Game update (14031)

This commit is contained in:
a2x
2024-10-03 13:34:20 +10:00
parent bd1d964cbf
commit 5553df41e0
78 changed files with 41320 additions and 34307 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,74 +7,74 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x58FFC8;
pub const AnimationSystem_001: usize = 0x587EF0;
pub const AnimationSystemUtils_001: usize = 0x5FF858;
pub const AnimationSystem_001: usize = 0x5F7780;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x17B9630;
pub const EmptyWorldService001_Client: usize = 0x1776D70;
pub const GameClientExports001: usize = 0x17B62E8;
pub const LegacyGameUI001: usize = 0x17D5DD0;
pub const Source2Client002: usize = 0x19AFEA0;
pub const Source2ClientConfig001: usize = 0x1950830;
pub const Source2ClientPrediction001: usize = 0x17C1690;
pub const Source2ClientUI001: usize = 0x17D4860;
pub const ClientToolsInfo_001: usize = 0x181A1B0;
pub const EmptyWorldService001_Client: usize = 0x17D5A30;
pub const GameClientExports001: usize = 0x1816E68;
pub const LegacyGameUI001: usize = 0x1836F10;
pub const Source2Client002: usize = 0x1A16380;
pub const Source2ClientConfig001: usize = 0x19B64E0;
pub const Source2ClientPrediction001: usize = 0x1821F60;
pub const Source2ClientUI001: usize = 0x18358B0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x535610;
pub const BugService001: usize = 0x5B1130;
pub const ClientServerEngineLoopService_001: usize = 0x536280;
pub const EngineGameUI001: usize = 0x5335A0;
pub const EngineServiceMgr001: usize = 0x5F2240;
pub const GameEventSystemClientV001: usize = 0x5F2560;
pub const GameEventSystemServerV001: usize = 0x5F26A0;
pub const GameResourceServiceClientV001: usize = 0x535710;
pub const GameResourceServiceServerV001: usize = 0x535770;
pub const GameUIService_001: usize = 0x5B1430;
pub const HostStateMgr001: usize = 0x536170;
pub const INETSUPPORT_001: usize = 0x52EEE0;
pub const InputService_001: usize = 0x5B1740;
pub const KeyValueCache001: usize = 0x536220;
pub const MapListService_001: usize = 0x5F0740;
pub const NetworkClientService_001: usize = 0x5F08D0;
pub const NetworkP2PService_001: usize = 0x535A00;
pub const NetworkServerService_001: usize = 0x5F0C60;
pub const NetworkService_001: usize = 0x535B50;
pub const RenderService_001: usize = 0x5F0EC0;
pub const ScreenshotService001: usize = 0x5F1180;
pub const SimpleEngineLoopService_001: usize = 0x536390;
pub const SoundService_001: usize = 0x5F1360;
pub const Source2EngineToClient001: usize = 0x532C80;
pub const Source2EngineToClientStringTable001: usize = 0x532CE0;
pub const Source2EngineToServer001: usize = 0x532D78;
pub const Source2EngineToServerStringTable001: usize = 0x532DA0;
pub const SplitScreenService_001: usize = 0x535D90;
pub const StatsService_001: usize = 0x5F1830;
pub const ToolService_001: usize = 0x535FA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533630;
pub const VProfService_001: usize = 0x535FE0;
pub const BenchmarkService001: usize = 0x532B40;
pub const BugService001: usize = 0x5CB5D0;
pub const ClientServerEngineLoopService_001: usize = 0x533860;
pub const EngineGameUI001: usize = 0x530AD0;
pub const EngineServiceMgr001: usize = 0x60C440;
pub const GameEventSystemClientV001: usize = 0x60C740;
pub const GameEventSystemServerV001: usize = 0x60C880;
pub const GameResourceServiceClientV001: usize = 0x532C40;
pub const GameResourceServiceServerV001: usize = 0x532CA0;
pub const GameUIService_001: usize = 0x5CB8D0;
pub const HostStateMgr001: usize = 0x533750;
pub const INETSUPPORT_001: usize = 0x52C060;
pub const InputService_001: usize = 0x5CBBE0;
pub const KeyValueCache001: usize = 0x533800;
pub const MapListService_001: usize = 0x60ABE0;
pub const NetworkClientService_001: usize = 0x60AD70;
pub const NetworkP2PService_001: usize = 0x532F50;
pub const NetworkServerService_001: usize = 0x60B100;
pub const NetworkService_001: usize = 0x5330A0;
pub const RenderService_001: usize = 0x60B360;
pub const ScreenshotService001: usize = 0x60B600;
pub const SimpleEngineLoopService_001: usize = 0x533970;
pub const SoundService_001: usize = 0x5330E0;
pub const Source2EngineToClient001: usize = 0x530170;
pub const Source2EngineToClientStringTable001: usize = 0x5301D0;
pub const Source2EngineToServer001: usize = 0x530268;
pub const Source2EngineToServerStringTable001: usize = 0x530290;
pub const SplitScreenService_001: usize = 0x5333C0;
pub const StatsService_001: usize = 0x60BA30;
pub const ToolService_001: usize = 0x533580;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x530B60;
pub const VProfService_001: usize = 0x5335C0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x20D5A0;
pub const VFileSystem017: usize = 0x2128A0;
pub const VAsyncFileSystem2_001: usize = 0x20C590;
pub const VFileSystem017: usize = 0x211840;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x135FC0;
pub const GameModelInfo001: usize = 0x136000;
pub const GameSystem2HostHook: usize = 0x136040;
pub const HostUtils001: usize = 0x136070;
pub const PredictionDiffManager001: usize = 0x1362C0;
pub const SaveRestoreDataVersion001: usize = 0x1363F0;
pub const SinglePlayerSharedMemory001: usize = 0x136420;
pub const Source2Host001: usize = 0x136490;
pub const DebugDrawQueueManager001: usize = 0x136FE0;
pub const GameModelInfo001: usize = 0x137020;
pub const GameSystem2HostHook: usize = 0x137060;
pub const HostUtils001: usize = 0x137090;
pub const PredictionDiffManager001: usize = 0x1372E0;
pub const SaveRestoreDataVersion001: usize = 0x137410;
pub const SinglePlayerSharedMemory001: usize = 0x137440;
pub const Source2Host001: usize = 0x1374B0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0x2E8E0;
pub const IMEManager001: usize = 0x2E8D0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
@@ -83,164 +83,156 @@ pub mod cs2_dumper {
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3BAD0;
pub const Localize_001: usize = 0x3AAD0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A41C0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC390;
pub const GameTypes001: usize = 0x1A31B0;
pub const MATCHFRAMEWORK_001: usize = 0x1AB380;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x10E320;
pub const MaterialUtils_001: usize = 0x1094F0;
pub const PostProcessingSystem_001: usize = 0x109400;
pub const TextLayout_001: usize = 0x109480;
pub const VMaterialSystem2_001: usize = 0x10D930;
pub const FontManager_001: usize = 0x113330;
pub const MaterialUtils_001: usize = 0x10E4C0;
pub const PostProcessingSystem_001: usize = 0x10E3D0;
pub const TextLayout_001: usize = 0x10E450;
pub const VMaterialSystem2_001: usize = 0x112910;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x144A30;
pub const MeshSystem001: usize = 0x150C20;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0xC04E0;
pub const NavSystem001: usize = 0xFA730;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x23D4B0;
pub const NetworkMessagesVersion001: usize = 0x26F4C0;
pub const NetworkSystemVersion001: usize = 0x267240;
pub const SerializedEntitiesVersion001: usize = 0x267330;
pub const FlattenedSerializersVersion001: usize = 0x23E490;
pub const NetworkMessagesVersion001: usize = 0x2704D0;
pub const NetworkSystemVersion001: usize = 0x268220;
pub const SerializedEntitiesVersion001: usize = 0x268310;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x4E2260;
pub const PanoramaUIEngine001: usize = 0x4E4260;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x2B38F0;
pub const PanoramaTextServices001: usize = 0x2B38E0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x289860;
pub const PanoramaUIClient001: usize = 0x28A850;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x5BC750;
pub const ParticleSystemMgr003: usize = 0x5E23F0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x14D450;
pub const IPulseSystem_001: usize = 0x14A240;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x3ED210;
pub const RenderUtils_001: usize = 0x3EDA78;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3ED2A8;
pub const RenderDeviceMgr001: usize = 0x3EE1F0;
pub const RenderUtils_001: usize = 0x3EEA58;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x6AF10;
pub const ResourceSystem013: usize = 0x6AFF0;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x6B110;
pub const SceneFileCache002: usize = 0x6B290;
pub const ResponseRulesCache001: usize = 0x710E0;
pub const SceneFileCache002: usize = 0x71250;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x54CFB0;
pub const SceneSystem_002: usize = 0x598970;
pub const SceneUtils_001: usize = 0x54D790;
pub const RenderingPipelines_001: usize = 0x5CDB10;
pub const SceneSystem_002: usize = 0x7ACFE0;
pub const SceneUtils_001: usize = 0x5CE360;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x5C710;
pub const SchemaSystem_001: usize = 0x5E790;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x131A6F0;
pub const EntitySubclassUtilsV001: usize = 0x12CD220;
pub const NavGameTest001: usize = 0x13B8788;
pub const ServerToolsInfo_001: usize = 0x136DF28;
pub const Source2GameClients001: usize = 0x1369300;
pub const Source2GameDirector001: usize = 0x1497D40;
pub const Source2GameEntities001: usize = 0x136DE50;
pub const Source2Server001: usize = 0x136DCC0;
pub const Source2ServerConfig001: usize = 0x1552B38;
pub const customnavsystem001: usize = 0x12B2AA8;
pub const EmptyWorldService001_Server: usize = 0x1359620;
pub const EntitySubclassUtilsV001: usize = 0x130B050;
pub const NavGameTest001: usize = 0x13F9988;
pub const ServerToolsInfo_001: usize = 0x13AE998;
pub const Source2GameClients001: usize = 0x13A9340;
pub const Source2GameDirector001: usize = 0x14DCDF0;
pub const Source2GameEntities001: usize = 0x13AE8C0;
pub const Source2Server001: usize = 0x13AE730;
pub const Source2ServerConfig001: usize = 0x1596AC8;
pub const customnavsystem001: usize = 0x12EFBA8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x335390;
pub const SoundOpSystemEdit001: usize = 0x335260;
pub const SoundSystem001: usize = 0x334E30;
pub const VMixEditTool001: usize = 0x48288DBA;
pub const SoundOpSystem001: usize = 0x39AC40;
pub const SoundOpSystemEdit001: usize = 0x39AB10;
pub const SoundSystem001: usize = 0x39A5E0;
pub const VMixEditTool001: usize = 0x48289BBA;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x255750;
pub const SteamAudio001: usize = 0x2139F0;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
pub const IVALIDATE001: usize = 0x14EDA30;
pub const SteamClient006: usize = 0x14EB270;
pub const SteamClient007: usize = 0x14EB278;
pub const SteamClient008: usize = 0x14EB280;
pub const SteamClient009: usize = 0x14EB288;
pub const SteamClient010: usize = 0x14EB290;
pub const SteamClient011: usize = 0x14EB298;
pub const SteamClient012: usize = 0x14EB2A0;
pub const SteamClient013: usize = 0x14EB2A8;
pub const SteamClient014: usize = 0x14EB2B0;
pub const SteamClient015: usize = 0x14EB2B8;
pub const SteamClient016: usize = 0x14EB2C0;
pub const SteamClient017: usize = 0x14EB2C8;
pub const SteamClient018: usize = 0x14EB2D0;
pub const SteamClient019: usize = 0x14EB2D8;
pub const SteamClient020: usize = 0x14EB2E0;
pub const SteamClient021: usize = 0x14EB2E8;
pub const p2pvoice002: usize = 0x14E5C5F;
pub const p2pvoicesingleton002: usize = 0x14C90E0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
pub const IVALIDATE001: usize = 0x15636E8;
pub const SteamClient006: usize = 0x1560E90;
pub const SteamClient007: usize = 0x1560E98;
pub const SteamClient008: usize = 0x1560EA0;
pub const SteamClient009: usize = 0x1560EA8;
pub const SteamClient010: usize = 0x1560EB0;
pub const SteamClient011: usize = 0x1560EB8;
pub const SteamClient012: usize = 0x1560EC0;
pub const SteamClient013: usize = 0x1560EC8;
pub const SteamClient014: usize = 0x1560ED0;
pub const SteamClient015: usize = 0x1560ED8;
pub const SteamClient016: usize = 0x1560EE0;
pub const SteamClient017: usize = 0x1560EE8;
pub const SteamClient018: usize = 0x1560EF0;
pub const SteamClient019: usize = 0x1560EF8;
pub const SteamClient020: usize = 0x1560F00;
pub const SteamClient021: usize = 0x1560F08;
pub const p2pvoice002: usize = 0x14E45DF;
pub const p2pvoicesingleton002: usize = 0x153C0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x36DA00;
pub const VEngineCvar007: usize = 0x37C550;
pub const VProcessUtils002: usize = 0x36D910;
pub const VStringTokenSystem001: usize = 0x394E90;
pub const TestScriptMgr001: usize = 0x37B9F0;
pub const VEngineCvar007: usize = 0x38A4F0;
pub const VProcessUtils002: usize = 0x37B900;
pub const VStringTokenSystem001: usize = 0x3A2F00;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x2C480;
}
// Module: valve_avi.dll
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x22320;
}
// Module: valve_wmf.dll
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x1FA20;
pub const Source2V8System001: usize = 0x2C470;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x37E510;
pub const VPhysics2_Interface_001: usize = 0x37E550;
pub const VPhysics2_Handle_Interface_001: usize = 0x388F30;
pub const VPhysics2_Interface_001: usize = 0x388F70;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x128600;
pub const VScriptManager010: usize = 0x1285F0;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0xA5B40;
pub const VEngineCvar002: usize = 0x63070;
pub const IVALIDATE001: usize = 0xABB40;
pub const VEngineCvar002: usize = 0x69070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x15FF70;
pub const WorldRendererMgr001: usize = 0x15F1C0;
}
}
}