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https://github.com/a2x/cs2-dumper.git
synced 2025-10-28 22:00:04 +08:00
fix: new HashBucket (UtlTsHash) offsets and new update
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-10-04 12:39:31.642108200 UTC
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// 2025-10-14 23:58:25.486779500 UTC
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#pragma once
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@@ -9,28 +9,28 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x1E3DE30;
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constexpr std::ptrdiff_t dwEntityList = 0x1D16758;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FB7B48;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1E287F0;
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constexpr std::ptrdiff_t dwEntityList = 0x1D00690;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1FA4FD0;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
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constexpr std::ptrdiff_t dwGameRules = 0x1E32C78;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1BE7220;
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constexpr std::ptrdiff_t dwGlowManager = 0x1E2FB18;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E1FC08;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BF1FA0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1E38398;
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constexpr std::ptrdiff_t dwPrediction = 0x1BF1ED0;
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constexpr std::ptrdiff_t dwSensitivity = 0x1E30578;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x48;
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constexpr std::ptrdiff_t dwViewAngles = 0x1E3E4E0;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1E339D0;
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constexpr std::ptrdiff_t dwViewRender = 0x1E347F0;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1DD0EE8;
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constexpr std::ptrdiff_t dwGameRules = 0x1E1DB80;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1BD0E50;
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constexpr std::ptrdiff_t dwGlowManager = 0x1E1AA18;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1E0A348;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1BDBB10;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1E23278;
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constexpr std::ptrdiff_t dwPrediction = 0x1BDBA40;
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constexpr std::ptrdiff_t dwSensitivity = 0x1E1B478;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x50;
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constexpr std::ptrdiff_t dwViewAngles = 0x1E28EA0;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1E1E920;
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constexpr std::ptrdiff_t dwViewRender = 0x1E1F760;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1DBB700;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x5EC3D4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x5EB4F0;
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constexpr std::ptrdiff_t dwBuildNumber = 0x5EF3E4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x5EE4F0;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x358;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x23C;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x2C142F;
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@@ -38,8 +38,8 @@ namespace cs2_dumper {
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x230;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x23C;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x220;
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constexpr std::ptrdiff_t dwWindowHeight = 0x8EA624;
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constexpr std::ptrdiff_t dwWindowWidth = 0x8EA620;
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constexpr std::ptrdiff_t dwWindowHeight = 0x8ED624;
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constexpr std::ptrdiff_t dwWindowWidth = 0x8ED620;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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@@ -51,7 +51,7 @@ namespace cs2_dumper {
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}
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// Module: soundsystem.dll
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namespace soundsystem_dll {
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constexpr std::ptrdiff_t dwSoundSystem = 0x3E3E30;
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constexpr std::ptrdiff_t dwSoundSystem = 0x3EAE50;
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constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
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}
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}
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