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https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14031)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-09-09 23:55:40.648124500 UTC
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// 2024-10-03 03:30:01.044566 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,37 +7,37 @@ pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x19BFBD8;
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pub const dwEntityList: usize = 0x1954568;
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pub const dwGameEntitySystem: usize = 0x1A73C68;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x19B1558;
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pub const dwGlobalVars: usize = 0x17B54F8;
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pub const dwGlowManager: usize = 0x19B1578;
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pub const dwLocalPlayerController: usize = 0x19A41C8;
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pub const dwLocalPlayerPawn: usize = 0x17C17F0;
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pub const dwPlantedC4: usize = 0x19BAF38;
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pub const dwPrediction: usize = 0x17C1690;
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pub const dwSensitivity: usize = 0x19B2B38;
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pub const dwCSGOInput: usize = 0x1A26810;
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pub const dwEntityList: usize = 0x19BAC58;
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pub const dwGameEntitySystem: usize = 0x1AD4B78;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
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pub const dwGameRules: usize = 0x1A18678;
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pub const dwGlobalVars: usize = 0x1815F60;
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pub const dwGlowManager: usize = 0x1A17D60;
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pub const dwLocalPlayerController: usize = 0x1A0A5F8;
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pub const dwLocalPlayerPawn: usize = 0x18220C8;
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pub const dwPlantedC4: usize = 0x1A20EB8;
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pub const dwPrediction: usize = 0x1821F60;
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pub const dwSensitivity: usize = 0x1A19398;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x19C5958;
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pub const dwViewMatrix: usize = 0x19B64F0;
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pub const dwViewRender: usize = 0x19B6C80;
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pub const dwWeaponC4: usize = 0x1958570;
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pub const dwViewAngles: usize = 0x1A26BE0;
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pub const dwViewMatrix: usize = 0x1A1CD70;
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pub const dwViewRender: usize = 0x1A1D550;
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pub const dwWeaponC4: usize = 0x19BDD80;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x52F7F4;
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pub const dwNetworkGameClient: usize = 0x52EB80;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
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pub const dwBuildNumber: usize = 0x52CBD4;
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pub const dwNetworkGameClient: usize = 0x52BCE0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
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pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281477;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x270;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
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pub const dwNetworkGameClient_signOnState: usize = 0x260;
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pub const dwWindowHeight: usize = 0x5F4BF4;
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pub const dwWindowWidth: usize = 0x5F4BF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x238;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
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pub const dwNetworkGameClient_signOnState: usize = 0x228;
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pub const dwWindowHeight: usize = 0x60EDE4;
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pub const dwWindowWidth: usize = 0x60EDE0;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -45,12 +45,12 @@ pub mod cs2_dumper {
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1A41C0;
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pub const dwGameTypes: usize = 0x1A31B0;
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x334E30;
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pub const dwSoundSystem: usize = 0x39A5E0;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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