Game update 14114

complete output
This commit is contained in:
ArcherY417
2025-10-16 13:49:38 +08:00
committed by GitHub
parent 809c8faa3d
commit e5f09f5763
82 changed files with 105775 additions and 7433 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-16 04:15:22.003365600 UTC
// 2025-10-16 05:43:35.292643700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -9,6 +9,36 @@ pub mod cs2_dumper {
// Class count: 9
// Enum count: 3
pub mod scenesystem_dll {
// Alignment: 1
// Member count: 6
#[repr(u8)]
pub enum DecalMode_t {
kDecalInvalid = 0xFF,
kDecalBlood = 0x0,
kDecalCloak = 0x1,
kDecalCloakDamage = 0x2,
kDecalMax = 0x3
}
// Alignment: 1
// Member count: 4
#[repr(u8)]
pub enum DisableShadows_t {
kDisableShadows_None = 0x0,
kDisableShadows_All = 0x1,
kDisableShadows_Baked = 0x2,
kDisableShadows_Realtime = 0x3
}
// Alignment: 4
// Member count: 6
#[repr(u32)]
pub enum ESceneObjectVisualization {
SCENEOBJECT_VIS_NONE = 0x0,
SCENEOBJECT_VIS_OBJECT = 0x1,
SCENEOBJECT_VIS_MATERIAL = 0x2,
SCENEOBJECT_VIS_TEXTURE_SIZE = 0x3,
SCENEOBJECT_VIS_LOD = 0x4,
SCENEOBJECT_VIS_INSTANCING = 0x5
}
// Parent: None
// Field count: 10
//