Game update (14058)

This commit is contained in:
Coslly
2025-01-08 11:50:10 +09:00
committed by GitHub
parent 9a81629cfa
commit 98da3ff803
64 changed files with 479 additions and 479 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-20 00:28:49.506012100 UTC
// 2025-01-08 02:40:51.056645600 UTC
#pragma once
@@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A89340;
constexpr std::ptrdiff_t dwEntityList = 0x1A146E8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B37E58;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A89350;
constexpr std::ptrdiff_t dwEntityList = 0x1A146F8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B37E48;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A7AF28;
constexpr std::ptrdiff_t dwGlobalVars = 0x185C9B0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A7A668;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A64E80;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1868CC8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A84F90;
constexpr std::ptrdiff_t dwPrediction = 0x1868B60;
constexpr std::ptrdiff_t dwSensitivity = 0x1A7BC48;
constexpr std::ptrdiff_t dwGameRules = 0x1A7AF38;
constexpr std::ptrdiff_t dwGlobalVars = 0x185CA10;
constexpr std::ptrdiff_t dwGlowManager = 0x1A7A678;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A64E90;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1868CF8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A84FA0;
constexpr std::ptrdiff_t dwPrediction = 0x1868B90;
constexpr std::ptrdiff_t dwSensitivity = 0x1A7BC58;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A89710;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A7F610;
constexpr std::ptrdiff_t dwViewRender = 0x1A7FE20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A17928;
constexpr std::ptrdiff_t dwViewAngles = 0x1A89720;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A7F620;
constexpr std::ptrdiff_t dwViewRender = 0x1A7FE30;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A17970;
}
// Module: engine2.dll
namespace engine2_dll {
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x61514C;
constexpr std::ptrdiff_t dwWindowWidth = 0x615148;
constexpr std::ptrdiff_t dwWindowHeight = 0x615154;
constexpr std::ptrdiff_t dwWindowWidth = 0x615150;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@@ -52,7 +52,7 @@ namespace cs2_dumper {
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x39D5E0;
constexpr std::ptrdiff_t dwSoundSystem = 0x39E5E0;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}