mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-05-01 00:15:34 +08:00
Game update (14022)
This commit is contained in:
parent
ebea3364c4
commit
bc337a247f
@ -1,24 +1,24 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-15 01:33:56.502397707 UTC
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// 2024-07-22 10:50:13.060719885 UTC
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namespace CS2Dumper {
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namespace CS2Dumper {
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// Module: client.dll
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// Module: client.dll
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public static class Buttons {
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public static class Buttons {
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public const nint attack = 0x38EA730;
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public const nint attack = 0x38EF7F0;
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public const nint attack2 = 0x38EA690;
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public const nint attack2 = 0x38EF750;
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public const nint back = 0x38EA310;
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public const nint back = 0x38EF3D0;
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public const nint duck = 0x38E9E70;
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public const nint duck = 0x38EEF30;
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public const nint forward = 0x38EA3B0;
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public const nint forward = 0x38EF470;
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public const nint jump = 0x38E9F10;
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public const nint jump = 0x38EEFD0;
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public const nint left = 0x38EA270;
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public const nint left = 0x38EF330;
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public const nint lookatweapon = 0x38FDC10;
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public const nint lookatweapon = 0x3902CD0;
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public const nint reload = 0x38EA7D0;
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public const nint reload = 0x38EF890;
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public const nint right = 0x38EA1D0;
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public const nint right = 0x38EF290;
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public const nint showscores = 0x38FDD50;
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public const nint showscores = 0x3902E10;
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public const nint sprint = 0x38EA870;
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public const nint sprint = 0x38EF930;
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public const nint turnleft = 0x38EA5F0;
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public const nint turnleft = 0x38EF6B0;
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public const nint turnright = 0x38EA550;
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public const nint turnright = 0x38EF610;
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public const nint use = 0x38E9FB0;
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public const nint use = 0x38EF070;
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public const nint zoom = 0x38FDCB0;
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public const nint zoom = 0x3902D70;
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-15 01:33:56.502397707 UTC
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// 2024-07-22 10:50:13.060719885 UTC
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#pragma once
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#pragma once
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@ -8,21 +8,21 @@
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namespace cs2_dumper {
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namespace cs2_dumper {
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// Module: client.dll
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// Module: client.dll
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namespace buttons {
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namespace buttons {
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constexpr std::ptrdiff_t attack = 0x38EA730;
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constexpr std::ptrdiff_t attack = 0x38EF7F0;
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constexpr std::ptrdiff_t attack2 = 0x38EA690;
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constexpr std::ptrdiff_t attack2 = 0x38EF750;
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constexpr std::ptrdiff_t back = 0x38EA310;
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constexpr std::ptrdiff_t back = 0x38EF3D0;
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constexpr std::ptrdiff_t duck = 0x38E9E70;
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constexpr std::ptrdiff_t duck = 0x38EEF30;
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constexpr std::ptrdiff_t forward = 0x38EA3B0;
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constexpr std::ptrdiff_t forward = 0x38EF470;
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constexpr std::ptrdiff_t jump = 0x38E9F10;
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constexpr std::ptrdiff_t jump = 0x38EEFD0;
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constexpr std::ptrdiff_t left = 0x38EA270;
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constexpr std::ptrdiff_t left = 0x38EF330;
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constexpr std::ptrdiff_t lookatweapon = 0x38FDC10;
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constexpr std::ptrdiff_t lookatweapon = 0x3902CD0;
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constexpr std::ptrdiff_t reload = 0x38EA7D0;
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constexpr std::ptrdiff_t reload = 0x38EF890;
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constexpr std::ptrdiff_t right = 0x38EA1D0;
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constexpr std::ptrdiff_t right = 0x38EF290;
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constexpr std::ptrdiff_t showscores = 0x38FDD50;
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constexpr std::ptrdiff_t showscores = 0x3902E10;
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constexpr std::ptrdiff_t sprint = 0x38EA870;
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constexpr std::ptrdiff_t sprint = 0x38EF930;
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constexpr std::ptrdiff_t turnleft = 0x38EA5F0;
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constexpr std::ptrdiff_t turnleft = 0x38EF6B0;
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constexpr std::ptrdiff_t turnright = 0x38EA550;
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constexpr std::ptrdiff_t turnright = 0x38EF610;
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constexpr std::ptrdiff_t use = 0x38E9FB0;
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constexpr std::ptrdiff_t use = 0x38EF070;
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constexpr std::ptrdiff_t zoom = 0x38FDCB0;
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constexpr std::ptrdiff_t zoom = 0x3902D70;
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}
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}
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}
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}
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@ -1,20 +1,20 @@
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{
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{
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"client.dll": {
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"client.dll": {
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"attack": 59680560,
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"attack": 59701232,
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"attack2": 59680400,
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"attack2": 59701072,
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"back": 59679504,
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"back": 59700176,
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"duck": 59678320,
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"duck": 59698992,
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"forward": 59679664,
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"forward": 59700336,
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"jump": 59678480,
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"jump": 59699152,
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"left": 59679344,
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"left": 59700016,
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"lookatweapon": 59759632,
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"lookatweapon": 59780304,
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"reload": 59680720,
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"reload": 59701392,
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"right": 59679184,
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"right": 59699856,
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"showscores": 59759952,
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"showscores": 59780624,
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"sprint": 59680880,
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"sprint": 59701552,
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"turnleft": 59680240,
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"turnleft": 59700912,
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"turnright": 59680080,
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"turnright": 59700752,
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"use": 59678640,
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"use": 59699312,
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"zoom": 59759792
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"zoom": 59780464
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}
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}
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}
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}
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@ -1,26 +1,26 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-15 01:33:56.502397707 UTC
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// 2024-07-22 10:50:13.060719885 UTC
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#![allow(non_upper_case_globals, unused)]
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod cs2_dumper {
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// Module: client.dll
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// Module: client.dll
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pub mod buttons {
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pub mod buttons {
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pub const attack: usize = 0x38EA730;
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pub const attack: usize = 0x38EF7F0;
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pub const attack2: usize = 0x38EA690;
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pub const attack2: usize = 0x38EF750;
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pub const back: usize = 0x38EA310;
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pub const back: usize = 0x38EF3D0;
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pub const duck: usize = 0x38E9E70;
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pub const duck: usize = 0x38EEF30;
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pub const forward: usize = 0x38EA3B0;
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pub const forward: usize = 0x38EF470;
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pub const jump: usize = 0x38E9F10;
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pub const jump: usize = 0x38EEFD0;
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pub const left: usize = 0x38EA270;
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pub const left: usize = 0x38EF330;
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pub const lookatweapon: usize = 0x38FDC10;
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pub const lookatweapon: usize = 0x3902CD0;
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pub const reload: usize = 0x38EA7D0;
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pub const reload: usize = 0x38EF890;
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pub const right: usize = 0x38EA1D0;
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pub const right: usize = 0x38EF290;
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pub const showscores: usize = 0x38FDD50;
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pub const showscores: usize = 0x3902E10;
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pub const sprint: usize = 0x38EA870;
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pub const sprint: usize = 0x38EF930;
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pub const turnleft: usize = 0x38EA5F0;
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pub const turnleft: usize = 0x38EF6B0;
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pub const turnright: usize = 0x38EA550;
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pub const turnright: usize = 0x38EF610;
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pub const r#use: usize = 0x38E9FB0;
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pub const r#use: usize = 0x38EF070;
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pub const zoom: usize = 0x38FDCB0;
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pub const zoom: usize = 0x3902D70;
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}
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}
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}
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}
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@ -1,4 +1,4 @@
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{
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{
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"build_number": 14015,
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"build_number": 14022,
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"timestamp": "2024-06-15T01:33:56.502397707+00:00"
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"timestamp": "2024-07-22T10:50:13.060719885+00:00"
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}
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}
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@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-06-15 01:33:56.502397707 UTC
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// 2024-07-22 10:50:13.060719885 UTC
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namespace CS2Dumper.Interfaces {
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namespace CS2Dumper.Interfaces {
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// Module: libanimationsystem.so
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// Module: libanimationsystem.so
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@ -9,54 +9,54 @@ namespace CS2Dumper.Interfaces {
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}
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}
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// Module: libclient.so
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// Module: libclient.so
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public static class LibclientSo {
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public static class LibclientSo {
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public const nint ClientToolsInfo_001 = 0xDCB820;
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public const nint ClientToolsInfo_001 = 0xDCAE50;
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public const nint EmptyWorldService001_Client = 0xAA9D70;
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public const nint EmptyWorldService001_Client = 0xAA8F30;
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public const nint GameClientExports001 = 0xDCB400;
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public const nint GameClientExports001 = 0xDCAA30;
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public const nint LegacyGameUI001 = 0xFAC1B0;
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public const nint LegacyGameUI001 = 0xFAF340;
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public const nint Source2Client002 = 0xDCB460;
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public const nint Source2Client002 = 0xDCAA90;
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public const nint Source2ClientConfig001 = 0xA94C50;
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public const nint Source2ClientConfig001 = 0xA93D10;
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public const nint Source2ClientPrediction001 = 0xE60F40;
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public const nint Source2ClientPrediction001 = 0xE60640;
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public const nint Source2ClientUI001 = 0xF640D0;
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public const nint Source2ClientUI001 = 0xF64140;
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}
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}
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// Module: libengine2.so
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// Module: libengine2.so
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public static class Libengine2So {
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public static class Libengine2So {
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public const nint BenchmarkService001 = 0x217CE0;
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public const nint BenchmarkService001 = 0x217E20;
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public const nint BugService001 = 0x213EF0;
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public const nint BugService001 = 0x214030;
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public const nint ClientServerEngineLoopService_001 = 0x1E47A0;
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public const nint ClientServerEngineLoopService_001 = 0x1E48E0;
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public const nint EngineGameUI001 = 0x3A69D0;
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public const nint EngineGameUI001 = 0x3A6AF0;
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public const nint EngineServiceMgr001 = 0x1D3A30;
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public const nint EngineServiceMgr001 = 0x1D3B70;
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public const nint GameEventSystemClientV001 = 0x1D8D10;
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public const nint GameEventSystemClientV001 = 0x1D8E50;
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public const nint GameEventSystemServerV001 = 0x1D8D20;
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public const nint GameEventSystemServerV001 = 0x1D8E60;
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public const nint GameResourceServiceClientV001 = 0x219640;
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public const nint GameResourceServiceClientV001 = 0x219780;
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public const nint GameResourceServiceServerV001 = 0x219650;
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public const nint GameResourceServiceServerV001 = 0x219790;
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public const nint GameUIService_001 = 0x221210;
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public const nint GameUIService_001 = 0x221350;
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public const nint HostStateMgr001 = 0x1DF2F0;
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public const nint HostStateMgr001 = 0x1DF430;
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public const nint INETSUPPORT_001 = 0x370BD0;
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public const nint INETSUPPORT_001 = 0x370CE0;
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public const nint InputService_001 = 0x2258B0;
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public const nint InputService_001 = 0x225A20;
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public const nint KeyValueCache001 = 0x1E1C40;
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public const nint KeyValueCache001 = 0x1E1D80;
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public const nint MapListService_001 = 0x239E70;
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public const nint MapListService_001 = 0x239FE0;
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public const nint NetworkClientService_001 = 0x25CB80;
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public const nint NetworkClientService_001 = 0x25CCF0;
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public const nint NetworkP2PService_001 = 0x271E70;
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public const nint NetworkP2PService_001 = 0x271FE0;
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public const nint NetworkServerService_001 = 0x23DF20;
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public const nint NetworkServerService_001 = 0x23E090;
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public const nint NetworkService_001 = 0x23D640;
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public const nint NetworkService_001 = 0x23D7B0;
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public const nint RenderService_001 = 0x276F90;
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public const nint RenderService_001 = 0x277100;
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public const nint ScreenshotService001 = 0x279AD0;
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public const nint ScreenshotService001 = 0x279C40;
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public const nint SimpleEngineLoopService_001 = 0x1F9FE0;
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public const nint SimpleEngineLoopService_001 = 0x1FA120;
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public const nint SoundService_001 = 0x27DCD0;
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public const nint SoundService_001 = 0x27DE40;
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public const nint Source2EngineToClient001 = 0x2F7AB0;
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public const nint Source2EngineToClient001 = 0x2F7BC0;
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public const nint Source2EngineToClientStringTable001 = 0x2CE2A0;
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public const nint Source2EngineToClientStringTable001 = 0x2CE430;
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public const nint Source2EngineToServer001 = 0x31E3F0;
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public const nint Source2EngineToServer001 = 0x31E500;
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public const nint Source2EngineToServerStringTable001 = 0x300C80;
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public const nint Source2EngineToServerStringTable001 = 0x300D90;
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public const nint SplitScreenService_001 = 0x2852F0;
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public const nint SplitScreenService_001 = 0x285460;
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public const nint StatsService_001 = 0x288E20;
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public const nint StatsService_001 = 0x288F90;
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public const nint ToolService_001 = 0x28DF50;
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public const nint ToolService_001 = 0x28E0C0;
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public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x3A6450;
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public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x3A6570;
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public const nint VProfService_001 = 0x28F7D0;
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public const nint VProfService_001 = 0x28F940;
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}
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}
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// Module: libfilesystem_stdio.so
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// Module: libfilesystem_stdio.so
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public static class LibfilesystemStdioSo {
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public static class LibfilesystemStdioSo {
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public const nint VAsyncFileSystem2_001 = 0x7D990;
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public const nint VAsyncFileSystem2_001 = 0x7D950;
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public const nint VFileSystem017 = 0x7D980;
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public const nint VFileSystem017 = 0x7D940;
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}
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}
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// Module: libhost.so
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// Module: libhost.so
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public static class LibhostSo {
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public static class LibhostSo {
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@ -97,10 +97,10 @@ namespace CS2Dumper.Interfaces {
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}
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}
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// Module: libnetworksystem.so
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// Module: libnetworksystem.so
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public static class LibnetworksystemSo {
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public static class LibnetworksystemSo {
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public const nint FlattenedSerializersVersion001 = 0x163840;
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public const nint FlattenedSerializersVersion001 = 0x163920;
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public const nint NetworkMessagesVersion001 = 0x18AB70;
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public const nint NetworkMessagesVersion001 = 0x18AC50;
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public const nint NetworkSystemVersion001 = 0x1B4C70;
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public const nint NetworkSystemVersion001 = 0x1B4D50;
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public const nint SerializedEntitiesVersion001 = 0x1CD7C0;
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public const nint SerializedEntitiesVersion001 = 0x1CECD0;
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}
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}
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// Module: libpanorama.so
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// Module: libpanorama.so
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public static class LibpanoramaSo {
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public static class LibpanoramaSo {
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@ -116,16 +116,16 @@ namespace CS2Dumper.Interfaces {
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}
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}
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// Module: libparticles.so
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// Module: libparticles.so
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public static class LibparticlesSo {
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public static class LibparticlesSo {
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public const nint ParticleSystemMgr003 = 0x20C940;
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public const nint ParticleSystemMgr003 = 0x20DAA0;
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}
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}
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// Module: libpulse_system.so
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// Module: libpulse_system.so
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public static class LibpulseSystemSo {
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public static class LibpulseSystemSo {
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public const nint IPulseSystem_001 = 0x3F270;
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public const nint IPulseSystem_001 = 0x3F250;
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}
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}
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// Module: librendersystemvulkan.so
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// Module: librendersystemvulkan.so
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public static class LibrendersystemvulkanSo {
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public static class LibrendersystemvulkanSo {
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public const nint RenderDeviceMgr001 = 0x147920;
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public const nint RenderDeviceMgr001 = 0x147B90;
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public const nint RenderUtils_001 = 0xCB4C0;
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public const nint RenderUtils_001 = 0xCB510;
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}
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}
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// Module: libresourcesystem.so
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// Module: libresourcesystem.so
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public static class LibresourcesystemSo {
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public static class LibresourcesystemSo {
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@ -148,16 +148,16 @@ namespace CS2Dumper.Interfaces {
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}
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}
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// Module: libserver.so
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// Module: libserver.so
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public static class LibserverSo {
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public static class LibserverSo {
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public const nint EmptyWorldService001_Server = 0xBCFAB0;
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public const nint EmptyWorldService001_Server = 0xBD0FE0;
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public const nint EntitySubclassUtilsV001 = 0x8DA4A0;
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public const nint EntitySubclassUtilsV001 = 0x8DAFD0;
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public const nint NavGameTest001 = 0x1118320;
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public const nint NavGameTest001 = 0x1119DD0;
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public const nint ServerToolsInfo_001 = 0xEE5390;
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public const nint ServerToolsInfo_001 = 0xEE6D80;
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public const nint Source2GameClients001 = 0xEE5330;
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public const nint Source2GameClients001 = 0xEE6D20;
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public const nint Source2GameDirector001 = 0x738950;
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public const nint Source2GameDirector001 = 0x738A60;
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public const nint Source2GameEntities001 = 0xEE5320;
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public const nint Source2GameEntities001 = 0xEE6D10;
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public const nint Source2Server001 = 0xEE5030;
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public const nint Source2Server001 = 0xEE6A20;
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public const nint Source2ServerConfig001 = 0xB6D100;
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public const nint Source2ServerConfig001 = 0xB6E550;
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public const nint customnavsystem001 = 0x866200;
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public const nint customnavsystem001 = 0x866340;
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}
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}
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// Module: libsoundsystem.so
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// Module: libsoundsystem.so
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public static class LibsoundsystemSo {
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public static class LibsoundsystemSo {
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@ -172,10 +172,10 @@ namespace CS2Dumper.Interfaces {
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|||||||
}
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}
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// Module: libtier0.so
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// Module: libtier0.so
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public static class Libtier0So {
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public static class Libtier0So {
|
||||||
public const nint TestScriptMgr001 = 0x1C88B0;
|
public const nint TestScriptMgr001 = 0x1C8D60;
|
||||||
public const nint VEngineCvar007 = 0xF2080;
|
public const nint VEngineCvar007 = 0xF20B0;
|
||||||
public const nint VProcessUtils002 = 0x1A5650;
|
public const nint VProcessUtils002 = 0x1A5B00;
|
||||||
public const nint VStringTokenSystem001 = 0x1F7BC0;
|
public const nint VStringTokenSystem001 = 0x1F8070;
|
||||||
}
|
}
|
||||||
// Module: libv8system.so
|
// Module: libv8system.so
|
||||||
public static class Libv8systemSo {
|
public static class Libv8systemSo {
|
||||||
@ -196,25 +196,25 @@ namespace CS2Dumper.Interfaces {
|
|||||||
}
|
}
|
||||||
// Module: steamclient.so
|
// Module: steamclient.so
|
||||||
public static class SteamclientSo {
|
public static class SteamclientSo {
|
||||||
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x11DC0E0;
|
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x11E0130;
|
||||||
public const nint IVALIDATE001 = 0x11D7BB0;
|
public const nint IVALIDATE001 = 0x11DBC00;
|
||||||
public const nint SteamClient006 = 0xE6BD40;
|
public const nint SteamClient006 = 0xE6D620;
|
||||||
public const nint SteamClient007 = 0xE6BD50;
|
public const nint SteamClient007 = 0xE6D630;
|
||||||
public const nint SteamClient008 = 0xE6BD60;
|
public const nint SteamClient008 = 0xE6D640;
|
||||||
public const nint SteamClient009 = 0xE6BD70;
|
public const nint SteamClient009 = 0xE6D650;
|
||||||
public const nint SteamClient010 = 0xE6BD80;
|
public const nint SteamClient010 = 0xE6D660;
|
||||||
public const nint SteamClient011 = 0xE6BD90;
|
public const nint SteamClient011 = 0xE6D670;
|
||||||
public const nint SteamClient012 = 0xE6BDA0;
|
public const nint SteamClient012 = 0xE6D680;
|
||||||
public const nint SteamClient013 = 0xE6BDB0;
|
public const nint SteamClient013 = 0xE6D690;
|
||||||
public const nint SteamClient014 = 0xE6BDC0;
|
public const nint SteamClient014 = 0xE6D6A0;
|
||||||
public const nint SteamClient015 = 0xE6BDD0;
|
public const nint SteamClient015 = 0xE6D6B0;
|
||||||
public const nint SteamClient016 = 0xE6BE00;
|
public const nint SteamClient016 = 0xE6D6E0;
|
||||||
public const nint SteamClient017 = 0xE6BE30;
|
public const nint SteamClient017 = 0xE6D710;
|
||||||
public const nint SteamClient018 = 0xE6BE60;
|
public const nint SteamClient018 = 0xE6D740;
|
||||||
public const nint SteamClient019 = 0xE6BE90;
|
public const nint SteamClient019 = 0xE6D770;
|
||||||
public const nint SteamClient020 = 0xE6BEC0;
|
public const nint SteamClient020 = 0xE6D7A0;
|
||||||
public const nint SteamClient021 = 0xE6BEF0;
|
public const nint SteamClient021 = 0xE6D7D0;
|
||||||
public const nint p2pvoice002 = 0x18306E0;
|
public const nint p2pvoice002 = 0x1834810;
|
||||||
public const nint p2pvoicesingleton002 = 0x1828D70;
|
public const nint p2pvoicesingleton002 = 0x182CEA0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
@ -14,54 +14,54 @@ namespace cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libclient.so
|
// Module: libclient.so
|
||||||
namespace libclient_so {
|
namespace libclient_so {
|
||||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0xDCB820;
|
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0xDCAE50;
|
||||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0xAA9D70;
|
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0xAA8F30;
|
||||||
constexpr std::ptrdiff_t GameClientExports001 = 0xDCB400;
|
constexpr std::ptrdiff_t GameClientExports001 = 0xDCAA30;
|
||||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0xFAC1B0;
|
constexpr std::ptrdiff_t LegacyGameUI001 = 0xFAF340;
|
||||||
constexpr std::ptrdiff_t Source2Client002 = 0xDCB460;
|
constexpr std::ptrdiff_t Source2Client002 = 0xDCAA90;
|
||||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0xA94C50;
|
constexpr std::ptrdiff_t Source2ClientConfig001 = 0xA93D10;
|
||||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0xE60F40;
|
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0xE60640;
|
||||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0xF640D0;
|
constexpr std::ptrdiff_t Source2ClientUI001 = 0xF64140;
|
||||||
}
|
}
|
||||||
// Module: libengine2.so
|
// Module: libengine2.so
|
||||||
namespace libengine2_so {
|
namespace libengine2_so {
|
||||||
constexpr std::ptrdiff_t BenchmarkService001 = 0x217CE0;
|
constexpr std::ptrdiff_t BenchmarkService001 = 0x217E20;
|
||||||
constexpr std::ptrdiff_t BugService001 = 0x213EF0;
|
constexpr std::ptrdiff_t BugService001 = 0x214030;
|
||||||
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1E47A0;
|
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1E48E0;
|
||||||
constexpr std::ptrdiff_t EngineGameUI001 = 0x3A69D0;
|
constexpr std::ptrdiff_t EngineGameUI001 = 0x3A6AF0;
|
||||||
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1D3A30;
|
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1D3B70;
|
||||||
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1D8D10;
|
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1D8E50;
|
||||||
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1D8D20;
|
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1D8E60;
|
||||||
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x219640;
|
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x219780;
|
||||||
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x219650;
|
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x219790;
|
||||||
constexpr std::ptrdiff_t GameUIService_001 = 0x221210;
|
constexpr std::ptrdiff_t GameUIService_001 = 0x221350;
|
||||||
constexpr std::ptrdiff_t HostStateMgr001 = 0x1DF2F0;
|
constexpr std::ptrdiff_t HostStateMgr001 = 0x1DF430;
|
||||||
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x370BD0;
|
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x370CE0;
|
||||||
constexpr std::ptrdiff_t InputService_001 = 0x2258B0;
|
constexpr std::ptrdiff_t InputService_001 = 0x225A20;
|
||||||
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E1C40;
|
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E1D80;
|
||||||
constexpr std::ptrdiff_t MapListService_001 = 0x239E70;
|
constexpr std::ptrdiff_t MapListService_001 = 0x239FE0;
|
||||||
constexpr std::ptrdiff_t NetworkClientService_001 = 0x25CB80;
|
constexpr std::ptrdiff_t NetworkClientService_001 = 0x25CCF0;
|
||||||
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x271E70;
|
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x271FE0;
|
||||||
constexpr std::ptrdiff_t NetworkServerService_001 = 0x23DF20;
|
constexpr std::ptrdiff_t NetworkServerService_001 = 0x23E090;
|
||||||
constexpr std::ptrdiff_t NetworkService_001 = 0x23D640;
|
constexpr std::ptrdiff_t NetworkService_001 = 0x23D7B0;
|
||||||
constexpr std::ptrdiff_t RenderService_001 = 0x276F90;
|
constexpr std::ptrdiff_t RenderService_001 = 0x277100;
|
||||||
constexpr std::ptrdiff_t ScreenshotService001 = 0x279AD0;
|
constexpr std::ptrdiff_t ScreenshotService001 = 0x279C40;
|
||||||
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F9FE0;
|
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1FA120;
|
||||||
constexpr std::ptrdiff_t SoundService_001 = 0x27DCD0;
|
constexpr std::ptrdiff_t SoundService_001 = 0x27DE40;
|
||||||
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x2F7AB0;
|
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x2F7BC0;
|
||||||
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x2CE2A0;
|
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x2CE430;
|
||||||
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x31E3F0;
|
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x31E500;
|
||||||
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x300C80;
|
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x300D90;
|
||||||
constexpr std::ptrdiff_t SplitScreenService_001 = 0x2852F0;
|
constexpr std::ptrdiff_t SplitScreenService_001 = 0x285460;
|
||||||
constexpr std::ptrdiff_t StatsService_001 = 0x288E20;
|
constexpr std::ptrdiff_t StatsService_001 = 0x288F90;
|
||||||
constexpr std::ptrdiff_t ToolService_001 = 0x28DF50;
|
constexpr std::ptrdiff_t ToolService_001 = 0x28E0C0;
|
||||||
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x3A6450;
|
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x3A6570;
|
||||||
constexpr std::ptrdiff_t VProfService_001 = 0x28F7D0;
|
constexpr std::ptrdiff_t VProfService_001 = 0x28F940;
|
||||||
}
|
}
|
||||||
// Module: libfilesystem_stdio.so
|
// Module: libfilesystem_stdio.so
|
||||||
namespace libfilesystem_stdio_so {
|
namespace libfilesystem_stdio_so {
|
||||||
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x7D990;
|
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x7D950;
|
||||||
constexpr std::ptrdiff_t VFileSystem017 = 0x7D980;
|
constexpr std::ptrdiff_t VFileSystem017 = 0x7D940;
|
||||||
}
|
}
|
||||||
// Module: libhost.so
|
// Module: libhost.so
|
||||||
namespace libhost_so {
|
namespace libhost_so {
|
||||||
@ -102,10 +102,10 @@ namespace cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libnetworksystem.so
|
// Module: libnetworksystem.so
|
||||||
namespace libnetworksystem_so {
|
namespace libnetworksystem_so {
|
||||||
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x163840;
|
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x163920;
|
||||||
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x18AB70;
|
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x18AC50;
|
||||||
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x1B4C70;
|
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x1B4D50;
|
||||||
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x1CD7C0;
|
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x1CECD0;
|
||||||
}
|
}
|
||||||
// Module: libpanorama.so
|
// Module: libpanorama.so
|
||||||
namespace libpanorama_so {
|
namespace libpanorama_so {
|
||||||
@ -121,16 +121,16 @@ namespace cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libparticles.so
|
// Module: libparticles.so
|
||||||
namespace libparticles_so {
|
namespace libparticles_so {
|
||||||
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x20C940;
|
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x20DAA0;
|
||||||
}
|
}
|
||||||
// Module: libpulse_system.so
|
// Module: libpulse_system.so
|
||||||
namespace libpulse_system_so {
|
namespace libpulse_system_so {
|
||||||
constexpr std::ptrdiff_t IPulseSystem_001 = 0x3F270;
|
constexpr std::ptrdiff_t IPulseSystem_001 = 0x3F250;
|
||||||
}
|
}
|
||||||
// Module: librendersystemvulkan.so
|
// Module: librendersystemvulkan.so
|
||||||
namespace librendersystemvulkan_so {
|
namespace librendersystemvulkan_so {
|
||||||
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x147920;
|
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x147B90;
|
||||||
constexpr std::ptrdiff_t RenderUtils_001 = 0xCB4C0;
|
constexpr std::ptrdiff_t RenderUtils_001 = 0xCB510;
|
||||||
}
|
}
|
||||||
// Module: libresourcesystem.so
|
// Module: libresourcesystem.so
|
||||||
namespace libresourcesystem_so {
|
namespace libresourcesystem_so {
|
||||||
@ -153,16 +153,16 @@ namespace cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libserver.so
|
// Module: libserver.so
|
||||||
namespace libserver_so {
|
namespace libserver_so {
|
||||||
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0xBCFAB0;
|
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0xBD0FE0;
|
||||||
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x8DA4A0;
|
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x8DAFD0;
|
||||||
constexpr std::ptrdiff_t NavGameTest001 = 0x1118320;
|
constexpr std::ptrdiff_t NavGameTest001 = 0x1119DD0;
|
||||||
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0xEE5390;
|
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0xEE6D80;
|
||||||
constexpr std::ptrdiff_t Source2GameClients001 = 0xEE5330;
|
constexpr std::ptrdiff_t Source2GameClients001 = 0xEE6D20;
|
||||||
constexpr std::ptrdiff_t Source2GameDirector001 = 0x738950;
|
constexpr std::ptrdiff_t Source2GameDirector001 = 0x738A60;
|
||||||
constexpr std::ptrdiff_t Source2GameEntities001 = 0xEE5320;
|
constexpr std::ptrdiff_t Source2GameEntities001 = 0xEE6D10;
|
||||||
constexpr std::ptrdiff_t Source2Server001 = 0xEE5030;
|
constexpr std::ptrdiff_t Source2Server001 = 0xEE6A20;
|
||||||
constexpr std::ptrdiff_t Source2ServerConfig001 = 0xB6D100;
|
constexpr std::ptrdiff_t Source2ServerConfig001 = 0xB6E550;
|
||||||
constexpr std::ptrdiff_t customnavsystem001 = 0x866200;
|
constexpr std::ptrdiff_t customnavsystem001 = 0x866340;
|
||||||
}
|
}
|
||||||
// Module: libsoundsystem.so
|
// Module: libsoundsystem.so
|
||||||
namespace libsoundsystem_so {
|
namespace libsoundsystem_so {
|
||||||
@ -177,10 +177,10 @@ namespace cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libtier0.so
|
// Module: libtier0.so
|
||||||
namespace libtier0_so {
|
namespace libtier0_so {
|
||||||
constexpr std::ptrdiff_t TestScriptMgr001 = 0x1C88B0;
|
constexpr std::ptrdiff_t TestScriptMgr001 = 0x1C8D60;
|
||||||
constexpr std::ptrdiff_t VEngineCvar007 = 0xF2080;
|
constexpr std::ptrdiff_t VEngineCvar007 = 0xF20B0;
|
||||||
constexpr std::ptrdiff_t VProcessUtils002 = 0x1A5650;
|
constexpr std::ptrdiff_t VProcessUtils002 = 0x1A5B00;
|
||||||
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x1F7BC0;
|
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x1F8070;
|
||||||
}
|
}
|
||||||
// Module: libv8system.so
|
// Module: libv8system.so
|
||||||
namespace libv8system_so {
|
namespace libv8system_so {
|
||||||
@ -201,26 +201,26 @@ namespace cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: steamclient.so
|
// Module: steamclient.so
|
||||||
namespace steamclient_so {
|
namespace steamclient_so {
|
||||||
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x11DC0E0;
|
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x11E0130;
|
||||||
constexpr std::ptrdiff_t IVALIDATE001 = 0x11D7BB0;
|
constexpr std::ptrdiff_t IVALIDATE001 = 0x11DBC00;
|
||||||
constexpr std::ptrdiff_t SteamClient006 = 0xE6BD40;
|
constexpr std::ptrdiff_t SteamClient006 = 0xE6D620;
|
||||||
constexpr std::ptrdiff_t SteamClient007 = 0xE6BD50;
|
constexpr std::ptrdiff_t SteamClient007 = 0xE6D630;
|
||||||
constexpr std::ptrdiff_t SteamClient008 = 0xE6BD60;
|
constexpr std::ptrdiff_t SteamClient008 = 0xE6D640;
|
||||||
constexpr std::ptrdiff_t SteamClient009 = 0xE6BD70;
|
constexpr std::ptrdiff_t SteamClient009 = 0xE6D650;
|
||||||
constexpr std::ptrdiff_t SteamClient010 = 0xE6BD80;
|
constexpr std::ptrdiff_t SteamClient010 = 0xE6D660;
|
||||||
constexpr std::ptrdiff_t SteamClient011 = 0xE6BD90;
|
constexpr std::ptrdiff_t SteamClient011 = 0xE6D670;
|
||||||
constexpr std::ptrdiff_t SteamClient012 = 0xE6BDA0;
|
constexpr std::ptrdiff_t SteamClient012 = 0xE6D680;
|
||||||
constexpr std::ptrdiff_t SteamClient013 = 0xE6BDB0;
|
constexpr std::ptrdiff_t SteamClient013 = 0xE6D690;
|
||||||
constexpr std::ptrdiff_t SteamClient014 = 0xE6BDC0;
|
constexpr std::ptrdiff_t SteamClient014 = 0xE6D6A0;
|
||||||
constexpr std::ptrdiff_t SteamClient015 = 0xE6BDD0;
|
constexpr std::ptrdiff_t SteamClient015 = 0xE6D6B0;
|
||||||
constexpr std::ptrdiff_t SteamClient016 = 0xE6BE00;
|
constexpr std::ptrdiff_t SteamClient016 = 0xE6D6E0;
|
||||||
constexpr std::ptrdiff_t SteamClient017 = 0xE6BE30;
|
constexpr std::ptrdiff_t SteamClient017 = 0xE6D710;
|
||||||
constexpr std::ptrdiff_t SteamClient018 = 0xE6BE60;
|
constexpr std::ptrdiff_t SteamClient018 = 0xE6D740;
|
||||||
constexpr std::ptrdiff_t SteamClient019 = 0xE6BE90;
|
constexpr std::ptrdiff_t SteamClient019 = 0xE6D770;
|
||||||
constexpr std::ptrdiff_t SteamClient020 = 0xE6BEC0;
|
constexpr std::ptrdiff_t SteamClient020 = 0xE6D7A0;
|
||||||
constexpr std::ptrdiff_t SteamClient021 = 0xE6BEF0;
|
constexpr std::ptrdiff_t SteamClient021 = 0xE6D7D0;
|
||||||
constexpr std::ptrdiff_t p2pvoice002 = 0x18306E0;
|
constexpr std::ptrdiff_t p2pvoice002 = 0x1834810;
|
||||||
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x1828D70;
|
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x182CEA0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,52 +4,52 @@
|
|||||||
"AnimationSystem_001": 1724144
|
"AnimationSystem_001": 1724144
|
||||||
},
|
},
|
||||||
"libclient.so": {
|
"libclient.so": {
|
||||||
"ClientToolsInfo_001": 14465056,
|
"ClientToolsInfo_001": 14462544,
|
||||||
"EmptyWorldService001_Client": 11181424,
|
"EmptyWorldService001_Client": 11177776,
|
||||||
"GameClientExports001": 14464000,
|
"GameClientExports001": 14461488,
|
||||||
"LegacyGameUI001": 16433584,
|
"LegacyGameUI001": 16446272,
|
||||||
"Source2Client002": 14464096,
|
"Source2Client002": 14461584,
|
||||||
"Source2ClientConfig001": 11095120,
|
"Source2ClientConfig001": 11091216,
|
||||||
"Source2ClientPrediction001": 15077184,
|
"Source2ClientPrediction001": 15074880,
|
||||||
"Source2ClientUI001": 16138448
|
"Source2ClientUI001": 16138560
|
||||||
},
|
},
|
||||||
"libengine2.so": {
|
"libengine2.so": {
|
||||||
"BenchmarkService001": 2194656,
|
"BenchmarkService001": 2194976,
|
||||||
"BugService001": 2178800,
|
"BugService001": 2179120,
|
||||||
"ClientServerEngineLoopService_001": 1984416,
|
"ClientServerEngineLoopService_001": 1984736,
|
||||||
"EngineGameUI001": 3828176,
|
"EngineGameUI001": 3828464,
|
||||||
"EngineServiceMgr001": 1915440,
|
"EngineServiceMgr001": 1915760,
|
||||||
"GameEventSystemClientV001": 1936656,
|
"GameEventSystemClientV001": 1936976,
|
||||||
"GameEventSystemServerV001": 1936672,
|
"GameEventSystemServerV001": 1936992,
|
||||||
"GameResourceServiceClientV001": 2201152,
|
"GameResourceServiceClientV001": 2201472,
|
||||||
"GameResourceServiceServerV001": 2201168,
|
"GameResourceServiceServerV001": 2201488,
|
||||||
"GameUIService_001": 2232848,
|
"GameUIService_001": 2233168,
|
||||||
"HostStateMgr001": 1962736,
|
"HostStateMgr001": 1963056,
|
||||||
"INETSUPPORT_001": 3607504,
|
"INETSUPPORT_001": 3607776,
|
||||||
"InputService_001": 2250928,
|
"InputService_001": 2251296,
|
||||||
"KeyValueCache001": 1973312,
|
"KeyValueCache001": 1973632,
|
||||||
"MapListService_001": 2334320,
|
"MapListService_001": 2334688,
|
||||||
"NetworkClientService_001": 2476928,
|
"NetworkClientService_001": 2477296,
|
||||||
"NetworkP2PService_001": 2563696,
|
"NetworkP2PService_001": 2564064,
|
||||||
"NetworkServerService_001": 2350880,
|
"NetworkServerService_001": 2351248,
|
||||||
"NetworkService_001": 2348608,
|
"NetworkService_001": 2348976,
|
||||||
"RenderService_001": 2584464,
|
"RenderService_001": 2584832,
|
||||||
"ScreenshotService001": 2595536,
|
"ScreenshotService001": 2595904,
|
||||||
"SimpleEngineLoopService_001": 2072544,
|
"SimpleEngineLoopService_001": 2072864,
|
||||||
"SoundService_001": 2612432,
|
"SoundService_001": 2612800,
|
||||||
"Source2EngineToClient001": 3111600,
|
"Source2EngineToClient001": 3111872,
|
||||||
"Source2EngineToClientStringTable001": 2941600,
|
"Source2EngineToClientStringTable001": 2942000,
|
||||||
"Source2EngineToServer001": 3269616,
|
"Source2EngineToServer001": 3269888,
|
||||||
"Source2EngineToServerStringTable001": 3148928,
|
"Source2EngineToServerStringTable001": 3149200,
|
||||||
"SplitScreenService_001": 2642672,
|
"SplitScreenService_001": 2643040,
|
||||||
"StatsService_001": 2657824,
|
"StatsService_001": 2658192,
|
||||||
"ToolService_001": 2678608,
|
"ToolService_001": 2678976,
|
||||||
"VENGINE_GAMEUIFUNCS_VERSION005": 3826768,
|
"VENGINE_GAMEUIFUNCS_VERSION005": 3827056,
|
||||||
"VProfService_001": 2684880
|
"VProfService_001": 2685248
|
||||||
},
|
},
|
||||||
"libfilesystem_stdio.so": {
|
"libfilesystem_stdio.so": {
|
||||||
"VAsyncFileSystem2_001": 514448,
|
"VAsyncFileSystem2_001": 514384,
|
||||||
"VFileSystem017": 514432
|
"VFileSystem017": 514368
|
||||||
},
|
},
|
||||||
"libhost.so": {
|
"libhost.so": {
|
||||||
"DebugDrawQueueManager001": 808592,
|
"DebugDrawQueueManager001": 808592,
|
||||||
@ -83,10 +83,10 @@
|
|||||||
"MeshSystem001": 619824
|
"MeshSystem001": 619824
|
||||||
},
|
},
|
||||||
"libnetworksystem.so": {
|
"libnetworksystem.so": {
|
||||||
"FlattenedSerializersVersion001": 1456192,
|
"FlattenedSerializersVersion001": 1456416,
|
||||||
"NetworkMessagesVersion001": 1616752,
|
"NetworkMessagesVersion001": 1616976,
|
||||||
"NetworkSystemVersion001": 1789040,
|
"NetworkSystemVersion001": 1789264,
|
||||||
"SerializedEntitiesVersion001": 1890240
|
"SerializedEntitiesVersion001": 1895632
|
||||||
},
|
},
|
||||||
"libpanorama.so": {
|
"libpanorama.so": {
|
||||||
"PanoramaUIEngine001": 2296336
|
"PanoramaUIEngine001": 2296336
|
||||||
@ -98,14 +98,14 @@
|
|||||||
"PanoramaUIClient001": 1087888
|
"PanoramaUIClient001": 1087888
|
||||||
},
|
},
|
||||||
"libparticles.so": {
|
"libparticles.so": {
|
||||||
"ParticleSystemMgr003": 2148672
|
"ParticleSystemMgr003": 2153120
|
||||||
},
|
},
|
||||||
"libpulse_system.so": {
|
"libpulse_system.so": {
|
||||||
"IPulseSystem_001": 258672
|
"IPulseSystem_001": 258640
|
||||||
},
|
},
|
||||||
"librendersystemvulkan.so": {
|
"librendersystemvulkan.so": {
|
||||||
"RenderDeviceMgr001": 1341728,
|
"RenderDeviceMgr001": 1342352,
|
||||||
"RenderUtils_001": 832704
|
"RenderUtils_001": 832784
|
||||||
},
|
},
|
||||||
"libresourcesystem.so": {
|
"libresourcesystem.so": {
|
||||||
"ResourceSystem013": 200304
|
"ResourceSystem013": 200304
|
||||||
@ -123,16 +123,16 @@
|
|||||||
"SchemaSystem_001": 131744
|
"SchemaSystem_001": 131744
|
||||||
},
|
},
|
||||||
"libserver.so": {
|
"libserver.so": {
|
||||||
"EmptyWorldService001_Server": 12384944,
|
"EmptyWorldService001_Server": 12390368,
|
||||||
"EntitySubclassUtilsV001": 9282720,
|
"EntitySubclassUtilsV001": 9285584,
|
||||||
"NavGameTest001": 17924896,
|
"NavGameTest001": 17931728,
|
||||||
"ServerToolsInfo_001": 15618960,
|
"ServerToolsInfo_001": 15625600,
|
||||||
"Source2GameClients001": 15618864,
|
"Source2GameClients001": 15625504,
|
||||||
"Source2GameDirector001": 7571792,
|
"Source2GameDirector001": 7572064,
|
||||||
"Source2GameEntities001": 15618848,
|
"Source2GameEntities001": 15625488,
|
||||||
"Source2Server001": 15618096,
|
"Source2Server001": 15624736,
|
||||||
"Source2ServerConfig001": 11981056,
|
"Source2ServerConfig001": 11986256,
|
||||||
"customnavsystem001": 8806912
|
"customnavsystem001": 8807232
|
||||||
},
|
},
|
||||||
"libsoundsystem.so": {
|
"libsoundsystem.so": {
|
||||||
"SoundOpSystem001": 1493248,
|
"SoundOpSystem001": 1493248,
|
||||||
@ -144,10 +144,10 @@
|
|||||||
"SteamAudio001": 651008
|
"SteamAudio001": 651008
|
||||||
},
|
},
|
||||||
"libtier0.so": {
|
"libtier0.so": {
|
||||||
"TestScriptMgr001": 1870000,
|
"TestScriptMgr001": 1871200,
|
||||||
"VEngineCvar007": 991360,
|
"VEngineCvar007": 991408,
|
||||||
"VProcessUtils002": 1726032,
|
"VProcessUtils002": 1727232,
|
||||||
"VStringTokenSystem001": 2063296
|
"VStringTokenSystem001": 2064496
|
||||||
},
|
},
|
||||||
"libv8system.so": {
|
"libv8system.so": {
|
||||||
"Source2V8System001": 112368
|
"Source2V8System001": 112368
|
||||||
@ -163,25 +163,25 @@
|
|||||||
"WorldRendererMgr001": 715904
|
"WorldRendererMgr001": 715904
|
||||||
},
|
},
|
||||||
"steamclient.so": {
|
"steamclient.so": {
|
||||||
"CLIENTENGINE_INTERFACE_VERSION005": 18727136,
|
"CLIENTENGINE_INTERFACE_VERSION005": 18743600,
|
||||||
"IVALIDATE001": 18709424,
|
"IVALIDATE001": 18725888,
|
||||||
"SteamClient006": 15121728,
|
"SteamClient006": 15128096,
|
||||||
"SteamClient007": 15121744,
|
"SteamClient007": 15128112,
|
||||||
"SteamClient008": 15121760,
|
"SteamClient008": 15128128,
|
||||||
"SteamClient009": 15121776,
|
"SteamClient009": 15128144,
|
||||||
"SteamClient010": 15121792,
|
"SteamClient010": 15128160,
|
||||||
"SteamClient011": 15121808,
|
"SteamClient011": 15128176,
|
||||||
"SteamClient012": 15121824,
|
"SteamClient012": 15128192,
|
||||||
"SteamClient013": 15121840,
|
"SteamClient013": 15128208,
|
||||||
"SteamClient014": 15121856,
|
"SteamClient014": 15128224,
|
||||||
"SteamClient015": 15121872,
|
"SteamClient015": 15128240,
|
||||||
"SteamClient016": 15121920,
|
"SteamClient016": 15128288,
|
||||||
"SteamClient017": 15121968,
|
"SteamClient017": 15128336,
|
||||||
"SteamClient018": 15122016,
|
"SteamClient018": 15128384,
|
||||||
"SteamClient019": 15122064,
|
"SteamClient019": 15128432,
|
||||||
"SteamClient020": 15122112,
|
"SteamClient020": 15128480,
|
||||||
"SteamClient021": 15122160,
|
"SteamClient021": 15128528,
|
||||||
"p2pvoice002": 25364192,
|
"p2pvoice002": 25380880,
|
||||||
"p2pvoicesingleton002": 25333104
|
"p2pvoicesingleton002": 25349792
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, unused)]
|
#![allow(non_upper_case_globals, unused)]
|
||||||
|
|
||||||
@ -12,54 +12,54 @@ pub mod cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libclient.so
|
// Module: libclient.so
|
||||||
pub mod libclient_so {
|
pub mod libclient_so {
|
||||||
pub const ClientToolsInfo_001: usize = 0xDCB820;
|
pub const ClientToolsInfo_001: usize = 0xDCAE50;
|
||||||
pub const EmptyWorldService001_Client: usize = 0xAA9D70;
|
pub const EmptyWorldService001_Client: usize = 0xAA8F30;
|
||||||
pub const GameClientExports001: usize = 0xDCB400;
|
pub const GameClientExports001: usize = 0xDCAA30;
|
||||||
pub const LegacyGameUI001: usize = 0xFAC1B0;
|
pub const LegacyGameUI001: usize = 0xFAF340;
|
||||||
pub const Source2Client002: usize = 0xDCB460;
|
pub const Source2Client002: usize = 0xDCAA90;
|
||||||
pub const Source2ClientConfig001: usize = 0xA94C50;
|
pub const Source2ClientConfig001: usize = 0xA93D10;
|
||||||
pub const Source2ClientPrediction001: usize = 0xE60F40;
|
pub const Source2ClientPrediction001: usize = 0xE60640;
|
||||||
pub const Source2ClientUI001: usize = 0xF640D0;
|
pub const Source2ClientUI001: usize = 0xF64140;
|
||||||
}
|
}
|
||||||
// Module: libengine2.so
|
// Module: libengine2.so
|
||||||
pub mod libengine2_so {
|
pub mod libengine2_so {
|
||||||
pub const BenchmarkService001: usize = 0x217CE0;
|
pub const BenchmarkService001: usize = 0x217E20;
|
||||||
pub const BugService001: usize = 0x213EF0;
|
pub const BugService001: usize = 0x214030;
|
||||||
pub const ClientServerEngineLoopService_001: usize = 0x1E47A0;
|
pub const ClientServerEngineLoopService_001: usize = 0x1E48E0;
|
||||||
pub const EngineGameUI001: usize = 0x3A69D0;
|
pub const EngineGameUI001: usize = 0x3A6AF0;
|
||||||
pub const EngineServiceMgr001: usize = 0x1D3A30;
|
pub const EngineServiceMgr001: usize = 0x1D3B70;
|
||||||
pub const GameEventSystemClientV001: usize = 0x1D8D10;
|
pub const GameEventSystemClientV001: usize = 0x1D8E50;
|
||||||
pub const GameEventSystemServerV001: usize = 0x1D8D20;
|
pub const GameEventSystemServerV001: usize = 0x1D8E60;
|
||||||
pub const GameResourceServiceClientV001: usize = 0x219640;
|
pub const GameResourceServiceClientV001: usize = 0x219780;
|
||||||
pub const GameResourceServiceServerV001: usize = 0x219650;
|
pub const GameResourceServiceServerV001: usize = 0x219790;
|
||||||
pub const GameUIService_001: usize = 0x221210;
|
pub const GameUIService_001: usize = 0x221350;
|
||||||
pub const HostStateMgr001: usize = 0x1DF2F0;
|
pub const HostStateMgr001: usize = 0x1DF430;
|
||||||
pub const INETSUPPORT_001: usize = 0x370BD0;
|
pub const INETSUPPORT_001: usize = 0x370CE0;
|
||||||
pub const InputService_001: usize = 0x2258B0;
|
pub const InputService_001: usize = 0x225A20;
|
||||||
pub const KeyValueCache001: usize = 0x1E1C40;
|
pub const KeyValueCache001: usize = 0x1E1D80;
|
||||||
pub const MapListService_001: usize = 0x239E70;
|
pub const MapListService_001: usize = 0x239FE0;
|
||||||
pub const NetworkClientService_001: usize = 0x25CB80;
|
pub const NetworkClientService_001: usize = 0x25CCF0;
|
||||||
pub const NetworkP2PService_001: usize = 0x271E70;
|
pub const NetworkP2PService_001: usize = 0x271FE0;
|
||||||
pub const NetworkServerService_001: usize = 0x23DF20;
|
pub const NetworkServerService_001: usize = 0x23E090;
|
||||||
pub const NetworkService_001: usize = 0x23D640;
|
pub const NetworkService_001: usize = 0x23D7B0;
|
||||||
pub const RenderService_001: usize = 0x276F90;
|
pub const RenderService_001: usize = 0x277100;
|
||||||
pub const ScreenshotService001: usize = 0x279AD0;
|
pub const ScreenshotService001: usize = 0x279C40;
|
||||||
pub const SimpleEngineLoopService_001: usize = 0x1F9FE0;
|
pub const SimpleEngineLoopService_001: usize = 0x1FA120;
|
||||||
pub const SoundService_001: usize = 0x27DCD0;
|
pub const SoundService_001: usize = 0x27DE40;
|
||||||
pub const Source2EngineToClient001: usize = 0x2F7AB0;
|
pub const Source2EngineToClient001: usize = 0x2F7BC0;
|
||||||
pub const Source2EngineToClientStringTable001: usize = 0x2CE2A0;
|
pub const Source2EngineToClientStringTable001: usize = 0x2CE430;
|
||||||
pub const Source2EngineToServer001: usize = 0x31E3F0;
|
pub const Source2EngineToServer001: usize = 0x31E500;
|
||||||
pub const Source2EngineToServerStringTable001: usize = 0x300C80;
|
pub const Source2EngineToServerStringTable001: usize = 0x300D90;
|
||||||
pub const SplitScreenService_001: usize = 0x2852F0;
|
pub const SplitScreenService_001: usize = 0x285460;
|
||||||
pub const StatsService_001: usize = 0x288E20;
|
pub const StatsService_001: usize = 0x288F90;
|
||||||
pub const ToolService_001: usize = 0x28DF50;
|
pub const ToolService_001: usize = 0x28E0C0;
|
||||||
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x3A6450;
|
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x3A6570;
|
||||||
pub const VProfService_001: usize = 0x28F7D0;
|
pub const VProfService_001: usize = 0x28F940;
|
||||||
}
|
}
|
||||||
// Module: libfilesystem_stdio.so
|
// Module: libfilesystem_stdio.so
|
||||||
pub mod libfilesystem_stdio_so {
|
pub mod libfilesystem_stdio_so {
|
||||||
pub const VAsyncFileSystem2_001: usize = 0x7D990;
|
pub const VAsyncFileSystem2_001: usize = 0x7D950;
|
||||||
pub const VFileSystem017: usize = 0x7D980;
|
pub const VFileSystem017: usize = 0x7D940;
|
||||||
}
|
}
|
||||||
// Module: libhost.so
|
// Module: libhost.so
|
||||||
pub mod libhost_so {
|
pub mod libhost_so {
|
||||||
@ -100,10 +100,10 @@ pub mod cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libnetworksystem.so
|
// Module: libnetworksystem.so
|
||||||
pub mod libnetworksystem_so {
|
pub mod libnetworksystem_so {
|
||||||
pub const FlattenedSerializersVersion001: usize = 0x163840;
|
pub const FlattenedSerializersVersion001: usize = 0x163920;
|
||||||
pub const NetworkMessagesVersion001: usize = 0x18AB70;
|
pub const NetworkMessagesVersion001: usize = 0x18AC50;
|
||||||
pub const NetworkSystemVersion001: usize = 0x1B4C70;
|
pub const NetworkSystemVersion001: usize = 0x1B4D50;
|
||||||
pub const SerializedEntitiesVersion001: usize = 0x1CD7C0;
|
pub const SerializedEntitiesVersion001: usize = 0x1CECD0;
|
||||||
}
|
}
|
||||||
// Module: libpanorama.so
|
// Module: libpanorama.so
|
||||||
pub mod libpanorama_so {
|
pub mod libpanorama_so {
|
||||||
@ -119,16 +119,16 @@ pub mod cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libparticles.so
|
// Module: libparticles.so
|
||||||
pub mod libparticles_so {
|
pub mod libparticles_so {
|
||||||
pub const ParticleSystemMgr003: usize = 0x20C940;
|
pub const ParticleSystemMgr003: usize = 0x20DAA0;
|
||||||
}
|
}
|
||||||
// Module: libpulse_system.so
|
// Module: libpulse_system.so
|
||||||
pub mod libpulse_system_so {
|
pub mod libpulse_system_so {
|
||||||
pub const IPulseSystem_001: usize = 0x3F270;
|
pub const IPulseSystem_001: usize = 0x3F250;
|
||||||
}
|
}
|
||||||
// Module: librendersystemvulkan.so
|
// Module: librendersystemvulkan.so
|
||||||
pub mod librendersystemvulkan_so {
|
pub mod librendersystemvulkan_so {
|
||||||
pub const RenderDeviceMgr001: usize = 0x147920;
|
pub const RenderDeviceMgr001: usize = 0x147B90;
|
||||||
pub const RenderUtils_001: usize = 0xCB4C0;
|
pub const RenderUtils_001: usize = 0xCB510;
|
||||||
}
|
}
|
||||||
// Module: libresourcesystem.so
|
// Module: libresourcesystem.so
|
||||||
pub mod libresourcesystem_so {
|
pub mod libresourcesystem_so {
|
||||||
@ -151,16 +151,16 @@ pub mod cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libserver.so
|
// Module: libserver.so
|
||||||
pub mod libserver_so {
|
pub mod libserver_so {
|
||||||
pub const EmptyWorldService001_Server: usize = 0xBCFAB0;
|
pub const EmptyWorldService001_Server: usize = 0xBD0FE0;
|
||||||
pub const EntitySubclassUtilsV001: usize = 0x8DA4A0;
|
pub const EntitySubclassUtilsV001: usize = 0x8DAFD0;
|
||||||
pub const NavGameTest001: usize = 0x1118320;
|
pub const NavGameTest001: usize = 0x1119DD0;
|
||||||
pub const ServerToolsInfo_001: usize = 0xEE5390;
|
pub const ServerToolsInfo_001: usize = 0xEE6D80;
|
||||||
pub const Source2GameClients001: usize = 0xEE5330;
|
pub const Source2GameClients001: usize = 0xEE6D20;
|
||||||
pub const Source2GameDirector001: usize = 0x738950;
|
pub const Source2GameDirector001: usize = 0x738A60;
|
||||||
pub const Source2GameEntities001: usize = 0xEE5320;
|
pub const Source2GameEntities001: usize = 0xEE6D10;
|
||||||
pub const Source2Server001: usize = 0xEE5030;
|
pub const Source2Server001: usize = 0xEE6A20;
|
||||||
pub const Source2ServerConfig001: usize = 0xB6D100;
|
pub const Source2ServerConfig001: usize = 0xB6E550;
|
||||||
pub const customnavsystem001: usize = 0x866200;
|
pub const customnavsystem001: usize = 0x866340;
|
||||||
}
|
}
|
||||||
// Module: libsoundsystem.so
|
// Module: libsoundsystem.so
|
||||||
pub mod libsoundsystem_so {
|
pub mod libsoundsystem_so {
|
||||||
@ -175,10 +175,10 @@ pub mod cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: libtier0.so
|
// Module: libtier0.so
|
||||||
pub mod libtier0_so {
|
pub mod libtier0_so {
|
||||||
pub const TestScriptMgr001: usize = 0x1C88B0;
|
pub const TestScriptMgr001: usize = 0x1C8D60;
|
||||||
pub const VEngineCvar007: usize = 0xF2080;
|
pub const VEngineCvar007: usize = 0xF20B0;
|
||||||
pub const VProcessUtils002: usize = 0x1A5650;
|
pub const VProcessUtils002: usize = 0x1A5B00;
|
||||||
pub const VStringTokenSystem001: usize = 0x1F7BC0;
|
pub const VStringTokenSystem001: usize = 0x1F8070;
|
||||||
}
|
}
|
||||||
// Module: libv8system.so
|
// Module: libv8system.so
|
||||||
pub mod libv8system_so {
|
pub mod libv8system_so {
|
||||||
@ -199,26 +199,26 @@ pub mod cs2_dumper {
|
|||||||
}
|
}
|
||||||
// Module: steamclient.so
|
// Module: steamclient.so
|
||||||
pub mod steamclient_so {
|
pub mod steamclient_so {
|
||||||
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x11DC0E0;
|
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x11E0130;
|
||||||
pub const IVALIDATE001: usize = 0x11D7BB0;
|
pub const IVALIDATE001: usize = 0x11DBC00;
|
||||||
pub const SteamClient006: usize = 0xE6BD40;
|
pub const SteamClient006: usize = 0xE6D620;
|
||||||
pub const SteamClient007: usize = 0xE6BD50;
|
pub const SteamClient007: usize = 0xE6D630;
|
||||||
pub const SteamClient008: usize = 0xE6BD60;
|
pub const SteamClient008: usize = 0xE6D640;
|
||||||
pub const SteamClient009: usize = 0xE6BD70;
|
pub const SteamClient009: usize = 0xE6D650;
|
||||||
pub const SteamClient010: usize = 0xE6BD80;
|
pub const SteamClient010: usize = 0xE6D660;
|
||||||
pub const SteamClient011: usize = 0xE6BD90;
|
pub const SteamClient011: usize = 0xE6D670;
|
||||||
pub const SteamClient012: usize = 0xE6BDA0;
|
pub const SteamClient012: usize = 0xE6D680;
|
||||||
pub const SteamClient013: usize = 0xE6BDB0;
|
pub const SteamClient013: usize = 0xE6D690;
|
||||||
pub const SteamClient014: usize = 0xE6BDC0;
|
pub const SteamClient014: usize = 0xE6D6A0;
|
||||||
pub const SteamClient015: usize = 0xE6BDD0;
|
pub const SteamClient015: usize = 0xE6D6B0;
|
||||||
pub const SteamClient016: usize = 0xE6BE00;
|
pub const SteamClient016: usize = 0xE6D6E0;
|
||||||
pub const SteamClient017: usize = 0xE6BE30;
|
pub const SteamClient017: usize = 0xE6D710;
|
||||||
pub const SteamClient018: usize = 0xE6BE60;
|
pub const SteamClient018: usize = 0xE6D740;
|
||||||
pub const SteamClient019: usize = 0xE6BE90;
|
pub const SteamClient019: usize = 0xE6D770;
|
||||||
pub const SteamClient020: usize = 0xE6BEC0;
|
pub const SteamClient020: usize = 0xE6D7A0;
|
||||||
pub const SteamClient021: usize = 0xE6BEF0;
|
pub const SteamClient021: usize = 0xE6D7D0;
|
||||||
pub const p2pvoice002: usize = 0x18306E0;
|
pub const p2pvoice002: usize = 0x1834810;
|
||||||
pub const p2pvoicesingleton002: usize = 0x1828D70;
|
pub const p2pvoicesingleton002: usize = 0x182CEA0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libanimationsystem.so
|
// Module: libanimationsystem.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libclient.so
|
// Module: libclient.so
|
||||||
@ -738,21 +738,21 @@ namespace CS2Dumper.Schemas {
|
|||||||
// NetworkVarNames: m_flNextHoldFrac (float)
|
// NetworkVarNames: m_flNextHoldFrac (float)
|
||||||
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
||||||
public static class C_BaseCSGrenade {
|
public static class C_BaseCSGrenade {
|
||||||
public const nint m_bClientPredictDelete = 0x2908; // bool
|
public const nint m_bClientPredictDelete = 0x2918; // bool
|
||||||
public const nint m_bRedraw = 0x2909; // bool
|
public const nint m_bRedraw = 0x2919; // bool
|
||||||
public const nint m_bIsHeldByPlayer = 0x290A; // bool
|
public const nint m_bIsHeldByPlayer = 0x291A; // bool
|
||||||
public const nint m_bPinPulled = 0x290B; // bool
|
public const nint m_bPinPulled = 0x291B; // bool
|
||||||
public const nint m_bJumpThrow = 0x290C; // bool
|
public const nint m_bJumpThrow = 0x291C; // bool
|
||||||
public const nint m_bThrowAnimating = 0x290D; // bool
|
public const nint m_bThrowAnimating = 0x291D; // bool
|
||||||
public const nint m_fThrowTime = 0x2910; // GameTime_t
|
public const nint m_fThrowTime = 0x2920; // GameTime_t
|
||||||
public const nint m_flThrowStrength = 0x2914; // float32
|
public const nint m_flThrowStrength = 0x2924; // float32
|
||||||
public const nint m_flThrowStrengthApproach = 0x2918; // float32
|
public const nint m_flThrowStrengthApproach = 0x2928; // float32
|
||||||
public const nint m_fDropTime = 0x291C; // GameTime_t
|
public const nint m_fDropTime = 0x292C; // GameTime_t
|
||||||
public const nint m_fPinPullTime = 0x2920; // GameTime_t
|
public const nint m_fPinPullTime = 0x2930; // GameTime_t
|
||||||
public const nint m_bJustPulledPin = 0x2924; // bool
|
public const nint m_bJustPulledPin = 0x2934; // bool
|
||||||
public const nint m_nNextHoldTick = 0x2928; // GameTick_t
|
public const nint m_nNextHoldTick = 0x2938; // GameTick_t
|
||||||
public const nint m_flNextHoldFrac = 0x292C; // float32
|
public const nint m_flNextHoldFrac = 0x293C; // float32
|
||||||
public const nint m_hSwitchToWeaponAfterThrow = 0x2930; // CHandle<C_CSWeaponBase>
|
public const nint m_hSwitchToWeaponAfterThrow = 0x2940; // CHandle<C_CSWeaponBase>
|
||||||
}
|
}
|
||||||
// Parent: C_FuncBrush
|
// Parent: C_FuncBrush
|
||||||
// Fields count: 8
|
// Fields count: 8
|
||||||
@ -1205,74 +1205,74 @@ namespace CS2Dumper.Schemas {
|
|||||||
public const nint m_bIsBuyMenuOpen = 0x14C2; // bool
|
public const nint m_bIsBuyMenuOpen = 0x14C2; // bool
|
||||||
public const nint m_flTimeOfLastInjury = 0x14C4; // GameTime_t
|
public const nint m_flTimeOfLastInjury = 0x14C4; // GameTime_t
|
||||||
public const nint m_flNextSprayDecalTime = 0x14C8; // GameTime_t
|
public const nint m_flNextSprayDecalTime = 0x14C8; // GameTime_t
|
||||||
public const nint m_iRetakesOffering = 0x15E8; // int32
|
public const nint m_iRetakesOffering = 0x15F8; // int32
|
||||||
public const nint m_iRetakesOfferingCard = 0x15EC; // int32
|
public const nint m_iRetakesOfferingCard = 0x15FC; // int32
|
||||||
public const nint m_bRetakesHasDefuseKit = 0x15F0; // bool
|
public const nint m_bRetakesHasDefuseKit = 0x1600; // bool
|
||||||
public const nint m_bRetakesMVPLastRound = 0x15F1; // bool
|
public const nint m_bRetakesMVPLastRound = 0x1601; // bool
|
||||||
public const nint m_iRetakesMVPBoostItem = 0x15F4; // int32
|
public const nint m_iRetakesMVPBoostItem = 0x1604; // int32
|
||||||
public const nint m_RetakesMVPBoostExtraUtility = 0x15F8; // loadout_slot_t
|
public const nint m_RetakesMVPBoostExtraUtility = 0x1608; // loadout_slot_t
|
||||||
public const nint m_bNeedToReApplyGloves = 0x1618; // bool
|
public const nint m_bNeedToReApplyGloves = 0x1628; // bool
|
||||||
public const nint m_EconGloves = 0x1620; // C_EconItemView
|
public const nint m_EconGloves = 0x1630; // C_EconItemView
|
||||||
public const nint m_nEconGlovesChanged = 0x2970; // uint8
|
public const nint m_nEconGlovesChanged = 0x2980; // uint8
|
||||||
public const nint m_bMustSyncRagdollState = 0x2971; // bool
|
public const nint m_bMustSyncRagdollState = 0x2981; // bool
|
||||||
public const nint m_nRagdollDamageBone = 0x2974; // int32
|
public const nint m_nRagdollDamageBone = 0x2984; // int32
|
||||||
public const nint m_vRagdollDamageForce = 0x2978; // Vector
|
public const nint m_vRagdollDamageForce = 0x2988; // Vector
|
||||||
public const nint m_vRagdollDamagePosition = 0x2984; // Vector
|
public const nint m_vRagdollDamagePosition = 0x2994; // Vector
|
||||||
public const nint m_szRagdollDamageWeaponName = 0x2990; // char[64]
|
public const nint m_szRagdollDamageWeaponName = 0x29A0; // char[64]
|
||||||
public const nint m_bRagdollDamageHeadshot = 0x29D0; // bool
|
public const nint m_bRagdollDamageHeadshot = 0x29E0; // bool
|
||||||
public const nint m_vRagdollServerOrigin = 0x29D4; // Vector
|
public const nint m_vRagdollServerOrigin = 0x29E4; // Vector
|
||||||
public const nint m_bLastHeadBoneTransformIsValid = 0x2FE8; // bool
|
public const nint m_bLastHeadBoneTransformIsValid = 0x2FF8; // bool
|
||||||
public const nint m_lastLandTime = 0x2FEC; // GameTime_t
|
public const nint m_lastLandTime = 0x2FFC; // GameTime_t
|
||||||
public const nint m_bOnGroundLastTick = 0x2FF0; // bool
|
public const nint m_bOnGroundLastTick = 0x3000; // bool
|
||||||
public const nint m_qDeathEyeAngles = 0x300C; // QAngle
|
public const nint m_qDeathEyeAngles = 0x301C; // QAngle
|
||||||
public const nint m_bSkipOneHeadConstraintUpdate = 0x3018; // bool
|
public const nint m_bSkipOneHeadConstraintUpdate = 0x3028; // bool
|
||||||
public const nint m_bLeftHanded = 0x3019; // bool
|
public const nint m_bLeftHanded = 0x3029; // bool
|
||||||
public const nint m_fSwitchedHandednessTime = 0x301C; // GameTime_t
|
public const nint m_fSwitchedHandednessTime = 0x302C; // GameTime_t
|
||||||
public const nint m_flViewmodelOffsetX = 0x3020; // float32
|
public const nint m_flViewmodelOffsetX = 0x3030; // float32
|
||||||
public const nint m_flViewmodelOffsetY = 0x3024; // float32
|
public const nint m_flViewmodelOffsetY = 0x3034; // float32
|
||||||
public const nint m_flViewmodelOffsetZ = 0x3028; // float32
|
public const nint m_flViewmodelOffsetZ = 0x3038; // float32
|
||||||
public const nint m_flViewmodelFOV = 0x302C; // float32
|
public const nint m_flViewmodelFOV = 0x303C; // float32
|
||||||
public const nint m_vecPlayerPatchEconIndices = 0x3030; // uint32[5]
|
public const nint m_vecPlayerPatchEconIndices = 0x3040; // uint32[5]
|
||||||
public const nint m_GunGameImmunityColor = 0x3068; // Color
|
public const nint m_GunGameImmunityColor = 0x3078; // Color
|
||||||
public const nint m_vecBulletHitModels = 0x30B8; // CUtlVector<C_BulletHitModel*>
|
public const nint m_vecBulletHitModels = 0x30C8; // CUtlVector<C_BulletHitModel*>
|
||||||
public const nint m_bIsWalking = 0x30D0; // bool
|
public const nint m_bIsWalking = 0x30E0; // bool
|
||||||
public const nint m_thirdPersonHeading = 0x30D8; // QAngle
|
public const nint m_thirdPersonHeading = 0x30E8; // QAngle
|
||||||
public const nint m_flSlopeDropOffset = 0x30F0; // float32
|
public const nint m_flSlopeDropOffset = 0x3100; // float32
|
||||||
public const nint m_flSlopeDropHeight = 0x3100; // float32
|
public const nint m_flSlopeDropHeight = 0x3110; // float32
|
||||||
public const nint m_vHeadConstraintOffset = 0x3110; // Vector
|
public const nint m_vHeadConstraintOffset = 0x3120; // Vector
|
||||||
public const nint m_entitySpottedState = 0x3128; // EntitySpottedState_t
|
public const nint m_entitySpottedState = 0x3138; // EntitySpottedState_t
|
||||||
public const nint m_bIsScoped = 0x3140; // bool
|
public const nint m_bIsScoped = 0x3150; // bool
|
||||||
public const nint m_bResumeZoom = 0x3141; // bool
|
public const nint m_bResumeZoom = 0x3151; // bool
|
||||||
public const nint m_bIsDefusing = 0x3142; // bool
|
public const nint m_bIsDefusing = 0x3152; // bool
|
||||||
public const nint m_bIsGrabbingHostage = 0x3143; // bool
|
public const nint m_bIsGrabbingHostage = 0x3153; // bool
|
||||||
public const nint m_iBlockingUseActionInProgress = 0x3144; // CSPlayerBlockingUseAction_t
|
public const nint m_iBlockingUseActionInProgress = 0x3154; // CSPlayerBlockingUseAction_t
|
||||||
public const nint m_flEmitSoundTime = 0x3148; // GameTime_t
|
public const nint m_flEmitSoundTime = 0x3158; // GameTime_t
|
||||||
public const nint m_bInNoDefuseArea = 0x314C; // bool
|
public const nint m_bInNoDefuseArea = 0x315C; // bool
|
||||||
public const nint m_nWhichBombZone = 0x3150; // int32
|
public const nint m_nWhichBombZone = 0x3160; // int32
|
||||||
public const nint m_iShotsFired = 0x3154; // int32
|
public const nint m_iShotsFired = 0x3164; // int32
|
||||||
public const nint m_flVelocityModifier = 0x3158; // float32
|
public const nint m_flVelocityModifier = 0x3168; // float32
|
||||||
public const nint m_flHitHeading = 0x315C; // float32
|
public const nint m_flHitHeading = 0x316C; // float32
|
||||||
public const nint m_nHitBodyPart = 0x3160; // int32
|
public const nint m_nHitBodyPart = 0x3170; // int32
|
||||||
public const nint m_bWaitForNoAttack = 0x3164; // bool
|
public const nint m_bWaitForNoAttack = 0x3174; // bool
|
||||||
public const nint m_ignoreLadderJumpTime = 0x3168; // float32
|
public const nint m_ignoreLadderJumpTime = 0x3178; // float32
|
||||||
public const nint m_bKilledByHeadshot = 0x316D; // bool
|
public const nint m_bKilledByHeadshot = 0x317D; // bool
|
||||||
public const nint m_ArmorValue = 0x3170; // int32
|
public const nint m_ArmorValue = 0x3180; // int32
|
||||||
public const nint m_unCurrentEquipmentValue = 0x3174; // uint16
|
public const nint m_unCurrentEquipmentValue = 0x3184; // uint16
|
||||||
public const nint m_unRoundStartEquipmentValue = 0x3176; // uint16
|
public const nint m_unRoundStartEquipmentValue = 0x3186; // uint16
|
||||||
public const nint m_unFreezetimeEndEquipmentValue = 0x3178; // uint16
|
public const nint m_unFreezetimeEndEquipmentValue = 0x3188; // uint16
|
||||||
public const nint m_nLastKillerIndex = 0x317C; // CEntityIndex
|
public const nint m_nLastKillerIndex = 0x318C; // CEntityIndex
|
||||||
public const nint m_bOldIsScoped = 0x3180; // bool
|
public const nint m_bOldIsScoped = 0x3190; // bool
|
||||||
public const nint m_bHasDeathInfo = 0x3181; // bool
|
public const nint m_bHasDeathInfo = 0x3191; // bool
|
||||||
public const nint m_flDeathInfoTime = 0x3184; // float32
|
public const nint m_flDeathInfoTime = 0x3194; // float32
|
||||||
public const nint m_vecDeathInfoOrigin = 0x3188; // Vector
|
public const nint m_vecDeathInfoOrigin = 0x3198; // Vector
|
||||||
public const nint m_grenadeParameterStashTime = 0x3194; // GameTime_t
|
public const nint m_grenadeParameterStashTime = 0x31A4; // GameTime_t
|
||||||
public const nint m_bGrenadeParametersStashed = 0x3198; // bool
|
public const nint m_bGrenadeParametersStashed = 0x31A8; // bool
|
||||||
public const nint m_angStashedShootAngles = 0x319C; // QAngle
|
public const nint m_angStashedShootAngles = 0x31AC; // QAngle
|
||||||
public const nint m_vecStashedGrenadeThrowPosition = 0x31A8; // Vector
|
public const nint m_vecStashedGrenadeThrowPosition = 0x31B8; // Vector
|
||||||
public const nint m_vecStashedVelocity = 0x31B4; // Vector
|
public const nint m_vecStashedVelocity = 0x31C4; // Vector
|
||||||
public const nint m_angShootAngleHistory = 0x31C0; // QAngle[2]
|
public const nint m_angShootAngleHistory = 0x31D0; // QAngle[2]
|
||||||
public const nint m_vecThrowPositionHistory = 0x31D8; // Vector[2]
|
public const nint m_vecThrowPositionHistory = 0x31E8; // Vector[2]
|
||||||
public const nint m_vecVelocityHistory = 0x31F0; // Vector[2]
|
public const nint m_vecVelocityHistory = 0x3200; // Vector[2]
|
||||||
}
|
}
|
||||||
// Parent: C_RagdollProp
|
// Parent: C_RagdollProp
|
||||||
// Fields count: 7
|
// Fields count: 7
|
||||||
@ -1337,8 +1337,8 @@ namespace CS2Dumper.Schemas {
|
|||||||
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
||||||
// NetworkVarNames: m_bRedraw (bool)
|
// NetworkVarNames: m_bRedraw (bool)
|
||||||
public static class C_WeaponBaseItem {
|
public static class C_WeaponBaseItem {
|
||||||
public const nint m_SequenceCompleteTimer = 0x2908; // CountdownTimer
|
public const nint m_SequenceCompleteTimer = 0x2918; // CountdownTimer
|
||||||
public const nint m_bRedraw = 0x2920; // bool
|
public const nint m_bRedraw = 0x2930; // bool
|
||||||
}
|
}
|
||||||
// Parent: None
|
// Parent: None
|
||||||
// Fields count: 21
|
// Fields count: 21
|
||||||
@ -1963,12 +1963,12 @@ namespace CS2Dumper.Schemas {
|
|||||||
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
||||||
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
||||||
public static class C_CSWeaponBaseGun {
|
public static class C_CSWeaponBaseGun {
|
||||||
public const nint m_zoomLevel = 0x2908; // int32
|
public const nint m_zoomLevel = 0x2918; // int32
|
||||||
public const nint m_iBurstShotsRemaining = 0x290C; // int32
|
public const nint m_iBurstShotsRemaining = 0x291C; // int32
|
||||||
public const nint m_iSilencerBodygroup = 0x2910; // int32
|
public const nint m_iSilencerBodygroup = 0x2920; // int32
|
||||||
public const nint m_silencedModelIndex = 0x2920; // int32
|
public const nint m_silencedModelIndex = 0x2930; // int32
|
||||||
public const nint m_inPrecache = 0x2924; // bool
|
public const nint m_inPrecache = 0x2934; // bool
|
||||||
public const nint m_bNeedsBoltAction = 0x2925; // bool
|
public const nint m_bNeedsBoltAction = 0x2935; // bool
|
||||||
}
|
}
|
||||||
// Parent: C_BaseEntity
|
// Parent: C_BaseEntity
|
||||||
// Fields count: 4
|
// Fields count: 4
|
||||||
@ -2339,9 +2339,9 @@ namespace CS2Dumper.Schemas {
|
|||||||
// Parent: C_CSPlayerPawn
|
// Parent: C_CSPlayerPawn
|
||||||
// Fields count: 3
|
// Fields count: 3
|
||||||
public static class C_CSGO_PreviewPlayer {
|
public static class C_CSGO_PreviewPlayer {
|
||||||
public const nint m_animgraph = 0x3208; // CUtlString
|
public const nint m_animgraph = 0x3218; // CUtlString
|
||||||
public const nint m_animgraphCharacterModeString = 0x3210; // CGlobalSymbol
|
public const nint m_animgraphCharacterModeString = 0x3220; // CGlobalSymbol
|
||||||
public const nint m_flInitialModelScale = 0x3218; // float32
|
public const nint m_flInitialModelScale = 0x3228; // float32
|
||||||
}
|
}
|
||||||
// Parent: CSkeletonAnimationController
|
// Parent: CSkeletonAnimationController
|
||||||
// Fields count: 14
|
// Fields count: 14
|
||||||
@ -2382,17 +2382,17 @@ namespace CS2Dumper.Schemas {
|
|||||||
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
||||||
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
||||||
public static class C_C4 {
|
public static class C_C4 {
|
||||||
public const nint m_szScreenText = 0x2908; // char[32]
|
public const nint m_szScreenText = 0x2918; // char[32]
|
||||||
public const nint m_activeLightParticleIndex = 0x2928; // ParticleIndex_t
|
public const nint m_activeLightParticleIndex = 0x2938; // ParticleIndex_t
|
||||||
public const nint m_eActiveLightEffect = 0x292C; // C4LightEffect_t
|
public const nint m_eActiveLightEffect = 0x293C; // C4LightEffect_t
|
||||||
public const nint m_bStartedArming = 0x2930; // bool
|
public const nint m_bStartedArming = 0x2940; // bool
|
||||||
public const nint m_fArmedTime = 0x2934; // GameTime_t
|
public const nint m_fArmedTime = 0x2944; // GameTime_t
|
||||||
public const nint m_bBombPlacedAnimation = 0x2938; // bool
|
public const nint m_bBombPlacedAnimation = 0x2948; // bool
|
||||||
public const nint m_bIsPlantingViaUse = 0x2939; // bool
|
public const nint m_bIsPlantingViaUse = 0x2949; // bool
|
||||||
public const nint m_entitySpottedState = 0x2940; // EntitySpottedState_t
|
public const nint m_entitySpottedState = 0x2950; // EntitySpottedState_t
|
||||||
public const nint m_nSpotRules = 0x2958; // int32
|
public const nint m_nSpotRules = 0x2968; // int32
|
||||||
public const nint m_bPlayedArmingBeeps = 0x295C; // bool[7]
|
public const nint m_bPlayedArmingBeeps = 0x296C; // bool[7]
|
||||||
public const nint m_bBombPlanted = 0x2963; // bool
|
public const nint m_bBombPlanted = 0x2973; // bool
|
||||||
}
|
}
|
||||||
// Parent: C_BaseModelEntity
|
// Parent: C_BaseModelEntity
|
||||||
// Fields count: 13
|
// Fields count: 13
|
||||||
@ -3869,7 +3869,7 @@ namespace CS2Dumper.Schemas {
|
|||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_flDisplayHealth (float)
|
// NetworkVarNames: m_flDisplayHealth (float)
|
||||||
public static class C_WeaponShield {
|
public static class C_WeaponShield {
|
||||||
public const nint m_flDisplayHealth = 0x2928; // float32
|
public const nint m_flDisplayHealth = 0x2938; // float32
|
||||||
}
|
}
|
||||||
// Parent: C_PointClientUIWorldPanel
|
// Parent: C_PointClientUIWorldPanel
|
||||||
// Fields count: 1
|
// Fields count: 1
|
||||||
@ -4909,8 +4909,8 @@ namespace CS2Dumper.Schemas {
|
|||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_fFireTime (GameTime_t)
|
// NetworkVarNames: m_fFireTime (GameTime_t)
|
||||||
public static class C_WeaponTaser {
|
public static class C_WeaponTaser {
|
||||||
public const nint m_fFireTime = 0x2928; // GameTime_t
|
public const nint m_fFireTime = 0x2938; // GameTime_t
|
||||||
public const nint m_nLastAttackTick = 0x292C; // int32
|
public const nint m_nLastAttackTick = 0x293C; // int32
|
||||||
}
|
}
|
||||||
// Parent: C_CSWeaponBase
|
// Parent: C_CSWeaponBase
|
||||||
// Fields count: 2
|
// Fields count: 2
|
||||||
@ -4919,8 +4919,8 @@ namespace CS2Dumper.Schemas {
|
|||||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||||
public static class C_Fists {
|
public static class C_Fists {
|
||||||
public const nint m_bPlayingUninterruptableAct = 0x2908; // bool
|
public const nint m_bPlayingUninterruptableAct = 0x2918; // bool
|
||||||
public const nint m_nUninterruptableActivity = 0x290C; // PlayerAnimEvent_t
|
public const nint m_nUninterruptableActivity = 0x291C; // PlayerAnimEvent_t
|
||||||
}
|
}
|
||||||
// Parent: C_PhysicsProp
|
// Parent: C_PhysicsProp
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
@ -5530,28 +5530,28 @@ namespace CS2Dumper.Schemas {
|
|||||||
public const nint m_iMostRecentTeamNumber = 0x25FC; // int32
|
public const nint m_iMostRecentTeamNumber = 0x25FC; // int32
|
||||||
public const nint m_bDroppedNearBuyZone = 0x2600; // bool
|
public const nint m_bDroppedNearBuyZone = 0x2600; // bool
|
||||||
public const nint m_flNextAttackRenderTimeOffset = 0x2604; // float32
|
public const nint m_flNextAttackRenderTimeOffset = 0x2604; // float32
|
||||||
public const nint m_bClearWeaponIdentifyingUGC = 0x2690; // bool
|
public const nint m_bClearWeaponIdentifyingUGC = 0x26A0; // bool
|
||||||
public const nint m_bVisualsDataSet = 0x2691; // bool
|
public const nint m_bVisualsDataSet = 0x26A1; // bool
|
||||||
public const nint m_bOldFirstPersonSpectatedState = 0x2692; // bool
|
public const nint m_bOldFirstPersonSpectatedState = 0x26A2; // bool
|
||||||
public const nint m_bUIWeapon = 0x2693; // bool
|
public const nint m_bUIWeapon = 0x26A3; // bool
|
||||||
public const nint m_nCustomEconReloadEventId = 0x2694; // int32
|
public const nint m_nCustomEconReloadEventId = 0x26A4; // int32
|
||||||
public const nint m_hPrevOwner = 0x26A0; // CHandle<C_CSPlayerPawn>
|
public const nint m_hPrevOwner = 0x26B0; // CHandle<C_CSPlayerPawn>
|
||||||
public const nint m_nDropTick = 0x26A4; // GameTick_t
|
public const nint m_nDropTick = 0x26B4; // GameTick_t
|
||||||
public const nint m_donated = 0x26C4; // bool
|
public const nint m_donated = 0x26D4; // bool
|
||||||
public const nint m_fLastShotTime = 0x26C8; // GameTime_t
|
public const nint m_fLastShotTime = 0x26D8; // GameTime_t
|
||||||
public const nint m_bWasOwnedByCT = 0x26CC; // bool
|
public const nint m_bWasOwnedByCT = 0x26DC; // bool
|
||||||
public const nint m_bWasOwnedByTerrorist = 0x26CD; // bool
|
public const nint m_bWasOwnedByTerrorist = 0x26DD; // bool
|
||||||
public const nint m_gunHeat = 0x26D0; // float32
|
public const nint m_gunHeat = 0x26E0; // float32
|
||||||
public const nint m_smokeAttachments = 0x26D4; // uint32
|
public const nint m_smokeAttachments = 0x26E4; // uint32
|
||||||
public const nint m_lastSmokeTime = 0x26D8; // GameTime_t
|
public const nint m_lastSmokeTime = 0x26E8; // GameTime_t
|
||||||
public const nint m_flNextClientFireBulletTime = 0x26DC; // float32
|
public const nint m_flNextClientFireBulletTime = 0x26EC; // float32
|
||||||
public const nint m_flNextClientFireBulletTime_Repredict = 0x26E0; // float32
|
public const nint m_flNextClientFireBulletTime_Repredict = 0x26F0; // float32
|
||||||
public const nint m_IronSightController = 0x27C0; // C_IronSightController
|
public const nint m_IronSightController = 0x27D0; // C_IronSightController
|
||||||
public const nint m_iIronSightMode = 0x2870; // int32
|
public const nint m_iIronSightMode = 0x2880; // int32
|
||||||
public const nint m_flLastLOSTraceFailureTime = 0x2880; // GameTime_t
|
public const nint m_flLastLOSTraceFailureTime = 0x2890; // GameTime_t
|
||||||
public const nint m_iNumEmptyAttacks = 0x2884; // int32
|
public const nint m_iNumEmptyAttacks = 0x2894; // int32
|
||||||
public const nint m_flLastMagDropRequestTime = 0x2900; // GameTime_t
|
public const nint m_flLastMagDropRequestTime = 0x2910; // GameTime_t
|
||||||
public const nint m_flWatTickOffset = 0x2904; // float32
|
public const nint m_flWatTickOffset = 0x2914; // float32
|
||||||
}
|
}
|
||||||
// Parent: C_BaseModelEntity
|
// Parent: C_BaseModelEntity
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
@ -743,21 +743,21 @@ namespace cs2_dumper {
|
|||||||
// NetworkVarNames: m_flNextHoldFrac (float)
|
// NetworkVarNames: m_flNextHoldFrac (float)
|
||||||
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
||||||
namespace C_BaseCSGrenade {
|
namespace C_BaseCSGrenade {
|
||||||
constexpr std::ptrdiff_t m_bClientPredictDelete = 0x2908; // bool
|
constexpr std::ptrdiff_t m_bClientPredictDelete = 0x2918; // bool
|
||||||
constexpr std::ptrdiff_t m_bRedraw = 0x2909; // bool
|
constexpr std::ptrdiff_t m_bRedraw = 0x2919; // bool
|
||||||
constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x290A; // bool
|
constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x291A; // bool
|
||||||
constexpr std::ptrdiff_t m_bPinPulled = 0x290B; // bool
|
constexpr std::ptrdiff_t m_bPinPulled = 0x291B; // bool
|
||||||
constexpr std::ptrdiff_t m_bJumpThrow = 0x290C; // bool
|
constexpr std::ptrdiff_t m_bJumpThrow = 0x291C; // bool
|
||||||
constexpr std::ptrdiff_t m_bThrowAnimating = 0x290D; // bool
|
constexpr std::ptrdiff_t m_bThrowAnimating = 0x291D; // bool
|
||||||
constexpr std::ptrdiff_t m_fThrowTime = 0x2910; // GameTime_t
|
constexpr std::ptrdiff_t m_fThrowTime = 0x2920; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_flThrowStrength = 0x2914; // float32
|
constexpr std::ptrdiff_t m_flThrowStrength = 0x2924; // float32
|
||||||
constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x2918; // float32
|
constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x2928; // float32
|
||||||
constexpr std::ptrdiff_t m_fDropTime = 0x291C; // GameTime_t
|
constexpr std::ptrdiff_t m_fDropTime = 0x292C; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_fPinPullTime = 0x2920; // GameTime_t
|
constexpr std::ptrdiff_t m_fPinPullTime = 0x2930; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_bJustPulledPin = 0x2924; // bool
|
constexpr std::ptrdiff_t m_bJustPulledPin = 0x2934; // bool
|
||||||
constexpr std::ptrdiff_t m_nNextHoldTick = 0x2928; // GameTick_t
|
constexpr std::ptrdiff_t m_nNextHoldTick = 0x2938; // GameTick_t
|
||||||
constexpr std::ptrdiff_t m_flNextHoldFrac = 0x292C; // float32
|
constexpr std::ptrdiff_t m_flNextHoldFrac = 0x293C; // float32
|
||||||
constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x2930; // CHandle<C_CSWeaponBase>
|
constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x2940; // CHandle<C_CSWeaponBase>
|
||||||
}
|
}
|
||||||
// Parent: C_FuncBrush
|
// Parent: C_FuncBrush
|
||||||
// Fields count: 8
|
// Fields count: 8
|
||||||
@ -1210,74 +1210,74 @@ namespace cs2_dumper {
|
|||||||
constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x14C2; // bool
|
constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x14C2; // bool
|
||||||
constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x14C4; // GameTime_t
|
constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x14C4; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x14C8; // GameTime_t
|
constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x14C8; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_iRetakesOffering = 0x15E8; // int32
|
constexpr std::ptrdiff_t m_iRetakesOffering = 0x15F8; // int32
|
||||||
constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x15EC; // int32
|
constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x15FC; // int32
|
||||||
constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x15F0; // bool
|
constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1600; // bool
|
||||||
constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x15F1; // bool
|
constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1601; // bool
|
||||||
constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x15F4; // int32
|
constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x1604; // int32
|
||||||
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x15F8; // loadout_slot_t
|
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1608; // loadout_slot_t
|
||||||
constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x1618; // bool
|
constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x1628; // bool
|
||||||
constexpr std::ptrdiff_t m_EconGloves = 0x1620; // C_EconItemView
|
constexpr std::ptrdiff_t m_EconGloves = 0x1630; // C_EconItemView
|
||||||
constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x2970; // uint8
|
constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x2980; // uint8
|
||||||
constexpr std::ptrdiff_t m_bMustSyncRagdollState = 0x2971; // bool
|
constexpr std::ptrdiff_t m_bMustSyncRagdollState = 0x2981; // bool
|
||||||
constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x2974; // int32
|
constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x2984; // int32
|
||||||
constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x2978; // Vector
|
constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x2988; // Vector
|
||||||
constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x2984; // Vector
|
constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x2994; // Vector
|
||||||
constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x2990; // char[64]
|
constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x29A0; // char[64]
|
||||||
constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x29D0; // bool
|
constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x29E0; // bool
|
||||||
constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x29D4; // Vector
|
constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x29E4; // Vector
|
||||||
constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x2FE8; // bool
|
constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x2FF8; // bool
|
||||||
constexpr std::ptrdiff_t m_lastLandTime = 0x2FEC; // GameTime_t
|
constexpr std::ptrdiff_t m_lastLandTime = 0x2FFC; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x2FF0; // bool
|
constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x3000; // bool
|
||||||
constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x300C; // QAngle
|
constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x301C; // QAngle
|
||||||
constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x3018; // bool
|
constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x3028; // bool
|
||||||
constexpr std::ptrdiff_t m_bLeftHanded = 0x3019; // bool
|
constexpr std::ptrdiff_t m_bLeftHanded = 0x3029; // bool
|
||||||
constexpr std::ptrdiff_t m_fSwitchedHandednessTime = 0x301C; // GameTime_t
|
constexpr std::ptrdiff_t m_fSwitchedHandednessTime = 0x302C; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_flViewmodelOffsetX = 0x3020; // float32
|
constexpr std::ptrdiff_t m_flViewmodelOffsetX = 0x3030; // float32
|
||||||
constexpr std::ptrdiff_t m_flViewmodelOffsetY = 0x3024; // float32
|
constexpr std::ptrdiff_t m_flViewmodelOffsetY = 0x3034; // float32
|
||||||
constexpr std::ptrdiff_t m_flViewmodelOffsetZ = 0x3028; // float32
|
constexpr std::ptrdiff_t m_flViewmodelOffsetZ = 0x3038; // float32
|
||||||
constexpr std::ptrdiff_t m_flViewmodelFOV = 0x302C; // float32
|
constexpr std::ptrdiff_t m_flViewmodelFOV = 0x303C; // float32
|
||||||
constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x3030; // uint32[5]
|
constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x3040; // uint32[5]
|
||||||
constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x3068; // Color
|
constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x3078; // Color
|
||||||
constexpr std::ptrdiff_t m_vecBulletHitModels = 0x30B8; // CUtlVector<C_BulletHitModel*>
|
constexpr std::ptrdiff_t m_vecBulletHitModels = 0x30C8; // CUtlVector<C_BulletHitModel*>
|
||||||
constexpr std::ptrdiff_t m_bIsWalking = 0x30D0; // bool
|
constexpr std::ptrdiff_t m_bIsWalking = 0x30E0; // bool
|
||||||
constexpr std::ptrdiff_t m_thirdPersonHeading = 0x30D8; // QAngle
|
constexpr std::ptrdiff_t m_thirdPersonHeading = 0x30E8; // QAngle
|
||||||
constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x30F0; // float32
|
constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x3100; // float32
|
||||||
constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x3100; // float32
|
constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x3110; // float32
|
||||||
constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x3110; // Vector
|
constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x3120; // Vector
|
||||||
constexpr std::ptrdiff_t m_entitySpottedState = 0x3128; // EntitySpottedState_t
|
constexpr std::ptrdiff_t m_entitySpottedState = 0x3138; // EntitySpottedState_t
|
||||||
constexpr std::ptrdiff_t m_bIsScoped = 0x3140; // bool
|
constexpr std::ptrdiff_t m_bIsScoped = 0x3150; // bool
|
||||||
constexpr std::ptrdiff_t m_bResumeZoom = 0x3141; // bool
|
constexpr std::ptrdiff_t m_bResumeZoom = 0x3151; // bool
|
||||||
constexpr std::ptrdiff_t m_bIsDefusing = 0x3142; // bool
|
constexpr std::ptrdiff_t m_bIsDefusing = 0x3152; // bool
|
||||||
constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x3143; // bool
|
constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x3153; // bool
|
||||||
constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x3144; // CSPlayerBlockingUseAction_t
|
constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x3154; // CSPlayerBlockingUseAction_t
|
||||||
constexpr std::ptrdiff_t m_flEmitSoundTime = 0x3148; // GameTime_t
|
constexpr std::ptrdiff_t m_flEmitSoundTime = 0x3158; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x314C; // bool
|
constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x315C; // bool
|
||||||
constexpr std::ptrdiff_t m_nWhichBombZone = 0x3150; // int32
|
constexpr std::ptrdiff_t m_nWhichBombZone = 0x3160; // int32
|
||||||
constexpr std::ptrdiff_t m_iShotsFired = 0x3154; // int32
|
constexpr std::ptrdiff_t m_iShotsFired = 0x3164; // int32
|
||||||
constexpr std::ptrdiff_t m_flVelocityModifier = 0x3158; // float32
|
constexpr std::ptrdiff_t m_flVelocityModifier = 0x3168; // float32
|
||||||
constexpr std::ptrdiff_t m_flHitHeading = 0x315C; // float32
|
constexpr std::ptrdiff_t m_flHitHeading = 0x316C; // float32
|
||||||
constexpr std::ptrdiff_t m_nHitBodyPart = 0x3160; // int32
|
constexpr std::ptrdiff_t m_nHitBodyPart = 0x3170; // int32
|
||||||
constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x3164; // bool
|
constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x3174; // bool
|
||||||
constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x3168; // float32
|
constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x3178; // float32
|
||||||
constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x316D; // bool
|
constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x317D; // bool
|
||||||
constexpr std::ptrdiff_t m_ArmorValue = 0x3170; // int32
|
constexpr std::ptrdiff_t m_ArmorValue = 0x3180; // int32
|
||||||
constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x3174; // uint16
|
constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x3184; // uint16
|
||||||
constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x3176; // uint16
|
constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x3186; // uint16
|
||||||
constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x3178; // uint16
|
constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x3188; // uint16
|
||||||
constexpr std::ptrdiff_t m_nLastKillerIndex = 0x317C; // CEntityIndex
|
constexpr std::ptrdiff_t m_nLastKillerIndex = 0x318C; // CEntityIndex
|
||||||
constexpr std::ptrdiff_t m_bOldIsScoped = 0x3180; // bool
|
constexpr std::ptrdiff_t m_bOldIsScoped = 0x3190; // bool
|
||||||
constexpr std::ptrdiff_t m_bHasDeathInfo = 0x3181; // bool
|
constexpr std::ptrdiff_t m_bHasDeathInfo = 0x3191; // bool
|
||||||
constexpr std::ptrdiff_t m_flDeathInfoTime = 0x3184; // float32
|
constexpr std::ptrdiff_t m_flDeathInfoTime = 0x3194; // float32
|
||||||
constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x3188; // Vector
|
constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x3198; // Vector
|
||||||
constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x3194; // GameTime_t
|
constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x31A4; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x3198; // bool
|
constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x31A8; // bool
|
||||||
constexpr std::ptrdiff_t m_angStashedShootAngles = 0x319C; // QAngle
|
constexpr std::ptrdiff_t m_angStashedShootAngles = 0x31AC; // QAngle
|
||||||
constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x31A8; // Vector
|
constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x31B8; // Vector
|
||||||
constexpr std::ptrdiff_t m_vecStashedVelocity = 0x31B4; // Vector
|
constexpr std::ptrdiff_t m_vecStashedVelocity = 0x31C4; // Vector
|
||||||
constexpr std::ptrdiff_t m_angShootAngleHistory = 0x31C0; // QAngle[2]
|
constexpr std::ptrdiff_t m_angShootAngleHistory = 0x31D0; // QAngle[2]
|
||||||
constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x31D8; // Vector[2]
|
constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x31E8; // Vector[2]
|
||||||
constexpr std::ptrdiff_t m_vecVelocityHistory = 0x31F0; // Vector[2]
|
constexpr std::ptrdiff_t m_vecVelocityHistory = 0x3200; // Vector[2]
|
||||||
}
|
}
|
||||||
// Parent: C_RagdollProp
|
// Parent: C_RagdollProp
|
||||||
// Fields count: 7
|
// Fields count: 7
|
||||||
@ -1342,8 +1342,8 @@ namespace cs2_dumper {
|
|||||||
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
||||||
// NetworkVarNames: m_bRedraw (bool)
|
// NetworkVarNames: m_bRedraw (bool)
|
||||||
namespace C_WeaponBaseItem {
|
namespace C_WeaponBaseItem {
|
||||||
constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x2908; // CountdownTimer
|
constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x2918; // CountdownTimer
|
||||||
constexpr std::ptrdiff_t m_bRedraw = 0x2920; // bool
|
constexpr std::ptrdiff_t m_bRedraw = 0x2930; // bool
|
||||||
}
|
}
|
||||||
// Parent: None
|
// Parent: None
|
||||||
// Fields count: 21
|
// Fields count: 21
|
||||||
@ -1968,12 +1968,12 @@ namespace cs2_dumper {
|
|||||||
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
||||||
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
||||||
namespace C_CSWeaponBaseGun {
|
namespace C_CSWeaponBaseGun {
|
||||||
constexpr std::ptrdiff_t m_zoomLevel = 0x2908; // int32
|
constexpr std::ptrdiff_t m_zoomLevel = 0x2918; // int32
|
||||||
constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x290C; // int32
|
constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x291C; // int32
|
||||||
constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x2910; // int32
|
constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x2920; // int32
|
||||||
constexpr std::ptrdiff_t m_silencedModelIndex = 0x2920; // int32
|
constexpr std::ptrdiff_t m_silencedModelIndex = 0x2930; // int32
|
||||||
constexpr std::ptrdiff_t m_inPrecache = 0x2924; // bool
|
constexpr std::ptrdiff_t m_inPrecache = 0x2934; // bool
|
||||||
constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x2925; // bool
|
constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x2935; // bool
|
||||||
}
|
}
|
||||||
// Parent: C_BaseEntity
|
// Parent: C_BaseEntity
|
||||||
// Fields count: 4
|
// Fields count: 4
|
||||||
@ -2344,9 +2344,9 @@ namespace cs2_dumper {
|
|||||||
// Parent: C_CSPlayerPawn
|
// Parent: C_CSPlayerPawn
|
||||||
// Fields count: 3
|
// Fields count: 3
|
||||||
namespace C_CSGO_PreviewPlayer {
|
namespace C_CSGO_PreviewPlayer {
|
||||||
constexpr std::ptrdiff_t m_animgraph = 0x3208; // CUtlString
|
constexpr std::ptrdiff_t m_animgraph = 0x3218; // CUtlString
|
||||||
constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x3210; // CGlobalSymbol
|
constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x3220; // CGlobalSymbol
|
||||||
constexpr std::ptrdiff_t m_flInitialModelScale = 0x3218; // float32
|
constexpr std::ptrdiff_t m_flInitialModelScale = 0x3228; // float32
|
||||||
}
|
}
|
||||||
// Parent: CSkeletonAnimationController
|
// Parent: CSkeletonAnimationController
|
||||||
// Fields count: 14
|
// Fields count: 14
|
||||||
@ -2387,17 +2387,17 @@ namespace cs2_dumper {
|
|||||||
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
||||||
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
||||||
namespace C_C4 {
|
namespace C_C4 {
|
||||||
constexpr std::ptrdiff_t m_szScreenText = 0x2908; // char[32]
|
constexpr std::ptrdiff_t m_szScreenText = 0x2918; // char[32]
|
||||||
constexpr std::ptrdiff_t m_activeLightParticleIndex = 0x2928; // ParticleIndex_t
|
constexpr std::ptrdiff_t m_activeLightParticleIndex = 0x2938; // ParticleIndex_t
|
||||||
constexpr std::ptrdiff_t m_eActiveLightEffect = 0x292C; // C4LightEffect_t
|
constexpr std::ptrdiff_t m_eActiveLightEffect = 0x293C; // C4LightEffect_t
|
||||||
constexpr std::ptrdiff_t m_bStartedArming = 0x2930; // bool
|
constexpr std::ptrdiff_t m_bStartedArming = 0x2940; // bool
|
||||||
constexpr std::ptrdiff_t m_fArmedTime = 0x2934; // GameTime_t
|
constexpr std::ptrdiff_t m_fArmedTime = 0x2944; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x2938; // bool
|
constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x2948; // bool
|
||||||
constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x2939; // bool
|
constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x2949; // bool
|
||||||
constexpr std::ptrdiff_t m_entitySpottedState = 0x2940; // EntitySpottedState_t
|
constexpr std::ptrdiff_t m_entitySpottedState = 0x2950; // EntitySpottedState_t
|
||||||
constexpr std::ptrdiff_t m_nSpotRules = 0x2958; // int32
|
constexpr std::ptrdiff_t m_nSpotRules = 0x2968; // int32
|
||||||
constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x295C; // bool[7]
|
constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x296C; // bool[7]
|
||||||
constexpr std::ptrdiff_t m_bBombPlanted = 0x2963; // bool
|
constexpr std::ptrdiff_t m_bBombPlanted = 0x2973; // bool
|
||||||
}
|
}
|
||||||
// Parent: C_BaseModelEntity
|
// Parent: C_BaseModelEntity
|
||||||
// Fields count: 13
|
// Fields count: 13
|
||||||
@ -3874,7 +3874,7 @@ namespace cs2_dumper {
|
|||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_flDisplayHealth (float)
|
// NetworkVarNames: m_flDisplayHealth (float)
|
||||||
namespace C_WeaponShield {
|
namespace C_WeaponShield {
|
||||||
constexpr std::ptrdiff_t m_flDisplayHealth = 0x2928; // float32
|
constexpr std::ptrdiff_t m_flDisplayHealth = 0x2938; // float32
|
||||||
}
|
}
|
||||||
// Parent: C_PointClientUIWorldPanel
|
// Parent: C_PointClientUIWorldPanel
|
||||||
// Fields count: 1
|
// Fields count: 1
|
||||||
@ -4914,8 +4914,8 @@ namespace cs2_dumper {
|
|||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_fFireTime (GameTime_t)
|
// NetworkVarNames: m_fFireTime (GameTime_t)
|
||||||
namespace C_WeaponTaser {
|
namespace C_WeaponTaser {
|
||||||
constexpr std::ptrdiff_t m_fFireTime = 0x2928; // GameTime_t
|
constexpr std::ptrdiff_t m_fFireTime = 0x2938; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_nLastAttackTick = 0x292C; // int32
|
constexpr std::ptrdiff_t m_nLastAttackTick = 0x293C; // int32
|
||||||
}
|
}
|
||||||
// Parent: C_CSWeaponBase
|
// Parent: C_CSWeaponBase
|
||||||
// Fields count: 2
|
// Fields count: 2
|
||||||
@ -4924,8 +4924,8 @@ namespace cs2_dumper {
|
|||||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||||
namespace C_Fists {
|
namespace C_Fists {
|
||||||
constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x2908; // bool
|
constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x2918; // bool
|
||||||
constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x290C; // PlayerAnimEvent_t
|
constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x291C; // PlayerAnimEvent_t
|
||||||
}
|
}
|
||||||
// Parent: C_PhysicsProp
|
// Parent: C_PhysicsProp
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
@ -5535,28 +5535,28 @@ namespace cs2_dumper {
|
|||||||
constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0x25FC; // int32
|
constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0x25FC; // int32
|
||||||
constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0x2600; // bool
|
constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0x2600; // bool
|
||||||
constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x2604; // float32
|
constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x2604; // float32
|
||||||
constexpr std::ptrdiff_t m_bClearWeaponIdentifyingUGC = 0x2690; // bool
|
constexpr std::ptrdiff_t m_bClearWeaponIdentifyingUGC = 0x26A0; // bool
|
||||||
constexpr std::ptrdiff_t m_bVisualsDataSet = 0x2691; // bool
|
constexpr std::ptrdiff_t m_bVisualsDataSet = 0x26A1; // bool
|
||||||
constexpr std::ptrdiff_t m_bOldFirstPersonSpectatedState = 0x2692; // bool
|
constexpr std::ptrdiff_t m_bOldFirstPersonSpectatedState = 0x26A2; // bool
|
||||||
constexpr std::ptrdiff_t m_bUIWeapon = 0x2693; // bool
|
constexpr std::ptrdiff_t m_bUIWeapon = 0x26A3; // bool
|
||||||
constexpr std::ptrdiff_t m_nCustomEconReloadEventId = 0x2694; // int32
|
constexpr std::ptrdiff_t m_nCustomEconReloadEventId = 0x26A4; // int32
|
||||||
constexpr std::ptrdiff_t m_hPrevOwner = 0x26A0; // CHandle<C_CSPlayerPawn>
|
constexpr std::ptrdiff_t m_hPrevOwner = 0x26B0; // CHandle<C_CSPlayerPawn>
|
||||||
constexpr std::ptrdiff_t m_nDropTick = 0x26A4; // GameTick_t
|
constexpr std::ptrdiff_t m_nDropTick = 0x26B4; // GameTick_t
|
||||||
constexpr std::ptrdiff_t m_donated = 0x26C4; // bool
|
constexpr std::ptrdiff_t m_donated = 0x26D4; // bool
|
||||||
constexpr std::ptrdiff_t m_fLastShotTime = 0x26C8; // GameTime_t
|
constexpr std::ptrdiff_t m_fLastShotTime = 0x26D8; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x26CC; // bool
|
constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x26DC; // bool
|
||||||
constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x26CD; // bool
|
constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x26DD; // bool
|
||||||
constexpr std::ptrdiff_t m_gunHeat = 0x26D0; // float32
|
constexpr std::ptrdiff_t m_gunHeat = 0x26E0; // float32
|
||||||
constexpr std::ptrdiff_t m_smokeAttachments = 0x26D4; // uint32
|
constexpr std::ptrdiff_t m_smokeAttachments = 0x26E4; // uint32
|
||||||
constexpr std::ptrdiff_t m_lastSmokeTime = 0x26D8; // GameTime_t
|
constexpr std::ptrdiff_t m_lastSmokeTime = 0x26E8; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_flNextClientFireBulletTime = 0x26DC; // float32
|
constexpr std::ptrdiff_t m_flNextClientFireBulletTime = 0x26EC; // float32
|
||||||
constexpr std::ptrdiff_t m_flNextClientFireBulletTime_Repredict = 0x26E0; // float32
|
constexpr std::ptrdiff_t m_flNextClientFireBulletTime_Repredict = 0x26F0; // float32
|
||||||
constexpr std::ptrdiff_t m_IronSightController = 0x27C0; // C_IronSightController
|
constexpr std::ptrdiff_t m_IronSightController = 0x27D0; // C_IronSightController
|
||||||
constexpr std::ptrdiff_t m_iIronSightMode = 0x2870; // int32
|
constexpr std::ptrdiff_t m_iIronSightMode = 0x2880; // int32
|
||||||
constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x2880; // GameTime_t
|
constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x2890; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0x2884; // int32
|
constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0x2894; // int32
|
||||||
constexpr std::ptrdiff_t m_flLastMagDropRequestTime = 0x2900; // GameTime_t
|
constexpr std::ptrdiff_t m_flLastMagDropRequestTime = 0x2910; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_flWatTickOffset = 0x2904; // float32
|
constexpr std::ptrdiff_t m_flWatTickOffset = 0x2914; // float32
|
||||||
}
|
}
|
||||||
// Parent: C_BaseModelEntity
|
// Parent: C_BaseModelEntity
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
|
@ -4185,21 +4185,21 @@
|
|||||||
},
|
},
|
||||||
"C_BaseCSGrenade": {
|
"C_BaseCSGrenade": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_bClientPredictDelete": 10504,
|
"m_bClientPredictDelete": 10520,
|
||||||
"m_bIsHeldByPlayer": 10506,
|
"m_bIsHeldByPlayer": 10522,
|
||||||
"m_bJumpThrow": 10508,
|
"m_bJumpThrow": 10524,
|
||||||
"m_bJustPulledPin": 10532,
|
"m_bJustPulledPin": 10548,
|
||||||
"m_bPinPulled": 10507,
|
"m_bPinPulled": 10523,
|
||||||
"m_bRedraw": 10505,
|
"m_bRedraw": 10521,
|
||||||
"m_bThrowAnimating": 10509,
|
"m_bThrowAnimating": 10525,
|
||||||
"m_fDropTime": 10524,
|
"m_fDropTime": 10540,
|
||||||
"m_fPinPullTime": 10528,
|
"m_fPinPullTime": 10544,
|
||||||
"m_fThrowTime": 10512,
|
"m_fThrowTime": 10528,
|
||||||
"m_flNextHoldFrac": 10540,
|
"m_flNextHoldFrac": 10556,
|
||||||
"m_flThrowStrength": 10516,
|
"m_flThrowStrength": 10532,
|
||||||
"m_flThrowStrengthApproach": 10520,
|
"m_flThrowStrengthApproach": 10536,
|
||||||
"m_hSwitchToWeaponAfterThrow": 10544,
|
"m_hSwitchToWeaponAfterThrow": 10560,
|
||||||
"m_nNextHoldTick": 10536
|
"m_nNextHoldTick": 10552
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -5701,17 +5701,17 @@
|
|||||||
},
|
},
|
||||||
"C_C4": {
|
"C_C4": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_activeLightParticleIndex": 10536,
|
"m_activeLightParticleIndex": 10552,
|
||||||
"m_bBombPlacedAnimation": 10552,
|
"m_bBombPlacedAnimation": 10568,
|
||||||
"m_bBombPlanted": 10595,
|
"m_bBombPlanted": 10611,
|
||||||
"m_bIsPlantingViaUse": 10553,
|
"m_bIsPlantingViaUse": 10569,
|
||||||
"m_bPlayedArmingBeeps": 10588,
|
"m_bPlayedArmingBeeps": 10604,
|
||||||
"m_bStartedArming": 10544,
|
"m_bStartedArming": 10560,
|
||||||
"m_eActiveLightEffect": 10540,
|
"m_eActiveLightEffect": 10556,
|
||||||
"m_entitySpottedState": 10560,
|
"m_entitySpottedState": 10576,
|
||||||
"m_fArmedTime": 10548,
|
"m_fArmedTime": 10564,
|
||||||
"m_nSpotRules": 10584,
|
"m_nSpotRules": 10600,
|
||||||
"m_szScreenText": 10504
|
"m_szScreenText": 10520
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -5853,9 +5853,9 @@
|
|||||||
},
|
},
|
||||||
"C_CSGO_PreviewPlayer": {
|
"C_CSGO_PreviewPlayer": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_animgraph": 12808,
|
"m_animgraph": 12824,
|
||||||
"m_animgraphCharacterModeString": 12816,
|
"m_animgraphCharacterModeString": 12832,
|
||||||
"m_flInitialModelScale": 12824
|
"m_flInitialModelScale": 12840
|
||||||
},
|
},
|
||||||
"metadata": [],
|
"metadata": [],
|
||||||
"parent": "C_CSPlayerPawn"
|
"parent": "C_CSPlayerPawn"
|
||||||
@ -6633,105 +6633,105 @@
|
|||||||
},
|
},
|
||||||
"C_CSPlayerPawn": {
|
"C_CSPlayerPawn": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_ArmorValue": 12656,
|
"m_ArmorValue": 12672,
|
||||||
"m_EconGloves": 5664,
|
"m_EconGloves": 5680,
|
||||||
"m_GunGameImmunityColor": 12392,
|
"m_GunGameImmunityColor": 12408,
|
||||||
"m_RetakesMVPBoostExtraUtility": 5624,
|
"m_RetakesMVPBoostExtraUtility": 5640,
|
||||||
"m_aimPunchAngle": 5236,
|
"m_aimPunchAngle": 5236,
|
||||||
"m_aimPunchAngleVel": 5248,
|
"m_aimPunchAngleVel": 5248,
|
||||||
"m_aimPunchCache": 5272,
|
"m_aimPunchCache": 5272,
|
||||||
"m_aimPunchTickBase": 5260,
|
"m_aimPunchTickBase": 5260,
|
||||||
"m_aimPunchTickFraction": 5264,
|
"m_aimPunchTickFraction": 5264,
|
||||||
"m_angShootAngleHistory": 12736,
|
"m_angShootAngleHistory": 12752,
|
||||||
"m_angStashedShootAngles": 12700,
|
"m_angStashedShootAngles": 12716,
|
||||||
"m_bGrenadeParametersStashed": 12696,
|
"m_bGrenadeParametersStashed": 12712,
|
||||||
"m_bHasDeathInfo": 12673,
|
"m_bHasDeathInfo": 12689,
|
||||||
"m_bHasFemaleVoice": 5184,
|
"m_bHasFemaleVoice": 5184,
|
||||||
"m_bInBombZone": 5313,
|
"m_bInBombZone": 5313,
|
||||||
"m_bInBuyZone": 5232,
|
"m_bInBuyZone": 5232,
|
||||||
"m_bInHostageRescueZone": 5312,
|
"m_bInHostageRescueZone": 5312,
|
||||||
"m_bInLanding": 5304,
|
"m_bInLanding": 5304,
|
||||||
"m_bInNoDefuseArea": 12620,
|
"m_bInNoDefuseArea": 12636,
|
||||||
"m_bIsBuyMenuOpen": 5314,
|
"m_bIsBuyMenuOpen": 5314,
|
||||||
"m_bIsDefusing": 12610,
|
"m_bIsDefusing": 12626,
|
||||||
"m_bIsGrabbingHostage": 12611,
|
"m_bIsGrabbingHostage": 12627,
|
||||||
"m_bIsScoped": 12608,
|
"m_bIsScoped": 12624,
|
||||||
"m_bIsWalking": 12496,
|
"m_bIsWalking": 12512,
|
||||||
"m_bKilledByHeadshot": 12653,
|
"m_bKilledByHeadshot": 12669,
|
||||||
"m_bLastHeadBoneTransformIsValid": 12264,
|
"m_bLastHeadBoneTransformIsValid": 12280,
|
||||||
"m_bLeftHanded": 12313,
|
"m_bLeftHanded": 12329,
|
||||||
"m_bMustSyncRagdollState": 10609,
|
"m_bMustSyncRagdollState": 10625,
|
||||||
"m_bNeedToReApplyGloves": 5656,
|
"m_bNeedToReApplyGloves": 5672,
|
||||||
"m_bOldIsScoped": 12672,
|
"m_bOldIsScoped": 12688,
|
||||||
"m_bOnGroundLastTick": 12272,
|
"m_bOnGroundLastTick": 12288,
|
||||||
"m_bPrevDefuser": 5214,
|
"m_bPrevDefuser": 5214,
|
||||||
"m_bPrevHelmet": 5215,
|
"m_bPrevHelmet": 5215,
|
||||||
"m_bPreviouslyInBuyZone": 5233,
|
"m_bPreviouslyInBuyZone": 5233,
|
||||||
"m_bRagdollDamageHeadshot": 10704,
|
"m_bRagdollDamageHeadshot": 10720,
|
||||||
"m_bResumeZoom": 12609,
|
"m_bResumeZoom": 12625,
|
||||||
"m_bRetakesHasDefuseKit": 5616,
|
"m_bRetakesHasDefuseKit": 5632,
|
||||||
"m_bRetakesMVPLastRound": 5617,
|
"m_bRetakesMVPLastRound": 5633,
|
||||||
"m_bSkipOneHeadConstraintUpdate": 12312,
|
"m_bSkipOneHeadConstraintUpdate": 12328,
|
||||||
"m_bWaitForNoAttack": 12644,
|
"m_bWaitForNoAttack": 12660,
|
||||||
"m_entitySpottedState": 12584,
|
"m_entitySpottedState": 12600,
|
||||||
"m_fSwitchedHandednessTime": 12316,
|
"m_fSwitchedHandednessTime": 12332,
|
||||||
"m_flDeathInfoTime": 12676,
|
"m_flDeathInfoTime": 12692,
|
||||||
"m_flEmitSoundTime": 12616,
|
"m_flEmitSoundTime": 12632,
|
||||||
"m_flHealthShotBoostExpirationTime": 5176,
|
"m_flHealthShotBoostExpirationTime": 5176,
|
||||||
"m_flHitHeading": 12636,
|
"m_flHitHeading": 12652,
|
||||||
"m_flLandingStartTime": 5308,
|
"m_flLandingStartTime": 5308,
|
||||||
"m_flLandingTimeSeconds": 5188,
|
"m_flLandingTimeSeconds": 5188,
|
||||||
"m_flLastFiredWeaponTime": 5180,
|
"m_flLastFiredWeaponTime": 5180,
|
||||||
"m_flNextSprayDecalTime": 5320,
|
"m_flNextSprayDecalTime": 5320,
|
||||||
"m_flOldFallVelocity": 5192,
|
"m_flOldFallVelocity": 5192,
|
||||||
"m_flSlopeDropHeight": 12544,
|
"m_flSlopeDropHeight": 12560,
|
||||||
"m_flSlopeDropOffset": 12528,
|
"m_flSlopeDropOffset": 12544,
|
||||||
"m_flTimeOfLastInjury": 5316,
|
"m_flTimeOfLastInjury": 5316,
|
||||||
"m_flVelocityModifier": 12632,
|
"m_flVelocityModifier": 12648,
|
||||||
"m_flViewmodelFOV": 12332,
|
"m_flViewmodelFOV": 12348,
|
||||||
"m_flViewmodelOffsetX": 12320,
|
"m_flViewmodelOffsetX": 12336,
|
||||||
"m_flViewmodelOffsetY": 12324,
|
"m_flViewmodelOffsetY": 12340,
|
||||||
"m_flViewmodelOffsetZ": 12328,
|
"m_flViewmodelOffsetZ": 12344,
|
||||||
"m_grenadeParameterStashTime": 12692,
|
"m_grenadeParameterStashTime": 12708,
|
||||||
"m_iBlockingUseActionInProgress": 12612,
|
"m_iBlockingUseActionInProgress": 12628,
|
||||||
"m_iRetakesMVPBoostItem": 5620,
|
"m_iRetakesMVPBoostItem": 5636,
|
||||||
"m_iRetakesOffering": 5608,
|
"m_iRetakesOffering": 5624,
|
||||||
"m_iRetakesOfferingCard": 5612,
|
"m_iRetakesOfferingCard": 5628,
|
||||||
"m_iShotsFired": 12628,
|
"m_iShotsFired": 12644,
|
||||||
"m_ignoreLadderJumpTime": 12648,
|
"m_ignoreLadderJumpTime": 12664,
|
||||||
"m_lastLandTime": 12268,
|
"m_lastLandTime": 12284,
|
||||||
"m_nEconGlovesChanged": 10608,
|
"m_nEconGlovesChanged": 10624,
|
||||||
"m_nHitBodyPart": 12640,
|
"m_nHitBodyPart": 12656,
|
||||||
"m_nLastKillerIndex": 12668,
|
"m_nLastKillerIndex": 12684,
|
||||||
"m_nPrevArmorVal": 5216,
|
"m_nPrevArmorVal": 5216,
|
||||||
"m_nPrevGrenadeAmmoCount": 5220,
|
"m_nPrevGrenadeAmmoCount": 5220,
|
||||||
"m_nRagdollDamageBone": 10612,
|
"m_nRagdollDamageBone": 10628,
|
||||||
"m_nWhichBombZone": 12624,
|
"m_nWhichBombZone": 12640,
|
||||||
"m_pActionTrackingServices": 5168,
|
"m_pActionTrackingServices": 5168,
|
||||||
"m_pBulletServices": 5136,
|
"m_pBulletServices": 5136,
|
||||||
"m_pBuyServices": 5152,
|
"m_pBuyServices": 5152,
|
||||||
"m_pGlowServices": 5160,
|
"m_pGlowServices": 5160,
|
||||||
"m_pHostageServices": 5144,
|
"m_pHostageServices": 5144,
|
||||||
"m_qDeathEyeAngles": 12300,
|
"m_qDeathEyeAngles": 12316,
|
||||||
"m_szLastPlaceName": 5196,
|
"m_szLastPlaceName": 5196,
|
||||||
"m_szRagdollDamageWeaponName": 10640,
|
"m_szRagdollDamageWeaponName": 10656,
|
||||||
"m_thirdPersonHeading": 12504,
|
"m_thirdPersonHeading": 12520,
|
||||||
"m_unCurrentEquipmentValue": 12660,
|
"m_unCurrentEquipmentValue": 12676,
|
||||||
"m_unFreezetimeEndEquipmentValue": 12664,
|
"m_unFreezetimeEndEquipmentValue": 12680,
|
||||||
"m_unPreviousWeaponHash": 5224,
|
"m_unPreviousWeaponHash": 5224,
|
||||||
"m_unRoundStartEquipmentValue": 12662,
|
"m_unRoundStartEquipmentValue": 12678,
|
||||||
"m_unWeaponHash": 5228,
|
"m_unWeaponHash": 5228,
|
||||||
"m_vHeadConstraintOffset": 12560,
|
"m_vHeadConstraintOffset": 12576,
|
||||||
"m_vRagdollDamageForce": 10616,
|
"m_vRagdollDamageForce": 10632,
|
||||||
"m_vRagdollDamagePosition": 10628,
|
"m_vRagdollDamagePosition": 10644,
|
||||||
"m_vRagdollServerOrigin": 10708,
|
"m_vRagdollServerOrigin": 10724,
|
||||||
"m_vecBulletHitModels": 12472,
|
"m_vecBulletHitModels": 12488,
|
||||||
"m_vecDeathInfoOrigin": 12680,
|
"m_vecDeathInfoOrigin": 12696,
|
||||||
"m_vecPlayerPatchEconIndices": 12336,
|
"m_vecPlayerPatchEconIndices": 12352,
|
||||||
"m_vecStashedGrenadeThrowPosition": 12712,
|
"m_vecStashedGrenadeThrowPosition": 12728,
|
||||||
"m_vecStashedVelocity": 12724,
|
"m_vecStashedVelocity": 12740,
|
||||||
"m_vecThrowPositionHistory": 12760,
|
"m_vecThrowPositionHistory": 12776,
|
||||||
"m_vecVelocityHistory": 12784
|
"m_vecVelocityHistory": 12800
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -7415,28 +7415,28 @@
|
|||||||
"C_CSWeaponBase": {
|
"C_CSWeaponBase": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_ClientPreviousWeaponState": 9544,
|
"m_ClientPreviousWeaponState": 9544,
|
||||||
"m_IronSightController": 10176,
|
"m_IronSightController": 10192,
|
||||||
"m_OnPlayerPickup": 9600,
|
"m_OnPlayerPickup": 9600,
|
||||||
"m_bBurstMode": 9688,
|
"m_bBurstMode": 9688,
|
||||||
"m_bClearWeaponIdentifyingUGC": 9872,
|
"m_bClearWeaponIdentifyingUGC": 9888,
|
||||||
"m_bDroppedNearBuyZone": 9728,
|
"m_bDroppedNearBuyZone": 9728,
|
||||||
"m_bFireOnEmpty": 9592,
|
"m_bFireOnEmpty": 9592,
|
||||||
"m_bInReload": 9704,
|
"m_bInReload": 9704,
|
||||||
"m_bIsHauledBack": 9712,
|
"m_bIsHauledBack": 9712,
|
||||||
"m_bOldFirstPersonSpectatedState": 9874,
|
"m_bOldFirstPersonSpectatedState": 9890,
|
||||||
"m_bReloadVisuallyComplete": 9705,
|
"m_bReloadVisuallyComplete": 9705,
|
||||||
"m_bReloadsWithClips": 9584,
|
"m_bReloadsWithClips": 9584,
|
||||||
"m_bSilencerOn": 9713,
|
"m_bSilencerOn": 9713,
|
||||||
"m_bUIWeapon": 9875,
|
"m_bUIWeapon": 9891,
|
||||||
"m_bVisualsDataSet": 9873,
|
"m_bVisualsDataSet": 9889,
|
||||||
"m_bWasOwnedByCT": 9932,
|
"m_bWasOwnedByCT": 9948,
|
||||||
"m_bWasOwnedByTerrorist": 9933,
|
"m_bWasOwnedByTerrorist": 9949,
|
||||||
"m_donated": 9924,
|
"m_donated": 9940,
|
||||||
"m_ePlayerFireEvent": 9432,
|
"m_ePlayerFireEvent": 9432,
|
||||||
"m_ePlayerFireEventAttackType": 9436,
|
"m_ePlayerFireEventAttackType": 9436,
|
||||||
"m_fAccuracyPenalty": 9664,
|
"m_fAccuracyPenalty": 9664,
|
||||||
"m_fAccuracySmoothedForZoom": 9672,
|
"m_fAccuracySmoothedForZoom": 9672,
|
||||||
"m_fLastShotTime": 9928,
|
"m_fLastShotTime": 9944,
|
||||||
"m_fScopeZoomEndTime": 9676,
|
"m_fScopeZoomEndTime": 9676,
|
||||||
"m_flCrosshairDistance": 9552,
|
"m_flCrosshairDistance": 9552,
|
||||||
"m_flDroppedAtTime": 9708,
|
"m_flDroppedAtTime": 9708,
|
||||||
@ -7444,34 +7444,34 @@
|
|||||||
"m_flGunAccuracyPositionDeprecated": 9572,
|
"m_flGunAccuracyPositionDeprecated": 9572,
|
||||||
"m_flLastAccuracyUpdateTime": 9668,
|
"m_flLastAccuracyUpdateTime": 9668,
|
||||||
"m_flLastBurstModeChangeTime": 9692,
|
"m_flLastBurstModeChangeTime": 9692,
|
||||||
"m_flLastLOSTraceFailureTime": 10368,
|
"m_flLastLOSTraceFailureTime": 10384,
|
||||||
"m_flLastMagDropRequestTime": 10496,
|
"m_flLastMagDropRequestTime": 10512,
|
||||||
"m_flNextAttackRenderTimeOffset": 9732,
|
"m_flNextAttackRenderTimeOffset": 9732,
|
||||||
"m_flNextClientFireBulletTime": 9948,
|
"m_flNextClientFireBulletTime": 9964,
|
||||||
"m_flNextClientFireBulletTime_Repredict": 9952,
|
"m_flNextClientFireBulletTime_Repredict": 9968,
|
||||||
"m_flPostponeFireReadyFrac": 9700,
|
"m_flPostponeFireReadyFrac": 9700,
|
||||||
"m_flRecoilIndex": 9684,
|
"m_flRecoilIndex": 9684,
|
||||||
"m_flTimeSilencerSwitchComplete": 9716,
|
"m_flTimeSilencerSwitchComplete": 9716,
|
||||||
"m_flTimeWeaponIdle": 9588,
|
"m_flTimeWeaponIdle": 9588,
|
||||||
"m_flTurningInaccuracy": 9660,
|
"m_flTurningInaccuracy": 9660,
|
||||||
"m_flTurningInaccuracyDelta": 9644,
|
"m_flTurningInaccuracyDelta": 9644,
|
||||||
"m_flWatTickOffset": 10500,
|
"m_flWatTickOffset": 10516,
|
||||||
"m_gunHeat": 9936,
|
"m_gunHeat": 9952,
|
||||||
"m_hCurrentThirdPersonSequence": 9480,
|
"m_hCurrentThirdPersonSequence": 9480,
|
||||||
"m_hPrevOwner": 9888,
|
"m_hPrevOwner": 9904,
|
||||||
"m_iAlpha": 9560,
|
"m_iAlpha": 9560,
|
||||||
"m_iAmmoLastCheck": 9556,
|
"m_iAmmoLastCheck": 9556,
|
||||||
"m_iCrosshairTextureID": 9568,
|
"m_iCrosshairTextureID": 9568,
|
||||||
"m_iIronSightMode": 10352,
|
"m_iIronSightMode": 10368,
|
||||||
"m_iMostRecentTeamNumber": 9724,
|
"m_iMostRecentTeamNumber": 9724,
|
||||||
"m_iNumEmptyAttacks": 10372,
|
"m_iNumEmptyAttacks": 10388,
|
||||||
"m_iOriginalTeamNumber": 9720,
|
"m_iOriginalTeamNumber": 9720,
|
||||||
"m_iRecoilIndex": 9680,
|
"m_iRecoilIndex": 9680,
|
||||||
"m_iScopeTextureID": 9564,
|
"m_iScopeTextureID": 9564,
|
||||||
"m_iState": 9548,
|
"m_iState": 9548,
|
||||||
"m_lastSmokeTime": 9944,
|
"m_lastSmokeTime": 9960,
|
||||||
"m_nCustomEconReloadEventId": 9876,
|
"m_nCustomEconReloadEventId": 9892,
|
||||||
"m_nDropTick": 9892,
|
"m_nDropTick": 9908,
|
||||||
"m_nFireSequenceStartTimeAck": 9428,
|
"m_nFireSequenceStartTimeAck": 9428,
|
||||||
"m_nFireSequenceStartTimeChange": 9424,
|
"m_nFireSequenceStartTimeChange": 9424,
|
||||||
"m_nLastEmptySoundCmdNum": 9576,
|
"m_nLastEmptySoundCmdNum": 9576,
|
||||||
@ -7481,7 +7481,7 @@
|
|||||||
"m_seqFirePrimary": 9444,
|
"m_seqFirePrimary": 9444,
|
||||||
"m_seqFireSecondary": 9448,
|
"m_seqFireSecondary": 9448,
|
||||||
"m_seqIdle": 9440,
|
"m_seqIdle": 9440,
|
||||||
"m_smokeAttachments": 9940,
|
"m_smokeAttachments": 9956,
|
||||||
"m_thirdPersonFireSequences": 9456,
|
"m_thirdPersonFireSequences": 9456,
|
||||||
"m_thirdPersonSequences": 9488,
|
"m_thirdPersonSequences": 9488,
|
||||||
"m_vecTurningInaccuracyEyeDirLast": 9648,
|
"m_vecTurningInaccuracyEyeDirLast": 9648,
|
||||||
@ -7637,12 +7637,12 @@
|
|||||||
},
|
},
|
||||||
"C_CSWeaponBaseGun": {
|
"C_CSWeaponBaseGun": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_bNeedsBoltAction": 10533,
|
"m_bNeedsBoltAction": 10549,
|
||||||
"m_iBurstShotsRemaining": 10508,
|
"m_iBurstShotsRemaining": 10524,
|
||||||
"m_iSilencerBodygroup": 10512,
|
"m_iSilencerBodygroup": 10528,
|
||||||
"m_inPrecache": 10532,
|
"m_inPrecache": 10548,
|
||||||
"m_silencedModelIndex": 10528,
|
"m_silencedModelIndex": 10544,
|
||||||
"m_zoomLevel": 10504
|
"m_zoomLevel": 10520
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -9528,8 +9528,8 @@
|
|||||||
},
|
},
|
||||||
"C_Fists": {
|
"C_Fists": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_bPlayingUninterruptableAct": 10504,
|
"m_bPlayingUninterruptableAct": 10520,
|
||||||
"m_nUninterruptableActivity": 10508
|
"m_nUninterruptableActivity": 10524
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -13288,8 +13288,8 @@
|
|||||||
},
|
},
|
||||||
"C_WeaponBaseItem": {
|
"C_WeaponBaseItem": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_SequenceCompleteTimer": 10504,
|
"m_SequenceCompleteTimer": 10520,
|
||||||
"m_bRedraw": 10528
|
"m_bRedraw": 10544
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -13437,7 +13437,7 @@
|
|||||||
},
|
},
|
||||||
"C_WeaponShield": {
|
"C_WeaponShield": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_flDisplayHealth": 10536
|
"m_flDisplayHealth": 10552
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -13450,8 +13450,8 @@
|
|||||||
},
|
},
|
||||||
"C_WeaponTaser": {
|
"C_WeaponTaser": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_fFireTime": 10536,
|
"m_fFireTime": 10552,
|
||||||
"m_nLastAttackTick": 10540
|
"m_nLastAttackTick": 10556
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
@ -748,21 +748,21 @@ pub mod cs2_dumper {
|
|||||||
// NetworkVarNames: m_flNextHoldFrac (float)
|
// NetworkVarNames: m_flNextHoldFrac (float)
|
||||||
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
||||||
pub mod C_BaseCSGrenade {
|
pub mod C_BaseCSGrenade {
|
||||||
pub const m_bClientPredictDelete: usize = 0x2908; // bool
|
pub const m_bClientPredictDelete: usize = 0x2918; // bool
|
||||||
pub const m_bRedraw: usize = 0x2909; // bool
|
pub const m_bRedraw: usize = 0x2919; // bool
|
||||||
pub const m_bIsHeldByPlayer: usize = 0x290A; // bool
|
pub const m_bIsHeldByPlayer: usize = 0x291A; // bool
|
||||||
pub const m_bPinPulled: usize = 0x290B; // bool
|
pub const m_bPinPulled: usize = 0x291B; // bool
|
||||||
pub const m_bJumpThrow: usize = 0x290C; // bool
|
pub const m_bJumpThrow: usize = 0x291C; // bool
|
||||||
pub const m_bThrowAnimating: usize = 0x290D; // bool
|
pub const m_bThrowAnimating: usize = 0x291D; // bool
|
||||||
pub const m_fThrowTime: usize = 0x2910; // GameTime_t
|
pub const m_fThrowTime: usize = 0x2920; // GameTime_t
|
||||||
pub const m_flThrowStrength: usize = 0x2914; // float32
|
pub const m_flThrowStrength: usize = 0x2924; // float32
|
||||||
pub const m_flThrowStrengthApproach: usize = 0x2918; // float32
|
pub const m_flThrowStrengthApproach: usize = 0x2928; // float32
|
||||||
pub const m_fDropTime: usize = 0x291C; // GameTime_t
|
pub const m_fDropTime: usize = 0x292C; // GameTime_t
|
||||||
pub const m_fPinPullTime: usize = 0x2920; // GameTime_t
|
pub const m_fPinPullTime: usize = 0x2930; // GameTime_t
|
||||||
pub const m_bJustPulledPin: usize = 0x2924; // bool
|
pub const m_bJustPulledPin: usize = 0x2934; // bool
|
||||||
pub const m_nNextHoldTick: usize = 0x2928; // GameTick_t
|
pub const m_nNextHoldTick: usize = 0x2938; // GameTick_t
|
||||||
pub const m_flNextHoldFrac: usize = 0x292C; // float32
|
pub const m_flNextHoldFrac: usize = 0x293C; // float32
|
||||||
pub const m_hSwitchToWeaponAfterThrow: usize = 0x2930; // CHandle<C_CSWeaponBase>
|
pub const m_hSwitchToWeaponAfterThrow: usize = 0x2940; // CHandle<C_CSWeaponBase>
|
||||||
}
|
}
|
||||||
// Parent: C_FuncBrush
|
// Parent: C_FuncBrush
|
||||||
// Fields count: 8
|
// Fields count: 8
|
||||||
@ -1215,74 +1215,74 @@ pub mod cs2_dumper {
|
|||||||
pub const m_bIsBuyMenuOpen: usize = 0x14C2; // bool
|
pub const m_bIsBuyMenuOpen: usize = 0x14C2; // bool
|
||||||
pub const m_flTimeOfLastInjury: usize = 0x14C4; // GameTime_t
|
pub const m_flTimeOfLastInjury: usize = 0x14C4; // GameTime_t
|
||||||
pub const m_flNextSprayDecalTime: usize = 0x14C8; // GameTime_t
|
pub const m_flNextSprayDecalTime: usize = 0x14C8; // GameTime_t
|
||||||
pub const m_iRetakesOffering: usize = 0x15E8; // int32
|
pub const m_iRetakesOffering: usize = 0x15F8; // int32
|
||||||
pub const m_iRetakesOfferingCard: usize = 0x15EC; // int32
|
pub const m_iRetakesOfferingCard: usize = 0x15FC; // int32
|
||||||
pub const m_bRetakesHasDefuseKit: usize = 0x15F0; // bool
|
pub const m_bRetakesHasDefuseKit: usize = 0x1600; // bool
|
||||||
pub const m_bRetakesMVPLastRound: usize = 0x15F1; // bool
|
pub const m_bRetakesMVPLastRound: usize = 0x1601; // bool
|
||||||
pub const m_iRetakesMVPBoostItem: usize = 0x15F4; // int32
|
pub const m_iRetakesMVPBoostItem: usize = 0x1604; // int32
|
||||||
pub const m_RetakesMVPBoostExtraUtility: usize = 0x15F8; // loadout_slot_t
|
pub const m_RetakesMVPBoostExtraUtility: usize = 0x1608; // loadout_slot_t
|
||||||
pub const m_bNeedToReApplyGloves: usize = 0x1618; // bool
|
pub const m_bNeedToReApplyGloves: usize = 0x1628; // bool
|
||||||
pub const m_EconGloves: usize = 0x1620; // C_EconItemView
|
pub const m_EconGloves: usize = 0x1630; // C_EconItemView
|
||||||
pub const m_nEconGlovesChanged: usize = 0x2970; // uint8
|
pub const m_nEconGlovesChanged: usize = 0x2980; // uint8
|
||||||
pub const m_bMustSyncRagdollState: usize = 0x2971; // bool
|
pub const m_bMustSyncRagdollState: usize = 0x2981; // bool
|
||||||
pub const m_nRagdollDamageBone: usize = 0x2974; // int32
|
pub const m_nRagdollDamageBone: usize = 0x2984; // int32
|
||||||
pub const m_vRagdollDamageForce: usize = 0x2978; // Vector
|
pub const m_vRagdollDamageForce: usize = 0x2988; // Vector
|
||||||
pub const m_vRagdollDamagePosition: usize = 0x2984; // Vector
|
pub const m_vRagdollDamagePosition: usize = 0x2994; // Vector
|
||||||
pub const m_szRagdollDamageWeaponName: usize = 0x2990; // char[64]
|
pub const m_szRagdollDamageWeaponName: usize = 0x29A0; // char[64]
|
||||||
pub const m_bRagdollDamageHeadshot: usize = 0x29D0; // bool
|
pub const m_bRagdollDamageHeadshot: usize = 0x29E0; // bool
|
||||||
pub const m_vRagdollServerOrigin: usize = 0x29D4; // Vector
|
pub const m_vRagdollServerOrigin: usize = 0x29E4; // Vector
|
||||||
pub const m_bLastHeadBoneTransformIsValid: usize = 0x2FE8; // bool
|
pub const m_bLastHeadBoneTransformIsValid: usize = 0x2FF8; // bool
|
||||||
pub const m_lastLandTime: usize = 0x2FEC; // GameTime_t
|
pub const m_lastLandTime: usize = 0x2FFC; // GameTime_t
|
||||||
pub const m_bOnGroundLastTick: usize = 0x2FF0; // bool
|
pub const m_bOnGroundLastTick: usize = 0x3000; // bool
|
||||||
pub const m_qDeathEyeAngles: usize = 0x300C; // QAngle
|
pub const m_qDeathEyeAngles: usize = 0x301C; // QAngle
|
||||||
pub const m_bSkipOneHeadConstraintUpdate: usize = 0x3018; // bool
|
pub const m_bSkipOneHeadConstraintUpdate: usize = 0x3028; // bool
|
||||||
pub const m_bLeftHanded: usize = 0x3019; // bool
|
pub const m_bLeftHanded: usize = 0x3029; // bool
|
||||||
pub const m_fSwitchedHandednessTime: usize = 0x301C; // GameTime_t
|
pub const m_fSwitchedHandednessTime: usize = 0x302C; // GameTime_t
|
||||||
pub const m_flViewmodelOffsetX: usize = 0x3020; // float32
|
pub const m_flViewmodelOffsetX: usize = 0x3030; // float32
|
||||||
pub const m_flViewmodelOffsetY: usize = 0x3024; // float32
|
pub const m_flViewmodelOffsetY: usize = 0x3034; // float32
|
||||||
pub const m_flViewmodelOffsetZ: usize = 0x3028; // float32
|
pub const m_flViewmodelOffsetZ: usize = 0x3038; // float32
|
||||||
pub const m_flViewmodelFOV: usize = 0x302C; // float32
|
pub const m_flViewmodelFOV: usize = 0x303C; // float32
|
||||||
pub const m_vecPlayerPatchEconIndices: usize = 0x3030; // uint32[5]
|
pub const m_vecPlayerPatchEconIndices: usize = 0x3040; // uint32[5]
|
||||||
pub const m_GunGameImmunityColor: usize = 0x3068; // Color
|
pub const m_GunGameImmunityColor: usize = 0x3078; // Color
|
||||||
pub const m_vecBulletHitModels: usize = 0x30B8; // CUtlVector<C_BulletHitModel*>
|
pub const m_vecBulletHitModels: usize = 0x30C8; // CUtlVector<C_BulletHitModel*>
|
||||||
pub const m_bIsWalking: usize = 0x30D0; // bool
|
pub const m_bIsWalking: usize = 0x30E0; // bool
|
||||||
pub const m_thirdPersonHeading: usize = 0x30D8; // QAngle
|
pub const m_thirdPersonHeading: usize = 0x30E8; // QAngle
|
||||||
pub const m_flSlopeDropOffset: usize = 0x30F0; // float32
|
pub const m_flSlopeDropOffset: usize = 0x3100; // float32
|
||||||
pub const m_flSlopeDropHeight: usize = 0x3100; // float32
|
pub const m_flSlopeDropHeight: usize = 0x3110; // float32
|
||||||
pub const m_vHeadConstraintOffset: usize = 0x3110; // Vector
|
pub const m_vHeadConstraintOffset: usize = 0x3120; // Vector
|
||||||
pub const m_entitySpottedState: usize = 0x3128; // EntitySpottedState_t
|
pub const m_entitySpottedState: usize = 0x3138; // EntitySpottedState_t
|
||||||
pub const m_bIsScoped: usize = 0x3140; // bool
|
pub const m_bIsScoped: usize = 0x3150; // bool
|
||||||
pub const m_bResumeZoom: usize = 0x3141; // bool
|
pub const m_bResumeZoom: usize = 0x3151; // bool
|
||||||
pub const m_bIsDefusing: usize = 0x3142; // bool
|
pub const m_bIsDefusing: usize = 0x3152; // bool
|
||||||
pub const m_bIsGrabbingHostage: usize = 0x3143; // bool
|
pub const m_bIsGrabbingHostage: usize = 0x3153; // bool
|
||||||
pub const m_iBlockingUseActionInProgress: usize = 0x3144; // CSPlayerBlockingUseAction_t
|
pub const m_iBlockingUseActionInProgress: usize = 0x3154; // CSPlayerBlockingUseAction_t
|
||||||
pub const m_flEmitSoundTime: usize = 0x3148; // GameTime_t
|
pub const m_flEmitSoundTime: usize = 0x3158; // GameTime_t
|
||||||
pub const m_bInNoDefuseArea: usize = 0x314C; // bool
|
pub const m_bInNoDefuseArea: usize = 0x315C; // bool
|
||||||
pub const m_nWhichBombZone: usize = 0x3150; // int32
|
pub const m_nWhichBombZone: usize = 0x3160; // int32
|
||||||
pub const m_iShotsFired: usize = 0x3154; // int32
|
pub const m_iShotsFired: usize = 0x3164; // int32
|
||||||
pub const m_flVelocityModifier: usize = 0x3158; // float32
|
pub const m_flVelocityModifier: usize = 0x3168; // float32
|
||||||
pub const m_flHitHeading: usize = 0x315C; // float32
|
pub const m_flHitHeading: usize = 0x316C; // float32
|
||||||
pub const m_nHitBodyPart: usize = 0x3160; // int32
|
pub const m_nHitBodyPart: usize = 0x3170; // int32
|
||||||
pub const m_bWaitForNoAttack: usize = 0x3164; // bool
|
pub const m_bWaitForNoAttack: usize = 0x3174; // bool
|
||||||
pub const m_ignoreLadderJumpTime: usize = 0x3168; // float32
|
pub const m_ignoreLadderJumpTime: usize = 0x3178; // float32
|
||||||
pub const m_bKilledByHeadshot: usize = 0x316D; // bool
|
pub const m_bKilledByHeadshot: usize = 0x317D; // bool
|
||||||
pub const m_ArmorValue: usize = 0x3170; // int32
|
pub const m_ArmorValue: usize = 0x3180; // int32
|
||||||
pub const m_unCurrentEquipmentValue: usize = 0x3174; // uint16
|
pub const m_unCurrentEquipmentValue: usize = 0x3184; // uint16
|
||||||
pub const m_unRoundStartEquipmentValue: usize = 0x3176; // uint16
|
pub const m_unRoundStartEquipmentValue: usize = 0x3186; // uint16
|
||||||
pub const m_unFreezetimeEndEquipmentValue: usize = 0x3178; // uint16
|
pub const m_unFreezetimeEndEquipmentValue: usize = 0x3188; // uint16
|
||||||
pub const m_nLastKillerIndex: usize = 0x317C; // CEntityIndex
|
pub const m_nLastKillerIndex: usize = 0x318C; // CEntityIndex
|
||||||
pub const m_bOldIsScoped: usize = 0x3180; // bool
|
pub const m_bOldIsScoped: usize = 0x3190; // bool
|
||||||
pub const m_bHasDeathInfo: usize = 0x3181; // bool
|
pub const m_bHasDeathInfo: usize = 0x3191; // bool
|
||||||
pub const m_flDeathInfoTime: usize = 0x3184; // float32
|
pub const m_flDeathInfoTime: usize = 0x3194; // float32
|
||||||
pub const m_vecDeathInfoOrigin: usize = 0x3188; // Vector
|
pub const m_vecDeathInfoOrigin: usize = 0x3198; // Vector
|
||||||
pub const m_grenadeParameterStashTime: usize = 0x3194; // GameTime_t
|
pub const m_grenadeParameterStashTime: usize = 0x31A4; // GameTime_t
|
||||||
pub const m_bGrenadeParametersStashed: usize = 0x3198; // bool
|
pub const m_bGrenadeParametersStashed: usize = 0x31A8; // bool
|
||||||
pub const m_angStashedShootAngles: usize = 0x319C; // QAngle
|
pub const m_angStashedShootAngles: usize = 0x31AC; // QAngle
|
||||||
pub const m_vecStashedGrenadeThrowPosition: usize = 0x31A8; // Vector
|
pub const m_vecStashedGrenadeThrowPosition: usize = 0x31B8; // Vector
|
||||||
pub const m_vecStashedVelocity: usize = 0x31B4; // Vector
|
pub const m_vecStashedVelocity: usize = 0x31C4; // Vector
|
||||||
pub const m_angShootAngleHistory: usize = 0x31C0; // QAngle[2]
|
pub const m_angShootAngleHistory: usize = 0x31D0; // QAngle[2]
|
||||||
pub const m_vecThrowPositionHistory: usize = 0x31D8; // Vector[2]
|
pub const m_vecThrowPositionHistory: usize = 0x31E8; // Vector[2]
|
||||||
pub const m_vecVelocityHistory: usize = 0x31F0; // Vector[2]
|
pub const m_vecVelocityHistory: usize = 0x3200; // Vector[2]
|
||||||
}
|
}
|
||||||
// Parent: C_RagdollProp
|
// Parent: C_RagdollProp
|
||||||
// Fields count: 7
|
// Fields count: 7
|
||||||
@ -1347,8 +1347,8 @@ pub mod cs2_dumper {
|
|||||||
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
||||||
// NetworkVarNames: m_bRedraw (bool)
|
// NetworkVarNames: m_bRedraw (bool)
|
||||||
pub mod C_WeaponBaseItem {
|
pub mod C_WeaponBaseItem {
|
||||||
pub const m_SequenceCompleteTimer: usize = 0x2908; // CountdownTimer
|
pub const m_SequenceCompleteTimer: usize = 0x2918; // CountdownTimer
|
||||||
pub const m_bRedraw: usize = 0x2920; // bool
|
pub const m_bRedraw: usize = 0x2930; // bool
|
||||||
}
|
}
|
||||||
// Parent: None
|
// Parent: None
|
||||||
// Fields count: 21
|
// Fields count: 21
|
||||||
@ -1973,12 +1973,12 @@ pub mod cs2_dumper {
|
|||||||
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
||||||
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
||||||
pub mod C_CSWeaponBaseGun {
|
pub mod C_CSWeaponBaseGun {
|
||||||
pub const m_zoomLevel: usize = 0x2908; // int32
|
pub const m_zoomLevel: usize = 0x2918; // int32
|
||||||
pub const m_iBurstShotsRemaining: usize = 0x290C; // int32
|
pub const m_iBurstShotsRemaining: usize = 0x291C; // int32
|
||||||
pub const m_iSilencerBodygroup: usize = 0x2910; // int32
|
pub const m_iSilencerBodygroup: usize = 0x2920; // int32
|
||||||
pub const m_silencedModelIndex: usize = 0x2920; // int32
|
pub const m_silencedModelIndex: usize = 0x2930; // int32
|
||||||
pub const m_inPrecache: usize = 0x2924; // bool
|
pub const m_inPrecache: usize = 0x2934; // bool
|
||||||
pub const m_bNeedsBoltAction: usize = 0x2925; // bool
|
pub const m_bNeedsBoltAction: usize = 0x2935; // bool
|
||||||
}
|
}
|
||||||
// Parent: C_BaseEntity
|
// Parent: C_BaseEntity
|
||||||
// Fields count: 4
|
// Fields count: 4
|
||||||
@ -2349,9 +2349,9 @@ pub mod cs2_dumper {
|
|||||||
// Parent: C_CSPlayerPawn
|
// Parent: C_CSPlayerPawn
|
||||||
// Fields count: 3
|
// Fields count: 3
|
||||||
pub mod C_CSGO_PreviewPlayer {
|
pub mod C_CSGO_PreviewPlayer {
|
||||||
pub const m_animgraph: usize = 0x3208; // CUtlString
|
pub const m_animgraph: usize = 0x3218; // CUtlString
|
||||||
pub const m_animgraphCharacterModeString: usize = 0x3210; // CGlobalSymbol
|
pub const m_animgraphCharacterModeString: usize = 0x3220; // CGlobalSymbol
|
||||||
pub const m_flInitialModelScale: usize = 0x3218; // float32
|
pub const m_flInitialModelScale: usize = 0x3228; // float32
|
||||||
}
|
}
|
||||||
// Parent: CSkeletonAnimationController
|
// Parent: CSkeletonAnimationController
|
||||||
// Fields count: 14
|
// Fields count: 14
|
||||||
@ -2392,17 +2392,17 @@ pub mod cs2_dumper {
|
|||||||
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
||||||
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
||||||
pub mod C_C4 {
|
pub mod C_C4 {
|
||||||
pub const m_szScreenText: usize = 0x2908; // char[32]
|
pub const m_szScreenText: usize = 0x2918; // char[32]
|
||||||
pub const m_activeLightParticleIndex: usize = 0x2928; // ParticleIndex_t
|
pub const m_activeLightParticleIndex: usize = 0x2938; // ParticleIndex_t
|
||||||
pub const m_eActiveLightEffect: usize = 0x292C; // C4LightEffect_t
|
pub const m_eActiveLightEffect: usize = 0x293C; // C4LightEffect_t
|
||||||
pub const m_bStartedArming: usize = 0x2930; // bool
|
pub const m_bStartedArming: usize = 0x2940; // bool
|
||||||
pub const m_fArmedTime: usize = 0x2934; // GameTime_t
|
pub const m_fArmedTime: usize = 0x2944; // GameTime_t
|
||||||
pub const m_bBombPlacedAnimation: usize = 0x2938; // bool
|
pub const m_bBombPlacedAnimation: usize = 0x2948; // bool
|
||||||
pub const m_bIsPlantingViaUse: usize = 0x2939; // bool
|
pub const m_bIsPlantingViaUse: usize = 0x2949; // bool
|
||||||
pub const m_entitySpottedState: usize = 0x2940; // EntitySpottedState_t
|
pub const m_entitySpottedState: usize = 0x2950; // EntitySpottedState_t
|
||||||
pub const m_nSpotRules: usize = 0x2958; // int32
|
pub const m_nSpotRules: usize = 0x2968; // int32
|
||||||
pub const m_bPlayedArmingBeeps: usize = 0x295C; // bool[7]
|
pub const m_bPlayedArmingBeeps: usize = 0x296C; // bool[7]
|
||||||
pub const m_bBombPlanted: usize = 0x2963; // bool
|
pub const m_bBombPlanted: usize = 0x2973; // bool
|
||||||
}
|
}
|
||||||
// Parent: C_BaseModelEntity
|
// Parent: C_BaseModelEntity
|
||||||
// Fields count: 13
|
// Fields count: 13
|
||||||
@ -3879,7 +3879,7 @@ pub mod cs2_dumper {
|
|||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_flDisplayHealth (float)
|
// NetworkVarNames: m_flDisplayHealth (float)
|
||||||
pub mod C_WeaponShield {
|
pub mod C_WeaponShield {
|
||||||
pub const m_flDisplayHealth: usize = 0x2928; // float32
|
pub const m_flDisplayHealth: usize = 0x2938; // float32
|
||||||
}
|
}
|
||||||
// Parent: C_PointClientUIWorldPanel
|
// Parent: C_PointClientUIWorldPanel
|
||||||
// Fields count: 1
|
// Fields count: 1
|
||||||
@ -4919,8 +4919,8 @@ pub mod cs2_dumper {
|
|||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_fFireTime (GameTime_t)
|
// NetworkVarNames: m_fFireTime (GameTime_t)
|
||||||
pub mod C_WeaponTaser {
|
pub mod C_WeaponTaser {
|
||||||
pub const m_fFireTime: usize = 0x2928; // GameTime_t
|
pub const m_fFireTime: usize = 0x2938; // GameTime_t
|
||||||
pub const m_nLastAttackTick: usize = 0x292C; // int32
|
pub const m_nLastAttackTick: usize = 0x293C; // int32
|
||||||
}
|
}
|
||||||
// Parent: C_CSWeaponBase
|
// Parent: C_CSWeaponBase
|
||||||
// Fields count: 2
|
// Fields count: 2
|
||||||
@ -4929,8 +4929,8 @@ pub mod cs2_dumper {
|
|||||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||||
pub mod C_Fists {
|
pub mod C_Fists {
|
||||||
pub const m_bPlayingUninterruptableAct: usize = 0x2908; // bool
|
pub const m_bPlayingUninterruptableAct: usize = 0x2918; // bool
|
||||||
pub const m_nUninterruptableActivity: usize = 0x290C; // PlayerAnimEvent_t
|
pub const m_nUninterruptableActivity: usize = 0x291C; // PlayerAnimEvent_t
|
||||||
}
|
}
|
||||||
// Parent: C_PhysicsProp
|
// Parent: C_PhysicsProp
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
@ -5540,28 +5540,28 @@ pub mod cs2_dumper {
|
|||||||
pub const m_iMostRecentTeamNumber: usize = 0x25FC; // int32
|
pub const m_iMostRecentTeamNumber: usize = 0x25FC; // int32
|
||||||
pub const m_bDroppedNearBuyZone: usize = 0x2600; // bool
|
pub const m_bDroppedNearBuyZone: usize = 0x2600; // bool
|
||||||
pub const m_flNextAttackRenderTimeOffset: usize = 0x2604; // float32
|
pub const m_flNextAttackRenderTimeOffset: usize = 0x2604; // float32
|
||||||
pub const m_bClearWeaponIdentifyingUGC: usize = 0x2690; // bool
|
pub const m_bClearWeaponIdentifyingUGC: usize = 0x26A0; // bool
|
||||||
pub const m_bVisualsDataSet: usize = 0x2691; // bool
|
pub const m_bVisualsDataSet: usize = 0x26A1; // bool
|
||||||
pub const m_bOldFirstPersonSpectatedState: usize = 0x2692; // bool
|
pub const m_bOldFirstPersonSpectatedState: usize = 0x26A2; // bool
|
||||||
pub const m_bUIWeapon: usize = 0x2693; // bool
|
pub const m_bUIWeapon: usize = 0x26A3; // bool
|
||||||
pub const m_nCustomEconReloadEventId: usize = 0x2694; // int32
|
pub const m_nCustomEconReloadEventId: usize = 0x26A4; // int32
|
||||||
pub const m_hPrevOwner: usize = 0x26A0; // CHandle<C_CSPlayerPawn>
|
pub const m_hPrevOwner: usize = 0x26B0; // CHandle<C_CSPlayerPawn>
|
||||||
pub const m_nDropTick: usize = 0x26A4; // GameTick_t
|
pub const m_nDropTick: usize = 0x26B4; // GameTick_t
|
||||||
pub const m_donated: usize = 0x26C4; // bool
|
pub const m_donated: usize = 0x26D4; // bool
|
||||||
pub const m_fLastShotTime: usize = 0x26C8; // GameTime_t
|
pub const m_fLastShotTime: usize = 0x26D8; // GameTime_t
|
||||||
pub const m_bWasOwnedByCT: usize = 0x26CC; // bool
|
pub const m_bWasOwnedByCT: usize = 0x26DC; // bool
|
||||||
pub const m_bWasOwnedByTerrorist: usize = 0x26CD; // bool
|
pub const m_bWasOwnedByTerrorist: usize = 0x26DD; // bool
|
||||||
pub const m_gunHeat: usize = 0x26D0; // float32
|
pub const m_gunHeat: usize = 0x26E0; // float32
|
||||||
pub const m_smokeAttachments: usize = 0x26D4; // uint32
|
pub const m_smokeAttachments: usize = 0x26E4; // uint32
|
||||||
pub const m_lastSmokeTime: usize = 0x26D8; // GameTime_t
|
pub const m_lastSmokeTime: usize = 0x26E8; // GameTime_t
|
||||||
pub const m_flNextClientFireBulletTime: usize = 0x26DC; // float32
|
pub const m_flNextClientFireBulletTime: usize = 0x26EC; // float32
|
||||||
pub const m_flNextClientFireBulletTime_Repredict: usize = 0x26E0; // float32
|
pub const m_flNextClientFireBulletTime_Repredict: usize = 0x26F0; // float32
|
||||||
pub const m_IronSightController: usize = 0x27C0; // C_IronSightController
|
pub const m_IronSightController: usize = 0x27D0; // C_IronSightController
|
||||||
pub const m_iIronSightMode: usize = 0x2870; // int32
|
pub const m_iIronSightMode: usize = 0x2880; // int32
|
||||||
pub const m_flLastLOSTraceFailureTime: usize = 0x2880; // GameTime_t
|
pub const m_flLastLOSTraceFailureTime: usize = 0x2890; // GameTime_t
|
||||||
pub const m_iNumEmptyAttacks: usize = 0x2884; // int32
|
pub const m_iNumEmptyAttacks: usize = 0x2894; // int32
|
||||||
pub const m_flLastMagDropRequestTime: usize = 0x2900; // GameTime_t
|
pub const m_flLastMagDropRequestTime: usize = 0x2910; // GameTime_t
|
||||||
pub const m_flWatTickOffset: usize = 0x2904; // float32
|
pub const m_flWatTickOffset: usize = 0x2914; // float32
|
||||||
}
|
}
|
||||||
// Parent: C_BaseModelEntity
|
// Parent: C_BaseModelEntity
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libengine2.so
|
// Module: libengine2.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libhost.so
|
// Module: libhost.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libmaterialsystem2.so
|
// Module: libmaterialsystem2.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libnetworksystem.so
|
// Module: libnetworksystem.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libpanorama.so
|
// Module: libpanorama.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libparticles.so
|
// Module: libparticles.so
|
||||||
@ -1869,10 +1869,10 @@ namespace CS2Dumper.Schemas {
|
|||||||
// MGetKV3ClassDefaults
|
// MGetKV3ClassDefaults
|
||||||
public static class C_INIT_VelocityRadialRandom {
|
public static class C_INIT_VelocityRadialRandom {
|
||||||
public const nint m_nControlPointNumber = 0x1B4; // int32
|
public const nint m_nControlPointNumber = 0x1B4; // int32
|
||||||
public const nint m_fSpeedMin = 0x1B8; // float32
|
public const nint m_fSpeedMin = 0x1B8; // CPerParticleFloatInput
|
||||||
public const nint m_fSpeedMax = 0x1BC; // float32
|
public const nint m_fSpeedMax = 0x308; // CPerParticleFloatInput
|
||||||
public const nint m_vecLocalCoordinateSystemSpeedScale = 0x1C0; // Vector
|
public const nint m_vecLocalCoordinateSystemSpeedScale = 0x458; // Vector
|
||||||
public const nint m_bIgnoreDelta = 0x1CD; // bool
|
public const nint m_bIgnoreDelta = 0x465; // bool
|
||||||
}
|
}
|
||||||
// Parent: CParticleFunctionInitializer
|
// Parent: CParticleFunctionInitializer
|
||||||
// Fields count: 3
|
// Fields count: 3
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
@ -1874,10 +1874,10 @@ namespace cs2_dumper {
|
|||||||
// MGetKV3ClassDefaults
|
// MGetKV3ClassDefaults
|
||||||
namespace C_INIT_VelocityRadialRandom {
|
namespace C_INIT_VelocityRadialRandom {
|
||||||
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
|
constexpr std::ptrdiff_t m_nControlPointNumber = 0x1B4; // int32
|
||||||
constexpr std::ptrdiff_t m_fSpeedMin = 0x1B8; // float32
|
constexpr std::ptrdiff_t m_fSpeedMin = 0x1B8; // CPerParticleFloatInput
|
||||||
constexpr std::ptrdiff_t m_fSpeedMax = 0x1BC; // float32
|
constexpr std::ptrdiff_t m_fSpeedMax = 0x308; // CPerParticleFloatInput
|
||||||
constexpr std::ptrdiff_t m_vecLocalCoordinateSystemSpeedScale = 0x1C0; // Vector
|
constexpr std::ptrdiff_t m_vecLocalCoordinateSystemSpeedScale = 0x458; // Vector
|
||||||
constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1CD; // bool
|
constexpr std::ptrdiff_t m_bIgnoreDelta = 0x465; // bool
|
||||||
}
|
}
|
||||||
// Parent: CParticleFunctionInitializer
|
// Parent: CParticleFunctionInitializer
|
||||||
// Fields count: 3
|
// Fields count: 3
|
||||||
|
@ -2556,11 +2556,11 @@
|
|||||||
},
|
},
|
||||||
"C_INIT_VelocityRadialRandom": {
|
"C_INIT_VelocityRadialRandom": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_bIgnoreDelta": 461,
|
"m_bIgnoreDelta": 1125,
|
||||||
"m_fSpeedMax": 444,
|
"m_fSpeedMax": 776,
|
||||||
"m_fSpeedMin": 440,
|
"m_fSpeedMin": 440,
|
||||||
"m_nControlPointNumber": 436,
|
"m_nControlPointNumber": 436,
|
||||||
"m_vecLocalCoordinateSystemSpeedScale": 448
|
"m_vecLocalCoordinateSystemSpeedScale": 1112
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
@ -1947,10 +1947,10 @@ pub mod cs2_dumper {
|
|||||||
// MGetKV3ClassDefaults
|
// MGetKV3ClassDefaults
|
||||||
pub mod C_INIT_VelocityRadialRandom {
|
pub mod C_INIT_VelocityRadialRandom {
|
||||||
pub const m_nControlPointNumber: usize = 0x1B4; // int32
|
pub const m_nControlPointNumber: usize = 0x1B4; // int32
|
||||||
pub const m_fSpeedMin: usize = 0x1B8; // float32
|
pub const m_fSpeedMin: usize = 0x1B8; // CPerParticleFloatInput
|
||||||
pub const m_fSpeedMax: usize = 0x1BC; // float32
|
pub const m_fSpeedMax: usize = 0x308; // CPerParticleFloatInput
|
||||||
pub const m_vecLocalCoordinateSystemSpeedScale: usize = 0x1C0; // Vector
|
pub const m_vecLocalCoordinateSystemSpeedScale: usize = 0x458; // Vector
|
||||||
pub const m_bIgnoreDelta: usize = 0x1CD; // bool
|
pub const m_bIgnoreDelta: usize = 0x465; // bool
|
||||||
}
|
}
|
||||||
// Parent: CParticleFunctionInitializer
|
// Parent: CParticleFunctionInitializer
|
||||||
// Fields count: 3
|
// Fields count: 3
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libpulse_system.so
|
// Module: libpulse_system.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: librendersystemvulkan.so
|
// Module: librendersystemvulkan.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libresourcesystem.so
|
// Module: libresourcesystem.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libscenesystem.so
|
// Module: libscenesystem.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libschemasystem.so
|
// Module: libschemasystem.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libserver.so
|
// Module: libserver.so
|
||||||
@ -66,7 +66,7 @@ namespace CS2Dumper.Schemas {
|
|||||||
expUsePrecise = 0x2
|
expUsePrecise = 0x2
|
||||||
}
|
}
|
||||||
// Alignment: 4
|
// Alignment: 4
|
||||||
// Members count: 9
|
// Members count: 10
|
||||||
public enum PreviewCharacterMode : uint {
|
public enum PreviewCharacterMode : uint {
|
||||||
DIORAMA = 0x0,
|
DIORAMA = 0x0,
|
||||||
MAIN_MENU = 0x1,
|
MAIN_MENU = 0x1,
|
||||||
@ -76,7 +76,8 @@ namespace CS2Dumper.Schemas {
|
|||||||
INVENTORY_INSPECT = 0x5,
|
INVENTORY_INSPECT = 0x5,
|
||||||
WALKING = 0x6,
|
WALKING = 0x6,
|
||||||
TEAM_INTRO = 0x7,
|
TEAM_INTRO = 0x7,
|
||||||
WINGMAN_INTRO = 0x8
|
WINGMAN_INTRO = 0x8,
|
||||||
|
BANNER = 0x9
|
||||||
}
|
}
|
||||||
// Alignment: 4
|
// Alignment: 4
|
||||||
// Members count: 3
|
// Members count: 3
|
||||||
@ -7423,57 +7424,57 @@ namespace CS2Dumper.Schemas {
|
|||||||
public const nint m_bTargetBombed = 0xEE0; // bool
|
public const nint m_bTargetBombed = 0xEE0; // bool
|
||||||
public const nint m_bBombDefused = 0xEE1; // bool
|
public const nint m_bBombDefused = 0xEE1; // bool
|
||||||
public const nint m_bMapHasBombZone = 0xEE2; // bool
|
public const nint m_bMapHasBombZone = 0xEE2; // bool
|
||||||
public const nint m_vecMainCTSpawnPos = 0xF00; // Vector
|
public const nint m_vecMainCTSpawnPos = 0xF30; // Vector
|
||||||
public const nint m_CTSpawnPointsMasterList = 0xF10; // CUtlVector<SpawnPoint*>
|
public const nint m_CTSpawnPointsMasterList = 0xF40; // CUtlVector<SpawnPoint*>
|
||||||
public const nint m_TerroristSpawnPointsMasterList = 0xF28; // CUtlVector<SpawnPoint*>
|
public const nint m_TerroristSpawnPointsMasterList = 0xF58; // CUtlVector<SpawnPoint*>
|
||||||
public const nint m_bRespawningAllRespawnablePlayers = 0xF40; // bool
|
public const nint m_bRespawningAllRespawnablePlayers = 0xF70; // bool
|
||||||
public const nint m_iNextCTSpawnPoint = 0xF44; // int32
|
public const nint m_iNextCTSpawnPoint = 0xF74; // int32
|
||||||
public const nint m_flCTSpawnPointUsedTime = 0xF48; // float32
|
public const nint m_flCTSpawnPointUsedTime = 0xF78; // float32
|
||||||
public const nint m_iNextTerroristSpawnPoint = 0xF4C; // int32
|
public const nint m_iNextTerroristSpawnPoint = 0xF7C; // int32
|
||||||
public const nint m_flTerroristSpawnPointUsedTime = 0xF50; // float32
|
public const nint m_flTerroristSpawnPointUsedTime = 0xF80; // float32
|
||||||
public const nint m_CTSpawnPoints = 0xF58; // CUtlVector<SpawnPoint*>
|
public const nint m_CTSpawnPoints = 0xF88; // CUtlVector<SpawnPoint*>
|
||||||
public const nint m_TerroristSpawnPoints = 0xF70; // CUtlVector<SpawnPoint*>
|
public const nint m_TerroristSpawnPoints = 0xFA0; // CUtlVector<SpawnPoint*>
|
||||||
public const nint m_bIsUnreservedGameServer = 0xF88; // bool
|
public const nint m_bIsUnreservedGameServer = 0xFB8; // bool
|
||||||
public const nint m_fAutobalanceDisplayTime = 0xF8C; // float32
|
public const nint m_fAutobalanceDisplayTime = 0xFBC; // float32
|
||||||
public const nint m_bAllowWeaponSwitch = 0x11F8; // bool
|
public const nint m_bAllowWeaponSwitch = 0x1228; // bool
|
||||||
public const nint m_bRoundTimeWarningTriggered = 0x11F9; // bool
|
public const nint m_bRoundTimeWarningTriggered = 0x1229; // bool
|
||||||
public const nint m_phaseChangeAnnouncementTime = 0x11FC; // GameTime_t
|
public const nint m_phaseChangeAnnouncementTime = 0x122C; // GameTime_t
|
||||||
public const nint m_fNextUpdateTeamClanNamesTime = 0x1200; // float32
|
public const nint m_fNextUpdateTeamClanNamesTime = 0x1230; // float32
|
||||||
public const nint m_flLastThinkTime = 0x1204; // GameTime_t
|
public const nint m_flLastThinkTime = 0x1234; // GameTime_t
|
||||||
public const nint m_fAccumulatedRoundOffDamage = 0x1208; // float32
|
public const nint m_fAccumulatedRoundOffDamage = 0x1238; // float32
|
||||||
public const nint m_nShorthandedBonusLastEvalRound = 0x120C; // int32
|
public const nint m_nShorthandedBonusLastEvalRound = 0x123C; // int32
|
||||||
public const nint m_nMatchAbortedEarlyReason = 0x1488; // int32
|
public const nint m_nMatchAbortedEarlyReason = 0x14B8; // int32
|
||||||
public const nint m_bHasTriggeredRoundStartMusic = 0x148C; // bool
|
public const nint m_bHasTriggeredRoundStartMusic = 0x14BC; // bool
|
||||||
public const nint m_bSwitchingTeamsAtRoundReset = 0x148D; // bool
|
public const nint m_bSwitchingTeamsAtRoundReset = 0x14BD; // bool
|
||||||
public const nint m_pGameModeRules = 0x14A8; // CCSGameModeRules*
|
public const nint m_pGameModeRules = 0x14D8; // CCSGameModeRules*
|
||||||
public const nint m_BtGlobalBlackboard = 0x14B0; // KeyValues3
|
public const nint m_BtGlobalBlackboard = 0x14E0; // KeyValues3
|
||||||
public const nint m_hPlayerResource = 0x1518; // CHandle<CBaseEntity>
|
public const nint m_hPlayerResource = 0x1548; // CHandle<CBaseEntity>
|
||||||
public const nint m_RetakeRules = 0x1520; // CRetakeGameRules
|
public const nint m_RetakeRules = 0x1550; // CRetakeGameRules
|
||||||
public const nint m_arrTeamUniqueKillWeaponsMatch = 0x16B8; // CUtlVector<int32>[4]
|
public const nint m_arrTeamUniqueKillWeaponsMatch = 0x16E8; // CUtlVector<int32>[4]
|
||||||
public const nint m_bTeamLastKillUsedUniqueWeaponMatch = 0x1718; // bool[4]
|
public const nint m_bTeamLastKillUsedUniqueWeaponMatch = 0x1748; // bool[4]
|
||||||
public const nint m_nMatchEndCount = 0x1740; // uint8
|
public const nint m_nMatchEndCount = 0x1770; // uint8
|
||||||
public const nint m_nTTeamIntroVariant = 0x1744; // int32
|
public const nint m_nTTeamIntroVariant = 0x1774; // int32
|
||||||
public const nint m_nCTTeamIntroVariant = 0x1748; // int32
|
public const nint m_nCTTeamIntroVariant = 0x1778; // int32
|
||||||
public const nint m_bTeamIntroPeriod = 0x174C; // bool
|
public const nint m_bTeamIntroPeriod = 0x177C; // bool
|
||||||
public const nint m_fTeamIntroPeriodEnd = 0x1750; // GameTime_t
|
public const nint m_fTeamIntroPeriodEnd = 0x1780; // GameTime_t
|
||||||
public const nint m_bPlayedTeamIntroVO = 0x1754; // bool
|
public const nint m_bPlayedTeamIntroVO = 0x1784; // bool
|
||||||
public const nint m_iRoundEndWinnerTeam = 0x1758; // int32
|
public const nint m_iRoundEndWinnerTeam = 0x1788; // int32
|
||||||
public const nint m_eRoundEndReason = 0x175C; // int32
|
public const nint m_eRoundEndReason = 0x178C; // int32
|
||||||
public const nint m_bRoundEndShowTimerDefend = 0x1760; // bool
|
public const nint m_bRoundEndShowTimerDefend = 0x1790; // bool
|
||||||
public const nint m_iRoundEndTimerTime = 0x1764; // int32
|
public const nint m_iRoundEndTimerTime = 0x1794; // int32
|
||||||
public const nint m_sRoundEndFunFactToken = 0x1768; // CUtlString
|
public const nint m_sRoundEndFunFactToken = 0x1798; // CUtlString
|
||||||
public const nint m_iRoundEndFunFactPlayerSlot = 0x1770; // CPlayerSlot
|
public const nint m_iRoundEndFunFactPlayerSlot = 0x17A0; // CPlayerSlot
|
||||||
public const nint m_iRoundEndFunFactData1 = 0x1774; // int32
|
public const nint m_iRoundEndFunFactData1 = 0x17A4; // int32
|
||||||
public const nint m_iRoundEndFunFactData2 = 0x1778; // int32
|
public const nint m_iRoundEndFunFactData2 = 0x17A8; // int32
|
||||||
public const nint m_iRoundEndFunFactData3 = 0x177C; // int32
|
public const nint m_iRoundEndFunFactData3 = 0x17AC; // int32
|
||||||
public const nint m_sRoundEndMessage = 0x1780; // CUtlString
|
public const nint m_sRoundEndMessage = 0x17B0; // CUtlString
|
||||||
public const nint m_iRoundEndPlayerCount = 0x1788; // int32
|
public const nint m_iRoundEndPlayerCount = 0x17B8; // int32
|
||||||
public const nint m_bRoundEndNoMusic = 0x178C; // bool
|
public const nint m_bRoundEndNoMusic = 0x17BC; // bool
|
||||||
public const nint m_iRoundEndLegacy = 0x1790; // int32
|
public const nint m_iRoundEndLegacy = 0x17C0; // int32
|
||||||
public const nint m_nRoundEndCount = 0x1794; // uint8
|
public const nint m_nRoundEndCount = 0x17C4; // uint8
|
||||||
public const nint m_iRoundStartRoundNumber = 0x1798; // int32
|
public const nint m_iRoundStartRoundNumber = 0x17C8; // int32
|
||||||
public const nint m_nRoundStartCount = 0x179C; // uint8
|
public const nint m_nRoundStartCount = 0x17CC; // uint8
|
||||||
public const nint m_flLastPerfSampleTime = 0x57A8; // float64
|
public const nint m_flLastPerfSampleTime = 0x57D8; // float64
|
||||||
}
|
}
|
||||||
// Parent: CPhysicsProp
|
// Parent: CPhysicsProp
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
@ -7742,10 +7743,10 @@ namespace CS2Dumper.Schemas {
|
|||||||
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
||||||
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
||||||
public static class CCSPlayer_ActionTrackingServices {
|
public static class CCSPlayer_ActionTrackingServices {
|
||||||
public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x208; // CHandle<CBasePlayerWeapon>
|
public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x200; // CHandle<CBasePlayerWeapon>
|
||||||
public const nint m_bIsRescuing = 0x23C; // bool
|
public const nint m_bIsRescuing = 0x234; // bool
|
||||||
public const nint m_weaponPurchasesThisMatch = 0x240; // WeaponPurchaseTracker_t
|
public const nint m_weaponPurchasesThisMatch = 0x238; // WeaponPurchaseTracker_t
|
||||||
public const nint m_weaponPurchasesThisRound = 0x298; // WeaponPurchaseTracker_t
|
public const nint m_weaponPurchasesThisRound = 0x290; // WeaponPurchaseTracker_t
|
||||||
}
|
}
|
||||||
// Parent: CPointEntity
|
// Parent: CPointEntity
|
||||||
// Fields count: 6
|
// Fields count: 6
|
||||||
@ -9061,7 +9062,7 @@ namespace CS2Dumper.Schemas {
|
|||||||
public const nint m_iFilterModel = 0x7F8; // CUtlSymbolLarge
|
public const nint m_iFilterModel = 0x7F8; // CUtlSymbolLarge
|
||||||
}
|
}
|
||||||
// Parent: CBasePlayerPawn
|
// Parent: CBasePlayerPawn
|
||||||
// Fields count: 23
|
// Fields count: 22
|
||||||
//
|
//
|
||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_CTouchExpansionComponent (CTouchExpansionComponent::Storage_t)
|
// NetworkVarNames: m_CTouchExpansionComponent (CTouchExpansionComponent::Storage_t)
|
||||||
@ -9103,10 +9104,9 @@ namespace CS2Dumper.Schemas {
|
|||||||
public const nint m_flProgressBarStartTime = 0xFFC; // float32
|
public const nint m_flProgressBarStartTime = 0xFFC; // float32
|
||||||
public const nint m_iProgressBarDuration = 0x1000; // int32
|
public const nint m_iProgressBarDuration = 0x1000; // int32
|
||||||
public const nint m_angEyeAngles = 0x1004; // QAngle
|
public const nint m_angEyeAngles = 0x1004; // QAngle
|
||||||
public const nint m_NumEnemiesAtRoundStart = 0x1010; // int32
|
public const nint m_wasNotKilledNaturally = 0x1010; // bool
|
||||||
public const nint m_wasNotKilledNaturally = 0x1014; // bool
|
public const nint m_bCommittingSuicideOnTeamChange = 0x1011; // bool
|
||||||
public const nint m_bCommittingSuicideOnTeamChange = 0x1015; // bool
|
public const nint m_hOriginalController = 0x1014; // CHandle<CCSPlayerController>
|
||||||
public const nint m_hOriginalController = 0x1018; // CHandle<CCSPlayerController>
|
|
||||||
}
|
}
|
||||||
// Parent: CPointEntity
|
// Parent: CPointEntity
|
||||||
// Fields count: 9
|
// Fields count: 9
|
||||||
@ -9715,37 +9715,37 @@ namespace CS2Dumper.Schemas {
|
|||||||
// NetworkVarNames: m_vecPlayerPatchEconIndices (uint32)
|
// NetworkVarNames: m_vecPlayerPatchEconIndices (uint32)
|
||||||
// NetworkVarNames: m_GunGameImmunityColor (Color)
|
// NetworkVarNames: m_GunGameImmunityColor (Color)
|
||||||
public static class CCSPlayerPawn {
|
public static class CCSPlayerPawn {
|
||||||
public const nint m_pBulletServices = 0x1028; // CCSPlayer_BulletServices*
|
public const nint m_pBulletServices = 0x1020; // CCSPlayer_BulletServices*
|
||||||
public const nint m_pHostageServices = 0x1030; // CCSPlayer_HostageServices*
|
public const nint m_pHostageServices = 0x1028; // CCSPlayer_HostageServices*
|
||||||
public const nint m_pBuyServices = 0x1038; // CCSPlayer_BuyServices*
|
public const nint m_pBuyServices = 0x1030; // CCSPlayer_BuyServices*
|
||||||
public const nint m_pActionTrackingServices = 0x1040; // CCSPlayer_ActionTrackingServices*
|
public const nint m_pActionTrackingServices = 0x1038; // CCSPlayer_ActionTrackingServices*
|
||||||
public const nint m_pRadioServices = 0x1048; // CCSPlayer_RadioServices*
|
public const nint m_pRadioServices = 0x1040; // CCSPlayer_RadioServices*
|
||||||
public const nint m_pDamageReactServices = 0x1050; // CCSPlayer_DamageReactServices*
|
public const nint m_pDamageReactServices = 0x1048; // CCSPlayer_DamageReactServices*
|
||||||
public const nint m_nCharacterDefIndex = 0x1058; // uint16
|
public const nint m_nCharacterDefIndex = 0x1050; // uint16
|
||||||
public const nint m_bHasFemaleVoice = 0x105A; // bool
|
public const nint m_bHasFemaleVoice = 0x1052; // bool
|
||||||
public const nint m_strVOPrefix = 0x1060; // CUtlString
|
public const nint m_strVOPrefix = 0x1058; // CUtlString
|
||||||
public const nint m_szLastPlaceName = 0x1068; // char[18]
|
public const nint m_szLastPlaceName = 0x1060; // char[18]
|
||||||
public const nint m_bInHostageResetZone = 0x1128; // bool
|
public const nint m_bInHostageResetZone = 0x1120; // bool
|
||||||
public const nint m_bInBuyZone = 0x1129; // bool
|
public const nint m_bInBuyZone = 0x1121; // bool
|
||||||
public const nint m_TouchingBuyZones = 0x1130; // CUtlVector<CHandle<CBaseEntity>>
|
public const nint m_TouchingBuyZones = 0x1128; // CUtlVector<CHandle<CBaseEntity>>
|
||||||
public const nint m_bWasInBuyZone = 0x1148; // bool
|
public const nint m_bWasInBuyZone = 0x1140; // bool
|
||||||
public const nint m_bInHostageRescueZone = 0x1149; // bool
|
public const nint m_bInHostageRescueZone = 0x1141; // bool
|
||||||
public const nint m_bInBombZone = 0x114A; // bool
|
public const nint m_bInBombZone = 0x1142; // bool
|
||||||
public const nint m_bWasInHostageRescueZone = 0x114B; // bool
|
public const nint m_bWasInHostageRescueZone = 0x1143; // bool
|
||||||
public const nint m_iRetakesOffering = 0x114C; // int32
|
public const nint m_iRetakesOffering = 0x1144; // int32
|
||||||
public const nint m_iRetakesOfferingCard = 0x1150; // int32
|
public const nint m_iRetakesOfferingCard = 0x1148; // int32
|
||||||
public const nint m_bRetakesHasDefuseKit = 0x1154; // bool
|
public const nint m_bRetakesHasDefuseKit = 0x114C; // bool
|
||||||
public const nint m_bRetakesMVPLastRound = 0x1155; // bool
|
public const nint m_bRetakesMVPLastRound = 0x114D; // bool
|
||||||
public const nint m_iRetakesMVPBoostItem = 0x1158; // int32
|
public const nint m_iRetakesMVPBoostItem = 0x1150; // int32
|
||||||
public const nint m_RetakesMVPBoostExtraUtility = 0x115C; // loadout_slot_t
|
public const nint m_RetakesMVPBoostExtraUtility = 0x1154; // loadout_slot_t
|
||||||
public const nint m_flHealthShotBoostExpirationTime = 0x1160; // GameTime_t
|
public const nint m_flHealthShotBoostExpirationTime = 0x1158; // GameTime_t
|
||||||
public const nint m_flLandingTimeSeconds = 0x1164; // float32
|
public const nint m_flLandingTimeSeconds = 0x115C; // float32
|
||||||
public const nint m_aimPunchAngle = 0x1168; // QAngle
|
public const nint m_aimPunchAngle = 0x1160; // QAngle
|
||||||
public const nint m_aimPunchAngleVel = 0x1174; // QAngle
|
public const nint m_aimPunchAngleVel = 0x116C; // QAngle
|
||||||
public const nint m_aimPunchTickBase = 0x1180; // int32
|
public const nint m_aimPunchTickBase = 0x1178; // int32
|
||||||
public const nint m_aimPunchTickFraction = 0x1184; // float32
|
public const nint m_aimPunchTickFraction = 0x117C; // float32
|
||||||
public const nint m_aimPunchCache = 0x1188; // CUtlVector<QAngle>
|
public const nint m_aimPunchCache = 0x1180; // CUtlVector<QAngle>
|
||||||
public const nint m_bIsBuyMenuOpen = 0x11A0; // bool
|
public const nint m_bIsBuyMenuOpen = 0x1198; // bool
|
||||||
public const nint m_xLastHeadBoneTransform = 0x17E0; // CTransform
|
public const nint m_xLastHeadBoneTransform = 0x17E0; // CTransform
|
||||||
public const nint m_bLastHeadBoneTransformIsValid = 0x1800; // bool
|
public const nint m_bLastHeadBoneTransformIsValid = 0x1800; // bool
|
||||||
public const nint m_lastLandTime = 0x1804; // GameTime_t
|
public const nint m_lastLandTime = 0x1804; // GameTime_t
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
@ -71,7 +71,7 @@ namespace cs2_dumper {
|
|||||||
expUsePrecise = 0x2
|
expUsePrecise = 0x2
|
||||||
};
|
};
|
||||||
// Alignment: 4
|
// Alignment: 4
|
||||||
// Members count: 9
|
// Members count: 10
|
||||||
enum class PreviewCharacterMode : uint32_t {
|
enum class PreviewCharacterMode : uint32_t {
|
||||||
DIORAMA = 0x0,
|
DIORAMA = 0x0,
|
||||||
MAIN_MENU = 0x1,
|
MAIN_MENU = 0x1,
|
||||||
@ -81,7 +81,8 @@ namespace cs2_dumper {
|
|||||||
INVENTORY_INSPECT = 0x5,
|
INVENTORY_INSPECT = 0x5,
|
||||||
WALKING = 0x6,
|
WALKING = 0x6,
|
||||||
TEAM_INTRO = 0x7,
|
TEAM_INTRO = 0x7,
|
||||||
WINGMAN_INTRO = 0x8
|
WINGMAN_INTRO = 0x8,
|
||||||
|
BANNER = 0x9
|
||||||
};
|
};
|
||||||
// Alignment: 4
|
// Alignment: 4
|
||||||
// Members count: 3
|
// Members count: 3
|
||||||
@ -7428,57 +7429,57 @@ namespace cs2_dumper {
|
|||||||
constexpr std::ptrdiff_t m_bTargetBombed = 0xEE0; // bool
|
constexpr std::ptrdiff_t m_bTargetBombed = 0xEE0; // bool
|
||||||
constexpr std::ptrdiff_t m_bBombDefused = 0xEE1; // bool
|
constexpr std::ptrdiff_t m_bBombDefused = 0xEE1; // bool
|
||||||
constexpr std::ptrdiff_t m_bMapHasBombZone = 0xEE2; // bool
|
constexpr std::ptrdiff_t m_bMapHasBombZone = 0xEE2; // bool
|
||||||
constexpr std::ptrdiff_t m_vecMainCTSpawnPos = 0xF00; // Vector
|
constexpr std::ptrdiff_t m_vecMainCTSpawnPos = 0xF30; // Vector
|
||||||
constexpr std::ptrdiff_t m_CTSpawnPointsMasterList = 0xF10; // CUtlVector<SpawnPoint*>
|
constexpr std::ptrdiff_t m_CTSpawnPointsMasterList = 0xF40; // CUtlVector<SpawnPoint*>
|
||||||
constexpr std::ptrdiff_t m_TerroristSpawnPointsMasterList = 0xF28; // CUtlVector<SpawnPoint*>
|
constexpr std::ptrdiff_t m_TerroristSpawnPointsMasterList = 0xF58; // CUtlVector<SpawnPoint*>
|
||||||
constexpr std::ptrdiff_t m_bRespawningAllRespawnablePlayers = 0xF40; // bool
|
constexpr std::ptrdiff_t m_bRespawningAllRespawnablePlayers = 0xF70; // bool
|
||||||
constexpr std::ptrdiff_t m_iNextCTSpawnPoint = 0xF44; // int32
|
constexpr std::ptrdiff_t m_iNextCTSpawnPoint = 0xF74; // int32
|
||||||
constexpr std::ptrdiff_t m_flCTSpawnPointUsedTime = 0xF48; // float32
|
constexpr std::ptrdiff_t m_flCTSpawnPointUsedTime = 0xF78; // float32
|
||||||
constexpr std::ptrdiff_t m_iNextTerroristSpawnPoint = 0xF4C; // int32
|
constexpr std::ptrdiff_t m_iNextTerroristSpawnPoint = 0xF7C; // int32
|
||||||
constexpr std::ptrdiff_t m_flTerroristSpawnPointUsedTime = 0xF50; // float32
|
constexpr std::ptrdiff_t m_flTerroristSpawnPointUsedTime = 0xF80; // float32
|
||||||
constexpr std::ptrdiff_t m_CTSpawnPoints = 0xF58; // CUtlVector<SpawnPoint*>
|
constexpr std::ptrdiff_t m_CTSpawnPoints = 0xF88; // CUtlVector<SpawnPoint*>
|
||||||
constexpr std::ptrdiff_t m_TerroristSpawnPoints = 0xF70; // CUtlVector<SpawnPoint*>
|
constexpr std::ptrdiff_t m_TerroristSpawnPoints = 0xFA0; // CUtlVector<SpawnPoint*>
|
||||||
constexpr std::ptrdiff_t m_bIsUnreservedGameServer = 0xF88; // bool
|
constexpr std::ptrdiff_t m_bIsUnreservedGameServer = 0xFB8; // bool
|
||||||
constexpr std::ptrdiff_t m_fAutobalanceDisplayTime = 0xF8C; // float32
|
constexpr std::ptrdiff_t m_fAutobalanceDisplayTime = 0xFBC; // float32
|
||||||
constexpr std::ptrdiff_t m_bAllowWeaponSwitch = 0x11F8; // bool
|
constexpr std::ptrdiff_t m_bAllowWeaponSwitch = 0x1228; // bool
|
||||||
constexpr std::ptrdiff_t m_bRoundTimeWarningTriggered = 0x11F9; // bool
|
constexpr std::ptrdiff_t m_bRoundTimeWarningTriggered = 0x1229; // bool
|
||||||
constexpr std::ptrdiff_t m_phaseChangeAnnouncementTime = 0x11FC; // GameTime_t
|
constexpr std::ptrdiff_t m_phaseChangeAnnouncementTime = 0x122C; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_fNextUpdateTeamClanNamesTime = 0x1200; // float32
|
constexpr std::ptrdiff_t m_fNextUpdateTeamClanNamesTime = 0x1230; // float32
|
||||||
constexpr std::ptrdiff_t m_flLastThinkTime = 0x1204; // GameTime_t
|
constexpr std::ptrdiff_t m_flLastThinkTime = 0x1234; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_fAccumulatedRoundOffDamage = 0x1208; // float32
|
constexpr std::ptrdiff_t m_fAccumulatedRoundOffDamage = 0x1238; // float32
|
||||||
constexpr std::ptrdiff_t m_nShorthandedBonusLastEvalRound = 0x120C; // int32
|
constexpr std::ptrdiff_t m_nShorthandedBonusLastEvalRound = 0x123C; // int32
|
||||||
constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0x1488; // int32
|
constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0x14B8; // int32
|
||||||
constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0x148C; // bool
|
constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0x14BC; // bool
|
||||||
constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0x148D; // bool
|
constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0x14BD; // bool
|
||||||
constexpr std::ptrdiff_t m_pGameModeRules = 0x14A8; // CCSGameModeRules*
|
constexpr std::ptrdiff_t m_pGameModeRules = 0x14D8; // CCSGameModeRules*
|
||||||
constexpr std::ptrdiff_t m_BtGlobalBlackboard = 0x14B0; // KeyValues3
|
constexpr std::ptrdiff_t m_BtGlobalBlackboard = 0x14E0; // KeyValues3
|
||||||
constexpr std::ptrdiff_t m_hPlayerResource = 0x1518; // CHandle<CBaseEntity>
|
constexpr std::ptrdiff_t m_hPlayerResource = 0x1548; // CHandle<CBaseEntity>
|
||||||
constexpr std::ptrdiff_t m_RetakeRules = 0x1520; // CRetakeGameRules
|
constexpr std::ptrdiff_t m_RetakeRules = 0x1550; // CRetakeGameRules
|
||||||
constexpr std::ptrdiff_t m_arrTeamUniqueKillWeaponsMatch = 0x16B8; // CUtlVector<int32>[4]
|
constexpr std::ptrdiff_t m_arrTeamUniqueKillWeaponsMatch = 0x16E8; // CUtlVector<int32>[4]
|
||||||
constexpr std::ptrdiff_t m_bTeamLastKillUsedUniqueWeaponMatch = 0x1718; // bool[4]
|
constexpr std::ptrdiff_t m_bTeamLastKillUsedUniqueWeaponMatch = 0x1748; // bool[4]
|
||||||
constexpr std::ptrdiff_t m_nMatchEndCount = 0x1740; // uint8
|
constexpr std::ptrdiff_t m_nMatchEndCount = 0x1770; // uint8
|
||||||
constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0x1744; // int32
|
constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0x1774; // int32
|
||||||
constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0x1748; // int32
|
constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0x1778; // int32
|
||||||
constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0x174C; // bool
|
constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0x177C; // bool
|
||||||
constexpr std::ptrdiff_t m_fTeamIntroPeriodEnd = 0x1750; // GameTime_t
|
constexpr std::ptrdiff_t m_fTeamIntroPeriodEnd = 0x1780; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_bPlayedTeamIntroVO = 0x1754; // bool
|
constexpr std::ptrdiff_t m_bPlayedTeamIntroVO = 0x1784; // bool
|
||||||
constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0x1758; // int32
|
constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0x1788; // int32
|
||||||
constexpr std::ptrdiff_t m_eRoundEndReason = 0x175C; // int32
|
constexpr std::ptrdiff_t m_eRoundEndReason = 0x178C; // int32
|
||||||
constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0x1760; // bool
|
constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0x1790; // bool
|
||||||
constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0x1764; // int32
|
constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0x1794; // int32
|
||||||
constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0x1768; // CUtlString
|
constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0x1798; // CUtlString
|
||||||
constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0x1770; // CPlayerSlot
|
constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0x17A0; // CPlayerSlot
|
||||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0x1774; // int32
|
constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0x17A4; // int32
|
||||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0x1778; // int32
|
constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0x17A8; // int32
|
||||||
constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0x177C; // int32
|
constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0x17AC; // int32
|
||||||
constexpr std::ptrdiff_t m_sRoundEndMessage = 0x1780; // CUtlString
|
constexpr std::ptrdiff_t m_sRoundEndMessage = 0x17B0; // CUtlString
|
||||||
constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0x1788; // int32
|
constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0x17B8; // int32
|
||||||
constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0x178C; // bool
|
constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0x17BC; // bool
|
||||||
constexpr std::ptrdiff_t m_iRoundEndLegacy = 0x1790; // int32
|
constexpr std::ptrdiff_t m_iRoundEndLegacy = 0x17C0; // int32
|
||||||
constexpr std::ptrdiff_t m_nRoundEndCount = 0x1794; // uint8
|
constexpr std::ptrdiff_t m_nRoundEndCount = 0x17C4; // uint8
|
||||||
constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0x1798; // int32
|
constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0x17C8; // int32
|
||||||
constexpr std::ptrdiff_t m_nRoundStartCount = 0x179C; // uint8
|
constexpr std::ptrdiff_t m_nRoundStartCount = 0x17CC; // uint8
|
||||||
constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x57A8; // float64
|
constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x57D8; // float64
|
||||||
}
|
}
|
||||||
// Parent: CPhysicsProp
|
// Parent: CPhysicsProp
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
@ -7747,10 +7748,10 @@ namespace cs2_dumper {
|
|||||||
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
||||||
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
||||||
namespace CCSPlayer_ActionTrackingServices {
|
namespace CCSPlayer_ActionTrackingServices {
|
||||||
constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x208; // CHandle<CBasePlayerWeapon>
|
constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x200; // CHandle<CBasePlayerWeapon>
|
||||||
constexpr std::ptrdiff_t m_bIsRescuing = 0x23C; // bool
|
constexpr std::ptrdiff_t m_bIsRescuing = 0x234; // bool
|
||||||
constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x240; // WeaponPurchaseTracker_t
|
constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x238; // WeaponPurchaseTracker_t
|
||||||
constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x298; // WeaponPurchaseTracker_t
|
constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x290; // WeaponPurchaseTracker_t
|
||||||
}
|
}
|
||||||
// Parent: CPointEntity
|
// Parent: CPointEntity
|
||||||
// Fields count: 6
|
// Fields count: 6
|
||||||
@ -9066,7 +9067,7 @@ namespace cs2_dumper {
|
|||||||
constexpr std::ptrdiff_t m_iFilterModel = 0x7F8; // CUtlSymbolLarge
|
constexpr std::ptrdiff_t m_iFilterModel = 0x7F8; // CUtlSymbolLarge
|
||||||
}
|
}
|
||||||
// Parent: CBasePlayerPawn
|
// Parent: CBasePlayerPawn
|
||||||
// Fields count: 23
|
// Fields count: 22
|
||||||
//
|
//
|
||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_CTouchExpansionComponent (CTouchExpansionComponent::Storage_t)
|
// NetworkVarNames: m_CTouchExpansionComponent (CTouchExpansionComponent::Storage_t)
|
||||||
@ -9108,10 +9109,9 @@ namespace cs2_dumper {
|
|||||||
constexpr std::ptrdiff_t m_flProgressBarStartTime = 0xFFC; // float32
|
constexpr std::ptrdiff_t m_flProgressBarStartTime = 0xFFC; // float32
|
||||||
constexpr std::ptrdiff_t m_iProgressBarDuration = 0x1000; // int32
|
constexpr std::ptrdiff_t m_iProgressBarDuration = 0x1000; // int32
|
||||||
constexpr std::ptrdiff_t m_angEyeAngles = 0x1004; // QAngle
|
constexpr std::ptrdiff_t m_angEyeAngles = 0x1004; // QAngle
|
||||||
constexpr std::ptrdiff_t m_NumEnemiesAtRoundStart = 0x1010; // int32
|
constexpr std::ptrdiff_t m_wasNotKilledNaturally = 0x1010; // bool
|
||||||
constexpr std::ptrdiff_t m_wasNotKilledNaturally = 0x1014; // bool
|
constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0x1011; // bool
|
||||||
constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0x1015; // bool
|
constexpr std::ptrdiff_t m_hOriginalController = 0x1014; // CHandle<CCSPlayerController>
|
||||||
constexpr std::ptrdiff_t m_hOriginalController = 0x1018; // CHandle<CCSPlayerController>
|
|
||||||
}
|
}
|
||||||
// Parent: CPointEntity
|
// Parent: CPointEntity
|
||||||
// Fields count: 9
|
// Fields count: 9
|
||||||
@ -9720,37 +9720,37 @@ namespace cs2_dumper {
|
|||||||
// NetworkVarNames: m_vecPlayerPatchEconIndices (uint32)
|
// NetworkVarNames: m_vecPlayerPatchEconIndices (uint32)
|
||||||
// NetworkVarNames: m_GunGameImmunityColor (Color)
|
// NetworkVarNames: m_GunGameImmunityColor (Color)
|
||||||
namespace CCSPlayerPawn {
|
namespace CCSPlayerPawn {
|
||||||
constexpr std::ptrdiff_t m_pBulletServices = 0x1028; // CCSPlayer_BulletServices*
|
constexpr std::ptrdiff_t m_pBulletServices = 0x1020; // CCSPlayer_BulletServices*
|
||||||
constexpr std::ptrdiff_t m_pHostageServices = 0x1030; // CCSPlayer_HostageServices*
|
constexpr std::ptrdiff_t m_pHostageServices = 0x1028; // CCSPlayer_HostageServices*
|
||||||
constexpr std::ptrdiff_t m_pBuyServices = 0x1038; // CCSPlayer_BuyServices*
|
constexpr std::ptrdiff_t m_pBuyServices = 0x1030; // CCSPlayer_BuyServices*
|
||||||
constexpr std::ptrdiff_t m_pActionTrackingServices = 0x1040; // CCSPlayer_ActionTrackingServices*
|
constexpr std::ptrdiff_t m_pActionTrackingServices = 0x1038; // CCSPlayer_ActionTrackingServices*
|
||||||
constexpr std::ptrdiff_t m_pRadioServices = 0x1048; // CCSPlayer_RadioServices*
|
constexpr std::ptrdiff_t m_pRadioServices = 0x1040; // CCSPlayer_RadioServices*
|
||||||
constexpr std::ptrdiff_t m_pDamageReactServices = 0x1050; // CCSPlayer_DamageReactServices*
|
constexpr std::ptrdiff_t m_pDamageReactServices = 0x1048; // CCSPlayer_DamageReactServices*
|
||||||
constexpr std::ptrdiff_t m_nCharacterDefIndex = 0x1058; // uint16
|
constexpr std::ptrdiff_t m_nCharacterDefIndex = 0x1050; // uint16
|
||||||
constexpr std::ptrdiff_t m_bHasFemaleVoice = 0x105A; // bool
|
constexpr std::ptrdiff_t m_bHasFemaleVoice = 0x1052; // bool
|
||||||
constexpr std::ptrdiff_t m_strVOPrefix = 0x1060; // CUtlString
|
constexpr std::ptrdiff_t m_strVOPrefix = 0x1058; // CUtlString
|
||||||
constexpr std::ptrdiff_t m_szLastPlaceName = 0x1068; // char[18]
|
constexpr std::ptrdiff_t m_szLastPlaceName = 0x1060; // char[18]
|
||||||
constexpr std::ptrdiff_t m_bInHostageResetZone = 0x1128; // bool
|
constexpr std::ptrdiff_t m_bInHostageResetZone = 0x1120; // bool
|
||||||
constexpr std::ptrdiff_t m_bInBuyZone = 0x1129; // bool
|
constexpr std::ptrdiff_t m_bInBuyZone = 0x1121; // bool
|
||||||
constexpr std::ptrdiff_t m_TouchingBuyZones = 0x1130; // CUtlVector<CHandle<CBaseEntity>>
|
constexpr std::ptrdiff_t m_TouchingBuyZones = 0x1128; // CUtlVector<CHandle<CBaseEntity>>
|
||||||
constexpr std::ptrdiff_t m_bWasInBuyZone = 0x1148; // bool
|
constexpr std::ptrdiff_t m_bWasInBuyZone = 0x1140; // bool
|
||||||
constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x1149; // bool
|
constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x1141; // bool
|
||||||
constexpr std::ptrdiff_t m_bInBombZone = 0x114A; // bool
|
constexpr std::ptrdiff_t m_bInBombZone = 0x1142; // bool
|
||||||
constexpr std::ptrdiff_t m_bWasInHostageRescueZone = 0x114B; // bool
|
constexpr std::ptrdiff_t m_bWasInHostageRescueZone = 0x1143; // bool
|
||||||
constexpr std::ptrdiff_t m_iRetakesOffering = 0x114C; // int32
|
constexpr std::ptrdiff_t m_iRetakesOffering = 0x1144; // int32
|
||||||
constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x1150; // int32
|
constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x1148; // int32
|
||||||
constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1154; // bool
|
constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x114C; // bool
|
||||||
constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1155; // bool
|
constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x114D; // bool
|
||||||
constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x1158; // int32
|
constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x1150; // int32
|
||||||
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x115C; // loadout_slot_t
|
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1154; // loadout_slot_t
|
||||||
constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0x1160; // GameTime_t
|
constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0x1158; // GameTime_t
|
||||||
constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0x1164; // float32
|
constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0x115C; // float32
|
||||||
constexpr std::ptrdiff_t m_aimPunchAngle = 0x1168; // QAngle
|
constexpr std::ptrdiff_t m_aimPunchAngle = 0x1160; // QAngle
|
||||||
constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x1174; // QAngle
|
constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x116C; // QAngle
|
||||||
constexpr std::ptrdiff_t m_aimPunchTickBase = 0x1180; // int32
|
constexpr std::ptrdiff_t m_aimPunchTickBase = 0x1178; // int32
|
||||||
constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x1184; // float32
|
constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x117C; // float32
|
||||||
constexpr std::ptrdiff_t m_aimPunchCache = 0x1188; // CUtlVector<QAngle>
|
constexpr std::ptrdiff_t m_aimPunchCache = 0x1180; // CUtlVector<QAngle>
|
||||||
constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x11A0; // bool
|
constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x1198; // bool
|
||||||
constexpr std::ptrdiff_t m_xLastHeadBoneTransform = 0x17E0; // CTransform
|
constexpr std::ptrdiff_t m_xLastHeadBoneTransform = 0x17E0; // CTransform
|
||||||
constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x1800; // bool
|
constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x1800; // bool
|
||||||
constexpr std::ptrdiff_t m_lastLandTime = 0x1804; // GameTime_t
|
constexpr std::ptrdiff_t m_lastLandTime = 0x1804; // GameTime_t
|
||||||
|
@ -3174,20 +3174,20 @@
|
|||||||
"fields": {
|
"fields": {
|
||||||
"mTeamDMLastThinkTime": 3668,
|
"mTeamDMLastThinkTime": 3668,
|
||||||
"mTeamDMLastWinningTeamNumber": 3664,
|
"mTeamDMLastWinningTeamNumber": 3664,
|
||||||
"m_BtGlobalBlackboard": 5296,
|
"m_BtGlobalBlackboard": 5344,
|
||||||
"m_CTSpawnPoints": 3928,
|
"m_CTSpawnPoints": 3976,
|
||||||
"m_CTSpawnPointsMasterList": 3856,
|
"m_CTSpawnPointsMasterList": 3904,
|
||||||
"m_MatchDevice": 304,
|
"m_MatchDevice": 304,
|
||||||
"m_MinimapVerticalSectionHeights": 3264,
|
"m_MinimapVerticalSectionHeights": 3264,
|
||||||
"m_RetakeRules": 5408,
|
"m_RetakeRules": 5456,
|
||||||
"m_TeamRespawnWaveTimes": 2980,
|
"m_TeamRespawnWaveTimes": 2980,
|
||||||
"m_TerroristSpawnPoints": 3952,
|
"m_TerroristSpawnPoints": 4000,
|
||||||
"m_TerroristSpawnPointsMasterList": 3880,
|
"m_TerroristSpawnPointsMasterList": 3928,
|
||||||
"m_arrProhibitedItemIndices": 2380,
|
"m_arrProhibitedItemIndices": 2380,
|
||||||
"m_arrSelectedHostageSpawnIndices": 3464,
|
"m_arrSelectedHostageSpawnIndices": 3464,
|
||||||
"m_arrTeamUniqueKillWeaponsMatch": 5816,
|
"m_arrTeamUniqueKillWeaponsMatch": 5864,
|
||||||
"m_arrTournamentActiveCasterAccounts": 2580,
|
"m_arrTournamentActiveCasterAccounts": 2580,
|
||||||
"m_bAllowWeaponSwitch": 4600,
|
"m_bAllowWeaponSwitch": 4648,
|
||||||
"m_bAnyHostageReached": 284,
|
"m_bAnyHostageReached": 284,
|
||||||
"m_bBombDefused": 3809,
|
"m_bBombDefused": 3809,
|
||||||
"m_bBombDropped": 2604,
|
"m_bBombDropped": 2604,
|
||||||
@ -3203,12 +3203,12 @@
|
|||||||
"m_bGameRestart": 252,
|
"m_bGameRestart": 252,
|
||||||
"m_bHasHostageBeenTouched": 3416,
|
"m_bHasHostageBeenTouched": 3416,
|
||||||
"m_bHasMatchStarted": 308,
|
"m_bHasMatchStarted": 308,
|
||||||
"m_bHasTriggeredRoundStartMusic": 5260,
|
"m_bHasTriggeredRoundStartMusic": 5308,
|
||||||
"m_bIsDroppingItems": 2376,
|
"m_bIsDroppingItems": 2376,
|
||||||
"m_bIsHltvActive": 2378,
|
"m_bIsHltvActive": 2378,
|
||||||
"m_bIsQuestEligible": 2377,
|
"m_bIsQuestEligible": 2377,
|
||||||
"m_bIsQueuedMatchmaking": 288,
|
"m_bIsQueuedMatchmaking": 288,
|
||||||
"m_bIsUnreservedGameServer": 3976,
|
"m_bIsUnreservedGameServer": 4024,
|
||||||
"m_bIsValveDS": 296,
|
"m_bIsValveDS": 296,
|
||||||
"m_bLevelInitialized": 3428,
|
"m_bLevelInitialized": 3428,
|
||||||
"m_bLoadingRoundBackupData": 3577,
|
"m_bLoadingRoundBackupData": 3577,
|
||||||
@ -3224,37 +3224,37 @@
|
|||||||
"m_bNoTerroristsKilled": 3732,
|
"m_bNoTerroristsKilled": 3732,
|
||||||
"m_bPickNewTeamsOnReset": 3494,
|
"m_bPickNewTeamsOnReset": 3494,
|
||||||
"m_bPlayAllStepSoundsOnServer": 298,
|
"m_bPlayAllStepSoundsOnServer": 298,
|
||||||
"m_bPlayedTeamIntroVO": 5972,
|
"m_bPlayedTeamIntroVO": 6020,
|
||||||
"m_bRespawningAllRespawnablePlayers": 3904,
|
"m_bRespawningAllRespawnablePlayers": 3952,
|
||||||
"m_bRoundEndNoMusic": 6028,
|
"m_bRoundEndNoMusic": 6076,
|
||||||
"m_bRoundEndShowTimerDefend": 5984,
|
"m_bRoundEndShowTimerDefend": 6032,
|
||||||
"m_bRoundTimeWarningTriggered": 4601,
|
"m_bRoundTimeWarningTriggered": 4649,
|
||||||
"m_bScrambleTeamsOnRestart": 3495,
|
"m_bScrambleTeamsOnRestart": 3495,
|
||||||
"m_bServerPaused": 212,
|
"m_bServerPaused": 212,
|
||||||
"m_bServerVoteOnReset": 3793,
|
"m_bServerVoteOnReset": 3793,
|
||||||
"m_bSpawnedTerrorHuntHeavy": 3296,
|
"m_bSpawnedTerrorHuntHeavy": 3296,
|
||||||
"m_bSwapTeamsOnRestart": 3496,
|
"m_bSwapTeamsOnRestart": 3496,
|
||||||
"m_bSwitchingTeamsAtRoundReset": 5261,
|
"m_bSwitchingTeamsAtRoundReset": 5309,
|
||||||
"m_bTCantBuy": 2616,
|
"m_bTCantBuy": 2616,
|
||||||
"m_bTargetBombed": 3808,
|
"m_bTargetBombed": 3808,
|
||||||
"m_bTeamIntroPeriod": 5964,
|
"m_bTeamIntroPeriod": 6012,
|
||||||
"m_bTeamLastKillUsedUniqueWeaponMatch": 5912,
|
"m_bTeamLastKillUsedUniqueWeaponMatch": 5960,
|
||||||
"m_bTechnicalTimeOut": 232,
|
"m_bTechnicalTimeOut": 232,
|
||||||
"m_bTerroristTimeOutActive": 213,
|
"m_bTerroristTimeOutActive": 213,
|
||||||
"m_bVoiceWonMatchBragFired": 3708,
|
"m_bVoiceWonMatchBragFired": 3708,
|
||||||
"m_bVoteCalled": 3792,
|
"m_bVoteCalled": 3792,
|
||||||
"m_bWarmupPeriod": 201,
|
"m_bWarmupPeriod": 201,
|
||||||
"m_eRoundEndReason": 5980,
|
"m_eRoundEndReason": 6028,
|
||||||
"m_eRoundWinReason": 2612,
|
"m_eRoundWinReason": 2612,
|
||||||
"m_endMatchOnRoundReset": 3440,
|
"m_endMatchOnRoundReset": 3440,
|
||||||
"m_endMatchOnThink": 3441,
|
"m_endMatchOnThink": 3441,
|
||||||
"m_fAccumulatedRoundOffDamage": 4616,
|
"m_fAccumulatedRoundOffDamage": 4664,
|
||||||
"m_fAutobalanceDisplayTime": 3980,
|
"m_fAutobalanceDisplayTime": 4028,
|
||||||
"m_fAvgPlayerRank": 3540,
|
"m_fAvgPlayerRank": 3540,
|
||||||
"m_fMatchStartTime": 240,
|
"m_fMatchStartTime": 240,
|
||||||
"m_fNextUpdateTeamClanNamesTime": 4608,
|
"m_fNextUpdateTeamClanNamesTime": 4656,
|
||||||
"m_fRoundStartTime": 244,
|
"m_fRoundStartTime": 244,
|
||||||
"m_fTeamIntroPeriodEnd": 5968,
|
"m_fTeamIntroPeriodEnd": 6016,
|
||||||
"m_fWarmupNextChatNoticeTime": 3712,
|
"m_fWarmupNextChatNoticeTime": 3712,
|
||||||
"m_fWarmupPeriodEnd": 204,
|
"m_fWarmupPeriodEnd": 204,
|
||||||
"m_fWarmupPeriodStart": 208,
|
"m_fWarmupPeriodStart": 208,
|
||||||
@ -3262,23 +3262,23 @@
|
|||||||
"m_firstKillTime": 3740,
|
"m_firstKillTime": 3740,
|
||||||
"m_flCMMItemDropRevealEndTime": 2372,
|
"m_flCMMItemDropRevealEndTime": 2372,
|
||||||
"m_flCMMItemDropRevealStartTime": 2368,
|
"m_flCMMItemDropRevealStartTime": 2368,
|
||||||
"m_flCTSpawnPointUsedTime": 3912,
|
"m_flCTSpawnPointUsedTime": 3960,
|
||||||
"m_flCTTimeOutRemaining": 220,
|
"m_flCTTimeOutRemaining": 220,
|
||||||
"m_flGameStartTime": 256,
|
"m_flGameStartTime": 256,
|
||||||
"m_flIntermissionEndTime": 3424,
|
"m_flIntermissionEndTime": 3424,
|
||||||
"m_flIntermissionStartTime": 3420,
|
"m_flIntermissionStartTime": 3420,
|
||||||
"m_flLastPerfSampleTime": 22440,
|
"m_flLastPerfSampleTime": 22488,
|
||||||
"m_flLastThinkTime": 4612,
|
"m_flLastThinkTime": 4660,
|
||||||
"m_flMatchInfoDecidedTime": 3636,
|
"m_flMatchInfoDecidedTime": 3636,
|
||||||
"m_flNextHostageAnnouncement": 3728,
|
"m_flNextHostageAnnouncement": 3728,
|
||||||
"m_flNextRespawnWave": 3108,
|
"m_flNextRespawnWave": 3108,
|
||||||
"m_flRestartRoundTime": 248,
|
"m_flRestartRoundTime": 248,
|
||||||
"m_flTeamDMLastAnnouncementTime": 3672,
|
"m_flTeamDMLastAnnouncementTime": 3672,
|
||||||
"m_flTerroristSpawnPointUsedTime": 3920,
|
"m_flTerroristSpawnPointUsedTime": 3968,
|
||||||
"m_flTerroristTimeOutRemaining": 216,
|
"m_flTerroristTimeOutRemaining": 216,
|
||||||
"m_flVoteCheckThrottle": 3796,
|
"m_flVoteCheckThrottle": 3796,
|
||||||
"m_gamePhase": 264,
|
"m_gamePhase": 264,
|
||||||
"m_hPlayerResource": 5400,
|
"m_hPlayerResource": 5448,
|
||||||
"m_hostageWasInjured": 3776,
|
"m_hostageWasInjured": 3776,
|
||||||
"m_hostageWasKilled": 3777,
|
"m_hostageWasKilled": 3777,
|
||||||
"m_iAccountCT": 3680,
|
"m_iAccountCT": 3680,
|
||||||
@ -3293,23 +3293,23 @@
|
|||||||
"m_iMatchStats_RoundResults": 2620,
|
"m_iMatchStats_RoundResults": 2620,
|
||||||
"m_iMaxNumCTs": 3696,
|
"m_iMaxNumCTs": 3696,
|
||||||
"m_iMaxNumTerrorists": 3692,
|
"m_iMaxNumTerrorists": 3692,
|
||||||
"m_iNextCTSpawnPoint": 3908,
|
"m_iNextCTSpawnPoint": 3956,
|
||||||
"m_iNextTerroristSpawnPoint": 3916,
|
"m_iNextTerroristSpawnPoint": 3964,
|
||||||
"m_iNumCT": 3452,
|
"m_iNumCT": 3452,
|
||||||
"m_iNumConsecutiveCTLoses": 3384,
|
"m_iNumConsecutiveCTLoses": 3384,
|
||||||
"m_iNumConsecutiveTerroristLoses": 3388,
|
"m_iNumConsecutiveTerroristLoses": 3388,
|
||||||
"m_iNumSpawnableCT": 3460,
|
"m_iNumSpawnableCT": 3460,
|
||||||
"m_iNumSpawnableTerrorist": 3456,
|
"m_iNumSpawnableTerrorist": 3456,
|
||||||
"m_iNumTerrorist": 3448,
|
"m_iNumTerrorist": 3448,
|
||||||
"m_iRoundEndFunFactData1": 6004,
|
"m_iRoundEndFunFactData1": 6052,
|
||||||
"m_iRoundEndFunFactData2": 6008,
|
"m_iRoundEndFunFactData2": 6056,
|
||||||
"m_iRoundEndFunFactData3": 6012,
|
"m_iRoundEndFunFactData3": 6060,
|
||||||
"m_iRoundEndFunFactPlayerSlot": 6000,
|
"m_iRoundEndFunFactPlayerSlot": 6048,
|
||||||
"m_iRoundEndLegacy": 6032,
|
"m_iRoundEndLegacy": 6080,
|
||||||
"m_iRoundEndPlayerCount": 6024,
|
"m_iRoundEndPlayerCount": 6072,
|
||||||
"m_iRoundEndTimerTime": 5988,
|
"m_iRoundEndTimerTime": 6036,
|
||||||
"m_iRoundEndWinnerTeam": 5976,
|
"m_iRoundEndWinnerTeam": 6024,
|
||||||
"m_iRoundStartRoundNumber": 6040,
|
"m_iRoundStartRoundNumber": 6088,
|
||||||
"m_iRoundTime": 236,
|
"m_iRoundTime": 236,
|
||||||
"m_iRoundWinStatus": 2608,
|
"m_iRoundWinStatus": 2608,
|
||||||
"m_iSpawnPointCount_CT": 3688,
|
"m_iSpawnPointCount_CT": 3688,
|
||||||
@ -3317,7 +3317,7 @@
|
|||||||
"m_iSpectatorSlotCount": 300,
|
"m_iSpectatorSlotCount": 300,
|
||||||
"m_iTotalRoundsPlayed": 3432,
|
"m_iTotalRoundsPlayed": 3432,
|
||||||
"m_iUnBalancedRounds": 3436,
|
"m_iUnBalancedRounds": 3436,
|
||||||
"m_nCTTeamIntroVariant": 5960,
|
"m_nCTTeamIntroVariant": 6008,
|
||||||
"m_nCTTimeOuts": 228,
|
"m_nCTTimeOuts": 228,
|
||||||
"m_nEndMatchMapGroupVoteOptions": 3340,
|
"m_nEndMatchMapGroupVoteOptions": 3340,
|
||||||
"m_nEndMatchMapGroupVoteTypes": 3300,
|
"m_nEndMatchMapGroupVoteTypes": 3300,
|
||||||
@ -3325,19 +3325,19 @@
|
|||||||
"m_nEndMatchTiedVotes": 3504,
|
"m_nEndMatchTiedVotes": 3504,
|
||||||
"m_nHalloweenMaskListSeed": 2600,
|
"m_nHalloweenMaskListSeed": 2600,
|
||||||
"m_nLastFreezeEndBeep": 3804,
|
"m_nLastFreezeEndBeep": 3804,
|
||||||
"m_nMatchAbortedEarlyReason": 5256,
|
"m_nMatchAbortedEarlyReason": 5304,
|
||||||
"m_nMatchEndCount": 5952,
|
"m_nMatchEndCount": 6000,
|
||||||
"m_nMatchInfoShowType": 3632,
|
"m_nMatchInfoShowType": 3632,
|
||||||
"m_nNextMapInMapgroup": 312,
|
"m_nNextMapInMapgroup": 312,
|
||||||
"m_nOvertimePlaying": 276,
|
"m_nOvertimePlaying": 276,
|
||||||
"m_nQueuedMatchmakingMode": 292,
|
"m_nQueuedMatchmakingMode": 292,
|
||||||
"m_nRoundEndCount": 6036,
|
"m_nRoundEndCount": 6084,
|
||||||
"m_nRoundStartCount": 6044,
|
"m_nRoundStartCount": 6092,
|
||||||
"m_nRoundsPlayedThisPhase": 272,
|
"m_nRoundsPlayedThisPhase": 272,
|
||||||
"m_nServerQuestID": 3236,
|
"m_nServerQuestID": 3236,
|
||||||
"m_nShorthandedBonusLastEvalRound": 4620,
|
"m_nShorthandedBonusLastEvalRound": 4668,
|
||||||
"m_nSpawnPointsRandomSeed": 3488,
|
"m_nSpawnPointsRandomSeed": 3488,
|
||||||
"m_nTTeamIntroVariant": 5956,
|
"m_nTTeamIntroVariant": 6004,
|
||||||
"m_nTerroristTimeOuts": 224,
|
"m_nTerroristTimeOuts": 224,
|
||||||
"m_nTournamentPredictionsPct": 2364,
|
"m_nTournamentPredictionsPct": 2364,
|
||||||
"m_numBestOfMaps": 2596,
|
"m_numBestOfMaps": 2596,
|
||||||
@ -3346,11 +3346,11 @@
|
|||||||
"m_numSpectatorsCountMaxLnk": 3564,
|
"m_numSpectatorsCountMaxLnk": 3564,
|
||||||
"m_numSpectatorsCountMaxTV": 3560,
|
"m_numSpectatorsCountMaxTV": 3560,
|
||||||
"m_numTotalTournamentDrops": 3552,
|
"m_numTotalTournamentDrops": 3552,
|
||||||
"m_pGameModeRules": 5288,
|
"m_pGameModeRules": 5336,
|
||||||
"m_pQueuedMatchmakingReservationString": 3544,
|
"m_pQueuedMatchmakingReservationString": 3544,
|
||||||
"m_phaseChangeAnnouncementTime": 4604,
|
"m_phaseChangeAnnouncementTime": 4652,
|
||||||
"m_sRoundEndFunFactToken": 5992,
|
"m_sRoundEndFunFactToken": 6040,
|
||||||
"m_sRoundEndMessage": 6016,
|
"m_sRoundEndMessage": 6064,
|
||||||
"m_szMatchStatTxt": 1340,
|
"m_szMatchStatTxt": 1340,
|
||||||
"m_szTournamentEventName": 316,
|
"m_szTournamentEventName": 316,
|
||||||
"m_szTournamentEventStage": 828,
|
"m_szTournamentEventStage": 828,
|
||||||
@ -3360,7 +3360,7 @@
|
|||||||
"m_totalRoundsPlayed": 268,
|
"m_totalRoundsPlayed": 268,
|
||||||
"m_vMinimapMaxs": 3252,
|
"m_vMinimapMaxs": 3252,
|
||||||
"m_vMinimapMins": 3240,
|
"m_vMinimapMins": 3240,
|
||||||
"m_vecMainCTSpawnPos": 3840
|
"m_vecMainCTSpawnPos": 3888
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -4473,27 +4473,27 @@
|
|||||||
"m_GunGameImmunityColor": 7244,
|
"m_GunGameImmunityColor": 7244,
|
||||||
"m_LastHealth": 7104,
|
"m_LastHealth": 7104,
|
||||||
"m_LastHitBox": 7100,
|
"m_LastHitBox": 7100,
|
||||||
"m_RetakesMVPBoostExtraUtility": 4444,
|
"m_RetakesMVPBoostExtraUtility": 4436,
|
||||||
"m_TouchingBuyZones": 4400,
|
"m_TouchingBuyZones": 4392,
|
||||||
"m_aimPunchAngle": 4456,
|
"m_aimPunchAngle": 4448,
|
||||||
"m_aimPunchAngleVel": 4468,
|
"m_aimPunchAngleVel": 4460,
|
||||||
"m_aimPunchCache": 4488,
|
"m_aimPunchCache": 4480,
|
||||||
"m_aimPunchTickBase": 4480,
|
"m_aimPunchTickBase": 4472,
|
||||||
"m_aimPunchTickFraction": 4484,
|
"m_aimPunchTickFraction": 4476,
|
||||||
"m_allowAutoFollowTime": 6984,
|
"m_allowAutoFollowTime": 6984,
|
||||||
"m_angShootAngleHistory": 7292,
|
"m_angShootAngleHistory": 7292,
|
||||||
"m_angStashedShootAngles": 7256,
|
"m_angStashedShootAngles": 7256,
|
||||||
"m_bBotAllowActive": 7120,
|
"m_bBotAllowActive": 7120,
|
||||||
"m_bGrenadeParametersStashed": 7252,
|
"m_bGrenadeParametersStashed": 7252,
|
||||||
"m_bHasDeathInfo": 7204,
|
"m_bHasDeathInfo": 7204,
|
||||||
"m_bHasFemaleVoice": 4186,
|
"m_bHasFemaleVoice": 4178,
|
||||||
"m_bInBombZone": 4426,
|
"m_bInBombZone": 4418,
|
||||||
"m_bInBombZoneTrigger": 7052,
|
"m_bInBombZoneTrigger": 7052,
|
||||||
"m_bInBuyZone": 4393,
|
"m_bInBuyZone": 4385,
|
||||||
"m_bInHostageRescueZone": 4425,
|
"m_bInHostageRescueZone": 4417,
|
||||||
"m_bInHostageResetZone": 4392,
|
"m_bInHostageResetZone": 4384,
|
||||||
"m_bInNoDefuseArea": 7040,
|
"m_bInNoDefuseArea": 7040,
|
||||||
"m_bIsBuyMenuOpen": 4512,
|
"m_bIsBuyMenuOpen": 4504,
|
||||||
"m_bIsDefusing": 7030,
|
"m_bIsDefusing": 7030,
|
||||||
"m_bIsGrabbingHostage": 7031,
|
"m_bIsGrabbingHostage": 7031,
|
||||||
"m_bIsScoped": 7028,
|
"m_bIsScoped": 7028,
|
||||||
@ -4507,13 +4507,13 @@
|
|||||||
"m_bRagdollDamageHeadshot": 6268,
|
"m_bRagdollDamageHeadshot": 6268,
|
||||||
"m_bResetArmorNextSpawn": 6988,
|
"m_bResetArmorNextSpawn": 6988,
|
||||||
"m_bResumeZoom": 7029,
|
"m_bResumeZoom": 7029,
|
||||||
"m_bRetakesHasDefuseKit": 4436,
|
"m_bRetakesHasDefuseKit": 4428,
|
||||||
"m_bRetakesMVPLastRound": 4437,
|
"m_bRetakesMVPLastRound": 4429,
|
||||||
"m_bSkipOneHeadConstraintUpdate": 6936,
|
"m_bSkipOneHeadConstraintUpdate": 6936,
|
||||||
"m_bWaitForNoAttack": 7088,
|
"m_bWaitForNoAttack": 7088,
|
||||||
"m_bWasInBombZoneTrigger": 7053,
|
"m_bWasInBombZoneTrigger": 7053,
|
||||||
"m_bWasInBuyZone": 4424,
|
"m_bWasInBuyZone": 4416,
|
||||||
"m_bWasInHostageRescueZone": 4427,
|
"m_bWasInHostageRescueZone": 4419,
|
||||||
"m_entitySpottedState": 7000,
|
"m_entitySpottedState": 7000,
|
||||||
"m_fLastGivenBombTime": 6968,
|
"m_fLastGivenBombTime": 6968,
|
||||||
"m_fLastGivenDefuserTime": 6964,
|
"m_fLastGivenDefuserTime": 6964,
|
||||||
@ -4522,9 +4522,9 @@
|
|||||||
"m_flDeathInfoTime": 7208,
|
"m_flDeathInfoTime": 7208,
|
||||||
"m_flEmitSoundTime": 7036,
|
"m_flEmitSoundTime": 7036,
|
||||||
"m_flFlinchStack": 7060,
|
"m_flFlinchStack": 7060,
|
||||||
"m_flHealthShotBoostExpirationTime": 4448,
|
"m_flHealthShotBoostExpirationTime": 4440,
|
||||||
"m_flHitHeading": 7068,
|
"m_flHitHeading": 7068,
|
||||||
"m_flLandingTimeSeconds": 4452,
|
"m_flLandingTimeSeconds": 4444,
|
||||||
"m_flLastAttackedTeammate": 6980,
|
"m_flLastAttackedTeammate": 6980,
|
||||||
"m_flLastFriendlyFireDamageReductionRatio": 7180,
|
"m_flLastFriendlyFireDamageReductionRatio": 7180,
|
||||||
"m_flLastPickupPriorityTime": 7160,
|
"m_flLastPickupPriorityTime": 7160,
|
||||||
@ -4544,13 +4544,13 @@
|
|||||||
"m_iDisplayHistoryBits": 6976,
|
"m_iDisplayHistoryBits": 6976,
|
||||||
"m_iLastWeaponFireUsercmd": 7176,
|
"m_iLastWeaponFireUsercmd": 7176,
|
||||||
"m_iPlayerLocked": 6156,
|
"m_iPlayerLocked": 6156,
|
||||||
"m_iRetakesMVPBoostItem": 4440,
|
"m_iRetakesMVPBoostItem": 4432,
|
||||||
"m_iRetakesOffering": 4428,
|
"m_iRetakesOffering": 4420,
|
||||||
"m_iRetakesOfferingCard": 4432,
|
"m_iRetakesOfferingCard": 4424,
|
||||||
"m_iShotsFired": 7056,
|
"m_iShotsFired": 7056,
|
||||||
"m_ignoreLadderJumpTime": 7092,
|
"m_ignoreLadderJumpTime": 7092,
|
||||||
"m_lastLandTime": 6148,
|
"m_lastLandTime": 6148,
|
||||||
"m_nCharacterDefIndex": 4184,
|
"m_nCharacterDefIndex": 4176,
|
||||||
"m_nEconGlovesChanged": 6920,
|
"m_nEconGlovesChanged": 6920,
|
||||||
"m_nHitBodyPart": 7072,
|
"m_nHitBodyPart": 7072,
|
||||||
"m_nLastKillerIndex": 6992,
|
"m_nLastKillerIndex": 6992,
|
||||||
@ -4558,16 +4558,16 @@
|
|||||||
"m_nRagdollDamageBone": 6176,
|
"m_nRagdollDamageBone": 6176,
|
||||||
"m_nSpotRules": 7024,
|
"m_nSpotRules": 7024,
|
||||||
"m_nWhichBombZone": 7048,
|
"m_nWhichBombZone": 7048,
|
||||||
"m_pActionTrackingServices": 4160,
|
"m_pActionTrackingServices": 4152,
|
||||||
"m_pBot": 7112,
|
"m_pBot": 7112,
|
||||||
"m_pBulletServices": 4136,
|
"m_pBulletServices": 4128,
|
||||||
"m_pBuyServices": 4152,
|
"m_pBuyServices": 4144,
|
||||||
"m_pDamageReactServices": 4176,
|
"m_pDamageReactServices": 4168,
|
||||||
"m_pHostageServices": 4144,
|
"m_pHostageServices": 4136,
|
||||||
"m_pRadioServices": 4168,
|
"m_pRadioServices": 4160,
|
||||||
"m_qDeathEyeAngles": 6924,
|
"m_qDeathEyeAngles": 6924,
|
||||||
"m_strVOPrefix": 4192,
|
"m_strVOPrefix": 4184,
|
||||||
"m_szLastPlaceName": 4200,
|
"m_szLastPlaceName": 4192,
|
||||||
"m_szRagdollDamageWeaponName": 6204,
|
"m_szRagdollDamageWeaponName": 6204,
|
||||||
"m_thirdPersonHeading": 7124,
|
"m_thirdPersonHeading": 7124,
|
||||||
"m_unCurrentEquipmentValue": 7168,
|
"m_unCurrentEquipmentValue": 7168,
|
||||||
@ -4974,9 +4974,8 @@
|
|||||||
"CCSPlayerPawnBase": {
|
"CCSPlayerPawnBase": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_CTouchExpansionComponent": 3768,
|
"m_CTouchExpansionComponent": 3768,
|
||||||
"m_NumEnemiesAtRoundStart": 4112,
|
|
||||||
"m_angEyeAngles": 4100,
|
"m_angEyeAngles": 4100,
|
||||||
"m_bCommittingSuicideOnTeamChange": 4117,
|
"m_bCommittingSuicideOnTeamChange": 4113,
|
||||||
"m_bGunGameImmunity": 4056,
|
"m_bGunGameImmunity": 4056,
|
||||||
"m_bHasMovedSinceSpawn": 4064,
|
"m_bHasMovedSinceSpawn": 4064,
|
||||||
"m_bRespawning": 4048,
|
"m_bRespawning": 4048,
|
||||||
@ -4989,13 +4988,13 @@
|
|||||||
"m_flFlashMaxAlpha": 4088,
|
"m_flFlashMaxAlpha": 4088,
|
||||||
"m_flIdleTimeSinceLastAction": 4076,
|
"m_flIdleTimeSinceLastAction": 4076,
|
||||||
"m_flProgressBarStartTime": 4092,
|
"m_flProgressBarStartTime": 4092,
|
||||||
"m_hOriginalController": 4120,
|
"m_hOriginalController": 4116,
|
||||||
"m_iNumSpawns": 4068,
|
"m_iNumSpawns": 4068,
|
||||||
"m_iPlayerState": 3872,
|
"m_iPlayerState": 3872,
|
||||||
"m_iProgressBarDuration": 4096,
|
"m_iProgressBarDuration": 4096,
|
||||||
"m_pPingServices": 3848,
|
"m_pPingServices": 3848,
|
||||||
"m_pViewModelServices": 3856,
|
"m_pViewModelServices": 3856,
|
||||||
"m_wasNotKilledNaturally": 4116
|
"m_wasNotKilledNaturally": 4112
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -5155,10 +5154,10 @@
|
|||||||
},
|
},
|
||||||
"CCSPlayer_ActionTrackingServices": {
|
"CCSPlayer_ActionTrackingServices": {
|
||||||
"fields": {
|
"fields": {
|
||||||
"m_bIsRescuing": 572,
|
"m_bIsRescuing": 564,
|
||||||
"m_hLastWeaponBeforeC4AutoSwitch": 520,
|
"m_hLastWeaponBeforeC4AutoSwitch": 512,
|
||||||
"m_weaponPurchasesThisMatch": 576,
|
"m_weaponPurchasesThisMatch": 568,
|
||||||
"m_weaponPurchasesThisRound": 664
|
"m_weaponPurchasesThisRound": 656
|
||||||
},
|
},
|
||||||
"metadata": [
|
"metadata": [
|
||||||
{
|
{
|
||||||
@ -18272,6 +18271,7 @@
|
|||||||
"PreviewCharacterMode": {
|
"PreviewCharacterMode": {
|
||||||
"alignment": 4,
|
"alignment": 4,
|
||||||
"members": {
|
"members": {
|
||||||
|
"BANNER": 9,
|
||||||
"BUY_MENU": 2,
|
"BUY_MENU": 2,
|
||||||
"DIORAMA": 0,
|
"DIORAMA": 0,
|
||||||
"END_OF_MATCH": 4,
|
"END_OF_MATCH": 4,
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
@ -77,7 +77,7 @@ pub mod cs2_dumper {
|
|||||||
expUsePrecise = 0x2
|
expUsePrecise = 0x2
|
||||||
}
|
}
|
||||||
// Alignment: 4
|
// Alignment: 4
|
||||||
// Members count: 9
|
// Members count: 10
|
||||||
#[repr(u32)]
|
#[repr(u32)]
|
||||||
pub enum PreviewCharacterMode {
|
pub enum PreviewCharacterMode {
|
||||||
DIORAMA = 0x0,
|
DIORAMA = 0x0,
|
||||||
@ -88,7 +88,8 @@ pub mod cs2_dumper {
|
|||||||
INVENTORY_INSPECT = 0x5,
|
INVENTORY_INSPECT = 0x5,
|
||||||
WALKING = 0x6,
|
WALKING = 0x6,
|
||||||
TEAM_INTRO = 0x7,
|
TEAM_INTRO = 0x7,
|
||||||
WINGMAN_INTRO = 0x8
|
WINGMAN_INTRO = 0x8,
|
||||||
|
BANNER = 0x9
|
||||||
}
|
}
|
||||||
// Alignment: 4
|
// Alignment: 4
|
||||||
// Members count: 3
|
// Members count: 3
|
||||||
@ -7522,57 +7523,57 @@ pub mod cs2_dumper {
|
|||||||
pub const m_bTargetBombed: usize = 0xEE0; // bool
|
pub const m_bTargetBombed: usize = 0xEE0; // bool
|
||||||
pub const m_bBombDefused: usize = 0xEE1; // bool
|
pub const m_bBombDefused: usize = 0xEE1; // bool
|
||||||
pub const m_bMapHasBombZone: usize = 0xEE2; // bool
|
pub const m_bMapHasBombZone: usize = 0xEE2; // bool
|
||||||
pub const m_vecMainCTSpawnPos: usize = 0xF00; // Vector
|
pub const m_vecMainCTSpawnPos: usize = 0xF30; // Vector
|
||||||
pub const m_CTSpawnPointsMasterList: usize = 0xF10; // CUtlVector<SpawnPoint*>
|
pub const m_CTSpawnPointsMasterList: usize = 0xF40; // CUtlVector<SpawnPoint*>
|
||||||
pub const m_TerroristSpawnPointsMasterList: usize = 0xF28; // CUtlVector<SpawnPoint*>
|
pub const m_TerroristSpawnPointsMasterList: usize = 0xF58; // CUtlVector<SpawnPoint*>
|
||||||
pub const m_bRespawningAllRespawnablePlayers: usize = 0xF40; // bool
|
pub const m_bRespawningAllRespawnablePlayers: usize = 0xF70; // bool
|
||||||
pub const m_iNextCTSpawnPoint: usize = 0xF44; // int32
|
pub const m_iNextCTSpawnPoint: usize = 0xF74; // int32
|
||||||
pub const m_flCTSpawnPointUsedTime: usize = 0xF48; // float32
|
pub const m_flCTSpawnPointUsedTime: usize = 0xF78; // float32
|
||||||
pub const m_iNextTerroristSpawnPoint: usize = 0xF4C; // int32
|
pub const m_iNextTerroristSpawnPoint: usize = 0xF7C; // int32
|
||||||
pub const m_flTerroristSpawnPointUsedTime: usize = 0xF50; // float32
|
pub const m_flTerroristSpawnPointUsedTime: usize = 0xF80; // float32
|
||||||
pub const m_CTSpawnPoints: usize = 0xF58; // CUtlVector<SpawnPoint*>
|
pub const m_CTSpawnPoints: usize = 0xF88; // CUtlVector<SpawnPoint*>
|
||||||
pub const m_TerroristSpawnPoints: usize = 0xF70; // CUtlVector<SpawnPoint*>
|
pub const m_TerroristSpawnPoints: usize = 0xFA0; // CUtlVector<SpawnPoint*>
|
||||||
pub const m_bIsUnreservedGameServer: usize = 0xF88; // bool
|
pub const m_bIsUnreservedGameServer: usize = 0xFB8; // bool
|
||||||
pub const m_fAutobalanceDisplayTime: usize = 0xF8C; // float32
|
pub const m_fAutobalanceDisplayTime: usize = 0xFBC; // float32
|
||||||
pub const m_bAllowWeaponSwitch: usize = 0x11F8; // bool
|
pub const m_bAllowWeaponSwitch: usize = 0x1228; // bool
|
||||||
pub const m_bRoundTimeWarningTriggered: usize = 0x11F9; // bool
|
pub const m_bRoundTimeWarningTriggered: usize = 0x1229; // bool
|
||||||
pub const m_phaseChangeAnnouncementTime: usize = 0x11FC; // GameTime_t
|
pub const m_phaseChangeAnnouncementTime: usize = 0x122C; // GameTime_t
|
||||||
pub const m_fNextUpdateTeamClanNamesTime: usize = 0x1200; // float32
|
pub const m_fNextUpdateTeamClanNamesTime: usize = 0x1230; // float32
|
||||||
pub const m_flLastThinkTime: usize = 0x1204; // GameTime_t
|
pub const m_flLastThinkTime: usize = 0x1234; // GameTime_t
|
||||||
pub const m_fAccumulatedRoundOffDamage: usize = 0x1208; // float32
|
pub const m_fAccumulatedRoundOffDamage: usize = 0x1238; // float32
|
||||||
pub const m_nShorthandedBonusLastEvalRound: usize = 0x120C; // int32
|
pub const m_nShorthandedBonusLastEvalRound: usize = 0x123C; // int32
|
||||||
pub const m_nMatchAbortedEarlyReason: usize = 0x1488; // int32
|
pub const m_nMatchAbortedEarlyReason: usize = 0x14B8; // int32
|
||||||
pub const m_bHasTriggeredRoundStartMusic: usize = 0x148C; // bool
|
pub const m_bHasTriggeredRoundStartMusic: usize = 0x14BC; // bool
|
||||||
pub const m_bSwitchingTeamsAtRoundReset: usize = 0x148D; // bool
|
pub const m_bSwitchingTeamsAtRoundReset: usize = 0x14BD; // bool
|
||||||
pub const m_pGameModeRules: usize = 0x14A8; // CCSGameModeRules*
|
pub const m_pGameModeRules: usize = 0x14D8; // CCSGameModeRules*
|
||||||
pub const m_BtGlobalBlackboard: usize = 0x14B0; // KeyValues3
|
pub const m_BtGlobalBlackboard: usize = 0x14E0; // KeyValues3
|
||||||
pub const m_hPlayerResource: usize = 0x1518; // CHandle<CBaseEntity>
|
pub const m_hPlayerResource: usize = 0x1548; // CHandle<CBaseEntity>
|
||||||
pub const m_RetakeRules: usize = 0x1520; // CRetakeGameRules
|
pub const m_RetakeRules: usize = 0x1550; // CRetakeGameRules
|
||||||
pub const m_arrTeamUniqueKillWeaponsMatch: usize = 0x16B8; // CUtlVector<int32>[4]
|
pub const m_arrTeamUniqueKillWeaponsMatch: usize = 0x16E8; // CUtlVector<int32>[4]
|
||||||
pub const m_bTeamLastKillUsedUniqueWeaponMatch: usize = 0x1718; // bool[4]
|
pub const m_bTeamLastKillUsedUniqueWeaponMatch: usize = 0x1748; // bool[4]
|
||||||
pub const m_nMatchEndCount: usize = 0x1740; // uint8
|
pub const m_nMatchEndCount: usize = 0x1770; // uint8
|
||||||
pub const m_nTTeamIntroVariant: usize = 0x1744; // int32
|
pub const m_nTTeamIntroVariant: usize = 0x1774; // int32
|
||||||
pub const m_nCTTeamIntroVariant: usize = 0x1748; // int32
|
pub const m_nCTTeamIntroVariant: usize = 0x1778; // int32
|
||||||
pub const m_bTeamIntroPeriod: usize = 0x174C; // bool
|
pub const m_bTeamIntroPeriod: usize = 0x177C; // bool
|
||||||
pub const m_fTeamIntroPeriodEnd: usize = 0x1750; // GameTime_t
|
pub const m_fTeamIntroPeriodEnd: usize = 0x1780; // GameTime_t
|
||||||
pub const m_bPlayedTeamIntroVO: usize = 0x1754; // bool
|
pub const m_bPlayedTeamIntroVO: usize = 0x1784; // bool
|
||||||
pub const m_iRoundEndWinnerTeam: usize = 0x1758; // int32
|
pub const m_iRoundEndWinnerTeam: usize = 0x1788; // int32
|
||||||
pub const m_eRoundEndReason: usize = 0x175C; // int32
|
pub const m_eRoundEndReason: usize = 0x178C; // int32
|
||||||
pub const m_bRoundEndShowTimerDefend: usize = 0x1760; // bool
|
pub const m_bRoundEndShowTimerDefend: usize = 0x1790; // bool
|
||||||
pub const m_iRoundEndTimerTime: usize = 0x1764; // int32
|
pub const m_iRoundEndTimerTime: usize = 0x1794; // int32
|
||||||
pub const m_sRoundEndFunFactToken: usize = 0x1768; // CUtlString
|
pub const m_sRoundEndFunFactToken: usize = 0x1798; // CUtlString
|
||||||
pub const m_iRoundEndFunFactPlayerSlot: usize = 0x1770; // CPlayerSlot
|
pub const m_iRoundEndFunFactPlayerSlot: usize = 0x17A0; // CPlayerSlot
|
||||||
pub const m_iRoundEndFunFactData1: usize = 0x1774; // int32
|
pub const m_iRoundEndFunFactData1: usize = 0x17A4; // int32
|
||||||
pub const m_iRoundEndFunFactData2: usize = 0x1778; // int32
|
pub const m_iRoundEndFunFactData2: usize = 0x17A8; // int32
|
||||||
pub const m_iRoundEndFunFactData3: usize = 0x177C; // int32
|
pub const m_iRoundEndFunFactData3: usize = 0x17AC; // int32
|
||||||
pub const m_sRoundEndMessage: usize = 0x1780; // CUtlString
|
pub const m_sRoundEndMessage: usize = 0x17B0; // CUtlString
|
||||||
pub const m_iRoundEndPlayerCount: usize = 0x1788; // int32
|
pub const m_iRoundEndPlayerCount: usize = 0x17B8; // int32
|
||||||
pub const m_bRoundEndNoMusic: usize = 0x178C; // bool
|
pub const m_bRoundEndNoMusic: usize = 0x17BC; // bool
|
||||||
pub const m_iRoundEndLegacy: usize = 0x1790; // int32
|
pub const m_iRoundEndLegacy: usize = 0x17C0; // int32
|
||||||
pub const m_nRoundEndCount: usize = 0x1794; // uint8
|
pub const m_nRoundEndCount: usize = 0x17C4; // uint8
|
||||||
pub const m_iRoundStartRoundNumber: usize = 0x1798; // int32
|
pub const m_iRoundStartRoundNumber: usize = 0x17C8; // int32
|
||||||
pub const m_nRoundStartCount: usize = 0x179C; // uint8
|
pub const m_nRoundStartCount: usize = 0x17CC; // uint8
|
||||||
pub const m_flLastPerfSampleTime: usize = 0x57A8; // float64
|
pub const m_flLastPerfSampleTime: usize = 0x57D8; // float64
|
||||||
}
|
}
|
||||||
// Parent: CPhysicsProp
|
// Parent: CPhysicsProp
|
||||||
// Fields count: 0
|
// Fields count: 0
|
||||||
@ -7841,10 +7842,10 @@ pub mod cs2_dumper {
|
|||||||
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
||||||
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
||||||
pub mod CCSPlayer_ActionTrackingServices {
|
pub mod CCSPlayer_ActionTrackingServices {
|
||||||
pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x208; // CHandle<CBasePlayerWeapon>
|
pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x200; // CHandle<CBasePlayerWeapon>
|
||||||
pub const m_bIsRescuing: usize = 0x23C; // bool
|
pub const m_bIsRescuing: usize = 0x234; // bool
|
||||||
pub const m_weaponPurchasesThisMatch: usize = 0x240; // WeaponPurchaseTracker_t
|
pub const m_weaponPurchasesThisMatch: usize = 0x238; // WeaponPurchaseTracker_t
|
||||||
pub const m_weaponPurchasesThisRound: usize = 0x298; // WeaponPurchaseTracker_t
|
pub const m_weaponPurchasesThisRound: usize = 0x290; // WeaponPurchaseTracker_t
|
||||||
}
|
}
|
||||||
// Parent: CPointEntity
|
// Parent: CPointEntity
|
||||||
// Fields count: 6
|
// Fields count: 6
|
||||||
@ -9160,7 +9161,7 @@ pub mod cs2_dumper {
|
|||||||
pub const m_iFilterModel: usize = 0x7F8; // CUtlSymbolLarge
|
pub const m_iFilterModel: usize = 0x7F8; // CUtlSymbolLarge
|
||||||
}
|
}
|
||||||
// Parent: CBasePlayerPawn
|
// Parent: CBasePlayerPawn
|
||||||
// Fields count: 23
|
// Fields count: 22
|
||||||
//
|
//
|
||||||
// Metadata:
|
// Metadata:
|
||||||
// NetworkVarNames: m_CTouchExpansionComponent (CTouchExpansionComponent::Storage_t)
|
// NetworkVarNames: m_CTouchExpansionComponent (CTouchExpansionComponent::Storage_t)
|
||||||
@ -9202,10 +9203,9 @@ pub mod cs2_dumper {
|
|||||||
pub const m_flProgressBarStartTime: usize = 0xFFC; // float32
|
pub const m_flProgressBarStartTime: usize = 0xFFC; // float32
|
||||||
pub const m_iProgressBarDuration: usize = 0x1000; // int32
|
pub const m_iProgressBarDuration: usize = 0x1000; // int32
|
||||||
pub const m_angEyeAngles: usize = 0x1004; // QAngle
|
pub const m_angEyeAngles: usize = 0x1004; // QAngle
|
||||||
pub const m_NumEnemiesAtRoundStart: usize = 0x1010; // int32
|
pub const m_wasNotKilledNaturally: usize = 0x1010; // bool
|
||||||
pub const m_wasNotKilledNaturally: usize = 0x1014; // bool
|
pub const m_bCommittingSuicideOnTeamChange: usize = 0x1011; // bool
|
||||||
pub const m_bCommittingSuicideOnTeamChange: usize = 0x1015; // bool
|
pub const m_hOriginalController: usize = 0x1014; // CHandle<CCSPlayerController>
|
||||||
pub const m_hOriginalController: usize = 0x1018; // CHandle<CCSPlayerController>
|
|
||||||
}
|
}
|
||||||
// Parent: CPointEntity
|
// Parent: CPointEntity
|
||||||
// Fields count: 9
|
// Fields count: 9
|
||||||
@ -9814,37 +9814,37 @@ pub mod cs2_dumper {
|
|||||||
// NetworkVarNames: m_vecPlayerPatchEconIndices (uint32)
|
// NetworkVarNames: m_vecPlayerPatchEconIndices (uint32)
|
||||||
// NetworkVarNames: m_GunGameImmunityColor (Color)
|
// NetworkVarNames: m_GunGameImmunityColor (Color)
|
||||||
pub mod CCSPlayerPawn {
|
pub mod CCSPlayerPawn {
|
||||||
pub const m_pBulletServices: usize = 0x1028; // CCSPlayer_BulletServices*
|
pub const m_pBulletServices: usize = 0x1020; // CCSPlayer_BulletServices*
|
||||||
pub const m_pHostageServices: usize = 0x1030; // CCSPlayer_HostageServices*
|
pub const m_pHostageServices: usize = 0x1028; // CCSPlayer_HostageServices*
|
||||||
pub const m_pBuyServices: usize = 0x1038; // CCSPlayer_BuyServices*
|
pub const m_pBuyServices: usize = 0x1030; // CCSPlayer_BuyServices*
|
||||||
pub const m_pActionTrackingServices: usize = 0x1040; // CCSPlayer_ActionTrackingServices*
|
pub const m_pActionTrackingServices: usize = 0x1038; // CCSPlayer_ActionTrackingServices*
|
||||||
pub const m_pRadioServices: usize = 0x1048; // CCSPlayer_RadioServices*
|
pub const m_pRadioServices: usize = 0x1040; // CCSPlayer_RadioServices*
|
||||||
pub const m_pDamageReactServices: usize = 0x1050; // CCSPlayer_DamageReactServices*
|
pub const m_pDamageReactServices: usize = 0x1048; // CCSPlayer_DamageReactServices*
|
||||||
pub const m_nCharacterDefIndex: usize = 0x1058; // uint16
|
pub const m_nCharacterDefIndex: usize = 0x1050; // uint16
|
||||||
pub const m_bHasFemaleVoice: usize = 0x105A; // bool
|
pub const m_bHasFemaleVoice: usize = 0x1052; // bool
|
||||||
pub const m_strVOPrefix: usize = 0x1060; // CUtlString
|
pub const m_strVOPrefix: usize = 0x1058; // CUtlString
|
||||||
pub const m_szLastPlaceName: usize = 0x1068; // char[18]
|
pub const m_szLastPlaceName: usize = 0x1060; // char[18]
|
||||||
pub const m_bInHostageResetZone: usize = 0x1128; // bool
|
pub const m_bInHostageResetZone: usize = 0x1120; // bool
|
||||||
pub const m_bInBuyZone: usize = 0x1129; // bool
|
pub const m_bInBuyZone: usize = 0x1121; // bool
|
||||||
pub const m_TouchingBuyZones: usize = 0x1130; // CUtlVector<CHandle<CBaseEntity>>
|
pub const m_TouchingBuyZones: usize = 0x1128; // CUtlVector<CHandle<CBaseEntity>>
|
||||||
pub const m_bWasInBuyZone: usize = 0x1148; // bool
|
pub const m_bWasInBuyZone: usize = 0x1140; // bool
|
||||||
pub const m_bInHostageRescueZone: usize = 0x1149; // bool
|
pub const m_bInHostageRescueZone: usize = 0x1141; // bool
|
||||||
pub const m_bInBombZone: usize = 0x114A; // bool
|
pub const m_bInBombZone: usize = 0x1142; // bool
|
||||||
pub const m_bWasInHostageRescueZone: usize = 0x114B; // bool
|
pub const m_bWasInHostageRescueZone: usize = 0x1143; // bool
|
||||||
pub const m_iRetakesOffering: usize = 0x114C; // int32
|
pub const m_iRetakesOffering: usize = 0x1144; // int32
|
||||||
pub const m_iRetakesOfferingCard: usize = 0x1150; // int32
|
pub const m_iRetakesOfferingCard: usize = 0x1148; // int32
|
||||||
pub const m_bRetakesHasDefuseKit: usize = 0x1154; // bool
|
pub const m_bRetakesHasDefuseKit: usize = 0x114C; // bool
|
||||||
pub const m_bRetakesMVPLastRound: usize = 0x1155; // bool
|
pub const m_bRetakesMVPLastRound: usize = 0x114D; // bool
|
||||||
pub const m_iRetakesMVPBoostItem: usize = 0x1158; // int32
|
pub const m_iRetakesMVPBoostItem: usize = 0x1150; // int32
|
||||||
pub const m_RetakesMVPBoostExtraUtility: usize = 0x115C; // loadout_slot_t
|
pub const m_RetakesMVPBoostExtraUtility: usize = 0x1154; // loadout_slot_t
|
||||||
pub const m_flHealthShotBoostExpirationTime: usize = 0x1160; // GameTime_t
|
pub const m_flHealthShotBoostExpirationTime: usize = 0x1158; // GameTime_t
|
||||||
pub const m_flLandingTimeSeconds: usize = 0x1164; // float32
|
pub const m_flLandingTimeSeconds: usize = 0x115C; // float32
|
||||||
pub const m_aimPunchAngle: usize = 0x1168; // QAngle
|
pub const m_aimPunchAngle: usize = 0x1160; // QAngle
|
||||||
pub const m_aimPunchAngleVel: usize = 0x1174; // QAngle
|
pub const m_aimPunchAngleVel: usize = 0x116C; // QAngle
|
||||||
pub const m_aimPunchTickBase: usize = 0x1180; // int32
|
pub const m_aimPunchTickBase: usize = 0x1178; // int32
|
||||||
pub const m_aimPunchTickFraction: usize = 0x1184; // float32
|
pub const m_aimPunchTickFraction: usize = 0x117C; // float32
|
||||||
pub const m_aimPunchCache: usize = 0x1188; // CUtlVector<QAngle>
|
pub const m_aimPunchCache: usize = 0x1180; // CUtlVector<QAngle>
|
||||||
pub const m_bIsBuyMenuOpen: usize = 0x11A0; // bool
|
pub const m_bIsBuyMenuOpen: usize = 0x1198; // bool
|
||||||
pub const m_xLastHeadBoneTransform: usize = 0x17E0; // CTransform
|
pub const m_xLastHeadBoneTransform: usize = 0x17E0; // CTransform
|
||||||
pub const m_bLastHeadBoneTransformIsValid: usize = 0x1800; // bool
|
pub const m_bLastHeadBoneTransformIsValid: usize = 0x1800; // bool
|
||||||
pub const m_lastLandTime: usize = 0x1804; // GameTime_t
|
pub const m_lastLandTime: usize = 0x1804; // GameTime_t
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libsoundsystem.so
|
// Module: libsoundsystem.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libvphysics2.so
|
// Module: libvphysics2.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Schemas {
|
namespace CS2Dumper.Schemas {
|
||||||
// Module: libworldrenderer.so
|
// Module: libworldrenderer.so
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||||
|
|
||||||
|
@ -1,25 +1,25 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
namespace CS2Dumper.Offsets {
|
namespace CS2Dumper.Offsets {
|
||||||
// Module: libclient.so
|
// Module: libclient.so
|
||||||
public static class LibclientSo {
|
public static class LibclientSo {
|
||||||
public const nint dwCSGOInput = 0x38F8600;
|
public const nint dwCSGOInput = 0x38FD6C0;
|
||||||
public const nint dwEntityList = 0x375B108;
|
public const nint dwEntityList = 0x37601C8;
|
||||||
public const nint dwGameEntitySystem = 0x3A236A0;
|
public const nint dwGameEntitySystem = 0x3A28720;
|
||||||
public const nint dwGameEntitySystem_highestEntityIndex = 0x1540;
|
public const nint dwGameEntitySystem_highestEntityIndex = 0x1540;
|
||||||
public const nint dwGameRules = 0x38EB780;
|
public const nint dwGameRules = 0x38F0840;
|
||||||
public const nint dwGlobalVars = 0x371A0B0;
|
public const nint dwGlobalVars = 0x371F0B8;
|
||||||
public const nint dwGlowManager = 0x38EB690;
|
public const nint dwGlowManager = 0x38F0750;
|
||||||
public const nint dwLocalPlayerController = 0x38D07B8;
|
public const nint dwLocalPlayerController = 0x38D58B8;
|
||||||
public const nint dwLocalPlayerPawn = 0x38F1448;
|
public const nint dwLocalPlayerPawn = 0x38F6508;
|
||||||
public const nint dwPlantedC4 = 0x3905698;
|
public const nint dwPlantedC4 = 0x390A758;
|
||||||
public const nint dwPrediction = 0x38F1300;
|
public const nint dwPrediction = 0x38F63C0;
|
||||||
public const nint dwSensitivity = 0x38EF7C8;
|
public const nint dwSensitivity = 0x38F4888;
|
||||||
public const nint dwSensitivity_sensitivity = 0x40;
|
public const nint dwSensitivity_sensitivity = 0x40;
|
||||||
public const nint dwViewAngles = 0x38FDA28;
|
public const nint dwViewAngles = 0x3902AE8;
|
||||||
public const nint dwViewMatrix = 0x38F1CA0;
|
public const nint dwViewMatrix = 0x38F6D60;
|
||||||
public const nint dwViewRender = 0x38F1E50;
|
public const nint dwViewRender = 0x38F6F10;
|
||||||
}
|
}
|
||||||
// Module: libengine2.so
|
// Module: libengine2.so
|
||||||
public static class Libengine2So {
|
public static class Libengine2So {
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
@ -9,22 +9,22 @@ namespace cs2_dumper {
|
|||||||
namespace offsets {
|
namespace offsets {
|
||||||
// Module: libclient.so
|
// Module: libclient.so
|
||||||
namespace libclient_so {
|
namespace libclient_so {
|
||||||
constexpr std::ptrdiff_t dwCSGOInput = 0x38F8600;
|
constexpr std::ptrdiff_t dwCSGOInput = 0x38FD6C0;
|
||||||
constexpr std::ptrdiff_t dwEntityList = 0x375B108;
|
constexpr std::ptrdiff_t dwEntityList = 0x37601C8;
|
||||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x3A236A0;
|
constexpr std::ptrdiff_t dwGameEntitySystem = 0x3A28720;
|
||||||
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1540;
|
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1540;
|
||||||
constexpr std::ptrdiff_t dwGameRules = 0x38EB780;
|
constexpr std::ptrdiff_t dwGameRules = 0x38F0840;
|
||||||
constexpr std::ptrdiff_t dwGlobalVars = 0x371A0B0;
|
constexpr std::ptrdiff_t dwGlobalVars = 0x371F0B8;
|
||||||
constexpr std::ptrdiff_t dwGlowManager = 0x38EB690;
|
constexpr std::ptrdiff_t dwGlowManager = 0x38F0750;
|
||||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x38D07B8;
|
constexpr std::ptrdiff_t dwLocalPlayerController = 0x38D58B8;
|
||||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x38F1448;
|
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x38F6508;
|
||||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x3905698;
|
constexpr std::ptrdiff_t dwPlantedC4 = 0x390A758;
|
||||||
constexpr std::ptrdiff_t dwPrediction = 0x38F1300;
|
constexpr std::ptrdiff_t dwPrediction = 0x38F63C0;
|
||||||
constexpr std::ptrdiff_t dwSensitivity = 0x38EF7C8;
|
constexpr std::ptrdiff_t dwSensitivity = 0x38F4888;
|
||||||
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
|
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
|
||||||
constexpr std::ptrdiff_t dwViewAngles = 0x38FDA28;
|
constexpr std::ptrdiff_t dwViewAngles = 0x3902AE8;
|
||||||
constexpr std::ptrdiff_t dwViewMatrix = 0x38F1CA0;
|
constexpr std::ptrdiff_t dwViewMatrix = 0x38F6D60;
|
||||||
constexpr std::ptrdiff_t dwViewRender = 0x38F1E50;
|
constexpr std::ptrdiff_t dwViewRender = 0x38F6F10;
|
||||||
}
|
}
|
||||||
// Module: libengine2.so
|
// Module: libengine2.so
|
||||||
namespace libengine2_so {
|
namespace libengine2_so {
|
||||||
|
@ -2,15 +2,15 @@
|
|||||||
"libclient.so": [
|
"libclient.so": [
|
||||||
{
|
{
|
||||||
"name": "dwCSGOInput",
|
"name": "dwCSGOInput",
|
||||||
"value": 59737600
|
"value": 59758272
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwEntityList",
|
"name": "dwEntityList",
|
||||||
"value": 58044680
|
"value": 58065352
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwGameEntitySystem",
|
"name": "dwGameEntitySystem",
|
||||||
"value": 60962464
|
"value": 60983072
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwGameEntitySystem_highestEntityIndex",
|
"name": "dwGameEntitySystem_highestEntityIndex",
|
||||||
@ -18,35 +18,35 @@
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwGameRules",
|
"name": "dwGameRules",
|
||||||
"value": 59684736
|
"value": 59705408
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwGlobalVars",
|
"name": "dwGlobalVars",
|
||||||
"value": 57778352
|
"value": 57798840
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwGlowManager",
|
"name": "dwGlowManager",
|
||||||
"value": 59684496
|
"value": 59705168
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwLocalPlayerController",
|
"name": "dwLocalPlayerController",
|
||||||
"value": 59574200
|
"value": 59594936
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwLocalPlayerPawn",
|
"name": "dwLocalPlayerPawn",
|
||||||
"value": 59708488
|
"value": 59729160
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwPlantedC4",
|
"name": "dwPlantedC4",
|
||||||
"value": 59791000
|
"value": 59811672
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwPrediction",
|
"name": "dwPrediction",
|
||||||
"value": 59708160
|
"value": 59728832
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwSensitivity",
|
"name": "dwSensitivity",
|
||||||
"value": 59701192
|
"value": 59721864
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwSensitivity_sensitivity",
|
"name": "dwSensitivity_sensitivity",
|
||||||
@ -54,15 +54,15 @@
|
|||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwViewAngles",
|
"name": "dwViewAngles",
|
||||||
"value": 59759144
|
"value": 59779816
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwViewMatrix",
|
"name": "dwViewMatrix",
|
||||||
"value": 59710624
|
"value": 59731296
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"name": "dwViewRender",
|
"name": "dwViewRender",
|
||||||
"value": 59711056
|
"value": 59731728
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"libengine2.so": [
|
"libengine2.so": [
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
// Generated using https://github.com/a2x/cs2-dumper
|
// Generated using https://github.com/a2x/cs2-dumper
|
||||||
// 2024-06-15 01:33:56.502397707 UTC
|
// 2024-07-22 10:50:13.060719885 UTC
|
||||||
|
|
||||||
#![allow(non_upper_case_globals, unused)]
|
#![allow(non_upper_case_globals, unused)]
|
||||||
|
|
||||||
@ -7,22 +7,22 @@ pub mod cs2_dumper {
|
|||||||
pub mod offsets {
|
pub mod offsets {
|
||||||
// Module: libclient.so
|
// Module: libclient.so
|
||||||
pub mod libclient_so {
|
pub mod libclient_so {
|
||||||
pub const dwCSGOInput: usize = 0x38F8600;
|
pub const dwCSGOInput: usize = 0x38FD6C0;
|
||||||
pub const dwEntityList: usize = 0x375B108;
|
pub const dwEntityList: usize = 0x37601C8;
|
||||||
pub const dwGameEntitySystem: usize = 0x3A236A0;
|
pub const dwGameEntitySystem: usize = 0x3A28720;
|
||||||
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1540;
|
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1540;
|
||||||
pub const dwGameRules: usize = 0x38EB780;
|
pub const dwGameRules: usize = 0x38F0840;
|
||||||
pub const dwGlobalVars: usize = 0x371A0B0;
|
pub const dwGlobalVars: usize = 0x371F0B8;
|
||||||
pub const dwGlowManager: usize = 0x38EB690;
|
pub const dwGlowManager: usize = 0x38F0750;
|
||||||
pub const dwLocalPlayerController: usize = 0x38D07B8;
|
pub const dwLocalPlayerController: usize = 0x38D58B8;
|
||||||
pub const dwLocalPlayerPawn: usize = 0x38F1448;
|
pub const dwLocalPlayerPawn: usize = 0x38F6508;
|
||||||
pub const dwPlantedC4: usize = 0x3905698;
|
pub const dwPlantedC4: usize = 0x390A758;
|
||||||
pub const dwPrediction: usize = 0x38F1300;
|
pub const dwPrediction: usize = 0x38F63C0;
|
||||||
pub const dwSensitivity: usize = 0x38EF7C8;
|
pub const dwSensitivity: usize = 0x38F4888;
|
||||||
pub const dwSensitivity_sensitivity: usize = 0x40;
|
pub const dwSensitivity_sensitivity: usize = 0x40;
|
||||||
pub const dwViewAngles: usize = 0x38FDA28;
|
pub const dwViewAngles: usize = 0x3902AE8;
|
||||||
pub const dwViewMatrix: usize = 0x38F1CA0;
|
pub const dwViewMatrix: usize = 0x38F6D60;
|
||||||
pub const dwViewRender: usize = 0x38F1E50;
|
pub const dwViewRender: usize = 0x38F6F10;
|
||||||
}
|
}
|
||||||
// Module: libengine2.so
|
// Module: libengine2.so
|
||||||
pub mod libengine2_so {
|
pub mod libengine2_so {
|
||||||
|
@ -96,7 +96,6 @@ fn read_offset(
|
|||||||
|
|
||||||
#[cfg(test)]
|
#[cfg(test)]
|
||||||
mod tests {
|
mod tests {
|
||||||
use std::ffi::c_char;
|
|
||||||
use std::fs;
|
use std::fs;
|
||||||
|
|
||||||
use serde_json::Value;
|
use serde_json::Value;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user