mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Magic style update
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-01-15 01:31:41.276127300 UTC
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// 2025-01-17 13:01:20.327051300 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -23,38 +23,38 @@ pub mod cs2_dumper {
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x540C90;
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pub const BugService001: usize = 0x5D9B60;
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pub const ClientServerEngineLoopService_001: usize = 0x5419B0;
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pub const EngineGameUI001: usize = 0x53EB40;
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pub const EngineServiceMgr001: usize = 0x61A9F0;
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pub const GameEventSystemClientV001: usize = 0x61ACF0;
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pub const GameEventSystemServerV001: usize = 0x61AE30;
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pub const GameResourceServiceClientV001: usize = 0x540D90;
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pub const GameResourceServiceServerV001: usize = 0x540DF0;
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pub const GameUIService_001: usize = 0x5D9E60;
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pub const HostStateMgr001: usize = 0x5418A0;
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pub const BenchmarkService001: usize = 0x540C80;
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pub const BugService001: usize = 0x5D9B40;
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pub const ClientServerEngineLoopService_001: usize = 0x5419A0;
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pub const EngineGameUI001: usize = 0x53EB30;
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pub const EngineServiceMgr001: usize = 0x61A9D0;
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pub const GameEventSystemClientV001: usize = 0x61ACD0;
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pub const GameEventSystemServerV001: usize = 0x61AE10;
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pub const GameResourceServiceClientV001: usize = 0x540D80;
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pub const GameResourceServiceServerV001: usize = 0x540DE0;
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pub const GameUIService_001: usize = 0x5D9E40;
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pub const HostStateMgr001: usize = 0x541890;
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pub const INETSUPPORT_001: usize = 0x53A060;
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pub const InputService_001: usize = 0x5DA170;
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pub const KeyValueCache001: usize = 0x541950;
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pub const MapListService_001: usize = 0x619170;
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pub const NetworkClientService_001: usize = 0x619300;
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pub const NetworkP2PService_001: usize = 0x5410A0;
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pub const NetworkServerService_001: usize = 0x619690;
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pub const NetworkService_001: usize = 0x5411F0;
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pub const RenderService_001: usize = 0x6198F0;
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pub const ScreenshotService001: usize = 0x619B90;
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pub const SimpleEngineLoopService_001: usize = 0x541AC0;
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pub const SoundService_001: usize = 0x541230;
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pub const Source2EngineToClient001: usize = 0x53E1E0;
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pub const Source2EngineToClientStringTable001: usize = 0x53E240;
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pub const Source2EngineToServer001: usize = 0x53E2D8;
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pub const Source2EngineToServerStringTable001: usize = 0x53E300;
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pub const SplitScreenService_001: usize = 0x541510;
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pub const StatsService_001: usize = 0x619FC0;
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pub const ToolService_001: usize = 0x5416D0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBD0;
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pub const VProfService_001: usize = 0x541710;
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pub const InputService_001: usize = 0x5DA150;
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pub const KeyValueCache001: usize = 0x541940;
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pub const MapListService_001: usize = 0x619150;
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pub const NetworkClientService_001: usize = 0x6192E0;
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pub const NetworkP2PService_001: usize = 0x541090;
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pub const NetworkServerService_001: usize = 0x619670;
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pub const NetworkService_001: usize = 0x5411E0;
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pub const RenderService_001: usize = 0x6198D0;
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pub const ScreenshotService001: usize = 0x619B70;
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pub const SimpleEngineLoopService_001: usize = 0x541AB0;
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pub const SoundService_001: usize = 0x541220;
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pub const Source2EngineToClient001: usize = 0x53E1D0;
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pub const Source2EngineToClientStringTable001: usize = 0x53E230;
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pub const Source2EngineToServer001: usize = 0x53E2C8;
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pub const Source2EngineToServerStringTable001: usize = 0x53E2F0;
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pub const SplitScreenService_001: usize = 0x541500;
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pub const StatsService_001: usize = 0x619FA0;
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pub const ToolService_001: usize = 0x5416C0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBC0;
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pub const VProfService_001: usize = 0x541700;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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