float32 - pub const m_PlayerFog: usize = 0x58; // fogplayerparams_t - pub const m_hColorCorrectionCtrl: usize = 0x98; // CHandle - pub const m_hViewEntity: usize = 0x9C; // CHandle - pub const m_hTonemapController: usize = 0xA0; // CHandle - pub const m_audio: usize = 0xA8; // audioparams_t - pub const m_PostProcessingVolumes: usize = 0x120; // CNetworkUtlVectorBase> - pub const m_flOldPlayerZ: usize = 0x138; // float32 - pub const m_flOldPlayerViewOffsetZ: usize = 0x13C; // float32 - pub const m_hTriggerSoundscapeList: usize = 0x158; // CUtlVector> + pub const m_vecCsViewPunchAngle: usize = 0x48; // QAngle + pub const m_nCsViewPunchAngleTick: usize = 0x54; // GameTick_t + pub const m_flCsViewPunchAngleTickRatio: usize = 0x58; // float32 + pub const m_PlayerFog: usize = 0x60; // fogplayerparams_t + pub const m_hColorCorrectionCtrl: usize = 0xA0; // CHandle + pub const m_hViewEntity: usize = 0xA4; // CHandle + pub const m_hTonemapController: usize = 0xA8; // CHandle + pub const m_audio: usize = 0xB0; // audioparams_t + pub const m_PostProcessingVolumes: usize = 0x128; // CNetworkUtlVectorBase> + pub const m_flOldPlayerZ: usize = 0x140; // float32 + pub const m_flOldPlayerViewOffsetZ: usize = 0x144; // float32 + pub const m_hTriggerSoundscapeList: usize = 0x160; // CUtlVector> } // Parent: None // Field count: 4 @@ -6073,6 +6229,16 @@ pub mod cs2_dumper { pub const m_ExpectedParamType: usize = 0xA0; // CPulseValueFullType } // Parent: None + // Field count: 1 + // + // Metadata: + // MGetKV3ClassDefaults + // MVDataOverlayType + // MVDataAssociatedFile + pub mod CScenePayloadVData { + pub const m_sSceneFile: usize = 0x0; // CResourceNameTyped> + } + // Parent: None // Field count: 0 // // Metadata: @@ -6082,33 +6248,33 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterAttributeInt { - pub const m_sAttributeName: usize = 0x548; // CUtlSymbolLarge + pub const m_sAttributeName: usize = 0x4E0; // CUtlSymbolLarge } // Parent: CPointEntity // Field count: 7 pub mod CKeepUpright { - pub const m_worldGoalAxis: usize = 0x4F8; // Vector - pub const m_localTestAxis: usize = 0x504; // Vector - pub const m_nameAttach: usize = 0x518; // CUtlSymbolLarge - pub const m_attachedObject: usize = 0x520; // CHandle - pub const m_angularLimit: usize = 0x524; // float32 - pub const m_bActive: usize = 0x528; // bool - pub const m_bDampAllRotation: usize = 0x529; // bool + pub const m_worldGoalAxis: usize = 0x4B0; // Vector + pub const m_localTestAxis: usize = 0x4BC; // Vector + pub const m_nameAttach: usize = 0x4D0; // CUtlSymbolLarge + pub const m_attachedObject: usize = 0x4D8; // CHandle + pub const m_angularLimit: usize = 0x4DC; // float32 + pub const m_bActive: usize = 0x4E0; // bool + pub const m_bDampAllRotation: usize = 0x4E1; // bool } // Parent: CLogicalEntity // Field count: 11 pub mod CPointTemplate { - pub const m_iszWorldName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_iszSource2EntityLumpName: usize = 0x4F8; // CUtlSymbolLarge - pub const m_iszEntityFilterName: usize = 0x500; // CUtlSymbolLarge - pub const m_flTimeoutInterval: usize = 0x508; // float32 - pub const m_bAsynchronouslySpawnEntities: usize = 0x50C; // bool - pub const m_clientOnlyEntityBehavior: usize = 0x510; // PointTemplateClientOnlyEntityBehavior_t - pub const m_ownerSpawnGroupType: usize = 0x514; // PointTemplateOwnerSpawnGroupType_t - pub const m_createdSpawnGroupHandles: usize = 0x518; // CUtlVector - pub const m_SpawnedEntityHandles: usize = 0x530; // CUtlVector - pub const m_ScriptSpawnCallback: usize = 0x548; // HSCRIPT - pub const m_ScriptCallbackScope: usize = 0x550; // HSCRIPT + pub const m_iszWorldName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_iszSource2EntityLumpName: usize = 0x4B0; // CUtlSymbolLarge + pub const m_iszEntityFilterName: usize = 0x4B8; // CUtlSymbolLarge + pub const m_flTimeoutInterval: usize = 0x4C0; // float32 + pub const m_bAsynchronouslySpawnEntities: usize = 0x4C4; // bool + pub const m_clientOnlyEntityBehavior: usize = 0x4C8; // PointTemplateClientOnlyEntityBehavior_t + pub const m_ownerSpawnGroupType: usize = 0x4CC; // PointTemplateOwnerSpawnGroupType_t + pub const m_createdSpawnGroupHandles: usize = 0x4D0; // CUtlVector + pub const m_SpawnedEntityHandles: usize = 0x4E8; // CUtlVector + pub const m_ScriptSpawnCallback: usize = 0x500; // HSCRIPT + pub const m_ScriptCallbackScope: usize = 0x508; // HSCRIPT } // Parent: CBaseEntity // Field count: 36 @@ -6150,42 +6316,42 @@ pub mod cs2_dumper { // NetworkVarNames: m_fWindSpeed (float) // NetworkVarNames: m_vWindDirection (Vector) pub mod CEnvVolumetricFogController { - pub const m_flScattering: usize = 0x4F0; // float32 - pub const m_TintColor: usize = 0x4F4; // Color - pub const m_flAnisotropy: usize = 0x4F8; // float32 - pub const m_flFadeSpeed: usize = 0x4FC; // float32 - pub const m_flDrawDistance: usize = 0x500; // float32 - pub const m_flFadeInStart: usize = 0x504; // float32 - pub const m_flFadeInEnd: usize = 0x508; // float32 - pub const m_flIndirectStrength: usize = 0x50C; // float32 - pub const m_nVolumeDepth: usize = 0x510; // int32 - pub const m_fFirstVolumeSliceThickness: usize = 0x514; // float32 - pub const m_nIndirectTextureDimX: usize = 0x518; // int32 - pub const m_nIndirectTextureDimY: usize = 0x51C; // int32 - pub const m_nIndirectTextureDimZ: usize = 0x520; // int32 - pub const m_vBoxMins: usize = 0x524; // Vector - pub const m_vBoxMaxs: usize = 0x530; // Vector - pub const m_bActive: usize = 0x53C; // bool - pub const m_flStartAnisoTime: usize = 0x540; // GameTime_t - pub const m_flStartScatterTime: usize = 0x544; // GameTime_t - pub const m_flStartDrawDistanceTime: usize = 0x548; // GameTime_t - pub const m_flStartAnisotropy: usize = 0x54C; // float32 - pub const m_flStartScattering: usize = 0x550; // float32 - pub const m_flStartDrawDistance: usize = 0x554; // float32 - pub const m_flDefaultAnisotropy: usize = 0x558; // float32 - pub const m_flDefaultScattering: usize = 0x55C; // float32 - pub const m_flDefaultDrawDistance: usize = 0x560; // float32 - pub const m_bStartDisabled: usize = 0x564; // bool - pub const m_bEnableIndirect: usize = 0x565; // bool - pub const m_bIsMaster: usize = 0x566; // bool - pub const m_hFogIndirectTexture: usize = 0x568; // CStrongHandle - pub const m_nForceRefreshCount: usize = 0x570; // int32 - pub const m_fNoiseSpeed: usize = 0x574; // float32 - pub const m_fNoiseStrength: usize = 0x578; // float32 - pub const m_vNoiseScale: usize = 0x57C; // Vector - pub const m_fWindSpeed: usize = 0x588; // float32 - pub const m_vWindDirection: usize = 0x58C; // Vector - pub const m_bFirstTime: usize = 0x598; // bool + pub const m_flScattering: usize = 0x4A8; // float32 + pub const m_TintColor: usize = 0x4AC; // Color + pub const m_flAnisotropy: usize = 0x4B0; // float32 + pub const m_flFadeSpeed: usize = 0x4B4; // float32 + pub const m_flDrawDistance: usize = 0x4B8; // float32 + pub const m_flFadeInStart: usize = 0x4BC; // float32 + pub const m_flFadeInEnd: usize = 0x4C0; // float32 + pub const m_flIndirectStrength: usize = 0x4C4; // float32 + pub const m_nVolumeDepth: usize = 0x4C8; // int32 + pub const m_fFirstVolumeSliceThickness: usize = 0x4CC; // float32 + pub const m_nIndirectTextureDimX: usize = 0x4D0; // int32 + pub const m_nIndirectTextureDimY: usize = 0x4D4; // int32 + pub const m_nIndirectTextureDimZ: usize = 0x4D8; // int32 + pub const m_vBoxMins: usize = 0x4DC; // Vector + pub const m_vBoxMaxs: usize = 0x4E8; // Vector + pub const m_bActive: usize = 0x4F4; // bool + pub const m_flStartAnisoTime: usize = 0x4F8; // GameTime_t + pub const m_flStartScatterTime: usize = 0x4FC; // GameTime_t + pub const m_flStartDrawDistanceTime: usize = 0x500; // GameTime_t + pub const m_flStartAnisotropy: usize = 0x504; // float32 + pub const m_flStartScattering: usize = 0x508; // float32 + pub const m_flStartDrawDistance: usize = 0x50C; // float32 + pub const m_flDefaultAnisotropy: usize = 0x510; // float32 + pub const m_flDefaultScattering: usize = 0x514; // float32 + pub const m_flDefaultDrawDistance: usize = 0x518; // float32 + pub const m_bStartDisabled: usize = 0x51C; // bool + pub const m_bEnableIndirect: usize = 0x51D; // bool + pub const m_bIsMaster: usize = 0x51E; // bool + pub const m_hFogIndirectTexture: usize = 0x520; // CStrongHandle + pub const m_nForceRefreshCount: usize = 0x528; // int32 + pub const m_fNoiseSpeed: usize = 0x52C; // float32 + pub const m_fNoiseStrength: usize = 0x530; // float32 + pub const m_vNoiseScale: usize = 0x534; // Vector + pub const m_fWindSpeed: usize = 0x540; // float32 + pub const m_vWindDirection: usize = 0x544; // Vector + pub const m_bFirstTime: usize = 0x550; // bool } // Parent: // Field count: 13 @@ -6278,108 +6444,107 @@ pub mod cs2_dumper { // NetworkVarNames: m_iMVPs (int) // NetworkVarNames: m_bFireBulletsSeedSynchronized (bool) pub mod CCSPlayerController { - pub const m_pInGameMoneyServices: usize = 0x820; // CCSPlayerController_InGameMoneyServices* - pub const m_pInventoryServices: usize = 0x828; // CCSPlayerController_InventoryServices* - pub const m_pActionTrackingServices: usize = 0x830; // CCSPlayerController_ActionTrackingServices* - pub const m_pDamageServices: usize = 0x838; // CCSPlayerController_DamageServices* - pub const m_iPing: usize = 0x840; // uint32 - pub const m_bHasCommunicationAbuseMute: usize = 0x844; // bool - pub const m_uiCommunicationMuteFlags: usize = 0x848; // uint32 - pub const m_szCrosshairCodes: usize = 0x850; // CUtlSymbolLarge - pub const m_iPendingTeamNum: usize = 0x858; // uint8 - pub const m_flForceTeamTime: usize = 0x85C; // GameTime_t - pub const m_iCompTeammateColor: usize = 0x860; // int32 - pub const m_bEverPlayedOnTeam: usize = 0x864; // bool - pub const m_bAttemptedToGetColor: usize = 0x865; // bool - pub const m_iTeammatePreferredColor: usize = 0x868; // int32 - pub const m_bTeamChanged: usize = 0x86C; // bool - pub const m_bInSwitchTeam: usize = 0x86D; // bool - pub const m_bHasSeenJoinGame: usize = 0x86E; // bool - pub const m_bJustBecameSpectator: usize = 0x86F; // bool - pub const m_bSwitchTeamsOnNextRoundReset: usize = 0x870; // bool - pub const m_bRemoveAllItemsOnNextRoundReset: usize = 0x871; // bool - pub const m_flLastJoinTeamTime: usize = 0x874; // GameTime_t - pub const m_szClan: usize = 0x878; // CUtlSymbolLarge - pub const m_iCoachingTeam: usize = 0x880; // int32 - pub const m_nPlayerDominated: usize = 0x888; // uint64 - pub const m_nPlayerDominatingMe: usize = 0x890; // uint64 - pub const m_iCompetitiveRanking: usize = 0x898; // int32 - pub const m_iCompetitiveWins: usize = 0x89C; // int32 - pub const m_iCompetitiveRankType: usize = 0x8A0; // int8 - pub const m_iCompetitiveRankingPredicted_Win: usize = 0x8A4; // int32 - pub const m_iCompetitiveRankingPredicted_Loss: usize = 0x8A8; // int32 - pub const m_iCompetitiveRankingPredicted_Tie: usize = 0x8AC; // int32 - pub const m_nEndMatchNextMapVote: usize = 0x8B0; // int32 - pub const m_unActiveQuestId: usize = 0x8B4; // uint16 - pub const m_rtActiveMissionPeriod: usize = 0x8B8; // uint32 - pub const m_nQuestProgressReason: usize = 0x8BC; // QuestProgress::Reason - pub const m_unPlayerTvControlFlags: usize = 0x8C0; // uint32 - pub const m_iDraftIndex: usize = 0x8F0; // int32 - pub const m_msQueuedModeDisconnectionTimestamp: usize = 0x8F4; // uint32 - pub const m_uiAbandonRecordedReason: usize = 0x8F8; // uint32 - pub const m_eNetworkDisconnectionReason: usize = 0x8FC; // uint32 - pub const m_bCannotBeKicked: usize = 0x900; // bool - pub const m_bEverFullyConnected: usize = 0x901; // bool - pub const m_bAbandonAllowsSurrender: usize = 0x902; // bool - pub const m_bAbandonOffersInstantSurrender: usize = 0x903; // bool - pub const m_bDisconnection1MinWarningPrinted: usize = 0x904; // bool - pub const m_bScoreReported: usize = 0x905; // bool - pub const m_nDisconnectionTick: usize = 0x908; // int32 - pub const m_bControllingBot: usize = 0x918; // bool - pub const m_bHasControlledBotThisRound: usize = 0x919; // bool - pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x91A; // bool - pub const m_nBotsControlledThisRound: usize = 0x91C; // int32 - pub const m_bCanControlObservedBot: usize = 0x920; // bool - pub const m_hPlayerPawn: usize = 0x924; // CHandle - pub const m_hObserverPawn: usize = 0x928; // CHandle - pub const m_DesiredObserverMode: usize = 0x92C; // int32 - pub const m_hDesiredObserverTarget: usize = 0x930; // CEntityHandle - pub const m_bPawnIsAlive: usize = 0x934; // bool - pub const m_iPawnHealth: usize = 0x938; // uint32 - pub const m_iPawnArmor: usize = 0x93C; // int32 - pub const m_bPawnHasDefuser: usize = 0x940; // bool - pub const m_bPawnHasHelmet: usize = 0x941; // bool - pub const m_nPawnCharacterDefIndex: usize = 0x942; // uint16 - pub const m_iPawnLifetimeStart: usize = 0x944; // int32 - pub const m_iPawnLifetimeEnd: usize = 0x948; // int32 - pub const m_iPawnBotDifficulty: usize = 0x94C; // int32 - pub const m_hOriginalControllerOfCurrentPawn: usize = 0x950; // CHandle - pub const m_iScore: usize = 0x954; // int32 - pub const m_iRoundScore: usize = 0x958; // int32 - pub const m_iRoundsWon: usize = 0x95C; // int32 - pub const m_recentKillQueue: usize = 0x960; // uint8[8] - pub const m_nFirstKill: usize = 0x968; // uint8 - pub const m_nKillCount: usize = 0x969; // uint8 - pub const m_bMvpNoMusic: usize = 0x96A; // bool - pub const m_eMvpReason: usize = 0x96C; // int32 - pub const m_iMusicKitID: usize = 0x970; // int32 - pub const m_iMusicKitMVPs: usize = 0x974; // int32 - pub const m_iMVPs: usize = 0x978; // int32 - pub const m_nUpdateCounter: usize = 0x97C; // int32 - pub const m_flSmoothedPing: usize = 0x980; // float32 - pub const m_lastHeldVoteTimer: usize = 0x988; // IntervalTimer - pub const m_bShowHints: usize = 0x9A0; // bool - pub const m_iNextTimeCheck: usize = 0x9A4; // int32 - pub const m_bJustDidTeamKill: usize = 0x9A8; // bool - pub const m_bPunishForTeamKill: usize = 0x9A9; // bool - pub const m_bGaveTeamDamageWarning: usize = 0x9AA; // bool - pub const m_bGaveTeamDamageWarningThisRound: usize = 0x9AB; // bool - pub const m_dblLastReceivedPacketPlatFloatTime: usize = 0x9B0; // float64 - pub const m_LastTeamDamageWarningTime: usize = 0x9B8; // GameTime_t - pub const m_LastTimePlayerWasDisconnectedForPawnsRemove: usize = 0x9BC; // GameTime_t - pub const m_nSuspiciousHitCount: usize = 0x9C0; // uint32 - pub const m_nNonSuspiciousHitStreak: usize = 0x9C4; // uint32 - pub const m_bFireBulletsSeedSynchronized: usize = 0xA69; // bool + pub const m_pInGameMoneyServices: usize = 0x7D8; // CCSPlayerController_InGameMoneyServices* + pub const m_pInventoryServices: usize = 0x7E0; // CCSPlayerController_InventoryServices* + pub const m_pActionTrackingServices: usize = 0x7E8; // CCSPlayerController_ActionTrackingServices* + pub const m_pDamageServices: usize = 0x7F0; // CCSPlayerController_DamageServices* + pub const m_iPing: usize = 0x7F8; // uint32 + pub const m_bHasCommunicationAbuseMute: usize = 0x7FC; // bool + pub const m_uiCommunicationMuteFlags: usize = 0x800; // uint32 + pub const m_szCrosshairCodes: usize = 0x808; // CUtlSymbolLarge + pub const m_iPendingTeamNum: usize = 0x810; // uint8 + pub const m_flForceTeamTime: usize = 0x814; // GameTime_t + pub const m_iCompTeammateColor: usize = 0x818; // int32 + pub const m_bEverPlayedOnTeam: usize = 0x81C; // bool + pub const m_bAttemptedToGetColor: usize = 0x81D; // bool + pub const m_iTeammatePreferredColor: usize = 0x820; // int32 + pub const m_bTeamChanged: usize = 0x824; // bool + pub const m_bInSwitchTeam: usize = 0x825; // bool + pub const m_bHasSeenJoinGame: usize = 0x826; // bool + pub const m_bJustBecameSpectator: usize = 0x827; // bool + pub const m_bSwitchTeamsOnNextRoundReset: usize = 0x828; // bool + pub const m_bRemoveAllItemsOnNextRoundReset: usize = 0x829; // bool + pub const m_flLastJoinTeamTime: usize = 0x82C; // GameTime_t + pub const m_szClan: usize = 0x830; // CUtlSymbolLarge + pub const m_iCoachingTeam: usize = 0x838; // int32 + pub const m_nPlayerDominated: usize = 0x840; // uint64 + pub const m_nPlayerDominatingMe: usize = 0x848; // uint64 + pub const m_iCompetitiveRanking: usize = 0x850; // int32 + pub const m_iCompetitiveWins: usize = 0x854; // int32 + pub const m_iCompetitiveRankType: usize = 0x858; // int8 + pub const m_iCompetitiveRankingPredicted_Win: usize = 0x85C; // int32 + pub const m_iCompetitiveRankingPredicted_Loss: usize = 0x860; // int32 + pub const m_iCompetitiveRankingPredicted_Tie: usize = 0x864; // int32 + pub const m_nEndMatchNextMapVote: usize = 0x868; // int32 + pub const m_unActiveQuestId: usize = 0x86C; // uint16 + pub const m_rtActiveMissionPeriod: usize = 0x870; // uint32 + pub const m_nQuestProgressReason: usize = 0x874; // QuestProgress::Reason + pub const m_unPlayerTvControlFlags: usize = 0x878; // uint32 + pub const m_iDraftIndex: usize = 0x8A8; // int32 + pub const m_msQueuedModeDisconnectionTimestamp: usize = 0x8AC; // uint32 + pub const m_uiAbandonRecordedReason: usize = 0x8B0; // uint32 + pub const m_eNetworkDisconnectionReason: usize = 0x8B4; // uint32 + pub const m_bCannotBeKicked: usize = 0x8B8; // bool + pub const m_bEverFullyConnected: usize = 0x8B9; // bool + pub const m_bAbandonAllowsSurrender: usize = 0x8BA; // bool + pub const m_bAbandonOffersInstantSurrender: usize = 0x8BB; // bool + pub const m_bDisconnection1MinWarningPrinted: usize = 0x8BC; // bool + pub const m_bScoreReported: usize = 0x8BD; // bool + pub const m_nDisconnectionTick: usize = 0x8C0; // int32 + pub const m_bControllingBot: usize = 0x8D0; // bool + pub const m_bHasControlledBotThisRound: usize = 0x8D1; // bool + pub const m_bHasBeenControlledByPlayerThisRound: usize = 0x8D2; // bool + pub const m_nBotsControlledThisRound: usize = 0x8D4; // int32 + pub const m_bCanControlObservedBot: usize = 0x8D8; // bool + pub const m_hPlayerPawn: usize = 0x8DC; // CHandle + pub const m_hObserverPawn: usize = 0x8E0; // CHandle + pub const m_DesiredObserverMode: usize = 0x8E4; // int32 + pub const m_hDesiredObserverTarget: usize = 0x8E8; // CEntityHandle + pub const m_bPawnIsAlive: usize = 0x8EC; // bool + pub const m_iPawnHealth: usize = 0x8F0; // uint32 + pub const m_iPawnArmor: usize = 0x8F4; // int32 + pub const m_bPawnHasDefuser: usize = 0x8F8; // bool + pub const m_bPawnHasHelmet: usize = 0x8F9; // bool + pub const m_nPawnCharacterDefIndex: usize = 0x8FA; // uint16 + pub const m_iPawnLifetimeStart: usize = 0x8FC; // int32 + pub const m_iPawnLifetimeEnd: usize = 0x900; // int32 + pub const m_iPawnBotDifficulty: usize = 0x904; // int32 + pub const m_hOriginalControllerOfCurrentPawn: usize = 0x908; // CHandle + pub const m_iScore: usize = 0x90C; // int32 + pub const m_iRoundScore: usize = 0x910; // int32 + pub const m_iRoundsWon: usize = 0x914; // int32 + pub const m_recentKillQueue: usize = 0x918; // uint8[8] + pub const m_nFirstKill: usize = 0x920; // uint8 + pub const m_nKillCount: usize = 0x921; // uint8 + pub const m_bMvpNoMusic: usize = 0x922; // bool + pub const m_eMvpReason: usize = 0x924; // int32 + pub const m_iMusicKitID: usize = 0x928; // int32 + pub const m_iMusicKitMVPs: usize = 0x92C; // int32 + pub const m_iMVPs: usize = 0x930; // int32 + pub const m_nUpdateCounter: usize = 0x934; // int32 + pub const m_flSmoothedPing: usize = 0x938; // float32 + pub const m_lastHeldVoteTimer: usize = 0x940; // IntervalTimer + pub const m_bShowHints: usize = 0x958; // bool + pub const m_iNextTimeCheck: usize = 0x95C; // int32 + pub const m_bJustDidTeamKill: usize = 0x960; // bool + pub const m_bPunishForTeamKill: usize = 0x961; // bool + pub const m_bGaveTeamDamageWarning: usize = 0x962; // bool + pub const m_bGaveTeamDamageWarningThisRound: usize = 0x963; // bool + pub const m_dblLastReceivedPacketPlatFloatTime: usize = 0x968; // float64 + pub const m_LastTeamDamageWarningTime: usize = 0x970; // GameTime_t + pub const m_LastTimePlayerWasDisconnectedForPawnsRemove: usize = 0x974; // GameTime_t + pub const m_nSuspiciousHitCount: usize = 0x978; // uint32 + pub const m_nNonSuspiciousHitStreak: usize = 0x97C; // uint32 + pub const m_bFireBulletsSeedSynchronized: usize = 0xA21; // bool } // Parent: CPhysConstraint - // Field count: 6 + // Field count: 5 pub mod CPhysLength { - pub const m_offset: usize = 0x560; // Vector[2] - pub const m_vecAttach: usize = 0x578; // VectorWS - pub const m_addLength: usize = 0x584; // float32 - pub const m_minLength: usize = 0x588; // float32 - pub const m_totalLength: usize = 0x58C; // float32 - pub const m_bEnableCollision: usize = 0x590; // bool + pub const m_offset: usize = 0x508; // Vector[2] + pub const m_vecAttach: usize = 0x520; // VectorWS + pub const m_addLength: usize = 0x52C; // float32 + pub const m_minLength: usize = 0x530; // float32 + pub const m_totalLength: usize = 0x534; // float32 } // Parent: CBaseEntity // Field count: 4 @@ -6391,18 +6556,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_iScore (int32) // NetworkVarNames: m_szTeamname (char) pub mod CTeam { - pub const m_aPlayerControllers: usize = 0x4F0; // CNetworkUtlVectorBase> - pub const m_aPlayers: usize = 0x508; // CNetworkUtlVectorBase> - pub const m_iScore: usize = 0x520; // int32 - pub const m_szTeamname: usize = 0x524; // char[129] + pub const m_aPlayerControllers: usize = 0x4A8; // CNetworkUtlVectorBase> + pub const m_aPlayers: usize = 0x4C0; // CNetworkUtlVectorBase> + pub const m_iScore: usize = 0x4D8; // int32 + pub const m_szTeamname: usize = 0x4DC; // char[129] } // Parent: CLogicNPCCounter // Field count: 4 pub mod CLogicNPCCounterAABB { - pub const m_vDistanceOuterMins: usize = 0x830; // Vector - pub const m_vDistanceOuterMaxs: usize = 0x83C; // Vector - pub const m_vOuterMins: usize = 0x848; // Vector - pub const m_vOuterMaxs: usize = 0x854; // Vector + pub const m_vDistanceOuterMins: usize = 0x728; // Vector + pub const m_vDistanceOuterMaxs: usize = 0x734; // Vector + pub const m_vOuterMins: usize = 0x740; // Vector + pub const m_vOuterMaxs: usize = 0x74C; // Vector } // Parent: None // Field count: 1 @@ -6420,66 +6585,66 @@ pub mod cs2_dumper { // NetworkVarNames: m_jumpedThisFrame (bool) // NetworkVarNames: m_leader (CHandle) pub mod CChicken { - pub const m_AttributeManager: usize = 0xD70; // CAttributeContainer - pub const m_updateTimer: usize = 0x1068; // CountdownTimer - pub const m_stuckAnchor: usize = 0x1080; // Vector - pub const m_stuckTimer: usize = 0x1090; // CountdownTimer - pub const m_collisionStuckTimer: usize = 0x10A8; // CountdownTimer - pub const m_isOnGround: usize = 0x10C0; // bool - pub const m_vFallVelocity: usize = 0x10C4; // Vector - pub const m_desiredActivity: usize = 0x10D0; // ChickenActivity - pub const m_currentActivity: usize = 0x10D4; // ChickenActivity - pub const m_activityTimer: usize = 0x10D8; // CountdownTimer - pub const m_turnRate: usize = 0x10F0; // float32 - pub const m_fleeFrom: usize = 0x10F4; // CHandle - pub const m_moveRateThrottleTimer: usize = 0x10F8; // CountdownTimer - pub const m_startleTimer: usize = 0x1110; // CountdownTimer - pub const m_vocalizeTimer: usize = 0x1128; // CountdownTimer - pub const m_flWhenZombified: usize = 0x1140; // GameTime_t - pub const m_jumpedThisFrame: usize = 0x1144; // bool - pub const m_leader: usize = 0x1148; // CHandle - pub const m_reuseTimer: usize = 0x1160; // CountdownTimer - pub const m_hasBeenUsed: usize = 0x1178; // bool - pub const m_jumpTimer: usize = 0x1180; // CountdownTimer - pub const m_flLastJumpTime: usize = 0x1198; // float32 - pub const m_bInJump: usize = 0x119C; // bool - pub const m_repathTimer: usize = 0x31A8; // CountdownTimer - pub const m_vecPathGoal: usize = 0x3240; // Vector - pub const m_flActiveFollowStartTime: usize = 0x324C; // GameTime_t - pub const m_followMinuteTimer: usize = 0x3250; // CountdownTimer - pub const m_BlockDirectionTimer: usize = 0x3270; // CountdownTimer + pub const m_AttributeManager: usize = 0xC70; // CAttributeContainer + pub const m_updateTimer: usize = 0xF68; // CountdownTimer + pub const m_stuckAnchor: usize = 0xF80; // Vector + pub const m_stuckTimer: usize = 0xF90; // CountdownTimer + pub const m_collisionStuckTimer: usize = 0xFA8; // CountdownTimer + pub const m_isOnGround: usize = 0xFC0; // bool + pub const m_vFallVelocity: usize = 0xFC4; // Vector + pub const m_desiredActivity: usize = 0xFD0; // ChickenActivity + pub const m_currentActivity: usize = 0xFD4; // ChickenActivity + pub const m_activityTimer: usize = 0xFD8; // CountdownTimer + pub const m_turnRate: usize = 0xFF0; // float32 + pub const m_fleeFrom: usize = 0xFF4; // CHandle + pub const m_moveRateThrottleTimer: usize = 0xFF8; // CountdownTimer + pub const m_startleTimer: usize = 0x1010; // CountdownTimer + pub const m_vocalizeTimer: usize = 0x1028; // CountdownTimer + pub const m_flWhenZombified: usize = 0x1040; // GameTime_t + pub const m_jumpedThisFrame: usize = 0x1044; // bool + pub const m_leader: usize = 0x1048; // CHandle + pub const m_reuseTimer: usize = 0x1060; // CountdownTimer + pub const m_hasBeenUsed: usize = 0x1078; // bool + pub const m_jumpTimer: usize = 0x1080; // CountdownTimer + pub const m_flLastJumpTime: usize = 0x1098; // float32 + pub const m_bInJump: usize = 0x109C; // bool + pub const m_repathTimer: usize = 0x30A8; // CountdownTimer + pub const m_vecPathGoal: usize = 0x3140; // Vector + pub const m_flActiveFollowStartTime: usize = 0x314C; // GameTime_t + pub const m_followMinuteTimer: usize = 0x3150; // CountdownTimer + pub const m_BlockDirectionTimer: usize = 0x3170; // CountdownTimer } // Parent: CPhysicsProp // Field count: 5 pub mod CPhysicsPropRespawnable { - pub const m_vOriginalSpawnOrigin: usize = 0xE00; // VectorWS - pub const m_vOriginalSpawnAngles: usize = 0xE0C; // QAngle - pub const m_vOriginalMins: usize = 0xE18; // Vector - pub const m_vOriginalMaxs: usize = 0xE24; // Vector - pub const m_flRespawnDuration: usize = 0xE30; // float32 + pub const m_vOriginalSpawnOrigin: usize = 0xCE0; // VectorWS + pub const m_vOriginalSpawnAngles: usize = 0xCEC; // QAngle + pub const m_vOriginalMins: usize = 0xCF8; // Vector + pub const m_vOriginalMaxs: usize = 0xD04; // Vector + pub const m_flRespawnDuration: usize = 0xD10; // float32 } // Parent: CBeam // Field count: 19 pub mod CEnvBeam { - pub const m_active: usize = 0x878; // int32 - pub const m_spriteTexture: usize = 0x880; // CStrongHandle - pub const m_iszStartEntity: usize = 0x888; // CUtlSymbolLarge - pub const m_iszEndEntity: usize = 0x890; // CUtlSymbolLarge - pub const m_life: usize = 0x898; // float32 - pub const m_boltWidth: usize = 0x89C; // float32 - pub const m_noiseAmplitude: usize = 0x8A0; // float32 - pub const m_speed: usize = 0x8A4; // int32 - pub const m_restrike: usize = 0x8A8; // float32 - pub const m_iszSpriteName: usize = 0x8B0; // CUtlSymbolLarge - pub const m_frameStart: usize = 0x8B8; // int32 - pub const m_vEndPointWorld: usize = 0x8BC; // VectorWS - pub const m_vEndPointRelative: usize = 0x8C8; // Vector - pub const m_radius: usize = 0x8D4; // float32 - pub const m_TouchType: usize = 0x8D8; // Touch_t - pub const m_iFilterName: usize = 0x8E0; // CUtlSymbolLarge - pub const m_hFilter: usize = 0x8E8; // CHandle - pub const m_iszDecal: usize = 0x8F0; // CUtlSymbolLarge - pub const m_OnTouchedByEntity: usize = 0x8F8; // CEntityIOOutput + pub const m_active: usize = 0x7D0; // int32 + pub const m_spriteTexture: usize = 0x7D8; // CStrongHandle + pub const m_iszStartEntity: usize = 0x7E0; // CUtlSymbolLarge + pub const m_iszEndEntity: usize = 0x7E8; // CUtlSymbolLarge + pub const m_life: usize = 0x7F0; // float32 + pub const m_boltWidth: usize = 0x7F4; // float32 + pub const m_noiseAmplitude: usize = 0x7F8; // float32 + pub const m_speed: usize = 0x7FC; // int32 + pub const m_restrike: usize = 0x800; // float32 + pub const m_iszSpriteName: usize = 0x808; // CUtlSymbolLarge + pub const m_frameStart: usize = 0x810; // int32 + pub const m_vEndPointWorld: usize = 0x814; // VectorWS + pub const m_vEndPointRelative: usize = 0x820; // Vector + pub const m_radius: usize = 0x82C; // float32 + pub const m_TouchType: usize = 0x830; // Touch_t + pub const m_iFilterName: usize = 0x838; // CUtlSymbolLarge + pub const m_hFilter: usize = 0x840; // CHandle + pub const m_iszDecal: usize = 0x848; // CUtlSymbolLarge + pub const m_OnTouchedByEntity: usize = 0x850; // CEntityIOOutput } // Parent: CLightEntity // Field count: 0 @@ -6492,59 +6657,66 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 2 pub mod CTonemapTrigger { - pub const m_tonemapControllerName: usize = 0x9A8; // CUtlSymbolLarge - pub const m_hTonemapController: usize = 0x9B0; // CEntityHandle + pub const m_tonemapControllerName: usize = 0x890; // CUtlSymbolLarge + pub const m_hTonemapController: usize = 0x898; // CEntityHandle } // Parent: CPointEntity // Field count: 10 pub mod CEnvShake { - pub const m_limitToEntity: usize = 0x4F0; // CUtlSymbolLarge - pub const m_Amplitude: usize = 0x4F8; // float32 - pub const m_Frequency: usize = 0x4FC; // float32 - pub const m_Duration: usize = 0x500; // float32 - pub const m_Radius: usize = 0x504; // float32 - pub const m_stopTime: usize = 0x508; // GameTime_t - pub const m_nextShake: usize = 0x50C; // GameTime_t - pub const m_currentAmp: usize = 0x510; // float32 - pub const m_maxForce: usize = 0x514; // Vector - pub const m_shakeCallback: usize = 0x528; // CPhysicsShake + pub const m_limitToEntity: usize = 0x4A8; // CUtlSymbolLarge + pub const m_Amplitude: usize = 0x4B0; // float32 + pub const m_Frequency: usize = 0x4B4; // float32 + pub const m_Duration: usize = 0x4B8; // float32 + pub const m_Radius: usize = 0x4BC; // float32 + pub const m_stopTime: usize = 0x4C0; // GameTime_t + pub const m_nextShake: usize = 0x4C4; // GameTime_t + pub const m_currentAmp: usize = 0x4C8; // float32 + pub const m_maxForce: usize = 0x4CC; // Vector + pub const m_shakeCallback: usize = 0x4E0; // CPhysicsShake } // Parent: CPlayer_MovementServices_Humanoid - // Field count: 42 + // Field count: 48 // // Metadata: - // NetworkVarNames: m_vecLadderNormal (Vector) // NetworkVarNames: m_nLadderSurfacePropIndex (int) + // NetworkVarNames: m_bDucked (bool) // NetworkVarNames: m_flDuckAmount (float) // NetworkVarNames: m_flDuckSpeed (float) // NetworkVarNames: m_bDuckOverride (bool) // NetworkVarNames: m_bDesiresDuck (bool) + // NetworkVarNames: m_bDucking (bool) // NetworkVarNames: m_flDuckOffset (float) // NetworkVarNames: m_nDuckTimeMsecs (uint32) // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32) // NetworkVarNames: m_nJumpTimeMsecs (uint32) // NetworkVarNames: m_flLastDuckTime (float) // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int) - // NetworkVarNames: m_bOldJumpPressed (bool) // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t) // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t) // NetworkVarNames: m_flOffsetTickCompleteTime (float) // NetworkVarNames: m_flOffsetTickStashedSpeed (float) // NetworkVarNames: m_flStamina (float) - // NetworkVarNames: m_bWasSurfing (bool) + // NetworkVarNames: m_LegacyJump (CCSPlayerLegacyJump) + // NetworkVarNames: m_ModernJump (CCSPlayerModernJump) + // NetworkVarNames: m_nLastJumpTick (GameTick_t) + // NetworkVarNames: m_flLastJumpFrac (float) + // NetworkVarNames: m_flLastJumpVelocityZ (float) // NetworkVarNames: m_bJumpApexPending (bool) + // NetworkVarNames: m_bWasSurfing (bool) pub mod CCSPlayer_MovementServices { - pub const m_vecLadderNormal: usize = 0x280; // Vector - pub const m_nLadderSurfacePropIndex: usize = 0x28C; // int32 - pub const m_flDuckAmount: usize = 0x290; // float32 - pub const m_flDuckSpeed: usize = 0x294; // float32 - pub const m_bDuckOverride: usize = 0x298; // bool - pub const m_bDesiresDuck: usize = 0x299; // bool - pub const m_flDuckOffset: usize = 0x29C; // float32 - pub const m_nDuckTimeMsecs: usize = 0x2A0; // uint32 - pub const m_nDuckJumpTimeMsecs: usize = 0x2A4; // uint32 - pub const m_nJumpTimeMsecs: usize = 0x2A8; // uint32 - pub const m_flLastDuckTime: usize = 0x2AC; // float32 + pub const m_vecLadderNormal: usize = 0x278; // Vector + pub const m_nLadderSurfacePropIndex: usize = 0x284; // int32 + pub const m_bDucked: usize = 0x288; // bool + pub const m_flDuckAmount: usize = 0x28C; // float32 + pub const m_flDuckSpeed: usize = 0x290; // float32 + pub const m_bDuckOverride: usize = 0x294; // bool + pub const m_bDesiresDuck: usize = 0x295; // bool + pub const m_bDucking: usize = 0x296; // bool + pub const m_flDuckOffset: usize = 0x298; // float32 + pub const m_nDuckTimeMsecs: usize = 0x29C; // uint32 + pub const m_nDuckJumpTimeMsecs: usize = 0x2A0; // uint32 + pub const m_nJumpTimeMsecs: usize = 0x2A4; // uint32 + pub const m_flLastDuckTime: usize = 0x2A8; // float32 pub const m_vecLastPositionAtFullCrouchSpeed: usize = 0x2B8; // Vector2D pub const m_duckUntilOnGround: usize = 0x2C0; // bool pub const m_bHasWalkMovedSinceLastJump: usize = 0x2C1; // bool @@ -6560,22 +6732,26 @@ pub mod cs2_dumper { pub const m_nGameCodeHasMovedPlayerAfterCommand: usize = 0x508; // int32 pub const m_bMadeFootstepNoise: usize = 0x50C; // bool pub const m_iFootsteps: usize = 0x510; // int32 - pub const m_bOldJumpPressed: usize = 0x514; // bool - pub const m_flJumpPressedTime: usize = 0x518; // float32 - pub const m_fStashGrenadeParameterWhen: usize = 0x51C; // GameTime_t - pub const m_nButtonDownMaskPrev: usize = 0x520; // uint64 - pub const m_flOffsetTickCompleteTime: usize = 0x528; // float32 - pub const m_flOffsetTickStashedSpeed: usize = 0x52C; // float32 - pub const m_flStamina: usize = 0x530; // float32 - pub const m_flHeightAtJumpStart: usize = 0x534; // float32 - pub const m_flMaxJumpHeightThisJump: usize = 0x538; // float32 - pub const m_flMaxJumpHeightLastJump: usize = 0x53C; // float32 - pub const m_flStaminaAtJumpStart: usize = 0x540; // float32 - pub const m_flAccumulatedJumpError: usize = 0x544; // float32 - pub const m_flTicksSinceLastSurfingDetected: usize = 0x548; // float32 - pub const m_bWasSurfing: usize = 0x54C; // bool - pub const m_vecInputRotated: usize = 0x5DC; // Vector - pub const m_bJumpApexPending: usize = 0xE08; // bool + pub const m_fStashGrenadeParameterWhen: usize = 0x514; // GameTime_t + pub const m_nButtonDownMaskPrev: usize = 0x518; // uint64 + pub const m_flOffsetTickCompleteTime: usize = 0x520; // float32 + pub const m_flOffsetTickStashedSpeed: usize = 0x524; // float32 + pub const m_flStamina: usize = 0x528; // float32 + pub const m_flHeightAtJumpStart: usize = 0x52C; // float32 + pub const m_flMaxJumpHeightThisJump: usize = 0x530; // float32 + pub const m_flMaxJumpHeightLastJump: usize = 0x534; // float32 + pub const m_flStaminaAtJumpStart: usize = 0x538; // float32 + pub const m_flVelMulAtJumpStart: usize = 0x53C; // float32 + pub const m_flAccumulatedJumpError: usize = 0x540; // float32 + pub const m_LegacyJump: usize = 0x548; // CCSPlayerLegacyJump + pub const m_ModernJump: usize = 0x560; // CCSPlayerModernJump + pub const m_nLastJumpTick: usize = 0x590; // GameTick_t + pub const m_flLastJumpFrac: usize = 0x594; // float32 + pub const m_flLastJumpVelocityZ: usize = 0x598; // float32 + pub const m_bJumpApexPending: usize = 0x59C; // bool + pub const m_flTicksSinceLastSurfingDetected: usize = 0x5A0; // float32 + pub const m_bWasSurfing: usize = 0x5A4; // bool + pub const m_vecInputRotated: usize = 0x634; // Vector } // Parent: // Field count: 5 @@ -6600,11 +6776,11 @@ pub mod cs2_dumper { // Parent: CSoundOpvarSetPointEntity // Field count: 5 pub mod CSoundOpvarSetAutoRoomEntity { - pub const m_traceResults: usize = 0x6A8; // CUtlVector - pub const m_doorwayPairs: usize = 0x6C0; // CUtlVector - pub const m_flSize: usize = 0x6D8; // float32 - pub const m_flHeightTolerance: usize = 0x6DC; // float32 - pub const m_flSizeSqr: usize = 0x6E0; // float32 + pub const m_traceResults: usize = 0x640; // CUtlVector + pub const m_doorwayPairs: usize = 0x658; // CUtlVector + pub const m_flSize: usize = 0x670; // float32 + pub const m_flHeightTolerance: usize = 0x674; // float32 + pub const m_flSizeSqr: usize = 0x678; // float32 } // Parent: None // Field count: 5 @@ -6629,35 +6805,35 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 2 pub mod CRotatorTarget { - pub const m_OnArrivedAt: usize = 0x4F0; // CEntityIOOutput - pub const m_eSpace: usize = 0x518; // RotatorTargetSpace_t + pub const m_OnArrivedAt: usize = 0x4A8; // CEntityIOOutput + pub const m_eSpace: usize = 0x4C0; // RotatorTargetSpace_t } // Parent: CLogicalEntity // Field count: 4 pub mod CPhysicsEntitySolver { - pub const m_hMovingEntity: usize = 0x508; // CHandle - pub const m_hPhysicsBlocker: usize = 0x50C; // CHandle - pub const m_separationDuration: usize = 0x510; // float32 - pub const m_cancelTime: usize = 0x514; // GameTime_t + pub const m_hMovingEntity: usize = 0x4C0; // CHandle + pub const m_hPhysicsBlocker: usize = 0x4C4; // CHandle + pub const m_separationDuration: usize = 0x4C8; // float32 + pub const m_cancelTime: usize = 0x4CC; // GameTime_t } // Parent: CLogicalEntity // Field count: 6 pub mod CLogicCollisionPair { - pub const m_nameAttach1: usize = 0x4F0; // CUtlSymbolLarge - pub const m_nameAttach2: usize = 0x4F8; // CUtlSymbolLarge - pub const m_includeHierarchy: usize = 0x500; // bool - pub const m_supportMultipleEntitiesWithSameName: usize = 0x501; // bool - pub const m_disabled: usize = 0x502; // bool - pub const m_succeeded: usize = 0x503; // bool + pub const m_nameAttach1: usize = 0x4A8; // CUtlSymbolLarge + pub const m_nameAttach2: usize = 0x4B0; // CUtlSymbolLarge + pub const m_includeHierarchy: usize = 0x4B8; // bool + pub const m_supportMultipleEntitiesWithSameName: usize = 0x4B9; // bool + pub const m_disabled: usize = 0x4BA; // bool + pub const m_succeeded: usize = 0x4BB; // bool } // Parent: CBaseEntity // Field count: 5 pub mod CTestEffect { - pub const m_iLoop: usize = 0x4F0; // int32 - pub const m_iBeam: usize = 0x4F4; // int32 - pub const m_pBeam: usize = 0x4F8; // CBeam*[24] - pub const m_flBeamTime: usize = 0x5B8; // GameTime_t[24] - pub const m_flStartTime: usize = 0x618; // GameTime_t + pub const m_iLoop: usize = 0x4A8; // int32 + pub const m_iBeam: usize = 0x4AC; // int32 + pub const m_pBeam: usize = 0x4B0; // CHandle[24] + pub const m_flBeamTime: usize = 0x510; // GameTime_t[24] + pub const m_flStartTime: usize = 0x570; // GameTime_t } // Parent: None // Field count: 1 @@ -6670,24 +6846,24 @@ pub mod cs2_dumper { // Parent: CBasePropDoor // Field count: 18 pub mod CPropDoorRotating { - pub const m_vecAxis: usize = 0xFF0; // Vector - pub const m_flDistance: usize = 0xFFC; // float32 - pub const m_eSpawnPosition: usize = 0x1000; // PropDoorRotatingSpawnPos_t - pub const m_eOpenDirection: usize = 0x1004; // PropDoorRotatingOpenDirection_e - pub const m_eCurrentOpenDirection: usize = 0x1008; // PropDoorRotatingOpenDirection_e - pub const m_eDefaultCheckDirection: usize = 0x100C; // doorCheck_e - pub const m_flAjarAngle: usize = 0x1010; // float32 - pub const m_angRotationAjarDeprecated: usize = 0x1014; // QAngle - pub const m_angRotationClosed: usize = 0x1020; // QAngle - pub const m_angRotationOpenForward: usize = 0x102C; // QAngle - pub const m_angRotationOpenBack: usize = 0x1038; // QAngle - pub const m_angGoal: usize = 0x1044; // QAngle - pub const m_vecForwardBoundsMin: usize = 0x1050; // Vector - pub const m_vecForwardBoundsMax: usize = 0x105C; // Vector - pub const m_vecBackBoundsMin: usize = 0x1068; // Vector - pub const m_vecBackBoundsMax: usize = 0x1074; // Vector - pub const m_bAjarDoorShouldntAlwaysOpen: usize = 0x1080; // bool - pub const m_hEntityBlocker: usize = 0x1084; // CHandle + pub const m_vecAxis: usize = 0xE50; // Vector + pub const m_flDistance: usize = 0xE5C; // float32 + pub const m_eSpawnPosition: usize = 0xE60; // PropDoorRotatingSpawnPos_t + pub const m_eOpenDirection: usize = 0xE64; // PropDoorRotatingOpenDirection_e + pub const m_eCurrentOpenDirection: usize = 0xE68; // PropDoorRotatingOpenDirection_e + pub const m_eDefaultCheckDirection: usize = 0xE6C; // doorCheck_e + pub const m_flAjarAngle: usize = 0xE70; // float32 + pub const m_angRotationAjarDeprecated: usize = 0xE74; // QAngle + pub const m_angRotationClosed: usize = 0xE80; // QAngle + pub const m_angRotationOpenForward: usize = 0xE8C; // QAngle + pub const m_angRotationOpenBack: usize = 0xE98; // QAngle + pub const m_angGoal: usize = 0xEA4; // QAngle + pub const m_vecForwardBoundsMin: usize = 0xEB0; // Vector + pub const m_vecForwardBoundsMax: usize = 0xEBC; // Vector + pub const m_vecBackBoundsMin: usize = 0xEC8; // Vector + pub const m_vecBackBoundsMax: usize = 0xED4; // Vector + pub const m_bAjarDoorShouldntAlwaysOpen: usize = 0xEE0; // bool + pub const m_hEntityBlocker: usize = 0xEE4; // CHandle } // Parent: CParticleSystem // Field count: 5 @@ -6699,38 +6875,38 @@ pub mod cs2_dumper { // NetworkVarNames: m_ColorTint (Color) // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong) pub mod CEnvParticleGlow { - pub const m_flAlphaScale: usize = 0xD50; // float32 - pub const m_flRadiusScale: usize = 0xD54; // float32 - pub const m_flSelfIllumScale: usize = 0xD58; // float32 - pub const m_ColorTint: usize = 0xD5C; // Color - pub const m_hTextureOverride: usize = 0xD60; // CStrongHandle + pub const m_flAlphaScale: usize = 0xCA8; // float32 + pub const m_flRadiusScale: usize = 0xCAC; // float32 + pub const m_flSelfIllumScale: usize = 0xCB0; // float32 + pub const m_ColorTint: usize = 0xCB4; // Color + pub const m_hTextureOverride: usize = 0xCB8; // CStrongHandle } // Parent: CLogicalEntity // Field count: 11 pub mod CMathRemap { - pub const m_flInMin: usize = 0x4F0; // float32 - pub const m_flInMax: usize = 0x4F4; // float32 - pub const m_flOut1: usize = 0x4F8; // float32 - pub const m_flOut2: usize = 0x4FC; // float32 - pub const m_flOldInValue: usize = 0x500; // float32 - pub const m_bEnabled: usize = 0x504; // bool - pub const m_OutValue: usize = 0x508; // CEntityOutputTemplate - pub const m_OnRoseAboveMin: usize = 0x530; // CEntityIOOutput - pub const m_OnRoseAboveMax: usize = 0x558; // CEntityIOOutput - pub const m_OnFellBelowMin: usize = 0x580; // CEntityIOOutput - pub const m_OnFellBelowMax: usize = 0x5A8; // CEntityIOOutput + pub const m_flInMin: usize = 0x4A8; // float32 + pub const m_flInMax: usize = 0x4AC; // float32 + pub const m_flOut1: usize = 0x4B0; // float32 + pub const m_flOut2: usize = 0x4B4; // float32 + pub const m_flOldInValue: usize = 0x4B8; // float32 + pub const m_bEnabled: usize = 0x4BC; // bool + pub const m_OutValue: usize = 0x4C0; // CEntityOutputTemplate + pub const m_OnRoseAboveMin: usize = 0x4E0; // CEntityIOOutput + pub const m_OnRoseAboveMax: usize = 0x4F8; // CEntityIOOutput + pub const m_OnFellBelowMin: usize = 0x510; // CEntityIOOutput + pub const m_OnFellBelowMax: usize = 0x528; // CEntityIOOutput } // Parent: CSoundOpvarSetPointBase // Field count: 8 pub mod CSoundOpvarSetOBBWindEntity { - pub const m_vMins: usize = 0x598; // Vector - pub const m_vMaxs: usize = 0x5A4; // Vector - pub const m_vDistanceMins: usize = 0x5B0; // Vector - pub const m_vDistanceMaxs: usize = 0x5BC; // Vector - pub const m_flWindMin: usize = 0x5C8; // float32 - pub const m_flWindMax: usize = 0x5CC; // float32 - pub const m_flWindMapMin: usize = 0x5D0; // float32 - pub const m_flWindMapMax: usize = 0x5D4; // float32 + pub const m_vMins: usize = 0x550; // Vector + pub const m_vMaxs: usize = 0x55C; // Vector + pub const m_vDistanceMins: usize = 0x568; // Vector + pub const m_vDistanceMaxs: usize = 0x574; // Vector + pub const m_flWindMin: usize = 0x580; // float32 + pub const m_flWindMax: usize = 0x584; // float32 + pub const m_flWindMapMin: usize = 0x588; // float32 + pub const m_flWindMapMax: usize = 0x58C; // float32 } // Parent: // Field count: 3 @@ -6760,7 +6936,7 @@ pub mod cs2_dumper { // Parent: CTriggerOnce // Field count: 1 pub mod CScriptTriggerOnce { - pub const m_vExtent: usize = 0x9D0; // Vector + pub const m_vExtent: usize = 0x8A8; // Vector } // Parent: CLightEntity // Field count: 0 @@ -6781,15 +6957,15 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 4 pub mod CTriggerTeleport { - pub const m_iLandmark: usize = 0x9A8; // CUtlSymbolLarge - pub const m_bUseLandmarkAngles: usize = 0x9B0; // bool - pub const m_bMirrorPlayer: usize = 0x9B1; // bool - pub const m_bCheckDestIfClearForPlayer: usize = 0x9B2; // bool + pub const m_iLandmark: usize = 0x890; // CUtlSymbolLarge + pub const m_bUseLandmarkAngles: usize = 0x898; // bool + pub const m_bMirrorPlayer: usize = 0x899; // bool + pub const m_bCheckDestIfClearForPlayer: usize = 0x89A; // bool } // Parent: CBaseModelEntity // Field count: 1 pub mod CFuncWall { - pub const m_nState: usize = 0x7D8; // int32 + pub const m_nState: usize = 0x730; // int32 } // Parent: None // Field count: 12 @@ -6820,14 +6996,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_glovesItem (CEconItemView) // NetworkVarNames: m_weaponItem (CEconItemView) pub mod CCSGO_TeamPreviewCharacterPosition { - pub const m_nVariant: usize = 0x4F0; // int32 - pub const m_nRandom: usize = 0x4F4; // int32 - pub const m_nOrdinal: usize = 0x4F8; // int32 - pub const m_sWeaponName: usize = 0x500; // CUtlString - pub const m_xuid: usize = 0x508; // uint64 - pub const m_agentItem: usize = 0x510; // CEconItemView - pub const m_glovesItem: usize = 0x7B8; // CEconItemView - pub const m_weaponItem: usize = 0xA60; // CEconItemView + pub const m_nVariant: usize = 0x4A8; // int32 + pub const m_nRandom: usize = 0x4AC; // int32 + pub const m_nOrdinal: usize = 0x4B0; // int32 + pub const m_sWeaponName: usize = 0x4B8; // CUtlString + pub const m_xuid: usize = 0x4C0; // uint64 + pub const m_agentItem: usize = 0x4C8; // CEconItemView + pub const m_glovesItem: usize = 0x770; // CEconItemView + pub const m_weaponItem: usize = 0xA18; // CEconItemView } // Parent: CBaseEntity // Field count: 0 @@ -6848,22 +7024,22 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 6 pub mod CMessage { - pub const m_iszMessage: usize = 0x4F0; // CUtlSymbolLarge - pub const m_MessageVolume: usize = 0x4F8; // float32 - pub const m_MessageAttenuation: usize = 0x4FC; // int32 - pub const m_Radius: usize = 0x500; // float32 - pub const m_sNoise: usize = 0x508; // CUtlSymbolLarge - pub const m_OnShowMessage: usize = 0x510; // CEntityIOOutput + pub const m_iszMessage: usize = 0x4A8; // CUtlSymbolLarge + pub const m_MessageVolume: usize = 0x4B0; // float32 + pub const m_MessageAttenuation: usize = 0x4B4; // int32 + pub const m_Radius: usize = 0x4B8; // float32 + pub const m_sNoise: usize = 0x4C0; // CUtlSymbolLarge + pub const m_OnShowMessage: usize = 0x4C8; // CEntityIOOutput } // Parent: CPointEntity // Field count: 6 pub mod CPointVelocitySensor { - pub const m_hTargetEntity: usize = 0x4F0; // CHandle - pub const m_vecAxis: usize = 0x4F4; // Vector - pub const m_bEnabled: usize = 0x500; // bool - pub const m_fPrevVelocity: usize = 0x504; // float32 - pub const m_flAvgInterval: usize = 0x508; // float32 - pub const m_Velocity: usize = 0x510; // CEntityOutputTemplate + pub const m_hTargetEntity: usize = 0x4A8; // CHandle + pub const m_vecAxis: usize = 0x4AC; // Vector + pub const m_bEnabled: usize = 0x4B8; // bool + pub const m_fPrevVelocity: usize = 0x4BC; // float32 + pub const m_flAvgInterval: usize = 0x4C0; // float32 + pub const m_Velocity: usize = 0x4C8; // CEntityOutputTemplate } // Parent: // Field count: 3 @@ -6903,59 +7079,59 @@ pub mod cs2_dumper { // NetworkVarNames: m_flGrabSuccessTime (GameTime_t) // NetworkVarNames: m_flDropStartTime (GameTime_t) pub mod CHostage { - pub const m_OnHostageBeginGrab: usize = 0xC08; // CEntityIOOutput - pub const m_OnFirstPickedUp: usize = 0xC30; // CEntityIOOutput - pub const m_OnDroppedNotRescued: usize = 0xC58; // CEntityIOOutput - pub const m_OnRescued: usize = 0xC80; // CEntityIOOutput - pub const m_entitySpottedState: usize = 0xCA8; // EntitySpottedState_t - pub const m_nSpotRules: usize = 0xCC0; // int32 - pub const m_uiHostageSpawnExclusionGroupMask: usize = 0xCC4; // uint32 - pub const m_nHostageSpawnRandomFactor: usize = 0xCC8; // uint32 - pub const m_bRemove: usize = 0xCCC; // bool - pub const m_vel: usize = 0xCD0; // Vector - pub const m_isRescued: usize = 0xCDC; // bool - pub const m_jumpedThisFrame: usize = 0xCDD; // bool - pub const m_nHostageState: usize = 0xCE0; // int32 - pub const m_leader: usize = 0xCE4; // CHandle - pub const m_lastLeader: usize = 0xCE8; // CHandle - pub const m_reuseTimer: usize = 0xCF0; // CountdownTimer - pub const m_hasBeenUsed: usize = 0xD08; // bool - pub const m_accel: usize = 0xD0C; // Vector - pub const m_isRunning: usize = 0xD18; // bool - pub const m_isCrouching: usize = 0xD19; // bool - pub const m_jumpTimer: usize = 0xD20; // CountdownTimer - pub const m_isWaitingForLeader: usize = 0xD38; // bool - pub const m_repathTimer: usize = 0x2D48; // CountdownTimer - pub const m_inhibitDoorTimer: usize = 0x2D60; // CountdownTimer - pub const m_inhibitObstacleAvoidanceTimer: usize = 0x2DF0; // CountdownTimer - pub const m_wiggleTimer: usize = 0x2E10; // CountdownTimer - pub const m_isAdjusted: usize = 0x2E2C; // bool - pub const m_bHandsHaveBeenCut: usize = 0x2E2D; // bool - pub const m_hHostageGrabber: usize = 0x2E30; // CHandle - pub const m_fLastGrabTime: usize = 0x2E34; // GameTime_t - pub const m_vecPositionWhenStartedDroppingToGround: usize = 0x2E38; // Vector - pub const m_vecGrabbedPos: usize = 0x2E44; // Vector - pub const m_flRescueStartTime: usize = 0x2E50; // GameTime_t - pub const m_flGrabSuccessTime: usize = 0x2E54; // GameTime_t - pub const m_flDropStartTime: usize = 0x2E58; // GameTime_t - pub const m_nApproachRewardPayouts: usize = 0x2E5C; // int32 - pub const m_nPickupEventCount: usize = 0x2E60; // int32 - pub const m_vecSpawnGroundPos: usize = 0x2E64; // Vector - pub const m_vecHostageResetPosition: usize = 0x2E9C; // VectorWS + pub const m_OnHostageBeginGrab: usize = 0xB98; // CEntityIOOutput + pub const m_OnFirstPickedUp: usize = 0xBB0; // CEntityIOOutput + pub const m_OnDroppedNotRescued: usize = 0xBC8; // CEntityIOOutput + pub const m_OnRescued: usize = 0xBE0; // CEntityIOOutput + pub const m_entitySpottedState: usize = 0xBF8; // EntitySpottedState_t + pub const m_nSpotRules: usize = 0xC10; // int32 + pub const m_uiHostageSpawnExclusionGroupMask: usize = 0xC14; // uint32 + pub const m_nHostageSpawnRandomFactor: usize = 0xC18; // uint32 + pub const m_bRemove: usize = 0xC1C; // bool + pub const m_vel: usize = 0xC20; // Vector + pub const m_isRescued: usize = 0xC2C; // bool + pub const m_jumpedThisFrame: usize = 0xC2D; // bool + pub const m_nHostageState: usize = 0xC30; // int32 + pub const m_leader: usize = 0xC34; // CHandle + pub const m_lastLeader: usize = 0xC38; // CHandle + pub const m_reuseTimer: usize = 0xC40; // CountdownTimer + pub const m_hasBeenUsed: usize = 0xC58; // bool + pub const m_accel: usize = 0xC5C; // Vector + pub const m_isRunning: usize = 0xC68; // bool + pub const m_isCrouching: usize = 0xC69; // bool + pub const m_jumpTimer: usize = 0xC70; // CountdownTimer + pub const m_isWaitingForLeader: usize = 0xC88; // bool + pub const m_repathTimer: usize = 0x2C98; // CountdownTimer + pub const m_inhibitDoorTimer: usize = 0x2CB0; // CountdownTimer + pub const m_inhibitObstacleAvoidanceTimer: usize = 0x2D40; // CountdownTimer + pub const m_wiggleTimer: usize = 0x2D60; // CountdownTimer + pub const m_isAdjusted: usize = 0x2D7C; // bool + pub const m_bHandsHaveBeenCut: usize = 0x2D7D; // bool + pub const m_hHostageGrabber: usize = 0x2D80; // CHandle + pub const m_fLastGrabTime: usize = 0x2D84; // GameTime_t + pub const m_vecPositionWhenStartedDroppingToGround: usize = 0x2D88; // Vector + pub const m_vecGrabbedPos: usize = 0x2D94; // Vector + pub const m_flRescueStartTime: usize = 0x2DA0; // GameTime_t + pub const m_flGrabSuccessTime: usize = 0x2DA4; // GameTime_t + pub const m_flDropStartTime: usize = 0x2DA8; // GameTime_t + pub const m_nApproachRewardPayouts: usize = 0x2DAC; // int32 + pub const m_nPickupEventCount: usize = 0x2DB0; // int32 + pub const m_vecSpawnGroundPos: usize = 0x2DB4; // Vector + pub const m_vecHostageResetPosition: usize = 0x2DEC; // VectorWS } // Parent: CTriggerMultiple // Field count: 1 pub mod CScriptTriggerMultiple { - pub const m_vExtent: usize = 0x9D0; // Vector + pub const m_vExtent: usize = 0x8A8; // Vector } // Parent: CPointEntity // Field count: 5 pub mod CEnvSpark { - pub const m_flDelay: usize = 0x4F0; // float32 - pub const m_nMagnitude: usize = 0x4F4; // int32 - pub const m_nTrailLength: usize = 0x4F8; // int32 - pub const m_nType: usize = 0x4FC; // int32 - pub const m_OnSpark: usize = 0x500; // CEntityIOOutput + pub const m_flDelay: usize = 0x4A8; // float32 + pub const m_nMagnitude: usize = 0x4AC; // int32 + pub const m_nTrailLength: usize = 0x4B0; // int32 + pub const m_nType: usize = 0x4B4; // int32 + pub const m_OnSpark: usize = 0x4B8; // CEntityIOOutput } // Parent: CPlayerControllerComponent // Field count: 2 @@ -6968,10 +7144,6 @@ pub mod cs2_dumper { pub const m_nSendUpdate: usize = 0x40; // int32 pub const m_DamageList: usize = 0x48; // CUtlVectorEmbeddedNetworkVar } - // Parent: CEnvCombinedLightProbeVolume - // Field count: 0 - pub mod CEnvCombinedLightProbeVolumeAlias_func_combined_light_probe_volume { - } // Parent: CBaseFilter // Field count: 0 pub mod CFilterLOS { @@ -6979,13 +7151,13 @@ pub mod cs2_dumper { // Parent: CBaseEntity // Field count: 7 pub mod CPointOrient { - pub const m_iszSpawnTargetName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_hTarget: usize = 0x4F8; // CHandle - pub const m_bActive: usize = 0x4FC; // bool - pub const m_nGoalDirection: usize = 0x500; // PointOrientGoalDirectionType_t - pub const m_nConstraint: usize = 0x504; // PointOrientConstraint_t - pub const m_flMaxTurnRate: usize = 0x508; // float32 - pub const m_flLastGameTime: usize = 0x50C; // GameTime_t + pub const m_iszSpawnTargetName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_hTarget: usize = 0x4B0; // CHandle + pub const m_bActive: usize = 0x4B4; // bool + pub const m_nGoalDirection: usize = 0x4B8; // PointOrientGoalDirectionType_t + pub const m_nConstraint: usize = 0x4BC; // PointOrientConstraint_t + pub const m_flMaxTurnRate: usize = 0x4C0; // float32 + pub const m_flLastGameTime: usize = 0x4C4; // GameTime_t } // Parent: // Field count: 6 @@ -7010,27 +7182,25 @@ pub mod cs2_dumper { pub mod CWeaponP250 { } // Parent: - // Field count: 4 + // Field count: 3 // // Metadata: // NetworkVarNames: m_hOwner (CHandle) - // NetworkVarNames: m_nLastHitDamageLevel (int) pub mod CDestructiblePartsComponent { pub const __m_pChainEntity: usize = 0x0; // CNetworkVarChainer pub const m_vecDamageTakenByHitGroup: usize = 0x48; // CUtlVector pub const m_hOwner: usize = 0x60; // CHandle - pub const m_nLastHitDamageLevel: usize = 0x64; // int32 } // Parent: CBaseTrigger // Field count: 7 pub mod CChangeLevel { - pub const m_sMapName: usize = 0x9A8; // CUtlString - pub const m_sLandmarkName: usize = 0x9B0; // CUtlString - pub const m_OnChangeLevel: usize = 0x9B8; // CEntityIOOutput - pub const m_bTouched: usize = 0x9E0; // bool - pub const m_bNoTouch: usize = 0x9E1; // bool - pub const m_bNewChapter: usize = 0x9E2; // bool - pub const m_bOnChangeLevelFired: usize = 0x9E3; // bool + pub const m_sMapName: usize = 0x890; // CUtlString + pub const m_sLandmarkName: usize = 0x898; // CUtlString + pub const m_OnChangeLevel: usize = 0x8A0; // CEntityIOOutput + pub const m_bTouched: usize = 0x8B8; // bool + pub const m_bNoTouch: usize = 0x8B9; // bool + pub const m_bNewChapter: usize = 0x8BA; // bool + pub const m_bOnChangeLevelFired: usize = 0x8BB; // bool } // Parent: CBaseToggle // Field count: 25 @@ -7040,31 +7210,31 @@ pub mod cs2_dumper { // NetworkVarNames: m_usable (bool) // NetworkVarNames: m_szDisplayText (string_t) pub mod CBaseButton { - pub const m_angMoveEntitySpace: usize = 0x858; // QAngle - pub const m_fStayPushed: usize = 0x864; // bool - pub const m_fRotating: usize = 0x865; // bool - pub const m_ls: usize = 0x868; // locksound_t - pub const m_sUseSound: usize = 0x888; // CUtlSymbolLarge - pub const m_sLockedSound: usize = 0x890; // CUtlSymbolLarge - pub const m_sUnlockedSound: usize = 0x898; // CUtlSymbolLarge - pub const m_sOverrideAnticipationName: usize = 0x8A0; // CUtlSymbolLarge - pub const m_bLocked: usize = 0x8A8; // bool - pub const m_bDisabled: usize = 0x8A9; // bool - pub const m_flUseLockedTime: usize = 0x8AC; // GameTime_t - pub const m_bSolidBsp: usize = 0x8B0; // bool - pub const m_OnDamaged: usize = 0x8B8; // CEntityIOOutput - pub const m_OnPressed: usize = 0x8E0; // CEntityIOOutput - pub const m_OnUseLocked: usize = 0x908; // CEntityIOOutput - pub const m_OnIn: usize = 0x930; // CEntityIOOutput - pub const m_OnOut: usize = 0x958; // CEntityIOOutput - pub const m_nState: usize = 0x980; // int32 - pub const m_hConstraint: usize = 0x984; // CEntityHandle - pub const m_hConstraintParent: usize = 0x988; // CEntityHandle - pub const m_bForceNpcExclude: usize = 0x98C; // bool - pub const m_sGlowEntity: usize = 0x990; // CUtlSymbolLarge - pub const m_glowEntity: usize = 0x998; // CHandle - pub const m_usable: usize = 0x99C; // bool - pub const m_szDisplayText: usize = 0x9A0; // CUtlSymbolLarge + pub const m_angMoveEntitySpace: usize = 0x7B0; // QAngle + pub const m_fStayPushed: usize = 0x7BC; // bool + pub const m_fRotating: usize = 0x7BD; // bool + pub const m_ls: usize = 0x7C0; // locksound_t + pub const m_sUseSound: usize = 0x7E0; // CUtlSymbolLarge + pub const m_sLockedSound: usize = 0x7E8; // CUtlSymbolLarge + pub const m_sUnlockedSound: usize = 0x7F0; // CUtlSymbolLarge + pub const m_sOverrideAnticipationName: usize = 0x7F8; // CUtlSymbolLarge + pub const m_bLocked: usize = 0x800; // bool + pub const m_bDisabled: usize = 0x801; // bool + pub const m_flUseLockedTime: usize = 0x804; // GameTime_t + pub const m_bSolidBsp: usize = 0x808; // bool + pub const m_OnDamaged: usize = 0x810; // CEntityIOOutput + pub const m_OnPressed: usize = 0x828; // CEntityIOOutput + pub const m_OnUseLocked: usize = 0x840; // CEntityIOOutput + pub const m_OnIn: usize = 0x858; // CEntityIOOutput + pub const m_OnOut: usize = 0x870; // CEntityIOOutput + pub const m_nState: usize = 0x888; // int32 + pub const m_hConstraint: usize = 0x88C; // CEntityHandle + pub const m_hConstraintParent: usize = 0x890; // CEntityHandle + pub const m_bForceNpcExclude: usize = 0x894; // bool + pub const m_sGlowEntity: usize = 0x898; // CUtlSymbolLarge + pub const m_glowEntity: usize = 0x8A0; // CHandle + pub const m_usable: usize = 0x8A4; // bool + pub const m_szDisplayText: usize = 0x8A8; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -7094,7 +7264,6 @@ pub mod cs2_dumper { // MNetworkIncludeByName // MNetworkIncludeByName // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -7108,20 +7277,20 @@ pub mod cs2_dumper { // NetworkVarNames: m_flDamage (float32) // NetworkVarNames: m_hThrower (CHandle) pub mod CBaseGrenade { - pub const m_OnPlayerPickup: usize = 0xB28; // CEntityIOOutput - pub const m_OnExplode: usize = 0xB50; // CEntityIOOutput - pub const m_bHasWarnedAI: usize = 0xB78; // bool - pub const m_bIsSmokeGrenade: usize = 0xB79; // bool - pub const m_bIsLive: usize = 0xB7A; // bool - pub const m_DmgRadius: usize = 0xB7C; // float32 - pub const m_flDetonateTime: usize = 0xB80; // GameTime_t - pub const m_flWarnAITime: usize = 0xB84; // float32 - pub const m_flDamage: usize = 0xB88; // float32 - pub const m_iszBounceSound: usize = 0xB90; // CUtlSymbolLarge - pub const m_ExplosionSound: usize = 0xB98; // CUtlString - pub const m_hThrower: usize = 0xBA4; // CHandle - pub const m_flNextAttack: usize = 0xBBC; // GameTime_t - pub const m_hOriginalThrower: usize = 0xBC0; // CHandle + pub const m_OnPlayerPickup: usize = 0xAB8; // CEntityIOOutput + pub const m_OnExplode: usize = 0xAD0; // CEntityIOOutput + pub const m_bHasWarnedAI: usize = 0xAE8; // bool + pub const m_bIsSmokeGrenade: usize = 0xAE9; // bool + pub const m_bIsLive: usize = 0xAEA; // bool + pub const m_DmgRadius: usize = 0xAEC; // float32 + pub const m_flDetonateTime: usize = 0xAF0; // GameTime_t + pub const m_flWarnAITime: usize = 0xAF4; // float32 + pub const m_flDamage: usize = 0xAF8; // float32 + pub const m_iszBounceSound: usize = 0xB00; // CUtlSymbolLarge + pub const m_ExplosionSound: usize = 0xB08; // CUtlString + pub const m_hThrower: usize = 0xB14; // CHandle + pub const m_flNextAttack: usize = 0xB2C; // GameTime_t + pub const m_hOriginalThrower: usize = 0xB30; // CHandle } // Parent: CBaseTrigger // Field count: 8 @@ -7132,14 +7301,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_Weight (float32) // NetworkVarNames: m_lookupFilename (char) pub mod CColorCorrectionVolume { - pub const m_MaxWeight: usize = 0x9A8; // float32 - pub const m_FadeDuration: usize = 0x9AC; // float32 - pub const m_Weight: usize = 0x9B0; // float32 - pub const m_lookupFilename: usize = 0x9B4; // char[512] - pub const m_LastEnterWeight: usize = 0xBB4; // float32 - pub const m_LastEnterTime: usize = 0xBB8; // GameTime_t - pub const m_LastExitWeight: usize = 0xBBC; // float32 - pub const m_LastExitTime: usize = 0xBC0; // GameTime_t + pub const m_MaxWeight: usize = 0x890; // float32 + pub const m_FadeDuration: usize = 0x894; // float32 + pub const m_Weight: usize = 0x898; // float32 + pub const m_lookupFilename: usize = 0x89C; // char[512] + pub const m_LastEnterWeight: usize = 0xA9C; // float32 + pub const m_LastEnterTime: usize = 0xAA0; // GameTime_t + pub const m_LastExitWeight: usize = 0xAA4; // float32 + pub const m_LastExitTime: usize = 0xAA8; // GameTime_t } // Parent: CPlayerControllerComponent // Field count: 5 @@ -7163,7 +7332,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_animationController (CBaseAnimGraphController) pub mod CBodyComponentBaseAnimGraph { - pub const m_animationController: usize = 0x510; // CBaseAnimGraphController + pub const m_animationController: usize = 0x4B0; // CBaseAnimGraphController } // Parent: None // Field count: 0 @@ -7183,11 +7352,11 @@ pub mod cs2_dumper { // Parent: CServerOnlyModelEntity // Field count: 5 pub mod CFogVolume { - pub const m_fogName: usize = 0x7D8; // CUtlSymbolLarge - pub const m_postProcessName: usize = 0x7E0; // CUtlSymbolLarge - pub const m_colorCorrectionName: usize = 0x7E8; // CUtlSymbolLarge - pub const m_bDisabled: usize = 0x7F8; // bool - pub const m_bInFogVolumesList: usize = 0x7F9; // bool + pub const m_fogName: usize = 0x730; // CUtlSymbolLarge + pub const m_postProcessName: usize = 0x738; // CUtlSymbolLarge + pub const m_colorCorrectionName: usize = 0x740; // CUtlSymbolLarge + pub const m_bDisabled: usize = 0x750; // bool + pub const m_bInFogVolumesList: usize = 0x751; // bool } // Parent: CBaseModelEntity // Field count: 18 @@ -7196,41 +7365,41 @@ pub mod cs2_dumper { // MNetworkOverride // MNetworkOverride pub mod CFuncRotating { - pub const m_OnStopped: usize = 0x7D8; // CEntityIOOutput - pub const m_OnStarted: usize = 0x800; // CEntityIOOutput - pub const m_OnReachedStart: usize = 0x828; // CEntityIOOutput - pub const m_localRotationVector: usize = 0x850; // RotationVector - pub const m_flFanFriction: usize = 0x85C; // float32 - pub const m_flAttenuation: usize = 0x860; // float32 - pub const m_flVolume: usize = 0x864; // float32 - pub const m_flTargetSpeed: usize = 0x868; // float32 - pub const m_flMaxSpeed: usize = 0x86C; // float32 - pub const m_flBlockDamage: usize = 0x870; // float32 - pub const m_NoiseRunning: usize = 0x878; // CUtlSymbolLarge - pub const m_bReversed: usize = 0x880; // bool - pub const m_bAccelDecel: usize = 0x881; // bool - pub const m_prevLocalAngles: usize = 0x898; // QAngle - pub const m_angStart: usize = 0x8A4; // QAngle - pub const m_bStopAtStartPos: usize = 0x8B0; // bool - pub const m_vecClientOrigin: usize = 0x8B4; // Vector - pub const m_vecClientAngles: usize = 0x8C0; // QAngle + pub const m_OnStopped: usize = 0x730; // CEntityIOOutput + pub const m_OnStarted: usize = 0x748; // CEntityIOOutput + pub const m_OnReachedStart: usize = 0x760; // CEntityIOOutput + pub const m_localRotationVector: usize = 0x778; // RotationVector + pub const m_flFanFriction: usize = 0x784; // float32 + pub const m_flAttenuation: usize = 0x788; // float32 + pub const m_flVolume: usize = 0x78C; // float32 + pub const m_flTargetSpeed: usize = 0x790; // float32 + pub const m_flMaxSpeed: usize = 0x794; // float32 + pub const m_flBlockDamage: usize = 0x798; // float32 + pub const m_NoiseRunning: usize = 0x7A0; // CUtlSymbolLarge + pub const m_bReversed: usize = 0x7A8; // bool + pub const m_bAccelDecel: usize = 0x7A9; // bool + pub const m_prevLocalAngles: usize = 0x7C0; // QAngle + pub const m_angStart: usize = 0x7CC; // QAngle + pub const m_bStopAtStartPos: usize = 0x7D8; // bool + pub const m_vecClientOrigin: usize = 0x7DC; // Vector + pub const m_vecClientAngles: usize = 0x7E8; // QAngle } // Parent: CLogicalEntity // Field count: 13 pub mod CTimerEntity { - pub const m_OnTimer: usize = 0x4F0; // CEntityIOOutput - pub const m_OnTimerHigh: usize = 0x518; // CEntityIOOutput - pub const m_OnTimerLow: usize = 0x540; // CEntityIOOutput - pub const m_iDisabled: usize = 0x568; // int32 - pub const m_flInitialDelay: usize = 0x56C; // float32 - pub const m_flRefireTime: usize = 0x570; // float32 - pub const m_bUpDownState: usize = 0x574; // bool - pub const m_iUseRandomTime: usize = 0x578; // int32 - pub const m_bPauseAfterFiring: usize = 0x57C; // bool - pub const m_flLowerRandomBound: usize = 0x580; // float32 - pub const m_flUpperRandomBound: usize = 0x584; // float32 - pub const m_flRemainingTime: usize = 0x588; // float32 - pub const m_bPaused: usize = 0x58C; // bool + pub const m_OnTimer: usize = 0x4A8; // CEntityIOOutput + pub const m_OnTimerHigh: usize = 0x4C0; // CEntityIOOutput + pub const m_OnTimerLow: usize = 0x4D8; // CEntityIOOutput + pub const m_iDisabled: usize = 0x4F0; // int32 + pub const m_flInitialDelay: usize = 0x4F4; // float32 + pub const m_flRefireTime: usize = 0x4F8; // float32 + pub const m_bUpDownState: usize = 0x4FC; // bool + pub const m_iUseRandomTime: usize = 0x500; // int32 + pub const m_bPauseAfterFiring: usize = 0x504; // bool + pub const m_flLowerRandomBound: usize = 0x508; // float32 + pub const m_flUpperRandomBound: usize = 0x50C; // float32 + pub const m_flRemainingTime: usize = 0x510; // float32 + pub const m_bPaused: usize = 0x514; // bool } // Parent: None // Field count: 14 @@ -7251,30 +7420,18 @@ pub mod cs2_dumper { pub const m_flNearestAreaDistanceThreshold: usize = 0xE4; // float32 } // Parent: CPlayer_MovementServices - // Field count: 13 + // Field count: 7 // // Metadata: // NetworkVarNames: m_flFallVelocity (float32) - // NetworkVarNames: m_bInCrouch (bool) - // NetworkVarNames: m_nCrouchState (uint32) - // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t) - // NetworkVarNames: m_bDucked (bool) - // NetworkVarNames: m_bDucking (bool) - // NetworkVarNames: m_bInDuckJump (bool) pub mod CPlayer_MovementServices_Humanoid { - pub const m_flStepSoundTime: usize = 0x238; // float32 - pub const m_flFallVelocity: usize = 0x23C; // float32 - pub const m_bInCrouch: usize = 0x240; // bool - pub const m_nCrouchState: usize = 0x244; // uint32 - pub const m_flCrouchTransitionStartTime: usize = 0x248; // GameTime_t - pub const m_bDucked: usize = 0x24C; // bool - pub const m_bDucking: usize = 0x24D; // bool - pub const m_bInDuckJump: usize = 0x24E; // bool - pub const m_groundNormal: usize = 0x250; // Vector - pub const m_flSurfaceFriction: usize = 0x25C; // float32 - pub const m_surfaceProps: usize = 0x260; // CUtlStringToken - pub const m_nStepside: usize = 0x270; // int32 - pub const m_vecSmoothedVelocity: usize = 0x274; // Vector + pub const m_flStepSoundTime: usize = 0x240; // float32 + pub const m_flFallVelocity: usize = 0x244; // float32 + pub const m_groundNormal: usize = 0x248; // Vector + pub const m_flSurfaceFriction: usize = 0x254; // float32 + pub const m_surfaceProps: usize = 0x258; // CUtlStringToken + pub const m_nStepside: usize = 0x268; // int32 + pub const m_vecSmoothedVelocity: usize = 0x26C; // Vector } // Parent: None // Field count: 0 @@ -7357,15 +7514,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_bEnabled (bool) // NetworkVarNames: m_bDraw3DSkybox (bool) pub mod CFuncMonitor { - pub const m_targetCamera: usize = 0x7F8; // CUtlString - pub const m_nResolutionEnum: usize = 0x800; // int32 - pub const m_bRenderShadows: usize = 0x804; // bool - pub const m_bUseUniqueColorTarget: usize = 0x805; // bool - pub const m_brushModelName: usize = 0x808; // CUtlString - pub const m_hTargetCamera: usize = 0x810; // CHandle - pub const m_bEnabled: usize = 0x814; // bool - pub const m_bDraw3DSkybox: usize = 0x815; // bool - pub const m_bStartEnabled: usize = 0x816; // bool + pub const m_targetCamera: usize = 0x750; // CUtlString + pub const m_nResolutionEnum: usize = 0x758; // int32 + pub const m_bRenderShadows: usize = 0x75C; // bool + pub const m_bUseUniqueColorTarget: usize = 0x75D; // bool + pub const m_brushModelName: usize = 0x760; // CUtlString + pub const m_hTargetCamera: usize = 0x768; // CHandle + pub const m_bEnabled: usize = 0x76C; // bool + pub const m_bDraw3DSkybox: usize = 0x76D; // bool + pub const m_bStartEnabled: usize = 0x76E; // bool } // Parent: CBaseEntity // Field count: 3 @@ -7375,16 +7532,25 @@ pub mod cs2_dumper { // NetworkVarNames: m_vBoxSize (Vector) // NetworkVarNames: m_bEnabled (bool) pub mod CInfoVisibilityBox { - pub const m_nMode: usize = 0x4F4; // int32 - pub const m_vBoxSize: usize = 0x4F8; // Vector - pub const m_bEnabled: usize = 0x504; // bool + pub const m_nMode: usize = 0x4AC; // int32 + pub const m_vBoxSize: usize = 0x4B0; // Vector + pub const m_bEnabled: usize = 0x4BC; // bool } // Parent: CBaseToggle // Field count: 3 pub mod CGunTarget { - pub const m_on: usize = 0x858; // bool - pub const m_hTargetEnt: usize = 0x85C; // CHandle - pub const m_OnDeath: usize = 0x860; // CEntityIOOutput + pub const m_on: usize = 0x7B0; // bool + pub const m_hTargetEnt: usize = 0x7B4; // CHandle + pub const m_OnDeath: usize = 0x7B8; // CEntityIOOutput + } + // Parent: CSoundEventEntity + // Field count: 5 + pub mod CSoundEventConeEntity { + pub const m_flEmitterAngle: usize = 0x558; // float32 + pub const m_flSweetSpotAngle: usize = 0x55C; // float32 + pub const m_flAttenMin: usize = 0x560; // float32 + pub const m_flAttenMax: usize = 0x564; // float32 + pub const m_iszParameterName: usize = 0x568; // CUtlSymbolLarge } // Parent: CSoundOpvarSetAABBEntity // Field count: 0 @@ -7400,21 +7566,22 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_nDecoyShotTick (int) pub mod CDecoyProjectile { - pub const m_nDecoyShotTick: usize = 0xC58; // int32 - pub const m_shotsRemaining: usize = 0xC5C; // int32 - pub const m_fExpireTime: usize = 0xC60; // GameTime_t - pub const m_decoyWeaponDefIndex: usize = 0xC70; // uint16 + pub const m_nDecoyShotTick: usize = 0xBC8; // int32 + pub const m_shotsRemaining: usize = 0xBCC; // int32 + pub const m_fExpireTime: usize = 0xBD0; // GameTime_t + pub const m_decoyWeaponDefIndex: usize = 0xBE0; // uint16 } // Parent: CBaseModelEntity // Field count: 0 pub mod CPrecipitationBlocker { } // Parent: CSoundOpvarSetPointEntity - // Field count: 3 + // Field count: 4 pub mod CSoundOpvarSetPathCornerEntity { - pub const m_flDistMinSqr: usize = 0x6C0; // float32 - pub const m_flDistMaxSqr: usize = 0x6C4; // float32 - pub const m_iszPathCornerEntityName: usize = 0x6C8; // CUtlSymbolLarge + pub const m_bUseParentedPath: usize = 0x658; // bool + pub const m_flDistMinSqr: usize = 0x65C; // float32 + pub const m_flDistMaxSqr: usize = 0x660; // float32 + pub const m_iszPathCornerEntityName: usize = 0x668; // CUtlSymbolLarge } // Parent: CPointEntity // Field count: 0 @@ -7428,6 +7595,19 @@ pub mod cs2_dumper { // Field count: 0 pub mod CWorld { } + // Parent: CLogicalEntity + // Field count: 9 + pub mod CPathMoverEntitySpawner { + pub const m_szSpawnTemplates: usize = 0x4A8; // CUtlSymbolLarge[4] + pub const m_nSpawnIndex: usize = 0x4C8; // int32 + pub const m_hPathMover: usize = 0x4CC; // CHandle + pub const m_flSpawnFrequencySeconds: usize = 0x4D0; // float32 + pub const m_flSpawnFrequencyDistToNearestMover: usize = 0x4D4; // float32 + pub const m_mapSpawnedMoverTemplates: usize = 0x4D8; // CUtlHashtable,CPathMoverEntitySpawn> + pub const m_nMaxActive: usize = 0x4F8; // int32 + pub const m_flLastSpawnTime: usize = 0x4FC; // GameTime_t + pub const m_bEnabled: usize = 0x500; // bool + } // Parent: // Field count: 8 // @@ -7438,14 +7618,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_nBodyGroupChoices (int32) // NetworkVarNames: m_nIdealMotionType (int8) pub mod CModelState { - pub const m_hModel: usize = 0xD0; // CStrongHandle - pub const m_ModelName: usize = 0xD8; // CUtlSymbolLarge - pub const m_bClientClothCreationSuppressed: usize = 0x125; // bool - pub const m_MeshGroupMask: usize = 0x1D0; // uint64 - pub const m_nBodyGroupChoices: usize = 0x220; // CNetworkUtlVectorBase - pub const m_nIdealMotionType: usize = 0x26A; // int8 - pub const m_nForceLOD: usize = 0x26B; // int8 - pub const m_nClothUpdateFlags: usize = 0x26C; // int8 + pub const m_hModel: usize = 0xA0; // CStrongHandle + pub const m_ModelName: usize = 0xA8; // CUtlSymbolLarge + pub const m_bClientClothCreationSuppressed: usize = 0xF5; // bool + pub const m_MeshGroupMask: usize = 0x1A0; // uint64 + pub const m_nBodyGroupChoices: usize = 0x1F0; // CNetworkUtlVectorBase + pub const m_nIdealMotionType: usize = 0x23A; // int8 + pub const m_nForceLOD: usize = 0x23B; // int8 + pub const m_nClothUpdateFlags: usize = 0x23C; // int8 } // Parent: None // Field count: 3 @@ -7521,7 +7701,7 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterMassGreater { - pub const m_fFilterMass: usize = 0x548; // float32 + pub const m_fFilterMass: usize = 0x4E0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -7536,16 +7716,16 @@ pub mod cs2_dumper { // NetworkVarNames: m_bNeedsBoltAction (bool) // NetworkVarNames: m_nRevolverCylinderIdx (int32) pub mod CCSWeaponBaseGun { - pub const m_zoomLevel: usize = 0x11D0; // int32 - pub const m_iBurstShotsRemaining: usize = 0x11D4; // int32 - pub const m_silencedModelIndex: usize = 0x11E0; // int32 - pub const m_inPrecache: usize = 0x11E4; // bool - pub const m_bNeedsBoltAction: usize = 0x11E5; // bool - pub const m_nRevolverCylinderIdx: usize = 0x11E8; // int32 - pub const m_bSkillReloadAvailable: usize = 0x11EC; // bool - pub const m_bSkillReloadLiftedReloadKey: usize = 0x11ED; // bool - pub const m_bSkillBoltInterruptAvailable: usize = 0x11EE; // bool - pub const m_bSkillBoltLiftedFireKey: usize = 0x11EF; // bool + pub const m_zoomLevel: usize = 0x1130; // int32 + pub const m_iBurstShotsRemaining: usize = 0x1134; // int32 + pub const m_silencedModelIndex: usize = 0x1140; // int32 + pub const m_inPrecache: usize = 0x1144; // bool + pub const m_bNeedsBoltAction: usize = 0x1145; // bool + pub const m_nRevolverCylinderIdx: usize = 0x1148; // int32 + pub const m_bSkillReloadAvailable: usize = 0x114C; // bool + pub const m_bSkillReloadLiftedReloadKey: usize = 0x114D; // bool + pub const m_bSkillBoltInterruptAvailable: usize = 0x114E; // bool + pub const m_bSkillBoltLiftedFireKey: usize = 0x114F; // bool } // Parent: CBaseEntity // Field count: 0 @@ -7554,25 +7734,25 @@ pub mod cs2_dumper { // Parent: CLogicAutosave // Field count: 4 pub mod CLogicActiveAutosave { - pub const m_TriggerHitPoints: usize = 0x500; // int32 - pub const m_flTimeToTrigger: usize = 0x504; // float32 - pub const m_flStartTime: usize = 0x508; // GameTime_t - pub const m_flDangerousTime: usize = 0x50C; // float32 + pub const m_TriggerHitPoints: usize = 0x4B8; // int32 + pub const m_flTimeToTrigger: usize = 0x4BC; // float32 + pub const m_flStartTime: usize = 0x4C0; // GameTime_t + pub const m_flDangerousTime: usize = 0x4C4; // float32 } // Parent: CLogicalEntity // Field count: 11 pub mod CMathCounter { - pub const m_flMin: usize = 0x4F0; // float32 - pub const m_flMax: usize = 0x4F4; // float32 - pub const m_bHitMin: usize = 0x4F8; // bool - pub const m_bHitMax: usize = 0x4F9; // bool - pub const m_bDisabled: usize = 0x4FA; // bool - pub const m_OutValue: usize = 0x500; // CEntityOutputTemplate - pub const m_OnGetValue: usize = 0x528; // CEntityOutputTemplate - pub const m_OnHitMin: usize = 0x550; // CEntityIOOutput - pub const m_OnHitMax: usize = 0x578; // CEntityIOOutput - pub const m_OnChangedFromMin: usize = 0x5A0; // CEntityIOOutput - pub const m_OnChangedFromMax: usize = 0x5C8; // CEntityIOOutput + pub const m_flMin: usize = 0x4A8; // float32 + pub const m_flMax: usize = 0x4AC; // float32 + pub const m_bHitMin: usize = 0x4B0; // bool + pub const m_bHitMax: usize = 0x4B1; // bool + pub const m_bDisabled: usize = 0x4B2; // bool + pub const m_OutValue: usize = 0x4B8; // CEntityOutputTemplate + pub const m_OnGetValue: usize = 0x4D8; // CEntityOutputTemplate + pub const m_OnHitMin: usize = 0x4F8; // CEntityIOOutput + pub const m_OnHitMax: usize = 0x510; // CEntityIOOutput + pub const m_OnChangedFromMin: usize = 0x528; // CEntityIOOutput + pub const m_OnChangedFromMax: usize = 0x540; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -7582,23 +7762,6 @@ pub mod cs2_dumper { pub mod CCSGameModeRules_ArmsRace { pub const m_WeaponSequence: usize = 0x30; // CNetworkUtlVectorBase } - // Parent: CPointEntity - // Field count: 13 - pub mod CNavLinkAreaEntity { - pub const m_flWidth: usize = 0x4F0; // float32 - pub const m_vLocatorOffset: usize = 0x4F4; // VectorWS - pub const m_qLocatorAnglesOffset: usize = 0x500; // QAngle - pub const m_strMovementForward: usize = 0x510; // CUtlSymbolLarge - pub const m_strMovementReverse: usize = 0x518; // CUtlSymbolLarge - pub const m_bEnabled: usize = 0x550; // bool - pub const m_bAllowCrossMovableConnections: usize = 0x551; // bool - pub const m_strFilterName: usize = 0x558; // CUtlSymbolLarge - pub const m_hFilter: usize = 0x560; // CHandle - pub const m_OnNavLinkStart: usize = 0x568; // CEntityIOOutput - pub const m_OnNavLinkFinish: usize = 0x590; // CEntityIOOutput - pub const m_bIsTerminus: usize = 0x5B8; // bool - pub const m_nSplits: usize = 0x5BC; // int32 - } // Parent: CAttributeManager // Field count: 1 // @@ -7614,7 +7777,7 @@ pub mod cs2_dumper { // Parent: CServerOnlyModelEntity // Field count: 1 pub mod CCSPlace { - pub const m_name: usize = 0x7F0; // CUtlSymbolLarge + pub const m_name: usize = 0x748; // CUtlSymbolLarge } // Parent: None // Field count: 1 @@ -7627,7 +7790,7 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterContext { - pub const m_iFilterContext: usize = 0x548; // CUtlSymbolLarge + pub const m_iFilterContext: usize = 0x4E0; // CUtlSymbolLarge } // Parent: CLightDirectionalEntity // Field count: 0 @@ -7647,15 +7810,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_bProjectOnWater (bool) // NetworkVarNames: m_flDepthSortBias (float) pub mod CEnvDecal { - pub const m_hDecalMaterial: usize = 0x7D8; // CStrongHandle - pub const m_flWidth: usize = 0x7E0; // float32 - pub const m_flHeight: usize = 0x7E4; // float32 - pub const m_flDepth: usize = 0x7E8; // float32 - pub const m_nRenderOrder: usize = 0x7EC; // uint32 - pub const m_bProjectOnWorld: usize = 0x7F0; // bool - pub const m_bProjectOnCharacters: usize = 0x7F1; // bool - pub const m_bProjectOnWater: usize = 0x7F2; // bool - pub const m_flDepthSortBias: usize = 0x7F4; // float32 + pub const m_hDecalMaterial: usize = 0x730; // CStrongHandle + pub const m_flWidth: usize = 0x738; // float32 + pub const m_flHeight: usize = 0x73C; // float32 + pub const m_flDepth: usize = 0x740; // float32 + pub const m_nRenderOrder: usize = 0x744; // uint32 + pub const m_bProjectOnWorld: usize = 0x748; // bool + pub const m_bProjectOnCharacters: usize = 0x749; // bool + pub const m_bProjectOnWater: usize = 0x74A; // bool + pub const m_flDepthSortBias: usize = 0x74C; // float32 } // Parent: CBaseEntity // Field count: 18 @@ -7680,24 +7843,24 @@ pub mod cs2_dumper { // NetworkVarNames: m_bOverrideSunLightStrength (bool) // NetworkVarNames: m_bOverrideNoiseStrength (bool) pub mod CEnvVolumetricFogVolume { - pub const m_bActive: usize = 0x4F0; // bool - pub const m_vBoxMins: usize = 0x4F4; // Vector - pub const m_vBoxMaxs: usize = 0x500; // Vector - pub const m_bStartDisabled: usize = 0x50C; // bool - pub const m_bIndirectUseLPVs: usize = 0x50D; // bool - pub const m_flStrength: usize = 0x510; // float32 - pub const m_nFalloffShape: usize = 0x514; // int32 - pub const m_flFalloffExponent: usize = 0x518; // float32 - pub const m_flHeightFogDepth: usize = 0x51C; // float32 - pub const m_fHeightFogEdgeWidth: usize = 0x520; // float32 - pub const m_fIndirectLightStrength: usize = 0x524; // float32 - pub const m_fSunLightStrength: usize = 0x528; // float32 - pub const m_fNoiseStrength: usize = 0x52C; // float32 - pub const m_TintColor: usize = 0x530; // Color - pub const m_bOverrideTintColor: usize = 0x534; // bool - pub const m_bOverrideIndirectLightStrength: usize = 0x535; // bool - pub const m_bOverrideSunLightStrength: usize = 0x536; // bool - pub const m_bOverrideNoiseStrength: usize = 0x537; // bool + pub const m_bActive: usize = 0x4A8; // bool + pub const m_vBoxMins: usize = 0x4AC; // Vector + pub const m_vBoxMaxs: usize = 0x4B8; // Vector + pub const m_bStartDisabled: usize = 0x4C4; // bool + pub const m_bIndirectUseLPVs: usize = 0x4C5; // bool + pub const m_flStrength: usize = 0x4C8; // float32 + pub const m_nFalloffShape: usize = 0x4CC; // int32 + pub const m_flFalloffExponent: usize = 0x4D0; // float32 + pub const m_flHeightFogDepth: usize = 0x4D4; // float32 + pub const m_fHeightFogEdgeWidth: usize = 0x4D8; // float32 + pub const m_fIndirectLightStrength: usize = 0x4DC; // float32 + pub const m_fSunLightStrength: usize = 0x4E0; // float32 + pub const m_fNoiseStrength: usize = 0x4E4; // float32 + pub const m_TintColor: usize = 0x4E8; // Color + pub const m_bOverrideTintColor: usize = 0x4EC; // bool + pub const m_bOverrideIndirectLightStrength: usize = 0x4ED; // bool + pub const m_bOverrideSunLightStrength: usize = 0x4EE; // bool + pub const m_bOverrideNoiseStrength: usize = 0x4EF; // bool } // Parent: CBaseEntity // Field count: 0 @@ -7722,38 +7885,38 @@ pub mod cs2_dumper { // Parent: CItem // Field count: 32 pub mod CItemGeneric { - pub const m_bHasTriggerRadius: usize = 0xB84; // bool - pub const m_bHasPickupRadius: usize = 0xB85; // bool - pub const m_flPickupRadiusSqr: usize = 0xB88; // float32 - pub const m_flTriggerRadiusSqr: usize = 0xB8C; // float32 - pub const m_flLastPickupCheck: usize = 0xB90; // GameTime_t - pub const m_bPlayerCounterListenerAdded: usize = 0xB94; // bool - pub const m_bPlayerInTriggerRadius: usize = 0xB95; // bool - pub const m_hSpawnParticleEffect: usize = 0xB98; // CStrongHandle - pub const m_pAmbientSoundEffect: usize = 0xBA0; // CUtlSymbolLarge - pub const m_bAutoStartAmbientSound: usize = 0xBA8; // bool - pub const m_pSpawnScriptFunction: usize = 0xBB0; // CUtlSymbolLarge - pub const m_hPickupParticleEffect: usize = 0xBB8; // CStrongHandle - pub const m_pPickupSoundEffect: usize = 0xBC0; // CUtlSymbolLarge - pub const m_pPickupScriptFunction: usize = 0xBC8; // CUtlSymbolLarge - pub const m_hTimeoutParticleEffect: usize = 0xBD0; // CStrongHandle - pub const m_pTimeoutSoundEffect: usize = 0xBD8; // CUtlSymbolLarge - pub const m_pTimeoutScriptFunction: usize = 0xBE0; // CUtlSymbolLarge - pub const m_pPickupFilterName: usize = 0xBE8; // CUtlSymbolLarge - pub const m_hPickupFilter: usize = 0xBF0; // CHandle - pub const m_OnPickup: usize = 0xBF8; // CEntityIOOutput - pub const m_OnTimeout: usize = 0xC20; // CEntityIOOutput - pub const m_OnTriggerStartTouch: usize = 0xC48; // CEntityIOOutput - pub const m_OnTriggerTouch: usize = 0xC70; // CEntityIOOutput - pub const m_OnTriggerEndTouch: usize = 0xC98; // CEntityIOOutput - pub const m_pAllowPickupScriptFunction: usize = 0xCC0; // CUtlSymbolLarge - pub const m_flPickupRadius: usize = 0xCC8; // float32 - pub const m_flTriggerRadius: usize = 0xCCC; // float32 - pub const m_pTriggerSoundEffect: usize = 0xCD0; // CUtlSymbolLarge - pub const m_bGlowWhenInTrigger: usize = 0xCD8; // bool - pub const m_glowColor: usize = 0xCD9; // Color - pub const m_bUseable: usize = 0xCDD; // bool - pub const m_hTriggerHelper: usize = 0xCE0; // CHandle + pub const m_bHasTriggerRadius: usize = 0xAD4; // bool + pub const m_bHasPickupRadius: usize = 0xAD5; // bool + pub const m_flPickupRadiusSqr: usize = 0xAD8; // float32 + pub const m_flTriggerRadiusSqr: usize = 0xADC; // float32 + pub const m_flLastPickupCheck: usize = 0xAE0; // GameTime_t + pub const m_bPlayerCounterListenerAdded: usize = 0xAE4; // bool + pub const m_bPlayerInTriggerRadius: usize = 0xAE5; // bool + pub const m_hSpawnParticleEffect: usize = 0xAE8; // CStrongHandle + pub const m_pAmbientSoundEffect: usize = 0xAF0; // CUtlSymbolLarge + pub const m_bAutoStartAmbientSound: usize = 0xAF8; // bool + pub const m_pSpawnScriptFunction: usize = 0xB00; // CUtlSymbolLarge + pub const m_hPickupParticleEffect: usize = 0xB08; // CStrongHandle + pub const m_pPickupSoundEffect: usize = 0xB10; // CUtlSymbolLarge + pub const m_pPickupScriptFunction: usize = 0xB18; // CUtlSymbolLarge + pub const m_hTimeoutParticleEffect: usize = 0xB20; // CStrongHandle + pub const m_pTimeoutSoundEffect: usize = 0xB28; // CUtlSymbolLarge + pub const m_pTimeoutScriptFunction: usize = 0xB30; // CUtlSymbolLarge + pub const m_pPickupFilterName: usize = 0xB38; // CUtlSymbolLarge + pub const m_hPickupFilter: usize = 0xB40; // CHandle + pub const m_OnPickup: usize = 0xB48; // CEntityIOOutput + pub const m_OnTimeout: usize = 0xB60; // CEntityIOOutput + pub const m_OnTriggerStartTouch: usize = 0xB78; // CEntityIOOutput + pub const m_OnTriggerTouch: usize = 0xB90; // CEntityIOOutput + pub const m_OnTriggerEndTouch: usize = 0xBA8; // CEntityIOOutput + pub const m_pAllowPickupScriptFunction: usize = 0xBC0; // CUtlSymbolLarge + pub const m_flPickupRadius: usize = 0xBC8; // float32 + pub const m_flTriggerRadius: usize = 0xBCC; // float32 + pub const m_pTriggerSoundEffect: usize = 0xBD0; // CUtlSymbolLarge + pub const m_bGlowWhenInTrigger: usize = 0xBD8; // bool + pub const m_glowColor: usize = 0xBD9; // Color + pub const m_bUseable: usize = 0xBDD; // bool + pub const m_hTriggerHelper: usize = 0xBE0; // CHandle } // Parent: CBaseEntity // Field count: 44 @@ -7777,50 +7940,50 @@ pub mod cs2_dumper { // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t) // NetworkVarNames: m_flInputOffset (float) pub mod CPointValueRemapper { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_bUpdateOnClient: usize = 0x4F1; // bool - pub const m_nInputType: usize = 0x4F4; // ValueRemapperInputType_t - pub const m_iszRemapLineStartName: usize = 0x4F8; // CUtlSymbolLarge - pub const m_iszRemapLineEndName: usize = 0x500; // CUtlSymbolLarge - pub const m_hRemapLineStart: usize = 0x508; // CHandle - pub const m_hRemapLineEnd: usize = 0x50C; // CHandle - pub const m_flMaximumChangePerSecond: usize = 0x510; // float32 - pub const m_flDisengageDistance: usize = 0x514; // float32 - pub const m_flEngageDistance: usize = 0x518; // float32 - pub const m_bRequiresUseKey: usize = 0x51C; // bool - pub const m_nOutputType: usize = 0x520; // ValueRemapperOutputType_t - pub const m_iszOutputEntityName: usize = 0x528; // CUtlSymbolLarge - pub const m_iszOutputEntity2Name: usize = 0x530; // CUtlSymbolLarge - pub const m_iszOutputEntity3Name: usize = 0x538; // CUtlSymbolLarge - pub const m_iszOutputEntity4Name: usize = 0x540; // CUtlSymbolLarge - pub const m_hOutputEntities: usize = 0x548; // CNetworkUtlVectorBase> - pub const m_nHapticsType: usize = 0x560; // ValueRemapperHapticsType_t - pub const m_nMomentumType: usize = 0x564; // ValueRemapperMomentumType_t - pub const m_flMomentumModifier: usize = 0x568; // float32 - pub const m_flSnapValue: usize = 0x56C; // float32 - pub const m_flCurrentMomentum: usize = 0x570; // float32 - pub const m_nRatchetType: usize = 0x574; // ValueRemapperRatchetType_t - pub const m_flRatchetOffset: usize = 0x578; // float32 - pub const m_flInputOffset: usize = 0x57C; // float32 - pub const m_bEngaged: usize = 0x580; // bool - pub const m_bFirstUpdate: usize = 0x581; // bool - pub const m_flPreviousValue: usize = 0x584; // float32 - pub const m_flPreviousUpdateTickTime: usize = 0x588; // GameTime_t - pub const m_vecPreviousTestPoint: usize = 0x58C; // Vector - pub const m_hUsingPlayer: usize = 0x598; // CHandle - pub const m_flCustomOutputValue: usize = 0x59C; // float32 - pub const m_iszSoundEngage: usize = 0x5A0; // CUtlSymbolLarge - pub const m_iszSoundDisengage: usize = 0x5A8; // CUtlSymbolLarge - pub const m_iszSoundReachedValueZero: usize = 0x5B0; // CUtlSymbolLarge - pub const m_iszSoundReachedValueOne: usize = 0x5B8; // CUtlSymbolLarge - pub const m_iszSoundMovingLoop: usize = 0x5C0; // CUtlSymbolLarge - pub const m_Position: usize = 0x5E0; // CEntityOutputTemplate - pub const m_PositionDelta: usize = 0x608; // CEntityOutputTemplate - pub const m_OnReachedValueZero: usize = 0x630; // CEntityIOOutput - pub const m_OnReachedValueOne: usize = 0x658; // CEntityIOOutput - pub const m_OnReachedValueCustom: usize = 0x680; // CEntityIOOutput - pub const m_OnEngage: usize = 0x6A8; // CEntityIOOutput - pub const m_OnDisengage: usize = 0x6D0; // CEntityIOOutput + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_bUpdateOnClient: usize = 0x4A9; // bool + pub const m_nInputType: usize = 0x4AC; // ValueRemapperInputType_t + pub const m_iszRemapLineStartName: usize = 0x4B0; // CUtlSymbolLarge + pub const m_iszRemapLineEndName: usize = 0x4B8; // CUtlSymbolLarge + pub const m_hRemapLineStart: usize = 0x4C0; // CHandle + pub const m_hRemapLineEnd: usize = 0x4C4; // CHandle + pub const m_flMaximumChangePerSecond: usize = 0x4C8; // float32 + pub const m_flDisengageDistance: usize = 0x4CC; // float32 + pub const m_flEngageDistance: usize = 0x4D0; // float32 + pub const m_bRequiresUseKey: usize = 0x4D4; // bool + pub const m_nOutputType: usize = 0x4D8; // ValueRemapperOutputType_t + pub const m_iszOutputEntityName: usize = 0x4E0; // CUtlSymbolLarge + pub const m_iszOutputEntity2Name: usize = 0x4E8; // CUtlSymbolLarge + pub const m_iszOutputEntity3Name: usize = 0x4F0; // CUtlSymbolLarge + pub const m_iszOutputEntity4Name: usize = 0x4F8; // CUtlSymbolLarge + pub const m_hOutputEntities: usize = 0x500; // CNetworkUtlVectorBase> + pub const m_nHapticsType: usize = 0x518; // ValueRemapperHapticsType_t + pub const m_nMomentumType: usize = 0x51C; // ValueRemapperMomentumType_t + pub const m_flMomentumModifier: usize = 0x520; // float32 + pub const m_flSnapValue: usize = 0x524; // float32 + pub const m_flCurrentMomentum: usize = 0x528; // float32 + pub const m_nRatchetType: usize = 0x52C; // ValueRemapperRatchetType_t + pub const m_flRatchetOffset: usize = 0x530; // float32 + pub const m_flInputOffset: usize = 0x534; // float32 + pub const m_bEngaged: usize = 0x538; // bool + pub const m_bFirstUpdate: usize = 0x539; // bool + pub const m_flPreviousValue: usize = 0x53C; // float32 + pub const m_flPreviousUpdateTickTime: usize = 0x540; // GameTime_t + pub const m_vecPreviousTestPoint: usize = 0x544; // Vector + pub const m_hUsingPlayer: usize = 0x550; // CHandle + pub const m_flCustomOutputValue: usize = 0x554; // float32 + pub const m_iszSoundEngage: usize = 0x558; // CUtlSymbolLarge + pub const m_iszSoundDisengage: usize = 0x560; // CUtlSymbolLarge + pub const m_iszSoundReachedValueZero: usize = 0x568; // CUtlSymbolLarge + pub const m_iszSoundReachedValueOne: usize = 0x570; // CUtlSymbolLarge + pub const m_iszSoundMovingLoop: usize = 0x578; // CUtlSymbolLarge + pub const m_Position: usize = 0x598; // CEntityOutputTemplate + pub const m_PositionDelta: usize = 0x5B8; // CEntityOutputTemplate + pub const m_OnReachedValueZero: usize = 0x5D8; // CEntityIOOutput + pub const m_OnReachedValueOne: usize = 0x5F0; // CEntityIOOutput + pub const m_OnReachedValueCustom: usize = 0x608; // CEntityIOOutput + pub const m_OnEngage: usize = 0x620; // CEntityIOOutput + pub const m_OnDisengage: usize = 0x638; // CEntityIOOutput } // Parent: None // Field count: 3 @@ -7842,32 +8005,32 @@ pub mod cs2_dumper { // NetworkVarNames: m_ragAngles (QAngle) // NetworkVarNames: m_flBlendWeight (float32) pub mod CRagdollProp { - pub const m_ragdoll: usize = 0xAA0; // ragdoll_t - pub const m_bStartDisabled: usize = 0xAF0; // bool - pub const m_ragEnabled: usize = 0xAF8; // CNetworkUtlVectorBase - pub const m_ragPos: usize = 0xB10; // CNetworkUtlVectorBase - pub const m_ragAngles: usize = 0xB28; // CNetworkUtlVectorBase - pub const m_lastUpdateTickCount: usize = 0xB40; // uint32 - pub const m_allAsleep: usize = 0xB44; // bool - pub const m_bFirstCollisionAfterLaunch: usize = 0xB45; // bool - pub const m_hDamageEntity: usize = 0xB48; // CHandle - pub const m_hKiller: usize = 0xB4C; // CHandle - pub const m_hPhysicsAttacker: usize = 0xB50; // CHandle - pub const m_flLastPhysicsInfluenceTime: usize = 0xB54; // GameTime_t - pub const m_flFadeOutStartTime: usize = 0xB58; // GameTime_t - pub const m_flFadeTime: usize = 0xB5C; // float32 - pub const m_vecLastOrigin: usize = 0xB60; // VectorWS - pub const m_flAwakeTime: usize = 0xB6C; // GameTime_t - pub const m_flLastOriginChangeTime: usize = 0xB70; // GameTime_t - pub const m_strOriginClassName: usize = 0xB78; // CUtlSymbolLarge - pub const m_strSourceClassName: usize = 0xB80; // CUtlSymbolLarge - pub const m_bHasBeenPhysgunned: usize = 0xB88; // bool - pub const m_bAllowStretch: usize = 0xB89; // bool - pub const m_flBlendWeight: usize = 0xB8C; // float32 - pub const m_flDefaultFadeScale: usize = 0xB90; // float32 - pub const m_ragdollMins: usize = 0xB98; // CUtlVector - pub const m_ragdollMaxs: usize = 0xBB0; // CUtlVector - pub const m_bShouldDeleteActivationRecord: usize = 0xBC8; // bool + pub const m_ragdoll: usize = 0xA30; // ragdoll_t + pub const m_bStartDisabled: usize = 0xA80; // bool + pub const m_ragEnabled: usize = 0xA88; // CNetworkUtlVectorBase + pub const m_ragPos: usize = 0xAA0; // CNetworkUtlVectorBase + pub const m_ragAngles: usize = 0xAB8; // CNetworkUtlVectorBase + pub const m_lastUpdateTickCount: usize = 0xAD0; // uint32 + pub const m_allAsleep: usize = 0xAD4; // bool + pub const m_bFirstCollisionAfterLaunch: usize = 0xAD5; // bool + pub const m_hDamageEntity: usize = 0xAD8; // CHandle + pub const m_hKiller: usize = 0xADC; // CHandle + pub const m_hPhysicsAttacker: usize = 0xAE0; // CHandle + pub const m_flLastPhysicsInfluenceTime: usize = 0xAE4; // GameTime_t + pub const m_flFadeOutStartTime: usize = 0xAE8; // GameTime_t + pub const m_flFadeTime: usize = 0xAEC; // float32 + pub const m_vecLastOrigin: usize = 0xAF0; // VectorWS + pub const m_flAwakeTime: usize = 0xAFC; // GameTime_t + pub const m_flLastOriginChangeTime: usize = 0xB00; // GameTime_t + pub const m_strOriginClassName: usize = 0xB08; // CUtlSymbolLarge + pub const m_strSourceClassName: usize = 0xB10; // CUtlSymbolLarge + pub const m_bHasBeenPhysgunned: usize = 0xB18; // bool + pub const m_bAllowStretch: usize = 0xB19; // bool + pub const m_flBlendWeight: usize = 0xB1C; // float32 + pub const m_flDefaultFadeScale: usize = 0xB20; // float32 + pub const m_ragdollMins: usize = 0xB28; // CUtlVector + pub const m_ragdollMaxs: usize = 0xB40; // CUtlVector + pub const m_bShouldDeleteActivationRecord: usize = 0xB58; // bool } // Parent: CEntityComponent // Field count: 1 @@ -7877,20 +8040,20 @@ pub mod cs2_dumper { // Parent: CBasePlatTrain // Field count: 6 pub mod CFuncTrain { - pub const m_hCurrentTarget: usize = 0x880; // CHandle - pub const m_activated: usize = 0x884; // bool - pub const m_hEnemy: usize = 0x888; // CHandle - pub const m_flBlockDamage: usize = 0x88C; // float32 - pub const m_flNextBlockTime: usize = 0x890; // GameTime_t - pub const m_iszLastTarget: usize = 0x898; // CUtlSymbolLarge + pub const m_hCurrentTarget: usize = 0x7D8; // CHandle + pub const m_activated: usize = 0x7DC; // bool + pub const m_hEnemy: usize = 0x7E0; // CHandle + pub const m_flBlockDamage: usize = 0x7E4; // float32 + pub const m_flNextBlockTime: usize = 0x7E8; // GameTime_t + pub const m_iszLastTarget: usize = 0x7F0; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 4 pub mod CAI_ChangeHintGroup { - pub const m_iSearchType: usize = 0x4F0; // int32 - pub const m_strSearchName: usize = 0x4F8; // CUtlSymbolLarge - pub const m_strNewHintGroup: usize = 0x500; // CUtlSymbolLarge - pub const m_flRadius: usize = 0x508; // float32 + pub const m_iSearchType: usize = 0x4A8; // int32 + pub const m_strSearchName: usize = 0x4B0; // CUtlSymbolLarge + pub const m_strNewHintGroup: usize = 0x4B8; // CUtlSymbolLarge + pub const m_flRadius: usize = 0x4C0; // float32 } // Parent: CPlayerPawnComponent // Field count: 1 @@ -7898,38 +8061,39 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t) pub mod CCSPlayer_BuyServices { - pub const m_vecSellbackPurchaseEntries: usize = 0xC8; // CUtlVectorEmbeddedNetworkVar + pub const m_vecSellbackPurchaseEntries: usize = 0xD0; // CUtlVectorEmbeddedNetworkVar } // Parent: CCSWeaponBaseGun // Field count: 0 pub mod CWeaponAug { } // Parent: CPhysConstraint - // Field count: 18 + // Field count: 19 pub mod CPhysHinge { - pub const m_soundInfo: usize = 0x568; // ConstraintSoundInfo - pub const m_NotifyMinLimitReached: usize = 0x600; // CEntityIOOutput - pub const m_NotifyMaxLimitReached: usize = 0x628; // CEntityIOOutput - pub const m_bAtMinLimit: usize = 0x650; // bool - pub const m_bAtMaxLimit: usize = 0x651; // bool - pub const m_hinge: usize = 0x654; // constraint_hingeparams_t - pub const m_hingeFriction: usize = 0x694; // float32 - pub const m_systemLoadScale: usize = 0x698; // float32 - pub const m_bIsAxisLocal: usize = 0x69C; // bool - pub const m_flMinRotation: usize = 0x6A0; // float32 - pub const m_flMaxRotation: usize = 0x6A4; // float32 - pub const m_flInitialRotation: usize = 0x6A8; // float32 - pub const m_flMotorFrequency: usize = 0x6AC; // float32 - pub const m_flMotorDampingRatio: usize = 0x6B0; // float32 - pub const m_flAngleSpeed: usize = 0x6B4; // float32 - pub const m_flAngleSpeedThreshold: usize = 0x6B8; // float32 - pub const m_OnStartMoving: usize = 0x6C0; // CEntityIOOutput - pub const m_OnStopMoving: usize = 0x6E8; // CEntityIOOutput + pub const m_soundInfo: usize = 0x510; // ConstraintSoundInfo + pub const m_NotifyMinLimitReached: usize = 0x5A8; // CEntityIOOutput + pub const m_NotifyMaxLimitReached: usize = 0x5C0; // CEntityIOOutput + pub const m_bAtMinLimit: usize = 0x5D8; // bool + pub const m_bAtMaxLimit: usize = 0x5D9; // bool + pub const m_hinge: usize = 0x5DC; // constraint_hingeparams_t + pub const m_hingeFriction: usize = 0x61C; // float32 + pub const m_systemLoadScale: usize = 0x620; // float32 + pub const m_bIsAxisLocal: usize = 0x624; // bool + pub const m_flMinRotation: usize = 0x628; // float32 + pub const m_flMaxRotation: usize = 0x62C; // float32 + pub const m_flInitialRotation: usize = 0x630; // float32 + pub const m_flMotorFrequency: usize = 0x634; // float32 + pub const m_flMotorDampingRatio: usize = 0x638; // float32 + pub const m_flAngleSpeed: usize = 0x63C; // float32 + pub const m_flAngleSpeedThreshold: usize = 0x640; // float32 + pub const m_flLimitsDebugVisRotation: usize = 0x644; // float32 + pub const m_OnStartMoving: usize = 0x648; // CEntityIOOutput + pub const m_OnStopMoving: usize = 0x660; // CEntityIOOutput } // Parent: CBaseTrigger // Field count: 1 pub mod CBuyZone { - pub const m_LegacyTeamNum: usize = 0x9A8; // int32 + pub const m_LegacyTeamNum: usize = 0x890; // int32 } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -7948,13 +8112,13 @@ pub mod cs2_dumper { // NetworkVarNames: m_bWorldLayerVisible (bool) // NetworkVarNames: m_bEntitiesSpawned (bool) pub mod CInfoWorldLayer { - pub const m_pOutputOnEntitiesSpawned: usize = 0x4F0; // CEntityIOOutput - pub const m_worldName: usize = 0x518; // CUtlSymbolLarge - pub const m_layerName: usize = 0x520; // CUtlSymbolLarge - pub const m_bWorldLayerVisible: usize = 0x528; // bool - pub const m_bEntitiesSpawned: usize = 0x529; // bool - pub const m_bCreateAsChildSpawnGroup: usize = 0x52A; // bool - pub const m_hLayerSpawnGroup: usize = 0x52C; // uint32 + pub const m_pOutputOnEntitiesSpawned: usize = 0x4A8; // CEntityIOOutput + pub const m_worldName: usize = 0x4C0; // CUtlSymbolLarge + pub const m_layerName: usize = 0x4C8; // CUtlSymbolLarge + pub const m_bWorldLayerVisible: usize = 0x4D0; // bool + pub const m_bEntitiesSpawned: usize = 0x4D1; // bool + pub const m_bCreateAsChildSpawnGroup: usize = 0x4D2; // bool + pub const m_hLayerSpawnGroup: usize = 0x4D4; // uint32 } // Parent: CBodyComponentSkeletonInstance // Field count: 0 @@ -7967,12 +8131,12 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 1 pub mod CPointGiveAmmo { - pub const m_pActivator: usize = 0x4F0; // CHandle + pub const m_pActivator: usize = 0x4A8; // CHandle } // Parent: CBaseFilter // Field count: 1 pub mod FilterDamageType { - pub const m_iDamageType: usize = 0x548; // int32 + pub const m_iDamageType: usize = 0x4E0; // int32 } // Parent: CBaseEntity // Field count: 26 @@ -8001,32 +8165,32 @@ pub mod cs2_dumper { // NetworkVarNames: m_flDofFarBlurry (float) // NetworkVarNames: m_flDofTiltToGround (float) pub mod CPointCamera { - pub const m_FOV: usize = 0x4F0; // float32 - pub const m_Resolution: usize = 0x4F4; // float32 - pub const m_bFogEnable: usize = 0x4F8; // bool - pub const m_FogColor: usize = 0x4F9; // Color - pub const m_flFogStart: usize = 0x500; // float32 - pub const m_flFogEnd: usize = 0x504; // float32 - pub const m_flFogMaxDensity: usize = 0x508; // float32 - pub const m_bActive: usize = 0x50C; // bool - pub const m_bUseScreenAspectRatio: usize = 0x50D; // bool - pub const m_flAspectRatio: usize = 0x510; // float32 - pub const m_bNoSky: usize = 0x514; // bool - pub const m_fBrightness: usize = 0x518; // float32 - pub const m_flZFar: usize = 0x51C; // float32 - pub const m_flZNear: usize = 0x520; // float32 - pub const m_bCanHLTVUse: usize = 0x524; // bool - pub const m_bAlignWithParent: usize = 0x525; // bool - pub const m_bDofEnabled: usize = 0x526; // bool - pub const m_flDofNearBlurry: usize = 0x528; // float32 - pub const m_flDofNearCrisp: usize = 0x52C; // float32 - pub const m_flDofFarCrisp: usize = 0x530; // float32 - pub const m_flDofFarBlurry: usize = 0x534; // float32 - pub const m_flDofTiltToGround: usize = 0x538; // float32 - pub const m_TargetFOV: usize = 0x53C; // float32 - pub const m_DegreesPerSecond: usize = 0x540; // float32 - pub const m_bIsOn: usize = 0x544; // bool - pub const m_pNext: usize = 0x548; // CPointCamera* + pub const m_FOV: usize = 0x4A8; // float32 + pub const m_Resolution: usize = 0x4AC; // float32 + pub const m_bFogEnable: usize = 0x4B0; // bool + pub const m_FogColor: usize = 0x4B1; // Color + pub const m_flFogStart: usize = 0x4B8; // float32 + pub const m_flFogEnd: usize = 0x4BC; // float32 + pub const m_flFogMaxDensity: usize = 0x4C0; // float32 + pub const m_bActive: usize = 0x4C4; // bool + pub const m_bUseScreenAspectRatio: usize = 0x4C5; // bool + pub const m_flAspectRatio: usize = 0x4C8; // float32 + pub const m_bNoSky: usize = 0x4CC; // bool + pub const m_fBrightness: usize = 0x4D0; // float32 + pub const m_flZFar: usize = 0x4D4; // float32 + pub const m_flZNear: usize = 0x4D8; // float32 + pub const m_bCanHLTVUse: usize = 0x4DC; // bool + pub const m_bAlignWithParent: usize = 0x4DD; // bool + pub const m_bDofEnabled: usize = 0x4DE; // bool + pub const m_flDofNearBlurry: usize = 0x4E0; // float32 + pub const m_flDofNearCrisp: usize = 0x4E4; // float32 + pub const m_flDofFarCrisp: usize = 0x4E8; // float32 + pub const m_flDofFarBlurry: usize = 0x4EC; // float32 + pub const m_flDofTiltToGround: usize = 0x4F0; // float32 + pub const m_TargetFOV: usize = 0x4F4; // float32 + pub const m_DegreesPerSecond: usize = 0x4F8; // float32 + pub const m_bIsOn: usize = 0x4FC; // bool + pub const m_pNext: usize = 0x500; // CPointCamera* } // Parent: // Field count: 2 @@ -8052,7 +8216,34 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterProximity { - pub const m_flRadius: usize = 0x548; // float32 + pub const m_flRadius: usize = 0x4E0; // float32 + } + // Parent: None + // Field count: 20 + // + // Metadata: + // MGetKV3ClassDefaults + pub mod CCS2WeaponGraphController { + pub const m_action: usize = 0x90; // CAnimGraph2ParamOptionalRef + pub const m_bActionReset: usize = 0xA8; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponActionSpeedScale: usize = 0xC0; // CAnimGraph2ParamOptionalRef + pub const m_weaponCategory: usize = 0xD8; // CAnimGraph2ParamOptionalRef + pub const m_weaponType: usize = 0xF0; // CAnimGraph2ParamOptionalRef + pub const m_weaponExtraInfo: usize = 0x108; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponAmmo: usize = 0x120; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponAmmoMax: usize = 0x138; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponAmmoReserve: usize = 0x150; // CAnimGraph2ParamOptionalRef + pub const m_bWeaponIsSilenced: usize = 0x168; // CAnimGraph2ParamOptionalRef + pub const m_flWeaponIronsightAmount: usize = 0x180; // CAnimGraph2ParamOptionalRef + pub const m_bIsUsingLegacyModel: usize = 0x198; // CAnimGraph2ParamOptionalRef + pub const m_idleVariation: usize = 0x1B0; // CAnimGraph2ParamOptionalRef + pub const m_deployVariation: usize = 0x1C8; // CAnimGraph2ParamOptionalRef + pub const m_attackType: usize = 0x1E0; // CAnimGraph2ParamOptionalRef + pub const m_attackThrowStrength: usize = 0x1F8; // CAnimGraph2ParamOptionalRef + pub const m_flAttackVariation: usize = 0x210; // CAnimGraph2ParamOptionalRef + pub const m_inspectVariation: usize = 0x228; // CAnimGraph2ParamOptionalRef + pub const m_inspectExtraInfo: usize = 0x240; // CAnimGraph2ParamOptionalRef + pub const m_reloadStage: usize = 0x258; // CAnimGraph2ParamOptionalRef } // Parent: None // Field count: 21 @@ -8117,16 +8308,16 @@ pub mod cs2_dumper { // NetworkVarNames: m_vDissolverOrigin (Vector) // NetworkVarNames: m_nMagnitude (uint32) pub mod CEntityDissolve { - pub const m_flFadeInStart: usize = 0x7D8; // float32 - pub const m_flFadeInLength: usize = 0x7DC; // float32 - pub const m_flFadeOutModelStart: usize = 0x7E0; // float32 - pub const m_flFadeOutModelLength: usize = 0x7E4; // float32 - pub const m_flFadeOutStart: usize = 0x7E8; // float32 - pub const m_flFadeOutLength: usize = 0x7EC; // float32 - pub const m_flStartTime: usize = 0x7F0; // GameTime_t - pub const m_nDissolveType: usize = 0x7F4; // EntityDisolveType_t - pub const m_vDissolverOrigin: usize = 0x7F8; // Vector - pub const m_nMagnitude: usize = 0x804; // uint32 + pub const m_flFadeInStart: usize = 0x730; // float32 + pub const m_flFadeInLength: usize = 0x734; // float32 + pub const m_flFadeOutModelStart: usize = 0x738; // float32 + pub const m_flFadeOutModelLength: usize = 0x73C; // float32 + pub const m_flFadeOutStart: usize = 0x740; // float32 + pub const m_flFadeOutLength: usize = 0x744; // float32 + pub const m_flStartTime: usize = 0x748; // GameTime_t + pub const m_nDissolveType: usize = 0x74C; // EntityDisolveType_t + pub const m_vDissolverOrigin: usize = 0x750; // Vector + pub const m_nMagnitude: usize = 0x75C; // uint32 } // Parent: None // Field count: 189 @@ -8180,12 +8371,12 @@ pub mod cs2_dumper { // NetworkVarNames: m_bIsDroppingItems (bool) // NetworkVarNames: m_bIsQuestEligible (bool) // NetworkVarNames: m_bIsHltvActive (bool) + // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_arrProhibitedItemIndices (uint16) // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32) // NetworkVarNames: m_numBestOfMaps (int) // NetworkVarNames: m_nHalloweenMaskListSeed (int) // NetworkVarNames: m_bBombDropped (bool) - // NetworkVarNames: m_bBombPlanted (bool) // NetworkVarNames: m_iRoundWinStatus (int) // NetworkVarNames: m_eRoundWinReason (int) // NetworkVarNames: m_bTCantBuy (bool) @@ -8275,12 +8466,12 @@ pub mod cs2_dumper { pub const m_bIsDroppingItems: usize = 0x94C; // bool pub const m_bIsQuestEligible: usize = 0x94D; // bool pub const m_bIsHltvActive: usize = 0x94E; // bool + pub const m_bBombPlanted: usize = 0x94F; // bool pub const m_arrProhibitedItemIndices: usize = 0x950; // uint16[100] pub const m_arrTournamentActiveCasterAccounts: usize = 0xA18; // uint32[4] pub const m_numBestOfMaps: usize = 0xA28; // int32 pub const m_nHalloweenMaskListSeed: usize = 0xA2C; // int32 pub const m_bBombDropped: usize = 0xA30; // bool - pub const m_bBombPlanted: usize = 0xA31; // bool pub const m_iRoundWinStatus: usize = 0xA34; // int32 pub const m_eRoundWinReason: usize = 0xA38; // int32 pub const m_bTCantBuy: usize = 0xA3C; // bool @@ -8436,46 +8627,46 @@ pub mod cs2_dumper { // NetworkVarNames: m_nExplodeEffectTickBegin (int) // NetworkVarNames: m_vecExplodeEffectOrigin (Vector) pub mod CBaseCSGrenadeProjectile { - pub const m_vInitialPosition: usize = 0xBD0; // Vector - pub const m_vInitialVelocity: usize = 0xBDC; // Vector - pub const m_nBounces: usize = 0xBE8; // int32 - pub const m_nExplodeEffectIndex: usize = 0xBF0; // CStrongHandle - pub const m_nExplodeEffectTickBegin: usize = 0xBF8; // int32 - pub const m_vecExplodeEffectOrigin: usize = 0xBFC; // Vector - pub const m_flSpawnTime: usize = 0xC08; // GameTime_t - pub const m_unOGSExtraFlags: usize = 0xC0C; // uint8 - pub const m_bDetonationRecorded: usize = 0xC0D; // bool - pub const m_nItemIndex: usize = 0xC0E; // uint16 - pub const m_vecOriginalSpawnLocation: usize = 0xC10; // Vector - pub const m_flLastBounceSoundTime: usize = 0xC1C; // GameTime_t - pub const m_vecGrenadeSpin: usize = 0xC20; // RotationVector - pub const m_vecLastHitSurfaceNormal: usize = 0xC2C; // Vector - pub const m_nTicksAtZeroVelocity: usize = 0xC38; // int32 - pub const m_bHasEverHitEnemy: usize = 0xC3C; // bool + pub const m_vInitialPosition: usize = 0xB40; // Vector + pub const m_vInitialVelocity: usize = 0xB4C; // Vector + pub const m_nBounces: usize = 0xB58; // int32 + pub const m_nExplodeEffectIndex: usize = 0xB60; // CStrongHandle + pub const m_nExplodeEffectTickBegin: usize = 0xB68; // int32 + pub const m_vecExplodeEffectOrigin: usize = 0xB6C; // Vector + pub const m_flSpawnTime: usize = 0xB78; // GameTime_t + pub const m_unOGSExtraFlags: usize = 0xB7C; // uint8 + pub const m_bDetonationRecorded: usize = 0xB7D; // bool + pub const m_nItemIndex: usize = 0xB7E; // uint16 + pub const m_vecOriginalSpawnLocation: usize = 0xB80; // Vector + pub const m_flLastBounceSoundTime: usize = 0xB8C; // GameTime_t + pub const m_vecGrenadeSpin: usize = 0xB90; // RotationVector + pub const m_vecLastHitSurfaceNormal: usize = 0xB9C; // Vector + pub const m_nTicksAtZeroVelocity: usize = 0xBA8; // int32 + pub const m_bHasEverHitEnemy: usize = 0xBAC; // bool } // Parent: CLogicalEntity // Field count: 13 pub mod CPhysConstraint { - pub const m_nameAttach1: usize = 0x4F8; // CUtlSymbolLarge - pub const m_nameAttach2: usize = 0x500; // CUtlSymbolLarge - pub const m_hAttach1: usize = 0x508; // CHandle - pub const m_hAttach2: usize = 0x50C; // CHandle - pub const m_nameAttachment1: usize = 0x510; // CUtlSymbolLarge - pub const m_nameAttachment2: usize = 0x518; // CUtlSymbolLarge - pub const m_breakSound: usize = 0x520; // CUtlSymbolLarge - pub const m_forceLimit: usize = 0x528; // float32 - pub const m_torqueLimit: usize = 0x52C; // float32 - pub const m_minTeleportDistance: usize = 0x530; // float32 - pub const m_bSnapObjectPositions: usize = 0x534; // bool - pub const m_bTreatEntity1AsInfiniteMass: usize = 0x535; // bool - pub const m_OnBreak: usize = 0x538; // CEntityIOOutput + pub const m_nameAttach1: usize = 0x4B0; // CUtlSymbolLarge + pub const m_nameAttach2: usize = 0x4B8; // CUtlSymbolLarge + pub const m_hAttach1: usize = 0x4C0; // CHandle + pub const m_hAttach2: usize = 0x4C4; // CHandle + pub const m_nameAttachment1: usize = 0x4C8; // CUtlSymbolLarge + pub const m_nameAttachment2: usize = 0x4D0; // CUtlSymbolLarge + pub const m_breakSound: usize = 0x4D8; // CUtlSymbolLarge + pub const m_forceLimit: usize = 0x4E0; // float32 + pub const m_torqueLimit: usize = 0x4E4; // float32 + pub const m_minTeleportDistance: usize = 0x4E8; // float32 + pub const m_bSnapObjectPositions: usize = 0x4EC; // bool + pub const m_bTreatEntity1AsInfiniteMass: usize = 0x4ED; // bool + pub const m_OnBreak: usize = 0x4F0; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 3 pub mod CLogicAchievement { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_iszAchievementEventID: usize = 0x4F8; // CUtlSymbolLarge - pub const m_OnFired: usize = 0x500; // CEntityIOOutput + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_iszAchievementEventID: usize = 0x4B0; // CUtlSymbolLarge + pub const m_OnFired: usize = 0x4B8; // CEntityIOOutput } // Parent: None // Field count: 3 @@ -8485,7 +8676,7 @@ pub mod cs2_dumper { pub const slot: usize = 0xA; // uint16 } // Parent: CEntityComponent - // Field count: 70 + // Field count: 71 // // Metadata: // NetworkVarNames: m_Color (Color) @@ -8532,6 +8723,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bAllowSSTGeneration (bool) // NetworkVarNames: m_nDirectLight (int) // NetworkVarNames: m_nIndirectLight (int) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flFadeMinDist (float) // NetworkVarNames: m_flFadeMaxDist (float) // NetworkVarNames: m_flShadowFadeMinDist (float) @@ -8557,79 +8749,80 @@ pub mod cs2_dumper { // NetworkVarNames: m_flCapsuleLength (float) // NetworkVarNames: m_flMinRoughness (float) pub mod CLightComponent { - pub const __m_pChainEntity: usize = 0x30; // CNetworkVarChainer - pub const m_Color: usize = 0x6D; // Color - pub const m_SecondaryColor: usize = 0x71; // Color - pub const m_flBrightness: usize = 0x78; // float32 - pub const m_flBrightnessScale: usize = 0x7C; // float32 - pub const m_flBrightnessMult: usize = 0x80; // float32 - pub const m_flRange: usize = 0x84; // float32 - pub const m_flFalloff: usize = 0x88; // float32 - pub const m_flAttenuation0: usize = 0x8C; // float32 - pub const m_flAttenuation1: usize = 0x90; // float32 - pub const m_flAttenuation2: usize = 0x94; // float32 - pub const m_flTheta: usize = 0x98; // float32 - pub const m_flPhi: usize = 0x9C; // float32 - pub const m_hLightCookie: usize = 0xA0; // CStrongHandle - pub const m_nCascades: usize = 0xA8; // int32 - pub const m_nCastShadows: usize = 0xAC; // int32 - pub const m_nShadowWidth: usize = 0xB0; // int32 - pub const m_nShadowHeight: usize = 0xB4; // int32 - pub const m_bRenderDiffuse: usize = 0xB8; // bool - pub const m_nRenderSpecular: usize = 0xBC; // int32 - pub const m_bRenderTransmissive: usize = 0xC0; // bool - pub const m_flOrthoLightWidth: usize = 0xC4; // float32 - pub const m_flOrthoLightHeight: usize = 0xC8; // float32 - pub const m_nStyle: usize = 0xCC; // int32 - pub const m_Pattern: usize = 0xD0; // CUtlString - pub const m_nCascadeRenderStaticObjects: usize = 0xD8; // int32 - pub const m_flShadowCascadeCrossFade: usize = 0xDC; // float32 - pub const m_flShadowCascadeDistanceFade: usize = 0xE0; // float32 - pub const m_flShadowCascadeDistance0: usize = 0xE4; // float32 - pub const m_flShadowCascadeDistance1: usize = 0xE8; // float32 - pub const m_flShadowCascadeDistance2: usize = 0xEC; // float32 - pub const m_flShadowCascadeDistance3: usize = 0xF0; // float32 - pub const m_nShadowCascadeResolution0: usize = 0xF4; // int32 - pub const m_nShadowCascadeResolution1: usize = 0xF8; // int32 - pub const m_nShadowCascadeResolution2: usize = 0xFC; // int32 - pub const m_nShadowCascadeResolution3: usize = 0x100; // int32 - pub const m_bUsesBakedShadowing: usize = 0x104; // bool - pub const m_nShadowPriority: usize = 0x108; // int32 - pub const m_nBakedShadowIndex: usize = 0x10C; // int32 - pub const m_nLightPathUniqueId: usize = 0x110; // int32 - pub const m_nLightMapUniqueId: usize = 0x114; // int32 - pub const m_bRenderToCubemaps: usize = 0x118; // bool - pub const m_bAllowSSTGeneration: usize = 0x119; // bool - pub const m_nDirectLight: usize = 0x11C; // int32 - pub const m_nIndirectLight: usize = 0x120; // int32 - pub const m_flFadeMinDist: usize = 0x124; // float32 - pub const m_flFadeMaxDist: usize = 0x128; // float32 - pub const m_flShadowFadeMinDist: usize = 0x12C; // float32 - pub const m_flShadowFadeMaxDist: usize = 0x130; // float32 - pub const m_bEnabled: usize = 0x134; // bool - pub const m_bFlicker: usize = 0x135; // bool - pub const m_bPrecomputedFieldsValid: usize = 0x136; // bool - pub const m_vPrecomputedBoundsMins: usize = 0x138; // Vector - pub const m_vPrecomputedBoundsMaxs: usize = 0x144; // Vector - pub const m_vPrecomputedOBBOrigin: usize = 0x150; // Vector - pub const m_vPrecomputedOBBAngles: usize = 0x15C; // QAngle - pub const m_vPrecomputedOBBExtent: usize = 0x168; // Vector - pub const m_flPrecomputedMaxRange: usize = 0x174; // float32 - pub const m_nFogLightingMode: usize = 0x178; // int32 - pub const m_flFogContributionStength: usize = 0x17C; // float32 - pub const m_flNearClipPlane: usize = 0x180; // float32 - pub const m_SkyColor: usize = 0x184; // Color - pub const m_flSkyIntensity: usize = 0x188; // float32 - pub const m_SkyAmbientBounce: usize = 0x18C; // Color - pub const m_bUseSecondaryColor: usize = 0x190; // bool - pub const m_bMixedShadows: usize = 0x191; // bool - pub const m_flLightStyleStartTime: usize = 0x194; // GameTime_t - pub const m_flCapsuleLength: usize = 0x198; // float32 - pub const m_flMinRoughness: usize = 0x19C; // float32 - pub const m_bPvsModifyEntity: usize = 0x1B0; // bool + pub const __m_pChainEntity: usize = 0x38; // CNetworkVarChainer + pub const m_Color: usize = 0x75; // Color + pub const m_SecondaryColor: usize = 0x79; // Color + pub const m_flBrightness: usize = 0x80; // float32 + pub const m_flBrightnessScale: usize = 0x84; // float32 + pub const m_flBrightnessMult: usize = 0x88; // float32 + pub const m_flRange: usize = 0x8C; // float32 + pub const m_flFalloff: usize = 0x90; // float32 + pub const m_flAttenuation0: usize = 0x94; // float32 + pub const m_flAttenuation1: usize = 0x98; // float32 + pub const m_flAttenuation2: usize = 0x9C; // float32 + pub const m_flTheta: usize = 0xA0; // float32 + pub const m_flPhi: usize = 0xA4; // float32 + pub const m_hLightCookie: usize = 0xA8; // CStrongHandle + pub const m_nCascades: usize = 0xB0; // int32 + pub const m_nCastShadows: usize = 0xB4; // int32 + pub const m_nShadowWidth: usize = 0xB8; // int32 + pub const m_nShadowHeight: usize = 0xBC; // int32 + pub const m_bRenderDiffuse: usize = 0xC0; // bool + pub const m_nRenderSpecular: usize = 0xC4; // int32 + pub const m_bRenderTransmissive: usize = 0xC8; // bool + pub const m_flOrthoLightWidth: usize = 0xCC; // float32 + pub const m_flOrthoLightHeight: usize = 0xD0; // float32 + pub const m_nStyle: usize = 0xD4; // int32 + pub const m_Pattern: usize = 0xD8; // CUtlString + pub const m_nCascadeRenderStaticObjects: usize = 0xE0; // int32 + pub const m_flShadowCascadeCrossFade: usize = 0xE4; // float32 + pub const m_flShadowCascadeDistanceFade: usize = 0xE8; // float32 + pub const m_flShadowCascadeDistance0: usize = 0xEC; // float32 + pub const m_flShadowCascadeDistance1: usize = 0xF0; // float32 + pub const m_flShadowCascadeDistance2: usize = 0xF4; // float32 + pub const m_flShadowCascadeDistance3: usize = 0xF8; // float32 + pub const m_nShadowCascadeResolution0: usize = 0xFC; // int32 + pub const m_nShadowCascadeResolution1: usize = 0x100; // int32 + pub const m_nShadowCascadeResolution2: usize = 0x104; // int32 + pub const m_nShadowCascadeResolution3: usize = 0x108; // int32 + pub const m_bUsesBakedShadowing: usize = 0x10C; // bool + pub const m_nShadowPriority: usize = 0x110; // int32 + pub const m_nBakedShadowIndex: usize = 0x114; // int32 + pub const m_nLightPathUniqueId: usize = 0x118; // int32 + pub const m_nLightMapUniqueId: usize = 0x11C; // int32 + pub const m_bRenderToCubemaps: usize = 0x120; // bool + pub const m_bAllowSSTGeneration: usize = 0x121; // bool + pub const m_nDirectLight: usize = 0x124; // int32 + pub const m_nIndirectLight: usize = 0x128; // int32 + pub const m_bDynamicBounce: usize = 0x12C; // bool + pub const m_flFadeMinDist: usize = 0x130; // float32 + pub const m_flFadeMaxDist: usize = 0x134; // float32 + pub const m_flShadowFadeMinDist: usize = 0x138; // float32 + pub const m_flShadowFadeMaxDist: usize = 0x13C; // float32 + pub const m_bEnabled: usize = 0x140; // bool + pub const m_bFlicker: usize = 0x141; // bool + pub const m_bPrecomputedFieldsValid: usize = 0x142; // bool + pub const m_vPrecomputedBoundsMins: usize = 0x144; // Vector + pub const m_vPrecomputedBoundsMaxs: usize = 0x150; // Vector + pub const m_vPrecomputedOBBOrigin: usize = 0x15C; // Vector + pub const m_vPrecomputedOBBAngles: usize = 0x168; // QAngle + pub const m_vPrecomputedOBBExtent: usize = 0x174; // Vector + pub const m_flPrecomputedMaxRange: usize = 0x180; // float32 + pub const m_nFogLightingMode: usize = 0x184; // int32 + pub const m_flFogContributionStength: usize = 0x188; // float32 + pub const m_flNearClipPlane: usize = 0x18C; // float32 + pub const m_SkyColor: usize = 0x190; // Color + pub const m_flSkyIntensity: usize = 0x194; // float32 + pub const m_SkyAmbientBounce: usize = 0x198; // Color + pub const m_bUseSecondaryColor: usize = 0x19C; // bool + pub const m_bMixedShadows: usize = 0x19D; // bool + pub const m_flLightStyleStartTime: usize = 0x1A0; // GameTime_t + pub const m_flCapsuleLength: usize = 0x1A4; // float32 + pub const m_flMinRoughness: usize = 0x1A8; // float32 + pub const m_bPvsModifyEntity: usize = 0x1B8; // bool } // Parent: CBasePlayerWeapon - // Field count: 50 + // Field count: 51 // // Metadata: // MNetworkOutOfPVSUpdates @@ -8650,6 +8843,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bIsHauledBack (bool) // NetworkVarNames: m_bSilencerOn (bool) // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t) + // NetworkVarNames: m_flWeaponActionPlaybackRate (float) // NetworkVarNames: m_iOriginalTeamNumber (int) // NetworkVarNames: m_iMostRecentTeamNumber (int) // NetworkVarNames: m_bDroppedNearBuyZone (bool) @@ -8662,56 +8856,57 @@ pub mod cs2_dumper { // NetworkVarNames: m_flWatTickOffset (float) // NetworkVarNames: m_flLastShakeTime (GameTime_t) pub mod CCSWeaponBase { - pub const m_bRemoveable: usize = 0xEA0; // bool - pub const m_bPlayerAmmoStockOnPickup: usize = 0xEB0; // bool - pub const m_bRequireUseToTouch: usize = 0xEB1; // bool - pub const m_iWeaponGameplayAnimState: usize = 0xEB2; // WeaponGameplayAnimState - pub const m_flWeaponGameplayAnimStateTimestamp: usize = 0xEB4; // GameTime_t - pub const m_flInspectCancelCompleteTime: usize = 0xEB8; // GameTime_t - pub const m_bInspectPending: usize = 0xEBC; // bool - pub const m_bInspectShouldLoop: usize = 0xEBD; // bool - pub const m_nLastEmptySoundCmdNum: usize = 0xEE8; // int32 - pub const m_bFireOnEmpty: usize = 0xF08; // bool - pub const m_OnPlayerPickup: usize = 0xF10; // CEntityIOOutput - pub const m_weaponMode: usize = 0xF38; // CSWeaponMode - pub const m_flTurningInaccuracyDelta: usize = 0xF3C; // float32 - pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xF40; // Vector - pub const m_flTurningInaccuracy: usize = 0xF4C; // float32 - pub const m_fAccuracyPenalty: usize = 0xF50; // float32 - pub const m_flLastAccuracyUpdateTime: usize = 0xF54; // GameTime_t - pub const m_fAccuracySmoothedForZoom: usize = 0xF58; // float32 - pub const m_iRecoilIndex: usize = 0xF5C; // int32 - pub const m_flRecoilIndex: usize = 0xF60; // float32 - pub const m_bBurstMode: usize = 0xF64; // bool - pub const m_nPostponeFireReadyTicks: usize = 0xF68; // GameTick_t - pub const m_flPostponeFireReadyFrac: usize = 0xF6C; // float32 - pub const m_bInReload: usize = 0xF70; // bool - pub const m_flDroppedAtTime: usize = 0xF74; // GameTime_t - pub const m_bIsHauledBack: usize = 0xF78; // bool - pub const m_bSilencerOn: usize = 0xF79; // bool - pub const m_flTimeSilencerSwitchComplete: usize = 0xF7C; // GameTime_t - pub const m_iOriginalTeamNumber: usize = 0xF80; // int32 - pub const m_iMostRecentTeamNumber: usize = 0xF84; // int32 - pub const m_bDroppedNearBuyZone: usize = 0xF88; // bool - pub const m_flNextAttackRenderTimeOffset: usize = 0xF8C; // float32 - pub const m_bCanBePickedUp: usize = 0xFA0; // bool - pub const m_bUseCanOverrideNextOwnerTouchTime: usize = 0xFA1; // bool - pub const m_nextOwnerTouchTime: usize = 0xFA4; // GameTime_t - pub const m_nextPrevOwnerTouchTime: usize = 0xFA8; // GameTime_t - pub const m_nextPrevOwnerUseTime: usize = 0xFB0; // GameTime_t - pub const m_hPrevOwner: usize = 0xFB4; // CHandle - pub const m_nDropTick: usize = 0xFB8; // GameTick_t - pub const m_bWasActiveWeaponWhenDropped: usize = 0xFBC; // bool - pub const m_donated: usize = 0xFDC; // bool - pub const m_fLastShotTime: usize = 0xFE0; // GameTime_t - pub const m_bWasOwnedByCT: usize = 0xFE4; // bool - pub const m_bWasOwnedByTerrorist: usize = 0xFE5; // bool - pub const m_numRemoveUnownedWeaponThink: usize = 0xFE8; // int32 - pub const m_IronSightController: usize = 0xFF0; // CIronSightController - pub const m_iIronSightMode: usize = 0x1008; // int32 - pub const m_flLastLOSTraceFailureTime: usize = 0x100C; // GameTime_t - pub const m_flWatTickOffset: usize = 0x1010; // float32 - pub const m_flLastShakeTime: usize = 0x1020; // GameTime_t + pub const m_bRemoveable: usize = 0xE20; // bool + pub const m_bPlayerAmmoStockOnPickup: usize = 0xE21; // bool + pub const m_bRequireUseToTouch: usize = 0xE22; // bool + pub const m_iWeaponGameplayAnimState: usize = 0xE24; // WeaponGameplayAnimState + pub const m_flWeaponGameplayAnimStateTimestamp: usize = 0xE28; // GameTime_t + pub const m_flInspectCancelCompleteTime: usize = 0xE2C; // GameTime_t + pub const m_bInspectPending: usize = 0xE30; // bool + pub const m_bInspectShouldLoop: usize = 0xE31; // bool + pub const m_nLastEmptySoundCmdNum: usize = 0xE5C; // int32 + pub const m_bFireOnEmpty: usize = 0xE78; // bool + pub const m_OnPlayerPickup: usize = 0xE80; // CEntityIOOutput + pub const m_weaponMode: usize = 0xE98; // CSWeaponMode + pub const m_flTurningInaccuracyDelta: usize = 0xE9C; // float32 + pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xEA0; // Vector + pub const m_flTurningInaccuracy: usize = 0xEAC; // float32 + pub const m_fAccuracyPenalty: usize = 0xEB0; // float32 + pub const m_flLastAccuracyUpdateTime: usize = 0xEB4; // GameTime_t + pub const m_fAccuracySmoothedForZoom: usize = 0xEB8; // float32 + pub const m_iRecoilIndex: usize = 0xEBC; // int32 + pub const m_flRecoilIndex: usize = 0xEC0; // float32 + pub const m_bBurstMode: usize = 0xEC4; // bool + pub const m_nPostponeFireReadyTicks: usize = 0xEC8; // GameTick_t + pub const m_flPostponeFireReadyFrac: usize = 0xECC; // float32 + pub const m_bInReload: usize = 0xED0; // bool + pub const m_flDroppedAtTime: usize = 0xED4; // GameTime_t + pub const m_bIsHauledBack: usize = 0xED8; // bool + pub const m_bSilencerOn: usize = 0xED9; // bool + pub const m_flTimeSilencerSwitchComplete: usize = 0xEDC; // GameTime_t + pub const m_flWeaponActionPlaybackRate: usize = 0xEE0; // float32 + pub const m_iOriginalTeamNumber: usize = 0xEE4; // int32 + pub const m_iMostRecentTeamNumber: usize = 0xEE8; // int32 + pub const m_bDroppedNearBuyZone: usize = 0xEEC; // bool + pub const m_flNextAttackRenderTimeOffset: usize = 0xEF0; // float32 + pub const m_bCanBePickedUp: usize = 0xF08; // bool + pub const m_bUseCanOverrideNextOwnerTouchTime: usize = 0xF09; // bool + pub const m_nextOwnerTouchTime: usize = 0xF0C; // GameTime_t + pub const m_nextPrevOwnerTouchTime: usize = 0xF10; // GameTime_t + pub const m_nextPrevOwnerUseTime: usize = 0xF18; // GameTime_t + pub const m_hPrevOwner: usize = 0xF1C; // CHandle + pub const m_nDropTick: usize = 0xF20; // GameTick_t + pub const m_bWasActiveWeaponWhenDropped: usize = 0xF24; // bool + pub const m_donated: usize = 0xF44; // bool + pub const m_fLastShotTime: usize = 0xF48; // GameTime_t + pub const m_bWasOwnedByCT: usize = 0xF4C; // bool + pub const m_bWasOwnedByTerrorist: usize = 0xF4D; // bool + pub const m_numRemoveUnownedWeaponThink: usize = 0xF50; // int32 + pub const m_IronSightController: usize = 0xF58; // CIronSightController + pub const m_iIronSightMode: usize = 0xF70; // int32 + pub const m_flLastLOSTraceFailureTime: usize = 0xF74; // GameTime_t + pub const m_flWatTickOffset: usize = 0xF78; // float32 + pub const m_flLastShakeTime: usize = 0xF88; // GameTime_t } // Parent: CBaseClientUIEntity // Field count: 2 @@ -8719,16 +8914,16 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_hActivator (EHANDLE) pub mod CPointClientUIDialog { - pub const m_hActivator: usize = 0x988; // CHandle - pub const m_bStartEnabled: usize = 0x98C; // bool + pub const m_hActivator: usize = 0x890; // CHandle + pub const m_bStartEnabled: usize = 0x894; // bool } // Parent: CLogicalEntity // Field count: 4 pub mod CLogicLineToEntity { - pub const m_Line: usize = 0x4F0; // CEntityOutputTemplate - pub const m_SourceName: usize = 0x518; // CUtlSymbolLarge - pub const m_StartEntity: usize = 0x520; // CHandle - pub const m_EndEntity: usize = 0x524; // CHandle + pub const m_Line: usize = 0x4A8; // CEntityOutputTemplate + pub const m_SourceName: usize = 0x4D0; // CUtlSymbolLarge + pub const m_StartEntity: usize = 0x4D8; // CHandle + pub const m_EndEntity: usize = 0x4DC; // CHandle } // Parent: CSoundAreaEntityBase // Field count: 1 @@ -8736,7 +8931,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_flRadius (float) pub mod CSoundAreaEntitySphere { - pub const m_flRadius: usize = 0x510; // float32 + pub const m_flRadius: usize = 0x4C8; // float32 } // Parent: CPlayerPawnComponent // Field count: 4 @@ -8746,10 +8941,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) pub mod CCSPlayer_ActionTrackingServices { - pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x1F0; // CHandle - pub const m_bIsRescuing: usize = 0x21C; // bool - pub const m_weaponPurchasesThisMatch: usize = 0x220; // WeaponPurchaseTracker_t - pub const m_weaponPurchasesThisRound: usize = 0x290; // WeaponPurchaseTracker_t + pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x1F8; // CHandle + pub const m_bIsRescuing: usize = 0x224; // bool + pub const m_weaponPurchasesThisMatch: usize = 0x228; // WeaponPurchaseTracker_t + pub const m_weaponPurchasesThisRound: usize = 0x298; // WeaponPurchaseTracker_t } // Parent: CBaseButton // Field count: 0 @@ -8758,19 +8953,19 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 13 pub mod CInfoSpawnGroupLoadUnload { - pub const m_OnSpawnGroupLoadStarted: usize = 0x4F0; // CEntityIOOutput - pub const m_OnSpawnGroupLoadFinished: usize = 0x518; // CEntityIOOutput - pub const m_OnSpawnGroupUnloadStarted: usize = 0x540; // CEntityIOOutput - pub const m_OnSpawnGroupUnloadFinished: usize = 0x568; // CEntityIOOutput - pub const m_iszSpawnGroupName: usize = 0x590; // CUtlSymbolLarge - pub const m_iszSpawnGroupFilterName: usize = 0x598; // CUtlSymbolLarge - pub const m_iszLandmarkName: usize = 0x5A0; // CUtlSymbolLarge - pub const m_sFixedSpawnGroupName: usize = 0x5A8; // CUtlString - pub const m_flTimeoutInterval: usize = 0x5B0; // float32 - pub const m_bAutoActivate: usize = 0x5B4; // bool - pub const m_bUnloadingStarted: usize = 0x5B5; // bool - pub const m_bQueueActiveSpawnGroupChange: usize = 0x5B6; // bool - pub const m_bQueueFinishLoading: usize = 0x5B7; // bool + pub const m_OnSpawnGroupLoadStarted: usize = 0x4A8; // CEntityIOOutput + pub const m_OnSpawnGroupLoadFinished: usize = 0x4C0; // CEntityIOOutput + pub const m_OnSpawnGroupUnloadStarted: usize = 0x4D8; // CEntityIOOutput + pub const m_OnSpawnGroupUnloadFinished: usize = 0x4F0; // CEntityIOOutput + pub const m_iszSpawnGroupName: usize = 0x508; // CUtlSymbolLarge + pub const m_iszSpawnGroupFilterName: usize = 0x510; // CUtlSymbolLarge + pub const m_iszLandmarkName: usize = 0x518; // CUtlSymbolLarge + pub const m_sFixedSpawnGroupName: usize = 0x520; // CUtlString + pub const m_flTimeoutInterval: usize = 0x528; // float32 + pub const m_bAutoActivate: usize = 0x52C; // bool + pub const m_bUnloadingStarted: usize = 0x52D; // bool + pub const m_bQueueActiveSpawnGroupChange: usize = 0x52E; // bool + pub const m_bQueueFinishLoading: usize = 0x52F; // bool } // Parent: CSoundAreaEntityBase // Field count: 2 @@ -8779,8 +8974,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_vMin (Vector) // NetworkVarNames: m_vMax (Vector) pub mod CSoundAreaEntityOrientedBox { - pub const m_vMin: usize = 0x510; // Vector - pub const m_vMax: usize = 0x51C; // Vector + pub const m_vMin: usize = 0x4C8; // Vector + pub const m_vMax: usize = 0x4D4; // Vector } // Parent: CPlayer_MovementServices // Field count: 0 @@ -8859,10 +9054,10 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 1 pub mod CBaseDMStart { - pub const m_Master: usize = 0x4F0; // CUtlSymbolLarge + pub const m_Master: usize = 0x4A8; // CUtlSymbolLarge } // Parent: CBaseEntity - // Field count: 41 + // Field count: 32 // // Metadata: // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t) @@ -8882,56 +9077,41 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFadeScale (float32) // NetworkVarNames: m_flShadowStrength (float32) // NetworkVarNames: m_nObjectCulling (uint8) - // NetworkVarNames: m_nAddDecal (int) - // NetworkVarNames: m_vDecalPosition (Vector) - // NetworkVarNames: m_vDecalForwardAxis (Vector) - // NetworkVarNames: m_nDecalMode (DecalMode_t) - // NetworkVarNames: m_nRequiredDecalMode (DecalMode_t) - // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle) // NetworkVarNames: m_vecViewOffset (CNetworkViewOffsetVector) // NetworkVarNames: m_bvDisabledHitGroups (uint32) pub mod CBaseModelEntity { - pub const m_CRenderComponent: usize = 0x4F0; // CRenderComponent* - pub const m_CHitboxComponent: usize = 0x4F8; // CHitboxComponent - pub const m_nDestructiblePartInitialStateDestructed0: usize = 0x510; // HitGroup_t - pub const m_nDestructiblePartInitialStateDestructed1: usize = 0x514; // HitGroup_t - pub const m_nDestructiblePartInitialStateDestructed2: usize = 0x518; // HitGroup_t - pub const m_nDestructiblePartInitialStateDestructed3: usize = 0x51C; // HitGroup_t - pub const m_nDestructiblePartInitialStateDestructed4: usize = 0x520; // HitGroup_t - pub const m_nDestructiblePartInitialStateDestructed0_PartIndex: usize = 0x524; // int32 - pub const m_nDestructiblePartInitialStateDestructed1_PartIndex: usize = 0x528; // int32 - pub const m_nDestructiblePartInitialStateDestructed2_PartIndex: usize = 0x52C; // int32 - pub const m_nDestructiblePartInitialStateDestructed3_PartIndex: usize = 0x530; // int32 - pub const m_nDestructiblePartInitialStateDestructed4_PartIndex: usize = 0x534; // int32 - pub const m_pDestructiblePartsSystemComponent: usize = 0x538; // CDestructiblePartsComponent* - pub const m_LastHitGroup: usize = 0x540; // HitGroup_t - pub const m_sLastDamageSourceName: usize = 0x548; // CGlobalSymbol - pub const m_vLastDamagePosition: usize = 0x550; // VectorWS - pub const m_flDissolveStartTime: usize = 0x55C; // GameTime_t - pub const m_OnIgnite: usize = 0x560; // CEntityIOOutput - pub const m_nRenderMode: usize = 0x588; // RenderMode_t - pub const m_nRenderFX: usize = 0x589; // RenderFx_t - pub const m_bAllowFadeInView: usize = 0x58A; // bool - pub const m_clrRender: usize = 0x5A8; // Color - pub const m_vecRenderAttributes: usize = 0x5B0; // CUtlVectorEmbeddedNetworkVar - pub const m_bRenderToCubemaps: usize = 0x618; // bool - pub const m_bNoInterpolate: usize = 0x619; // bool - pub const m_Collision: usize = 0x620; // CCollisionProperty - pub const m_Glow: usize = 0x6D0; // CGlowProperty - pub const m_flGlowBackfaceMult: usize = 0x728; // float32 - pub const m_fadeMinDist: usize = 0x72C; // float32 - pub const m_fadeMaxDist: usize = 0x730; // float32 - pub const m_flFadeScale: usize = 0x734; // float32 - pub const m_flShadowStrength: usize = 0x738; // float32 - pub const m_nObjectCulling: usize = 0x73C; // uint8 - pub const m_nAddDecal: usize = 0x740; // int32 - pub const m_vDecalPosition: usize = 0x744; // Vector - pub const m_vDecalForwardAxis: usize = 0x750; // Vector - pub const m_nDecalMode: usize = 0x75C; // DecalMode_t - pub const m_nRequiredDecalMode: usize = 0x75D; // DecalMode_t - pub const m_ConfigEntitiesToPropagateMaterialDecalsTo: usize = 0x760; // CNetworkUtlVectorBase> - pub const m_vecViewOffset: usize = 0x7A0; // CNetworkViewOffsetVector - pub const m_bvDisabledHitGroups: usize = 0x7D0; // uint32[1] + pub const m_CRenderComponent: usize = 0x4A8; // CRenderComponent* + pub const m_CHitboxComponent: usize = 0x4B0; // CHitboxComponent + pub const m_nDestructiblePartInitialStateDestructed0: usize = 0x4C8; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed1: usize = 0x4CC; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed2: usize = 0x4D0; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed3: usize = 0x4D4; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed4: usize = 0x4D8; // HitGroup_t + pub const m_nDestructiblePartInitialStateDestructed0_PartIndex: usize = 0x4DC; // int32 + pub const m_nDestructiblePartInitialStateDestructed1_PartIndex: usize = 0x4E0; // int32 + pub const m_nDestructiblePartInitialStateDestructed2_PartIndex: usize = 0x4E4; // int32 + pub const m_nDestructiblePartInitialStateDestructed3_PartIndex: usize = 0x4E8; // int32 + pub const m_nDestructiblePartInitialStateDestructed4_PartIndex: usize = 0x4EC; // int32 + pub const m_pDestructiblePartsSystemComponent: usize = 0x4F0; // CDestructiblePartsComponent* + pub const m_flDissolveStartTime: usize = 0x4F8; // GameTime_t + pub const m_OnIgnite: usize = 0x500; // CEntityIOOutput + pub const m_nRenderMode: usize = 0x518; // RenderMode_t + pub const m_nRenderFX: usize = 0x519; // RenderFx_t + pub const m_bAllowFadeInView: usize = 0x51A; // bool + pub const m_clrRender: usize = 0x538; // Color + pub const m_vecRenderAttributes: usize = 0x540; // CUtlVectorEmbeddedNetworkVar + pub const m_bRenderToCubemaps: usize = 0x5A8; // bool + pub const m_bNoInterpolate: usize = 0x5A9; // bool + pub const m_Collision: usize = 0x5B0; // CCollisionProperty + pub const m_Glow: usize = 0x660; // CGlowProperty + pub const m_flGlowBackfaceMult: usize = 0x6B8; // float32 + pub const m_fadeMinDist: usize = 0x6BC; // float32 + pub const m_fadeMaxDist: usize = 0x6C0; // float32 + pub const m_flFadeScale: usize = 0x6C4; // float32 + pub const m_flShadowStrength: usize = 0x6C8; // float32 + pub const m_nObjectCulling: usize = 0x6CC; // uint8 + pub const m_vecViewOffset: usize = 0x6F8; // CNetworkViewOffsetVector + pub const m_bvDisabledHitGroups: usize = 0x728; // uint32[1] } // Parent: // Field count: 14 @@ -8983,13 +9163,13 @@ pub mod cs2_dumper { // Parent: CSceneEntity // Field count: 7 pub mod CInstancedSceneEntity { - pub const m_hOwner: usize = 0xA50; // CHandle - pub const m_bHadOwner: usize = 0xA54; // bool - pub const m_flPostSpeakDelay: usize = 0xA58; // float32 - pub const m_flPreDelay: usize = 0xA5C; // float32 - pub const m_bIsBackground: usize = 0xA60; // bool - pub const m_bRemoveOnCompletion: usize = 0xA61; // bool - pub const m_hTarget: usize = 0xA64; // CHandle + pub const m_hOwner: usize = 0x730; // CHandle + pub const m_bHadOwner: usize = 0x734; // bool + pub const m_flPostSpeakDelay: usize = 0x738; // float32 + pub const m_flPreDelay: usize = 0x73C; // float32 + pub const m_bIsBackground: usize = 0x740; // bool + pub const m_bRemoveOnCompletion: usize = 0x741; // bool + pub const m_hTarget: usize = 0x744; // CHandle } // Parent: None // Field count: 0 @@ -9011,20 +9191,20 @@ pub mod cs2_dumper { // NetworkVarNames: m_vDistanceOuterMaxs (Vector) // NetworkVarNames: m_nAABBDirection (int) pub mod CCitadelSoundOpvarSetOBB { - pub const m_iszStackName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_iszOperatorName: usize = 0x4F8; // CUtlSymbolLarge - pub const m_iszOpvarName: usize = 0x500; // CUtlSymbolLarge - pub const m_vDistanceInnerMins: usize = 0x508; // Vector - pub const m_vDistanceInnerMaxs: usize = 0x514; // Vector - pub const m_vDistanceOuterMins: usize = 0x520; // Vector - pub const m_vDistanceOuterMaxs: usize = 0x52C; // Vector - pub const m_nAABBDirection: usize = 0x538; // int32 + pub const m_iszStackName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_iszOperatorName: usize = 0x4B0; // CUtlSymbolLarge + pub const m_iszOpvarName: usize = 0x4B8; // CUtlSymbolLarge + pub const m_vDistanceInnerMins: usize = 0x4C0; // Vector + pub const m_vDistanceInnerMaxs: usize = 0x4CC; // Vector + pub const m_vDistanceOuterMins: usize = 0x4D8; // Vector + pub const m_vDistanceOuterMaxs: usize = 0x4E4; // Vector + pub const m_nAABBDirection: usize = 0x4F0; // int32 } // Parent: CBaseEntity // Field count: 2 pub mod CSoundEventParameter { - pub const m_iszParamName: usize = 0x508; // CUtlSymbolLarge - pub const m_flFloatValue: usize = 0x510; // float32 + pub const m_iszParamName: usize = 0x4C0; // CUtlSymbolLarge + pub const m_flFloatValue: usize = 0x4C8; // float32 } // Parent: CPlayerPawnComponent // Field count: 0 @@ -9051,8 +9231,8 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 2 pub mod CEnvViewPunch { - pub const m_flRadius: usize = 0x4F0; // float32 - pub const m_angViewPunch: usize = 0x4F4; // QAngle + pub const m_flRadius: usize = 0x4A8; // float32 + pub const m_angViewPunch: usize = 0x4AC; // QAngle } // Parent: None // Field count: 15 @@ -9092,7 +9272,7 @@ pub mod cs2_dumper { pub const m_killType: usize = 0x75; // EKillTypes_t } // Parent: - // Field count: 8 + // Field count: 11 // // Metadata: // NetworkVarNames: m_nInteractsAs (uint64) @@ -9101,6 +9281,9 @@ pub mod cs2_dumper { // NetworkVarNames: m_nEntityId (uint32) // NetworkVarNames: m_nOwnerId (uint32) // NetworkVarNames: m_nHierarchyId (uint16) + // NetworkVarNames: m_nDetailLayerMask (uint16) + // NetworkVarNames: m_nDetailLayerMaskType (uint8) + // NetworkVarNames: m_nTargetDetailLayer (uint8) // NetworkVarNames: m_nCollisionGroup (uint8) // NetworkVarNames: m_nCollisionFunctionMask (uint8) pub mod VPhysicsCollisionAttribute_t { @@ -9110,8 +9293,11 @@ pub mod cs2_dumper { pub const m_nEntityId: usize = 0x20; // uint32 pub const m_nOwnerId: usize = 0x24; // uint32 pub const m_nHierarchyId: usize = 0x28; // uint16 - pub const m_nCollisionGroup: usize = 0x2A; // uint8 - pub const m_nCollisionFunctionMask: usize = 0x2B; // uint8 + pub const m_nDetailLayerMask: usize = 0x2A; // uint16 + pub const m_nDetailLayerMaskType: usize = 0x2C; // uint8 + pub const m_nTargetDetailLayer: usize = 0x2D; // uint8 + pub const m_nCollisionGroup: usize = 0x2E; // uint8 + pub const m_nCollisionFunctionMask: usize = 0x2F; // uint8 } // Parent: CItem // Field count: 0 @@ -9120,32 +9306,32 @@ pub mod cs2_dumper { // Parent: CBaseModelEntity // Field count: 26 pub mod CFuncShatterglass { - pub const m_matPanelTransform: usize = 0x7D8; // matrix3x4_t - pub const m_matPanelTransformWsTemp: usize = 0x808; // matrix3x4_t - pub const m_vecShatterGlassShards: usize = 0x838; // CUtlVector - pub const m_PanelSize: usize = 0x850; // Vector2D - pub const m_flLastShatterSoundEmitTime: usize = 0x858; // GameTime_t - pub const m_flLastCleanupTime: usize = 0x85C; // GameTime_t - pub const m_flInitAtTime: usize = 0x860; // GameTime_t - pub const m_flGlassThickness: usize = 0x864; // float32 - pub const m_flSpawnInvulnerability: usize = 0x868; // float32 - pub const m_bBreakSilent: usize = 0x86C; // bool - pub const m_bBreakShardless: usize = 0x86D; // bool - pub const m_bBroken: usize = 0x86E; // bool - pub const m_bGlassNavIgnore: usize = 0x86F; // bool - pub const m_bGlassInFrame: usize = 0x870; // bool - pub const m_bStartBroken: usize = 0x871; // bool - pub const m_iInitialDamageType: usize = 0x872; // uint8 - pub const m_szDamagePositioningEntityName01: usize = 0x878; // CUtlSymbolLarge - pub const m_szDamagePositioningEntityName02: usize = 0x880; // CUtlSymbolLarge - pub const m_szDamagePositioningEntityName03: usize = 0x888; // CUtlSymbolLarge - pub const m_szDamagePositioningEntityName04: usize = 0x890; // CUtlSymbolLarge - pub const m_vInitialDamagePositions: usize = 0x898; // CUtlVector - pub const m_vExtraDamagePositions: usize = 0x8B0; // CUtlVector - pub const m_vInitialPanelVertices: usize = 0x8C8; // CUtlVector - pub const m_OnBroken: usize = 0x8E0; // CEntityIOOutput - pub const m_iSurfaceType: usize = 0x908; // uint8 - pub const m_hMaterialDamageBase: usize = 0x910; // CStrongHandle + pub const m_matPanelTransform: usize = 0x730; // matrix3x4_t + pub const m_matPanelTransformWsTemp: usize = 0x760; // matrix3x4_t + pub const m_vecShatterGlassShards: usize = 0x790; // CUtlVector + pub const m_PanelSize: usize = 0x7A8; // Vector2D + pub const m_flLastShatterSoundEmitTime: usize = 0x7B0; // GameTime_t + pub const m_flLastCleanupTime: usize = 0x7B4; // GameTime_t + pub const m_flInitAtTime: usize = 0x7B8; // GameTime_t + pub const m_flGlassThickness: usize = 0x7BC; // float32 + pub const m_flSpawnInvulnerability: usize = 0x7C0; // float32 + pub const m_bBreakSilent: usize = 0x7C4; // bool + pub const m_bBreakShardless: usize = 0x7C5; // bool + pub const m_bBroken: usize = 0x7C6; // bool + pub const m_bGlassNavIgnore: usize = 0x7C7; // bool + pub const m_bGlassInFrame: usize = 0x7C8; // bool + pub const m_bStartBroken: usize = 0x7C9; // bool + pub const m_iInitialDamageType: usize = 0x7CA; // uint8 + pub const m_szDamagePositioningEntityName01: usize = 0x7D0; // CUtlSymbolLarge + pub const m_szDamagePositioningEntityName02: usize = 0x7D8; // CUtlSymbolLarge + pub const m_szDamagePositioningEntityName03: usize = 0x7E0; // CUtlSymbolLarge + pub const m_szDamagePositioningEntityName04: usize = 0x7E8; // CUtlSymbolLarge + pub const m_vInitialDamagePositions: usize = 0x7F0; // CUtlVector + pub const m_vExtraDamagePositions: usize = 0x808; // CUtlVector + pub const m_vInitialPanelVertices: usize = 0x820; // CUtlVector + pub const m_OnBroken: usize = 0x838; // CEntityIOOutput + pub const m_iSurfaceType: usize = 0x850; // uint8 + pub const m_hMaterialDamageBase: usize = 0x858; // CStrongHandle } // Parent: CPointEntity // Field count: 0 @@ -9163,40 +9349,40 @@ pub mod cs2_dumper { // NetworkVarNames: m_bCannotBeDefused (bool) // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) // NetworkVarNames: m_bHasExploded (bool) + // NetworkVarNames: m_bBombDefused (bool) // NetworkVarNames: m_flTimerLength (float) // NetworkVarNames: m_bBeingDefused (bool) // NetworkVarNames: m_flDefuseLength (float) // NetworkVarNames: m_flDefuseCountDown (GameTime_t) - // NetworkVarNames: m_bBombDefused (bool) // NetworkVarNames: m_hBombDefuser (CHandle) pub mod CPlantedC4 { - pub const m_bBombTicking: usize = 0xA98; // bool - pub const m_flC4Blow: usize = 0xA9C; // GameTime_t - pub const m_nBombSite: usize = 0xAA0; // int32 - pub const m_nSourceSoundscapeHash: usize = 0xAA4; // int32 - pub const m_bAbortDetonationBecauseWorldIsFrozen: usize = 0xAA8; // bool - pub const m_AttributeManager: usize = 0xAB0; // CAttributeContainer - pub const m_OnBombDefused: usize = 0xDA8; // CEntityIOOutput - pub const m_OnBombBeginDefuse: usize = 0xDD0; // CEntityIOOutput - pub const m_OnBombDefuseAborted: usize = 0xDF8; // CEntityIOOutput - pub const m_bCannotBeDefused: usize = 0xE20; // bool - pub const m_entitySpottedState: usize = 0xE28; // EntitySpottedState_t - pub const m_nSpotRules: usize = 0xE40; // int32 - pub const m_bTrainingPlacedByPlayer: usize = 0xE44; // bool - pub const m_bHasExploded: usize = 0xE45; // bool - pub const m_flTimerLength: usize = 0xE48; // float32 - pub const m_bBeingDefused: usize = 0xE4C; // bool - pub const m_fLastDefuseTime: usize = 0xE54; // GameTime_t - pub const m_flDefuseLength: usize = 0xE5C; // float32 - pub const m_flDefuseCountDown: usize = 0xE60; // GameTime_t - pub const m_bBombDefused: usize = 0xE64; // bool - pub const m_hBombDefuser: usize = 0xE68; // CHandle - pub const m_iProgressBarTime: usize = 0xE6C; // int32 - pub const m_bVoiceAlertFired: usize = 0xE70; // bool - pub const m_bVoiceAlertPlayed: usize = 0xE71; // bool[4] - pub const m_flNextBotBeepTime: usize = 0xE78; // GameTime_t - pub const m_angCatchUpToPlayerEye: usize = 0xE80; // QAngle - pub const m_flLastSpinDetectionTime: usize = 0xE8C; // GameTime_t + pub const m_bBombTicking: usize = 0xA28; // bool + pub const m_flC4Blow: usize = 0xA2C; // GameTime_t + pub const m_nBombSite: usize = 0xA30; // int32 + pub const m_nSourceSoundscapeHash: usize = 0xA34; // int32 + pub const m_bAbortDetonationBecauseWorldIsFrozen: usize = 0xA38; // bool + pub const m_AttributeManager: usize = 0xA40; // CAttributeContainer + pub const m_OnBombDefused: usize = 0xD38; // CEntityIOOutput + pub const m_OnBombBeginDefuse: usize = 0xD50; // CEntityIOOutput + pub const m_OnBombDefuseAborted: usize = 0xD68; // CEntityIOOutput + pub const m_bCannotBeDefused: usize = 0xD80; // bool + pub const m_entitySpottedState: usize = 0xD88; // EntitySpottedState_t + pub const m_nSpotRules: usize = 0xDA0; // int32 + pub const m_bHasExploded: usize = 0xDA4; // bool + pub const m_bBombDefused: usize = 0xDA5; // bool + pub const m_bTrainingPlacedByPlayer: usize = 0xDA6; // bool + pub const m_flTimerLength: usize = 0xDA8; // float32 + pub const m_bBeingDefused: usize = 0xDAC; // bool + pub const m_fLastDefuseTime: usize = 0xDB4; // GameTime_t + pub const m_flDefuseLength: usize = 0xDBC; // float32 + pub const m_flDefuseCountDown: usize = 0xDC0; // GameTime_t + pub const m_hBombDefuser: usize = 0xDC4; // CHandle + pub const m_iProgressBarTime: usize = 0xDC8; // int32 + pub const m_bVoiceAlertFired: usize = 0xDCC; // bool + pub const m_bVoiceAlertPlayed: usize = 0xDCD; // bool[4] + pub const m_flNextBotBeepTime: usize = 0xDD4; // GameTime_t + pub const m_angCatchUpToPlayerEye: usize = 0xDDC; // QAngle + pub const m_flLastSpinDetectionTime: usize = 0xDE8; // GameTime_t } // Parent: CEnvSoundscapeProxy // Field count: 0 @@ -9212,20 +9398,20 @@ pub mod cs2_dumper { // NetworkVarNames: m_nPotentialVotes (int) // NetworkVarNames: m_bIsYesNoVote (bool) pub mod CVoteController { - pub const m_iActiveIssueIndex: usize = 0x4F0; // int32 - pub const m_iOnlyTeamToVote: usize = 0x4F4; // int32 - pub const m_nVoteOptionCount: usize = 0x4F8; // int32[5] - pub const m_nPotentialVotes: usize = 0x50C; // int32 - pub const m_bIsYesNoVote: usize = 0x510; // bool - pub const m_acceptingVotesTimer: usize = 0x518; // CountdownTimer - pub const m_executeCommandTimer: usize = 0x530; // CountdownTimer - pub const m_resetVoteTimer: usize = 0x548; // CountdownTimer - pub const m_nVotesCast: usize = 0x560; // int32[64] - pub const m_playerHoldingVote: usize = 0x660; // CPlayerSlot - pub const m_playerOverrideForVote: usize = 0x664; // CPlayerSlot - pub const m_nHighestCountIndex: usize = 0x668; // int32 - pub const m_potentialIssues: usize = 0x670; // CUtlVector - pub const m_VoteOptions: usize = 0x688; // CUtlVector + pub const m_iActiveIssueIndex: usize = 0x4A8; // int32 + pub const m_iOnlyTeamToVote: usize = 0x4AC; // int32 + pub const m_nVoteOptionCount: usize = 0x4B0; // int32[5] + pub const m_nPotentialVotes: usize = 0x4C4; // int32 + pub const m_bIsYesNoVote: usize = 0x4C8; // bool + pub const m_acceptingVotesTimer: usize = 0x4D0; // CountdownTimer + pub const m_executeCommandTimer: usize = 0x4E8; // CountdownTimer + pub const m_resetVoteTimer: usize = 0x500; // CountdownTimer + pub const m_nVotesCast: usize = 0x518; // int32[64] + pub const m_playerHoldingVote: usize = 0x618; // CPlayerSlot + pub const m_playerOverrideForVote: usize = 0x61C; // CPlayerSlot + pub const m_nHighestCountIndex: usize = 0x620; // int32 + pub const m_potentialIssues: usize = 0x628; // CUtlVector + pub const m_VoteOptions: usize = 0x640; // CUtlVector } // Parent: None // Field count: 1 @@ -9245,9 +9431,9 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 3 pub mod CPhysImpact { - pub const m_damage: usize = 0x4F0; // float32 - pub const m_distance: usize = 0x4F4; // float32 - pub const m_directionEntityName: usize = 0x4F8; // CUtlSymbolLarge + pub const m_damage: usize = 0x4A8; // float32 + pub const m_distance: usize = 0x4AC; // float32 + pub const m_directionEntityName: usize = 0x4B0; // CUtlSymbolLarge } // Parent: // Field count: 80 @@ -9302,84 +9488,84 @@ pub mod cs2_dumper { pub mod CBaseEntity { pub const m_CBodyComponent: usize = 0x38; // CBodyComponent* pub const m_NetworkTransmitComponent: usize = 0x40; // CNetworkTransmitComponent - pub const m_aThinkFunctions: usize = 0x248; // CUtlVector - pub const m_iCurrentThinkContext: usize = 0x260; // int32 - pub const m_nLastThinkTick: usize = 0x264; // GameTick_t - pub const m_bDisabledContextThinks: usize = 0x268; // bool - pub const m_isSteadyState: usize = 0x278; // CTypedBitVec<64> - pub const m_lastNetworkChange: usize = 0x280; // float32 - pub const m_ResponseContexts: usize = 0x290; // CUtlVector - pub const m_iszResponseContext: usize = 0x2A8; // CUtlSymbolLarge - pub const m_iHealth: usize = 0x2D0; // int32 - pub const m_iMaxHealth: usize = 0x2D4; // int32 - pub const m_lifeState: usize = 0x2D8; // uint8 - pub const m_flDamageAccumulator: usize = 0x2DC; // float32 - pub const m_bTakesDamage: usize = 0x2E0; // bool - pub const m_nTakeDamageFlags: usize = 0x2E8; // TakeDamageFlags_t - pub const m_nPlatformType: usize = 0x2F0; // EntityPlatformTypes_t - pub const m_MoveCollide: usize = 0x2F2; // MoveCollide_t - pub const m_MoveType: usize = 0x2F3; // MoveType_t - pub const m_nActualMoveType: usize = 0x2F4; // MoveType_t - pub const m_nWaterTouch: usize = 0x2F5; // uint8 - pub const m_nSlimeTouch: usize = 0x2F6; // uint8 - pub const m_bRestoreInHierarchy: usize = 0x2F7; // bool - pub const m_target: usize = 0x2F8; // CUtlSymbolLarge - pub const m_hDamageFilter: usize = 0x300; // CHandle - pub const m_iszDamageFilterName: usize = 0x308; // CUtlSymbolLarge - pub const m_flMoveDoneTime: usize = 0x310; // float32 - pub const m_nSubclassID: usize = 0x314; // CUtlStringToken - pub const m_flAnimTime: usize = 0x320; // float32 - pub const m_flSimulationTime: usize = 0x324; // float32 - pub const m_flCreateTime: usize = 0x328; // GameTime_t - pub const m_bClientSideRagdoll: usize = 0x32C; // bool - pub const m_ubInterpolationFrame: usize = 0x32D; // uint8 - pub const m_vPrevVPhysicsUpdatePos: usize = 0x330; // Vector - pub const m_iTeamNum: usize = 0x33C; // uint8 - pub const m_iGlobalname: usize = 0x340; // CUtlSymbolLarge - pub const m_iSentToClients: usize = 0x348; // int32 - pub const m_flSpeed: usize = 0x34C; // float32 - pub const m_sUniqueHammerID: usize = 0x350; // CUtlString - pub const m_spawnflags: usize = 0x358; // uint32 - pub const m_nNextThinkTick: usize = 0x35C; // GameTick_t - pub const m_nSimulationTick: usize = 0x360; // int32 - pub const m_OnKilled: usize = 0x368; // CEntityIOOutput - pub const m_fFlags: usize = 0x390; // uint32 - pub const m_vecAbsVelocity: usize = 0x394; // Vector - pub const m_vecVelocity: usize = 0x3A0; // CNetworkVelocityVector - pub const m_vecBaseVelocity: usize = 0x3D0; // Vector - pub const m_nPushEnumCount: usize = 0x3DC; // int32 - pub const m_pCollision: usize = 0x3E0; // CCollisionProperty* - pub const m_hEffectEntity: usize = 0x3E8; // CHandle - pub const m_hOwnerEntity: usize = 0x3EC; // CHandle - pub const m_fEffects: usize = 0x3F0; // uint32 - pub const m_hGroundEntity: usize = 0x3F4; // CHandle - pub const m_nGroundBodyIndex: usize = 0x3F8; // int32 - pub const m_flFriction: usize = 0x3FC; // float32 - pub const m_flElasticity: usize = 0x400; // float32 - pub const m_flGravityScale: usize = 0x404; // float32 - pub const m_flTimeScale: usize = 0x408; // float32 - pub const m_flWaterLevel: usize = 0x40C; // float32 - pub const m_bGravityDisabled: usize = 0x410; // bool - pub const m_bAnimatedEveryTick: usize = 0x411; // bool - pub const m_flActualGravityScale: usize = 0x414; // float32 - pub const m_bGravityActuallyDisabled: usize = 0x418; // bool - pub const m_bDisableLowViolence: usize = 0x419; // bool - pub const m_nWaterType: usize = 0x41A; // uint8 - pub const m_iEFlags: usize = 0x41C; // int32 - pub const m_OnUser1: usize = 0x420; // CEntityIOOutput - pub const m_OnUser2: usize = 0x448; // CEntityIOOutput - pub const m_OnUser3: usize = 0x470; // CEntityIOOutput - pub const m_OnUser4: usize = 0x498; // CEntityIOOutput - pub const m_iInitialTeamNum: usize = 0x4C0; // int32 - pub const m_flNavIgnoreUntilTime: usize = 0x4C4; // GameTime_t - pub const m_vecAngVelocity: usize = 0x4C8; // QAngle - pub const m_bNetworkQuantizeOriginAndAngles: usize = 0x4D4; // bool - pub const m_bLagCompensate: usize = 0x4D5; // bool - pub const m_pBlocker: usize = 0x4D8; // CHandle - pub const m_flLocalTime: usize = 0x4DC; // float32 - pub const m_flVPhysicsUpdateLocalTime: usize = 0x4E0; // float32 - pub const m_nBloodType: usize = 0x4E4; // BloodType - pub const m_pPulseGraphInstance: usize = 0x4E8; // CPulseGraphInstance_ServerEntity* + pub const m_aThinkFunctions: usize = 0x250; // CUtlVector + pub const m_iCurrentThinkContext: usize = 0x268; // int32 + pub const m_nLastThinkTick: usize = 0x26C; // GameTick_t + pub const m_bDisabledContextThinks: usize = 0x270; // bool + pub const m_isSteadyState: usize = 0x280; // CTypedBitVec<64> + pub const m_lastNetworkChange: usize = 0x288; // float32 + pub const m_ResponseContexts: usize = 0x298; // CUtlVector + pub const m_iszResponseContext: usize = 0x2B0; // CUtlSymbolLarge + pub const m_iHealth: usize = 0x2D8; // int32 + pub const m_iMaxHealth: usize = 0x2DC; // int32 + pub const m_lifeState: usize = 0x2E0; // uint8 + pub const m_flDamageAccumulator: usize = 0x2E4; // float32 + pub const m_bTakesDamage: usize = 0x2E8; // bool + pub const m_nTakeDamageFlags: usize = 0x2F0; // TakeDamageFlags_t + pub const m_nPlatformType: usize = 0x2F8; // EntityPlatformTypes_t + pub const m_MoveCollide: usize = 0x2FA; // MoveCollide_t + pub const m_MoveType: usize = 0x2FB; // MoveType_t + pub const m_nActualMoveType: usize = 0x2FC; // MoveType_t + pub const m_nWaterTouch: usize = 0x2FD; // uint8 + pub const m_nSlimeTouch: usize = 0x2FE; // uint8 + pub const m_bRestoreInHierarchy: usize = 0x2FF; // bool + pub const m_target: usize = 0x300; // CUtlSymbolLarge + pub const m_hDamageFilter: usize = 0x308; // CHandle + pub const m_iszDamageFilterName: usize = 0x310; // CUtlSymbolLarge + pub const m_flMoveDoneTime: usize = 0x318; // float32 + pub const m_nSubclassID: usize = 0x31C; // CUtlStringToken + pub const m_flAnimTime: usize = 0x328; // float32 + pub const m_flSimulationTime: usize = 0x32C; // float32 + pub const m_flCreateTime: usize = 0x330; // GameTime_t + pub const m_bClientSideRagdoll: usize = 0x334; // bool + pub const m_ubInterpolationFrame: usize = 0x335; // uint8 + pub const m_vPrevVPhysicsUpdatePos: usize = 0x338; // Vector + pub const m_iTeamNum: usize = 0x344; // uint8 + pub const m_iGlobalname: usize = 0x348; // CUtlSymbolLarge + pub const m_iSentToClients: usize = 0x350; // int32 + pub const m_flSpeed: usize = 0x354; // float32 + pub const m_sUniqueHammerID: usize = 0x358; // CUtlString + pub const m_spawnflags: usize = 0x360; // uint32 + pub const m_nNextThinkTick: usize = 0x364; // GameTick_t + pub const m_nSimulationTick: usize = 0x368; // int32 + pub const m_OnKilled: usize = 0x370; // CEntityIOOutput + pub const m_fFlags: usize = 0x388; // uint32 + pub const m_vecAbsVelocity: usize = 0x38C; // Vector + pub const m_vecVelocity: usize = 0x398; // CNetworkVelocityVector + pub const m_vecBaseVelocity: usize = 0x3C8; // Vector + pub const m_nPushEnumCount: usize = 0x3D4; // int32 + pub const m_pCollision: usize = 0x3D8; // CCollisionProperty* + pub const m_hEffectEntity: usize = 0x3E0; // CHandle + pub const m_hOwnerEntity: usize = 0x3E4; // CHandle + pub const m_fEffects: usize = 0x3E8; // uint32 + pub const m_hGroundEntity: usize = 0x3EC; // CHandle + pub const m_nGroundBodyIndex: usize = 0x3F0; // int32 + pub const m_flFriction: usize = 0x3F4; // float32 + pub const m_flElasticity: usize = 0x3F8; // float32 + pub const m_flGravityScale: usize = 0x3FC; // float32 + pub const m_flTimeScale: usize = 0x400; // float32 + pub const m_flWaterLevel: usize = 0x404; // float32 + pub const m_bGravityDisabled: usize = 0x408; // bool + pub const m_bAnimatedEveryTick: usize = 0x409; // bool + pub const m_flActualGravityScale: usize = 0x40C; // float32 + pub const m_bGravityActuallyDisabled: usize = 0x410; // bool + pub const m_bDisableLowViolence: usize = 0x411; // bool + pub const m_nWaterType: usize = 0x412; // uint8 + pub const m_iEFlags: usize = 0x414; // int32 + pub const m_OnUser1: usize = 0x418; // CEntityIOOutput + pub const m_OnUser2: usize = 0x430; // CEntityIOOutput + pub const m_OnUser3: usize = 0x448; // CEntityIOOutput + pub const m_OnUser4: usize = 0x460; // CEntityIOOutput + pub const m_iInitialTeamNum: usize = 0x478; // int32 + pub const m_flNavIgnoreUntilTime: usize = 0x47C; // GameTime_t + pub const m_vecAngVelocity: usize = 0x480; // QAngle + pub const m_bNetworkQuantizeOriginAndAngles: usize = 0x48C; // bool + pub const m_bLagCompensate: usize = 0x48D; // bool + pub const m_pBlocker: usize = 0x490; // CHandle + pub const m_flLocalTime: usize = 0x494; // float32 + pub const m_flVPhysicsUpdateLocalTime: usize = 0x498; // float32 + pub const m_nBloodType: usize = 0x49C; // BloodType + pub const m_pPulseGraphInstance: usize = 0x4A0; // CPulseGraphInstance_ServerEntity* } // Parent: CPlayerPawnComponent // Field count: 0 @@ -9398,10 +9584,10 @@ pub mod cs2_dumper { // Parent: CMarkupVolumeTagged // Field count: 4 pub mod CMarkupVolumeWithRef { - pub const m_bUseRef: usize = 0x820; // bool - pub const m_vRefPosEntitySpace: usize = 0x824; // Vector - pub const m_vRefPosWorldSpace: usize = 0x830; // VectorWS - pub const m_flRefDot: usize = 0x83C; // float32 + pub const m_bUseRef: usize = 0x778; // bool + pub const m_vRefPosEntitySpace: usize = 0x77C; // Vector + pub const m_vRefPosWorldSpace: usize = 0x788; // VectorWS + pub const m_flRefDot: usize = 0x794; // float32 } // Parent: CCSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -9415,16 +9601,16 @@ pub mod cs2_dumper { // Parent: CFuncPlat // Field count: 2 pub mod CFuncPlatRot { - pub const m_end: usize = 0x888; // QAngle - pub const m_start: usize = 0x894; // QAngle + pub const m_end: usize = 0x7E0; // QAngle + pub const m_start: usize = 0x7EC; // QAngle } // Parent: CPointEntity // Field count: 4 pub mod CRagdollMagnet { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_radius: usize = 0x4F4; // float32 - pub const m_force: usize = 0x4F8; // float32 - pub const m_axis: usize = 0x4FC; // VectorWS + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_radius: usize = 0x4AC; // float32 + pub const m_force: usize = 0x4B0; // float32 + pub const m_axis: usize = 0x4B4; // VectorWS } // Parent: CPointEntity // Field count: 0 @@ -9445,10 +9631,10 @@ pub mod cs2_dumper { // NetworkVarNames: m_flLightScale (float32) // NetworkVarNames: m_Radius (float32) pub mod CSpotlightEnd { - pub const m_flLightScale: usize = 0x7D8; // float32 - pub const m_Radius: usize = 0x7DC; // float32 - pub const m_vSpotlightDir: usize = 0x7E0; // Vector - pub const m_vSpotlightOrg: usize = 0x7EC; // VectorWS + pub const m_flLightScale: usize = 0x730; // float32 + pub const m_Radius: usize = 0x734; // float32 + pub const m_vSpotlightDir: usize = 0x738; // Vector + pub const m_vSpotlightOrg: usize = 0x744; // VectorWS } // Parent: CBaseModelEntity // Field count: 12 @@ -9467,18 +9653,18 @@ pub mod cs2_dumper { // NetworkVarNames: m_flFogMaxEnd (float) // NetworkVarNames: m_bEnabled (bool) pub mod CEnvSky { - pub const m_hSkyMaterial: usize = 0x7D8; // CStrongHandle - pub const m_hSkyMaterialLightingOnly: usize = 0x7E0; // CStrongHandle - pub const m_bStartDisabled: usize = 0x7E8; // bool - pub const m_vTintColor: usize = 0x7E9; // Color - pub const m_vTintColorLightingOnly: usize = 0x7ED; // Color - pub const m_flBrightnessScale: usize = 0x7F4; // float32 - pub const m_nFogType: usize = 0x7F8; // int32 - pub const m_flFogMinStart: usize = 0x7FC; // float32 - pub const m_flFogMinEnd: usize = 0x800; // float32 - pub const m_flFogMaxStart: usize = 0x804; // float32 - pub const m_flFogMaxEnd: usize = 0x808; // float32 - pub const m_bEnabled: usize = 0x80C; // bool + pub const m_hSkyMaterial: usize = 0x730; // CStrongHandle + pub const m_hSkyMaterialLightingOnly: usize = 0x738; // CStrongHandle + pub const m_bStartDisabled: usize = 0x740; // bool + pub const m_vTintColor: usize = 0x741; // Color + pub const m_vTintColorLightingOnly: usize = 0x745; // Color + pub const m_flBrightnessScale: usize = 0x74C; // float32 + pub const m_nFogType: usize = 0x750; // int32 + pub const m_flFogMinStart: usize = 0x754; // float32 + pub const m_flFogMinEnd: usize = 0x758; // float32 + pub const m_flFogMaxStart: usize = 0x75C; // float32 + pub const m_flFogMaxEnd: usize = 0x760; // float32 + pub const m_bEnabled: usize = 0x764; // bool } // Parent: CPointEntity // Field count: 0 @@ -9487,18 +9673,18 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 12 pub mod CPointAngleSensor { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_nLookAtName: usize = 0x4F8; // CUtlSymbolLarge - pub const m_hTargetEntity: usize = 0x500; // CHandle - pub const m_hLookAtEntity: usize = 0x504; // CHandle - pub const m_flDuration: usize = 0x508; // float32 - pub const m_flDotTolerance: usize = 0x50C; // float32 - pub const m_flFacingTime: usize = 0x510; // GameTime_t - pub const m_bFired: usize = 0x514; // bool - pub const m_OnFacingLookat: usize = 0x518; // CEntityIOOutput - pub const m_OnNotFacingLookat: usize = 0x540; // CEntityIOOutput - pub const m_TargetDir: usize = 0x568; // CEntityOutputTemplate - pub const m_FacingPercentage: usize = 0x590; // CEntityOutputTemplate + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_nLookAtName: usize = 0x4B0; // CUtlSymbolLarge + pub const m_hTargetEntity: usize = 0x4B8; // CHandle + pub const m_hLookAtEntity: usize = 0x4BC; // CHandle + pub const m_flDuration: usize = 0x4C0; // float32 + pub const m_flDotTolerance: usize = 0x4C4; // float32 + pub const m_flFacingTime: usize = 0x4C8; // GameTime_t + pub const m_bFired: usize = 0x4CC; // bool + pub const m_OnFacingLookat: usize = 0x4D0; // CEntityIOOutput + pub const m_OnNotFacingLookat: usize = 0x4E8; // CEntityIOOutput + pub const m_TargetDir: usize = 0x500; // CEntityOutputTemplate + pub const m_FacingPercentage: usize = 0x528; // CEntityOutputTemplate } // Parent: CBaseEntity // Field count: 11 @@ -9515,17 +9701,17 @@ pub mod cs2_dumper { // NetworkVarNames: m_nClipmapLevels (int) // NetworkVarNames: m_bIsMaster (bool) pub mod CEnvWindController { - pub const m_EnvWindShared: usize = 0x4F0; // CEnvWindShared - pub const m_fDirectionVariation: usize = 0x640; // float32 - pub const m_fSpeedVariation: usize = 0x644; // float32 - pub const m_fTurbulence: usize = 0x648; // float32 - pub const m_fVolumeHalfExtentXY: usize = 0x64C; // float32 - pub const m_fVolumeHalfExtentZ: usize = 0x650; // float32 - pub const m_nVolumeResolutionXY: usize = 0x654; // int32 - pub const m_nVolumeResolutionZ: usize = 0x658; // int32 - pub const m_nClipmapLevels: usize = 0x65C; // int32 - pub const m_bIsMaster: usize = 0x660; // bool - pub const m_bFirstTime: usize = 0x661; // bool + pub const m_EnvWindShared: usize = 0x4A8; // CEnvWindShared + pub const m_fDirectionVariation: usize = 0x5D8; // float32 + pub const m_fSpeedVariation: usize = 0x5DC; // float32 + pub const m_fTurbulence: usize = 0x5E0; // float32 + pub const m_fVolumeHalfExtentXY: usize = 0x5E4; // float32 + pub const m_fVolumeHalfExtentZ: usize = 0x5E8; // float32 + pub const m_nVolumeResolutionXY: usize = 0x5EC; // int32 + pub const m_nVolumeResolutionZ: usize = 0x5F0; // int32 + pub const m_nClipmapLevels: usize = 0x5F4; // int32 + pub const m_bIsMaster: usize = 0x5F8; // bool + pub const m_bFirstTime: usize = 0x5F9; // bool } // Parent: None // Field count: 13 @@ -9562,54 +9748,54 @@ pub mod cs2_dumper { // Parent: CPhysConstraint // Field count: 48 pub mod CGenericConstraint { - pub const m_nLinearMotionX: usize = 0x568; // JointMotion_t - pub const m_nLinearMotionY: usize = 0x56C; // JointMotion_t - pub const m_nLinearMotionZ: usize = 0x570; // JointMotion_t - pub const m_flLinearFrequencyX: usize = 0x574; // float32 - pub const m_flLinearFrequencyY: usize = 0x578; // float32 - pub const m_flLinearFrequencyZ: usize = 0x57C; // float32 - pub const m_flLinearDampingRatioX: usize = 0x580; // float32 - pub const m_flLinearDampingRatioY: usize = 0x584; // float32 - pub const m_flLinearDampingRatioZ: usize = 0x588; // float32 - pub const m_flMaxLinearImpulseX: usize = 0x58C; // float32 - pub const m_flMaxLinearImpulseY: usize = 0x590; // float32 - pub const m_flMaxLinearImpulseZ: usize = 0x594; // float32 - pub const m_flBreakAfterTimeX: usize = 0x598; // float32 - pub const m_flBreakAfterTimeY: usize = 0x59C; // float32 - pub const m_flBreakAfterTimeZ: usize = 0x5A0; // float32 - pub const m_flBreakAfterTimeStartTimeX: usize = 0x5A4; // GameTime_t - pub const m_flBreakAfterTimeStartTimeY: usize = 0x5A8; // GameTime_t - pub const m_flBreakAfterTimeStartTimeZ: usize = 0x5AC; // GameTime_t - pub const m_flBreakAfterTimeThresholdX: usize = 0x5B0; // float32 - pub const m_flBreakAfterTimeThresholdY: usize = 0x5B4; // float32 - pub const m_flBreakAfterTimeThresholdZ: usize = 0x5B8; // float32 - pub const m_flNotifyForceX: usize = 0x5BC; // float32 - pub const m_flNotifyForceY: usize = 0x5C0; // float32 - pub const m_flNotifyForceZ: usize = 0x5C4; // float32 - pub const m_flNotifyForceMinTimeX: usize = 0x5C8; // float32 - pub const m_flNotifyForceMinTimeY: usize = 0x5CC; // float32 - pub const m_flNotifyForceMinTimeZ: usize = 0x5D0; // float32 - pub const m_flNotifyForceLastTimeX: usize = 0x5D4; // GameTime_t - pub const m_flNotifyForceLastTimeY: usize = 0x5D8; // GameTime_t - pub const m_flNotifyForceLastTimeZ: usize = 0x5DC; // GameTime_t - pub const m_bAxisNotifiedX: usize = 0x5E0; // bool - pub const m_bAxisNotifiedY: usize = 0x5E1; // bool - pub const m_bAxisNotifiedZ: usize = 0x5E2; // bool - pub const m_nAngularMotionX: usize = 0x5E4; // JointMotion_t - pub const m_nAngularMotionY: usize = 0x5E8; // JointMotion_t - pub const m_nAngularMotionZ: usize = 0x5EC; // JointMotion_t - pub const m_flAngularFrequencyX: usize = 0x5F0; // float32 - pub const m_flAngularFrequencyY: usize = 0x5F4; // float32 - pub const m_flAngularFrequencyZ: usize = 0x5F8; // float32 - pub const m_flAngularDampingRatioX: usize = 0x5FC; // float32 - pub const m_flAngularDampingRatioY: usize = 0x600; // float32 - pub const m_flAngularDampingRatioZ: usize = 0x604; // float32 - pub const m_flMaxAngularImpulseX: usize = 0x608; // float32 - pub const m_flMaxAngularImpulseY: usize = 0x60C; // float32 - pub const m_flMaxAngularImpulseZ: usize = 0x610; // float32 - pub const m_NotifyForceReachedX: usize = 0x618; // CEntityIOOutput - pub const m_NotifyForceReachedY: usize = 0x640; // CEntityIOOutput - pub const m_NotifyForceReachedZ: usize = 0x668; // CEntityIOOutput + pub const m_nLinearMotionX: usize = 0x510; // JointMotion_t + pub const m_nLinearMotionY: usize = 0x514; // JointMotion_t + pub const m_nLinearMotionZ: usize = 0x518; // JointMotion_t + pub const m_flLinearFrequencyX: usize = 0x51C; // float32 + pub const m_flLinearFrequencyY: usize = 0x520; // float32 + pub const m_flLinearFrequencyZ: usize = 0x524; // float32 + pub const m_flLinearDampingRatioX: usize = 0x528; // float32 + pub const m_flLinearDampingRatioY: usize = 0x52C; // float32 + pub const m_flLinearDampingRatioZ: usize = 0x530; // float32 + pub const m_flMaxLinearImpulseX: usize = 0x534; // float32 + pub const m_flMaxLinearImpulseY: usize = 0x538; // float32 + pub const m_flMaxLinearImpulseZ: usize = 0x53C; // float32 + pub const m_flBreakAfterTimeX: usize = 0x540; // float32 + pub const m_flBreakAfterTimeY: usize = 0x544; // float32 + pub const m_flBreakAfterTimeZ: usize = 0x548; // float32 + pub const m_flBreakAfterTimeStartTimeX: usize = 0x54C; // GameTime_t + pub const m_flBreakAfterTimeStartTimeY: usize = 0x550; // GameTime_t + pub const m_flBreakAfterTimeStartTimeZ: usize = 0x554; // GameTime_t + pub const m_flBreakAfterTimeThresholdX: usize = 0x558; // float32 + pub const m_flBreakAfterTimeThresholdY: usize = 0x55C; // float32 + pub const m_flBreakAfterTimeThresholdZ: usize = 0x560; // float32 + pub const m_flNotifyForceX: usize = 0x564; // float32 + pub const m_flNotifyForceY: usize = 0x568; // float32 + pub const m_flNotifyForceZ: usize = 0x56C; // float32 + pub const m_flNotifyForceMinTimeX: usize = 0x570; // float32 + pub const m_flNotifyForceMinTimeY: usize = 0x574; // float32 + pub const m_flNotifyForceMinTimeZ: usize = 0x578; // float32 + pub const m_flNotifyForceLastTimeX: usize = 0x57C; // GameTime_t + pub const m_flNotifyForceLastTimeY: usize = 0x580; // GameTime_t + pub const m_flNotifyForceLastTimeZ: usize = 0x584; // GameTime_t + pub const m_bAxisNotifiedX: usize = 0x588; // bool + pub const m_bAxisNotifiedY: usize = 0x589; // bool + pub const m_bAxisNotifiedZ: usize = 0x58A; // bool + pub const m_nAngularMotionX: usize = 0x58C; // JointMotion_t + pub const m_nAngularMotionY: usize = 0x590; // JointMotion_t + pub const m_nAngularMotionZ: usize = 0x594; // JointMotion_t + pub const m_flAngularFrequencyX: usize = 0x598; // float32 + pub const m_flAngularFrequencyY: usize = 0x59C; // float32 + pub const m_flAngularFrequencyZ: usize = 0x5A0; // float32 + pub const m_flAngularDampingRatioX: usize = 0x5A4; // float32 + pub const m_flAngularDampingRatioY: usize = 0x5A8; // float32 + pub const m_flAngularDampingRatioZ: usize = 0x5AC; // float32 + pub const m_flMaxAngularImpulseX: usize = 0x5B0; // float32 + pub const m_flMaxAngularImpulseY: usize = 0x5B4; // float32 + pub const m_flMaxAngularImpulseZ: usize = 0x5B8; // float32 + pub const m_NotifyForceReachedX: usize = 0x5C0; // CEntityIOOutput + pub const m_NotifyForceReachedY: usize = 0x5D8; // CEntityIOOutput + pub const m_NotifyForceReachedZ: usize = 0x5F0; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -9630,51 +9816,51 @@ pub mod cs2_dumper { // Parent: CBeam // Field count: 5 pub mod CEnvLaser { - pub const m_iszLaserTarget: usize = 0x878; // CUtlSymbolLarge - pub const m_pSprite: usize = 0x880; // CSprite* - pub const m_iszSpriteName: usize = 0x888; // CUtlSymbolLarge - pub const m_firePosition: usize = 0x890; // Vector - pub const m_flStartFrame: usize = 0x89C; // float32 + pub const m_iszLaserTarget: usize = 0x7D0; // CUtlSymbolLarge + pub const m_pSprite: usize = 0x7D8; // CSprite* + pub const m_iszSpriteName: usize = 0x7E0; // CUtlSymbolLarge + pub const m_firePosition: usize = 0x7E8; // Vector + pub const m_flStartFrame: usize = 0x7F4; // float32 } // Parent: CBaseEntity // Field count: 8 pub mod CSoundOpvarSetEntity { - pub const m_iszStackName: usize = 0x508; // CUtlSymbolLarge - pub const m_iszOperatorName: usize = 0x510; // CUtlSymbolLarge - pub const m_iszOpvarName: usize = 0x518; // CUtlSymbolLarge - pub const m_nOpvarType: usize = 0x520; // int32 - pub const m_nOpvarIndex: usize = 0x524; // int32 - pub const m_flOpvarValue: usize = 0x528; // float32 - pub const m_OpvarValueString: usize = 0x530; // CUtlSymbolLarge - pub const m_bSetOnSpawn: usize = 0x538; // bool + pub const m_iszStackName: usize = 0x4C0; // CUtlSymbolLarge + pub const m_iszOperatorName: usize = 0x4C8; // CUtlSymbolLarge + pub const m_iszOpvarName: usize = 0x4D0; // CUtlSymbolLarge + pub const m_nOpvarType: usize = 0x4D8; // int32 + pub const m_nOpvarIndex: usize = 0x4DC; // int32 + pub const m_flOpvarValue: usize = 0x4E0; // float32 + pub const m_OpvarValueString: usize = 0x4E8; // CUtlSymbolLarge + pub const m_bSetOnSpawn: usize = 0x4F0; // bool } // Parent: CBaseEntity // Field count: 2 pub mod CEnvBeverage { - pub const m_CanInDispenser: usize = 0x4F0; // bool - pub const m_nBeverageType: usize = 0x4F4; // int32 + pub const m_CanInDispenser: usize = 0x4A8; // bool + pub const m_nBeverageType: usize = 0x4AC; // int32 } // Parent: CLogicalEntity // Field count: 13 pub mod CPhysMotor { - pub const m_nameAttach: usize = 0x4F0; // CUtlSymbolLarge - pub const m_nameAnchor: usize = 0x4F8; // CUtlSymbolLarge - pub const m_hAttachedObject: usize = 0x500; // CHandle - pub const m_hAnchorObject: usize = 0x504; // CHandle - pub const m_spinUp: usize = 0x508; // float32 - pub const m_spinDown: usize = 0x50C; // float32 - pub const m_flMotorFriction: usize = 0x510; // float32 - pub const m_additionalAcceleration: usize = 0x514; // float32 - pub const m_angularAcceleration: usize = 0x518; // float32 - pub const m_flTorqueScale: usize = 0x51C; // float32 - pub const m_flTargetSpeed: usize = 0x520; // float32 - pub const m_flSpeedWhenSpinUpOrSpinDownStarted: usize = 0x524; // float32 - pub const m_motor: usize = 0x538; // CMotorController + pub const m_nameAttach: usize = 0x4A8; // CUtlSymbolLarge + pub const m_nameAnchor: usize = 0x4B0; // CUtlSymbolLarge + pub const m_hAttachedObject: usize = 0x4B8; // CHandle + pub const m_hAnchorObject: usize = 0x4BC; // CHandle + pub const m_spinUp: usize = 0x4C0; // float32 + pub const m_spinDown: usize = 0x4C4; // float32 + pub const m_flMotorFriction: usize = 0x4C8; // float32 + pub const m_additionalAcceleration: usize = 0x4CC; // float32 + pub const m_angularAcceleration: usize = 0x4D0; // float32 + pub const m_flTorqueScale: usize = 0x4D4; // float32 + pub const m_flTargetSpeed: usize = 0x4D8; // float32 + pub const m_flSpeedWhenSpinUpOrSpinDownStarted: usize = 0x4DC; // float32 + pub const m_motor: usize = 0x4F0; // CMotorController } // Parent: CLogicalEntity // Field count: 1 pub mod CLogicGameEvent { - pub const m_iszEventName: usize = 0x4F0; // CUtlSymbolLarge + pub const m_iszEventName: usize = 0x4A8; // CUtlSymbolLarge } // Parent: CPhysicsProp // Field count: 0 @@ -9683,44 +9869,44 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 10 pub mod CPhysExplosion { - pub const m_bExplodeOnSpawn: usize = 0x4F0; // bool - pub const m_flMagnitude: usize = 0x4F4; // float32 - pub const m_flDamage: usize = 0x4F8; // float32 - pub const m_radius: usize = 0x4FC; // float32 - pub const m_targetEntityName: usize = 0x500; // CUtlSymbolLarge - pub const m_flInnerRadius: usize = 0x508; // float32 - pub const m_flPushScale: usize = 0x50C; // float32 - pub const m_bConvertToDebrisWhenPossible: usize = 0x510; // bool - pub const m_bAffectInvulnerableEnts: usize = 0x511; // bool - pub const m_OnPushedPlayer: usize = 0x518; // CEntityIOOutput + pub const m_bExplodeOnSpawn: usize = 0x4A8; // bool + pub const m_flMagnitude: usize = 0x4AC; // float32 + pub const m_flDamage: usize = 0x4B0; // float32 + pub const m_radius: usize = 0x4B4; // float32 + pub const m_targetEntityName: usize = 0x4B8; // CUtlSymbolLarge + pub const m_flInnerRadius: usize = 0x4C0; // float32 + pub const m_flPushScale: usize = 0x4C4; // float32 + pub const m_bConvertToDebrisWhenPossible: usize = 0x4C8; // bool + pub const m_bAffectInvulnerableEnts: usize = 0x4C9; // bool + pub const m_OnPushedPlayer: usize = 0x4D0; // CEntityIOOutput } // Parent: CPhysConstraint // Field count: 14 pub mod CSplineConstraint { - pub const m_vAnchorOffsetRestore: usize = 0x5B0; // Vector - pub const m_hSplineEntity: usize = 0x5BC; // CHandle - pub const m_bEnableLateralConstraint: usize = 0x5C8; // bool - pub const m_bEnableVerticalConstraint: usize = 0x5C9; // bool - pub const m_bEnableAngularConstraint: usize = 0x5CA; // bool - pub const m_bEnableLimit: usize = 0x5CB; // bool - pub const m_bFireEventsOnPath: usize = 0x5CC; // bool - pub const m_flLinearFrequency: usize = 0x5D0; // float32 - pub const m_flLinarDampingRatio: usize = 0x5D4; // float32 - pub const m_flJointFriction: usize = 0x5D8; // float32 - pub const m_flTransitionTime: usize = 0x5DC; // float32 - pub const m_vPreSolveAnchorPos: usize = 0x600; // VectorWS - pub const m_StartTransitionTime: usize = 0x60C; // GameTime_t - pub const m_vTangentSpaceAnchorAtTransitionStart: usize = 0x610; // Vector + pub const m_vAnchorOffsetRestore: usize = 0x558; // Vector + pub const m_hSplineEntity: usize = 0x564; // CHandle + pub const m_bEnableLateralConstraint: usize = 0x570; // bool + pub const m_bEnableVerticalConstraint: usize = 0x571; // bool + pub const m_bEnableAngularConstraint: usize = 0x572; // bool + pub const m_bEnableLimit: usize = 0x573; // bool + pub const m_bFireEventsOnPath: usize = 0x574; // bool + pub const m_flLinearFrequency: usize = 0x578; // float32 + pub const m_flLinarDampingRatio: usize = 0x57C; // float32 + pub const m_flJointFriction: usize = 0x580; // float32 + pub const m_flTransitionTime: usize = 0x584; // float32 + pub const m_vPreSolveAnchorPos: usize = 0x598; // VectorWS + pub const m_StartTransitionTime: usize = 0x5A4; // GameTime_t + pub const m_vTangentSpaceAnchorAtTransitionStart: usize = 0x5A8; // Vector } // Parent: CLogicalEntity // Field count: 6 pub mod CLogicCompare { - pub const m_flInValue: usize = 0x4F0; // float32 - pub const m_flCompareValue: usize = 0x4F4; // float32 - pub const m_OnLessThan: usize = 0x4F8; // CEntityOutputTemplate - pub const m_OnEqualTo: usize = 0x520; // CEntityOutputTemplate - pub const m_OnNotEqualTo: usize = 0x548; // CEntityOutputTemplate - pub const m_OnGreaterThan: usize = 0x570; // CEntityOutputTemplate + pub const m_flInValue: usize = 0x4A8; // float32 + pub const m_flCompareValue: usize = 0x4AC; // float32 + pub const m_OnLessThan: usize = 0x4B0; // CEntityOutputTemplate + pub const m_OnEqualTo: usize = 0x4D0; // CEntityOutputTemplate + pub const m_OnNotEqualTo: usize = 0x4F0; // CEntityOutputTemplate + pub const m_OnGreaterThan: usize = 0x510; // CEntityOutputTemplate } // Parent: None // Field count: 0 @@ -9740,7 +9926,7 @@ pub mod cs2_dumper { // Parent: CFuncTrackTrain // Field count: 1 pub mod CFuncTankTrain { - pub const m_OnDeath: usize = 0x930; // CEntityIOOutput + pub const m_OnDeath: usize = 0x858; // CEntityIOOutput } // Parent: CBaseClientUIEntity // Field count: 24 @@ -9771,30 +9957,30 @@ pub mod cs2_dumper { // NetworkVarNames: m_bDisableMipGen (bool) // NetworkVarNames: m_nExplicitImageLayout (int32) pub mod CPointClientUIWorldPanel { - pub const m_bIgnoreInput: usize = 0x988; // bool - pub const m_bLit: usize = 0x989; // bool - pub const m_bFollowPlayerAcrossTeleport: usize = 0x98A; // bool - pub const m_flWidth: usize = 0x98C; // float32 - pub const m_flHeight: usize = 0x990; // float32 - pub const m_flDPI: usize = 0x994; // float32 - pub const m_flInteractDistance: usize = 0x998; // float32 - pub const m_flDepthOffset: usize = 0x99C; // float32 - pub const m_unOwnerContext: usize = 0x9A0; // uint32 - pub const m_unHorizontalAlign: usize = 0x9A4; // uint32 - pub const m_unVerticalAlign: usize = 0x9A8; // uint32 - pub const m_unOrientation: usize = 0x9AC; // uint32 - pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0x9B0; // bool - pub const m_vecCSSClasses: usize = 0x9B8; // CNetworkUtlVectorBase - pub const m_bOpaque: usize = 0x9D0; // bool - pub const m_bNoDepth: usize = 0x9D1; // bool - pub const m_bVisibleWhenParentNoDraw: usize = 0x9D2; // bool - pub const m_bRenderBackface: usize = 0x9D3; // bool - pub const m_bUseOffScreenIndicator: usize = 0x9D4; // bool - pub const m_bExcludeFromSaveGames: usize = 0x9D5; // bool - pub const m_bGrabbable: usize = 0x9D6; // bool - pub const m_bOnlyRenderToTexture: usize = 0x9D7; // bool - pub const m_bDisableMipGen: usize = 0x9D8; // bool - pub const m_nExplicitImageLayout: usize = 0x9DC; // int32 + pub const m_bIgnoreInput: usize = 0x890; // bool + pub const m_bLit: usize = 0x891; // bool + pub const m_bFollowPlayerAcrossTeleport: usize = 0x892; // bool + pub const m_flWidth: usize = 0x894; // float32 + pub const m_flHeight: usize = 0x898; // float32 + pub const m_flDPI: usize = 0x89C; // float32 + pub const m_flInteractDistance: usize = 0x8A0; // float32 + pub const m_flDepthOffset: usize = 0x8A4; // float32 + pub const m_unOwnerContext: usize = 0x8A8; // uint32 + pub const m_unHorizontalAlign: usize = 0x8AC; // uint32 + pub const m_unVerticalAlign: usize = 0x8B0; // uint32 + pub const m_unOrientation: usize = 0x8B4; // uint32 + pub const m_bAllowInteractionFromAllSceneWorlds: usize = 0x8B8; // bool + pub const m_vecCSSClasses: usize = 0x8C0; // CNetworkUtlVectorBase + pub const m_bOpaque: usize = 0x8D8; // bool + pub const m_bNoDepth: usize = 0x8D9; // bool + pub const m_bVisibleWhenParentNoDraw: usize = 0x8DA; // bool + pub const m_bRenderBackface: usize = 0x8DB; // bool + pub const m_bUseOffScreenIndicator: usize = 0x8DC; // bool + pub const m_bExcludeFromSaveGames: usize = 0x8DD; // bool + pub const m_bGrabbable: usize = 0x8DE; // bool + pub const m_bOnlyRenderToTexture: usize = 0x8DF; // bool + pub const m_bDisableMipGen: usize = 0x8E0; // bool + pub const m_nExplicitImageLayout: usize = 0x8E4; // int32 } // Parent: CSoundEventEntity // Field count: 1 @@ -9802,7 +9988,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_flRadius (float) pub mod CSoundEventSphereEntity { - pub const m_flRadius: usize = 0x5B8; // float32 + pub const m_flRadius: usize = 0x558; // float32 } // Parent: CPlayerControllerComponent // Field count: 6 @@ -9844,30 +10030,30 @@ pub mod cs2_dumper { // NetworkVarNames: m_nPhaseStartTick (int) // NetworkVarNames: m_nPhaseDurationTicks (int) pub mod CMapVetoPickController { - pub const m_bPlayedIntroVcd: usize = 0x4F0; // bool - pub const m_bNeedToPlayFiveSecondsRemaining: usize = 0x4F1; // bool - pub const m_dblPreMatchDraftSequenceTime: usize = 0x510; // float64 - pub const m_bPreMatchDraftStateChanged: usize = 0x518; // bool - pub const m_nDraftType: usize = 0x51C; // int32 - pub const m_nTeamWinningCoinToss: usize = 0x520; // int32 - pub const m_nTeamWithFirstChoice: usize = 0x524; // int32[64] - pub const m_nVoteMapIdsList: usize = 0x624; // int32[7] - pub const m_nAccountIDs: usize = 0x640; // int32[64] - pub const m_nMapId0: usize = 0x740; // int32[64] - pub const m_nMapId1: usize = 0x840; // int32[64] - pub const m_nMapId2: usize = 0x940; // int32[64] - pub const m_nMapId3: usize = 0xA40; // int32[64] - pub const m_nMapId4: usize = 0xB40; // int32[64] - pub const m_nMapId5: usize = 0xC40; // int32[64] - pub const m_nStartingSide0: usize = 0xD40; // int32[64] - pub const m_nCurrentPhase: usize = 0xE40; // int32 - pub const m_nPhaseStartTick: usize = 0xE44; // int32 - pub const m_nPhaseDurationTicks: usize = 0xE48; // int32 - pub const m_OnMapVetoed: usize = 0xE50; // CEntityOutputTemplate - pub const m_OnMapPicked: usize = 0xE78; // CEntityOutputTemplate - pub const m_OnSidesPicked: usize = 0xEA0; // CEntityOutputTemplate - pub const m_OnNewPhaseStarted: usize = 0xEC8; // CEntityOutputTemplate - pub const m_OnLevelTransition: usize = 0xEF0; // CEntityOutputTemplate + pub const m_bPlayedIntroVcd: usize = 0x4A8; // bool + pub const m_bNeedToPlayFiveSecondsRemaining: usize = 0x4A9; // bool + pub const m_dblPreMatchDraftSequenceTime: usize = 0x4C8; // float64 + pub const m_bPreMatchDraftStateChanged: usize = 0x4D0; // bool + pub const m_nDraftType: usize = 0x4D4; // int32 + pub const m_nTeamWinningCoinToss: usize = 0x4D8; // int32 + pub const m_nTeamWithFirstChoice: usize = 0x4DC; // int32[64] + pub const m_nVoteMapIdsList: usize = 0x5DC; // int32[7] + pub const m_nAccountIDs: usize = 0x5F8; // int32[64] + pub const m_nMapId0: usize = 0x6F8; // int32[64] + pub const m_nMapId1: usize = 0x7F8; // int32[64] + pub const m_nMapId2: usize = 0x8F8; // int32[64] + pub const m_nMapId3: usize = 0x9F8; // int32[64] + pub const m_nMapId4: usize = 0xAF8; // int32[64] + pub const m_nMapId5: usize = 0xBF8; // int32[64] + pub const m_nStartingSide0: usize = 0xCF8; // int32[64] + pub const m_nCurrentPhase: usize = 0xDF8; // int32 + pub const m_nPhaseStartTick: usize = 0xDFC; // int32 + pub const m_nPhaseDurationTicks: usize = 0xE00; // int32 + pub const m_OnMapVetoed: usize = 0xE08; // CEntityOutputTemplate + pub const m_OnMapPicked: usize = 0xE28; // CEntityOutputTemplate + pub const m_OnSidesPicked: usize = 0xE48; // CEntityOutputTemplate + pub const m_OnNewPhaseStarted: usize = 0xE68; // CEntityOutputTemplate + pub const m_OnLevelTransition: usize = 0xE88; // CEntityOutputTemplate } // Parent: // Field count: 24 @@ -9930,7 +10116,7 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterModel { - pub const m_iFilterModel: usize = 0x548; // CUtlSymbolLarge + pub const m_iFilterModel: usize = 0x4E0; // CUtlSymbolLarge } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -9943,16 +10129,16 @@ pub mod cs2_dumper { // Parent: CPhysConstraint // Field count: 10 pub mod CPhysSlideConstraint { - pub const m_axisEnd: usize = 0x568; // VectorWS - pub const m_slideFriction: usize = 0x574; // float32 - pub const m_systemLoadScale: usize = 0x578; // float32 - pub const m_initialOffset: usize = 0x57C; // float32 - pub const m_bEnableLinearConstraint: usize = 0x580; // bool - pub const m_bEnableAngularConstraint: usize = 0x581; // bool - pub const m_flMotorFrequency: usize = 0x584; // float32 - pub const m_flMotorDampingRatio: usize = 0x588; // float32 - pub const m_bUseEntityPivot: usize = 0x58C; // bool - pub const m_soundInfo: usize = 0x590; // ConstraintSoundInfo + pub const m_axisEnd: usize = 0x510; // VectorWS + pub const m_slideFriction: usize = 0x51C; // float32 + pub const m_systemLoadScale: usize = 0x520; // float32 + pub const m_initialOffset: usize = 0x524; // float32 + pub const m_bEnableLinearConstraint: usize = 0x528; // bool + pub const m_bEnableAngularConstraint: usize = 0x529; // bool + pub const m_flMotorFrequency: usize = 0x52C; // float32 + pub const m_flMotorDampingRatio: usize = 0x530; // float32 + pub const m_bUseEntityPivot: usize = 0x534; // bool + pub const m_soundInfo: usize = 0x538; // ConstraintSoundInfo } // Parent: CBaseEntity // Field count: 2 @@ -9961,8 +10147,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_strGraphName (CUtlString) // NetworkVarNames: m_strStateBlob (CUtlString) pub mod CPulseGameBlackboard { - pub const m_strGraphName: usize = 0x4F8; // CUtlString - pub const m_strStateBlob: usize = 0x500; // CUtlString + pub const m_strGraphName: usize = 0x4B0; // CUtlString + pub const m_strStateBlob: usize = 0x4B8; // CUtlString } // Parent: CSoundEventEntity // Field count: 0 @@ -9981,8 +10167,8 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 2 pub mod CPointGamestatsCounter { - pub const m_strStatisticName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_bDisabled: usize = 0x4F8; // bool + pub const m_strStatisticName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_bDisabled: usize = 0x4B0; // bool } // Parent: CBaseModelEntity // Field count: 8 @@ -9997,14 +10183,14 @@ pub mod cs2_dumper { // NetworkVarNames: m_flStartTime (float) // NetworkVarNames: m_flStartFrame (float) pub mod CTextureBasedAnimatable { - pub const m_bLoop: usize = 0x7D8; // bool - pub const m_flFPS: usize = 0x7DC; // float32 - pub const m_hPositionKeys: usize = 0x7E0; // CStrongHandle - pub const m_hRotationKeys: usize = 0x7E8; // CStrongHandle - pub const m_vAnimationBoundsMin: usize = 0x7F0; // Vector - pub const m_vAnimationBoundsMax: usize = 0x7FC; // Vector - pub const m_flStartTime: usize = 0x808; // float32 - pub const m_flStartFrame: usize = 0x80C; // float32 + pub const m_bLoop: usize = 0x730; // bool + pub const m_flFPS: usize = 0x734; // float32 + pub const m_hPositionKeys: usize = 0x738; // CStrongHandle + pub const m_hRotationKeys: usize = 0x740; // CStrongHandle + pub const m_vAnimationBoundsMin: usize = 0x748; // Vector + pub const m_vAnimationBoundsMax: usize = 0x754; // Vector + pub const m_flStartTime: usize = 0x760; // float32 + pub const m_flStartFrame: usize = 0x764; // float32 } // Parent: CBaseModelEntity // Field count: 23 @@ -10023,44 +10209,44 @@ pub mod cs2_dumper { // NetworkVarNames: m_flGlowProxySize (float32) // NetworkVarNames: m_flHDRColorScale (float32) pub mod CSprite { - pub const m_hSpriteMaterial: usize = 0x7D8; // CStrongHandle - pub const m_hAttachedToEntity: usize = 0x7E0; // CHandle - pub const m_nAttachment: usize = 0x7E4; // AttachmentHandle_t - pub const m_flSpriteFramerate: usize = 0x7E8; // float32 - pub const m_flFrame: usize = 0x7EC; // float32 - pub const m_flDieTime: usize = 0x7F0; // GameTime_t - pub const m_nBrightness: usize = 0x800; // uint32 - pub const m_flBrightnessDuration: usize = 0x804; // float32 - pub const m_flSpriteScale: usize = 0x808; // float32 - pub const m_flScaleDuration: usize = 0x80C; // float32 - pub const m_bWorldSpaceScale: usize = 0x810; // bool - pub const m_flGlowProxySize: usize = 0x814; // float32 - pub const m_flHDRColorScale: usize = 0x818; // float32 - pub const m_flLastTime: usize = 0x81C; // GameTime_t - pub const m_flMaxFrame: usize = 0x820; // float32 - pub const m_flStartScale: usize = 0x824; // float32 - pub const m_flDestScale: usize = 0x828; // float32 - pub const m_flScaleTimeStart: usize = 0x82C; // GameTime_t - pub const m_nStartBrightness: usize = 0x830; // int32 - pub const m_nDestBrightness: usize = 0x834; // int32 - pub const m_flBrightnessTimeStart: usize = 0x838; // GameTime_t - pub const m_nSpriteWidth: usize = 0x83C; // int32 - pub const m_nSpriteHeight: usize = 0x840; // int32 + pub const m_hSpriteMaterial: usize = 0x730; // CStrongHandle + pub const m_hAttachedToEntity: usize = 0x738; // CHandle + pub const m_nAttachment: usize = 0x73C; // AttachmentHandle_t + pub const m_flSpriteFramerate: usize = 0x740; // float32 + pub const m_flFrame: usize = 0x744; // float32 + pub const m_flDieTime: usize = 0x748; // GameTime_t + pub const m_nBrightness: usize = 0x758; // uint32 + pub const m_flBrightnessDuration: usize = 0x75C; // float32 + pub const m_flSpriteScale: usize = 0x760; // float32 + pub const m_flScaleDuration: usize = 0x764; // float32 + pub const m_bWorldSpaceScale: usize = 0x768; // bool + pub const m_flGlowProxySize: usize = 0x76C; // float32 + pub const m_flHDRColorScale: usize = 0x770; // float32 + pub const m_flLastTime: usize = 0x774; // GameTime_t + pub const m_flMaxFrame: usize = 0x778; // float32 + pub const m_flStartScale: usize = 0x77C; // float32 + pub const m_flDestScale: usize = 0x780; // float32 + pub const m_flScaleTimeStart: usize = 0x784; // GameTime_t + pub const m_nStartBrightness: usize = 0x788; // int32 + pub const m_nDestBrightness: usize = 0x78C; // int32 + pub const m_flBrightnessTimeStart: usize = 0x790; // GameTime_t + pub const m_nSpriteWidth: usize = 0x794; // int32 + pub const m_nSpriteHeight: usize = 0x798; // int32 } // Parent: CPathKeyFrame // Field count: 11 pub mod CBaseMoveBehavior { - pub const m_iPositionInterpolator: usize = 0x550; // int32 - pub const m_iRotationInterpolator: usize = 0x554; // int32 - pub const m_flAnimStartTime: usize = 0x558; // float32 - pub const m_flAnimEndTime: usize = 0x55C; // float32 - pub const m_flAverageSpeedAcrossFrame: usize = 0x560; // float32 - pub const m_pCurrentKeyFrame: usize = 0x568; // CPathKeyFrame* - pub const m_pTargetKeyFrame: usize = 0x570; // CPathKeyFrame* - pub const m_pPreKeyFrame: usize = 0x578; // CPathKeyFrame* - pub const m_pPostKeyFrame: usize = 0x580; // CPathKeyFrame* - pub const m_flTimeIntoFrame: usize = 0x588; // float32 - pub const m_iDirection: usize = 0x58C; // int32 + pub const m_iPositionInterpolator: usize = 0x500; // int32 + pub const m_iRotationInterpolator: usize = 0x504; // int32 + pub const m_flAnimStartTime: usize = 0x508; // float32 + pub const m_flAnimEndTime: usize = 0x50C; // float32 + pub const m_flAverageSpeedAcrossFrame: usize = 0x510; // float32 + pub const m_pCurrentKeyFrame: usize = 0x518; // CPathKeyFrame* + pub const m_pTargetKeyFrame: usize = 0x520; // CPathKeyFrame* + pub const m_pPreKeyFrame: usize = 0x528; // CPathKeyFrame* + pub const m_pPostKeyFrame: usize = 0x530; // CPathKeyFrame* + pub const m_flTimeIntoFrame: usize = 0x538; // float32 + pub const m_iDirection: usize = 0x53C; // int32 } // Parent: CBaseModelEntity // Field count: 9 @@ -10074,15 +10260,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_OuterAngle (float32) // NetworkVarNames: m_SpotRadius (float32) pub mod CDynamicLight { - pub const m_ActualFlags: usize = 0x7D8; // uint8 - pub const m_Flags: usize = 0x7D9; // uint8 - pub const m_LightStyle: usize = 0x7DA; // uint8 - pub const m_On: usize = 0x7DB; // bool - pub const m_Radius: usize = 0x7DC; // float32 - pub const m_Exponent: usize = 0x7E0; // int32 - pub const m_InnerAngle: usize = 0x7E4; // float32 - pub const m_OuterAngle: usize = 0x7E8; // float32 - pub const m_SpotRadius: usize = 0x7EC; // float32 + pub const m_ActualFlags: usize = 0x730; // uint8 + pub const m_Flags: usize = 0x731; // uint8 + pub const m_LightStyle: usize = 0x732; // uint8 + pub const m_On: usize = 0x733; // bool + pub const m_Radius: usize = 0x734; // float32 + pub const m_Exponent: usize = 0x738; // int32 + pub const m_InnerAngle: usize = 0x73C; // float32 + pub const m_OuterAngle: usize = 0x740; // float32 + pub const m_SpotRadius: usize = 0x744; // float32 } // Parent: CCSWeaponBaseGun // Field count: 2 @@ -10090,8 +10276,8 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_fFireTime (GameTime_t) pub mod CWeaponTaser { - pub const m_fFireTime: usize = 0x11F0; // GameTime_t - pub const m_nLastAttackTick: usize = 0x11F4; // int32 + pub const m_fFireTime: usize = 0x1150; // GameTime_t + pub const m_nLastAttackTick: usize = 0x1154; // int32 } // Parent: CEnvCubemap // Field count: 0 @@ -10100,37 +10286,37 @@ pub mod cs2_dumper { // Parent: CBaseDoor // Field count: 1 pub mod CRotDoor { - pub const m_bSolidBsp: usize = 0xA68; // bool + pub const m_bSolidBsp: usize = 0x930; // bool } - // Parent: CPathSimple + // Parent: CPathWithDynamicNodes // Field count: 3 pub mod CPathMover { - pub const m_vecPathNodes: usize = 0x600; // CUtlVector> - pub const m_vecMovers: usize = 0x618; // CUtlVector> - pub const m_xInitialPathWorldToLocal: usize = 0x630; // CTransform + pub const m_vecMovers: usize = 0x5F0; // CUtlVector> + pub const m_hMoverSpawner: usize = 0x608; // CHandle + pub const m_iszMoverSpawnerName: usize = 0x610; // CUtlSymbolLarge } // Parent: CBaseModelEntity // Field count: 1 pub mod CFuncVPhysicsClip { - pub const m_bDisabled: usize = 0x7D8; // bool + pub const m_bDisabled: usize = 0x730; // bool } // Parent: CPhysConstraint // Field count: 8 pub mod CPhysFixed { - pub const m_flLinearFrequency: usize = 0x560; // float32 - pub const m_flLinearDampingRatio: usize = 0x564; // float32 - pub const m_flAngularFrequency: usize = 0x568; // float32 - pub const m_flAngularDampingRatio: usize = 0x56C; // float32 - pub const m_bEnableLinearConstraint: usize = 0x570; // bool - pub const m_bEnableAngularConstraint: usize = 0x571; // bool - pub const m_sBoneName1: usize = 0x578; // CUtlSymbolLarge - pub const m_sBoneName2: usize = 0x580; // CUtlSymbolLarge + pub const m_flLinearFrequency: usize = 0x508; // float32 + pub const m_flLinearDampingRatio: usize = 0x50C; // float32 + pub const m_flAngularFrequency: usize = 0x510; // float32 + pub const m_flAngularDampingRatio: usize = 0x514; // float32 + pub const m_bEnableLinearConstraint: usize = 0x518; // bool + pub const m_bEnableAngularConstraint: usize = 0x519; // bool + pub const m_sBoneName1: usize = 0x520; // CUtlSymbolLarge + pub const m_sBoneName2: usize = 0x528; // CUtlSymbolLarge } // Parent: CLogicalEntity // Field count: 2 pub mod CLogicNavigation { - pub const m_isOn: usize = 0x4F8; // bool - pub const m_navProperty: usize = 0x4FC; // navproperties_t + pub const m_isOn: usize = 0x4B0; // bool + pub const m_navProperty: usize = 0x4B4; // navproperties_t } // Parent: CBaseEntity // Field count: 3 @@ -10139,9 +10325,9 @@ pub mod cs2_dumper { // NetworkVarNames: m_CPathQueryComponent (CPathQueryComponent::Storage_t) // NetworkVarNames: m_pathString (CUtlString) pub mod CPathSimple { - pub const m_CPathQueryComponent: usize = 0x500; // CPathQueryComponent - pub const m_pathString: usize = 0x5F0; // CUtlString - pub const m_bClosedLoop: usize = 0x5F8; // bool + pub const m_CPathQueryComponent: usize = 0x4B0; // CPathQueryComponent + pub const m_pathString: usize = 0x5A0; // CUtlString + pub const m_bClosedLoop: usize = 0x5A8; // bool } // Parent: CPathParticleRope // Field count: 0 @@ -10165,15 +10351,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_fWindSpeedVariationMultiplier (float) // NetworkVarNames: m_fWindDirectionVariationMultiplier (float) pub mod CEnvWindVolume { - pub const m_bActive: usize = 0x4F0; // bool - pub const m_vBoxMins: usize = 0x4F4; // Vector - pub const m_vBoxMaxs: usize = 0x500; // Vector - pub const m_bStartDisabled: usize = 0x50C; // bool - pub const m_nShape: usize = 0x510; // int32 - pub const m_fWindSpeedMultiplier: usize = 0x514; // float32 - pub const m_fWindTurbulenceMultiplier: usize = 0x518; // float32 - pub const m_fWindSpeedVariationMultiplier: usize = 0x51C; // float32 - pub const m_fWindDirectionVariationMultiplier: usize = 0x520; // float32 + pub const m_bActive: usize = 0x4A8; // bool + pub const m_vBoxMins: usize = 0x4AC; // Vector + pub const m_vBoxMaxs: usize = 0x4B8; // Vector + pub const m_bStartDisabled: usize = 0x4C4; // bool + pub const m_nShape: usize = 0x4C8; // int32 + pub const m_fWindSpeedMultiplier: usize = 0x4CC; // float32 + pub const m_fWindTurbulenceMultiplier: usize = 0x4D0; // float32 + pub const m_fWindSpeedVariationMultiplier: usize = 0x4D4; // float32 + pub const m_fWindDirectionVariationMultiplier: usize = 0x4D8; // float32 } // Parent: CFuncBrush // Field count: 4 @@ -10181,10 +10367,10 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_EffectName (string_t) pub mod CFuncElectrifiedVolume { - pub const m_EffectName: usize = 0x7F8; // CUtlSymbolLarge - pub const m_EffectInterpenetrateName: usize = 0x800; // CUtlSymbolLarge - pub const m_EffectZapName: usize = 0x808; // CUtlSymbolLarge - pub const m_iszEffectSource: usize = 0x810; // CUtlSymbolLarge + pub const m_EffectName: usize = 0x750; // CUtlSymbolLarge + pub const m_EffectInterpenetrateName: usize = 0x758; // CUtlSymbolLarge + pub const m_EffectZapName: usize = 0x760; // CUtlSymbolLarge + pub const m_iszEffectSource: usize = 0x768; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 0 @@ -10261,38 +10447,38 @@ pub mod cs2_dumper { // NetworkVarNames: m_vMins (Vector) // NetworkVarNames: m_vMaxs (Vector) pub mod CSoundEventOBBEntity { - pub const m_vMins: usize = 0x5B8; // Vector - pub const m_vMaxs: usize = 0x5C4; // Vector + pub const m_vMins: usize = 0x558; // Vector + pub const m_vMaxs: usize = 0x564; // Vector } // Parent: CBaseCSGrenadeProjectile // Field count: 3 pub mod CFlashbangProjectile { - pub const m_flTimeToDetonate: usize = 0xC40; // float32 - pub const m_numOpponentsHit: usize = 0xC44; // uint8 - pub const m_numTeammatesHit: usize = 0xC45; // uint8 + pub const m_flTimeToDetonate: usize = 0xBB0; // float32 + pub const m_numOpponentsHit: usize = 0xBB4; // uint8 + pub const m_numTeammatesHit: usize = 0xBB5; // uint8 } // Parent: CBaseTrigger // Field count: 1 pub mod CTriggerMultiple { - pub const m_OnTrigger: usize = 0x9A8; // CEntityIOOutput + pub const m_OnTrigger: usize = 0x890; // CEntityIOOutput } // Parent: CPhysConstraint // Field count: 6 pub mod CPhysBallSocket { - pub const m_flJointFriction: usize = 0x560; // float32 - pub const m_bEnableSwingLimit: usize = 0x564; // bool - pub const m_flSwingLimit: usize = 0x568; // float32 - pub const m_bEnableTwistLimit: usize = 0x56C; // bool - pub const m_flMinTwistAngle: usize = 0x570; // float32 - pub const m_flMaxTwistAngle: usize = 0x574; // float32 + pub const m_flJointFriction: usize = 0x508; // float32 + pub const m_bEnableSwingLimit: usize = 0x50C; // bool + pub const m_flSwingLimit: usize = 0x510; // float32 + pub const m_bEnableTwistLimit: usize = 0x514; // bool + pub const m_flMinTwistAngle: usize = 0x518; // float32 + pub const m_flMaxTwistAngle: usize = 0x51C; // float32 } // Parent: CBaseEntity // Field count: 1 pub mod CDebugHistory { - pub const m_nNpcEvents: usize = 0x3E8530; // int32 + pub const m_nNpcEvents: usize = 0x3E84E8; // int32 } // Parent: CBaseEntity - // Field count: 9 + // Field count: 11 // // Metadata: // NetworkVarNames: m_iszStackName (string_t) @@ -10300,28 +10486,31 @@ pub mod cs2_dumper { // NetworkVarNames: m_iszOpvarName (string_t) // NetworkVarNames: m_iOpvarIndex (int) // NetworkVarNames: m_bUseAutoCompare (bool) + // NetworkVarNames: m_bFastRefresh (bool) pub mod CSoundOpvarSetPointBase { - pub const m_bDisabled: usize = 0x4F0; // bool - pub const m_hSource: usize = 0x4F4; // CEntityHandle - pub const m_iszSourceEntityName: usize = 0x510; // CUtlSymbolLarge - pub const m_vLastPosition: usize = 0x568; // Vector - pub const m_iszStackName: usize = 0x578; // CUtlSymbolLarge - pub const m_iszOperatorName: usize = 0x580; // CUtlSymbolLarge - pub const m_iszOpvarName: usize = 0x588; // CUtlSymbolLarge - pub const m_iOpvarIndex: usize = 0x590; // int32 - pub const m_bUseAutoCompare: usize = 0x594; // bool + pub const m_bDisabled: usize = 0x4A8; // bool + pub const m_hSource: usize = 0x4AC; // CEntityHandle + pub const m_iszSourceEntityName: usize = 0x4C8; // CUtlSymbolLarge + pub const m_vLastPosition: usize = 0x520; // Vector + pub const m_flRefreshTime: usize = 0x52C; // float32 + pub const m_iszStackName: usize = 0x530; // CUtlSymbolLarge + pub const m_iszOperatorName: usize = 0x538; // CUtlSymbolLarge + pub const m_iszOpvarName: usize = 0x540; // CUtlSymbolLarge + pub const m_iOpvarIndex: usize = 0x548; // int32 + pub const m_bUseAutoCompare: usize = 0x54C; // bool + pub const m_bFastRefresh: usize = 0x54D; // bool } // Parent: CLogicalEntity // Field count: 8 pub mod CPathKeyFrame { - pub const m_Origin: usize = 0x4F0; // Vector - pub const m_Angles: usize = 0x4FC; // QAngle - pub const m_qAngle: usize = 0x510; // Quaternion - pub const m_iNextKey: usize = 0x520; // CUtlSymbolLarge - pub const m_flNextTime: usize = 0x528; // float32 - pub const m_pNextKey: usize = 0x530; // CPathKeyFrame* - pub const m_pPrevKey: usize = 0x538; // CPathKeyFrame* - pub const m_flMoveSpeed: usize = 0x540; // float32 + pub const m_Origin: usize = 0x4A8; // Vector + pub const m_Angles: usize = 0x4B4; // QAngle + pub const m_qAngle: usize = 0x4C0; // Quaternion + pub const m_iNextKey: usize = 0x4D0; // CUtlSymbolLarge + pub const m_flNextTime: usize = 0x4D8; // float32 + pub const m_pNextKey: usize = 0x4E0; // CPathKeyFrame* + pub const m_pPrevKey: usize = 0x4E8; // CPathKeyFrame* + pub const m_flMoveSpeed: usize = 0x4F0; // float32 } // Parent: CCSWeaponBaseGun // Field count: 1 @@ -10329,19 +10518,19 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bMagazineRemoved (bool) pub mod CWeaponCZ75a { - pub const m_bMagazineRemoved: usize = 0x11F0; // bool + pub const m_bMagazineRemoved: usize = 0x1150; // bool } // Parent: CTriggerPush // Field count: 1 pub mod CScriptTriggerPush { - pub const m_vExtent: usize = 0x9E0; // Vector + pub const m_vExtent: usize = 0x8C8; // Vector } // Parent: CModelPointEntity // Field count: 3 pub mod CRevertSaved { - pub const m_loadTime: usize = 0x7D8; // float32 - pub const m_Duration: usize = 0x7DC; // float32 - pub const m_HoldTime: usize = 0x7E0; // float32 + pub const m_loadTime: usize = 0x730; // float32 + pub const m_Duration: usize = 0x734; // float32 + pub const m_HoldTime: usize = 0x738; // float32 } // Parent: CBaseTrigger // Field count: 0 @@ -10350,20 +10539,20 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 14 pub mod CTriggerHurt { - pub const m_flOriginalDamage: usize = 0x9A8; // float32 - pub const m_flDamage: usize = 0x9AC; // float32 - pub const m_flDamageCap: usize = 0x9B0; // float32 - pub const m_flLastDmgTime: usize = 0x9B4; // GameTime_t - pub const m_flForgivenessDelay: usize = 0x9B8; // float32 - pub const m_bitsDamageInflict: usize = 0x9BC; // DamageTypes_t - pub const m_damageModel: usize = 0x9C0; // int32 - pub const m_bNoDmgForce: usize = 0x9C4; // bool - pub const m_vDamageForce: usize = 0x9C8; // Vector - pub const m_thinkAlways: usize = 0x9D4; // bool - pub const m_hurtThinkPeriod: usize = 0x9D8; // float32 - pub const m_OnHurt: usize = 0x9E0; // CEntityIOOutput - pub const m_OnHurtPlayer: usize = 0xA08; // CEntityIOOutput - pub const m_hurtEntities: usize = 0xA30; // CUtlVector> + pub const m_flOriginalDamage: usize = 0x890; // float32 + pub const m_flDamage: usize = 0x894; // float32 + pub const m_flDamageCap: usize = 0x898; // float32 + pub const m_flLastDmgTime: usize = 0x89C; // GameTime_t + pub const m_flForgivenessDelay: usize = 0x8A0; // float32 + pub const m_bitsDamageInflict: usize = 0x8A4; // DamageTypes_t + pub const m_damageModel: usize = 0x8A8; // int32 + pub const m_bNoDmgForce: usize = 0x8AC; // bool + pub const m_vDamageForce: usize = 0x8B0; // Vector + pub const m_thinkAlways: usize = 0x8BC; // bool + pub const m_hurtThinkPeriod: usize = 0x8C0; // float32 + pub const m_OnHurt: usize = 0x8C8; // CEntityIOOutput + pub const m_OnHurtPlayer: usize = 0x8E0; // CEntityIOOutput + pub const m_hurtEntities: usize = 0x8F8; // CUtlVector> } // Parent: CPlayer_WeaponServices // Field count: 15 @@ -10375,21 +10564,21 @@ pub mod cs2_dumper { // NetworkVarNames: m_networkAnimTiming (uint8) // NetworkVarNames: m_bBlockInspectUntilNextGraphUpdate (bool) pub mod CCSPlayer_WeaponServices { - pub const m_flNextAttack: usize = 0xB8; // GameTime_t - pub const m_bIsLookingAtWeapon: usize = 0xBC; // bool - pub const m_bIsHoldingLookAtWeapon: usize = 0xBD; // bool - pub const m_hSavedWeapon: usize = 0xC0; // CHandle - pub const m_nTimeToMelee: usize = 0xC4; // int32 - pub const m_nTimeToSecondary: usize = 0xC8; // int32 - pub const m_nTimeToPrimary: usize = 0xCC; // int32 - pub const m_nTimeToSniperRifle: usize = 0xD0; // int32 - pub const m_bIsBeingGivenItem: usize = 0xD4; // bool - pub const m_bIsPickingUpItemWithUse: usize = 0xD5; // bool - pub const m_bPickedUpWeapon: usize = 0xD6; // bool - pub const m_bDisableAutoDeploy: usize = 0xD7; // bool - pub const m_bIsPickingUpGroundWeapon: usize = 0xD8; // bool - pub const m_networkAnimTiming: usize = 0x18D8; // CNetworkUtlVectorBase - pub const m_bBlockInspectUntilNextGraphUpdate: usize = 0x18F0; // bool + pub const m_flNextAttack: usize = 0xC0; // GameTime_t + pub const m_bIsLookingAtWeapon: usize = 0xC4; // bool + pub const m_bIsHoldingLookAtWeapon: usize = 0xC5; // bool + pub const m_hSavedWeapon: usize = 0xC8; // CHandle + pub const m_nTimeToMelee: usize = 0xCC; // int32 + pub const m_nTimeToSecondary: usize = 0xD0; // int32 + pub const m_nTimeToPrimary: usize = 0xD4; // int32 + pub const m_nTimeToSniperRifle: usize = 0xD8; // int32 + pub const m_bIsBeingGivenItem: usize = 0xDC; // bool + pub const m_bIsPickingUpItemWithUse: usize = 0xDD; // bool + pub const m_bPickedUpWeapon: usize = 0xDE; // bool + pub const m_bDisableAutoDeploy: usize = 0xDF; // bool + pub const m_bIsPickingUpGroundWeapon: usize = 0xE0; // bool + pub const m_networkAnimTiming: usize = 0x18B8; // CNetworkUtlVectorBase + pub const m_bBlockInspectUntilNextGraphUpdate: usize = 0x18D0; // bool } // Parent: None // Field count: 6 @@ -10424,7 +10613,7 @@ pub mod cs2_dumper { // Parent: CTriggerHurt // Field count: 1 pub mod CScriptTriggerHurt { - pub const m_vExtent: usize = 0xA48; // Vector + pub const m_vExtent: usize = 0x910; // Vector } // Parent: CCSGO_TeamIntroCharacterPosition // Field count: 0 @@ -10437,12 +10626,12 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 1 pub mod CTriggerDetectExplosion { - pub const m_OnDetectedExplosion: usize = 0x9C8; // CEntityIOOutput + pub const m_OnDetectedExplosion: usize = 0x8B8; // CEntityIOOutput } // Parent: CBaseFilter // Field count: 1 pub mod CFilterName { - pub const m_iFilterName: usize = 0x548; // CUtlSymbolLarge + pub const m_iFilterName: usize = 0x4E0; // CUtlSymbolLarge } // Parent: CBaseCSGrenadeProjectile // Field count: 12 @@ -10457,26 +10646,26 @@ pub mod cs2_dumper { // NetworkVarNames: m_nVoxelFrameDataSize (int) // NetworkVarNames: m_nVoxelUpdate (int) pub mod CSmokeGrenadeProjectile { - pub const m_nSmokeEffectTickBegin: usize = 0xC68; // int32 - pub const m_bDidSmokeEffect: usize = 0xC6C; // bool - pub const m_nRandomSeed: usize = 0xC70; // int32 - pub const m_vSmokeColor: usize = 0xC74; // Vector - pub const m_vSmokeDetonationPos: usize = 0xC80; // Vector - pub const m_VoxelFrameData: usize = 0xC90; // CNetworkUtlVectorBase - pub const m_nVoxelFrameDataSize: usize = 0xCA8; // int32 - pub const m_nVoxelUpdate: usize = 0xCAC; // int32 - pub const m_flLastBounce: usize = 0xCB0; // GameTime_t - pub const m_fllastSimulationTime: usize = 0xCB4; // GameTime_t - pub const m_bExplodeFromInferno: usize = 0x2F38; // bool - pub const m_bDidGroundScorch: usize = 0x2F39; // bool + pub const m_nSmokeEffectTickBegin: usize = 0xBD8; // int32 + pub const m_bDidSmokeEffect: usize = 0xBDC; // bool + pub const m_nRandomSeed: usize = 0xBE0; // int32 + pub const m_vSmokeColor: usize = 0xBE4; // Vector + pub const m_vSmokeDetonationPos: usize = 0xBF0; // Vector + pub const m_VoxelFrameData: usize = 0xC00; // CNetworkUtlVectorBase + pub const m_nVoxelFrameDataSize: usize = 0xC18; // int32 + pub const m_nVoxelUpdate: usize = 0xC1C; // int32 + pub const m_flLastBounce: usize = 0xC20; // GameTime_t + pub const m_fllastSimulationTime: usize = 0xC24; // GameTime_t + pub const m_bExplodeFromInferno: usize = 0x2EA8; // bool + pub const m_bDidGroundScorch: usize = 0x2EA9; // bool } // Parent: CPointEntity // Field count: 4 pub mod CBlood { - pub const m_vecSprayAngles: usize = 0x4F0; // QAngle - pub const m_vecSprayDir: usize = 0x4FC; // Vector - pub const m_flAmount: usize = 0x508; // float32 - pub const m_Color: usize = 0x50C; // BloodType + pub const m_vecSprayAngles: usize = 0x4A8; // QAngle + pub const m_vecSprayDir: usize = 0x4B4; // Vector + pub const m_flAmount: usize = 0x4C0; // float32 + pub const m_Color: usize = 0x4C4; // BloodType } // Parent: CTeam // Field count: 14 @@ -10493,25 +10682,25 @@ pub mod cs2_dumper { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) pub mod CCSTeam { - pub const m_nLastRecievedShorthandedRoundBonus: usize = 0x5A8; // int32 - pub const m_nShorthandedRoundBonusStartRound: usize = 0x5AC; // int32 - pub const m_bSurrendered: usize = 0x5B0; // bool - pub const m_szTeamMatchStat: usize = 0x5B1; // char[512] - pub const m_numMapVictories: usize = 0x7B4; // int32 - pub const m_scoreFirstHalf: usize = 0x7B8; // int32 - pub const m_scoreSecondHalf: usize = 0x7BC; // int32 - pub const m_scoreOvertime: usize = 0x7C0; // int32 - pub const m_szClanTeamname: usize = 0x7C4; // char[129] - pub const m_iClanID: usize = 0x848; // uint32 - pub const m_szTeamFlagImage: usize = 0x84C; // char[8] - pub const m_szTeamLogoImage: usize = 0x854; // char[8] - pub const m_flNextResourceTime: usize = 0x85C; // float32 - pub const m_iLastUpdateSentAt: usize = 0x860; // int32 + pub const m_nLastRecievedShorthandedRoundBonus: usize = 0x560; // int32 + pub const m_nShorthandedRoundBonusStartRound: usize = 0x564; // int32 + pub const m_bSurrendered: usize = 0x568; // bool + pub const m_szTeamMatchStat: usize = 0x569; // char[512] + pub const m_numMapVictories: usize = 0x76C; // int32 + pub const m_scoreFirstHalf: usize = 0x770; // int32 + pub const m_scoreSecondHalf: usize = 0x774; // int32 + pub const m_scoreOvertime: usize = 0x778; // int32 + pub const m_szClanTeamname: usize = 0x77C; // char[129] + pub const m_iClanID: usize = 0x800; // uint32 + pub const m_szTeamFlagImage: usize = 0x804; // char[8] + pub const m_szTeamLogoImage: usize = 0x80C; // char[8] + pub const m_flNextResourceTime: usize = 0x814; // float32 + pub const m_iLastUpdateSentAt: usize = 0x818; // int32 } // Parent: CRuleEntity // Field count: 1 pub mod CRulePointEntity { - pub const m_Score: usize = 0x7E0; // int32 + pub const m_Score: usize = 0x738; // int32 } // Parent: None // Field count: 6 @@ -10531,7 +10720,7 @@ pub mod cs2_dumper { pub mod CFuncMoveLinearAlias_momentary_door { } // Parent: CBaseModelEntity - // Field count: 12 + // Field count: 15 // // Metadata: // MNetworkIncludeByName @@ -10543,18 +10732,21 @@ pub mod cs2_dumper { // NetworkVarNames: m_bRagdollEnabled (bool) // NetworkVarNames: m_bRagdollClientSide (bool) pub mod CBaseAnimGraph { - pub const m_bInitiallyPopulateInterpHistory: usize = 0x858; // bool - pub const m_pChoreoServices: usize = 0x860; // IChoreoServices* - pub const m_bAnimGraphUpdateEnabled: usize = 0x868; // bool - pub const m_flMaxSlopeDistance: usize = 0x86C; // float32 - pub const m_vLastSlopeCheckPos: usize = 0x870; // VectorWS - pub const m_bAnimationUpdateScheduled: usize = 0x87C; // bool - pub const m_vecForce: usize = 0x880; // Vector - pub const m_nForceBone: usize = 0x88C; // int32 - pub const m_RagdollPose: usize = 0x8A0; // PhysicsRagdollPose_t - pub const m_bRagdollEnabled: usize = 0x8C8; // bool - pub const m_bRagdollClientSide: usize = 0x8C9; // bool - pub const m_xParentedRagdollRootInEntitySpace: usize = 0x8D0; // CTransform + pub const m_graphControllerManager: usize = 0x730; // CAnimGraphControllerManager + pub const m_pMainGraphController: usize = 0x7E0; // CAnimGraphControllerBase* + pub const m_bInitiallyPopulateInterpHistory: usize = 0x7E8; // bool + pub const m_pChoreoServices: usize = 0x7F0; // IChoreoServices* + pub const m_bAnimGraphUpdateEnabled: usize = 0x7F8; // bool + pub const m_flMaxSlopeDistance: usize = 0x7FC; // float32 + pub const m_vLastSlopeCheckPos: usize = 0x800; // VectorWS + pub const m_nAnimGraphUpdateId: usize = 0x80C; // uint32 + pub const m_bAnimationUpdateScheduled: usize = 0x810; // bool + pub const m_vecForce: usize = 0x814; // Vector + pub const m_nForceBone: usize = 0x820; // int32 + pub const m_RagdollPose: usize = 0x838; // PhysicsRagdollPose_t + pub const m_bRagdollEnabled: usize = 0x860; // bool + pub const m_bRagdollClientSide: usize = 0x861; // bool + pub const m_xParentedRagdollRootInEntitySpace: usize = 0x870; // CTransform } // Parent: CBaseEntity // Field count: 18 @@ -10578,24 +10770,24 @@ pub mod cs2_dumper { // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong) // NetworkVarNames: m_bHasHeightFogEnd (bool) pub mod CEnvCubemapFog { - pub const m_flEndDistance: usize = 0x4F0; // float32 - pub const m_flStartDistance: usize = 0x4F4; // float32 - pub const m_flFogFalloffExponent: usize = 0x4F8; // float32 - pub const m_bHeightFogEnabled: usize = 0x4FC; // bool - pub const m_flFogHeightWidth: usize = 0x500; // float32 - pub const m_flFogHeightEnd: usize = 0x504; // float32 - pub const m_flFogHeightStart: usize = 0x508; // float32 - pub const m_flFogHeightExponent: usize = 0x50C; // float32 - pub const m_flLODBias: usize = 0x510; // float32 - pub const m_bActive: usize = 0x514; // bool - pub const m_bStartDisabled: usize = 0x515; // bool - pub const m_flFogMaxOpacity: usize = 0x518; // float32 - pub const m_nCubemapSourceType: usize = 0x51C; // int32 - pub const m_hSkyMaterial: usize = 0x520; // CStrongHandle - pub const m_iszSkyEntity: usize = 0x528; // CUtlSymbolLarge - pub const m_hFogCubemapTexture: usize = 0x530; // CStrongHandle - pub const m_bHasHeightFogEnd: usize = 0x538; // bool - pub const m_bFirstTime: usize = 0x539; // bool + pub const m_flEndDistance: usize = 0x4A8; // float32 + pub const m_flStartDistance: usize = 0x4AC; // float32 + pub const m_flFogFalloffExponent: usize = 0x4B0; // float32 + pub const m_bHeightFogEnabled: usize = 0x4B4; // bool + pub const m_flFogHeightWidth: usize = 0x4B8; // float32 + pub const m_flFogHeightEnd: usize = 0x4BC; // float32 + pub const m_flFogHeightStart: usize = 0x4C0; // float32 + pub const m_flFogHeightExponent: usize = 0x4C4; // float32 + pub const m_flLODBias: usize = 0x4C8; // float32 + pub const m_bActive: usize = 0x4CC; // bool + pub const m_bStartDisabled: usize = 0x4CD; // bool + pub const m_flFogMaxOpacity: usize = 0x4D0; // float32 + pub const m_nCubemapSourceType: usize = 0x4D4; // int32 + pub const m_hSkyMaterial: usize = 0x4D8; // CStrongHandle + pub const m_iszSkyEntity: usize = 0x4E0; // CUtlSymbolLarge + pub const m_hFogCubemapTexture: usize = 0x4E8; // CStrongHandle + pub const m_bHasHeightFogEnd: usize = 0x4F0; // bool + pub const m_bFirstTime: usize = 0x4F1; // bool } // Parent: None // Field count: 4 @@ -10614,34 +10806,34 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bIsUsable (bool) pub mod CBaseDoor { - pub const m_angMoveEntitySpace: usize = 0x868; // QAngle - pub const m_vecMoveDirParentSpace: usize = 0x874; // Vector - pub const m_ls: usize = 0x880; // locksound_t - pub const m_bForceClosed: usize = 0x8A0; // bool - pub const m_bDoorGroup: usize = 0x8A1; // bool - pub const m_bLocked: usize = 0x8A2; // bool - pub const m_bIgnoreDebris: usize = 0x8A3; // bool - pub const m_bNoNPCs: usize = 0x8A4; // bool - pub const m_eSpawnPosition: usize = 0x8A8; // FuncDoorSpawnPos_t - pub const m_flBlockDamage: usize = 0x8AC; // float32 - pub const m_NoiseMoving: usize = 0x8B0; // CUtlSymbolLarge - pub const m_NoiseArrived: usize = 0x8B8; // CUtlSymbolLarge - pub const m_NoiseMovingClosed: usize = 0x8C0; // CUtlSymbolLarge - pub const m_NoiseArrivedClosed: usize = 0x8C8; // CUtlSymbolLarge - pub const m_ChainTarget: usize = 0x8D0; // CUtlSymbolLarge - pub const m_OnBlockedClosing: usize = 0x8D8; // CEntityIOOutput - pub const m_OnBlockedOpening: usize = 0x900; // CEntityIOOutput - pub const m_OnUnblockedClosing: usize = 0x928; // CEntityIOOutput - pub const m_OnUnblockedOpening: usize = 0x950; // CEntityIOOutput - pub const m_OnFullyClosed: usize = 0x978; // CEntityIOOutput - pub const m_OnFullyOpen: usize = 0x9A0; // CEntityIOOutput - pub const m_OnClose: usize = 0x9C8; // CEntityIOOutput - pub const m_OnOpen: usize = 0x9F0; // CEntityIOOutput - pub const m_OnLockedUse: usize = 0xA18; // CEntityIOOutput - pub const m_bLoopMoveSound: usize = 0xA40; // bool - pub const m_bCreateNavObstacle: usize = 0xA60; // bool - pub const m_isChaining: usize = 0xA61; // bool - pub const m_bIsUsable: usize = 0xA62; // bool + pub const m_angMoveEntitySpace: usize = 0x7C0; // QAngle + pub const m_vecMoveDirParentSpace: usize = 0x7CC; // Vector + pub const m_ls: usize = 0x7D8; // locksound_t + pub const m_bForceClosed: usize = 0x7F8; // bool + pub const m_bDoorGroup: usize = 0x7F9; // bool + pub const m_bLocked: usize = 0x7FA; // bool + pub const m_bIgnoreDebris: usize = 0x7FB; // bool + pub const m_bNoNPCs: usize = 0x7FC; // bool + pub const m_eSpawnPosition: usize = 0x800; // FuncDoorSpawnPos_t + pub const m_flBlockDamage: usize = 0x804; // float32 + pub const m_NoiseMoving: usize = 0x808; // CUtlSymbolLarge + pub const m_NoiseArrived: usize = 0x810; // CUtlSymbolLarge + pub const m_NoiseMovingClosed: usize = 0x818; // CUtlSymbolLarge + pub const m_NoiseArrivedClosed: usize = 0x820; // CUtlSymbolLarge + pub const m_ChainTarget: usize = 0x828; // CUtlSymbolLarge + pub const m_OnBlockedClosing: usize = 0x830; // CEntityIOOutput + pub const m_OnBlockedOpening: usize = 0x848; // CEntityIOOutput + pub const m_OnUnblockedClosing: usize = 0x860; // CEntityIOOutput + pub const m_OnUnblockedOpening: usize = 0x878; // CEntityIOOutput + pub const m_OnFullyClosed: usize = 0x890; // CEntityIOOutput + pub const m_OnFullyOpen: usize = 0x8A8; // CEntityIOOutput + pub const m_OnClose: usize = 0x8C0; // CEntityIOOutput + pub const m_OnOpen: usize = 0x8D8; // CEntityIOOutput + pub const m_OnLockedUse: usize = 0x8F0; // CEntityIOOutput + pub const m_bLoopMoveSound: usize = 0x908; // bool + pub const m_bCreateNavObstacle: usize = 0x928; // bool + pub const m_isChaining: usize = 0x929; // bool + pub const m_bIsUsable: usize = 0x92A; // bool } // Parent: CServerOnlyEntity // Field count: 0 @@ -10650,15 +10842,15 @@ pub mod cs2_dumper { // Parent: CRulePointEntity // Field count: 4 pub mod CGameMoney { - pub const m_OnMoneySpent: usize = 0x7E8; // CEntityIOOutput - pub const m_OnMoneySpentFail: usize = 0x810; // CEntityIOOutput - pub const m_nMoney: usize = 0x838; // int32 - pub const m_strAwardText: usize = 0x840; // CUtlString + pub const m_OnMoneySpent: usize = 0x740; // CEntityIOOutput + pub const m_OnMoneySpentFail: usize = 0x758; // CEntityIOOutput + pub const m_nMoney: usize = 0x770; // int32 + pub const m_strAwardText: usize = 0x778; // CUtlString } // Parent: CPointEntity // Field count: 1 pub mod CEnvHudHint { - pub const m_iszMessage: usize = 0x4F0; // CUtlSymbolLarge + pub const m_iszMessage: usize = 0x4A8; // CUtlSymbolLarge } // Parent: CBaseEntity // Field count: 0 @@ -10671,13 +10863,13 @@ pub mod cs2_dumper { // Parent: CItem // Field count: 2 pub mod CItemDefuser { - pub const m_entitySpottedState: usize = 0xB70; // EntitySpottedState_t - pub const m_nSpotRules: usize = 0xB88; // int32 + pub const m_entitySpottedState: usize = 0xAC0; // EntitySpottedState_t + pub const m_nSpotRules: usize = 0xAD8; // int32 } // Parent: CBaseModelEntity // Field count: 1 pub mod CItemGenericTriggerHelper { - pub const m_hParentItem: usize = 0x7D8; // CHandle + pub const m_hParentItem: usize = 0x730; // CHandle } // Parent: CPlayerPawnComponent // Field count: 5 @@ -10688,11 +10880,11 @@ pub mod cs2_dumper { // NetworkVarNames: m_hLastWeapon (CHandle) // NetworkVarNames: m_iAmmo (uint16) pub mod CPlayer_WeaponServices { - pub const m_hMyWeapons: usize = 0x40; // CNetworkUtlVectorBase> - pub const m_hActiveWeapon: usize = 0x58; // CHandle - pub const m_hLastWeapon: usize = 0x5C; // CHandle - pub const m_iAmmo: usize = 0x60; // uint16[32] - pub const m_bPreventWeaponPickup: usize = 0xA0; // bool + pub const m_hMyWeapons: usize = 0x48; // CNetworkUtlVectorBase> + pub const m_hActiveWeapon: usize = 0x60; // CHandle + pub const m_hLastWeapon: usize = 0x64; // CHandle + pub const m_iAmmo: usize = 0x68; // uint16[32] + pub const m_bPreventWeaponPickup: usize = 0xA8; // bool } // Parent: CRagdollProp // Field count: 6 @@ -10703,12 +10895,12 @@ pub mod cs2_dumper { // NetworkVarNames: m_attachmentPointBoneSpace (Vector) // NetworkVarNames: m_attachmentPointRagdollSpace (Vector) pub mod CRagdollPropAttached { - pub const m_boneIndexAttached: usize = 0xBE0; // uint32 - pub const m_ragdollAttachedObjectIndex: usize = 0xBE4; // uint32 - pub const m_attachmentPointBoneSpace: usize = 0xBE8; // Vector - pub const m_attachmentPointRagdollSpace: usize = 0xBF4; // Vector - pub const m_bShouldDetach: usize = 0xC00; // bool - pub const m_bShouldDeleteAttachedActivationRecord: usize = 0xC10; // bool + pub const m_boneIndexAttached: usize = 0xB70; // uint32 + pub const m_ragdollAttachedObjectIndex: usize = 0xB74; // uint32 + pub const m_attachmentPointBoneSpace: usize = 0xB78; // Vector + pub const m_attachmentPointRagdollSpace: usize = 0xB84; // Vector + pub const m_bShouldDetach: usize = 0xB90; // bool + pub const m_bShouldDeleteAttachedActivationRecord: usize = 0xBA0; // bool } // Parent: CItem // Field count: 2 @@ -10717,16 +10909,16 @@ pub mod cs2_dumper { // NetworkVarNames: m_OwningPlayer (CHandle) // NetworkVarNames: m_KillingPlayer (CHandle) pub mod CItemDogtags { - pub const m_OwningPlayer: usize = 0xB70; // CHandle - pub const m_KillingPlayer: usize = 0xB74; // CHandle + pub const m_OwningPlayer: usize = 0xAC0; // CHandle + pub const m_KillingPlayer: usize = 0xAC4; // CHandle } // Parent: CBasePlatTrain // Field count: 1 pub mod CFuncPlat { - pub const m_sNoise: usize = 0x880; // CUtlSymbolLarge + pub const m_sNoise: usize = 0x7D8; // CUtlSymbolLarge } // Parent: CBaseModelEntity - // Field count: 76 + // Field count: 77 // // Metadata: // NetworkVarNames: m_bEnabled (bool) @@ -10765,6 +10957,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bForceShadowsEnabled (bool) // NetworkVarNames: m_nBounceLight (int) // NetworkVarNames: m_flBounceScale (float) + // NetworkVarNames: m_bDynamicBounce (bool) // NetworkVarNames: m_flMinRoughness (float) // NetworkVarNames: m_vAlternateColor (Vector) // NetworkVarNames: m_fAlternateColorBrightness (float) @@ -10804,89 +10997,90 @@ pub mod cs2_dumper { // NetworkVarNames: m_vPrecomputedOBBExtent5 (Vector) // NetworkVarNames: m_VisClusters (uint16) pub mod CBarnLight { - pub const m_bEnabled: usize = 0x7D8; // bool - pub const m_nColorMode: usize = 0x7DC; // int32 - pub const m_Color: usize = 0x7E0; // Color - pub const m_flColorTemperature: usize = 0x7E4; // float32 - pub const m_flBrightness: usize = 0x7E8; // float32 - pub const m_flBrightnessScale: usize = 0x7EC; // float32 - pub const m_nDirectLight: usize = 0x7F0; // int32 - pub const m_nBakedShadowIndex: usize = 0x7F4; // int32 - pub const m_nLightPathUniqueId: usize = 0x7F8; // int32 - pub const m_nLightMapUniqueId: usize = 0x7FC; // int32 - pub const m_nLuminaireShape: usize = 0x800; // int32 - pub const m_flLuminaireSize: usize = 0x804; // float32 - pub const m_flLuminaireAnisotropy: usize = 0x808; // float32 - pub const m_LightStyleString: usize = 0x810; // CUtlString - pub const m_flLightStyleStartTime: usize = 0x818; // GameTime_t - pub const m_QueuedLightStyleStrings: usize = 0x820; // CNetworkUtlVectorBase - pub const m_LightStyleEvents: usize = 0x838; // CNetworkUtlVectorBase - pub const m_LightStyleTargets: usize = 0x850; // CNetworkUtlVectorBase> - pub const m_StyleEvent: usize = 0x868; // CEntityIOOutput[4] - pub const m_hLightCookie: usize = 0x928; // CStrongHandle - pub const m_flShape: usize = 0x930; // float32 - pub const m_flSoftX: usize = 0x934; // float32 - pub const m_flSoftY: usize = 0x938; // float32 - pub const m_flSkirt: usize = 0x93C; // float32 - pub const m_flSkirtNear: usize = 0x940; // float32 - pub const m_vSizeParams: usize = 0x944; // Vector - pub const m_flRange: usize = 0x950; // float32 - pub const m_vShear: usize = 0x954; // Vector - pub const m_nBakeSpecularToCubemaps: usize = 0x960; // int32 - pub const m_vBakeSpecularToCubemapsSize: usize = 0x964; // Vector - pub const m_nCastShadows: usize = 0x970; // int32 - pub const m_nShadowMapSize: usize = 0x974; // int32 - pub const m_nShadowPriority: usize = 0x978; // int32 - pub const m_bContactShadow: usize = 0x97C; // bool - pub const m_bForceShadowsEnabled: usize = 0x97D; // bool - pub const m_nBounceLight: usize = 0x980; // int32 - pub const m_flBounceScale: usize = 0x984; // float32 - pub const m_flMinRoughness: usize = 0x988; // float32 - pub const m_vAlternateColor: usize = 0x98C; // Vector - pub const m_fAlternateColorBrightness: usize = 0x998; // float32 - pub const m_nFog: usize = 0x99C; // int32 - pub const m_flFogStrength: usize = 0x9A0; // float32 - pub const m_nFogShadows: usize = 0x9A4; // int32 - pub const m_flFogScale: usize = 0x9A8; // float32 - pub const m_bFogMixedShadows: usize = 0x9AC; // bool - pub const m_flFadeSizeStart: usize = 0x9B0; // float32 - pub const m_flFadeSizeEnd: usize = 0x9B4; // float32 - pub const m_flShadowFadeSizeStart: usize = 0x9B8; // float32 - pub const m_flShadowFadeSizeEnd: usize = 0x9BC; // float32 - pub const m_bPrecomputedFieldsValid: usize = 0x9C0; // bool - pub const m_vPrecomputedBoundsMins: usize = 0x9C4; // Vector - pub const m_vPrecomputedBoundsMaxs: usize = 0x9D0; // Vector - pub const m_vPrecomputedOBBOrigin: usize = 0x9DC; // Vector - pub const m_vPrecomputedOBBAngles: usize = 0x9E8; // QAngle - pub const m_vPrecomputedOBBExtent: usize = 0x9F4; // Vector - pub const m_nPrecomputedSubFrusta: usize = 0xA00; // int32 - pub const m_vPrecomputedOBBOrigin0: usize = 0xA04; // Vector - pub const m_vPrecomputedOBBAngles0: usize = 0xA10; // QAngle - pub const m_vPrecomputedOBBExtent0: usize = 0xA1C; // Vector - pub const m_vPrecomputedOBBOrigin1: usize = 0xA28; // Vector - pub const m_vPrecomputedOBBAngles1: usize = 0xA34; // QAngle - pub const m_vPrecomputedOBBExtent1: usize = 0xA40; // Vector - pub const m_vPrecomputedOBBOrigin2: usize = 0xA4C; // Vector - pub const m_vPrecomputedOBBAngles2: usize = 0xA58; // QAngle - pub const m_vPrecomputedOBBExtent2: usize = 0xA64; // Vector - pub const m_vPrecomputedOBBOrigin3: usize = 0xA70; // Vector - pub const m_vPrecomputedOBBAngles3: usize = 0xA7C; // QAngle - pub const m_vPrecomputedOBBExtent3: usize = 0xA88; // Vector - pub const m_vPrecomputedOBBOrigin4: usize = 0xA94; // Vector - pub const m_vPrecomputedOBBAngles4: usize = 0xAA0; // QAngle - pub const m_vPrecomputedOBBExtent4: usize = 0xAAC; // Vector - pub const m_vPrecomputedOBBOrigin5: usize = 0xAB8; // Vector - pub const m_vPrecomputedOBBAngles5: usize = 0xAC4; // QAngle - pub const m_vPrecomputedOBBExtent5: usize = 0xAD0; // Vector - pub const m_bPvsModifyEntity: usize = 0xADC; // bool - pub const m_VisClusters: usize = 0xAE0; // CNetworkUtlVectorBase + pub const m_bEnabled: usize = 0x730; // bool + pub const m_nColorMode: usize = 0x734; // int32 + pub const m_Color: usize = 0x738; // Color + pub const m_flColorTemperature: usize = 0x73C; // float32 + pub const m_flBrightness: usize = 0x740; // float32 + pub const m_flBrightnessScale: usize = 0x744; // float32 + pub const m_nDirectLight: usize = 0x748; // int32 + pub const m_nBakedShadowIndex: usize = 0x74C; // int32 + pub const m_nLightPathUniqueId: usize = 0x750; // int32 + pub const m_nLightMapUniqueId: usize = 0x754; // int32 + pub const m_nLuminaireShape: usize = 0x758; // int32 + pub const m_flLuminaireSize: usize = 0x75C; // float32 + pub const m_flLuminaireAnisotropy: usize = 0x760; // float32 + pub const m_LightStyleString: usize = 0x768; // CUtlString + pub const m_flLightStyleStartTime: usize = 0x770; // GameTime_t + pub const m_QueuedLightStyleStrings: usize = 0x778; // CNetworkUtlVectorBase + pub const m_LightStyleEvents: usize = 0x790; // CNetworkUtlVectorBase + pub const m_LightStyleTargets: usize = 0x7A8; // CNetworkUtlVectorBase> + pub const m_StyleEvent: usize = 0x7C0; // CEntityIOOutput[4] + pub const m_hLightCookie: usize = 0x840; // CStrongHandle + pub const m_flShape: usize = 0x848; // float32 + pub const m_flSoftX: usize = 0x84C; // float32 + pub const m_flSoftY: usize = 0x850; // float32 + pub const m_flSkirt: usize = 0x854; // float32 + pub const m_flSkirtNear: usize = 0x858; // float32 + pub const m_vSizeParams: usize = 0x85C; // Vector + pub const m_flRange: usize = 0x868; // float32 + pub const m_vShear: usize = 0x86C; // Vector + pub const m_nBakeSpecularToCubemaps: usize = 0x878; // int32 + pub const m_vBakeSpecularToCubemapsSize: usize = 0x87C; // Vector + pub const m_nCastShadows: usize = 0x888; // int32 + pub const m_nShadowMapSize: usize = 0x88C; // int32 + pub const m_nShadowPriority: usize = 0x890; // int32 + pub const m_bContactShadow: usize = 0x894; // bool + pub const m_bForceShadowsEnabled: usize = 0x895; // bool + pub const m_nBounceLight: usize = 0x898; // int32 + pub const m_flBounceScale: usize = 0x89C; // float32 + pub const m_bDynamicBounce: usize = 0x8A0; // bool + pub const m_flMinRoughness: usize = 0x8A4; // float32 + pub const m_vAlternateColor: usize = 0x8A8; // Vector + pub const m_fAlternateColorBrightness: usize = 0x8B4; // float32 + pub const m_nFog: usize = 0x8B8; // int32 + pub const m_flFogStrength: usize = 0x8BC; // float32 + pub const m_nFogShadows: usize = 0x8C0; // int32 + pub const m_flFogScale: usize = 0x8C4; // float32 + pub const m_bFogMixedShadows: usize = 0x8C8; // bool + pub const m_flFadeSizeStart: usize = 0x8CC; // float32 + pub const m_flFadeSizeEnd: usize = 0x8D0; // float32 + pub const m_flShadowFadeSizeStart: usize = 0x8D4; // float32 + pub const m_flShadowFadeSizeEnd: usize = 0x8D8; // float32 + pub const m_bPrecomputedFieldsValid: usize = 0x8DC; // bool + pub const m_vPrecomputedBoundsMins: usize = 0x8E0; // Vector + pub const m_vPrecomputedBoundsMaxs: usize = 0x8EC; // Vector + pub const m_vPrecomputedOBBOrigin: usize = 0x8F8; // Vector + pub const m_vPrecomputedOBBAngles: usize = 0x904; // QAngle + pub const m_vPrecomputedOBBExtent: usize = 0x910; // Vector + pub const m_nPrecomputedSubFrusta: usize = 0x91C; // int32 + pub const m_vPrecomputedOBBOrigin0: usize = 0x920; // Vector + pub const m_vPrecomputedOBBAngles0: usize = 0x92C; // QAngle + pub const m_vPrecomputedOBBExtent0: usize = 0x938; // Vector + pub const m_vPrecomputedOBBOrigin1: usize = 0x944; // Vector + pub const m_vPrecomputedOBBAngles1: usize = 0x950; // QAngle + pub const m_vPrecomputedOBBExtent1: usize = 0x95C; // Vector + pub const m_vPrecomputedOBBOrigin2: usize = 0x968; // Vector + pub const m_vPrecomputedOBBAngles2: usize = 0x974; // QAngle + pub const m_vPrecomputedOBBExtent2: usize = 0x980; // Vector + pub const m_vPrecomputedOBBOrigin3: usize = 0x98C; // Vector + pub const m_vPrecomputedOBBAngles3: usize = 0x998; // QAngle + pub const m_vPrecomputedOBBExtent3: usize = 0x9A4; // Vector + pub const m_vPrecomputedOBBOrigin4: usize = 0x9B0; // Vector + pub const m_vPrecomputedOBBAngles4: usize = 0x9BC; // QAngle + pub const m_vPrecomputedOBBExtent4: usize = 0x9C8; // Vector + pub const m_vPrecomputedOBBOrigin5: usize = 0x9D4; // Vector + pub const m_vPrecomputedOBBAngles5: usize = 0x9E0; // QAngle + pub const m_vPrecomputedOBBExtent5: usize = 0x9EC; // Vector + pub const m_bPvsModifyEntity: usize = 0x9F8; // bool + pub const m_VisClusters: usize = 0xA00; // CNetworkUtlVectorBase } // Parent: CPointEntity // Field count: 3 pub mod CInstructorEventEntity { - pub const m_iszName: usize = 0x4F0; // CUtlSymbolLarge - pub const m_iszHintTargetEntity: usize = 0x4F8; // CUtlSymbolLarge - pub const m_hTargetPlayer: usize = 0x500; // CHandle + pub const m_iszName: usize = 0x4A8; // CUtlSymbolLarge + pub const m_iszHintTargetEntity: usize = 0x4B0; // CUtlSymbolLarge + pub const m_hTargetPlayer: usize = 0x4B8; // CHandle } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -10895,27 +11089,27 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 3 pub mod CPathCorner { - pub const m_flWait: usize = 0x4F0; // float32 - pub const m_flRadius: usize = 0x4F4; // float32 - pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput + pub const m_flWait: usize = 0x4A8; // float32 + pub const m_flRadius: usize = 0x4AC; // float32 + pub const m_OnPass: usize = 0x4B0; // CEntityIOOutput } // Parent: CBaseTrigger // Field count: 14 pub mod CTriggerSndSosOpvar { - pub const m_hTouchingPlayers: usize = 0x9A8; // CUtlVector> - pub const m_flPosition: usize = 0x9C0; // Vector - pub const m_flCenterSize: usize = 0x9CC; // float32 - pub const m_flMinVal: usize = 0x9D0; // float32 - pub const m_flMaxVal: usize = 0x9D4; // float32 - pub const m_opvarName: usize = 0x9D8; // CUtlSymbolLarge - pub const m_stackName: usize = 0x9E0; // CUtlSymbolLarge - pub const m_operatorName: usize = 0x9E8; // CUtlSymbolLarge - pub const m_bVolIs2D: usize = 0x9F0; // bool - pub const m_opvarNameChar: usize = 0x9F1; // char[256] - pub const m_stackNameChar: usize = 0xAF1; // char[256] - pub const m_operatorNameChar: usize = 0xBF1; // char[256] - pub const m_VecNormPos: usize = 0xCF4; // Vector - pub const m_flNormCenterSize: usize = 0xD00; // float32 + pub const m_hTouchingPlayers: usize = 0x890; // CUtlVector> + pub const m_flPosition: usize = 0x8A8; // Vector + pub const m_flCenterSize: usize = 0x8B4; // float32 + pub const m_flMinVal: usize = 0x8B8; // float32 + pub const m_flMaxVal: usize = 0x8BC; // float32 + pub const m_opvarName: usize = 0x8C0; // CUtlSymbolLarge + pub const m_stackName: usize = 0x8C8; // CUtlSymbolLarge + pub const m_operatorName: usize = 0x8D0; // CUtlSymbolLarge + pub const m_bVolIs2D: usize = 0x8D8; // bool + pub const m_opvarNameChar: usize = 0x8D9; // char[256] + pub const m_stackNameChar: usize = 0x9D9; // char[256] + pub const m_operatorNameChar: usize = 0xAD9; // char[256] + pub const m_VecNormPos: usize = 0xBDC; // Vector + pub const m_flNormCenterSize: usize = 0xBE8; // float32 } // Parent: None // Field count: 1 @@ -10954,224 +11148,242 @@ pub mod cs2_dumper { // NetworkVarNames: m_iNodeNumberMax (int) // NetworkVarNames: m_bListenedTo (bool) pub mod CPointCommentaryNode { - pub const m_iszPreCommands: usize = 0xA90; // CUtlSymbolLarge - pub const m_iszPostCommands: usize = 0xA98; // CUtlSymbolLarge - pub const m_iszCommentaryFile: usize = 0xAA0; // CUtlSymbolLarge - pub const m_iszViewTarget: usize = 0xAA8; // CUtlSymbolLarge - pub const m_hViewTarget: usize = 0xAB0; // CHandle - pub const m_hViewTargetAngles: usize = 0xAB4; // CHandle - pub const m_iszViewPosition: usize = 0xAB8; // CUtlSymbolLarge - pub const m_hViewPosition: usize = 0xAC0; // CHandle - pub const m_hViewPositionMover: usize = 0xAC4; // CHandle - pub const m_bPreventMovement: usize = 0xAC8; // bool - pub const m_bUnderCrosshair: usize = 0xAC9; // bool - pub const m_bUnstoppable: usize = 0xACA; // bool - pub const m_flFinishedTime: usize = 0xACC; // GameTime_t - pub const m_vecFinishOrigin: usize = 0xAD0; // Vector - pub const m_vecOriginalAngles: usize = 0xADC; // QAngle - pub const m_vecFinishAngles: usize = 0xAE8; // QAngle - pub const m_bPreventChangesWhileMoving: usize = 0xAF4; // bool - pub const m_bDisabled: usize = 0xAF5; // bool - pub const m_vecTeleportOrigin: usize = 0xAF8; // VectorWS - pub const m_flAbortedPlaybackAt: usize = 0xB04; // GameTime_t - pub const m_pOnCommentaryStarted: usize = 0xB08; // CEntityIOOutput - pub const m_pOnCommentaryStopped: usize = 0xB30; // CEntityIOOutput - pub const m_bActive: usize = 0xB58; // bool - pub const m_flStartTime: usize = 0xB5C; // GameTime_t - pub const m_flStartTimeInCommentary: usize = 0xB60; // float32 - pub const m_iszTitle: usize = 0xB68; // CUtlSymbolLarge - pub const m_iszSpeakers: usize = 0xB70; // CUtlSymbolLarge - pub const m_iNodeNumber: usize = 0xB78; // int32 - pub const m_iNodeNumberMax: usize = 0xB7C; // int32 - pub const m_bListenedTo: usize = 0xB80; // bool + pub const m_iszPreCommands: usize = 0xA20; // CUtlSymbolLarge + pub const m_iszPostCommands: usize = 0xA28; // CUtlSymbolLarge + pub const m_iszCommentaryFile: usize = 0xA30; // CUtlSymbolLarge + pub const m_iszViewTarget: usize = 0xA38; // CUtlSymbolLarge + pub const m_hViewTarget: usize = 0xA40; // CHandle + pub const m_hViewTargetAngles: usize = 0xA44; // CHandle + pub const m_iszViewPosition: usize = 0xA48; // CUtlSymbolLarge + pub const m_hViewPosition: usize = 0xA50; // CHandle + pub const m_hViewPositionMover: usize = 0xA54; // CHandle + pub const m_bPreventMovement: usize = 0xA58; // bool + pub const m_bUnderCrosshair: usize = 0xA59; // bool + pub const m_bUnstoppable: usize = 0xA5A; // bool + pub const m_flFinishedTime: usize = 0xA5C; // GameTime_t + pub const m_vecFinishOrigin: usize = 0xA60; // Vector + pub const m_vecOriginalAngles: usize = 0xA6C; // QAngle + pub const m_vecFinishAngles: usize = 0xA78; // QAngle + pub const m_bPreventChangesWhileMoving: usize = 0xA84; // bool + pub const m_bDisabled: usize = 0xA85; // bool + pub const m_vecTeleportOrigin: usize = 0xA88; // VectorWS + pub const m_flAbortedPlaybackAt: usize = 0xA94; // GameTime_t + pub const m_pOnCommentaryStarted: usize = 0xA98; // CEntityIOOutput + pub const m_pOnCommentaryStopped: usize = 0xAB0; // CEntityIOOutput + pub const m_bActive: usize = 0xAC8; // bool + pub const m_flStartTime: usize = 0xACC; // GameTime_t + pub const m_flStartTimeInCommentary: usize = 0xAD0; // float32 + pub const m_iszTitle: usize = 0xAD8; // CUtlSymbolLarge + pub const m_iszSpeakers: usize = 0xAE0; // CUtlSymbolLarge + pub const m_iNodeNumber: usize = 0xAE8; // int32 + pub const m_iNodeNumberMax: usize = 0xAEC; // int32 + pub const m_bListenedTo: usize = 0xAF0; // bool } // Parent: CRotButton // Field count: 14 pub mod CMomentaryRotButton { - pub const m_Position: usize = 0x9A8; // CEntityOutputTemplate - pub const m_OnUnpressed: usize = 0x9D0; // CEntityIOOutput - pub const m_OnFullyOpen: usize = 0x9F8; // CEntityIOOutput - pub const m_OnFullyClosed: usize = 0xA20; // CEntityIOOutput - pub const m_OnReachedPosition: usize = 0xA48; // CEntityIOOutput - pub const m_lastUsed: usize = 0xA70; // int32 - pub const m_start: usize = 0xA74; // QAngle - pub const m_end: usize = 0xA80; // QAngle - pub const m_IdealYaw: usize = 0xA8C; // float32 - pub const m_sNoise: usize = 0xA90; // CUtlSymbolLarge - pub const m_bUpdateTarget: usize = 0xA98; // bool - pub const m_direction: usize = 0xA9C; // int32 - pub const m_returnSpeed: usize = 0xAA0; // float32 - pub const m_flStartPosition: usize = 0xAA4; // float32 + pub const m_Position: usize = 0x8B0; // CEntityOutputTemplate + pub const m_OnUnpressed: usize = 0x8D0; // CEntityIOOutput + pub const m_OnFullyOpen: usize = 0x8E8; // CEntityIOOutput + pub const m_OnFullyClosed: usize = 0x900; // CEntityIOOutput + pub const m_OnReachedPosition: usize = 0x918; // CEntityIOOutput + pub const m_lastUsed: usize = 0x930; // int32 + pub const m_start: usize = 0x934; // QAngle + pub const m_end: usize = 0x940; // QAngle + pub const m_IdealYaw: usize = 0x94C; // float32 + pub const m_sNoise: usize = 0x950; // CUtlSymbolLarge + pub const m_bUpdateTarget: usize = 0x958; // bool + pub const m_direction: usize = 0x95C; // int32 + pub const m_returnSpeed: usize = 0x960; // float32 + pub const m_flStartPosition: usize = 0x964; // float32 } // Parent: CLogicalEntity // Field count: 3 pub mod CSceneListManager { - pub const m_hListManagers: usize = 0x4F0; // CUtlVector> - pub const m_iszScenes: usize = 0x508; // CUtlSymbolLarge[16] - pub const m_hScenes: usize = 0x588; // CHandle[16] + pub const m_hListManagers: usize = 0x4A8; // CUtlVector> + pub const m_iszScenes: usize = 0x4C0; // CUtlSymbolLarge[16] + pub const m_hScenes: usize = 0x540; // CHandle[16] } // Parent: CPointEntity // Field count: 4 pub mod CEnvTilt { - pub const m_Duration: usize = 0x4F0; // float32 - pub const m_Radius: usize = 0x4F4; // float32 - pub const m_TiltTime: usize = 0x4F8; // float32 - pub const m_stopTime: usize = 0x4FC; // GameTime_t + pub const m_Duration: usize = 0x4A8; // float32 + pub const m_Radius: usize = 0x4AC; // float32 + pub const m_TiltTime: usize = 0x4B0; // float32 + pub const m_stopTime: usize = 0x4B4; // GameTime_t } // Parent: CEnvSoundscape // Field count: 0 pub mod CEnvSoundscapeTriggerable { } // Parent: CBaseModelEntity - // Field count: 68 + // Field count: 84 pub mod CFuncMover { - pub const m_iszPathName: usize = 0x7D8; // CUtlSymbolLarge - pub const m_hPathMover: usize = 0x7E0; // CHandle - pub const m_hPrevPathMover: usize = 0x7E4; // CHandle - pub const m_iszPathNodeStart: usize = 0x7E8; // CUtlSymbolLarge - pub const m_iszPathNodeEnd: usize = 0x7F0; // CUtlSymbolLarge - pub const m_eMoveType: usize = 0x7F8; // CFuncMover::Move_t - pub const m_bIsReversing: usize = 0x7FC; // bool - pub const m_vTarget: usize = 0x800; // Vector - pub const m_flStartSpeed: usize = 0x80C; // float32 - pub const m_flPathLocation: usize = 0x810; // float32 - pub const m_flT: usize = 0x814; // float32 - pub const m_nCurrentNodeIndex: usize = 0x818; // int32 - pub const m_nPreviousNodeIndex: usize = 0x81C; // int32 - pub const m_eSolidType: usize = 0x820; // SolidType_t - pub const m_bIsMoving: usize = 0x821; // bool - pub const m_flTimeToReachMaxSpeed: usize = 0x824; // float32 - pub const m_flDistanceToReachMaxSpeed: usize = 0x828; // float32 - pub const m_flTimeToReachZeroSpeed: usize = 0x82C; // float32 - pub const m_flDistanceToReachZeroSpeed: usize = 0x830; // float32 - pub const m_flTimeMovementStart: usize = 0x834; // GameTime_t - pub const m_flTimeMovementStop: usize = 0x838; // GameTime_t - pub const m_hStopAtNode: usize = 0x83C; // CHandle - pub const m_flPathLocationToBeginStop: usize = 0x840; // float32 - pub const m_iszStartForwardSound: usize = 0x848; // CUtlSymbolLarge - pub const m_iszLoopForwardSound: usize = 0x850; // CUtlSymbolLarge - pub const m_iszStopForwardSound: usize = 0x858; // CUtlSymbolLarge - pub const m_iszStartReverseSound: usize = 0x860; // CUtlSymbolLarge - pub const m_iszLoopReverseSound: usize = 0x868; // CUtlSymbolLarge - pub const m_iszStopReverseSound: usize = 0x870; // CUtlSymbolLarge - pub const m_iszArriveAtDestinationSound: usize = 0x878; // CUtlSymbolLarge - pub const m_OnMovementEnd: usize = 0x898; // CEntityIOOutput - pub const m_bStartAtClosestPoint: usize = 0x8C0; // bool - pub const m_bStartAtEnd: usize = 0x8C1; // bool - pub const m_eOrientationUpdate: usize = 0x8C4; // CFuncMover::OrientationUpdate_t - pub const m_flTimeStartOrientationChange: usize = 0x8C8; // GameTime_t - pub const m_flTimeToBlendToNewOrientation: usize = 0x8CC; // float32 - pub const m_flDurationBlendToNewOrientationRan: usize = 0x8D0; // float32 - pub const m_nOriginalOrientationIndex: usize = 0x8D4; // int32 - pub const m_bCreateMovableNavMesh: usize = 0x8D8; // bool - pub const m_bAllowMovableNavMeshDockingOnEntireEntity: usize = 0x8D9; // bool - pub const m_OnNodePassed: usize = 0x8E0; // CEntityIOOutput - pub const m_iszOrientationMatchEntityName: usize = 0x908; // CUtlSymbolLarge - pub const m_hOrientationMatchEntity: usize = 0x910; // CHandle - pub const m_flTimeToTraverseToNextNode: usize = 0x914; // float32 - pub const m_vLerpToNewPosStartInPathEntitySpace: usize = 0x918; // Vector - pub const m_vLerpToNewPosEndInPathEntitySpace: usize = 0x924; // Vector - pub const m_flLerpToPositionT: usize = 0x930; // float32 - pub const m_flLerpToPositionDeltaT: usize = 0x934; // float32 - pub const m_OnLerpToPositionComplete: usize = 0x938; // CEntityIOOutput - pub const m_bIsPaused: usize = 0x960; // bool - pub const m_eTransitionedToPathNodeAction: usize = 0x964; // CFuncMover::TransitionToPathNodeAction_t - pub const m_nDelayedTeleportToNode: usize = 0x968; // int32 - pub const m_bIsVerboseLogging: usize = 0x96C; // bool - pub const m_hFollowEntity: usize = 0x970; // CHandle - pub const m_flFollowDistance: usize = 0x974; // float32 - pub const m_flFollowMinimumSpeed: usize = 0x978; // float32 - pub const m_flCurFollowEntityT: usize = 0x97C; // float32 - pub const m_flCurFollowSpeed: usize = 0x980; // float32 - pub const m_strOrientationFaceEntityName: usize = 0x988; // CUtlSymbolLarge - pub const m_hOrientationFaceEntity: usize = 0x990; // CHandle - pub const m_OnStart: usize = 0x998; // CEntityIOOutput - pub const m_OnStartForward: usize = 0x9C0; // CEntityIOOutput - pub const m_OnStartReverse: usize = 0x9E8; // CEntityIOOutput - pub const m_OnStop: usize = 0xA10; // CEntityIOOutput - pub const m_OnStopped: usize = 0xA38; // CEntityIOOutput - pub const m_bNextNodeReturnsCurrent: usize = 0xA60; // bool - pub const m_bStartedMoving: usize = 0xA61; // bool - pub const m_eFollowEntityDirection: usize = 0xA80; // CFuncMover::FollowEntityDirection_t + pub const m_iszPathName: usize = 0x730; // CUtlSymbolLarge + pub const m_hPathMover: usize = 0x738; // CHandle + pub const m_hPrevPathMover: usize = 0x73C; // CHandle + pub const m_iszPathNodeStart: usize = 0x740; // CUtlSymbolLarge + pub const m_iszPathNodeEnd: usize = 0x748; // CUtlSymbolLarge + pub const m_eMoveType: usize = 0x750; // CFuncMover::Move_t + pub const m_bIsReversing: usize = 0x754; // bool + pub const m_flStartSpeed: usize = 0x758; // float32 + pub const m_flPathLocation: usize = 0x75C; // float32 + pub const m_flT: usize = 0x760; // float32 + pub const m_nCurrentNodeIndex: usize = 0x764; // int32 + pub const m_nPreviousNodeIndex: usize = 0x768; // int32 + pub const m_eSolidType: usize = 0x76C; // SolidType_t + pub const m_bIsMoving: usize = 0x76D; // bool + pub const m_flTimeToReachMaxSpeed: usize = 0x770; // float32 + pub const m_flDistanceToReachMaxSpeed: usize = 0x774; // float32 + pub const m_flTimeToReachZeroSpeed: usize = 0x778; // float32 + pub const m_flComputedDistanceToReachMaxSpeed: usize = 0x77C; // float32 + pub const m_flComputedDistanceToReachZeroSpeed: usize = 0x780; // float32 + pub const m_flStartCurveScale: usize = 0x784; // float32 + pub const m_flStopCurveScale: usize = 0x788; // float32 + pub const m_flDistanceToReachZeroSpeed: usize = 0x78C; // float32 + pub const m_flTimeMovementStart: usize = 0x790; // GameTime_t + pub const m_flTimeMovementStop: usize = 0x794; // GameTime_t + pub const m_hStopAtNode: usize = 0x798; // CHandle + pub const m_flPathLocationToBeginStop: usize = 0x79C; // float32 + pub const m_flPathLocationStart: usize = 0x7A0; // float32 + pub const m_flBeginStopT: usize = 0x7A4; // float32 + pub const m_iszStartForwardSound: usize = 0x7A8; // CUtlSymbolLarge + pub const m_iszLoopForwardSound: usize = 0x7B0; // CUtlSymbolLarge + pub const m_iszStopForwardSound: usize = 0x7B8; // CUtlSymbolLarge + pub const m_iszStartReverseSound: usize = 0x7C0; // CUtlSymbolLarge + pub const m_iszLoopReverseSound: usize = 0x7C8; // CUtlSymbolLarge + pub const m_iszStopReverseSound: usize = 0x7D0; // CUtlSymbolLarge + pub const m_iszArriveAtDestinationSound: usize = 0x7D8; // CUtlSymbolLarge + pub const m_OnMovementEnd: usize = 0x7F8; // CEntityIOOutput + pub const m_bStartAtClosestPoint: usize = 0x810; // bool + pub const m_bStartAtEnd: usize = 0x811; // bool + pub const m_bStartFollowingClosestMover: usize = 0x812; // bool + pub const m_eOrientationUpdate: usize = 0x814; // CFuncMover::OrientationUpdate_t + pub const m_flTimeStartOrientationChange: usize = 0x818; // GameTime_t + pub const m_flTimeToBlendToNewOrientation: usize = 0x81C; // float32 + pub const m_flDurationBlendToNewOrientationRan: usize = 0x820; // float32 + pub const m_nOriginalOrientationIndex: usize = 0x824; // int32 + pub const m_bCreateMovableNavMesh: usize = 0x828; // bool + pub const m_bAllowMovableNavMeshDockingOnEntireEntity: usize = 0x829; // bool + pub const m_OnNodePassed: usize = 0x830; // CEntityOutputTemplate + pub const m_iszOrientationMatchEntityName: usize = 0x850; // CUtlSymbolLarge + pub const m_hOrientationMatchEntity: usize = 0x858; // CHandle + pub const m_flTimeToTraverseToNextNode: usize = 0x85C; // float32 + pub const m_vLerpToNewPosStartInPathEntitySpace: usize = 0x860; // Vector + pub const m_vLerpToNewPosEndInPathEntitySpace: usize = 0x86C; // Vector + pub const m_flLerpToPositionT: usize = 0x878; // float32 + pub const m_flLerpToPositionDeltaT: usize = 0x87C; // float32 + pub const m_OnLerpToPositionComplete: usize = 0x880; // CEntityIOOutput + pub const m_bIsPaused: usize = 0x898; // bool + pub const m_eTransitionedToPathNodeAction: usize = 0x89C; // CFuncMover::TransitionToPathNodeAction_t + pub const m_nDelayedTeleportToNode: usize = 0x8A0; // int32 + pub const m_bIsVerboseLogging: usize = 0x8A4; // bool + pub const m_hFollowEntity: usize = 0x8A8; // CHandle + pub const m_flFollowDistance: usize = 0x8AC; // float32 + pub const m_flFollowMinimumSpeed: usize = 0x8B0; // float32 + pub const m_flCurFollowEntityT: usize = 0x8B4; // float32 + pub const m_flCurFollowSpeed: usize = 0x8B8; // float32 + pub const m_strOrientationFaceEntityName: usize = 0x8C0; // CUtlSymbolLarge + pub const m_hOrientationFaceEntity: usize = 0x8C8; // CHandle + pub const m_OnStart: usize = 0x8D0; // CEntityIOOutput + pub const m_OnStartForward: usize = 0x8E8; // CEntityIOOutput + pub const m_OnStartReverse: usize = 0x900; // CEntityIOOutput + pub const m_OnStop: usize = 0x918; // CEntityIOOutput + pub const m_OnStopped: usize = 0x930; // CEntityIOOutput + pub const m_bNextNodeReturnsCurrent: usize = 0x948; // bool + pub const m_bStartedMoving: usize = 0x949; // bool + pub const m_eFollowEntityDirection: usize = 0x968; // CFuncMover::FollowEntityDirection_t + pub const m_hFollowMover: usize = 0x96C; // CHandle + pub const m_iszFollowMoverEntityName: usize = 0x970; // CUtlSymbolLarge + pub const m_flFollowMoverDistance: usize = 0x978; // float32 + pub const m_flFollowMoverCalculatedDistance: usize = 0x97C; // float32 + pub const m_flFollowMoverSpringStrength: usize = 0x980; // float32 + pub const m_bFollowConstraintsInitialized: usize = 0x984; // bool + pub const m_eFollowConstraint: usize = 0x988; // CFuncMover::FollowConstraint_t + pub const m_flFollowMoverSpeed: usize = 0x98C; // float32 + pub const m_flFollowMoverVelocity: usize = 0x990; // float32 + pub const m_nTickMovementRan: usize = 0x994; // GameTick_t } // Parent: CBreakableProp - // Field count: 38 + // Field count: 41 // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkIncludeByName // NetworkVarNames: m_bAwake (bool) pub mod CPhysicsProp { - pub const m_MotionEnabled: usize = 0xC60; // CEntityIOOutput - pub const m_OnAwakened: usize = 0xC88; // CEntityIOOutput - pub const m_OnAwake: usize = 0xCB0; // CEntityIOOutput - pub const m_OnAsleep: usize = 0xCD8; // CEntityIOOutput - pub const m_OnPlayerUse: usize = 0xD00; // CEntityIOOutput - pub const m_OnOutOfWorld: usize = 0xD28; // CEntityIOOutput - pub const m_OnPlayerPickup: usize = 0xD50; // CEntityIOOutput - pub const m_bForceNavIgnore: usize = 0xD78; // bool - pub const m_bNoNavmeshBlocker: usize = 0xD79; // bool - pub const m_bForceNpcExclude: usize = 0xD7A; // bool - pub const m_massScale: usize = 0xD7C; // float32 - pub const m_buoyancyScale: usize = 0xD80; // float32 - pub const m_damageType: usize = 0xD84; // int32 - pub const m_damageToEnableMotion: usize = 0xD88; // int32 - pub const m_flForceToEnableMotion: usize = 0xD8C; // float32 - pub const m_bThrownByPlayer: usize = 0xD90; // bool - pub const m_bDroppedByPlayer: usize = 0xD91; // bool - pub const m_bTouchedByPlayer: usize = 0xD92; // bool - pub const m_bFirstCollisionAfterLaunch: usize = 0xD93; // bool - pub const m_bHasBeenAwakened: usize = 0xD94; // bool - pub const m_bIsOverrideProp: usize = 0xD95; // bool - pub const m_flLastBurn: usize = 0xD98; // GameTime_t - pub const m_nDynamicContinuousContactBehavior: usize = 0xD9C; // DynamicContinuousContactBehavior_t - pub const m_fNextCheckDisableMotionContactsTime: usize = 0xDA0; // GameTime_t - pub const m_iInitialGlowState: usize = 0xDA4; // int32 - pub const m_nGlowRange: usize = 0xDA8; // int32 - pub const m_nGlowRangeMin: usize = 0xDAC; // int32 - pub const m_glowColor: usize = 0xDB0; // Color - pub const m_bShouldAutoConvertBackFromDebris: usize = 0xDB4; // bool - pub const m_bMuteImpactEffects: usize = 0xDB5; // bool - pub const m_bAcceptDamageFromHeldObjects: usize = 0xDBF; // bool - pub const m_bEnableUseOutput: usize = 0xDC0; // bool - pub const m_CrateType: usize = 0xDC4; // CPhysicsProp::CrateType_t - pub const m_strItemClass: usize = 0xDC8; // CUtlSymbolLarge[4] - pub const m_nItemCount: usize = 0xDE8; // int32[4] - pub const m_bRemovableForAmmoBalancing: usize = 0xDF8; // bool - pub const m_bAwake: usize = 0xDF9; // bool - pub const m_bAttachedToReferenceFrame: usize = 0xDFA; // bool + pub const m_MotionEnabled: usize = 0xBB0; // CEntityIOOutput + pub const m_OnAwakened: usize = 0xBC8; // CEntityIOOutput + pub const m_OnAwake: usize = 0xBE0; // CEntityIOOutput + pub const m_OnAsleep: usize = 0xBF8; // CEntityIOOutput + pub const m_OnPlayerUse: usize = 0xC10; // CEntityIOOutput + pub const m_OnOutOfWorld: usize = 0xC28; // CEntityIOOutput + pub const m_OnPlayerPickup: usize = 0xC40; // CEntityIOOutput + pub const m_bForceNavIgnore: usize = 0xC58; // bool + pub const m_bNoNavmeshBlocker: usize = 0xC59; // bool + pub const m_bForceNpcExclude: usize = 0xC5A; // bool + pub const m_massScale: usize = 0xC5C; // float32 + pub const m_buoyancyScale: usize = 0xC60; // float32 + pub const m_damageType: usize = 0xC64; // int32 + pub const m_damageToEnableMotion: usize = 0xC68; // int32 + pub const m_flForceToEnableMotion: usize = 0xC6C; // float32 + pub const m_bThrownByPlayer: usize = 0xC70; // bool + pub const m_bDroppedByPlayer: usize = 0xC71; // bool + pub const m_bTouchedByPlayer: usize = 0xC72; // bool + pub const m_bFirstCollisionAfterLaunch: usize = 0xC73; // bool + pub const m_bHasBeenAwakened: usize = 0xC74; // bool + pub const m_bIsOverrideProp: usize = 0xC75; // bool + pub const m_flLastBurn: usize = 0xC78; // GameTime_t + pub const m_nDynamicContinuousContactBehavior: usize = 0xC7C; // DynamicContinuousContactBehavior_t + pub const m_fNextCheckDisableMotionContactsTime: usize = 0xC80; // GameTime_t + pub const m_iInitialGlowState: usize = 0xC84; // int32 + pub const m_nGlowRange: usize = 0xC88; // int32 + pub const m_nGlowRangeMin: usize = 0xC8C; // int32 + pub const m_glowColor: usize = 0xC90; // Color + pub const m_bShouldAutoConvertBackFromDebris: usize = 0xC94; // bool + pub const m_bMuteImpactEffects: usize = 0xC95; // bool + pub const m_bUpdateNavWhenMoving: usize = 0xC9C; // bool + pub const m_bForceNavObstacleCut: usize = 0xC9D; // bool + pub const m_bAllowObstacleConvexHullMerging: usize = 0xC9E; // bool + pub const m_bAcceptDamageFromHeldObjects: usize = 0xC9F; // bool + pub const m_bEnableUseOutput: usize = 0xCA0; // bool + pub const m_CrateType: usize = 0xCA4; // CPhysicsProp::CrateType_t + pub const m_strItemClass: usize = 0xCA8; // CUtlSymbolLarge[4] + pub const m_nItemCount: usize = 0xCC8; // int32[4] + pub const m_bRemovableForAmmoBalancing: usize = 0xCD8; // bool + pub const m_bAwake: usize = 0xCD9; // bool + pub const m_bAttachedToReferenceFrame: usize = 0xCDA; // bool } // Parent: CBaseModelEntity // Field count: 2 pub mod CFuncNavObstruction { - pub const m_bDisabled: usize = 0x7F0; // bool - pub const m_bUseAsyncObstacleUpdate: usize = 0x7F1; // bool + pub const m_bDisabled: usize = 0x748; // bool + pub const m_bUseAsyncObstacleUpdate: usize = 0x749; // bool } // Parent: CPhysConstraint // Field count: 12 pub mod CPhysWheelConstraint { - pub const m_flSuspensionFrequency: usize = 0x560; // float32 - pub const m_flSuspensionDampingRatio: usize = 0x564; // float32 - pub const m_flSuspensionHeightOffset: usize = 0x568; // float32 - pub const m_bEnableSuspensionLimit: usize = 0x56C; // bool - pub const m_flMinSuspensionOffset: usize = 0x570; // float32 - pub const m_flMaxSuspensionOffset: usize = 0x574; // float32 - pub const m_bEnableSteeringLimit: usize = 0x578; // bool - pub const m_flMinSteeringAngle: usize = 0x57C; // float32 - pub const m_flMaxSteeringAngle: usize = 0x580; // float32 - pub const m_flSteeringAxisFriction: usize = 0x584; // float32 - pub const m_flSpinAxisFriction: usize = 0x588; // float32 - pub const m_hSteeringMimicsEntity: usize = 0x58C; // CHandle + pub const m_flSuspensionFrequency: usize = 0x508; // float32 + pub const m_flSuspensionDampingRatio: usize = 0x50C; // float32 + pub const m_flSuspensionHeightOffset: usize = 0x510; // float32 + pub const m_bEnableSuspensionLimit: usize = 0x514; // bool + pub const m_flMinSuspensionOffset: usize = 0x518; // float32 + pub const m_flMaxSuspensionOffset: usize = 0x51C; // float32 + pub const m_bEnableSteeringLimit: usize = 0x520; // bool + pub const m_flMinSteeringAngle: usize = 0x524; // float32 + pub const m_flMaxSteeringAngle: usize = 0x528; // float32 + pub const m_flSteeringAxisFriction: usize = 0x52C; // float32 + pub const m_flSpinAxisFriction: usize = 0x530; // float32 + pub const m_hSteeringMimicsEntity: usize = 0x534; // CHandle } // Parent: CBaseEntity // Field count: 2 pub mod CSkyboxReference { - pub const m_worldGroupId: usize = 0x4F0; // WorldGroupId_t - pub const m_hSkyCamera: usize = 0x4F4; // CHandle + pub const m_worldGroupId: usize = 0x4A8; // WorldGroupId_t + pub const m_hSkyCamera: usize = 0x4AC; // CHandle } // Parent: CBaseEntity // Field count: 0 @@ -11183,20 +11395,30 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_bIsIncGrenade (bool) pub mod CMolotovProjectile { - pub const m_bIsIncGrenade: usize = 0xC40; // bool - pub const m_bDetonated: usize = 0xC58; // bool - pub const m_stillTimer: usize = 0xC60; // IntervalTimer - pub const m_bHasBouncedOffPlayer: usize = 0xD40; // bool + pub const m_bIsIncGrenade: usize = 0xBB0; // bool + pub const m_bDetonated: usize = 0xBC8; // bool + pub const m_stillTimer: usize = 0xBD0; // IntervalTimer + pub const m_bHasBouncedOffPlayer: usize = 0xCB0; // bool } // Parent: CBaseFilter // Field count: 1 pub mod CFilterClass { - pub const m_iFilterClass: usize = 0x548; // CUtlSymbolLarge + pub const m_iFilterClass: usize = 0x4E0; // CUtlSymbolLarge } // Parent: CBaseTrigger // Field count: 0 pub mod CTriggerToggleSave { } + // Parent: CPathSimple + // Field count: 2 + // + // Metadata: + // NetworkVarNames: m_vecPathNodes (CHandle) + // NetworkVarNames: m_xInitialPathWorldToLocal (CTransform) + pub mod CPathWithDynamicNodes { + pub const m_vecPathNodes: usize = 0x5B0; // CNetworkUtlVectorBase> + pub const m_xInitialPathWorldToLocal: usize = 0x5D0; // CTransform + } // Parent: CBaseEntity // Field count: 17 // @@ -11214,31 +11436,31 @@ pub mod cs2_dumper { // NetworkVarNames: m_flCurWeight (float32) // NetworkVarNames: m_netlookupFilename (char) pub mod CColorCorrection { - pub const m_flFadeInDuration: usize = 0x4F0; // float32 - pub const m_flFadeOutDuration: usize = 0x4F4; // float32 - pub const m_flStartFadeInWeight: usize = 0x4F8; // float32 - pub const m_flStartFadeOutWeight: usize = 0x4FC; // float32 - pub const m_flTimeStartFadeIn: usize = 0x500; // GameTime_t - pub const m_flTimeStartFadeOut: usize = 0x504; // GameTime_t - pub const m_flMaxWeight: usize = 0x508; // float32 - pub const m_bStartDisabled: usize = 0x50C; // bool - pub const m_bEnabled: usize = 0x50D; // bool - pub const m_bMaster: usize = 0x50E; // bool - pub const m_bClientSide: usize = 0x50F; // bool - pub const m_bExclusive: usize = 0x510; // bool - pub const m_MinFalloff: usize = 0x514; // float32 - pub const m_MaxFalloff: usize = 0x518; // float32 - pub const m_flCurWeight: usize = 0x51C; // float32 - pub const m_netlookupFilename: usize = 0x520; // char[512] - pub const m_lookupFilename: usize = 0x720; // CUtlSymbolLarge + pub const m_flFadeInDuration: usize = 0x4A8; // float32 + pub const m_flFadeOutDuration: usize = 0x4AC; // float32 + pub const m_flStartFadeInWeight: usize = 0x4B0; // float32 + pub const m_flStartFadeOutWeight: usize = 0x4B4; // float32 + pub const m_flTimeStartFadeIn: usize = 0x4B8; // GameTime_t + pub const m_flTimeStartFadeOut: usize = 0x4BC; // GameTime_t + pub const m_flMaxWeight: usize = 0x4C0; // float32 + pub const m_bStartDisabled: usize = 0x4C4; // bool + pub const m_bEnabled: usize = 0x4C5; // bool + pub const m_bMaster: usize = 0x4C6; // bool + pub const m_bClientSide: usize = 0x4C7; // bool + pub const m_bExclusive: usize = 0x4C8; // bool + pub const m_MinFalloff: usize = 0x4CC; // float32 + pub const m_MaxFalloff: usize = 0x4D0; // float32 + pub const m_flCurWeight: usize = 0x4D4; // float32 + pub const m_netlookupFilename: usize = 0x4D8; // char[512] + pub const m_lookupFilename: usize = 0x6D8; // CUtlSymbolLarge } // Parent: CPropDoorRotating // Field count: 4 pub mod CPropDoorRotatingBreakable { - pub const m_bBreakable: usize = 0x1090; // bool - pub const m_isAbleToCloseAreaPortals: usize = 0x1091; // bool - pub const m_currentDamageState: usize = 0x1094; // int32 - pub const m_damageStates: usize = 0x1098; // CUtlVector + pub const m_bBreakable: usize = 0xEF0; // bool + pub const m_isAbleToCloseAreaPortals: usize = 0xEF1; // bool + pub const m_currentDamageState: usize = 0xEF4; // int32 + pub const m_damageStates: usize = 0xEF8; // CUtlVector } // Parent: CLightEntity // Field count: 0 @@ -11253,42 +11475,43 @@ pub mod cs2_dumper { // NetworkVarNames: m_PanelClassName (string_t) // NetworkVarNames: m_PanelID (string_t) pub mod CBaseClientUIEntity { - pub const m_bEnabled: usize = 0x7D8; // bool - pub const m_DialogXMLName: usize = 0x7E0; // CUtlSymbolLarge - pub const m_PanelClassName: usize = 0x7E8; // CUtlSymbolLarge - pub const m_PanelID: usize = 0x7F0; // CUtlSymbolLarge - pub const m_CustomOutput0: usize = 0x7F8; // CEntityIOOutput - pub const m_CustomOutput1: usize = 0x820; // CEntityIOOutput - pub const m_CustomOutput2: usize = 0x848; // CEntityIOOutput - pub const m_CustomOutput3: usize = 0x870; // CEntityIOOutput - pub const m_CustomOutput4: usize = 0x898; // CEntityIOOutput - pub const m_CustomOutput5: usize = 0x8C0; // CEntityIOOutput - pub const m_CustomOutput6: usize = 0x8E8; // CEntityIOOutput - pub const m_CustomOutput7: usize = 0x910; // CEntityIOOutput - pub const m_CustomOutput8: usize = 0x938; // CEntityIOOutput - pub const m_CustomOutput9: usize = 0x960; // CEntityIOOutput + pub const m_bEnabled: usize = 0x730; // bool + pub const m_DialogXMLName: usize = 0x738; // CUtlSymbolLarge + pub const m_PanelClassName: usize = 0x740; // CUtlSymbolLarge + pub const m_PanelID: usize = 0x748; // CUtlSymbolLarge + pub const m_CustomOutput0: usize = 0x750; // CEntityOutputTemplate + pub const m_CustomOutput1: usize = 0x770; // CEntityOutputTemplate + pub const m_CustomOutput2: usize = 0x790; // CEntityOutputTemplate + pub const m_CustomOutput3: usize = 0x7B0; // CEntityOutputTemplate + pub const m_CustomOutput4: usize = 0x7D0; // CEntityOutputTemplate + pub const m_CustomOutput5: usize = 0x7F0; // CEntityOutputTemplate + pub const m_CustomOutput6: usize = 0x810; // CEntityOutputTemplate + pub const m_CustomOutput7: usize = 0x830; // CEntityOutputTemplate + pub const m_CustomOutput8: usize = 0x850; // CEntityOutputTemplate + pub const m_CustomOutput9: usize = 0x870; // CEntityOutputTemplate } // Parent: CBaseModelEntity - // Field count: 15 + // Field count: 16 // // Metadata: // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) pub mod CBreakable { - pub const m_CPropDataComponent: usize = 0x7E0; // CPropDataComponent - pub const m_Material: usize = 0x820; // Materials - pub const m_hBreaker: usize = 0x824; // CHandle - pub const m_Explosion: usize = 0x828; // Explosions - pub const m_iszSpawnObject: usize = 0x830; // CUtlSymbolLarge - pub const m_flPressureDelay: usize = 0x838; // float32 - pub const m_iMinHealthDmg: usize = 0x83C; // int32 - pub const m_iszPropData: usize = 0x840; // CUtlSymbolLarge - pub const m_impactEnergyScale: usize = 0x848; // float32 - pub const m_nOverrideBlockLOS: usize = 0x84C; // EOverrideBlockLOS_t - pub const m_OnBreak: usize = 0x850; // CEntityIOOutput - pub const m_OnHealthChanged: usize = 0x878; // CEntityOutputTemplate - pub const m_PerformanceMode: usize = 0x8A0; // PerformanceMode_t - pub const m_hPhysicsAttacker: usize = 0x8A4; // CHandle - pub const m_flLastPhysicsInfluenceTime: usize = 0x8A8; // GameTime_t + pub const m_CPropDataComponent: usize = 0x738; // CPropDataComponent + pub const m_Material: usize = 0x778; // Materials + pub const m_hBreaker: usize = 0x77C; // CHandle + pub const m_Explosion: usize = 0x780; // Explosions + pub const m_iszSpawnObject: usize = 0x788; // CUtlSymbolLarge + pub const m_flPressureDelay: usize = 0x790; // float32 + pub const m_iMinHealthDmg: usize = 0x794; // int32 + pub const m_iszPropData: usize = 0x798; // CUtlSymbolLarge + pub const m_impactEnergyScale: usize = 0x7A0; // float32 + pub const m_nOverrideBlockLOS: usize = 0x7A4; // EOverrideBlockLOS_t + pub const m_OnStartDeath: usize = 0x7A8; // CEntityIOOutput + pub const m_OnBreak: usize = 0x7C0; // CEntityIOOutput + pub const m_OnHealthChanged: usize = 0x7D8; // CEntityOutputTemplate + pub const m_PerformanceMode: usize = 0x7F8; // PerformanceMode_t + pub const m_hPhysicsAttacker: usize = 0x7FC; // CHandle + pub const m_flLastPhysicsInfluenceTime: usize = 0x800; // GameTime_t } // Parent: CPointEntity // Field count: 0 @@ -11297,9 +11520,9 @@ pub mod cs2_dumper { // Parent: CLogicalEntity // Field count: 3 pub mod CBaseFilter { - pub const m_bNegated: usize = 0x4F0; // bool - pub const m_OnPass: usize = 0x4F8; // CEntityIOOutput - pub const m_OnFail: usize = 0x520; // CEntityIOOutput + pub const m_bNegated: usize = 0x4A8; // bool + pub const m_OnPass: usize = 0x4B0; // CEntityIOOutput + pub const m_OnFail: usize = 0x4C8; // CEntityIOOutput } // Parent: // Field count: 1 @@ -11331,20 +11554,20 @@ pub mod cs2_dumper { // Parent: CPointEntity // Field count: 14 pub mod CMapInfo { - pub const m_iBuyingStatus: usize = 0x4F0; // int32 - pub const m_flBombRadius: usize = 0x4F4; // float32 - pub const m_iPetPopulation: usize = 0x4F8; // int32 - pub const m_bUseNormalSpawnsForDM: usize = 0x4FC; // bool - pub const m_bDisableAutoGeneratedDMSpawns: usize = 0x4FD; // bool - pub const m_flBotMaxVisionDistance: usize = 0x500; // float32 - pub const m_iHostageCount: usize = 0x504; // int32 - pub const m_bFadePlayerVisibilityFarZ: usize = 0x508; // bool - pub const m_bRainTraceToSkyEnabled: usize = 0x509; // bool - pub const m_flEnvRainStrength: usize = 0x50C; // float32 - pub const m_flEnvPuddleRippleStrength: usize = 0x510; // float32 - pub const m_flEnvPuddleRippleDirection: usize = 0x514; // float32 - pub const m_flEnvWetnessCoverage: usize = 0x518; // float32 - pub const m_flEnvWetnessDryingAmount: usize = 0x51C; // float32 + pub const m_iBuyingStatus: usize = 0x4A8; // int32 + pub const m_flBombRadius: usize = 0x4AC; // float32 + pub const m_iPetPopulation: usize = 0x4B0; // int32 + pub const m_bUseNormalSpawnsForDM: usize = 0x4B4; // bool + pub const m_bDisableAutoGeneratedDMSpawns: usize = 0x4B5; // bool + pub const m_flBotMaxVisionDistance: usize = 0x4B8; // float32 + pub const m_iHostageCount: usize = 0x4BC; // int32 + pub const m_bFadePlayerVisibilityFarZ: usize = 0x4C0; // bool + pub const m_bRainTraceToSkyEnabled: usize = 0x4C1; // bool + pub const m_flEnvRainStrength: usize = 0x4C4; // float32 + pub const m_flEnvPuddleRippleStrength: usize = 0x4C8; // float32 + pub const m_flEnvPuddleRippleDirection: usize = 0x4CC; // float32 + pub const m_flEnvWetnessCoverage: usize = 0x4D0; // float32 + pub const m_flEnvWetnessDryingAmount: usize = 0x4D4; // float32 } // Parent: CBaseEntity // Field count: 16 @@ -11366,35 +11589,35 @@ pub mod cs2_dumper { // NetworkVarNames: m_bStartDisabled (bool) // NetworkVarNames: m_bIsEnabled (bool) pub mod CGradientFog { - pub const m_hGradientFogTexture: usize = 0x4F0; // CStrongHandle - pub const m_flFogStartDistance: usize = 0x4F8; // float32 - pub const m_flFogEndDistance: usize = 0x4FC; // float32 - pub const m_bHeightFogEnabled: usize = 0x500; // bool - pub const m_flFogStartHeight: usize = 0x504; // float32 - pub const m_flFogEndHeight: usize = 0x508; // float32 - pub const m_flFarZ: usize = 0x50C; // float32 - pub const m_flFogMaxOpacity: usize = 0x510; // float32 - pub const m_flFogFalloffExponent: usize = 0x514; // float32 - pub const m_flFogVerticalExponent: usize = 0x518; // float32 - pub const m_fogColor: usize = 0x51C; // Color - pub const m_flFogStrength: usize = 0x520; // float32 - pub const m_flFadeTime: usize = 0x524; // float32 - pub const m_bStartDisabled: usize = 0x528; // bool - pub const m_bIsEnabled: usize = 0x529; // bool - pub const m_bGradientFogNeedsTextures: usize = 0x52A; // bool + pub const m_hGradientFogTexture: usize = 0x4A8; // CStrongHandle + pub const m_flFogStartDistance: usize = 0x4B0; // float32 + pub const m_flFogEndDistance: usize = 0x4B4; // float32 + pub const m_bHeightFogEnabled: usize = 0x4B8; // bool + pub const m_flFogStartHeight: usize = 0x4BC; // float32 + pub const m_flFogEndHeight: usize = 0x4C0; // float32 + pub const m_flFarZ: usize = 0x4C4; // float32 + pub const m_flFogMaxOpacity: usize = 0x4C8; // float32 + pub const m_flFogFalloffExponent: usize = 0x4CC; // float32 + pub const m_flFogVerticalExponent: usize = 0x4D0; // float32 + pub const m_fogColor: usize = 0x4D4; // Color + pub const m_flFogStrength: usize = 0x4D8; // float32 + pub const m_flFadeTime: usize = 0x4DC; // float32 + pub const m_bStartDisabled: usize = 0x4E0; // bool + pub const m_bIsEnabled: usize = 0x4E1; // bool + pub const m_bGradientFogNeedsTextures: usize = 0x4E2; // bool } // Parent: CSoundOpvarSetPointEntity // Field count: 9 pub mod CSoundOpvarSetAABBEntity { - pub const m_vDistanceInnerMins: usize = 0x6A8; // Vector - pub const m_vDistanceInnerMaxs: usize = 0x6B4; // Vector - pub const m_vDistanceOuterMins: usize = 0x6C0; // Vector - pub const m_vDistanceOuterMaxs: usize = 0x6CC; // Vector - pub const m_nAABBDirection: usize = 0x6D8; // int32 - pub const m_vInnerMins: usize = 0x6DC; // Vector - pub const m_vInnerMaxs: usize = 0x6E8; // Vector - pub const m_vOuterMins: usize = 0x6F4; // Vector - pub const m_vOuterMaxs: usize = 0x700; // Vector + pub const m_vDistanceInnerMins: usize = 0x640; // Vector + pub const m_vDistanceInnerMaxs: usize = 0x64C; // Vector + pub const m_vDistanceOuterMins: usize = 0x658; // Vector + pub const m_vDistanceOuterMaxs: usize = 0x664; // Vector + pub const m_nAABBDirection: usize = 0x670; // int32 + pub const m_vInnerMins: usize = 0x674; // Vector + pub const m_vInnerMaxs: usize = 0x680; // Vector + pub const m_vOuterMins: usize = 0x68C; // Vector + pub const m_vOuterMaxs: usize = 0x698; // Vector } // Parent: None // Field count: 1 @@ -11410,10 +11633,10 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_messageText (char) pub mod CPointClientUIWorldTextPanel { - pub const m_messageText: usize = 0x9E0; // char[512] + pub const m_messageText: usize = 0x8E8; // char[512] } // Parent: - // Field count: 11 + // Field count: 12 // // Metadata: // NetworkVarNames: m_nameStringableIndex (int32) @@ -11425,6 +11648,7 @@ pub mod cs2_dumper { pub const m_worldGroupId: usize = 0x38; // WorldGroupId_t pub const m_fDataObjectTypes: usize = 0x3C; // uint32 pub const m_PathIndex: usize = 0x40; // ChangeAccessorFieldPathIndex_t + pub const m_pAttributes: usize = 0x48; // CEntityAttributeTable* pub const m_pPrev: usize = 0x50; // CEntityIdentity* pub const m_pNext: usize = 0x58; // CEntityIdentity* pub const m_pPrevByClass: usize = 0x60; // CEntityIdentity* @@ -11436,61 +11660,67 @@ pub mod cs2_dumper { pub const m_bLimitCountPasses: usize = 0x0; // bool } // Parent: CBaseModelEntity - // Field count: 35 + // Field count: 41 pub mod CFuncRotator { - pub const m_hRotatorTarget: usize = 0x7D8; // CHandle - pub const m_bIsRotating: usize = 0x7DC; // bool - pub const m_bIsReversing: usize = 0x7DD; // bool - pub const m_flTimeToReachMaxSpeed: usize = 0x7E0; // float32 - pub const m_flTimeToReachZeroSpeed: usize = 0x7E4; // float32 - pub const m_flDistanceAlongArcTraveled: usize = 0x7E8; // float32 - pub const m_flTimeToWaitOscillate: usize = 0x7EC; // float32 - pub const m_flTimeRotationStart: usize = 0x7F0; // GameTime_t - pub const m_qLSPrevChange: usize = 0x800; // Quaternion - pub const m_qWSPrev: usize = 0x810; // Quaternion - pub const m_qWSInit: usize = 0x820; // Quaternion - pub const m_qLSInit: usize = 0x830; // Quaternion - pub const m_qLSOrientation: usize = 0x840; // Quaternion - pub const m_OnRotationStarted: usize = 0x850; // CEntityIOOutput - pub const m_OnRotationCompleted: usize = 0x878; // CEntityIOOutput - pub const m_OnOscillate: usize = 0x8A0; // CEntityIOOutput - pub const m_OnOscillateStartArrive: usize = 0x8C8; // CEntityIOOutput - pub const m_OnOscillateStartDepart: usize = 0x8F0; // CEntityIOOutput - pub const m_OnOscillateEndArrive: usize = 0x918; // CEntityIOOutput - pub const m_OnOscillateEndDepart: usize = 0x940; // CEntityIOOutput - pub const m_bOscillateDepart: usize = 0x968; // bool - pub const m_nOscillateCount: usize = 0x96C; // int32 - pub const m_eRotateType: usize = 0x970; // CFuncRotator::Rotate_t - pub const m_ePrevRotateType: usize = 0x974; // CFuncRotator::Rotate_t - pub const m_bHasTargetOverride: usize = 0x978; // bool - pub const m_qOrientationOverride: usize = 0x980; // Quaternion - pub const m_eSpaceOverride: usize = 0x990; // RotatorTargetSpace_t - pub const m_qAngularVelocity: usize = 0x994; // QAngle - pub const m_vLookAtForcedUp: usize = 0x9A0; // Vector - pub const m_strRotatorTarget: usize = 0x9B0; // CUtlSymbolLarge - pub const m_bRecordHistory: usize = 0x9B8; // bool - pub const m_vecRotatorHistory: usize = 0x9C0; // CUtlVector - pub const m_bReturningToPreviousOrientation: usize = 0x9D8; // bool - pub const m_vecRotatorQueue: usize = 0x9E0; // CUtlVector - pub const m_vecRotatorQueueHistory: usize = 0x9F8; // CUtlVector + pub const m_hRotatorTarget: usize = 0x730; // CHandle + pub const m_bIsRotating: usize = 0x734; // bool + pub const m_bIsReversing: usize = 0x735; // bool + pub const m_flTimeToReachMaxSpeed: usize = 0x738; // float32 + pub const m_flTimeToReachZeroSpeed: usize = 0x73C; // float32 + pub const m_flDistanceAlongArcTraveled: usize = 0x740; // float32 + pub const m_flTimeToWaitOscillate: usize = 0x744; // float32 + pub const m_flTimeRotationStart: usize = 0x748; // GameTime_t + pub const m_qLSPrevChange: usize = 0x750; // Quaternion + pub const m_qWSPrev: usize = 0x760; // Quaternion + pub const m_qWSInit: usize = 0x770; // Quaternion + pub const m_qLSInit: usize = 0x780; // Quaternion + pub const m_qLSOrientation: usize = 0x790; // Quaternion + pub const m_OnRotationStarted: usize = 0x7A0; // CEntityIOOutput + pub const m_OnRotationCompleted: usize = 0x7B8; // CEntityIOOutput + pub const m_OnOscillate: usize = 0x7D0; // CEntityIOOutput + pub const m_OnOscillateStartArrive: usize = 0x7E8; // CEntityIOOutput + pub const m_OnOscillateStartDepart: usize = 0x800; // CEntityIOOutput + pub const m_OnOscillateEndArrive: usize = 0x818; // CEntityIOOutput + pub const m_OnOscillateEndDepart: usize = 0x830; // CEntityIOOutput + pub const m_bOscillateDepart: usize = 0x848; // bool + pub const m_nOscillateCount: usize = 0x84C; // int32 + pub const m_eRotateType: usize = 0x850; // CFuncRotator::Rotate_t + pub const m_ePrevRotateType: usize = 0x854; // CFuncRotator::Rotate_t + pub const m_bHasTargetOverride: usize = 0x858; // bool + pub const m_qOrientationOverride: usize = 0x860; // Quaternion + pub const m_eSpaceOverride: usize = 0x870; // RotatorTargetSpace_t + pub const m_qAngularVelocity: usize = 0x874; // QAngle + pub const m_vLookAtForcedUp: usize = 0x880; // Vector + pub const m_strRotatorTarget: usize = 0x890; // CUtlSymbolLarge + pub const m_bRecordHistory: usize = 0x898; // bool + pub const m_vecRotatorHistory: usize = 0x8A0; // CUtlVector + pub const m_bReturningToPreviousOrientation: usize = 0x8B8; // bool + pub const m_vecRotatorQueue: usize = 0x8C0; // CUtlVector + pub const m_vecRotatorQueueHistory: usize = 0x8D8; // CUtlVector + pub const m_eSolidType: usize = 0x8F0; // SolidType_t + pub const m_hSpeedFromMover: usize = 0x8F4; // CHandle + pub const m_iszSpeedFromMover: usize = 0x8F8; // CUtlSymbolLarge + pub const m_flSpeedScale: usize = 0x900; // float32 + pub const m_flMinYawRotation: usize = 0x904; // float32 + pub const m_flMaxYawRotation: usize = 0x908; // float32 } // Parent: CBaseEntity // Field count: 14 pub mod CSoundEventEntity { - pub const m_bStartOnSpawn: usize = 0x4F0; // bool - pub const m_bToLocalPlayer: usize = 0x4F1; // bool - pub const m_bStopOnNew: usize = 0x4F2; // bool - pub const m_bSaveRestore: usize = 0x4F3; // bool - pub const m_bSavedIsPlaying: usize = 0x4F4; // bool - pub const m_flSavedElapsedTime: usize = 0x4F8; // float32 - pub const m_iszSourceEntityName: usize = 0x500; // CUtlSymbolLarge - pub const m_iszAttachmentName: usize = 0x508; // CUtlSymbolLarge - pub const m_onGUIDChanged: usize = 0x510; // CEntityOutputTemplate - pub const m_onSoundFinished: usize = 0x538; // CEntityIOOutput - pub const m_flClientCullRadius: usize = 0x560; // float32 - pub const m_iszSoundName: usize = 0x590; // CUtlSymbolLarge - pub const m_hSource: usize = 0x5AC; // CEntityHandle - pub const m_nEntityIndexSelection: usize = 0x5B0; // int32 + pub const m_bStartOnSpawn: usize = 0x4A8; // bool + pub const m_bToLocalPlayer: usize = 0x4A9; // bool + pub const m_bStopOnNew: usize = 0x4AA; // bool + pub const m_bSaveRestore: usize = 0x4AB; // bool + pub const m_bSavedIsPlaying: usize = 0x4AC; // bool + pub const m_flSavedElapsedTime: usize = 0x4B0; // float32 + pub const m_iszSourceEntityName: usize = 0x4B8; // CUtlSymbolLarge + pub const m_iszAttachmentName: usize = 0x4C0; // CUtlSymbolLarge + pub const m_onGUIDChanged: usize = 0x4C8; // CEntityOutputTemplate + pub const m_onSoundFinished: usize = 0x4E8; // CEntityIOOutput + pub const m_flClientCullRadius: usize = 0x500; // float32 + pub const m_iszSoundName: usize = 0x530; // CUtlSymbolLarge + pub const m_hSource: usize = 0x54C; // CEntityHandle + pub const m_nEntityIndexSelection: usize = 0x550; // int32 } // Parent: SpawnPoint // Field count: 0 @@ -11502,10 +11732,10 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_fadeColor (Color) pub mod CEnvFade { - pub const m_fadeColor: usize = 0x4F0; // Color - pub const m_Duration: usize = 0x4F4; // float32 - pub const m_HoldDuration: usize = 0x4F8; // float32 - pub const m_OnBeginFade: usize = 0x500; // CEntityIOOutput + pub const m_fadeColor: usize = 0x4A8; // Color + pub const m_Duration: usize = 0x4AC; // float32 + pub const m_HoldDuration: usize = 0x4B0; // float32 + pub const m_OnBeginFade: usize = 0x4B8; // CEntityIOOutput } // Parent: None // Field count: 14 @@ -11531,10 +11761,10 @@ pub mod cs2_dumper { // Parent: CTriggerMultiple // Field count: 4 pub mod CTriggerImpact { - pub const m_flMagnitude: usize = 0x9D0; // float32 - pub const m_flNoise: usize = 0x9D4; // float32 - pub const m_flViewkick: usize = 0x9D8; // float32 - pub const m_pOutputForce: usize = 0x9E0; // CEntityOutputTemplate + pub const m_flMagnitude: usize = 0x8A8; // float32 + pub const m_flNoise: usize = 0x8AC; // float32 + pub const m_flViewkick: usize = 0x8B0; // float32 + pub const m_pOutputForce: usize = 0x8B8; // CEntityOutputTemplate } // Parent: None // Field count: 3 @@ -11578,7 +11808,6 @@ pub mod cs2_dumper { // // Metadata: // MNetworkExcludeByName - // MNetworkExcludeByName // MNetworkExcludeByUserGroup // MNetworkExcludeByName // MNetworkExcludeByUserGroup @@ -11590,54 +11819,54 @@ pub mod cs2_dumper { // NetworkVarNames: m_closedAngles (QAngle) // NetworkVarNames: m_hMaster (CHandle) pub mod CBasePropDoor { - pub const m_flAutoReturnDelay: usize = 0xD60; // float32 - pub const m_hDoorList: usize = 0xD68; // CUtlVector> - pub const m_nHardwareType: usize = 0xD80; // int32 - pub const m_bNeedsHardware: usize = 0xD84; // bool - pub const m_eDoorState: usize = 0xD88; // DoorState_t - pub const m_bLocked: usize = 0xD8C; // bool - pub const m_bNoNPCs: usize = 0xD8D; // bool - pub const m_closedPosition: usize = 0xD90; // Vector - pub const m_closedAngles: usize = 0xD9C; // QAngle - pub const m_hBlocker: usize = 0xDA8; // CHandle - pub const m_bFirstBlocked: usize = 0xDAC; // bool - pub const m_ls: usize = 0xDB0; // locksound_t - pub const m_bForceClosed: usize = 0xDD0; // bool - pub const m_vecLatchWorldPosition: usize = 0xDD4; // VectorWS - pub const m_hActivator: usize = 0xDE0; // CHandle - pub const m_SoundMoving: usize = 0xDF8; // CUtlSymbolLarge - pub const m_SoundOpen: usize = 0xE00; // CUtlSymbolLarge - pub const m_SoundClose: usize = 0xE08; // CUtlSymbolLarge - pub const m_SoundLock: usize = 0xE10; // CUtlSymbolLarge - pub const m_SoundUnlock: usize = 0xE18; // CUtlSymbolLarge - pub const m_SoundLatch: usize = 0xE20; // CUtlSymbolLarge - pub const m_SoundPound: usize = 0xE28; // CUtlSymbolLarge - pub const m_SoundJiggle: usize = 0xE30; // CUtlSymbolLarge - pub const m_SoundLockedAnim: usize = 0xE38; // CUtlSymbolLarge - pub const m_numCloseAttempts: usize = 0xE40; // int32 - pub const m_nPhysicsMaterial: usize = 0xE44; // CUtlStringToken - pub const m_SlaveName: usize = 0xE48; // CUtlSymbolLarge - pub const m_hMaster: usize = 0xE50; // CHandle - pub const m_OnBlockedClosing: usize = 0xE58; // CEntityIOOutput - pub const m_OnBlockedOpening: usize = 0xE80; // CEntityIOOutput - pub const m_OnUnblockedClosing: usize = 0xEA8; // CEntityIOOutput - pub const m_OnUnblockedOpening: usize = 0xED0; // CEntityIOOutput - pub const m_OnFullyClosed: usize = 0xEF8; // CEntityIOOutput - pub const m_OnFullyOpen: usize = 0xF20; // CEntityIOOutput - pub const m_OnClose: usize = 0xF48; // CEntityIOOutput - pub const m_OnOpen: usize = 0xF70; // CEntityIOOutput - pub const m_OnLockedUse: usize = 0xF98; // CEntityIOOutput - pub const m_OnAjarOpen: usize = 0xFC0; // CEntityIOOutput + pub const m_flAutoReturnDelay: usize = 0xC60; // float32 + pub const m_hDoorList: usize = 0xC68; // CUtlVector> + pub const m_nHardwareType: usize = 0xC80; // int32 + pub const m_bNeedsHardware: usize = 0xC84; // bool + pub const m_eDoorState: usize = 0xC88; // DoorState_t + pub const m_bLocked: usize = 0xC8C; // bool + pub const m_bNoNPCs: usize = 0xC8D; // bool + pub const m_closedPosition: usize = 0xC90; // Vector + pub const m_closedAngles: usize = 0xC9C; // QAngle + pub const m_hBlocker: usize = 0xCA8; // CHandle + pub const m_bFirstBlocked: usize = 0xCAC; // bool + pub const m_ls: usize = 0xCB0; // locksound_t + pub const m_bForceClosed: usize = 0xCD0; // bool + pub const m_vecLatchWorldPosition: usize = 0xCD4; // VectorWS + pub const m_hActivator: usize = 0xCE0; // CHandle + pub const m_SoundMoving: usize = 0xCF8; // CUtlSymbolLarge + pub const m_SoundOpen: usize = 0xD00; // CUtlSymbolLarge + pub const m_SoundClose: usize = 0xD08; // CUtlSymbolLarge + pub const m_SoundLock: usize = 0xD10; // CUtlSymbolLarge + pub const m_SoundUnlock: usize = 0xD18; // CUtlSymbolLarge + pub const m_SoundLatch: usize = 0xD20; // CUtlSymbolLarge + pub const m_SoundPound: usize = 0xD28; // CUtlSymbolLarge + pub const m_SoundJiggle: usize = 0xD30; // CUtlSymbolLarge + pub const m_SoundLockedAnim: usize = 0xD38; // CUtlSymbolLarge + pub const m_numCloseAttempts: usize = 0xD40; // int32 + pub const m_nPhysicsMaterial: usize = 0xD44; // CUtlStringToken + pub const m_SlaveName: usize = 0xD48; // CUtlSymbolLarge + pub const m_hMaster: usize = 0xD50; // CHandle + pub const m_OnBlockedClosing: usize = 0xD58; // CEntityIOOutput + pub const m_OnBlockedOpening: usize = 0xD70; // CEntityIOOutput + pub const m_OnUnblockedClosing: usize = 0xD88; // CEntityIOOutput + pub const m_OnUnblockedOpening: usize = 0xDA0; // CEntityIOOutput + pub const m_OnFullyClosed: usize = 0xDB8; // CEntityIOOutput + pub const m_OnFullyOpen: usize = 0xDD0; // CEntityIOOutput + pub const m_OnClose: usize = 0xDE8; // CEntityIOOutput + pub const m_OnOpen: usize = 0xE00; // CEntityIOOutput + pub const m_OnLockedUse: usize = 0xE18; // CEntityIOOutput + pub const m_OnAjarOpen: usize = 0xE30; // CEntityIOOutput } // Parent: CLogicalEntity // Field count: 6 pub mod CLogicBranchList { - pub const m_nLogicBranchNames: usize = 0x4F0; // CUtlSymbolLarge[16] - pub const m_LogicBranchList: usize = 0x570; // CUtlVector> - pub const m_eLastState: usize = 0x588; // CLogicBranchList::LogicBranchListenerLastState_t - pub const m_OnAllTrue: usize = 0x590; // CEntityIOOutput - pub const m_OnAllFalse: usize = 0x5B8; // CEntityIOOutput - pub const m_OnMixed: usize = 0x5E0; // CEntityIOOutput + pub const m_nLogicBranchNames: usize = 0x4A8; // CUtlSymbolLarge[16] + pub const m_LogicBranchList: usize = 0x528; // CUtlVector> + pub const m_eLastState: usize = 0x540; // CLogicBranchList::LogicBranchListenerLastState_t + pub const m_OnAllTrue: usize = 0x548; // CEntityIOOutput + pub const m_OnAllFalse: usize = 0x560; // CEntityIOOutput + pub const m_OnMixed: usize = 0x578; // CEntityIOOutput } // Parent: None // Field count: 1 @@ -11655,28 +11884,28 @@ pub mod cs2_dumper { // NetworkVarNames: m_bUseHitboxesForRenderBox (bool) // NetworkVarNames: m_bUseAnimGraph (bool) pub mod CDynamicProp { - pub const m_bCreateNavObstacle: usize = 0xC58; // bool - pub const m_bNavObstacleUpdatesOverridden: usize = 0xC59; // bool - pub const m_bUseHitboxesForRenderBox: usize = 0xC5A; // bool - pub const m_bUseAnimGraph: usize = 0xC5B; // bool - pub const m_pOutputAnimBegun: usize = 0xC60; // CEntityIOOutput - pub const m_pOutputAnimOver: usize = 0xC88; // CEntityIOOutput - pub const m_pOutputAnimLoopCycleOver: usize = 0xCB0; // CEntityIOOutput - pub const m_OnAnimReachedStart: usize = 0xCD8; // CEntityIOOutput - pub const m_OnAnimReachedEnd: usize = 0xD00; // CEntityIOOutput - pub const m_iszIdleAnim: usize = 0xD28; // CUtlSymbolLarge - pub const m_nIdleAnimLoopMode: usize = 0xD30; // AnimLoopMode_t - pub const m_bRandomizeCycle: usize = 0xD34; // bool - pub const m_bStartDisabled: usize = 0xD35; // bool - pub const m_bFiredStartEndOutput: usize = 0xD36; // bool - pub const m_bForceNpcExclude: usize = 0xD37; // bool - pub const m_bCreateNonSolid: usize = 0xD38; // bool - pub const m_bIsOverrideProp: usize = 0xD39; // bool - pub const m_iInitialGlowState: usize = 0xD3C; // int32 - pub const m_nGlowRange: usize = 0xD40; // int32 - pub const m_nGlowRangeMin: usize = 0xD44; // int32 - pub const m_glowColor: usize = 0xD48; // Color - pub const m_nGlowTeam: usize = 0xD4C; // int32 + pub const m_bCreateNavObstacle: usize = 0xBA8; // bool + pub const m_bNavObstacleUpdatesOverridden: usize = 0xBA9; // bool + pub const m_bUseHitboxesForRenderBox: usize = 0xBAA; // bool + pub const m_bUseAnimGraph: usize = 0xBAB; // bool + pub const m_pOutputAnimBegun: usize = 0xBB0; // CEntityIOOutput + pub const m_pOutputAnimOver: usize = 0xBC8; // CEntityIOOutput + pub const m_pOutputAnimLoopCycleOver: usize = 0xBE0; // CEntityIOOutput + pub const m_OnAnimReachedStart: usize = 0xBF8; // CEntityIOOutput + pub const m_OnAnimReachedEnd: usize = 0xC10; // CEntityIOOutput + pub const m_iszIdleAnim: usize = 0xC28; // CUtlSymbolLarge + pub const m_nIdleAnimLoopMode: usize = 0xC30; // AnimLoopMode_t + pub const m_bRandomizeCycle: usize = 0xC34; // bool + pub const m_bStartDisabled: usize = 0xC35; // bool + pub const m_bFiredStartEndOutput: usize = 0xC36; // bool + pub const m_bForceNpcExclude: usize = 0xC37; // bool + pub const m_bCreateNonSolid: usize = 0xC38; // bool + pub const m_bIsOverrideProp: usize = 0xC39; // bool + pub const m_iInitialGlowState: usize = 0xC3C; // int32 + pub const m_nGlowRange: usize = 0xC40; // int32 + pub const m_nGlowRangeMin: usize = 0xC44; // int32 + pub const m_glowColor: usize = 0xC48; // Color + pub const m_nGlowTeam: usize = 0xC4C; // int32 } // Parent: CHostage // Field count: 0 @@ -11685,7 +11914,7 @@ pub mod cs2_dumper { // Parent: CBaseFilter // Field count: 1 pub mod CFilterTeam { - pub const m_iFilterTeam: usize = 0x548; // int32 + pub const m_iFilterTeam: usize = 0x4E0; // int32 } // Parent: CBaseModelEntity // Field count: 9 @@ -11704,15 +11933,15 @@ pub mod cs2_dumper { // NetworkVarNames: m_flTransitionStartSpeed (float32) // NetworkVarNames: m_hConveyorModels (EHANDLE) pub mod CFuncConveyor { - pub const m_szConveyorModels: usize = 0x7D8; // CUtlSymbolLarge - pub const m_flTransitionDurationSeconds: usize = 0x7E0; // float32 - pub const m_angMoveEntitySpace: usize = 0x7E4; // QAngle - pub const m_vecMoveDirEntitySpace: usize = 0x7F0; // Vector - pub const m_flTargetSpeed: usize = 0x7FC; // float32 - pub const m_nTransitionStartTick: usize = 0x800; // GameTick_t - pub const m_nTransitionDurationTicks: usize = 0x804; // int32 - pub const m_flTransitionStartSpeed: usize = 0x808; // float32 - pub const m_hConveyorModels: usize = 0x810; // CNetworkUtlVectorBase> + pub const m_szConveyorModels: usize = 0x730; // CUtlSymbolLarge + pub const m_flTransitionDurationSeconds: usize = 0x738; // float32 + pub const m_angMoveEntitySpace: usize = 0x73C; // QAngle + pub const m_vecMoveDirEntitySpace: usize = 0x748; // Vector + pub const m_flTargetSpeed: usize = 0x754; // float32 + pub const m_nTransitionStartTick: usize = 0x758; // GameTick_t + pub const m_nTransitionDurationTicks: usize = 0x75C; // int32 + pub const m_flTransitionStartSpeed: usize = 0x760; // float32 + pub const m_hConveyorModels: usize = 0x768; // CNetworkUtlVectorBase> } // Parent: CBaseTrigger // Field count: 13 @@ -11732,19 +11961,19 @@ pub mod cs2_dumper { // NetworkVarNames: m_vecLinearForceDirection (Vector) // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool) pub mod CTriggerPhysics { - pub const m_gravityScale: usize = 0x9B8; // float32 - pub const m_linearLimit: usize = 0x9BC; // float32 - pub const m_linearDamping: usize = 0x9C0; // float32 - pub const m_angularLimit: usize = 0x9C4; // float32 - pub const m_angularDamping: usize = 0x9C8; // float32 - pub const m_linearForce: usize = 0x9CC; // float32 - pub const m_flFrequency: usize = 0x9D0; // float32 - pub const m_flDampingRatio: usize = 0x9D4; // float32 - pub const m_vecLinearForcePointAt: usize = 0x9D8; // Vector - pub const m_bCollapseToForcePoint: usize = 0x9E4; // bool - pub const m_vecLinearForcePointAtWorld: usize = 0x9E8; // Vector - pub const m_vecLinearForceDirection: usize = 0x9F4; // Vector - pub const m_bConvertToDebrisWhenPossible: usize = 0xA00; // bool + pub const m_gravityScale: usize = 0x8A0; // float32 + pub const m_linearLimit: usize = 0x8A4; // float32 + pub const m_linearDamping: usize = 0x8A8; // float32 + pub const m_angularLimit: usize = 0x8AC; // float32 + pub const m_angularDamping: usize = 0x8B0; // float32 + pub const m_linearForce: usize = 0x8B4; // float32 + pub const m_flFrequency: usize = 0x8B8; // float32 + pub const m_flDampingRatio: usize = 0x8BC; // float32 + pub const m_vecLinearForcePointAt: usize = 0x8C0; // Vector + pub const m_bCollapseToForcePoint: usize = 0x8CC; // bool + pub const m_vecLinearForcePointAtWorld: usize = 0x8D0; // Vector + pub const m_vecLinearForceDirection: usize = 0x8DC; // Vector + pub const m_bConvertToDebrisWhenPossible: usize = 0x8E8; // bool } // Parent: CPointEntity // Field count: 0 @@ -11753,14 +11982,21 @@ pub mod cs2_dumper { // Parent: CBaseEntity // Field count: 5 pub mod CFuncTimescale { - pub const m_flDesiredTimescale: usize = 0x4F0; // float32 - pub const m_flAcceleration: usize = 0x4F4; // float32 - pub const m_flMinBlendRate: usize = 0x4F8; // float32 - pub const m_flBlendDeltaMultiplier: usize = 0x4FC; // float32 - pub const m_isStarted: usize = 0x500; // bool + pub const m_flDesiredTimescale: usize = 0x4A8; // float32 + pub const m_flAcceleration: usize = 0x4AC; // float32 + pub const m_flMinBlendRate: usize = 0x4B0; // float32 + pub const m_flBlendDeltaMultiplier: usize = 0x4B4; // float32 + pub const m_isStarted: usize = 0x4B8; // bool + } + // Parent: CPointEntity + // Field count: 3 + pub mod CInfoInteraction { + pub const m_strSlotEntityName: usize = 0x4A8; // CUtlSymbolLarge[8] + pub const m_strInteractVData: usize = 0x4E8; // CUtlSymbolLarge + pub const m_flInteractRadius: usize = 0x4F0; // float32 } // Parent: None - // Field count: 30 + // Field count: 31 // // Metadata: // MGetKV3ClassDefaults @@ -11776,20 +12012,21 @@ pub mod cs2_dumper { pub const m_nMuzzleSmokeShotThreshold: usize = 0x3D8; // uint8 pub const m_flMuzzleSmokeTimeout: usize = 0x3DC; // float32 pub const m_flMuzzleSmokeDecrementRate: usize = 0x3E0; // float32 - pub const m_bLinkedCooldowns: usize = 0x3E4; // bool - pub const m_iFlags: usize = 0x3E5; // ItemFlagTypes_t - pub const m_nPrimaryAmmoType: usize = 0x3E6; // AmmoIndex_t - pub const m_nSecondaryAmmoType: usize = 0x3E7; // AmmoIndex_t - pub const m_iMaxClip1: usize = 0x3E8; // int32 - pub const m_iMaxClip2: usize = 0x3EC; // int32 - pub const m_iDefaultClip1: usize = 0x3F0; // int32 - pub const m_iDefaultClip2: usize = 0x3F4; // int32 - pub const m_bReserveAmmoAsClips: usize = 0x3F8; // bool - pub const m_bTreatAsSingleClip: usize = 0x3F9; // bool - pub const m_bKeepLoadedAmmo: usize = 0x3FA; // bool - pub const m_iWeight: usize = 0x3FC; // int32 - pub const m_bAutoSwitchTo: usize = 0x400; // bool - pub const m_bAutoSwitchFrom: usize = 0x401; // bool + pub const m_bGenerateMuzzleLight: usize = 0x3E4; // bool + pub const m_bLinkedCooldowns: usize = 0x3E5; // bool + pub const m_iFlags: usize = 0x3E6; // ItemFlagTypes_t + pub const m_iWeight: usize = 0x3E8; // int32 + pub const m_bAutoSwitchTo: usize = 0x3EC; // bool + pub const m_bAutoSwitchFrom: usize = 0x3ED; // bool + pub const m_nPrimaryAmmoType: usize = 0x3EE; // AmmoIndex_t + pub const m_nSecondaryAmmoType: usize = 0x3EF; // AmmoIndex_t + pub const m_iMaxClip1: usize = 0x3F0; // int32 + pub const m_iMaxClip2: usize = 0x3F4; // int32 + pub const m_iDefaultClip1: usize = 0x3F8; // int32 + pub const m_iDefaultClip2: usize = 0x3FC; // int32 + pub const m_bReserveAmmoAsClips: usize = 0x400; // bool + pub const m_bTreatAsSingleClip: usize = 0x401; // bool + pub const m_bKeepLoadedAmmo: usize = 0x402; // bool pub const m_iRumbleEffect: usize = 0x404; // RumbleEffect_t pub const m_flDropSpeed: usize = 0x408; // float32 pub const m_iSlot: usize = 0x40C; // int32 @@ -11799,30 +12036,30 @@ pub mod cs2_dumper { // Parent: CSoundOpvarSetPointBase // Field count: 24 pub mod CSoundOpvarSetPointEntity { - pub const m_OnEnter: usize = 0x598; // CEntityIOOutput - pub const m_OnExit: usize = 0x5C0; // CEntityIOOutput - pub const m_bAutoDisable: usize = 0x5E8; // bool - pub const m_flDistanceMin: usize = 0x62C; // float32 - pub const m_flDistanceMax: usize = 0x630; // float32 - pub const m_flDistanceMapMin: usize = 0x634; // float32 - pub const m_flDistanceMapMax: usize = 0x638; // float32 - pub const m_flOcclusionRadius: usize = 0x63C; // float32 - pub const m_flOcclusionMin: usize = 0x640; // float32 - pub const m_flOcclusionMax: usize = 0x644; // float32 - pub const m_flValSetOnDisable: usize = 0x648; // float32 - pub const m_bSetValueOnDisable: usize = 0x64C; // bool - pub const m_bReloading: usize = 0x64D; // bool - pub const m_nSimulationMode: usize = 0x650; // int32 - pub const m_nVisibilitySamples: usize = 0x654; // int32 - pub const m_vDynamicProxyPoint: usize = 0x658; // Vector - pub const m_flDynamicMaximumOcclusion: usize = 0x664; // float32 - pub const m_hDynamicEntity: usize = 0x668; // CEntityHandle - pub const m_iszDynamicEntityName: usize = 0x670; // CUtlSymbolLarge - pub const m_flPathingDistanceNormFactor: usize = 0x678; // float32 - pub const m_vPathingSourcePos: usize = 0x67C; // Vector - pub const m_vPathingListenerPos: usize = 0x688; // Vector - pub const m_vPathingDirection: usize = 0x694; // Vector - pub const m_nPathingSourceIndex: usize = 0x6A0; // int32 + pub const m_OnEnter: usize = 0x550; // CEntityIOOutput + pub const m_OnExit: usize = 0x568; // CEntityIOOutput + pub const m_bAutoDisable: usize = 0x580; // bool + pub const m_flDistanceMin: usize = 0x5C4; // float32 + pub const m_flDistanceMax: usize = 0x5C8; // float32 + pub const m_flDistanceMapMin: usize = 0x5CC; // float32 + pub const m_flDistanceMapMax: usize = 0x5D0; // float32 + pub const m_flOcclusionRadius: usize = 0x5D4; // float32 + pub const m_flOcclusionMin: usize = 0x5D8; // float32 + pub const m_flOcclusionMax: usize = 0x5DC; // float32 + pub const m_flValSetOnDisable: usize = 0x5E0; // float32 + pub const m_bSetValueOnDisable: usize = 0x5E4; // bool + pub const m_bReloading: usize = 0x5E5; // bool + pub const m_nSimulationMode: usize = 0x5E8; // int32 + pub const m_nVisibilitySamples: usize = 0x5EC; // int32 + pub const m_vDynamicProxyPoint: usize = 0x5F0; // Vector + pub const m_flDynamicMaximumOcclusion: usize = 0x5FC; // float32 + pub const m_hDynamicEntity: usize = 0x600; // CEntityHandle + pub const m_iszDynamicEntityName: usize = 0x608; // CUtlSymbolLarge + pub const m_flPathingDistanceNormFactor: usize = 0x610; // float32 + pub const m_vPathingSourcePos: usize = 0x614; // Vector + pub const m_vPathingListenerPos: usize = 0x620; // Vector + pub const m_vPathingDirection: usize = 0x62C; // Vector + pub const m_nPathingSourceIndex: usize = 0x638; // int32 } // Parent: CServerOnlyPointEntity // Field count: 0 @@ -11839,13 +12076,13 @@ pub mod cs2_dumper { // Parent: CMarkupVolume // Field count: 7 pub mod CMarkupVolumeTagged { - pub const m_GroupNames: usize = 0x7E0; // CUtlVector - pub const m_Tags: usize = 0x7F8; // CUtlVector - pub const m_bIsGroup: usize = 0x810; // bool - pub const m_bGroupByPrefab: usize = 0x811; // bool - pub const m_bGroupByVolume: usize = 0x812; // bool - pub const m_bGroupOtherGroups: usize = 0x813; // bool - pub const m_bIsInGroup: usize = 0x814; // bool + pub const m_GroupNames: usize = 0x738; // CUtlVector + pub const m_Tags: usize = 0x750; // CUtlVector + pub const m_bIsGroup: usize = 0x768; // bool + pub const m_bGroupByPrefab: usize = 0x769; // bool + pub const m_bGroupByVolume: usize = 0x76A; // bool + pub const m_bGroupOtherGroups: usize = 0x76B; // bool + pub const m_bIsInGroup: usize = 0x76C; // bool } // Parent: CPointEntity // Field count: 0 @@ -11874,24 +12111,24 @@ pub mod cs2_dumper { // NetworkVarNames: m_Entity_bCopyDiffuseFromDefaultCubemap (bool) // NetworkVarNames: m_Entity_bEnabled (bool) pub mod CEnvCubemap { - pub const m_Entity_hCubemapTexture: usize = 0x570; // CStrongHandle - pub const m_Entity_bCustomCubemapTexture: usize = 0x578; // bool - pub const m_Entity_flInfluenceRadius: usize = 0x57C; // float32 - pub const m_Entity_vBoxProjectMins: usize = 0x580; // Vector - pub const m_Entity_vBoxProjectMaxs: usize = 0x58C; // Vector - pub const m_Entity_bMoveable: usize = 0x598; // bool - pub const m_Entity_nHandshake: usize = 0x59C; // int32 - pub const m_Entity_nEnvCubeMapArrayIndex: usize = 0x5A0; // int32 - pub const m_Entity_nPriority: usize = 0x5A4; // int32 - pub const m_Entity_flEdgeFadeDist: usize = 0x5A8; // float32 - pub const m_Entity_vEdgeFadeDists: usize = 0x5AC; // Vector - pub const m_Entity_flDiffuseScale: usize = 0x5B8; // float32 - pub const m_Entity_bStartDisabled: usize = 0x5BC; // bool - pub const m_Entity_bDefaultEnvMap: usize = 0x5BD; // bool - pub const m_Entity_bDefaultSpecEnvMap: usize = 0x5BE; // bool - pub const m_Entity_bIndoorCubeMap: usize = 0x5BF; // bool - pub const m_Entity_bCopyDiffuseFromDefaultCubemap: usize = 0x5C0; // bool - pub const m_Entity_bEnabled: usize = 0x5D0; // bool + pub const m_Entity_hCubemapTexture: usize = 0x528; // CStrongHandle + pub const m_Entity_bCustomCubemapTexture: usize = 0x530; // bool + pub const m_Entity_flInfluenceRadius: usize = 0x534; // float32 + pub const m_Entity_vBoxProjectMins: usize = 0x538; // Vector + pub const m_Entity_vBoxProjectMaxs: usize = 0x544; // Vector + pub const m_Entity_bMoveable: usize = 0x550; // bool + pub const m_Entity_nHandshake: usize = 0x554; // int32 + pub const m_Entity_nEnvCubeMapArrayIndex: usize = 0x558; // int32 + pub const m_Entity_nPriority: usize = 0x55C; // int32 + pub const m_Entity_flEdgeFadeDist: usize = 0x560; // float32 + pub const m_Entity_vEdgeFadeDists: usize = 0x564; // Vector + pub const m_Entity_flDiffuseScale: usize = 0x570; // float32 + pub const m_Entity_bStartDisabled: usize = 0x574; // bool + pub const m_Entity_bDefaultEnvMap: usize = 0x575; // bool + pub const m_Entity_bDefaultSpecEnvMap: usize = 0x576; // bool + pub const m_Entity_bIndoorCubeMap: usize = 0x577; // bool + pub const m_Entity_bCopyDiffuseFromDefaultCubemap: usize = 0x578; // bool + pub const m_Entity_bEnabled: usize = 0x588; // bool } // Parent: CPlayerPawnComponent // Field count: 0 @@ -11902,23 +12139,24 @@ pub mod cs2_dumper { pub mod CWeaponXM1014 { } // Parent: CBaseTrigger - // Field count: 15 + // Field count: 16 pub mod CTriggerLerpObject { - pub const m_iszLerpTarget: usize = 0x9A8; // CUtlSymbolLarge - pub const m_hLerpTarget: usize = 0x9B0; // CHandle - pub const m_iszLerpTargetAttachment: usize = 0x9B8; // CUtlSymbolLarge - pub const m_hLerpTargetAttachment: usize = 0x9C0; // AttachmentHandle_t - pub const m_flLerpDuration: usize = 0x9C4; // float32 - pub const m_bLerpRestoreMoveType: usize = 0x9C8; // bool - pub const m_bSingleLerpObject: usize = 0x9C9; // bool - pub const m_vecLerpingObjects: usize = 0x9D0; // CUtlVector - pub const m_iszLerpEffect: usize = 0x9E8; // CUtlSymbolLarge - pub const m_iszLerpSound: usize = 0x9F0; // CUtlSymbolLarge - pub const m_bAttachTouchingObject: usize = 0x9F8; // bool - pub const m_hEntityToWaitForDisconnect: usize = 0x9FC; // CHandle - pub const m_OnLerpStarted: usize = 0xA00; // CEntityIOOutput - pub const m_OnLerpFinished: usize = 0xA28; // CEntityIOOutput - pub const m_OnDetached: usize = 0xA50; // CEntityIOOutput + pub const m_iszLerpTarget: usize = 0x890; // CUtlSymbolLarge + pub const m_hLerpTarget: usize = 0x898; // CHandle + pub const m_iszLerpTargetAttachment: usize = 0x8A0; // CUtlSymbolLarge + pub const m_hLerpTargetAttachment: usize = 0x8A8; // AttachmentHandle_t + pub const m_flLerpDuration: usize = 0x8AC; // float32 + pub const m_bAttachedEntityWasParented: usize = 0x8B0; // bool + pub const m_bLerpRestoreMoveType: usize = 0x8B1; // bool + pub const m_bSingleLerpObject: usize = 0x8B2; // bool + pub const m_vecLerpingObjects: usize = 0x8B8; // CUtlVector + pub const m_iszLerpEffect: usize = 0x8D0; // CUtlSymbolLarge + pub const m_iszLerpSound: usize = 0x8D8; // CUtlSymbolLarge + pub const m_bAttachTouchingObject: usize = 0x8E0; // bool + pub const m_hEntityToWaitForDisconnect: usize = 0x8E4; // CHandle + pub const m_OnLerpStarted: usize = 0x8E8; // CEntityIOOutput + pub const m_OnLerpFinished: usize = 0x900; // CEntityIOOutput + pub const m_OnDetached: usize = 0x918; // CEntityIOOutput } // Parent: CPhysicsProp // Field count: 0 @@ -11927,19 +12165,19 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 3 pub mod CTriggerSave { - pub const m_bForceNewLevelUnit: usize = 0x9A8; // bool - pub const m_fDangerousTimer: usize = 0x9AC; // float32 - pub const m_minHitPoints: usize = 0x9B0; // int32 + pub const m_bForceNewLevelUnit: usize = 0x890; // bool + pub const m_fDangerousTimer: usize = 0x894; // float32 + pub const m_minHitPoints: usize = 0x898; // int32 } // Parent: CPointEntity // Field count: 6 pub mod CPointHurt { - pub const m_nDamage: usize = 0x4F0; // int32 - pub const m_bitsDamageType: usize = 0x4F4; // DamageTypes_t - pub const m_flRadius: usize = 0x4F8; // float32 - pub const m_flDelay: usize = 0x4FC; // float32 - pub const m_strTarget: usize = 0x500; // CUtlSymbolLarge - pub const m_pActivator: usize = 0x508; // CHandle + pub const m_nDamage: usize = 0x4A8; // int32 + pub const m_bitsDamageType: usize = 0x4AC; // DamageTypes_t + pub const m_flRadius: usize = 0x4B0; // float32 + pub const m_flDelay: usize = 0x4B4; // float32 + pub const m_strTarget: usize = 0x4B8; // CUtlSymbolLarge + pub const m_pActivator: usize = 0x4C0; // CHandle } // Parent: CBaseEntity // Field count: 24 @@ -11963,30 +12201,30 @@ pub mod cs2_dumper { // NetworkVarNames: m_bNoClipEnabled (bool) // NetworkVarNames: m_iDesiredFOV (uint32) pub mod CBasePlayerController { - pub const m_nInButtonsWhichAreToggles: usize = 0x4F8; // uint64 - pub const m_nTickBase: usize = 0x500; // uint32 - pub const m_hPawn: usize = 0x528; // CHandle - pub const m_bKnownTeamMismatch: usize = 0x52C; // bool - pub const m_nSplitScreenSlot: usize = 0x530; // CSplitScreenSlot - pub const m_hSplitOwner: usize = 0x534; // CHandle - pub const m_hSplitScreenPlayers: usize = 0x538; // CUtlVector> - pub const m_bIsHLTV: usize = 0x550; // bool - pub const m_iConnected: usize = 0x554; // PlayerConnectedState - pub const m_iszPlayerName: usize = 0x558; // char[128] - pub const m_szNetworkIDString: usize = 0x5D8; // CUtlString - pub const m_fLerpTime: usize = 0x5E0; // float32 - pub const m_bLagCompensation: usize = 0x5E4; // bool - pub const m_bPredict: usize = 0x5E5; // bool - pub const m_bIsLowViolence: usize = 0x5EC; // bool - pub const m_bGamePaused: usize = 0x5ED; // bool - pub const m_iIgnoreGlobalChat: usize = 0x728; // ChatIgnoreType_t - pub const m_flLastPlayerTalkTime: usize = 0x72C; // float32 - pub const m_flLastEntitySteadyState: usize = 0x730; // float32 - pub const m_nAvailableEntitySteadyState: usize = 0x734; // int32 - pub const m_bHasAnySteadyStateEnts: usize = 0x738; // bool - pub const m_steamID: usize = 0x748; // uint64 - pub const m_bNoClipEnabled: usize = 0x750; // bool - pub const m_iDesiredFOV: usize = 0x754; // uint32 + pub const m_nInButtonsWhichAreToggles: usize = 0x4B0; // uint64 + pub const m_nTickBase: usize = 0x4B8; // uint32 + pub const m_hPawn: usize = 0x4E0; // CHandle + pub const m_bKnownTeamMismatch: usize = 0x4E4; // bool + pub const m_nSplitScreenSlot: usize = 0x4E8; // CSplitScreenSlot + pub const m_hSplitOwner: usize = 0x4EC; // CHandle + pub const m_hSplitScreenPlayers: usize = 0x4F0; // CUtlVector> + pub const m_bIsHLTV: usize = 0x508; // bool + pub const m_iConnected: usize = 0x50C; // PlayerConnectedState + pub const m_iszPlayerName: usize = 0x510; // char[128] + pub const m_szNetworkIDString: usize = 0x590; // CUtlString + pub const m_fLerpTime: usize = 0x598; // float32 + pub const m_bLagCompensation: usize = 0x59C; // bool + pub const m_bPredict: usize = 0x59D; // bool + pub const m_bIsLowViolence: usize = 0x5A4; // bool + pub const m_bGamePaused: usize = 0x5A5; // bool + pub const m_iIgnoreGlobalChat: usize = 0x6E0; // ChatIgnoreType_t + pub const m_flLastPlayerTalkTime: usize = 0x6E4; // float32 + pub const m_flLastEntitySteadyState: usize = 0x6E8; // float32 + pub const m_nAvailableEntitySteadyState: usize = 0x6EC; // int32 + pub const m_bHasAnySteadyStateEnts: usize = 0x6F0; // bool + pub const m_steamID: usize = 0x700; // uint64 + pub const m_bNoClipEnabled: usize = 0x708; // bool + pub const m_iDesiredFOV: usize = 0x70C; // uint32 } } } diff --git a/output/soundsystem_dll.cs b/output/soundsystem_dll.cs index fa7e7c8f..454b9707 100644 --- a/output/soundsystem_dll.cs +++ b/output/soundsystem_dll.cs @@ -1,10 +1,10 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: soundsystem.dll - // Class count: 74 - // Enum count: 20 + // Class count: 0 + // Enum count: 19 public static class SoundsystemDll { // Alignment: 4 // Member count: 2 @@ -113,42 +113,6 @@ namespace CS2Dumper.Schemas { Sequential = 0x3, RandomWeights = 0x4 } - // Alignment: 2 - // Member count: 32 - public enum VMixProcessorType_t : ushort { - VPROCESSOR_UNKNOWN = 0x0, - VPROCESSOR_RT_PITCH = 0x1, - VPROCESSOR_STEAMAUDIO_HRTF = 0x2, - VPROCESSOR_DYNAMICS = 0x3, - VPROCESSOR_PRESETDSP = 0x4, - VPROCESSOR_DELAY = 0x5, - VPROCESSOR_MOD_DELAY = 0x6, - VPROCESSOR_DIFFUSOR = 0x7, - VPROCESSOR_BOXVERB = 0x8, - VPROCESSOR_BOXVERB2 = 0x9, - VPROCESSOR_FREEVERB = 0xA, - VPROCESSOR_PLATEVERB = 0xB, - VPROCESSOR_FULLWAVE_INTEGRATOR = 0xC, - VPROCESSOR_FILTER = 0xD, - VPROCESSOR_STEAMAUDIO_PATHING = 0xE, - VPROCESSOR_EQ8 = 0xF, - VPROCESSOR_ENVELOPE = 0x10, - VPROCESSOR_VOCODER = 0x11, - VPROCESSOR_CONVOLUTION = 0x12, - VPROCESSOR_DUAL_COMPRESSOR = 0x13, - VPROCESSOR_DYNAMICS_3BAND = 0x14, - VPROCESSOR_DYNAMICS_COMPRESSOR = 0x15, - VPROCESSOR_SHAPER = 0x16, - VPROCESSOR_PANNER = 0x17, - VPROCESSOR_UTILITY = 0x18, - VPROCESSOR_AUTOFILTER = 0x19, - VPROCESSOR_OSC = 0x1A, - VPROCESSOR_STEREODELAY = 0x1B, - VPROCESSOR_EFFECT_CHAIN = 0x1C, - VPROCESSOR_SUBGRAPH_SWITCH = 0x1D, - VPROCESSOR_STEAMAUDIO_DIRECT = 0x1E, - VPROCESSOR_STEAMAUDIO_HYBRIDREVERB = 0x1F - } // Alignment: 4 // Member count: 3 public enum SosGroupFieldBehavior_t : uint { @@ -269,934 +233,5 @@ namespace CS2Dumper.Schemas { SOS_SETPARAM_SORTTYPE_HIGHEST = 0x0, SOS_SETPARAM_SORTTYPE_LOWEST = 0x1 } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerBlender { - public const nint m_firstSound = 0xB8; // CSoundContainerReference - public const nint m_secondSound = 0xD0; // CSoundContainerReference - public const nint m_flBlendFactor = 0xE8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixFreeverbDesc_t { - public const nint m_flRoomSize = 0x0; // float32 - public const nint m_flDamp = 0x4; // float32 - public const nint m_flWidth = 0x8; // float32 - public const nint m_flLateReflections = 0xC; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CVoiceContainerStaticAdditiveSynth__CHarmonic { - public const nint m_nWaveform = 0x0; // EWaveform - public const nint m_nFundamental = 0x1; // EMidiNote - public const nint m_nOctave = 0x4; // int32 - public const nint m_flCents = 0x8; // float32 - public const nint m_flPhase = 0xC; // float32 - public const nint m_curve = 0x10; // CPiecewiseCurve - public const nint m_volumeScaling = 0x50; // CVoiceContainerStaticAdditiveSynth::CGainScalePerInstance - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CVoiceContainerStaticAdditiveSynth__CTone { - public const nint m_harmonics = 0x0; // CUtlVector - public const nint m_curve = 0x18; // CPiecewiseCurve - public const nint m_bSyncInstances = 0x58; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerRandomSampler { - public const nint m_flAmplitude = 0xB8; // float32 - public const nint m_flAmplitudeJitter = 0xBC; // float32 - public const nint m_flTimeJitter = 0xC0; // float32 - public const nint m_flMaxLength = 0xC4; // float32 - public const nint m_nNumDelayVariations = 0xC8; // int32 - public const nint m_grainResources = 0xD0; // CUtlVector> - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerDefault { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CVSound { - public const nint m_nRate = 0x0; // int32 - public const nint m_nFormat = 0x4; // CVSoundFormat_t - public const nint m_nChannels = 0x8; // uint32 - public const nint m_nLoopStart = 0xC; // int32 - public const nint m_nSampleCount = 0x10; // uint32 - public const nint m_flDuration = 0x14; // float32 - public const nint m_Sentences = 0x18; // CUtlVector - public const nint m_nStreamingSize = 0x30; // uint32 - public const nint m_nSeekTable = 0x38; // CUtlVector - public const nint m_nLoopEnd = 0x50; // int32 - public const nint m_encodedHeader = 0x58; // CUtlBinaryBlock - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - public static class CDSPPresetMixgroupModifierTable { - public const nint m_table = 0x0; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionSoundeventClusterSchema { - public const nint m_nMinNearby = 0x8; // int32 - public const nint m_flClusterEpsilon = 0xC; // float32 - public const nint m_shouldPlayOpvar = 0x10; // CUtlString - public const nint m_shouldPlayClusterChild = 0x18; // CUtlString - public const nint m_clusterSizeOpvar = 0x20; // CUtlString - public const nint m_groupBoundingBoxMinsOpvar = 0x28; // CUtlString - public const nint m_groupBoundingBoxMaxsOpvar = 0x30; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionSetSoundeventParameterSchema { - public const nint m_nMaxCount = 0x8; // int32 - public const nint m_flMinValue = 0xC; // float32 - public const nint m_flMaxValue = 0x10; // float32 - public const nint m_opvarName = 0x18; // CUtlString - public const nint m_nSortType = 0x20; // SosActionSetParamSortType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CSoundContainerReference { - public const nint m_bUseReference = 0x0; // bool - public const nint m_sound = 0x8; // CStrongHandle - public const nint m_pSound = 0x10; // CVoiceContainerBase* - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixBoxverb2Desc_t { - public const nint m_flSizeMax = 0x0; // float32 - public const nint m_flSizeMin = 0x4; // float32 - public const nint m_flComplexity = 0x8; // float32 - public const nint m_flDiffusion = 0xC; // float32 - public const nint m_flModDepth = 0x10; // float32 - public const nint m_flModRate = 0x14; // float32 - public const nint m_bParallel = 0x18; // bool - public const nint m_filterType = 0x1C; // VMixFilterDesc_t - public const nint m_flWidth = 0x2C; // float32 - public const nint m_flHeight = 0x30; // float32 - public const nint m_flDepth = 0x34; // float32 - public const nint m_flFeedbackScale = 0x38; // float32 - public const nint m_flFeedbackWidth = 0x3C; // float32 - public const nint m_flFeedbackHeight = 0x40; // float32 - public const nint m_flFeedbackDepth = 0x44; // float32 - public const nint m_flOutputGain = 0x48; // float32 - public const nint m_flTaps = 0x4C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerNull { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixSubgraphSwitchDesc_t { - public const nint m_interpolationMode = 0x0; // VMixSubgraphSwitchInterpolationType_t - public const nint m_bOnlyTailsOnFadeOut = 0x4; // bool - public const nint m_flInterpolationTime = 0x8; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerAnalysisBase { - public const nint m_bRegenerateCurveOnCompile = 0x8; // bool - public const nint m_curve = 0x10; // CPiecewiseCurve - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionSoundeventMinMaxValuesSchema { - public const nint m_strQueryPublicFieldName = 0x8; // CUtlString - public const nint m_strDelayPublicFieldName = 0x10; // CUtlString - public const nint m_bExcludeStoppedSounds = 0x18; // bool - public const nint m_bExcludeDelayedSounds = 0x19; // bool - public const nint m_bExcludeSoundsBelowThreshold = 0x1A; // bool - public const nint m_flExcludeSoundsMinThresholdValue = 0x1C; // float32 - public const nint m_bExcludSoundsAboveThreshold = 0x20; // bool - public const nint m_flExcludeSoundsMaxThresholdValue = 0x24; // float32 - public const nint m_strMinValueName = 0x28; // CUtlString - public const nint m_strMaxValueName = 0x30; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixPannerDesc_t { - public const nint m_type = 0x0; // VMixPannerType_t - public const nint m_flStrength = 0x4; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionSoundeventPrioritySchema { - public const nint m_priorityValue = 0x8; // CUtlString - public const nint m_priorityVolumeScalar = 0x10; // CUtlString - public const nint m_priorityContributeButDontRead = 0x18; // CUtlString - public const nint m_bPriorityReadButDontContribute = 0x20; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerRealtimeFMSineWave { - public const nint m_flCarrierFrequency = 0xB8; // float32 - public const nint m_flModulatorFrequency = 0xBC; // float32 - public const nint m_flModulatorAmount = 0xC0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SelectedEditItemInfo_t { - public const nint m_EditItems = 0x0; // CUtlVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixModDelayDesc_t { - public const nint m_feedbackFilter = 0x0; // VMixFilterDesc_t - public const nint m_bPhaseInvert = 0x10; // bool - public const nint m_flGlideTime = 0x14; // float32 - public const nint m_flDelay = 0x18; // float32 - public const nint m_flOutputGain = 0x1C; // float32 - public const nint m_flFeedbackGain = 0x20; // float32 - public const nint m_flModRate = 0x24; // float32 - public const nint m_flModDepth = 0x28; // float32 - public const nint m_bApplyAntialiasing = 0x2C; // bool - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixBoxverbDesc_t { - public const nint m_flSizeMax = 0x0; // float32 - public const nint m_flSizeMin = 0x4; // float32 - public const nint m_flComplexity = 0x8; // float32 - public const nint m_flDiffusion = 0xC; // float32 - public const nint m_flModDepth = 0x10; // float32 - public const nint m_flModRate = 0x14; // float32 - public const nint m_bParallel = 0x18; // bool - public const nint m_filterType = 0x1C; // VMixFilterDesc_t - public const nint m_flWidth = 0x2C; // float32 - public const nint m_flHeight = 0x30; // float32 - public const nint m_flDepth = 0x34; // float32 - public const nint m_flFeedbackScale = 0x38; // float32 - public const nint m_flFeedbackWidth = 0x3C; // float32 - public const nint m_flFeedbackHeight = 0x40; // float32 - public const nint m_flFeedbackDepth = 0x44; // float32 - public const nint m_flOutputGain = 0x48; // float32 - public const nint m_flTaps = 0x4C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSosGroupActionSchema { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSosSoundEventGroupSchema { - public const nint m_nGroupType = 0x8; // SosGroupType_t - public const nint m_bBlocksEvents = 0xC; // bool - public const nint m_nBlockMaxCount = 0x10; // int32 - public const nint m_flMemberLifespanTime = 0x14; // float32 - public const nint m_bInvertMatch = 0x18; // bool - public const nint m_Behavior_EventName = 0x1C; // SosGroupFieldBehavior_t - public const nint m_matchSoundEventName = 0x20; // CUtlString - public const nint m_bMatchEventSubString = 0x28; // bool - public const nint m_matchSoundEventSubString = 0x30; // CUtlString - public const nint m_Behavior_EntIndex = 0x38; // SosGroupFieldBehavior_t - public const nint m_flEntIndex = 0x3C; // float32 - public const nint m_Behavior_Opvar = 0x40; // SosGroupFieldBehavior_t - public const nint m_flOpvar = 0x44; // float32 - public const nint m_Behavior_String = 0x48; // SosGroupFieldBehavior_t - public const nint m_opvarString = 0x50; // CUtlString - public const nint m_vActions = 0x58; // CUtlVector - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixDynamics3BandDesc_t { - public const nint m_fldbGainOutput = 0x0; // float32 - public const nint m_flRMSTimeMS = 0x4; // float32 - public const nint m_fldbKneeWidth = 0x8; // float32 - public const nint m_flDepth = 0xC; // float32 - public const nint m_flWetMix = 0x10; // float32 - public const nint m_flTimeScale = 0x14; // float32 - public const nint m_flLowCutoffFreq = 0x18; // float32 - public const nint m_flHighCutoffFreq = 0x1C; // float32 - public const nint m_bPeakMode = 0x20; // bool - public const nint m_bandDesc = 0x24; // VMixDynamicsBand_t[3] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDSPMixgroupModifier { - public const nint m_mixgroup = 0x0; // CUtlString - public const nint m_flModifier = 0x8; // float32 - public const nint m_flModifierMin = 0xC; // float32 - public const nint m_flSourceModifier = 0x10; // float32 - public const nint m_flSourceModifierMin = 0x14; // float32 - public const nint m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAudioMorphData { - public const nint m_times = 0x0; // CUtlVector - public const nint m_nameHashCodes = 0x18; // CUtlVector - public const nint m_nameStrings = 0x30; // CUtlVector - public const nint m_samples = 0x48; // CUtlVector> - public const nint m_flEaseIn = 0x60; // float32 - public const nint m_flEaseOut = 0x64; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixDualCompressorDesc_t { - public const nint m_flRMSTimeMS = 0x0; // float32 - public const nint m_fldbKneeWidth = 0x4; // float32 - public const nint m_flWetMix = 0x8; // float32 - public const nint m_bPeakMode = 0xC; // bool - public const nint m_bandDesc = 0x10; // VMixDynamicsBand_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerStaticAdditiveSynth { - public const nint m_tones = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerShapedNoise { - public const nint m_bUseCurveForFrequency = 0xB8; // bool - public const nint m_flFrequency = 0xBC; // float32 - public const nint m_frequencySweep = 0xC0; // CPiecewiseCurve - public const nint m_bUseCurveForResonance = 0x100; // bool - public const nint m_flResonance = 0x104; // float32 - public const nint m_resonanceSweep = 0x108; // CPiecewiseCurve - public const nint m_bUseCurveForAmplitude = 0x148; // bool - public const nint m_flGainInDecibels = 0x14C; // float32 - public const nint m_gainSweep = 0x150; // CPiecewiseCurve - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CDspPresetModifierList { - public const nint m_dspName = 0x0; // CUtlString - public const nint m_modifiers = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - // MVDataFileExtension - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerBase { - public const nint m_vSound = 0x38; // CVSound - public const nint m_pEnvelopeAnalyzer = 0xB0; // CVoiceContainerAnalysisBase* - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CVoiceContainerGranulator { - public const nint m_flGrainLength = 0xB8; // float32 - public const nint m_flGrainCrossfadeAmount = 0xBC; // float32 - public const nint m_flStartJitter = 0xC0; // float32 - public const nint m_flPlaybackJitter = 0xC4; // float32 - public const nint m_bShouldWraparound = 0xC8; // bool - public const nint m_sourceAudio = 0xD0; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixDelayDesc_t { - public const nint m_feedbackFilter = 0x0; // VMixFilterDesc_t - public const nint m_bEnableFilter = 0x10; // bool - public const nint m_flDelay = 0x14; // float32 - public const nint m_flDirectGain = 0x18; // float32 - public const nint m_flDelayGain = 0x1C; // float32 - public const nint m_flFeedbackGain = 0x20; // float32 - public const nint m_flWidth = 0x24; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixEQ8Desc_t { - public const nint m_stages = 0x0; // VMixFilterDesc_t[8] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAudioPhonemeTag { - public const nint m_flStartTime = 0x0; // float32 - public const nint m_flEndTime = 0x4; // float32 - public const nint m_nPhonemeCode = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionSoundeventCountSchema { - public const nint m_bExcludeStoppedSounds = 0x8; // bool - public const nint m_strCountKeyName = 0x10; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerEnvelopeAnalyzer { - public const nint m_mode = 0x50; // EMode_t - public const nint m_fAnalysisWindowMs = 0x54; // float32 - public const nint m_flThreshold = 0x58; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSoundEventMetaData { - public const nint m_soundEventVMix = 0x0; // CStrongHandle - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixPitchShiftDesc_t { - public const nint m_nGrainSampleCount = 0x0; // int32 - public const nint m_flPitchShift = 0x4; // float32 - public const nint m_nQuality = 0x8; // int32 - public const nint m_nProcType = 0xC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAudioEmphasisSample { - public const nint m_flTime = 0x0; // float32 - public const nint m_flValue = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerSet { - public const nint m_soundsToPlay = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixConvolutionDesc_t { - public const nint m_fldbGain = 0x0; // float32 - public const nint m_flPreDelayMS = 0x4; // float32 - public const nint m_flWetMix = 0x8; // float32 - public const nint m_fldbLow = 0xC; // float32 - public const nint m_fldbMid = 0x10; // float32 - public const nint m_fldbHigh = 0x14; // float32 - public const nint m_flLowCutoffFreq = 0x18; // float32 - public const nint m_flHighCutoffFreq = 0x1C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CVoiceContainerSetElement { - public const nint m_sound = 0x0; // CSoundContainerReference - public const nint m_flVolumeDB = 0x18; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CSoundInfoHeader { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SosEditItemInfo_t { - public const nint itemType = 0x0; // SosEditItemType_t - public const nint itemName = 0x8; // CUtlString - public const nint itemTypeName = 0x10; // CUtlString - public const nint itemKVString = 0x20; // CUtlString - public const nint itemPos = 0x28; // Vector2D - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixPlateverbDesc_t { - public const nint m_flPrefilter = 0x0; // float32 - public const nint m_flInputDiffusion1 = 0x4; // float32 - public const nint m_flInputDiffusion2 = 0x8; // float32 - public const nint m_flDecay = 0xC; // float32 - public const nint m_flDamp = 0x10; // float32 - public const nint m_flFeedbackDiffusion1 = 0x14; // float32 - public const nint m_flFeedbackDiffusion2 = 0x18; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CSoundContainerReferenceArray { - public const nint m_bUseReference = 0x0; // bool - public const nint m_sounds = 0x8; // CUtlVector> - public const nint m_pSounds = 0x20; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixDiffusorDesc_t { - public const nint m_flSize = 0x0; // float32 - public const nint m_flComplexity = 0x4; // float32 - public const nint m_flFeedback = 0x8; // float32 - public const nint m_flOutputGain = 0xC; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixDynamicsCompressorDesc_t { - public const nint m_fldbOutputGain = 0x0; // float32 - public const nint m_fldbCompressionThreshold = 0x4; // float32 - public const nint m_fldbKneeWidth = 0x8; // float32 - public const nint m_flCompressionRatio = 0xC; // float32 - public const nint m_flAttackTimeMS = 0x10; // float32 - public const nint m_flReleaseTimeMS = 0x14; // float32 - public const nint m_flRMSTimeMS = 0x18; // float32 - public const nint m_flWetMix = 0x1C; // float32 - public const nint m_bPeakMode = 0x20; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixShaperDesc_t { - public const nint m_nShape = 0x0; // int32 - public const nint m_fldbDrive = 0x4; // float32 - public const nint m_fldbOutputGain = 0x8; // float32 - public const nint m_flWetMix = 0xC; // float32 - public const nint m_nOversampleFactor = 0x10; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixEnvelopeDesc_t { - public const nint m_flAttackTimeMS = 0x0; // float32 - public const nint m_flHoldTimeMS = 0x4; // float32 - public const nint m_flReleaseTimeMS = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CAudioSentence { - public const nint m_bShouldVoiceDuck = 0x0; // bool - public const nint m_RunTimePhonemes = 0x8; // CUtlVector - public const nint m_EmphasisSamples = 0x20; // CUtlVector - public const nint m_morphData = 0x38; // CAudioMorphData - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerParameterBlender { - public const nint m_firstSound = 0xB8; // CSoundContainerReference - public const nint m_secondSound = 0xD0; // CSoundContainerReference - public const nint m_bEnableOcclusionBlend = 0xE8; // bool - public const nint m_curve1 = 0xF0; // CPiecewiseCurve - public const nint m_curve2 = 0x130; // CPiecewiseCurve - public const nint m_bEnableDistanceBlend = 0x170; // bool - public const nint m_curve3 = 0x178; // CPiecewiseCurve - public const nint m_curve4 = 0x1B8; // CPiecewiseCurve - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionLimitSchema { - public const nint m_nMaxCount = 0x8; // int32 - public const nint m_nStopType = 0xC; // SosActionStopType_t - public const nint m_nSortType = 0x10; // SosActionLimitSortType_t - public const nint m_bStopImmediate = 0x14; // bool - public const nint m_bCountStopped = 0x15; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerAmpedDecayingSineWave { - public const nint m_flGainAmount = 0xC0; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerEnvelope { - public const nint m_sound = 0xB8; // CStrongHandle - public const nint m_analysisContainer = 0xC0; // CVoiceContainerAnalysisBase* - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixAutoFilterDesc_t { - public const nint m_flEnvelopeAmount = 0x0; // float32 - public const nint m_flAttackTimeMS = 0x4; // float32 - public const nint m_flReleaseTimeMS = 0x8; // float32 - public const nint m_filter = 0xC; // VMixFilterDesc_t - public const nint m_flLFOAmount = 0x1C; // float32 - public const nint m_flLFORate = 0x20; // float32 - public const nint m_flPhase = 0x24; // float32 - public const nint m_nLFOShape = 0x28; // VMixLFOShape_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixDynamicsBand_t { - public const nint m_fldbGainInput = 0x0; // float32 - public const nint m_fldbGainOutput = 0x4; // float32 - public const nint m_fldbThresholdBelow = 0x8; // float32 - public const nint m_fldbThresholdAbove = 0xC; // float32 - public const nint m_flRatioBelow = 0x10; // float32 - public const nint m_flRatioAbove = 0x14; // float32 - public const nint m_flAttackTimeMS = 0x18; // float32 - public const nint m_flReleaseTimeMS = 0x1C; // float32 - public const nint m_bEnable = 0x20; // bool - public const nint m_bSolo = 0x21; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixEffectChainDesc_t { - public const nint m_flCrossfadeTime = 0x0; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CVoiceContainerStaticAdditiveSynth__CGainScalePerInstance { - public const nint m_flMinVolume = 0x0; // float32 - public const nint m_nInstancesAtMinVolume = 0x4; // int32 - public const nint m_flMaxVolume = 0x8; // float32 - public const nint m_nInstancesAtMaxVolume = 0xC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerSelector { - public const nint m_mode = 0xB8; // PlayBackMode_t - public const nint m_soundsToPlay = 0xC0; // CSoundContainerReferenceArray - public const nint m_fProbabilityWeights = 0xF8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionTimeBlockLimitSchema { - public const nint m_nMaxCount = 0x8; // int32 - public const nint m_flMaxDuration = 0xC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CTestBlendContainer { - public const nint m_firstSound = 0xB8; // CStrongHandle - public const nint m_secondSound = 0xC0; // CStrongHandle - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionMemberCountEnvelopeSchema { - public const nint m_nBaseCount = 0x8; // int32 - public const nint m_nTargetCount = 0xC; // int32 - public const nint m_flBaseValue = 0x10; // float32 - public const nint m_flTargetValue = 0x14; // float32 - public const nint m_flAttack = 0x18; // float32 - public const nint m_flDecay = 0x1C; // float32 - public const nint m_resultVarName = 0x20; // CUtlString - public const nint m_bSaveToGroup = 0x28; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerSwitch { - public const nint m_soundsToPlay = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - public static class CSosGroupActionTimeLimitSchema { - public const nint m_flMaxDuration = 0x8; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixVocoderDesc_t { - public const nint m_nBandCount = 0x0; // int32 - public const nint m_flBandwidth = 0x4; // float32 - public const nint m_fldBModGain = 0x8; // float32 - public const nint m_flFreqRangeStart = 0xC; // float32 - public const nint m_flFreqRangeEnd = 0x10; // float32 - public const nint m_fldBUnvoicedGain = 0x14; // float32 - public const nint m_flAttackTimeMS = 0x18; // float32 - public const nint m_flReleaseTimeMS = 0x1C; // float32 - public const nint m_nDebugBand = 0x20; // int32 - public const nint m_bPeakMode = 0x24; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixUtilityDesc_t { - public const nint m_nOp = 0x0; // VMixChannelOperation_t - public const nint m_flInputPan = 0x4; // float32 - public const nint m_flOutputBalance = 0x8; // float32 - public const nint m_fldbOutputGain = 0xC; // float32 - public const nint m_bBassMono = 0x10; // bool - public const nint m_flBassFreq = 0x14; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerLoopTrigger { - public const nint m_sound = 0xB8; // CSoundContainerReference - public const nint m_flRetriggerTimeMin = 0xD0; // float32 - public const nint m_flRetriggerTimeMax = 0xD4; // float32 - public const nint m_flFadeTime = 0xD8; // float32 - public const nint m_bCrossFade = 0xDC; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - public static class CVoiceContainerDecayingSineWave { - public const nint m_flFrequency = 0xB8; // float32 - public const nint m_flDecayTime = 0xBC; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixFilterDesc_t { - public const nint m_nFilterType = 0x0; // VMixFilterType_t - public const nint m_nFilterSlope = 0x2; // VMixFilterSlope_t - public const nint m_bEnabled = 0x3; // bool - public const nint m_fldbGain = 0x4; // float32 - public const nint m_flCutoffFreq = 0x8; // float32 - public const nint m_flQ = 0xC; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixOscDesc_t { - public const nint oscType = 0x0; // VMixLFOShape_t - public const nint m_freq = 0x4; // float32 - public const nint m_flPhase = 0x8; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VMixDynamicsDesc_t { - public const nint m_fldbGain = 0x0; // float32 - public const nint m_fldbNoiseGateThreshold = 0x4; // float32 - public const nint m_fldbCompressionThreshold = 0x8; // float32 - public const nint m_fldbLimiterThreshold = 0xC; // float32 - public const nint m_fldbKneeWidth = 0x10; // float32 - public const nint m_flRatio = 0x14; // float32 - public const nint m_flLimiterRatio = 0x18; // float32 - public const nint m_flAttackTimeMS = 0x1C; // float32 - public const nint m_flReleaseTimeMS = 0x20; // float32 - public const nint m_flRMSTimeMS = 0x24; // float32 - public const nint m_flWetMix = 0x28; // float32 - public const nint m_bPeakMode = 0x2C; // bool - } } } diff --git a/output/soundsystem_dll.hpp b/output/soundsystem_dll.hpp index 4117f2fb..573ce278 100644 --- a/output/soundsystem_dll.hpp +++ b/output/soundsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,8 +8,8 @@ namespace cs2_dumper { namespace schemas { // Module: soundsystem.dll - // Class count: 74 - // Enum count: 20 + // Class count: 0 + // Enum count: 19 namespace soundsystem_dll { // Alignment: 4 // Member count: 2 @@ -118,42 +118,6 @@ namespace cs2_dumper { Sequential = 0x3, RandomWeights = 0x4 }; - // Alignment: 2 - // Member count: 32 - enum class VMixProcessorType_t : uint16_t { - VPROCESSOR_UNKNOWN = 0x0, - VPROCESSOR_RT_PITCH = 0x1, - VPROCESSOR_STEAMAUDIO_HRTF = 0x2, - VPROCESSOR_DYNAMICS = 0x3, - VPROCESSOR_PRESETDSP = 0x4, - VPROCESSOR_DELAY = 0x5, - VPROCESSOR_MOD_DELAY = 0x6, - VPROCESSOR_DIFFUSOR = 0x7, - VPROCESSOR_BOXVERB = 0x8, - VPROCESSOR_BOXVERB2 = 0x9, - VPROCESSOR_FREEVERB = 0xA, - VPROCESSOR_PLATEVERB = 0xB, - VPROCESSOR_FULLWAVE_INTEGRATOR = 0xC, - VPROCESSOR_FILTER = 0xD, - VPROCESSOR_STEAMAUDIO_PATHING = 0xE, - VPROCESSOR_EQ8 = 0xF, - VPROCESSOR_ENVELOPE = 0x10, - VPROCESSOR_VOCODER = 0x11, - VPROCESSOR_CONVOLUTION = 0x12, - VPROCESSOR_DUAL_COMPRESSOR = 0x13, - VPROCESSOR_DYNAMICS_3BAND = 0x14, - VPROCESSOR_DYNAMICS_COMPRESSOR = 0x15, - VPROCESSOR_SHAPER = 0x16, - VPROCESSOR_PANNER = 0x17, - VPROCESSOR_UTILITY = 0x18, - VPROCESSOR_AUTOFILTER = 0x19, - VPROCESSOR_OSC = 0x1A, - VPROCESSOR_STEREODELAY = 0x1B, - VPROCESSOR_EFFECT_CHAIN = 0x1C, - VPROCESSOR_SUBGRAPH_SWITCH = 0x1D, - VPROCESSOR_STEAMAUDIO_DIRECT = 0x1E, - VPROCESSOR_STEAMAUDIO_HYBRIDREVERB = 0x1F - }; // Alignment: 4 // Member count: 3 enum class SosGroupFieldBehavior_t : uint32_t { @@ -274,935 +238,6 @@ namespace cs2_dumper { SOS_SETPARAM_SORTTYPE_HIGHEST = 0x0, SOS_SETPARAM_SORTTYPE_LOWEST = 0x1 }; - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerBlender { - constexpr std::ptrdiff_t m_firstSound = 0xB8; // CSoundContainerReference - constexpr std::ptrdiff_t m_secondSound = 0xD0; // CSoundContainerReference - constexpr std::ptrdiff_t m_flBlendFactor = 0xE8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixFreeverbDesc_t { - constexpr std::ptrdiff_t m_flRoomSize = 0x0; // float32 - constexpr std::ptrdiff_t m_flDamp = 0x4; // float32 - constexpr std::ptrdiff_t m_flWidth = 0x8; // float32 - constexpr std::ptrdiff_t m_flLateReflections = 0xC; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoiceContainerStaticAdditiveSynth__CHarmonic { - constexpr std::ptrdiff_t m_nWaveform = 0x0; // EWaveform - constexpr std::ptrdiff_t m_nFundamental = 0x1; // EMidiNote - constexpr std::ptrdiff_t m_nOctave = 0x4; // int32 - constexpr std::ptrdiff_t m_flCents = 0x8; // float32 - constexpr std::ptrdiff_t m_flPhase = 0xC; // float32 - constexpr std::ptrdiff_t m_curve = 0x10; // CPiecewiseCurve - constexpr std::ptrdiff_t m_volumeScaling = 0x50; // CVoiceContainerStaticAdditiveSynth::CGainScalePerInstance - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoiceContainerStaticAdditiveSynth__CTone { - constexpr std::ptrdiff_t m_harmonics = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_curve = 0x18; // CPiecewiseCurve - constexpr std::ptrdiff_t m_bSyncInstances = 0x58; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerRandomSampler { - constexpr std::ptrdiff_t m_flAmplitude = 0xB8; // float32 - constexpr std::ptrdiff_t m_flAmplitudeJitter = 0xBC; // float32 - constexpr std::ptrdiff_t m_flTimeJitter = 0xC0; // float32 - constexpr std::ptrdiff_t m_flMaxLength = 0xC4; // float32 - constexpr std::ptrdiff_t m_nNumDelayVariations = 0xC8; // int32 - constexpr std::ptrdiff_t m_grainResources = 0xD0; // CUtlVector> - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerDefault { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVSound { - constexpr std::ptrdiff_t m_nRate = 0x0; // int32 - constexpr std::ptrdiff_t m_nFormat = 0x4; // CVSoundFormat_t - constexpr std::ptrdiff_t m_nChannels = 0x8; // uint32 - constexpr std::ptrdiff_t m_nLoopStart = 0xC; // int32 - constexpr std::ptrdiff_t m_nSampleCount = 0x10; // uint32 - constexpr std::ptrdiff_t m_flDuration = 0x14; // float32 - constexpr std::ptrdiff_t m_Sentences = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_nStreamingSize = 0x30; // uint32 - constexpr std::ptrdiff_t m_nSeekTable = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_nLoopEnd = 0x50; // int32 - constexpr std::ptrdiff_t m_encodedHeader = 0x58; // CUtlBinaryBlock - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - namespace CDSPPresetMixgroupModifierTable { - constexpr std::ptrdiff_t m_table = 0x0; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionSoundeventClusterSchema { - constexpr std::ptrdiff_t m_nMinNearby = 0x8; // int32 - constexpr std::ptrdiff_t m_flClusterEpsilon = 0xC; // float32 - constexpr std::ptrdiff_t m_shouldPlayOpvar = 0x10; // CUtlString - constexpr std::ptrdiff_t m_shouldPlayClusterChild = 0x18; // CUtlString - constexpr std::ptrdiff_t m_clusterSizeOpvar = 0x20; // CUtlString - constexpr std::ptrdiff_t m_groupBoundingBoxMinsOpvar = 0x28; // CUtlString - constexpr std::ptrdiff_t m_groupBoundingBoxMaxsOpvar = 0x30; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionSetSoundeventParameterSchema { - constexpr std::ptrdiff_t m_nMaxCount = 0x8; // int32 - constexpr std::ptrdiff_t m_flMinValue = 0xC; // float32 - constexpr std::ptrdiff_t m_flMaxValue = 0x10; // float32 - constexpr std::ptrdiff_t m_opvarName = 0x18; // CUtlString - constexpr std::ptrdiff_t m_nSortType = 0x20; // SosActionSetParamSortType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CSoundContainerReference { - constexpr std::ptrdiff_t m_bUseReference = 0x0; // bool - constexpr std::ptrdiff_t m_sound = 0x8; // CStrongHandle - constexpr std::ptrdiff_t m_pSound = 0x10; // CVoiceContainerBase* - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixBoxverb2Desc_t { - constexpr std::ptrdiff_t m_flSizeMax = 0x0; // float32 - constexpr std::ptrdiff_t m_flSizeMin = 0x4; // float32 - constexpr std::ptrdiff_t m_flComplexity = 0x8; // float32 - constexpr std::ptrdiff_t m_flDiffusion = 0xC; // float32 - constexpr std::ptrdiff_t m_flModDepth = 0x10; // float32 - constexpr std::ptrdiff_t m_flModRate = 0x14; // float32 - constexpr std::ptrdiff_t m_bParallel = 0x18; // bool - constexpr std::ptrdiff_t m_filterType = 0x1C; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_flWidth = 0x2C; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x30; // float32 - constexpr std::ptrdiff_t m_flDepth = 0x34; // float32 - constexpr std::ptrdiff_t m_flFeedbackScale = 0x38; // float32 - constexpr std::ptrdiff_t m_flFeedbackWidth = 0x3C; // float32 - constexpr std::ptrdiff_t m_flFeedbackHeight = 0x40; // float32 - constexpr std::ptrdiff_t m_flFeedbackDepth = 0x44; // float32 - constexpr std::ptrdiff_t m_flOutputGain = 0x48; // float32 - constexpr std::ptrdiff_t m_flTaps = 0x4C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerNull { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixSubgraphSwitchDesc_t { - constexpr std::ptrdiff_t m_interpolationMode = 0x0; // VMixSubgraphSwitchInterpolationType_t - constexpr std::ptrdiff_t m_bOnlyTailsOnFadeOut = 0x4; // bool - constexpr std::ptrdiff_t m_flInterpolationTime = 0x8; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerAnalysisBase { - constexpr std::ptrdiff_t m_bRegenerateCurveOnCompile = 0x8; // bool - constexpr std::ptrdiff_t m_curve = 0x10; // CPiecewiseCurve - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionSoundeventMinMaxValuesSchema { - constexpr std::ptrdiff_t m_strQueryPublicFieldName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_strDelayPublicFieldName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_bExcludeStoppedSounds = 0x18; // bool - constexpr std::ptrdiff_t m_bExcludeDelayedSounds = 0x19; // bool - constexpr std::ptrdiff_t m_bExcludeSoundsBelowThreshold = 0x1A; // bool - constexpr std::ptrdiff_t m_flExcludeSoundsMinThresholdValue = 0x1C; // float32 - constexpr std::ptrdiff_t m_bExcludSoundsAboveThreshold = 0x20; // bool - constexpr std::ptrdiff_t m_flExcludeSoundsMaxThresholdValue = 0x24; // float32 - constexpr std::ptrdiff_t m_strMinValueName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_strMaxValueName = 0x30; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixPannerDesc_t { - constexpr std::ptrdiff_t m_type = 0x0; // VMixPannerType_t - constexpr std::ptrdiff_t m_flStrength = 0x4; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionSoundeventPrioritySchema { - constexpr std::ptrdiff_t m_priorityValue = 0x8; // CUtlString - constexpr std::ptrdiff_t m_priorityVolumeScalar = 0x10; // CUtlString - constexpr std::ptrdiff_t m_priorityContributeButDontRead = 0x18; // CUtlString - constexpr std::ptrdiff_t m_bPriorityReadButDontContribute = 0x20; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerRealtimeFMSineWave { - constexpr std::ptrdiff_t m_flCarrierFrequency = 0xB8; // float32 - constexpr std::ptrdiff_t m_flModulatorFrequency = 0xBC; // float32 - constexpr std::ptrdiff_t m_flModulatorAmount = 0xC0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SelectedEditItemInfo_t { - constexpr std::ptrdiff_t m_EditItems = 0x0; // CUtlVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixModDelayDesc_t { - constexpr std::ptrdiff_t m_feedbackFilter = 0x0; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_bPhaseInvert = 0x10; // bool - constexpr std::ptrdiff_t m_flGlideTime = 0x14; // float32 - constexpr std::ptrdiff_t m_flDelay = 0x18; // float32 - constexpr std::ptrdiff_t m_flOutputGain = 0x1C; // float32 - constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; // float32 - constexpr std::ptrdiff_t m_flModRate = 0x24; // float32 - constexpr std::ptrdiff_t m_flModDepth = 0x28; // float32 - constexpr std::ptrdiff_t m_bApplyAntialiasing = 0x2C; // bool - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixBoxverbDesc_t { - constexpr std::ptrdiff_t m_flSizeMax = 0x0; // float32 - constexpr std::ptrdiff_t m_flSizeMin = 0x4; // float32 - constexpr std::ptrdiff_t m_flComplexity = 0x8; // float32 - constexpr std::ptrdiff_t m_flDiffusion = 0xC; // float32 - constexpr std::ptrdiff_t m_flModDepth = 0x10; // float32 - constexpr std::ptrdiff_t m_flModRate = 0x14; // float32 - constexpr std::ptrdiff_t m_bParallel = 0x18; // bool - constexpr std::ptrdiff_t m_filterType = 0x1C; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_flWidth = 0x2C; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x30; // float32 - constexpr std::ptrdiff_t m_flDepth = 0x34; // float32 - constexpr std::ptrdiff_t m_flFeedbackScale = 0x38; // float32 - constexpr std::ptrdiff_t m_flFeedbackWidth = 0x3C; // float32 - constexpr std::ptrdiff_t m_flFeedbackHeight = 0x40; // float32 - constexpr std::ptrdiff_t m_flFeedbackDepth = 0x44; // float32 - constexpr std::ptrdiff_t m_flOutputGain = 0x48; // float32 - constexpr std::ptrdiff_t m_flTaps = 0x4C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionSchema { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosSoundEventGroupSchema { - constexpr std::ptrdiff_t m_nGroupType = 0x8; // SosGroupType_t - constexpr std::ptrdiff_t m_bBlocksEvents = 0xC; // bool - constexpr std::ptrdiff_t m_nBlockMaxCount = 0x10; // int32 - constexpr std::ptrdiff_t m_flMemberLifespanTime = 0x14; // float32 - constexpr std::ptrdiff_t m_bInvertMatch = 0x18; // bool - constexpr std::ptrdiff_t m_Behavior_EventName = 0x1C; // SosGroupFieldBehavior_t - constexpr std::ptrdiff_t m_matchSoundEventName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_bMatchEventSubString = 0x28; // bool - constexpr std::ptrdiff_t m_matchSoundEventSubString = 0x30; // CUtlString - constexpr std::ptrdiff_t m_Behavior_EntIndex = 0x38; // SosGroupFieldBehavior_t - constexpr std::ptrdiff_t m_flEntIndex = 0x3C; // float32 - constexpr std::ptrdiff_t m_Behavior_Opvar = 0x40; // SosGroupFieldBehavior_t - constexpr std::ptrdiff_t m_flOpvar = 0x44; // float32 - constexpr std::ptrdiff_t m_Behavior_String = 0x48; // SosGroupFieldBehavior_t - constexpr std::ptrdiff_t m_opvarString = 0x50; // CUtlString - constexpr std::ptrdiff_t m_vActions = 0x58; // CUtlVector - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDynamics3BandDesc_t { - constexpr std::ptrdiff_t m_fldbGainOutput = 0x0; // float32 - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; // float32 - constexpr std::ptrdiff_t m_flDepth = 0xC; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x10; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0x14; // float32 - constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; // float32 - constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32 - constexpr std::ptrdiff_t m_bPeakMode = 0x20; // bool - constexpr std::ptrdiff_t m_bandDesc = 0x24; // VMixDynamicsBand_t[3] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDSPMixgroupModifier { - constexpr std::ptrdiff_t m_mixgroup = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flModifier = 0x8; // float32 - constexpr std::ptrdiff_t m_flModifierMin = 0xC; // float32 - constexpr std::ptrdiff_t m_flSourceModifier = 0x10; // float32 - constexpr std::ptrdiff_t m_flSourceModifierMin = 0x14; // float32 - constexpr std::ptrdiff_t m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAudioMorphData { - constexpr std::ptrdiff_t m_times = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nameHashCodes = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_nameStrings = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_samples = 0x48; // CUtlVector> - constexpr std::ptrdiff_t m_flEaseIn = 0x60; // float32 - constexpr std::ptrdiff_t m_flEaseOut = 0x64; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDualCompressorDesc_t { - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x0; // float32 - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x4; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x8; // float32 - constexpr std::ptrdiff_t m_bPeakMode = 0xC; // bool - constexpr std::ptrdiff_t m_bandDesc = 0x10; // VMixDynamicsBand_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerStaticAdditiveSynth { - constexpr std::ptrdiff_t m_tones = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerShapedNoise { - constexpr std::ptrdiff_t m_bUseCurveForFrequency = 0xB8; // bool - constexpr std::ptrdiff_t m_flFrequency = 0xBC; // float32 - constexpr std::ptrdiff_t m_frequencySweep = 0xC0; // CPiecewiseCurve - constexpr std::ptrdiff_t m_bUseCurveForResonance = 0x100; // bool - constexpr std::ptrdiff_t m_flResonance = 0x104; // float32 - constexpr std::ptrdiff_t m_resonanceSweep = 0x108; // CPiecewiseCurve - constexpr std::ptrdiff_t m_bUseCurveForAmplitude = 0x148; // bool - constexpr std::ptrdiff_t m_flGainInDecibels = 0x14C; // float32 - constexpr std::ptrdiff_t m_gainSweep = 0x150; // CPiecewiseCurve - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDspPresetModifierList { - constexpr std::ptrdiff_t m_dspName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_modifiers = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - // MVDataFileExtension - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerBase { - constexpr std::ptrdiff_t m_vSound = 0x38; // CVSound - constexpr std::ptrdiff_t m_pEnvelopeAnalyzer = 0xB0; // CVoiceContainerAnalysisBase* - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CVoiceContainerGranulator { - constexpr std::ptrdiff_t m_flGrainLength = 0xB8; // float32 - constexpr std::ptrdiff_t m_flGrainCrossfadeAmount = 0xBC; // float32 - constexpr std::ptrdiff_t m_flStartJitter = 0xC0; // float32 - constexpr std::ptrdiff_t m_flPlaybackJitter = 0xC4; // float32 - constexpr std::ptrdiff_t m_bShouldWraparound = 0xC8; // bool - constexpr std::ptrdiff_t m_sourceAudio = 0xD0; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDelayDesc_t { - constexpr std::ptrdiff_t m_feedbackFilter = 0x0; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_bEnableFilter = 0x10; // bool - constexpr std::ptrdiff_t m_flDelay = 0x14; // float32 - constexpr std::ptrdiff_t m_flDirectGain = 0x18; // float32 - constexpr std::ptrdiff_t m_flDelayGain = 0x1C; // float32 - constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; // float32 - constexpr std::ptrdiff_t m_flWidth = 0x24; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixEQ8Desc_t { - constexpr std::ptrdiff_t m_stages = 0x0; // VMixFilterDesc_t[8] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAudioPhonemeTag { - constexpr std::ptrdiff_t m_flStartTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x4; // float32 - constexpr std::ptrdiff_t m_nPhonemeCode = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionSoundeventCountSchema { - constexpr std::ptrdiff_t m_bExcludeStoppedSounds = 0x8; // bool - constexpr std::ptrdiff_t m_strCountKeyName = 0x10; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerEnvelopeAnalyzer { - constexpr std::ptrdiff_t m_mode = 0x50; // EMode_t - constexpr std::ptrdiff_t m_fAnalysisWindowMs = 0x54; // float32 - constexpr std::ptrdiff_t m_flThreshold = 0x58; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSoundEventMetaData { - constexpr std::ptrdiff_t m_soundEventVMix = 0x0; // CStrongHandle - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixPitchShiftDesc_t { - constexpr std::ptrdiff_t m_nGrainSampleCount = 0x0; // int32 - constexpr std::ptrdiff_t m_flPitchShift = 0x4; // float32 - constexpr std::ptrdiff_t m_nQuality = 0x8; // int32 - constexpr std::ptrdiff_t m_nProcType = 0xC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAudioEmphasisSample { - constexpr std::ptrdiff_t m_flTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flValue = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerSet { - constexpr std::ptrdiff_t m_soundsToPlay = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixConvolutionDesc_t { - constexpr std::ptrdiff_t m_fldbGain = 0x0; // float32 - constexpr std::ptrdiff_t m_flPreDelayMS = 0x4; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x8; // float32 - constexpr std::ptrdiff_t m_fldbLow = 0xC; // float32 - constexpr std::ptrdiff_t m_fldbMid = 0x10; // float32 - constexpr std::ptrdiff_t m_fldbHigh = 0x14; // float32 - constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; // float32 - constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoiceContainerSetElement { - constexpr std::ptrdiff_t m_sound = 0x0; // CSoundContainerReference - constexpr std::ptrdiff_t m_flVolumeDB = 0x18; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSoundInfoHeader { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SosEditItemInfo_t { - constexpr std::ptrdiff_t itemType = 0x0; // SosEditItemType_t - constexpr std::ptrdiff_t itemName = 0x8; // CUtlString - constexpr std::ptrdiff_t itemTypeName = 0x10; // CUtlString - constexpr std::ptrdiff_t itemKVString = 0x20; // CUtlString - constexpr std::ptrdiff_t itemPos = 0x28; // Vector2D - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixPlateverbDesc_t { - constexpr std::ptrdiff_t m_flPrefilter = 0x0; // float32 - constexpr std::ptrdiff_t m_flInputDiffusion1 = 0x4; // float32 - constexpr std::ptrdiff_t m_flInputDiffusion2 = 0x8; // float32 - constexpr std::ptrdiff_t m_flDecay = 0xC; // float32 - constexpr std::ptrdiff_t m_flDamp = 0x10; // float32 - constexpr std::ptrdiff_t m_flFeedbackDiffusion1 = 0x14; // float32 - constexpr std::ptrdiff_t m_flFeedbackDiffusion2 = 0x18; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CSoundContainerReferenceArray { - constexpr std::ptrdiff_t m_bUseReference = 0x0; // bool - constexpr std::ptrdiff_t m_sounds = 0x8; // CUtlVector> - constexpr std::ptrdiff_t m_pSounds = 0x20; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDiffusorDesc_t { - constexpr std::ptrdiff_t m_flSize = 0x0; // float32 - constexpr std::ptrdiff_t m_flComplexity = 0x4; // float32 - constexpr std::ptrdiff_t m_flFeedback = 0x8; // float32 - constexpr std::ptrdiff_t m_flOutputGain = 0xC; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDynamicsCompressorDesc_t { - constexpr std::ptrdiff_t m_fldbOutputGain = 0x0; // float32 - constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; // float32 - constexpr std::ptrdiff_t m_flCompressionRatio = 0xC; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x10; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x14; // float32 - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x18; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x1C; // float32 - constexpr std::ptrdiff_t m_bPeakMode = 0x20; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixShaperDesc_t { - constexpr std::ptrdiff_t m_nShape = 0x0; // int32 - constexpr std::ptrdiff_t m_fldbDrive = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbOutputGain = 0x8; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0xC; // float32 - constexpr std::ptrdiff_t m_nOversampleFactor = 0x10; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixEnvelopeDesc_t { - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x0; // float32 - constexpr std::ptrdiff_t m_flHoldTimeMS = 0x4; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAudioSentence { - constexpr std::ptrdiff_t m_bShouldVoiceDuck = 0x0; // bool - constexpr std::ptrdiff_t m_RunTimePhonemes = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_EmphasisSamples = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_morphData = 0x38; // CAudioMorphData - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerParameterBlender { - constexpr std::ptrdiff_t m_firstSound = 0xB8; // CSoundContainerReference - constexpr std::ptrdiff_t m_secondSound = 0xD0; // CSoundContainerReference - constexpr std::ptrdiff_t m_bEnableOcclusionBlend = 0xE8; // bool - constexpr std::ptrdiff_t m_curve1 = 0xF0; // CPiecewiseCurve - constexpr std::ptrdiff_t m_curve2 = 0x130; // CPiecewiseCurve - constexpr std::ptrdiff_t m_bEnableDistanceBlend = 0x170; // bool - constexpr std::ptrdiff_t m_curve3 = 0x178; // CPiecewiseCurve - constexpr std::ptrdiff_t m_curve4 = 0x1B8; // CPiecewiseCurve - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionLimitSchema { - constexpr std::ptrdiff_t m_nMaxCount = 0x8; // int32 - constexpr std::ptrdiff_t m_nStopType = 0xC; // SosActionStopType_t - constexpr std::ptrdiff_t m_nSortType = 0x10; // SosActionLimitSortType_t - constexpr std::ptrdiff_t m_bStopImmediate = 0x14; // bool - constexpr std::ptrdiff_t m_bCountStopped = 0x15; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerAmpedDecayingSineWave { - constexpr std::ptrdiff_t m_flGainAmount = 0xC0; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerEnvelope { - constexpr std::ptrdiff_t m_sound = 0xB8; // CStrongHandle - constexpr std::ptrdiff_t m_analysisContainer = 0xC0; // CVoiceContainerAnalysisBase* - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixAutoFilterDesc_t { - constexpr std::ptrdiff_t m_flEnvelopeAmount = 0x0; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x4; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; // float32 - constexpr std::ptrdiff_t m_filter = 0xC; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_flLFOAmount = 0x1C; // float32 - constexpr std::ptrdiff_t m_flLFORate = 0x20; // float32 - constexpr std::ptrdiff_t m_flPhase = 0x24; // float32 - constexpr std::ptrdiff_t m_nLFOShape = 0x28; // VMixLFOShape_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDynamicsBand_t { - constexpr std::ptrdiff_t m_fldbGainInput = 0x0; // float32 - constexpr std::ptrdiff_t m_fldbGainOutput = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbThresholdBelow = 0x8; // float32 - constexpr std::ptrdiff_t m_fldbThresholdAbove = 0xC; // float32 - constexpr std::ptrdiff_t m_flRatioBelow = 0x10; // float32 - constexpr std::ptrdiff_t m_flRatioAbove = 0x14; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1C; // float32 - constexpr std::ptrdiff_t m_bEnable = 0x20; // bool - constexpr std::ptrdiff_t m_bSolo = 0x21; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixEffectChainDesc_t { - constexpr std::ptrdiff_t m_flCrossfadeTime = 0x0; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoiceContainerStaticAdditiveSynth__CGainScalePerInstance { - constexpr std::ptrdiff_t m_flMinVolume = 0x0; // float32 - constexpr std::ptrdiff_t m_nInstancesAtMinVolume = 0x4; // int32 - constexpr std::ptrdiff_t m_flMaxVolume = 0x8; // float32 - constexpr std::ptrdiff_t m_nInstancesAtMaxVolume = 0xC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerSelector { - constexpr std::ptrdiff_t m_mode = 0xB8; // PlayBackMode_t - constexpr std::ptrdiff_t m_soundsToPlay = 0xC0; // CSoundContainerReferenceArray - constexpr std::ptrdiff_t m_fProbabilityWeights = 0xF8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionTimeBlockLimitSchema { - constexpr std::ptrdiff_t m_nMaxCount = 0x8; // int32 - constexpr std::ptrdiff_t m_flMaxDuration = 0xC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CTestBlendContainer { - constexpr std::ptrdiff_t m_firstSound = 0xB8; // CStrongHandle - constexpr std::ptrdiff_t m_secondSound = 0xC0; // CStrongHandle - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionMemberCountEnvelopeSchema { - constexpr std::ptrdiff_t m_nBaseCount = 0x8; // int32 - constexpr std::ptrdiff_t m_nTargetCount = 0xC; // int32 - constexpr std::ptrdiff_t m_flBaseValue = 0x10; // float32 - constexpr std::ptrdiff_t m_flTargetValue = 0x14; // float32 - constexpr std::ptrdiff_t m_flAttack = 0x18; // float32 - constexpr std::ptrdiff_t m_flDecay = 0x1C; // float32 - constexpr std::ptrdiff_t m_resultVarName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_bSaveToGroup = 0x28; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerSwitch { - constexpr std::ptrdiff_t m_soundsToPlay = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSosGroupActionTimeLimitSchema { - constexpr std::ptrdiff_t m_flMaxDuration = 0x8; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixVocoderDesc_t { - constexpr std::ptrdiff_t m_nBandCount = 0x0; // int32 - constexpr std::ptrdiff_t m_flBandwidth = 0x4; // float32 - constexpr std::ptrdiff_t m_fldBModGain = 0x8; // float32 - constexpr std::ptrdiff_t m_flFreqRangeStart = 0xC; // float32 - constexpr std::ptrdiff_t m_flFreqRangeEnd = 0x10; // float32 - constexpr std::ptrdiff_t m_fldBUnvoicedGain = 0x14; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1C; // float32 - constexpr std::ptrdiff_t m_nDebugBand = 0x20; // int32 - constexpr std::ptrdiff_t m_bPeakMode = 0x24; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixUtilityDesc_t { - constexpr std::ptrdiff_t m_nOp = 0x0; // VMixChannelOperation_t - constexpr std::ptrdiff_t m_flInputPan = 0x4; // float32 - constexpr std::ptrdiff_t m_flOutputBalance = 0x8; // float32 - constexpr std::ptrdiff_t m_fldbOutputGain = 0xC; // float32 - constexpr std::ptrdiff_t m_bBassMono = 0x10; // bool - constexpr std::ptrdiff_t m_flBassFreq = 0x14; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerLoopTrigger { - constexpr std::ptrdiff_t m_sound = 0xB8; // CSoundContainerReference - constexpr std::ptrdiff_t m_flRetriggerTimeMin = 0xD0; // float32 - constexpr std::ptrdiff_t m_flRetriggerTimeMax = 0xD4; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0xD8; // float32 - constexpr std::ptrdiff_t m_bCrossFade = 0xDC; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerDecayingSineWave { - constexpr std::ptrdiff_t m_flFrequency = 0xB8; // float32 - constexpr std::ptrdiff_t m_flDecayTime = 0xBC; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixFilterDesc_t { - constexpr std::ptrdiff_t m_nFilterType = 0x0; // VMixFilterType_t - constexpr std::ptrdiff_t m_nFilterSlope = 0x2; // VMixFilterSlope_t - constexpr std::ptrdiff_t m_bEnabled = 0x3; // bool - constexpr std::ptrdiff_t m_fldbGain = 0x4; // float32 - constexpr std::ptrdiff_t m_flCutoffFreq = 0x8; // float32 - constexpr std::ptrdiff_t m_flQ = 0xC; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixOscDesc_t { - constexpr std::ptrdiff_t oscType = 0x0; // VMixLFOShape_t - constexpr std::ptrdiff_t m_freq = 0x4; // float32 - constexpr std::ptrdiff_t m_flPhase = 0x8; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDynamicsDesc_t { - constexpr std::ptrdiff_t m_fldbGain = 0x0; // float32 - constexpr std::ptrdiff_t m_fldbNoiseGateThreshold = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x8; // float32 - constexpr std::ptrdiff_t m_fldbLimiterThreshold = 0xC; // float32 - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x10; // float32 - constexpr std::ptrdiff_t m_flRatio = 0x14; // float32 - constexpr std::ptrdiff_t m_flLimiterRatio = 0x18; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x1C; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x20; // float32 - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x24; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x28; // float32 - constexpr std::ptrdiff_t m_bPeakMode = 0x2C; // bool - } } } } diff --git a/output/soundsystem_dll.json b/output/soundsystem_dll.json index b054fddc..042d6b92 100644 --- a/output/soundsystem_dll.json +++ b/output/soundsystem_dll.json @@ -1,1396 +1,6 @@ { "soundsystem.dll": { - "classes": { - "CAudioEmphasisSample": { - "fields": { - "m_flTime": 0, - "m_flValue": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAudioMorphData": { - "fields": { - "m_flEaseIn": 96, - "m_flEaseOut": 100, - "m_nameHashCodes": 24, - "m_nameStrings": 48, - "m_samples": 72, - "m_times": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAudioPhonemeTag": { - "fields": { - "m_flEndTime": 4, - "m_flStartTime": 0, - "m_nPhonemeCode": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CAudioSentence": { - "fields": { - "m_EmphasisSamples": 32, - "m_RunTimePhonemes": 8, - "m_bShouldVoiceDuck": 0, - "m_morphData": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDSPMixgroupModifier": { - "fields": { - "m_flListenerReverbModifierWhenSourceReverbIsActive": 24, - "m_flModifier": 8, - "m_flModifierMin": 12, - "m_flSourceModifier": 16, - "m_flSourceModifierMin": 20, - "m_mixgroup": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CDSPPresetMixgroupModifierTable": { - "fields": { - "m_table": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MVDataNodeType", - "type": "Unknown" - } - ], - "parent": null - }, - "CDspPresetModifierList": { - "fields": { - "m_dspName": 0, - "m_modifiers": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionLimitSchema": { - "fields": { - "m_bCountStopped": 21, - "m_bStopImmediate": 20, - "m_nMaxCount": 8, - "m_nSortType": 16, - "m_nStopType": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionMemberCountEnvelopeSchema": { - "fields": { - "m_bSaveToGroup": 40, - "m_flAttack": 24, - "m_flBaseValue": 16, - "m_flDecay": 28, - "m_flTargetValue": 20, - "m_nBaseCount": 8, - "m_nTargetCount": 12, - "m_resultVarName": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionSchema": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionSetSoundeventParameterSchema": { - "fields": { - "m_flMaxValue": 16, - "m_flMinValue": 12, - "m_nMaxCount": 8, - "m_nSortType": 32, - "m_opvarName": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionSoundeventClusterSchema": { - "fields": { - "m_clusterSizeOpvar": 32, - "m_flClusterEpsilon": 12, - "m_groupBoundingBoxMaxsOpvar": 48, - "m_groupBoundingBoxMinsOpvar": 40, - "m_nMinNearby": 8, - "m_shouldPlayClusterChild": 24, - "m_shouldPlayOpvar": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionSoundeventCountSchema": { - "fields": { - "m_bExcludeStoppedSounds": 8, - "m_strCountKeyName": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionSoundeventMinMaxValuesSchema": { - "fields": { - "m_bExcludSoundsAboveThreshold": 32, - "m_bExcludeDelayedSounds": 25, - "m_bExcludeSoundsBelowThreshold": 26, - "m_bExcludeStoppedSounds": 24, - "m_flExcludeSoundsMaxThresholdValue": 36, - "m_flExcludeSoundsMinThresholdValue": 28, - "m_strDelayPublicFieldName": 16, - "m_strMaxValueName": 48, - "m_strMinValueName": 40, - "m_strQueryPublicFieldName": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionSoundeventPrioritySchema": { - "fields": { - "m_bPriorityReadButDontContribute": 32, - "m_priorityContributeButDontRead": 24, - "m_priorityValue": 8, - "m_priorityVolumeScalar": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionTimeBlockLimitSchema": { - "fields": { - "m_flMaxDuration": 12, - "m_nMaxCount": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosGroupActionTimeLimitSchema": { - "fields": { - "m_flMaxDuration": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CSosSoundEventGroupSchema": { - "fields": { - "m_Behavior_EntIndex": 56, - "m_Behavior_EventName": 28, - "m_Behavior_Opvar": 64, - "m_Behavior_String": 72, - "m_bBlocksEvents": 12, - "m_bInvertMatch": 24, - "m_bMatchEventSubString": 40, - "m_flEntIndex": 60, - "m_flMemberLifespanTime": 20, - "m_flOpvar": 68, - "m_matchSoundEventName": 32, - "m_matchSoundEventSubString": 48, - "m_nBlockMaxCount": 16, - "m_nGroupType": 8, - "m_opvarString": 80, - "m_vActions": 88 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSoundContainerReference": { - "fields": { - "m_bUseReference": 0, - "m_pSound": 16, - "m_sound": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CSoundContainerReferenceArray": { - "fields": { - "m_bUseReference": 0, - "m_pSounds": 32, - "m_sounds": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CSoundEventMetaData": { - "fields": { - "m_soundEventVMix": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CSoundInfoHeader": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CTestBlendContainer": { - "fields": { - "m_firstSound": 184, - "m_secondSound": 192 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVSound": { - "fields": { - "m_Sentences": 24, - "m_encodedHeader": 88, - "m_flDuration": 20, - "m_nChannels": 8, - "m_nFormat": 4, - "m_nLoopEnd": 80, - "m_nLoopStart": 12, - "m_nRate": 0, - "m_nSampleCount": 16, - "m_nSeekTable": 56, - "m_nStreamingSize": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerAmpedDecayingSineWave": { - "fields": { - "m_flGainAmount": 192 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerAnalysisBase": { - "fields": { - "m_bRegenerateCurveOnCompile": 8, - "m_curve": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MVDataNodeType", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerBase": { - "fields": { - "m_pEnvelopeAnalyzer": 176, - "m_vSound": 56 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MVDataNodeType", - "type": "Unknown" - }, - { - "name": "MVDataFileExtension", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerBlender": { - "fields": { - "m_firstSound": 184, - "m_flBlendFactor": 232, - "m_secondSound": 208 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerDecayingSineWave": { - "fields": { - "m_flDecayTime": 188, - "m_flFrequency": 184 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerDefault": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerEnvelope": { - "fields": { - "m_analysisContainer": 192, - "m_sound": 184 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerEnvelopeAnalyzer": { - "fields": { - "m_fAnalysisWindowMs": 84, - "m_flThreshold": 88, - "m_mode": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerGranulator": { - "fields": { - "m_bShouldWraparound": 200, - "m_flGrainCrossfadeAmount": 188, - "m_flGrainLength": 184, - "m_flPlaybackJitter": 196, - "m_flStartJitter": 192, - "m_sourceAudio": 208 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerLoopTrigger": { - "fields": { - "m_bCrossFade": 220, - "m_flFadeTime": 216, - "m_flRetriggerTimeMax": 212, - "m_flRetriggerTimeMin": 208, - "m_sound": 184 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerNull": { - "fields": {}, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerParameterBlender": { - "fields": { - "m_bEnableDistanceBlend": 368, - "m_bEnableOcclusionBlend": 232, - "m_curve1": 240, - "m_curve2": 304, - "m_curve3": 376, - "m_curve4": 440, - "m_firstSound": 184, - "m_secondSound": 208 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerRandomSampler": { - "fields": { - "m_flAmplitude": 184, - "m_flAmplitudeJitter": 188, - "m_flMaxLength": 196, - "m_flTimeJitter": 192, - "m_grainResources": 208, - "m_nNumDelayVariations": 200 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerRealtimeFMSineWave": { - "fields": { - "m_flCarrierFrequency": 184, - "m_flModulatorAmount": 192, - "m_flModulatorFrequency": 188 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerSelector": { - "fields": { - "m_fProbabilityWeights": 248, - "m_mode": 184, - "m_soundsToPlay": 192 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerSet": { - "fields": { - "m_soundsToPlay": 184 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerSetElement": { - "fields": { - "m_flVolumeDB": 24, - "m_sound": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerShapedNoise": { - "fields": { - "m_bUseCurveForAmplitude": 328, - "m_bUseCurveForFrequency": 184, - "m_bUseCurveForResonance": 256, - "m_flFrequency": 188, - "m_flGainInDecibels": 332, - "m_flResonance": 260, - "m_frequencySweep": 192, - "m_gainSweep": 336, - "m_resonanceSweep": 264 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerStaticAdditiveSynth": { - "fields": { - "m_tones": 184 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerStaticAdditiveSynth__CGainScalePerInstance": { - "fields": { - "m_flMaxVolume": 8, - "m_flMinVolume": 0, - "m_nInstancesAtMaxVolume": 12, - "m_nInstancesAtMinVolume": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerStaticAdditiveSynth__CHarmonic": { - "fields": { - "m_curve": 16, - "m_flCents": 8, - "m_flPhase": 12, - "m_nFundamental": 1, - "m_nOctave": 4, - "m_nWaveform": 0, - "m_volumeScaling": 80 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerStaticAdditiveSynth__CTone": { - "fields": { - "m_bSyncInstances": 88, - "m_curve": 24, - "m_harmonics": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoiceContainerSwitch": { - "fields": { - "m_soundsToPlay": 184 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - }, - { - "name": "MPropertyFriendlyName", - "type": "Unknown" - }, - { - "name": "MPropertyDescription", - "type": "Unknown" - } - ], - "parent": null - }, - "SelectedEditItemInfo_t": { - "fields": { - "m_EditItems": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SosEditItemInfo_t": { - "fields": { - "itemKVString": 32, - "itemName": 8, - "itemPos": 40, - "itemType": 0, - "itemTypeName": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixAutoFilterDesc_t": { - "fields": { - "m_filter": 12, - "m_flAttackTimeMS": 4, - "m_flEnvelopeAmount": 0, - "m_flLFOAmount": 28, - "m_flLFORate": 32, - "m_flPhase": 36, - "m_flReleaseTimeMS": 8, - "m_nLFOShape": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixBoxverb2Desc_t": { - "fields": { - "m_bParallel": 24, - "m_filterType": 28, - "m_flComplexity": 8, - "m_flDepth": 52, - "m_flDiffusion": 12, - "m_flFeedbackDepth": 68, - "m_flFeedbackHeight": 64, - "m_flFeedbackScale": 56, - "m_flFeedbackWidth": 60, - "m_flHeight": 48, - "m_flModDepth": 16, - "m_flModRate": 20, - "m_flOutputGain": 72, - "m_flSizeMax": 0, - "m_flSizeMin": 4, - "m_flTaps": 76, - "m_flWidth": 44 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixBoxverbDesc_t": { - "fields": { - "m_bParallel": 24, - "m_filterType": 28, - "m_flComplexity": 8, - "m_flDepth": 52, - "m_flDiffusion": 12, - "m_flFeedbackDepth": 68, - "m_flFeedbackHeight": 64, - "m_flFeedbackScale": 56, - "m_flFeedbackWidth": 60, - "m_flHeight": 48, - "m_flModDepth": 16, - "m_flModRate": 20, - "m_flOutputGain": 72, - "m_flSizeMax": 0, - "m_flSizeMin": 4, - "m_flTaps": 76, - "m_flWidth": 44 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixConvolutionDesc_t": { - "fields": { - "m_flHighCutoffFreq": 28, - "m_flLowCutoffFreq": 24, - "m_flPreDelayMS": 4, - "m_flWetMix": 8, - "m_fldbGain": 0, - "m_fldbHigh": 20, - "m_fldbLow": 12, - "m_fldbMid": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixDelayDesc_t": { - "fields": { - "m_bEnableFilter": 16, - "m_feedbackFilter": 0, - "m_flDelay": 20, - "m_flDelayGain": 28, - "m_flDirectGain": 24, - "m_flFeedbackGain": 32, - "m_flWidth": 36 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixDiffusorDesc_t": { - "fields": { - "m_flComplexity": 4, - "m_flFeedback": 8, - "m_flOutputGain": 12, - "m_flSize": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixDualCompressorDesc_t": { - "fields": { - "m_bPeakMode": 12, - "m_bandDesc": 16, - "m_flRMSTimeMS": 0, - "m_flWetMix": 8, - "m_fldbKneeWidth": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixDynamics3BandDesc_t": { - "fields": { - "m_bPeakMode": 32, - "m_bandDesc": 36, - "m_flDepth": 12, - "m_flHighCutoffFreq": 28, - "m_flLowCutoffFreq": 24, - "m_flRMSTimeMS": 4, - "m_flTimeScale": 20, - "m_flWetMix": 16, - "m_fldbGainOutput": 0, - "m_fldbKneeWidth": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixDynamicsBand_t": { - "fields": { - "m_bEnable": 32, - "m_bSolo": 33, - "m_flAttackTimeMS": 24, - "m_flRatioAbove": 20, - "m_flRatioBelow": 16, - "m_flReleaseTimeMS": 28, - "m_fldbGainInput": 0, - "m_fldbGainOutput": 4, - "m_fldbThresholdAbove": 12, - "m_fldbThresholdBelow": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixDynamicsCompressorDesc_t": { - "fields": { - "m_bPeakMode": 32, - "m_flAttackTimeMS": 16, - "m_flCompressionRatio": 12, - "m_flRMSTimeMS": 24, - "m_flReleaseTimeMS": 20, - "m_flWetMix": 28, - "m_fldbCompressionThreshold": 4, - "m_fldbKneeWidth": 8, - "m_fldbOutputGain": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixDynamicsDesc_t": { - "fields": { - "m_bPeakMode": 44, - "m_flAttackTimeMS": 28, - "m_flLimiterRatio": 24, - "m_flRMSTimeMS": 36, - "m_flRatio": 20, - "m_flReleaseTimeMS": 32, - "m_flWetMix": 40, - "m_fldbCompressionThreshold": 8, - "m_fldbGain": 0, - "m_fldbKneeWidth": 16, - "m_fldbLimiterThreshold": 12, - "m_fldbNoiseGateThreshold": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixEQ8Desc_t": { - "fields": { - "m_stages": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixEffectChainDesc_t": { - "fields": { - "m_flCrossfadeTime": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixEnvelopeDesc_t": { - "fields": { - "m_flAttackTimeMS": 0, - "m_flHoldTimeMS": 4, - "m_flReleaseTimeMS": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixFilterDesc_t": { - "fields": { - "m_bEnabled": 3, - "m_flCutoffFreq": 8, - "m_flQ": 12, - "m_fldbGain": 4, - "m_nFilterSlope": 2, - "m_nFilterType": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixFreeverbDesc_t": { - "fields": { - "m_flDamp": 4, - "m_flLateReflections": 12, - "m_flRoomSize": 0, - "m_flWidth": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixModDelayDesc_t": { - "fields": { - "m_bApplyAntialiasing": 44, - "m_bPhaseInvert": 16, - "m_feedbackFilter": 0, - "m_flDelay": 24, - "m_flFeedbackGain": 32, - "m_flGlideTime": 20, - "m_flModDepth": 40, - "m_flModRate": 36, - "m_flOutputGain": 28 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixOscDesc_t": { - "fields": { - "m_flPhase": 8, - "m_freq": 4, - "oscType": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixPannerDesc_t": { - "fields": { - "m_flStrength": 4, - "m_type": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixPitchShiftDesc_t": { - "fields": { - "m_flPitchShift": 4, - "m_nGrainSampleCount": 0, - "m_nProcType": 12, - "m_nQuality": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixPlateverbDesc_t": { - "fields": { - "m_flDamp": 16, - "m_flDecay": 12, - "m_flFeedbackDiffusion1": 20, - "m_flFeedbackDiffusion2": 24, - "m_flInputDiffusion1": 4, - "m_flInputDiffusion2": 8, - "m_flPrefilter": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixShaperDesc_t": { - "fields": { - "m_flWetMix": 12, - "m_fldbDrive": 4, - "m_fldbOutputGain": 8, - "m_nOversampleFactor": 16, - "m_nShape": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixSubgraphSwitchDesc_t": { - "fields": { - "m_bOnlyTailsOnFadeOut": 4, - "m_flInterpolationTime": 8, - "m_interpolationMode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixUtilityDesc_t": { - "fields": { - "m_bBassMono": 16, - "m_flBassFreq": 20, - "m_flInputPan": 4, - "m_flOutputBalance": 8, - "m_fldbOutputGain": 12, - "m_nOp": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMixVocoderDesc_t": { - "fields": { - "m_bPeakMode": 36, - "m_flAttackTimeMS": 24, - "m_flBandwidth": 4, - "m_flFreqRangeEnd": 16, - "m_flFreqRangeStart": 12, - "m_flReleaseTimeMS": 28, - "m_fldBModGain": 8, - "m_fldBUnvoicedGain": 20, - "m_nBandCount": 0, - "m_nDebugBand": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - } - }, + "classes": {}, "enums": { "CVSoundFormat_t": { "alignment": 1, @@ -1612,44 +222,6 @@ }, "type": "uint32" }, - "VMixProcessorType_t": { - "alignment": 2, - "members": { - "VPROCESSOR_AUTOFILTER": 25, - "VPROCESSOR_BOXVERB": 8, - "VPROCESSOR_BOXVERB2": 9, - "VPROCESSOR_CONVOLUTION": 18, - "VPROCESSOR_DELAY": 5, - "VPROCESSOR_DIFFUSOR": 7, - "VPROCESSOR_DUAL_COMPRESSOR": 19, - "VPROCESSOR_DYNAMICS": 3, - "VPROCESSOR_DYNAMICS_3BAND": 20, - "VPROCESSOR_DYNAMICS_COMPRESSOR": 21, - "VPROCESSOR_EFFECT_CHAIN": 28, - "VPROCESSOR_ENVELOPE": 16, - "VPROCESSOR_EQ8": 15, - "VPROCESSOR_FILTER": 13, - "VPROCESSOR_FREEVERB": 10, - "VPROCESSOR_FULLWAVE_INTEGRATOR": 12, - "VPROCESSOR_MOD_DELAY": 6, - "VPROCESSOR_OSC": 26, - "VPROCESSOR_PANNER": 23, - "VPROCESSOR_PLATEVERB": 11, - "VPROCESSOR_PRESETDSP": 4, - "VPROCESSOR_RT_PITCH": 1, - "VPROCESSOR_SHAPER": 22, - "VPROCESSOR_STEAMAUDIO_DIRECT": 30, - "VPROCESSOR_STEAMAUDIO_HRTF": 2, - "VPROCESSOR_STEAMAUDIO_HYBRIDREVERB": 31, - "VPROCESSOR_STEAMAUDIO_PATHING": 14, - "VPROCESSOR_STEREODELAY": 27, - "VPROCESSOR_SUBGRAPH_SWITCH": 29, - "VPROCESSOR_UNKNOWN": 0, - "VPROCESSOR_UTILITY": 24, - "VPROCESSOR_VOCODER": 17 - }, - "type": "uint16" - }, "VMixSubgraphSwitchInterpolationType_t": { "alignment": 4, "members": { diff --git a/output/soundsystem_dll.rs b/output/soundsystem_dll.rs index 541dea26..3ca83a14 100644 --- a/output/soundsystem_dll.rs +++ b/output/soundsystem_dll.rs @@ -1,13 +1,13 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: soundsystem.dll - // Class count: 74 - // Enum count: 20 + // Class count: 0 + // Enum count: 19 pub mod soundsystem_dll { // Alignment: 4 // Member count: 2 @@ -124,43 +124,6 @@ pub mod cs2_dumper { Sequential = 0x3, RandomWeights = 0x4 } - // Alignment: 2 - // Member count: 32 - #[repr(u16)] - pub enum VMixProcessorType_t { - VPROCESSOR_UNKNOWN = 0x0, - VPROCESSOR_RT_PITCH = 0x1, - VPROCESSOR_STEAMAUDIO_HRTF = 0x2, - VPROCESSOR_DYNAMICS = 0x3, - VPROCESSOR_PRESETDSP = 0x4, - VPROCESSOR_DELAY = 0x5, - VPROCESSOR_MOD_DELAY = 0x6, - VPROCESSOR_DIFFUSOR = 0x7, - VPROCESSOR_BOXVERB = 0x8, - VPROCESSOR_BOXVERB2 = 0x9, - VPROCESSOR_FREEVERB = 0xA, - VPROCESSOR_PLATEVERB = 0xB, - VPROCESSOR_FULLWAVE_INTEGRATOR = 0xC, - VPROCESSOR_FILTER = 0xD, - VPROCESSOR_STEAMAUDIO_PATHING = 0xE, - VPROCESSOR_EQ8 = 0xF, - VPROCESSOR_ENVELOPE = 0x10, - VPROCESSOR_VOCODER = 0x11, - VPROCESSOR_CONVOLUTION = 0x12, - VPROCESSOR_DUAL_COMPRESSOR = 0x13, - VPROCESSOR_DYNAMICS_3BAND = 0x14, - VPROCESSOR_DYNAMICS_COMPRESSOR = 0x15, - VPROCESSOR_SHAPER = 0x16, - VPROCESSOR_PANNER = 0x17, - VPROCESSOR_UTILITY = 0x18, - VPROCESSOR_AUTOFILTER = 0x19, - VPROCESSOR_OSC = 0x1A, - VPROCESSOR_STEREODELAY = 0x1B, - VPROCESSOR_EFFECT_CHAIN = 0x1C, - VPROCESSOR_SUBGRAPH_SWITCH = 0x1D, - VPROCESSOR_STEAMAUDIO_DIRECT = 0x1E, - VPROCESSOR_STEAMAUDIO_HYBRIDREVERB = 0x1F - } // Alignment: 4 // Member count: 3 #[repr(u32)] @@ -287,935 +250,6 @@ pub mod cs2_dumper { SOS_SETPARAM_SORTTYPE_HIGHEST = 0x0, SOS_SETPARAM_SORTTYPE_LOWEST = 0x1 } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerBlender { - pub const m_firstSound: usize = 0xB8; // CSoundContainerReference - pub const m_secondSound: usize = 0xD0; // CSoundContainerReference - pub const m_flBlendFactor: usize = 0xE8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixFreeverbDesc_t { - pub const m_flRoomSize: usize = 0x0; // float32 - pub const m_flDamp: usize = 0x4; // float32 - pub const m_flWidth: usize = 0x8; // float32 - pub const m_flLateReflections: usize = 0xC; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CVoiceContainerStaticAdditiveSynth__CHarmonic { - pub const m_nWaveform: usize = 0x0; // EWaveform - pub const m_nFundamental: usize = 0x1; // EMidiNote - pub const m_nOctave: usize = 0x4; // int32 - pub const m_flCents: usize = 0x8; // float32 - pub const m_flPhase: usize = 0xC; // float32 - pub const m_curve: usize = 0x10; // CPiecewiseCurve - pub const m_volumeScaling: usize = 0x50; // CVoiceContainerStaticAdditiveSynth::CGainScalePerInstance - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CVoiceContainerStaticAdditiveSynth__CTone { - pub const m_harmonics: usize = 0x0; // CUtlVector - pub const m_curve: usize = 0x18; // CPiecewiseCurve - pub const m_bSyncInstances: usize = 0x58; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerRandomSampler { - pub const m_flAmplitude: usize = 0xB8; // float32 - pub const m_flAmplitudeJitter: usize = 0xBC; // float32 - pub const m_flTimeJitter: usize = 0xC0; // float32 - pub const m_flMaxLength: usize = 0xC4; // float32 - pub const m_nNumDelayVariations: usize = 0xC8; // int32 - pub const m_grainResources: usize = 0xD0; // CUtlVector> - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerDefault { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CVSound { - pub const m_nRate: usize = 0x0; // int32 - pub const m_nFormat: usize = 0x4; // CVSoundFormat_t - pub const m_nChannels: usize = 0x8; // uint32 - pub const m_nLoopStart: usize = 0xC; // int32 - pub const m_nSampleCount: usize = 0x10; // uint32 - pub const m_flDuration: usize = 0x14; // float32 - pub const m_Sentences: usize = 0x18; // CUtlVector - pub const m_nStreamingSize: usize = 0x30; // uint32 - pub const m_nSeekTable: usize = 0x38; // CUtlVector - pub const m_nLoopEnd: usize = 0x50; // int32 - pub const m_encodedHeader: usize = 0x58; // CUtlBinaryBlock - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - pub mod CDSPPresetMixgroupModifierTable { - pub const m_table: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionSoundeventClusterSchema { - pub const m_nMinNearby: usize = 0x8; // int32 - pub const m_flClusterEpsilon: usize = 0xC; // float32 - pub const m_shouldPlayOpvar: usize = 0x10; // CUtlString - pub const m_shouldPlayClusterChild: usize = 0x18; // CUtlString - pub const m_clusterSizeOpvar: usize = 0x20; // CUtlString - pub const m_groupBoundingBoxMinsOpvar: usize = 0x28; // CUtlString - pub const m_groupBoundingBoxMaxsOpvar: usize = 0x30; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionSetSoundeventParameterSchema { - pub const m_nMaxCount: usize = 0x8; // int32 - pub const m_flMinValue: usize = 0xC; // float32 - pub const m_flMaxValue: usize = 0x10; // float32 - pub const m_opvarName: usize = 0x18; // CUtlString - pub const m_nSortType: usize = 0x20; // SosActionSetParamSortType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CSoundContainerReference { - pub const m_bUseReference: usize = 0x0; // bool - pub const m_sound: usize = 0x8; // CStrongHandle - pub const m_pSound: usize = 0x10; // CVoiceContainerBase* - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixBoxverb2Desc_t { - pub const m_flSizeMax: usize = 0x0; // float32 - pub const m_flSizeMin: usize = 0x4; // float32 - pub const m_flComplexity: usize = 0x8; // float32 - pub const m_flDiffusion: usize = 0xC; // float32 - pub const m_flModDepth: usize = 0x10; // float32 - pub const m_flModRate: usize = 0x14; // float32 - pub const m_bParallel: usize = 0x18; // bool - pub const m_filterType: usize = 0x1C; // VMixFilterDesc_t - pub const m_flWidth: usize = 0x2C; // float32 - pub const m_flHeight: usize = 0x30; // float32 - pub const m_flDepth: usize = 0x34; // float32 - pub const m_flFeedbackScale: usize = 0x38; // float32 - pub const m_flFeedbackWidth: usize = 0x3C; // float32 - pub const m_flFeedbackHeight: usize = 0x40; // float32 - pub const m_flFeedbackDepth: usize = 0x44; // float32 - pub const m_flOutputGain: usize = 0x48; // float32 - pub const m_flTaps: usize = 0x4C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerNull { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixSubgraphSwitchDesc_t { - pub const m_interpolationMode: usize = 0x0; // VMixSubgraphSwitchInterpolationType_t - pub const m_bOnlyTailsOnFadeOut: usize = 0x4; // bool - pub const m_flInterpolationTime: usize = 0x8; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerAnalysisBase { - pub const m_bRegenerateCurveOnCompile: usize = 0x8; // bool - pub const m_curve: usize = 0x10; // CPiecewiseCurve - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionSoundeventMinMaxValuesSchema { - pub const m_strQueryPublicFieldName: usize = 0x8; // CUtlString - pub const m_strDelayPublicFieldName: usize = 0x10; // CUtlString - pub const m_bExcludeStoppedSounds: usize = 0x18; // bool - pub const m_bExcludeDelayedSounds: usize = 0x19; // bool - pub const m_bExcludeSoundsBelowThreshold: usize = 0x1A; // bool - pub const m_flExcludeSoundsMinThresholdValue: usize = 0x1C; // float32 - pub const m_bExcludSoundsAboveThreshold: usize = 0x20; // bool - pub const m_flExcludeSoundsMaxThresholdValue: usize = 0x24; // float32 - pub const m_strMinValueName: usize = 0x28; // CUtlString - pub const m_strMaxValueName: usize = 0x30; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixPannerDesc_t { - pub const m_type: usize = 0x0; // VMixPannerType_t - pub const m_flStrength: usize = 0x4; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionSoundeventPrioritySchema { - pub const m_priorityValue: usize = 0x8; // CUtlString - pub const m_priorityVolumeScalar: usize = 0x10; // CUtlString - pub const m_priorityContributeButDontRead: usize = 0x18; // CUtlString - pub const m_bPriorityReadButDontContribute: usize = 0x20; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerRealtimeFMSineWave { - pub const m_flCarrierFrequency: usize = 0xB8; // float32 - pub const m_flModulatorFrequency: usize = 0xBC; // float32 - pub const m_flModulatorAmount: usize = 0xC0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SelectedEditItemInfo_t { - pub const m_EditItems: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixModDelayDesc_t { - pub const m_feedbackFilter: usize = 0x0; // VMixFilterDesc_t - pub const m_bPhaseInvert: usize = 0x10; // bool - pub const m_flGlideTime: usize = 0x14; // float32 - pub const m_flDelay: usize = 0x18; // float32 - pub const m_flOutputGain: usize = 0x1C; // float32 - pub const m_flFeedbackGain: usize = 0x20; // float32 - pub const m_flModRate: usize = 0x24; // float32 - pub const m_flModDepth: usize = 0x28; // float32 - pub const m_bApplyAntialiasing: usize = 0x2C; // bool - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixBoxverbDesc_t { - pub const m_flSizeMax: usize = 0x0; // float32 - pub const m_flSizeMin: usize = 0x4; // float32 - pub const m_flComplexity: usize = 0x8; // float32 - pub const m_flDiffusion: usize = 0xC; // float32 - pub const m_flModDepth: usize = 0x10; // float32 - pub const m_flModRate: usize = 0x14; // float32 - pub const m_bParallel: usize = 0x18; // bool - pub const m_filterType: usize = 0x1C; // VMixFilterDesc_t - pub const m_flWidth: usize = 0x2C; // float32 - pub const m_flHeight: usize = 0x30; // float32 - pub const m_flDepth: usize = 0x34; // float32 - pub const m_flFeedbackScale: usize = 0x38; // float32 - pub const m_flFeedbackWidth: usize = 0x3C; // float32 - pub const m_flFeedbackHeight: usize = 0x40; // float32 - pub const m_flFeedbackDepth: usize = 0x44; // float32 - pub const m_flOutputGain: usize = 0x48; // float32 - pub const m_flTaps: usize = 0x4C; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSosGroupActionSchema { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSosSoundEventGroupSchema { - pub const m_nGroupType: usize = 0x8; // SosGroupType_t - pub const m_bBlocksEvents: usize = 0xC; // bool - pub const m_nBlockMaxCount: usize = 0x10; // int32 - pub const m_flMemberLifespanTime: usize = 0x14; // float32 - pub const m_bInvertMatch: usize = 0x18; // bool - pub const m_Behavior_EventName: usize = 0x1C; // SosGroupFieldBehavior_t - pub const m_matchSoundEventName: usize = 0x20; // CUtlString - pub const m_bMatchEventSubString: usize = 0x28; // bool - pub const m_matchSoundEventSubString: usize = 0x30; // CUtlString - pub const m_Behavior_EntIndex: usize = 0x38; // SosGroupFieldBehavior_t - pub const m_flEntIndex: usize = 0x3C; // float32 - pub const m_Behavior_Opvar: usize = 0x40; // SosGroupFieldBehavior_t - pub const m_flOpvar: usize = 0x44; // float32 - pub const m_Behavior_String: usize = 0x48; // SosGroupFieldBehavior_t - pub const m_opvarString: usize = 0x50; // CUtlString - pub const m_vActions: usize = 0x58; // CUtlVector - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixDynamics3BandDesc_t { - pub const m_fldbGainOutput: usize = 0x0; // float32 - pub const m_flRMSTimeMS: usize = 0x4; // float32 - pub const m_fldbKneeWidth: usize = 0x8; // float32 - pub const m_flDepth: usize = 0xC; // float32 - pub const m_flWetMix: usize = 0x10; // float32 - pub const m_flTimeScale: usize = 0x14; // float32 - pub const m_flLowCutoffFreq: usize = 0x18; // float32 - pub const m_flHighCutoffFreq: usize = 0x1C; // float32 - pub const m_bPeakMode: usize = 0x20; // bool - pub const m_bandDesc: usize = 0x24; // VMixDynamicsBand_t[3] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDSPMixgroupModifier { - pub const m_mixgroup: usize = 0x0; // CUtlString - pub const m_flModifier: usize = 0x8; // float32 - pub const m_flModifierMin: usize = 0xC; // float32 - pub const m_flSourceModifier: usize = 0x10; // float32 - pub const m_flSourceModifierMin: usize = 0x14; // float32 - pub const m_flListenerReverbModifierWhenSourceReverbIsActive: usize = 0x18; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAudioMorphData { - pub const m_times: usize = 0x0; // CUtlVector - pub const m_nameHashCodes: usize = 0x18; // CUtlVector - pub const m_nameStrings: usize = 0x30; // CUtlVector - pub const m_samples: usize = 0x48; // CUtlVector> - pub const m_flEaseIn: usize = 0x60; // float32 - pub const m_flEaseOut: usize = 0x64; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixDualCompressorDesc_t { - pub const m_flRMSTimeMS: usize = 0x0; // float32 - pub const m_fldbKneeWidth: usize = 0x4; // float32 - pub const m_flWetMix: usize = 0x8; // float32 - pub const m_bPeakMode: usize = 0xC; // bool - pub const m_bandDesc: usize = 0x10; // VMixDynamicsBand_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerStaticAdditiveSynth { - pub const m_tones: usize = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerShapedNoise { - pub const m_bUseCurveForFrequency: usize = 0xB8; // bool - pub const m_flFrequency: usize = 0xBC; // float32 - pub const m_frequencySweep: usize = 0xC0; // CPiecewiseCurve - pub const m_bUseCurveForResonance: usize = 0x100; // bool - pub const m_flResonance: usize = 0x104; // float32 - pub const m_resonanceSweep: usize = 0x108; // CPiecewiseCurve - pub const m_bUseCurveForAmplitude: usize = 0x148; // bool - pub const m_flGainInDecibels: usize = 0x14C; // float32 - pub const m_gainSweep: usize = 0x150; // CPiecewiseCurve - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CDspPresetModifierList { - pub const m_dspName: usize = 0x0; // CUtlString - pub const m_modifiers: usize = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - // MVDataFileExtension - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerBase { - pub const m_vSound: usize = 0x38; // CVSound - pub const m_pEnvelopeAnalyzer: usize = 0xB0; // CVoiceContainerAnalysisBase* - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CVoiceContainerGranulator { - pub const m_flGrainLength: usize = 0xB8; // float32 - pub const m_flGrainCrossfadeAmount: usize = 0xBC; // float32 - pub const m_flStartJitter: usize = 0xC0; // float32 - pub const m_flPlaybackJitter: usize = 0xC4; // float32 - pub const m_bShouldWraparound: usize = 0xC8; // bool - pub const m_sourceAudio: usize = 0xD0; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixDelayDesc_t { - pub const m_feedbackFilter: usize = 0x0; // VMixFilterDesc_t - pub const m_bEnableFilter: usize = 0x10; // bool - pub const m_flDelay: usize = 0x14; // float32 - pub const m_flDirectGain: usize = 0x18; // float32 - pub const m_flDelayGain: usize = 0x1C; // float32 - pub const m_flFeedbackGain: usize = 0x20; // float32 - pub const m_flWidth: usize = 0x24; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixEQ8Desc_t { - pub const m_stages: usize = 0x0; // VMixFilterDesc_t[8] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAudioPhonemeTag { - pub const m_flStartTime: usize = 0x0; // float32 - pub const m_flEndTime: usize = 0x4; // float32 - pub const m_nPhonemeCode: usize = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionSoundeventCountSchema { - pub const m_bExcludeStoppedSounds: usize = 0x8; // bool - pub const m_strCountKeyName: usize = 0x10; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerEnvelopeAnalyzer { - pub const m_mode: usize = 0x50; // EMode_t - pub const m_fAnalysisWindowMs: usize = 0x54; // float32 - pub const m_flThreshold: usize = 0x58; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSoundEventMetaData { - pub const m_soundEventVMix: usize = 0x0; // CStrongHandle - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixPitchShiftDesc_t { - pub const m_nGrainSampleCount: usize = 0x0; // int32 - pub const m_flPitchShift: usize = 0x4; // float32 - pub const m_nQuality: usize = 0x8; // int32 - pub const m_nProcType: usize = 0xC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAudioEmphasisSample { - pub const m_flTime: usize = 0x0; // float32 - pub const m_flValue: usize = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerSet { - pub const m_soundsToPlay: usize = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixConvolutionDesc_t { - pub const m_fldbGain: usize = 0x0; // float32 - pub const m_flPreDelayMS: usize = 0x4; // float32 - pub const m_flWetMix: usize = 0x8; // float32 - pub const m_fldbLow: usize = 0xC; // float32 - pub const m_fldbMid: usize = 0x10; // float32 - pub const m_fldbHigh: usize = 0x14; // float32 - pub const m_flLowCutoffFreq: usize = 0x18; // float32 - pub const m_flHighCutoffFreq: usize = 0x1C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CVoiceContainerSetElement { - pub const m_sound: usize = 0x0; // CSoundContainerReference - pub const m_flVolumeDB: usize = 0x18; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CSoundInfoHeader { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SosEditItemInfo_t { - pub const itemType: usize = 0x0; // SosEditItemType_t - pub const itemName: usize = 0x8; // CUtlString - pub const itemTypeName: usize = 0x10; // CUtlString - pub const itemKVString: usize = 0x20; // CUtlString - pub const itemPos: usize = 0x28; // Vector2D - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixPlateverbDesc_t { - pub const m_flPrefilter: usize = 0x0; // float32 - pub const m_flInputDiffusion1: usize = 0x4; // float32 - pub const m_flInputDiffusion2: usize = 0x8; // float32 - pub const m_flDecay: usize = 0xC; // float32 - pub const m_flDamp: usize = 0x10; // float32 - pub const m_flFeedbackDiffusion1: usize = 0x14; // float32 - pub const m_flFeedbackDiffusion2: usize = 0x18; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CSoundContainerReferenceArray { - pub const m_bUseReference: usize = 0x0; // bool - pub const m_sounds: usize = 0x8; // CUtlVector> - pub const m_pSounds: usize = 0x20; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixDiffusorDesc_t { - pub const m_flSize: usize = 0x0; // float32 - pub const m_flComplexity: usize = 0x4; // float32 - pub const m_flFeedback: usize = 0x8; // float32 - pub const m_flOutputGain: usize = 0xC; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixDynamicsCompressorDesc_t { - pub const m_fldbOutputGain: usize = 0x0; // float32 - pub const m_fldbCompressionThreshold: usize = 0x4; // float32 - pub const m_fldbKneeWidth: usize = 0x8; // float32 - pub const m_flCompressionRatio: usize = 0xC; // float32 - pub const m_flAttackTimeMS: usize = 0x10; // float32 - pub const m_flReleaseTimeMS: usize = 0x14; // float32 - pub const m_flRMSTimeMS: usize = 0x18; // float32 - pub const m_flWetMix: usize = 0x1C; // float32 - pub const m_bPeakMode: usize = 0x20; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixShaperDesc_t { - pub const m_nShape: usize = 0x0; // int32 - pub const m_fldbDrive: usize = 0x4; // float32 - pub const m_fldbOutputGain: usize = 0x8; // float32 - pub const m_flWetMix: usize = 0xC; // float32 - pub const m_nOversampleFactor: usize = 0x10; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixEnvelopeDesc_t { - pub const m_flAttackTimeMS: usize = 0x0; // float32 - pub const m_flHoldTimeMS: usize = 0x4; // float32 - pub const m_flReleaseTimeMS: usize = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CAudioSentence { - pub const m_bShouldVoiceDuck: usize = 0x0; // bool - pub const m_RunTimePhonemes: usize = 0x8; // CUtlVector - pub const m_EmphasisSamples: usize = 0x20; // CUtlVector - pub const m_morphData: usize = 0x38; // CAudioMorphData - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerParameterBlender { - pub const m_firstSound: usize = 0xB8; // CSoundContainerReference - pub const m_secondSound: usize = 0xD0; // CSoundContainerReference - pub const m_bEnableOcclusionBlend: usize = 0xE8; // bool - pub const m_curve1: usize = 0xF0; // CPiecewiseCurve - pub const m_curve2: usize = 0x130; // CPiecewiseCurve - pub const m_bEnableDistanceBlend: usize = 0x170; // bool - pub const m_curve3: usize = 0x178; // CPiecewiseCurve - pub const m_curve4: usize = 0x1B8; // CPiecewiseCurve - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionLimitSchema { - pub const m_nMaxCount: usize = 0x8; // int32 - pub const m_nStopType: usize = 0xC; // SosActionStopType_t - pub const m_nSortType: usize = 0x10; // SosActionLimitSortType_t - pub const m_bStopImmediate: usize = 0x14; // bool - pub const m_bCountStopped: usize = 0x15; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerAmpedDecayingSineWave { - pub const m_flGainAmount: usize = 0xC0; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerEnvelope { - pub const m_sound: usize = 0xB8; // CStrongHandle - pub const m_analysisContainer: usize = 0xC0; // CVoiceContainerAnalysisBase* - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixAutoFilterDesc_t { - pub const m_flEnvelopeAmount: usize = 0x0; // float32 - pub const m_flAttackTimeMS: usize = 0x4; // float32 - pub const m_flReleaseTimeMS: usize = 0x8; // float32 - pub const m_filter: usize = 0xC; // VMixFilterDesc_t - pub const m_flLFOAmount: usize = 0x1C; // float32 - pub const m_flLFORate: usize = 0x20; // float32 - pub const m_flPhase: usize = 0x24; // float32 - pub const m_nLFOShape: usize = 0x28; // VMixLFOShape_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixDynamicsBand_t { - pub const m_fldbGainInput: usize = 0x0; // float32 - pub const m_fldbGainOutput: usize = 0x4; // float32 - pub const m_fldbThresholdBelow: usize = 0x8; // float32 - pub const m_fldbThresholdAbove: usize = 0xC; // float32 - pub const m_flRatioBelow: usize = 0x10; // float32 - pub const m_flRatioAbove: usize = 0x14; // float32 - pub const m_flAttackTimeMS: usize = 0x18; // float32 - pub const m_flReleaseTimeMS: usize = 0x1C; // float32 - pub const m_bEnable: usize = 0x20; // bool - pub const m_bSolo: usize = 0x21; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixEffectChainDesc_t { - pub const m_flCrossfadeTime: usize = 0x0; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CVoiceContainerStaticAdditiveSynth__CGainScalePerInstance { - pub const m_flMinVolume: usize = 0x0; // float32 - pub const m_nInstancesAtMinVolume: usize = 0x4; // int32 - pub const m_flMaxVolume: usize = 0x8; // float32 - pub const m_nInstancesAtMaxVolume: usize = 0xC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerSelector { - pub const m_mode: usize = 0xB8; // PlayBackMode_t - pub const m_soundsToPlay: usize = 0xC0; // CSoundContainerReferenceArray - pub const m_fProbabilityWeights: usize = 0xF8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionTimeBlockLimitSchema { - pub const m_nMaxCount: usize = 0x8; // int32 - pub const m_flMaxDuration: usize = 0xC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CTestBlendContainer { - pub const m_firstSound: usize = 0xB8; // CStrongHandle - pub const m_secondSound: usize = 0xC0; // CStrongHandle - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionMemberCountEnvelopeSchema { - pub const m_nBaseCount: usize = 0x8; // int32 - pub const m_nTargetCount: usize = 0xC; // int32 - pub const m_flBaseValue: usize = 0x10; // float32 - pub const m_flTargetValue: usize = 0x14; // float32 - pub const m_flAttack: usize = 0x18; // float32 - pub const m_flDecay: usize = 0x1C; // float32 - pub const m_resultVarName: usize = 0x20; // CUtlString - pub const m_bSaveToGroup: usize = 0x28; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerSwitch { - pub const m_soundsToPlay: usize = 0xB8; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - pub mod CSosGroupActionTimeLimitSchema { - pub const m_flMaxDuration: usize = 0x8; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixVocoderDesc_t { - pub const m_nBandCount: usize = 0x0; // int32 - pub const m_flBandwidth: usize = 0x4; // float32 - pub const m_fldBModGain: usize = 0x8; // float32 - pub const m_flFreqRangeStart: usize = 0xC; // float32 - pub const m_flFreqRangeEnd: usize = 0x10; // float32 - pub const m_fldBUnvoicedGain: usize = 0x14; // float32 - pub const m_flAttackTimeMS: usize = 0x18; // float32 - pub const m_flReleaseTimeMS: usize = 0x1C; // float32 - pub const m_nDebugBand: usize = 0x20; // int32 - pub const m_bPeakMode: usize = 0x24; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixUtilityDesc_t { - pub const m_nOp: usize = 0x0; // VMixChannelOperation_t - pub const m_flInputPan: usize = 0x4; // float32 - pub const m_flOutputBalance: usize = 0x8; // float32 - pub const m_fldbOutputGain: usize = 0xC; // float32 - pub const m_bBassMono: usize = 0x10; // bool - pub const m_flBassFreq: usize = 0x14; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerLoopTrigger { - pub const m_sound: usize = 0xB8; // CSoundContainerReference - pub const m_flRetriggerTimeMin: usize = 0xD0; // float32 - pub const m_flRetriggerTimeMax: usize = 0xD4; // float32 - pub const m_flFadeTime: usize = 0xD8; // float32 - pub const m_bCrossFade: usize = 0xDC; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - pub mod CVoiceContainerDecayingSineWave { - pub const m_flFrequency: usize = 0xB8; // float32 - pub const m_flDecayTime: usize = 0xBC; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixFilterDesc_t { - pub const m_nFilterType: usize = 0x0; // VMixFilterType_t - pub const m_nFilterSlope: usize = 0x2; // VMixFilterSlope_t - pub const m_bEnabled: usize = 0x3; // bool - pub const m_fldbGain: usize = 0x4; // float32 - pub const m_flCutoffFreq: usize = 0x8; // float32 - pub const m_flQ: usize = 0xC; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixOscDesc_t { - pub const oscType: usize = 0x0; // VMixLFOShape_t - pub const m_freq: usize = 0x4; // float32 - pub const m_flPhase: usize = 0x8; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VMixDynamicsDesc_t { - pub const m_fldbGain: usize = 0x0; // float32 - pub const m_fldbNoiseGateThreshold: usize = 0x4; // float32 - pub const m_fldbCompressionThreshold: usize = 0x8; // float32 - pub const m_fldbLimiterThreshold: usize = 0xC; // float32 - pub const m_fldbKneeWidth: usize = 0x10; // float32 - pub const m_flRatio: usize = 0x14; // float32 - pub const m_flLimiterRatio: usize = 0x18; // float32 - pub const m_flAttackTimeMS: usize = 0x1C; // float32 - pub const m_flReleaseTimeMS: usize = 0x20; // float32 - pub const m_flRMSTimeMS: usize = 0x24; // float32 - pub const m_flWetMix: usize = 0x28; // float32 - pub const m_bPeakMode: usize = 0x2C; // bool - } } } } diff --git a/output/vphysics2_dll.cs b/output/vphysics2_dll.cs index c8a628f0..ccfcf797 100644 --- a/output/vphysics2_dll.cs +++ b/output/vphysics2_dll.cs @@ -1,9 +1,9 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: vphysics2.dll - // Class count: 97 + // Class count: 0 // Enum count: 3 public static class Vphysics2Dll { // Alignment: 4 @@ -28,1212 +28,5 @@ namespace CS2Dumper.Schemas { DYNAMIC_CONTINUOUS_ALWAYS = 0x1, DYNAMIC_CONTINUOUS_NEVER = 0x2 } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnSphereDesc_t { - public const nint m_Sphere = 0x18; // SphereBase_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnSoftbodyParticle_t { - public const nint m_flMassInv = 0x0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnHullDesc_t { - public const nint m_Hull = 0x18; // RnHull_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnCapsuleDesc_t { - public const nint m_Capsule = 0x18; // RnCapsule_t - } - // Parent: None - // Field count: 108 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PhysFeModelDesc_t { - public const nint m_CtrlHash = 0x0; // CUtlVector - public const nint m_CtrlName = 0x18; // CUtlVector - public const nint m_nStaticNodeFlags = 0x30; // uint32 - public const nint m_nDynamicNodeFlags = 0x34; // uint32 - public const nint m_flLocalForce = 0x38; // float32 - public const nint m_flLocalRotation = 0x3C; // float32 - public const nint m_nNodeCount = 0x40; // uint16 - public const nint m_nStaticNodes = 0x42; // uint16 - public const nint m_nRotLockStaticNodes = 0x44; // uint16 - public const nint m_nFirstPositionDrivenNode = 0x46; // uint16 - public const nint m_nSimdTriCount1 = 0x48; // uint16 - public const nint m_nSimdTriCount2 = 0x4A; // uint16 - public const nint m_nSimdQuadCount1 = 0x4C; // uint16 - public const nint m_nSimdQuadCount2 = 0x4E; // uint16 - public const nint m_nQuadCount1 = 0x50; // uint16 - public const nint m_nQuadCount2 = 0x52; // uint16 - public const nint m_nTreeDepth = 0x54; // uint16 - public const nint m_nNodeBaseJiggleboneDependsCount = 0x56; // uint16 - public const nint m_nRopeCount = 0x58; // uint16 - public const nint m_Ropes = 0x60; // CUtlVector - public const nint m_NodeBases = 0x78; // CUtlVector - public const nint m_SimdNodeBases = 0x90; // CUtlVector - public const nint m_Quads = 0xA8; // CUtlVector - public const nint m_SimdQuads = 0xC0; // CUtlVector - public const nint m_SimdTris = 0xD8; // CUtlVector - public const nint m_SimdRods = 0xF0; // CUtlVector - public const nint m_SimdRodsAnim = 0x108; // CUtlVector - public const nint m_InitPose = 0x120; // CUtlVector - public const nint m_Rods = 0x138; // CUtlVector - public const nint m_Twists = 0x150; // CUtlVector - public const nint m_HingeLimits = 0x168; // CUtlVector - public const nint m_AntiTunnelBytecode = 0x180; // CUtlVector - public const nint m_DynKinLinks = 0x198; // CUtlVector - public const nint m_AntiTunnelProbes = 0x1B0; // CUtlVector - public const nint m_AntiTunnelTargetNodes = 0x1C8; // CUtlVector - public const nint m_AxialEdges = 0x1E0; // CUtlVector - public const nint m_NodeInvMasses = 0x1F8; // CUtlVector - public const nint m_CtrlOffsets = 0x210; // CUtlVector - public const nint m_CtrlOsOffsets = 0x228; // CUtlVector - public const nint m_FollowNodes = 0x240; // CUtlVector - public const nint m_CollisionPlanes = 0x258; // CUtlVector - public const nint m_NodeIntegrator = 0x270; // CUtlVector - public const nint m_SpringIntegrator = 0x288; // CUtlVector - public const nint m_SimdSpringIntegrator = 0x2A0; // CUtlVector - public const nint m_WorldCollisionParams = 0x2B8; // CUtlVector - public const nint m_LegacyStretchForce = 0x2D0; // CUtlVector - public const nint m_NodeCollisionRadii = 0x2E8; // CUtlVector - public const nint m_DynNodeFriction = 0x300; // CUtlVector - public const nint m_LocalRotation = 0x318; // CUtlVector - public const nint m_LocalForce = 0x330; // CUtlVector - public const nint m_TaperedCapsuleStretches = 0x348; // CUtlVector - public const nint m_TaperedCapsuleRigids = 0x360; // CUtlVector - public const nint m_SphereRigids = 0x378; // CUtlVector - public const nint m_WorldCollisionNodes = 0x390; // CUtlVector - public const nint m_TreeParents = 0x3A8; // CUtlVector - public const nint m_TreeCollisionMasks = 0x3C0; // CUtlVector - public const nint m_TreeChildren = 0x3D8; // CUtlVector - public const nint m_FreeNodes = 0x3F0; // CUtlVector - public const nint m_FitMatrices = 0x408; // CUtlVector - public const nint m_FitWeights = 0x420; // CUtlVector - public const nint m_ReverseOffsets = 0x438; // CUtlVector - public const nint m_AnimStrayRadii = 0x450; // CUtlVector - public const nint m_SimdAnimStrayRadii = 0x468; // CUtlVector - public const nint m_KelagerBends = 0x480; // CUtlVector - public const nint m_CtrlSoftOffsets = 0x498; // CUtlVector - public const nint m_JiggleBones = 0x4B0; // CUtlVector - public const nint m_SourceElems = 0x4C8; // CUtlVector - public const nint m_GoalDampedSpringIntegrators = 0x4E0; // CUtlVector - public const nint m_Tris = 0x4F8; // CUtlVector - public const nint m_nTriCount1 = 0x510; // uint16 - public const nint m_nTriCount2 = 0x512; // uint16 - public const nint m_nReservedUint8 = 0x514; // uint8 - public const nint m_nExtraPressureIterations = 0x515; // uint8 - public const nint m_nExtraGoalIterations = 0x516; // uint8 - public const nint m_nExtraIterations = 0x517; // uint8 - public const nint m_SDFRigids = 0x518; // CUtlVector - public const nint m_BoxRigids = 0x530; // CUtlVector - public const nint m_DynNodeVertexSet = 0x548; // CUtlVector - public const nint m_VertexSetNames = 0x560; // CUtlVector - public const nint m_RigidColliderPriorities = 0x578; // CUtlVector - public const nint m_MorphLayers = 0x590; // CUtlVector - public const nint m_MorphSetData = 0x5A8; // CUtlVector - public const nint m_VertexMaps = 0x5C0; // CUtlVector - public const nint m_VertexMapValues = 0x5D8; // CUtlVector - public const nint m_Effects = 0x5F0; // CUtlVector - public const nint m_LockToParent = 0x608; // CUtlVector - public const nint m_LockToGoal = 0x620; // CUtlVector - public const nint m_SkelParents = 0x638; // CUtlVector - public const nint m_DynNodeWindBases = 0x650; // CUtlVector - public const nint m_flInternalPressure = 0x668; // float32 - public const nint m_flDefaultTimeDilation = 0x66C; // float32 - public const nint m_flWindage = 0x670; // float32 - public const nint m_flWindDrag = 0x674; // float32 - public const nint m_flDefaultSurfaceStretch = 0x678; // float32 - public const nint m_flDefaultThreadStretch = 0x67C; // float32 - public const nint m_flDefaultGravityScale = 0x680; // float32 - public const nint m_flDefaultVelAirDrag = 0x684; // float32 - public const nint m_flDefaultExpAirDrag = 0x688; // float32 - public const nint m_flDefaultVelQuadAirDrag = 0x68C; // float32 - public const nint m_flDefaultExpQuadAirDrag = 0x690; // float32 - public const nint m_flRodVelocitySmoothRate = 0x694; // float32 - public const nint m_flQuadVelocitySmoothRate = 0x698; // float32 - public const nint m_flAddWorldCollisionRadius = 0x69C; // float32 - public const nint m_flDefaultVolumetricSolveAmount = 0x6A0; // float32 - public const nint m_flMotionSmoothCDT = 0x6A4; // float32 - public const nint m_flLocalDrag1 = 0x6A8; // float32 - public const nint m_nRodVelocitySmoothIterations = 0x6AC; // uint16 - public const nint m_nQuadVelocitySmoothIterations = 0x6AE; // uint16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnMeshDesc_t { - public const nint m_Mesh = 0x18; // RnMesh_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnSoftbodySpring_t { - public const nint m_nParticle = 0x0; // uint16[2] - public const nint m_flLength = 0x4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnSoftbodyCapsule_t { - public const nint m_vCenter = 0x0; // Vector[2] - public const nint m_flRadius = 0x18; // float32 - public const nint m_nParticle = 0x1C; // uint16[2] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class vphysics_save_cphysicsbody_t { - public const nint m_nOldPointer = 0xE0; // uint64 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeBuildBoxRigid_t { - public const nint m_nPriority = 0x40; // int32 - public const nint m_nVertexMapHash = 0x44; // uint32 - public const nint m_nAntitunnelGroupBits = 0x48; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFeIndexedJiggleBone { - public const nint m_nNode = 0x0; // uint32 - public const nint m_nJiggleParent = 0x4; // uint32 - public const nint m_jiggleBone = 0x8; // CFeJiggleBone - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeBandBendLimit_t { - public const nint flDistMin = 0x0; // float32 - public const nint flDistMax = 0x4; // float32 - public const nint nNode = 0x8; // uint16[6] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeTaperedCapsuleStretch_t { - public const nint nNode = 0x0; // uint16[2] - public const nint nCollisionMask = 0x4; // uint16 - public const nint nDummy = 0x6; // uint16 - public const nint flRadius = 0x8; // float32[2] - } - // Parent: None - // Field count: 4 - public static class constraint_axislimit_t { - public const nint flMinRotation = 0x0; // float32 - public const nint flMaxRotation = 0x4; // float32 - public const nint flMotorTargetAngSpeed = 0x8; // float32 - public const nint flMotorMaxTorque = 0xC; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSimdRodConstraintAnim_t { - public const nint nNode = 0x0; // uint16[4][2] - public const nint f4Weight0 = 0x10; // fltx4 - public const nint f4RelaxationFactor = 0x20; // fltx4 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSimdRodConstraint_t { - public const nint nNode = 0x0; // uint16[4][2] - public const nint f4MaxDist = 0x10; // fltx4 - public const nint f4MinDist = 0x20; // fltx4 - public const nint f4Weight0 = 0x30; // fltx4 - public const nint f4RelaxationFactor = 0x40; // fltx4 - } - // Parent: None - // Field count: 4 - public static class constraint_hingeparams_t { - public const nint worldPosition = 0x0; // Vector - public const nint worldAxisDirection = 0xC; // Vector - public const nint hingeAxis = 0x18; // constraint_axislimit_t - public const nint constraint = 0x28; // constraint_breakableparams_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeBuildSphereRigid_t { - public const nint m_nPriority = 0x20; // int32 - public const nint m_nVertexMapHash = 0x24; // uint32 - public const nint m_nAntitunnelGroupBits = 0x28; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSimdAnimStrayRadius_t { - public const nint nNode = 0x0; // uint16[4][2] - public const nint flMaxDist = 0x10; // fltx4 - public const nint flRelaxationFactor = 0x20; // fltx4 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnTriangle_t { - public const nint m_nIndex = 0x0; // int32[3] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeProxyVertexMap_t { - public const nint m_Name = 0x0; // CUtlString - public const nint m_flWeight = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeNodeIntegrator_t { - public const nint flPointDamping = 0x0; // float32 - public const nint flAnimationForceAttraction = 0x4; // float32 - public const nint flAnimationVertexAttraction = 0x8; // float32 - public const nint flGravity = 0xC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnCapsule_t { - public const nint m_vCenter = 0x0; // Vector[2] - public const nint m_flRadius = 0x18; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFeNamedJiggleBone { - public const nint m_strParentBone = 0x0; // CUtlString - public const nint m_transform = 0x10; // CTransform - public const nint m_nJiggleParent = 0x30; // uint32 - public const nint m_jiggleBone = 0x34; // CFeJiggleBone - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeAntiTunnelProbeBuild_t { - public const nint flWeight = 0x0; // float32 - public const nint flActivationDistance = 0x4; // float32 - public const nint flBias = 0x8; // float32 - public const nint flCurvature = 0xC; // float32 - public const nint nFlags = 0x10; // uint32 - public const nint nProbeNode = 0x14; // uint16 - public const nint targetNodes = 0x18; // CUtlVector - } - // Parent: None - // Field count: 37 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnBodyDesc_t { - public const nint m_sDebugName = 0x0; // CUtlString - public const nint m_vPosition = 0x8; // Vector - public const nint m_qOrientation = 0x14; // QuaternionStorage - public const nint m_vLinearVelocity = 0x24; // Vector - public const nint m_vAngularVelocity = 0x30; // Vector - public const nint m_vLocalMassCenter = 0x3C; // Vector - public const nint m_LocalInertiaInv = 0x48; // Vector[3] - public const nint m_flMassInv = 0x6C; // float32 - public const nint m_flGameMass = 0x70; // float32 - public const nint m_flMassScaleInv = 0x74; // float32 - public const nint m_flInertiaScaleInv = 0x78; // float32 - public const nint m_flLinearDamping = 0x7C; // float32 - public const nint m_flAngularDamping = 0x80; // float32 - public const nint m_flLinearDrag = 0x84; // float32 - public const nint m_flAngularDrag = 0x88; // float32 - public const nint m_flLinearBuoyancyDrag = 0x8C; // float32 - public const nint m_flAngularBuoyancyDrag = 0x90; // float32 - public const nint m_vLastAwakeForceAccum = 0x94; // Vector - public const nint m_vLastAwakeTorqueAccum = 0xA0; // Vector - public const nint m_flBuoyancyFactor = 0xAC; // float32 - public const nint m_flGravityScale = 0xB0; // float32 - public const nint m_flTimeScale = 0xB4; // float32 - public const nint m_nBodyType = 0xB8; // int32 - public const nint m_nGameIndex = 0xBC; // uint32 - public const nint m_nGameFlags = 0xC0; // uint32 - public const nint m_nMinVelocityIterations = 0xC4; // int8 - public const nint m_nMinPositionIterations = 0xC5; // int8 - public const nint m_nMassPriority = 0xC6; // int8 - public const nint m_bEnabled = 0xC7; // bool - public const nint m_bSleeping = 0xC8; // bool - public const nint m_bIsContinuousEnabled = 0xC9; // bool - public const nint m_bDragEnabled = 0xCA; // bool - public const nint m_bBuoyancyDragEnabled = 0xCB; // bool - public const nint m_vGravity = 0xCC; // Vector - public const nint m_bSpeculativeEnabled = 0xD8; // bool - public const nint m_bHasShadowController = 0xD9; // bool - public const nint m_nDynamicContinuousContactBehavior = 0xDA; // DynamicContinuousContactBehavior_t - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class OldFeEdge_t { - public const nint m_flK = 0x0; // float32[3] - public const nint invA = 0xC; // float32 - public const nint t = 0x10; // float32 - public const nint flThetaRelaxed = 0x14; // float32 - public const nint flThetaFactor = 0x18; // float32 - public const nint c01 = 0x1C; // float32 - public const nint c02 = 0x20; // float32 - public const nint c03 = 0x24; // float32 - public const nint c04 = 0x28; // float32 - public const nint flAxialModelDist = 0x2C; // float32 - public const nint flAxialModelWeights = 0x30; // float32[4] - public const nint m_nNode = 0x40; // uint16[4] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeFollowNode_t { - public const nint nParentNode = 0x0; // uint16 - public const nint nChildNode = 0x2; // uint16 - public const nint flWeight = 0x4; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnMesh_t { - public const nint m_vMin = 0x0; // Vector - public const nint m_vMax = 0xC; // Vector - public const nint m_Nodes = 0x18; // CUtlVector - public const nint m_Vertices = 0x30; // CUtlVectorSIMDPaddedVector - public const nint m_Triangles = 0x48; // CUtlVector - public const nint m_Wings = 0x60; // CUtlVector - public const nint m_TriangleEdgeFlags = 0x78; // CUtlVector - public const nint m_Materials = 0x90; // CUtlVector - public const nint m_vOrthographicAreas = 0xA8; // Vector - public const nint m_nFlags = 0xB4; // uint32 - public const nint m_nDebugFlags = 0xB8; // uint32 - } - // Parent: None - // Field count: 2 - public static class VertexPositionNormal_t { - public const nint m_vPosition = 0x0; // Vector - public const nint m_vNormal = 0xC; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeBuildSDFRigid_t { - public const nint m_nPriority = 0x50; // int32 - public const nint m_nVertexMapHash = 0x54; // uint32 - public const nint m_nAntitunnelGroupBits = 0x58; // uint32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnBlendVertex_t { - public const nint m_nWeight0 = 0x0; // uint16 - public const nint m_nIndex0 = 0x2; // uint16 - public const nint m_nWeight1 = 0x4; // uint16 - public const nint m_nIndex1 = 0x6; // uint16 - public const nint m_nWeight2 = 0x8; // uint16 - public const nint m_nIndex2 = 0xA; // uint16 - public const nint m_nFlags = 0xC; // uint16 - public const nint m_nTargetIndex = 0xE; // uint16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFeMorphLayer { - public const nint m_Name = 0x0; // CUtlString - public const nint m_nNameHash = 0x8; // uint32 - public const nint m_Nodes = 0x10; // CUtlVector - public const nint m_InitPos = 0x28; // CUtlVector - public const nint m_Gravity = 0x40; // CUtlVector - public const nint m_GoalStrength = 0x58; // CUtlVector - public const nint m_GoalDamping = 0x70; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeCtrlSoftOffset_t { - public const nint nCtrlParent = 0x0; // uint16 - public const nint nCtrlChild = 0x2; // uint16 - public const nint vOffset = 0x4; // Vector - public const nint flAlpha = 0x10; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeVertexMapDesc_t { - public const nint sName = 0x0; // CUtlString - public const nint nNameHash = 0x8; // uint32 - public const nint nColor = 0xC; // uint32 - public const nint nFlags = 0x10; // uint32 - public const nint nVertexBase = 0x14; // uint16 - public const nint nVertexCount = 0x16; // uint16 - public const nint nMapOffset = 0x18; // uint32 - public const nint nNodeListOffset = 0x1C; // uint32 - public const nint vCenterOfMass = 0x20; // Vector - public const nint flVolumetricSolveStrength = 0x2C; // float32 - public const nint nScaleSourceNode = 0x30; // int16 - public const nint nNodeListCount = 0x32; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeTaperedCapsuleRigid_t { - public const nint vSphere = 0x0; // fltx4[2] - public const nint nNode = 0x20; // uint16 - public const nint nCollisionMask = 0x22; // uint16 - public const nint nVertexMapIndex = 0x24; // uint16 - public const nint nFlags = 0x26; // uint16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeAnimStrayRadius_t { - public const nint nNode = 0x0; // uint16[2] - public const nint flMaxDist = 0x4; // float32 - public const nint flRelaxationFactor = 0x8; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeEdgeDesc_t { - public const nint nEdge = 0x0; // uint16[2] - public const nint nSide = 0x4; // uint16[2][2] - public const nint nVirtElem = 0xC; // uint16[2] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeNodeReverseOffset_t { - public const nint vOffset = 0x0; // Vector - public const nint nBoneCtrl = 0xC; // uint16 - public const nint nTargetNode = 0xE; // uint16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnPlane_t { - public const nint m_vNormal = 0x0; // Vector - public const nint m_flOffset = 0xC; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSDFRigid_t { - public const nint vLocalMin = 0x0; // Vector - public const nint vLocalMax = 0xC; // Vector - public const nint flBounciness = 0x18; // float32 - public const nint nNode = 0x1C; // uint16 - public const nint nCollisionMask = 0x1E; // uint16 - public const nint nVertexMapIndex = 0x20; // uint16 - public const nint nFlags = 0x22; // uint16 - public const nint m_Distances = 0x28; // CUtlVector - public const nint m_nWidth = 0x40; // int32 - public const nint m_nHeight = 0x44; // int32 - public const nint m_nDepth = 0x48; // int32 - } - // Parent: None - // Field count: 35 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFeJiggleBone { - public const nint m_nFlags = 0x0; // uint32 - public const nint m_flLength = 0x4; // float32 - public const nint m_flTipMass = 0x8; // float32 - public const nint m_flYawStiffness = 0xC; // float32 - public const nint m_flYawDamping = 0x10; // float32 - public const nint m_flPitchStiffness = 0x14; // float32 - public const nint m_flPitchDamping = 0x18; // float32 - public const nint m_flAlongStiffness = 0x1C; // float32 - public const nint m_flAlongDamping = 0x20; // float32 - public const nint m_flAngleLimit = 0x24; // float32 - public const nint m_flMinYaw = 0x28; // float32 - public const nint m_flMaxYaw = 0x2C; // float32 - public const nint m_flYawFriction = 0x30; // float32 - public const nint m_flYawBounce = 0x34; // float32 - public const nint m_flMinPitch = 0x38; // float32 - public const nint m_flMaxPitch = 0x3C; // float32 - public const nint m_flPitchFriction = 0x40; // float32 - public const nint m_flPitchBounce = 0x44; // float32 - public const nint m_flBaseMass = 0x48; // float32 - public const nint m_flBaseStiffness = 0x4C; // float32 - public const nint m_flBaseDamping = 0x50; // float32 - public const nint m_flBaseMinLeft = 0x54; // float32 - public const nint m_flBaseMaxLeft = 0x58; // float32 - public const nint m_flBaseLeftFriction = 0x5C; // float32 - public const nint m_flBaseMinUp = 0x60; // float32 - public const nint m_flBaseMaxUp = 0x64; // float32 - public const nint m_flBaseUpFriction = 0x68; // float32 - public const nint m_flBaseMinForward = 0x6C; // float32 - public const nint m_flBaseMaxForward = 0x70; // float32 - public const nint m_flBaseForwardFriction = 0x74; // float32 - public const nint m_flRadius0 = 0x78; // float32 - public const nint m_flRadius1 = 0x7C; // float32 - public const nint m_vPoint0 = 0x80; // Vector - public const nint m_vPoint1 = 0x8C; // Vector - public const nint m_nCollisionMask = 0x98; // uint16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CRegionSVM { - public const nint m_Planes = 0x0; // CUtlVector - public const nint m_Nodes = 0x18; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeWorldCollisionParams_t { - public const nint flWorldFriction = 0x0; // float32 - public const nint flGroundFriction = 0x4; // float32 - public const nint nListBegin = 0x8; // uint16 - public const nint nListEnd = 0xA; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnNode_t { - public const nint m_vMin = 0x0; // Vector - public const nint m_nChildren = 0xC; // uint32 - public const nint m_vMax = 0x10; // Vector - public const nint m_nTriangleOffset = 0x1C; // uint32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeFitMatrix_t { - public const nint bone = 0x0; // CTransform - public const nint vCenter = 0x20; // Vector - public const nint nEnd = 0x2C; // uint16 - public const nint nNode = 0x2E; // uint16 - public const nint nBeginDynamic = 0x30; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSimdQuad_t { - public const nint nNode = 0x0; // uint16[4][4] - public const nint f4Slack = 0x20; // fltx4 - public const nint vShape = 0x30; // FourVectors[4] - public const nint f4Weights = 0xF0; // fltx4[4] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSimdSpringIntegrator_t { - public const nint nNode = 0x0; // uint16[4][2] - public const nint flSpringRestLength = 0x10; // fltx4 - public const nint flSpringConstant = 0x20; // fltx4 - public const nint flSpringDamping = 0x30; // fltx4 - public const nint flNodeWeight0 = 0x40; // fltx4 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSimdNodeBase_t { - public const nint nNode = 0x0; // uint16[4] - public const nint nNodeX0 = 0x8; // uint16[4] - public const nint nNodeX1 = 0x10; // uint16[4] - public const nint nNodeY0 = 0x18; // uint16[4] - public const nint nNodeY1 = 0x20; // uint16[4] - public const nint nDummy = 0x28; // uint16[4] - public const nint qAdjust = 0x30; // FourQuaternions - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeQuad_t { - public const nint nNode = 0x0; // uint16[4] - public const nint flSlack = 0x8; // float32 - public const nint vShape = 0xC; // Vector4D[4] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeHingeLimit_t { - public const nint nNode = 0x0; // uint16[6] - public const nint nFlags = 0xC; // uint32 - public const nint flWeight4 = 0x10; // float32 - public const nint flWeight5 = 0x14; // float32 - public const nint flAngleCenter = 0x18; // float32 - public const nint flAngleExtents = 0x1C; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnWing_t { - public const nint m_nIndex = 0x0; // int32[3] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeWeightedNode_t { - public const nint nNode = 0x0; // uint16 - public const nint nWeight = 0x2; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeEffectDesc_t { - public const nint sName = 0x0; // CUtlString - public const nint nNameHash = 0x8; // uint32 - public const nint nType = 0xC; // int32 - public const nint m_Params = 0x10; // KeyValues3 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSpringIntegrator_t { - public const nint nNode = 0x0; // uint16[2] - public const nint flSpringRestLength = 0x4; // float32 - public const nint flSpringConstant = 0x8; // float32 - public const nint flSpringDamping = 0xC; // float32 - public const nint flNodeWeight0 = 0x10; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FourVectors2D { - public const nint x = 0x0; // fltx4 - public const nint y = 0x10; // fltx4 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeKelagerBend2_t { - public const nint flWeight = 0x0; // float32[3] - public const nint flHeight0 = 0xC; // float32 - public const nint nNode = 0x10; // uint16[3] - public const nint nReserved = 0x16; // uint16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CastSphereSATParams_t { - public const nint m_vRayStart = 0x0; // Vector - public const nint m_vRayDelta = 0xC; // Vector - public const nint m_flRadius = 0x18; // float32 - public const nint m_flMaxFraction = 0x1C; // float32 - public const nint m_flScale = 0x20; // float32 - public const nint m_pHull = 0x28; // RnHull_t* - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeRigidColliderIndices_t { - public const nint m_nTaperedCapsuleRigidIndex = 0x0; // uint16 - public const nint m_nSphereRigidIndex = 0x2; // uint16 - public const nint m_nBoxRigidIndex = 0x4; // uint16 - public const nint m_nSDFRigidIndex = 0x6; // uint16 - public const nint m_nCollisionPlaneIndex = 0x8; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeCollisionPlane_t { - public const nint nCtrlParent = 0x0; // uint16 - public const nint nChildNode = 0x2; // uint16 - public const nint m_Plane = 0x4; // RnPlane_t - public const nint flStrength = 0x14; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeStiffHingeBuild_t { - public const nint flMaxAngle = 0x0; // float32 - public const nint flStrength = 0x4; // float32 - public const nint flMotionBias = 0x8; // float32[3] - public const nint nNode = 0x14; // uint16[3] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeBoxRigid_t { - public const nint tmFrame2 = 0x0; // CTransform - public const nint nNode = 0x20; // uint16 - public const nint nCollisionMask = 0x22; // uint16 - public const nint vSize = 0x24; // Vector - public const nint nVertexMapIndex = 0x30; // uint16 - public const nint nFlags = 0x32; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeMorphLayerDepr_t { - public const nint m_Name = 0x0; // CUtlString - public const nint m_nNameHash = 0x8; // uint32 - public const nint m_Nodes = 0x10; // CUtlVector - public const nint m_InitPos = 0x28; // CUtlVector - public const nint m_Gravity = 0x40; // CUtlVector - public const nint m_GoalStrength = 0x58; // CUtlVector - public const nint m_GoalDamping = 0x70; // CUtlVector - public const nint m_nFlags = 0x88; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeCtrlOffset_t { - public const nint vOffset = 0x0; // Vector - public const nint nCtrlParent = 0xC; // uint16 - public const nint nCtrlChild = 0xE; // uint16 - } - // Parent: None - // Field count: 0 - public static class IPhysicsPlayerController { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeNodeBase_t { - public const nint nNode = 0x0; // uint16 - public const nint nDummy = 0x2; // uint16[3] - public const nint nNodeX0 = 0x8; // uint16 - public const nint nNodeX1 = 0xA; // uint16 - public const nint nNodeY0 = 0xC; // uint16 - public const nint nNodeY1 = 0xE; // uint16 - public const nint qAdjust = 0x10; // QuaternionStorage - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeVertexMapBuild_t { - public const nint m_VertexMapName = 0x0; // CUtlString - public const nint m_nNameHash = 0x8; // uint32 - public const nint m_Color = 0xC; // Color - public const nint m_flVolumetricSolveStrength = 0x10; // float32 - public const nint m_nScaleSourceNode = 0x14; // int32 - public const nint m_Weights = 0x18; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CFeVertexMapBuildArray { - public const nint m_Array = 0x0; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeTri_t { - public const nint nNode = 0x0; // uint16[3] - public const nint w1 = 0x8; // float32 - public const nint w2 = 0xC; // float32 - public const nint v1x = 0x10; // float32 - public const nint v2 = 0x14; // Vector2D - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnHull_t { - public const nint m_vCentroid = 0x0; // Vector - public const nint m_flMaxAngularRadius = 0xC; // float32 - public const nint m_Bounds = 0x10; // AABB_t - public const nint m_vOrthographicAreas = 0x28; // Vector - public const nint m_MassProperties = 0x34; // matrix3x4_t - public const nint m_flVolume = 0x64; // float32 - public const nint m_flSurfaceArea = 0x68; // float32 - public const nint m_Vertices = 0x70; // CUtlVector - public const nint m_VertexPositions = 0x88; // CUtlVector - public const nint m_Edges = 0xA0; // CUtlVector - public const nint m_Faces = 0xB8; // CUtlVector - public const nint m_FacePlanes = 0xD0; // CUtlVector - public const nint m_nFlags = 0xE8; // uint32 - public const nint m_pRegionSVM = 0xF0; // CRegionSVM* - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeAntiTunnelGroupBuild_t { - public const nint m_nVertexMapHash = 0x0; // uint32 - public const nint m_nCollisionMask = 0x4; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CovMatrix3 { - public const nint m_vDiag = 0x0; // Vector - public const nint m_flXY = 0xC; // float32 - public const nint m_flXZ = 0x10; // float32 - public const nint m_flYZ = 0x14; // float32 - } - // Parent: None - // Field count: 1 - public static class PhysicsParticleId_t { - public const nint m_Value = 0x0; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnVertex_t { - public const nint m_nEdge = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class Dop26_t { - public const nint m_flSupport = 0x0; // float32[26] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeDynKinLink_t { - public const nint m_nParent = 0x0; // uint16 - public const nint m_nChild = 0x2; // uint16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnFace_t { - public const nint m_nEdge = 0x0; // uint8 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeCtrlOsOffset_t { - public const nint nCtrlParent = 0x0; // uint16 - public const nint nCtrlChild = 0x2; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeAntiTunnelProbe_t { - public const nint flWeight = 0x0; // float32 - public const nint nFlags = 0x4; // uint32 - public const nint nProbeNode = 0x8; // uint16 - public const nint nCount = 0xA; // uint16 - public const nint nBegin = 0xC; // uint32 - public const nint flActivationDistance = 0x10; // float32 - public const nint flCurvatureRadius = 0x14; // float32 - public const nint flBias = 0x18; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSourceEdge_t { - public const nint nNode = 0x0; // uint16[2] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeTwistConstraint_t { - public const nint nNodeOrient = 0x0; // uint16 - public const nint nNodeEnd = 0x2; // uint16 - public const nint flTwistRelax = 0x4; // float32 - public const nint flSwingRelax = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeNodeWindBase_t { - public const nint nNodeX0 = 0x0; // uint16 - public const nint nNodeX1 = 0x2; // uint16 - public const nint nNodeY0 = 0x4; // uint16 - public const nint nNodeY1 = 0x6; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeAxialEdgeBend_t { - public const nint te = 0x0; // float32 - public const nint tv = 0x4; // float32 - public const nint flDist = 0x8; // float32 - public const nint flWeight = 0xC; // float32[4] - public const nint nNode = 0x1C; // uint16[6] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FourCovMatrices3 { - public const nint m_vDiag = 0x0; // FourVectors - public const nint m_flXY = 0x30; // fltx4 - public const nint m_flXZ = 0x40; // fltx4 - public const nint m_flYZ = 0x50; // fltx4 - } - // Parent: None - // Field count: 5 - public static class constraint_breakableparams_t { - public const nint strength = 0x0; // float32 - public const nint forceLimit = 0x4; // float32 - public const nint torqueLimit = 0x8; // float32 - public const nint bodyMassScale = 0xC; // float32[2] - public const nint isActive = 0x14; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSphereRigid_t { - public const nint vSphere = 0x0; // fltx4 - public const nint nNode = 0x10; // uint16 - public const nint nCollisionMask = 0x12; // uint16 - public const nint nVertexMapIndex = 0x14; // uint16 - public const nint nFlags = 0x16; // uint16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeBuildTaperedCapsuleRigid_t { - public const nint m_nPriority = 0x30; // int32 - public const nint m_nVertexMapHash = 0x34; // uint32 - public const nint m_nAntitunnelGroupBits = 0x38; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSoftParent_t { - public const nint nParent = 0x0; // int32 - public const nint flAlpha = 0x4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnShapeDesc_t { - public const nint m_nCollisionAttributeIndex = 0x0; // uint32 - public const nint m_nSurfacePropertyIndex = 0x4; // uint32 - public const nint m_UserFriendlyName = 0x8; // CUtlString - public const nint m_bUserFriendlyNameSealed = 0x10; // bool - public const nint m_bUserFriendlyNameLong = 0x11; // bool - public const nint m_nToolMaterialHash = 0x14; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeTreeChildren_t { - public const nint nChild = 0x0; // uint16[2] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeRodConstraint_t { - public const nint nNode = 0x0; // uint16[2] - public const nint flMaxDist = 0x4; // float32 - public const nint flMinDist = 0x8; // float32 - public const nint flWeight0 = 0xC; // float32 - public const nint flRelaxationFactor = 0x10; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeFitWeight_t { - public const nint flWeight = 0x0; // float32 - public const nint nNode = 0x4; // uint16 - public const nint nDummy = 0x6; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class RnHalfEdge_t { - public const nint m_nNext = 0x0; // uint8 - public const nint m_nTwin = 0x1; // uint8 - public const nint m_nOrigin = 0x2; // uint8 - public const nint m_nFace = 0x3; // uint8 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeSimdTri_t { - public const nint nNode = 0x0; // uint32[4][3] - public const nint w1 = 0x30; // fltx4 - public const nint w2 = 0x40; // fltx4 - public const nint v1x = 0x50; // fltx4 - public const nint v2 = 0x60; // FourVectors2D - } - // Parent: None - // Field count: 1 - public static class VertexPositionColor_t { - public const nint m_vPosition = 0x0; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeFitInfluence_t { - public const nint nVertexNode = 0x0; // uint32 - public const nint flWeight = 0x4; // float32 - public const nint nMatrixNode = 0x8; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class FeHingeLimitBuild_t { - public const nint nNode = 0x0; // uint16[6] - public const nint nFlags = 0xC; // uint32 - public const nint flLimitCW = 0x10; // float32 - public const nint flLimitCCW = 0x14; // float32 - } } } diff --git a/output/vphysics2_dll.hpp b/output/vphysics2_dll.hpp index 36957d4e..adfd45b8 100644 --- a/output/vphysics2_dll.hpp +++ b/output/vphysics2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,7 +8,7 @@ namespace cs2_dumper { namespace schemas { // Module: vphysics2.dll - // Class count: 97 + // Class count: 0 // Enum count: 3 namespace vphysics2_dll { // Alignment: 4 @@ -33,1213 +33,6 @@ namespace cs2_dumper { DYNAMIC_CONTINUOUS_ALWAYS = 0x1, DYNAMIC_CONTINUOUS_NEVER = 0x2 }; - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnSphereDesc_t { - constexpr std::ptrdiff_t m_Sphere = 0x18; // SphereBase_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnSoftbodyParticle_t { - constexpr std::ptrdiff_t m_flMassInv = 0x0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnHullDesc_t { - constexpr std::ptrdiff_t m_Hull = 0x18; // RnHull_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnCapsuleDesc_t { - constexpr std::ptrdiff_t m_Capsule = 0x18; // RnCapsule_t - } - // Parent: None - // Field count: 108 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PhysFeModelDesc_t { - constexpr std::ptrdiff_t m_CtrlHash = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_CtrlName = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_nStaticNodeFlags = 0x30; // uint32 - constexpr std::ptrdiff_t m_nDynamicNodeFlags = 0x34; // uint32 - constexpr std::ptrdiff_t m_flLocalForce = 0x38; // float32 - constexpr std::ptrdiff_t m_flLocalRotation = 0x3C; // float32 - constexpr std::ptrdiff_t m_nNodeCount = 0x40; // uint16 - constexpr std::ptrdiff_t m_nStaticNodes = 0x42; // uint16 - constexpr std::ptrdiff_t m_nRotLockStaticNodes = 0x44; // uint16 - constexpr std::ptrdiff_t m_nFirstPositionDrivenNode = 0x46; // uint16 - constexpr std::ptrdiff_t m_nSimdTriCount1 = 0x48; // uint16 - constexpr std::ptrdiff_t m_nSimdTriCount2 = 0x4A; // uint16 - constexpr std::ptrdiff_t m_nSimdQuadCount1 = 0x4C; // uint16 - constexpr std::ptrdiff_t m_nSimdQuadCount2 = 0x4E; // uint16 - constexpr std::ptrdiff_t m_nQuadCount1 = 0x50; // uint16 - constexpr std::ptrdiff_t m_nQuadCount2 = 0x52; // uint16 - constexpr std::ptrdiff_t m_nTreeDepth = 0x54; // uint16 - constexpr std::ptrdiff_t m_nNodeBaseJiggleboneDependsCount = 0x56; // uint16 - constexpr std::ptrdiff_t m_nRopeCount = 0x58; // uint16 - constexpr std::ptrdiff_t m_Ropes = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_NodeBases = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_SimdNodeBases = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_Quads = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_SimdQuads = 0xC0; // CUtlVector - constexpr std::ptrdiff_t m_SimdTris = 0xD8; // CUtlVector - constexpr std::ptrdiff_t m_SimdRods = 0xF0; // CUtlVector - constexpr std::ptrdiff_t m_SimdRodsAnim = 0x108; // CUtlVector - constexpr std::ptrdiff_t m_InitPose = 0x120; // CUtlVector - constexpr std::ptrdiff_t m_Rods = 0x138; // CUtlVector - constexpr std::ptrdiff_t m_Twists = 0x150; // CUtlVector - constexpr std::ptrdiff_t m_HingeLimits = 0x168; // CUtlVector - constexpr std::ptrdiff_t m_AntiTunnelBytecode = 0x180; // CUtlVector - constexpr std::ptrdiff_t m_DynKinLinks = 0x198; // CUtlVector - constexpr std::ptrdiff_t m_AntiTunnelProbes = 0x1B0; // CUtlVector - constexpr std::ptrdiff_t m_AntiTunnelTargetNodes = 0x1C8; // CUtlVector - constexpr std::ptrdiff_t m_AxialEdges = 0x1E0; // CUtlVector - constexpr std::ptrdiff_t m_NodeInvMasses = 0x1F8; // CUtlVector - constexpr std::ptrdiff_t m_CtrlOffsets = 0x210; // CUtlVector - constexpr std::ptrdiff_t m_CtrlOsOffsets = 0x228; // CUtlVector - constexpr std::ptrdiff_t m_FollowNodes = 0x240; // CUtlVector - constexpr std::ptrdiff_t m_CollisionPlanes = 0x258; // CUtlVector - constexpr std::ptrdiff_t m_NodeIntegrator = 0x270; // CUtlVector - constexpr std::ptrdiff_t m_SpringIntegrator = 0x288; // CUtlVector - constexpr std::ptrdiff_t m_SimdSpringIntegrator = 0x2A0; // CUtlVector - constexpr std::ptrdiff_t m_WorldCollisionParams = 0x2B8; // CUtlVector - constexpr std::ptrdiff_t m_LegacyStretchForce = 0x2D0; // CUtlVector - constexpr std::ptrdiff_t m_NodeCollisionRadii = 0x2E8; // CUtlVector - constexpr std::ptrdiff_t m_DynNodeFriction = 0x300; // CUtlVector - constexpr std::ptrdiff_t m_LocalRotation = 0x318; // CUtlVector - constexpr std::ptrdiff_t m_LocalForce = 0x330; // CUtlVector - constexpr std::ptrdiff_t m_TaperedCapsuleStretches = 0x348; // CUtlVector - constexpr std::ptrdiff_t m_TaperedCapsuleRigids = 0x360; // CUtlVector - constexpr std::ptrdiff_t m_SphereRigids = 0x378; // CUtlVector - constexpr std::ptrdiff_t m_WorldCollisionNodes = 0x390; // CUtlVector - constexpr std::ptrdiff_t m_TreeParents = 0x3A8; // CUtlVector - constexpr std::ptrdiff_t m_TreeCollisionMasks = 0x3C0; // CUtlVector - constexpr std::ptrdiff_t m_TreeChildren = 0x3D8; // CUtlVector - constexpr std::ptrdiff_t m_FreeNodes = 0x3F0; // CUtlVector - constexpr std::ptrdiff_t m_FitMatrices = 0x408; // CUtlVector - constexpr std::ptrdiff_t m_FitWeights = 0x420; // CUtlVector - constexpr std::ptrdiff_t m_ReverseOffsets = 0x438; // CUtlVector - constexpr std::ptrdiff_t m_AnimStrayRadii = 0x450; // CUtlVector - constexpr std::ptrdiff_t m_SimdAnimStrayRadii = 0x468; // CUtlVector - constexpr std::ptrdiff_t m_KelagerBends = 0x480; // CUtlVector - constexpr std::ptrdiff_t m_CtrlSoftOffsets = 0x498; // CUtlVector - constexpr std::ptrdiff_t m_JiggleBones = 0x4B0; // CUtlVector - constexpr std::ptrdiff_t m_SourceElems = 0x4C8; // CUtlVector - constexpr std::ptrdiff_t m_GoalDampedSpringIntegrators = 0x4E0; // CUtlVector - constexpr std::ptrdiff_t m_Tris = 0x4F8; // CUtlVector - constexpr std::ptrdiff_t m_nTriCount1 = 0x510; // uint16 - constexpr std::ptrdiff_t m_nTriCount2 = 0x512; // uint16 - constexpr std::ptrdiff_t m_nReservedUint8 = 0x514; // uint8 - constexpr std::ptrdiff_t m_nExtraPressureIterations = 0x515; // uint8 - constexpr std::ptrdiff_t m_nExtraGoalIterations = 0x516; // uint8 - constexpr std::ptrdiff_t m_nExtraIterations = 0x517; // uint8 - constexpr std::ptrdiff_t m_SDFRigids = 0x518; // CUtlVector - constexpr std::ptrdiff_t m_BoxRigids = 0x530; // CUtlVector - constexpr std::ptrdiff_t m_DynNodeVertexSet = 0x548; // CUtlVector - constexpr std::ptrdiff_t m_VertexSetNames = 0x560; // CUtlVector - constexpr std::ptrdiff_t m_RigidColliderPriorities = 0x578; // CUtlVector - constexpr std::ptrdiff_t m_MorphLayers = 0x590; // CUtlVector - constexpr std::ptrdiff_t m_MorphSetData = 0x5A8; // CUtlVector - constexpr std::ptrdiff_t m_VertexMaps = 0x5C0; // CUtlVector - constexpr std::ptrdiff_t m_VertexMapValues = 0x5D8; // CUtlVector - constexpr std::ptrdiff_t m_Effects = 0x5F0; // CUtlVector - constexpr std::ptrdiff_t m_LockToParent = 0x608; // CUtlVector - constexpr std::ptrdiff_t m_LockToGoal = 0x620; // CUtlVector - constexpr std::ptrdiff_t m_SkelParents = 0x638; // CUtlVector - constexpr std::ptrdiff_t m_DynNodeWindBases = 0x650; // CUtlVector - constexpr std::ptrdiff_t m_flInternalPressure = 0x668; // float32 - constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x66C; // float32 - constexpr std::ptrdiff_t m_flWindage = 0x670; // float32 - constexpr std::ptrdiff_t m_flWindDrag = 0x674; // float32 - constexpr std::ptrdiff_t m_flDefaultSurfaceStretch = 0x678; // float32 - constexpr std::ptrdiff_t m_flDefaultThreadStretch = 0x67C; // float32 - constexpr std::ptrdiff_t m_flDefaultGravityScale = 0x680; // float32 - constexpr std::ptrdiff_t m_flDefaultVelAirDrag = 0x684; // float32 - constexpr std::ptrdiff_t m_flDefaultExpAirDrag = 0x688; // float32 - constexpr std::ptrdiff_t m_flDefaultVelQuadAirDrag = 0x68C; // float32 - constexpr std::ptrdiff_t m_flDefaultExpQuadAirDrag = 0x690; // float32 - constexpr std::ptrdiff_t m_flRodVelocitySmoothRate = 0x694; // float32 - constexpr std::ptrdiff_t m_flQuadVelocitySmoothRate = 0x698; // float32 - constexpr std::ptrdiff_t m_flAddWorldCollisionRadius = 0x69C; // float32 - constexpr std::ptrdiff_t m_flDefaultVolumetricSolveAmount = 0x6A0; // float32 - constexpr std::ptrdiff_t m_flMotionSmoothCDT = 0x6A4; // float32 - constexpr std::ptrdiff_t m_flLocalDrag1 = 0x6A8; // float32 - constexpr std::ptrdiff_t m_nRodVelocitySmoothIterations = 0x6AC; // uint16 - constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x6AE; // uint16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnMeshDesc_t { - constexpr std::ptrdiff_t m_Mesh = 0x18; // RnMesh_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnSoftbodySpring_t { - constexpr std::ptrdiff_t m_nParticle = 0x0; // uint16[2] - constexpr std::ptrdiff_t m_flLength = 0x4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnSoftbodyCapsule_t { - constexpr std::ptrdiff_t m_vCenter = 0x0; // Vector[2] - constexpr std::ptrdiff_t m_flRadius = 0x18; // float32 - constexpr std::ptrdiff_t m_nParticle = 0x1C; // uint16[2] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace vphysics_save_cphysicsbody_t { - constexpr std::ptrdiff_t m_nOldPointer = 0xE0; // uint64 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBuildBoxRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x40; // int32 - constexpr std::ptrdiff_t m_nVertexMapHash = 0x44; // uint32 - constexpr std::ptrdiff_t m_nAntitunnelGroupBits = 0x48; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeIndexedJiggleBone { - constexpr std::ptrdiff_t m_nNode = 0x0; // uint32 - constexpr std::ptrdiff_t m_nJiggleParent = 0x4; // uint32 - constexpr std::ptrdiff_t m_jiggleBone = 0x8; // CFeJiggleBone - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBandBendLimit_t { - constexpr std::ptrdiff_t flDistMin = 0x0; // float32 - constexpr std::ptrdiff_t flDistMax = 0x4; // float32 - constexpr std::ptrdiff_t nNode = 0x8; // uint16[6] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTaperedCapsuleStretch_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - constexpr std::ptrdiff_t nCollisionMask = 0x4; // uint16 - constexpr std::ptrdiff_t nDummy = 0x6; // uint16 - constexpr std::ptrdiff_t flRadius = 0x8; // float32[2] - } - // Parent: None - // Field count: 4 - namespace constraint_axislimit_t { - constexpr std::ptrdiff_t flMinRotation = 0x0; // float32 - constexpr std::ptrdiff_t flMaxRotation = 0x4; // float32 - constexpr std::ptrdiff_t flMotorTargetAngSpeed = 0x8; // float32 - constexpr std::ptrdiff_t flMotorMaxTorque = 0xC; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdRodConstraintAnim_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2] - constexpr std::ptrdiff_t f4Weight0 = 0x10; // fltx4 - constexpr std::ptrdiff_t f4RelaxationFactor = 0x20; // fltx4 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdRodConstraint_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2] - constexpr std::ptrdiff_t f4MaxDist = 0x10; // fltx4 - constexpr std::ptrdiff_t f4MinDist = 0x20; // fltx4 - constexpr std::ptrdiff_t f4Weight0 = 0x30; // fltx4 - constexpr std::ptrdiff_t f4RelaxationFactor = 0x40; // fltx4 - } - // Parent: None - // Field count: 4 - namespace constraint_hingeparams_t { - constexpr std::ptrdiff_t worldPosition = 0x0; // Vector - constexpr std::ptrdiff_t worldAxisDirection = 0xC; // Vector - constexpr std::ptrdiff_t hingeAxis = 0x18; // constraint_axislimit_t - constexpr std::ptrdiff_t constraint = 0x28; // constraint_breakableparams_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBuildSphereRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x20; // int32 - constexpr std::ptrdiff_t m_nVertexMapHash = 0x24; // uint32 - constexpr std::ptrdiff_t m_nAntitunnelGroupBits = 0x28; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdAnimStrayRadius_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2] - constexpr std::ptrdiff_t flMaxDist = 0x10; // fltx4 - constexpr std::ptrdiff_t flRelaxationFactor = 0x20; // fltx4 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnTriangle_t { - constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeProxyVertexMap_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flWeight = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeNodeIntegrator_t { - constexpr std::ptrdiff_t flPointDamping = 0x0; // float32 - constexpr std::ptrdiff_t flAnimationForceAttraction = 0x4; // float32 - constexpr std::ptrdiff_t flAnimationVertexAttraction = 0x8; // float32 - constexpr std::ptrdiff_t flGravity = 0xC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnCapsule_t { - constexpr std::ptrdiff_t m_vCenter = 0x0; // Vector[2] - constexpr std::ptrdiff_t m_flRadius = 0x18; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeNamedJiggleBone { - constexpr std::ptrdiff_t m_strParentBone = 0x0; // CUtlString - constexpr std::ptrdiff_t m_transform = 0x10; // CTransform - constexpr std::ptrdiff_t m_nJiggleParent = 0x30; // uint32 - constexpr std::ptrdiff_t m_jiggleBone = 0x34; // CFeJiggleBone - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAntiTunnelProbeBuild_t { - constexpr std::ptrdiff_t flWeight = 0x0; // float32 - constexpr std::ptrdiff_t flActivationDistance = 0x4; // float32 - constexpr std::ptrdiff_t flBias = 0x8; // float32 - constexpr std::ptrdiff_t flCurvature = 0xC; // float32 - constexpr std::ptrdiff_t nFlags = 0x10; // uint32 - constexpr std::ptrdiff_t nProbeNode = 0x14; // uint16 - constexpr std::ptrdiff_t targetNodes = 0x18; // CUtlVector - } - // Parent: None - // Field count: 37 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnBodyDesc_t { - constexpr std::ptrdiff_t m_sDebugName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_vPosition = 0x8; // Vector - constexpr std::ptrdiff_t m_qOrientation = 0x14; // QuaternionStorage - constexpr std::ptrdiff_t m_vLinearVelocity = 0x24; // Vector - constexpr std::ptrdiff_t m_vAngularVelocity = 0x30; // Vector - constexpr std::ptrdiff_t m_vLocalMassCenter = 0x3C; // Vector - constexpr std::ptrdiff_t m_LocalInertiaInv = 0x48; // Vector[3] - constexpr std::ptrdiff_t m_flMassInv = 0x6C; // float32 - constexpr std::ptrdiff_t m_flGameMass = 0x70; // float32 - constexpr std::ptrdiff_t m_flMassScaleInv = 0x74; // float32 - constexpr std::ptrdiff_t m_flInertiaScaleInv = 0x78; // float32 - constexpr std::ptrdiff_t m_flLinearDamping = 0x7C; // float32 - constexpr std::ptrdiff_t m_flAngularDamping = 0x80; // float32 - constexpr std::ptrdiff_t m_flLinearDrag = 0x84; // float32 - constexpr std::ptrdiff_t m_flAngularDrag = 0x88; // float32 - constexpr std::ptrdiff_t m_flLinearBuoyancyDrag = 0x8C; // float32 - constexpr std::ptrdiff_t m_flAngularBuoyancyDrag = 0x90; // float32 - constexpr std::ptrdiff_t m_vLastAwakeForceAccum = 0x94; // Vector - constexpr std::ptrdiff_t m_vLastAwakeTorqueAccum = 0xA0; // Vector - constexpr std::ptrdiff_t m_flBuoyancyFactor = 0xAC; // float32 - constexpr std::ptrdiff_t m_flGravityScale = 0xB0; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0xB4; // float32 - constexpr std::ptrdiff_t m_nBodyType = 0xB8; // int32 - constexpr std::ptrdiff_t m_nGameIndex = 0xBC; // uint32 - constexpr std::ptrdiff_t m_nGameFlags = 0xC0; // uint32 - constexpr std::ptrdiff_t m_nMinVelocityIterations = 0xC4; // int8 - constexpr std::ptrdiff_t m_nMinPositionIterations = 0xC5; // int8 - constexpr std::ptrdiff_t m_nMassPriority = 0xC6; // int8 - constexpr std::ptrdiff_t m_bEnabled = 0xC7; // bool - constexpr std::ptrdiff_t m_bSleeping = 0xC8; // bool - constexpr std::ptrdiff_t m_bIsContinuousEnabled = 0xC9; // bool - constexpr std::ptrdiff_t m_bDragEnabled = 0xCA; // bool - constexpr std::ptrdiff_t m_bBuoyancyDragEnabled = 0xCB; // bool - constexpr std::ptrdiff_t m_vGravity = 0xCC; // Vector - constexpr std::ptrdiff_t m_bSpeculativeEnabled = 0xD8; // bool - constexpr std::ptrdiff_t m_bHasShadowController = 0xD9; // bool - constexpr std::ptrdiff_t m_nDynamicContinuousContactBehavior = 0xDA; // DynamicContinuousContactBehavior_t - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace OldFeEdge_t { - constexpr std::ptrdiff_t m_flK = 0x0; // float32[3] - constexpr std::ptrdiff_t invA = 0xC; // float32 - constexpr std::ptrdiff_t t = 0x10; // float32 - constexpr std::ptrdiff_t flThetaRelaxed = 0x14; // float32 - constexpr std::ptrdiff_t flThetaFactor = 0x18; // float32 - constexpr std::ptrdiff_t c01 = 0x1C; // float32 - constexpr std::ptrdiff_t c02 = 0x20; // float32 - constexpr std::ptrdiff_t c03 = 0x24; // float32 - constexpr std::ptrdiff_t c04 = 0x28; // float32 - constexpr std::ptrdiff_t flAxialModelDist = 0x2C; // float32 - constexpr std::ptrdiff_t flAxialModelWeights = 0x30; // float32[4] - constexpr std::ptrdiff_t m_nNode = 0x40; // uint16[4] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeFollowNode_t { - constexpr std::ptrdiff_t nParentNode = 0x0; // uint16 - constexpr std::ptrdiff_t nChildNode = 0x2; // uint16 - constexpr std::ptrdiff_t flWeight = 0x4; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnMesh_t { - constexpr std::ptrdiff_t m_vMin = 0x0; // Vector - constexpr std::ptrdiff_t m_vMax = 0xC; // Vector - constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_Vertices = 0x30; // CUtlVectorSIMDPaddedVector - constexpr std::ptrdiff_t m_Triangles = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_Wings = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_TriangleEdgeFlags = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_Materials = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_vOrthographicAreas = 0xA8; // Vector - constexpr std::ptrdiff_t m_nFlags = 0xB4; // uint32 - constexpr std::ptrdiff_t m_nDebugFlags = 0xB8; // uint32 - } - // Parent: None - // Field count: 2 - namespace VertexPositionNormal_t { - constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector - constexpr std::ptrdiff_t m_vNormal = 0xC; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBuildSDFRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x50; // int32 - constexpr std::ptrdiff_t m_nVertexMapHash = 0x54; // uint32 - constexpr std::ptrdiff_t m_nAntitunnelGroupBits = 0x58; // uint32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnBlendVertex_t { - constexpr std::ptrdiff_t m_nWeight0 = 0x0; // uint16 - constexpr std::ptrdiff_t m_nIndex0 = 0x2; // uint16 - constexpr std::ptrdiff_t m_nWeight1 = 0x4; // uint16 - constexpr std::ptrdiff_t m_nIndex1 = 0x6; // uint16 - constexpr std::ptrdiff_t m_nWeight2 = 0x8; // uint16 - constexpr std::ptrdiff_t m_nIndex2 = 0xA; // uint16 - constexpr std::ptrdiff_t m_nFlags = 0xC; // uint16 - constexpr std::ptrdiff_t m_nTargetIndex = 0xE; // uint16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeMorphLayer { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_Nodes = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_InitPos = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_Gravity = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_GoalStrength = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeCtrlSoftOffset_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16 - constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16 - constexpr std::ptrdiff_t vOffset = 0x4; // Vector - constexpr std::ptrdiff_t flAlpha = 0x10; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeVertexMapDesc_t { - constexpr std::ptrdiff_t sName = 0x0; // CUtlString - constexpr std::ptrdiff_t nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t nColor = 0xC; // uint32 - constexpr std::ptrdiff_t nFlags = 0x10; // uint32 - constexpr std::ptrdiff_t nVertexBase = 0x14; // uint16 - constexpr std::ptrdiff_t nVertexCount = 0x16; // uint16 - constexpr std::ptrdiff_t nMapOffset = 0x18; // uint32 - constexpr std::ptrdiff_t nNodeListOffset = 0x1C; // uint32 - constexpr std::ptrdiff_t vCenterOfMass = 0x20; // Vector - constexpr std::ptrdiff_t flVolumetricSolveStrength = 0x2C; // float32 - constexpr std::ptrdiff_t nScaleSourceNode = 0x30; // int16 - constexpr std::ptrdiff_t nNodeListCount = 0x32; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTaperedCapsuleRigid_t { - constexpr std::ptrdiff_t vSphere = 0x0; // fltx4[2] - constexpr std::ptrdiff_t nNode = 0x20; // uint16 - constexpr std::ptrdiff_t nCollisionMask = 0x22; // uint16 - constexpr std::ptrdiff_t nVertexMapIndex = 0x24; // uint16 - constexpr std::ptrdiff_t nFlags = 0x26; // uint16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAnimStrayRadius_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - constexpr std::ptrdiff_t flMaxDist = 0x4; // float32 - constexpr std::ptrdiff_t flRelaxationFactor = 0x8; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeEdgeDesc_t { - constexpr std::ptrdiff_t nEdge = 0x0; // uint16[2] - constexpr std::ptrdiff_t nSide = 0x4; // uint16[2][2] - constexpr std::ptrdiff_t nVirtElem = 0xC; // uint16[2] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeNodeReverseOffset_t { - constexpr std::ptrdiff_t vOffset = 0x0; // Vector - constexpr std::ptrdiff_t nBoneCtrl = 0xC; // uint16 - constexpr std::ptrdiff_t nTargetNode = 0xE; // uint16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnPlane_t { - constexpr std::ptrdiff_t m_vNormal = 0x0; // Vector - constexpr std::ptrdiff_t m_flOffset = 0xC; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSDFRigid_t { - constexpr std::ptrdiff_t vLocalMin = 0x0; // Vector - constexpr std::ptrdiff_t vLocalMax = 0xC; // Vector - constexpr std::ptrdiff_t flBounciness = 0x18; // float32 - constexpr std::ptrdiff_t nNode = 0x1C; // uint16 - constexpr std::ptrdiff_t nCollisionMask = 0x1E; // uint16 - constexpr std::ptrdiff_t nVertexMapIndex = 0x20; // uint16 - constexpr std::ptrdiff_t nFlags = 0x22; // uint16 - constexpr std::ptrdiff_t m_Distances = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_nWidth = 0x40; // int32 - constexpr std::ptrdiff_t m_nHeight = 0x44; // int32 - constexpr std::ptrdiff_t m_nDepth = 0x48; // int32 - } - // Parent: None - // Field count: 35 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeJiggleBone { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32 - constexpr std::ptrdiff_t m_flLength = 0x4; // float32 - constexpr std::ptrdiff_t m_flTipMass = 0x8; // float32 - constexpr std::ptrdiff_t m_flYawStiffness = 0xC; // float32 - constexpr std::ptrdiff_t m_flYawDamping = 0x10; // float32 - constexpr std::ptrdiff_t m_flPitchStiffness = 0x14; // float32 - constexpr std::ptrdiff_t m_flPitchDamping = 0x18; // float32 - constexpr std::ptrdiff_t m_flAlongStiffness = 0x1C; // float32 - constexpr std::ptrdiff_t m_flAlongDamping = 0x20; // float32 - constexpr std::ptrdiff_t m_flAngleLimit = 0x24; // float32 - constexpr std::ptrdiff_t m_flMinYaw = 0x28; // float32 - constexpr std::ptrdiff_t m_flMaxYaw = 0x2C; // float32 - constexpr std::ptrdiff_t m_flYawFriction = 0x30; // float32 - constexpr std::ptrdiff_t m_flYawBounce = 0x34; // float32 - constexpr std::ptrdiff_t m_flMinPitch = 0x38; // float32 - constexpr std::ptrdiff_t m_flMaxPitch = 0x3C; // float32 - constexpr std::ptrdiff_t m_flPitchFriction = 0x40; // float32 - constexpr std::ptrdiff_t m_flPitchBounce = 0x44; // float32 - constexpr std::ptrdiff_t m_flBaseMass = 0x48; // float32 - constexpr std::ptrdiff_t m_flBaseStiffness = 0x4C; // float32 - constexpr std::ptrdiff_t m_flBaseDamping = 0x50; // float32 - constexpr std::ptrdiff_t m_flBaseMinLeft = 0x54; // float32 - constexpr std::ptrdiff_t m_flBaseMaxLeft = 0x58; // float32 - constexpr std::ptrdiff_t m_flBaseLeftFriction = 0x5C; // float32 - constexpr std::ptrdiff_t m_flBaseMinUp = 0x60; // float32 - constexpr std::ptrdiff_t m_flBaseMaxUp = 0x64; // float32 - constexpr std::ptrdiff_t m_flBaseUpFriction = 0x68; // float32 - constexpr std::ptrdiff_t m_flBaseMinForward = 0x6C; // float32 - constexpr std::ptrdiff_t m_flBaseMaxForward = 0x70; // float32 - constexpr std::ptrdiff_t m_flBaseForwardFriction = 0x74; // float32 - constexpr std::ptrdiff_t m_flRadius0 = 0x78; // float32 - constexpr std::ptrdiff_t m_flRadius1 = 0x7C; // float32 - constexpr std::ptrdiff_t m_vPoint0 = 0x80; // Vector - constexpr std::ptrdiff_t m_vPoint1 = 0x8C; // Vector - constexpr std::ptrdiff_t m_nCollisionMask = 0x98; // uint16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRegionSVM { - constexpr std::ptrdiff_t m_Planes = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeWorldCollisionParams_t { - constexpr std::ptrdiff_t flWorldFriction = 0x0; // float32 - constexpr std::ptrdiff_t flGroundFriction = 0x4; // float32 - constexpr std::ptrdiff_t nListBegin = 0x8; // uint16 - constexpr std::ptrdiff_t nListEnd = 0xA; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnNode_t { - constexpr std::ptrdiff_t m_vMin = 0x0; // Vector - constexpr std::ptrdiff_t m_nChildren = 0xC; // uint32 - constexpr std::ptrdiff_t m_vMax = 0x10; // Vector - constexpr std::ptrdiff_t m_nTriangleOffset = 0x1C; // uint32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeFitMatrix_t { - constexpr std::ptrdiff_t bone = 0x0; // CTransform - constexpr std::ptrdiff_t vCenter = 0x20; // Vector - constexpr std::ptrdiff_t nEnd = 0x2C; // uint16 - constexpr std::ptrdiff_t nNode = 0x2E; // uint16 - constexpr std::ptrdiff_t nBeginDynamic = 0x30; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdQuad_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][4] - constexpr std::ptrdiff_t f4Slack = 0x20; // fltx4 - constexpr std::ptrdiff_t vShape = 0x30; // FourVectors[4] - constexpr std::ptrdiff_t f4Weights = 0xF0; // fltx4[4] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdSpringIntegrator_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2] - constexpr std::ptrdiff_t flSpringRestLength = 0x10; // fltx4 - constexpr std::ptrdiff_t flSpringConstant = 0x20; // fltx4 - constexpr std::ptrdiff_t flSpringDamping = 0x30; // fltx4 - constexpr std::ptrdiff_t flNodeWeight0 = 0x40; // fltx4 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdNodeBase_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4] - constexpr std::ptrdiff_t nNodeX0 = 0x8; // uint16[4] - constexpr std::ptrdiff_t nNodeX1 = 0x10; // uint16[4] - constexpr std::ptrdiff_t nNodeY0 = 0x18; // uint16[4] - constexpr std::ptrdiff_t nNodeY1 = 0x20; // uint16[4] - constexpr std::ptrdiff_t nDummy = 0x28; // uint16[4] - constexpr std::ptrdiff_t qAdjust = 0x30; // FourQuaternions - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeQuad_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4] - constexpr std::ptrdiff_t flSlack = 0x8; // float32 - constexpr std::ptrdiff_t vShape = 0xC; // Vector4D[4] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeHingeLimit_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[6] - constexpr std::ptrdiff_t nFlags = 0xC; // uint32 - constexpr std::ptrdiff_t flWeight4 = 0x10; // float32 - constexpr std::ptrdiff_t flWeight5 = 0x14; // float32 - constexpr std::ptrdiff_t flAngleCenter = 0x18; // float32 - constexpr std::ptrdiff_t flAngleExtents = 0x1C; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnWing_t { - constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeWeightedNode_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16 - constexpr std::ptrdiff_t nWeight = 0x2; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeEffectDesc_t { - constexpr std::ptrdiff_t sName = 0x0; // CUtlString - constexpr std::ptrdiff_t nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t nType = 0xC; // int32 - constexpr std::ptrdiff_t m_Params = 0x10; // KeyValues3 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSpringIntegrator_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - constexpr std::ptrdiff_t flSpringRestLength = 0x4; // float32 - constexpr std::ptrdiff_t flSpringConstant = 0x8; // float32 - constexpr std::ptrdiff_t flSpringDamping = 0xC; // float32 - constexpr std::ptrdiff_t flNodeWeight0 = 0x10; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FourVectors2D { - constexpr std::ptrdiff_t x = 0x0; // fltx4 - constexpr std::ptrdiff_t y = 0x10; // fltx4 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeKelagerBend2_t { - constexpr std::ptrdiff_t flWeight = 0x0; // float32[3] - constexpr std::ptrdiff_t flHeight0 = 0xC; // float32 - constexpr std::ptrdiff_t nNode = 0x10; // uint16[3] - constexpr std::ptrdiff_t nReserved = 0x16; // uint16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CastSphereSATParams_t { - constexpr std::ptrdiff_t m_vRayStart = 0x0; // Vector - constexpr std::ptrdiff_t m_vRayDelta = 0xC; // Vector - constexpr std::ptrdiff_t m_flRadius = 0x18; // float32 - constexpr std::ptrdiff_t m_flMaxFraction = 0x1C; // float32 - constexpr std::ptrdiff_t m_flScale = 0x20; // float32 - constexpr std::ptrdiff_t m_pHull = 0x28; // RnHull_t* - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeRigidColliderIndices_t { - constexpr std::ptrdiff_t m_nTaperedCapsuleRigidIndex = 0x0; // uint16 - constexpr std::ptrdiff_t m_nSphereRigidIndex = 0x2; // uint16 - constexpr std::ptrdiff_t m_nBoxRigidIndex = 0x4; // uint16 - constexpr std::ptrdiff_t m_nSDFRigidIndex = 0x6; // uint16 - constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x8; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeCollisionPlane_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16 - constexpr std::ptrdiff_t nChildNode = 0x2; // uint16 - constexpr std::ptrdiff_t m_Plane = 0x4; // RnPlane_t - constexpr std::ptrdiff_t flStrength = 0x14; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeStiffHingeBuild_t { - constexpr std::ptrdiff_t flMaxAngle = 0x0; // float32 - constexpr std::ptrdiff_t flStrength = 0x4; // float32 - constexpr std::ptrdiff_t flMotionBias = 0x8; // float32[3] - constexpr std::ptrdiff_t nNode = 0x14; // uint16[3] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBoxRigid_t { - constexpr std::ptrdiff_t tmFrame2 = 0x0; // CTransform - constexpr std::ptrdiff_t nNode = 0x20; // uint16 - constexpr std::ptrdiff_t nCollisionMask = 0x22; // uint16 - constexpr std::ptrdiff_t vSize = 0x24; // Vector - constexpr std::ptrdiff_t nVertexMapIndex = 0x30; // uint16 - constexpr std::ptrdiff_t nFlags = 0x32; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeMorphLayerDepr_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_Nodes = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_InitPos = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_Gravity = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_GoalStrength = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_nFlags = 0x88; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeCtrlOffset_t { - constexpr std::ptrdiff_t vOffset = 0x0; // Vector - constexpr std::ptrdiff_t nCtrlParent = 0xC; // uint16 - constexpr std::ptrdiff_t nCtrlChild = 0xE; // uint16 - } - // Parent: None - // Field count: 0 - namespace IPhysicsPlayerController { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeNodeBase_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16 - constexpr std::ptrdiff_t nDummy = 0x2; // uint16[3] - constexpr std::ptrdiff_t nNodeX0 = 0x8; // uint16 - constexpr std::ptrdiff_t nNodeX1 = 0xA; // uint16 - constexpr std::ptrdiff_t nNodeY0 = 0xC; // uint16 - constexpr std::ptrdiff_t nNodeY1 = 0xE; // uint16 - constexpr std::ptrdiff_t qAdjust = 0x10; // QuaternionStorage - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeVertexMapBuild_t { - constexpr std::ptrdiff_t m_VertexMapName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_Color = 0xC; // Color - constexpr std::ptrdiff_t m_flVolumetricSolveStrength = 0x10; // float32 - constexpr std::ptrdiff_t m_nScaleSourceNode = 0x14; // int32 - constexpr std::ptrdiff_t m_Weights = 0x18; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeVertexMapBuildArray { - constexpr std::ptrdiff_t m_Array = 0x0; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTri_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[3] - constexpr std::ptrdiff_t w1 = 0x8; // float32 - constexpr std::ptrdiff_t w2 = 0xC; // float32 - constexpr std::ptrdiff_t v1x = 0x10; // float32 - constexpr std::ptrdiff_t v2 = 0x14; // Vector2D - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnHull_t { - constexpr std::ptrdiff_t m_vCentroid = 0x0; // Vector - constexpr std::ptrdiff_t m_flMaxAngularRadius = 0xC; // float32 - constexpr std::ptrdiff_t m_Bounds = 0x10; // AABB_t - constexpr std::ptrdiff_t m_vOrthographicAreas = 0x28; // Vector - constexpr std::ptrdiff_t m_MassProperties = 0x34; // matrix3x4_t - constexpr std::ptrdiff_t m_flVolume = 0x64; // float32 - constexpr std::ptrdiff_t m_flSurfaceArea = 0x68; // float32 - constexpr std::ptrdiff_t m_Vertices = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_VertexPositions = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_Edges = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_Faces = 0xB8; // CUtlVector - constexpr std::ptrdiff_t m_FacePlanes = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_nFlags = 0xE8; // uint32 - constexpr std::ptrdiff_t m_pRegionSVM = 0xF0; // CRegionSVM* - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAntiTunnelGroupBuild_t { - constexpr std::ptrdiff_t m_nVertexMapHash = 0x0; // uint32 - constexpr std::ptrdiff_t m_nCollisionMask = 0x4; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CovMatrix3 { - constexpr std::ptrdiff_t m_vDiag = 0x0; // Vector - constexpr std::ptrdiff_t m_flXY = 0xC; // float32 - constexpr std::ptrdiff_t m_flXZ = 0x10; // float32 - constexpr std::ptrdiff_t m_flYZ = 0x14; // float32 - } - // Parent: None - // Field count: 1 - namespace PhysicsParticleId_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnVertex_t { - constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace Dop26_t { - constexpr std::ptrdiff_t m_flSupport = 0x0; // float32[26] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeDynKinLink_t { - constexpr std::ptrdiff_t m_nParent = 0x0; // uint16 - constexpr std::ptrdiff_t m_nChild = 0x2; // uint16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnFace_t { - constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeCtrlOsOffset_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16 - constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAntiTunnelProbe_t { - constexpr std::ptrdiff_t flWeight = 0x0; // float32 - constexpr std::ptrdiff_t nFlags = 0x4; // uint32 - constexpr std::ptrdiff_t nProbeNode = 0x8; // uint16 - constexpr std::ptrdiff_t nCount = 0xA; // uint16 - constexpr std::ptrdiff_t nBegin = 0xC; // uint32 - constexpr std::ptrdiff_t flActivationDistance = 0x10; // float32 - constexpr std::ptrdiff_t flCurvatureRadius = 0x14; // float32 - constexpr std::ptrdiff_t flBias = 0x18; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSourceEdge_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTwistConstraint_t { - constexpr std::ptrdiff_t nNodeOrient = 0x0; // uint16 - constexpr std::ptrdiff_t nNodeEnd = 0x2; // uint16 - constexpr std::ptrdiff_t flTwistRelax = 0x4; // float32 - constexpr std::ptrdiff_t flSwingRelax = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeNodeWindBase_t { - constexpr std::ptrdiff_t nNodeX0 = 0x0; // uint16 - constexpr std::ptrdiff_t nNodeX1 = 0x2; // uint16 - constexpr std::ptrdiff_t nNodeY0 = 0x4; // uint16 - constexpr std::ptrdiff_t nNodeY1 = 0x6; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAxialEdgeBend_t { - constexpr std::ptrdiff_t te = 0x0; // float32 - constexpr std::ptrdiff_t tv = 0x4; // float32 - constexpr std::ptrdiff_t flDist = 0x8; // float32 - constexpr std::ptrdiff_t flWeight = 0xC; // float32[4] - constexpr std::ptrdiff_t nNode = 0x1C; // uint16[6] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FourCovMatrices3 { - constexpr std::ptrdiff_t m_vDiag = 0x0; // FourVectors - constexpr std::ptrdiff_t m_flXY = 0x30; // fltx4 - constexpr std::ptrdiff_t m_flXZ = 0x40; // fltx4 - constexpr std::ptrdiff_t m_flYZ = 0x50; // fltx4 - } - // Parent: None - // Field count: 5 - namespace constraint_breakableparams_t { - constexpr std::ptrdiff_t strength = 0x0; // float32 - constexpr std::ptrdiff_t forceLimit = 0x4; // float32 - constexpr std::ptrdiff_t torqueLimit = 0x8; // float32 - constexpr std::ptrdiff_t bodyMassScale = 0xC; // float32[2] - constexpr std::ptrdiff_t isActive = 0x14; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSphereRigid_t { - constexpr std::ptrdiff_t vSphere = 0x0; // fltx4 - constexpr std::ptrdiff_t nNode = 0x10; // uint16 - constexpr std::ptrdiff_t nCollisionMask = 0x12; // uint16 - constexpr std::ptrdiff_t nVertexMapIndex = 0x14; // uint16 - constexpr std::ptrdiff_t nFlags = 0x16; // uint16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBuildTaperedCapsuleRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x30; // int32 - constexpr std::ptrdiff_t m_nVertexMapHash = 0x34; // uint32 - constexpr std::ptrdiff_t m_nAntitunnelGroupBits = 0x38; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSoftParent_t { - constexpr std::ptrdiff_t nParent = 0x0; // int32 - constexpr std::ptrdiff_t flAlpha = 0x4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnShapeDesc_t { - constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x0; // uint32 - constexpr std::ptrdiff_t m_nSurfacePropertyIndex = 0x4; // uint32 - constexpr std::ptrdiff_t m_UserFriendlyName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_bUserFriendlyNameSealed = 0x10; // bool - constexpr std::ptrdiff_t m_bUserFriendlyNameLong = 0x11; // bool - constexpr std::ptrdiff_t m_nToolMaterialHash = 0x14; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTreeChildren_t { - constexpr std::ptrdiff_t nChild = 0x0; // uint16[2] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeRodConstraint_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - constexpr std::ptrdiff_t flMaxDist = 0x4; // float32 - constexpr std::ptrdiff_t flMinDist = 0x8; // float32 - constexpr std::ptrdiff_t flWeight0 = 0xC; // float32 - constexpr std::ptrdiff_t flRelaxationFactor = 0x10; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeFitWeight_t { - constexpr std::ptrdiff_t flWeight = 0x0; // float32 - constexpr std::ptrdiff_t nNode = 0x4; // uint16 - constexpr std::ptrdiff_t nDummy = 0x6; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnHalfEdge_t { - constexpr std::ptrdiff_t m_nNext = 0x0; // uint8 - constexpr std::ptrdiff_t m_nTwin = 0x1; // uint8 - constexpr std::ptrdiff_t m_nOrigin = 0x2; // uint8 - constexpr std::ptrdiff_t m_nFace = 0x3; // uint8 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdTri_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint32[4][3] - constexpr std::ptrdiff_t w1 = 0x30; // fltx4 - constexpr std::ptrdiff_t w2 = 0x40; // fltx4 - constexpr std::ptrdiff_t v1x = 0x50; // fltx4 - constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D - } - // Parent: None - // Field count: 1 - namespace VertexPositionColor_t { - constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeFitInfluence_t { - constexpr std::ptrdiff_t nVertexNode = 0x0; // uint32 - constexpr std::ptrdiff_t flWeight = 0x4; // float32 - constexpr std::ptrdiff_t nMatrixNode = 0x8; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeHingeLimitBuild_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[6] - constexpr std::ptrdiff_t nFlags = 0xC; // uint32 - constexpr std::ptrdiff_t flLimitCW = 0x10; // float32 - constexpr std::ptrdiff_t flLimitCCW = 0x14; // float32 - } } } } diff --git a/output/vphysics2_dll.json b/output/vphysics2_dll.json index ba9552f0..6f8d962c 100644 --- a/output/vphysics2_dll.json +++ b/output/vphysics2_dll.json @@ -1,1587 +1,6 @@ { "vphysics2.dll": { - "classes": { - "CFeIndexedJiggleBone": { - "fields": { - "m_jiggleBone": 8, - "m_nJiggleParent": 4, - "m_nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFeJiggleBone": { - "fields": { - "m_flAlongDamping": 32, - "m_flAlongStiffness": 28, - "m_flAngleLimit": 36, - "m_flBaseDamping": 80, - "m_flBaseForwardFriction": 116, - "m_flBaseLeftFriction": 92, - "m_flBaseMass": 72, - "m_flBaseMaxForward": 112, - "m_flBaseMaxLeft": 88, - "m_flBaseMaxUp": 100, - "m_flBaseMinForward": 108, - "m_flBaseMinLeft": 84, - "m_flBaseMinUp": 96, - "m_flBaseStiffness": 76, - "m_flBaseUpFriction": 104, - "m_flLength": 4, - "m_flMaxPitch": 60, - "m_flMaxYaw": 44, - "m_flMinPitch": 56, - "m_flMinYaw": 40, - "m_flPitchBounce": 68, - "m_flPitchDamping": 24, - "m_flPitchFriction": 64, - "m_flPitchStiffness": 20, - "m_flRadius0": 120, - "m_flRadius1": 124, - "m_flTipMass": 8, - "m_flYawBounce": 52, - "m_flYawDamping": 16, - "m_flYawFriction": 48, - "m_flYawStiffness": 12, - "m_nCollisionMask": 152, - "m_nFlags": 0, - "m_vPoint0": 128, - "m_vPoint1": 140 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFeMorphLayer": { - "fields": { - "m_GoalDamping": 112, - "m_GoalStrength": 88, - "m_Gravity": 64, - "m_InitPos": 40, - "m_Name": 0, - "m_Nodes": 16, - "m_nNameHash": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFeNamedJiggleBone": { - "fields": { - "m_jiggleBone": 52, - "m_nJiggleParent": 48, - "m_strParentBone": 0, - "m_transform": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CFeVertexMapBuildArray": { - "fields": { - "m_Array": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CRegionSVM": { - "fields": { - "m_Nodes": 24, - "m_Planes": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CastSphereSATParams_t": { - "fields": { - "m_flMaxFraction": 28, - "m_flRadius": 24, - "m_flScale": 32, - "m_pHull": 40, - "m_vRayDelta": 12, - "m_vRayStart": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CovMatrix3": { - "fields": { - "m_flXY": 12, - "m_flXZ": 16, - "m_flYZ": 20, - "m_vDiag": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "Dop26_t": { - "fields": { - "m_flSupport": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeAnimStrayRadius_t": { - "fields": { - "flMaxDist": 4, - "flRelaxationFactor": 8, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeAntiTunnelGroupBuild_t": { - "fields": { - "m_nCollisionMask": 4, - "m_nVertexMapHash": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeAntiTunnelProbeBuild_t": { - "fields": { - "flActivationDistance": 4, - "flBias": 8, - "flCurvature": 12, - "flWeight": 0, - "nFlags": 16, - "nProbeNode": 20, - "targetNodes": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeAntiTunnelProbe_t": { - "fields": { - "flActivationDistance": 16, - "flBias": 24, - "flCurvatureRadius": 20, - "flWeight": 0, - "nBegin": 12, - "nCount": 10, - "nFlags": 4, - "nProbeNode": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeAxialEdgeBend_t": { - "fields": { - "flDist": 8, - "flWeight": 12, - "nNode": 28, - "te": 0, - "tv": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeBandBendLimit_t": { - "fields": { - "flDistMax": 4, - "flDistMin": 0, - "nNode": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeBoxRigid_t": { - "fields": { - "nCollisionMask": 34, - "nFlags": 50, - "nNode": 32, - "nVertexMapIndex": 48, - "tmFrame2": 0, - "vSize": 36 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeBuildBoxRigid_t": { - "fields": { - "m_nAntitunnelGroupBits": 72, - "m_nPriority": 64, - "m_nVertexMapHash": 68 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeBuildSDFRigid_t": { - "fields": { - "m_nAntitunnelGroupBits": 88, - "m_nPriority": 80, - "m_nVertexMapHash": 84 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeBuildSphereRigid_t": { - "fields": { - "m_nAntitunnelGroupBits": 40, - "m_nPriority": 32, - "m_nVertexMapHash": 36 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeBuildTaperedCapsuleRigid_t": { - "fields": { - "m_nAntitunnelGroupBits": 56, - "m_nPriority": 48, - "m_nVertexMapHash": 52 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeCollisionPlane_t": { - "fields": { - "flStrength": 20, - "m_Plane": 4, - "nChildNode": 2, - "nCtrlParent": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeCtrlOffset_t": { - "fields": { - "nCtrlChild": 14, - "nCtrlParent": 12, - "vOffset": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeCtrlOsOffset_t": { - "fields": { - "nCtrlChild": 2, - "nCtrlParent": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeCtrlSoftOffset_t": { - "fields": { - "flAlpha": 16, - "nCtrlChild": 2, - "nCtrlParent": 0, - "vOffset": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeDynKinLink_t": { - "fields": { - "m_nChild": 2, - "m_nParent": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeEdgeDesc_t": { - "fields": { - "nEdge": 0, - "nSide": 4, - "nVirtElem": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeEffectDesc_t": { - "fields": { - "m_Params": 16, - "nNameHash": 8, - "nType": 12, - "sName": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeFitInfluence_t": { - "fields": { - "flWeight": 4, - "nMatrixNode": 8, - "nVertexNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeFitMatrix_t": { - "fields": { - "bone": 0, - "nBeginDynamic": 48, - "nEnd": 44, - "nNode": 46, - "vCenter": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeFitWeight_t": { - "fields": { - "flWeight": 0, - "nDummy": 6, - "nNode": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeFollowNode_t": { - "fields": { - "flWeight": 4, - "nChildNode": 2, - "nParentNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeHingeLimitBuild_t": { - "fields": { - "flLimitCCW": 20, - "flLimitCW": 16, - "nFlags": 12, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeHingeLimit_t": { - "fields": { - "flAngleCenter": 24, - "flAngleExtents": 28, - "flWeight4": 16, - "flWeight5": 20, - "nFlags": 12, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeKelagerBend2_t": { - "fields": { - "flHeight0": 12, - "flWeight": 0, - "nNode": 16, - "nReserved": 22 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeMorphLayerDepr_t": { - "fields": { - "m_GoalDamping": 112, - "m_GoalStrength": 88, - "m_Gravity": 64, - "m_InitPos": 40, - "m_Name": 0, - "m_Nodes": 16, - "m_nFlags": 136, - "m_nNameHash": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeNodeBase_t": { - "fields": { - "nDummy": 2, - "nNode": 0, - "nNodeX0": 8, - "nNodeX1": 10, - "nNodeY0": 12, - "nNodeY1": 14, - "qAdjust": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeNodeIntegrator_t": { - "fields": { - "flAnimationForceAttraction": 4, - "flAnimationVertexAttraction": 8, - "flGravity": 12, - "flPointDamping": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeNodeReverseOffset_t": { - "fields": { - "nBoneCtrl": 12, - "nTargetNode": 14, - "vOffset": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeNodeWindBase_t": { - "fields": { - "nNodeX0": 0, - "nNodeX1": 2, - "nNodeY0": 4, - "nNodeY1": 6 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeProxyVertexMap_t": { - "fields": { - "m_Name": 0, - "m_flWeight": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeQuad_t": { - "fields": { - "flSlack": 8, - "nNode": 0, - "vShape": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeRigidColliderIndices_t": { - "fields": { - "m_nBoxRigidIndex": 4, - "m_nCollisionPlaneIndex": 8, - "m_nSDFRigidIndex": 6, - "m_nSphereRigidIndex": 2, - "m_nTaperedCapsuleRigidIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeRodConstraint_t": { - "fields": { - "flMaxDist": 4, - "flMinDist": 8, - "flRelaxationFactor": 16, - "flWeight0": 12, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSDFRigid_t": { - "fields": { - "flBounciness": 24, - "m_Distances": 40, - "m_nDepth": 72, - "m_nHeight": 68, - "m_nWidth": 64, - "nCollisionMask": 30, - "nFlags": 34, - "nNode": 28, - "nVertexMapIndex": 32, - "vLocalMax": 12, - "vLocalMin": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSimdAnimStrayRadius_t": { - "fields": { - "flMaxDist": 16, - "flRelaxationFactor": 32, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSimdNodeBase_t": { - "fields": { - "nDummy": 40, - "nNode": 0, - "nNodeX0": 8, - "nNodeX1": 16, - "nNodeY0": 24, - "nNodeY1": 32, - "qAdjust": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSimdQuad_t": { - "fields": { - "f4Slack": 32, - "f4Weights": 240, - "nNode": 0, - "vShape": 48 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSimdRodConstraintAnim_t": { - "fields": { - "f4RelaxationFactor": 32, - "f4Weight0": 16, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSimdRodConstraint_t": { - "fields": { - "f4MaxDist": 16, - "f4MinDist": 32, - "f4RelaxationFactor": 64, - "f4Weight0": 48, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSimdSpringIntegrator_t": { - "fields": { - "flNodeWeight0": 64, - "flSpringConstant": 32, - "flSpringDamping": 48, - "flSpringRestLength": 16, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSimdTri_t": { - "fields": { - "nNode": 0, - "v1x": 80, - "v2": 96, - "w1": 48, - "w2": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSoftParent_t": { - "fields": { - "flAlpha": 4, - "nParent": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSourceEdge_t": { - "fields": { - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSphereRigid_t": { - "fields": { - "nCollisionMask": 18, - "nFlags": 22, - "nNode": 16, - "nVertexMapIndex": 20, - "vSphere": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeSpringIntegrator_t": { - "fields": { - "flNodeWeight0": 16, - "flSpringConstant": 8, - "flSpringDamping": 12, - "flSpringRestLength": 4, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeStiffHingeBuild_t": { - "fields": { - "flMaxAngle": 0, - "flMotionBias": 8, - "flStrength": 4, - "nNode": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeTaperedCapsuleRigid_t": { - "fields": { - "nCollisionMask": 34, - "nFlags": 38, - "nNode": 32, - "nVertexMapIndex": 36, - "vSphere": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeTaperedCapsuleStretch_t": { - "fields": { - "flRadius": 8, - "nCollisionMask": 4, - "nDummy": 6, - "nNode": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeTreeChildren_t": { - "fields": { - "nChild": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeTri_t": { - "fields": { - "nNode": 0, - "v1x": 16, - "v2": 20, - "w1": 8, - "w2": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeTwistConstraint_t": { - "fields": { - "flSwingRelax": 8, - "flTwistRelax": 4, - "nNodeEnd": 2, - "nNodeOrient": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeVertexMapBuild_t": { - "fields": { - "m_Color": 12, - "m_VertexMapName": 0, - "m_Weights": 24, - "m_flVolumetricSolveStrength": 16, - "m_nNameHash": 8, - "m_nScaleSourceNode": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeVertexMapDesc_t": { - "fields": { - "flVolumetricSolveStrength": 44, - "nColor": 12, - "nFlags": 16, - "nMapOffset": 24, - "nNameHash": 8, - "nNodeListCount": 50, - "nNodeListOffset": 28, - "nScaleSourceNode": 48, - "nVertexBase": 20, - "nVertexCount": 22, - "sName": 0, - "vCenterOfMass": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeWeightedNode_t": { - "fields": { - "nNode": 0, - "nWeight": 2 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FeWorldCollisionParams_t": { - "fields": { - "flGroundFriction": 4, - "flWorldFriction": 0, - "nListBegin": 8, - "nListEnd": 10 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FourCovMatrices3": { - "fields": { - "m_flXY": 48, - "m_flXZ": 64, - "m_flYZ": 80, - "m_vDiag": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "FourVectors2D": { - "fields": { - "x": 0, - "y": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "IPhysicsPlayerController": { - "fields": {}, - "metadata": [], - "parent": null - }, - "OldFeEdge_t": { - "fields": { - "c01": 28, - "c02": 32, - "c03": 36, - "c04": 40, - "flAxialModelDist": 44, - "flAxialModelWeights": 48, - "flThetaFactor": 24, - "flThetaRelaxed": 20, - "invA": 12, - "m_flK": 0, - "m_nNode": 64, - "t": 16 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PhysFeModelDesc_t": { - "fields": { - "m_AnimStrayRadii": 1104, - "m_AntiTunnelBytecode": 384, - "m_AntiTunnelProbes": 432, - "m_AntiTunnelTargetNodes": 456, - "m_AxialEdges": 480, - "m_BoxRigids": 1328, - "m_CollisionPlanes": 600, - "m_CtrlHash": 0, - "m_CtrlName": 24, - "m_CtrlOffsets": 528, - "m_CtrlOsOffsets": 552, - "m_CtrlSoftOffsets": 1176, - "m_DynKinLinks": 408, - "m_DynNodeFriction": 768, - "m_DynNodeVertexSet": 1352, - "m_DynNodeWindBases": 1616, - "m_Effects": 1520, - "m_FitMatrices": 1032, - "m_FitWeights": 1056, - "m_FollowNodes": 576, - "m_FreeNodes": 1008, - "m_GoalDampedSpringIntegrators": 1248, - "m_HingeLimits": 360, - "m_InitPose": 288, - "m_JiggleBones": 1200, - "m_KelagerBends": 1152, - "m_LegacyStretchForce": 720, - "m_LocalForce": 816, - "m_LocalRotation": 792, - "m_LockToGoal": 1568, - "m_LockToParent": 1544, - "m_MorphLayers": 1424, - "m_MorphSetData": 1448, - "m_NodeBases": 120, - "m_NodeCollisionRadii": 744, - "m_NodeIntegrator": 624, - "m_NodeInvMasses": 504, - "m_Quads": 168, - "m_ReverseOffsets": 1080, - "m_RigidColliderPriorities": 1400, - "m_Rods": 312, - "m_Ropes": 96, - "m_SDFRigids": 1304, - "m_SimdAnimStrayRadii": 1128, - "m_SimdNodeBases": 144, - "m_SimdQuads": 192, - "m_SimdRods": 240, - "m_SimdRodsAnim": 264, - "m_SimdSpringIntegrator": 672, - "m_SimdTris": 216, - "m_SkelParents": 1592, - "m_SourceElems": 1224, - "m_SphereRigids": 888, - "m_SpringIntegrator": 648, - "m_TaperedCapsuleRigids": 864, - "m_TaperedCapsuleStretches": 840, - "m_TreeChildren": 984, - "m_TreeCollisionMasks": 960, - "m_TreeParents": 936, - "m_Tris": 1272, - "m_Twists": 336, - "m_VertexMapValues": 1496, - "m_VertexMaps": 1472, - "m_VertexSetNames": 1376, - "m_WorldCollisionNodes": 912, - "m_WorldCollisionParams": 696, - "m_flAddWorldCollisionRadius": 1692, - "m_flDefaultExpAirDrag": 1672, - "m_flDefaultExpQuadAirDrag": 1680, - "m_flDefaultGravityScale": 1664, - "m_flDefaultSurfaceStretch": 1656, - "m_flDefaultThreadStretch": 1660, - "m_flDefaultTimeDilation": 1644, - "m_flDefaultVelAirDrag": 1668, - "m_flDefaultVelQuadAirDrag": 1676, - "m_flDefaultVolumetricSolveAmount": 1696, - "m_flInternalPressure": 1640, - "m_flLocalDrag1": 1704, - "m_flLocalForce": 56, - "m_flLocalRotation": 60, - "m_flMotionSmoothCDT": 1700, - "m_flQuadVelocitySmoothRate": 1688, - "m_flRodVelocitySmoothRate": 1684, - "m_flWindDrag": 1652, - "m_flWindage": 1648, - "m_nDynamicNodeFlags": 52, - "m_nExtraGoalIterations": 1302, - "m_nExtraIterations": 1303, - "m_nExtraPressureIterations": 1301, - "m_nFirstPositionDrivenNode": 70, - "m_nNodeBaseJiggleboneDependsCount": 86, - "m_nNodeCount": 64, - "m_nQuadCount1": 80, - "m_nQuadCount2": 82, - "m_nQuadVelocitySmoothIterations": 1710, - "m_nReservedUint8": 1300, - "m_nRodVelocitySmoothIterations": 1708, - "m_nRopeCount": 88, - "m_nRotLockStaticNodes": 68, - "m_nSimdQuadCount1": 76, - "m_nSimdQuadCount2": 78, - "m_nSimdTriCount1": 72, - "m_nSimdTriCount2": 74, - "m_nStaticNodeFlags": 48, - "m_nStaticNodes": 66, - "m_nTreeDepth": 84, - "m_nTriCount1": 1296, - "m_nTriCount2": 1298 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PhysicsParticleId_t": { - "fields": { - "m_Value": 0 - }, - "metadata": [], - "parent": null - }, - "RnBlendVertex_t": { - "fields": { - "m_nFlags": 12, - "m_nIndex0": 2, - "m_nIndex1": 6, - "m_nIndex2": 10, - "m_nTargetIndex": 14, - "m_nWeight0": 0, - "m_nWeight1": 4, - "m_nWeight2": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnBodyDesc_t": { - "fields": { - "m_LocalInertiaInv": 72, - "m_bBuoyancyDragEnabled": 203, - "m_bDragEnabled": 202, - "m_bEnabled": 199, - "m_bHasShadowController": 217, - "m_bIsContinuousEnabled": 201, - "m_bSleeping": 200, - "m_bSpeculativeEnabled": 216, - "m_flAngularBuoyancyDrag": 144, - "m_flAngularDamping": 128, - "m_flAngularDrag": 136, - "m_flBuoyancyFactor": 172, - "m_flGameMass": 112, - "m_flGravityScale": 176, - "m_flInertiaScaleInv": 120, - "m_flLinearBuoyancyDrag": 140, - "m_flLinearDamping": 124, - "m_flLinearDrag": 132, - "m_flMassInv": 108, - "m_flMassScaleInv": 116, - "m_flTimeScale": 180, - "m_nBodyType": 184, - "m_nDynamicContinuousContactBehavior": 218, - "m_nGameFlags": 192, - "m_nGameIndex": 188, - "m_nMassPriority": 198, - "m_nMinPositionIterations": 197, - "m_nMinVelocityIterations": 196, - "m_qOrientation": 20, - "m_sDebugName": 0, - "m_vAngularVelocity": 48, - "m_vGravity": 204, - "m_vLastAwakeForceAccum": 148, - "m_vLastAwakeTorqueAccum": 160, - "m_vLinearVelocity": 36, - "m_vLocalMassCenter": 60, - "m_vPosition": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnCapsuleDesc_t": { - "fields": { - "m_Capsule": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnCapsule_t": { - "fields": { - "m_flRadius": 24, - "m_vCenter": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnFace_t": { - "fields": { - "m_nEdge": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnHalfEdge_t": { - "fields": { - "m_nFace": 3, - "m_nNext": 0, - "m_nOrigin": 2, - "m_nTwin": 1 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnHullDesc_t": { - "fields": { - "m_Hull": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnHull_t": { - "fields": { - "m_Bounds": 16, - "m_Edges": 160, - "m_FacePlanes": 208, - "m_Faces": 184, - "m_MassProperties": 52, - "m_VertexPositions": 136, - "m_Vertices": 112, - "m_flMaxAngularRadius": 12, - "m_flSurfaceArea": 104, - "m_flVolume": 100, - "m_nFlags": 232, - "m_pRegionSVM": 240, - "m_vCentroid": 0, - "m_vOrthographicAreas": 40 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnMeshDesc_t": { - "fields": { - "m_Mesh": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnMesh_t": { - "fields": { - "m_Materials": 144, - "m_Nodes": 24, - "m_TriangleEdgeFlags": 120, - "m_Triangles": 72, - "m_Vertices": 48, - "m_Wings": 96, - "m_nDebugFlags": 184, - "m_nFlags": 180, - "m_vMax": 12, - "m_vMin": 0, - "m_vOrthographicAreas": 168 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnNode_t": { - "fields": { - "m_nChildren": 12, - "m_nTriangleOffset": 28, - "m_vMax": 16, - "m_vMin": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnPlane_t": { - "fields": { - "m_flOffset": 12, - "m_vNormal": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnShapeDesc_t": { - "fields": { - "m_UserFriendlyName": 8, - "m_bUserFriendlyNameLong": 17, - "m_bUserFriendlyNameSealed": 16, - "m_nCollisionAttributeIndex": 0, - "m_nSurfacePropertyIndex": 4, - "m_nToolMaterialHash": 20 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnSoftbodyCapsule_t": { - "fields": { - "m_flRadius": 24, - "m_nParticle": 28, - "m_vCenter": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnSoftbodyParticle_t": { - "fields": { - "m_flMassInv": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnSoftbodySpring_t": { - "fields": { - "m_flLength": 4, - "m_nParticle": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnSphereDesc_t": { - "fields": { - "m_Sphere": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnTriangle_t": { - "fields": { - "m_nIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnVertex_t": { - "fields": { - "m_nEdge": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "RnWing_t": { - "fields": { - "m_nIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VertexPositionColor_t": { - "fields": { - "m_vPosition": 0 - }, - "metadata": [], - "parent": null - }, - "VertexPositionNormal_t": { - "fields": { - "m_vNormal": 12, - "m_vPosition": 0 - }, - "metadata": [], - "parent": null - }, - "constraint_axislimit_t": { - "fields": { - "flMaxRotation": 4, - "flMinRotation": 0, - "flMotorMaxTorque": 12, - "flMotorTargetAngSpeed": 8 - }, - "metadata": [], - "parent": null - }, - "constraint_breakableparams_t": { - "fields": { - "bodyMassScale": 12, - "forceLimit": 4, - "isActive": 20, - "strength": 0, - "torqueLimit": 8 - }, - "metadata": [], - "parent": null - }, - "constraint_hingeparams_t": { - "fields": { - "constraint": 40, - "hingeAxis": 24, - "worldAxisDirection": 12, - "worldPosition": 0 - }, - "metadata": [], - "parent": null - }, - "vphysics_save_cphysicsbody_t": { - "fields": { - "m_nOldPointer": 224 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - } - }, + "classes": {}, "enums": { "DynamicContinuousContactBehavior_t": { "alignment": 1, diff --git a/output/vphysics2_dll.rs b/output/vphysics2_dll.rs index d4fae68b..51ccdf00 100644 --- a/output/vphysics2_dll.rs +++ b/output/vphysics2_dll.rs @@ -1,12 +1,12 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: vphysics2.dll - // Class count: 97 + // Class count: 0 // Enum count: 3 pub mod vphysics2_dll { // Alignment: 4 @@ -34,1213 +34,6 @@ pub mod cs2_dumper { DYNAMIC_CONTINUOUS_ALWAYS = 0x1, DYNAMIC_CONTINUOUS_NEVER = 0x2 } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnSphereDesc_t { - pub const m_Sphere: usize = 0x18; // SphereBase_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnSoftbodyParticle_t { - pub const m_flMassInv: usize = 0x0; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnHullDesc_t { - pub const m_Hull: usize = 0x18; // RnHull_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnCapsuleDesc_t { - pub const m_Capsule: usize = 0x18; // RnCapsule_t - } - // Parent: None - // Field count: 108 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PhysFeModelDesc_t { - pub const m_CtrlHash: usize = 0x0; // CUtlVector - pub const m_CtrlName: usize = 0x18; // CUtlVector - pub const m_nStaticNodeFlags: usize = 0x30; // uint32 - pub const m_nDynamicNodeFlags: usize = 0x34; // uint32 - pub const m_flLocalForce: usize = 0x38; // float32 - pub const m_flLocalRotation: usize = 0x3C; // float32 - pub const m_nNodeCount: usize = 0x40; // uint16 - pub const m_nStaticNodes: usize = 0x42; // uint16 - pub const m_nRotLockStaticNodes: usize = 0x44; // uint16 - pub const m_nFirstPositionDrivenNode: usize = 0x46; // uint16 - pub const m_nSimdTriCount1: usize = 0x48; // uint16 - pub const m_nSimdTriCount2: usize = 0x4A; // uint16 - pub const m_nSimdQuadCount1: usize = 0x4C; // uint16 - pub const m_nSimdQuadCount2: usize = 0x4E; // uint16 - pub const m_nQuadCount1: usize = 0x50; // uint16 - pub const m_nQuadCount2: usize = 0x52; // uint16 - pub const m_nTreeDepth: usize = 0x54; // uint16 - pub const m_nNodeBaseJiggleboneDependsCount: usize = 0x56; // uint16 - pub const m_nRopeCount: usize = 0x58; // uint16 - pub const m_Ropes: usize = 0x60; // CUtlVector - pub const m_NodeBases: usize = 0x78; // CUtlVector - pub const m_SimdNodeBases: usize = 0x90; // CUtlVector - pub const m_Quads: usize = 0xA8; // CUtlVector - pub const m_SimdQuads: usize = 0xC0; // CUtlVector - pub const m_SimdTris: usize = 0xD8; // CUtlVector - pub const m_SimdRods: usize = 0xF0; // CUtlVector - pub const m_SimdRodsAnim: usize = 0x108; // CUtlVector - pub const m_InitPose: usize = 0x120; // CUtlVector - pub const m_Rods: usize = 0x138; // CUtlVector - pub const m_Twists: usize = 0x150; // CUtlVector - pub const m_HingeLimits: usize = 0x168; // CUtlVector - pub const m_AntiTunnelBytecode: usize = 0x180; // CUtlVector - pub const m_DynKinLinks: usize = 0x198; // CUtlVector - pub const m_AntiTunnelProbes: usize = 0x1B0; // CUtlVector - pub const m_AntiTunnelTargetNodes: usize = 0x1C8; // CUtlVector - pub const m_AxialEdges: usize = 0x1E0; // CUtlVector - pub const m_NodeInvMasses: usize = 0x1F8; // CUtlVector - pub const m_CtrlOffsets: usize = 0x210; // CUtlVector - pub const m_CtrlOsOffsets: usize = 0x228; // CUtlVector - pub const m_FollowNodes: usize = 0x240; // CUtlVector - pub const m_CollisionPlanes: usize = 0x258; // CUtlVector - pub const m_NodeIntegrator: usize = 0x270; // CUtlVector - pub const m_SpringIntegrator: usize = 0x288; // CUtlVector - pub const m_SimdSpringIntegrator: usize = 0x2A0; // CUtlVector - pub const m_WorldCollisionParams: usize = 0x2B8; // CUtlVector - pub const m_LegacyStretchForce: usize = 0x2D0; // CUtlVector - pub const m_NodeCollisionRadii: usize = 0x2E8; // CUtlVector - pub const m_DynNodeFriction: usize = 0x300; // CUtlVector - pub const m_LocalRotation: usize = 0x318; // CUtlVector - pub const m_LocalForce: usize = 0x330; // CUtlVector - pub const m_TaperedCapsuleStretches: usize = 0x348; // CUtlVector - pub const m_TaperedCapsuleRigids: usize = 0x360; // CUtlVector - pub const m_SphereRigids: usize = 0x378; // CUtlVector - pub const m_WorldCollisionNodes: usize = 0x390; // CUtlVector - pub const m_TreeParents: usize = 0x3A8; // CUtlVector - pub const m_TreeCollisionMasks: usize = 0x3C0; // CUtlVector - pub const m_TreeChildren: usize = 0x3D8; // CUtlVector - pub const m_FreeNodes: usize = 0x3F0; // CUtlVector - pub const m_FitMatrices: usize = 0x408; // CUtlVector - pub const m_FitWeights: usize = 0x420; // CUtlVector - pub const m_ReverseOffsets: usize = 0x438; // CUtlVector - pub const m_AnimStrayRadii: usize = 0x450; // CUtlVector - pub const m_SimdAnimStrayRadii: usize = 0x468; // CUtlVector - pub const m_KelagerBends: usize = 0x480; // CUtlVector - pub const m_CtrlSoftOffsets: usize = 0x498; // CUtlVector - pub const m_JiggleBones: usize = 0x4B0; // CUtlVector - pub const m_SourceElems: usize = 0x4C8; // CUtlVector - pub const m_GoalDampedSpringIntegrators: usize = 0x4E0; // CUtlVector - pub const m_Tris: usize = 0x4F8; // CUtlVector - pub const m_nTriCount1: usize = 0x510; // uint16 - pub const m_nTriCount2: usize = 0x512; // uint16 - pub const m_nReservedUint8: usize = 0x514; // uint8 - pub const m_nExtraPressureIterations: usize = 0x515; // uint8 - pub const m_nExtraGoalIterations: usize = 0x516; // uint8 - pub const m_nExtraIterations: usize = 0x517; // uint8 - pub const m_SDFRigids: usize = 0x518; // CUtlVector - pub const m_BoxRigids: usize = 0x530; // CUtlVector - pub const m_DynNodeVertexSet: usize = 0x548; // CUtlVector - pub const m_VertexSetNames: usize = 0x560; // CUtlVector - pub const m_RigidColliderPriorities: usize = 0x578; // CUtlVector - pub const m_MorphLayers: usize = 0x590; // CUtlVector - pub const m_MorphSetData: usize = 0x5A8; // CUtlVector - pub const m_VertexMaps: usize = 0x5C0; // CUtlVector - pub const m_VertexMapValues: usize = 0x5D8; // CUtlVector - pub const m_Effects: usize = 0x5F0; // CUtlVector - pub const m_LockToParent: usize = 0x608; // CUtlVector - pub const m_LockToGoal: usize = 0x620; // CUtlVector - pub const m_SkelParents: usize = 0x638; // CUtlVector - pub const m_DynNodeWindBases: usize = 0x650; // CUtlVector - pub const m_flInternalPressure: usize = 0x668; // float32 - pub const m_flDefaultTimeDilation: usize = 0x66C; // float32 - pub const m_flWindage: usize = 0x670; // float32 - pub const m_flWindDrag: usize = 0x674; // float32 - pub const m_flDefaultSurfaceStretch: usize = 0x678; // float32 - pub const m_flDefaultThreadStretch: usize = 0x67C; // float32 - pub const m_flDefaultGravityScale: usize = 0x680; // float32 - pub const m_flDefaultVelAirDrag: usize = 0x684; // float32 - pub const m_flDefaultExpAirDrag: usize = 0x688; // float32 - pub const m_flDefaultVelQuadAirDrag: usize = 0x68C; // float32 - pub const m_flDefaultExpQuadAirDrag: usize = 0x690; // float32 - pub const m_flRodVelocitySmoothRate: usize = 0x694; // float32 - pub const m_flQuadVelocitySmoothRate: usize = 0x698; // float32 - pub const m_flAddWorldCollisionRadius: usize = 0x69C; // float32 - pub const m_flDefaultVolumetricSolveAmount: usize = 0x6A0; // float32 - pub const m_flMotionSmoothCDT: usize = 0x6A4; // float32 - pub const m_flLocalDrag1: usize = 0x6A8; // float32 - pub const m_nRodVelocitySmoothIterations: usize = 0x6AC; // uint16 - pub const m_nQuadVelocitySmoothIterations: usize = 0x6AE; // uint16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnMeshDesc_t { - pub const m_Mesh: usize = 0x18; // RnMesh_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnSoftbodySpring_t { - pub const m_nParticle: usize = 0x0; // uint16[2] - pub const m_flLength: usize = 0x4; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnSoftbodyCapsule_t { - pub const m_vCenter: usize = 0x0; // Vector[2] - pub const m_flRadius: usize = 0x18; // float32 - pub const m_nParticle: usize = 0x1C; // uint16[2] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod vphysics_save_cphysicsbody_t { - pub const m_nOldPointer: usize = 0xE0; // uint64 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeBuildBoxRigid_t { - pub const m_nPriority: usize = 0x40; // int32 - pub const m_nVertexMapHash: usize = 0x44; // uint32 - pub const m_nAntitunnelGroupBits: usize = 0x48; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFeIndexedJiggleBone { - pub const m_nNode: usize = 0x0; // uint32 - pub const m_nJiggleParent: usize = 0x4; // uint32 - pub const m_jiggleBone: usize = 0x8; // CFeJiggleBone - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeBandBendLimit_t { - pub const flDistMin: usize = 0x0; // float32 - pub const flDistMax: usize = 0x4; // float32 - pub const nNode: usize = 0x8; // uint16[6] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeTaperedCapsuleStretch_t { - pub const nNode: usize = 0x0; // uint16[2] - pub const nCollisionMask: usize = 0x4; // uint16 - pub const nDummy: usize = 0x6; // uint16 - pub const flRadius: usize = 0x8; // float32[2] - } - // Parent: None - // Field count: 4 - pub mod constraint_axislimit_t { - pub const flMinRotation: usize = 0x0; // float32 - pub const flMaxRotation: usize = 0x4; // float32 - pub const flMotorTargetAngSpeed: usize = 0x8; // float32 - pub const flMotorMaxTorque: usize = 0xC; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSimdRodConstraintAnim_t { - pub const nNode: usize = 0x0; // uint16[4][2] - pub const f4Weight0: usize = 0x10; // fltx4 - pub const f4RelaxationFactor: usize = 0x20; // fltx4 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSimdRodConstraint_t { - pub const nNode: usize = 0x0; // uint16[4][2] - pub const f4MaxDist: usize = 0x10; // fltx4 - pub const f4MinDist: usize = 0x20; // fltx4 - pub const f4Weight0: usize = 0x30; // fltx4 - pub const f4RelaxationFactor: usize = 0x40; // fltx4 - } - // Parent: None - // Field count: 4 - pub mod constraint_hingeparams_t { - pub const worldPosition: usize = 0x0; // Vector - pub const worldAxisDirection: usize = 0xC; // Vector - pub const hingeAxis: usize = 0x18; // constraint_axislimit_t - pub const constraint: usize = 0x28; // constraint_breakableparams_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeBuildSphereRigid_t { - pub const m_nPriority: usize = 0x20; // int32 - pub const m_nVertexMapHash: usize = 0x24; // uint32 - pub const m_nAntitunnelGroupBits: usize = 0x28; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSimdAnimStrayRadius_t { - pub const nNode: usize = 0x0; // uint16[4][2] - pub const flMaxDist: usize = 0x10; // fltx4 - pub const flRelaxationFactor: usize = 0x20; // fltx4 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnTriangle_t { - pub const m_nIndex: usize = 0x0; // int32[3] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeProxyVertexMap_t { - pub const m_Name: usize = 0x0; // CUtlString - pub const m_flWeight: usize = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeNodeIntegrator_t { - pub const flPointDamping: usize = 0x0; // float32 - pub const flAnimationForceAttraction: usize = 0x4; // float32 - pub const flAnimationVertexAttraction: usize = 0x8; // float32 - pub const flGravity: usize = 0xC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnCapsule_t { - pub const m_vCenter: usize = 0x0; // Vector[2] - pub const m_flRadius: usize = 0x18; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFeNamedJiggleBone { - pub const m_strParentBone: usize = 0x0; // CUtlString - pub const m_transform: usize = 0x10; // CTransform - pub const m_nJiggleParent: usize = 0x30; // uint32 - pub const m_jiggleBone: usize = 0x34; // CFeJiggleBone - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeAntiTunnelProbeBuild_t { - pub const flWeight: usize = 0x0; // float32 - pub const flActivationDistance: usize = 0x4; // float32 - pub const flBias: usize = 0x8; // float32 - pub const flCurvature: usize = 0xC; // float32 - pub const nFlags: usize = 0x10; // uint32 - pub const nProbeNode: usize = 0x14; // uint16 - pub const targetNodes: usize = 0x18; // CUtlVector - } - // Parent: None - // Field count: 37 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnBodyDesc_t { - pub const m_sDebugName: usize = 0x0; // CUtlString - pub const m_vPosition: usize = 0x8; // Vector - pub const m_qOrientation: usize = 0x14; // QuaternionStorage - pub const m_vLinearVelocity: usize = 0x24; // Vector - pub const m_vAngularVelocity: usize = 0x30; // Vector - pub const m_vLocalMassCenter: usize = 0x3C; // Vector - pub const m_LocalInertiaInv: usize = 0x48; // Vector[3] - pub const m_flMassInv: usize = 0x6C; // float32 - pub const m_flGameMass: usize = 0x70; // float32 - pub const m_flMassScaleInv: usize = 0x74; // float32 - pub const m_flInertiaScaleInv: usize = 0x78; // float32 - pub const m_flLinearDamping: usize = 0x7C; // float32 - pub const m_flAngularDamping: usize = 0x80; // float32 - pub const m_flLinearDrag: usize = 0x84; // float32 - pub const m_flAngularDrag: usize = 0x88; // float32 - pub const m_flLinearBuoyancyDrag: usize = 0x8C; // float32 - pub const m_flAngularBuoyancyDrag: usize = 0x90; // float32 - pub const m_vLastAwakeForceAccum: usize = 0x94; // Vector - pub const m_vLastAwakeTorqueAccum: usize = 0xA0; // Vector - pub const m_flBuoyancyFactor: usize = 0xAC; // float32 - pub const m_flGravityScale: usize = 0xB0; // float32 - pub const m_flTimeScale: usize = 0xB4; // float32 - pub const m_nBodyType: usize = 0xB8; // int32 - pub const m_nGameIndex: usize = 0xBC; // uint32 - pub const m_nGameFlags: usize = 0xC0; // uint32 - pub const m_nMinVelocityIterations: usize = 0xC4; // int8 - pub const m_nMinPositionIterations: usize = 0xC5; // int8 - pub const m_nMassPriority: usize = 0xC6; // int8 - pub const m_bEnabled: usize = 0xC7; // bool - pub const m_bSleeping: usize = 0xC8; // bool - pub const m_bIsContinuousEnabled: usize = 0xC9; // bool - pub const m_bDragEnabled: usize = 0xCA; // bool - pub const m_bBuoyancyDragEnabled: usize = 0xCB; // bool - pub const m_vGravity: usize = 0xCC; // Vector - pub const m_bSpeculativeEnabled: usize = 0xD8; // bool - pub const m_bHasShadowController: usize = 0xD9; // bool - pub const m_nDynamicContinuousContactBehavior: usize = 0xDA; // DynamicContinuousContactBehavior_t - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod OldFeEdge_t { - pub const m_flK: usize = 0x0; // float32[3] - pub const invA: usize = 0xC; // float32 - pub const t: usize = 0x10; // float32 - pub const flThetaRelaxed: usize = 0x14; // float32 - pub const flThetaFactor: usize = 0x18; // float32 - pub const c01: usize = 0x1C; // float32 - pub const c02: usize = 0x20; // float32 - pub const c03: usize = 0x24; // float32 - pub const c04: usize = 0x28; // float32 - pub const flAxialModelDist: usize = 0x2C; // float32 - pub const flAxialModelWeights: usize = 0x30; // float32[4] - pub const m_nNode: usize = 0x40; // uint16[4] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeFollowNode_t { - pub const nParentNode: usize = 0x0; // uint16 - pub const nChildNode: usize = 0x2; // uint16 - pub const flWeight: usize = 0x4; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnMesh_t { - pub const m_vMin: usize = 0x0; // Vector - pub const m_vMax: usize = 0xC; // Vector - pub const m_Nodes: usize = 0x18; // CUtlVector - pub const m_Vertices: usize = 0x30; // CUtlVectorSIMDPaddedVector - pub const m_Triangles: usize = 0x48; // CUtlVector - pub const m_Wings: usize = 0x60; // CUtlVector - pub const m_TriangleEdgeFlags: usize = 0x78; // CUtlVector - pub const m_Materials: usize = 0x90; // CUtlVector - pub const m_vOrthographicAreas: usize = 0xA8; // Vector - pub const m_nFlags: usize = 0xB4; // uint32 - pub const m_nDebugFlags: usize = 0xB8; // uint32 - } - // Parent: None - // Field count: 2 - pub mod VertexPositionNormal_t { - pub const m_vPosition: usize = 0x0; // Vector - pub const m_vNormal: usize = 0xC; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeBuildSDFRigid_t { - pub const m_nPriority: usize = 0x50; // int32 - pub const m_nVertexMapHash: usize = 0x54; // uint32 - pub const m_nAntitunnelGroupBits: usize = 0x58; // uint32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnBlendVertex_t { - pub const m_nWeight0: usize = 0x0; // uint16 - pub const m_nIndex0: usize = 0x2; // uint16 - pub const m_nWeight1: usize = 0x4; // uint16 - pub const m_nIndex1: usize = 0x6; // uint16 - pub const m_nWeight2: usize = 0x8; // uint16 - pub const m_nIndex2: usize = 0xA; // uint16 - pub const m_nFlags: usize = 0xC; // uint16 - pub const m_nTargetIndex: usize = 0xE; // uint16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFeMorphLayer { - pub const m_Name: usize = 0x0; // CUtlString - pub const m_nNameHash: usize = 0x8; // uint32 - pub const m_Nodes: usize = 0x10; // CUtlVector - pub const m_InitPos: usize = 0x28; // CUtlVector - pub const m_Gravity: usize = 0x40; // CUtlVector - pub const m_GoalStrength: usize = 0x58; // CUtlVector - pub const m_GoalDamping: usize = 0x70; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeCtrlSoftOffset_t { - pub const nCtrlParent: usize = 0x0; // uint16 - pub const nCtrlChild: usize = 0x2; // uint16 - pub const vOffset: usize = 0x4; // Vector - pub const flAlpha: usize = 0x10; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeVertexMapDesc_t { - pub const sName: usize = 0x0; // CUtlString - pub const nNameHash: usize = 0x8; // uint32 - pub const nColor: usize = 0xC; // uint32 - pub const nFlags: usize = 0x10; // uint32 - pub const nVertexBase: usize = 0x14; // uint16 - pub const nVertexCount: usize = 0x16; // uint16 - pub const nMapOffset: usize = 0x18; // uint32 - pub const nNodeListOffset: usize = 0x1C; // uint32 - pub const vCenterOfMass: usize = 0x20; // Vector - pub const flVolumetricSolveStrength: usize = 0x2C; // float32 - pub const nScaleSourceNode: usize = 0x30; // int16 - pub const nNodeListCount: usize = 0x32; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeTaperedCapsuleRigid_t { - pub const vSphere: usize = 0x0; // fltx4[2] - pub const nNode: usize = 0x20; // uint16 - pub const nCollisionMask: usize = 0x22; // uint16 - pub const nVertexMapIndex: usize = 0x24; // uint16 - pub const nFlags: usize = 0x26; // uint16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeAnimStrayRadius_t { - pub const nNode: usize = 0x0; // uint16[2] - pub const flMaxDist: usize = 0x4; // float32 - pub const flRelaxationFactor: usize = 0x8; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeEdgeDesc_t { - pub const nEdge: usize = 0x0; // uint16[2] - pub const nSide: usize = 0x4; // uint16[2][2] - pub const nVirtElem: usize = 0xC; // uint16[2] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeNodeReverseOffset_t { - pub const vOffset: usize = 0x0; // Vector - pub const nBoneCtrl: usize = 0xC; // uint16 - pub const nTargetNode: usize = 0xE; // uint16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnPlane_t { - pub const m_vNormal: usize = 0x0; // Vector - pub const m_flOffset: usize = 0xC; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSDFRigid_t { - pub const vLocalMin: usize = 0x0; // Vector - pub const vLocalMax: usize = 0xC; // Vector - pub const flBounciness: usize = 0x18; // float32 - pub const nNode: usize = 0x1C; // uint16 - pub const nCollisionMask: usize = 0x1E; // uint16 - pub const nVertexMapIndex: usize = 0x20; // uint16 - pub const nFlags: usize = 0x22; // uint16 - pub const m_Distances: usize = 0x28; // CUtlVector - pub const m_nWidth: usize = 0x40; // int32 - pub const m_nHeight: usize = 0x44; // int32 - pub const m_nDepth: usize = 0x48; // int32 - } - // Parent: None - // Field count: 35 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFeJiggleBone { - pub const m_nFlags: usize = 0x0; // uint32 - pub const m_flLength: usize = 0x4; // float32 - pub const m_flTipMass: usize = 0x8; // float32 - pub const m_flYawStiffness: usize = 0xC; // float32 - pub const m_flYawDamping: usize = 0x10; // float32 - pub const m_flPitchStiffness: usize = 0x14; // float32 - pub const m_flPitchDamping: usize = 0x18; // float32 - pub const m_flAlongStiffness: usize = 0x1C; // float32 - pub const m_flAlongDamping: usize = 0x20; // float32 - pub const m_flAngleLimit: usize = 0x24; // float32 - pub const m_flMinYaw: usize = 0x28; // float32 - pub const m_flMaxYaw: usize = 0x2C; // float32 - pub const m_flYawFriction: usize = 0x30; // float32 - pub const m_flYawBounce: usize = 0x34; // float32 - pub const m_flMinPitch: usize = 0x38; // float32 - pub const m_flMaxPitch: usize = 0x3C; // float32 - pub const m_flPitchFriction: usize = 0x40; // float32 - pub const m_flPitchBounce: usize = 0x44; // float32 - pub const m_flBaseMass: usize = 0x48; // float32 - pub const m_flBaseStiffness: usize = 0x4C; // float32 - pub const m_flBaseDamping: usize = 0x50; // float32 - pub const m_flBaseMinLeft: usize = 0x54; // float32 - pub const m_flBaseMaxLeft: usize = 0x58; // float32 - pub const m_flBaseLeftFriction: usize = 0x5C; // float32 - pub const m_flBaseMinUp: usize = 0x60; // float32 - pub const m_flBaseMaxUp: usize = 0x64; // float32 - pub const m_flBaseUpFriction: usize = 0x68; // float32 - pub const m_flBaseMinForward: usize = 0x6C; // float32 - pub const m_flBaseMaxForward: usize = 0x70; // float32 - pub const m_flBaseForwardFriction: usize = 0x74; // float32 - pub const m_flRadius0: usize = 0x78; // float32 - pub const m_flRadius1: usize = 0x7C; // float32 - pub const m_vPoint0: usize = 0x80; // Vector - pub const m_vPoint1: usize = 0x8C; // Vector - pub const m_nCollisionMask: usize = 0x98; // uint16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CRegionSVM { - pub const m_Planes: usize = 0x0; // CUtlVector - pub const m_Nodes: usize = 0x18; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeWorldCollisionParams_t { - pub const flWorldFriction: usize = 0x0; // float32 - pub const flGroundFriction: usize = 0x4; // float32 - pub const nListBegin: usize = 0x8; // uint16 - pub const nListEnd: usize = 0xA; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnNode_t { - pub const m_vMin: usize = 0x0; // Vector - pub const m_nChildren: usize = 0xC; // uint32 - pub const m_vMax: usize = 0x10; // Vector - pub const m_nTriangleOffset: usize = 0x1C; // uint32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeFitMatrix_t { - pub const bone: usize = 0x0; // CTransform - pub const vCenter: usize = 0x20; // Vector - pub const nEnd: usize = 0x2C; // uint16 - pub const nNode: usize = 0x2E; // uint16 - pub const nBeginDynamic: usize = 0x30; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSimdQuad_t { - pub const nNode: usize = 0x0; // uint16[4][4] - pub const f4Slack: usize = 0x20; // fltx4 - pub const vShape: usize = 0x30; // FourVectors[4] - pub const f4Weights: usize = 0xF0; // fltx4[4] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSimdSpringIntegrator_t { - pub const nNode: usize = 0x0; // uint16[4][2] - pub const flSpringRestLength: usize = 0x10; // fltx4 - pub const flSpringConstant: usize = 0x20; // fltx4 - pub const flSpringDamping: usize = 0x30; // fltx4 - pub const flNodeWeight0: usize = 0x40; // fltx4 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSimdNodeBase_t { - pub const nNode: usize = 0x0; // uint16[4] - pub const nNodeX0: usize = 0x8; // uint16[4] - pub const nNodeX1: usize = 0x10; // uint16[4] - pub const nNodeY0: usize = 0x18; // uint16[4] - pub const nNodeY1: usize = 0x20; // uint16[4] - pub const nDummy: usize = 0x28; // uint16[4] - pub const qAdjust: usize = 0x30; // FourQuaternions - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeQuad_t { - pub const nNode: usize = 0x0; // uint16[4] - pub const flSlack: usize = 0x8; // float32 - pub const vShape: usize = 0xC; // Vector4D[4] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeHingeLimit_t { - pub const nNode: usize = 0x0; // uint16[6] - pub const nFlags: usize = 0xC; // uint32 - pub const flWeight4: usize = 0x10; // float32 - pub const flWeight5: usize = 0x14; // float32 - pub const flAngleCenter: usize = 0x18; // float32 - pub const flAngleExtents: usize = 0x1C; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnWing_t { - pub const m_nIndex: usize = 0x0; // int32[3] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeWeightedNode_t { - pub const nNode: usize = 0x0; // uint16 - pub const nWeight: usize = 0x2; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeEffectDesc_t { - pub const sName: usize = 0x0; // CUtlString - pub const nNameHash: usize = 0x8; // uint32 - pub const nType: usize = 0xC; // int32 - pub const m_Params: usize = 0x10; // KeyValues3 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSpringIntegrator_t { - pub const nNode: usize = 0x0; // uint16[2] - pub const flSpringRestLength: usize = 0x4; // float32 - pub const flSpringConstant: usize = 0x8; // float32 - pub const flSpringDamping: usize = 0xC; // float32 - pub const flNodeWeight0: usize = 0x10; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FourVectors2D { - pub const x: usize = 0x0; // fltx4 - pub const y: usize = 0x10; // fltx4 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeKelagerBend2_t { - pub const flWeight: usize = 0x0; // float32[3] - pub const flHeight0: usize = 0xC; // float32 - pub const nNode: usize = 0x10; // uint16[3] - pub const nReserved: usize = 0x16; // uint16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CastSphereSATParams_t { - pub const m_vRayStart: usize = 0x0; // Vector - pub const m_vRayDelta: usize = 0xC; // Vector - pub const m_flRadius: usize = 0x18; // float32 - pub const m_flMaxFraction: usize = 0x1C; // float32 - pub const m_flScale: usize = 0x20; // float32 - pub const m_pHull: usize = 0x28; // RnHull_t* - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeRigidColliderIndices_t { - pub const m_nTaperedCapsuleRigidIndex: usize = 0x0; // uint16 - pub const m_nSphereRigidIndex: usize = 0x2; // uint16 - pub const m_nBoxRigidIndex: usize = 0x4; // uint16 - pub const m_nSDFRigidIndex: usize = 0x6; // uint16 - pub const m_nCollisionPlaneIndex: usize = 0x8; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeCollisionPlane_t { - pub const nCtrlParent: usize = 0x0; // uint16 - pub const nChildNode: usize = 0x2; // uint16 - pub const m_Plane: usize = 0x4; // RnPlane_t - pub const flStrength: usize = 0x14; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeStiffHingeBuild_t { - pub const flMaxAngle: usize = 0x0; // float32 - pub const flStrength: usize = 0x4; // float32 - pub const flMotionBias: usize = 0x8; // float32[3] - pub const nNode: usize = 0x14; // uint16[3] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeBoxRigid_t { - pub const tmFrame2: usize = 0x0; // CTransform - pub const nNode: usize = 0x20; // uint16 - pub const nCollisionMask: usize = 0x22; // uint16 - pub const vSize: usize = 0x24; // Vector - pub const nVertexMapIndex: usize = 0x30; // uint16 - pub const nFlags: usize = 0x32; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeMorphLayerDepr_t { - pub const m_Name: usize = 0x0; // CUtlString - pub const m_nNameHash: usize = 0x8; // uint32 - pub const m_Nodes: usize = 0x10; // CUtlVector - pub const m_InitPos: usize = 0x28; // CUtlVector - pub const m_Gravity: usize = 0x40; // CUtlVector - pub const m_GoalStrength: usize = 0x58; // CUtlVector - pub const m_GoalDamping: usize = 0x70; // CUtlVector - pub const m_nFlags: usize = 0x88; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeCtrlOffset_t { - pub const vOffset: usize = 0x0; // Vector - pub const nCtrlParent: usize = 0xC; // uint16 - pub const nCtrlChild: usize = 0xE; // uint16 - } - // Parent: None - // Field count: 0 - pub mod IPhysicsPlayerController { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeNodeBase_t { - pub const nNode: usize = 0x0; // uint16 - pub const nDummy: usize = 0x2; // uint16[3] - pub const nNodeX0: usize = 0x8; // uint16 - pub const nNodeX1: usize = 0xA; // uint16 - pub const nNodeY0: usize = 0xC; // uint16 - pub const nNodeY1: usize = 0xE; // uint16 - pub const qAdjust: usize = 0x10; // QuaternionStorage - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeVertexMapBuild_t { - pub const m_VertexMapName: usize = 0x0; // CUtlString - pub const m_nNameHash: usize = 0x8; // uint32 - pub const m_Color: usize = 0xC; // Color - pub const m_flVolumetricSolveStrength: usize = 0x10; // float32 - pub const m_nScaleSourceNode: usize = 0x14; // int32 - pub const m_Weights: usize = 0x18; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CFeVertexMapBuildArray { - pub const m_Array: usize = 0x0; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeTri_t { - pub const nNode: usize = 0x0; // uint16[3] - pub const w1: usize = 0x8; // float32 - pub const w2: usize = 0xC; // float32 - pub const v1x: usize = 0x10; // float32 - pub const v2: usize = 0x14; // Vector2D - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnHull_t { - pub const m_vCentroid: usize = 0x0; // Vector - pub const m_flMaxAngularRadius: usize = 0xC; // float32 - pub const m_Bounds: usize = 0x10; // AABB_t - pub const m_vOrthographicAreas: usize = 0x28; // Vector - pub const m_MassProperties: usize = 0x34; // matrix3x4_t - pub const m_flVolume: usize = 0x64; // float32 - pub const m_flSurfaceArea: usize = 0x68; // float32 - pub const m_Vertices: usize = 0x70; // CUtlVector - pub const m_VertexPositions: usize = 0x88; // CUtlVector - pub const m_Edges: usize = 0xA0; // CUtlVector - pub const m_Faces: usize = 0xB8; // CUtlVector - pub const m_FacePlanes: usize = 0xD0; // CUtlVector - pub const m_nFlags: usize = 0xE8; // uint32 - pub const m_pRegionSVM: usize = 0xF0; // CRegionSVM* - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeAntiTunnelGroupBuild_t { - pub const m_nVertexMapHash: usize = 0x0; // uint32 - pub const m_nCollisionMask: usize = 0x4; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CovMatrix3 { - pub const m_vDiag: usize = 0x0; // Vector - pub const m_flXY: usize = 0xC; // float32 - pub const m_flXZ: usize = 0x10; // float32 - pub const m_flYZ: usize = 0x14; // float32 - } - // Parent: None - // Field count: 1 - pub mod PhysicsParticleId_t { - pub const m_Value: usize = 0x0; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnVertex_t { - pub const m_nEdge: usize = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod Dop26_t { - pub const m_flSupport: usize = 0x0; // float32[26] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeDynKinLink_t { - pub const m_nParent: usize = 0x0; // uint16 - pub const m_nChild: usize = 0x2; // uint16 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnFace_t { - pub const m_nEdge: usize = 0x0; // uint8 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeCtrlOsOffset_t { - pub const nCtrlParent: usize = 0x0; // uint16 - pub const nCtrlChild: usize = 0x2; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeAntiTunnelProbe_t { - pub const flWeight: usize = 0x0; // float32 - pub const nFlags: usize = 0x4; // uint32 - pub const nProbeNode: usize = 0x8; // uint16 - pub const nCount: usize = 0xA; // uint16 - pub const nBegin: usize = 0xC; // uint32 - pub const flActivationDistance: usize = 0x10; // float32 - pub const flCurvatureRadius: usize = 0x14; // float32 - pub const flBias: usize = 0x18; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSourceEdge_t { - pub const nNode: usize = 0x0; // uint16[2] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeTwistConstraint_t { - pub const nNodeOrient: usize = 0x0; // uint16 - pub const nNodeEnd: usize = 0x2; // uint16 - pub const flTwistRelax: usize = 0x4; // float32 - pub const flSwingRelax: usize = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeNodeWindBase_t { - pub const nNodeX0: usize = 0x0; // uint16 - pub const nNodeX1: usize = 0x2; // uint16 - pub const nNodeY0: usize = 0x4; // uint16 - pub const nNodeY1: usize = 0x6; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeAxialEdgeBend_t { - pub const te: usize = 0x0; // float32 - pub const tv: usize = 0x4; // float32 - pub const flDist: usize = 0x8; // float32 - pub const flWeight: usize = 0xC; // float32[4] - pub const nNode: usize = 0x1C; // uint16[6] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FourCovMatrices3 { - pub const m_vDiag: usize = 0x0; // FourVectors - pub const m_flXY: usize = 0x30; // fltx4 - pub const m_flXZ: usize = 0x40; // fltx4 - pub const m_flYZ: usize = 0x50; // fltx4 - } - // Parent: None - // Field count: 5 - pub mod constraint_breakableparams_t { - pub const strength: usize = 0x0; // float32 - pub const forceLimit: usize = 0x4; // float32 - pub const torqueLimit: usize = 0x8; // float32 - pub const bodyMassScale: usize = 0xC; // float32[2] - pub const isActive: usize = 0x14; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSphereRigid_t { - pub const vSphere: usize = 0x0; // fltx4 - pub const nNode: usize = 0x10; // uint16 - pub const nCollisionMask: usize = 0x12; // uint16 - pub const nVertexMapIndex: usize = 0x14; // uint16 - pub const nFlags: usize = 0x16; // uint16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeBuildTaperedCapsuleRigid_t { - pub const m_nPriority: usize = 0x30; // int32 - pub const m_nVertexMapHash: usize = 0x34; // uint32 - pub const m_nAntitunnelGroupBits: usize = 0x38; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSoftParent_t { - pub const nParent: usize = 0x0; // int32 - pub const flAlpha: usize = 0x4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnShapeDesc_t { - pub const m_nCollisionAttributeIndex: usize = 0x0; // uint32 - pub const m_nSurfacePropertyIndex: usize = 0x4; // uint32 - pub const m_UserFriendlyName: usize = 0x8; // CUtlString - pub const m_bUserFriendlyNameSealed: usize = 0x10; // bool - pub const m_bUserFriendlyNameLong: usize = 0x11; // bool - pub const m_nToolMaterialHash: usize = 0x14; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeTreeChildren_t { - pub const nChild: usize = 0x0; // uint16[2] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeRodConstraint_t { - pub const nNode: usize = 0x0; // uint16[2] - pub const flMaxDist: usize = 0x4; // float32 - pub const flMinDist: usize = 0x8; // float32 - pub const flWeight0: usize = 0xC; // float32 - pub const flRelaxationFactor: usize = 0x10; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeFitWeight_t { - pub const flWeight: usize = 0x0; // float32 - pub const nNode: usize = 0x4; // uint16 - pub const nDummy: usize = 0x6; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod RnHalfEdge_t { - pub const m_nNext: usize = 0x0; // uint8 - pub const m_nTwin: usize = 0x1; // uint8 - pub const m_nOrigin: usize = 0x2; // uint8 - pub const m_nFace: usize = 0x3; // uint8 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeSimdTri_t { - pub const nNode: usize = 0x0; // uint32[4][3] - pub const w1: usize = 0x30; // fltx4 - pub const w2: usize = 0x40; // fltx4 - pub const v1x: usize = 0x50; // fltx4 - pub const v2: usize = 0x60; // FourVectors2D - } - // Parent: None - // Field count: 1 - pub mod VertexPositionColor_t { - pub const m_vPosition: usize = 0x0; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeFitInfluence_t { - pub const nVertexNode: usize = 0x0; // uint32 - pub const flWeight: usize = 0x4; // float32 - pub const nMatrixNode: usize = 0x8; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod FeHingeLimitBuild_t { - pub const nNode: usize = 0x0; // uint16[6] - pub const nFlags: usize = 0xC; // uint32 - pub const flLimitCW: usize = 0x10; // float32 - pub const flLimitCCW: usize = 0x14; // float32 - } } } } diff --git a/output/worldrenderer_dll.cs b/output/worldrenderer_dll.cs index 85b57989..50e19a99 100644 --- a/output/worldrenderer_dll.cs +++ b/output/worldrenderer_dll.cs @@ -1,11 +1,17 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC namespace CS2Dumper.Schemas { // Module: worldrenderer.dll - // Class count: 25 - // Enum count: 2 + // Class count: 4 + // Enum count: 3 public static class WorldrendererDll { + // Alignment: 1 + // Member count: 2 + public enum RTProxyInstanceFlags_t : byte { + RTPROXY_INSTANCE_FLAG_NONE = 0x0, + RTPROXY_INSTANCE_UNIQUE_MESH = 0x1 + } // Alignment: 4 // Member count: 15 public enum ObjectTypeFlags_t : uint { @@ -34,318 +40,43 @@ namespace CS2Dumper.Schemas { AGGREGATE_INSTANCE_STREAM_VERTEXBLEND_UNORM8 = 0x4 } // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AggregateVertexAlbedoStreamOnDiskData_t { - public const nint m_BufferData = 0x0; // CUtlBinaryBlock - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class SceneObject_t { - public const nint m_nObjectID = 0x0; // uint32 - public const nint m_vTransform = 0x4; // Vector4D[3] - public const nint m_flFadeStartDistance = 0x34; // float32 - public const nint m_flFadeEndDistance = 0x38; // float32 - public const nint m_vTintColor = 0x3C; // Vector4D - public const nint m_skin = 0x50; // CUtlString - public const nint m_nObjectTypeFlags = 0x58; // ObjectTypeFlags_t - public const nint m_vLightingOrigin = 0x5C; // Vector - public const nint m_nOverlayRenderOrder = 0x68; // int16 - public const nint m_nLODOverride = 0x6A; // int16 - public const nint m_nCubeMapPrecomputedHandshake = 0x6C; // int32 - public const nint m_nLightProbeVolumePrecomputedHandshake = 0x70; // int32 - public const nint m_renderableModel = 0x78; // CStrongHandle - public const nint m_renderable = 0x80; // CStrongHandle - } - // Parent: None // Field count: 3 // // Metadata: - // MGetKV3ClassDefaults - public static class AggregateLODSetup_t { - public const nint m_vLODOrigin = 0x0; // Vector - public const nint m_fMaxObjectScale = 0xC; // float32 - public const nint m_fSwitchDistances = 0x10; // CUtlVector + // NetworkVarNames: m_pEntity (CEntityIdentity*) + // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t) + public static class CEntityInstance { + public const nint m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge + public const nint m_pEntity = 0x10; // CEntityIdentity* + public const nint m_CScriptComponent = 0x30; // CScriptComponent* } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ExtraVertexStreamOverride_t { - public const nint m_nSubSceneObject = 0x4; // uint32 - public const nint m_nDrawCallIndex = 0x8; // uint32 - public const nint m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t - public const nint m_extraBufferBinding = 0x10; // CRenderBufferBinding - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ClutterTile_t { - public const nint m_nFirstInstance = 0x0; // uint32 - public const nint m_nLastInstance = 0x4; // uint32 - public const nint m_BoundsWs = 0x8; // AABB_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AggregateSceneObject_t { - public const nint m_allFlags = 0x0; // ObjectTypeFlags_t - public const nint m_anyFlags = 0x4; // ObjectTypeFlags_t - public const nint m_nLayer = 0x8; // int16 - public const nint m_instanceStream = 0xA; // int16 - public const nint m_vertexAlbedoStream = 0xC; // int16 - public const nint m_aggregateMeshes = 0x10; // CUtlVector - public const nint m_lodSetups = 0x28; // CUtlVector - public const nint m_visClusterMembership = 0x40; // CUtlVector - public const nint m_fragmentTransforms = 0x58; // CUtlVector - public const nint m_renderableModel = 0x70; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - public static class NodeData_t { - public const nint m_nParent = 0x0; // int32 - public const nint m_vOrigin = 0x4; // Vector - public const nint m_vMinBounds = 0x10; // Vector - public const nint m_vMaxBounds = 0x1C; // Vector - public const nint m_flMinimumDistance = 0x28; // float32 - public const nint m_ChildNodeIndices = 0x30; // CUtlVector - public const nint m_worldNodePrefix = 0x48; // CUtlString - } - // Parent: None + // Parent: // Field count: 0 - public static class VMapResourceData_t { + public static class CEntityComponent { } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class AggregateInstanceStreamOnDiskData_t { - public const nint m_DecodedSize = 0x0; // uint32 - public const nint m_BufferData = 0x8; // CUtlBinaryBlock - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class ClutterSceneObject_t { - public const nint m_Bounds = 0x0; // AABB_t - public const nint m_flags = 0x18; // ObjectTypeFlags_t - public const nint m_nLayer = 0x1C; // int16 - public const nint m_instancePositions = 0x20; // CUtlVector - public const nint m_instanceScales = 0x50; // CUtlVector - public const nint m_instanceTintSrgb = 0x68; // CUtlVector - public const nint m_tiles = 0x80; // CUtlVector - public const nint m_renderableModel = 0x98; // CStrongHandle - public const nint m_materialGroup = 0xA0; // CUtlStringToken - public const nint m_flBeginCullSize = 0xA4; // float32 - public const nint m_flEndCullSize = 0xA8; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - public static class WorldBuilderParams_t { - public const nint m_flMinDrawVolumeSize = 0x0; // float32 - public const nint m_bBuildBakedLighting = 0x4; // bool - public const nint m_bAggregateInstanceStreams = 0x5; // bool - public const nint m_bakedLightingInfo = 0x8; // BakedLightingInfo_t - public const nint m_nCompileTimestamp = 0x50; // uint64 - public const nint m_nCompileFingerprint = 0x58; // uint64 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class PermEntityLumpData_t { - public const nint m_name = 0x8; // CUtlString - public const nint m_childLumps = 0x10; // CUtlVector> - public const nint m_entityKeyValues = 0x28; // CUtlLeanVector - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - public static class WorldNode_t { - public const nint m_sceneObjects = 0x0; // CUtlVector - public const nint m_visClusterMembership = 0x18; // CUtlVector - public const nint m_aggregateSceneObjects = 0x30; // CUtlVector - public const nint m_clutterSceneObjects = 0x48; // CUtlVector - public const nint m_extraVertexStreamOverrides = 0x60; // CUtlVector - public const nint m_materialOverrides = 0x78; // CUtlVector - public const nint m_extraVertexStreams = 0x90; // CUtlVector - public const nint m_aggregateInstanceStreams = 0xA8; // CUtlVector - public const nint m_vertexAlbedoStreams = 0xC0; // CUtlVector - public const nint m_layerNames = 0xD8; // CUtlVector - public const nint m_sceneObjectLayerIndices = 0xF0; // CUtlVector - public const nint m_grassFileName = 0x108; // CUtlString - public const nint m_nodeLightingInfo = 0x110; // BakedLightingInfo_t - public const nint m_bHasBakedGeometryFlag = 0x158; // bool - } - // Parent: None + // Parent: CEntityComponent // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - public static class BaseSceneObjectOverride_t { - public const nint m_nSceneObjectIndex = 0x0; // uint32 + public static class CScriptComponent { + public const nint m_scriptClassName = 0x30; // CUtlSymbolLarge } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - public static class EntityIOConnectionData_t { - public const nint m_outputName = 0x0; // CUtlString - public const nint m_targetType = 0x8; // uint32 - public const nint m_targetName = 0x10; // CUtlString - public const nint m_inputName = 0x18; // CUtlString - public const nint m_overrideParam = 0x20; // CUtlString - public const nint m_flDelay = 0x28; // float32 - public const nint m_nTimesToFire = 0x2C; // int32 - public const nint m_paramMap = 0x30; // KeyValues3 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - public static class BakedLightingInfo_t { - public const nint m_nLightmapVersionNumber = 0x0; // uint32 - public const nint m_nLightmapGameVersionNumber = 0x4; // uint32 - public const nint m_vLightmapUvScale = 0x8; // Vector2D - public const nint m_bHasLightmaps = 0x10; // bool - public const nint m_bBakedShadowsGamma20 = 0x11; // bool - public const nint m_bCompressionEnabled = 0x12; // bool - public const nint m_bSHLightmaps = 0x13; // bool - public const nint m_nChartPackIterations = 0x14; // uint8 - public const nint m_nVradQuality = 0x15; // uint8 - public const nint m_lightMaps = 0x18; // CUtlVector> - public const nint m_bakedShadows = 0x30; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class VoxelVisBlockOffset_t { - public const nint m_nOffset = 0x0; // uint32 - public const nint m_nElementCount = 0x4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - public static class InfoForResourceTypeVMapResourceData_t { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class WorldNodeOnDiskBufferData_t { - public const nint m_nElementCount = 0x0; // int32 - public const nint m_nElementSizeInBytes = 0x4; // int32 - public const nint m_inputLayoutFields = 0x8; // CUtlVector - public const nint m_pData = 0x20; // CUtlVector - } - // Parent: None + // Parent: // Field count: 12 // // Metadata: - // MGetKV3ClassDefaults - public static class AggregateMeshInfo_t { - public const nint m_nVisClusterMemberOffset = 0x0; // uint32 - public const nint m_nVisClusterMemberCount = 0x4; // uint8 - public const nint m_bHasTransform = 0x5; // bool - public const nint m_nLODGroupMask = 0x6; // uint8 - public const nint m_nDrawCallIndex = 0x8; // int16 - public const nint m_nLODSetupIndex = 0xA; // int16 - public const nint m_vTintColor = 0xC; // Color - public const nint m_objectFlags = 0x10; // ObjectTypeFlags_t - public const nint m_nLightProbeVolumePrecomputedHandshake = 0x14; // int32 - public const nint m_nInstanceStreamOffset = 0x18; // uint32 - public const nint m_nVertexAlbedoStreamOffset = 0x1C; // uint32 - public const nint m_instanceStreams = 0x20; // AggregateInstanceStream_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class World_t { - public const nint m_builderParams = 0x0; // WorldBuilderParams_t - public const nint m_worldNodes = 0x60; // CUtlVector - public const nint m_worldLightingInfo = 0x78; // BakedLightingInfo_t - public const nint m_entityLumps = 0xC0; // CUtlVector> - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - public static class BakedLightingInfo_t__BakedShadowAssignment_t { - public const nint m_nLightHash = 0x0; // uint32 - public const nint m_nMapHash = 0x4; // uint32 - public const nint m_nShadowChannel = 0x8; // int8 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - public static class MaterialOverride_t { - public const nint m_nSubSceneObject = 0x4; // uint32 - public const nint m_nDrawCallIndex = 0x8; // uint32 - public const nint m_pMaterial = 0x10; // CStrongHandle - public const nint m_vLinearTintColor = 0x18; // Vector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - public static class EntityKeyValueData_t { - public const nint m_connections = 0x8; // CUtlVector - public const nint m_keyValuesData = 0x20; // CUtlBinaryBlock - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - public static class CVoxelVisibility { - public const nint m_nBaseClusterCount = 0x40; // uint32 - public const nint m_nPVSBytesPerCluster = 0x44; // uint32 - public const nint m_vMinBounds = 0x48; // Vector - public const nint m_vMaxBounds = 0x54; // Vector - public const nint m_flGridSize = 0x60; // float32 - public const nint m_nSkyVisibilityCluster = 0x64; // uint32 - public const nint m_nSunVisibilityCluster = 0x68; // uint32 - public const nint m_NodeBlock = 0x6C; // VoxelVisBlockOffset_t - public const nint m_RegionBlock = 0x74; // VoxelVisBlockOffset_t - public const nint m_EnclosedClusterListBlock = 0x7C; // VoxelVisBlockOffset_t - public const nint m_EnclosedClustersBlock = 0x84; // VoxelVisBlockOffset_t - public const nint m_MasksBlock = 0x8C; // VoxelVisBlockOffset_t - public const nint m_nVisBlocks = 0x94; // VoxelVisBlockOffset_t + // NetworkVarNames: m_nameStringableIndex (int32) + public static class CEntityIdentity { + public const nint m_nameStringableIndex = 0x14; // int32 + public const nint m_name = 0x18; // CUtlSymbolLarge + public const nint m_designerName = 0x20; // CUtlSymbolLarge + public const nint m_flags = 0x30; // uint32 + public const nint m_worldGroupId = 0x38; // WorldGroupId_t + public const nint m_fDataObjectTypes = 0x3C; // uint32 + public const nint m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t + public const nint m_pAttributes = 0x48; // CEntityAttributeTable* + public const nint m_pPrev = 0x50; // CEntityIdentity* + public const nint m_pNext = 0x58; // CEntityIdentity* + public const nint m_pPrevByClass = 0x60; // CEntityIdentity* + public const nint m_pNextByClass = 0x68; // CEntityIdentity* } } } diff --git a/output/worldrenderer_dll.hpp b/output/worldrenderer_dll.hpp index 2510565c..d6649081 100644 --- a/output/worldrenderer_dll.hpp +++ b/output/worldrenderer_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #pragma once @@ -8,9 +8,15 @@ namespace cs2_dumper { namespace schemas { // Module: worldrenderer.dll - // Class count: 25 - // Enum count: 2 + // Class count: 4 + // Enum count: 3 namespace worldrenderer_dll { + // Alignment: 1 + // Member count: 2 + enum class RTProxyInstanceFlags_t : uint8_t { + RTPROXY_INSTANCE_FLAG_NONE = 0x0, + RTPROXY_INSTANCE_UNIQUE_MESH = 0x1 + }; // Alignment: 4 // Member count: 15 enum class ObjectTypeFlags_t : uint32_t { @@ -39,318 +45,43 @@ namespace cs2_dumper { AGGREGATE_INSTANCE_STREAM_VERTEXBLEND_UNORM8 = 0x4 }; // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AggregateVertexAlbedoStreamOnDiskData_t { - constexpr std::ptrdiff_t m_BufferData = 0x0; // CUtlBinaryBlock - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SceneObject_t { - constexpr std::ptrdiff_t m_nObjectID = 0x0; // uint32 - constexpr std::ptrdiff_t m_vTransform = 0x4; // Vector4D[3] - constexpr std::ptrdiff_t m_flFadeStartDistance = 0x34; // float32 - constexpr std::ptrdiff_t m_flFadeEndDistance = 0x38; // float32 - constexpr std::ptrdiff_t m_vTintColor = 0x3C; // Vector4D - constexpr std::ptrdiff_t m_skin = 0x50; // CUtlString - constexpr std::ptrdiff_t m_nObjectTypeFlags = 0x58; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_vLightingOrigin = 0x5C; // Vector - constexpr std::ptrdiff_t m_nOverlayRenderOrder = 0x68; // int16 - constexpr std::ptrdiff_t m_nLODOverride = 0x6A; // int16 - constexpr std::ptrdiff_t m_nCubeMapPrecomputedHandshake = 0x6C; // int32 - constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x70; // int32 - constexpr std::ptrdiff_t m_renderableModel = 0x78; // CStrongHandle - constexpr std::ptrdiff_t m_renderable = 0x80; // CStrongHandle - } - // Parent: None // Field count: 3 // // Metadata: - // MGetKV3ClassDefaults - namespace AggregateLODSetup_t { - constexpr std::ptrdiff_t m_vLODOrigin = 0x0; // Vector - constexpr std::ptrdiff_t m_fMaxObjectScale = 0xC; // float32 - constexpr std::ptrdiff_t m_fSwitchDistances = 0x10; // CUtlVector + // NetworkVarNames: m_pEntity (CEntityIdentity*) + // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t) + namespace CEntityInstance { + constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity* + constexpr std::ptrdiff_t m_CScriptComponent = 0x30; // CScriptComponent* } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ExtraVertexStreamOverride_t { - constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32 - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32 - constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t - constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // CRenderBufferBinding - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ClutterTile_t { - constexpr std::ptrdiff_t m_nFirstInstance = 0x0; // uint32 - constexpr std::ptrdiff_t m_nLastInstance = 0x4; // uint32 - constexpr std::ptrdiff_t m_BoundsWs = 0x8; // AABB_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AggregateSceneObject_t { - constexpr std::ptrdiff_t m_allFlags = 0x0; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_anyFlags = 0x4; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_nLayer = 0x8; // int16 - constexpr std::ptrdiff_t m_instanceStream = 0xA; // int16 - constexpr std::ptrdiff_t m_vertexAlbedoStream = 0xC; // int16 - constexpr std::ptrdiff_t m_aggregateMeshes = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_lodSetups = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_visClusterMembership = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_fragmentTransforms = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_renderableModel = 0x70; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NodeData_t { - constexpr std::ptrdiff_t m_nParent = 0x0; // int32 - constexpr std::ptrdiff_t m_vOrigin = 0x4; // Vector - constexpr std::ptrdiff_t m_vMinBounds = 0x10; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0x1C; // Vector - constexpr std::ptrdiff_t m_flMinimumDistance = 0x28; // float32 - constexpr std::ptrdiff_t m_ChildNodeIndices = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_worldNodePrefix = 0x48; // CUtlString - } - // Parent: None + // Parent: // Field count: 0 - namespace VMapResourceData_t { + namespace CEntityComponent { } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AggregateInstanceStreamOnDiskData_t { - constexpr std::ptrdiff_t m_DecodedSize = 0x0; // uint32 - constexpr std::ptrdiff_t m_BufferData = 0x8; // CUtlBinaryBlock - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ClutterSceneObject_t { - constexpr std::ptrdiff_t m_Bounds = 0x0; // AABB_t - constexpr std::ptrdiff_t m_flags = 0x18; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_nLayer = 0x1C; // int16 - constexpr std::ptrdiff_t m_instancePositions = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_instanceScales = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_tiles = 0x80; // CUtlVector - constexpr std::ptrdiff_t m_renderableModel = 0x98; // CStrongHandle - constexpr std::ptrdiff_t m_materialGroup = 0xA0; // CUtlStringToken - constexpr std::ptrdiff_t m_flBeginCullSize = 0xA4; // float32 - constexpr std::ptrdiff_t m_flEndCullSize = 0xA8; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace WorldBuilderParams_t { - constexpr std::ptrdiff_t m_flMinDrawVolumeSize = 0x0; // float32 - constexpr std::ptrdiff_t m_bBuildBakedLighting = 0x4; // bool - constexpr std::ptrdiff_t m_bAggregateInstanceStreams = 0x5; // bool - constexpr std::ptrdiff_t m_bakedLightingInfo = 0x8; // BakedLightingInfo_t - constexpr std::ptrdiff_t m_nCompileTimestamp = 0x50; // uint64 - constexpr std::ptrdiff_t m_nCompileFingerprint = 0x58; // uint64 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermEntityLumpData_t { - constexpr std::ptrdiff_t m_name = 0x8; // CUtlString - constexpr std::ptrdiff_t m_childLumps = 0x10; // CUtlVector> - constexpr std::ptrdiff_t m_entityKeyValues = 0x28; // CUtlLeanVector - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace WorldNode_t { - constexpr std::ptrdiff_t m_sceneObjects = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_visClusterMembership = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_aggregateSceneObjects = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_clutterSceneObjects = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_extraVertexStreamOverrides = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_materialOverrides = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_extraVertexStreams = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_aggregateInstanceStreams = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_vertexAlbedoStreams = 0xC0; // CUtlVector - constexpr std::ptrdiff_t m_layerNames = 0xD8; // CUtlVector - constexpr std::ptrdiff_t m_sceneObjectLayerIndices = 0xF0; // CUtlVector - constexpr std::ptrdiff_t m_grassFileName = 0x108; // CUtlString - constexpr std::ptrdiff_t m_nodeLightingInfo = 0x110; // BakedLightingInfo_t - constexpr std::ptrdiff_t m_bHasBakedGeometryFlag = 0x158; // bool - } - // Parent: None + // Parent: CEntityComponent // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BaseSceneObjectOverride_t { - constexpr std::ptrdiff_t m_nSceneObjectIndex = 0x0; // uint32 + namespace CScriptComponent { + constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace EntityIOConnectionData_t { - constexpr std::ptrdiff_t m_outputName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_targetType = 0x8; // uint32 - constexpr std::ptrdiff_t m_targetName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_inputName = 0x18; // CUtlString - constexpr std::ptrdiff_t m_overrideParam = 0x20; // CUtlString - constexpr std::ptrdiff_t m_flDelay = 0x28; // float32 - constexpr std::ptrdiff_t m_nTimesToFire = 0x2C; // int32 - constexpr std::ptrdiff_t m_paramMap = 0x30; // KeyValues3 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BakedLightingInfo_t { - constexpr std::ptrdiff_t m_nLightmapVersionNumber = 0x0; // uint32 - constexpr std::ptrdiff_t m_nLightmapGameVersionNumber = 0x4; // uint32 - constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; // Vector2D - constexpr std::ptrdiff_t m_bHasLightmaps = 0x10; // bool - constexpr std::ptrdiff_t m_bBakedShadowsGamma20 = 0x11; // bool - constexpr std::ptrdiff_t m_bCompressionEnabled = 0x12; // bool - constexpr std::ptrdiff_t m_bSHLightmaps = 0x13; // bool - constexpr std::ptrdiff_t m_nChartPackIterations = 0x14; // uint8 - constexpr std::ptrdiff_t m_nVradQuality = 0x15; // uint8 - constexpr std::ptrdiff_t m_lightMaps = 0x18; // CUtlVector> - constexpr std::ptrdiff_t m_bakedShadows = 0x30; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VoxelVisBlockOffset_t { - constexpr std::ptrdiff_t m_nOffset = 0x0; // uint32 - constexpr std::ptrdiff_t m_nElementCount = 0x4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeVMapResourceData_t { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace WorldNodeOnDiskBufferData_t { - constexpr std::ptrdiff_t m_nElementCount = 0x0; // int32 - constexpr std::ptrdiff_t m_nElementSizeInBytes = 0x4; // int32 - constexpr std::ptrdiff_t m_inputLayoutFields = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_pData = 0x20; // CUtlVector - } - // Parent: None + // Parent: // Field count: 12 // // Metadata: - // MGetKV3ClassDefaults - namespace AggregateMeshInfo_t { - constexpr std::ptrdiff_t m_nVisClusterMemberOffset = 0x0; // uint32 - constexpr std::ptrdiff_t m_nVisClusterMemberCount = 0x4; // uint8 - constexpr std::ptrdiff_t m_bHasTransform = 0x5; // bool - constexpr std::ptrdiff_t m_nLODGroupMask = 0x6; // uint8 - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // int16 - constexpr std::ptrdiff_t m_nLODSetupIndex = 0xA; // int16 - constexpr std::ptrdiff_t m_vTintColor = 0xC; // Color - constexpr std::ptrdiff_t m_objectFlags = 0x10; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x14; // int32 - constexpr std::ptrdiff_t m_nInstanceStreamOffset = 0x18; // uint32 - constexpr std::ptrdiff_t m_nVertexAlbedoStreamOffset = 0x1C; // uint32 - constexpr std::ptrdiff_t m_instanceStreams = 0x20; // AggregateInstanceStream_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace World_t { - constexpr std::ptrdiff_t m_builderParams = 0x0; // WorldBuilderParams_t - constexpr std::ptrdiff_t m_worldNodes = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_worldLightingInfo = 0x78; // BakedLightingInfo_t - constexpr std::ptrdiff_t m_entityLumps = 0xC0; // CUtlVector> - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BakedLightingInfo_t__BakedShadowAssignment_t { - constexpr std::ptrdiff_t m_nLightHash = 0x0; // uint32 - constexpr std::ptrdiff_t m_nMapHash = 0x4; // uint32 - constexpr std::ptrdiff_t m_nShadowChannel = 0x8; // int8 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialOverride_t { - constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32 - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32 - constexpr std::ptrdiff_t m_pMaterial = 0x10; // CStrongHandle - constexpr std::ptrdiff_t m_vLinearTintColor = 0x18; // Vector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace EntityKeyValueData_t { - constexpr std::ptrdiff_t m_connections = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_keyValuesData = 0x20; // CUtlBinaryBlock - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoxelVisibility { - constexpr std::ptrdiff_t m_nBaseClusterCount = 0x40; // uint32 - constexpr std::ptrdiff_t m_nPVSBytesPerCluster = 0x44; // uint32 - constexpr std::ptrdiff_t m_vMinBounds = 0x48; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0x54; // Vector - constexpr std::ptrdiff_t m_flGridSize = 0x60; // float32 - constexpr std::ptrdiff_t m_nSkyVisibilityCluster = 0x64; // uint32 - constexpr std::ptrdiff_t m_nSunVisibilityCluster = 0x68; // uint32 - constexpr std::ptrdiff_t m_NodeBlock = 0x6C; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_RegionBlock = 0x74; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_EnclosedClusterListBlock = 0x7C; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_EnclosedClustersBlock = 0x84; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_MasksBlock = 0x8C; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_nVisBlocks = 0x94; // VoxelVisBlockOffset_t + // NetworkVarNames: m_nameStringableIndex (int32) + namespace CEntityIdentity { + constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32 + constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge + constexpr std::ptrdiff_t m_flags = 0x30; // uint32 + constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t + constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32 + constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t + constexpr std::ptrdiff_t m_pAttributes = 0x48; // CEntityAttributeTable* + constexpr std::ptrdiff_t m_pPrev = 0x50; // CEntityIdentity* + constexpr std::ptrdiff_t m_pNext = 0x58; // CEntityIdentity* + constexpr std::ptrdiff_t m_pPrevByClass = 0x60; // CEntityIdentity* + constexpr std::ptrdiff_t m_pNextByClass = 0x68; // CEntityIdentity* } } } diff --git a/output/worldrenderer_dll.json b/output/worldrenderer_dll.json index c5e00941..8a90cd2f 100644 --- a/output/worldrenderer_dll.json +++ b/output/worldrenderer_dll.json @@ -1,415 +1,61 @@ { "worldrenderer.dll": { "classes": { - "AggregateInstanceStreamOnDiskData_t": { - "fields": { - "m_BufferData": 8, - "m_DecodedSize": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "AggregateLODSetup_t": { - "fields": { - "m_fMaxObjectScale": 12, - "m_fSwitchDistances": 16, - "m_vLODOrigin": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "AggregateMeshInfo_t": { - "fields": { - "m_bHasTransform": 5, - "m_instanceStreams": 32, - "m_nDrawCallIndex": 8, - "m_nInstanceStreamOffset": 24, - "m_nLODGroupMask": 6, - "m_nLODSetupIndex": 10, - "m_nLightProbeVolumePrecomputedHandshake": 20, - "m_nVertexAlbedoStreamOffset": 28, - "m_nVisClusterMemberCount": 4, - "m_nVisClusterMemberOffset": 0, - "m_objectFlags": 16, - "m_vTintColor": 12 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "AggregateSceneObject_t": { - "fields": { - "m_aggregateMeshes": 16, - "m_allFlags": 0, - "m_anyFlags": 4, - "m_fragmentTransforms": 88, - "m_instanceStream": 10, - "m_lodSetups": 40, - "m_nLayer": 8, - "m_renderableModel": 112, - "m_vertexAlbedoStream": 12, - "m_visClusterMembership": 64 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "AggregateVertexAlbedoStreamOnDiskData_t": { - "fields": { - "m_BufferData": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "BakedLightingInfo_t": { - "fields": { - "m_bBakedShadowsGamma20": 17, - "m_bCompressionEnabled": 18, - "m_bHasLightmaps": 16, - "m_bSHLightmaps": 19, - "m_bakedShadows": 48, - "m_lightMaps": 24, - "m_nChartPackIterations": 20, - "m_nLightmapGameVersionNumber": 4, - "m_nLightmapVersionNumber": 0, - "m_nVradQuality": 21, - "m_vLightmapUvScale": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "BakedLightingInfo_t__BakedShadowAssignment_t": { - "fields": { - "m_nLightHash": 0, - "m_nMapHash": 4, - "m_nShadowChannel": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "BaseSceneObjectOverride_t": { - "fields": { - "m_nSceneObjectIndex": 0 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "CVoxelVisibility": { - "fields": { - "m_EnclosedClusterListBlock": 124, - "m_EnclosedClustersBlock": 132, - "m_MasksBlock": 140, - "m_NodeBlock": 108, - "m_RegionBlock": 116, - "m_flGridSize": 96, - "m_nBaseClusterCount": 64, - "m_nPVSBytesPerCluster": 68, - "m_nSkyVisibilityCluster": 100, - "m_nSunVisibilityCluster": 104, - "m_nVisBlocks": 148, - "m_vMaxBounds": 84, - "m_vMinBounds": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ClutterSceneObject_t": { - "fields": { - "m_Bounds": 0, - "m_flBeginCullSize": 164, - "m_flEndCullSize": 168, - "m_flags": 24, - "m_instancePositions": 32, - "m_instanceScales": 80, - "m_instanceTintSrgb": 104, - "m_materialGroup": 160, - "m_nLayer": 28, - "m_renderableModel": 152, - "m_tiles": 128 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ClutterTile_t": { - "fields": { - "m_BoundsWs": 8, - "m_nFirstInstance": 0, - "m_nLastInstance": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "EntityIOConnectionData_t": { - "fields": { - "m_flDelay": 40, - "m_inputName": 24, - "m_nTimesToFire": 44, - "m_outputName": 0, - "m_overrideParam": 32, - "m_paramMap": 48, - "m_targetName": 16, - "m_targetType": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "EntityKeyValueData_t": { - "fields": { - "m_connections": 8, - "m_keyValuesData": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "ExtraVertexStreamOverride_t": { - "fields": { - "m_extraBufferBinding": 16, - "m_nAdditionalMeshDrawPrimitiveFlags": 12, - "m_nDrawCallIndex": 8, - "m_nSubSceneObject": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "InfoForResourceTypeVMapResourceData_t": { - "fields": {}, - "metadata": [ - { - "name": "MResourceTypeForInfoType", - "type": "Unknown" - } - ], - "parent": null - }, - "MaterialOverride_t": { - "fields": { - "m_nDrawCallIndex": 8, - "m_nSubSceneObject": 4, - "m_pMaterial": 16, - "m_vLinearTintColor": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "NodeData_t": { - "fields": { - "m_ChildNodeIndices": 48, - "m_flMinimumDistance": 40, - "m_nParent": 0, - "m_vMaxBounds": 28, - "m_vMinBounds": 16, - "m_vOrigin": 4, - "m_worldNodePrefix": 72 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "PermEntityLumpData_t": { - "fields": { - "m_childLumps": 16, - "m_entityKeyValues": 40, - "m_name": 8 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "SceneObject_t": { - "fields": { - "m_flFadeEndDistance": 56, - "m_flFadeStartDistance": 52, - "m_nCubeMapPrecomputedHandshake": 108, - "m_nLODOverride": 106, - "m_nLightProbeVolumePrecomputedHandshake": 112, - "m_nObjectID": 0, - "m_nObjectTypeFlags": 88, - "m_nOverlayRenderOrder": 104, - "m_renderable": 128, - "m_renderableModel": 120, - "m_skin": 80, - "m_vLightingOrigin": 92, - "m_vTintColor": 60, - "m_vTransform": 4 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "VMapResourceData_t": { + "CEntityComponent": { "fields": {}, "metadata": [], - "parent": null + "parent": "" }, - "VoxelVisBlockOffset_t": { + "CEntityIdentity": { "fields": { - "m_nElementCount": 4, - "m_nOffset": 0 + "m_PathIndex": 64, + "m_designerName": 32, + "m_fDataObjectTypes": 60, + "m_flags": 48, + "m_name": 24, + "m_nameStringableIndex": 20, + "m_pAttributes": 72, + "m_pNext": 88, + "m_pNextByClass": 104, + "m_pPrev": 80, + "m_pPrevByClass": 96, + "m_worldGroupId": 56 }, "metadata": [ { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" + "name": "m_nameStringableIndex", + "type": "NetworkVarNames", + "type_name": "int32" + } + ], + "parent": "" + }, + "CEntityInstance": { + "fields": { + "m_CScriptComponent": 48, + "m_iszPrivateVScripts": 8, + "m_pEntity": 16 + }, + "metadata": [ + { + "name": "m_pEntity", + "type": "NetworkVarNames", + "type_name": "CEntityIdentity*" + }, + { + "name": "m_CScriptComponent", + "type": "NetworkVarNames", + "type_name": "CScriptComponent::Storage_t" } ], "parent": null }, - "WorldBuilderParams_t": { + "CScriptComponent": { "fields": { - "m_bAggregateInstanceStreams": 5, - "m_bBuildBakedLighting": 4, - "m_bakedLightingInfo": 8, - "m_flMinDrawVolumeSize": 0, - "m_nCompileFingerprint": 88, - "m_nCompileTimestamp": 80 + "m_scriptClassName": 48 }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "WorldNodeOnDiskBufferData_t": { - "fields": { - "m_inputLayoutFields": 8, - "m_nElementCount": 0, - "m_nElementSizeInBytes": 4, - "m_pData": 32 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "WorldNode_t": { - "fields": { - "m_aggregateInstanceStreams": 168, - "m_aggregateSceneObjects": 48, - "m_bHasBakedGeometryFlag": 344, - "m_clutterSceneObjects": 72, - "m_extraVertexStreamOverrides": 96, - "m_extraVertexStreams": 144, - "m_grassFileName": 264, - "m_layerNames": 216, - "m_materialOverrides": 120, - "m_nodeLightingInfo": 272, - "m_sceneObjectLayerIndices": 240, - "m_sceneObjects": 0, - "m_vertexAlbedoStreams": 192, - "m_visClusterMembership": 24 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null - }, - "World_t": { - "fields": { - "m_builderParams": 0, - "m_entityLumps": 192, - "m_worldLightingInfo": 120, - "m_worldNodes": 96 - }, - "metadata": [ - { - "name": "MGetKV3ClassDefaults", - "type": "Unknown" - } - ], - "parent": null + "metadata": [], + "parent": "CEntityComponent" } }, "enums": { @@ -443,6 +89,14 @@ "OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND": 64 }, "type": "uint32" + }, + "RTProxyInstanceFlags_t": { + "alignment": 1, + "members": { + "RTPROXY_INSTANCE_FLAG_NONE": 0, + "RTPROXY_INSTANCE_UNIQUE_MESH": 1 + }, + "type": "uint8" } } } diff --git a/output/worldrenderer_dll.rs b/output/worldrenderer_dll.rs index 77f5c836..c8fe2b74 100644 --- a/output/worldrenderer_dll.rs +++ b/output/worldrenderer_dll.rs @@ -1,14 +1,21 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-12-21 11:22:37.665735500 UTC +// 2026-01-22 00:10:23.980960800 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] pub mod cs2_dumper { pub mod schemas { // Module: worldrenderer.dll - // Class count: 25 - // Enum count: 2 + // Class count: 4 + // Enum count: 3 pub mod worldrenderer_dll { + // Alignment: 1 + // Member count: 2 + #[repr(u8)] + pub enum RTProxyInstanceFlags_t { + RTPROXY_INSTANCE_FLAG_NONE = 0x0, + RTPROXY_INSTANCE_UNIQUE_MESH = 0x1 + } // Alignment: 4 // Member count: 15 #[repr(u32)] @@ -39,318 +46,43 @@ pub mod cs2_dumper { AGGREGATE_INSTANCE_STREAM_VERTEXBLEND_UNORM8 = 0x4 } // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AggregateVertexAlbedoStreamOnDiskData_t { - pub const m_BufferData: usize = 0x0; // CUtlBinaryBlock - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod SceneObject_t { - pub const m_nObjectID: usize = 0x0; // uint32 - pub const m_vTransform: usize = 0x4; // Vector4D[3] - pub const m_flFadeStartDistance: usize = 0x34; // float32 - pub const m_flFadeEndDistance: usize = 0x38; // float32 - pub const m_vTintColor: usize = 0x3C; // Vector4D - pub const m_skin: usize = 0x50; // CUtlString - pub const m_nObjectTypeFlags: usize = 0x58; // ObjectTypeFlags_t - pub const m_vLightingOrigin: usize = 0x5C; // Vector - pub const m_nOverlayRenderOrder: usize = 0x68; // int16 - pub const m_nLODOverride: usize = 0x6A; // int16 - pub const m_nCubeMapPrecomputedHandshake: usize = 0x6C; // int32 - pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x70; // int32 - pub const m_renderableModel: usize = 0x78; // CStrongHandle - pub const m_renderable: usize = 0x80; // CStrongHandle - } - // Parent: None // Field count: 3 // // Metadata: - // MGetKV3ClassDefaults - pub mod AggregateLODSetup_t { - pub const m_vLODOrigin: usize = 0x0; // Vector - pub const m_fMaxObjectScale: usize = 0xC; // float32 - pub const m_fSwitchDistances: usize = 0x10; // CUtlVector + // NetworkVarNames: m_pEntity (CEntityIdentity*) + // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t) + pub mod CEntityInstance { + pub const m_iszPrivateVScripts: usize = 0x8; // CUtlSymbolLarge + pub const m_pEntity: usize = 0x10; // CEntityIdentity* + pub const m_CScriptComponent: usize = 0x30; // CScriptComponent* } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ExtraVertexStreamOverride_t { - pub const m_nSubSceneObject: usize = 0x4; // uint32 - pub const m_nDrawCallIndex: usize = 0x8; // uint32 - pub const m_nAdditionalMeshDrawPrimitiveFlags: usize = 0xC; // MeshDrawPrimitiveFlags_t - pub const m_extraBufferBinding: usize = 0x10; // CRenderBufferBinding - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ClutterTile_t { - pub const m_nFirstInstance: usize = 0x0; // uint32 - pub const m_nLastInstance: usize = 0x4; // uint32 - pub const m_BoundsWs: usize = 0x8; // AABB_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AggregateSceneObject_t { - pub const m_allFlags: usize = 0x0; // ObjectTypeFlags_t - pub const m_anyFlags: usize = 0x4; // ObjectTypeFlags_t - pub const m_nLayer: usize = 0x8; // int16 - pub const m_instanceStream: usize = 0xA; // int16 - pub const m_vertexAlbedoStream: usize = 0xC; // int16 - pub const m_aggregateMeshes: usize = 0x10; // CUtlVector - pub const m_lodSetups: usize = 0x28; // CUtlVector - pub const m_visClusterMembership: usize = 0x40; // CUtlVector - pub const m_fragmentTransforms: usize = 0x58; // CUtlVector - pub const m_renderableModel: usize = 0x70; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod NodeData_t { - pub const m_nParent: usize = 0x0; // int32 - pub const m_vOrigin: usize = 0x4; // Vector - pub const m_vMinBounds: usize = 0x10; // Vector - pub const m_vMaxBounds: usize = 0x1C; // Vector - pub const m_flMinimumDistance: usize = 0x28; // float32 - pub const m_ChildNodeIndices: usize = 0x30; // CUtlVector - pub const m_worldNodePrefix: usize = 0x48; // CUtlString - } - // Parent: None + // Parent: // Field count: 0 - pub mod VMapResourceData_t { + pub mod CEntityComponent { } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod AggregateInstanceStreamOnDiskData_t { - pub const m_DecodedSize: usize = 0x0; // uint32 - pub const m_BufferData: usize = 0x8; // CUtlBinaryBlock - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod ClutterSceneObject_t { - pub const m_Bounds: usize = 0x0; // AABB_t - pub const m_flags: usize = 0x18; // ObjectTypeFlags_t - pub const m_nLayer: usize = 0x1C; // int16 - pub const m_instancePositions: usize = 0x20; // CUtlVector - pub const m_instanceScales: usize = 0x50; // CUtlVector - pub const m_instanceTintSrgb: usize = 0x68; // CUtlVector - pub const m_tiles: usize = 0x80; // CUtlVector - pub const m_renderableModel: usize = 0x98; // CStrongHandle - pub const m_materialGroup: usize = 0xA0; // CUtlStringToken - pub const m_flBeginCullSize: usize = 0xA4; // float32 - pub const m_flEndCullSize: usize = 0xA8; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod WorldBuilderParams_t { - pub const m_flMinDrawVolumeSize: usize = 0x0; // float32 - pub const m_bBuildBakedLighting: usize = 0x4; // bool - pub const m_bAggregateInstanceStreams: usize = 0x5; // bool - pub const m_bakedLightingInfo: usize = 0x8; // BakedLightingInfo_t - pub const m_nCompileTimestamp: usize = 0x50; // uint64 - pub const m_nCompileFingerprint: usize = 0x58; // uint64 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod PermEntityLumpData_t { - pub const m_name: usize = 0x8; // CUtlString - pub const m_childLumps: usize = 0x10; // CUtlVector> - pub const m_entityKeyValues: usize = 0x28; // CUtlLeanVector - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod WorldNode_t { - pub const m_sceneObjects: usize = 0x0; // CUtlVector - pub const m_visClusterMembership: usize = 0x18; // CUtlVector - pub const m_aggregateSceneObjects: usize = 0x30; // CUtlVector - pub const m_clutterSceneObjects: usize = 0x48; // CUtlVector - pub const m_extraVertexStreamOverrides: usize = 0x60; // CUtlVector - pub const m_materialOverrides: usize = 0x78; // CUtlVector - pub const m_extraVertexStreams: usize = 0x90; // CUtlVector - pub const m_aggregateInstanceStreams: usize = 0xA8; // CUtlVector - pub const m_vertexAlbedoStreams: usize = 0xC0; // CUtlVector - pub const m_layerNames: usize = 0xD8; // CUtlVector - pub const m_sceneObjectLayerIndices: usize = 0xF0; // CUtlVector - pub const m_grassFileName: usize = 0x108; // CUtlString - pub const m_nodeLightingInfo: usize = 0x110; // BakedLightingInfo_t - pub const m_bHasBakedGeometryFlag: usize = 0x158; // bool - } - // Parent: None + // Parent: CEntityComponent // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod BaseSceneObjectOverride_t { - pub const m_nSceneObjectIndex: usize = 0x0; // uint32 + pub mod CScriptComponent { + pub const m_scriptClassName: usize = 0x30; // CUtlSymbolLarge } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod EntityIOConnectionData_t { - pub const m_outputName: usize = 0x0; // CUtlString - pub const m_targetType: usize = 0x8; // uint32 - pub const m_targetName: usize = 0x10; // CUtlString - pub const m_inputName: usize = 0x18; // CUtlString - pub const m_overrideParam: usize = 0x20; // CUtlString - pub const m_flDelay: usize = 0x28; // float32 - pub const m_nTimesToFire: usize = 0x2C; // int32 - pub const m_paramMap: usize = 0x30; // KeyValues3 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod BakedLightingInfo_t { - pub const m_nLightmapVersionNumber: usize = 0x0; // uint32 - pub const m_nLightmapGameVersionNumber: usize = 0x4; // uint32 - pub const m_vLightmapUvScale: usize = 0x8; // Vector2D - pub const m_bHasLightmaps: usize = 0x10; // bool - pub const m_bBakedShadowsGamma20: usize = 0x11; // bool - pub const m_bCompressionEnabled: usize = 0x12; // bool - pub const m_bSHLightmaps: usize = 0x13; // bool - pub const m_nChartPackIterations: usize = 0x14; // uint8 - pub const m_nVradQuality: usize = 0x15; // uint8 - pub const m_lightMaps: usize = 0x18; // CUtlVector> - pub const m_bakedShadows: usize = 0x30; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod VoxelVisBlockOffset_t { - pub const m_nOffset: usize = 0x0; // uint32 - pub const m_nElementCount: usize = 0x4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - pub mod InfoForResourceTypeVMapResourceData_t { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod WorldNodeOnDiskBufferData_t { - pub const m_nElementCount: usize = 0x0; // int32 - pub const m_nElementSizeInBytes: usize = 0x4; // int32 - pub const m_inputLayoutFields: usize = 0x8; // CUtlVector - pub const m_pData: usize = 0x20; // CUtlVector - } - // Parent: None + // Parent: // Field count: 12 // // Metadata: - // MGetKV3ClassDefaults - pub mod AggregateMeshInfo_t { - pub const m_nVisClusterMemberOffset: usize = 0x0; // uint32 - pub const m_nVisClusterMemberCount: usize = 0x4; // uint8 - pub const m_bHasTransform: usize = 0x5; // bool - pub const m_nLODGroupMask: usize = 0x6; // uint8 - pub const m_nDrawCallIndex: usize = 0x8; // int16 - pub const m_nLODSetupIndex: usize = 0xA; // int16 - pub const m_vTintColor: usize = 0xC; // Color - pub const m_objectFlags: usize = 0x10; // ObjectTypeFlags_t - pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x14; // int32 - pub const m_nInstanceStreamOffset: usize = 0x18; // uint32 - pub const m_nVertexAlbedoStreamOffset: usize = 0x1C; // uint32 - pub const m_instanceStreams: usize = 0x20; // AggregateInstanceStream_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod World_t { - pub const m_builderParams: usize = 0x0; // WorldBuilderParams_t - pub const m_worldNodes: usize = 0x60; // CUtlVector - pub const m_worldLightingInfo: usize = 0x78; // BakedLightingInfo_t - pub const m_entityLumps: usize = 0xC0; // CUtlVector> - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod BakedLightingInfo_t__BakedShadowAssignment_t { - pub const m_nLightHash: usize = 0x0; // uint32 - pub const m_nMapHash: usize = 0x4; // uint32 - pub const m_nShadowChannel: usize = 0x8; // int8 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod MaterialOverride_t { - pub const m_nSubSceneObject: usize = 0x4; // uint32 - pub const m_nDrawCallIndex: usize = 0x8; // uint32 - pub const m_pMaterial: usize = 0x10; // CStrongHandle - pub const m_vLinearTintColor: usize = 0x18; // Vector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod EntityKeyValueData_t { - pub const m_connections: usize = 0x8; // CUtlVector - pub const m_keyValuesData: usize = 0x20; // CUtlBinaryBlock - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - pub mod CVoxelVisibility { - pub const m_nBaseClusterCount: usize = 0x40; // uint32 - pub const m_nPVSBytesPerCluster: usize = 0x44; // uint32 - pub const m_vMinBounds: usize = 0x48; // Vector - pub const m_vMaxBounds: usize = 0x54; // Vector - pub const m_flGridSize: usize = 0x60; // float32 - pub const m_nSkyVisibilityCluster: usize = 0x64; // uint32 - pub const m_nSunVisibilityCluster: usize = 0x68; // uint32 - pub const m_NodeBlock: usize = 0x6C; // VoxelVisBlockOffset_t - pub const m_RegionBlock: usize = 0x74; // VoxelVisBlockOffset_t - pub const m_EnclosedClusterListBlock: usize = 0x7C; // VoxelVisBlockOffset_t - pub const m_EnclosedClustersBlock: usize = 0x84; // VoxelVisBlockOffset_t - pub const m_MasksBlock: usize = 0x8C; // VoxelVisBlockOffset_t - pub const m_nVisBlocks: usize = 0x94; // VoxelVisBlockOffset_t + // NetworkVarNames: m_nameStringableIndex (int32) + pub mod CEntityIdentity { + pub const m_nameStringableIndex: usize = 0x14; // int32 + pub const m_name: usize = 0x18; // CUtlSymbolLarge + pub const m_designerName: usize = 0x20; // CUtlSymbolLarge + pub const m_flags: usize = 0x30; // uint32 + pub const m_worldGroupId: usize = 0x38; // WorldGroupId_t + pub const m_fDataObjectTypes: usize = 0x3C; // uint32 + pub const m_PathIndex: usize = 0x40; // ChangeAccessorFieldPathIndex_t + pub const m_pAttributes: usize = 0x48; // CEntityAttributeTable* + pub const m_pPrev: usize = 0x50; // CEntityIdentity* + pub const m_pNext: usize = 0x58; // CEntityIdentity* + pub const m_pPrevByClass: usize = 0x60; // CEntityIdentity* + pub const m_pNextByClass: usize = 0x68; // CEntityIdentity* } } } diff --git a/src/analysis/schemas.rs b/src/analysis/schemas.rs index ba98193e..d4e9451d 100644 --- a/src/analysis/schemas.rs +++ b/src/analysis/schemas.rs @@ -296,7 +296,7 @@ fn read_schema_system(process: &mut P) -> Result>, // 0x0188 - pad_0198: [u8; 0xE0], // 0x0198 - pub num_registrations: i32, // 0x0278 + pad_0000: [u8; 0x190], // 0x0000 + pub type_scopes: UtlVector>, // 0x0190 + pad_0198: [u8; 0xE0], // 0x01A0 + pub num_registrations: i32, // 0x0280 } unsafe impl Pod for SchemaSystem {} diff --git a/src/source2/schema_system/schema_system_type_scope.rs b/src/source2/schema_system/schema_system_type_scope.rs index 99be1a96..bf52c484 100644 --- a/src/source2/schema_system/schema_system_type_scope.rs +++ b/src/source2/schema_system/schema_system_type_scope.rs @@ -12,7 +12,7 @@ pub struct SchemaSystemTypeScope { pad_0000: [u8; 0x8], // 0x0000 pub name: [c_char; 256], // 0x0008 pub global_scope: Pointer64, // 0x0108 - pad_0110: [u8; 0x3F0], // 0x0110 - pub class_bindings: UtlTsHash, // 0x0500 + pad_0110: [u8; 0x430], // 0x0110 + pub class_bindings: UtlTsHash, // 0x0540 pub enum_bindings: UtlTsHash, // 0x1D90 }