Game update (14023) (2)

This commit is contained in:
a2x 2024-07-26 11:01:02 +10:00
parent 7f5c25c12f
commit 8897183075
64 changed files with 241 additions and 241 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x181D160;
public const nint attack2 = 0x181D1F0;
public const nint back = 0x181D430;
public const nint duck = 0x181D700;
public const nint forward = 0x181D3A0;
public const nint jump = 0x181D670;
public const nint left = 0x181D4C0;
public const nint lookatweapon = 0x1A28D50;
public const nint reload = 0x181D0D0;
public const nint right = 0x181D550;
public const nint showscores = 0x1A28C30;
public const nint sprint = 0x181D040;
public const nint turnleft = 0x181D280;
public const nint turnright = 0x181D310;
public const nint use = 0x181D5E0;
public const nint zoom = 0x1A28CC0;
public const nint attack = 0x181D170;
public const nint attack2 = 0x181D200;
public const nint back = 0x181D440;
public const nint duck = 0x181D710;
public const nint forward = 0x181D3B0;
public const nint jump = 0x181D680;
public const nint left = 0x181D4D0;
public const nint lookatweapon = 0x1A28D70;
public const nint reload = 0x181D0E0;
public const nint right = 0x181D560;
public const nint showscores = 0x1A28C50;
public const nint sprint = 0x181D050;
public const nint turnleft = 0x181D290;
public const nint turnright = 0x181D320;
public const nint use = 0x181D5F0;
public const nint zoom = 0x1A28CE0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x181D160;
constexpr std::ptrdiff_t attack2 = 0x181D1F0;
constexpr std::ptrdiff_t back = 0x181D430;
constexpr std::ptrdiff_t duck = 0x181D700;
constexpr std::ptrdiff_t forward = 0x181D3A0;
constexpr std::ptrdiff_t jump = 0x181D670;
constexpr std::ptrdiff_t left = 0x181D4C0;
constexpr std::ptrdiff_t lookatweapon = 0x1A28D50;
constexpr std::ptrdiff_t reload = 0x181D0D0;
constexpr std::ptrdiff_t right = 0x181D550;
constexpr std::ptrdiff_t showscores = 0x1A28C30;
constexpr std::ptrdiff_t sprint = 0x181D040;
constexpr std::ptrdiff_t turnleft = 0x181D280;
constexpr std::ptrdiff_t turnright = 0x181D310;
constexpr std::ptrdiff_t use = 0x181D5E0;
constexpr std::ptrdiff_t zoom = 0x1A28CC0;
constexpr std::ptrdiff_t attack = 0x181D170;
constexpr std::ptrdiff_t attack2 = 0x181D200;
constexpr std::ptrdiff_t back = 0x181D440;
constexpr std::ptrdiff_t duck = 0x181D710;
constexpr std::ptrdiff_t forward = 0x181D3B0;
constexpr std::ptrdiff_t jump = 0x181D680;
constexpr std::ptrdiff_t left = 0x181D4D0;
constexpr std::ptrdiff_t lookatweapon = 0x1A28D70;
constexpr std::ptrdiff_t reload = 0x181D0E0;
constexpr std::ptrdiff_t right = 0x181D560;
constexpr std::ptrdiff_t showscores = 0x1A28C50;
constexpr std::ptrdiff_t sprint = 0x181D050;
constexpr std::ptrdiff_t turnleft = 0x181D290;
constexpr std::ptrdiff_t turnright = 0x181D320;
constexpr std::ptrdiff_t use = 0x181D5F0;
constexpr std::ptrdiff_t zoom = 0x1A28CE0;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25284960,
"attack2": 25285104,
"back": 25285680,
"duck": 25286400,
"forward": 25285536,
"jump": 25286256,
"left": 25285824,
"lookatweapon": 27430224,
"reload": 25284816,
"right": 25285968,
"showscores": 27429936,
"sprint": 25284672,
"turnleft": 25285248,
"turnright": 25285392,
"use": 25286112,
"zoom": 27430080
"attack": 25284976,
"attack2": 25285120,
"back": 25285696,
"duck": 25286416,
"forward": 25285552,
"jump": 25286272,
"left": 25285840,
"lookatweapon": 27430256,
"reload": 25284832,
"right": 25285984,
"showscores": 27429968,
"sprint": 25284688,
"turnleft": 25285264,
"turnright": 25285408,
"use": 25286128,
"zoom": 27430112
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x181D160;
pub const attack2: usize = 0x181D1F0;
pub const back: usize = 0x181D430;
pub const duck: usize = 0x181D700;
pub const forward: usize = 0x181D3A0;
pub const jump: usize = 0x181D670;
pub const left: usize = 0x181D4C0;
pub const lookatweapon: usize = 0x1A28D50;
pub const reload: usize = 0x181D0D0;
pub const right: usize = 0x181D550;
pub const showscores: usize = 0x1A28C30;
pub const sprint: usize = 0x181D040;
pub const turnleft: usize = 0x181D280;
pub const turnright: usize = 0x181D310;
pub const r#use: usize = 0x181D5E0;
pub const zoom: usize = 0x1A28CC0;
pub const attack: usize = 0x181D170;
pub const attack2: usize = 0x181D200;
pub const back: usize = 0x181D440;
pub const duck: usize = 0x181D710;
pub const forward: usize = 0x181D3B0;
pub const jump: usize = 0x181D680;
pub const left: usize = 0x181D4D0;
pub const lookatweapon: usize = 0x1A28D70;
pub const reload: usize = 0x181D0E0;
pub const right: usize = 0x181D560;
pub const showscores: usize = 0x1A28C50;
pub const sprint: usize = 0x181D050;
pub const turnleft: usize = 0x181D290;
pub const turnright: usize = 0x181D320;
pub const r#use: usize = 0x181D5F0;
pub const zoom: usize = 0x1A28CE0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14023,
"timestamp": "2024-07-23T02:33:52.197332800+00:00"
"timestamp": "2024-07-26T01:00:19.071522800+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x181C770;
public const nint ClientToolsInfo_001 = 0x181C780;
public const nint EmptyWorldService001_Client = 0x17D9670;
public const nint GameClientExports001 = 0x1819428;
public const nint LegacyGameUI001 = 0x1839210;
public const nint Source2Client002 = 0x1A1A5F0;
public const nint Source2ClientConfig001 = 0x19BB1D0;
public const nint Source2ClientPrediction001 = 0x18248C0;
public const nint Source2ClientUI001 = 0x1837D40;
public const nint GameClientExports001 = 0x1819438;
public const nint LegacyGameUI001 = 0x1839220;
public const nint Source2Client002 = 0x1A1A610;
public const nint Source2ClientConfig001 = 0x19BB1F0;
public const nint Source2ClientPrediction001 = 0x18248D0;
public const nint Source2ClientUI001 = 0x1837D50;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -159,13 +159,13 @@ namespace CS2Dumper.Interfaces {
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x1360FC0;
public const nint EntitySubclassUtilsV001 = 0x13134D0;
public const nint NavGameTest001 = 0x13FF7B8;
public const nint ServerToolsInfo_001 = 0x13B4ED8;
public const nint Source2GameClients001 = 0x13B0340;
public const nint Source2GameDirector001 = 0x14E4700;
public const nint Source2GameEntities001 = 0x13B4EA0;
public const nint Source2Server001 = 0x13B4D10;
public const nint Source2ServerConfig001 = 0x159F5E8;
public const nint NavGameTest001 = 0x13FF788;
public const nint ServerToolsInfo_001 = 0x13B4EA8;
public const nint Source2GameClients001 = 0x13B0310;
public const nint Source2GameDirector001 = 0x14E46C0;
public const nint Source2GameEntities001 = 0x13B4E70;
public const nint Source2Server001 = 0x13B4CE0;
public const nint Source2ServerConfig001 = 0x159F5A8;
public const nint customnavsystem001 = 0x12F8D58;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x181C770;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x181C780;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17D9670;
constexpr std::ptrdiff_t GameClientExports001 = 0x1819428;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1839210;
constexpr std::ptrdiff_t Source2Client002 = 0x1A1A5F0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19BB1D0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x18248C0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1837D40;
constexpr std::ptrdiff_t GameClientExports001 = 0x1819438;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1839220;
constexpr std::ptrdiff_t Source2Client002 = 0x1A1A610;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19BB1F0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x18248D0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1837D50;
}
// Module: engine2.dll
namespace engine2_dll {
@ -164,13 +164,13 @@ namespace cs2_dumper {
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1360FC0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13134D0;
constexpr std::ptrdiff_t NavGameTest001 = 0x13FF7B8;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13B4ED8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13B0340;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14E4700;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13B4EA0;
constexpr std::ptrdiff_t Source2Server001 = 0x13B4D10;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x159F5E8;
constexpr std::ptrdiff_t NavGameTest001 = 0x13FF788;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13B4EA8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13B0310;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14E46C0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13B4E70;
constexpr std::ptrdiff_t Source2Server001 = 0x13B4CE0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x159F5A8;
constexpr std::ptrdiff_t customnavsystem001 = 0x12F8D58;
}
// Module: soundsystem.dll

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@ -4,14 +4,14 @@
"AnimationSystem_001": 5799648
},
"client.dll": {
"ClientToolsInfo_001": 25282416,
"ClientToolsInfo_001": 25282432,
"EmptyWorldService001_Client": 25007728,
"GameClientExports001": 25269288,
"LegacyGameUI001": 25399824,
"Source2Client002": 27370992,
"Source2ClientConfig001": 26980816,
"Source2ClientPrediction001": 25315520,
"Source2ClientUI001": 25394496
"GameClientExports001": 25269304,
"LegacyGameUI001": 25399840,
"Source2Client002": 27371024,
"Source2ClientConfig001": 26980848,
"Source2ClientPrediction001": 25315536,
"Source2ClientUI001": 25394512
},
"engine2.dll": {
"BenchmarkService001": 5461696,
@ -132,13 +132,13 @@
"server.dll": {
"EmptyWorldService001_Server": 20320192,
"EntitySubclassUtilsV001": 20002000,
"NavGameTest001": 20969400,
"ServerToolsInfo_001": 20664024,
"Source2GameClients001": 20644672,
"Source2GameDirector001": 21907200,
"Source2GameEntities001": 20663968,
"Source2Server001": 20663568,
"Source2ServerConfig001": 22672872,
"NavGameTest001": 20969352,
"ServerToolsInfo_001": 20663976,
"Source2GameClients001": 20644624,
"Source2GameDirector001": 21907136,
"Source2GameEntities001": 20663920,
"Source2Server001": 20663520,
"Source2ServerConfig001": 22672808,
"customnavsystem001": 19893592
},
"soundsystem.dll": {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x181C770;
pub const ClientToolsInfo_001: usize = 0x181C780;
pub const EmptyWorldService001_Client: usize = 0x17D9670;
pub const GameClientExports001: usize = 0x1819428;
pub const LegacyGameUI001: usize = 0x1839210;
pub const Source2Client002: usize = 0x1A1A5F0;
pub const Source2ClientConfig001: usize = 0x19BB1D0;
pub const Source2ClientPrediction001: usize = 0x18248C0;
pub const Source2ClientUI001: usize = 0x1837D40;
pub const GameClientExports001: usize = 0x1819438;
pub const LegacyGameUI001: usize = 0x1839220;
pub const Source2Client002: usize = 0x1A1A610;
pub const Source2ClientConfig001: usize = 0x19BB1F0;
pub const Source2ClientPrediction001: usize = 0x18248D0;
pub const Source2ClientUI001: usize = 0x1837D50;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -162,13 +162,13 @@ pub mod cs2_dumper {
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1360FC0;
pub const EntitySubclassUtilsV001: usize = 0x13134D0;
pub const NavGameTest001: usize = 0x13FF7B8;
pub const ServerToolsInfo_001: usize = 0x13B4ED8;
pub const Source2GameClients001: usize = 0x13B0340;
pub const Source2GameDirector001: usize = 0x14E4700;
pub const Source2GameEntities001: usize = 0x13B4EA0;
pub const Source2Server001: usize = 0x13B4D10;
pub const Source2ServerConfig001: usize = 0x159F5E8;
pub const NavGameTest001: usize = 0x13FF788;
pub const ServerToolsInfo_001: usize = 0x13B4EA8;
pub const Source2GameClients001: usize = 0x13B0310;
pub const Source2GameDirector001: usize = 0x14E46C0;
pub const Source2GameEntities001: usize = 0x13B4E70;
pub const Source2Server001: usize = 0x13B4CE0;
pub const Source2ServerConfig001: usize = 0x159F5A8;
pub const customnavsystem001: usize = 0x12F8D58;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A28E30;
public const nint dwEntityList = 0x19BEEB0;
public const nint dwGameEntitySystem = 0x1ADDBC8;
public const nint dwCSGOInput = 0x1A28E50;
public const nint dwEntityList = 0x19BEED0;
public const nint dwGameEntitySystem = 0x1ADDBE8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1A1C668;
public const nint dwGlobalVars = 0x1818638;
public const nint dwGlowManager = 0x1A1BD50;
public const nint dwLocalPlayerController = 0x1A0E9A8;
public const nint dwLocalPlayerPawn = 0x1824A08;
public const nint dwPlantedC4 = 0x1A261A8;
public const nint dwPrediction = 0x18248C0;
public const nint dwSensitivity = 0x1A1D338;
public const nint dwGameRules = 0x1A1C688;
public const nint dwGlobalVars = 0x1818648;
public const nint dwGlowManager = 0x1A1BD70;
public const nint dwLocalPlayerController = 0x1A0E9C8;
public const nint dwLocalPlayerPawn = 0x1824A18;
public const nint dwPlantedC4 = 0x1A261C8;
public const nint dwPrediction = 0x18248D0;
public const nint dwSensitivity = 0x1A1D358;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A2E248;
public const nint dwViewMatrix = 0x1A20CD0;
public const nint dwViewRender = 0x1A21468;
public const nint dwWeaponC4 = 0x19C2940;
public const nint dwViewAngles = 0x1A2E268;
public const nint dwViewMatrix = 0x1A20CF0;
public const nint dwViewRender = 0x1A21488;
public const nint dwWeaponC4 = 0x19C2960;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A28E30;
constexpr std::ptrdiff_t dwEntityList = 0x19BEEB0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADDBC8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A28E50;
constexpr std::ptrdiff_t dwEntityList = 0x19BEED0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1ADDBE8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1A1C668;
constexpr std::ptrdiff_t dwGlobalVars = 0x1818638;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1BD50;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0E9A8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1824A08;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A261A8;
constexpr std::ptrdiff_t dwPrediction = 0x18248C0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1D338;
constexpr std::ptrdiff_t dwGameRules = 0x1A1C688;
constexpr std::ptrdiff_t dwGlobalVars = 0x1818648;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1BD70;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0E9C8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1824A18;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A261C8;
constexpr std::ptrdiff_t dwPrediction = 0x18248D0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1D358;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A2E248;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A20CD0;
constexpr std::ptrdiff_t dwViewRender = 0x1A21468;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C2940;
constexpr std::ptrdiff_t dwViewAngles = 0x1A2E268;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A20CF0;
constexpr std::ptrdiff_t dwViewRender = 0x1A21488;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C2960;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27430448,
"dwEntityList": 26996400,
"dwGameEntitySystem": 28171208,
"dwCSGOInput": 27430480,
"dwEntityList": 26996432,
"dwGameEntitySystem": 28171240,
"dwGameEntitySystem_highestEntityIndex": 5392,
"dwGameRules": 27379304,
"dwGlobalVars": 25265720,
"dwGlowManager": 27376976,
"dwLocalPlayerController": 27322792,
"dwLocalPlayerPawn": 25315848,
"dwPlantedC4": 27419048,
"dwPrediction": 25315520,
"dwSensitivity": 27382584,
"dwGameRules": 27379336,
"dwGlobalVars": 25265736,
"dwGlowManager": 27377008,
"dwLocalPlayerController": 27322824,
"dwLocalPlayerPawn": 25315864,
"dwPlantedC4": 27419080,
"dwPrediction": 25315536,
"dwSensitivity": 27382616,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27451976,
"dwViewMatrix": 27397328,
"dwViewRender": 27399272,
"dwWeaponC4": 27011392
"dwViewAngles": 27452008,
"dwViewMatrix": 27397360,
"dwViewRender": 27399304,
"dwWeaponC4": 27011424
},
"engine2.dll": {
"dwBuildNumber": 5437492,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A28E30;
pub const dwEntityList: usize = 0x19BEEB0;
pub const dwGameEntitySystem: usize = 0x1ADDBC8;
pub const dwCSGOInput: usize = 0x1A28E50;
pub const dwEntityList: usize = 0x19BEED0;
pub const dwGameEntitySystem: usize = 0x1ADDBE8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1A1C668;
pub const dwGlobalVars: usize = 0x1818638;
pub const dwGlowManager: usize = 0x1A1BD50;
pub const dwLocalPlayerController: usize = 0x1A0E9A8;
pub const dwLocalPlayerPawn: usize = 0x1824A08;
pub const dwPlantedC4: usize = 0x1A261A8;
pub const dwPrediction: usize = 0x18248C0;
pub const dwSensitivity: usize = 0x1A1D338;
pub const dwGameRules: usize = 0x1A1C688;
pub const dwGlobalVars: usize = 0x1818648;
pub const dwGlowManager: usize = 0x1A1BD70;
pub const dwLocalPlayerController: usize = 0x1A0E9C8;
pub const dwLocalPlayerPawn: usize = 0x1824A18;
pub const dwPlantedC4: usize = 0x1A261C8;
pub const dwPrediction: usize = 0x18248D0;
pub const dwSensitivity: usize = 0x1A1D358;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A2E248;
pub const dwViewMatrix: usize = 0x1A20CD0;
pub const dwViewRender: usize = 0x1A21468;
pub const dwWeaponC4: usize = 0x19C2940;
pub const dwViewAngles: usize = 0x1A2E268;
pub const dwViewMatrix: usize = 0x1A20CF0;
pub const dwViewRender: usize = 0x1A21488;
pub const dwWeaponC4: usize = 0x19C2960;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-07-23 02:33:52.197332800 UTC
// 2024-07-26 01:00:19.071522800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]