cs2-dumper/output/offsets.cs

48 lines
2.1 KiB
C#

// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-22 10:50:13.060719885 UTC
namespace CS2Dumper.Offsets {
// Module: libclient.so
public static class LibclientSo {
public const nint dwCSGOInput = 0x38FD6C0;
public const nint dwEntityList = 0x37601C8;
public const nint dwGameEntitySystem = 0x3A28720;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1540;
public const nint dwGameRules = 0x38F0840;
public const nint dwGlobalVars = 0x371F0B8;
public const nint dwGlowManager = 0x38F0750;
public const nint dwLocalPlayerController = 0x38D58B8;
public const nint dwLocalPlayerPawn = 0x38F6508;
public const nint dwPlantedC4 = 0x390A758;
public const nint dwPrediction = 0x38F63C0;
public const nint dwSensitivity = 0x38F4888;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x3902AE8;
public const nint dwViewMatrix = 0x38F6D60;
public const nint dwViewRender = 0x38F6F10;
}
// Module: libengine2.so
public static class Libengine2So {
public const nint dwBuildNumber = 0x793914;
public const nint dwNetworkGameClient = 0x7942E8;
public const nint dwNetworkGameClient_clientTickCount = 0x188;
public const nint dwNetworkGameClient_deltaTick = 0x298;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2814A7;
public const nint dwNetworkGameClient_localPlayer = 0x108;
public const nint dwNetworkGameClient_maxClients = 0x290;
public const nint dwNetworkGameClient_serverTickCount = 0x184;
public const nint dwNetworkGameClient_signOnState = 0x280;
public const nint dwWindowHeight = 0x79D4C4;
public const nint dwWindowWidth = 0x79D4C0;
}
// Module: libinputsystem.so
public static class LibinputsystemSo {
public const nint dwInputSystem = 0x41160;
}
// Module: libmatchmaking.so
public static class LibmatchmakingSo {
public const nint dwGameTypes = 0x3360A0;
public const nint dwGameTypes_mapName = 0x3361C0;
}
}