Magic style update

This commit is contained in:
Jannes
2025-01-17 15:02:03 +02:00
parent 180056e2ab
commit a1e7e05126
64 changed files with 722 additions and 722 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-17 13:01:20.327051300 UTC
#![allow(non_upper_case_globals, unused)]
@@ -23,38 +23,38 @@ pub mod cs2_dumper {
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x540C90;
pub const BugService001: usize = 0x5D9B60;
pub const ClientServerEngineLoopService_001: usize = 0x5419B0;
pub const EngineGameUI001: usize = 0x53EB40;
pub const EngineServiceMgr001: usize = 0x61A9F0;
pub const GameEventSystemClientV001: usize = 0x61ACF0;
pub const GameEventSystemServerV001: usize = 0x61AE30;
pub const GameResourceServiceClientV001: usize = 0x540D90;
pub const GameResourceServiceServerV001: usize = 0x540DF0;
pub const GameUIService_001: usize = 0x5D9E60;
pub const HostStateMgr001: usize = 0x5418A0;
pub const BenchmarkService001: usize = 0x540C80;
pub const BugService001: usize = 0x5D9B40;
pub const ClientServerEngineLoopService_001: usize = 0x5419A0;
pub const EngineGameUI001: usize = 0x53EB30;
pub const EngineServiceMgr001: usize = 0x61A9D0;
pub const GameEventSystemClientV001: usize = 0x61ACD0;
pub const GameEventSystemServerV001: usize = 0x61AE10;
pub const GameResourceServiceClientV001: usize = 0x540D80;
pub const GameResourceServiceServerV001: usize = 0x540DE0;
pub const GameUIService_001: usize = 0x5D9E40;
pub const HostStateMgr001: usize = 0x541890;
pub const INETSUPPORT_001: usize = 0x53A060;
pub const InputService_001: usize = 0x5DA170;
pub const KeyValueCache001: usize = 0x541950;
pub const MapListService_001: usize = 0x619170;
pub const NetworkClientService_001: usize = 0x619300;
pub const NetworkP2PService_001: usize = 0x5410A0;
pub const NetworkServerService_001: usize = 0x619690;
pub const NetworkService_001: usize = 0x5411F0;
pub const RenderService_001: usize = 0x6198F0;
pub const ScreenshotService001: usize = 0x619B90;
pub const SimpleEngineLoopService_001: usize = 0x541AC0;
pub const SoundService_001: usize = 0x541230;
pub const Source2EngineToClient001: usize = 0x53E1E0;
pub const Source2EngineToClientStringTable001: usize = 0x53E240;
pub const Source2EngineToServer001: usize = 0x53E2D8;
pub const Source2EngineToServerStringTable001: usize = 0x53E300;
pub const SplitScreenService_001: usize = 0x541510;
pub const StatsService_001: usize = 0x619FC0;
pub const ToolService_001: usize = 0x5416D0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBD0;
pub const VProfService_001: usize = 0x541710;
pub const InputService_001: usize = 0x5DA150;
pub const KeyValueCache001: usize = 0x541940;
pub const MapListService_001: usize = 0x619150;
pub const NetworkClientService_001: usize = 0x6192E0;
pub const NetworkP2PService_001: usize = 0x541090;
pub const NetworkServerService_001: usize = 0x619670;
pub const NetworkService_001: usize = 0x5411E0;
pub const RenderService_001: usize = 0x6198D0;
pub const ScreenshotService001: usize = 0x619B70;
pub const SimpleEngineLoopService_001: usize = 0x541AB0;
pub const SoundService_001: usize = 0x541220;
pub const Source2EngineToClient001: usize = 0x53E1D0;
pub const Source2EngineToClientStringTable001: usize = 0x53E230;
pub const Source2EngineToServer001: usize = 0x53E2C8;
pub const Source2EngineToServerStringTable001: usize = 0x53E2F0;
pub const SplitScreenService_001: usize = 0x541500;
pub const StatsService_001: usize = 0x619FA0;
pub const ToolService_001: usize = 0x5416C0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBC0;
pub const VProfService_001: usize = 0x541700;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {