Game update (14057)

Game update (14057)
This commit is contained in:
Christopher
2024-11-27 16:55:53 -06:00
committed by GitHub
parent 2640f996dd
commit 768571a4ab
64 changed files with 262 additions and 262 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once
@@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A5D240;
constexpr std::ptrdiff_t dwEntityList = 0x19F1468;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0BCB8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A5E280;
constexpr std::ptrdiff_t dwEntityList = 0x19F2488;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0CCF8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A4EE28;
constexpr std::ptrdiff_t dwGlobalVars = 0x18489D0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A4E568;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A40F90;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1854CF8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A58E90;
constexpr std::ptrdiff_t dwPrediction = 0x1854B90;
constexpr std::ptrdiff_t dwSensitivity = 0x1A4FB48;
constexpr std::ptrdiff_t dwGameRules = 0x1A4FE68;
constexpr std::ptrdiff_t dwGlobalVars = 0x18499C0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A4F5A8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A41FD0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1855CE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A59ED0;
constexpr std::ptrdiff_t dwPrediction = 0x1855B80;
constexpr std::ptrdiff_t dwSensitivity = 0x1A50B88;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A5D610;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A53510;
constexpr std::ptrdiff_t dwViewRender = 0x1A53D20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19F4598;
constexpr std::ptrdiff_t dwViewAngles = 0x1A5E650;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A54550;
constexpr std::ptrdiff_t dwViewRender = 0x1A54D60;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19F55F8;
}
// Module: engine2.dll
namespace engine2_dll {
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x6140D4;
constexpr std::ptrdiff_t dwWindowWidth = 0x6140D0;
constexpr std::ptrdiff_t dwWindowHeight = 0x6140CC;
constexpr std::ptrdiff_t dwWindowWidth = 0x6140C8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {