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https://github.com/a2x/cs2-dumper.git
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Game update (14031)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-09-09 23:55:40.648124500 UTC
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// 2024-10-03 03:30:01.044566 UTC
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namespace CS2Dumper.Schemas {
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// Module: worldrenderer.dll
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@@ -7,7 +7,7 @@ namespace CS2Dumper.Schemas {
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// Enum count: 1
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public static class WorldrendererDll {
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// Alignment: 4
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// Member count: 13
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// Member count: 15
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public enum ObjectTypeFlags_t : uint {
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OBJECT_TYPE_NONE = 0x0,
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OBJECT_TYPE_MODEL = 0x8,
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@@ -21,7 +21,9 @@ namespace CS2Dumper.Schemas {
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OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
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OBJECT_TYPE_OVERLAY = 0x2000,
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OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
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OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000
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OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
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OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
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OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
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}
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// Parent: None
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// Field count: 14
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@@ -146,7 +148,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
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}
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// Parent: None
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// Field count: 13
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// Field count: 14
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//
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// Metadata:
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// MGetKV3ClassDefaults
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@@ -164,6 +166,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_overlayLayerIndices = 0xF0; // CUtlVector<uint8>
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public const nint m_grassFileName = 0x108; // CUtlString
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public const nint m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
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public const nint m_bHasBakedGeometryFlag = 0x140; // bool
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}
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// Parent: None
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// Field count: 1
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