mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Game update (14031)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-09-09 23:55:40.648124500 UTC
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// 2024-10-03 03:30:01.044566 UTC
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#![allow(non_upper_case_globals, unused)]
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@@ -7,74 +7,74 @@ pub mod cs2_dumper {
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pub mod interfaces {
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// Module: animationsystem.dll
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pub mod animationsystem_dll {
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pub const AnimationSystemUtils_001: usize = 0x58FFC8;
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pub const AnimationSystem_001: usize = 0x587EF0;
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pub const AnimationSystemUtils_001: usize = 0x5FF858;
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pub const AnimationSystem_001: usize = 0x5F7780;
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}
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// Module: client.dll
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pub mod client_dll {
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pub const ClientToolsInfo_001: usize = 0x17B9630;
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pub const EmptyWorldService001_Client: usize = 0x1776D70;
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pub const GameClientExports001: usize = 0x17B62E8;
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pub const LegacyGameUI001: usize = 0x17D5DD0;
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pub const Source2Client002: usize = 0x19AFEA0;
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pub const Source2ClientConfig001: usize = 0x1950830;
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pub const Source2ClientPrediction001: usize = 0x17C1690;
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pub const Source2ClientUI001: usize = 0x17D4860;
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pub const ClientToolsInfo_001: usize = 0x181A1B0;
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pub const EmptyWorldService001_Client: usize = 0x17D5A30;
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pub const GameClientExports001: usize = 0x1816E68;
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pub const LegacyGameUI001: usize = 0x1836F10;
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pub const Source2Client002: usize = 0x1A16380;
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pub const Source2ClientConfig001: usize = 0x19B64E0;
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pub const Source2ClientPrediction001: usize = 0x1821F60;
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pub const Source2ClientUI001: usize = 0x18358B0;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const BenchmarkService001: usize = 0x535610;
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pub const BugService001: usize = 0x5B1130;
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pub const ClientServerEngineLoopService_001: usize = 0x536280;
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pub const EngineGameUI001: usize = 0x5335A0;
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pub const EngineServiceMgr001: usize = 0x5F2240;
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pub const GameEventSystemClientV001: usize = 0x5F2560;
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pub const GameEventSystemServerV001: usize = 0x5F26A0;
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pub const GameResourceServiceClientV001: usize = 0x535710;
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pub const GameResourceServiceServerV001: usize = 0x535770;
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pub const GameUIService_001: usize = 0x5B1430;
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pub const HostStateMgr001: usize = 0x536170;
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pub const INETSUPPORT_001: usize = 0x52EEE0;
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pub const InputService_001: usize = 0x5B1740;
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pub const KeyValueCache001: usize = 0x536220;
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pub const MapListService_001: usize = 0x5F0740;
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pub const NetworkClientService_001: usize = 0x5F08D0;
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pub const NetworkP2PService_001: usize = 0x535A00;
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pub const NetworkServerService_001: usize = 0x5F0C60;
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pub const NetworkService_001: usize = 0x535B50;
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pub const RenderService_001: usize = 0x5F0EC0;
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pub const ScreenshotService001: usize = 0x5F1180;
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pub const SimpleEngineLoopService_001: usize = 0x536390;
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pub const SoundService_001: usize = 0x5F1360;
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pub const Source2EngineToClient001: usize = 0x532C80;
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pub const Source2EngineToClientStringTable001: usize = 0x532CE0;
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pub const Source2EngineToServer001: usize = 0x532D78;
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pub const Source2EngineToServerStringTable001: usize = 0x532DA0;
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pub const SplitScreenService_001: usize = 0x535D90;
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pub const StatsService_001: usize = 0x5F1830;
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pub const ToolService_001: usize = 0x535FA0;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533630;
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pub const VProfService_001: usize = 0x535FE0;
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pub const BenchmarkService001: usize = 0x532B40;
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pub const BugService001: usize = 0x5CB5D0;
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pub const ClientServerEngineLoopService_001: usize = 0x533860;
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pub const EngineGameUI001: usize = 0x530AD0;
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pub const EngineServiceMgr001: usize = 0x60C440;
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pub const GameEventSystemClientV001: usize = 0x60C740;
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pub const GameEventSystemServerV001: usize = 0x60C880;
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pub const GameResourceServiceClientV001: usize = 0x532C40;
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pub const GameResourceServiceServerV001: usize = 0x532CA0;
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pub const GameUIService_001: usize = 0x5CB8D0;
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pub const HostStateMgr001: usize = 0x533750;
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pub const INETSUPPORT_001: usize = 0x52C060;
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pub const InputService_001: usize = 0x5CBBE0;
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pub const KeyValueCache001: usize = 0x533800;
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pub const MapListService_001: usize = 0x60ABE0;
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pub const NetworkClientService_001: usize = 0x60AD70;
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pub const NetworkP2PService_001: usize = 0x532F50;
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pub const NetworkServerService_001: usize = 0x60B100;
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pub const NetworkService_001: usize = 0x5330A0;
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pub const RenderService_001: usize = 0x60B360;
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pub const ScreenshotService001: usize = 0x60B600;
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pub const SimpleEngineLoopService_001: usize = 0x533970;
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pub const SoundService_001: usize = 0x5330E0;
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pub const Source2EngineToClient001: usize = 0x530170;
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pub const Source2EngineToClientStringTable001: usize = 0x5301D0;
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pub const Source2EngineToServer001: usize = 0x530268;
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pub const Source2EngineToServerStringTable001: usize = 0x530290;
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pub const SplitScreenService_001: usize = 0x5333C0;
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pub const StatsService_001: usize = 0x60BA30;
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pub const ToolService_001: usize = 0x533580;
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pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x530B60;
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pub const VProfService_001: usize = 0x5335C0;
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}
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// Module: filesystem_stdio.dll
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pub mod filesystem_stdio_dll {
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pub const VAsyncFileSystem2_001: usize = 0x20D5A0;
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pub const VFileSystem017: usize = 0x2128A0;
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pub const VAsyncFileSystem2_001: usize = 0x20C590;
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pub const VFileSystem017: usize = 0x211840;
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}
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// Module: host.dll
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pub mod host_dll {
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pub const DebugDrawQueueManager001: usize = 0x135FC0;
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pub const GameModelInfo001: usize = 0x136000;
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pub const GameSystem2HostHook: usize = 0x136040;
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pub const HostUtils001: usize = 0x136070;
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pub const PredictionDiffManager001: usize = 0x1362C0;
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pub const SaveRestoreDataVersion001: usize = 0x1363F0;
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pub const SinglePlayerSharedMemory001: usize = 0x136420;
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pub const Source2Host001: usize = 0x136490;
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pub const DebugDrawQueueManager001: usize = 0x136FE0;
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pub const GameModelInfo001: usize = 0x137020;
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pub const GameSystem2HostHook: usize = 0x137060;
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pub const HostUtils001: usize = 0x137090;
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pub const PredictionDiffManager001: usize = 0x1372E0;
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pub const SaveRestoreDataVersion001: usize = 0x137410;
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pub const SinglePlayerSharedMemory001: usize = 0x137440;
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pub const Source2Host001: usize = 0x1374B0;
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}
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// Module: imemanager.dll
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pub mod imemanager_dll {
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pub const IMEManager001: usize = 0x2E8E0;
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pub const IMEManager001: usize = 0x2E8D0;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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@@ -83,164 +83,156 @@ pub mod cs2_dumper {
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}
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// Module: localize.dll
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pub mod localize_dll {
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pub const Localize_001: usize = 0x3BAD0;
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pub const Localize_001: usize = 0x3AAD0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const GameTypes001: usize = 0x1A41C0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AC390;
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pub const GameTypes001: usize = 0x1A31B0;
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pub const MATCHFRAMEWORK_001: usize = 0x1AB380;
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}
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// Module: materialsystem2.dll
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pub mod materialsystem2_dll {
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pub const FontManager_001: usize = 0x10E320;
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pub const MaterialUtils_001: usize = 0x1094F0;
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pub const PostProcessingSystem_001: usize = 0x109400;
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pub const TextLayout_001: usize = 0x109480;
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pub const VMaterialSystem2_001: usize = 0x10D930;
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pub const FontManager_001: usize = 0x113330;
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pub const MaterialUtils_001: usize = 0x10E4C0;
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pub const PostProcessingSystem_001: usize = 0x10E3D0;
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pub const TextLayout_001: usize = 0x10E450;
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pub const VMaterialSystem2_001: usize = 0x112910;
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}
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// Module: meshsystem.dll
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pub mod meshsystem_dll {
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pub const MeshSystem001: usize = 0x144A30;
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pub const MeshSystem001: usize = 0x150C20;
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}
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// Module: navsystem.dll
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pub mod navsystem_dll {
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pub const NavSystem001: usize = 0xC04E0;
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pub const NavSystem001: usize = 0xFA730;
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}
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// Module: networksystem.dll
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pub mod networksystem_dll {
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pub const FlattenedSerializersVersion001: usize = 0x23D4B0;
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pub const NetworkMessagesVersion001: usize = 0x26F4C0;
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pub const NetworkSystemVersion001: usize = 0x267240;
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pub const SerializedEntitiesVersion001: usize = 0x267330;
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pub const FlattenedSerializersVersion001: usize = 0x23E490;
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pub const NetworkMessagesVersion001: usize = 0x2704D0;
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pub const NetworkSystemVersion001: usize = 0x268220;
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pub const SerializedEntitiesVersion001: usize = 0x268310;
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}
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// Module: panorama.dll
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pub mod panorama_dll {
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pub const PanoramaUIEngine001: usize = 0x4E2260;
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pub const PanoramaUIEngine001: usize = 0x4E4260;
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}
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// Module: panorama_text_pango.dll
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pub mod panorama_text_pango_dll {
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pub const PanoramaTextServices001: usize = 0x2B38F0;
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pub const PanoramaTextServices001: usize = 0x2B38E0;
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}
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// Module: panoramauiclient.dll
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pub mod panoramauiclient_dll {
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pub const PanoramaUIClient001: usize = 0x289860;
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pub const PanoramaUIClient001: usize = 0x28A850;
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}
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// Module: particles.dll
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pub mod particles_dll {
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pub const ParticleSystemMgr003: usize = 0x5BC750;
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pub const ParticleSystemMgr003: usize = 0x5E23F0;
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}
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// Module: pulse_system.dll
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pub mod pulse_system_dll {
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pub const IPulseSystem_001: usize = 0x14D450;
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pub const IPulseSystem_001: usize = 0x14A240;
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}
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// Module: rendersystemdx11.dll
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pub mod rendersystemdx11_dll {
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pub const RenderDeviceMgr001: usize = 0x3ED210;
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pub const RenderUtils_001: usize = 0x3EDA78;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x3ED2A8;
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pub const RenderDeviceMgr001: usize = 0x3EE1F0;
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pub const RenderUtils_001: usize = 0x3EEA58;
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pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
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}
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// Module: resourcesystem.dll
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pub mod resourcesystem_dll {
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pub const ResourceSystem013: usize = 0x6AF10;
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pub const ResourceSystem013: usize = 0x6AFF0;
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}
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// Module: scenefilecache.dll
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pub mod scenefilecache_dll {
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pub const ResponseRulesCache001: usize = 0x6B110;
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pub const SceneFileCache002: usize = 0x6B290;
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pub const ResponseRulesCache001: usize = 0x710E0;
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pub const SceneFileCache002: usize = 0x71250;
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}
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// Module: scenesystem.dll
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pub mod scenesystem_dll {
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pub const RenderingPipelines_001: usize = 0x54CFB0;
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pub const SceneSystem_002: usize = 0x598970;
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pub const SceneUtils_001: usize = 0x54D790;
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pub const RenderingPipelines_001: usize = 0x5CDB10;
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pub const SceneSystem_002: usize = 0x7ACFE0;
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pub const SceneUtils_001: usize = 0x5CE360;
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}
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// Module: schemasystem.dll
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pub mod schemasystem_dll {
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pub const SchemaSystem_001: usize = 0x5C710;
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pub const SchemaSystem_001: usize = 0x5E790;
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}
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// Module: server.dll
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pub mod server_dll {
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pub const EmptyWorldService001_Server: usize = 0x131A6F0;
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pub const EntitySubclassUtilsV001: usize = 0x12CD220;
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pub const NavGameTest001: usize = 0x13B8788;
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pub const ServerToolsInfo_001: usize = 0x136DF28;
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pub const Source2GameClients001: usize = 0x1369300;
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pub const Source2GameDirector001: usize = 0x1497D40;
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pub const Source2GameEntities001: usize = 0x136DE50;
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pub const Source2Server001: usize = 0x136DCC0;
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pub const Source2ServerConfig001: usize = 0x1552B38;
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pub const customnavsystem001: usize = 0x12B2AA8;
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pub const EmptyWorldService001_Server: usize = 0x1359620;
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pub const EntitySubclassUtilsV001: usize = 0x130B050;
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pub const NavGameTest001: usize = 0x13F9988;
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pub const ServerToolsInfo_001: usize = 0x13AE998;
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pub const Source2GameClients001: usize = 0x13A9340;
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pub const Source2GameDirector001: usize = 0x14DCDF0;
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pub const Source2GameEntities001: usize = 0x13AE8C0;
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pub const Source2Server001: usize = 0x13AE730;
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pub const Source2ServerConfig001: usize = 0x1596AC8;
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pub const customnavsystem001: usize = 0x12EFBA8;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const SoundOpSystem001: usize = 0x335390;
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pub const SoundOpSystemEdit001: usize = 0x335260;
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pub const SoundSystem001: usize = 0x334E30;
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pub const VMixEditTool001: usize = 0x48288DBA;
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pub const SoundOpSystem001: usize = 0x39AC40;
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pub const SoundOpSystemEdit001: usize = 0x39AB10;
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pub const SoundSystem001: usize = 0x39A5E0;
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pub const VMixEditTool001: usize = 0x48289BBA;
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}
|
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// Module: steamaudio.dll
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pub mod steamaudio_dll {
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pub const SteamAudio001: usize = 0x255750;
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pub const SteamAudio001: usize = 0x2139F0;
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}
|
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// Module: steamclient64.dll
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pub mod steamclient64_dll {
|
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pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
|
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pub const IVALIDATE001: usize = 0x14EDA30;
|
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pub const SteamClient006: usize = 0x14EB270;
|
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pub const SteamClient007: usize = 0x14EB278;
|
||||
pub const SteamClient008: usize = 0x14EB280;
|
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pub const SteamClient009: usize = 0x14EB288;
|
||||
pub const SteamClient010: usize = 0x14EB290;
|
||||
pub const SteamClient011: usize = 0x14EB298;
|
||||
pub const SteamClient012: usize = 0x14EB2A0;
|
||||
pub const SteamClient013: usize = 0x14EB2A8;
|
||||
pub const SteamClient014: usize = 0x14EB2B0;
|
||||
pub const SteamClient015: usize = 0x14EB2B8;
|
||||
pub const SteamClient016: usize = 0x14EB2C0;
|
||||
pub const SteamClient017: usize = 0x14EB2C8;
|
||||
pub const SteamClient018: usize = 0x14EB2D0;
|
||||
pub const SteamClient019: usize = 0x14EB2D8;
|
||||
pub const SteamClient020: usize = 0x14EB2E0;
|
||||
pub const SteamClient021: usize = 0x14EB2E8;
|
||||
pub const p2pvoice002: usize = 0x14E5C5F;
|
||||
pub const p2pvoicesingleton002: usize = 0x14C90E0;
|
||||
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
|
||||
pub const IVALIDATE001: usize = 0x15636E8;
|
||||
pub const SteamClient006: usize = 0x1560E90;
|
||||
pub const SteamClient007: usize = 0x1560E98;
|
||||
pub const SteamClient008: usize = 0x1560EA0;
|
||||
pub const SteamClient009: usize = 0x1560EA8;
|
||||
pub const SteamClient010: usize = 0x1560EB0;
|
||||
pub const SteamClient011: usize = 0x1560EB8;
|
||||
pub const SteamClient012: usize = 0x1560EC0;
|
||||
pub const SteamClient013: usize = 0x1560EC8;
|
||||
pub const SteamClient014: usize = 0x1560ED0;
|
||||
pub const SteamClient015: usize = 0x1560ED8;
|
||||
pub const SteamClient016: usize = 0x1560EE0;
|
||||
pub const SteamClient017: usize = 0x1560EE8;
|
||||
pub const SteamClient018: usize = 0x1560EF0;
|
||||
pub const SteamClient019: usize = 0x1560EF8;
|
||||
pub const SteamClient020: usize = 0x1560F00;
|
||||
pub const SteamClient021: usize = 0x1560F08;
|
||||
pub const p2pvoice002: usize = 0x14E45DF;
|
||||
pub const p2pvoicesingleton002: usize = 0x153C0E0;
|
||||
}
|
||||
// Module: tier0.dll
|
||||
pub mod tier0_dll {
|
||||
pub const TestScriptMgr001: usize = 0x36DA00;
|
||||
pub const VEngineCvar007: usize = 0x37C550;
|
||||
pub const VProcessUtils002: usize = 0x36D910;
|
||||
pub const VStringTokenSystem001: usize = 0x394E90;
|
||||
pub const TestScriptMgr001: usize = 0x37B9F0;
|
||||
pub const VEngineCvar007: usize = 0x38A4F0;
|
||||
pub const VProcessUtils002: usize = 0x37B900;
|
||||
pub const VStringTokenSystem001: usize = 0x3A2F00;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
pub mod v8system_dll {
|
||||
pub const Source2V8System001: usize = 0x2C480;
|
||||
}
|
||||
// Module: valve_avi.dll
|
||||
pub mod valve_avi_dll {
|
||||
pub const VAvi001: usize = 0x22320;
|
||||
}
|
||||
// Module: valve_wmf.dll
|
||||
pub mod valve_wmf_dll {
|
||||
pub const VMediaFoundation001: usize = 0x1FA20;
|
||||
pub const Source2V8System001: usize = 0x2C470;
|
||||
}
|
||||
// Module: vphysics2.dll
|
||||
pub mod vphysics2_dll {
|
||||
pub const VPhysics2_Handle_Interface_001: usize = 0x37E510;
|
||||
pub const VPhysics2_Interface_001: usize = 0x37E550;
|
||||
pub const VPhysics2_Handle_Interface_001: usize = 0x388F30;
|
||||
pub const VPhysics2_Interface_001: usize = 0x388F70;
|
||||
}
|
||||
// Module: vscript.dll
|
||||
pub mod vscript_dll {
|
||||
pub const VScriptManager010: usize = 0x128600;
|
||||
pub const VScriptManager010: usize = 0x1285F0;
|
||||
}
|
||||
// Module: vstdlib_s64.dll
|
||||
pub mod vstdlib_s64_dll {
|
||||
pub const IVALIDATE001: usize = 0xA5B40;
|
||||
pub const VEngineCvar002: usize = 0x63070;
|
||||
pub const IVALIDATE001: usize = 0xABB40;
|
||||
pub const VEngineCvar002: usize = 0x69070;
|
||||
}
|
||||
// Module: worldrenderer.dll
|
||||
pub mod worldrenderer_dll {
|
||||
pub const WorldRendererMgr001: usize = 0x15FF70;
|
||||
pub const WorldRendererMgr001: usize = 0x15F1C0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user