Push generated zig files

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a2x
2026-03-16 17:23:12 +10:00
parent a7c614577f
commit 2de66e0b0b
86 changed files with 43413 additions and 70 deletions

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// Generated using https://github.com/a2x/cs2-dumper
// 2026-03-16 07:21:21.899821400 UTC
pub const cs2_dumper = struct {
pub const schemas = struct {
// Module: worldrenderer.dll
// Class count: 32
// Enum count: 3
pub const worldrenderer_dll = struct {
// Alignment: 1
// Member count: 2
pub const RTProxyInstanceFlags_t = enum(u8) {
RTPROXY_INSTANCE_FLAG_NONE = 0x0,
RTPROXY_INSTANCE_UNIQUE_MESH = 0x1
};
// Alignment: 4
// Member count: 15
pub const ObjectTypeFlags_t = enum(u32) {
OBJECT_TYPE_NONE = 0x0,
OBJECT_TYPE_MODEL = 0x8,
OBJECT_TYPE_BLOCK_LIGHT = 0x10,
OBJECT_TYPE_NO_SHADOWS = 0x20,
OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40,
OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80,
OBJECT_TYPE_NO_SUN_SHADOWS = 0x100,
OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200,
OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400,
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
};
// Alignment: 1
// Member count: 4
pub const AggregateInstanceStream_t = enum(u8) {
AGGREGATE_INSTANCE_STREAM_NONE = 0x0,
AGGREGATE_INSTANCE_STREAM_LIGHTMAPUV_UNORM16 = 0x1,
AGGREGATE_INSTANCE_STREAM_VERTEXTINT_UNORM8 = 0x2,
AGGREGATE_INSTANCE_STREAM_VERTEXBLEND_UNORM8 = 0x4
};
// Parent: None
// Field count: 3
//
// Metadata:
// NetworkVarNames: m_pEntity (CEntityIdentity*)
// NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t)
pub const CEntityInstance = struct {
pub const m_iszPrivateVScripts: usize = 0x8; // CUtlSymbolLarge
pub const m_pEntity: usize = 0x10; // CEntityIdentity*
pub const m_CScriptComponent: usize = 0x30; // CScriptComponent*
};
// Parent: None
// Field count: 0
pub const CEntityComponent = struct {
};
// Parent: CEntityComponent
// Field count: 1
pub const CScriptComponent = struct {
pub const m_scriptClassName: usize = 0x30; // CUtlSymbolLarge
};
// Parent: None
// Field count: 12
//
// Metadata:
// NetworkVarNames: m_nameStringableIndex (int32)
pub const CEntityIdentity = struct {
pub const m_nameStringableIndex: usize = 0x14; // int32
pub const m_name: usize = 0x18; // CUtlSymbolLarge
pub const m_designerName: usize = 0x20; // CUtlSymbolLarge
pub const m_flags: usize = 0x30; // uint32
pub const m_worldGroupId: usize = 0x38; // WorldGroupId_t
pub const m_fDataObjectTypes: usize = 0x3C; // uint32
pub const m_PathIndex: usize = 0x40; // ChangeAccessorFieldPathIndex_t
pub const m_pAttributes: usize = 0x48; // CEntityAttributeTable*
pub const m_pPrev: usize = 0x50; // CEntityIdentity*
pub const m_pNext: usize = 0x58; // CEntityIdentity*
pub const m_pPrevByClass: usize = 0x60; // CEntityIdentity*
pub const m_pNextByClass: usize = 0x68; // CEntityIdentity*
};
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub const RTProxyInstanceInfo_t = struct {
pub const m_nFlags: usize = 0x0; // RTProxyInstanceFlags_t
pub const m_albedoFormat: usize = 0x1; // VertexAlbedoFormat_t
pub const m_nBLASCount: usize = 0x2; // uint16
pub const m_nBLASIndex: usize = 0x4; // uint32
pub const m_nVertexAlbedoByteOffset: usize = 0x8; // uint32
pub const m_mWorldFromLocal: usize = 0xC; // matrix3x4_t
};
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub const AggregateVertexAlbedoStreamOnDiskData_t = struct {
pub const m_BufferData: usize = 0x0; // CUtlBinaryBlock
};
// Parent: None
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
pub const SceneObject_t = struct {
pub const m_nObjectID: usize = 0x0; // uint32
pub const m_vTransform: usize = 0x4; // Vector4D[3]
pub const m_flFadeStartDistance: usize = 0x34; // float32
pub const m_flFadeEndDistance: usize = 0x38; // float32
pub const m_vTintColor: usize = 0x3C; // Vector4D
pub const m_skin: usize = 0x50; // CUtlString
pub const m_nObjectTypeFlags: usize = 0x58; // ObjectTypeFlags_t
pub const m_vLightingOrigin: usize = 0x5C; // Vector
pub const m_nOverlayRenderOrder: usize = 0x68; // int16
pub const m_nLODOverride: usize = 0x6A; // int16
pub const m_nCubeMapPrecomputedHandshake: usize = 0x6C; // int32
pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x70; // int32
pub const m_renderableModel: usize = 0x78; // CStrongHandle<InfoForResourceTypeCModel>
pub const m_renderable: usize = 0x80; // CStrongHandle<InfoForResourceTypeCRenderMesh>
};
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub const AggregateLODSetup_t = struct {
pub const m_vLODOrigin: usize = 0x0; // Vector
pub const m_fMaxObjectScale: usize = 0xC; // float32
pub const m_fSwitchDistances: usize = 0x10; // CUtlVector<float32>
};
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub const ExtraVertexStreamOverride_t = struct {
pub const m_nSubSceneObject: usize = 0x4; // uint32
pub const m_nDrawCallIndex: usize = 0x8; // uint32
pub const m_nAdditionalMeshDrawPrimitiveFlags: usize = 0xC; // MeshDrawPrimitiveFlags_t
pub const m_extraBufferBinding: usize = 0x10; // CRenderBufferBinding
};
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub const ClutterTile_t = struct {
pub const m_nFirstInstance: usize = 0x0; // uint32
pub const m_nLastInstance: usize = 0x4; // uint32
pub const m_BoundsWs: usize = 0x8; // AABB_t
};
// Parent: None
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
pub const AggregateSceneObject_t = struct {
pub const m_allFlags: usize = 0x0; // ObjectTypeFlags_t
pub const m_anyFlags: usize = 0x4; // ObjectTypeFlags_t
pub const m_nLayer: usize = 0x8; // int16
pub const m_instanceStream: usize = 0xA; // int16
pub const m_vertexAlbedoStream: usize = 0xC; // int16
pub const m_aggregateMeshes: usize = 0x10; // CUtlVector<AggregateMeshInfo_t>
pub const m_lodSetups: usize = 0x28; // CUtlVector<AggregateLODSetup_t>
pub const m_visClusterMembership: usize = 0x40; // CUtlVector<uint16>
pub const m_fragmentTransforms: usize = 0x58; // CUtlVector<matrix3x4_t>
pub const m_renderableModel: usize = 0x70; // CStrongHandle<InfoForResourceTypeCModel>
};
// Parent: None
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
pub const NodeData_t = struct {
pub const m_nParent: usize = 0x0; // int32
pub const m_vOrigin: usize = 0x4; // Vector
pub const m_vMinBounds: usize = 0x10; // Vector
pub const m_vMaxBounds: usize = 0x1C; // Vector
pub const m_flMinimumDistance: usize = 0x28; // float32
pub const m_ChildNodeIndices: usize = 0x30; // CUtlVector<int32>
pub const m_worldNodePrefix: usize = 0x48; // CUtlString
};
// Parent: None
// Field count: 0
pub const VMapResourceData_t = struct {
};
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub const AggregateInstanceStreamOnDiskData_t = struct {
pub const m_DecodedSize: usize = 0x0; // uint32
pub const m_BufferData: usize = 0x8; // CUtlBinaryBlock
};
// Parent: None
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
pub const RTProxyBLAS_t = struct {
pub const m_nFirstIndex: usize = 0x0; // uint32
pub const m_nIndexCount: usize = 0x4; // uint32
pub const m_nVBByteOffset: usize = 0x8; // uint32
pub const m_nBaseVertex: usize = 0xC; // uint32
pub const m_nVertexCount: usize = 0x10; // uint16
pub const m_albedoFormat: usize = 0x12; // VertexAlbedoFormat_t
pub const m_boundLs: usize = 0x14; // AABB_t
pub const m_vVertexOriginLs: usize = 0x2C; // Vector
pub const m_vVertexExtentLs: usize = 0x38; // Vector
};
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
pub const ClutterSceneObject_t = struct {
pub const m_Bounds: usize = 0x0; // AABB_t
pub const m_flags: usize = 0x18; // ObjectTypeFlags_t
pub const m_nLayer: usize = 0x1C; // int16
pub const m_instancePositions: usize = 0x20; // CUtlVector<Vector>
pub const m_instanceScales: usize = 0x50; // CUtlVector<float32>
pub const m_instanceTintSrgb: usize = 0x68; // CUtlVector<Color>
pub const m_tiles: usize = 0x80; // CUtlVector<ClutterTile_t>
pub const m_renderableModel: usize = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
pub const m_materialGroup: usize = 0xA0; // CUtlStringToken
pub const m_flBeginCullSize: usize = 0xA4; // float32
pub const m_flEndCullSize: usize = 0xA8; // float32
};
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub const WorldBuilderParams_t = struct {
pub const m_flMinDrawVolumeSize: usize = 0x0; // float32
pub const m_bBuildBakedLighting: usize = 0x4; // bool
pub const m_bAggregateInstanceStreams: usize = 0x5; // bool
pub const m_bakedLightingInfo: usize = 0x8; // BakedLightingInfo_t
pub const m_nCompileTimestamp: usize = 0x50; // uint64
pub const m_nCompileFingerprint: usize = 0x58; // uint64
};
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub const PermEntityLumpData_t = struct {
pub const m_name: usize = 0x8; // CUtlString
pub const m_childLumps: usize = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
pub const m_entityKeyValues: usize = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
};
// Parent: None
// Field count: 15
//
// Metadata:
// MGetKV3ClassDefaults
pub const WorldNode_t = struct {
pub const m_sceneObjects: usize = 0x0; // CUtlVector<SceneObject_t>
pub const m_visClusterMembership: usize = 0x18; // CUtlVector<uint16>
pub const m_aggregateSceneObjects: usize = 0x30; // CUtlVector<AggregateSceneObject_t>
pub const m_clutterSceneObjects: usize = 0x48; // CUtlVector<ClutterSceneObject_t>
pub const m_rtProxies: usize = 0x60; // CUtlVector<AggregateRTProxySceneObject_t>
pub const m_extraVertexStreamOverrides: usize = 0x78; // CUtlVector<ExtraVertexStreamOverride_t>
pub const m_materialOverrides: usize = 0x90; // CUtlVector<MaterialOverride_t>
pub const m_extraVertexStreams: usize = 0xA8; // CUtlVector<WorldNodeOnDiskBufferData_t>
pub const m_aggregateInstanceStreams: usize = 0xC0; // CUtlVector<AggregateInstanceStreamOnDiskData_t>
pub const m_vertexAlbedoStreams: usize = 0xD8; // CUtlVector<AggregateVertexAlbedoStreamOnDiskData_t>
pub const m_layerNames: usize = 0xF0; // CUtlVector<CUtlString>
pub const m_sceneObjectLayerIndices: usize = 0x108; // CUtlVector<uint8>
pub const m_grassFileName: usize = 0x120; // CUtlString
pub const m_nodeLightingInfo: usize = 0x128; // BakedLightingInfo_t
pub const m_bHasBakedGeometryFlag: usize = 0x170; // bool
};
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub const BaseSceneObjectOverride_t = struct {
pub const m_nSceneObjectIndex: usize = 0x0; // uint32
};
// Parent: None
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
pub const EntityIOConnectionData_t = struct {
pub const m_outputName: usize = 0x0; // CUtlString
pub const m_targetType: usize = 0x8; // uint32
pub const m_targetName: usize = 0x10; // CUtlString
pub const m_inputName: usize = 0x18; // CUtlString
pub const m_overrideParam: usize = 0x20; // CUtlString
pub const m_flDelay: usize = 0x28; // float32
pub const m_nTimesToFire: usize = 0x2C; // int32
pub const m_paramMap: usize = 0x30; // KeyValues3
};
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
pub const BakedLightingInfo_t = struct {
pub const m_nLightmapVersionNumber: usize = 0x0; // uint32
pub const m_nLightmapGameVersionNumber: usize = 0x4; // uint32
pub const m_vLightmapUvScale: usize = 0x8; // Vector2D
pub const m_bHasLightmaps: usize = 0x10; // bool
pub const m_bBakedShadowsGamma20: usize = 0x11; // bool
pub const m_bCompressionEnabled: usize = 0x12; // bool
pub const m_bSHLightmaps: usize = 0x13; // bool
pub const m_nChartPackIterations: usize = 0x14; // uint8
pub const m_nVradQuality: usize = 0x15; // uint8
pub const m_lightMaps: usize = 0x18; // CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>
pub const m_bakedShadows: usize = 0x30; // CUtlVector<BakedLightingInfo_t::BakedShadowAssignment_t>
};
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub const VoxelVisBlockOffset_t = struct {
pub const m_nOffset: usize = 0x0; // uint32
pub const m_nElementCount: usize = 0x4; // uint32
};
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub const InfoForResourceTypeVMapResourceData_t = struct {
};
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub const WorldNodeOnDiskBufferData_t = struct {
pub const m_nElementCount: usize = 0x0; // int32
pub const m_nElementSizeInBytes: usize = 0x4; // int32
pub const m_inputLayoutFields: usize = 0x8; // CUtlVector<RenderInputLayoutField_t>
pub const m_pData: usize = 0x20; // CUtlVector<uint8>
};
// Parent: None
// Field count: 12
//
// Metadata:
// MGetKV3ClassDefaults
pub const AggregateMeshInfo_t = struct {
pub const m_nVisClusterMemberOffset: usize = 0x0; // uint32
pub const m_nVisClusterMemberCount: usize = 0x4; // uint8
pub const m_bHasTransform: usize = 0x5; // bool
pub const m_nLODGroupMask: usize = 0x6; // uint8
pub const m_nDrawCallIndex: usize = 0x8; // int16
pub const m_nLODSetupIndex: usize = 0xA; // int16
pub const m_vTintColor: usize = 0xC; // Color
pub const m_objectFlags: usize = 0x10; // ObjectTypeFlags_t
pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x14; // int32
pub const m_nInstanceStreamOffset: usize = 0x18; // uint32
pub const m_nVertexAlbedoStreamOffset: usize = 0x1C; // uint32
pub const m_instanceStreams: usize = 0x20; // AggregateInstanceStream_t
};
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub const World_t = struct {
pub const m_builderParams: usize = 0x0; // WorldBuilderParams_t
pub const m_worldNodes: usize = 0x60; // CUtlVector<NodeData_t>
pub const m_worldLightingInfo: usize = 0x78; // BakedLightingInfo_t
pub const m_entityLumps: usize = 0xC0; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
};
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub const BakedLightingInfo_t__BakedShadowAssignment_t = struct {
pub const m_nLightHash: usize = 0x0; // uint32
pub const m_nMapHash: usize = 0x4; // uint32
pub const m_nShadowChannel: usize = 0x8; // int8
};
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub const MaterialOverride_t = struct {
pub const m_nSubSceneObject: usize = 0x4; // uint32
pub const m_nDrawCallIndex: usize = 0x8; // uint32
pub const m_pMaterial: usize = 0x10; // CStrongHandle<InfoForResourceTypeIMaterial2>
pub const m_vLinearTintColor: usize = 0x18; // Vector
};
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub const AggregateRTProxySceneObject_t = struct {
pub const m_nLayer: usize = 0x0; // int16
pub const m_BLASes: usize = 0x8; // CUtlVector<RTProxyBLAS_t>
pub const m_Instances: usize = 0x20; // CUtlVector<RTProxyInstanceInfo_t>
pub const m_VBData: usize = 0x38; // CUtlBinaryBlock
pub const m_IBData: usize = 0x48; // CUtlBinaryBlock
pub const m_InstanceAlbedoData: usize = 0x58; // CUtlBinaryBlock
};
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub const EntityKeyValueData_t = struct {
pub const m_connections: usize = 0x8; // CUtlVector<EntityIOConnectionData_t>
pub const m_keyValuesData: usize = 0x20; // CUtlBinaryBlock
};
// Parent: None
// Field count: 13
//
// Metadata:
// MGetKV3ClassDefaults
pub const CVoxelVisibility = struct {
pub const m_nBaseClusterCount: usize = 0x40; // uint32
pub const m_nPVSBytesPerCluster: usize = 0x44; // uint32
pub const m_vMinBounds: usize = 0x48; // Vector
pub const m_vMaxBounds: usize = 0x54; // Vector
pub const m_flGridSize: usize = 0x60; // float32
pub const m_nSkyVisibilityCluster: usize = 0x64; // uint32
pub const m_nSunVisibilityCluster: usize = 0x68; // uint32
pub const m_NodeBlock: usize = 0x6C; // VoxelVisBlockOffset_t
pub const m_RegionBlock: usize = 0x74; // VoxelVisBlockOffset_t
pub const m_EnclosedClusterListBlock: usize = 0x7C; // VoxelVisBlockOffset_t
pub const m_EnclosedClustersBlock: usize = 0x84; // VoxelVisBlockOffset_t
pub const m_MasksBlock: usize = 0x8C; // VoxelVisBlockOffset_t
pub const m_nVisBlocks: usize = 0x94; // VoxelVisBlockOffset_t
};
};
};
};