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https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Magic style update
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-01-15 01:31:41.276127300 UTC
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// 2025-01-17 13:01:20.327051300 UTC
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namespace CS2Dumper.Schemas {
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// Module: particles.dll
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@@ -940,7 +940,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nFirstSourcePoint = 0x1CC; // int32
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public const nint m_bSetOrientation = 0x1D0; // bool
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public const nint m_nOrientationMode = 0x1D4; // ParticleOrientationSetMode_t
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public const nint m_nSetParent = 0x1D8; // ParticleParentSetMode_t
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public const nint m_nSetParent = 0x1D8; //
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}
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// Parent: CParticleFunctionOperator
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// Field count: 8
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@@ -1946,7 +1946,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class C_OP_SetControlPointToVectorExpression {
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public const nint m_nExpression = 0x1C8; // VectorExpressionType_t
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public const nint m_nExpression = 0x1C8; //
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public const nint m_nOutputCP = 0x1CC; // int32
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public const nint m_vInput1 = 0x1D0; // CParticleCollectionVecInput
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public const nint m_vInput2 = 0x848; // CParticleCollectionVecInput
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@@ -2046,7 +2046,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class C_OP_SetControlPointFieldToScalarExpression {
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public const nint m_nExpression = 0x1C8; // ScalarExpressionType_t
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public const nint m_nExpression = 0x1C8; //
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public const nint m_flInput1 = 0x1D0; // CParticleCollectionFloatInput
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public const nint m_flInput2 = 0x330; // CParticleCollectionFloatInput
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public const nint m_flOutputRemap = 0x490; // CParticleRemapFloatInput
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@@ -2090,7 +2090,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class C_INIT_SetVectorAttributeToVectorExpression {
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public const nint m_nExpression = 0x1C8; // VectorExpressionType_t
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public const nint m_nExpression = 0x1C8; //
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public const nint m_vInput1 = 0x1D0; // CPerParticleVecInput
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public const nint m_vInput2 = 0x848; // CPerParticleVecInput
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public const nint m_nOutputField = 0xEC0; // ParticleAttributeIndex_t
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@@ -2609,19 +2609,19 @@ namespace CS2Dumper.Schemas {
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public const nint m_pPrev = 0x18; // CNewParticleEffect*
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public const nint m_pParticles = 0x20; // IParticleCollection*
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public const nint m_pDebugName = 0x28; // char*
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public const nint m_bDontRemove = 0x0; // bitfield:1
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public const nint m_bRemove = 0x0; // bitfield:1
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public const nint m_bNeedsBBoxUpdate = 0x0; // bitfield:1
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public const nint m_bIsFirstFrame = 0x0; // bitfield:1
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public const nint m_bAutoUpdateBBox = 0x0; // bitfield:1
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public const nint m_bAllocated = 0x0; // bitfield:1
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public const nint m_bSimulate = 0x0; // bitfield:1
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public const nint m_bShouldPerformCullCheck = 0x0; // bitfield:1
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public const nint m_bForceNoDraw = 0x0; // bitfield:1
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public const nint m_bShouldSave = 0x0; // bitfield:1
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public const nint m_bDisableAggregation = 0x0; // bitfield:1
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public const nint m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1
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public const nint m_bShouldCheckFoW = 0x0; // bitfield:1
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public const nint m_bDontRemove = 0x0; //
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public const nint m_bRemove = 0x0; //
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public const nint m_bNeedsBBoxUpdate = 0x0; //
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public const nint m_bIsFirstFrame = 0x0; //
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public const nint m_bAutoUpdateBBox = 0x0; //
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public const nint m_bAllocated = 0x0; //
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public const nint m_bSimulate = 0x0; //
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public const nint m_bShouldPerformCullCheck = 0x0; //
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public const nint m_bForceNoDraw = 0x0; //
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public const nint m_bShouldSave = 0x0; //
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public const nint m_bDisableAggregation = 0x0; //
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public const nint m_bShouldSimulateDuringGamePaused = 0x0; //
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public const nint m_bShouldCheckFoW = 0x0; //
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public const nint m_vSortOrigin = 0x40; // Vector
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public const nint m_flScale = 0x4C; // float32
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public const nint m_hOwner = 0x50; // PARTICLE_EHANDLE__*
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@@ -3188,7 +3188,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class C_OP_SetVectorAttributeToVectorExpression {
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public const nint m_nExpression = 0x1C0; // VectorExpressionType_t
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public const nint m_nExpression = 0x1C0; //
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public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput
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public const nint m_vInput2 = 0x840; // CPerParticleVecInput
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public const nint m_nOutputField = 0xEB8; // ParticleAttributeIndex_t
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@@ -3421,7 +3421,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_bLOS = 0x1F4; // bool
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public const nint m_CollisionGroupName = 0x1F5; // char[128]
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public const nint m_nTraceSet = 0x278; // ParticleTraceSet_t
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public const nint m_nSetParent = 0x27C; // ParticleParentSetMode_t
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public const nint m_nSetParent = 0x27C; //
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}
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// Parent: CParticleFunctionPreEmission
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// Field count: 4
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@@ -3580,7 +3580,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class C_INIT_SetAttributeToScalarExpression {
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public const nint m_nExpression = 0x1C8; // ScalarExpressionType_t
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public const nint m_nExpression = 0x1C8; //
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public const nint m_flInput1 = 0x1D0; // CPerParticleFloatInput
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public const nint m_flInput2 = 0x330; // CPerParticleFloatInput
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public const nint m_flOutputRemap = 0x490; // CParticleRemapFloatInput
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@@ -4482,7 +4482,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class C_OP_SetControlPointFieldFromVectorExpression {
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public const nint m_nExpression = 0x1C8; // VectorFloatExpressionType_t
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public const nint m_nExpression = 0x1C8; //
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public const nint m_vecInput1 = 0x1D0; // CParticleCollectionVecInput
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public const nint m_vecInput2 = 0x848; // CParticleCollectionVecInput
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public const nint m_flOutputRemap = 0xEC0; // CParticleRemapFloatInput
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@@ -4820,7 +4820,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class C_OP_SetFloatAttributeToVectorExpression {
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public const nint m_nExpression = 0x1C0; // VectorFloatExpressionType_t
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public const nint m_nExpression = 0x1C0; //
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public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput
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public const nint m_vInput2 = 0x840; // CPerParticleVecInput
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public const nint m_flOutputRemap = 0xEB8; // CParticleRemapFloatInput
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@@ -5123,7 +5123,7 @@ namespace CS2Dumper.Schemas {
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public static class C_INIT_RemapNamedModelElementToScalar {
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public const nint m_hModel = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
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public const nint m_names = 0x1D0; // CUtlVector<CUtlString>
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public const nint m_values = 0x1E8; //
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public const nint m_values = 0x1E8; // CUtlVector<float32>
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public const nint m_nFieldInput = 0x200; // ParticleAttributeIndex_t
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public const nint m_nFieldOutput = 0x204; // ParticleAttributeIndex_t
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public const nint m_nSetMethod = 0x208; // ParticleSetMethod_t
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@@ -5284,7 +5284,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nCP1 = 0x1C8; // int32
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public const nint m_vecCP1Pos = 0x1CC; // Vector
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public const nint m_bUseAvgParticlePos = 0x1D8; // bool
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public const nint m_nSetParent = 0x1DC; // ParticleParentSetMode_t
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public const nint m_nSetParent = 0x1DC; //
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}
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// Parent: CParticleFunctionPreEmission
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// Field count: 7
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@@ -6503,7 +6503,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class C_OP_SetAttributeToScalarExpression {
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public const nint m_nExpression = 0x1C0; // ScalarExpressionType_t
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public const nint m_nExpression = 0x1C0; //
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public const nint m_flInput1 = 0x1C8; // CPerParticleFloatInput
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public const nint m_flInput2 = 0x328; // CPerParticleFloatInput
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public const nint m_flOutputRemap = 0x488; // CParticleRemapFloatInput
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