Game update (14047)

Game update (14047)
This commit is contained in:
Christopher
2024-11-12 22:22:43 -06:00
committed by GitHub
parent 301dce6703
commit b4dba0ddbc
64 changed files with 490 additions and 490 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-07 04:35:49.847800300 UTC
// 2024-11-13 04:17:13.134762200 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A49590;
public const nint dwEntityList = 0x19DD958;
public const nint dwGameEntitySystem = 0x1AF7DC8;
public const nint dwCSGOInput = 0x1A4A5B0;
public const nint dwEntityList = 0x19DE978;
public const nint dwGameEntitySystem = 0x1AF8DF8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A3B418;
public const nint dwGlobalVars = 0x1835CC0;
public const nint dwGlowManager = 0x1A3AB58;
public const nint dwLocalPlayerController = 0x1A2D590;
public const nint dwLocalPlayerPawn = 0x1841AE8;
public const nint dwPlantedC4 = 0x1A45050;
public const nint dwPrediction = 0x1841980;
public const nint dwSensitivity = 0x1A3C138;
public const nint dwGameRules = 0x1A3C438;
public const nint dwGlobalVars = 0x1836CC0;
public const nint dwGlowManager = 0x1A3BB78;
public const nint dwLocalPlayerController = 0x1A2E5B0;
public const nint dwLocalPlayerPawn = 0x1842AE8;
public const nint dwPlantedC4 = 0x1A46070;
public const nint dwPrediction = 0x1842980;
public const nint dwSensitivity = 0x1A3D158;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A49960;
public const nint dwViewMatrix = 0x1A3FAE0;
public const nint dwViewRender = 0x1A402F0;
public const nint dwWeaponC4 = 0x19E0BE0;
public const nint dwViewAngles = 0x1A4A980;
public const nint dwViewMatrix = 0x1A40B00;
public const nint dwViewRender = 0x1A41310;
public const nint dwWeaponC4 = 0x19E1C00;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52EBD4;
public const nint dwNetworkGameClient = 0x52DCE0;
public const nint dwBuildNumber = 0x52FBE4;
public const nint dwNetworkGameClient = 0x52ECE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x610FF4;
public const nint dwWindowWidth = 0x610FF0;
public const nint dwWindowHeight = 0x612084;
public const nint dwWindowWidth = 0x612080;
}
// Module: inputsystem.dll
public static class InputsystemDll {