Game update (14058)

This commit is contained in:
Coslly
2025-01-08 11:50:10 +09:00
committed by GitHub
parent 9a81629cfa
commit 98da3ff803
64 changed files with 479 additions and 479 deletions

View File

@@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-20 00:28:49.506012100 UTC
// 2025-01-08 02:40:51.056645600 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A89340;
public const nint dwEntityList = 0x1A146E8;
public const nint dwGameEntitySystem = 0x1B37E58;
public const nint dwCSGOInput = 0x1A89350;
public const nint dwEntityList = 0x1A146F8;
public const nint dwGameEntitySystem = 0x1B37E48;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A7AF28;
public const nint dwGlobalVars = 0x185C9B0;
public const nint dwGlowManager = 0x1A7A668;
public const nint dwLocalPlayerController = 0x1A64E80;
public const nint dwLocalPlayerPawn = 0x1868CC8;
public const nint dwPlantedC4 = 0x1A84F90;
public const nint dwPrediction = 0x1868B60;
public const nint dwSensitivity = 0x1A7BC48;
public const nint dwGameRules = 0x1A7AF38;
public const nint dwGlobalVars = 0x185CA10;
public const nint dwGlowManager = 0x1A7A678;
public const nint dwLocalPlayerController = 0x1A64E90;
public const nint dwLocalPlayerPawn = 0x1868CF8;
public const nint dwPlantedC4 = 0x1A84FA0;
public const nint dwPrediction = 0x1868B90;
public const nint dwSensitivity = 0x1A7BC58;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A89710;
public const nint dwViewMatrix = 0x1A7F610;
public const nint dwViewRender = 0x1A7FE20;
public const nint dwWeaponC4 = 0x1A17928;
public const nint dwViewAngles = 0x1A89720;
public const nint dwViewMatrix = 0x1A7F620;
public const nint dwViewRender = 0x1A7FE30;
public const nint dwWeaponC4 = 0x1A17970;
}
// Module: engine2.dll
public static class Engine2Dll {
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x61514C;
public const nint dwWindowWidth = 0x615148;
public const nint dwWindowHeight = 0x615154;
public const nint dwWindowWidth = 0x615150;
}
// Module: inputsystem.dll
public static class InputsystemDll {
@@ -47,7 +47,7 @@ namespace CS2Dumper.Offsets {
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint dwSoundSystem = 0x39D5E0;
public const nint dwSoundSystem = 0x39E5E0;
public const nint dwSoundSystem_engineViewData = 0x7C;
}
}