Game Update (14060)

This commit is contained in:
Coslly
2025-01-15 10:34:51 +09:00
committed by GitHub
parent 6b08189a27
commit c808d95686
65 changed files with 609 additions and 613 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-10 01:49:11.809410100 UTC
// 2025-01-15 01:31:41.276127300 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A8A440;
public const nint dwEntityList = 0x1A157C8;
public const nint dwGameEntitySystem = 0x1B38F48;
public const nint dwCSGOInput = 0x1A8C460;
public const nint dwEntityList = 0x1A176C8;
public const nint dwGameEntitySystem = 0x1B3AF68;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A7C018;
public const nint dwGlobalVars = 0x185DAD8;
public const nint dwGlowManager = 0x1A7B758;
public const nint dwLocalPlayerController = 0x1A65F70;
public const nint dwLocalPlayerPawn = 0x1869D88;
public const nint dwPlantedC4 = 0x1A86090;
public const nint dwPrediction = 0x1869C20;
public const nint dwSensitivity = 0x1A7CD38;
public const nint dwGameRules = 0x1A7E048;
public const nint dwGlobalVars = 0x185FAB8;
public const nint dwGlowManager = 0x1A7D790;
public const nint dwLocalPlayerController = 0x1A680D0;
public const nint dwLocalPlayerPawn = 0x186BDF8;
public const nint dwPlantedC4 = 0x1A86B10;
public const nint dwPrediction = 0x186BC90;
public const nint dwSensitivity = 0x1A7ED68;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A8A810;
public const nint dwViewMatrix = 0x1A80870;
public const nint dwViewRender = 0x1A81080;
public const nint dwWeaponC4 = 0x1A18B60;
public const nint dwViewAngles = 0x1A8C830;
public const nint dwViewMatrix = 0x1A82740;
public const nint dwViewRender = 0x1A830B8;
public const nint dwWeaponC4 = 0x1A1A950;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x533BE4;
public const nint dwNetworkGameClient = 0x532CE0;
public const nint dwBuildNumber = 0x53ABE4;
public const nint dwNetworkGameClient = 0x539CE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x616134;
public const nint dwWindowWidth = 0x616130;
public const nint dwWindowHeight = 0x61D39C;
public const nint dwWindowWidth = 0x61D398;
}
// Module: inputsystem.dll
public static class InputsystemDll {