Game update (14058)

This commit is contained in:
Coslly
2025-01-08 11:50:10 +09:00
committed by GitHub
parent 9a81629cfa
commit 98da3ff803
64 changed files with 479 additions and 479 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-20 00:28:49.506012100 UTC
// 2025-01-08 02:40:51.056645600 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll
@@ -76,7 +76,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bHasTonemapParams = 0x0; // bool
public const nint m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
public const nint m_bHasBloomParams = 0x40; // bool
public const nint m_bloomParams = 0x44; // PostProcessingBloomParameters_t
public const nint m_bloomParams = 0x44; //
public const nint m_bHasVignetteParams = 0xB4; // bool
public const nint m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
public const nint m_bHasLocalContrastParams = 0xDC; // bool
@@ -167,7 +167,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
public const nint m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
public const nint m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
public const nint m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
public const nint m_renderAttributesUsed = 0x118; //
}
// Parent: None
// Field count: 10