mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game Update (14060)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-01-10 01:49:11.809410100 UTC
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// 2025-01-15 01:31:41.276127300 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -12,49 +12,49 @@ pub mod cs2_dumper {
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x1861B90;
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pub const EmptyWorldService001_Client: usize = 0x181CEA0;
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pub const GameClientExports001: usize = 0x185E848;
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pub const LegacyGameUI001: usize = 0x187F3D0;
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pub const Source2Client002: usize = 0x1A79F20;
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pub const Source2ClientConfig001: usize = 0x1A106E0;
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pub const Source2ClientPrediction001: usize = 0x1869C20;
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pub const Source2ClientUI001: usize = 0x187D7A0;
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pub const ClientToolsInfo_001: usize = 0x1863C10;
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pub const EmptyWorldService001_Client: usize = 0x181EF20;
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pub const GameClientExports001: usize = 0x18608C8;
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pub const LegacyGameUI001: usize = 0x1881420;
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pub const Source2Client002: usize = 0x1A7BDA0;
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pub const Source2ClientConfig001: usize = 0x1A12450;
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pub const Source2ClientPrediction001: usize = 0x186BC90;
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pub const Source2ClientUI001: usize = 0x187F7F0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x539BE0;
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pub const BugService001: usize = 0x5D2920;
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pub const ClientServerEngineLoopService_001: usize = 0x53A900;
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pub const EngineGameUI001: usize = 0x537B40;
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pub const EngineServiceMgr001: usize = 0x613780;
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pub const GameEventSystemClientV001: usize = 0x613AB0;
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pub const GameEventSystemServerV001: usize = 0x613BF0;
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pub const GameResourceServiceClientV001: usize = 0x539CE0;
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pub const GameResourceServiceServerV001: usize = 0x539D40;
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pub const GameUIService_001: usize = 0x5D2C20;
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pub const HostStateMgr001: usize = 0x53A7F0;
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pub const INETSUPPORT_001: usize = 0x533060;
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pub const InputService_001: usize = 0x5D2F00;
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pub const KeyValueCache001: usize = 0x53A8A0;
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pub const MapListService_001: usize = 0x611F00;
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pub const NetworkClientService_001: usize = 0x612090;
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pub const NetworkP2PService_001: usize = 0x539FF0;
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pub const NetworkServerService_001: usize = 0x612420;
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pub const NetworkService_001: usize = 0x53A140;
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pub const RenderService_001: usize = 0x612680;
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pub const ScreenshotService001: usize = 0x612950;
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pub const SimpleEngineLoopService_001: usize = 0x53AA10;
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pub const SoundService_001: usize = 0x53A180;
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pub const Source2EngineToClient001: usize = 0x5371E0;
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pub const Source2EngineToClientStringTable001: usize = 0x537240;
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pub const Source2EngineToServer001: usize = 0x5372D8;
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pub const Source2EngineToServerStringTable001: usize = 0x537300;
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pub const SplitScreenService_001: usize = 0x53A460;
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pub const StatsService_001: usize = 0x612D50;
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pub const ToolService_001: usize = 0x53A620;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x537BD0;
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pub const VProfService_001: usize = 0x53A660;
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pub const BenchmarkService001: usize = 0x540C90;
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pub const BugService001: usize = 0x5D9B60;
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pub const ClientServerEngineLoopService_001: usize = 0x5419B0;
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pub const EngineGameUI001: usize = 0x53EB40;
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pub const EngineServiceMgr001: usize = 0x61A9F0;
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pub const GameEventSystemClientV001: usize = 0x61ACF0;
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pub const GameEventSystemServerV001: usize = 0x61AE30;
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pub const GameResourceServiceClientV001: usize = 0x540D90;
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pub const GameResourceServiceServerV001: usize = 0x540DF0;
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pub const GameUIService_001: usize = 0x5D9E60;
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pub const HostStateMgr001: usize = 0x5418A0;
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pub const INETSUPPORT_001: usize = 0x53A060;
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pub const InputService_001: usize = 0x5DA170;
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pub const KeyValueCache001: usize = 0x541950;
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pub const MapListService_001: usize = 0x619170;
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pub const NetworkClientService_001: usize = 0x619300;
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pub const NetworkP2PService_001: usize = 0x5410A0;
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pub const NetworkServerService_001: usize = 0x619690;
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pub const NetworkService_001: usize = 0x5411F0;
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pub const RenderService_001: usize = 0x6198F0;
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pub const ScreenshotService001: usize = 0x619B90;
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pub const SimpleEngineLoopService_001: usize = 0x541AC0;
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pub const SoundService_001: usize = 0x541230;
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pub const Source2EngineToClient001: usize = 0x53E1E0;
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pub const Source2EngineToClientStringTable001: usize = 0x53E240;
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pub const Source2EngineToServer001: usize = 0x53E2D8;
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pub const Source2EngineToServerStringTable001: usize = 0x53E300;
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pub const SplitScreenService_001: usize = 0x541510;
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pub const StatsService_001: usize = 0x619FC0;
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pub const ToolService_001: usize = 0x5416D0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBD0;
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pub const VProfService_001: usize = 0x541710;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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@@ -108,10 +108,10 @@ pub mod cs2_dumper {
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x23F4B0;
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pub const NetworkMessagesVersion001: usize = 0x2714F0;
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pub const NetworkSystemVersion001: usize = 0x269240;
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pub const SerializedEntitiesVersion001: usize = 0x269330;
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pub const FlattenedSerializersVersion001: usize = 0x244570;
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pub const NetworkMessagesVersion001: usize = 0x2765E0;
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pub const NetworkSystemVersion001: usize = 0x26E300;
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pub const SerializedEntitiesVersion001: usize = 0x26E3F0;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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@@ -160,16 +160,16 @@ pub mod cs2_dumper {
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x1376B20;
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pub const EntitySubclassUtilsV001: usize = 0x13273A0;
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pub const NavGameTest001: usize = 0x1416B88;
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pub const ServerToolsInfo_001: usize = 0x13CC4C8;
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pub const Source2GameClients001: usize = 0x13C6390;
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pub const Source2GameDirector001: usize = 0x14FA180;
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pub const Source2GameEntities001: usize = 0x13CC3F0;
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pub const Source2Server001: usize = 0x13CC260;
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pub const Source2ServerConfig001: usize = 0x15C4A38;
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pub const customnavsystem001: usize = 0x130BB18;
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pub const EmptyWorldService001_Server: usize = 0x1378BD0;
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pub const EntitySubclassUtilsV001: usize = 0x13293C0;
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pub const NavGameTest001: usize = 0x1418C18;
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pub const ServerToolsInfo_001: usize = 0x13CE558;
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pub const Source2GameClients001: usize = 0x13C8420;
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pub const Source2GameDirector001: usize = 0x14FC1E0;
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pub const Source2GameEntities001: usize = 0x13CE480;
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pub const Source2Server001: usize = 0x13CE2F0;
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pub const Source2ServerConfig001: usize = 0x15C6AF8;
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pub const customnavsystem001: usize = 0x130DB28;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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