Game update (14031)

This commit is contained in:
a2x
2024-10-03 13:34:20 +10:00
parent bd1d964cbf
commit 5553df41e0
78 changed files with 41320 additions and 34307 deletions

View File

@@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll
// Class count: 108
// Class count: 112
// Enum count: 9
public static class PulseSystemDll {
// Alignment: 4
@@ -38,7 +38,7 @@ namespace CS2Dumper.Schemas {
OngoingNotify = 0x3
}
// Alignment: 4
// Member count: 20
// Member count: 21
public enum PulseValueType_t : uint {
PVAL_INVALID = 0xFFFFFFFFFFFFFFFF,
PVAL_BOOL = 0x0,
@@ -51,18 +51,19 @@ namespace CS2Dumper.Schemas {
PVAL_EHANDLE = 0x7,
PVAL_RESOURCE = 0x8,
PVAL_SNDEVT_GUID = 0x9,
PVAL_ENTITY_NAME = 0xA,
PVAL_OPAQUE_HANDLE = 0xB,
PVAL_TYPESAFE_INT = 0xC,
PVAL_CURSOR_FLOW = 0xD,
PVAL_ANY = 0xE,
PVAL_SCHEMA_ENUM = 0xF,
PVAL_PANORAMA_PANEL_HANDLE = 0x10,
PVAL_TEST_HANDLE = 0x11,
PVAL_COUNT = 0x12
PVAL_SNDEVT_NAME = 0xA,
PVAL_ENTITY_NAME = 0xB,
PVAL_OPAQUE_HANDLE = 0xC,
PVAL_TYPESAFE_INT = 0xD,
PVAL_CURSOR_FLOW = 0xE,
PVAL_ANY = 0xF,
PVAL_SCHEMA_ENUM = 0x10,
PVAL_PANORAMA_PANEL_HANDLE = 0x11,
PVAL_TEST_HANDLE = 0x12,
PVAL_COUNT = 0x13
}
// Alignment: 2
// Member count: 73
// Member count: 75
public enum PulseInstructionCode_t : ushort {
INVALID = 0x0,
IMMEDIATE_HALT = 0x1,
@@ -123,20 +124,22 @@ namespace CS2Dumper.Schemas {
EQ_FLOAT = 0x38,
EQ_STRING = 0x39,
EQ_ENTITY_NAME = 0x3A,
EQ_EHANDLE = 0x3B,
EQ_PANEL_HANDLE = 0x3C,
EQ_OPAQUE_HANDLE = 0x3D,
EQ_TEST_HANDLE = 0x3E,
NE_BOOL = 0x3F,
NE_INT = 0x40,
NE_FLOAT = 0x41,
NE_STRING = 0x42,
NE_ENTITY_NAME = 0x43,
NE_EHANDLE = 0x44,
NE_PANEL_HANDLE = 0x45,
NE_OPAQUE_HANDLE = 0x46,
NE_TEST_HANDLE = 0x47,
GET_CONST_INLINE_STORAGE = 0x48
EQ_SCHEMA_ENUM = 0x3B,
EQ_EHANDLE = 0x3C,
EQ_PANEL_HANDLE = 0x3D,
EQ_OPAQUE_HANDLE = 0x3E,
EQ_TEST_HANDLE = 0x3F,
NE_BOOL = 0x40,
NE_INT = 0x41,
NE_FLOAT = 0x42,
NE_STRING = 0x43,
NE_ENTITY_NAME = 0x44,
NE_SCHEMA_ENUM = 0x45,
NE_EHANDLE = 0x46,
NE_PANEL_HANDLE = 0x47,
NE_OPAQUE_HANDLE = 0x48,
NE_TEST_HANDLE = 0x49,
GET_CONST_INLINE_STORAGE = 0x4A
}
// Alignment: 4
// Member count: 5
@@ -324,14 +327,6 @@ namespace CS2Dumper.Schemas {
public const nint nTestStep = 0x0; // int32
}
// Parent: None
// Field count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
public static class CPulseTestFuncs_DerivedDomain {
}
// Parent: None
// Field count: 5
//
// Metadata:
@@ -385,8 +380,8 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MPulseLibraryBindings
public static class CTestDomainDerived_Cursor {
public const nint m_nCursorValueA = 0xA0; // int32
public const nint m_nCursorValueB = 0xA4; // int32
public const nint m_nCursorValueA = 0xA8; // int32
public const nint m_nCursorValueB = 0xAC; // int32
}
// Parent: None
// Field count: 2
@@ -450,11 +445,20 @@ namespace CS2Dumper.Schemas {
}
// Parent: None
// Field count: 0
public static class IGapHost_ExecLog {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGapTypeQueriesForScopeSingleton
public static class CPulseTestGapTypeQueryRegistration {
}
// Parent: CPulseCell_Base
// Field count: 1
public static class CPulseCell_Unknown {
public const nint m_UnknownKeys = 0x48; // KeyValues3
}
// Parent: CPulseCell_BaseFlow
// Field count: 2
//
@@ -497,7 +501,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class CPulseCell_Outflow_CycleShuffled__InstanceState_t {
public const nint m_Shuffle = 0x0; // CUtlVectorFixedGrowable<uint8>
public const nint m_Shuffle = 0x0; // CUtlVectorFixedGrowable<uint8,8>
public const nint m_nNextShuffle = 0x20; // int32
}
// Parent: CPulseCell_Base
@@ -542,6 +546,10 @@ namespace CS2Dumper.Schemas {
public const nint m_StartTime = 0x0; // GameTime_t
public const nint m_EndTime = 0x4; // GameTime_t
}
// Parent: IGapHost_ExecLog
// Field count: 0
public static class IGapHost_Cursor {
}
// Parent: None
// Field count: 3
//
@@ -596,6 +604,7 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
// MPulseRequirementPass
// MPulseRequirementSummaryExpr
public static class CPulseCell_LimitCount {
public const nint m_nLimitCount = 0x48; // int32
}
@@ -694,7 +703,7 @@ namespace CS2Dumper.Schemas {
public const nint m_WakeFail = 0xA8; // CPulse_ResumePoint
}
// Parent: CPulseCell_Inflow_BaseEntrypoint
// Field count: 1
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -703,6 +712,7 @@ namespace CS2Dumper.Schemas {
// MPulseCellOutflowHookInfo
public static class CPulseCell_Inflow_ObservableVariableListener {
public const nint m_BlackboardReference = 0x70; // CPulse_BlackboardReference
public const nint m_bSelfReference = 0x168; // bool
}
// Parent: CPulseCell_BaseFlow
// Field count: 0
@@ -881,6 +891,10 @@ namespace CS2Dumper.Schemas {
public static class PulseRuntimeBlackboardReferenceIndex_t {
public const nint m_Value = 0x0; // int16
}
// Parent: IGapHost_Cursor
// Field count: 0
public static class IGapHost_YieldingCursor {
}
// Parent: CPulse_OutflowConnection
// Field count: 0
public static class SignatureOutflow_Continue {
@@ -1008,12 +1022,25 @@ namespace CS2Dumper.Schemas {
public const nint m_nWrittenByInstruction = 0x50; // int32
public const nint m_nLastReadByInstruction = 0x54; // int32
}
// Parent: CPulseCell_BaseValue
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellOutflowHookInfo
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
public static class CPulseCell_Value_RandomFloat {
}
// Parent: None
// Field count: 1
public static class PulseRuntimeCellIndex_t {
public const nint m_Value = 0x0; // int32
}
// Parent: None
// Parent: IGapHost_YieldingCursor
// Field count: 0
public static class CPulseExecCursor {
}
@@ -1199,10 +1226,10 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MPulseLibraryBindings
public static class CPulseTurtleGraphicsCursor {
public const nint m_Color = 0xA0; // Color
public const nint m_vPos = 0xA4; // Vector2D
public const nint m_flHeadingDeg = 0xAC; // float32
public const nint m_bPenUp = 0xB0; // bool
public const nint m_Color = 0xA8; // Color
public const nint m_vPos = 0xAC; // Vector2D
public const nint m_flHeadingDeg = 0xB4; // float32
public const nint m_bPenUp = 0xB8; // bool
}
}
}