Game update (14047)

Game update (14047)
This commit is contained in:
Christopher
2024-11-12 22:22:43 -06:00
committed by GitHub
parent 301dce6703
commit b4dba0ddbc
64 changed files with 490 additions and 490 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-07 04:35:49.847800300 UTC
// 2024-11-13 04:17:13.134762200 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1839BD0;
pub const EmptyWorldService001_Client: usize = 0x17F4E60;
pub const GameClientExports001: usize = 0x1836888;
pub const LegacyGameUI001: usize = 0x18569C0;
pub const Source2Client002: usize = 0x1A39340;
pub const Source2ClientConfig001: usize = 0x19D95E0;
pub const Source2ClientPrediction001: usize = 0x1841980;
pub const Source2ClientUI001: usize = 0x1855360;
pub const ClientToolsInfo_001: usize = 0x183ABD0;
pub const EmptyWorldService001_Client: usize = 0x17F5E60;
pub const GameClientExports001: usize = 0x1837888;
pub const LegacyGameUI001: usize = 0x18579C0;
pub const Source2Client002: usize = 0x1A3A360;
pub const Source2ClientConfig001: usize = 0x19DA600;
pub const Source2ClientPrediction001: usize = 0x1842980;
pub const Source2ClientUI001: usize = 0x1856360;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x534B40;
pub const BugService001: usize = 0x5CD7E0;
pub const ClientServerEngineLoopService_001: usize = 0x535860;
pub const EngineGameUI001: usize = 0x532AD0;
pub const EngineServiceMgr001: usize = 0x60E650;
pub const GameEventSystemClientV001: usize = 0x60E950;
pub const GameEventSystemServerV001: usize = 0x60EA90;
pub const GameResourceServiceClientV001: usize = 0x534C40;
pub const GameResourceServiceServerV001: usize = 0x534CA0;
pub const GameUIService_001: usize = 0x5CDAE0;
pub const HostStateMgr001: usize = 0x535750;
pub const INETSUPPORT_001: usize = 0x52E060;
pub const InputService_001: usize = 0x5CDDF0;
pub const KeyValueCache001: usize = 0x535800;
pub const MapListService_001: usize = 0x60CDF0;
pub const NetworkClientService_001: usize = 0x60CF80;
pub const NetworkP2PService_001: usize = 0x534F50;
pub const NetworkServerService_001: usize = 0x60D310;
pub const NetworkService_001: usize = 0x5350A0;
pub const RenderService_001: usize = 0x60D570;
pub const ScreenshotService001: usize = 0x60D810;
pub const SimpleEngineLoopService_001: usize = 0x535970;
pub const SoundService_001: usize = 0x5350E0;
pub const Source2EngineToClient001: usize = 0x532170;
pub const Source2EngineToClientStringTable001: usize = 0x5321D0;
pub const Source2EngineToServer001: usize = 0x532268;
pub const Source2EngineToServerStringTable001: usize = 0x532290;
pub const SplitScreenService_001: usize = 0x5353C0;
pub const StatsService_001: usize = 0x60DC40;
pub const ToolService_001: usize = 0x535580;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532B60;
pub const VProfService_001: usize = 0x5355C0;
pub const BenchmarkService001: usize = 0x535B50;
pub const BugService001: usize = 0x5CE870;
pub const ClientServerEngineLoopService_001: usize = 0x536870;
pub const EngineGameUI001: usize = 0x533AE0;
pub const EngineServiceMgr001: usize = 0x60F6E0;
pub const GameEventSystemClientV001: usize = 0x60F9E0;
pub const GameEventSystemServerV001: usize = 0x60FB20;
pub const GameResourceServiceClientV001: usize = 0x535C50;
pub const GameResourceServiceServerV001: usize = 0x535CB0;
pub const GameUIService_001: usize = 0x5CEB70;
pub const HostStateMgr001: usize = 0x536760;
pub const INETSUPPORT_001: usize = 0x52F060;
pub const InputService_001: usize = 0x5CEE80;
pub const KeyValueCache001: usize = 0x536810;
pub const MapListService_001: usize = 0x60DE80;
pub const NetworkClientService_001: usize = 0x60E010;
pub const NetworkP2PService_001: usize = 0x535F60;
pub const NetworkServerService_001: usize = 0x60E3A0;
pub const NetworkService_001: usize = 0x5360B0;
pub const RenderService_001: usize = 0x60E600;
pub const ScreenshotService001: usize = 0x60E8A0;
pub const SimpleEngineLoopService_001: usize = 0x536980;
pub const SoundService_001: usize = 0x5360F0;
pub const Source2EngineToClient001: usize = 0x533180;
pub const Source2EngineToClientStringTable001: usize = 0x5331E0;
pub const Source2EngineToServer001: usize = 0x533278;
pub const Source2EngineToServerStringTable001: usize = 0x5332A0;
pub const SplitScreenService_001: usize = 0x5363D0;
pub const StatsService_001: usize = 0x60ECD0;
pub const ToolService_001: usize = 0x536590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533B70;
pub const VProfService_001: usize = 0x5365D0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -108,10 +108,10 @@ pub mod cs2_dumper {
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x23E490;
pub const NetworkMessagesVersion001: usize = 0x2704D0;
pub const NetworkSystemVersion001: usize = 0x268220;
pub const SerializedEntitiesVersion001: usize = 0x268310;
pub const FlattenedSerializersVersion001: usize = 0x23F490;
pub const NetworkMessagesVersion001: usize = 0x2714D0;
pub const NetworkSystemVersion001: usize = 0x269220;
pub const SerializedEntitiesVersion001: usize = 0x269310;
}
// Module: panorama.dll
pub mod panorama_dll {
@@ -160,15 +160,15 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x136EA90;
pub const EmptyWorldService001_Server: usize = 0x136EAA0;
pub const EntitySubclassUtilsV001: usize = 0x131F330;
pub const NavGameTest001: usize = 0x140E7E8;
pub const ServerToolsInfo_001: usize = 0x13C43E8;
pub const Source2GameClients001: usize = 0x13BE290;
pub const Source2GameDirector001: usize = 0x14F1DA0;
pub const Source2GameEntities001: usize = 0x13C4310;
pub const Source2Server001: usize = 0x13C4180;
pub const Source2ServerConfig001: usize = 0x15AE608;
pub const NavGameTest001: usize = 0x140E808;
pub const ServerToolsInfo_001: usize = 0x13C4408;
pub const Source2GameClients001: usize = 0x13BE2B0;
pub const Source2GameDirector001: usize = 0x14F1DC0;
pub const Source2GameEntities001: usize = 0x13C4330;
pub const Source2Server001: usize = 0x13C41A0;
pub const Source2ServerConfig001: usize = 0x15AE638;
pub const customnavsystem001: usize = 0x1303A98;
}
// Module: soundsystem.dll
@@ -184,26 +184,26 @@ pub mod cs2_dumper {
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
pub const IVALIDATE001: usize = 0x15636E8;
pub const SteamClient006: usize = 0x1560E90;
pub const SteamClient007: usize = 0x1560E98;
pub const SteamClient008: usize = 0x1560EA0;
pub const SteamClient009: usize = 0x1560EA8;
pub const SteamClient010: usize = 0x1560EB0;
pub const SteamClient011: usize = 0x1560EB8;
pub const SteamClient012: usize = 0x1560EC0;
pub const SteamClient013: usize = 0x1560EC8;
pub const SteamClient014: usize = 0x1560ED0;
pub const SteamClient015: usize = 0x1560ED8;
pub const SteamClient016: usize = 0x1560EE0;
pub const SteamClient017: usize = 0x1560EE8;
pub const SteamClient018: usize = 0x1560EF0;
pub const SteamClient019: usize = 0x1560EF8;
pub const SteamClient020: usize = 0x1560F00;
pub const SteamClient021: usize = 0x1560F08;
pub const p2pvoice002: usize = 0x14E45DF;
pub const p2pvoicesingleton002: usize = 0x153C0E0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEB66A;
pub const IVALIDATE001: usize = 0x1494F18;
pub const SteamClient006: usize = 0x14926E0;
pub const SteamClient007: usize = 0x14926E8;
pub const SteamClient008: usize = 0x14926F0;
pub const SteamClient009: usize = 0x14926F8;
pub const SteamClient010: usize = 0x1492700;
pub const SteamClient011: usize = 0x1492708;
pub const SteamClient012: usize = 0x1492710;
pub const SteamClient013: usize = 0x1492718;
pub const SteamClient014: usize = 0x1492720;
pub const SteamClient015: usize = 0x1492728;
pub const SteamClient016: usize = 0x1492730;
pub const SteamClient017: usize = 0x1492738;
pub const SteamClient018: usize = 0x1492740;
pub const SteamClient019: usize = 0x1492748;
pub const SteamClient020: usize = 0x1492750;
pub const SteamClient021: usize = 0x1492758;
pub const p2pvoice002: usize = 0x14E24BF;
pub const p2pvoicesingleton002: usize = 0x14700E0;
}
// Module: tier0.dll
pub mod tier0_dll {