fix: new HashBucket (UtlTsHash) offsets and new update

This commit is contained in:
Liam
2025-10-14 20:00:35 -04:00
parent d2a53d344e
commit 56e96628d5
81 changed files with 24759 additions and 25707 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-10-04 12:39:31.642108200 UTC
// 2025-10-14 23:58:25.486779500 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1E3DE30;
public const nint dwEntityList = 0x1D16758;
public const nint dwGameEntitySystem = 0x1FB7B48;
public const nint dwCSGOInput = 0x1E287F0;
public const nint dwEntityList = 0x1D00690;
public const nint dwGameEntitySystem = 0x1FA4FD0;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1E32C78;
public const nint dwGlobalVars = 0x1BE7220;
public const nint dwGlowManager = 0x1E2FB18;
public const nint dwLocalPlayerController = 0x1E1FC08;
public const nint dwLocalPlayerPawn = 0x1BF1FA0;
public const nint dwPlantedC4 = 0x1E38398;
public const nint dwPrediction = 0x1BF1ED0;
public const nint dwSensitivity = 0x1E30578;
public const nint dwSensitivity_sensitivity = 0x48;
public const nint dwViewAngles = 0x1E3E4E0;
public const nint dwViewMatrix = 0x1E339D0;
public const nint dwViewRender = 0x1E347F0;
public const nint dwWeaponC4 = 0x1DD0EE8;
public const nint dwGameRules = 0x1E1DB80;
public const nint dwGlobalVars = 0x1BD0E50;
public const nint dwGlowManager = 0x1E1AA18;
public const nint dwLocalPlayerController = 0x1E0A348;
public const nint dwLocalPlayerPawn = 0x1BDBB10;
public const nint dwPlantedC4 = 0x1E23278;
public const nint dwPrediction = 0x1BDBA40;
public const nint dwSensitivity = 0x1E1B478;
public const nint dwSensitivity_sensitivity = 0x50;
public const nint dwViewAngles = 0x1E28EA0;
public const nint dwViewMatrix = 0x1E1E920;
public const nint dwViewRender = 0x1E1F760;
public const nint dwWeaponC4 = 0x1DBB700;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x5EC3D4;
public const nint dwNetworkGameClient = 0x5EB4F0;
public const nint dwBuildNumber = 0x5EF3E4;
public const nint dwNetworkGameClient = 0x5EE4F0;
public const nint dwNetworkGameClient_clientTickCount = 0x358;
public const nint dwNetworkGameClient_deltaTick = 0x23C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x2C142F;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x230;
public const nint dwNetworkGameClient_serverTickCount = 0x23C;
public const nint dwNetworkGameClient_signOnState = 0x220;
public const nint dwWindowHeight = 0x8EA624;
public const nint dwWindowWidth = 0x8EA620;
public const nint dwWindowHeight = 0x8ED624;
public const nint dwWindowWidth = 0x8ED620;
}
// Module: inputsystem.dll
public static class InputsystemDll {
@@ -46,7 +46,7 @@ namespace CS2Dumper.Offsets {
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint dwSoundSystem = 0x3E3E30;
public const nint dwSoundSystem = 0x3EAE50;
public const nint dwSoundSystem_engineViewData = 0x7C;
}
}