Game update (14031)

This commit is contained in:
a2x
2024-10-03 13:34:20 +10:00
parent bd1d964cbf
commit 5553df41e0
78 changed files with 41320 additions and 34307 deletions

View File

@@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll
// Class count: 44
// Class count: 48
// Enum count: 4
public static class Engine2Dll {
// Alignment: 4
@@ -87,6 +87,15 @@ namespace CS2Dumper.Schemas {
public const nint m_nPriority = 0x18; // int32
public const nint m_pNext = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
public static class GameTime_t {
public const nint m_Value = 0x0; // float32
}
// Parent: None
// Field count: 0
public static class EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Field count: 0
public static class EventClientAdvanceTick_t {
@@ -114,6 +123,11 @@ namespace CS2Dumper.Schemas {
public const nint m_bRenderOnly = 0x38; // bool
}
// Parent: None
// Field count: 1
public static class GameTick_t {
public const nint m_Value = 0x0; // int32
}
// Parent: None
// Field count: 2
public static class EventClientPollInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
@@ -168,8 +182,9 @@ namespace CS2Dumper.Schemas {
public static class EventClientPauseSimulate_t {
}
// Parent: None
// Field count: 0
// Field count: 1
public static class EventClientProcessNetworking_t {
public const nint m_nTickCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 4
@@ -276,6 +291,10 @@ namespace CS2Dumper.Schemas {
public static class EventClientPollNetworking_t {
public const nint m_nTickCount = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
public static class EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Field count: 4
public static class EventClientProcessInput_t {