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https://github.com/a2x/cs2-dumper.git
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Game update (14058)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-12-20 00:28:49.506012100 UTC
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// 2025-01-08 02:40:51.056645600 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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@@ -84,7 +84,7 @@ pub mod cs2_dumper {
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pub const m_bHasTonemapParams: usize = 0x0; // bool
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pub const m_toneMapParams: usize = 0x4; // PostProcessingTonemapParameters_t
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pub const m_bHasBloomParams: usize = 0x40; // bool
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pub const m_bloomParams: usize = 0x44; // PostProcessingBloomParameters_t
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pub const m_bloomParams: usize = 0x44; //
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pub const m_bHasVignetteParams: usize = 0xB4; // bool
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pub const m_vignetteParams: usize = 0xB8; // PostProcessingVignetteParameters_t
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pub const m_bHasLocalContrastParams: usize = 0xDC; // bool
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@@ -175,7 +175,7 @@ pub mod cs2_dumper {
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pub const m_vectorAttributes: usize = 0xD0; // CUtlVector<MaterialParamVector_t>
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pub const m_textureAttributes: usize = 0xE8; // CUtlVector<MaterialParamTexture_t>
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pub const m_stringAttributes: usize = 0x100; // CUtlVector<MaterialParamString_t>
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pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector<CUtlString>
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pub const m_renderAttributesUsed: usize = 0x118; //
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}
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// Parent: None
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// Field count: 10
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