Game Update (14060)

This commit is contained in:
Coslly
2025-01-15 10:34:51 +09:00
committed by GitHub
parent 6b08189a27
commit c808d95686
65 changed files with 609 additions and 613 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-10 01:49:11.809410100 UTC
// 2025-01-15 01:31:41.276127300 UTC
#pragma once
@@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A8A440;
constexpr std::ptrdiff_t dwEntityList = 0x1A157C8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B38F48;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A8C460;
constexpr std::ptrdiff_t dwEntityList = 0x1A176C8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B3AF68;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A7C018;
constexpr std::ptrdiff_t dwGlobalVars = 0x185DAD8;
constexpr std::ptrdiff_t dwGlowManager = 0x1A7B758;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A65F70;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1869D88;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A86090;
constexpr std::ptrdiff_t dwPrediction = 0x1869C20;
constexpr std::ptrdiff_t dwSensitivity = 0x1A7CD38;
constexpr std::ptrdiff_t dwGameRules = 0x1A7E048;
constexpr std::ptrdiff_t dwGlobalVars = 0x185FAB8;
constexpr std::ptrdiff_t dwGlowManager = 0x1A7D790;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A680D0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x186BDF8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A86B10;
constexpr std::ptrdiff_t dwPrediction = 0x186BC90;
constexpr std::ptrdiff_t dwSensitivity = 0x1A7ED68;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A8A810;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A80870;
constexpr std::ptrdiff_t dwViewRender = 0x1A81080;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A18B60;
constexpr std::ptrdiff_t dwViewAngles = 0x1A8C830;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A82740;
constexpr std::ptrdiff_t dwViewRender = 0x1A830B8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A1A950;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x533BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x532CE0;
constexpr std::ptrdiff_t dwBuildNumber = 0x53ABE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x539CE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x616134;
constexpr std::ptrdiff_t dwWindowWidth = 0x616130;
constexpr std::ptrdiff_t dwWindowHeight = 0x61D39C;
constexpr std::ptrdiff_t dwWindowWidth = 0x61D398;
}
// Module: inputsystem.dll
namespace inputsystem_dll {