Game Update (14086)

This commit is contained in:
ItsJesewe 2025-07-08 10:09:54 +05:00
parent 7dae795f6a
commit 80190f1f59
64 changed files with 138 additions and 138 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper {
// Module: client.dll
@ -11,14 +11,14 @@ namespace CS2Dumper {
public const nint forward = 0x1850B20;
public const nint jump = 0x1850DF0;
public const nint left = 0x1850C40;
public const nint lookatweapon = 0x1A77020;
public const nint lookatweapon = 0x1A77030;
public const nint reload = 0x1850850;
public const nint right = 0x1850CD0;
public const nint showscores = 0x1A76F00;
public const nint showscores = 0x1A76F10;
public const nint sprint = 0x18507C0;
public const nint turnleft = 0x1850A00;
public const nint turnright = 0x1850A90;
public const nint use = 0x1850D60;
public const nint zoom = 0x1A76F90;
public const nint zoom = 0x1A76FA0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once
@ -15,14 +15,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t forward = 0x1850B20;
constexpr std::ptrdiff_t jump = 0x1850DF0;
constexpr std::ptrdiff_t left = 0x1850C40;
constexpr std::ptrdiff_t lookatweapon = 0x1A77020;
constexpr std::ptrdiff_t lookatweapon = 0x1A77030;
constexpr std::ptrdiff_t reload = 0x1850850;
constexpr std::ptrdiff_t right = 0x1850CD0;
constexpr std::ptrdiff_t showscores = 0x1A76F00;
constexpr std::ptrdiff_t showscores = 0x1A76F10;
constexpr std::ptrdiff_t sprint = 0x18507C0;
constexpr std::ptrdiff_t turnleft = 0x1850A00;
constexpr std::ptrdiff_t turnright = 0x1850A90;
constexpr std::ptrdiff_t use = 0x1850D60;
constexpr std::ptrdiff_t zoom = 0x1A76F90;
constexpr std::ptrdiff_t zoom = 0x1A76FA0;
}
}

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@ -7,14 +7,14 @@
"forward": 25496352,
"jump": 25497072,
"left": 25496640,
"lookatweapon": 27750432,
"lookatweapon": 27750448,
"reload": 25495632,
"right": 25496784,
"showscores": 27750144,
"showscores": 27750160,
"sprint": 25495488,
"turnleft": 25496064,
"turnright": 25496208,
"use": 25496928,
"zoom": 27750288
"zoom": 27750304
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, unused)]
@ -13,14 +13,14 @@ pub mod cs2_dumper {
pub const forward: usize = 0x1850B20;
pub const jump: usize = 0x1850DF0;
pub const left: usize = 0x1850C40;
pub const lookatweapon: usize = 0x1A77020;
pub const lookatweapon: usize = 0x1A77030;
pub const reload: usize = 0x1850850;
pub const right: usize = 0x1850CD0;
pub const showscores: usize = 0x1A76F00;
pub const showscores: usize = 0x1A76F10;
pub const sprint: usize = 0x18507C0;
pub const turnleft: usize = 0x1850A00;
pub const turnright: usize = 0x1850A90;
pub const r#use: usize = 0x1850D60;
pub const zoom: usize = 0x1A76F90;
pub const zoom: usize = 0x1A76FA0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14085,
"timestamp": "2025-07-03T04:46:07.725715+00:00"
"build_number": 14086,
"timestamp": "2025-07-08T05:06:56.461788900+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -12,11 +12,11 @@ namespace CS2Dumper.Interfaces {
public const nint ClientToolsInfo_001 = 0x184FED0;
public const nint EmptyWorldService001_Client = 0x180C0F0;
public const nint GameClientExports001 = 0x184CB88;
public const nint LegacyGameUI001 = 0x186D1E0;
public const nint Source2Client002 = 0x1A66880;
public const nint Source2ClientConfig001 = 0x19FF470;
public const nint LegacyGameUI001 = 0x186D1F0;
public const nint Source2Client002 = 0x1A668A0;
public const nint Source2ClientConfig001 = 0x19FF490;
public const nint Source2ClientPrediction001 = 0x1857F50;
public const nint Source2ClientUI001 = 0x186B710;
public const nint Source2ClientUI001 = 0x186B720;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once
@ -17,11 +17,11 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184FED0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x180C0F0;
constexpr std::ptrdiff_t GameClientExports001 = 0x184CB88;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x186D1E0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A66880;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19FF470;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x186D1F0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A668A0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19FF490;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1857F50;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x186B710;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x186B720;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -7,11 +7,11 @@
"ClientToolsInfo_001": 25493200,
"EmptyWorldService001_Client": 25215216,
"GameClientExports001": 25480072,
"LegacyGameUI001": 25612768,
"Source2Client002": 27682944,
"Source2ClientConfig001": 27260016,
"LegacyGameUI001": 25612784,
"Source2Client002": 27682976,
"Source2ClientConfig001": 27260048,
"Source2ClientPrediction001": 25526096,
"Source2ClientUI001": 25605904
"Source2ClientUI001": 25605920
},
"engine2.dll": {
"BenchmarkService001": 5532976,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, unused)]
@ -15,11 +15,11 @@ pub mod cs2_dumper {
pub const ClientToolsInfo_001: usize = 0x184FED0;
pub const EmptyWorldService001_Client: usize = 0x180C0F0;
pub const GameClientExports001: usize = 0x184CB88;
pub const LegacyGameUI001: usize = 0x186D1E0;
pub const Source2Client002: usize = 0x1A66880;
pub const Source2ClientConfig001: usize = 0x19FF470;
pub const LegacyGameUI001: usize = 0x186D1F0;
pub const Source2Client002: usize = 0x1A668A0;
pub const Source2ClientConfig001: usize = 0x19FF490;
pub const Source2ClientPrediction001: usize = 0x1857F50;
pub const Source2ClientUI001: usize = 0x186B710;
pub const Source2ClientUI001: usize = 0x186B720;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A77100;
public const nint dwEntityList = 0x1A044C0;
public const nint dwGameEntitySystem = 0x1B27B48;
public const nint dwCSGOInput = 0x1A77110;
public const nint dwEntityList = 0x1A044E0;
public const nint dwGameEntitySystem = 0x1B27C08;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A68B28;
public const nint dwGameRules = 0x1A68B48;
public const nint dwGlobalVars = 0x184BEB0;
public const nint dwGlowManager = 0x1A68278;
public const nint dwLocalPlayerController = 0x1A52D00;
public const nint dwGlowManager = 0x1A68298;
public const nint dwLocalPlayerController = 0x1A52D20;
public const nint dwLocalPlayerPawn = 0x18580D0;
public const nint dwPlantedC4 = 0x1A71C30;
public const nint dwPlantedC4 = 0x1A71C40;
public const nint dwPrediction = 0x1857F50;
public const nint dwSensitivity = 0x1A69848;
public const nint dwSensitivity = 0x1A69868;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A774D0;
public const nint dwViewMatrix = 0x1A6D260;
public const nint dwViewRender = 0x1A6DB70;
public const nint dwWeaponC4 = 0x1A06550;
public const nint dwViewAngles = 0x1A774E0;
public const nint dwViewMatrix = 0x1A6D280;
public const nint dwViewRender = 0x1A6DB90;
public const nint dwWeaponC4 = 0x1A06570;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A77100;
constexpr std::ptrdiff_t dwEntityList = 0x1A044C0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B27B48;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A77110;
constexpr std::ptrdiff_t dwEntityList = 0x1A044E0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B27C08;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A68B28;
constexpr std::ptrdiff_t dwGameRules = 0x1A68B48;
constexpr std::ptrdiff_t dwGlobalVars = 0x184BEB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A68278;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A52D00;
constexpr std::ptrdiff_t dwGlowManager = 0x1A68298;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A52D20;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18580D0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A71C30;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A71C40;
constexpr std::ptrdiff_t dwPrediction = 0x1857F50;
constexpr std::ptrdiff_t dwSensitivity = 0x1A69848;
constexpr std::ptrdiff_t dwSensitivity = 0x1A69868;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A774D0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A6D260;
constexpr std::ptrdiff_t dwViewRender = 0x1A6DB70;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A06550;
constexpr std::ptrdiff_t dwViewAngles = 0x1A774E0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A6D280;
constexpr std::ptrdiff_t dwViewRender = 0x1A6DB90;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A06570;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27750656,
"dwEntityList": 27280576,
"dwGameEntitySystem": 28474184,
"dwCSGOInput": 27750672,
"dwEntityList": 27280608,
"dwGameEntitySystem": 28474376,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 27691816,
"dwGameRules": 27691848,
"dwGlobalVars": 25476784,
"dwGlowManager": 27689592,
"dwLocalPlayerController": 27602176,
"dwGlowManager": 27689624,
"dwLocalPlayerController": 27602208,
"dwLocalPlayerPawn": 25526480,
"dwPlantedC4": 27728944,
"dwPlantedC4": 27728960,
"dwPrediction": 25526096,
"dwSensitivity": 27695176,
"dwSensitivity": 27695208,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27751632,
"dwViewMatrix": 27710048,
"dwViewRender": 27712368,
"dwWeaponC4": 27288912
"dwViewAngles": 27751648,
"dwViewMatrix": 27710080,
"dwViewRender": 27712400,
"dwWeaponC4": 27288944
},
"engine2.dll": {
"dwBuildNumber": 5508068,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A77100;
pub const dwEntityList: usize = 0x1A044C0;
pub const dwGameEntitySystem: usize = 0x1B27B48;
pub const dwCSGOInput: usize = 0x1A77110;
pub const dwEntityList: usize = 0x1A044E0;
pub const dwGameEntitySystem: usize = 0x1B27C08;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A68B28;
pub const dwGameRules: usize = 0x1A68B48;
pub const dwGlobalVars: usize = 0x184BEB0;
pub const dwGlowManager: usize = 0x1A68278;
pub const dwLocalPlayerController: usize = 0x1A52D00;
pub const dwGlowManager: usize = 0x1A68298;
pub const dwLocalPlayerController: usize = 0x1A52D20;
pub const dwLocalPlayerPawn: usize = 0x18580D0;
pub const dwPlantedC4: usize = 0x1A71C30;
pub const dwPlantedC4: usize = 0x1A71C40;
pub const dwPrediction: usize = 0x1857F50;
pub const dwSensitivity: usize = 0x1A69848;
pub const dwSensitivity: usize = 0x1A69868;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A774D0;
pub const dwViewMatrix: usize = 0x1A6D260;
pub const dwViewRender: usize = 0x1A6DB70;
pub const dwWeaponC4: usize = 0x1A06550;
pub const dwViewAngles: usize = 0x1A774E0;
pub const dwViewMatrix: usize = 0x1A6D280;
pub const dwViewRender: usize = 0x1A6DB90;
pub const dwWeaponC4: usize = 0x1A06570;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-07-03 04:46:07.725715 UTC
// 2025-07-08 05:06:56.461788900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]