Game update (14031)

This commit is contained in:
a2x
2024-10-03 13:34:20 +10:00
parent bd1d964cbf
commit 5553df41e0
78 changed files with 41320 additions and 34307 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll
@@ -7,7 +7,7 @@ namespace CS2Dumper.Schemas {
// Enum count: 1
public static class WorldrendererDll {
// Alignment: 4
// Member count: 13
// Member count: 15
public enum ObjectTypeFlags_t : uint {
OBJECT_TYPE_NONE = 0x0,
OBJECT_TYPE_MODEL = 0x8,
@@ -21,7 +21,9 @@ namespace CS2Dumper.Schemas {
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
}
// Parent: None
// Field count: 14
@@ -146,7 +148,7 @@ namespace CS2Dumper.Schemas {
public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Field count: 13
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -164,6 +166,7 @@ namespace CS2Dumper.Schemas {
public const nint m_overlayLayerIndices = 0xF0; // CUtlVector<uint8>
public const nint m_grassFileName = 0x108; // CUtlString
public const nint m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
public const nint m_bHasBakedGeometryFlag = 0x140; // bool
}
// Parent: None
// Field count: 1