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https://github.com/a2x/cs2-dumper.git
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Game update (14033)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-10-03 03:30:01.044566 UTC
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// 2024-10-05 04:26:11.464349700 UTC
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#pragma once
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@@ -9,23 +9,23 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A26810;
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constexpr std::ptrdiff_t dwEntityList = 0x19BAC58;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD4B78;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A27880;
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constexpr std::ptrdiff_t dwEntityList = 0x19BBCC8;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD5BD8;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
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constexpr std::ptrdiff_t dwGameRules = 0x1A18678;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1815F60;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A17D60;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0A5F8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18220C8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A20EB8;
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constexpr std::ptrdiff_t dwPrediction = 0x1821F60;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A19398;
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constexpr std::ptrdiff_t dwGameRules = 0x1A196E8;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1816FF0;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A18DD0;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0B668;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1823128;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A21F28;
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constexpr std::ptrdiff_t dwPrediction = 0x1822FC0;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A1A408;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A26BE0;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A1CD70;
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constexpr std::ptrdiff_t dwViewRender = 0x1A1D550;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19BDD80;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A27C50;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A1DDE0;
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constexpr std::ptrdiff_t dwViewRender = 0x1A1E5C0;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19BEDF0;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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