mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game update (14059)
Game update (14059)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-12-03 22:08:25.239600100 UTC
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// 2024-12-19 01:46:52.610571900 UTC
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#pragma once
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@@ -9,28 +9,28 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A5E280;
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constexpr std::ptrdiff_t dwEntityList = 0x19F2488;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0CCF8;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A6D940;
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constexpr std::ptrdiff_t dwEntityList = 0x1A01AA8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B1C458;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
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constexpr std::ptrdiff_t dwGameRules = 0x1A4FE68;
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constexpr std::ptrdiff_t dwGlobalVars = 0x18499C0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A4F5A8;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A41FD0;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1855CE8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A59ED0;
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constexpr std::ptrdiff_t dwPrediction = 0x1855B80;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A50B88;
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constexpr std::ptrdiff_t dwGameRules = 0x1A5F528;
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constexpr std::ptrdiff_t dwGlobalVars = 0x18589B0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A5EC68;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A51670;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1864CC8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A69590;
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constexpr std::ptrdiff_t dwPrediction = 0x1864B60;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A60248;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A5E650;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A54550;
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constexpr std::ptrdiff_t dwViewRender = 0x1A54D60;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19F55F8;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A6DD10;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A63C10;
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constexpr std::ptrdiff_t dwViewRender = 0x1A64420;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1A04CB0;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x531BE4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x530CE0;
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constexpr std::ptrdiff_t dwBuildNumber = 0x532BE4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x531CE0;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
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@@ -38,8 +38,8 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
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constexpr std::ptrdiff_t dwWindowHeight = 0x6140CC;
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constexpr std::ptrdiff_t dwWindowWidth = 0x6140C8;
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constexpr std::ptrdiff_t dwWindowHeight = 0x61514C;
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constexpr std::ptrdiff_t dwWindowWidth = 0x615148;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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