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Game update (14059)
Game update (14059)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-12-03 22:08:25.239600100 UTC
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// 2024-12-19 01:46:52.610571900 UTC
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namespace CS2Dumper.Schemas {
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// Module: server.dll
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@@ -6466,7 +6466,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_vecClientAngles = 0x86C; // QAngle
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}
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// Parent: CBaseGrenade
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// Field count: 17
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// Field count: 16
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//
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// Metadata:
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// NetworkVarNames: m_vInitialPosition (Vector)
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@@ -6491,8 +6491,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_vecGrenadeSpin = 0xB30; // RotationVector
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public const nint m_vecLastHitSurfaceNormal = 0xB3C; // Vector
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public const nint m_nTicksAtZeroVelocity = 0xB48; // int32
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public const nint m_bHasEverHitPlayer = 0xB4C; // bool
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public const nint m_bClearFromPlayers = 0xB4D; // bool
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public const nint m_bHasEverHitEnemy = 0xB4C; // bool
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}
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// Parent: CServerOnlyModelEntity
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// Field count: 1
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@@ -10045,7 +10044,7 @@ namespace CS2Dumper.Schemas {
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public static class CBumpMineProjectile {
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}
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// Parent: CBasePlayerController
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// Field count: 89
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// Field count: 90
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//
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// Metadata:
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// MNetworkUserGroupProxy
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@@ -10122,6 +10121,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_bJustBecameSpectator = 0x7CF; // bool
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public const nint m_bSwitchTeamsOnNextRoundReset = 0x7D0; // bool
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public const nint m_bRemoveAllItemsOnNextRoundReset = 0x7D1; // bool
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public const nint m_flLastJoinTeamTime = 0x7D4; // GameTime_t
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public const nint m_szClan = 0x7D8; // CUtlSymbolLarge
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public const nint m_szClanName = 0x7E0; // char[32]
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public const nint m_iCoachingTeam = 0x800; // int32
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