Game update (14057)

Game update (14057)
This commit is contained in:
Christopher
2024-11-27 16:55:53 -06:00
committed by GitHub
parent 2640f996dd
commit 768571a4ab
64 changed files with 262 additions and 262 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A5D240;
pub const dwEntityList: usize = 0x19F1468;
pub const dwGameEntitySystem: usize = 0x1B0BCB8;
pub const dwCSGOInput: usize = 0x1A5E280;
pub const dwEntityList: usize = 0x19F2488;
pub const dwGameEntitySystem: usize = 0x1B0CCF8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A4EE28;
pub const dwGlobalVars: usize = 0x18489D0;
pub const dwGlowManager: usize = 0x1A4E568;
pub const dwLocalPlayerController: usize = 0x1A40F90;
pub const dwLocalPlayerPawn: usize = 0x1854CF8;
pub const dwPlantedC4: usize = 0x1A58E90;
pub const dwPrediction: usize = 0x1854B90;
pub const dwSensitivity: usize = 0x1A4FB48;
pub const dwGameRules: usize = 0x1A4FE68;
pub const dwGlobalVars: usize = 0x18499C0;
pub const dwGlowManager: usize = 0x1A4F5A8;
pub const dwLocalPlayerController: usize = 0x1A41FD0;
pub const dwLocalPlayerPawn: usize = 0x1855CE8;
pub const dwPlantedC4: usize = 0x1A59ED0;
pub const dwPrediction: usize = 0x1855B80;
pub const dwSensitivity: usize = 0x1A50B88;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A5D610;
pub const dwViewMatrix: usize = 0x1A53510;
pub const dwViewRender: usize = 0x1A53D20;
pub const dwWeaponC4: usize = 0x19F4598;
pub const dwViewAngles: usize = 0x1A5E650;
pub const dwViewMatrix: usize = 0x1A54550;
pub const dwViewRender: usize = 0x1A54D60;
pub const dwWeaponC4: usize = 0x19F55F8;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x6140D4;
pub const dwWindowWidth: usize = 0x6140D0;
pub const dwWindowHeight: usize = 0x6140CC;
pub const dwWindowWidth: usize = 0x6140C8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {