Game update (14059)

Game update (14059)
This commit is contained in:
Christopher
2024-12-18 19:47:40 -06:00
committed by GitHub
parent 4b2b580865
commit d281a2db0d
66 changed files with 464 additions and 464 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x184DAC0;
pub const EmptyWorldService001_Client: usize = 0x1808E50;
pub const GameClientExports001: usize = 0x184A778;
pub const LegacyGameUI001: usize = 0x186B290;
pub const Source2Client002: usize = 0x1A4DD80;
pub const Source2ClientConfig001: usize = 0x19EDF90;
pub const Source2ClientPrediction001: usize = 0x1855B80;
pub const Source2ClientUI001: usize = 0x18696B0;
pub const ClientToolsInfo_001: usize = 0x185CAB0;
pub const EmptyWorldService001_Client: usize = 0x1817E10;
pub const GameClientExports001: usize = 0x1859768;
pub const LegacyGameUI001: usize = 0x187A2E0;
pub const Source2Client002: usize = 0x1A5D430;
pub const Source2ClientConfig001: usize = 0x19FD590;
pub const Source2ClientPrediction001: usize = 0x1864B60;
pub const Source2ClientUI001: usize = 0x18786C0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x537B50;
pub const BugService001: usize = 0x5D08C0;
pub const ClientServerEngineLoopService_001: usize = 0x538870;
pub const EngineGameUI001: usize = 0x535AE0;
pub const EngineServiceMgr001: usize = 0x611700;
pub const GameEventSystemClientV001: usize = 0x611A30;
pub const GameEventSystemServerV001: usize = 0x611B70;
pub const GameResourceServiceClientV001: usize = 0x537C50;
pub const GameResourceServiceServerV001: usize = 0x537CB0;
pub const GameUIService_001: usize = 0x5D0BC0;
pub const HostStateMgr001: usize = 0x538760;
pub const INETSUPPORT_001: usize = 0x531060;
pub const InputService_001: usize = 0x5D0EA0;
pub const KeyValueCache001: usize = 0x538810;
pub const MapListService_001: usize = 0x60FEA0;
pub const NetworkClientService_001: usize = 0x610030;
pub const NetworkP2PService_001: usize = 0x537F60;
pub const NetworkServerService_001: usize = 0x6103C0;
pub const NetworkService_001: usize = 0x5380B0;
pub const RenderService_001: usize = 0x610620;
pub const ScreenshotService001: usize = 0x6108F0;
pub const SimpleEngineLoopService_001: usize = 0x538980;
pub const SoundService_001: usize = 0x5380F0;
pub const Source2EngineToClient001: usize = 0x535180;
pub const Source2EngineToClientStringTable001: usize = 0x5351E0;
pub const Source2EngineToServer001: usize = 0x535278;
pub const Source2EngineToServerStringTable001: usize = 0x5352A0;
pub const SplitScreenService_001: usize = 0x5383D0;
pub const StatsService_001: usize = 0x610CF0;
pub const ToolService_001: usize = 0x538590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x535B70;
pub const VProfService_001: usize = 0x5385D0;
pub const BenchmarkService001: usize = 0x538BB0;
pub const BugService001: usize = 0x5D1940;
pub const ClientServerEngineLoopService_001: usize = 0x5398D0;
pub const EngineGameUI001: usize = 0x536B40;
pub const EngineServiceMgr001: usize = 0x6127A0;
pub const GameEventSystemClientV001: usize = 0x612AD0;
pub const GameEventSystemServerV001: usize = 0x612C10;
pub const GameResourceServiceClientV001: usize = 0x538CB0;
pub const GameResourceServiceServerV001: usize = 0x538D10;
pub const GameUIService_001: usize = 0x5D1C40;
pub const HostStateMgr001: usize = 0x5397C0;
pub const INETSUPPORT_001: usize = 0x532060;
pub const InputService_001: usize = 0x5D1F20;
pub const KeyValueCache001: usize = 0x539870;
pub const MapListService_001: usize = 0x610F20;
pub const NetworkClientService_001: usize = 0x6110B0;
pub const NetworkP2PService_001: usize = 0x538FC0;
pub const NetworkServerService_001: usize = 0x611440;
pub const NetworkService_001: usize = 0x539110;
pub const RenderService_001: usize = 0x6116A0;
pub const ScreenshotService001: usize = 0x611970;
pub const SimpleEngineLoopService_001: usize = 0x5399E0;
pub const SoundService_001: usize = 0x539150;
pub const Source2EngineToClient001: usize = 0x5361E0;
pub const Source2EngineToClientStringTable001: usize = 0x536240;
pub const Source2EngineToServer001: usize = 0x5362D8;
pub const Source2EngineToServerStringTable001: usize = 0x536300;
pub const SplitScreenService_001: usize = 0x539430;
pub const StatsService_001: usize = 0x611D70;
pub const ToolService_001: usize = 0x5395F0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x536BD0;
pub const VProfService_001: usize = 0x539630;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x136EB20;
pub const EntitySubclassUtilsV001: usize = 0x131F3E0;
pub const NavGameTest001: usize = 0x140EB78;
pub const ServerToolsInfo_001: usize = 0x13C4488;
pub const Source2GameClients001: usize = 0x13BE330;
pub const Source2GameDirector001: usize = 0x14F2140;
pub const Source2GameEntities001: usize = 0x13C43B0;
pub const Source2Server001: usize = 0x13C4220;
pub const Source2ServerConfig001: usize = 0x15AEB38;
pub const customnavsystem001: usize = 0x1303B48;
pub const EmptyWorldService001_Server: usize = 0x1371B10;
pub const EntitySubclassUtilsV001: usize = 0x13223C0;
pub const NavGameTest001: usize = 0x1411B78;
pub const ServerToolsInfo_001: usize = 0x13C7498;
pub const Source2GameClients001: usize = 0x13C1340;
pub const Source2GameDirector001: usize = 0x14F5110;
pub const Source2GameEntities001: usize = 0x13C73C0;
pub const Source2Server001: usize = 0x13C7230;
pub const Source2ServerConfig001: usize = 0x15B1DE8;
pub const customnavsystem001: usize = 0x1306B28;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@@ -184,7 +184,7 @@ pub mod cs2_dumper {
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEB66A;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEC35A;
pub const IVALIDATE001: usize = 0x1494F18;
pub const SteamClient006: usize = 0x14926E0;
pub const SteamClient007: usize = 0x14926E8;
@@ -207,10 +207,10 @@ pub mod cs2_dumper {
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x37BA30;
pub const VEngineCvar007: usize = 0x38A530;
pub const VProcessUtils002: usize = 0x37B940;
pub const VStringTokenSystem001: usize = 0x3A2F40;
pub const TestScriptMgr001: usize = 0x37BA50;
pub const VEngineCvar007: usize = 0x38A4B0;
pub const VProcessUtils002: usize = 0x37B960;
pub const VStringTokenSystem001: usize = 0x3A2F00;
}
// Module: v8system.dll
pub mod v8system_dll {