Game update (14031)

This commit is contained in:
a2x
2024-10-03 13:34:20 +10:00
parent bd1d964cbf
commit 5553df41e0
78 changed files with 41320 additions and 34307 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: engine2.dll
// Class count: 44
// Class count: 48
// Enum count: 4
namespace engine2_dll {
// Alignment: 4
@@ -92,6 +92,15 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
namespace GameTime_t {
constexpr std::ptrdiff_t m_Value = 0x0; // float32
}
// Parent: None
// Field count: 0
namespace EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Field count: 0
namespace EventClientAdvanceTick_t {
@@ -119,6 +128,11 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool
}
// Parent: None
// Field count: 1
namespace GameTick_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int32
}
// Parent: None
// Field count: 2
namespace EventClientPollInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
@@ -173,8 +187,9 @@ namespace cs2_dumper {
namespace EventClientPauseSimulate_t {
}
// Parent: None
// Field count: 0
// Field count: 1
namespace EventClientProcessNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 4
@@ -281,6 +296,10 @@ namespace cs2_dumper {
namespace EventClientPollNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
namespace EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Field count: 4
namespace EventClientProcessInput_t {