Game update (14031)

This commit is contained in:
a2x
2024-10-03 13:34:20 +10:00
parent bd1d964cbf
commit 5553df41e0
78 changed files with 41320 additions and 34307 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@@ -9,37 +9,37 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x19BFBD8;
constexpr std::ptrdiff_t dwEntityList = 0x1954568;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A73C68;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x19B1558;
constexpr std::ptrdiff_t dwGlobalVars = 0x17B54F8;
constexpr std::ptrdiff_t dwGlowManager = 0x19B1578;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19A41C8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C17F0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19BAF38;
constexpr std::ptrdiff_t dwPrediction = 0x17C1690;
constexpr std::ptrdiff_t dwSensitivity = 0x19B2B38;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A26810;
constexpr std::ptrdiff_t dwEntityList = 0x19BAC58;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD4B78;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A18678;
constexpr std::ptrdiff_t dwGlobalVars = 0x1815F60;
constexpr std::ptrdiff_t dwGlowManager = 0x1A17D60;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0A5F8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18220C8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A20EB8;
constexpr std::ptrdiff_t dwPrediction = 0x1821F60;
constexpr std::ptrdiff_t dwSensitivity = 0x1A19398;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x19C5958;
constexpr std::ptrdiff_t dwViewMatrix = 0x19B64F0;
constexpr std::ptrdiff_t dwViewRender = 0x19B6C80;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1958570;
constexpr std::ptrdiff_t dwViewAngles = 0x1A26BE0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A1CD70;
constexpr std::ptrdiff_t dwViewRender = 0x1A1D550;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19BDD80;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x52F7F4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EB80;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
constexpr std::ptrdiff_t dwBuildNumber = 0x52CBD4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52BCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F4BF4;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F4BF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x60EDE4;
constexpr std::ptrdiff_t dwWindowWidth = 0x60EDE0;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@@ -47,12 +47,12 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
constexpr std::ptrdiff_t dwGameTypes = 0x1A31B0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x334E30;
constexpr std::ptrdiff_t dwSoundSystem = 0x39A5E0;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}