Game update (14044)

This commit is contained in:
a2x
2024-10-30 11:12:44 +10:00
parent 372051cf1f
commit 67e7009ee1
65 changed files with 264 additions and 280 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-29 05:12:03.306756 UTC
// 2024-10-30 01:11:46.423839600 UTC
#pragma once
@@ -9,7 +9,7 @@ namespace cs2_dumper {
namespace schemas {
// Module: server.dll
// Class count: 653
// Enum count: 141
// Enum count: 139
namespace server_dll {
// Alignment: 4
// Member count: 3
@@ -5643,15 +5643,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_minHitPointsToCommit = 0x4E8; // int32
}
// Parent: CPlayerControllerComponent
// Field count: 3
// Field count: 2
//
// Metadata:
// NetworkVarNames: m_nSendUpdate (int)
// NetworkVarNames: m_DamageList (CDamageRecord)
namespace CCSPlayerController_DamageServices {
constexpr std::ptrdiff_t m_DamageListServer = 0x40; // CUtlVector<CDamageRecord>
constexpr std::ptrdiff_t m_nSendUpdate = 0x58; // int32
constexpr std::ptrdiff_t m_DamageList = 0x60; // CUtlVectorEmbeddedNetworkVar<CDamageRecord>
constexpr std::ptrdiff_t m_nSendUpdate = 0x40; // int32
constexpr std::ptrdiff_t m_DamageList = 0x48; // CUtlVectorEmbeddedNetworkVar<CDamageRecord>
}
// Parent: CEntityComponent
// Field count: 5