Game update (14047)

Game update (14047)
This commit is contained in:
Christopher
2024-11-12 22:22:43 -06:00
committed by GitHub
parent 301dce6703
commit b4dba0ddbc
64 changed files with 490 additions and 490 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-07 04:35:49.847800300 UTC
// 2024-11-13 04:17:13.134762200 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A49590;
pub const dwEntityList: usize = 0x19DD958;
pub const dwGameEntitySystem: usize = 0x1AF7DC8;
pub const dwCSGOInput: usize = 0x1A4A5B0;
pub const dwEntityList: usize = 0x19DE978;
pub const dwGameEntitySystem: usize = 0x1AF8DF8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A3B418;
pub const dwGlobalVars: usize = 0x1835CC0;
pub const dwGlowManager: usize = 0x1A3AB58;
pub const dwLocalPlayerController: usize = 0x1A2D590;
pub const dwLocalPlayerPawn: usize = 0x1841AE8;
pub const dwPlantedC4: usize = 0x1A45050;
pub const dwPrediction: usize = 0x1841980;
pub const dwSensitivity: usize = 0x1A3C138;
pub const dwGameRules: usize = 0x1A3C438;
pub const dwGlobalVars: usize = 0x1836CC0;
pub const dwGlowManager: usize = 0x1A3BB78;
pub const dwLocalPlayerController: usize = 0x1A2E5B0;
pub const dwLocalPlayerPawn: usize = 0x1842AE8;
pub const dwPlantedC4: usize = 0x1A46070;
pub const dwPrediction: usize = 0x1842980;
pub const dwSensitivity: usize = 0x1A3D158;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A49960;
pub const dwViewMatrix: usize = 0x1A3FAE0;
pub const dwViewRender: usize = 0x1A402F0;
pub const dwWeaponC4: usize = 0x19E0BE0;
pub const dwViewAngles: usize = 0x1A4A980;
pub const dwViewMatrix: usize = 0x1A40B00;
pub const dwViewRender: usize = 0x1A41310;
pub const dwWeaponC4: usize = 0x19E1C00;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x52EBD4;
pub const dwNetworkGameClient: usize = 0x52DCE0;
pub const dwBuildNumber: usize = 0x52FBE4;
pub const dwNetworkGameClient: usize = 0x52ECE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x610FF4;
pub const dwWindowWidth: usize = 0x610FF0;
pub const dwWindowHeight: usize = 0x612084;
pub const dwWindowWidth: usize = 0x612080;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {