fix: new HashBucket (UtlTsHash) offsets and new update

This commit is contained in:
Liam
2025-10-14 20:00:35 -04:00
parent d2a53d344e
commit 56e96628d5
81 changed files with 24759 additions and 25707 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-04 12:39:31.642108200 UTC
// 2025-10-14 23:58:25.486779500 UTC
#pragma once
@@ -9,8 +9,18 @@ namespace cs2_dumper {
namespace schemas {
// Module: scenesystem.dll
// Class count: 9
// Enum count: 1
// Enum count: 3
namespace scenesystem_dll {
// Alignment: 1
// Member count: 6
enum class DecalMode_t : uint8_t {
kDecalInvalid = 0xFF,
kDecalBlood = 0x0,
kDecalCloak = 0x1,
kDecalCloakDamage = 0x2,
kDecalMax = 0x3,
kDecalDefault = 0x0
};
// Alignment: 1
// Member count: 4
enum class DisableShadows_t : uint8_t {
@@ -19,6 +29,16 @@ namespace cs2_dumper {
kDisableShadows_Baked = 0x2,
kDisableShadows_Realtime = 0x3
};
// Alignment: 4
// Member count: 6
enum class ESceneObjectVisualization : uint32_t {
SCENEOBJECT_VIS_NONE = 0x0,
SCENEOBJECT_VIS_OBJECT = 0x1,
SCENEOBJECT_VIS_MATERIAL = 0x2,
SCENEOBJECT_VIS_TEXTURE_SIZE = 0x3,
SCENEOBJECT_VIS_LOD = 0x4,
SCENEOBJECT_VIS_INSTANCING = 0x5
};
// Parent: None
// Field count: 10
//