Game update (14008)

This commit is contained in:
a2x
2024-05-10 09:31:00 +10:00
parent 22d64f0c27
commit 84f5a7320b
64 changed files with 406 additions and 406 deletions

View File

@@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-05-08 03:42:33.508076800 UTC
// 2024-05-09 23:28:33.765194600 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1930C30;
public const nint dwEntityList = 0x18C7F88;
public const nint dwGameEntitySystem = 0x19E56E0;
public const nint dwCSGOInput = 0x1930C50;
public const nint dwEntityList = 0x18C7F98;
public const nint dwGameEntitySystem = 0x19E5700;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1924EE0;
public const nint dwGameRules = 0x1924EF0;
public const nint dwGlobalVars = 0x172EEE0;
public const nint dwGlowManager = 0x1925300;
public const nint dwLocalPlayerController = 0x1917698;
public const nint dwGlowManager = 0x1925310;
public const nint dwLocalPlayerController = 0x19176A8;
public const nint dwLocalPlayerPawn = 0x173B568;
public const nint dwPlantedC4 = 0x192E0D8;
public const nint dwPlantedC4 = 0x192E0E8;
public const nint dwPrediction = 0x173B430;
public const nint dwSensitivity = 0x1925C28;
public const nint dwSensitivity = 0x1925C38;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1935FC0;
public const nint dwViewMatrix = 0x1929420;
public const nint dwViewRender = 0x1929C20;
public const nint dwWeaponC4 = 0x18CB3E0;
public const nint dwViewAngles = 0x1935FE0;
public const nint dwViewMatrix = 0x1929430;
public const nint dwViewRender = 0x1929C30;
public const nint dwWeaponC4 = 0x18CB3F0;
}
// Module: engine2.dll
public static class Engine2Dll {