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https://github.com/a2x/cs2-dumper.git
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Game update (14031)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-09-09 23:55:40.648124500 UTC
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// 2024-10-03 03:30:01.044566 UTC
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#pragma once
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@@ -9,37 +9,37 @@ namespace cs2_dumper {
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namespace offsets {
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// Module: client.dll
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namespace client_dll {
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constexpr std::ptrdiff_t dwCSGOInput = 0x19BFBD8;
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constexpr std::ptrdiff_t dwEntityList = 0x1954568;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A73C68;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
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constexpr std::ptrdiff_t dwGameRules = 0x19B1558;
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constexpr std::ptrdiff_t dwGlobalVars = 0x17B54F8;
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constexpr std::ptrdiff_t dwGlowManager = 0x19B1578;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x19A41C8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C17F0;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x19BAF38;
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constexpr std::ptrdiff_t dwPrediction = 0x17C1690;
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constexpr std::ptrdiff_t dwSensitivity = 0x19B2B38;
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constexpr std::ptrdiff_t dwCSGOInput = 0x1A26810;
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constexpr std::ptrdiff_t dwEntityList = 0x19BAC58;
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constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD4B78;
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constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
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constexpr std::ptrdiff_t dwGameRules = 0x1A18678;
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constexpr std::ptrdiff_t dwGlobalVars = 0x1815F60;
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constexpr std::ptrdiff_t dwGlowManager = 0x1A17D60;
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constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0A5F8;
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constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18220C8;
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constexpr std::ptrdiff_t dwPlantedC4 = 0x1A20EB8;
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constexpr std::ptrdiff_t dwPrediction = 0x1821F60;
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constexpr std::ptrdiff_t dwSensitivity = 0x1A19398;
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constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
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constexpr std::ptrdiff_t dwViewAngles = 0x19C5958;
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constexpr std::ptrdiff_t dwViewMatrix = 0x19B64F0;
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constexpr std::ptrdiff_t dwViewRender = 0x19B6C80;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x1958570;
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constexpr std::ptrdiff_t dwViewAngles = 0x1A26BE0;
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constexpr std::ptrdiff_t dwViewMatrix = 0x1A1CD70;
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constexpr std::ptrdiff_t dwViewRender = 0x1A1D550;
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constexpr std::ptrdiff_t dwWeaponC4 = 0x19BDD80;
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}
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// Module: engine2.dll
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namespace engine2_dll {
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constexpr std::ptrdiff_t dwBuildNumber = 0x52F7F4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EB80;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
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constexpr std::ptrdiff_t dwBuildNumber = 0x52CBD4;
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constexpr std::ptrdiff_t dwNetworkGameClient = 0x52BCE0;
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constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
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constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477;
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constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
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constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
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constexpr std::ptrdiff_t dwWindowHeight = 0x5F4BF4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x5F4BF0;
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constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
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constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
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constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
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constexpr std::ptrdiff_t dwWindowHeight = 0x60EDE4;
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constexpr std::ptrdiff_t dwWindowWidth = 0x60EDE0;
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}
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// Module: inputsystem.dll
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namespace inputsystem_dll {
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@@ -47,12 +47,12 @@ namespace cs2_dumper {
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}
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// Module: matchmaking.dll
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namespace matchmaking_dll {
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constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
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constexpr std::ptrdiff_t dwGameTypes = 0x1A31B0;
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constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
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}
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// Module: soundsystem.dll
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namespace soundsystem_dll {
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constexpr std::ptrdiff_t dwSoundSystem = 0x334E30;
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constexpr std::ptrdiff_t dwSoundSystem = 0x39A5E0;
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constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
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}
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}
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