Game Update (14060)

This commit is contained in:
Coslly
2025-01-15 10:34:51 +09:00
committed by GitHub
parent 6b08189a27
commit c808d95686
65 changed files with 609 additions and 613 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-10 01:49:11.809410100 UTC
// 2025-01-15 01:31:41.276127300 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A8A440;
pub const dwEntityList: usize = 0x1A157C8;
pub const dwGameEntitySystem: usize = 0x1B38F48;
pub const dwCSGOInput: usize = 0x1A8C460;
pub const dwEntityList: usize = 0x1A176C8;
pub const dwGameEntitySystem: usize = 0x1B3AF68;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A7C018;
pub const dwGlobalVars: usize = 0x185DAD8;
pub const dwGlowManager: usize = 0x1A7B758;
pub const dwLocalPlayerController: usize = 0x1A65F70;
pub const dwLocalPlayerPawn: usize = 0x1869D88;
pub const dwPlantedC4: usize = 0x1A86090;
pub const dwPrediction: usize = 0x1869C20;
pub const dwSensitivity: usize = 0x1A7CD38;
pub const dwGameRules: usize = 0x1A7E048;
pub const dwGlobalVars: usize = 0x185FAB8;
pub const dwGlowManager: usize = 0x1A7D790;
pub const dwLocalPlayerController: usize = 0x1A680D0;
pub const dwLocalPlayerPawn: usize = 0x186BDF8;
pub const dwPlantedC4: usize = 0x1A86B10;
pub const dwPrediction: usize = 0x186BC90;
pub const dwSensitivity: usize = 0x1A7ED68;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A8A810;
pub const dwViewMatrix: usize = 0x1A80870;
pub const dwViewRender: usize = 0x1A81080;
pub const dwWeaponC4: usize = 0x1A18B60;
pub const dwViewAngles: usize = 0x1A8C830;
pub const dwViewMatrix: usize = 0x1A82740;
pub const dwViewRender: usize = 0x1A830B8;
pub const dwWeaponC4: usize = 0x1A1A950;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x533BE4;
pub const dwNetworkGameClient: usize = 0x532CE0;
pub const dwBuildNumber: usize = 0x53ABE4;
pub const dwNetworkGameClient: usize = 0x539CE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x616134;
pub const dwWindowWidth: usize = 0x616130;
pub const dwWindowHeight: usize = 0x61D39C;
pub const dwWindowWidth: usize = 0x61D398;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {