diff --git a/output/animationsystem_dll.cs b/output/animationsystem_dll.cs
index acaf67f..2142c58 100644
--- a/output/animationsystem_dll.cs
+++ b/output/animationsystem_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: animationsystem.dll
@@ -1136,7 +1136,7 @@ namespace CS2Dumper.Schemas {
         // MGetKV3ClassDefaults
         public static class CMotionSearchNode {
             public const nint m_children = 0x0; // CUtlVector<CMotionSearchNode*>
-            public const nint m_quantizer = 0x18; // CVectorQuantizer
+            public const nint m_quantizer = 0x18; // 
             public const nint m_sampleCodes = 0x38; // CUtlVector<CUtlVector<SampleCode>>
             public const nint m_sampleIndices = 0x50; // CUtlVector<CUtlVector<int32>>
             public const nint m_selectableSamples = 0x68; // CUtlVector<int32>
@@ -1725,7 +1725,7 @@ namespace CS2Dumper.Schemas {
         // Metadata:
         // MGetKV3ClassDefaults
         public static class CFootPinningUpdateNode {
-            public const nint m_poseOpFixedData = 0x70; // FootPinningPoseOpFixedData_t
+            public const nint m_poseOpFixedData = 0x70; // 
             public const nint m_eTimingSource = 0xA0; // FootPinningTimingSource
             public const nint m_params = 0xA8; // CUtlVector<CAnimParamHandle>
             public const nint m_bResetChild = 0xC0; // bool
@@ -2451,7 +2451,7 @@ namespace CS2Dumper.Schemas {
         // Metadata:
         // MGetKV3ClassDefaults
         public static class CProductQuantizer {
-            public const nint m_subQuantizers = 0x0; // CUtlVector<CVectorQuantizer>
+            public const nint m_subQuantizers = 0x0; // 
             public const nint m_nDimensions = 0x18; // int32
         }
         // Parent: CAnimUpdateNodeBase
@@ -2500,7 +2500,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_nInputValueNodeIdxA = 0x10; // int16
             public const nint m_nInputValueNodeIdxB = 0x12; // int16
             public const nint m_bReturnAbsoluteResult = 0x14; // bool
-            public const nint m_operator = 0x15; // CNmFloatMathNode::Operator_t
+            public const nint m_operator = 0x15; // 
             public const nint m_flValueB = 0x18; // float32
         }
         // Parent: CAnimationGraphVisualizerPrimitiveBase
@@ -2859,7 +2859,7 @@ namespace CS2Dumper.Schemas {
         // Metadata:
         // MGetKV3ClassDefaults
         public static class CHitBoxSetList {
-            public const nint m_HitBoxSets = 0x0; // CUtlVector<CHitBoxSet>
+            public const nint m_HitBoxSets = 0x0; // 
         }
         // Parent: None
         // Field count: 1
@@ -3096,7 +3096,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_flBlendTime = 0x94; // CAnimValue<float32>
             public const nint m_hParameter = 0x9C; // CAnimParamHandle
             public const nint m_nTagIndex = 0xA0; // int32
-            public const nint m_eTagBehavior = 0xA4; // SelectorTagBehavior_t
+            public const nint m_eTagBehavior = 0xA4; // 
             public const nint m_bResetOnChange = 0xA8; // bool
             public const nint m_bLockWhenWaning = 0xA9; // bool
             public const nint m_bSyncCyclesOnChange = 0xAA; // bool
@@ -3223,7 +3223,7 @@ namespace CS2Dumper.Schemas {
         // Metadata:
         // MGetKV3ClassDefaults
         public static class CFootLockUpdateNode {
-            public const nint m_opFixedSettings = 0x68; // FootLockPoseOpFixedSettings
+            public const nint m_opFixedSettings = 0x68; // 
             public const nint m_footSettings = 0xD0; // CUtlVector<FootFixedSettings>
             public const nint m_hipShiftDamping = 0xE8; // CAnimInputDamping
             public const nint m_rootHeightDamping = 0xF8; // CAnimInputDamping
@@ -3267,7 +3267,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_flDamping = 0xC; // float32
             public const nint m_vBoundsMaxLS = 0x10; // Vector
             public const nint m_vBoundsMinLS = 0x1C; // Vector
-            public const nint m_eSimSpace = 0x28; // JiggleBoneSimSpace
+            public const nint m_eSimSpace = 0x28; // 
         }
         // Parent: CSequenceUpdateNode
         // Field count: 8
@@ -3297,7 +3297,7 @@ namespace CS2Dumper.Schemas {
         // Metadata:
         // MGetKV3ClassDefaults
         public static class FootLockPoseOpFixedSettings {
-            public const nint m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
+            public const nint m_footInfo = 0x0; // 
             public const nint m_hipDampingSettings = 0x18; // CAnimInputDamping
             public const nint m_nHipBoneIndex = 0x28; // int32
             public const nint m_ikSolverType = 0x2C; // IKSolverType
@@ -4127,7 +4127,7 @@ namespace CS2Dumper.Schemas {
         public static class CHitBoxSet {
             public const nint m_name = 0x0; // CUtlString
             public const nint m_nNameHash = 0x8; // uint32
-            public const nint m_HitBoxes = 0x10; // CUtlVector<CHitBox>
+            public const nint m_HitBoxes = 0x10; // 
             public const nint m_SourceFilename = 0x28; // CUtlString
         }
         // Parent: None
@@ -4744,7 +4744,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
             public const nint m_constraints = 0x78; // CUtlLeanVector<CBaseConstraint*>
             public const nint m_skeleton = 0x88; // CRenderSkeleton
-            public const nint m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t
+            public const nint m_meshDeformParams = 0x1A8; // 
             public const nint m_pGroomData = 0x1B8; // CRenderGroom*
         }
         // Parent: None
@@ -4836,7 +4836,7 @@ namespace CS2Dumper.Schemas {
         // Metadata:
         // MGetKV3ClassDefaults
         public static class FootPinningPoseOpFixedData_t {
-            public const nint m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
+            public const nint m_footInfo = 0x0; // 
             public const nint m_flBlendTime = 0x18; // float32
             public const nint m_flLockBreakDistance = 0x1C; // float32
             public const nint m_flMaxLegTwist = 0x20; // float32
@@ -5544,7 +5544,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_components = 0x48; // CUtlVector<CSmartPtr<CAnimComponentUpdater>>
             public const nint m_pParamListUpdater = 0x60; // CSmartPtr<CAnimParameterManagerUpdater>
             public const nint m_pTagManagerUpdater = 0x68; // CSmartPtr<CAnimTagManagerUpdater>
-            public const nint m_scriptManager = 0x70; // CSmartPtr<CAnimScriptManager>
+            public const nint m_scriptManager = 0x70; // 
             public const nint m_settings = 0x78; // CAnimGraphSettingsManager
             public const nint m_pStaticPoseCache = 0xA8; // CSmartPtr<CStaticPoseCacheBuilder>
             public const nint m_pSkeleton = 0xB0; // CSmartPtr<CAnimSkeleton>
@@ -5815,7 +5815,7 @@ namespace CS2Dumper.Schemas {
         // MGetKV3ClassDefaults
         public static class CMotionSearchDB {
             public const nint m_rootNode = 0x0; // CMotionSearchNode
-            public const nint m_residualQuantizer = 0x80; // CProductQuantizer
+            public const nint m_residualQuantizer = 0x80; // 
             public const nint m_codeIndices = 0xA0; // CUtlVector<MotionDBIndex>
         }
         // Parent: CMotionNode
diff --git a/output/animationsystem_dll.hpp b/output/animationsystem_dll.hpp
index 5cc6190..dac92d0 100644
--- a/output/animationsystem_dll.hpp
+++ b/output/animationsystem_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
@@ -1141,7 +1141,7 @@ namespace cs2_dumper {
             // MGetKV3ClassDefaults
             namespace CMotionSearchNode {
                 constexpr std::ptrdiff_t m_children = 0x0; // CUtlVector<CMotionSearchNode*>
-                constexpr std::ptrdiff_t m_quantizer = 0x18; // CVectorQuantizer
+                constexpr std::ptrdiff_t m_quantizer = 0x18; // 
                 constexpr std::ptrdiff_t m_sampleCodes = 0x38; // CUtlVector<CUtlVector<SampleCode>>
                 constexpr std::ptrdiff_t m_sampleIndices = 0x50; // CUtlVector<CUtlVector<int32>>
                 constexpr std::ptrdiff_t m_selectableSamples = 0x68; // CUtlVector<int32>
@@ -1730,7 +1730,7 @@ namespace cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             namespace CFootPinningUpdateNode {
-                constexpr std::ptrdiff_t m_poseOpFixedData = 0x70; // FootPinningPoseOpFixedData_t
+                constexpr std::ptrdiff_t m_poseOpFixedData = 0x70; // 
                 constexpr std::ptrdiff_t m_eTimingSource = 0xA0; // FootPinningTimingSource
                 constexpr std::ptrdiff_t m_params = 0xA8; // CUtlVector<CAnimParamHandle>
                 constexpr std::ptrdiff_t m_bResetChild = 0xC0; // bool
@@ -2456,7 +2456,7 @@ namespace cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             namespace CProductQuantizer {
-                constexpr std::ptrdiff_t m_subQuantizers = 0x0; // CUtlVector<CVectorQuantizer>
+                constexpr std::ptrdiff_t m_subQuantizers = 0x0; // 
                 constexpr std::ptrdiff_t m_nDimensions = 0x18; // int32
             }
             // Parent: CAnimUpdateNodeBase
@@ -2505,7 +2505,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_nInputValueNodeIdxA = 0x10; // int16
                 constexpr std::ptrdiff_t m_nInputValueNodeIdxB = 0x12; // int16
                 constexpr std::ptrdiff_t m_bReturnAbsoluteResult = 0x14; // bool
-                constexpr std::ptrdiff_t m_operator = 0x15; // CNmFloatMathNode::Operator_t
+                constexpr std::ptrdiff_t m_operator = 0x15; // 
                 constexpr std::ptrdiff_t m_flValueB = 0x18; // float32
             }
             // Parent: CAnimationGraphVisualizerPrimitiveBase
@@ -2864,7 +2864,7 @@ namespace cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             namespace CHitBoxSetList {
-                constexpr std::ptrdiff_t m_HitBoxSets = 0x0; // CUtlVector<CHitBoxSet>
+                constexpr std::ptrdiff_t m_HitBoxSets = 0x0; // 
             }
             // Parent: None
             // Field count: 1
@@ -3101,7 +3101,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_flBlendTime = 0x94; // CAnimValue<float32>
                 constexpr std::ptrdiff_t m_hParameter = 0x9C; // CAnimParamHandle
                 constexpr std::ptrdiff_t m_nTagIndex = 0xA0; // int32
-                constexpr std::ptrdiff_t m_eTagBehavior = 0xA4; // SelectorTagBehavior_t
+                constexpr std::ptrdiff_t m_eTagBehavior = 0xA4; // 
                 constexpr std::ptrdiff_t m_bResetOnChange = 0xA8; // bool
                 constexpr std::ptrdiff_t m_bLockWhenWaning = 0xA9; // bool
                 constexpr std::ptrdiff_t m_bSyncCyclesOnChange = 0xAA; // bool
@@ -3228,7 +3228,7 @@ namespace cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             namespace CFootLockUpdateNode {
-                constexpr std::ptrdiff_t m_opFixedSettings = 0x68; // FootLockPoseOpFixedSettings
+                constexpr std::ptrdiff_t m_opFixedSettings = 0x68; // 
                 constexpr std::ptrdiff_t m_footSettings = 0xD0; // CUtlVector<FootFixedSettings>
                 constexpr std::ptrdiff_t m_hipShiftDamping = 0xE8; // CAnimInputDamping
                 constexpr std::ptrdiff_t m_rootHeightDamping = 0xF8; // CAnimInputDamping
@@ -3272,7 +3272,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_flDamping = 0xC; // float32
                 constexpr std::ptrdiff_t m_vBoundsMaxLS = 0x10; // Vector
                 constexpr std::ptrdiff_t m_vBoundsMinLS = 0x1C; // Vector
-                constexpr std::ptrdiff_t m_eSimSpace = 0x28; // JiggleBoneSimSpace
+                constexpr std::ptrdiff_t m_eSimSpace = 0x28; // 
             }
             // Parent: CSequenceUpdateNode
             // Field count: 8
@@ -3302,7 +3302,7 @@ namespace cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             namespace FootLockPoseOpFixedSettings {
-                constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
+                constexpr std::ptrdiff_t m_footInfo = 0x0; // 
                 constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; // CAnimInputDamping
                 constexpr std::ptrdiff_t m_nHipBoneIndex = 0x28; // int32
                 constexpr std::ptrdiff_t m_ikSolverType = 0x2C; // IKSolverType
@@ -4132,7 +4132,7 @@ namespace cs2_dumper {
             namespace CHitBoxSet {
                 constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
                 constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32
-                constexpr std::ptrdiff_t m_HitBoxes = 0x10; // CUtlVector<CHitBox>
+                constexpr std::ptrdiff_t m_HitBoxes = 0x10; // 
                 constexpr std::ptrdiff_t m_SourceFilename = 0x28; // CUtlString
             }
             // Parent: None
@@ -4749,7 +4749,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
                 constexpr std::ptrdiff_t m_constraints = 0x78; // CUtlLeanVector<CBaseConstraint*>
                 constexpr std::ptrdiff_t m_skeleton = 0x88; // CRenderSkeleton
-                constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t
+                constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; // 
                 constexpr std::ptrdiff_t m_pGroomData = 0x1B8; // CRenderGroom*
             }
             // Parent: None
@@ -4841,7 +4841,7 @@ namespace cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             namespace FootPinningPoseOpFixedData_t {
-                constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
+                constexpr std::ptrdiff_t m_footInfo = 0x0; // 
                 constexpr std::ptrdiff_t m_flBlendTime = 0x18; // float32
                 constexpr std::ptrdiff_t m_flLockBreakDistance = 0x1C; // float32
                 constexpr std::ptrdiff_t m_flMaxLegTwist = 0x20; // float32
@@ -5549,7 +5549,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_components = 0x48; // CUtlVector<CSmartPtr<CAnimComponentUpdater>>
                 constexpr std::ptrdiff_t m_pParamListUpdater = 0x60; // CSmartPtr<CAnimParameterManagerUpdater>
                 constexpr std::ptrdiff_t m_pTagManagerUpdater = 0x68; // CSmartPtr<CAnimTagManagerUpdater>
-                constexpr std::ptrdiff_t m_scriptManager = 0x70; // CSmartPtr<CAnimScriptManager>
+                constexpr std::ptrdiff_t m_scriptManager = 0x70; // 
                 constexpr std::ptrdiff_t m_settings = 0x78; // CAnimGraphSettingsManager
                 constexpr std::ptrdiff_t m_pStaticPoseCache = 0xA8; // CSmartPtr<CStaticPoseCacheBuilder>
                 constexpr std::ptrdiff_t m_pSkeleton = 0xB0; // CSmartPtr<CAnimSkeleton>
@@ -5820,7 +5820,7 @@ namespace cs2_dumper {
             // MGetKV3ClassDefaults
             namespace CMotionSearchDB {
                 constexpr std::ptrdiff_t m_rootNode = 0x0; // CMotionSearchNode
-                constexpr std::ptrdiff_t m_residualQuantizer = 0x80; // CProductQuantizer
+                constexpr std::ptrdiff_t m_residualQuantizer = 0x80; // 
                 constexpr std::ptrdiff_t m_codeIndices = 0xA0; // CUtlVector<MotionDBIndex>
             }
             // Parent: CMotionNode
diff --git a/output/animationsystem_dll.rs b/output/animationsystem_dll.rs
index c237859..0e892b8 100644
--- a/output/animationsystem_dll.rs
+++ b/output/animationsystem_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
@@ -1233,7 +1233,7 @@ pub mod cs2_dumper {
             // MGetKV3ClassDefaults
             pub mod CMotionSearchNode {
                 pub const m_children: usize = 0x0; // CUtlVector<CMotionSearchNode*>
-                pub const m_quantizer: usize = 0x18; // CVectorQuantizer
+                pub const m_quantizer: usize = 0x18; // 
                 pub const m_sampleCodes: usize = 0x38; // CUtlVector<CUtlVector<SampleCode>>
                 pub const m_sampleIndices: usize = 0x50; // CUtlVector<CUtlVector<int32>>
                 pub const m_selectableSamples: usize = 0x68; // CUtlVector<int32>
@@ -1822,7 +1822,7 @@ pub mod cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             pub mod CFootPinningUpdateNode {
-                pub const m_poseOpFixedData: usize = 0x70; // FootPinningPoseOpFixedData_t
+                pub const m_poseOpFixedData: usize = 0x70; // 
                 pub const m_eTimingSource: usize = 0xA0; // FootPinningTimingSource
                 pub const m_params: usize = 0xA8; // CUtlVector<CAnimParamHandle>
                 pub const m_bResetChild: usize = 0xC0; // bool
@@ -2548,7 +2548,7 @@ pub mod cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             pub mod CProductQuantizer {
-                pub const m_subQuantizers: usize = 0x0; // CUtlVector<CVectorQuantizer>
+                pub const m_subQuantizers: usize = 0x0; // 
                 pub const m_nDimensions: usize = 0x18; // int32
             }
             // Parent: CAnimUpdateNodeBase
@@ -2597,7 +2597,7 @@ pub mod cs2_dumper {
                 pub const m_nInputValueNodeIdxA: usize = 0x10; // int16
                 pub const m_nInputValueNodeIdxB: usize = 0x12; // int16
                 pub const m_bReturnAbsoluteResult: usize = 0x14; // bool
-                pub const m_operator: usize = 0x15; // CNmFloatMathNode::Operator_t
+                pub const m_operator: usize = 0x15; // 
                 pub const m_flValueB: usize = 0x18; // float32
             }
             // Parent: CAnimationGraphVisualizerPrimitiveBase
@@ -2956,7 +2956,7 @@ pub mod cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             pub mod CHitBoxSetList {
-                pub const m_HitBoxSets: usize = 0x0; // CUtlVector<CHitBoxSet>
+                pub const m_HitBoxSets: usize = 0x0; // 
             }
             // Parent: None
             // Field count: 1
@@ -3193,7 +3193,7 @@ pub mod cs2_dumper {
                 pub const m_flBlendTime: usize = 0x94; // CAnimValue<float32>
                 pub const m_hParameter: usize = 0x9C; // CAnimParamHandle
                 pub const m_nTagIndex: usize = 0xA0; // int32
-                pub const m_eTagBehavior: usize = 0xA4; // SelectorTagBehavior_t
+                pub const m_eTagBehavior: usize = 0xA4; // 
                 pub const m_bResetOnChange: usize = 0xA8; // bool
                 pub const m_bLockWhenWaning: usize = 0xA9; // bool
                 pub const m_bSyncCyclesOnChange: usize = 0xAA; // bool
@@ -3320,7 +3320,7 @@ pub mod cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             pub mod CFootLockUpdateNode {
-                pub const m_opFixedSettings: usize = 0x68; // FootLockPoseOpFixedSettings
+                pub const m_opFixedSettings: usize = 0x68; // 
                 pub const m_footSettings: usize = 0xD0; // CUtlVector<FootFixedSettings>
                 pub const m_hipShiftDamping: usize = 0xE8; // CAnimInputDamping
                 pub const m_rootHeightDamping: usize = 0xF8; // CAnimInputDamping
@@ -3364,7 +3364,7 @@ pub mod cs2_dumper {
                 pub const m_flDamping: usize = 0xC; // float32
                 pub const m_vBoundsMaxLS: usize = 0x10; // Vector
                 pub const m_vBoundsMinLS: usize = 0x1C; // Vector
-                pub const m_eSimSpace: usize = 0x28; // JiggleBoneSimSpace
+                pub const m_eSimSpace: usize = 0x28; // 
             }
             // Parent: CSequenceUpdateNode
             // Field count: 8
@@ -3394,7 +3394,7 @@ pub mod cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             pub mod FootLockPoseOpFixedSettings {
-                pub const m_footInfo: usize = 0x0; // CUtlVector<FootFixedData_t>
+                pub const m_footInfo: usize = 0x0; // 
                 pub const m_hipDampingSettings: usize = 0x18; // CAnimInputDamping
                 pub const m_nHipBoneIndex: usize = 0x28; // int32
                 pub const m_ikSolverType: usize = 0x2C; // IKSolverType
@@ -4224,7 +4224,7 @@ pub mod cs2_dumper {
             pub mod CHitBoxSet {
                 pub const m_name: usize = 0x0; // CUtlString
                 pub const m_nNameHash: usize = 0x8; // uint32
-                pub const m_HitBoxes: usize = 0x10; // CUtlVector<CHitBox>
+                pub const m_HitBoxes: usize = 0x10; // 
                 pub const m_SourceFilename: usize = 0x28; // CUtlString
             }
             // Parent: None
@@ -4841,7 +4841,7 @@ pub mod cs2_dumper {
                 pub const m_sceneObjects: usize = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
                 pub const m_constraints: usize = 0x78; // CUtlLeanVector<CBaseConstraint*>
                 pub const m_skeleton: usize = 0x88; // CRenderSkeleton
-                pub const m_meshDeformParams: usize = 0x1A8; // DynamicMeshDeformParams_t
+                pub const m_meshDeformParams: usize = 0x1A8; // 
                 pub const m_pGroomData: usize = 0x1B8; // CRenderGroom*
             }
             // Parent: None
@@ -4933,7 +4933,7 @@ pub mod cs2_dumper {
             // Metadata:
             // MGetKV3ClassDefaults
             pub mod FootPinningPoseOpFixedData_t {
-                pub const m_footInfo: usize = 0x0; // CUtlVector<FootFixedData_t>
+                pub const m_footInfo: usize = 0x0; // 
                 pub const m_flBlendTime: usize = 0x18; // float32
                 pub const m_flLockBreakDistance: usize = 0x1C; // float32
                 pub const m_flMaxLegTwist: usize = 0x20; // float32
@@ -5641,7 +5641,7 @@ pub mod cs2_dumper {
                 pub const m_components: usize = 0x48; // CUtlVector<CSmartPtr<CAnimComponentUpdater>>
                 pub const m_pParamListUpdater: usize = 0x60; // CSmartPtr<CAnimParameterManagerUpdater>
                 pub const m_pTagManagerUpdater: usize = 0x68; // CSmartPtr<CAnimTagManagerUpdater>
-                pub const m_scriptManager: usize = 0x70; // CSmartPtr<CAnimScriptManager>
+                pub const m_scriptManager: usize = 0x70; // 
                 pub const m_settings: usize = 0x78; // CAnimGraphSettingsManager
                 pub const m_pStaticPoseCache: usize = 0xA8; // CSmartPtr<CStaticPoseCacheBuilder>
                 pub const m_pSkeleton: usize = 0xB0; // CSmartPtr<CAnimSkeleton>
@@ -5912,7 +5912,7 @@ pub mod cs2_dumper {
             // MGetKV3ClassDefaults
             pub mod CMotionSearchDB {
                 pub const m_rootNode: usize = 0x0; // CMotionSearchNode
-                pub const m_residualQuantizer: usize = 0x80; // CProductQuantizer
+                pub const m_residualQuantizer: usize = 0x80; // 
                 pub const m_codeIndices: usize = 0xA0; // CUtlVector<MotionDBIndex>
             }
             // Parent: CMotionNode
diff --git a/output/buttons.cs b/output/buttons.cs
index 08ad673..1a28af1 100644
--- a/output/buttons.cs
+++ b/output/buttons.cs
@@ -1,24 +1,24 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper {
     // Module: client.dll
     public static class Buttons {
-        public const nint attack = 0x18614C0;
-        public const nint attack2 = 0x1861550;
-        public const nint back = 0x1861790;
-        public const nint duck = 0x1861A60;
-        public const nint forward = 0x1861700;
-        public const nint jump = 0x18619D0;
-        public const nint left = 0x1861820;
-        public const nint lookatweapon = 0x1A89260;
-        public const nint reload = 0x1861430;
-        public const nint right = 0x18618B0;
-        public const nint showscores = 0x1A89140;
-        public const nint sprint = 0x18613A0;
-        public const nint turnleft = 0x18615E0;
-        public const nint turnright = 0x1861670;
-        public const nint use = 0x1861940;
-        public const nint zoom = 0x1A891D0;
+        public const nint attack = 0x18614F0;
+        public const nint attack2 = 0x1861580;
+        public const nint back = 0x18617C0;
+        public const nint duck = 0x1861A90;
+        public const nint forward = 0x1861730;
+        public const nint jump = 0x1861A00;
+        public const nint left = 0x1861850;
+        public const nint lookatweapon = 0x1A89270;
+        public const nint reload = 0x1861460;
+        public const nint right = 0x18618E0;
+        public const nint showscores = 0x1A89150;
+        public const nint sprint = 0x18613D0;
+        public const nint turnleft = 0x1861610;
+        public const nint turnright = 0x18616A0;
+        public const nint use = 0x1861970;
+        public const nint zoom = 0x1A891E0;
     }
 }
diff --git a/output/buttons.hpp b/output/buttons.hpp
index b89e32c..9766c09 100644
--- a/output/buttons.hpp
+++ b/output/buttons.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
@@ -8,21 +8,21 @@
 namespace cs2_dumper {
     // Module: client.dll
     namespace buttons {
-        constexpr std::ptrdiff_t attack = 0x18614C0;
-        constexpr std::ptrdiff_t attack2 = 0x1861550;
-        constexpr std::ptrdiff_t back = 0x1861790;
-        constexpr std::ptrdiff_t duck = 0x1861A60;
-        constexpr std::ptrdiff_t forward = 0x1861700;
-        constexpr std::ptrdiff_t jump = 0x18619D0;
-        constexpr std::ptrdiff_t left = 0x1861820;
-        constexpr std::ptrdiff_t lookatweapon = 0x1A89260;
-        constexpr std::ptrdiff_t reload = 0x1861430;
-        constexpr std::ptrdiff_t right = 0x18618B0;
-        constexpr std::ptrdiff_t showscores = 0x1A89140;
-        constexpr std::ptrdiff_t sprint = 0x18613A0;
-        constexpr std::ptrdiff_t turnleft = 0x18615E0;
-        constexpr std::ptrdiff_t turnright = 0x1861670;
-        constexpr std::ptrdiff_t use = 0x1861940;
-        constexpr std::ptrdiff_t zoom = 0x1A891D0;
+        constexpr std::ptrdiff_t attack = 0x18614F0;
+        constexpr std::ptrdiff_t attack2 = 0x1861580;
+        constexpr std::ptrdiff_t back = 0x18617C0;
+        constexpr std::ptrdiff_t duck = 0x1861A90;
+        constexpr std::ptrdiff_t forward = 0x1861730;
+        constexpr std::ptrdiff_t jump = 0x1861A00;
+        constexpr std::ptrdiff_t left = 0x1861850;
+        constexpr std::ptrdiff_t lookatweapon = 0x1A89270;
+        constexpr std::ptrdiff_t reload = 0x1861460;
+        constexpr std::ptrdiff_t right = 0x18618E0;
+        constexpr std::ptrdiff_t showscores = 0x1A89150;
+        constexpr std::ptrdiff_t sprint = 0x18613D0;
+        constexpr std::ptrdiff_t turnleft = 0x1861610;
+        constexpr std::ptrdiff_t turnright = 0x18616A0;
+        constexpr std::ptrdiff_t use = 0x1861970;
+        constexpr std::ptrdiff_t zoom = 0x1A891E0;
     }
 }
diff --git a/output/buttons.json b/output/buttons.json
index ba986d8..116d548 100644
--- a/output/buttons.json
+++ b/output/buttons.json
@@ -1,20 +1,20 @@
 {
   "client.dll": {
-    "attack": 25564352,
-    "attack2": 25564496,
-    "back": 25565072,
-    "duck": 25565792,
-    "forward": 25564928,
-    "jump": 25565648,
-    "left": 25565216,
-    "lookatweapon": 27824736,
-    "reload": 25564208,
-    "right": 25565360,
-    "showscores": 27824448,
-    "sprint": 25564064,
-    "turnleft": 25564640,
-    "turnright": 25564784,
-    "use": 25565504,
-    "zoom": 27824592
+    "attack": 25564400,
+    "attack2": 25564544,
+    "back": 25565120,
+    "duck": 25565840,
+    "forward": 25564976,
+    "jump": 25565696,
+    "left": 25565264,
+    "lookatweapon": 27824752,
+    "reload": 25564256,
+    "right": 25565408,
+    "showscores": 27824464,
+    "sprint": 25564112,
+    "turnleft": 25564688,
+    "turnright": 25564832,
+    "use": 25565552,
+    "zoom": 27824608
   }
 }
\ No newline at end of file
diff --git a/output/buttons.rs b/output/buttons.rs
index 0b14399..6715345 100644
--- a/output/buttons.rs
+++ b/output/buttons.rs
@@ -1,26 +1,26 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, unused)]
 
 pub mod cs2_dumper {
     // Module: client.dll
     pub mod buttons {
-        pub const attack: usize = 0x18614C0;
-        pub const attack2: usize = 0x1861550;
-        pub const back: usize = 0x1861790;
-        pub const duck: usize = 0x1861A60;
-        pub const forward: usize = 0x1861700;
-        pub const jump: usize = 0x18619D0;
-        pub const left: usize = 0x1861820;
-        pub const lookatweapon: usize = 0x1A89260;
-        pub const reload: usize = 0x1861430;
-        pub const right: usize = 0x18618B0;
-        pub const showscores: usize = 0x1A89140;
-        pub const sprint: usize = 0x18613A0;
-        pub const turnleft: usize = 0x18615E0;
-        pub const turnright: usize = 0x1861670;
-        pub const r#use: usize = 0x1861940;
-        pub const zoom: usize = 0x1A891D0;
+        pub const attack: usize = 0x18614F0;
+        pub const attack2: usize = 0x1861580;
+        pub const back: usize = 0x18617C0;
+        pub const duck: usize = 0x1861A90;
+        pub const forward: usize = 0x1861730;
+        pub const jump: usize = 0x1861A00;
+        pub const left: usize = 0x1861850;
+        pub const lookatweapon: usize = 0x1A89270;
+        pub const reload: usize = 0x1861460;
+        pub const right: usize = 0x18618E0;
+        pub const showscores: usize = 0x1A89150;
+        pub const sprint: usize = 0x18613D0;
+        pub const turnleft: usize = 0x1861610;
+        pub const turnright: usize = 0x18616A0;
+        pub const r#use: usize = 0x1861970;
+        pub const zoom: usize = 0x1A891E0;
     }
 }
diff --git a/output/client_dll.cs b/output/client_dll.cs
index 58ad5cc..bec66d2 100644
--- a/output/client_dll.cs
+++ b/output/client_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: client.dll
@@ -757,7 +757,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_bJustPulledPin = 0x1B3C; // bool
             public const nint m_nNextHoldTick = 0x1B40; // GameTick_t
             public const nint m_flNextHoldFrac = 0x1B44; // float32
-            public const nint m_hSwitchToWeaponAfterThrow = 0x1B48; // CHandle<C_CSWeaponBase>
+            public const nint m_hSwitchToWeaponAfterThrow = 0x1B48; // 
         }
         // Parent: C_FuncBrush
         // Field count: 8
@@ -3378,7 +3378,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_bClientside = 0x1608; // bool
             public const nint m_bParticleSystemsCreated = 0x1609; // bool
             public const nint m_vecAttachedParticles = 0x1610; // CUtlVector<int32>
-            public const nint m_hViewmodelAttachment = 0x1628; // CHandle<CBaseAnimGraph>
+            public const nint m_hViewmodelAttachment = 0x1628; // 
             public const nint m_iOldTeam = 0x162C; // int32
             public const nint m_bAttachmentDirty = 0x1630; // bool
             public const nint m_nUnloadedModelIndex = 0x1634; // int32
@@ -5079,7 +5079,7 @@ namespace CS2Dumper.Schemas {
         // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
         public static class C_Fists {
             public const nint m_bPlayingUninterruptableAct = 0x1B20; // bool
-            public const nint m_nUninterruptableActivity = 0x1B24; // PlayerAnimEvent_t
+            public const nint m_nUninterruptableActivity = 0x1B24; // 
         }
         // Parent: C_PhysicsProp
         // Field count: 0
@@ -5248,7 +5248,7 @@ namespace CS2Dumper.Schemas {
         // MNetworkExcludeByName
         // NetworkVarNames: m_ShardDesc (shard_model_desc_t)
         public static class C_ShatterGlassShardPhysics {
-            public const nint m_ShardDesc = 0x1120; // shard_model_desc_t
+            public const nint m_ShardDesc = 0x1120; // 
         }
         // Parent: C_CSWeaponBaseGun
         // Field count: 0
@@ -5347,7 +5347,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_blinktoggle = 0xFC8; // bool
             public const nint m_nLastFlexUpdateFrameCount = 0x1028; // int32
             public const nint m_CachedViewTarget = 0x102C; // Vector
-            public const nint m_nNextSceneEventId = 0x1038; // SceneEventId_t
+            public const nint m_nNextSceneEventId = 0x1038; // 
             public const nint m_iBlink = 0x103C; // int32
             public const nint m_blinktime = 0x1040; // float32
             public const nint m_prevblinktoggle = 0x1044; // bool
@@ -5641,7 +5641,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_flFireSequenceStartTime = 0x16DC; // float32
             public const nint m_nFireSequenceStartTimeChange = 0x16E0; // int32
             public const nint m_nFireSequenceStartTimeAck = 0x16E4; // int32
-            public const nint m_ePlayerFireEvent = 0x16E8; // PlayerAnimEvent_t
+            public const nint m_ePlayerFireEvent = 0x16E8; // 
             public const nint m_ePlayerFireEventAttackType = 0x16EC; // WeaponAttackType_t
             public const nint m_seqIdle = 0x16F0; // HSequence
             public const nint m_seqFirePrimary = 0x16F4; // HSequence
@@ -6079,7 +6079,7 @@ namespace CS2Dumper.Schemas {
         // MPropertySuppressBaseClassField
         public static class CCSWeaponBaseVData {
             public const nint m_WeaponType = 0x348; // CSWeaponType
-            public const nint m_WeaponCategory = 0x34C; // CSWeaponCategory
+            public const nint m_WeaponCategory = 0x34C; // 
             public const nint m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
             public const nint m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
             public const nint m_szWorldDroppedModel = 0x510; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
@@ -6889,7 +6889,7 @@ namespace CS2Dumper.Schemas {
         // NetworkVarNames: m_leader (CHandle<CCSPlayerPawn>)
         // NetworkVarNames: m_AttributeManager (CAttributeContainer)
         public static class C_Chicken {
-            public const nint m_hHolidayHatAddon = 0x1230; // CHandle<CBaseAnimGraph>
+            public const nint m_hHolidayHatAddon = 0x1230; // 
             public const nint m_jumpedThisFrame = 0x1234; // bool
             public const nint m_leader = 0x1238; // CHandle<C_CSPlayerPawn>
             public const nint m_AttributeManager = 0x1240; // C_AttributeContainer
diff --git a/output/client_dll.hpp b/output/client_dll.hpp
index b99311e..153089f 100644
--- a/output/client_dll.hpp
+++ b/output/client_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
@@ -762,7 +762,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_bJustPulledPin = 0x1B3C; // bool
                 constexpr std::ptrdiff_t m_nNextHoldTick = 0x1B40; // GameTick_t
                 constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1B44; // float32
-                constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1B48; // CHandle<C_CSWeaponBase>
+                constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1B48; // 
             }
             // Parent: C_FuncBrush
             // Field count: 8
@@ -3383,7 +3383,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_bClientside = 0x1608; // bool
                 constexpr std::ptrdiff_t m_bParticleSystemsCreated = 0x1609; // bool
                 constexpr std::ptrdiff_t m_vecAttachedParticles = 0x1610; // CUtlVector<int32>
-                constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x1628; // CHandle<CBaseAnimGraph>
+                constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x1628; // 
                 constexpr std::ptrdiff_t m_iOldTeam = 0x162C; // int32
                 constexpr std::ptrdiff_t m_bAttachmentDirty = 0x1630; // bool
                 constexpr std::ptrdiff_t m_nUnloadedModelIndex = 0x1634; // int32
@@ -5084,7 +5084,7 @@ namespace cs2_dumper {
             // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
             namespace C_Fists {
                 constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x1B20; // bool
-                constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1B24; // PlayerAnimEvent_t
+                constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1B24; // 
             }
             // Parent: C_PhysicsProp
             // Field count: 0
@@ -5253,7 +5253,7 @@ namespace cs2_dumper {
             // MNetworkExcludeByName
             // NetworkVarNames: m_ShardDesc (shard_model_desc_t)
             namespace C_ShatterGlassShardPhysics {
-                constexpr std::ptrdiff_t m_ShardDesc = 0x1120; // shard_model_desc_t
+                constexpr std::ptrdiff_t m_ShardDesc = 0x1120; // 
             }
             // Parent: C_CSWeaponBaseGun
             // Field count: 0
@@ -5352,7 +5352,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_blinktoggle = 0xFC8; // bool
                 constexpr std::ptrdiff_t m_nLastFlexUpdateFrameCount = 0x1028; // int32
                 constexpr std::ptrdiff_t m_CachedViewTarget = 0x102C; // Vector
-                constexpr std::ptrdiff_t m_nNextSceneEventId = 0x1038; // SceneEventId_t
+                constexpr std::ptrdiff_t m_nNextSceneEventId = 0x1038; // 
                 constexpr std::ptrdiff_t m_iBlink = 0x103C; // int32
                 constexpr std::ptrdiff_t m_blinktime = 0x1040; // float32
                 constexpr std::ptrdiff_t m_prevblinktoggle = 0x1044; // bool
@@ -5646,7 +5646,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0x16DC; // float32
                 constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0x16E0; // int32
                 constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0x16E4; // int32
-                constexpr std::ptrdiff_t m_ePlayerFireEvent = 0x16E8; // PlayerAnimEvent_t
+                constexpr std::ptrdiff_t m_ePlayerFireEvent = 0x16E8; // 
                 constexpr std::ptrdiff_t m_ePlayerFireEventAttackType = 0x16EC; // WeaponAttackType_t
                 constexpr std::ptrdiff_t m_seqIdle = 0x16F0; // HSequence
                 constexpr std::ptrdiff_t m_seqFirePrimary = 0x16F4; // HSequence
@@ -6084,7 +6084,7 @@ namespace cs2_dumper {
             // MPropertySuppressBaseClassField
             namespace CCSWeaponBaseVData {
                 constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType
-                constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory
+                constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // 
                 constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                 constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                 constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x510; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
@@ -6894,7 +6894,7 @@ namespace cs2_dumper {
             // NetworkVarNames: m_leader (CHandle<CCSPlayerPawn>)
             // NetworkVarNames: m_AttributeManager (CAttributeContainer)
             namespace C_Chicken {
-                constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1230; // CHandle<CBaseAnimGraph>
+                constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1230; // 
                 constexpr std::ptrdiff_t m_jumpedThisFrame = 0x1234; // bool
                 constexpr std::ptrdiff_t m_leader = 0x1238; // CHandle<C_CSPlayerPawn>
                 constexpr std::ptrdiff_t m_AttributeManager = 0x1240; // C_AttributeContainer
diff --git a/output/client_dll.rs b/output/client_dll.rs
index 1b0e486..d68f9be 100644
--- a/output/client_dll.rs
+++ b/output/client_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
@@ -767,7 +767,7 @@ pub mod cs2_dumper {
                 pub const m_bJustPulledPin: usize = 0x1B3C; // bool
                 pub const m_nNextHoldTick: usize = 0x1B40; // GameTick_t
                 pub const m_flNextHoldFrac: usize = 0x1B44; // float32
-                pub const m_hSwitchToWeaponAfterThrow: usize = 0x1B48; // CHandle<C_CSWeaponBase>
+                pub const m_hSwitchToWeaponAfterThrow: usize = 0x1B48; // 
             }
             // Parent: C_FuncBrush
             // Field count: 8
@@ -3388,7 +3388,7 @@ pub mod cs2_dumper {
                 pub const m_bClientside: usize = 0x1608; // bool
                 pub const m_bParticleSystemsCreated: usize = 0x1609; // bool
                 pub const m_vecAttachedParticles: usize = 0x1610; // CUtlVector<int32>
-                pub const m_hViewmodelAttachment: usize = 0x1628; // CHandle<CBaseAnimGraph>
+                pub const m_hViewmodelAttachment: usize = 0x1628; // 
                 pub const m_iOldTeam: usize = 0x162C; // int32
                 pub const m_bAttachmentDirty: usize = 0x1630; // bool
                 pub const m_nUnloadedModelIndex: usize = 0x1634; // int32
@@ -5089,7 +5089,7 @@ pub mod cs2_dumper {
             // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
             pub mod C_Fists {
                 pub const m_bPlayingUninterruptableAct: usize = 0x1B20; // bool
-                pub const m_nUninterruptableActivity: usize = 0x1B24; // PlayerAnimEvent_t
+                pub const m_nUninterruptableActivity: usize = 0x1B24; // 
             }
             // Parent: C_PhysicsProp
             // Field count: 0
@@ -5258,7 +5258,7 @@ pub mod cs2_dumper {
             // MNetworkExcludeByName
             // NetworkVarNames: m_ShardDesc (shard_model_desc_t)
             pub mod C_ShatterGlassShardPhysics {
-                pub const m_ShardDesc: usize = 0x1120; // shard_model_desc_t
+                pub const m_ShardDesc: usize = 0x1120; // 
             }
             // Parent: C_CSWeaponBaseGun
             // Field count: 0
@@ -5357,7 +5357,7 @@ pub mod cs2_dumper {
                 pub const m_blinktoggle: usize = 0xFC8; // bool
                 pub const m_nLastFlexUpdateFrameCount: usize = 0x1028; // int32
                 pub const m_CachedViewTarget: usize = 0x102C; // Vector
-                pub const m_nNextSceneEventId: usize = 0x1038; // SceneEventId_t
+                pub const m_nNextSceneEventId: usize = 0x1038; // 
                 pub const m_iBlink: usize = 0x103C; // int32
                 pub const m_blinktime: usize = 0x1040; // float32
                 pub const m_prevblinktoggle: usize = 0x1044; // bool
@@ -5651,7 +5651,7 @@ pub mod cs2_dumper {
                 pub const m_flFireSequenceStartTime: usize = 0x16DC; // float32
                 pub const m_nFireSequenceStartTimeChange: usize = 0x16E0; // int32
                 pub const m_nFireSequenceStartTimeAck: usize = 0x16E4; // int32
-                pub const m_ePlayerFireEvent: usize = 0x16E8; // PlayerAnimEvent_t
+                pub const m_ePlayerFireEvent: usize = 0x16E8; // 
                 pub const m_ePlayerFireEventAttackType: usize = 0x16EC; // WeaponAttackType_t
                 pub const m_seqIdle: usize = 0x16F0; // HSequence
                 pub const m_seqFirePrimary: usize = 0x16F4; // HSequence
@@ -6089,7 +6089,7 @@ pub mod cs2_dumper {
             // MPropertySuppressBaseClassField
             pub mod CCSWeaponBaseVData {
                 pub const m_WeaponType: usize = 0x348; // CSWeaponType
-                pub const m_WeaponCategory: usize = 0x34C; // CSWeaponCategory
+                pub const m_WeaponCategory: usize = 0x34C; // 
                 pub const m_szViewModel: usize = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                 pub const m_szPlayerModel: usize = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                 pub const m_szWorldDroppedModel: usize = 0x510; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
@@ -6899,7 +6899,7 @@ pub mod cs2_dumper {
             // NetworkVarNames: m_leader (CHandle<CCSPlayerPawn>)
             // NetworkVarNames: m_AttributeManager (CAttributeContainer)
             pub mod C_Chicken {
-                pub const m_hHolidayHatAddon: usize = 0x1230; // CHandle<CBaseAnimGraph>
+                pub const m_hHolidayHatAddon: usize = 0x1230; // 
                 pub const m_jumpedThisFrame: usize = 0x1234; // bool
                 pub const m_leader: usize = 0x1238; // CHandle<C_CSPlayerPawn>
                 pub const m_AttributeManager: usize = 0x1240; // C_AttributeContainer
diff --git a/output/engine2_dll.cs b/output/engine2_dll.cs
index 64e4361..c1b17f9 100644
--- a/output/engine2_dll.cs
+++ b/output/engine2_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: engine2.dll
diff --git a/output/engine2_dll.hpp b/output/engine2_dll.hpp
index 644d64e..ab10458 100644
--- a/output/engine2_dll.hpp
+++ b/output/engine2_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/engine2_dll.rs b/output/engine2_dll.rs
index 3f8f0e8..1875ee0 100644
--- a/output/engine2_dll.rs
+++ b/output/engine2_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/host_dll.cs b/output/host_dll.cs
index 3b6a011..b1b4560 100644
--- a/output/host_dll.cs
+++ b/output/host_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: host.dll
diff --git a/output/host_dll.hpp b/output/host_dll.hpp
index 85fa0b2..aa7508f 100644
--- a/output/host_dll.hpp
+++ b/output/host_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/host_dll.rs b/output/host_dll.rs
index 956128e..600a0fe 100644
--- a/output/host_dll.rs
+++ b/output/host_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/info.json b/output/info.json
index 69913a7..1beba63 100644
--- a/output/info.json
+++ b/output/info.json
@@ -1,4 +1,4 @@
 {
-  "build_number": 14057,
-  "timestamp": "2024-12-20T00:28:49.506012100+00:00"
+  "build_number": 14058,
+  "timestamp": "2025-01-08T02:40:51.056645600+00:00"
 }
\ No newline at end of file
diff --git a/output/interfaces.cs b/output/interfaces.cs
index 5f11f7e..3a7cd74 100644
--- a/output/interfaces.cs
+++ b/output/interfaces.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Interfaces {
     // Module: animationsystem.dll
@@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
     }
     // Module: client.dll
     public static class ClientDll {
-        public const nint ClientToolsInfo_001 = 0x1860AB0;
+        public const nint ClientToolsInfo_001 = 0x1860AE0;
         public const nint EmptyWorldService001_Client = 0x181BE10;
-        public const nint GameClientExports001 = 0x185D768;
-        public const nint LegacyGameUI001 = 0x187E2E0;
-        public const nint Source2Client002 = 0x1A78E30;
-        public const nint Source2ClientConfig001 = 0x1A0F600;
-        public const nint Source2ClientPrediction001 = 0x1868B60;
-        public const nint Source2ClientUI001 = 0x187C6C0;
+        public const nint GameClientExports001 = 0x185D798;
+        public const nint LegacyGameUI001 = 0x187E320;
+        public const nint Source2Client002 = 0x1A78E40;
+        public const nint Source2ClientConfig001 = 0x1A0F610;
+        public const nint Source2ClientPrediction001 = 0x1868B90;
+        public const nint Source2ClientUI001 = 0x187C700;
     }
     // Module: engine2.dll
     public static class Engine2Dll {
@@ -124,7 +124,7 @@ namespace CS2Dumper.Interfaces {
     }
     // Module: particles.dll
     public static class ParticlesDll {
-        public const nint ParticleSystemMgr003 = 0x629CB0;
+        public const nint ParticleSystemMgr003 = 0x629CD0;
     }
     // Module: pulse_system.dll
     public static class PulseSystemDll {
@@ -157,22 +157,22 @@ namespace CS2Dumper.Interfaces {
     }
     // Module: server.dll
     public static class ServerDll {
-        public const nint EmptyWorldService001_Server = 0x1376B20;
+        public const nint EmptyWorldService001_Server = 0x1376B10;
         public const nint EntitySubclassUtilsV001 = 0x13273E0;
-        public const nint NavGameTest001 = 0x1416B88;
-        public const nint ServerToolsInfo_001 = 0x13CC4A8;
-        public const nint Source2GameClients001 = 0x13C6350;
+        public const nint NavGameTest001 = 0x1416B78;
+        public const nint ServerToolsInfo_001 = 0x13CC498;
+        public const nint Source2GameClients001 = 0x13C6340;
         public const nint Source2GameDirector001 = 0x14FA100;
-        public const nint Source2GameEntities001 = 0x13CC3D0;
-        public const nint Source2Server001 = 0x13CC240;
-        public const nint Source2ServerConfig001 = 0x15C4F68;
+        public const nint Source2GameEntities001 = 0x13CC3C0;
+        public const nint Source2Server001 = 0x13CC230;
+        public const nint Source2ServerConfig001 = 0x15C4FC8;
         public const nint customnavsystem001 = 0x130BB38;
     }
     // Module: soundsystem.dll
     public static class SoundsystemDll {
-        public const nint SoundOpSystem001 = 0x39DC40;
-        public const nint SoundOpSystemEdit001 = 0x39DB10;
-        public const nint SoundSystem001 = 0x39D5E0;
+        public const nint SoundOpSystem001 = 0x39EC40;
+        public const nint SoundOpSystemEdit001 = 0x39EB10;
+        public const nint SoundSystem001 = 0x39E5E0;
         public const nint VMixEditTool001 = 0x48289C6A;
     }
     // Module: steamaudio.dll
@@ -181,26 +181,26 @@ namespace CS2Dumper.Interfaces {
     }
     // Module: steamclient64.dll
     public static class Steamclient64Dll {
-        public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BB1ADBA;
-        public const nint IVALIDATE001 = 0x15636E8;
-        public const nint SteamClient006 = 0x1560E90;
-        public const nint SteamClient007 = 0x1560E98;
-        public const nint SteamClient008 = 0x1560EA0;
-        public const nint SteamClient009 = 0x1560EA8;
-        public const nint SteamClient010 = 0x1560EB0;
-        public const nint SteamClient011 = 0x1560EB8;
-        public const nint SteamClient012 = 0x1560EC0;
-        public const nint SteamClient013 = 0x1560EC8;
-        public const nint SteamClient014 = 0x1560ED0;
-        public const nint SteamClient015 = 0x1560ED8;
-        public const nint SteamClient016 = 0x1560EE0;
-        public const nint SteamClient017 = 0x1560EE8;
-        public const nint SteamClient018 = 0x1560EF0;
-        public const nint SteamClient019 = 0x1560EF8;
-        public const nint SteamClient020 = 0x1560F00;
-        public const nint SteamClient021 = 0x1560F08;
-        public const nint p2pvoice002 = 0x14E45DF;
-        public const nint p2pvoicesingleton002 = 0x153C0E0;
+        public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEC35A;
+        public const nint IVALIDATE001 = 0x1494F18;
+        public const nint SteamClient006 = 0x14926E0;
+        public const nint SteamClient007 = 0x14926E8;
+        public const nint SteamClient008 = 0x14926F0;
+        public const nint SteamClient009 = 0x14926F8;
+        public const nint SteamClient010 = 0x1492700;
+        public const nint SteamClient011 = 0x1492708;
+        public const nint SteamClient012 = 0x1492710;
+        public const nint SteamClient013 = 0x1492718;
+        public const nint SteamClient014 = 0x1492720;
+        public const nint SteamClient015 = 0x1492728;
+        public const nint SteamClient016 = 0x1492730;
+        public const nint SteamClient017 = 0x1492738;
+        public const nint SteamClient018 = 0x1492740;
+        public const nint SteamClient019 = 0x1492748;
+        public const nint SteamClient020 = 0x1492750;
+        public const nint SteamClient021 = 0x1492758;
+        public const nint p2pvoice002 = 0x14E24BF;
+        public const nint p2pvoicesingleton002 = 0x14700E0;
     }
     // Module: tier0.dll
     public static class Tier0Dll {
diff --git a/output/interfaces.hpp b/output/interfaces.hpp
index 44cf1e1..d43fae3 100644
--- a/output/interfaces.hpp
+++ b/output/interfaces.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
@@ -14,14 +14,14 @@ namespace cs2_dumper {
         }
         // Module: client.dll
         namespace client_dll {
-            constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1860AB0;
+            constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1860AE0;
             constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x181BE10;
-            constexpr std::ptrdiff_t GameClientExports001 = 0x185D768;
-            constexpr std::ptrdiff_t LegacyGameUI001 = 0x187E2E0;
-            constexpr std::ptrdiff_t Source2Client002 = 0x1A78E30;
-            constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A0F600;
-            constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1868B60;
-            constexpr std::ptrdiff_t Source2ClientUI001 = 0x187C6C0;
+            constexpr std::ptrdiff_t GameClientExports001 = 0x185D798;
+            constexpr std::ptrdiff_t LegacyGameUI001 = 0x187E320;
+            constexpr std::ptrdiff_t Source2Client002 = 0x1A78E40;
+            constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A0F610;
+            constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1868B90;
+            constexpr std::ptrdiff_t Source2ClientUI001 = 0x187C700;
         }
         // Module: engine2.dll
         namespace engine2_dll {
@@ -129,7 +129,7 @@ namespace cs2_dumper {
         }
         // Module: particles.dll
         namespace particles_dll {
-            constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x629CB0;
+            constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x629CD0;
         }
         // Module: pulse_system.dll
         namespace pulse_system_dll {
@@ -162,22 +162,22 @@ namespace cs2_dumper {
         }
         // Module: server.dll
         namespace server_dll {
-            constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1376B20;
+            constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1376B10;
             constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13273E0;
-            constexpr std::ptrdiff_t NavGameTest001 = 0x1416B88;
-            constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13CC4A8;
-            constexpr std::ptrdiff_t Source2GameClients001 = 0x13C6350;
+            constexpr std::ptrdiff_t NavGameTest001 = 0x1416B78;
+            constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13CC498;
+            constexpr std::ptrdiff_t Source2GameClients001 = 0x13C6340;
             constexpr std::ptrdiff_t Source2GameDirector001 = 0x14FA100;
-            constexpr std::ptrdiff_t Source2GameEntities001 = 0x13CC3D0;
-            constexpr std::ptrdiff_t Source2Server001 = 0x13CC240;
-            constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15C4F68;
+            constexpr std::ptrdiff_t Source2GameEntities001 = 0x13CC3C0;
+            constexpr std::ptrdiff_t Source2Server001 = 0x13CC230;
+            constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15C4FC8;
             constexpr std::ptrdiff_t customnavsystem001 = 0x130BB38;
         }
         // Module: soundsystem.dll
         namespace soundsystem_dll {
-            constexpr std::ptrdiff_t SoundOpSystem001 = 0x39DC40;
-            constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x39DB10;
-            constexpr std::ptrdiff_t SoundSystem001 = 0x39D5E0;
+            constexpr std::ptrdiff_t SoundOpSystem001 = 0x39EC40;
+            constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x39EB10;
+            constexpr std::ptrdiff_t SoundSystem001 = 0x39E5E0;
             constexpr std::ptrdiff_t VMixEditTool001 = 0x48289C6A;
         }
         // Module: steamaudio.dll
@@ -186,26 +186,26 @@ namespace cs2_dumper {
         }
         // Module: steamclient64.dll
         namespace steamclient64_dll {
-            constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BB1ADBA;
-            constexpr std::ptrdiff_t IVALIDATE001 = 0x15636E8;
-            constexpr std::ptrdiff_t SteamClient006 = 0x1560E90;
-            constexpr std::ptrdiff_t SteamClient007 = 0x1560E98;
-            constexpr std::ptrdiff_t SteamClient008 = 0x1560EA0;
-            constexpr std::ptrdiff_t SteamClient009 = 0x1560EA8;
-            constexpr std::ptrdiff_t SteamClient010 = 0x1560EB0;
-            constexpr std::ptrdiff_t SteamClient011 = 0x1560EB8;
-            constexpr std::ptrdiff_t SteamClient012 = 0x1560EC0;
-            constexpr std::ptrdiff_t SteamClient013 = 0x1560EC8;
-            constexpr std::ptrdiff_t SteamClient014 = 0x1560ED0;
-            constexpr std::ptrdiff_t SteamClient015 = 0x1560ED8;
-            constexpr std::ptrdiff_t SteamClient016 = 0x1560EE0;
-            constexpr std::ptrdiff_t SteamClient017 = 0x1560EE8;
-            constexpr std::ptrdiff_t SteamClient018 = 0x1560EF0;
-            constexpr std::ptrdiff_t SteamClient019 = 0x1560EF8;
-            constexpr std::ptrdiff_t SteamClient020 = 0x1560F00;
-            constexpr std::ptrdiff_t SteamClient021 = 0x1560F08;
-            constexpr std::ptrdiff_t p2pvoice002 = 0x14E45DF;
-            constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x153C0E0;
+            constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEC35A;
+            constexpr std::ptrdiff_t IVALIDATE001 = 0x1494F18;
+            constexpr std::ptrdiff_t SteamClient006 = 0x14926E0;
+            constexpr std::ptrdiff_t SteamClient007 = 0x14926E8;
+            constexpr std::ptrdiff_t SteamClient008 = 0x14926F0;
+            constexpr std::ptrdiff_t SteamClient009 = 0x14926F8;
+            constexpr std::ptrdiff_t SteamClient010 = 0x1492700;
+            constexpr std::ptrdiff_t SteamClient011 = 0x1492708;
+            constexpr std::ptrdiff_t SteamClient012 = 0x1492710;
+            constexpr std::ptrdiff_t SteamClient013 = 0x1492718;
+            constexpr std::ptrdiff_t SteamClient014 = 0x1492720;
+            constexpr std::ptrdiff_t SteamClient015 = 0x1492728;
+            constexpr std::ptrdiff_t SteamClient016 = 0x1492730;
+            constexpr std::ptrdiff_t SteamClient017 = 0x1492738;
+            constexpr std::ptrdiff_t SteamClient018 = 0x1492740;
+            constexpr std::ptrdiff_t SteamClient019 = 0x1492748;
+            constexpr std::ptrdiff_t SteamClient020 = 0x1492750;
+            constexpr std::ptrdiff_t SteamClient021 = 0x1492758;
+            constexpr std::ptrdiff_t p2pvoice002 = 0x14E24BF;
+            constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x14700E0;
         }
         // Module: tier0.dll
         namespace tier0_dll {
diff --git a/output/interfaces.json b/output/interfaces.json
index 157360c..8ae6080 100644
--- a/output/interfaces.json
+++ b/output/interfaces.json
@@ -4,14 +4,14 @@
     "AnimationSystem_001": 6319344
   },
   "client.dll": {
-    "ClientToolsInfo_001": 25561776,
+    "ClientToolsInfo_001": 25561824,
     "EmptyWorldService001_Client": 25280016,
-    "GameClientExports001": 25548648,
-    "LegacyGameUI001": 25682656,
-    "Source2Client002": 27758128,
-    "Source2ClientConfig001": 27325952,
-    "Source2ClientPrediction001": 25594720,
-    "Source2ClientUI001": 25675456
+    "GameClientExports001": 25548696,
+    "LegacyGameUI001": 25682720,
+    "Source2Client002": 27758144,
+    "Source2ClientConfig001": 27325968,
+    "Source2ClientPrediction001": 25594768,
+    "Source2ClientUI001": 25675520
   },
   "engine2.dll": {
     "BenchmarkService001": 5475248,
@@ -104,7 +104,7 @@
     "PanoramaUIClient001": 2664528
   },
   "particles.dll": {
-    "ParticleSystemMgr003": 6462640
+    "ParticleSystemMgr003": 6462672
   },
   "pulse_system.dll": {
     "IPulseSystem_001": 1563024
@@ -130,47 +130,47 @@
     "SchemaSystem_001": 399072
   },
   "server.dll": {
-    "EmptyWorldService001_Server": 20409120,
+    "EmptyWorldService001_Server": 20409104,
     "EntitySubclassUtilsV001": 20083680,
-    "NavGameTest001": 21064584,
-    "ServerToolsInfo_001": 20759720,
-    "Source2GameClients001": 20734800,
+    "NavGameTest001": 21064568,
+    "ServerToolsInfo_001": 20759704,
+    "Source2GameClients001": 20734784,
     "Source2GameDirector001": 21995776,
-    "Source2GameEntities001": 20759504,
-    "Source2Server001": 20759104,
-    "Source2ServerConfig001": 22826856,
+    "Source2GameEntities001": 20759488,
+    "Source2Server001": 20759088,
+    "Source2ServerConfig001": 22826952,
     "customnavsystem001": 19970872
   },
   "soundsystem.dll": {
-    "SoundOpSystem001": 3791936,
-    "SoundOpSystemEdit001": 3791632,
-    "SoundSystem001": 3790304,
+    "SoundOpSystem001": 3796032,
+    "SoundOpSystemEdit001": 3795728,
+    "SoundSystem001": 3794400,
     "VMixEditTool001": 1210621034
   },
   "steamaudio.dll": {
     "SteamAudio001": 2177520
   },
   "steamclient64.dll": {
-    "CLIENTENGINE_INTERFACE_VERSION005": 18446744071758261690,
-    "IVALIDATE001": 22427368,
-    "SteamClient006": 22417040,
-    "SteamClient007": 22417048,
-    "SteamClient008": 22417056,
-    "SteamClient009": 22417064,
-    "SteamClient010": 22417072,
-    "SteamClient011": 22417080,
-    "SteamClient012": 22417088,
-    "SteamClient013": 22417096,
-    "SteamClient014": 22417104,
-    "SteamClient015": 22417112,
-    "SteamClient016": 22417120,
-    "SteamClient017": 22417128,
-    "SteamClient018": 22417136,
-    "SteamClient019": 22417144,
-    "SteamClient020": 22417152,
-    "SteamClient021": 22417160,
-    "p2pvoice002": 21906911,
-    "p2pvoicesingleton002": 22266080
+    "CLIENTENGINE_INTERFACE_VERSION005": 18446744071758070618,
+    "IVALIDATE001": 21581592,
+    "SteamClient006": 21571296,
+    "SteamClient007": 21571304,
+    "SteamClient008": 21571312,
+    "SteamClient009": 21571320,
+    "SteamClient010": 21571328,
+    "SteamClient011": 21571336,
+    "SteamClient012": 21571344,
+    "SteamClient013": 21571352,
+    "SteamClient014": 21571360,
+    "SteamClient015": 21571368,
+    "SteamClient016": 21571376,
+    "SteamClient017": 21571384,
+    "SteamClient018": 21571392,
+    "SteamClient019": 21571400,
+    "SteamClient020": 21571408,
+    "SteamClient021": 21571416,
+    "p2pvoice002": 21898431,
+    "p2pvoicesingleton002": 21430496
   },
   "tier0.dll": {
     "TestScriptMgr001": 3660368,
diff --git a/output/interfaces.rs b/output/interfaces.rs
index 870ade6..0649ca8 100644
--- a/output/interfaces.rs
+++ b/output/interfaces.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, unused)]
 
@@ -12,14 +12,14 @@ pub mod cs2_dumper {
         }
         // Module: client.dll
         pub mod client_dll {
-            pub const ClientToolsInfo_001: usize = 0x1860AB0;
+            pub const ClientToolsInfo_001: usize = 0x1860AE0;
             pub const EmptyWorldService001_Client: usize = 0x181BE10;
-            pub const GameClientExports001: usize = 0x185D768;
-            pub const LegacyGameUI001: usize = 0x187E2E0;
-            pub const Source2Client002: usize = 0x1A78E30;
-            pub const Source2ClientConfig001: usize = 0x1A0F600;
-            pub const Source2ClientPrediction001: usize = 0x1868B60;
-            pub const Source2ClientUI001: usize = 0x187C6C0;
+            pub const GameClientExports001: usize = 0x185D798;
+            pub const LegacyGameUI001: usize = 0x187E320;
+            pub const Source2Client002: usize = 0x1A78E40;
+            pub const Source2ClientConfig001: usize = 0x1A0F610;
+            pub const Source2ClientPrediction001: usize = 0x1868B90;
+            pub const Source2ClientUI001: usize = 0x187C700;
         }
         // Module: engine2.dll
         pub mod engine2_dll {
@@ -127,7 +127,7 @@ pub mod cs2_dumper {
         }
         // Module: particles.dll
         pub mod particles_dll {
-            pub const ParticleSystemMgr003: usize = 0x629CB0;
+            pub const ParticleSystemMgr003: usize = 0x629CD0;
         }
         // Module: pulse_system.dll
         pub mod pulse_system_dll {
@@ -160,22 +160,22 @@ pub mod cs2_dumper {
         }
         // Module: server.dll
         pub mod server_dll {
-            pub const EmptyWorldService001_Server: usize = 0x1376B20;
+            pub const EmptyWorldService001_Server: usize = 0x1376B10;
             pub const EntitySubclassUtilsV001: usize = 0x13273E0;
-            pub const NavGameTest001: usize = 0x1416B88;
-            pub const ServerToolsInfo_001: usize = 0x13CC4A8;
-            pub const Source2GameClients001: usize = 0x13C6350;
+            pub const NavGameTest001: usize = 0x1416B78;
+            pub const ServerToolsInfo_001: usize = 0x13CC498;
+            pub const Source2GameClients001: usize = 0x13C6340;
             pub const Source2GameDirector001: usize = 0x14FA100;
-            pub const Source2GameEntities001: usize = 0x13CC3D0;
-            pub const Source2Server001: usize = 0x13CC240;
-            pub const Source2ServerConfig001: usize = 0x15C4F68;
+            pub const Source2GameEntities001: usize = 0x13CC3C0;
+            pub const Source2Server001: usize = 0x13CC230;
+            pub const Source2ServerConfig001: usize = 0x15C4FC8;
             pub const customnavsystem001: usize = 0x130BB38;
         }
         // Module: soundsystem.dll
         pub mod soundsystem_dll {
-            pub const SoundOpSystem001: usize = 0x39DC40;
-            pub const SoundOpSystemEdit001: usize = 0x39DB10;
-            pub const SoundSystem001: usize = 0x39D5E0;
+            pub const SoundOpSystem001: usize = 0x39EC40;
+            pub const SoundOpSystemEdit001: usize = 0x39EB10;
+            pub const SoundSystem001: usize = 0x39E5E0;
             pub const VMixEditTool001: usize = 0x48289C6A;
         }
         // Module: steamaudio.dll
@@ -184,26 +184,26 @@ pub mod cs2_dumper {
         }
         // Module: steamclient64.dll
         pub mod steamclient64_dll {
-            pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
-            pub const IVALIDATE001: usize = 0x15636E8;
-            pub const SteamClient006: usize = 0x1560E90;
-            pub const SteamClient007: usize = 0x1560E98;
-            pub const SteamClient008: usize = 0x1560EA0;
-            pub const SteamClient009: usize = 0x1560EA8;
-            pub const SteamClient010: usize = 0x1560EB0;
-            pub const SteamClient011: usize = 0x1560EB8;
-            pub const SteamClient012: usize = 0x1560EC0;
-            pub const SteamClient013: usize = 0x1560EC8;
-            pub const SteamClient014: usize = 0x1560ED0;
-            pub const SteamClient015: usize = 0x1560ED8;
-            pub const SteamClient016: usize = 0x1560EE0;
-            pub const SteamClient017: usize = 0x1560EE8;
-            pub const SteamClient018: usize = 0x1560EF0;
-            pub const SteamClient019: usize = 0x1560EF8;
-            pub const SteamClient020: usize = 0x1560F00;
-            pub const SteamClient021: usize = 0x1560F08;
-            pub const p2pvoice002: usize = 0x14E45DF;
-            pub const p2pvoicesingleton002: usize = 0x153C0E0;
+            pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEC35A;
+            pub const IVALIDATE001: usize = 0x1494F18;
+            pub const SteamClient006: usize = 0x14926E0;
+            pub const SteamClient007: usize = 0x14926E8;
+            pub const SteamClient008: usize = 0x14926F0;
+            pub const SteamClient009: usize = 0x14926F8;
+            pub const SteamClient010: usize = 0x1492700;
+            pub const SteamClient011: usize = 0x1492708;
+            pub const SteamClient012: usize = 0x1492710;
+            pub const SteamClient013: usize = 0x1492718;
+            pub const SteamClient014: usize = 0x1492720;
+            pub const SteamClient015: usize = 0x1492728;
+            pub const SteamClient016: usize = 0x1492730;
+            pub const SteamClient017: usize = 0x1492738;
+            pub const SteamClient018: usize = 0x1492740;
+            pub const SteamClient019: usize = 0x1492748;
+            pub const SteamClient020: usize = 0x1492750;
+            pub const SteamClient021: usize = 0x1492758;
+            pub const p2pvoice002: usize = 0x14E24BF;
+            pub const p2pvoicesingleton002: usize = 0x14700E0;
         }
         // Module: tier0.dll
         pub mod tier0_dll {
diff --git a/output/materialsystem2_dll.cs b/output/materialsystem2_dll.cs
index a21d422..aaccf12 100644
--- a/output/materialsystem2_dll.cs
+++ b/output/materialsystem2_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: materialsystem2.dll
@@ -76,7 +76,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_bHasTonemapParams = 0x0; // bool
             public const nint m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
             public const nint m_bHasBloomParams = 0x40; // bool
-            public const nint m_bloomParams = 0x44; // PostProcessingBloomParameters_t
+            public const nint m_bloomParams = 0x44; // 
             public const nint m_bHasVignetteParams = 0xB4; // bool
             public const nint m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
             public const nint m_bHasLocalContrastParams = 0xDC; // bool
@@ -167,7 +167,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
             public const nint m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
             public const nint m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
-            public const nint m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
+            public const nint m_renderAttributesUsed = 0x118; // 
         }
         // Parent: None
         // Field count: 10
diff --git a/output/materialsystem2_dll.hpp b/output/materialsystem2_dll.hpp
index 947f63a..4aea41d 100644
--- a/output/materialsystem2_dll.hpp
+++ b/output/materialsystem2_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
@@ -81,7 +81,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_bHasTonemapParams = 0x0; // bool
                 constexpr std::ptrdiff_t m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
                 constexpr std::ptrdiff_t m_bHasBloomParams = 0x40; // bool
-                constexpr std::ptrdiff_t m_bloomParams = 0x44; // PostProcessingBloomParameters_t
+                constexpr std::ptrdiff_t m_bloomParams = 0x44; // 
                 constexpr std::ptrdiff_t m_bHasVignetteParams = 0xB4; // bool
                 constexpr std::ptrdiff_t m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
                 constexpr std::ptrdiff_t m_bHasLocalContrastParams = 0xDC; // bool
@@ -172,7 +172,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
                 constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
                 constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
-                constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
+                constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // 
             }
             // Parent: None
             // Field count: 10
diff --git a/output/materialsystem2_dll.rs b/output/materialsystem2_dll.rs
index 814a072..841f209 100644
--- a/output/materialsystem2_dll.rs
+++ b/output/materialsystem2_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
@@ -84,7 +84,7 @@ pub mod cs2_dumper {
                 pub const m_bHasTonemapParams: usize = 0x0; // bool
                 pub const m_toneMapParams: usize = 0x4; // PostProcessingTonemapParameters_t
                 pub const m_bHasBloomParams: usize = 0x40; // bool
-                pub const m_bloomParams: usize = 0x44; // PostProcessingBloomParameters_t
+                pub const m_bloomParams: usize = 0x44; // 
                 pub const m_bHasVignetteParams: usize = 0xB4; // bool
                 pub const m_vignetteParams: usize = 0xB8; // PostProcessingVignetteParameters_t
                 pub const m_bHasLocalContrastParams: usize = 0xDC; // bool
@@ -175,7 +175,7 @@ pub mod cs2_dumper {
                 pub const m_vectorAttributes: usize = 0xD0; // CUtlVector<MaterialParamVector_t>
                 pub const m_textureAttributes: usize = 0xE8; // CUtlVector<MaterialParamTexture_t>
                 pub const m_stringAttributes: usize = 0x100; // CUtlVector<MaterialParamString_t>
-                pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector<CUtlString>
+                pub const m_renderAttributesUsed: usize = 0x118; // 
             }
             // Parent: None
             // Field count: 10
diff --git a/output/networksystem_dll.cs b/output/networksystem_dll.cs
index 19e2fc0..5b4fba1 100644
--- a/output/networksystem_dll.cs
+++ b/output/networksystem_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: networksystem.dll
diff --git a/output/networksystem_dll.hpp b/output/networksystem_dll.hpp
index 80ae101..380ea51 100644
--- a/output/networksystem_dll.hpp
+++ b/output/networksystem_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/networksystem_dll.rs b/output/networksystem_dll.rs
index 02e7b0c..2300a5a 100644
--- a/output/networksystem_dll.rs
+++ b/output/networksystem_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/offsets.cs b/output/offsets.cs
index 3d3ac71..f2bf1d6 100644
--- a/output/offsets.cs
+++ b/output/offsets.cs
@@ -1,26 +1,26 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Offsets {
     // Module: client.dll
     public static class ClientDll {
-        public const nint dwCSGOInput = 0x1A89340;
-        public const nint dwEntityList = 0x1A146E8;
-        public const nint dwGameEntitySystem = 0x1B37E58;
+        public const nint dwCSGOInput = 0x1A89350;
+        public const nint dwEntityList = 0x1A146F8;
+        public const nint dwGameEntitySystem = 0x1B37E48;
         public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
-        public const nint dwGameRules = 0x1A7AF28;
-        public const nint dwGlobalVars = 0x185C9B0;
-        public const nint dwGlowManager = 0x1A7A668;
-        public const nint dwLocalPlayerController = 0x1A64E80;
-        public const nint dwLocalPlayerPawn = 0x1868CC8;
-        public const nint dwPlantedC4 = 0x1A84F90;
-        public const nint dwPrediction = 0x1868B60;
-        public const nint dwSensitivity = 0x1A7BC48;
+        public const nint dwGameRules = 0x1A7AF38;
+        public const nint dwGlobalVars = 0x185CA10;
+        public const nint dwGlowManager = 0x1A7A678;
+        public const nint dwLocalPlayerController = 0x1A64E90;
+        public const nint dwLocalPlayerPawn = 0x1868CF8;
+        public const nint dwPlantedC4 = 0x1A84FA0;
+        public const nint dwPrediction = 0x1868B90;
+        public const nint dwSensitivity = 0x1A7BC58;
         public const nint dwSensitivity_sensitivity = 0x40;
-        public const nint dwViewAngles = 0x1A89710;
-        public const nint dwViewMatrix = 0x1A7F610;
-        public const nint dwViewRender = 0x1A7FE20;
-        public const nint dwWeaponC4 = 0x1A17928;
+        public const nint dwViewAngles = 0x1A89720;
+        public const nint dwViewMatrix = 0x1A7F620;
+        public const nint dwViewRender = 0x1A7FE30;
+        public const nint dwWeaponC4 = 0x1A17970;
     }
     // Module: engine2.dll
     public static class Engine2Dll {
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
         public const nint dwNetworkGameClient_maxClients = 0x238;
         public const nint dwNetworkGameClient_serverTickCount = 0x36C;
         public const nint dwNetworkGameClient_signOnState = 0x228;
-        public const nint dwWindowHeight = 0x61514C;
-        public const nint dwWindowWidth = 0x615148;
+        public const nint dwWindowHeight = 0x615154;
+        public const nint dwWindowWidth = 0x615150;
     }
     // Module: inputsystem.dll
     public static class InputsystemDll {
@@ -47,7 +47,7 @@ namespace CS2Dumper.Offsets {
     }
     // Module: soundsystem.dll
     public static class SoundsystemDll {
-        public const nint dwSoundSystem = 0x39D5E0;
+        public const nint dwSoundSystem = 0x39E5E0;
         public const nint dwSoundSystem_engineViewData = 0x7C;
     }
 }
diff --git a/output/offsets.hpp b/output/offsets.hpp
index 3b19135..502a548 100644
--- a/output/offsets.hpp
+++ b/output/offsets.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
@@ -9,23 +9,23 @@ namespace cs2_dumper {
     namespace offsets {
         // Module: client.dll
         namespace client_dll {
-            constexpr std::ptrdiff_t dwCSGOInput = 0x1A89340;
-            constexpr std::ptrdiff_t dwEntityList = 0x1A146E8;
-            constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B37E58;
+            constexpr std::ptrdiff_t dwCSGOInput = 0x1A89350;
+            constexpr std::ptrdiff_t dwEntityList = 0x1A146F8;
+            constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B37E48;
             constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
-            constexpr std::ptrdiff_t dwGameRules = 0x1A7AF28;
-            constexpr std::ptrdiff_t dwGlobalVars = 0x185C9B0;
-            constexpr std::ptrdiff_t dwGlowManager = 0x1A7A668;
-            constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A64E80;
-            constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1868CC8;
-            constexpr std::ptrdiff_t dwPlantedC4 = 0x1A84F90;
-            constexpr std::ptrdiff_t dwPrediction = 0x1868B60;
-            constexpr std::ptrdiff_t dwSensitivity = 0x1A7BC48;
+            constexpr std::ptrdiff_t dwGameRules = 0x1A7AF38;
+            constexpr std::ptrdiff_t dwGlobalVars = 0x185CA10;
+            constexpr std::ptrdiff_t dwGlowManager = 0x1A7A678;
+            constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A64E90;
+            constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1868CF8;
+            constexpr std::ptrdiff_t dwPlantedC4 = 0x1A84FA0;
+            constexpr std::ptrdiff_t dwPrediction = 0x1868B90;
+            constexpr std::ptrdiff_t dwSensitivity = 0x1A7BC58;
             constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
-            constexpr std::ptrdiff_t dwViewAngles = 0x1A89710;
-            constexpr std::ptrdiff_t dwViewMatrix = 0x1A7F610;
-            constexpr std::ptrdiff_t dwViewRender = 0x1A7FE20;
-            constexpr std::ptrdiff_t dwWeaponC4 = 0x1A17928;
+            constexpr std::ptrdiff_t dwViewAngles = 0x1A89720;
+            constexpr std::ptrdiff_t dwViewMatrix = 0x1A7F620;
+            constexpr std::ptrdiff_t dwViewRender = 0x1A7FE30;
+            constexpr std::ptrdiff_t dwWeaponC4 = 0x1A17970;
         }
         // Module: engine2.dll
         namespace engine2_dll {
@@ -38,8 +38,8 @@ namespace cs2_dumper {
             constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
             constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
             constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
-            constexpr std::ptrdiff_t dwWindowHeight = 0x61514C;
-            constexpr std::ptrdiff_t dwWindowWidth = 0x615148;
+            constexpr std::ptrdiff_t dwWindowHeight = 0x615154;
+            constexpr std::ptrdiff_t dwWindowWidth = 0x615150;
         }
         // Module: inputsystem.dll
         namespace inputsystem_dll {
@@ -52,7 +52,7 @@ namespace cs2_dumper {
         }
         // Module: soundsystem.dll
         namespace soundsystem_dll {
-            constexpr std::ptrdiff_t dwSoundSystem = 0x39D5E0;
+            constexpr std::ptrdiff_t dwSoundSystem = 0x39E5E0;
             constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
         }
     }
diff --git a/output/offsets.json b/output/offsets.json
index 8fdfcfe..f3e1506 100644
--- a/output/offsets.json
+++ b/output/offsets.json
@@ -1,22 +1,22 @@
 {
   "client.dll": {
-    "dwCSGOInput": 27824960,
-    "dwEntityList": 27346664,
-    "dwGameEntitySystem": 28540504,
+    "dwCSGOInput": 27824976,
+    "dwEntityList": 27346680,
+    "dwGameEntitySystem": 28540488,
     "dwGameEntitySystem_highestEntityIndex": 8432,
-    "dwGameRules": 27766568,
-    "dwGlobalVars": 25545136,
-    "dwGlowManager": 27764328,
-    "dwLocalPlayerController": 27676288,
-    "dwLocalPlayerPawn": 25595080,
-    "dwPlantedC4": 27807632,
-    "dwPrediction": 25594720,
-    "dwSensitivity": 27769928,
+    "dwGameRules": 27766584,
+    "dwGlobalVars": 25545232,
+    "dwGlowManager": 27764344,
+    "dwLocalPlayerController": 27676304,
+    "dwLocalPlayerPawn": 25595128,
+    "dwPlantedC4": 27807648,
+    "dwPrediction": 25594768,
+    "dwSensitivity": 27769944,
     "dwSensitivity_sensitivity": 64,
-    "dwViewAngles": 27825936,
-    "dwViewMatrix": 27784720,
-    "dwViewRender": 27786784,
-    "dwWeaponC4": 27359528
+    "dwViewAngles": 27825952,
+    "dwViewMatrix": 27784736,
+    "dwViewRender": 27786800,
+    "dwWeaponC4": 27359600
   },
   "engine2.dll": {
     "dwBuildNumber": 5450724,
@@ -28,8 +28,8 @@
     "dwNetworkGameClient_maxClients": 568,
     "dwNetworkGameClient_serverTickCount": 876,
     "dwNetworkGameClient_signOnState": 552,
-    "dwWindowHeight": 6377804,
-    "dwWindowWidth": 6377800
+    "dwWindowHeight": 6377812,
+    "dwWindowWidth": 6377808
   },
   "inputsystem.dll": {
     "dwInputSystem": 231392
@@ -39,7 +39,7 @@
     "dwGameTypes_mapName": 288
   },
   "soundsystem.dll": {
-    "dwSoundSystem": 3790304,
+    "dwSoundSystem": 3794400,
     "dwSoundSystem_engineViewData": 124
   }
 }
\ No newline at end of file
diff --git a/output/offsets.rs b/output/offsets.rs
index a7f91aa..dd2b126 100644
--- a/output/offsets.rs
+++ b/output/offsets.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, unused)]
 
@@ -7,23 +7,23 @@ pub mod cs2_dumper {
     pub mod offsets {
         // Module: client.dll
         pub mod client_dll {
-            pub const dwCSGOInput: usize = 0x1A89340;
-            pub const dwEntityList: usize = 0x1A146E8;
-            pub const dwGameEntitySystem: usize = 0x1B37E58;
+            pub const dwCSGOInput: usize = 0x1A89350;
+            pub const dwEntityList: usize = 0x1A146F8;
+            pub const dwGameEntitySystem: usize = 0x1B37E48;
             pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
-            pub const dwGameRules: usize = 0x1A7AF28;
-            pub const dwGlobalVars: usize = 0x185C9B0;
-            pub const dwGlowManager: usize = 0x1A7A668;
-            pub const dwLocalPlayerController: usize = 0x1A64E80;
-            pub const dwLocalPlayerPawn: usize = 0x1868CC8;
-            pub const dwPlantedC4: usize = 0x1A84F90;
-            pub const dwPrediction: usize = 0x1868B60;
-            pub const dwSensitivity: usize = 0x1A7BC48;
+            pub const dwGameRules: usize = 0x1A7AF38;
+            pub const dwGlobalVars: usize = 0x185CA10;
+            pub const dwGlowManager: usize = 0x1A7A678;
+            pub const dwLocalPlayerController: usize = 0x1A64E90;
+            pub const dwLocalPlayerPawn: usize = 0x1868CF8;
+            pub const dwPlantedC4: usize = 0x1A84FA0;
+            pub const dwPrediction: usize = 0x1868B90;
+            pub const dwSensitivity: usize = 0x1A7BC58;
             pub const dwSensitivity_sensitivity: usize = 0x40;
-            pub const dwViewAngles: usize = 0x1A89710;
-            pub const dwViewMatrix: usize = 0x1A7F610;
-            pub const dwViewRender: usize = 0x1A7FE20;
-            pub const dwWeaponC4: usize = 0x1A17928;
+            pub const dwViewAngles: usize = 0x1A89720;
+            pub const dwViewMatrix: usize = 0x1A7F620;
+            pub const dwViewRender: usize = 0x1A7FE30;
+            pub const dwWeaponC4: usize = 0x1A17970;
         }
         // Module: engine2.dll
         pub mod engine2_dll {
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
             pub const dwNetworkGameClient_maxClients: usize = 0x238;
             pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
             pub const dwNetworkGameClient_signOnState: usize = 0x228;
-            pub const dwWindowHeight: usize = 0x61514C;
-            pub const dwWindowWidth: usize = 0x615148;
+            pub const dwWindowHeight: usize = 0x615154;
+            pub const dwWindowWidth: usize = 0x615150;
         }
         // Module: inputsystem.dll
         pub mod inputsystem_dll {
@@ -50,7 +50,7 @@ pub mod cs2_dumper {
         }
         // Module: soundsystem.dll
         pub mod soundsystem_dll {
-            pub const dwSoundSystem: usize = 0x39D5E0;
+            pub const dwSoundSystem: usize = 0x39E5E0;
             pub const dwSoundSystem_engineViewData: usize = 0x7C;
         }
     }
diff --git a/output/panorama_dll.cs b/output/panorama_dll.cs
index b34a5a7..d5ae08e 100644
--- a/output/panorama_dll.cs
+++ b/output/panorama_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: panorama.dll
diff --git a/output/panorama_dll.hpp b/output/panorama_dll.hpp
index 90da583..b90b190 100644
--- a/output/panorama_dll.hpp
+++ b/output/panorama_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/panorama_dll.rs b/output/panorama_dll.rs
index 38eda8d..1938c40 100644
--- a/output/panorama_dll.rs
+++ b/output/panorama_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/particles_dll.cs b/output/particles_dll.cs
index 61456c7..3b3961a 100644
--- a/output/particles_dll.cs
+++ b/output/particles_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: particles.dll
diff --git a/output/particles_dll.hpp b/output/particles_dll.hpp
index 7c7323a..7cfa30b 100644
--- a/output/particles_dll.hpp
+++ b/output/particles_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/particles_dll.rs b/output/particles_dll.rs
index 0f5c96b..1918978 100644
--- a/output/particles_dll.rs
+++ b/output/particles_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/pulse_system_dll.cs b/output/pulse_system_dll.cs
index b499259..4cc1ed1 100644
--- a/output/pulse_system_dll.cs
+++ b/output/pulse_system_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: pulse_system.dll
diff --git a/output/pulse_system_dll.hpp b/output/pulse_system_dll.hpp
index e26ccf1..3f2afff 100644
--- a/output/pulse_system_dll.hpp
+++ b/output/pulse_system_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/pulse_system_dll.rs b/output/pulse_system_dll.rs
index 25b32c5..d340908 100644
--- a/output/pulse_system_dll.rs
+++ b/output/pulse_system_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/rendersystemdx11_dll.cs b/output/rendersystemdx11_dll.cs
index e3efdb5..8ec82b0 100644
--- a/output/rendersystemdx11_dll.cs
+++ b/output/rendersystemdx11_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: rendersystemdx11.dll
diff --git a/output/rendersystemdx11_dll.hpp b/output/rendersystemdx11_dll.hpp
index f6f7dda..f34eab8 100644
--- a/output/rendersystemdx11_dll.hpp
+++ b/output/rendersystemdx11_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/rendersystemdx11_dll.rs b/output/rendersystemdx11_dll.rs
index 8c33a61..d29f319 100644
--- a/output/rendersystemdx11_dll.rs
+++ b/output/rendersystemdx11_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/resourcesystem_dll.cs b/output/resourcesystem_dll.cs
index dea36bb..ae755fd 100644
--- a/output/resourcesystem_dll.cs
+++ b/output/resourcesystem_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: resourcesystem.dll
diff --git a/output/resourcesystem_dll.hpp b/output/resourcesystem_dll.hpp
index db4ce8d..992c1d2 100644
--- a/output/resourcesystem_dll.hpp
+++ b/output/resourcesystem_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/resourcesystem_dll.rs b/output/resourcesystem_dll.rs
index 0b64499..eb68359 100644
--- a/output/resourcesystem_dll.rs
+++ b/output/resourcesystem_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/scenesystem_dll.cs b/output/scenesystem_dll.cs
index d653929..9e36e9d 100644
--- a/output/scenesystem_dll.cs
+++ b/output/scenesystem_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: scenesystem.dll
diff --git a/output/scenesystem_dll.hpp b/output/scenesystem_dll.hpp
index 2ccc199..9e850b3 100644
--- a/output/scenesystem_dll.hpp
+++ b/output/scenesystem_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/scenesystem_dll.rs b/output/scenesystem_dll.rs
index 6429e86..8dbf594 100644
--- a/output/scenesystem_dll.rs
+++ b/output/scenesystem_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/schemasystem_dll.cs b/output/schemasystem_dll.cs
index 79bb81e..9ea8651 100644
--- a/output/schemasystem_dll.cs
+++ b/output/schemasystem_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: schemasystem.dll
diff --git a/output/schemasystem_dll.hpp b/output/schemasystem_dll.hpp
index 8a8c7ab..df94c39 100644
--- a/output/schemasystem_dll.hpp
+++ b/output/schemasystem_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/schemasystem_dll.rs b/output/schemasystem_dll.rs
index c294492..d09ed8d 100644
--- a/output/schemasystem_dll.rs
+++ b/output/schemasystem_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/server_dll.cs b/output/server_dll.cs
index 811e73e..1ef0390 100644
--- a/output/server_dll.cs
+++ b/output/server_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: server.dll
@@ -1754,7 +1754,7 @@ namespace CS2Dumper.Schemas {
             public const nint origin = 0xC; // Vector
             public const nint bClip3DSkyBoxNearToWorldFar = 0x18; // bool
             public const nint flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
-            public const nint fog = 0x20; // fogparams_t
+            public const nint fog = 0x20; // 
             public const nint m_nWorldGroupID = 0x88; // WorldGroupId_t
         }
         // Parent: CCSWeaponBase
@@ -1765,7 +1765,7 @@ namespace CS2Dumper.Schemas {
         // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
         public static class CFists {
             public const nint m_bPlayingUninterruptableAct = 0xF70; // bool
-            public const nint m_nUninterruptableActivity = 0xF74; // PlayerAnimEvent_t
+            public const nint m_nUninterruptableActivity = 0xF74; // 
             public const nint m_bRestorePrevWep = 0xF78; // bool
             public const nint m_hWeaponBeforePrevious = 0xF7C; // CHandle<CBasePlayerWeapon>
             public const nint m_hWeaponPrevious = 0xF80; // CHandle<CBasePlayerWeapon>
@@ -1821,7 +1821,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_bTriggerOnStartTouch = 0x978; // bool
             public const nint m_bUsePathSimple = 0x979; // bool
             public const nint m_iszPathSimpleName = 0x980; // CUtlSymbolLarge
-            public const nint m_PathSimple = 0x988; // CPathSimple*
+            public const nint m_PathSimple = 0x988; // 
             public const nint m_splinePushType = 0x990; // uint32
         }
         // Parent: CBaseFilter
@@ -1929,7 +1929,7 @@ namespace CS2Dumper.Schemas {
         // Parent: CBaseTrigger
         // Field count: 1
         public static class CFogTrigger {
-            public const nint m_fog = 0x960; // fogparams_t
+            public const nint m_fog = 0x960; // 
         }
         // Parent: CLogicalEntity
         // Field count: 5
@@ -2056,7 +2056,7 @@ namespace CS2Dumper.Schemas {
         // Metadata:
         // NetworkVarNames: m_fog (fogparams_t)
         public static class CFogController {
-            public const nint m_fog = 0x4E0; // fogparams_t
+            public const nint m_fog = 0x4E0; // 
             public const nint m_bUseAngles = 0x548; // bool
             public const nint m_iChangedVariables = 0x54C; // int32
         }
@@ -3106,7 +3106,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_bBreakable = 0xF80; // bool
             public const nint m_isAbleToCloseAreaPortals = 0xF81; // bool
             public const nint m_currentDamageState = 0xF84; // int32
-            public const nint m_damageStates = 0xF88; // CUtlVector<CUtlSymbolLarge>
+            public const nint m_damageStates = 0xF88; // 
         }
         // Parent: None
         // Field count: 0
@@ -3923,7 +3923,7 @@ namespace CS2Dumper.Schemas {
         // NetworkVarNames: m_hRagdollSource (EHANDLE)
         // NetworkVarNames: m_flBlendWeight (float32)
         public static class CRagdollProp {
-            public const nint m_ragdoll = 0x9B0; // ragdoll_t
+            public const nint m_ragdoll = 0x9B0; // 
             public const nint m_bStartDisabled = 0x9E8; // bool
             public const nint m_ragPos = 0x9F0; // CNetworkUtlVectorBase<Vector>
             public const nint m_ragAngles = 0xA08; // CNetworkUtlVectorBase<QAngle>
@@ -4577,7 +4577,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_sequenceStarted = 0x575; // bool
             public const nint m_bPositionRelativeToOtherEntity = 0x576; // bool
             public const nint m_hTargetEnt = 0x578; // CHandle<CBaseEntity>
-            public const nint m_hNextCine = 0x57C; // CHandle<CScriptedSequence>
+            public const nint m_hNextCine = 0x57C; // 
             public const nint m_bThinking = 0x580; // bool
             public const nint m_bInitiatedSelfDelete = 0x581; // bool
             public const nint m_bIsTeleportingDueToMoveTo = 0x582; // bool
@@ -4595,7 +4595,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_OnPostIdleEndSequence = 0x610; // CEntityIOOutput
             public const nint m_OnCancelSequence = 0x638; // CEntityIOOutput
             public const nint m_OnCancelFailedSequence = 0x660; // CEntityIOOutput
-            public const nint m_OnScriptEvent = 0x688; // CEntityIOOutput[8]
+            public const nint m_OnScriptEvent = 0x688; // 
             public const nint m_matOtherToMain = 0x7D0; // CTransform
             public const nint m_hInteractionMainEntity = 0x7F0; // CHandle<CBaseEntity>
             public const nint m_iPlayerDeathBehavior = 0x7F4; // int32
@@ -6948,7 +6948,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_flFireSequenceStartTime = 0xDA8; // float32
             public const nint m_nFireSequenceStartTimeChange = 0xDAC; // int32
             public const nint m_nFireSequenceStartTimeAck = 0xDB0; // int32
-            public const nint m_ePlayerFireEvent = 0xDB4; // PlayerAnimEvent_t
+            public const nint m_ePlayerFireEvent = 0xDB4; // 
             public const nint m_ePlayerFireEventAttackType = 0xDB8; // WeaponAttackType_t
             public const nint m_seqIdle = 0xDBC; // HSequence
             public const nint m_seqFirePrimary = 0xDC0; // HSequence
@@ -7244,7 +7244,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_bStartActive = 0x4E8; // bool
             public const nint m_flMaxSimulationTime = 0x4EC; // float32
             public const nint m_iszEffectName = 0x4F0; // CUtlSymbolLarge
-            public const nint m_PathNodes_Name = 0x4F8; // CUtlVector<CUtlSymbolLarge>
+            public const nint m_PathNodes_Name = 0x4F8; // 
             public const nint m_flParticleSpacing = 0x510; // float32
             public const nint m_flSlack = 0x514; // float32
             public const nint m_flRadius = 0x518; // float32
@@ -7307,7 +7307,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_iszPathName = 0x798; // CUtlSymbolLarge
             public const nint m_hPathMover = 0x7A0; // CHandle<CPathMover>
             public const nint m_iszPathNodeStart = 0x7A8; // CUtlSymbolLarge
-            public const nint m_eMoveType = 0x7B0; // CFuncMover::Move_t
+            public const nint m_eMoveType = 0x7B0; // 
             public const nint m_bIsReversing = 0x7B4; // bool
             public const nint m_vTarget = 0x7B8; // Vector
             public const nint m_flStartSpeed = 0x7C4; // float32
@@ -8111,7 +8111,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_forceTime = 0x4F4; // float32
             public const nint m_attachedObject = 0x4F8; // CHandle<CBaseEntity>
             public const nint m_wasRestored = 0x4FC; // bool
-            public const nint m_integrator = 0x500; // CConstantForceController
+            public const nint m_integrator = 0x500; // 
         }
         // Parent: CLogicalEntity
         // Field count: 6
@@ -9700,7 +9700,7 @@ namespace CS2Dumper.Schemas {
             public const nint m_blinktoggle = 0x9CC; // bool
             public const nint m_flAllowResponsesEndTime = 0xA20; // GameTime_t
             public const nint m_flLastFlexAnimationTime = 0xA24; // GameTime_t
-            public const nint m_nNextSceneEventId = 0xA28; // SceneEventId_t
+            public const nint m_nNextSceneEventId = 0xA28; // 
             public const nint m_bUpdateLayerPriorities = 0xA2C; // bool
         }
         // Parent: CTriggerHurt
@@ -9717,7 +9717,7 @@ namespace CS2Dumper.Schemas {
         // MPropertySuppressBaseClassField
         public static class CCSWeaponBaseVData {
             public const nint m_WeaponType = 0x348; // CSWeaponType
-            public const nint m_WeaponCategory = 0x34C; // CSWeaponCategory
+            public const nint m_WeaponCategory = 0x34C; // 
             public const nint m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
             public const nint m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
             public const nint m_szWorldDroppedModel = 0x510; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
@@ -10269,9 +10269,9 @@ namespace CS2Dumper.Schemas {
         // NetworkVarNames: m_flDeathTime (GameTime_t)
         // NetworkVarNames: m_hController (CHandle<CBasePlayerController>)
         public static class CBasePlayerPawn {
-            public const nint m_pWeaponServices = 0xAC0; // CPlayer_WeaponServices*
-            public const nint m_pItemServices = 0xAC8; // CPlayer_ItemServices*
-            public const nint m_pAutoaimServices = 0xAD0; // CPlayer_AutoaimServices*
+            public const nint m_pWeaponServices = 0xAC0; // 
+            public const nint m_pItemServices = 0xAC8; // 
+            public const nint m_pAutoaimServices = 0xAD0; // 
             public const nint m_pObserverServices = 0xAD8; // CPlayer_ObserverServices*
             public const nint m_pWaterServices = 0xAE0; // CPlayer_WaterServices*
             public const nint m_pUseServices = 0xAE8; // CPlayer_UseServices*
diff --git a/output/server_dll.hpp b/output/server_dll.hpp
index a023501..7c3b86a 100644
--- a/output/server_dll.hpp
+++ b/output/server_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
@@ -1759,7 +1759,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t origin = 0xC; // Vector
                 constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool
                 constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
-                constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
+                constexpr std::ptrdiff_t fog = 0x20; // 
                 constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
             }
             // Parent: CCSWeaponBase
@@ -1770,7 +1770,7 @@ namespace cs2_dumper {
             // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
             namespace CFists {
                 constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0xF70; // bool
-                constexpr std::ptrdiff_t m_nUninterruptableActivity = 0xF74; // PlayerAnimEvent_t
+                constexpr std::ptrdiff_t m_nUninterruptableActivity = 0xF74; // 
                 constexpr std::ptrdiff_t m_bRestorePrevWep = 0xF78; // bool
                 constexpr std::ptrdiff_t m_hWeaponBeforePrevious = 0xF7C; // CHandle<CBasePlayerWeapon>
                 constexpr std::ptrdiff_t m_hWeaponPrevious = 0xF80; // CHandle<CBasePlayerWeapon>
@@ -1826,7 +1826,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_bTriggerOnStartTouch = 0x978; // bool
                 constexpr std::ptrdiff_t m_bUsePathSimple = 0x979; // bool
                 constexpr std::ptrdiff_t m_iszPathSimpleName = 0x980; // CUtlSymbolLarge
-                constexpr std::ptrdiff_t m_PathSimple = 0x988; // CPathSimple*
+                constexpr std::ptrdiff_t m_PathSimple = 0x988; // 
                 constexpr std::ptrdiff_t m_splinePushType = 0x990; // uint32
             }
             // Parent: CBaseFilter
@@ -1934,7 +1934,7 @@ namespace cs2_dumper {
             // Parent: CBaseTrigger
             // Field count: 1
             namespace CFogTrigger {
-                constexpr std::ptrdiff_t m_fog = 0x960; // fogparams_t
+                constexpr std::ptrdiff_t m_fog = 0x960; // 
             }
             // Parent: CLogicalEntity
             // Field count: 5
@@ -2061,7 +2061,7 @@ namespace cs2_dumper {
             // Metadata:
             // NetworkVarNames: m_fog (fogparams_t)
             namespace CFogController {
-                constexpr std::ptrdiff_t m_fog = 0x4E0; // fogparams_t
+                constexpr std::ptrdiff_t m_fog = 0x4E0; // 
                 constexpr std::ptrdiff_t m_bUseAngles = 0x548; // bool
                 constexpr std::ptrdiff_t m_iChangedVariables = 0x54C; // int32
             }
@@ -3111,7 +3111,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_bBreakable = 0xF80; // bool
                 constexpr std::ptrdiff_t m_isAbleToCloseAreaPortals = 0xF81; // bool
                 constexpr std::ptrdiff_t m_currentDamageState = 0xF84; // int32
-                constexpr std::ptrdiff_t m_damageStates = 0xF88; // CUtlVector<CUtlSymbolLarge>
+                constexpr std::ptrdiff_t m_damageStates = 0xF88; // 
             }
             // Parent: None
             // Field count: 0
@@ -3928,7 +3928,7 @@ namespace cs2_dumper {
             // NetworkVarNames: m_hRagdollSource (EHANDLE)
             // NetworkVarNames: m_flBlendWeight (float32)
             namespace CRagdollProp {
-                constexpr std::ptrdiff_t m_ragdoll = 0x9B0; // ragdoll_t
+                constexpr std::ptrdiff_t m_ragdoll = 0x9B0; // 
                 constexpr std::ptrdiff_t m_bStartDisabled = 0x9E8; // bool
                 constexpr std::ptrdiff_t m_ragPos = 0x9F0; // CNetworkUtlVectorBase<Vector>
                 constexpr std::ptrdiff_t m_ragAngles = 0xA08; // CNetworkUtlVectorBase<QAngle>
@@ -4582,7 +4582,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_sequenceStarted = 0x575; // bool
                 constexpr std::ptrdiff_t m_bPositionRelativeToOtherEntity = 0x576; // bool
                 constexpr std::ptrdiff_t m_hTargetEnt = 0x578; // CHandle<CBaseEntity>
-                constexpr std::ptrdiff_t m_hNextCine = 0x57C; // CHandle<CScriptedSequence>
+                constexpr std::ptrdiff_t m_hNextCine = 0x57C; // 
                 constexpr std::ptrdiff_t m_bThinking = 0x580; // bool
                 constexpr std::ptrdiff_t m_bInitiatedSelfDelete = 0x581; // bool
                 constexpr std::ptrdiff_t m_bIsTeleportingDueToMoveTo = 0x582; // bool
@@ -4600,7 +4600,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_OnPostIdleEndSequence = 0x610; // CEntityIOOutput
                 constexpr std::ptrdiff_t m_OnCancelSequence = 0x638; // CEntityIOOutput
                 constexpr std::ptrdiff_t m_OnCancelFailedSequence = 0x660; // CEntityIOOutput
-                constexpr std::ptrdiff_t m_OnScriptEvent = 0x688; // CEntityIOOutput[8]
+                constexpr std::ptrdiff_t m_OnScriptEvent = 0x688; // 
                 constexpr std::ptrdiff_t m_matOtherToMain = 0x7D0; // CTransform
                 constexpr std::ptrdiff_t m_hInteractionMainEntity = 0x7F0; // CHandle<CBaseEntity>
                 constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x7F4; // int32
@@ -6953,7 +6953,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0xDA8; // float32
                 constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0xDAC; // int32
                 constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0xDB0; // int32
-                constexpr std::ptrdiff_t m_ePlayerFireEvent = 0xDB4; // PlayerAnimEvent_t
+                constexpr std::ptrdiff_t m_ePlayerFireEvent = 0xDB4; // 
                 constexpr std::ptrdiff_t m_ePlayerFireEventAttackType = 0xDB8; // WeaponAttackType_t
                 constexpr std::ptrdiff_t m_seqIdle = 0xDBC; // HSequence
                 constexpr std::ptrdiff_t m_seqFirePrimary = 0xDC0; // HSequence
@@ -7249,7 +7249,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_bStartActive = 0x4E8; // bool
                 constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x4EC; // float32
                 constexpr std::ptrdiff_t m_iszEffectName = 0x4F0; // CUtlSymbolLarge
-                constexpr std::ptrdiff_t m_PathNodes_Name = 0x4F8; // CUtlVector<CUtlSymbolLarge>
+                constexpr std::ptrdiff_t m_PathNodes_Name = 0x4F8; // 
                 constexpr std::ptrdiff_t m_flParticleSpacing = 0x510; // float32
                 constexpr std::ptrdiff_t m_flSlack = 0x514; // float32
                 constexpr std::ptrdiff_t m_flRadius = 0x518; // float32
@@ -7312,7 +7312,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_iszPathName = 0x798; // CUtlSymbolLarge
                 constexpr std::ptrdiff_t m_hPathMover = 0x7A0; // CHandle<CPathMover>
                 constexpr std::ptrdiff_t m_iszPathNodeStart = 0x7A8; // CUtlSymbolLarge
-                constexpr std::ptrdiff_t m_eMoveType = 0x7B0; // CFuncMover::Move_t
+                constexpr std::ptrdiff_t m_eMoveType = 0x7B0; // 
                 constexpr std::ptrdiff_t m_bIsReversing = 0x7B4; // bool
                 constexpr std::ptrdiff_t m_vTarget = 0x7B8; // Vector
                 constexpr std::ptrdiff_t m_flStartSpeed = 0x7C4; // float32
@@ -8116,7 +8116,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_forceTime = 0x4F4; // float32
                 constexpr std::ptrdiff_t m_attachedObject = 0x4F8; // CHandle<CBaseEntity>
                 constexpr std::ptrdiff_t m_wasRestored = 0x4FC; // bool
-                constexpr std::ptrdiff_t m_integrator = 0x500; // CConstantForceController
+                constexpr std::ptrdiff_t m_integrator = 0x500; // 
             }
             // Parent: CLogicalEntity
             // Field count: 6
@@ -9705,7 +9705,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t m_blinktoggle = 0x9CC; // bool
                 constexpr std::ptrdiff_t m_flAllowResponsesEndTime = 0xA20; // GameTime_t
                 constexpr std::ptrdiff_t m_flLastFlexAnimationTime = 0xA24; // GameTime_t
-                constexpr std::ptrdiff_t m_nNextSceneEventId = 0xA28; // SceneEventId_t
+                constexpr std::ptrdiff_t m_nNextSceneEventId = 0xA28; // 
                 constexpr std::ptrdiff_t m_bUpdateLayerPriorities = 0xA2C; // bool
             }
             // Parent: CTriggerHurt
@@ -9722,7 +9722,7 @@ namespace cs2_dumper {
             // MPropertySuppressBaseClassField
             namespace CCSWeaponBaseVData {
                 constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType
-                constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory
+                constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // 
                 constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                 constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                 constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x510; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
@@ -10274,9 +10274,9 @@ namespace cs2_dumper {
             // NetworkVarNames: m_flDeathTime (GameTime_t)
             // NetworkVarNames: m_hController (CHandle<CBasePlayerController>)
             namespace CBasePlayerPawn {
-                constexpr std::ptrdiff_t m_pWeaponServices = 0xAC0; // CPlayer_WeaponServices*
-                constexpr std::ptrdiff_t m_pItemServices = 0xAC8; // CPlayer_ItemServices*
-                constexpr std::ptrdiff_t m_pAutoaimServices = 0xAD0; // CPlayer_AutoaimServices*
+                constexpr std::ptrdiff_t m_pWeaponServices = 0xAC0; // 
+                constexpr std::ptrdiff_t m_pItemServices = 0xAC8; // 
+                constexpr std::ptrdiff_t m_pAutoaimServices = 0xAD0; // 
                 constexpr std::ptrdiff_t m_pObserverServices = 0xAD8; // CPlayer_ObserverServices*
                 constexpr std::ptrdiff_t m_pWaterServices = 0xAE0; // CPlayer_WaterServices*
                 constexpr std::ptrdiff_t m_pUseServices = 0xAE8; // CPlayer_UseServices*
diff --git a/output/server_dll.rs b/output/server_dll.rs
index 77e5778..06e60fa 100644
--- a/output/server_dll.rs
+++ b/output/server_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
@@ -1861,7 +1861,7 @@ pub mod cs2_dumper {
                 pub const origin: usize = 0xC; // Vector
                 pub const bClip3DSkyBoxNearToWorldFar: usize = 0x18; // bool
                 pub const flClip3DSkyBoxNearToWorldFarOffset: usize = 0x1C; // float32
-                pub const fog: usize = 0x20; // fogparams_t
+                pub const fog: usize = 0x20; // 
                 pub const m_nWorldGroupID: usize = 0x88; // WorldGroupId_t
             }
             // Parent: CCSWeaponBase
@@ -1872,7 +1872,7 @@ pub mod cs2_dumper {
             // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
             pub mod CFists {
                 pub const m_bPlayingUninterruptableAct: usize = 0xF70; // bool
-                pub const m_nUninterruptableActivity: usize = 0xF74; // PlayerAnimEvent_t
+                pub const m_nUninterruptableActivity: usize = 0xF74; // 
                 pub const m_bRestorePrevWep: usize = 0xF78; // bool
                 pub const m_hWeaponBeforePrevious: usize = 0xF7C; // CHandle<CBasePlayerWeapon>
                 pub const m_hWeaponPrevious: usize = 0xF80; // CHandle<CBasePlayerWeapon>
@@ -1928,7 +1928,7 @@ pub mod cs2_dumper {
                 pub const m_bTriggerOnStartTouch: usize = 0x978; // bool
                 pub const m_bUsePathSimple: usize = 0x979; // bool
                 pub const m_iszPathSimpleName: usize = 0x980; // CUtlSymbolLarge
-                pub const m_PathSimple: usize = 0x988; // CPathSimple*
+                pub const m_PathSimple: usize = 0x988; // 
                 pub const m_splinePushType: usize = 0x990; // uint32
             }
             // Parent: CBaseFilter
@@ -2036,7 +2036,7 @@ pub mod cs2_dumper {
             // Parent: CBaseTrigger
             // Field count: 1
             pub mod CFogTrigger {
-                pub const m_fog: usize = 0x960; // fogparams_t
+                pub const m_fog: usize = 0x960; // 
             }
             // Parent: CLogicalEntity
             // Field count: 5
@@ -2163,7 +2163,7 @@ pub mod cs2_dumper {
             // Metadata:
             // NetworkVarNames: m_fog (fogparams_t)
             pub mod CFogController {
-                pub const m_fog: usize = 0x4E0; // fogparams_t
+                pub const m_fog: usize = 0x4E0; // 
                 pub const m_bUseAngles: usize = 0x548; // bool
                 pub const m_iChangedVariables: usize = 0x54C; // int32
             }
@@ -3213,7 +3213,7 @@ pub mod cs2_dumper {
                 pub const m_bBreakable: usize = 0xF80; // bool
                 pub const m_isAbleToCloseAreaPortals: usize = 0xF81; // bool
                 pub const m_currentDamageState: usize = 0xF84; // int32
-                pub const m_damageStates: usize = 0xF88; // CUtlVector<CUtlSymbolLarge>
+                pub const m_damageStates: usize = 0xF88; // 
             }
             // Parent: None
             // Field count: 0
@@ -4030,7 +4030,7 @@ pub mod cs2_dumper {
             // NetworkVarNames: m_hRagdollSource (EHANDLE)
             // NetworkVarNames: m_flBlendWeight (float32)
             pub mod CRagdollProp {
-                pub const m_ragdoll: usize = 0x9B0; // ragdoll_t
+                pub const m_ragdoll: usize = 0x9B0; // 
                 pub const m_bStartDisabled: usize = 0x9E8; // bool
                 pub const m_ragPos: usize = 0x9F0; // CNetworkUtlVectorBase<Vector>
                 pub const m_ragAngles: usize = 0xA08; // CNetworkUtlVectorBase<QAngle>
@@ -4684,7 +4684,7 @@ pub mod cs2_dumper {
                 pub const m_sequenceStarted: usize = 0x575; // bool
                 pub const m_bPositionRelativeToOtherEntity: usize = 0x576; // bool
                 pub const m_hTargetEnt: usize = 0x578; // CHandle<CBaseEntity>
-                pub const m_hNextCine: usize = 0x57C; // CHandle<CScriptedSequence>
+                pub const m_hNextCine: usize = 0x57C; // 
                 pub const m_bThinking: usize = 0x580; // bool
                 pub const m_bInitiatedSelfDelete: usize = 0x581; // bool
                 pub const m_bIsTeleportingDueToMoveTo: usize = 0x582; // bool
@@ -4702,7 +4702,7 @@ pub mod cs2_dumper {
                 pub const m_OnPostIdleEndSequence: usize = 0x610; // CEntityIOOutput
                 pub const m_OnCancelSequence: usize = 0x638; // CEntityIOOutput
                 pub const m_OnCancelFailedSequence: usize = 0x660; // CEntityIOOutput
-                pub const m_OnScriptEvent: usize = 0x688; // CEntityIOOutput[8]
+                pub const m_OnScriptEvent: usize = 0x688; // 
                 pub const m_matOtherToMain: usize = 0x7D0; // CTransform
                 pub const m_hInteractionMainEntity: usize = 0x7F0; // CHandle<CBaseEntity>
                 pub const m_iPlayerDeathBehavior: usize = 0x7F4; // int32
@@ -7055,7 +7055,7 @@ pub mod cs2_dumper {
                 pub const m_flFireSequenceStartTime: usize = 0xDA8; // float32
                 pub const m_nFireSequenceStartTimeChange: usize = 0xDAC; // int32
                 pub const m_nFireSequenceStartTimeAck: usize = 0xDB0; // int32
-                pub const m_ePlayerFireEvent: usize = 0xDB4; // PlayerAnimEvent_t
+                pub const m_ePlayerFireEvent: usize = 0xDB4; // 
                 pub const m_ePlayerFireEventAttackType: usize = 0xDB8; // WeaponAttackType_t
                 pub const m_seqIdle: usize = 0xDBC; // HSequence
                 pub const m_seqFirePrimary: usize = 0xDC0; // HSequence
@@ -7351,7 +7351,7 @@ pub mod cs2_dumper {
                 pub const m_bStartActive: usize = 0x4E8; // bool
                 pub const m_flMaxSimulationTime: usize = 0x4EC; // float32
                 pub const m_iszEffectName: usize = 0x4F0; // CUtlSymbolLarge
-                pub const m_PathNodes_Name: usize = 0x4F8; // CUtlVector<CUtlSymbolLarge>
+                pub const m_PathNodes_Name: usize = 0x4F8; // 
                 pub const m_flParticleSpacing: usize = 0x510; // float32
                 pub const m_flSlack: usize = 0x514; // float32
                 pub const m_flRadius: usize = 0x518; // float32
@@ -7414,7 +7414,7 @@ pub mod cs2_dumper {
                 pub const m_iszPathName: usize = 0x798; // CUtlSymbolLarge
                 pub const m_hPathMover: usize = 0x7A0; // CHandle<CPathMover>
                 pub const m_iszPathNodeStart: usize = 0x7A8; // CUtlSymbolLarge
-                pub const m_eMoveType: usize = 0x7B0; // CFuncMover::Move_t
+                pub const m_eMoveType: usize = 0x7B0; // 
                 pub const m_bIsReversing: usize = 0x7B4; // bool
                 pub const m_vTarget: usize = 0x7B8; // Vector
                 pub const m_flStartSpeed: usize = 0x7C4; // float32
@@ -8218,7 +8218,7 @@ pub mod cs2_dumper {
                 pub const m_forceTime: usize = 0x4F4; // float32
                 pub const m_attachedObject: usize = 0x4F8; // CHandle<CBaseEntity>
                 pub const m_wasRestored: usize = 0x4FC; // bool
-                pub const m_integrator: usize = 0x500; // CConstantForceController
+                pub const m_integrator: usize = 0x500; // 
             }
             // Parent: CLogicalEntity
             // Field count: 6
@@ -9807,7 +9807,7 @@ pub mod cs2_dumper {
                 pub const m_blinktoggle: usize = 0x9CC; // bool
                 pub const m_flAllowResponsesEndTime: usize = 0xA20; // GameTime_t
                 pub const m_flLastFlexAnimationTime: usize = 0xA24; // GameTime_t
-                pub const m_nNextSceneEventId: usize = 0xA28; // SceneEventId_t
+                pub const m_nNextSceneEventId: usize = 0xA28; // 
                 pub const m_bUpdateLayerPriorities: usize = 0xA2C; // bool
             }
             // Parent: CTriggerHurt
@@ -9824,7 +9824,7 @@ pub mod cs2_dumper {
             // MPropertySuppressBaseClassField
             pub mod CCSWeaponBaseVData {
                 pub const m_WeaponType: usize = 0x348; // CSWeaponType
-                pub const m_WeaponCategory: usize = 0x34C; // CSWeaponCategory
+                pub const m_WeaponCategory: usize = 0x34C; // 
                 pub const m_szViewModel: usize = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                 pub const m_szPlayerModel: usize = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
                 pub const m_szWorldDroppedModel: usize = 0x510; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
@@ -10376,9 +10376,9 @@ pub mod cs2_dumper {
             // NetworkVarNames: m_flDeathTime (GameTime_t)
             // NetworkVarNames: m_hController (CHandle<CBasePlayerController>)
             pub mod CBasePlayerPawn {
-                pub const m_pWeaponServices: usize = 0xAC0; // CPlayer_WeaponServices*
-                pub const m_pItemServices: usize = 0xAC8; // CPlayer_ItemServices*
-                pub const m_pAutoaimServices: usize = 0xAD0; // CPlayer_AutoaimServices*
+                pub const m_pWeaponServices: usize = 0xAC0; // 
+                pub const m_pItemServices: usize = 0xAC8; // 
+                pub const m_pAutoaimServices: usize = 0xAD0; // 
                 pub const m_pObserverServices: usize = 0xAD8; // CPlayer_ObserverServices*
                 pub const m_pWaterServices: usize = 0xAE0; // CPlayer_WaterServices*
                 pub const m_pUseServices: usize = 0xAE8; // CPlayer_UseServices*
diff --git a/output/soundsystem_dll.cs b/output/soundsystem_dll.cs
index a5c602c..a9157e2 100644
--- a/output/soundsystem_dll.cs
+++ b/output/soundsystem_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: soundsystem.dll
diff --git a/output/soundsystem_dll.hpp b/output/soundsystem_dll.hpp
index ef4d460..2e896f7 100644
--- a/output/soundsystem_dll.hpp
+++ b/output/soundsystem_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/soundsystem_dll.rs b/output/soundsystem_dll.rs
index f522e50..27dc941 100644
--- a/output/soundsystem_dll.rs
+++ b/output/soundsystem_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
diff --git a/output/vphysics2_dll.cs b/output/vphysics2_dll.cs
index f615106..92f1b8f 100644
--- a/output/vphysics2_dll.cs
+++ b/output/vphysics2_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: vphysics2.dll
@@ -1168,7 +1168,7 @@ namespace CS2Dumper.Schemas {
             public const nint w1 = 0x30; // fltx4
             public const nint w2 = 0x40; // fltx4
             public const nint v1x = 0x50; // fltx4
-            public const nint v2 = 0x60; // FourVectors2D
+            public const nint v2 = 0x60; // 
         }
         // Parent: None
         // Field count: 1
diff --git a/output/vphysics2_dll.hpp b/output/vphysics2_dll.hpp
index ba22e3b..8d536e7 100644
--- a/output/vphysics2_dll.hpp
+++ b/output/vphysics2_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
@@ -1173,7 +1173,7 @@ namespace cs2_dumper {
                 constexpr std::ptrdiff_t w1 = 0x30; // fltx4
                 constexpr std::ptrdiff_t w2 = 0x40; // fltx4
                 constexpr std::ptrdiff_t v1x = 0x50; // fltx4
-                constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D
+                constexpr std::ptrdiff_t v2 = 0x60; // 
             }
             // Parent: None
             // Field count: 1
diff --git a/output/vphysics2_dll.rs b/output/vphysics2_dll.rs
index 168805a..857537e 100644
--- a/output/vphysics2_dll.rs
+++ b/output/vphysics2_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
 
@@ -1173,7 +1173,7 @@ pub mod cs2_dumper {
                 pub const w1: usize = 0x30; // fltx4
                 pub const w2: usize = 0x40; // fltx4
                 pub const v1x: usize = 0x50; // fltx4
-                pub const v2: usize = 0x60; // FourVectors2D
+                pub const v2: usize = 0x60; // 
             }
             // Parent: None
             // Field count: 1
diff --git a/output/worldrenderer_dll.cs b/output/worldrenderer_dll.cs
index 89d70d8..6f8f62a 100644
--- a/output/worldrenderer_dll.cs
+++ b/output/worldrenderer_dll.cs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 namespace CS2Dumper.Schemas {
     // Module: worldrenderer.dll
diff --git a/output/worldrenderer_dll.hpp b/output/worldrenderer_dll.hpp
index ea06d3f..6effcfe 100644
--- a/output/worldrenderer_dll.hpp
+++ b/output/worldrenderer_dll.hpp
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #pragma once
 
diff --git a/output/worldrenderer_dll.rs b/output/worldrenderer_dll.rs
index b3d4c37..5b839d9 100644
--- a/output/worldrenderer_dll.rs
+++ b/output/worldrenderer_dll.rs
@@ -1,5 +1,5 @@
 // Generated using https://github.com/a2x/cs2-dumper
-// 2024-12-20 00:28:49.506012100 UTC
+// 2025-01-08 02:40:51.056645600 UTC
 
 #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]