Game update (14059)

Game update (14059)
This commit is contained in:
Christopher
2024-12-18 19:47:40 -06:00
committed by GitHub
parent 4b2b580865
commit d281a2db0d
66 changed files with 464 additions and 464 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A5E280;
public const nint dwEntityList = 0x19F2488;
public const nint dwGameEntitySystem = 0x1B0CCF8;
public const nint dwCSGOInput = 0x1A6D940;
public const nint dwEntityList = 0x1A01AA8;
public const nint dwGameEntitySystem = 0x1B1C458;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A4FE68;
public const nint dwGlobalVars = 0x18499C0;
public const nint dwGlowManager = 0x1A4F5A8;
public const nint dwLocalPlayerController = 0x1A41FD0;
public const nint dwLocalPlayerPawn = 0x1855CE8;
public const nint dwPlantedC4 = 0x1A59ED0;
public const nint dwPrediction = 0x1855B80;
public const nint dwSensitivity = 0x1A50B88;
public const nint dwGameRules = 0x1A5F528;
public const nint dwGlobalVars = 0x18589B0;
public const nint dwGlowManager = 0x1A5EC68;
public const nint dwLocalPlayerController = 0x1A51670;
public const nint dwLocalPlayerPawn = 0x1864CC8;
public const nint dwPlantedC4 = 0x1A69590;
public const nint dwPrediction = 0x1864B60;
public const nint dwSensitivity = 0x1A60248;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A5E650;
public const nint dwViewMatrix = 0x1A54550;
public const nint dwViewRender = 0x1A54D60;
public const nint dwWeaponC4 = 0x19F55F8;
public const nint dwViewAngles = 0x1A6DD10;
public const nint dwViewMatrix = 0x1A63C10;
public const nint dwViewRender = 0x1A64420;
public const nint dwWeaponC4 = 0x1A04CB0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x531BE4;
public const nint dwNetworkGameClient = 0x530CE0;
public const nint dwBuildNumber = 0x532BE4;
public const nint dwNetworkGameClient = 0x531CE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x6140CC;
public const nint dwWindowWidth = 0x6140C8;
public const nint dwWindowHeight = 0x61514C;
public const nint dwWindowWidth = 0x615148;
}
// Module: inputsystem.dll
public static class InputsystemDll {